diff --git a/CMakeLists.txt b/CMakeLists.txt new file mode 100644 index 0000000..e8bc23a --- /dev/null +++ b/CMakeLists.txt @@ -0,0 +1,219 @@ +cmake_minimum_required(VERSION 3.21) +# cmake_policy(SET CMP0146 NEW) + +message("NVIDIA NX PLATFORM") +set(PROJECT_NAME VCarContainer) +project(${PROJECT_NAME} VERSION 1.0) + + +add_definitions(-std=c++11) +add_definitions(-DAPI_EXPORTS) + +set(CMAKE_CXX_STANDARD 11) +#set(CMAKE_BUILD_TYPE Debug) +set(CMAKE_BUILD_TYPE Release) +#add_definitions("-Wall -g") + +find_package(CUDA REQUIRED) +#message(STATUS "${CUDA_INCLUDE_DIRS}") + +#opencv +find_package(OpenCV REQUIRED) +# message(STATUS "${OpenCV_LIBS}") +# message(STATUS "${OpenCV_INCLUDE_DIRS}") + + + +# 设置编译工具 +#set(CMAKE_SYSTEM_NAME Linux) +#set(CMAKE_C_COMPILER "gcc") +#set(CMAKE_CXX_COMPILER "g++") +# 设置arm交叉编译工具 + set(CMAKE_SYSTEM_NAME Linux) + set(CMAKE_SYSTEM_PROCESSOR aarch64) + set(CMAKE_C_COMPILER "aarch64-linux-gnu-gcc") + set(CMAKE_CXX_COMPILER "aarch64-linux-gnu-g++") + + +# 设置项目生成目录 +set(EXECUTABLE_OUTPUT_PATH ${CMAKE_CURRENT_LIST_DIR}/app) + +# 设置调用库文件的位置 +set(CMAKE_SKIP_BUILD_RPATH FALSE) +set(CMAKE_BUILD_WITH_INSTALL_RPATH TRUE) +set(CMAKE_INSTALL_RPATH_USE_LINK_PATH TRUE) +set(CMAKE_INSTALL_RPATH "./lib") + +set(SYS_USR_INCLUDE_DIR "/usr/include") +set(SYS_USR_LIB_DIR "/usr/lib") +set(SYS_USR_LOCAL_INCLUDE_DIR "/usr/local/include") +set(SYS_USR_LOCAL_LIB_DIR "/usr/local/lib") +#set(AARCH64_LINUX_INCLUDE_DIR "/usr/include/x86_64-linux-gnu") +#set(AARCH64_LINUX_LIB_DIR "/usr/lib/x86_64-linux-gnu") + set(AARCH64_LINUX_INCLUDE_DIR "/usr/include/aarch64-linux-gnu") + set(AARCH64_LINUX_LIB_DIR "/usr/lib/aarch64-linux-gnu") + +#opencv3.2.0的库文件在/usr/lib/aarch64-linux-gnu下 头文件路径在/usr/include/opencv2 +#opencv4.5.5的库文件在/usr/local/lib下 头文件路径在/usr/local/include/opencv4 +#目前使用最新版opencv4.5.5 +set(OPENCV_INCLUDE_DIR ${SYS_USR_LOCAL_INCLUDE_DIR}/opencv4) +set(OPENCV_LIB_DIR ${SYS_USR_LOCAL_LIB_DIR}) + +#set(CUDA_DIR "/usr/local/cuda-11.2") +set(CUDA_DIR "/usr/local/cuda-10.2") +set(CUDA_INCLUDE_DIR ${CUDA_DIR}/include) +set(CUDA_LIB_DIR ${CUDA_DIR}/lib64) + +set(TENSORRT_INCLUDE_DIR ${AARCH64_LINUX_INCLUDE_DIR}) #tensorrt的头文件在/usr/include/aarch64-linux-gnu下 +set(TENSORRT_LIB_DIR ${AARCH64_LINUX_LIB_DIR}) #tensorrt的库文件在/usr/lib/aarch64-linux-gnu下 + +set(DRM_INCLUDE_DIR ${SYS_USR_INCLUDE_DIR}/libdrm) #DRM的头文件在/usr/include/libdrm下 + +set(TEGRA_LIB_DIR ${AARCH64_LINUX_LIB_DIR}/tegra) #tegra库文件路径/usr/lib/aarch64-linux-gnu/tegra + +#set(PCL_INCLUDE ${SYS_USR_LOCAL_INCLUDE_DIR}/pcl-1.7) #pcl头文件路径 + + +# nvidia ascend common include +include_directories( + #ai_matrix include + ${PROJECT_SOURCE_DIR}/ai_matrix + ${PROJECT_SOURCE_DIR}/ai_matrix/framework + ${PROJECT_SOURCE_DIR}/ai_matrix/mylog + ${PROJECT_SOURCE_DIR}/ai_matrix/myqueue + ${PROJECT_SOURCE_DIR}/ai_matrix/myshell + ${PROJECT_SOURCE_DIR}/ai_matrix/Utils +# ${PROJECT_SOURCE_DIR}/ai_matrix/Http + ${PROJECT_SOURCE_DIR}/ai_matrix/Config + + #nvidia ascend common cann include + ${PROJECT_SOURCE_DIR}/base/BlockingQueue + ${PROJECT_SOURCE_DIR}/base/CBase64 + ${PROJECT_SOURCE_DIR}/base/CommandParser + ${PROJECT_SOURCE_DIR}/base/CommonDataType + ${PROJECT_SOURCE_DIR}/base/ConfigParser + ${PROJECT_SOURCE_DIR}/base/ErrorCode + ${PROJECT_SOURCE_DIR}/base/FileManager + ${PROJECT_SOURCE_DIR}/base/Log + ${PROJECT_SOURCE_DIR}/base/ + + ${PROJECT_SOURCE_DIR}/common + ${PROJECT_SOURCE_DIR}/interface + #common engine include + ${PROJECT_SOURCE_DIR}/engine/DataSourceEngine + ${PROJECT_SOURCE_DIR}/engine/DecodeEngine + ${PROJECT_SOURCE_DIR}/engine/MoveEngine + ${PROJECT_SOURCE_DIR}/engine/SaveMoveImageEngine + ${PROJECT_SOURCE_DIR}/engine/SaveMoveInfoEngine + ${PROJECT_SOURCE_DIR}/engine/Step1DataReadEngine + ${PROJECT_SOURCE_DIR}/engine/Step1InferenceEngine + ${PROJECT_SOURCE_DIR}/engine/Step1FilterInferenceEngine + ${PROJECT_SOURCE_DIR}/engine/DetectDivideEngine + ${PROJECT_SOURCE_DIR}/engine/Step2DataReadEngine + ${PROJECT_SOURCE_DIR}/engine/Step2InferenceEngine + ${PROJECT_SOURCE_DIR}/engine/CharacterConversionEngine + ${PROJECT_SOURCE_DIR}/engine/SelectBestEngine + ${PROJECT_SOURCE_DIR}/engine/SaveResultCSVEngine + ${PROJECT_SOURCE_DIR}/engine/DataUploadEngine + ${PROJECT_SOURCE_DIR}/engine/ApiEngine + ${PROJECT_SOURCE_DIR}/engine/ControlEngine + ${PROJECT_SOURCE_DIR}/engine/SaveDebugImageEngine + ${PROJECT_SOURCE_DIR}/engine/WSServerEngine + ${PROJECT_SOURCE_DIR}/engine/CornerInferenceEngine + ${PROJECT_SOURCE_DIR}/engine/MergeEngine + ${PROJECT_SOURCE_DIR}/engine/DeleteExpiredFolderEngine + + #common tools rtsp_server include + ${PROJECT_SOURCE_DIR}/tools/rtsp_server/3rdpart/md5 + ${PROJECT_SOURCE_DIR}/tools/rtsp_server/net/ + ${PROJECT_SOURCE_DIR}/tools/rtsp_server/xop/ + ${PROJECT_SOURCE_DIR}/tools/yolov5/include/ + ${PROJECT_SOURCE_DIR}/tools/Http + ${PROJECT_SOURCE_DIR}/tools/WebSocket + + ${CUDA_INCLUDE_DIR} + ${TENSORRT_INCLUDE_DIR} + ${DRM_INCLUDE_DIR} + ${OpenCV_DIR} + ${AARCH64_LINUX_INCLUDE_DIR} + ${SYS_USR_LOCAL_INCLUDE_DIR} +) + +link_directories(${SYS_USR_LOCAL_LIB_DIR} + ${AARCH64_LINUX_LIB_DIR} + ${OPENCV_LIB_DIR} + ${CUDA_LIB_DIR} + ${TENSORRT_LIB_DIR} + ${TEGRA_LIB_DIR} +) + +#源文件 +#公共源文件 +file(GLOB_RECURSE COMMON_SRCS_LISTS + main.cpp + #ai_matrix src + ${PROJECT_SOURCE_DIR}/ai_matrix/framework/*.cpp + ${PROJECT_SOURCE_DIR}/ai_matrix/mylog/*.cpp + ${PROJECT_SOURCE_DIR}/ai_matrix/myqueue/*.cpp + ${PROJECT_SOURCE_DIR}/ai_matrix/myshell/*.cpp + ${PROJECT_SOURCE_DIR}/ai_matrix/Utils/*.cpp + ${PROJECT_SOURCE_DIR}/ai_matrix/Http/*.cpp + ${PROJECT_SOURCE_DIR}/ai_matrix/Config/*.cpp + + #common cann src + ${PROJECT_SOURCE_DIR}/base/CommandParser/*.cpp + ${PROJECT_SOURCE_DIR}/base/ConfigParser/*.cpp + ${PROJECT_SOURCE_DIR}/base/ErrorCode/*.cpp + ${PROJECT_SOURCE_DIR}/base/FileManager/*.cpp + ${PROJECT_SOURCE_DIR}/base/Log/*.cpp + + #common engine src + ${PROJECT_SOURCE_DIR}/common/*.cpp + ${PROJECT_SOURCE_DIR}/interface/*.cpp + ${PROJECT_SOURCE_DIR}/engine/DataSourceEngine/*.cpp + ${PROJECT_SOURCE_DIR}/engine/DecodeEngine/*.cpp + ${PROJECT_SOURCE_DIR}/engine/MoveEngine/*.cpp + ${PROJECT_SOURCE_DIR}/engine/SaveMoveImageEngine/*.cpp + ${PROJECT_SOURCE_DIR}/engine/SaveMoveInfoEngine/*.cpp + ${PROJECT_SOURCE_DIR}/engine/Step1DataReadEngine/*.cpp + ${PROJECT_SOURCE_DIR}/engine/Step1InferenceEngine/*.cpp + ${PROJECT_SOURCE_DIR}/engine/Step1FilterInferenceEngine/*.cpp + ${PROJECT_SOURCE_DIR}/engine/DetectDivideEngine/*.cpp + ${PROJECT_SOURCE_DIR}/engine/Step2DataReadEngine/*.cpp + ${PROJECT_SOURCE_DIR}/engine/Step2InferenceEngine/*.cpp + ${PROJECT_SOURCE_DIR}/engine/CharacterConversionEngine/*.cpp + ${PROJECT_SOURCE_DIR}/engine/SelectBestEngine/*.cpp + ${PROJECT_SOURCE_DIR}/engine/SaveResultCSVEngine/*.cpp + ${PROJECT_SOURCE_DIR}/engine/DataUploadEngine/*.cpp + ${PROJECT_SOURCE_DIR}/engine/ApiEngine/*.cpp + ${PROJECT_SOURCE_DIR}/engine/ControlEngine/*.cpp + ${PROJECT_SOURCE_DIR}/engine/SaveDebugImageEngine/*.cpp + ${PROJECT_SOURCE_DIR}/engine/WSServerEngine/*.cpp + ${PROJECT_SOURCE_DIR}/engine/CornerInferenceEngine/*.cpp + ${PROJECT_SOURCE_DIR}/engine/MergeEngine/*.cpp + ${PROJECT_SOURCE_DIR}/engine/DeleteExpiredFolderEngine/*.cpp + + #common tools rtsp_server src + ${PROJECT_SOURCE_DIR}/tools/rtsp_server/net/*.cpp + ${PROJECT_SOURCE_DIR}/tools/rtsp_server/xop/*.cpp + ${PROJECT_SOURCE_DIR}/tools/yolov5/src/*.cpp + ${PROJECT_SOURCE_DIR}/tools/yolov5/src/*.cu +) + +cuda_add_executable(${PROJECT_NAME} ${COMMON_SRCS_LISTS} ${SRCS_LISTS}) +# add_executable(${PROJECT_NAME} ${COMMON_SRCS_LISTS} ${SRCS_LISTS}) + + + +target_link_libraries(${PROJECT_NAME} pthread) #other +target_link_libraries(${PROJECT_NAME} nvinfer nvonnxparser nvcaffe_parser nvinfer_plugin) #TensorRT +target_link_libraries(${PROJECT_NAME} cudart cuda) #CUDA + +target_link_libraries(${PROJECT_NAME} + ${OpenCV_LIBS} #third party librarys + avformat avcodec avutil avfilter swresample swscale postproc #VideoCodecV2 + yaml-cpp + jsoncpp curl boost_system boost_filesystem ssh2 + -Wl,-z,relro,-z,now,-z,noexecstack -pie -s + aws-cpp-sdk-core aws-cpp-sdk-s3 +) \ No newline at end of file diff --git a/Dockerfile b/Dockerfile new file mode 100644 index 0000000..428b8da --- /dev/null +++ b/Dockerfile @@ -0,0 +1,12 @@ +FROM dustynv/jetson-inference:r32.6.1 + +#拷贝业务程序 +COPY --chown=1000:1000 app /app +#WORKDIR /app/bin +WORKDIR /app + +ENV LD_LIBRARY_PATH=$LD_LIBRARY_PATH:/app/lib + +#CMD echo "$APP_NAME version $APP_VERSION" + +ENTRYPOINT ["./train"] \ No newline at end of file diff --git a/ai_matrix/Config/Config.cpp b/ai_matrix/Config/Config.cpp new file mode 100644 index 0000000..4cafbcf --- /dev/null +++ b/ai_matrix/Config/Config.cpp @@ -0,0 +1,335 @@ +#include "Config.h" + +namespace ai_matrix +{ + Config *Config::pInstance_ = nullptr; + Config::GarbageCollector Config::gc_; + std::mutex Config::mx_; + + Config *Config::getins() + { + //双层锁,确保线程安全 + if (pInstance_ == nullptr) + { + std::lock_guard guard(mx_); //防止异常发生不能解锁 + if (pInstance_ == nullptr) + { + pInstance_ = new Config(); + } + } + return pInstance_; + } + + int Config::readYaml(std::string &strPath) + { + try + { + strConfigYamlPath_ = strPath; + config_ = YAML::LoadFile(strPath); + + //退出程序 + if (config_.IsNull()) + { + printf("config.yaml no find"); + return -1; + } + + // 控制参数 + this->baseConfig_.strTrackName = config_["base"]["track_name"].as(); + this->baseConfig_.bTestModel = config_["base"]["test_model"].as(); + this->baseConfig_.iApiPort = config_["base"]["api_port"].as(); + this->baseConfig_.strLogPath = config_["base"]["log_path"].as(); + this->baseConfig_.strResultPath = config_["base"]["result_path"].as(); + this->baseConfig_.strDebugResultPath = config_["base"]["debug_result_path"].as(); + this->baseConfig_.iResultSaveDays = config_["base"]["result_save_days"].as(); + + // 日志参数 + this->logConfig_.strOutLevel = config_["log"]["out_level"].as(); + this->logConfig_.strSaveLevel = config_["log"]["save_level"].as(); + + std::vector vecDataSourceNode = config_["data_source"].as>(); + // 数据源参数 + for (const auto & it : vecDataSourceNode) + { + DataSourceConfig dataSourceConfig; + dataSourceConfig.strUrl = it["url"].as(); + dataSourceConfig.iSkipInterval = it["skip_interval"].as(); + dataSourceConfig.vecIdentifyAreas = it["identify_areas"].as>(); + this->vecDataSourceConfig_.emplace_back(dataSourceConfig); + } + + // 识别参数 + this->identifyConfig_.strRunModel = config_["identify"]["run_mode"].as(); + this->identifyConfig_.iPartitionFrameSpan = config_["identify"]["partition_frame_span"].as(); + this->identifyConfig_.iTop_Y_SplitSpanPx = config_["identify"]["top_y_split_span_px"].as(); + this->identifyConfig_.iSide_X_SplitSpanPx = config_["identify"]["side_x_split_span_px"].as(); + this->identifyConfig_.iChkstopPx = config_["identify"]["chkstop_px"].as(); + this->identifyConfig_.iChkstopCount = config_["identify"]["chkstop_count"].as(); + this->identifyConfig_.iTargetMinHeight = config_["identify"]["target_min_height"].as(); + this->identifyConfig_.iTargetMinWidth = config_["identify"]["target_min_width"].as(); + this->identifyConfig_.iTargetMinY = config_["identify"]["target_min_y"].as(); + this->identifyConfig_.iMaxIdentifyFrame = config_["identify"]["max_identify_frame"].as(); + + // websocket server 服务端参数 + this->wSocketConfig_.bIsUse = config_["wsocket_server"]["is_use"].as(); + this->wSocketConfig_.iPort = config_["wsocket_server"]["port"].as(); + this->wSocketConfig_.iMaxQueueLen = config_["wsocket_server"]["max_queue_len"].as(); + + // http服务器参数 + this->httpServerConfig_.bIsUse = config_["http_server"]["is_use"].as(); + this->httpServerConfig_.strIp = config_["http_server"]["http_ip"].as(); + this->httpServerConfig_.iPort = config_["http_server"]["http_port"].as(); + this->httpServerConfig_.strTokenUrl = config_["http_server"]["token_path"].as(); + this->httpServerConfig_.strUpResultUrl = config_["http_server"]["up_result_path"].as(); + this->httpServerConfig_.strUpDeviceStatusUrl = config_["http_server"]["device_status_url"].as(); + this->httpServerConfig_.strUserName = config_["http_server"]["username"].as(); + this->httpServerConfig_.strPassword = config_["http_server"]["password"].as(); + + // http服务器参数 + this->minioConfig_.bIsUse = config_["minio"]["is_use"].as(); + this->minioConfig_.strUrl = config_["minio"]["url"].as(); + this->minioConfig_.strAccessKey = config_["minio"]["accesskey"].as(); + this->minioConfig_.strSecretKey = config_["minio"]["secretkey"].as(); + this->minioConfig_.strBucket = config_["minio"]["bucket"].as(); + } + catch (...) //捕获所有异常 + { + return -1; + } + return 0; + } + + int Config::readModelYaml(std::string &strPath) + { + try + { + strConfigYamlPath_ = strPath; + config_ = YAML::LoadFile(strPath); + + //退出程序 + if (config_.IsNull()) + { + printf("config.yaml no find"); + return -1; + } + + // 集装箱第一步模型 + this->modelConfig_containerStep1_.strModelPath = config_["container_step1_model"]["model_path"].as(); + this->modelConfig_containerStep1_.fScoreThreshold = config_["container_step1_model"]["score_threshold"].as(); + this->modelConfig_containerStep1_.vecClass = config_["container_step1_model"]["class"].as>(); + + // 集装箱第二步模型 + this->modelConfig_containerStep2_.strModelPath = config_["container_step2_model"]["model_path"].as(); + this->modelConfig_containerStep2_.fScoreThreshold = config_["container_step2_model"]["score_threshold"].as(); + this->modelConfig_containerStep2_.vecClass = config_["container_step2_model"]["class"].as>(); + + // 集装箱箱角模型 + this->modelConfig_corner_.strModelPath = config_["corner_model"]["model_path"].as(); + this->modelConfig_corner_.fScoreThreshold = config_["corner_model"]["score_threshold"].as(); + this->modelConfig_corner_.vecClass = config_["corner_model"]["class"].as>(); + + } + catch (...) //捕获所有异常 + { + return -1; + } + return 0; + } + + int Config::writeYaml() + { + try + { + std::ofstream of(strConfigYamlPath_); + of << config_; + of.close(); + } + catch (...) //捕获所有异常 + { + printf("yaml文件不存在\n"); + return -1; + } + return 0; + } + + std::string Config::getStringValue(const char *pszKey, const YAML::Node *pConfig/*=nullptr*/) const + { + if(nullptr == pConfig) + { + pConfig = &config_; + } + if (!(*pConfig)[pszKey].IsDefined()) + { + printf("key:[%s] not exist!\n", pszKey); + } + return (*pConfig)[pszKey].as(); + } + + int Config::getIntValue(const char *pszKey, const YAML::Node *pConfig/*=nullptr*/) const + { + if (nullptr == pConfig) + { + pConfig = &config_; + } + if (!(*pConfig)[pszKey].IsDefined()) + { + printf("key:[%s] not exist!\n", pszKey); + } + return (*pConfig)[pszKey].as(); + } + + bool Config::getBoolValue(const char *pszKey, const YAML::Node *pConfig/*=nullptr*/) const + { + if (nullptr == pConfig) + { + pConfig = &config_; + } + if (!(*pConfig)[pszKey].IsDefined()) + { + printf("key:[%s] not exist!\n", pszKey); + } + return (*pConfig)[pszKey].as(); + } + + float Config::getFloatValue(const char *pszKey, const YAML::Node *pConfig/*=nullptr*/) const + { + if (nullptr == pConfig) + { + pConfig = &config_; + } + if (!(*pConfig)[pszKey].IsDefined()) + { + printf("key:[%s] not exist!\n", pszKey); + } + return (*pConfig)[pszKey].as(); + } + + std::string Config::getPathValue(const char *pszKey, const YAML::Node *pConfig /*=nullptr*/) const + { + if (nullptr == pConfig) + { + pConfig = &config_; + } + if (!(*pConfig)[pszKey].IsDefined()) + { + printf("key:[%s] not exist!\n", pszKey); + } + std::string strTmp = (*pConfig)[pszKey].as(); + if (strTmp.back() != '/') + { + strTmp += "/"; + } + return strTmp; + } + + RunConfig Config::getRunConfig() const + { + return this->runConfig_; + } + + void Config::setRunConfig(const ai_matrix::RunConfig runConfig) + { + this->runConfig_ = runConfig; + } + + BaseConfig Config::getBaseConfig() const + { + return this->baseConfig_; + } + + void Config::setBaseConfig(const BaseConfig baseConfig) + { + this->baseConfig_ = baseConfig; + } + + LogConfig Config::getLogConfig() const + { + return this->logConfig_; + } + + void Config::setLogConfig(const LogConfig logConfig) + { + this->logConfig_ = logConfig; + } + + std::vector Config::getAllDataSourceConfig() const + { + return this->vecDataSourceConfig_; + } + + void Config::setDataSourceConfig(int index, const ai_matrix::DataSourceConfig dataSourceConfig) + { + if (this->vecDataSourceConfig_.size() <= index) return; + this->vecDataSourceConfig_[index] = dataSourceConfig; + } + + IdentifyConfig Config::getIdentifyConfig() const + { + return this->identifyConfig_; + } + + void Config::setIdentifyConfig(const ai_matrix::IdentifyConfig identifyConfig) + { + this->identifyConfig_ = identifyConfig; + } + + WSocketConfig Config::getWSocketConfig() const + { + return this->wSocketConfig_; + } + + void Config::setWSocketConfig(const ai_matrix::WSocketConfig wSocketConfig) + { + this->wSocketConfig_ = wSocketConfig; + } + + HttpServerConfig Config::getHttpServerConfig() const + { + return this->httpServerConfig_; + } + + void Config::setHttpServerConfig(const HttpServerConfig httpServerConfig) + { + this->httpServerConfig_ = httpServerConfig; + } + + MinioConfig Config::getMinioConfig() const + { + return this->minioConfig_; + } + + void Config::setMinioConfig(const ai_matrix::MinioConfig minioCConfig) + { + this->minioConfig_ = minioCConfig; + } + + ModelConfig Config::getModelByContainerStep1Config() const + { + return this->modelConfig_containerStep1_; + } + + void Config::setModelByContainerStep1Config(const ai_matrix::ModelConfig modelConfig) + { + this->modelConfig_containerStep1_ = modelConfig; + } + + ModelConfig Config::getModelByContainerStep2Config() const + { + return this->modelConfig_containerStep2_; + } + + void Config::setModelByContainerStep2Config(const ai_matrix::ModelConfig modelConfig) + { + this->modelConfig_containerStep2_ = modelConfig; + } + + ModelConfig Config::getModelByCornerConfig() const + { + return this->modelConfig_corner_; + } + + void Config::setModelByCornerConfig(const ai_matrix::ModelConfig modelConfig) + { + this->modelConfig_corner_ = modelConfig; + } +} diff --git a/ai_matrix/Config/Config.h b/ai_matrix/Config/Config.h new file mode 100644 index 0000000..15be859 --- /dev/null +++ b/ai_matrix/Config/Config.h @@ -0,0 +1,258 @@ +/* + * @Author: your name + * @Date: 2022-02-08 15:59:33 + * @LastEditors: your name + * @LastEditTime: 2022-02-16 10:39:05 + * @Description: file content + * @FilePath: \lirs\code\MyYaml\MyYaml.h + * + * Copyright © 2022 + */ +#ifndef CONFIG_H_ +#define CONFIG_H_ + + +#include +#include +#include "yaml-cpp/yaml.h" +#include "Log.h" + +namespace ai_matrix +{ + + struct RunConfig + { + // 识别状态 + bool bRun; + + }; + + // 基础控制参数 + struct BaseConfig + { + // 股道名称 + std::string strTrackName; + // 测试模式 + bool bTestModel; + // Api 监听端口 + int iApiPort; + // 日志文件目录 + std::string strLogPath; + // 识别结果目录 + std::string strResultPath; + // 调试结果目录 + std::string strDebugResultPath; + // 日志存储天数 + int iResultSaveDays; + }; + + // 日志参数 + struct LogConfig { + // 输出日志级别[DEBUG, INFO, WARN, ERROR, FATAL] + std::string strOutLevel; + // 保存日志级别[DEBUG, INFO, WARN, ERROR, FATAL] + std::string strSaveLevel; + }; + + // 数据源参数 + struct DataSourceConfig { + // 数据源地址 + std::string strUrl; + // 跳帧数 + int iSkipInterval; + // 识别区域 + std::vector vecIdentifyAreas; + }; + + // 识别参数 + struct IdentifyConfig { + // 运行方式 + std::string strRunModel; + // 大框帧跨度(比一个大框从出现到消失的跨度稍大一点, 跟跳帧有关系) + int iPartitionFrameSpan; + // 顶部Y轴大框帧跨度的位置像素差异 + int iTop_Y_SplitSpanPx; + // 侧边X轴大框帧跨度的位置像素差异 + int iSide_X_SplitSpanPx; + // 每帧大框位置差异最小值 (持续小于此值,则可能停车) + int iChkstopPx; + // 持续X次续位置差异小于gc_chkstop_px,则判断为停车。 + int iChkstopCount; + // 过滤最小大框高度(不需要的话就写个很小的值) + int iTargetMinHeight; + // 过滤最小大框宽度(不需要的话就写个很小的值) + int iTargetMinWidth; + // 过滤低于指定Y轴的大框 + int iTargetMinY; + // 单次识别最大帧数 + int iMaxIdentifyFrame; + }; + + // websocket_server 的服务端参数 + struct WSocketConfig { + // 是否启用 + bool bIsUse; + // 端口 + int iPort; + // 最大链接队列 + int iMaxQueueLen; + }; + + // web服务器参数 + struct HttpServerConfig + { + // 使用状态 + bool bIsUse; + // 获取接口授权地址 + std::string strIp; + // 通讯端口 + int iPort; + // 获取接口授权地址 + std::string strTokenUrl; + // 识别结果上传地址 + std::string strUpResultUrl; + // 设备状态上传地址 + std::string strUpDeviceStatusUrl; + // 接口用户名 + std::string strUserName; + // 接口密码 + std::string strPassword; + }; + + struct MinioConfig + { + // 使用状态 + bool bIsUse; + // 服务地址 + std::string strUrl; + // 通讯授权 + std::string strAccessKey; + // 密钥授权 + std::string strSecretKey; + // 容器名 + std::string strBucket; + }; + + struct ModelConfig + { + std::string strModelPath; + float fScoreThreshold; + std::vector vecClass; + }; + + + class Config final + { + public: + static Config *getins(); + + // 读yaml文件 + int readYaml(std::string &strPath); + int readModelYaml(std::string &strPath); + // 写yaml文件 + int writeYaml(); + std::string getStringValue(const char *pszKey, const YAML::Node *pConfig = nullptr) const; + int getIntValue(const char *pszKey, const YAML::Node *pConfig = nullptr) const; + bool getBoolValue(const char *pszKey, const YAML::Node *pConfig = nullptr) const; + float getFloatValue(const char *pszKey, const YAML::Node *pConfig = nullptr) const; + std::string getPathValue(const char *pszKey, const YAML::Node *pConfig =nullptr) const; + + + RunConfig getRunConfig() const; + void setRunConfig(const RunConfig runConfig); + + // 获取控制参数 + BaseConfig getBaseConfig() const; + void setBaseConfig(const BaseConfig baseConfig); + // 获取日志参数 + LogConfig getLogConfig() const; + void setLogConfig(const LogConfig logConfig); + // 获取数据源参数 + std::vector getAllDataSourceConfig() const; + void setDataSourceConfig(int index, const ai_matrix::DataSourceConfig dataSourceConfig); + // 获取识别参数 + IdentifyConfig getIdentifyConfig() const; + void setIdentifyConfig(const IdentifyConfig identifyConfig); + // 获取websocket server 参数 + WSocketConfig getWSocketConfig() const; + void setWSocketConfig(const WSocketConfig wSocketConfig); + // 获取web服务器参数 + HttpServerConfig getHttpServerConfig() const; + void setHttpServerConfig(const HttpServerConfig httpServerConfig); + // 获取minio服务器参数 + MinioConfig getMinioConfig() const; + void setMinioConfig(const MinioConfig minioCConfig); + // 获取集装箱关键区域检测模型参数 + ModelConfig getModelByContainerStep1Config() const; + void setModelByContainerStep1Config(const ModelConfig modelConfig); + // 获取集装箱文字检测模型参数 + ModelConfig getModelByContainerStep2Config() const; + void setModelByContainerStep2Config(const ModelConfig modelConfig); + // 获取集装箱文字检测模型参数 + ModelConfig getModelByCornerConfig() const; + void setModelByCornerConfig(const ModelConfig modelConfig); + + + YAML::Node config_; + + private: + Config() = default; + Config(const Config &) = delete; + Config(Config &&) = delete; + Config &operator=(const Config &) = delete; + Config &operator=(Config &&) = delete; + ~Config() = default; + + static Config *pInstance_; + static std::mutex mx_; //锁,保证线程安全 + std::string strConfigYamlPath_; + + // (全局)运行实时变量 + RunConfig runConfig_; + + // 控制参数 + BaseConfig baseConfig_; + + // 日志参数 + LogConfig logConfig_; + + // 数据源列表 + std::vector vecDataSourceConfig_; + + // 识别参数 + IdentifyConfig identifyConfig_; + + // websocket server 服务端参数 + WSocketConfig wSocketConfig_; + + // web服务器参数 + HttpServerConfig httpServerConfig_; + + // MinIO服务器参数 + MinioConfig minioConfig_; + + // 集装箱第一步识别 + ModelConfig modelConfig_containerStep1_; + // 集装箱第二步识别 + ModelConfig modelConfig_containerStep2_; + // 集装箱箱角识别 + ModelConfig modelConfig_corner_; + + //定义一个嵌套类,负责释放内存,操作系统自动完成,不用担心内存泄露 + class GarbageCollector + { + public: + ~GarbageCollector() + { + if (Config::pInstance_) + { + delete Config::pInstance_; + Config::pInstance_ = nullptr; + } + } + }; + static GarbageCollector gc_; + }; +} + +#endif \ No newline at end of file diff --git a/ai_matrix/Http/httplib.h b/ai_matrix/Http/httplib.h new file mode 100644 index 0000000..d04ac77 --- /dev/null +++ b/ai_matrix/Http/httplib.h @@ -0,0 +1,9388 @@ +// +// httplib.h +// +// Copyright (c) 2023 Yuji Hirose. All rights reserved. +// MIT License +// + +#ifndef CPPHTTPLIB_HTTPLIB_H +#define CPPHTTPLIB_HTTPLIB_H + +#define CPPHTTPLIB_VERSION "0.14.3" + +/* + * Configuration + */ + +#ifndef CPPHTTPLIB_KEEPALIVE_TIMEOUT_SECOND +#define CPPHTTPLIB_KEEPALIVE_TIMEOUT_SECOND 5 +#endif + +#ifndef CPPHTTPLIB_KEEPALIVE_MAX_COUNT +#define CPPHTTPLIB_KEEPALIVE_MAX_COUNT 5 +#endif + +#ifndef CPPHTTPLIB_CONNECTION_TIMEOUT_SECOND +#define CPPHTTPLIB_CONNECTION_TIMEOUT_SECOND 300 +#endif + +#ifndef CPPHTTPLIB_CONNECTION_TIMEOUT_USECOND +#define CPPHTTPLIB_CONNECTION_TIMEOUT_USECOND 0 +#endif + +#ifndef CPPHTTPLIB_READ_TIMEOUT_SECOND +#define CPPHTTPLIB_READ_TIMEOUT_SECOND 5 +#endif + +#ifndef CPPHTTPLIB_READ_TIMEOUT_USECOND +#define CPPHTTPLIB_READ_TIMEOUT_USECOND 0 +#endif + +#ifndef CPPHTTPLIB_WRITE_TIMEOUT_SECOND +#define CPPHTTPLIB_WRITE_TIMEOUT_SECOND 5 +#endif + +#ifndef CPPHTTPLIB_WRITE_TIMEOUT_USECOND +#define CPPHTTPLIB_WRITE_TIMEOUT_USECOND 0 +#endif + +#ifndef CPPHTTPLIB_IDLE_INTERVAL_SECOND +#define CPPHTTPLIB_IDLE_INTERVAL_SECOND 0 +#endif + +#ifndef CPPHTTPLIB_IDLE_INTERVAL_USECOND +#ifdef _WIN32 +#define CPPHTTPLIB_IDLE_INTERVAL_USECOND 10000 +#else +#define CPPHTTPLIB_IDLE_INTERVAL_USECOND 0 +#endif +#endif + +#ifndef CPPHTTPLIB_REQUEST_URI_MAX_LENGTH +#define CPPHTTPLIB_REQUEST_URI_MAX_LENGTH 8192 +#endif + +#ifndef CPPHTTPLIB_HEADER_MAX_LENGTH +#define CPPHTTPLIB_HEADER_MAX_LENGTH 8192 +#endif + +#ifndef CPPHTTPLIB_REDIRECT_MAX_COUNT +#define CPPHTTPLIB_REDIRECT_MAX_COUNT 20 +#endif + +#ifndef CPPHTTPLIB_MULTIPART_FORM_DATA_FILE_MAX_COUNT +#define CPPHTTPLIB_MULTIPART_FORM_DATA_FILE_MAX_COUNT 1024 +#endif + +#ifndef CPPHTTPLIB_PAYLOAD_MAX_LENGTH +#define CPPHTTPLIB_PAYLOAD_MAX_LENGTH ((std::numeric_limits::max)()) +#endif + +#ifndef CPPHTTPLIB_FORM_URL_ENCODED_PAYLOAD_MAX_LENGTH +#define CPPHTTPLIB_FORM_URL_ENCODED_PAYLOAD_MAX_LENGTH 8192 +#endif + +#ifndef CPPHTTPLIB_TCP_NODELAY +#define CPPHTTPLIB_TCP_NODELAY false +#endif + +#ifndef CPPHTTPLIB_RECV_BUFSIZ +#define CPPHTTPLIB_RECV_BUFSIZ size_t(4096u) +#endif + +#ifndef CPPHTTPLIB_COMPRESSION_BUFSIZ +#define CPPHTTPLIB_COMPRESSION_BUFSIZ size_t(16384u) +#endif + +#ifndef CPPHTTPLIB_THREAD_POOL_COUNT +#define CPPHTTPLIB_THREAD_POOL_COUNT \ + ((std::max)(8u, std::thread::hardware_concurrency() > 0 \ + ? std::thread::hardware_concurrency() - 1 \ + : 0)) +#endif + +#ifndef CPPHTTPLIB_RECV_FLAGS +#define CPPHTTPLIB_RECV_FLAGS 0 +#endif + +#ifndef CPPHTTPLIB_SEND_FLAGS +#define CPPHTTPLIB_SEND_FLAGS 0 +#endif + +#ifndef CPPHTTPLIB_LISTEN_BACKLOG +#define CPPHTTPLIB_LISTEN_BACKLOG 5 +#endif + +/* + * Headers + */ + +#ifdef _WIN32 +#ifndef _CRT_SECURE_NO_WARNINGS +#define _CRT_SECURE_NO_WARNINGS +#endif //_CRT_SECURE_NO_WARNINGS + +#ifndef _CRT_NONSTDC_NO_DEPRECATE +#define _CRT_NONSTDC_NO_DEPRECATE +#endif //_CRT_NONSTDC_NO_DEPRECATE + +#if defined(_MSC_VER) +#if _MSC_VER < 1900 +#error Sorry, Visual Studio versions prior to 2015 are not supported +#endif + +#pragma comment(lib, "ws2_32.lib") + +#ifdef _WIN64 +using ssize_t = __int64; +#else +using ssize_t = long; +#endif +#endif // _MSC_VER + +#ifndef S_ISREG +#define S_ISREG(m) (((m)&S_IFREG) == S_IFREG) +#endif // S_ISREG + +#ifndef S_ISDIR +#define S_ISDIR(m) (((m)&S_IFDIR) == S_IFDIR) +#endif // S_ISDIR + +#ifndef NOMINMAX +#define NOMINMAX +#endif // NOMINMAX + +#include +#include +#include + +#ifndef WSA_FLAG_NO_HANDLE_INHERIT +#define WSA_FLAG_NO_HANDLE_INHERIT 0x80 +#endif + +using socket_t = SOCKET; +#ifdef CPPHTTPLIB_USE_POLL +#define poll(fds, nfds, timeout) WSAPoll(fds, nfds, timeout) +#endif + +#else // not _WIN32 + +#include +#if !defined(_AIX) && !defined(__MVS__) +#include +#endif +#ifdef __MVS__ +#include +#ifndef NI_MAXHOST +#define NI_MAXHOST 1025 +#endif +#endif +#include +#include +#include +#ifdef __linux__ +#include +#endif +#include +#ifdef CPPHTTPLIB_USE_POLL +#include +#endif +#include +#include +#include +#include +#include +#include +#include + +using socket_t = int; +#ifndef INVALID_SOCKET +#define INVALID_SOCKET (-1) +#endif +#endif //_WIN32 + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT +#ifdef _WIN32 +#include + +// these are defined in wincrypt.h and it breaks compilation if BoringSSL is +// used +#undef X509_NAME +#undef X509_CERT_PAIR +#undef X509_EXTENSIONS +#undef PKCS7_SIGNER_INFO + +#ifdef _MSC_VER +#pragma comment(lib, "crypt32.lib") +#endif +#elif defined(CPPHTTPLIB_USE_CERTS_FROM_MACOSX_KEYCHAIN) && defined(__APPLE__) +#include +#if TARGET_OS_OSX +#include +#include +#endif // TARGET_OS_OSX +#endif // _WIN32 + +#include +#include +#include +#include + +#if defined(_WIN32) && defined(OPENSSL_USE_APPLINK) +#include +#endif + +#include +#include + +#if OPENSSL_VERSION_NUMBER < 0x30000000L +#error Sorry, OpenSSL versions prior to 3.0.0 are not supported +#endif + +#endif + +#ifdef CPPHTTPLIB_ZLIB_SUPPORT +#include +#endif + +#ifdef CPPHTTPLIB_BROTLI_SUPPORT +#include +#include +#endif + +/* + * Declaration + */ +namespace httplib { + +namespace detail { + +/* + * Backport std::make_unique from C++14. + * + * NOTE: This code came up with the following stackoverflow post: + * https://stackoverflow.com/questions/10149840/c-arrays-and-make-unique + * + */ + +template +typename std::enable_if::value, std::unique_ptr>::type +make_unique(Args &&...args) { + return std::unique_ptr(new T(std::forward(args)...)); +} + +template +typename std::enable_if::value, std::unique_ptr>::type +make_unique(std::size_t n) { + typedef typename std::remove_extent::type RT; + return std::unique_ptr(new RT[n]); +} + +struct ci { + bool operator()(const std::string &s1, const std::string &s2) const { + return std::lexicographical_compare(s1.begin(), s1.end(), s2.begin(), + s2.end(), + [](unsigned char c1, unsigned char c2) { + return ::tolower(c1) < ::tolower(c2); + }); + } +}; + +// This is based on +// "http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2014/n4189". + +struct scope_exit { + explicit scope_exit(std::function &&f) + : exit_function(std::move(f)), execute_on_destruction{true} {} + + scope_exit(scope_exit &&rhs) noexcept + : exit_function(std::move(rhs.exit_function)), + execute_on_destruction{rhs.execute_on_destruction} { + rhs.release(); + } + + ~scope_exit() { + if (execute_on_destruction) { this->exit_function(); } + } + + void release() { this->execute_on_destruction = false; } + +private: + scope_exit(const scope_exit &) = delete; + void operator=(const scope_exit &) = delete; + scope_exit &operator=(scope_exit &&) = delete; + + std::function exit_function; + bool execute_on_destruction; +}; + +} // namespace detail + +enum StatusCode { + // Information responses + Continue_100 = 100, + SwitchingProtocol_101 = 101, + Processing_102 = 102, + EarlyHints_103 = 103, + + // Successful responses + OK_200 = 200, + Created_201 = 201, + Accepted_202 = 202, + NonAuthoritativeInformation_203 = 203, + NoContent_204 = 204, + ResetContent_205 = 205, + PartialContent_206 = 206, + MultiStatus_207 = 207, + AlreadyReported_208 = 208, + IMUsed_226 = 226, + + // Redirection messages + MultipleChoices_300 = 300, + MovedPermanently_301 = 301, + Found_302 = 302, + SeeOther_303 = 303, + NotModified_304 = 304, + UseProxy_305 = 305, + unused_306 = 306, + TemporaryRedirect_307 = 307, + PermanentRedirect_308 = 308, + + // Client error responses + BadRequest_400 = 400, + Unauthorized_401 = 401, + PaymentRequired_402 = 402, + Forbidden_403 = 403, + NotFound_404 = 404, + MethodNotAllowed_405 = 405, + NotAcceptable_406 = 406, + ProxyAuthenticationRequired_407 = 407, + RequestTimeout_408 = 408, + Conflict_409 = 409, + Gone_410 = 410, + LengthRequired_411 = 411, + PreconditionFailed_412 = 412, + PayloadTooLarge_413 = 413, + UriTooLong_414 = 414, + UnsupportedMediaType_415 = 415, + RangeNotSatisfiable_416 = 416, + ExpectationFailed_417 = 417, + ImATeapot_418 = 418, + MisdirectedRequest_421 = 421, + UnprocessableContent_422 = 422, + Locked_423 = 423, + FailedDependency_424 = 424, + TooEarly_425 = 425, + UpgradeRequired_426 = 426, + PreconditionRequired_428 = 428, + TooManyRequests_429 = 429, + RequestHeaderFieldsTooLarge_431 = 431, + UnavailableForLegalReasons_451 = 451, + + // Server error responses + InternalServerError_500 = 500, + NotImplemented_501 = 501, + BadGateway_502 = 502, + ServiceUnavailable_503 = 503, + GatewayTimeout_504 = 504, + HttpVersionNotSupported_505 = 505, + VariantAlsoNegotiates_506 = 506, + InsufficientStorage_507 = 507, + LoopDetected_508 = 508, + NotExtended_510 = 510, + NetworkAuthenticationRequired_511 = 511, +}; + +using Headers = std::multimap; + +using Params = std::multimap; +using Match = std::smatch; + +using Progress = std::function; + +struct Response; +using ResponseHandler = std::function; + +struct MultipartFormData { + std::string name; + std::string content; + std::string filename; + std::string content_type; +}; +using MultipartFormDataItems = std::vector; +using MultipartFormDataMap = std::multimap; + +class DataSink { +public: + DataSink() : os(&sb_), sb_(*this) {} + + DataSink(const DataSink &) = delete; + DataSink &operator=(const DataSink &) = delete; + DataSink(DataSink &&) = delete; + DataSink &operator=(DataSink &&) = delete; + + std::function write; + std::function is_writable; + std::function done; + std::function done_with_trailer; + std::ostream os; + +private: + class data_sink_streambuf : public std::streambuf { + public: + explicit data_sink_streambuf(DataSink &sink) : sink_(sink) {} + + protected: + std::streamsize xsputn(const char *s, std::streamsize n) override { + sink_.write(s, static_cast(n)); + return n; + } + + private: + DataSink &sink_; + }; + + data_sink_streambuf sb_; +}; + +using ContentProvider = + std::function; + +using ContentProviderWithoutLength = + std::function; + +using ContentProviderResourceReleaser = std::function; + +struct MultipartFormDataProvider { + std::string name; + ContentProviderWithoutLength provider; + std::string filename; + std::string content_type; +}; +using MultipartFormDataProviderItems = std::vector; + +using ContentReceiverWithProgress = + std::function; + +using ContentReceiver = + std::function; + +using MultipartContentHeader = + std::function; + +class ContentReader { +public: + using Reader = std::function; + using MultipartReader = std::function; + + ContentReader(Reader reader, MultipartReader multipart_reader) + : reader_(std::move(reader)), + multipart_reader_(std::move(multipart_reader)) {} + + bool operator()(MultipartContentHeader header, + ContentReceiver receiver) const { + return multipart_reader_(std::move(header), std::move(receiver)); + } + + bool operator()(ContentReceiver receiver) const { + return reader_(std::move(receiver)); + } + + Reader reader_; + MultipartReader multipart_reader_; +}; + +using Range = std::pair; +using Ranges = std::vector; + +struct Request { + std::string method; + std::string path; + Headers headers; + std::string body; + + std::string remote_addr; + int remote_port = -1; + std::string local_addr; + int local_port = -1; + + // for server + std::string version; + std::string target; + Params params; + MultipartFormDataMap files; + Ranges ranges; + Match matches; + std::unordered_map path_params; + + // for client + ResponseHandler response_handler; + ContentReceiverWithProgress content_receiver; + Progress progress; +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT + const SSL *ssl = nullptr; +#endif + + bool has_header(const std::string &key) const; + std::string get_header_value(const std::string &key, size_t id = 0) const; + uint64_t get_header_value_u64(const std::string &key, size_t id = 0) const; + size_t get_header_value_count(const std::string &key) const; + void set_header(const std::string &key, const std::string &val); + + bool has_param(const std::string &key) const; + std::string get_param_value(const std::string &key, size_t id = 0) const; + size_t get_param_value_count(const std::string &key) const; + + bool is_multipart_form_data() const; + + bool has_file(const std::string &key) const; + MultipartFormData get_file_value(const std::string &key) const; + std::vector get_file_values(const std::string &key) const; + + // private members... + size_t redirect_count_ = CPPHTTPLIB_REDIRECT_MAX_COUNT; + size_t content_length_ = 0; + ContentProvider content_provider_; + bool is_chunked_content_provider_ = false; + size_t authorization_count_ = 0; +}; + +struct Response { + std::string version; + int status = -1; + std::string reason; + Headers headers; + std::string body; + std::string location; // Redirect location + + bool has_header(const std::string &key) const; + std::string get_header_value(const std::string &key, size_t id = 0) const; + uint64_t get_header_value_u64(const std::string &key, size_t id = 0) const; + size_t get_header_value_count(const std::string &key) const; + void set_header(const std::string &key, const std::string &val); + + void set_redirect(const std::string &url, int status = StatusCode::Found_302); + void set_content(const char *s, size_t n, const std::string &content_type); + void set_content(const std::string &s, const std::string &content_type); + + void set_content_provider( + size_t length, const std::string &content_type, ContentProvider provider, + ContentProviderResourceReleaser resource_releaser = nullptr); + + void set_content_provider( + const std::string &content_type, ContentProviderWithoutLength provider, + ContentProviderResourceReleaser resource_releaser = nullptr); + + void set_chunked_content_provider( + const std::string &content_type, ContentProviderWithoutLength provider, + ContentProviderResourceReleaser resource_releaser = nullptr); + + Response() = default; + Response(const Response &) = default; + Response &operator=(const Response &) = default; + Response(Response &&) = default; + Response &operator=(Response &&) = default; + ~Response() { + if (content_provider_resource_releaser_) { + content_provider_resource_releaser_(content_provider_success_); + } + } + + // private members... + size_t content_length_ = 0; + ContentProvider content_provider_; + ContentProviderResourceReleaser content_provider_resource_releaser_; + bool is_chunked_content_provider_ = false; + bool content_provider_success_ = false; +}; + +class Stream { +public: + virtual ~Stream() = default; + + virtual bool is_readable() const = 0; + virtual bool is_writable() const = 0; + + virtual ssize_t read(char *ptr, size_t size) = 0; + virtual ssize_t write(const char *ptr, size_t size) = 0; + virtual void get_remote_ip_and_port(std::string &ip, int &port) const = 0; + virtual void get_local_ip_and_port(std::string &ip, int &port) const = 0; + virtual socket_t socket() const = 0; + + template + ssize_t write_format(const char *fmt, const Args &...args); + ssize_t write(const char *ptr); + ssize_t write(const std::string &s); +}; + +class TaskQueue { +public: + TaskQueue() = default; + virtual ~TaskQueue() = default; + + virtual bool enqueue(std::function fn) = 0; + virtual void shutdown() = 0; + + virtual void on_idle() {} +}; + +class ThreadPool : public TaskQueue { +public: + explicit ThreadPool(size_t n, size_t mqr = 0) + : shutdown_(false), max_queued_requests_(mqr) { + while (n) { + threads_.emplace_back(worker(*this)); + n--; + } + } + + ThreadPool(const ThreadPool &) = delete; + ~ThreadPool() override = default; + + bool enqueue(std::function fn) override { + { + std::unique_lock lock(mutex_); + if (max_queued_requests_ > 0 && jobs_.size() >= max_queued_requests_) { + return false; + } + jobs_.push_back(std::move(fn)); + } + + cond_.notify_one(); + return true; + } + + void shutdown() override { + // Stop all worker threads... + { + std::unique_lock lock(mutex_); + shutdown_ = true; + } + + cond_.notify_all(); + + // Join... + for (auto &t : threads_) { + t.join(); + } + } + +private: + struct worker { + explicit worker(ThreadPool &pool) : pool_(pool) {} + + void operator()() { + for (;;) { + std::function fn; + { + std::unique_lock lock(pool_.mutex_); + + pool_.cond_.wait( + lock, [&] { return !pool_.jobs_.empty() || pool_.shutdown_; }); + + if (pool_.shutdown_ && pool_.jobs_.empty()) { break; } + + fn = std::move(pool_.jobs_.front()); + pool_.jobs_.pop_front(); + } + + assert(true == static_cast(fn)); + fn(); + } + } + + ThreadPool &pool_; + }; + friend struct worker; + + std::vector threads_; + std::list> jobs_; + + bool shutdown_; + size_t max_queued_requests_ = 0; + + std::condition_variable cond_; + std::mutex mutex_; +}; + +using Logger = std::function; + +using SocketOptions = std::function; + +void default_socket_options(socket_t sock); + +const char *status_message(int status); + +std::string get_bearer_token_auth(const Request &req); + +namespace detail { + +class MatcherBase { +public: + virtual ~MatcherBase() = default; + + // Match request path and populate its matches and + virtual bool match(Request &request) const = 0; +}; + +/** + * Captures parameters in request path and stores them in Request::path_params + * + * Capture name is a substring of a pattern from : to /. + * The rest of the pattern is matched agains the request path directly + * Parameters are captured starting from the next character after + * the end of the last matched static pattern fragment until the next /. + * + * Example pattern: + * "/path/fragments/:capture/more/fragments/:second_capture" + * Static fragments: + * "/path/fragments/", "more/fragments/" + * + * Given the following request path: + * "/path/fragments/:1/more/fragments/:2" + * the resulting capture will be + * {{"capture", "1"}, {"second_capture", "2"}} + */ +class PathParamsMatcher : public MatcherBase { +public: + PathParamsMatcher(const std::string &pattern); + + bool match(Request &request) const override; + +private: + static constexpr char marker = ':'; + // Treat segment separators as the end of path parameter capture + // Does not need to handle query parameters as they are parsed before path + // matching + static constexpr char separator = '/'; + + // Contains static path fragments to match against, excluding the '/' after + // path params + // Fragments are separated by path params + std::vector static_fragments_; + // Stores the names of the path parameters to be used as keys in the + // Request::path_params map + std::vector param_names_; +}; + +/** + * Performs std::regex_match on request path + * and stores the result in Request::matches + * + * Note that regex match is performed directly on the whole request. + * This means that wildcard patterns may match multiple path segments with /: + * "/begin/(.*)/end" will match both "/begin/middle/end" and "/begin/1/2/end". + */ +class RegexMatcher : public MatcherBase { +public: + RegexMatcher(const std::string &pattern) : regex_(pattern) {} + + bool match(Request &request) const override; + +private: + std::regex regex_; +}; + +ssize_t write_headers(Stream &strm, const Headers &headers); + +} // namespace detail + +class Server { +public: + using Handler = std::function; + + using ExceptionHandler = + std::function; + + enum class HandlerResponse { + Handled, + Unhandled, + }; + using HandlerWithResponse = + std::function; + + using HandlerWithContentReader = std::function; + + using Expect100ContinueHandler = + std::function; + + Server(); + + virtual ~Server(); + + virtual bool is_valid() const; + + Server &Get(const std::string &pattern, Handler handler); + Server &Post(const std::string &pattern, Handler handler); + Server &Post(const std::string &pattern, HandlerWithContentReader handler); + Server &Put(const std::string &pattern, Handler handler); + Server &Put(const std::string &pattern, HandlerWithContentReader handler); + Server &Patch(const std::string &pattern, Handler handler); + Server &Patch(const std::string &pattern, HandlerWithContentReader handler); + Server &Delete(const std::string &pattern, Handler handler); + Server &Delete(const std::string &pattern, HandlerWithContentReader handler); + Server &Options(const std::string &pattern, Handler handler); + + bool set_base_dir(const std::string &dir, + const std::string &mount_point = std::string()); + bool set_mount_point(const std::string &mount_point, const std::string &dir, + Headers headers = Headers()); + bool remove_mount_point(const std::string &mount_point); + Server &set_file_extension_and_mimetype_mapping(const std::string &ext, + const std::string &mime); + Server &set_default_file_mimetype(const std::string &mime); + Server &set_file_request_handler(Handler handler); + + Server &set_error_handler(HandlerWithResponse handler); + Server &set_error_handler(Handler handler); + Server &set_exception_handler(ExceptionHandler handler); + Server &set_pre_routing_handler(HandlerWithResponse handler); + Server &set_post_routing_handler(Handler handler); + + Server &set_expect_100_continue_handler(Expect100ContinueHandler handler); + Server &set_logger(Logger logger); + + Server &set_address_family(int family); + Server &set_tcp_nodelay(bool on); + Server &set_socket_options(SocketOptions socket_options); + + Server &set_default_headers(Headers headers); + Server & + set_header_writer(std::function const &writer); + + Server &set_keep_alive_max_count(size_t count); + Server &set_keep_alive_timeout(time_t sec); + + Server &set_read_timeout(time_t sec, time_t usec = 0); + template + Server &set_read_timeout(const std::chrono::duration &duration); + + Server &set_write_timeout(time_t sec, time_t usec = 0); + template + Server &set_write_timeout(const std::chrono::duration &duration); + + Server &set_idle_interval(time_t sec, time_t usec = 0); + template + Server &set_idle_interval(const std::chrono::duration &duration); + + Server &set_payload_max_length(size_t length); + + bool bind_to_port(const std::string &host, int port, int socket_flags = 0); + int bind_to_any_port(const std::string &host, int socket_flags = 0); + bool listen_after_bind(); + + bool listen(const std::string &host, int port, int socket_flags = 0); + + bool is_running() const; + void wait_until_ready() const; + void stop(); + + std::function new_task_queue; + +protected: + bool process_request(Stream &strm, bool close_connection, + bool &connection_closed, + const std::function &setup_request); + + std::atomic svr_sock_{INVALID_SOCKET}; + size_t keep_alive_max_count_ = CPPHTTPLIB_KEEPALIVE_MAX_COUNT; + time_t keep_alive_timeout_sec_ = CPPHTTPLIB_KEEPALIVE_TIMEOUT_SECOND; + time_t read_timeout_sec_ = CPPHTTPLIB_READ_TIMEOUT_SECOND; + time_t read_timeout_usec_ = CPPHTTPLIB_READ_TIMEOUT_USECOND; + time_t write_timeout_sec_ = CPPHTTPLIB_WRITE_TIMEOUT_SECOND; + time_t write_timeout_usec_ = CPPHTTPLIB_WRITE_TIMEOUT_USECOND; + time_t idle_interval_sec_ = CPPHTTPLIB_IDLE_INTERVAL_SECOND; + time_t idle_interval_usec_ = CPPHTTPLIB_IDLE_INTERVAL_USECOND; + size_t payload_max_length_ = CPPHTTPLIB_PAYLOAD_MAX_LENGTH; + +private: + using Handlers = + std::vector, Handler>>; + using HandlersForContentReader = + std::vector, + HandlerWithContentReader>>; + + static std::unique_ptr + make_matcher(const std::string &pattern); + + socket_t create_server_socket(const std::string &host, int port, + int socket_flags, + SocketOptions socket_options) const; + int bind_internal(const std::string &host, int port, int socket_flags); + bool listen_internal(); + + bool routing(Request &req, Response &res, Stream &strm); + bool handle_file_request(const Request &req, Response &res, + bool head = false); + bool dispatch_request(Request &req, Response &res, + const Handlers &handlers) const; + bool dispatch_request_for_content_reader( + Request &req, Response &res, ContentReader content_reader, + const HandlersForContentReader &handlers) const; + + bool parse_request_line(const char *s, Request &req) const; + void apply_ranges(const Request &req, Response &res, + std::string &content_type, std::string &boundary) const; + bool write_response(Stream &strm, bool close_connection, const Request &req, + Response &res); + bool write_response_with_content(Stream &strm, bool close_connection, + const Request &req, Response &res); + bool write_response_core(Stream &strm, bool close_connection, + const Request &req, Response &res, + bool need_apply_ranges); + bool write_content_with_provider(Stream &strm, const Request &req, + Response &res, const std::string &boundary, + const std::string &content_type); + bool read_content(Stream &strm, Request &req, Response &res); + bool + read_content_with_content_receiver(Stream &strm, Request &req, Response &res, + ContentReceiver receiver, + MultipartContentHeader multipart_header, + ContentReceiver multipart_receiver); + bool read_content_core(Stream &strm, Request &req, Response &res, + ContentReceiver receiver, + MultipartContentHeader multipart_header, + ContentReceiver multipart_receiver) const; + + virtual bool process_and_close_socket(socket_t sock); + + std::atomic is_running_{false}; + std::atomic done_{false}; + + struct MountPointEntry { + std::string mount_point; + std::string base_dir; + Headers headers; + }; + std::vector base_dirs_; + std::map file_extension_and_mimetype_map_; + std::string default_file_mimetype_ = "application/octet-stream"; + Handler file_request_handler_; + + Handlers get_handlers_; + Handlers post_handlers_; + HandlersForContentReader post_handlers_for_content_reader_; + Handlers put_handlers_; + HandlersForContentReader put_handlers_for_content_reader_; + Handlers patch_handlers_; + HandlersForContentReader patch_handlers_for_content_reader_; + Handlers delete_handlers_; + HandlersForContentReader delete_handlers_for_content_reader_; + Handlers options_handlers_; + + HandlerWithResponse error_handler_; + ExceptionHandler exception_handler_; + HandlerWithResponse pre_routing_handler_; + Handler post_routing_handler_; + Expect100ContinueHandler expect_100_continue_handler_; + + Logger logger_; + + int address_family_ = AF_UNSPEC; + bool tcp_nodelay_ = CPPHTTPLIB_TCP_NODELAY; + SocketOptions socket_options_ = default_socket_options; + + Headers default_headers_; + std::function header_writer_ = + detail::write_headers; +}; + +enum class Error { + Success = 0, + Unknown, + Connection, + BindIPAddress, + Read, + Write, + ExceedRedirectCount, + Canceled, + SSLConnection, + SSLLoadingCerts, + SSLServerVerification, + UnsupportedMultipartBoundaryChars, + Compression, + ConnectionTimeout, + ProxyConnection, + + // For internal use only + SSLPeerCouldBeClosed_, +}; + +std::string to_string(Error error); + +std::ostream &operator<<(std::ostream &os, const Error &obj); + +class Result { +public: + Result() = default; + Result(std::unique_ptr &&res, Error err, + Headers &&request_headers = Headers{}) + : res_(std::move(res)), err_(err), + request_headers_(std::move(request_headers)) {} + // Response + operator bool() const { return res_ != nullptr; } + bool operator==(std::nullptr_t) const { return res_ == nullptr; } + bool operator!=(std::nullptr_t) const { return res_ != nullptr; } + const Response &value() const { return *res_; } + Response &value() { return *res_; } + const Response &operator*() const { return *res_; } + Response &operator*() { return *res_; } + const Response *operator->() const { return res_.get(); } + Response *operator->() { return res_.get(); } + + // Error + Error error() const { return err_; } + + // Request Headers + bool has_request_header(const std::string &key) const; + std::string get_request_header_value(const std::string &key, + size_t id = 0) const; + uint64_t get_request_header_value_u64(const std::string &key, + size_t id = 0) const; + size_t get_request_header_value_count(const std::string &key) const; + +private: + std::unique_ptr res_; + Error err_ = Error::Unknown; + Headers request_headers_; +}; + +class ClientImpl { +public: + explicit ClientImpl(const std::string &host); + + explicit ClientImpl(const std::string &host, int port); + + explicit ClientImpl(const std::string &host, int port, + const std::string &client_cert_path, + const std::string &client_key_path); + + virtual ~ClientImpl(); + + virtual bool is_valid() const; + + Result Get(const std::string &path); + Result Get(const std::string &path, const Headers &headers); + Result Get(const std::string &path, Progress progress); + Result Get(const std::string &path, const Headers &headers, + Progress progress); + Result Get(const std::string &path, ContentReceiver content_receiver); + Result Get(const std::string &path, const Headers &headers, + ContentReceiver content_receiver); + Result Get(const std::string &path, ContentReceiver content_receiver, + Progress progress); + Result Get(const std::string &path, const Headers &headers, + ContentReceiver content_receiver, Progress progress); + Result Get(const std::string &path, ResponseHandler response_handler, + ContentReceiver content_receiver); + Result Get(const std::string &path, const Headers &headers, + ResponseHandler response_handler, + ContentReceiver content_receiver); + Result Get(const std::string &path, ResponseHandler response_handler, + ContentReceiver content_receiver, Progress progress); + Result Get(const std::string &path, const Headers &headers, + ResponseHandler response_handler, ContentReceiver content_receiver, + Progress progress); + + Result Get(const std::string &path, const Params ¶ms, + const Headers &headers, Progress progress = nullptr); + Result Get(const std::string &path, const Params ¶ms, + const Headers &headers, ContentReceiver content_receiver, + Progress progress = nullptr); + Result Get(const std::string &path, const Params ¶ms, + const Headers &headers, ResponseHandler response_handler, + ContentReceiver content_receiver, Progress progress = nullptr); + + Result Head(const std::string &path); + Result Head(const std::string &path, const Headers &headers); + + Result Post(const std::string &path); + Result Post(const std::string &path, const Headers &headers); + Result Post(const std::string &path, const char *body, size_t content_length, + const std::string &content_type); + Result Post(const std::string &path, const Headers &headers, const char *body, + size_t content_length, const std::string &content_type); + Result Post(const std::string &path, const std::string &body, + const std::string &content_type); + Result Post(const std::string &path, const Headers &headers, + const std::string &body, const std::string &content_type); + Result Post(const std::string &path, size_t content_length, + ContentProvider content_provider, + const std::string &content_type); + Result Post(const std::string &path, + ContentProviderWithoutLength content_provider, + const std::string &content_type); + Result Post(const std::string &path, const Headers &headers, + size_t content_length, ContentProvider content_provider, + const std::string &content_type); + Result Post(const std::string &path, const Headers &headers, + ContentProviderWithoutLength content_provider, + const std::string &content_type); + Result Post(const std::string &path, const Params ¶ms); + Result Post(const std::string &path, const Headers &headers, + const Params ¶ms); + Result Post(const std::string &path, const MultipartFormDataItems &items); + Result Post(const std::string &path, const Headers &headers, + const MultipartFormDataItems &items); + Result Post(const std::string &path, const Headers &headers, + const MultipartFormDataItems &items, const std::string &boundary); + Result Post(const std::string &path, const Headers &headers, + const MultipartFormDataItems &items, + const MultipartFormDataProviderItems &provider_items); + + Result Put(const std::string &path); + Result Put(const std::string &path, const char *body, size_t content_length, + const std::string &content_type); + Result Put(const std::string &path, const Headers &headers, const char *body, + size_t content_length, const std::string &content_type); + Result Put(const std::string &path, const std::string &body, + const std::string &content_type); + Result Put(const std::string &path, const Headers &headers, + const std::string &body, const std::string &content_type); + Result Put(const std::string &path, size_t content_length, + ContentProvider content_provider, const std::string &content_type); + Result Put(const std::string &path, + ContentProviderWithoutLength content_provider, + const std::string &content_type); + Result Put(const std::string &path, const Headers &headers, + size_t content_length, ContentProvider content_provider, + const std::string &content_type); + Result Put(const std::string &path, const Headers &headers, + ContentProviderWithoutLength content_provider, + const std::string &content_type); + Result Put(const std::string &path, const Params ¶ms); + Result Put(const std::string &path, const Headers &headers, + const Params ¶ms); + Result Put(const std::string &path, const MultipartFormDataItems &items); + Result Put(const std::string &path, const Headers &headers, + const MultipartFormDataItems &items); + Result Put(const std::string &path, const Headers &headers, + const MultipartFormDataItems &items, const std::string &boundary); + Result Put(const std::string &path, const Headers &headers, + const MultipartFormDataItems &items, + const MultipartFormDataProviderItems &provider_items); + + Result Patch(const std::string &path); + Result Patch(const std::string &path, const char *body, size_t content_length, + const std::string &content_type); + Result Patch(const std::string &path, const Headers &headers, + const char *body, size_t content_length, + const std::string &content_type); + Result Patch(const std::string &path, const std::string &body, + const std::string &content_type); + Result Patch(const std::string &path, const Headers &headers, + const std::string &body, const std::string &content_type); + Result Patch(const std::string &path, size_t content_length, + ContentProvider content_provider, + const std::string &content_type); + Result Patch(const std::string &path, + ContentProviderWithoutLength content_provider, + const std::string &content_type); + Result Patch(const std::string &path, const Headers &headers, + size_t content_length, ContentProvider content_provider, + const std::string &content_type); + Result Patch(const std::string &path, const Headers &headers, + ContentProviderWithoutLength content_provider, + const std::string &content_type); + + Result Delete(const std::string &path); + Result Delete(const std::string &path, const Headers &headers); + Result Delete(const std::string &path, const char *body, + size_t content_length, const std::string &content_type); + Result Delete(const std::string &path, const Headers &headers, + const char *body, size_t content_length, + const std::string &content_type); + Result Delete(const std::string &path, const std::string &body, + const std::string &content_type); + Result Delete(const std::string &path, const Headers &headers, + const std::string &body, const std::string &content_type); + + Result Options(const std::string &path); + Result Options(const std::string &path, const Headers &headers); + + bool send(Request &req, Response &res, Error &error); + Result send(const Request &req); + + void stop(); + + std::string host() const; + int port() const; + + size_t is_socket_open() const; + socket_t socket() const; + + void set_hostname_addr_map(std::map addr_map); + + void set_default_headers(Headers headers); + + void + set_header_writer(std::function const &writer); + + void set_address_family(int family); + void set_tcp_nodelay(bool on); + void set_socket_options(SocketOptions socket_options); + + void set_connection_timeout(time_t sec, time_t usec = 0); + template + void + set_connection_timeout(const std::chrono::duration &duration); + + void set_read_timeout(time_t sec, time_t usec = 0); + template + void set_read_timeout(const std::chrono::duration &duration); + + void set_write_timeout(time_t sec, time_t usec = 0); + template + void set_write_timeout(const std::chrono::duration &duration); + + void set_basic_auth(const std::string &username, const std::string &password); + void set_bearer_token_auth(const std::string &token); +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT + void set_digest_auth(const std::string &username, + const std::string &password); +#endif + + void set_keep_alive(bool on); + void set_follow_location(bool on); + + void set_url_encode(bool on); + + void set_compress(bool on); + + void set_decompress(bool on); + + void set_interface(const std::string &intf); + + void set_proxy(const std::string &host, int port); + void set_proxy_basic_auth(const std::string &username, + const std::string &password); + void set_proxy_bearer_token_auth(const std::string &token); +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT + void set_proxy_digest_auth(const std::string &username, + const std::string &password); +#endif + +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT + void set_ca_cert_path(const std::string &ca_cert_file_path, + const std::string &ca_cert_dir_path = std::string()); + void set_ca_cert_store(X509_STORE *ca_cert_store); + X509_STORE *create_ca_cert_store(const char *ca_cert, std::size_t size) const; +#endif + +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT + void enable_server_certificate_verification(bool enabled); +#endif + + void set_logger(Logger logger); + +protected: + struct Socket { + socket_t sock = INVALID_SOCKET; +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT + SSL *ssl = nullptr; +#endif + + bool is_open() const { return sock != INVALID_SOCKET; } + }; + + virtual bool create_and_connect_socket(Socket &socket, Error &error); + + // All of: + // shutdown_ssl + // shutdown_socket + // close_socket + // should ONLY be called when socket_mutex_ is locked. + // Also, shutdown_ssl and close_socket should also NOT be called concurrently + // with a DIFFERENT thread sending requests using that socket. + virtual void shutdown_ssl(Socket &socket, bool shutdown_gracefully); + void shutdown_socket(Socket &socket) const; + void close_socket(Socket &socket); + + bool process_request(Stream &strm, Request &req, Response &res, + bool close_connection, Error &error); + + bool write_content_with_provider(Stream &strm, const Request &req, + Error &error) const; + + void copy_settings(const ClientImpl &rhs); + + // Socket endpoint information + const std::string host_; + const int port_; + const std::string host_and_port_; + + // Current open socket + Socket socket_; + mutable std::mutex socket_mutex_; + std::recursive_mutex request_mutex_; + + // These are all protected under socket_mutex + size_t socket_requests_in_flight_ = 0; + std::thread::id socket_requests_are_from_thread_ = std::thread::id(); + bool socket_should_be_closed_when_request_is_done_ = false; + + // Hostname-IP map + std::map addr_map_; + + // Default headers + Headers default_headers_; + + // Header writer + std::function header_writer_ = + detail::write_headers; + + // Settings + std::string client_cert_path_; + std::string client_key_path_; + + time_t connection_timeout_sec_ = CPPHTTPLIB_CONNECTION_TIMEOUT_SECOND; + time_t connection_timeout_usec_ = CPPHTTPLIB_CONNECTION_TIMEOUT_USECOND; + time_t read_timeout_sec_ = CPPHTTPLIB_READ_TIMEOUT_SECOND; + time_t read_timeout_usec_ = CPPHTTPLIB_READ_TIMEOUT_USECOND; + time_t write_timeout_sec_ = CPPHTTPLIB_WRITE_TIMEOUT_SECOND; + time_t write_timeout_usec_ = CPPHTTPLIB_WRITE_TIMEOUT_USECOND; + + std::string basic_auth_username_; + std::string basic_auth_password_; + std::string bearer_token_auth_token_; +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT + std::string digest_auth_username_; + std::string digest_auth_password_; +#endif + + bool keep_alive_ = false; + bool follow_location_ = false; + + bool url_encode_ = true; + + int address_family_ = AF_UNSPEC; + bool tcp_nodelay_ = CPPHTTPLIB_TCP_NODELAY; + SocketOptions socket_options_ = nullptr; + + bool compress_ = false; + bool decompress_ = true; + + std::string interface_; + + std::string proxy_host_; + int proxy_port_ = -1; + + std::string proxy_basic_auth_username_; + std::string proxy_basic_auth_password_; + std::string proxy_bearer_token_auth_token_; +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT + std::string proxy_digest_auth_username_; + std::string proxy_digest_auth_password_; +#endif + +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT + std::string ca_cert_file_path_; + std::string ca_cert_dir_path_; + + X509_STORE *ca_cert_store_ = nullptr; +#endif + +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT + bool server_certificate_verification_ = true; +#endif + + Logger logger_; + +private: + bool send_(Request &req, Response &res, Error &error); + Result send_(Request &&req); + + socket_t create_client_socket(Error &error) const; + bool read_response_line(Stream &strm, const Request &req, + Response &res) const; + bool write_request(Stream &strm, Request &req, bool close_connection, + Error &error); + bool redirect(Request &req, Response &res, Error &error); + bool handle_request(Stream &strm, Request &req, Response &res, + bool close_connection, Error &error); + std::unique_ptr send_with_content_provider( + Request &req, const char *body, size_t content_length, + ContentProvider content_provider, + ContentProviderWithoutLength content_provider_without_length, + const std::string &content_type, Error &error); + Result send_with_content_provider( + const std::string &method, const std::string &path, + const Headers &headers, const char *body, size_t content_length, + ContentProvider content_provider, + ContentProviderWithoutLength content_provider_without_length, + const std::string &content_type); + ContentProviderWithoutLength get_multipart_content_provider( + const std::string &boundary, const MultipartFormDataItems &items, + const MultipartFormDataProviderItems &provider_items) const; + + std::string adjust_host_string(const std::string &host) const; + + virtual bool process_socket(const Socket &socket, + std::function callback); + virtual bool is_ssl() const; +}; + +class Client { +public: + // Universal interface + explicit Client(const std::string &scheme_host_port); + + explicit Client(const std::string &scheme_host_port, + const std::string &client_cert_path, + const std::string &client_key_path); + + // HTTP only interface + explicit Client(const std::string &host, int port); + + explicit Client(const std::string &host, int port, + const std::string &client_cert_path, + const std::string &client_key_path); + + Client(Client &&) = default; + + ~Client(); + + bool is_valid() const; + + Result Get(const std::string &path); + Result Get(const std::string &path, const Headers &headers); + Result Get(const std::string &path, Progress progress); + Result Get(const std::string &path, const Headers &headers, + Progress progress); + Result Get(const std::string &path, ContentReceiver content_receiver); + Result Get(const std::string &path, const Headers &headers, + ContentReceiver content_receiver); + Result Get(const std::string &path, ContentReceiver content_receiver, + Progress progress); + Result Get(const std::string &path, const Headers &headers, + ContentReceiver content_receiver, Progress progress); + Result Get(const std::string &path, ResponseHandler response_handler, + ContentReceiver content_receiver); + Result Get(const std::string &path, const Headers &headers, + ResponseHandler response_handler, + ContentReceiver content_receiver); + Result Get(const std::string &path, const Headers &headers, + ResponseHandler response_handler, ContentReceiver content_receiver, + Progress progress); + Result Get(const std::string &path, ResponseHandler response_handler, + ContentReceiver content_receiver, Progress progress); + + Result Get(const std::string &path, const Params ¶ms, + const Headers &headers, Progress progress = nullptr); + Result Get(const std::string &path, const Params ¶ms, + const Headers &headers, ContentReceiver content_receiver, + Progress progress = nullptr); + Result Get(const std::string &path, const Params ¶ms, + const Headers &headers, ResponseHandler response_handler, + ContentReceiver content_receiver, Progress progress = nullptr); + + Result Head(const std::string &path); + Result Head(const std::string &path, const Headers &headers); + + Result Post(const std::string &path); + Result Post(const std::string &path, const Headers &headers); + Result Post(const std::string &path, const char *body, size_t content_length, + const std::string &content_type); + Result Post(const std::string &path, const Headers &headers, const char *body, + size_t content_length, const std::string &content_type); + Result Post(const std::string &path, const std::string &body, + const std::string &content_type); + Result Post(const std::string &path, const Headers &headers, + const std::string &body, const std::string &content_type); + Result Post(const std::string &path, size_t content_length, + ContentProvider content_provider, + const std::string &content_type); + Result Post(const std::string &path, + ContentProviderWithoutLength content_provider, + const std::string &content_type); + Result Post(const std::string &path, const Headers &headers, + size_t content_length, ContentProvider content_provider, + const std::string &content_type); + Result Post(const std::string &path, const Headers &headers, + ContentProviderWithoutLength content_provider, + const std::string &content_type); + Result Post(const std::string &path, const Params ¶ms); + Result Post(const std::string &path, const Headers &headers, + const Params ¶ms); + Result Post(const std::string &path, const MultipartFormDataItems &items); + Result Post(const std::string &path, const Headers &headers, + const MultipartFormDataItems &items); + Result Post(const std::string &path, const Headers &headers, + const MultipartFormDataItems &items, const std::string &boundary); + Result Post(const std::string &path, const Headers &headers, + const MultipartFormDataItems &items, + const MultipartFormDataProviderItems &provider_items); + + Result Put(const std::string &path); + Result Put(const std::string &path, const char *body, size_t content_length, + const std::string &content_type); + Result Put(const std::string &path, const Headers &headers, const char *body, + size_t content_length, const std::string &content_type); + Result Put(const std::string &path, const std::string &body, + const std::string &content_type); + Result Put(const std::string &path, const Headers &headers, + const std::string &body, const std::string &content_type); + Result Put(const std::string &path, size_t content_length, + ContentProvider content_provider, const std::string &content_type); + Result Put(const std::string &path, + ContentProviderWithoutLength content_provider, + const std::string &content_type); + Result Put(const std::string &path, const Headers &headers, + size_t content_length, ContentProvider content_provider, + const std::string &content_type); + Result Put(const std::string &path, const Headers &headers, + ContentProviderWithoutLength content_provider, + const std::string &content_type); + Result Put(const std::string &path, const Params ¶ms); + Result Put(const std::string &path, const Headers &headers, + const Params ¶ms); + Result Put(const std::string &path, const MultipartFormDataItems &items); + Result Put(const std::string &path, const Headers &headers, + const MultipartFormDataItems &items); + Result Put(const std::string &path, const Headers &headers, + const MultipartFormDataItems &items, const std::string &boundary); + Result Put(const std::string &path, const Headers &headers, + const MultipartFormDataItems &items, + const MultipartFormDataProviderItems &provider_items); + + Result Patch(const std::string &path); + Result Patch(const std::string &path, const char *body, size_t content_length, + const std::string &content_type); + Result Patch(const std::string &path, const Headers &headers, + const char *body, size_t content_length, + const std::string &content_type); + Result Patch(const std::string &path, const std::string &body, + const std::string &content_type); + Result Patch(const std::string &path, const Headers &headers, + const std::string &body, const std::string &content_type); + Result Patch(const std::string &path, size_t content_length, + ContentProvider content_provider, + const std::string &content_type); + Result Patch(const std::string &path, + ContentProviderWithoutLength content_provider, + const std::string &content_type); + Result Patch(const std::string &path, const Headers &headers, + size_t content_length, ContentProvider content_provider, + const std::string &content_type); + Result Patch(const std::string &path, const Headers &headers, + ContentProviderWithoutLength content_provider, + const std::string &content_type); + + Result Delete(const std::string &path); + Result Delete(const std::string &path, const Headers &headers); + Result Delete(const std::string &path, const char *body, + size_t content_length, const std::string &content_type); + Result Delete(const std::string &path, const Headers &headers, + const char *body, size_t content_length, + const std::string &content_type); + Result Delete(const std::string &path, const std::string &body, + const std::string &content_type); + Result Delete(const std::string &path, const Headers &headers, + const std::string &body, const std::string &content_type); + + Result Options(const std::string &path); + Result Options(const std::string &path, const Headers &headers); + + bool send(Request &req, Response &res, Error &error); + Result send(const Request &req); + + void stop(); + + std::string host() const; + int port() const; + + size_t is_socket_open() const; + socket_t socket() const; + + void set_hostname_addr_map(std::map addr_map); + + void set_default_headers(Headers headers); + + void + set_header_writer(std::function const &writer); + + void set_address_family(int family); + void set_tcp_nodelay(bool on); + void set_socket_options(SocketOptions socket_options); + + void set_connection_timeout(time_t sec, time_t usec = 0); + template + void + set_connection_timeout(const std::chrono::duration &duration); + + void set_read_timeout(time_t sec, time_t usec = 0); + template + void set_read_timeout(const std::chrono::duration &duration); + + void set_write_timeout(time_t sec, time_t usec = 0); + template + void set_write_timeout(const std::chrono::duration &duration); + + void set_basic_auth(const std::string &username, const std::string &password); + void set_bearer_token_auth(const std::string &token); +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT + void set_digest_auth(const std::string &username, + const std::string &password); +#endif + + void set_keep_alive(bool on); + void set_follow_location(bool on); + + void set_url_encode(bool on); + + void set_compress(bool on); + + void set_decompress(bool on); + + void set_interface(const std::string &intf); + + void set_proxy(const std::string &host, int port); + void set_proxy_basic_auth(const std::string &username, + const std::string &password); + void set_proxy_bearer_token_auth(const std::string &token); +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT + void set_proxy_digest_auth(const std::string &username, + const std::string &password); +#endif + +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT + void enable_server_certificate_verification(bool enabled); +#endif + + void set_logger(Logger logger); + + // SSL +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT + void set_ca_cert_path(const std::string &ca_cert_file_path, + const std::string &ca_cert_dir_path = std::string()); + + void set_ca_cert_store(X509_STORE *ca_cert_store); + void load_ca_cert_store(const char *ca_cert, std::size_t size); + + long get_openssl_verify_result() const; + + SSL_CTX *ssl_context() const; +#endif + +private: + std::unique_ptr cli_; + +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT + bool is_ssl_ = false; +#endif +}; + +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT +class SSLServer : public Server { +public: + SSLServer(const char *cert_path, const char *private_key_path, + const char *client_ca_cert_file_path = nullptr, + const char *client_ca_cert_dir_path = nullptr, + const char *private_key_password = nullptr); + + SSLServer(X509 *cert, EVP_PKEY *private_key, + X509_STORE *client_ca_cert_store = nullptr); + + SSLServer( + const std::function &setup_ssl_ctx_callback); + + ~SSLServer() override; + + bool is_valid() const override; + + SSL_CTX *ssl_context() const; + +private: + bool process_and_close_socket(socket_t sock) override; + + SSL_CTX *ctx_; + std::mutex ctx_mutex_; +}; + +class SSLClient : public ClientImpl { +public: + explicit SSLClient(const std::string &host); + + explicit SSLClient(const std::string &host, int port); + + explicit SSLClient(const std::string &host, int port, + const std::string &client_cert_path, + const std::string &client_key_path); + + explicit SSLClient(const std::string &host, int port, X509 *client_cert, + EVP_PKEY *client_key); + + ~SSLClient() override; + + bool is_valid() const override; + + void set_ca_cert_store(X509_STORE *ca_cert_store); + void load_ca_cert_store(const char *ca_cert, std::size_t size); + + long get_openssl_verify_result() const; + + SSL_CTX *ssl_context() const; + +private: + bool create_and_connect_socket(Socket &socket, Error &error) override; + void shutdown_ssl(Socket &socket, bool shutdown_gracefully) override; + void shutdown_ssl_impl(Socket &socket, bool shutdown_gracefully); + + bool process_socket(const Socket &socket, + std::function callback) override; + bool is_ssl() const override; + + bool connect_with_proxy(Socket &sock, Response &res, bool &success, + Error &error); + bool initialize_ssl(Socket &socket, Error &error); + + bool load_certs(); + + bool verify_host(X509 *server_cert) const; + bool verify_host_with_subject_alt_name(X509 *server_cert) const; + bool verify_host_with_common_name(X509 *server_cert) const; + bool check_host_name(const char *pattern, size_t pattern_len) const; + + SSL_CTX *ctx_; + std::mutex ctx_mutex_; + std::once_flag initialize_cert_; + + std::vector host_components_; + + long verify_result_ = 0; + + friend class ClientImpl; +}; +#endif + +/* + * Implementation of template methods. + */ + +namespace detail { + +template +inline void duration_to_sec_and_usec(const T &duration, U callback) { + auto sec = std::chrono::duration_cast(duration).count(); + auto usec = std::chrono::duration_cast( + duration - std::chrono::seconds(sec)) + .count(); + callback(static_cast(sec), static_cast(usec)); +} + +inline uint64_t get_header_value_u64(const Headers &headers, + const std::string &key, size_t id, + uint64_t def) { + auto rng = headers.equal_range(key); + auto it = rng.first; + std::advance(it, static_cast(id)); + if (it != rng.second) { + return std::strtoull(it->second.data(), nullptr, 10); + } + return def; +} + +} // namespace detail + +inline uint64_t Request::get_header_value_u64(const std::string &key, + size_t id) const { + return detail::get_header_value_u64(headers, key, id, 0); +} + +inline uint64_t Response::get_header_value_u64(const std::string &key, + size_t id) const { + return detail::get_header_value_u64(headers, key, id, 0); +} + +template +inline ssize_t Stream::write_format(const char *fmt, const Args &...args) { + const auto bufsiz = 2048; + std::array buf{}; + + auto sn = snprintf(buf.data(), buf.size() - 1, fmt, args...); + if (sn <= 0) { return sn; } + + auto n = static_cast(sn); + + if (n >= buf.size() - 1) { + std::vector glowable_buf(buf.size()); + + while (n >= glowable_buf.size() - 1) { + glowable_buf.resize(glowable_buf.size() * 2); + n = static_cast( + snprintf(&glowable_buf[0], glowable_buf.size() - 1, fmt, args...)); + } + return write(&glowable_buf[0], n); + } else { + return write(buf.data(), n); + } +} + +inline void default_socket_options(socket_t sock) { + int yes = 1; +#ifdef _WIN32 + setsockopt(sock, SOL_SOCKET, SO_REUSEADDR, + reinterpret_cast(&yes), sizeof(yes)); + setsockopt(sock, SOL_SOCKET, SO_EXCLUSIVEADDRUSE, + reinterpret_cast(&yes), sizeof(yes)); +#else +#ifdef SO_REUSEPORT + setsockopt(sock, SOL_SOCKET, SO_REUSEPORT, + reinterpret_cast(&yes), sizeof(yes)); +#else + setsockopt(sock, SOL_SOCKET, SO_REUSEADDR, + reinterpret_cast(&yes), sizeof(yes)); +#endif +#endif +} + +inline const char *status_message(int status) { + switch (status) { + case StatusCode::Continue_100: return "Continue"; + case StatusCode::SwitchingProtocol_101: return "Switching Protocol"; + case StatusCode::Processing_102: return "Processing"; + case StatusCode::EarlyHints_103: return "Early Hints"; + case StatusCode::OK_200: return "OK"; + case StatusCode::Created_201: return "Created"; + case StatusCode::Accepted_202: return "Accepted"; + case StatusCode::NonAuthoritativeInformation_203: + return "Non-Authoritative Information"; + case StatusCode::NoContent_204: return "No Content"; + case StatusCode::ResetContent_205: return "Reset Content"; + case StatusCode::PartialContent_206: return "Partial Content"; + case StatusCode::MultiStatus_207: return "Multi-Status"; + case StatusCode::AlreadyReported_208: return "Already Reported"; + case StatusCode::IMUsed_226: return "IM Used"; + case StatusCode::MultipleChoices_300: return "Multiple Choices"; + case StatusCode::MovedPermanently_301: return "Moved Permanently"; + case StatusCode::Found_302: return "Found"; + case StatusCode::SeeOther_303: return "See Other"; + case StatusCode::NotModified_304: return "Not Modified"; + case StatusCode::UseProxy_305: return "Use Proxy"; + case StatusCode::unused_306: return "unused"; + case StatusCode::TemporaryRedirect_307: return "Temporary Redirect"; + case StatusCode::PermanentRedirect_308: return "Permanent Redirect"; + case StatusCode::BadRequest_400: return "Bad Request"; + case StatusCode::Unauthorized_401: return "Unauthorized"; + case StatusCode::PaymentRequired_402: return "Payment Required"; + case StatusCode::Forbidden_403: return "Forbidden"; + case StatusCode::NotFound_404: return "Not Found"; + case StatusCode::MethodNotAllowed_405: return "Method Not Allowed"; + case StatusCode::NotAcceptable_406: return "Not Acceptable"; + case StatusCode::ProxyAuthenticationRequired_407: + return "Proxy Authentication Required"; + case StatusCode::RequestTimeout_408: return "Request Timeout"; + case StatusCode::Conflict_409: return "Conflict"; + case StatusCode::Gone_410: return "Gone"; + case StatusCode::LengthRequired_411: return "Length Required"; + case StatusCode::PreconditionFailed_412: return "Precondition Failed"; + case StatusCode::PayloadTooLarge_413: return "Payload Too Large"; + case StatusCode::UriTooLong_414: return "URI Too Long"; + case StatusCode::UnsupportedMediaType_415: return "Unsupported Media Type"; + case StatusCode::RangeNotSatisfiable_416: return "Range Not Satisfiable"; + case StatusCode::ExpectationFailed_417: return "Expectation Failed"; + case StatusCode::ImATeapot_418: return "I'm a teapot"; + case StatusCode::MisdirectedRequest_421: return "Misdirected Request"; + case StatusCode::UnprocessableContent_422: return "Unprocessable Content"; + case StatusCode::Locked_423: return "Locked"; + case StatusCode::FailedDependency_424: return "Failed Dependency"; + case StatusCode::TooEarly_425: return "Too Early"; + case StatusCode::UpgradeRequired_426: return "Upgrade Required"; + case StatusCode::PreconditionRequired_428: return "Precondition Required"; + case StatusCode::TooManyRequests_429: return "Too Many Requests"; + case StatusCode::RequestHeaderFieldsTooLarge_431: + return "Request Header Fields Too Large"; + case StatusCode::UnavailableForLegalReasons_451: + return "Unavailable For Legal Reasons"; + case StatusCode::NotImplemented_501: return "Not Implemented"; + case StatusCode::BadGateway_502: return "Bad Gateway"; + case StatusCode::ServiceUnavailable_503: return "Service Unavailable"; + case StatusCode::GatewayTimeout_504: return "Gateway Timeout"; + case StatusCode::HttpVersionNotSupported_505: + return "HTTP Version Not Supported"; + case StatusCode::VariantAlsoNegotiates_506: return "Variant Also Negotiates"; + case StatusCode::InsufficientStorage_507: return "Insufficient Storage"; + case StatusCode::LoopDetected_508: return "Loop Detected"; + case StatusCode::NotExtended_510: return "Not Extended"; + case StatusCode::NetworkAuthenticationRequired_511: + return "Network Authentication Required"; + + default: + case StatusCode::InternalServerError_500: return "Internal Server Error"; + } +} + +inline std::string get_bearer_token_auth(const Request &req) { + if (req.has_header("Authorization")) { + static std::string BearerHeaderPrefix = "Bearer "; + return req.get_header_value("Authorization") + .substr(BearerHeaderPrefix.length()); + } + return ""; +} + +template +inline Server & +Server::set_read_timeout(const std::chrono::duration &duration) { + detail::duration_to_sec_and_usec( + duration, [&](time_t sec, time_t usec) { set_read_timeout(sec, usec); }); + return *this; +} + +template +inline Server & +Server::set_write_timeout(const std::chrono::duration &duration) { + detail::duration_to_sec_and_usec( + duration, [&](time_t sec, time_t usec) { set_write_timeout(sec, usec); }); + return *this; +} + +template +inline Server & +Server::set_idle_interval(const std::chrono::duration &duration) { + detail::duration_to_sec_and_usec( + duration, [&](time_t sec, time_t usec) { set_idle_interval(sec, usec); }); + return *this; +} + +inline std::string to_string(const Error error) { + switch (error) { + case Error::Success: return "Success (no error)"; + case Error::Connection: return "Could not establish connection"; + case Error::BindIPAddress: return "Failed to bind IP address"; + case Error::Read: return "Failed to read connection"; + case Error::Write: return "Failed to write connection"; + case Error::ExceedRedirectCount: return "Maximum redirect count exceeded"; + case Error::Canceled: return "Connection handling canceled"; + case Error::SSLConnection: return "SSL connection failed"; + case Error::SSLLoadingCerts: return "SSL certificate loading failed"; + case Error::SSLServerVerification: return "SSL server verification failed"; + case Error::UnsupportedMultipartBoundaryChars: + return "Unsupported HTTP multipart boundary characters"; + case Error::Compression: return "Compression failed"; + case Error::ConnectionTimeout: return "Connection timed out"; + case Error::ProxyConnection: return "Proxy connection failed"; + case Error::Unknown: return "Unknown"; + default: break; + } + + return "Invalid"; +} + +inline std::ostream &operator<<(std::ostream &os, const Error &obj) { + os << to_string(obj); + os << " (" << static_cast::type>(obj) << ')'; + return os; +} + +inline uint64_t Result::get_request_header_value_u64(const std::string &key, + size_t id) const { + return detail::get_header_value_u64(request_headers_, key, id, 0); +} + +template +inline void ClientImpl::set_connection_timeout( + const std::chrono::duration &duration) { + detail::duration_to_sec_and_usec(duration, [&](time_t sec, time_t usec) { + set_connection_timeout(sec, usec); + }); +} + +template +inline void ClientImpl::set_read_timeout( + const std::chrono::duration &duration) { + detail::duration_to_sec_and_usec( + duration, [&](time_t sec, time_t usec) { set_read_timeout(sec, usec); }); +} + +template +inline void ClientImpl::set_write_timeout( + const std::chrono::duration &duration) { + detail::duration_to_sec_and_usec( + duration, [&](time_t sec, time_t usec) { set_write_timeout(sec, usec); }); +} + +template +inline void Client::set_connection_timeout( + const std::chrono::duration &duration) { + cli_->set_connection_timeout(duration); +} + +template +inline void +Client::set_read_timeout(const std::chrono::duration &duration) { + cli_->set_read_timeout(duration); +} + +template +inline void +Client::set_write_timeout(const std::chrono::duration &duration) { + cli_->set_write_timeout(duration); +} + +/* + * Forward declarations and types that will be part of the .h file if split into + * .h + .cc. + */ + +std::string hosted_at(const std::string &hostname); + +void hosted_at(const std::string &hostname, std::vector &addrs); + +std::string append_query_params(const std::string &path, const Params ¶ms); + +std::pair make_range_header(Ranges ranges); + +std::pair +make_basic_authentication_header(const std::string &username, + const std::string &password, + bool is_proxy = false); + +namespace detail { + +std::string encode_query_param(const std::string &value); + +std::string decode_url(const std::string &s, bool convert_plus_to_space); + +void read_file(const std::string &path, std::string &out); + +std::string trim_copy(const std::string &s); + +void split(const char *b, const char *e, char d, + std::function fn); + +void split(const char *b, const char *e, char d, size_t m, + std::function fn); + +bool process_client_socket(socket_t sock, time_t read_timeout_sec, + time_t read_timeout_usec, time_t write_timeout_sec, + time_t write_timeout_usec, + std::function callback); + +socket_t create_client_socket( + const std::string &host, const std::string &ip, int port, + int address_family, bool tcp_nodelay, SocketOptions socket_options, + time_t connection_timeout_sec, time_t connection_timeout_usec, + time_t read_timeout_sec, time_t read_timeout_usec, time_t write_timeout_sec, + time_t write_timeout_usec, const std::string &intf, Error &error); + +const char *get_header_value(const Headers &headers, const std::string &key, + size_t id = 0, const char *def = nullptr); + +std::string params_to_query_str(const Params ¶ms); + +void parse_query_text(const std::string &s, Params ¶ms); + +bool parse_multipart_boundary(const std::string &content_type, + std::string &boundary); + +bool parse_range_header(const std::string &s, Ranges &ranges); + +int close_socket(socket_t sock); + +ssize_t send_socket(socket_t sock, const void *ptr, size_t size, int flags); + +ssize_t read_socket(socket_t sock, void *ptr, size_t size, int flags); + +enum class EncodingType { None = 0, Gzip, Brotli }; + +EncodingType encoding_type(const Request &req, const Response &res); + +class BufferStream : public Stream { +public: + BufferStream() = default; + ~BufferStream() override = default; + + bool is_readable() const override; + bool is_writable() const override; + ssize_t read(char *ptr, size_t size) override; + ssize_t write(const char *ptr, size_t size) override; + void get_remote_ip_and_port(std::string &ip, int &port) const override; + void get_local_ip_and_port(std::string &ip, int &port) const override; + socket_t socket() const override; + + const std::string &get_buffer() const; + +private: + std::string buffer; + size_t position = 0; +}; + +class compressor { +public: + virtual ~compressor() = default; + + typedef std::function Callback; + virtual bool compress(const char *data, size_t data_length, bool last, + Callback callback) = 0; +}; + +class decompressor { +public: + virtual ~decompressor() = default; + + virtual bool is_valid() const = 0; + + typedef std::function Callback; + virtual bool decompress(const char *data, size_t data_length, + Callback callback) = 0; +}; + +class nocompressor : public compressor { +public: + ~nocompressor() override = default; + + bool compress(const char *data, size_t data_length, bool /*last*/, + Callback callback) override; +}; + +#ifdef CPPHTTPLIB_ZLIB_SUPPORT +class gzip_compressor : public compressor { +public: + gzip_compressor(); + ~gzip_compressor() override; + + bool compress(const char *data, size_t data_length, bool last, + Callback callback) override; + +private: + bool is_valid_ = false; + z_stream strm_; +}; + +class gzip_decompressor : public decompressor { +public: + gzip_decompressor(); + ~gzip_decompressor() override; + + bool is_valid() const override; + + bool decompress(const char *data, size_t data_length, + Callback callback) override; + +private: + bool is_valid_ = false; + z_stream strm_; +}; +#endif + +#ifdef CPPHTTPLIB_BROTLI_SUPPORT +class brotli_compressor : public compressor { +public: + brotli_compressor(); + ~brotli_compressor(); + + bool compress(const char *data, size_t data_length, bool last, + Callback callback) override; + +private: + BrotliEncoderState *state_ = nullptr; +}; + +class brotli_decompressor : public decompressor { +public: + brotli_decompressor(); + ~brotli_decompressor(); + + bool is_valid() const override; + + bool decompress(const char *data, size_t data_length, + Callback callback) override; + +private: + BrotliDecoderResult decoder_r; + BrotliDecoderState *decoder_s = nullptr; +}; +#endif + +// NOTE: until the read size reaches `fixed_buffer_size`, use `fixed_buffer` +// to store data. The call can set memory on stack for performance. +class stream_line_reader { +public: + stream_line_reader(Stream &strm, char *fixed_buffer, + size_t fixed_buffer_size); + const char *ptr() const; + size_t size() const; + bool end_with_crlf() const; + bool getline(); + +private: + void append(char c); + + Stream &strm_; + char *fixed_buffer_; + const size_t fixed_buffer_size_; + size_t fixed_buffer_used_size_ = 0; + std::string glowable_buffer_; +}; + +class mmap { +public: + mmap(const char *path); + ~mmap(); + + bool open(const char *path); + void close(); + + bool is_open() const; + size_t size() const; + const char *data() const; + +private: +#if defined(_WIN32) + HANDLE hFile_; + HANDLE hMapping_; +#else + int fd_; +#endif + size_t size_; + void *addr_; +}; + +} // namespace detail + +// ---------------------------------------------------------------------------- + +/* + * Implementation that will be part of the .cc file if split into .h + .cc. + */ + +namespace detail { + +inline bool is_hex(char c, int &v) { + if (0x20 <= c && isdigit(c)) { + v = c - '0'; + return true; + } else if ('A' <= c && c <= 'F') { + v = c - 'A' + 10; + return true; + } else if ('a' <= c && c <= 'f') { + v = c - 'a' + 10; + return true; + } + return false; +} + +inline bool from_hex_to_i(const std::string &s, size_t i, size_t cnt, + int &val) { + if (i >= s.size()) { return false; } + + val = 0; + for (; cnt; i++, cnt--) { + if (!s[i]) { return false; } + auto v = 0; + if (is_hex(s[i], v)) { + val = val * 16 + v; + } else { + return false; + } + } + return true; +} + +inline std::string from_i_to_hex(size_t n) { + static const auto charset = "0123456789abcdef"; + std::string ret; + do { + ret = charset[n & 15] + ret; + n >>= 4; + } while (n > 0); + return ret; +} + +inline size_t to_utf8(int code, char *buff) { + if (code < 0x0080) { + buff[0] = static_cast(code & 0x7F); + return 1; + } else if (code < 0x0800) { + buff[0] = static_cast(0xC0 | ((code >> 6) & 0x1F)); + buff[1] = static_cast(0x80 | (code & 0x3F)); + return 2; + } else if (code < 0xD800) { + buff[0] = static_cast(0xE0 | ((code >> 12) & 0xF)); + buff[1] = static_cast(0x80 | ((code >> 6) & 0x3F)); + buff[2] = static_cast(0x80 | (code & 0x3F)); + return 3; + } else if (code < 0xE000) { // D800 - DFFF is invalid... + return 0; + } else if (code < 0x10000) { + buff[0] = static_cast(0xE0 | ((code >> 12) & 0xF)); + buff[1] = static_cast(0x80 | ((code >> 6) & 0x3F)); + buff[2] = static_cast(0x80 | (code & 0x3F)); + return 3; + } else if (code < 0x110000) { + buff[0] = static_cast(0xF0 | ((code >> 18) & 0x7)); + buff[1] = static_cast(0x80 | ((code >> 12) & 0x3F)); + buff[2] = static_cast(0x80 | ((code >> 6) & 0x3F)); + buff[3] = static_cast(0x80 | (code & 0x3F)); + return 4; + } + + // NOTREACHED + return 0; +} + +// NOTE: This code came up with the following stackoverflow post: +// https://stackoverflow.com/questions/180947/base64-decode-snippet-in-c +inline std::string base64_encode(const std::string &in) { + static const auto lookup = + "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; + + std::string out; + out.reserve(in.size()); + + auto val = 0; + auto valb = -6; + + for (auto c : in) { + val = (val << 8) + static_cast(c); + valb += 8; + while (valb >= 0) { + out.push_back(lookup[(val >> valb) & 0x3F]); + valb -= 6; + } + } + + if (valb > -6) { out.push_back(lookup[((val << 8) >> (valb + 8)) & 0x3F]); } + + while (out.size() % 4) { + out.push_back('='); + } + + return out; +} + +inline bool is_file(const std::string &path) { +#ifdef _WIN32 + return _access_s(path.c_str(), 0) == 0; +#else + struct stat st; + return stat(path.c_str(), &st) >= 0 && S_ISREG(st.st_mode); +#endif +} + +inline bool is_dir(const std::string &path) { + struct stat st; + return stat(path.c_str(), &st) >= 0 && S_ISDIR(st.st_mode); +} + +inline bool is_valid_path(const std::string &path) { + size_t level = 0; + size_t i = 0; + + // Skip slash + while (i < path.size() && path[i] == '/') { + i++; + } + + while (i < path.size()) { + // Read component + auto beg = i; + while (i < path.size() && path[i] != '/') { + i++; + } + + auto len = i - beg; + assert(len > 0); + + if (!path.compare(beg, len, ".")) { + ; + } else if (!path.compare(beg, len, "..")) { + if (level == 0) { return false; } + level--; + } else { + level++; + } + + // Skip slash + while (i < path.size() && path[i] == '/') { + i++; + } + } + + return true; +} + +inline std::string encode_query_param(const std::string &value) { + std::ostringstream escaped; + escaped.fill('0'); + escaped << std::hex; + + for (auto c : value) { + if (std::isalnum(static_cast(c)) || c == '-' || c == '_' || + c == '.' || c == '!' || c == '~' || c == '*' || c == '\'' || c == '(' || + c == ')') { + escaped << c; + } else { + escaped << std::uppercase; + escaped << '%' << std::setw(2) + << static_cast(static_cast(c)); + escaped << std::nouppercase; + } + } + + return escaped.str(); +} + +inline std::string encode_url(const std::string &s) { + std::string result; + result.reserve(s.size()); + + for (size_t i = 0; s[i]; i++) { + switch (s[i]) { + case ' ': result += "%20"; break; + case '+': result += "%2B"; break; + case '\r': result += "%0D"; break; + case '\n': result += "%0A"; break; + case '\'': result += "%27"; break; + case ',': result += "%2C"; break; + // case ':': result += "%3A"; break; // ok? probably... + case ';': result += "%3B"; break; + default: + auto c = static_cast(s[i]); + if (c >= 0x80) { + result += '%'; + char hex[4]; + auto len = snprintf(hex, sizeof(hex) - 1, "%02X", c); + assert(len == 2); + result.append(hex, static_cast(len)); + } else { + result += s[i]; + } + break; + } + } + + return result; +} + +inline std::string decode_url(const std::string &s, + bool convert_plus_to_space) { + std::string result; + + for (size_t i = 0; i < s.size(); i++) { + if (s[i] == '%' && i + 1 < s.size()) { + if (s[i + 1] == 'u') { + auto val = 0; + if (from_hex_to_i(s, i + 2, 4, val)) { + // 4 digits Unicode codes + char buff[4]; + size_t len = to_utf8(val, buff); + if (len > 0) { result.append(buff, len); } + i += 5; // 'u0000' + } else { + result += s[i]; + } + } else { + auto val = 0; + if (from_hex_to_i(s, i + 1, 2, val)) { + // 2 digits hex codes + result += static_cast(val); + i += 2; // '00' + } else { + result += s[i]; + } + } + } else if (convert_plus_to_space && s[i] == '+') { + result += ' '; + } else { + result += s[i]; + } + } + + return result; +} + +inline void read_file(const std::string &path, std::string &out) { + std::ifstream fs(path, std::ios_base::binary); + fs.seekg(0, std::ios_base::end); + auto size = fs.tellg(); + fs.seekg(0); + out.resize(static_cast(size)); + fs.read(&out[0], static_cast(size)); +} + +inline std::string file_extension(const std::string &path) { + std::smatch m; + static auto re = std::regex("\\.([a-zA-Z0-9]+)$"); + if (std::regex_search(path, m, re)) { return m[1].str(); } + return std::string(); +} + +inline bool is_space_or_tab(char c) { return c == ' ' || c == '\t'; } + +inline std::pair trim(const char *b, const char *e, size_t left, + size_t right) { + while (b + left < e && is_space_or_tab(b[left])) { + left++; + } + while (right > 0 && is_space_or_tab(b[right - 1])) { + right--; + } + return std::make_pair(left, right); +} + +inline std::string trim_copy(const std::string &s) { + auto r = trim(s.data(), s.data() + s.size(), 0, s.size()); + return s.substr(r.first, r.second - r.first); +} + +inline std::string trim_double_quotes_copy(const std::string &s) { + if (s.length() >= 2 && s.front() == '"' && s.back() == '"') { + return s.substr(1, s.size() - 2); + } + return s; +} + +inline void split(const char *b, const char *e, char d, + std::function fn) { + return split(b, e, d, (std::numeric_limits::max)(), fn); +} + +inline void split(const char *b, const char *e, char d, size_t m, + std::function fn) { + size_t i = 0; + size_t beg = 0; + size_t count = 1; + + while (e ? (b + i < e) : (b[i] != '\0')) { + if (b[i] == d && count < m) { + auto r = trim(b, e, beg, i); + if (r.first < r.second) { fn(&b[r.first], &b[r.second]); } + beg = i + 1; + count++; + } + i++; + } + + if (i) { + auto r = trim(b, e, beg, i); + if (r.first < r.second) { fn(&b[r.first], &b[r.second]); } + } +} + +inline stream_line_reader::stream_line_reader(Stream &strm, char *fixed_buffer, + size_t fixed_buffer_size) + : strm_(strm), fixed_buffer_(fixed_buffer), + fixed_buffer_size_(fixed_buffer_size) {} + +inline const char *stream_line_reader::ptr() const { + if (glowable_buffer_.empty()) { + return fixed_buffer_; + } else { + return glowable_buffer_.data(); + } +} + +inline size_t stream_line_reader::size() const { + if (glowable_buffer_.empty()) { + return fixed_buffer_used_size_; + } else { + return glowable_buffer_.size(); + } +} + +inline bool stream_line_reader::end_with_crlf() const { + auto end = ptr() + size(); + return size() >= 2 && end[-2] == '\r' && end[-1] == '\n'; +} + +inline bool stream_line_reader::getline() { + fixed_buffer_used_size_ = 0; + glowable_buffer_.clear(); + + for (size_t i = 0;; i++) { + char byte; + auto n = strm_.read(&byte, 1); + + if (n < 0) { + return false; + } else if (n == 0) { + if (i == 0) { + return false; + } else { + break; + } + } + + append(byte); + + if (byte == '\n') { break; } + } + + return true; +} + +inline void stream_line_reader::append(char c) { + if (fixed_buffer_used_size_ < fixed_buffer_size_ - 1) { + fixed_buffer_[fixed_buffer_used_size_++] = c; + fixed_buffer_[fixed_buffer_used_size_] = '\0'; + } else { + if (glowable_buffer_.empty()) { + assert(fixed_buffer_[fixed_buffer_used_size_] == '\0'); + glowable_buffer_.assign(fixed_buffer_, fixed_buffer_used_size_); + } + glowable_buffer_ += c; + } +} + +inline mmap::mmap(const char *path) +#if defined(_WIN32) + : hFile_(NULL), hMapping_(NULL) +#else + : fd_(-1) +#endif + , + size_(0), addr_(nullptr) { + open(path); +} + +inline mmap::~mmap() { close(); } + +inline bool mmap::open(const char *path) { + close(); + +#if defined(_WIN32) + hFile_ = ::CreateFileA(path, GENERIC_READ, FILE_SHARE_READ, NULL, + OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL); + + if (hFile_ == INVALID_HANDLE_VALUE) { return false; } + + size_ = ::GetFileSize(hFile_, NULL); + + hMapping_ = ::CreateFileMapping(hFile_, NULL, PAGE_READONLY, 0, 0, NULL); + + if (hMapping_ == NULL) { + close(); + return false; + } + + addr_ = ::MapViewOfFile(hMapping_, FILE_MAP_READ, 0, 0, 0); +#else + fd_ = ::open(path, O_RDONLY); + if (fd_ == -1) { return false; } + + struct stat sb; + if (fstat(fd_, &sb) == -1) { + close(); + return false; + } + size_ = static_cast(sb.st_size); + + addr_ = ::mmap(NULL, size_, PROT_READ, MAP_PRIVATE, fd_, 0); +#endif + + if (addr_ == nullptr) { + close(); + return false; + } + + return true; +} + +inline bool mmap::is_open() const { return addr_ != nullptr; } + +inline size_t mmap::size() const { return size_; } + +inline const char *mmap::data() const { + return static_cast(addr_); +} + +inline void mmap::close() { +#if defined(_WIN32) + if (addr_) { + ::UnmapViewOfFile(addr_); + addr_ = nullptr; + } + + if (hMapping_) { + ::CloseHandle(hMapping_); + hMapping_ = NULL; + } + + if (hFile_ != INVALID_HANDLE_VALUE) { + ::CloseHandle(hFile_); + hFile_ = INVALID_HANDLE_VALUE; + } +#else + if (addr_ != nullptr) { + munmap(addr_, size_); + addr_ = nullptr; + } + + if (fd_ != -1) { + ::close(fd_); + fd_ = -1; + } +#endif + size_ = 0; +} +inline int close_socket(socket_t sock) { +#ifdef _WIN32 + return closesocket(sock); +#else + return close(sock); +#endif +} + +template inline ssize_t handle_EINTR(T fn) { + ssize_t res = 0; + while (true) { + res = fn(); + if (res < 0 && errno == EINTR) { continue; } + break; + } + return res; +} + +inline ssize_t read_socket(socket_t sock, void *ptr, size_t size, int flags) { + return handle_EINTR([&]() { + return recv(sock, +#ifdef _WIN32 + static_cast(ptr), static_cast(size), +#else + ptr, size, +#endif + flags); + }); +} + +inline ssize_t send_socket(socket_t sock, const void *ptr, size_t size, + int flags) { + return handle_EINTR([&]() { + return send(sock, +#ifdef _WIN32 + static_cast(ptr), static_cast(size), +#else + ptr, size, +#endif + flags); + }); +} + +inline ssize_t select_read(socket_t sock, time_t sec, time_t usec) { +#ifdef CPPHTTPLIB_USE_POLL + struct pollfd pfd_read; + pfd_read.fd = sock; + pfd_read.events = POLLIN; + + auto timeout = static_cast(sec * 1000 + usec / 1000); + + return handle_EINTR([&]() { return poll(&pfd_read, 1, timeout); }); +#else +#ifndef _WIN32 + if (sock >= FD_SETSIZE) { return -1; } +#endif + + fd_set fds; + FD_ZERO(&fds); + FD_SET(sock, &fds); + + timeval tv; + tv.tv_sec = static_cast(sec); + tv.tv_usec = static_cast(usec); + + return handle_EINTR([&]() { + return select(static_cast(sock + 1), &fds, nullptr, nullptr, &tv); + }); +#endif +} + +inline ssize_t select_write(socket_t sock, time_t sec, time_t usec) { +#ifdef CPPHTTPLIB_USE_POLL + struct pollfd pfd_read; + pfd_read.fd = sock; + pfd_read.events = POLLOUT; + + auto timeout = static_cast(sec * 1000 + usec / 1000); + + return handle_EINTR([&]() { return poll(&pfd_read, 1, timeout); }); +#else +#ifndef _WIN32 + if (sock >= FD_SETSIZE) { return -1; } +#endif + + fd_set fds; + FD_ZERO(&fds); + FD_SET(sock, &fds); + + timeval tv; + tv.tv_sec = static_cast(sec); + tv.tv_usec = static_cast(usec); + + return handle_EINTR([&]() { + return select(static_cast(sock + 1), nullptr, &fds, nullptr, &tv); + }); +#endif +} + +inline Error wait_until_socket_is_ready(socket_t sock, time_t sec, + time_t usec) { +#ifdef CPPHTTPLIB_USE_POLL + struct pollfd pfd_read; + pfd_read.fd = sock; + pfd_read.events = POLLIN | POLLOUT; + + auto timeout = static_cast(sec * 1000 + usec / 1000); + + auto poll_res = handle_EINTR([&]() { return poll(&pfd_read, 1, timeout); }); + + if (poll_res == 0) { return Error::ConnectionTimeout; } + + if (poll_res > 0 && pfd_read.revents & (POLLIN | POLLOUT)) { + auto error = 0; + socklen_t len = sizeof(error); + auto res = getsockopt(sock, SOL_SOCKET, SO_ERROR, + reinterpret_cast(&error), &len); + auto successful = res >= 0 && !error; + return successful ? Error::Success : Error::Connection; + } + + return Error::Connection; +#else +#ifndef _WIN32 + if (sock >= FD_SETSIZE) { return Error::Connection; } +#endif + + fd_set fdsr; + FD_ZERO(&fdsr); + FD_SET(sock, &fdsr); + + auto fdsw = fdsr; + auto fdse = fdsr; + + timeval tv; + tv.tv_sec = static_cast(sec); + tv.tv_usec = static_cast(usec); + + auto ret = handle_EINTR([&]() { + return select(static_cast(sock + 1), &fdsr, &fdsw, &fdse, &tv); + }); + + if (ret == 0) { return Error::ConnectionTimeout; } + + if (ret > 0 && (FD_ISSET(sock, &fdsr) || FD_ISSET(sock, &fdsw))) { + auto error = 0; + socklen_t len = sizeof(error); + auto res = getsockopt(sock, SOL_SOCKET, SO_ERROR, + reinterpret_cast(&error), &len); + auto successful = res >= 0 && !error; + return successful ? Error::Success : Error::Connection; + } + return Error::Connection; +#endif +} + +inline bool is_socket_alive(socket_t sock) { + const auto val = detail::select_read(sock, 0, 0); + if (val == 0) { + return true; + } else if (val < 0 && errno == EBADF) { + return false; + } + char buf[1]; + return detail::read_socket(sock, &buf[0], sizeof(buf), MSG_PEEK) > 0; +} + +class SocketStream : public Stream { +public: + SocketStream(socket_t sock, time_t read_timeout_sec, time_t read_timeout_usec, + time_t write_timeout_sec, time_t write_timeout_usec); + ~SocketStream() override; + + bool is_readable() const override; + bool is_writable() const override; + ssize_t read(char *ptr, size_t size) override; + ssize_t write(const char *ptr, size_t size) override; + void get_remote_ip_and_port(std::string &ip, int &port) const override; + void get_local_ip_and_port(std::string &ip, int &port) const override; + socket_t socket() const override; + +private: + socket_t sock_; + time_t read_timeout_sec_; + time_t read_timeout_usec_; + time_t write_timeout_sec_; + time_t write_timeout_usec_; + + std::vector read_buff_; + size_t read_buff_off_ = 0; + size_t read_buff_content_size_ = 0; + + static const size_t read_buff_size_ = 1024l * 4; +}; + +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT +class SSLSocketStream : public Stream { +public: + SSLSocketStream(socket_t sock, SSL *ssl, time_t read_timeout_sec, + time_t read_timeout_usec, time_t write_timeout_sec, + time_t write_timeout_usec); + ~SSLSocketStream() override; + + bool is_readable() const override; + bool is_writable() const override; + ssize_t read(char *ptr, size_t size) override; + ssize_t write(const char *ptr, size_t size) override; + void get_remote_ip_and_port(std::string &ip, int &port) const override; + void get_local_ip_and_port(std::string &ip, int &port) const override; + socket_t socket() const override; + +private: + socket_t sock_; + SSL *ssl_; + time_t read_timeout_sec_; + time_t read_timeout_usec_; + time_t write_timeout_sec_; + time_t write_timeout_usec_; +}; +#endif + +inline bool keep_alive(socket_t sock, time_t keep_alive_timeout_sec) { + using namespace std::chrono; + auto start = steady_clock::now(); + while (true) { + auto val = select_read(sock, 0, 10000); + if (val < 0) { + return false; + } else if (val == 0) { + auto current = steady_clock::now(); + auto duration = duration_cast(current - start); + auto timeout = keep_alive_timeout_sec * 1000; + if (duration.count() > timeout) { return false; } + std::this_thread::sleep_for(std::chrono::milliseconds(1)); + } else { + return true; + } + } +} + +template +inline bool +process_server_socket_core(const std::atomic &svr_sock, socket_t sock, + size_t keep_alive_max_count, + time_t keep_alive_timeout_sec, T callback) { + assert(keep_alive_max_count > 0); + auto ret = false; + auto count = keep_alive_max_count; + while (svr_sock != INVALID_SOCKET && count > 0 && + keep_alive(sock, keep_alive_timeout_sec)) { + auto close_connection = count == 1; + auto connection_closed = false; + ret = callback(close_connection, connection_closed); + if (!ret || connection_closed) { break; } + count--; + } + return ret; +} + +template +inline bool +process_server_socket(const std::atomic &svr_sock, socket_t sock, + size_t keep_alive_max_count, + time_t keep_alive_timeout_sec, time_t read_timeout_sec, + time_t read_timeout_usec, time_t write_timeout_sec, + time_t write_timeout_usec, T callback) { + return process_server_socket_core( + svr_sock, sock, keep_alive_max_count, keep_alive_timeout_sec, + [&](bool close_connection, bool &connection_closed) { + SocketStream strm(sock, read_timeout_sec, read_timeout_usec, + write_timeout_sec, write_timeout_usec); + return callback(strm, close_connection, connection_closed); + }); +} + +inline bool process_client_socket(socket_t sock, time_t read_timeout_sec, + time_t read_timeout_usec, + time_t write_timeout_sec, + time_t write_timeout_usec, + std::function callback) { + SocketStream strm(sock, read_timeout_sec, read_timeout_usec, + write_timeout_sec, write_timeout_usec); + return callback(strm); +} + +inline int shutdown_socket(socket_t sock) { +#ifdef _WIN32 + return shutdown(sock, SD_BOTH); +#else + return shutdown(sock, SHUT_RDWR); +#endif +} + +template +socket_t create_socket(const std::string &host, const std::string &ip, int port, + int address_family, int socket_flags, bool tcp_nodelay, + SocketOptions socket_options, + BindOrConnect bind_or_connect) { + // Get address info + const char *node = nullptr; + struct addrinfo hints; + struct addrinfo *result; + + memset(&hints, 0, sizeof(struct addrinfo)); + hints.ai_socktype = SOCK_STREAM; + hints.ai_protocol = 0; + + if (!ip.empty()) { + node = ip.c_str(); + // Ask getaddrinfo to convert IP in c-string to address + hints.ai_family = AF_UNSPEC; + hints.ai_flags = AI_NUMERICHOST; + } else { + if (!host.empty()) { node = host.c_str(); } + hints.ai_family = address_family; + hints.ai_flags = socket_flags; + } + +#ifndef _WIN32 + if (hints.ai_family == AF_UNIX) { + const auto addrlen = host.length(); + if (addrlen > sizeof(sockaddr_un::sun_path)) { return INVALID_SOCKET; } + + auto sock = socket(hints.ai_family, hints.ai_socktype, hints.ai_protocol); + if (sock != INVALID_SOCKET) { + sockaddr_un addr{}; + addr.sun_family = AF_UNIX; + std::copy(host.begin(), host.end(), addr.sun_path); + + hints.ai_addr = reinterpret_cast(&addr); + hints.ai_addrlen = static_cast( + sizeof(addr) - sizeof(addr.sun_path) + addrlen); + + fcntl(sock, F_SETFD, FD_CLOEXEC); + if (socket_options) { socket_options(sock); } + + if (!bind_or_connect(sock, hints)) { + close_socket(sock); + sock = INVALID_SOCKET; + } + } + return sock; + } +#endif + + auto service = std::to_string(port); + + if (getaddrinfo(node, service.c_str(), &hints, &result)) { +#if defined __linux__ && !defined __ANDROID__ + res_init(); +#endif + return INVALID_SOCKET; + } + + for (auto rp = result; rp; rp = rp->ai_next) { + // Create a socket +#ifdef _WIN32 + auto sock = + WSASocketW(rp->ai_family, rp->ai_socktype, rp->ai_protocol, nullptr, 0, + WSA_FLAG_NO_HANDLE_INHERIT | WSA_FLAG_OVERLAPPED); + /** + * Since the WSA_FLAG_NO_HANDLE_INHERIT is only supported on Windows 7 SP1 + * and above the socket creation fails on older Windows Systems. + * + * Let's try to create a socket the old way in this case. + * + * Reference: + * https://docs.microsoft.com/en-us/windows/win32/api/winsock2/nf-winsock2-wsasocketa + * + * WSA_FLAG_NO_HANDLE_INHERIT: + * This flag is supported on Windows 7 with SP1, Windows Server 2008 R2 with + * SP1, and later + * + */ + if (sock == INVALID_SOCKET) { + sock = socket(rp->ai_family, rp->ai_socktype, rp->ai_protocol); + } +#else + auto sock = socket(rp->ai_family, rp->ai_socktype, rp->ai_protocol); +#endif + if (sock == INVALID_SOCKET) { continue; } + +#ifndef _WIN32 + if (fcntl(sock, F_SETFD, FD_CLOEXEC) == -1) { + close_socket(sock); + continue; + } +#endif + + if (tcp_nodelay) { + auto yes = 1; +#ifdef _WIN32 + setsockopt(sock, IPPROTO_TCP, TCP_NODELAY, + reinterpret_cast(&yes), sizeof(yes)); +#else + setsockopt(sock, IPPROTO_TCP, TCP_NODELAY, + reinterpret_cast(&yes), sizeof(yes)); +#endif + } + + if (socket_options) { socket_options(sock); } + + if (rp->ai_family == AF_INET6) { + auto no = 0; +#ifdef _WIN32 + setsockopt(sock, IPPROTO_IPV6, IPV6_V6ONLY, + reinterpret_cast(&no), sizeof(no)); +#else + setsockopt(sock, IPPROTO_IPV6, IPV6_V6ONLY, + reinterpret_cast(&no), sizeof(no)); +#endif + } + + // bind or connect + if (bind_or_connect(sock, *rp)) { + freeaddrinfo(result); + return sock; + } + + close_socket(sock); + } + + freeaddrinfo(result); + return INVALID_SOCKET; +} + +inline void set_nonblocking(socket_t sock, bool nonblocking) { +#ifdef _WIN32 + auto flags = nonblocking ? 1UL : 0UL; + ioctlsocket(sock, FIONBIO, &flags); +#else + auto flags = fcntl(sock, F_GETFL, 0); + fcntl(sock, F_SETFL, + nonblocking ? (flags | O_NONBLOCK) : (flags & (~O_NONBLOCK))); +#endif +} + +inline bool is_connection_error() { +#ifdef _WIN32 + return WSAGetLastError() != WSAEWOULDBLOCK; +#else + return errno != EINPROGRESS; +#endif +} + +inline bool bind_ip_address(socket_t sock, const std::string &host) { + struct addrinfo hints; + struct addrinfo *result; + + memset(&hints, 0, sizeof(struct addrinfo)); + hints.ai_family = AF_UNSPEC; + hints.ai_socktype = SOCK_STREAM; + hints.ai_protocol = 0; + + if (getaddrinfo(host.c_str(), "0", &hints, &result)) { return false; } + + auto ret = false; + for (auto rp = result; rp; rp = rp->ai_next) { + const auto &ai = *rp; + if (!::bind(sock, ai.ai_addr, static_cast(ai.ai_addrlen))) { + ret = true; + break; + } + } + + freeaddrinfo(result); + return ret; +} + +#if !defined _WIN32 && !defined ANDROID && !defined _AIX && !defined __MVS__ +#define USE_IF2IP +#endif + +#ifdef USE_IF2IP +inline std::string if2ip(int address_family, const std::string &ifn) { + struct ifaddrs *ifap; + getifaddrs(&ifap); + std::string addr_candidate; + for (auto ifa = ifap; ifa; ifa = ifa->ifa_next) { + if (ifa->ifa_addr && ifn == ifa->ifa_name && + (AF_UNSPEC == address_family || + ifa->ifa_addr->sa_family == address_family)) { + if (ifa->ifa_addr->sa_family == AF_INET) { + auto sa = reinterpret_cast(ifa->ifa_addr); + char buf[INET_ADDRSTRLEN]; + if (inet_ntop(AF_INET, &sa->sin_addr, buf, INET_ADDRSTRLEN)) { + freeifaddrs(ifap); + return std::string(buf, INET_ADDRSTRLEN); + } + } else if (ifa->ifa_addr->sa_family == AF_INET6) { + auto sa = reinterpret_cast(ifa->ifa_addr); + if (!IN6_IS_ADDR_LINKLOCAL(&sa->sin6_addr)) { + char buf[INET6_ADDRSTRLEN] = {}; + if (inet_ntop(AF_INET6, &sa->sin6_addr, buf, INET6_ADDRSTRLEN)) { + // equivalent to mac's IN6_IS_ADDR_UNIQUE_LOCAL + auto s6_addr_head = sa->sin6_addr.s6_addr[0]; + if (s6_addr_head == 0xfc || s6_addr_head == 0xfd) { + addr_candidate = std::string(buf, INET6_ADDRSTRLEN); + } else { + freeifaddrs(ifap); + return std::string(buf, INET6_ADDRSTRLEN); + } + } + } + } + } + } + freeifaddrs(ifap); + return addr_candidate; +} +#endif + +inline socket_t create_client_socket( + const std::string &host, const std::string &ip, int port, + int address_family, bool tcp_nodelay, SocketOptions socket_options, + time_t connection_timeout_sec, time_t connection_timeout_usec, + time_t read_timeout_sec, time_t read_timeout_usec, time_t write_timeout_sec, + time_t write_timeout_usec, const std::string &intf, Error &error) { + auto sock = create_socket( + host, ip, port, address_family, 0, tcp_nodelay, std::move(socket_options), + [&](socket_t sock2, struct addrinfo &ai) -> bool { + if (!intf.empty()) { +#ifdef USE_IF2IP + auto ip_from_if = if2ip(address_family, intf); + if (ip_from_if.empty()) { ip_from_if = intf; } + if (!bind_ip_address(sock2, ip_from_if)) { + error = Error::BindIPAddress; + return false; + } +#endif + } + + set_nonblocking(sock2, true); + + auto ret = + ::connect(sock2, ai.ai_addr, static_cast(ai.ai_addrlen)); + + if (ret < 0) { + if (is_connection_error()) { + error = Error::Connection; + return false; + } + error = wait_until_socket_is_ready(sock2, connection_timeout_sec, + connection_timeout_usec); + if (error != Error::Success) { return false; } + } + + set_nonblocking(sock2, false); + + { +#ifdef _WIN32 + auto timeout = static_cast(read_timeout_sec * 1000 + + read_timeout_usec / 1000); + setsockopt(sock2, SOL_SOCKET, SO_RCVTIMEO, + reinterpret_cast(&timeout), sizeof(timeout)); +#else + timeval tv; + tv.tv_sec = static_cast(read_timeout_sec); + tv.tv_usec = static_cast(read_timeout_usec); + setsockopt(sock2, SOL_SOCKET, SO_RCVTIMEO, + reinterpret_cast(&tv), sizeof(tv)); +#endif + } + { + +#ifdef _WIN32 + auto timeout = static_cast(write_timeout_sec * 1000 + + write_timeout_usec / 1000); + setsockopt(sock2, SOL_SOCKET, SO_SNDTIMEO, + reinterpret_cast(&timeout), sizeof(timeout)); +#else + timeval tv; + tv.tv_sec = static_cast(write_timeout_sec); + tv.tv_usec = static_cast(write_timeout_usec); + setsockopt(sock2, SOL_SOCKET, SO_SNDTIMEO, + reinterpret_cast(&tv), sizeof(tv)); +#endif + } + + error = Error::Success; + return true; + }); + + if (sock != INVALID_SOCKET) { + error = Error::Success; + } else { + if (error == Error::Success) { error = Error::Connection; } + } + + return sock; +} + +inline bool get_ip_and_port(const struct sockaddr_storage &addr, + socklen_t addr_len, std::string &ip, int &port) { + if (addr.ss_family == AF_INET) { + port = ntohs(reinterpret_cast(&addr)->sin_port); + } else if (addr.ss_family == AF_INET6) { + port = + ntohs(reinterpret_cast(&addr)->sin6_port); + } else { + return false; + } + + std::array ipstr{}; + if (getnameinfo(reinterpret_cast(&addr), addr_len, + ipstr.data(), static_cast(ipstr.size()), nullptr, + 0, NI_NUMERICHOST)) { + return false; + } + + ip = ipstr.data(); + return true; +} + +inline void get_local_ip_and_port(socket_t sock, std::string &ip, int &port) { + struct sockaddr_storage addr; + socklen_t addr_len = sizeof(addr); + if (!getsockname(sock, reinterpret_cast(&addr), + &addr_len)) { + get_ip_and_port(addr, addr_len, ip, port); + } +} + +inline void get_remote_ip_and_port(socket_t sock, std::string &ip, int &port) { + struct sockaddr_storage addr; + socklen_t addr_len = sizeof(addr); + + if (!getpeername(sock, reinterpret_cast(&addr), + &addr_len)) { +#ifndef _WIN32 + if (addr.ss_family == AF_UNIX) { +#if defined(__linux__) + struct ucred ucred; + socklen_t len = sizeof(ucred); + if (getsockopt(sock, SOL_SOCKET, SO_PEERCRED, &ucred, &len) == 0) { + port = ucred.pid; + } +#elif defined(SOL_LOCAL) && defined(SO_PEERPID) // __APPLE__ + pid_t pid; + socklen_t len = sizeof(pid); + if (getsockopt(sock, SOL_LOCAL, SO_PEERPID, &pid, &len) == 0) { + port = pid; + } +#endif + return; + } +#endif + get_ip_and_port(addr, addr_len, ip, port); + } +} + +inline constexpr unsigned int str2tag_core(const char *s, size_t l, + unsigned int h) { + return (l == 0) + ? h + : str2tag_core( + s + 1, l - 1, + // Unsets the 6 high bits of h, therefore no overflow happens + (((std::numeric_limits::max)() >> 6) & + h * 33) ^ + static_cast(*s)); +} + +inline unsigned int str2tag(const std::string &s) { + return str2tag_core(s.data(), s.size(), 0); +} + +namespace udl { + +inline constexpr unsigned int operator"" _t(const char *s, size_t l) { + return str2tag_core(s, l, 0); +} + +} // namespace udl + +inline std::string +find_content_type(const std::string &path, + const std::map &user_data, + const std::string &default_content_type) { + auto ext = file_extension(path); + + auto it = user_data.find(ext); + if (it != user_data.end()) { return it->second; } + + using udl::operator""_t; + + switch (str2tag(ext)) { + default: return default_content_type; + + case "css"_t: return "text/css"; + case "csv"_t: return "text/csv"; + case "htm"_t: + case "html"_t: return "text/html"; + case "js"_t: + case "mjs"_t: return "text/javascript"; + case "txt"_t: return "text/plain"; + case "vtt"_t: return "text/vtt"; + + case "apng"_t: return "image/apng"; + case "avif"_t: return "image/avif"; + case "bmp"_t: return "image/bmp"; + case "gif"_t: return "image/gif"; + case "png"_t: return "image/png"; + case "svg"_t: return "image/svg+xml"; + case "webp"_t: return "image/webp"; + case "ico"_t: return "image/x-icon"; + case "tif"_t: return "image/tiff"; + case "tiff"_t: return "image/tiff"; + case "jpg"_t: + case "jpeg"_t: return "image/jpeg"; + + case "mp4"_t: return "video/mp4"; + case "mpeg"_t: return "video/mpeg"; + case "webm"_t: return "video/webm"; + + case "mp3"_t: return "audio/mp3"; + case "mpga"_t: return "audio/mpeg"; + case "weba"_t: return "audio/webm"; + case "wav"_t: return "audio/wave"; + + case "otf"_t: return "font/otf"; + case "ttf"_t: return "font/ttf"; + case "woff"_t: return "font/woff"; + case "woff2"_t: return "font/woff2"; + + case "7z"_t: return "application/x-7z-compressed"; + case "atom"_t: return "application/atom+xml"; + case "pdf"_t: return "application/pdf"; + case "json"_t: return "application/json"; + case "rss"_t: return "application/rss+xml"; + case "tar"_t: return "application/x-tar"; + case "xht"_t: + case "xhtml"_t: return "application/xhtml+xml"; + case "xslt"_t: return "application/xslt+xml"; + case "xml"_t: return "application/xml"; + case "gz"_t: return "application/gzip"; + case "zip"_t: return "application/zip"; + case "wasm"_t: return "application/wasm"; + } +} + +inline bool can_compress_content_type(const std::string &content_type) { + using udl::operator""_t; + + auto tag = str2tag(content_type); + + switch (tag) { + case "image/svg+xml"_t: + case "application/javascript"_t: + case "application/json"_t: + case "application/xml"_t: + case "application/protobuf"_t: + case "application/xhtml+xml"_t: return true; + + default: + return !content_type.rfind("text/", 0) && tag != "text/event-stream"_t; + } +} + +inline EncodingType encoding_type(const Request &req, const Response &res) { + auto ret = + detail::can_compress_content_type(res.get_header_value("Content-Type")); + if (!ret) { return EncodingType::None; } + + const auto &s = req.get_header_value("Accept-Encoding"); + (void)(s); + +#ifdef CPPHTTPLIB_BROTLI_SUPPORT + // TODO: 'Accept-Encoding' has br, not br;q=0 + ret = s.find("br") != std::string::npos; + if (ret) { return EncodingType::Brotli; } +#endif + +#ifdef CPPHTTPLIB_ZLIB_SUPPORT + // TODO: 'Accept-Encoding' has gzip, not gzip;q=0 + ret = s.find("gzip") != std::string::npos; + if (ret) { return EncodingType::Gzip; } +#endif + + return EncodingType::None; +} + +inline bool nocompressor::compress(const char *data, size_t data_length, + bool /*last*/, Callback callback) { + if (!data_length) { return true; } + return callback(data, data_length); +} + +#ifdef CPPHTTPLIB_ZLIB_SUPPORT +inline gzip_compressor::gzip_compressor() { + std::memset(&strm_, 0, sizeof(strm_)); + strm_.zalloc = Z_NULL; + strm_.zfree = Z_NULL; + strm_.opaque = Z_NULL; + + is_valid_ = deflateInit2(&strm_, Z_DEFAULT_COMPRESSION, Z_DEFLATED, 31, 8, + Z_DEFAULT_STRATEGY) == Z_OK; +} + +inline gzip_compressor::~gzip_compressor() { deflateEnd(&strm_); } + +inline bool gzip_compressor::compress(const char *data, size_t data_length, + bool last, Callback callback) { + assert(is_valid_); + + do { + constexpr size_t max_avail_in = + (std::numeric_limits::max)(); + + strm_.avail_in = static_cast( + (std::min)(data_length, max_avail_in)); + strm_.next_in = const_cast(reinterpret_cast(data)); + + data_length -= strm_.avail_in; + data += strm_.avail_in; + + auto flush = (last && data_length == 0) ? Z_FINISH : Z_NO_FLUSH; + auto ret = Z_OK; + + std::array buff{}; + do { + strm_.avail_out = static_cast(buff.size()); + strm_.next_out = reinterpret_cast(buff.data()); + + ret = deflate(&strm_, flush); + if (ret == Z_STREAM_ERROR) { return false; } + + if (!callback(buff.data(), buff.size() - strm_.avail_out)) { + return false; + } + } while (strm_.avail_out == 0); + + assert((flush == Z_FINISH && ret == Z_STREAM_END) || + (flush == Z_NO_FLUSH && ret == Z_OK)); + assert(strm_.avail_in == 0); + } while (data_length > 0); + + return true; +} + +inline gzip_decompressor::gzip_decompressor() { + std::memset(&strm_, 0, sizeof(strm_)); + strm_.zalloc = Z_NULL; + strm_.zfree = Z_NULL; + strm_.opaque = Z_NULL; + + // 15 is the value of wbits, which should be at the maximum possible value + // to ensure that any gzip stream can be decoded. The offset of 32 specifies + // that the stream type should be automatically detected either gzip or + // deflate. + is_valid_ = inflateInit2(&strm_, 32 + 15) == Z_OK; +} + +inline gzip_decompressor::~gzip_decompressor() { inflateEnd(&strm_); } + +inline bool gzip_decompressor::is_valid() const { return is_valid_; } + +inline bool gzip_decompressor::decompress(const char *data, size_t data_length, + Callback callback) { + assert(is_valid_); + + auto ret = Z_OK; + + do { + constexpr size_t max_avail_in = + (std::numeric_limits::max)(); + + strm_.avail_in = static_cast( + (std::min)(data_length, max_avail_in)); + strm_.next_in = const_cast(reinterpret_cast(data)); + + data_length -= strm_.avail_in; + data += strm_.avail_in; + + std::array buff{}; + while (strm_.avail_in > 0 && ret == Z_OK) { + strm_.avail_out = static_cast(buff.size()); + strm_.next_out = reinterpret_cast(buff.data()); + + ret = inflate(&strm_, Z_NO_FLUSH); + + assert(ret != Z_STREAM_ERROR); + switch (ret) { + case Z_NEED_DICT: + case Z_DATA_ERROR: + case Z_MEM_ERROR: inflateEnd(&strm_); return false; + } + + if (!callback(buff.data(), buff.size() - strm_.avail_out)) { + return false; + } + } + + if (ret != Z_OK && ret != Z_STREAM_END) { return false; } + + } while (data_length > 0); + + return true; +} +#endif + +#ifdef CPPHTTPLIB_BROTLI_SUPPORT +inline brotli_compressor::brotli_compressor() { + state_ = BrotliEncoderCreateInstance(nullptr, nullptr, nullptr); +} + +inline brotli_compressor::~brotli_compressor() { + BrotliEncoderDestroyInstance(state_); +} + +inline bool brotli_compressor::compress(const char *data, size_t data_length, + bool last, Callback callback) { + std::array buff{}; + + auto operation = last ? BROTLI_OPERATION_FINISH : BROTLI_OPERATION_PROCESS; + auto available_in = data_length; + auto next_in = reinterpret_cast(data); + + for (;;) { + if (last) { + if (BrotliEncoderIsFinished(state_)) { break; } + } else { + if (!available_in) { break; } + } + + auto available_out = buff.size(); + auto next_out = buff.data(); + + if (!BrotliEncoderCompressStream(state_, operation, &available_in, &next_in, + &available_out, &next_out, nullptr)) { + return false; + } + + auto output_bytes = buff.size() - available_out; + if (output_bytes) { + callback(reinterpret_cast(buff.data()), output_bytes); + } + } + + return true; +} + +inline brotli_decompressor::brotli_decompressor() { + decoder_s = BrotliDecoderCreateInstance(0, 0, 0); + decoder_r = decoder_s ? BROTLI_DECODER_RESULT_NEEDS_MORE_INPUT + : BROTLI_DECODER_RESULT_ERROR; +} + +inline brotli_decompressor::~brotli_decompressor() { + if (decoder_s) { BrotliDecoderDestroyInstance(decoder_s); } +} + +inline bool brotli_decompressor::is_valid() const { return decoder_s; } + +inline bool brotli_decompressor::decompress(const char *data, + size_t data_length, + Callback callback) { + if (decoder_r == BROTLI_DECODER_RESULT_SUCCESS || + decoder_r == BROTLI_DECODER_RESULT_ERROR) { + return 0; + } + + auto next_in = reinterpret_cast(data); + size_t avail_in = data_length; + size_t total_out; + + decoder_r = BROTLI_DECODER_RESULT_NEEDS_MORE_OUTPUT; + + std::array buff{}; + while (decoder_r == BROTLI_DECODER_RESULT_NEEDS_MORE_OUTPUT) { + char *next_out = buff.data(); + size_t avail_out = buff.size(); + + decoder_r = BrotliDecoderDecompressStream( + decoder_s, &avail_in, &next_in, &avail_out, + reinterpret_cast(&next_out), &total_out); + + if (decoder_r == BROTLI_DECODER_RESULT_ERROR) { return false; } + + if (!callback(buff.data(), buff.size() - avail_out)) { return false; } + } + + return decoder_r == BROTLI_DECODER_RESULT_SUCCESS || + decoder_r == BROTLI_DECODER_RESULT_NEEDS_MORE_INPUT; +} +#endif + +inline bool has_header(const Headers &headers, const std::string &key) { + return headers.find(key) != headers.end(); +} + +inline const char *get_header_value(const Headers &headers, + const std::string &key, size_t id, + const char *def) { + auto rng = headers.equal_range(key); + auto it = rng.first; + std::advance(it, static_cast(id)); + if (it != rng.second) { return it->second.c_str(); } + return def; +} + +inline bool compare_case_ignore(const std::string &a, const std::string &b) { + if (a.size() != b.size()) { return false; } + for (size_t i = 0; i < b.size(); i++) { + if (::tolower(a[i]) != ::tolower(b[i])) { return false; } + } + return true; +} + +template +inline bool parse_header(const char *beg, const char *end, T fn) { + // Skip trailing spaces and tabs. + while (beg < end && is_space_or_tab(end[-1])) { + end--; + } + + auto p = beg; + while (p < end && *p != ':') { + p++; + } + + if (p == end) { return false; } + + auto key_end = p; + + if (*p++ != ':') { return false; } + + while (p < end && is_space_or_tab(*p)) { + p++; + } + + if (p < end) { + auto key_len = key_end - beg; + if (!key_len) { return false; } + + auto key = std::string(beg, key_end); + auto val = compare_case_ignore(key, "Location") + ? std::string(p, end) + : decode_url(std::string(p, end), false); + fn(std::move(key), std::move(val)); + return true; + } + + return false; +} + +inline bool read_headers(Stream &strm, Headers &headers) { + const auto bufsiz = 2048; + char buf[bufsiz]; + stream_line_reader line_reader(strm, buf, bufsiz); + + for (;;) { + if (!line_reader.getline()) { return false; } + + // Check if the line ends with CRLF. + auto line_terminator_len = 2; + if (line_reader.end_with_crlf()) { + // Blank line indicates end of headers. + if (line_reader.size() == 2) { break; } +#ifdef CPPHTTPLIB_ALLOW_LF_AS_LINE_TERMINATOR + } else { + // Blank line indicates end of headers. + if (line_reader.size() == 1) { break; } + line_terminator_len = 1; + } +#else + } else { + continue; // Skip invalid line. + } +#endif + + if (line_reader.size() > CPPHTTPLIB_HEADER_MAX_LENGTH) { return false; } + + // Exclude line terminator + auto end = line_reader.ptr() + line_reader.size() - line_terminator_len; + + parse_header(line_reader.ptr(), end, + [&](std::string &&key, std::string &&val) { + headers.emplace(std::move(key), std::move(val)); + }); + } + + return true; +} + +inline bool read_content_with_length(Stream &strm, uint64_t len, + Progress progress, + ContentReceiverWithProgress out) { + char buf[CPPHTTPLIB_RECV_BUFSIZ]; + + uint64_t r = 0; + while (r < len) { + auto read_len = static_cast(len - r); + auto n = strm.read(buf, (std::min)(read_len, CPPHTTPLIB_RECV_BUFSIZ)); + if (n <= 0) { return false; } + + if (!out(buf, static_cast(n), r, len)) { return false; } + r += static_cast(n); + + if (progress) { + if (!progress(r, len)) { return false; } + } + } + + return true; +} + +inline void skip_content_with_length(Stream &strm, uint64_t len) { + char buf[CPPHTTPLIB_RECV_BUFSIZ]; + uint64_t r = 0; + while (r < len) { + auto read_len = static_cast(len - r); + auto n = strm.read(buf, (std::min)(read_len, CPPHTTPLIB_RECV_BUFSIZ)); + if (n <= 0) { return; } + r += static_cast(n); + } +} + +inline bool read_content_without_length(Stream &strm, + ContentReceiverWithProgress out) { + char buf[CPPHTTPLIB_RECV_BUFSIZ]; + uint64_t r = 0; + for (;;) { + auto n = strm.read(buf, CPPHTTPLIB_RECV_BUFSIZ); + if (n <= 0) { return true; } + + if (!out(buf, static_cast(n), r, 0)) { return false; } + r += static_cast(n); + } + + return true; +} + +template +inline bool read_content_chunked(Stream &strm, T &x, + ContentReceiverWithProgress out) { + const auto bufsiz = 16; + char buf[bufsiz]; + + stream_line_reader line_reader(strm, buf, bufsiz); + + if (!line_reader.getline()) { return false; } + + unsigned long chunk_len; + while (true) { + char *end_ptr; + + chunk_len = std::strtoul(line_reader.ptr(), &end_ptr, 16); + + if (end_ptr == line_reader.ptr()) { return false; } + if (chunk_len == ULONG_MAX) { return false; } + + if (chunk_len == 0) { break; } + + if (!read_content_with_length(strm, chunk_len, nullptr, out)) { + return false; + } + + if (!line_reader.getline()) { return false; } + + if (strcmp(line_reader.ptr(), "\r\n") != 0) { return false; } + + if (!line_reader.getline()) { return false; } + } + + assert(chunk_len == 0); + + // Trailer + if (!line_reader.getline()) { return false; } + + while (strcmp(line_reader.ptr(), "\r\n") != 0) { + if (line_reader.size() > CPPHTTPLIB_HEADER_MAX_LENGTH) { return false; } + + // Exclude line terminator + constexpr auto line_terminator_len = 2; + auto end = line_reader.ptr() + line_reader.size() - line_terminator_len; + + parse_header(line_reader.ptr(), end, + [&](std::string &&key, std::string &&val) { + x.headers.emplace(std::move(key), std::move(val)); + }); + + if (!line_reader.getline()) { return false; } + } + + return true; +} + +inline bool is_chunked_transfer_encoding(const Headers &headers) { + return compare_case_ignore( + get_header_value(headers, "Transfer-Encoding", 0, ""), "chunked"); +} + +template +bool prepare_content_receiver(T &x, int &status, + ContentReceiverWithProgress receiver, + bool decompress, U callback) { + if (decompress) { + std::string encoding = x.get_header_value("Content-Encoding"); + std::unique_ptr decompressor; + + if (encoding == "gzip" || encoding == "deflate") { +#ifdef CPPHTTPLIB_ZLIB_SUPPORT + decompressor = detail::make_unique(); +#else + status = StatusCode::UnsupportedMediaType_415; + return false; +#endif + } else if (encoding.find("br") != std::string::npos) { +#ifdef CPPHTTPLIB_BROTLI_SUPPORT + decompressor = detail::make_unique(); +#else + status = StatusCode::UnsupportedMediaType_415; + return false; +#endif + } + + if (decompressor) { + if (decompressor->is_valid()) { + ContentReceiverWithProgress out = [&](const char *buf, size_t n, + uint64_t off, uint64_t len) { + return decompressor->decompress(buf, n, + [&](const char *buf2, size_t n2) { + return receiver(buf2, n2, off, len); + }); + }; + return callback(std::move(out)); + } else { + status = StatusCode::InternalServerError_500; + return false; + } + } + } + + ContentReceiverWithProgress out = [&](const char *buf, size_t n, uint64_t off, + uint64_t len) { + return receiver(buf, n, off, len); + }; + return callback(std::move(out)); +} + +template +bool read_content(Stream &strm, T &x, size_t payload_max_length, int &status, + Progress progress, ContentReceiverWithProgress receiver, + bool decompress) { + return prepare_content_receiver( + x, status, std::move(receiver), decompress, + [&](const ContentReceiverWithProgress &out) { + auto ret = true; + auto exceed_payload_max_length = false; + + if (is_chunked_transfer_encoding(x.headers)) { + ret = read_content_chunked(strm, x, out); + } else if (!has_header(x.headers, "Content-Length")) { + ret = read_content_without_length(strm, out); + } else { + auto len = get_header_value_u64(x.headers, "Content-Length", 0, 0); + if (len > payload_max_length) { + exceed_payload_max_length = true; + skip_content_with_length(strm, len); + ret = false; + } else if (len > 0) { + ret = read_content_with_length(strm, len, std::move(progress), out); + } + } + + if (!ret) { + status = exceed_payload_max_length ? StatusCode::PayloadTooLarge_413 + : StatusCode::BadRequest_400; + } + return ret; + }); +} // namespace detail + +inline ssize_t write_headers(Stream &strm, const Headers &headers) { + ssize_t write_len = 0; + for (const auto &x : headers) { + auto len = + strm.write_format("%s: %s\r\n", x.first.c_str(), x.second.c_str()); + if (len < 0) { return len; } + write_len += len; + } + auto len = strm.write("\r\n"); + if (len < 0) { return len; } + write_len += len; + return write_len; +} + +inline bool write_data(Stream &strm, const char *d, size_t l) { + size_t offset = 0; + while (offset < l) { + auto length = strm.write(d + offset, l - offset); + if (length < 0) { return false; } + offset += static_cast(length); + } + return true; +} + +template +inline bool write_content(Stream &strm, const ContentProvider &content_provider, + size_t offset, size_t length, T is_shutting_down, + Error &error) { + size_t end_offset = offset + length; + auto ok = true; + DataSink data_sink; + + data_sink.write = [&](const char *d, size_t l) -> bool { + if (ok) { + if (strm.is_writable() && write_data(strm, d, l)) { + offset += l; + } else { + ok = false; + } + } + return ok; + }; + + data_sink.is_writable = [&]() -> bool { return strm.is_writable(); }; + + while (offset < end_offset && !is_shutting_down()) { + if (!strm.is_writable()) { + error = Error::Write; + return false; + } else if (!content_provider(offset, end_offset - offset, data_sink)) { + error = Error::Canceled; + return false; + } else if (!ok) { + error = Error::Write; + return false; + } + } + + error = Error::Success; + return true; +} + +template +inline bool write_content(Stream &strm, const ContentProvider &content_provider, + size_t offset, size_t length, + const T &is_shutting_down) { + auto error = Error::Success; + return write_content(strm, content_provider, offset, length, is_shutting_down, + error); +} + +template +inline bool +write_content_without_length(Stream &strm, + const ContentProvider &content_provider, + const T &is_shutting_down) { + size_t offset = 0; + auto data_available = true; + auto ok = true; + DataSink data_sink; + + data_sink.write = [&](const char *d, size_t l) -> bool { + if (ok) { + offset += l; + if (!strm.is_writable() || !write_data(strm, d, l)) { ok = false; } + } + return ok; + }; + + data_sink.is_writable = [&]() -> bool { return strm.is_writable(); }; + + data_sink.done = [&](void) { data_available = false; }; + + while (data_available && !is_shutting_down()) { + if (!strm.is_writable()) { + return false; + } else if (!content_provider(offset, 0, data_sink)) { + return false; + } else if (!ok) { + return false; + } + } + return true; +} + +template +inline bool +write_content_chunked(Stream &strm, const ContentProvider &content_provider, + const T &is_shutting_down, U &compressor, Error &error) { + size_t offset = 0; + auto data_available = true; + auto ok = true; + DataSink data_sink; + + data_sink.write = [&](const char *d, size_t l) -> bool { + if (ok) { + data_available = l > 0; + offset += l; + + std::string payload; + if (compressor.compress(d, l, false, + [&](const char *data, size_t data_len) { + payload.append(data, data_len); + return true; + })) { + if (!payload.empty()) { + // Emit chunked response header and footer for each chunk + auto chunk = + from_i_to_hex(payload.size()) + "\r\n" + payload + "\r\n"; + if (!strm.is_writable() || + !write_data(strm, chunk.data(), chunk.size())) { + ok = false; + } + } + } else { + ok = false; + } + } + return ok; + }; + + data_sink.is_writable = [&]() -> bool { return strm.is_writable(); }; + + auto done_with_trailer = [&](const Headers *trailer) { + if (!ok) { return; } + + data_available = false; + + std::string payload; + if (!compressor.compress(nullptr, 0, true, + [&](const char *data, size_t data_len) { + payload.append(data, data_len); + return true; + })) { + ok = false; + return; + } + + if (!payload.empty()) { + // Emit chunked response header and footer for each chunk + auto chunk = from_i_to_hex(payload.size()) + "\r\n" + payload + "\r\n"; + if (!strm.is_writable() || + !write_data(strm, chunk.data(), chunk.size())) { + ok = false; + return; + } + } + + static const std::string done_marker("0\r\n"); + if (!write_data(strm, done_marker.data(), done_marker.size())) { + ok = false; + } + + // Trailer + if (trailer) { + for (const auto &kv : *trailer) { + std::string field_line = kv.first + ": " + kv.second + "\r\n"; + if (!write_data(strm, field_line.data(), field_line.size())) { + ok = false; + } + } + } + + static const std::string crlf("\r\n"); + if (!write_data(strm, crlf.data(), crlf.size())) { ok = false; } + }; + + data_sink.done = [&](void) { done_with_trailer(nullptr); }; + + data_sink.done_with_trailer = [&](const Headers &trailer) { + done_with_trailer(&trailer); + }; + + while (data_available && !is_shutting_down()) { + if (!strm.is_writable()) { + error = Error::Write; + return false; + } else if (!content_provider(offset, 0, data_sink)) { + error = Error::Canceled; + return false; + } else if (!ok) { + error = Error::Write; + return false; + } + } + + error = Error::Success; + return true; +} + +template +inline bool write_content_chunked(Stream &strm, + const ContentProvider &content_provider, + const T &is_shutting_down, U &compressor) { + auto error = Error::Success; + return write_content_chunked(strm, content_provider, is_shutting_down, + compressor, error); +} + +template +inline bool redirect(T &cli, Request &req, Response &res, + const std::string &path, const std::string &location, + Error &error) { + Request new_req = req; + new_req.path = path; + new_req.redirect_count_ -= 1; + + if (res.status == StatusCode::SeeOther_303 && + (req.method != "GET" && req.method != "HEAD")) { + new_req.method = "GET"; + new_req.body.clear(); + new_req.headers.clear(); + } + + Response new_res; + + auto ret = cli.send(new_req, new_res, error); + if (ret) { + req = new_req; + res = new_res; + + if (res.location.empty()) { res.location = location; } + } + return ret; +} + +inline std::string params_to_query_str(const Params ¶ms) { + std::string query; + + for (auto it = params.begin(); it != params.end(); ++it) { + if (it != params.begin()) { query += "&"; } + query += it->first; + query += "="; + query += encode_query_param(it->second); + } + return query; +} + +inline void parse_query_text(const std::string &s, Params ¶ms) { + std::set cache; + split(s.data(), s.data() + s.size(), '&', [&](const char *b, const char *e) { + std::string kv(b, e); + if (cache.find(kv) != cache.end()) { return; } + cache.insert(kv); + + std::string key; + std::string val; + split(b, e, '=', [&](const char *b2, const char *e2) { + if (key.empty()) { + key.assign(b2, e2); + } else { + val.assign(b2, e2); + } + }); + + if (!key.empty()) { + params.emplace(decode_url(key, true), decode_url(val, true)); + } + }); +} + +inline bool parse_multipart_boundary(const std::string &content_type, + std::string &boundary) { + auto boundary_keyword = "boundary="; + auto pos = content_type.find(boundary_keyword); + if (pos == std::string::npos) { return false; } + auto end = content_type.find(';', pos); + auto beg = pos + strlen(boundary_keyword); + boundary = trim_double_quotes_copy(content_type.substr(beg, end - beg)); + return !boundary.empty(); +} + +inline void parse_disposition_params(const std::string &s, Params ¶ms) { + std::set cache; + split(s.data(), s.data() + s.size(), ';', [&](const char *b, const char *e) { + std::string kv(b, e); + if (cache.find(kv) != cache.end()) { return; } + cache.insert(kv); + + std::string key; + std::string val; + split(b, e, '=', [&](const char *b2, const char *e2) { + if (key.empty()) { + key.assign(b2, e2); + } else { + val.assign(b2, e2); + } + }); + + if (!key.empty()) { + params.emplace(trim_double_quotes_copy((key)), + trim_double_quotes_copy((val))); + } + }); +} + +#ifdef CPPHTTPLIB_NO_EXCEPTIONS +inline bool parse_range_header(const std::string &s, Ranges &ranges) { +#else +inline bool parse_range_header(const std::string &s, Ranges &ranges) try { +#endif + static auto re_first_range = std::regex(R"(bytes=(\d*-\d*(?:,\s*\d*-\d*)*))"); + std::smatch m; + if (std::regex_match(s, m, re_first_range)) { + auto pos = static_cast(m.position(1)); + auto len = static_cast(m.length(1)); + auto all_valid_ranges = true; + split(&s[pos], &s[pos + len], ',', [&](const char *b, const char *e) { + if (!all_valid_ranges) { return; } + static auto re_another_range = std::regex(R"(\s*(\d*)-(\d*))"); + std::cmatch cm; + if (std::regex_match(b, e, cm, re_another_range)) { + ssize_t first = -1; + if (!cm.str(1).empty()) { + first = static_cast(std::stoll(cm.str(1))); + } + + ssize_t last = -1; + if (!cm.str(2).empty()) { + last = static_cast(std::stoll(cm.str(2))); + } + + if (first != -1 && last != -1 && first > last) { + all_valid_ranges = false; + return; + } + ranges.emplace_back(std::make_pair(first, last)); + } + }); + return all_valid_ranges; + } + return false; +#ifdef CPPHTTPLIB_NO_EXCEPTIONS +} +#else +} catch (...) { return false; } +#endif + +class MultipartFormDataParser { +public: + MultipartFormDataParser() = default; + + void set_boundary(std::string &&boundary) { + boundary_ = boundary; + dash_boundary_crlf_ = dash_ + boundary_ + crlf_; + crlf_dash_boundary_ = crlf_ + dash_ + boundary_; + } + + bool is_valid() const { return is_valid_; } + + bool parse(const char *buf, size_t n, const ContentReceiver &content_callback, + const MultipartContentHeader &header_callback) { + + buf_append(buf, n); + + while (buf_size() > 0) { + switch (state_) { + case 0: { // Initial boundary + buf_erase(buf_find(dash_boundary_crlf_)); + if (dash_boundary_crlf_.size() > buf_size()) { return true; } + if (!buf_start_with(dash_boundary_crlf_)) { return false; } + buf_erase(dash_boundary_crlf_.size()); + state_ = 1; + break; + } + case 1: { // New entry + clear_file_info(); + state_ = 2; + break; + } + case 2: { // Headers + auto pos = buf_find(crlf_); + if (pos > CPPHTTPLIB_HEADER_MAX_LENGTH) { return false; } + while (pos < buf_size()) { + // Empty line + if (pos == 0) { + if (!header_callback(file_)) { + is_valid_ = false; + return false; + } + buf_erase(crlf_.size()); + state_ = 3; + break; + } + + const auto header = buf_head(pos); + + if (!parse_header(header.data(), header.data() + header.size(), + [&](std::string &&, std::string &&) {})) { + is_valid_ = false; + return false; + } + + static const std::string header_content_type = "Content-Type:"; + + if (start_with_case_ignore(header, header_content_type)) { + file_.content_type = + trim_copy(header.substr(header_content_type.size())); + } else { + static const std::regex re_content_disposition( + R"~(^Content-Disposition:\s*form-data;\s*(.*)$)~", + std::regex_constants::icase); + + std::smatch m; + if (std::regex_match(header, m, re_content_disposition)) { + Params params; + parse_disposition_params(m[1], params); + + auto it = params.find("name"); + if (it != params.end()) { + file_.name = it->second; + } else { + is_valid_ = false; + return false; + } + + it = params.find("filename"); + if (it != params.end()) { file_.filename = it->second; } + + it = params.find("filename*"); + if (it != params.end()) { + // Only allow UTF-8 enconnding... + static const std::regex re_rfc5987_encoding( + R"~(^UTF-8''(.+?)$)~", std::regex_constants::icase); + + std::smatch m2; + if (std::regex_match(it->second, m2, re_rfc5987_encoding)) { + file_.filename = decode_url(m2[1], false); // override... + } else { + is_valid_ = false; + return false; + } + } + } + } + buf_erase(pos + crlf_.size()); + pos = buf_find(crlf_); + } + if (state_ != 3) { return true; } + break; + } + case 3: { // Body + if (crlf_dash_boundary_.size() > buf_size()) { return true; } + auto pos = buf_find(crlf_dash_boundary_); + if (pos < buf_size()) { + if (!content_callback(buf_data(), pos)) { + is_valid_ = false; + return false; + } + buf_erase(pos + crlf_dash_boundary_.size()); + state_ = 4; + } else { + auto len = buf_size() - crlf_dash_boundary_.size(); + if (len > 0) { + if (!content_callback(buf_data(), len)) { + is_valid_ = false; + return false; + } + buf_erase(len); + } + return true; + } + break; + } + case 4: { // Boundary + if (crlf_.size() > buf_size()) { return true; } + if (buf_start_with(crlf_)) { + buf_erase(crlf_.size()); + state_ = 1; + } else { + if (dash_.size() > buf_size()) { return true; } + if (buf_start_with(dash_)) { + buf_erase(dash_.size()); + is_valid_ = true; + buf_erase(buf_size()); // Remove epilogue + } else { + return true; + } + } + break; + } + } + } + + return true; + } + +private: + void clear_file_info() { + file_.name.clear(); + file_.filename.clear(); + file_.content_type.clear(); + } + + bool start_with_case_ignore(const std::string &a, + const std::string &b) const { + if (a.size() < b.size()) { return false; } + for (size_t i = 0; i < b.size(); i++) { + if (::tolower(a[i]) != ::tolower(b[i])) { return false; } + } + return true; + } + + const std::string dash_ = "--"; + const std::string crlf_ = "\r\n"; + std::string boundary_; + std::string dash_boundary_crlf_; + std::string crlf_dash_boundary_; + + size_t state_ = 0; + bool is_valid_ = false; + MultipartFormData file_; + + // Buffer + bool start_with(const std::string &a, size_t spos, size_t epos, + const std::string &b) const { + if (epos - spos < b.size()) { return false; } + for (size_t i = 0; i < b.size(); i++) { + if (a[i + spos] != b[i]) { return false; } + } + return true; + } + + size_t buf_size() const { return buf_epos_ - buf_spos_; } + + const char *buf_data() const { return &buf_[buf_spos_]; } + + std::string buf_head(size_t l) const { return buf_.substr(buf_spos_, l); } + + bool buf_start_with(const std::string &s) const { + return start_with(buf_, buf_spos_, buf_epos_, s); + } + + size_t buf_find(const std::string &s) const { + auto c = s.front(); + + size_t off = buf_spos_; + while (off < buf_epos_) { + auto pos = off; + while (true) { + if (pos == buf_epos_) { return buf_size(); } + if (buf_[pos] == c) { break; } + pos++; + } + + auto remaining_size = buf_epos_ - pos; + if (s.size() > remaining_size) { return buf_size(); } + + if (start_with(buf_, pos, buf_epos_, s)) { return pos - buf_spos_; } + + off = pos + 1; + } + + return buf_size(); + } + + void buf_append(const char *data, size_t n) { + auto remaining_size = buf_size(); + if (remaining_size > 0 && buf_spos_ > 0) { + for (size_t i = 0; i < remaining_size; i++) { + buf_[i] = buf_[buf_spos_ + i]; + } + } + buf_spos_ = 0; + buf_epos_ = remaining_size; + + if (remaining_size + n > buf_.size()) { buf_.resize(remaining_size + n); } + + for (size_t i = 0; i < n; i++) { + buf_[buf_epos_ + i] = data[i]; + } + buf_epos_ += n; + } + + void buf_erase(size_t size) { buf_spos_ += size; } + + std::string buf_; + size_t buf_spos_ = 0; + size_t buf_epos_ = 0; +}; + +inline std::string to_lower(const char *beg, const char *end) { + std::string out; + auto it = beg; + while (it != end) { + out += static_cast(::tolower(*it)); + it++; + } + return out; +} + +inline std::string make_multipart_data_boundary() { + static const char data[] = + "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz"; + + // std::random_device might actually be deterministic on some + // platforms, but due to lack of support in the c++ standard library, + // doing better requires either some ugly hacks or breaking portability. + std::random_device seed_gen; + + // Request 128 bits of entropy for initialization + std::seed_seq seed_sequence{seed_gen(), seed_gen(), seed_gen(), seed_gen()}; + std::mt19937 engine(seed_sequence); + + std::string result = "--cpp-httplib-multipart-data-"; + + for (auto i = 0; i < 16; i++) { + result += data[engine() % (sizeof(data) - 1)]; + } + + return result; +} + +inline bool is_multipart_boundary_chars_valid(const std::string &boundary) { + auto valid = true; + for (size_t i = 0; i < boundary.size(); i++) { + auto c = boundary[i]; + if (!std::isalnum(c) && c != '-' && c != '_') { + valid = false; + break; + } + } + return valid; +} + +template +inline std::string +serialize_multipart_formdata_item_begin(const T &item, + const std::string &boundary) { + std::string body = "--" + boundary + "\r\n"; + body += "Content-Disposition: form-data; name=\"" + item.name + "\""; + if (!item.filename.empty()) { + body += "; filename=\"" + item.filename + "\""; + } + body += "\r\n"; + if (!item.content_type.empty()) { + body += "Content-Type: " + item.content_type + "\r\n"; + } + body += "\r\n"; + + return body; +} + +inline std::string serialize_multipart_formdata_item_end() { return "\r\n"; } + +inline std::string +serialize_multipart_formdata_finish(const std::string &boundary) { + return "--" + boundary + "--\r\n"; +} + +inline std::string +serialize_multipart_formdata_get_content_type(const std::string &boundary) { + return "multipart/form-data; boundary=" + boundary; +} + +inline std::string +serialize_multipart_formdata(const MultipartFormDataItems &items, + const std::string &boundary, bool finish = true) { + std::string body; + + for (const auto &item : items) { + body += serialize_multipart_formdata_item_begin(item, boundary); + body += item.content + serialize_multipart_formdata_item_end(); + } + + if (finish) { body += serialize_multipart_formdata_finish(boundary); } + + return body; +} + +inline std::pair +get_range_offset_and_length(const Request &req, size_t content_length, + size_t index) { + auto r = req.ranges[index]; + + if (r.first == -1 && r.second == -1) { + return std::make_pair(0, content_length); + } + + auto slen = static_cast(content_length); + + if (r.first == -1) { + r.first = (std::max)(static_cast(0), slen - r.second); + r.second = slen - 1; + } + + if (r.second == -1) { r.second = slen - 1; } + return std::make_pair(r.first, static_cast(r.second - r.first) + 1); +} + +inline std::string +make_content_range_header_field(const std::pair &range, + size_t content_length) { + std::string field = "bytes "; + if (range.first != -1) { field += std::to_string(range.first); } + field += "-"; + if (range.second != -1) { field += std::to_string(range.second); } + field += "/"; + field += std::to_string(content_length); + return field; +} + +template +bool process_multipart_ranges_data(const Request &req, Response &res, + const std::string &boundary, + const std::string &content_type, + SToken stoken, CToken ctoken, + Content content) { + for (size_t i = 0; i < req.ranges.size(); i++) { + ctoken("--"); + stoken(boundary); + ctoken("\r\n"); + if (!content_type.empty()) { + ctoken("Content-Type: "); + stoken(content_type); + ctoken("\r\n"); + } + + ctoken("Content-Range: "); + const auto &range = req.ranges[i]; + stoken(make_content_range_header_field(range, res.content_length_)); + ctoken("\r\n"); + ctoken("\r\n"); + + auto offsets = get_range_offset_and_length(req, res.content_length_, i); + auto offset = offsets.first; + auto length = offsets.second; + if (!content(offset, length)) { return false; } + ctoken("\r\n"); + } + + ctoken("--"); + stoken(boundary); + ctoken("--"); + + return true; +} + +inline bool make_multipart_ranges_data(const Request &req, Response &res, + const std::string &boundary, + const std::string &content_type, + std::string &data) { + return process_multipart_ranges_data( + req, res, boundary, content_type, + [&](const std::string &token) { data += token; }, + [&](const std::string &token) { data += token; }, + [&](size_t offset, size_t length) { + if (offset < res.body.size()) { + data += res.body.substr(offset, length); + return true; + } + return false; + }); +} + +inline size_t +get_multipart_ranges_data_length(const Request &req, Response &res, + const std::string &boundary, + const std::string &content_type) { + size_t data_length = 0; + + process_multipart_ranges_data( + req, res, boundary, content_type, + [&](const std::string &token) { data_length += token.size(); }, + [&](const std::string &token) { data_length += token.size(); }, + [&](size_t /*offset*/, size_t length) { + data_length += length; + return true; + }); + + return data_length; +} + +template +inline bool write_multipart_ranges_data(Stream &strm, const Request &req, + Response &res, + const std::string &boundary, + const std::string &content_type, + const T &is_shutting_down) { + return process_multipart_ranges_data( + req, res, boundary, content_type, + [&](const std::string &token) { strm.write(token); }, + [&](const std::string &token) { strm.write(token); }, + [&](size_t offset, size_t length) { + return write_content(strm, res.content_provider_, offset, length, + is_shutting_down); + }); +} + +inline std::pair +get_range_offset_and_length(const Request &req, const Response &res, + size_t index) { + auto r = req.ranges[index]; + + if (r.second == -1) { + r.second = static_cast(res.content_length_) - 1; + } + + return std::make_pair(r.first, r.second - r.first + 1); +} + +inline bool expect_content(const Request &req) { + if (req.method == "POST" || req.method == "PUT" || req.method == "PATCH" || + req.method == "PRI" || req.method == "DELETE") { + return true; + } + // TODO: check if Content-Length is set + return false; +} + +inline bool has_crlf(const std::string &s) { + auto p = s.c_str(); + while (*p) { + if (*p == '\r' || *p == '\n') { return true; } + p++; + } + return false; +} + +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT +inline std::string message_digest(const std::string &s, const EVP_MD *algo) { + auto context = std::unique_ptr( + EVP_MD_CTX_new(), EVP_MD_CTX_free); + + unsigned int hash_length = 0; + unsigned char hash[EVP_MAX_MD_SIZE]; + + EVP_DigestInit_ex(context.get(), algo, nullptr); + EVP_DigestUpdate(context.get(), s.c_str(), s.size()); + EVP_DigestFinal_ex(context.get(), hash, &hash_length); + + std::stringstream ss; + for (auto i = 0u; i < hash_length; ++i) { + ss << std::hex << std::setw(2) << std::setfill('0') + << static_cast(hash[i]); + } + + return ss.str(); +} + +inline std::string MD5(const std::string &s) { + return message_digest(s, EVP_md5()); +} + +inline std::string SHA_256(const std::string &s) { + return message_digest(s, EVP_sha256()); +} + +inline std::string SHA_512(const std::string &s) { + return message_digest(s, EVP_sha512()); +} +#endif + +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT +#ifdef _WIN32 +// NOTE: This code came up with the following stackoverflow post: +// https://stackoverflow.com/questions/9507184/can-openssl-on-windows-use-the-system-certificate-store +inline bool load_system_certs_on_windows(X509_STORE *store) { + auto hStore = CertOpenSystemStoreW((HCRYPTPROV_LEGACY)NULL, L"ROOT"); + if (!hStore) { return false; } + + auto result = false; + PCCERT_CONTEXT pContext = NULL; + while ((pContext = CertEnumCertificatesInStore(hStore, pContext)) != + nullptr) { + auto encoded_cert = + static_cast(pContext->pbCertEncoded); + + auto x509 = d2i_X509(NULL, &encoded_cert, pContext->cbCertEncoded); + if (x509) { + X509_STORE_add_cert(store, x509); + X509_free(x509); + result = true; + } + } + + CertFreeCertificateContext(pContext); + CertCloseStore(hStore, 0); + + return result; +} +#elif defined(CPPHTTPLIB_USE_CERTS_FROM_MACOSX_KEYCHAIN) && defined(__APPLE__) +#if TARGET_OS_OSX +template +using CFObjectPtr = + std::unique_ptr::type, void (*)(CFTypeRef)>; + +inline void cf_object_ptr_deleter(CFTypeRef obj) { + if (obj) { CFRelease(obj); } +} + +inline bool retrieve_certs_from_keychain(CFObjectPtr &certs) { + CFStringRef keys[] = {kSecClass, kSecMatchLimit, kSecReturnRef}; + CFTypeRef values[] = {kSecClassCertificate, kSecMatchLimitAll, + kCFBooleanTrue}; + + CFObjectPtr query( + CFDictionaryCreate(nullptr, reinterpret_cast(keys), values, + sizeof(keys) / sizeof(keys[0]), + &kCFTypeDictionaryKeyCallBacks, + &kCFTypeDictionaryValueCallBacks), + cf_object_ptr_deleter); + + if (!query) { return false; } + + CFTypeRef security_items = nullptr; + if (SecItemCopyMatching(query.get(), &security_items) != errSecSuccess || + CFArrayGetTypeID() != CFGetTypeID(security_items)) { + return false; + } + + certs.reset(reinterpret_cast(security_items)); + return true; +} + +inline bool retrieve_root_certs_from_keychain(CFObjectPtr &certs) { + CFArrayRef root_security_items = nullptr; + if (SecTrustCopyAnchorCertificates(&root_security_items) != errSecSuccess) { + return false; + } + + certs.reset(root_security_items); + return true; +} + +inline bool add_certs_to_x509_store(CFArrayRef certs, X509_STORE *store) { + auto result = false; + for (auto i = 0; i < CFArrayGetCount(certs); ++i) { + const auto cert = reinterpret_cast( + CFArrayGetValueAtIndex(certs, i)); + + if (SecCertificateGetTypeID() != CFGetTypeID(cert)) { continue; } + + CFDataRef cert_data = nullptr; + if (SecItemExport(cert, kSecFormatX509Cert, 0, nullptr, &cert_data) != + errSecSuccess) { + continue; + } + + CFObjectPtr cert_data_ptr(cert_data, cf_object_ptr_deleter); + + auto encoded_cert = static_cast( + CFDataGetBytePtr(cert_data_ptr.get())); + + auto x509 = + d2i_X509(NULL, &encoded_cert, CFDataGetLength(cert_data_ptr.get())); + + if (x509) { + X509_STORE_add_cert(store, x509); + X509_free(x509); + result = true; + } + } + + return result; +} + +inline bool load_system_certs_on_macos(X509_STORE *store) { + auto result = false; + CFObjectPtr certs(nullptr, cf_object_ptr_deleter); + if (retrieve_certs_from_keychain(certs) && certs) { + result = add_certs_to_x509_store(certs.get(), store); + } + + if (retrieve_root_certs_from_keychain(certs) && certs) { + result = add_certs_to_x509_store(certs.get(), store) || result; + } + + return result; +} +#endif // TARGET_OS_OSX +#endif // _WIN32 +#endif // CPPHTTPLIB_OPENSSL_SUPPORT + +#ifdef _WIN32 +class WSInit { +public: + WSInit() { + WSADATA wsaData; + if (WSAStartup(0x0002, &wsaData) == 0) is_valid_ = true; + } + + ~WSInit() { + if (is_valid_) WSACleanup(); + } + + bool is_valid_ = false; +}; + +static WSInit wsinit_; +#endif + +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT +inline std::pair make_digest_authentication_header( + const Request &req, const std::map &auth, + size_t cnonce_count, const std::string &cnonce, const std::string &username, + const std::string &password, bool is_proxy = false) { + std::string nc; + { + std::stringstream ss; + ss << std::setfill('0') << std::setw(8) << std::hex << cnonce_count; + nc = ss.str(); + } + + std::string qop; + if (auth.find("qop") != auth.end()) { + qop = auth.at("qop"); + if (qop.find("auth-int") != std::string::npos) { + qop = "auth-int"; + } else if (qop.find("auth") != std::string::npos) { + qop = "auth"; + } else { + qop.clear(); + } + } + + std::string algo = "MD5"; + if (auth.find("algorithm") != auth.end()) { algo = auth.at("algorithm"); } + + std::string response; + { + auto H = algo == "SHA-256" ? detail::SHA_256 + : algo == "SHA-512" ? detail::SHA_512 + : detail::MD5; + + auto A1 = username + ":" + auth.at("realm") + ":" + password; + + auto A2 = req.method + ":" + req.path; + if (qop == "auth-int") { A2 += ":" + H(req.body); } + + if (qop.empty()) { + response = H(H(A1) + ":" + auth.at("nonce") + ":" + H(A2)); + } else { + response = H(H(A1) + ":" + auth.at("nonce") + ":" + nc + ":" + cnonce + + ":" + qop + ":" + H(A2)); + } + } + + auto opaque = (auth.find("opaque") != auth.end()) ? auth.at("opaque") : ""; + + auto field = "Digest username=\"" + username + "\", realm=\"" + + auth.at("realm") + "\", nonce=\"" + auth.at("nonce") + + "\", uri=\"" + req.path + "\", algorithm=" + algo + + (qop.empty() ? ", response=\"" + : ", qop=" + qop + ", nc=" + nc + ", cnonce=\"" + + cnonce + "\", response=\"") + + response + "\"" + + (opaque.empty() ? "" : ", opaque=\"" + opaque + "\""); + + auto key = is_proxy ? "Proxy-Authorization" : "Authorization"; + return std::make_pair(key, field); +} +#endif + +inline bool parse_www_authenticate(const Response &res, + std::map &auth, + bool is_proxy) { + auto auth_key = is_proxy ? "Proxy-Authenticate" : "WWW-Authenticate"; + if (res.has_header(auth_key)) { + static auto re = std::regex(R"~((?:(?:,\s*)?(.+?)=(?:"(.*?)"|([^,]*))))~"); + auto s = res.get_header_value(auth_key); + auto pos = s.find(' '); + if (pos != std::string::npos) { + auto type = s.substr(0, pos); + if (type == "Basic") { + return false; + } else if (type == "Digest") { + s = s.substr(pos + 1); + auto beg = std::sregex_iterator(s.begin(), s.end(), re); + for (auto i = beg; i != std::sregex_iterator(); ++i) { + const auto &m = *i; + auto key = s.substr(static_cast(m.position(1)), + static_cast(m.length(1))); + auto val = m.length(2) > 0 + ? s.substr(static_cast(m.position(2)), + static_cast(m.length(2))) + : s.substr(static_cast(m.position(3)), + static_cast(m.length(3))); + auth[key] = val; + } + return true; + } + } + } + return false; +} + +// https://stackoverflow.com/questions/440133/how-do-i-create-a-random-alpha-numeric-string-in-c/440240#answer-440240 +inline std::string random_string(size_t length) { + auto randchar = []() -> char { + const char charset[] = "0123456789" + "ABCDEFGHIJKLMNOPQRSTUVWXYZ" + "abcdefghijklmnopqrstuvwxyz"; + const size_t max_index = (sizeof(charset) - 1); + return charset[static_cast(std::rand()) % max_index]; + }; + std::string str(length, 0); + std::generate_n(str.begin(), length, randchar); + return str; +} + +class ContentProviderAdapter { +public: + explicit ContentProviderAdapter( + ContentProviderWithoutLength &&content_provider) + : content_provider_(content_provider) {} + + bool operator()(size_t offset, size_t, DataSink &sink) { + return content_provider_(offset, sink); + } + +private: + ContentProviderWithoutLength content_provider_; +}; + +} // namespace detail + +inline std::string hosted_at(const std::string &hostname) { + std::vector addrs; + hosted_at(hostname, addrs); + if (addrs.empty()) { return std::string(); } + return addrs[0]; +} + +inline void hosted_at(const std::string &hostname, + std::vector &addrs) { + struct addrinfo hints; + struct addrinfo *result; + + memset(&hints, 0, sizeof(struct addrinfo)); + hints.ai_family = AF_UNSPEC; + hints.ai_socktype = SOCK_STREAM; + hints.ai_protocol = 0; + + if (getaddrinfo(hostname.c_str(), nullptr, &hints, &result)) { +#if defined __linux__ && !defined __ANDROID__ + res_init(); +#endif + return; + } + + for (auto rp = result; rp; rp = rp->ai_next) { + const auto &addr = + *reinterpret_cast(rp->ai_addr); + std::string ip; + auto dummy = -1; + if (detail::get_ip_and_port(addr, sizeof(struct sockaddr_storage), ip, + dummy)) { + addrs.push_back(ip); + } + } + + freeaddrinfo(result); +} + +inline std::string append_query_params(const std::string &path, + const Params ¶ms) { + std::string path_with_query = path; + const static std::regex re("[^?]+\\?.*"); + auto delm = std::regex_match(path, re) ? '&' : '?'; + path_with_query += delm + detail::params_to_query_str(params); + return path_with_query; +} + +// Header utilities +inline std::pair make_range_header(Ranges ranges) { + std::string field = "bytes="; + auto i = 0; + for (auto r : ranges) { + if (i != 0) { field += ", "; } + if (r.first != -1) { field += std::to_string(r.first); } + field += '-'; + if (r.second != -1) { field += std::to_string(r.second); } + i++; + } + return std::make_pair("Range", std::move(field)); +} + +inline std::pair +make_basic_authentication_header(const std::string &username, + const std::string &password, bool is_proxy) { + auto field = "Basic " + detail::base64_encode(username + ":" + password); + auto key = is_proxy ? "Proxy-Authorization" : "Authorization"; + return std::make_pair(key, std::move(field)); +} + +inline std::pair +make_bearer_token_authentication_header(const std::string &token, + bool is_proxy = false) { + auto field = "Bearer " + token; + auto key = is_proxy ? "Proxy-Authorization" : "Authorization"; + return std::make_pair(key, std::move(field)); +} + +// Request implementation +inline bool Request::has_header(const std::string &key) const { + return detail::has_header(headers, key); +} + +inline std::string Request::get_header_value(const std::string &key, + size_t id) const { + return detail::get_header_value(headers, key, id, ""); +} + +inline size_t Request::get_header_value_count(const std::string &key) const { + auto r = headers.equal_range(key); + return static_cast(std::distance(r.first, r.second)); +} + +inline void Request::set_header(const std::string &key, + const std::string &val) { + if (!detail::has_crlf(key) && !detail::has_crlf(val)) { + headers.emplace(key, val); + } +} + +inline bool Request::has_param(const std::string &key) const { + return params.find(key) != params.end(); +} + +inline std::string Request::get_param_value(const std::string &key, + size_t id) const { + auto rng = params.equal_range(key); + auto it = rng.first; + std::advance(it, static_cast(id)); + if (it != rng.second) { return it->second; } + return std::string(); +} + +inline size_t Request::get_param_value_count(const std::string &key) const { + auto r = params.equal_range(key); + return static_cast(std::distance(r.first, r.second)); +} + +inline bool Request::is_multipart_form_data() const { + const auto &content_type = get_header_value("Content-Type"); + return !content_type.rfind("multipart/form-data", 0); +} + +inline bool Request::has_file(const std::string &key) const { + return files.find(key) != files.end(); +} + +inline MultipartFormData Request::get_file_value(const std::string &key) const { + auto it = files.find(key); + if (it != files.end()) { return it->second; } + return MultipartFormData(); +} + +inline std::vector +Request::get_file_values(const std::string &key) const { + std::vector values; + auto rng = files.equal_range(key); + for (auto it = rng.first; it != rng.second; it++) { + values.push_back(it->second); + } + return values; +} + +// Response implementation +inline bool Response::has_header(const std::string &key) const { + return headers.find(key) != headers.end(); +} + +inline std::string Response::get_header_value(const std::string &key, + size_t id) const { + return detail::get_header_value(headers, key, id, ""); +} + +inline size_t Response::get_header_value_count(const std::string &key) const { + auto r = headers.equal_range(key); + return static_cast(std::distance(r.first, r.second)); +} + +inline void Response::set_header(const std::string &key, + const std::string &val) { + if (!detail::has_crlf(key) && !detail::has_crlf(val)) { + headers.emplace(key, val); + } +} + +inline void Response::set_redirect(const std::string &url, int stat) { + if (!detail::has_crlf(url)) { + set_header("Location", url); + if (300 <= stat && stat < 400) { + this->status = stat; + } else { + this->status = StatusCode::Found_302; + } + } +} + +inline void Response::set_content(const char *s, size_t n, + const std::string &content_type) { + body.assign(s, n); + + auto rng = headers.equal_range("Content-Type"); + headers.erase(rng.first, rng.second); + set_header("Content-Type", content_type); +} + +inline void Response::set_content(const std::string &s, + const std::string &content_type) { + set_content(s.data(), s.size(), content_type); +} + +inline void Response::set_content_provider( + size_t in_length, const std::string &content_type, ContentProvider provider, + ContentProviderResourceReleaser resource_releaser) { + set_header("Content-Type", content_type); + content_length_ = in_length; + if (in_length > 0) { content_provider_ = std::move(provider); } + content_provider_resource_releaser_ = resource_releaser; + is_chunked_content_provider_ = false; +} + +inline void Response::set_content_provider( + const std::string &content_type, ContentProviderWithoutLength provider, + ContentProviderResourceReleaser resource_releaser) { + set_header("Content-Type", content_type); + content_length_ = 0; + content_provider_ = detail::ContentProviderAdapter(std::move(provider)); + content_provider_resource_releaser_ = resource_releaser; + is_chunked_content_provider_ = false; +} + +inline void Response::set_chunked_content_provider( + const std::string &content_type, ContentProviderWithoutLength provider, + ContentProviderResourceReleaser resource_releaser) { + set_header("Content-Type", content_type); + content_length_ = 0; + content_provider_ = detail::ContentProviderAdapter(std::move(provider)); + content_provider_resource_releaser_ = resource_releaser; + is_chunked_content_provider_ = true; +} + +// Result implementation +inline bool Result::has_request_header(const std::string &key) const { + return request_headers_.find(key) != request_headers_.end(); +} + +inline std::string Result::get_request_header_value(const std::string &key, + size_t id) const { + return detail::get_header_value(request_headers_, key, id, ""); +} + +inline size_t +Result::get_request_header_value_count(const std::string &key) const { + auto r = request_headers_.equal_range(key); + return static_cast(std::distance(r.first, r.second)); +} + +// Stream implementation +inline ssize_t Stream::write(const char *ptr) { + return write(ptr, strlen(ptr)); +} + +inline ssize_t Stream::write(const std::string &s) { + return write(s.data(), s.size()); +} + +namespace detail { + +// Socket stream implementation +inline SocketStream::SocketStream(socket_t sock, time_t read_timeout_sec, + time_t read_timeout_usec, + time_t write_timeout_sec, + time_t write_timeout_usec) + : sock_(sock), read_timeout_sec_(read_timeout_sec), + read_timeout_usec_(read_timeout_usec), + write_timeout_sec_(write_timeout_sec), + write_timeout_usec_(write_timeout_usec), read_buff_(read_buff_size_, 0) {} + +inline SocketStream::~SocketStream() = default; + +inline bool SocketStream::is_readable() const { + return select_read(sock_, read_timeout_sec_, read_timeout_usec_) > 0; +} + +inline bool SocketStream::is_writable() const { + return select_write(sock_, write_timeout_sec_, write_timeout_usec_) > 0 && + is_socket_alive(sock_); +} + +inline ssize_t SocketStream::read(char *ptr, size_t size) { +#ifdef _WIN32 + size = + (std::min)(size, static_cast((std::numeric_limits::max)())); +#else + size = (std::min)(size, + static_cast((std::numeric_limits::max)())); +#endif + + if (read_buff_off_ < read_buff_content_size_) { + auto remaining_size = read_buff_content_size_ - read_buff_off_; + if (size <= remaining_size) { + memcpy(ptr, read_buff_.data() + read_buff_off_, size); + read_buff_off_ += size; + return static_cast(size); + } else { + memcpy(ptr, read_buff_.data() + read_buff_off_, remaining_size); + read_buff_off_ += remaining_size; + return static_cast(remaining_size); + } + } + + if (!is_readable()) { return -1; } + + read_buff_off_ = 0; + read_buff_content_size_ = 0; + + if (size < read_buff_size_) { + auto n = read_socket(sock_, read_buff_.data(), read_buff_size_, + CPPHTTPLIB_RECV_FLAGS); + if (n <= 0) { + return n; + } else if (n <= static_cast(size)) { + memcpy(ptr, read_buff_.data(), static_cast(n)); + return n; + } else { + memcpy(ptr, read_buff_.data(), size); + read_buff_off_ = size; + read_buff_content_size_ = static_cast(n); + return static_cast(size); + } + } else { + return read_socket(sock_, ptr, size, CPPHTTPLIB_RECV_FLAGS); + } +} + +inline ssize_t SocketStream::write(const char *ptr, size_t size) { + if (!is_writable()) { return -1; } + +#if defined(_WIN32) && !defined(_WIN64) + size = + (std::min)(size, static_cast((std::numeric_limits::max)())); +#endif + + return send_socket(sock_, ptr, size, CPPHTTPLIB_SEND_FLAGS); +} + +inline void SocketStream::get_remote_ip_and_port(std::string &ip, + int &port) const { + return detail::get_remote_ip_and_port(sock_, ip, port); +} + +inline void SocketStream::get_local_ip_and_port(std::string &ip, + int &port) const { + return detail::get_local_ip_and_port(sock_, ip, port); +} + +inline socket_t SocketStream::socket() const { return sock_; } + +// Buffer stream implementation +inline bool BufferStream::is_readable() const { return true; } + +inline bool BufferStream::is_writable() const { return true; } + +inline ssize_t BufferStream::read(char *ptr, size_t size) { +#if defined(_MSC_VER) && _MSC_VER < 1910 + auto len_read = buffer._Copy_s(ptr, size, size, position); +#else + auto len_read = buffer.copy(ptr, size, position); +#endif + position += static_cast(len_read); + return static_cast(len_read); +} + +inline ssize_t BufferStream::write(const char *ptr, size_t size) { + buffer.append(ptr, size); + return static_cast(size); +} + +inline void BufferStream::get_remote_ip_and_port(std::string & /*ip*/, + int & /*port*/) const {} + +inline void BufferStream::get_local_ip_and_port(std::string & /*ip*/, + int & /*port*/) const {} + +inline socket_t BufferStream::socket() const { return 0; } + +inline const std::string &BufferStream::get_buffer() const { return buffer; } + +inline PathParamsMatcher::PathParamsMatcher(const std::string &pattern) { + // One past the last ending position of a path param substring + std::size_t last_param_end = 0; + +#ifndef CPPHTTPLIB_NO_EXCEPTIONS + // Needed to ensure that parameter names are unique during matcher + // construction + // If exceptions are disabled, only last duplicate path + // parameter will be set + std::unordered_set param_name_set; +#endif + + while (true) { + const auto marker_pos = pattern.find(marker, last_param_end); + if (marker_pos == std::string::npos) { break; } + + static_fragments_.push_back( + pattern.substr(last_param_end, marker_pos - last_param_end)); + + const auto param_name_start = marker_pos + 1; + + auto sep_pos = pattern.find(separator, param_name_start); + if (sep_pos == std::string::npos) { sep_pos = pattern.length(); } + + auto param_name = + pattern.substr(param_name_start, sep_pos - param_name_start); + +#ifndef CPPHTTPLIB_NO_EXCEPTIONS + if (param_name_set.find(param_name) != param_name_set.cend()) { + std::string msg = "Encountered path parameter '" + param_name + + "' multiple times in route pattern '" + pattern + "'."; + throw std::invalid_argument(msg); + } +#endif + + param_names_.push_back(std::move(param_name)); + + last_param_end = sep_pos + 1; + } + + if (last_param_end < pattern.length()) { + static_fragments_.push_back(pattern.substr(last_param_end)); + } +} + +inline bool PathParamsMatcher::match(Request &request) const { + request.matches = std::smatch(); + request.path_params.clear(); + request.path_params.reserve(param_names_.size()); + + // One past the position at which the path matched the pattern last time + std::size_t starting_pos = 0; + for (size_t i = 0; i < static_fragments_.size(); ++i) { + const auto &fragment = static_fragments_[i]; + + if (starting_pos + fragment.length() > request.path.length()) { + return false; + } + + // Avoid unnecessary allocation by using strncmp instead of substr + + // comparison + if (std::strncmp(request.path.c_str() + starting_pos, fragment.c_str(), + fragment.length()) != 0) { + return false; + } + + starting_pos += fragment.length(); + + // Should only happen when we have a static fragment after a param + // Example: '/users/:id/subscriptions' + // The 'subscriptions' fragment here does not have a corresponding param + if (i >= param_names_.size()) { continue; } + + auto sep_pos = request.path.find(separator, starting_pos); + if (sep_pos == std::string::npos) { sep_pos = request.path.length(); } + + const auto ¶m_name = param_names_[i]; + + request.path_params.emplace( + param_name, request.path.substr(starting_pos, sep_pos - starting_pos)); + + // Mark everythin up to '/' as matched + starting_pos = sep_pos + 1; + } + // Returns false if the path is longer than the pattern + return starting_pos >= request.path.length(); +} + +inline bool RegexMatcher::match(Request &request) const { + request.path_params.clear(); + return std::regex_match(request.path, request.matches, regex_); +} + +} // namespace detail + +// HTTP server implementation +inline Server::Server() + : new_task_queue( + [] { return new ThreadPool(CPPHTTPLIB_THREAD_POOL_COUNT); }) { +#ifndef _WIN32 + signal(SIGPIPE, SIG_IGN); +#endif +} + +inline Server::~Server() = default; + +inline std::unique_ptr +Server::make_matcher(const std::string &pattern) { + if (pattern.find("/:") != std::string::npos) { + return detail::make_unique(pattern); + } else { + return detail::make_unique(pattern); + } +} + +inline Server &Server::Get(const std::string &pattern, Handler handler) { + get_handlers_.emplace_back(make_matcher(pattern), std::move(handler)); + return *this; +} + +inline Server &Server::Post(const std::string &pattern, Handler handler) { + post_handlers_.emplace_back(make_matcher(pattern), std::move(handler)); + return *this; +} + +inline Server &Server::Post(const std::string &pattern, + HandlerWithContentReader handler) { + post_handlers_for_content_reader_.emplace_back(make_matcher(pattern), + std::move(handler)); + return *this; +} + +inline Server &Server::Put(const std::string &pattern, Handler handler) { + put_handlers_.emplace_back(make_matcher(pattern), std::move(handler)); + return *this; +} + +inline Server &Server::Put(const std::string &pattern, + HandlerWithContentReader handler) { + put_handlers_for_content_reader_.emplace_back(make_matcher(pattern), + std::move(handler)); + return *this; +} + +inline Server &Server::Patch(const std::string &pattern, Handler handler) { + patch_handlers_.emplace_back(make_matcher(pattern), std::move(handler)); + return *this; +} + +inline Server &Server::Patch(const std::string &pattern, + HandlerWithContentReader handler) { + patch_handlers_for_content_reader_.emplace_back(make_matcher(pattern), + std::move(handler)); + return *this; +} + +inline Server &Server::Delete(const std::string &pattern, Handler handler) { + delete_handlers_.emplace_back(make_matcher(pattern), std::move(handler)); + return *this; +} + +inline Server &Server::Delete(const std::string &pattern, + HandlerWithContentReader handler) { + delete_handlers_for_content_reader_.emplace_back(make_matcher(pattern), + std::move(handler)); + return *this; +} + +inline Server &Server::Options(const std::string &pattern, Handler handler) { + options_handlers_.emplace_back(make_matcher(pattern), std::move(handler)); + return *this; +} + +inline bool Server::set_base_dir(const std::string &dir, + const std::string &mount_point) { + return set_mount_point(mount_point, dir); +} + +inline bool Server::set_mount_point(const std::string &mount_point, + const std::string &dir, Headers headers) { + if (detail::is_dir(dir)) { + std::string mnt = !mount_point.empty() ? mount_point : "/"; + if (!mnt.empty() && mnt[0] == '/') { + base_dirs_.push_back({mnt, dir, std::move(headers)}); + return true; + } + } + return false; +} + +inline bool Server::remove_mount_point(const std::string &mount_point) { + for (auto it = base_dirs_.begin(); it != base_dirs_.end(); ++it) { + if (it->mount_point == mount_point) { + base_dirs_.erase(it); + return true; + } + } + return false; +} + +inline Server & +Server::set_file_extension_and_mimetype_mapping(const std::string &ext, + const std::string &mime) { + file_extension_and_mimetype_map_[ext] = mime; + return *this; +} + +inline Server &Server::set_default_file_mimetype(const std::string &mime) { + default_file_mimetype_ = mime; + return *this; +} + +inline Server &Server::set_file_request_handler(Handler handler) { + file_request_handler_ = std::move(handler); + return *this; +} + +inline Server &Server::set_error_handler(HandlerWithResponse handler) { + error_handler_ = std::move(handler); + return *this; +} + +inline Server &Server::set_error_handler(Handler handler) { + error_handler_ = [handler](const Request &req, Response &res) { + handler(req, res); + return HandlerResponse::Handled; + }; + return *this; +} + +inline Server &Server::set_exception_handler(ExceptionHandler handler) { + exception_handler_ = std::move(handler); + return *this; +} + +inline Server &Server::set_pre_routing_handler(HandlerWithResponse handler) { + pre_routing_handler_ = std::move(handler); + return *this; +} + +inline Server &Server::set_post_routing_handler(Handler handler) { + post_routing_handler_ = std::move(handler); + return *this; +} + +inline Server &Server::set_logger(Logger logger) { + logger_ = std::move(logger); + return *this; +} + +inline Server & +Server::set_expect_100_continue_handler(Expect100ContinueHandler handler) { + expect_100_continue_handler_ = std::move(handler); + return *this; +} + +inline Server &Server::set_address_family(int family) { + address_family_ = family; + return *this; +} + +inline Server &Server::set_tcp_nodelay(bool on) { + tcp_nodelay_ = on; + return *this; +} + +inline Server &Server::set_socket_options(SocketOptions socket_options) { + socket_options_ = std::move(socket_options); + return *this; +} + +inline Server &Server::set_default_headers(Headers headers) { + default_headers_ = std::move(headers); + return *this; +} + +inline Server &Server::set_header_writer( + std::function const &writer) { + header_writer_ = writer; + return *this; +} + +inline Server &Server::set_keep_alive_max_count(size_t count) { + keep_alive_max_count_ = count; + return *this; +} + +inline Server &Server::set_keep_alive_timeout(time_t sec) { + keep_alive_timeout_sec_ = sec; + return *this; +} + +inline Server &Server::set_read_timeout(time_t sec, time_t usec) { + read_timeout_sec_ = sec; + read_timeout_usec_ = usec; + return *this; +} + +inline Server &Server::set_write_timeout(time_t sec, time_t usec) { + write_timeout_sec_ = sec; + write_timeout_usec_ = usec; + return *this; +} + +inline Server &Server::set_idle_interval(time_t sec, time_t usec) { + idle_interval_sec_ = sec; + idle_interval_usec_ = usec; + return *this; +} + +inline Server &Server::set_payload_max_length(size_t length) { + payload_max_length_ = length; + return *this; +} + +inline bool Server::bind_to_port(const std::string &host, int port, + int socket_flags) { + return bind_internal(host, port, socket_flags) >= 0; +} +inline int Server::bind_to_any_port(const std::string &host, int socket_flags) { + return bind_internal(host, 0, socket_flags); +} + +inline bool Server::listen_after_bind() { + auto se = detail::scope_exit([&]() { done_ = true; }); + return listen_internal(); +} + +inline bool Server::listen(const std::string &host, int port, + int socket_flags) { + auto se = detail::scope_exit([&]() { done_ = true; }); + return bind_to_port(host, port, socket_flags) && listen_internal(); +} + +inline bool Server::is_running() const { return is_running_; } + +inline void Server::wait_until_ready() const { + while (!is_running() && !done_) { + std::this_thread::sleep_for(std::chrono::milliseconds{1}); + } +} + +inline void Server::stop() { + if (is_running_) { + assert(svr_sock_ != INVALID_SOCKET); + std::atomic sock(svr_sock_.exchange(INVALID_SOCKET)); + detail::shutdown_socket(sock); + detail::close_socket(sock); + } +} + +inline bool Server::parse_request_line(const char *s, Request &req) const { + auto len = strlen(s); + if (len < 2 || s[len - 2] != '\r' || s[len - 1] != '\n') { return false; } + len -= 2; + + { + size_t count = 0; + + detail::split(s, s + len, ' ', [&](const char *b, const char *e) { + switch (count) { + case 0: req.method = std::string(b, e); break; + case 1: req.target = std::string(b, e); break; + case 2: req.version = std::string(b, e); break; + default: break; + } + count++; + }); + + if (count != 3) { return false; } + } + + static const std::set methods{ + "GET", "HEAD", "POST", "PUT", "DELETE", + "CONNECT", "OPTIONS", "TRACE", "PATCH", "PRI"}; + + if (methods.find(req.method) == methods.end()) { return false; } + + if (req.version != "HTTP/1.1" && req.version != "HTTP/1.0") { return false; } + + { + // Skip URL fragment + for (size_t i = 0; i < req.target.size(); i++) { + if (req.target[i] == '#') { + req.target.erase(i); + break; + } + } + + size_t count = 0; + + detail::split(req.target.data(), req.target.data() + req.target.size(), '?', + 2, [&](const char *b, const char *e) { + switch (count) { + case 0: + req.path = detail::decode_url(std::string(b, e), false); + break; + case 1: { + if (e - b > 0) { + detail::parse_query_text(std::string(b, e), req.params); + } + break; + } + default: break; + } + count++; + }); + + if (count > 2) { return false; } + } + + return true; +} + +inline bool Server::write_response(Stream &strm, bool close_connection, + const Request &req, Response &res) { + return write_response_core(strm, close_connection, req, res, false); +} + +inline bool Server::write_response_with_content(Stream &strm, + bool close_connection, + const Request &req, + Response &res) { + return write_response_core(strm, close_connection, req, res, true); +} + +inline bool Server::write_response_core(Stream &strm, bool close_connection, + const Request &req, Response &res, + bool need_apply_ranges) { + assert(res.status != -1); + + if (400 <= res.status && error_handler_ && + error_handler_(req, res) == HandlerResponse::Handled) { + need_apply_ranges = true; + } + + std::string content_type; + std::string boundary; + if (need_apply_ranges) { apply_ranges(req, res, content_type, boundary); } + + // Prepare additional headers + if (close_connection || req.get_header_value("Connection") == "close") { + res.set_header("Connection", "close"); + } else { + std::stringstream ss; + ss << "timeout=" << keep_alive_timeout_sec_ + << ", max=" << keep_alive_max_count_; + res.set_header("Keep-Alive", ss.str()); + } + + if (!res.has_header("Content-Type") && + (!res.body.empty() || res.content_length_ > 0 || res.content_provider_)) { + res.set_header("Content-Type", "text/plain"); + } + + if (!res.has_header("Content-Length") && res.body.empty() && + !res.content_length_ && !res.content_provider_) { + res.set_header("Content-Length", "0"); + } + + if (!res.has_header("Accept-Ranges") && req.method == "HEAD") { + res.set_header("Accept-Ranges", "bytes"); + } + + if (post_routing_handler_) { post_routing_handler_(req, res); } + + // Response line and headers + { + detail::BufferStream bstrm; + + if (!bstrm.write_format("HTTP/1.1 %d %s\r\n", res.status, + status_message(res.status))) { + return false; + } + + if (!header_writer_(bstrm, res.headers)) { return false; } + + // Flush buffer + auto &data = bstrm.get_buffer(); + detail::write_data(strm, data.data(), data.size()); + } + + // Body + auto ret = true; + if (req.method != "HEAD") { + if (!res.body.empty()) { + if (!detail::write_data(strm, res.body.data(), res.body.size())) { + ret = false; + } + } else if (res.content_provider_) { + if (write_content_with_provider(strm, req, res, boundary, content_type)) { + res.content_provider_success_ = true; + } else { + res.content_provider_success_ = false; + ret = false; + } + } + } + + // Log + if (logger_) { logger_(req, res); } + + return ret; +} + +inline bool +Server::write_content_with_provider(Stream &strm, const Request &req, + Response &res, const std::string &boundary, + const std::string &content_type) { + auto is_shutting_down = [this]() { + return this->svr_sock_ == INVALID_SOCKET; + }; + + if (res.content_length_ > 0) { + if (req.ranges.empty()) { + return detail::write_content(strm, res.content_provider_, 0, + res.content_length_, is_shutting_down); + } else if (req.ranges.size() == 1) { + auto offsets = + detail::get_range_offset_and_length(req, res.content_length_, 0); + auto offset = offsets.first; + auto length = offsets.second; + return detail::write_content(strm, res.content_provider_, offset, length, + is_shutting_down); + } else { + return detail::write_multipart_ranges_data( + strm, req, res, boundary, content_type, is_shutting_down); + } + } else { + if (res.is_chunked_content_provider_) { + auto type = detail::encoding_type(req, res); + + std::unique_ptr compressor; + if (type == detail::EncodingType::Gzip) { +#ifdef CPPHTTPLIB_ZLIB_SUPPORT + compressor = detail::make_unique(); +#endif + } else if (type == detail::EncodingType::Brotli) { +#ifdef CPPHTTPLIB_BROTLI_SUPPORT + compressor = detail::make_unique(); +#endif + } else { + compressor = detail::make_unique(); + } + assert(compressor != nullptr); + + return detail::write_content_chunked(strm, res.content_provider_, + is_shutting_down, *compressor); + } else { + return detail::write_content_without_length(strm, res.content_provider_, + is_shutting_down); + } + } +} + +inline bool Server::read_content(Stream &strm, Request &req, Response &res) { + MultipartFormDataMap::iterator cur; + auto file_count = 0; + if (read_content_core( + strm, req, res, + // Regular + [&](const char *buf, size_t n) { + if (req.body.size() + n > req.body.max_size()) { return false; } + req.body.append(buf, n); + return true; + }, + // Multipart + [&](const MultipartFormData &file) { + if (file_count++ == CPPHTTPLIB_MULTIPART_FORM_DATA_FILE_MAX_COUNT) { + return false; + } + cur = req.files.emplace(file.name, file); + return true; + }, + [&](const char *buf, size_t n) { + auto &content = cur->second.content; + if (content.size() + n > content.max_size()) { return false; } + content.append(buf, n); + return true; + })) { + const auto &content_type = req.get_header_value("Content-Type"); + if (!content_type.find("application/x-www-form-urlencoded")) { + if (req.body.size() > CPPHTTPLIB_FORM_URL_ENCODED_PAYLOAD_MAX_LENGTH) { + res.status = StatusCode::PayloadTooLarge_413; // NOTE: should be 414? + return false; + } + detail::parse_query_text(req.body, req.params); + } + return true; + } + return false; +} + +inline bool Server::read_content_with_content_receiver( + Stream &strm, Request &req, Response &res, ContentReceiver receiver, + MultipartContentHeader multipart_header, + ContentReceiver multipart_receiver) { + return read_content_core(strm, req, res, std::move(receiver), + std::move(multipart_header), + std::move(multipart_receiver)); +} + +inline bool +Server::read_content_core(Stream &strm, Request &req, Response &res, + ContentReceiver receiver, + MultipartContentHeader multipart_header, + ContentReceiver multipart_receiver) const { + detail::MultipartFormDataParser multipart_form_data_parser; + ContentReceiverWithProgress out; + + if (req.is_multipart_form_data()) { + const auto &content_type = req.get_header_value("Content-Type"); + std::string boundary; + if (!detail::parse_multipart_boundary(content_type, boundary)) { + res.status = StatusCode::BadRequest_400; + return false; + } + + multipart_form_data_parser.set_boundary(std::move(boundary)); + out = [&](const char *buf, size_t n, uint64_t /*off*/, uint64_t /*len*/) { + /* For debug + size_t pos = 0; + while (pos < n) { + auto read_size = (std::min)(1, n - pos); + auto ret = multipart_form_data_parser.parse( + buf + pos, read_size, multipart_receiver, multipart_header); + if (!ret) { return false; } + pos += read_size; + } + return true; + */ + return multipart_form_data_parser.parse(buf, n, multipart_receiver, + multipart_header); + }; + } else { + out = [receiver](const char *buf, size_t n, uint64_t /*off*/, + uint64_t /*len*/) { return receiver(buf, n); }; + } + + if (req.method == "DELETE" && !req.has_header("Content-Length")) { + return true; + } + + if (!detail::read_content(strm, req, payload_max_length_, res.status, nullptr, + out, true)) { + return false; + } + + if (req.is_multipart_form_data()) { + if (!multipart_form_data_parser.is_valid()) { + res.status = StatusCode::BadRequest_400; + return false; + } + } + + return true; +} + +inline bool Server::handle_file_request(const Request &req, Response &res, + bool head) { + for (const auto &entry : base_dirs_) { + // Prefix match + if (!req.path.compare(0, entry.mount_point.size(), entry.mount_point)) { + std::string sub_path = "/" + req.path.substr(entry.mount_point.size()); + if (detail::is_valid_path(sub_path)) { + auto path = entry.base_dir + sub_path; + if (path.back() == '/') { path += "index.html"; } + + if (detail::is_file(path)) { + for (const auto &kv : entry.headers) { + res.set_header(kv.first, kv.second); + } + + auto mm = std::make_shared(path.c_str()); + if (!mm->is_open()) { return false; } + + res.set_content_provider( + mm->size(), + detail::find_content_type(path, file_extension_and_mimetype_map_, + default_file_mimetype_), + [mm](size_t offset, size_t length, DataSink &sink) -> bool { + sink.write(mm->data() + offset, length); + return true; + }); + + if (!head && file_request_handler_) { + file_request_handler_(req, res); + } + + return true; + } + } + } + } + return false; +} + +inline socket_t +Server::create_server_socket(const std::string &host, int port, + int socket_flags, + SocketOptions socket_options) const { + return detail::create_socket( + host, std::string(), port, address_family_, socket_flags, tcp_nodelay_, + std::move(socket_options), + [](socket_t sock, struct addrinfo &ai) -> bool { + if (::bind(sock, ai.ai_addr, static_cast(ai.ai_addrlen))) { + return false; + } + if (::listen(sock, CPPHTTPLIB_LISTEN_BACKLOG)) { return false; } + return true; + }); +} + +inline int Server::bind_internal(const std::string &host, int port, + int socket_flags) { + if (!is_valid()) { return -1; } + + svr_sock_ = create_server_socket(host, port, socket_flags, socket_options_); + if (svr_sock_ == INVALID_SOCKET) { return -1; } + + if (port == 0) { + struct sockaddr_storage addr; + socklen_t addr_len = sizeof(addr); + if (getsockname(svr_sock_, reinterpret_cast(&addr), + &addr_len) == -1) { + return -1; + } + if (addr.ss_family == AF_INET) { + return ntohs(reinterpret_cast(&addr)->sin_port); + } else if (addr.ss_family == AF_INET6) { + return ntohs(reinterpret_cast(&addr)->sin6_port); + } else { + return -1; + } + } else { + return port; + } +} + +inline bool Server::listen_internal() { + auto ret = true; + is_running_ = true; + auto se = detail::scope_exit([&]() { is_running_ = false; }); + + { + std::unique_ptr task_queue(new_task_queue()); + + while (svr_sock_ != INVALID_SOCKET) { +#ifndef _WIN32 + if (idle_interval_sec_ > 0 || idle_interval_usec_ > 0) { +#endif + auto val = detail::select_read(svr_sock_, idle_interval_sec_, + idle_interval_usec_); + if (val == 0) { // Timeout + task_queue->on_idle(); + continue; + } +#ifndef _WIN32 + } +#endif + socket_t sock = accept(svr_sock_, nullptr, nullptr); + + if (sock == INVALID_SOCKET) { + if (errno == EMFILE) { + // The per-process limit of open file descriptors has been reached. + // Try to accept new connections after a short sleep. + std::this_thread::sleep_for(std::chrono::milliseconds(1)); + continue; + } else if (errno == EINTR || errno == EAGAIN) { + continue; + } + if (svr_sock_ != INVALID_SOCKET) { + detail::close_socket(svr_sock_); + ret = false; + } else { + ; // The server socket was closed by user. + } + break; + } + + { +#ifdef _WIN32 + auto timeout = static_cast(read_timeout_sec_ * 1000 + + read_timeout_usec_ / 1000); + setsockopt(sock, SOL_SOCKET, SO_RCVTIMEO, + reinterpret_cast(&timeout), sizeof(timeout)); +#else + timeval tv; + tv.tv_sec = static_cast(read_timeout_sec_); + tv.tv_usec = static_cast(read_timeout_usec_); + setsockopt(sock, SOL_SOCKET, SO_RCVTIMEO, + reinterpret_cast(&tv), sizeof(tv)); +#endif + } + { + +#ifdef _WIN32 + auto timeout = static_cast(write_timeout_sec_ * 1000 + + write_timeout_usec_ / 1000); + setsockopt(sock, SOL_SOCKET, SO_SNDTIMEO, + reinterpret_cast(&timeout), sizeof(timeout)); +#else + timeval tv; + tv.tv_sec = static_cast(write_timeout_sec_); + tv.tv_usec = static_cast(write_timeout_usec_); + setsockopt(sock, SOL_SOCKET, SO_SNDTIMEO, + reinterpret_cast(&tv), sizeof(tv)); +#endif + } + + if (!task_queue->enqueue( + [this, sock]() { process_and_close_socket(sock); })) { + detail::shutdown_socket(sock); + detail::close_socket(sock); + } + } + + task_queue->shutdown(); + } + + return ret; +} + +inline bool Server::routing(Request &req, Response &res, Stream &strm) { + if (pre_routing_handler_ && + pre_routing_handler_(req, res) == HandlerResponse::Handled) { + return true; + } + + // File handler + auto is_head_request = req.method == "HEAD"; + if ((req.method == "GET" || is_head_request) && + handle_file_request(req, res, is_head_request)) { + return true; + } + + if (detail::expect_content(req)) { + // Content reader handler + { + ContentReader reader( + [&](ContentReceiver receiver) { + return read_content_with_content_receiver( + strm, req, res, std::move(receiver), nullptr, nullptr); + }, + [&](MultipartContentHeader header, ContentReceiver receiver) { + return read_content_with_content_receiver(strm, req, res, nullptr, + std::move(header), + std::move(receiver)); + }); + + if (req.method == "POST") { + if (dispatch_request_for_content_reader( + req, res, std::move(reader), + post_handlers_for_content_reader_)) { + return true; + } + } else if (req.method == "PUT") { + if (dispatch_request_for_content_reader( + req, res, std::move(reader), + put_handlers_for_content_reader_)) { + return true; + } + } else if (req.method == "PATCH") { + if (dispatch_request_for_content_reader( + req, res, std::move(reader), + patch_handlers_for_content_reader_)) { + return true; + } + } else if (req.method == "DELETE") { + if (dispatch_request_for_content_reader( + req, res, std::move(reader), + delete_handlers_for_content_reader_)) { + return true; + } + } + } + + // Read content into `req.body` + if (!read_content(strm, req, res)) { return false; } + } + + // Regular handler + if (req.method == "GET" || req.method == "HEAD") { + return dispatch_request(req, res, get_handlers_); + } else if (req.method == "POST") { + return dispatch_request(req, res, post_handlers_); + } else if (req.method == "PUT") { + return dispatch_request(req, res, put_handlers_); + } else if (req.method == "DELETE") { + return dispatch_request(req, res, delete_handlers_); + } else if (req.method == "OPTIONS") { + return dispatch_request(req, res, options_handlers_); + } else if (req.method == "PATCH") { + return dispatch_request(req, res, patch_handlers_); + } + + res.status = StatusCode::BadRequest_400; + return false; +} + +inline bool Server::dispatch_request(Request &req, Response &res, + const Handlers &handlers) const { + for (const auto &x : handlers) { + const auto &matcher = x.first; + const auto &handler = x.second; + + if (matcher->match(req)) { + handler(req, res); + return true; + } + } + return false; +} + +inline void Server::apply_ranges(const Request &req, Response &res, + std::string &content_type, + std::string &boundary) const { + if (req.ranges.size() > 1) { + boundary = detail::make_multipart_data_boundary(); + + auto it = res.headers.find("Content-Type"); + if (it != res.headers.end()) { + content_type = it->second; + res.headers.erase(it); + } + + res.set_header("Content-Type", + "multipart/byteranges; boundary=" + boundary); + } + + auto type = detail::encoding_type(req, res); + + if (res.body.empty()) { + if (res.content_length_ > 0) { + size_t length = 0; + if (req.ranges.empty()) { + length = res.content_length_; + } else if (req.ranges.size() == 1) { + auto offsets = + detail::get_range_offset_and_length(req, res.content_length_, 0); + length = offsets.second; + + auto content_range = detail::make_content_range_header_field( + req.ranges[0], res.content_length_); + res.set_header("Content-Range", content_range); + } else { + length = detail::get_multipart_ranges_data_length(req, res, boundary, + content_type); + } + res.set_header("Content-Length", std::to_string(length)); + } else { + if (res.content_provider_) { + if (res.is_chunked_content_provider_) { + res.set_header("Transfer-Encoding", "chunked"); + if (type == detail::EncodingType::Gzip) { + res.set_header("Content-Encoding", "gzip"); + } else if (type == detail::EncodingType::Brotli) { + res.set_header("Content-Encoding", "br"); + } + } + } + } + } else { + if (req.ranges.empty()) { + ; + } else if (req.ranges.size() == 1) { + auto content_range = detail::make_content_range_header_field( + req.ranges[0], res.body.size()); + res.set_header("Content-Range", content_range); + + auto offsets = + detail::get_range_offset_and_length(req, res.body.size(), 0); + auto offset = offsets.first; + auto length = offsets.second; + + if (offset < res.body.size()) { + res.body = res.body.substr(offset, length); + } else { + res.body.clear(); + res.status = StatusCode::RangeNotSatisfiable_416; + } + } else { + std::string data; + if (detail::make_multipart_ranges_data(req, res, boundary, content_type, + data)) { + res.body.swap(data); + } else { + res.body.clear(); + res.status = StatusCode::RangeNotSatisfiable_416; + } + } + + if (type != detail::EncodingType::None) { + std::unique_ptr compressor; + std::string content_encoding; + + if (type == detail::EncodingType::Gzip) { +#ifdef CPPHTTPLIB_ZLIB_SUPPORT + compressor = detail::make_unique(); + content_encoding = "gzip"; +#endif + } else if (type == detail::EncodingType::Brotli) { +#ifdef CPPHTTPLIB_BROTLI_SUPPORT + compressor = detail::make_unique(); + content_encoding = "br"; +#endif + } + + if (compressor) { + std::string compressed; + if (compressor->compress(res.body.data(), res.body.size(), true, + [&](const char *data, size_t data_len) { + compressed.append(data, data_len); + return true; + })) { + res.body.swap(compressed); + res.set_header("Content-Encoding", content_encoding); + } + } + } + + auto length = std::to_string(res.body.size()); + res.set_header("Content-Length", length); + } +} + +inline bool Server::dispatch_request_for_content_reader( + Request &req, Response &res, ContentReader content_reader, + const HandlersForContentReader &handlers) const { + for (const auto &x : handlers) { + const auto &matcher = x.first; + const auto &handler = x.second; + + if (matcher->match(req)) { + handler(req, res, content_reader); + return true; + } + } + return false; +} + +inline bool +Server::process_request(Stream &strm, bool close_connection, + bool &connection_closed, + const std::function &setup_request) { + std::array buf{}; + + detail::stream_line_reader line_reader(strm, buf.data(), buf.size()); + + // Connection has been closed on client + if (!line_reader.getline()) { return false; } + + Request req; + + Response res; + res.version = "HTTP/1.1"; + res.headers = default_headers_; + +#ifdef _WIN32 + // TODO: Increase FD_SETSIZE statically (libzmq), dynamically (MySQL). +#else +#ifndef CPPHTTPLIB_USE_POLL + // Socket file descriptor exceeded FD_SETSIZE... + if (strm.socket() >= FD_SETSIZE) { + Headers dummy; + detail::read_headers(strm, dummy); + res.status = StatusCode::InternalServerError_500; + return write_response(strm, close_connection, req, res); + } +#endif +#endif + + // Check if the request URI doesn't exceed the limit + if (line_reader.size() > CPPHTTPLIB_REQUEST_URI_MAX_LENGTH) { + Headers dummy; + detail::read_headers(strm, dummy); + res.status = StatusCode::UriTooLong_414; + return write_response(strm, close_connection, req, res); + } + + // Request line and headers + if (!parse_request_line(line_reader.ptr(), req) || + !detail::read_headers(strm, req.headers)) { + res.status = StatusCode::BadRequest_400; + return write_response(strm, close_connection, req, res); + } + + if (req.get_header_value("Connection") == "close") { + connection_closed = true; + } + + if (req.version == "HTTP/1.0" && + req.get_header_value("Connection") != "Keep-Alive") { + connection_closed = true; + } + + strm.get_remote_ip_and_port(req.remote_addr, req.remote_port); + req.set_header("REMOTE_ADDR", req.remote_addr); + req.set_header("REMOTE_PORT", std::to_string(req.remote_port)); + + strm.get_local_ip_and_port(req.local_addr, req.local_port); + req.set_header("LOCAL_ADDR", req.local_addr); + req.set_header("LOCAL_PORT", std::to_string(req.local_port)); + + if (req.has_header("Range")) { + const auto &range_header_value = req.get_header_value("Range"); + if (!detail::parse_range_header(range_header_value, req.ranges)) { + res.status = StatusCode::RangeNotSatisfiable_416; + return write_response(strm, close_connection, req, res); + } + } + + if (setup_request) { setup_request(req); } + + if (req.get_header_value("Expect") == "100-continue") { + int status = StatusCode::Continue_100; + if (expect_100_continue_handler_) { + status = expect_100_continue_handler_(req, res); + } + switch (status) { + case StatusCode::Continue_100: + case StatusCode::ExpectationFailed_417: + strm.write_format("HTTP/1.1 %d %s\r\n\r\n", status, + status_message(status)); + break; + default: return write_response(strm, close_connection, req, res); + } + } + + // Rounting + auto routed = false; +#ifdef CPPHTTPLIB_NO_EXCEPTIONS + routed = routing(req, res, strm); +#else + try { + routed = routing(req, res, strm); + } catch (std::exception &e) { + if (exception_handler_) { + auto ep = std::current_exception(); + exception_handler_(req, res, ep); + routed = true; + } else { + res.status = StatusCode::InternalServerError_500; + std::string val; + auto s = e.what(); + for (size_t i = 0; s[i]; i++) { + switch (s[i]) { + case '\r': val += "\\r"; break; + case '\n': val += "\\n"; break; + default: val += s[i]; break; + } + } + res.set_header("EXCEPTION_WHAT", val); + } + } catch (...) { + if (exception_handler_) { + auto ep = std::current_exception(); + exception_handler_(req, res, ep); + routed = true; + } else { + res.status = StatusCode::InternalServerError_500; + res.set_header("EXCEPTION_WHAT", "UNKNOWN"); + } + } +#endif + + if (routed) { + if (res.status == -1) { + res.status = req.ranges.empty() ? StatusCode::OK_200 + : StatusCode::PartialContent_206; + } + return write_response_with_content(strm, close_connection, req, res); + } else { + if (res.status == -1) { res.status = StatusCode::NotFound_404; } + return write_response(strm, close_connection, req, res); + } +} + +inline bool Server::is_valid() const { return true; } + +inline bool Server::process_and_close_socket(socket_t sock) { + auto ret = detail::process_server_socket( + svr_sock_, sock, keep_alive_max_count_, keep_alive_timeout_sec_, + read_timeout_sec_, read_timeout_usec_, write_timeout_sec_, + write_timeout_usec_, + [this](Stream &strm, bool close_connection, bool &connection_closed) { + return process_request(strm, close_connection, connection_closed, + nullptr); + }); + + detail::shutdown_socket(sock); + detail::close_socket(sock); + return ret; +} + +// HTTP client implementation +inline ClientImpl::ClientImpl(const std::string &host) + : ClientImpl(host, 80, std::string(), std::string()) {} + +inline ClientImpl::ClientImpl(const std::string &host, int port) + : ClientImpl(host, port, std::string(), std::string()) {} + +inline ClientImpl::ClientImpl(const std::string &host, int port, + const std::string &client_cert_path, + const std::string &client_key_path) + : host_(host), port_(port), + host_and_port_(adjust_host_string(host) + ":" + std::to_string(port)), + client_cert_path_(client_cert_path), client_key_path_(client_key_path) {} + +inline ClientImpl::~ClientImpl() { + std::lock_guard guard(socket_mutex_); + shutdown_socket(socket_); + close_socket(socket_); +} + +inline bool ClientImpl::is_valid() const { return true; } + +inline void ClientImpl::copy_settings(const ClientImpl &rhs) { + client_cert_path_ = rhs.client_cert_path_; + client_key_path_ = rhs.client_key_path_; + connection_timeout_sec_ = rhs.connection_timeout_sec_; + read_timeout_sec_ = rhs.read_timeout_sec_; + read_timeout_usec_ = rhs.read_timeout_usec_; + write_timeout_sec_ = rhs.write_timeout_sec_; + write_timeout_usec_ = rhs.write_timeout_usec_; + basic_auth_username_ = rhs.basic_auth_username_; + basic_auth_password_ = rhs.basic_auth_password_; + bearer_token_auth_token_ = rhs.bearer_token_auth_token_; +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT + digest_auth_username_ = rhs.digest_auth_username_; + digest_auth_password_ = rhs.digest_auth_password_; +#endif + keep_alive_ = rhs.keep_alive_; + follow_location_ = rhs.follow_location_; + url_encode_ = rhs.url_encode_; + address_family_ = rhs.address_family_; + tcp_nodelay_ = rhs.tcp_nodelay_; + socket_options_ = rhs.socket_options_; + compress_ = rhs.compress_; + decompress_ = rhs.decompress_; + interface_ = rhs.interface_; + proxy_host_ = rhs.proxy_host_; + proxy_port_ = rhs.proxy_port_; + proxy_basic_auth_username_ = rhs.proxy_basic_auth_username_; + proxy_basic_auth_password_ = rhs.proxy_basic_auth_password_; + proxy_bearer_token_auth_token_ = rhs.proxy_bearer_token_auth_token_; +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT + proxy_digest_auth_username_ = rhs.proxy_digest_auth_username_; + proxy_digest_auth_password_ = rhs.proxy_digest_auth_password_; +#endif +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT + ca_cert_file_path_ = rhs.ca_cert_file_path_; + ca_cert_dir_path_ = rhs.ca_cert_dir_path_; + ca_cert_store_ = rhs.ca_cert_store_; +#endif +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT + server_certificate_verification_ = rhs.server_certificate_verification_; +#endif + logger_ = rhs.logger_; +} + +inline socket_t ClientImpl::create_client_socket(Error &error) const { + if (!proxy_host_.empty() && proxy_port_ != -1) { + return detail::create_client_socket( + proxy_host_, std::string(), proxy_port_, address_family_, tcp_nodelay_, + socket_options_, connection_timeout_sec_, connection_timeout_usec_, + read_timeout_sec_, read_timeout_usec_, write_timeout_sec_, + write_timeout_usec_, interface_, error); + } + + // Check is custom IP specified for host_ + std::string ip; + auto it = addr_map_.find(host_); + if (it != addr_map_.end()) { ip = it->second; } + + return detail::create_client_socket( + host_, ip, port_, address_family_, tcp_nodelay_, socket_options_, + connection_timeout_sec_, connection_timeout_usec_, read_timeout_sec_, + read_timeout_usec_, write_timeout_sec_, write_timeout_usec_, interface_, + error); +} + +inline bool ClientImpl::create_and_connect_socket(Socket &socket, + Error &error) { + auto sock = create_client_socket(error); + if (sock == INVALID_SOCKET) { return false; } + socket.sock = sock; + return true; +} + +inline void ClientImpl::shutdown_ssl(Socket & /*socket*/, + bool /*shutdown_gracefully*/) { + // If there are any requests in flight from threads other than us, then it's + // a thread-unsafe race because individual ssl* objects are not thread-safe. + assert(socket_requests_in_flight_ == 0 || + socket_requests_are_from_thread_ == std::this_thread::get_id()); +} + +inline void ClientImpl::shutdown_socket(Socket &socket) const { + if (socket.sock == INVALID_SOCKET) { return; } + detail::shutdown_socket(socket.sock); +} + +inline void ClientImpl::close_socket(Socket &socket) { + // If there are requests in flight in another thread, usually closing + // the socket will be fine and they will simply receive an error when + // using the closed socket, but it is still a bug since rarely the OS + // may reassign the socket id to be used for a new socket, and then + // suddenly they will be operating on a live socket that is different + // than the one they intended! + assert(socket_requests_in_flight_ == 0 || + socket_requests_are_from_thread_ == std::this_thread::get_id()); + + // It is also a bug if this happens while SSL is still active +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT + assert(socket.ssl == nullptr); +#endif + if (socket.sock == INVALID_SOCKET) { return; } + detail::close_socket(socket.sock); + socket.sock = INVALID_SOCKET; +} + +inline bool ClientImpl::read_response_line(Stream &strm, const Request &req, + Response &res) const { + std::array buf{}; + + detail::stream_line_reader line_reader(strm, buf.data(), buf.size()); + + if (!line_reader.getline()) { return false; } + +#ifdef CPPHTTPLIB_ALLOW_LF_AS_LINE_TERMINATOR + const static std::regex re("(HTTP/1\\.[01]) (\\d{3})(?: (.*?))?\r?\n"); +#else + const static std::regex re("(HTTP/1\\.[01]) (\\d{3})(?: (.*?))?\r\n"); +#endif + + std::cmatch m; + if (!std::regex_match(line_reader.ptr(), m, re)) { + return req.method == "CONNECT"; + } + res.version = std::string(m[1]); + res.status = std::stoi(std::string(m[2])); + res.reason = std::string(m[3]); + + // Ignore '100 Continue' + while (res.status == StatusCode::Continue_100) { + if (!line_reader.getline()) { return false; } // CRLF + if (!line_reader.getline()) { return false; } // next response line + + if (!std::regex_match(line_reader.ptr(), m, re)) { return false; } + res.version = std::string(m[1]); + res.status = std::stoi(std::string(m[2])); + res.reason = std::string(m[3]); + } + + return true; +} + +inline bool ClientImpl::send(Request &req, Response &res, Error &error) { + std::lock_guard request_mutex_guard(request_mutex_); + auto ret = send_(req, res, error); + if (error == Error::SSLPeerCouldBeClosed_) { + assert(!ret); + ret = send_(req, res, error); + } + return ret; +} + +inline bool ClientImpl::send_(Request &req, Response &res, Error &error) { + { + std::lock_guard guard(socket_mutex_); + + // Set this to false immediately - if it ever gets set to true by the end of + // the request, we know another thread instructed us to close the socket. + socket_should_be_closed_when_request_is_done_ = false; + + auto is_alive = false; + if (socket_.is_open()) { + is_alive = detail::is_socket_alive(socket_.sock); + if (!is_alive) { + // Attempt to avoid sigpipe by shutting down nongracefully if it seems + // like the other side has already closed the connection Also, there + // cannot be any requests in flight from other threads since we locked + // request_mutex_, so safe to close everything immediately + const bool shutdown_gracefully = false; + shutdown_ssl(socket_, shutdown_gracefully); + shutdown_socket(socket_); + close_socket(socket_); + } + } + + if (!is_alive) { + if (!create_and_connect_socket(socket_, error)) { return false; } + +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT + // TODO: refactoring + if (is_ssl()) { + auto &scli = static_cast(*this); + if (!proxy_host_.empty() && proxy_port_ != -1) { + auto success = false; + if (!scli.connect_with_proxy(socket_, res, success, error)) { + return success; + } + } + + if (!scli.initialize_ssl(socket_, error)) { return false; } + } +#endif + } + + // Mark the current socket as being in use so that it cannot be closed by + // anyone else while this request is ongoing, even though we will be + // releasing the mutex. + if (socket_requests_in_flight_ > 1) { + assert(socket_requests_are_from_thread_ == std::this_thread::get_id()); + } + socket_requests_in_flight_ += 1; + socket_requests_are_from_thread_ = std::this_thread::get_id(); + } + + for (const auto &header : default_headers_) { + if (req.headers.find(header.first) == req.headers.end()) { + req.headers.insert(header); + } + } + + auto ret = false; + auto close_connection = !keep_alive_; + + auto se = detail::scope_exit([&]() { + // Briefly lock mutex in order to mark that a request is no longer ongoing + std::lock_guard guard(socket_mutex_); + socket_requests_in_flight_ -= 1; + if (socket_requests_in_flight_ <= 0) { + assert(socket_requests_in_flight_ == 0); + socket_requests_are_from_thread_ = std::thread::id(); + } + + if (socket_should_be_closed_when_request_is_done_ || close_connection || + !ret) { + shutdown_ssl(socket_, true); + shutdown_socket(socket_); + close_socket(socket_); + } + }); + + ret = process_socket(socket_, [&](Stream &strm) { + return handle_request(strm, req, res, close_connection, error); + }); + + if (!ret) { + if (error == Error::Success) { error = Error::Unknown; } + } + + return ret; +} + +inline Result ClientImpl::send(const Request &req) { + auto req2 = req; + return send_(std::move(req2)); +} + +inline Result ClientImpl::send_(Request &&req) { + auto res = detail::make_unique(); + auto error = Error::Success; + auto ret = send(req, *res, error); + return Result{ret ? std::move(res) : nullptr, error, std::move(req.headers)}; +} + +inline bool ClientImpl::handle_request(Stream &strm, Request &req, + Response &res, bool close_connection, + Error &error) { + if (req.path.empty()) { + error = Error::Connection; + return false; + } + + auto req_save = req; + + bool ret; + + if (!is_ssl() && !proxy_host_.empty() && proxy_port_ != -1) { + auto req2 = req; + req2.path = "http://" + host_and_port_ + req.path; + ret = process_request(strm, req2, res, close_connection, error); + req = req2; + req.path = req_save.path; + } else { + ret = process_request(strm, req, res, close_connection, error); + } + + if (!ret) { return false; } + + if (res.get_header_value("Connection") == "close" || + (res.version == "HTTP/1.0" && res.reason != "Connection established")) { + // TODO this requires a not-entirely-obvious chain of calls to be correct + // for this to be safe. + + // This is safe to call because handle_request is only called by send_ + // which locks the request mutex during the process. It would be a bug + // to call it from a different thread since it's a thread-safety issue + // to do these things to the socket if another thread is using the socket. + std::lock_guard guard(socket_mutex_); + shutdown_ssl(socket_, true); + shutdown_socket(socket_); + close_socket(socket_); + } + + if (300 < res.status && res.status < 400 && follow_location_) { + req = req_save; + ret = redirect(req, res, error); + } + +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT + if ((res.status == StatusCode::Unauthorized_401 || + res.status == StatusCode::ProxyAuthenticationRequired_407) && + req.authorization_count_ < 5) { + auto is_proxy = res.status == StatusCode::ProxyAuthenticationRequired_407; + const auto &username = + is_proxy ? proxy_digest_auth_username_ : digest_auth_username_; + const auto &password = + is_proxy ? proxy_digest_auth_password_ : digest_auth_password_; + + if (!username.empty() && !password.empty()) { + std::map auth; + if (detail::parse_www_authenticate(res, auth, is_proxy)) { + Request new_req = req; + new_req.authorization_count_ += 1; + new_req.headers.erase(is_proxy ? "Proxy-Authorization" + : "Authorization"); + new_req.headers.insert(detail::make_digest_authentication_header( + req, auth, new_req.authorization_count_, detail::random_string(10), + username, password, is_proxy)); + + Response new_res; + + ret = send(new_req, new_res, error); + if (ret) { res = new_res; } + } + } + } +#endif + + return ret; +} + +inline bool ClientImpl::redirect(Request &req, Response &res, Error &error) { + if (req.redirect_count_ == 0) { + error = Error::ExceedRedirectCount; + return false; + } + + auto location = res.get_header_value("location"); + if (location.empty()) { return false; } + + const static std::regex re( + R"((?:(https?):)?(?://(?:\[([\d:]+)\]|([^:/?#]+))(?::(\d+))?)?([^?#]*)(\?[^#]*)?(?:#.*)?)"); + + std::smatch m; + if (!std::regex_match(location, m, re)) { return false; } + + auto scheme = is_ssl() ? "https" : "http"; + + auto next_scheme = m[1].str(); + auto next_host = m[2].str(); + if (next_host.empty()) { next_host = m[3].str(); } + auto port_str = m[4].str(); + auto next_path = m[5].str(); + auto next_query = m[6].str(); + + auto next_port = port_; + if (!port_str.empty()) { + next_port = std::stoi(port_str); + } else if (!next_scheme.empty()) { + next_port = next_scheme == "https" ? 443 : 80; + } + + if (next_scheme.empty()) { next_scheme = scheme; } + if (next_host.empty()) { next_host = host_; } + if (next_path.empty()) { next_path = "/"; } + + auto path = detail::decode_url(next_path, true) + next_query; + + if (next_scheme == scheme && next_host == host_ && next_port == port_) { + return detail::redirect(*this, req, res, path, location, error); + } else { + if (next_scheme == "https") { +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT + SSLClient cli(next_host, next_port); + cli.copy_settings(*this); + if (ca_cert_store_) { cli.set_ca_cert_store(ca_cert_store_); } + return detail::redirect(cli, req, res, path, location, error); +#else + return false; +#endif + } else { + ClientImpl cli(next_host, next_port); + cli.copy_settings(*this); + return detail::redirect(cli, req, res, path, location, error); + } + } +} + +inline bool ClientImpl::write_content_with_provider(Stream &strm, + const Request &req, + Error &error) const { + auto is_shutting_down = []() { return false; }; + + if (req.is_chunked_content_provider_) { + // TODO: Brotli support + std::unique_ptr compressor; +#ifdef CPPHTTPLIB_ZLIB_SUPPORT + if (compress_) { + compressor = detail::make_unique(); + } else +#endif + { + compressor = detail::make_unique(); + } + + return detail::write_content_chunked(strm, req.content_provider_, + is_shutting_down, *compressor, error); + } else { + return detail::write_content(strm, req.content_provider_, 0, + req.content_length_, is_shutting_down, error); + } +} + +inline bool ClientImpl::write_request(Stream &strm, Request &req, + bool close_connection, Error &error) { + // Prepare additional headers + if (close_connection) { + if (!req.has_header("Connection")) { + req.set_header("Connection", "close"); + } + } + + if (!req.has_header("Host")) { + if (is_ssl()) { + if (port_ == 443) { + req.set_header("Host", host_); + } else { + req.set_header("Host", host_and_port_); + } + } else { + if (port_ == 80) { + req.set_header("Host", host_); + } else { + req.set_header("Host", host_and_port_); + } + } + } + + if (!req.has_header("Accept")) { req.set_header("Accept", "*/*"); } + +#ifndef CPPHTTPLIB_NO_DEFAULT_USER_AGENT + if (!req.has_header("User-Agent")) { + auto agent = std::string("cpp-httplib/") + CPPHTTPLIB_VERSION; + req.set_header("User-Agent", agent); + } +#endif + + if (req.body.empty()) { + if (req.content_provider_) { + if (!req.is_chunked_content_provider_) { + if (!req.has_header("Content-Length")) { + auto length = std::to_string(req.content_length_); + req.set_header("Content-Length", length); + } + } + } else { + if (req.method == "POST" || req.method == "PUT" || + req.method == "PATCH") { + req.set_header("Content-Length", "0"); + } + } + } else { + if (!req.has_header("Content-Type")) { + req.set_header("Content-Type", "text/plain"); + } + + if (!req.has_header("Content-Length")) { + auto length = std::to_string(req.body.size()); + req.set_header("Content-Length", length); + } + } + + if (!basic_auth_password_.empty() || !basic_auth_username_.empty()) { + if (!req.has_header("Authorization")) { + req.headers.insert(make_basic_authentication_header( + basic_auth_username_, basic_auth_password_, false)); + } + } + + if (!proxy_basic_auth_username_.empty() && + !proxy_basic_auth_password_.empty()) { + if (!req.has_header("Proxy-Authorization")) { + req.headers.insert(make_basic_authentication_header( + proxy_basic_auth_username_, proxy_basic_auth_password_, true)); + } + } + + if (!bearer_token_auth_token_.empty()) { + if (!req.has_header("Authorization")) { + req.headers.insert(make_bearer_token_authentication_header( + bearer_token_auth_token_, false)); + } + } + + if (!proxy_bearer_token_auth_token_.empty()) { + if (!req.has_header("Proxy-Authorization")) { + req.headers.insert(make_bearer_token_authentication_header( + proxy_bearer_token_auth_token_, true)); + } + } + + // Request line and headers + { + detail::BufferStream bstrm; + + const auto &path = url_encode_ ? detail::encode_url(req.path) : req.path; + bstrm.write_format("%s %s HTTP/1.1\r\n", req.method.c_str(), path.c_str()); + + header_writer_(bstrm, req.headers); + + // Flush buffer + auto &data = bstrm.get_buffer(); + if (!detail::write_data(strm, data.data(), data.size())) { + error = Error::Write; + return false; + } + } + + // Body + if (req.body.empty()) { + return write_content_with_provider(strm, req, error); + } + + if (!detail::write_data(strm, req.body.data(), req.body.size())) { + error = Error::Write; + return false; + } + + return true; +} + +inline std::unique_ptr ClientImpl::send_with_content_provider( + Request &req, const char *body, size_t content_length, + ContentProvider content_provider, + ContentProviderWithoutLength content_provider_without_length, + const std::string &content_type, Error &error) { + if (!content_type.empty()) { req.set_header("Content-Type", content_type); } + +#ifdef CPPHTTPLIB_ZLIB_SUPPORT + if (compress_) { req.set_header("Content-Encoding", "gzip"); } +#endif + +#ifdef CPPHTTPLIB_ZLIB_SUPPORT + if (compress_ && !content_provider_without_length) { + // TODO: Brotli support + detail::gzip_compressor compressor; + + if (content_provider) { + auto ok = true; + size_t offset = 0; + DataSink data_sink; + + data_sink.write = [&](const char *data, size_t data_len) -> bool { + if (ok) { + auto last = offset + data_len == content_length; + + auto ret = compressor.compress( + data, data_len, last, + [&](const char *compressed_data, size_t compressed_data_len) { + req.body.append(compressed_data, compressed_data_len); + return true; + }); + + if (ret) { + offset += data_len; + } else { + ok = false; + } + } + return ok; + }; + + while (ok && offset < content_length) { + if (!content_provider(offset, content_length - offset, data_sink)) { + error = Error::Canceled; + return nullptr; + } + } + } else { + if (!compressor.compress(body, content_length, true, + [&](const char *data, size_t data_len) { + req.body.append(data, data_len); + return true; + })) { + error = Error::Compression; + return nullptr; + } + } + } else +#endif + { + if (content_provider) { + req.content_length_ = content_length; + req.content_provider_ = std::move(content_provider); + req.is_chunked_content_provider_ = false; + } else if (content_provider_without_length) { + req.content_length_ = 0; + req.content_provider_ = detail::ContentProviderAdapter( + std::move(content_provider_without_length)); + req.is_chunked_content_provider_ = true; + req.set_header("Transfer-Encoding", "chunked"); + } else { + req.body.assign(body, content_length); + } + } + + auto res = detail::make_unique(); + return send(req, *res, error) ? std::move(res) : nullptr; +} + +inline Result ClientImpl::send_with_content_provider( + const std::string &method, const std::string &path, const Headers &headers, + const char *body, size_t content_length, ContentProvider content_provider, + ContentProviderWithoutLength content_provider_without_length, + const std::string &content_type) { + Request req; + req.method = method; + req.headers = headers; + req.path = path; + + auto error = Error::Success; + + auto res = send_with_content_provider( + req, body, content_length, std::move(content_provider), + std::move(content_provider_without_length), content_type, error); + + return Result{std::move(res), error, std::move(req.headers)}; +} + +inline std::string +ClientImpl::adjust_host_string(const std::string &host) const { + if (host.find(':') != std::string::npos) { return "[" + host + "]"; } + return host; +} + +inline bool ClientImpl::process_request(Stream &strm, Request &req, + Response &res, bool close_connection, + Error &error) { + // Send request + if (!write_request(strm, req, close_connection, error)) { return false; } + +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT + if (is_ssl()) { + auto is_proxy_enabled = !proxy_host_.empty() && proxy_port_ != -1; + if (!is_proxy_enabled) { + char buf[1]; + if (SSL_peek(socket_.ssl, buf, 1) == 0 && + SSL_get_error(socket_.ssl, 0) == SSL_ERROR_ZERO_RETURN) { + error = Error::SSLPeerCouldBeClosed_; + return false; + } + } + } +#endif + + // Receive response and headers + if (!read_response_line(strm, req, res) || + !detail::read_headers(strm, res.headers)) { + error = Error::Read; + return false; + } + + // Body + if ((res.status != StatusCode::NoContent_204) && req.method != "HEAD" && + req.method != "CONNECT") { + auto redirect = 300 < res.status && res.status < 400 && follow_location_; + + if (req.response_handler && !redirect) { + if (!req.response_handler(res)) { + error = Error::Canceled; + return false; + } + } + + auto out = + req.content_receiver + ? static_cast( + [&](const char *buf, size_t n, uint64_t off, uint64_t len) { + if (redirect) { return true; } + auto ret = req.content_receiver(buf, n, off, len); + if (!ret) { error = Error::Canceled; } + return ret; + }) + : static_cast( + [&](const char *buf, size_t n, uint64_t /*off*/, + uint64_t /*len*/) { + if (res.body.size() + n > res.body.max_size()) { + return false; + } + res.body.append(buf, n); + return true; + }); + + auto progress = [&](uint64_t current, uint64_t total) { + if (!req.progress || redirect) { return true; } + auto ret = req.progress(current, total); + if (!ret) { error = Error::Canceled; } + return ret; + }; + + int dummy_status; + if (!detail::read_content(strm, res, (std::numeric_limits::max)(), + dummy_status, std::move(progress), std::move(out), + decompress_)) { + if (error != Error::Canceled) { error = Error::Read; } + return false; + } + } + + // Log + if (logger_) { logger_(req, res); } + + return true; +} + +inline ContentProviderWithoutLength ClientImpl::get_multipart_content_provider( + const std::string &boundary, const MultipartFormDataItems &items, + const MultipartFormDataProviderItems &provider_items) const { + size_t cur_item = 0; + size_t cur_start = 0; + // cur_item and cur_start are copied to within the std::function and maintain + // state between successive calls + return [&, cur_item, cur_start](size_t offset, + DataSink &sink) mutable -> bool { + if (!offset && !items.empty()) { + sink.os << detail::serialize_multipart_formdata(items, boundary, false); + return true; + } else if (cur_item < provider_items.size()) { + if (!cur_start) { + const auto &begin = detail::serialize_multipart_formdata_item_begin( + provider_items[cur_item], boundary); + offset += begin.size(); + cur_start = offset; + sink.os << begin; + } + + DataSink cur_sink; + auto has_data = true; + cur_sink.write = sink.write; + cur_sink.done = [&]() { has_data = false; }; + + if (!provider_items[cur_item].provider(offset - cur_start, cur_sink)) { + return false; + } + + if (!has_data) { + sink.os << detail::serialize_multipart_formdata_item_end(); + cur_item++; + cur_start = 0; + } + return true; + } else { + sink.os << detail::serialize_multipart_formdata_finish(boundary); + sink.done(); + return true; + } + }; +} + +inline bool +ClientImpl::process_socket(const Socket &socket, + std::function callback) { + return detail::process_client_socket( + socket.sock, read_timeout_sec_, read_timeout_usec_, write_timeout_sec_, + write_timeout_usec_, std::move(callback)); +} + +inline bool ClientImpl::is_ssl() const { return false; } + +inline Result ClientImpl::Get(const std::string &path) { + return Get(path, Headers(), Progress()); +} + +inline Result ClientImpl::Get(const std::string &path, Progress progress) { + return Get(path, Headers(), std::move(progress)); +} + +inline Result ClientImpl::Get(const std::string &path, const Headers &headers) { + return Get(path, headers, Progress()); +} + +inline Result ClientImpl::Get(const std::string &path, const Headers &headers, + Progress progress) { + Request req; + req.method = "GET"; + req.path = path; + req.headers = headers; + req.progress = std::move(progress); + + return send_(std::move(req)); +} + +inline Result ClientImpl::Get(const std::string &path, + ContentReceiver content_receiver) { + return Get(path, Headers(), nullptr, std::move(content_receiver), nullptr); +} + +inline Result ClientImpl::Get(const std::string &path, + ContentReceiver content_receiver, + Progress progress) { + return Get(path, Headers(), nullptr, std::move(content_receiver), + std::move(progress)); +} + +inline Result ClientImpl::Get(const std::string &path, const Headers &headers, + ContentReceiver content_receiver) { + return Get(path, headers, nullptr, std::move(content_receiver), nullptr); +} + +inline Result ClientImpl::Get(const std::string &path, const Headers &headers, + ContentReceiver content_receiver, + Progress progress) { + return Get(path, headers, nullptr, std::move(content_receiver), + std::move(progress)); +} + +inline Result ClientImpl::Get(const std::string &path, + ResponseHandler response_handler, + ContentReceiver content_receiver) { + return Get(path, Headers(), std::move(response_handler), + std::move(content_receiver), nullptr); +} + +inline Result ClientImpl::Get(const std::string &path, const Headers &headers, + ResponseHandler response_handler, + ContentReceiver content_receiver) { + return Get(path, headers, std::move(response_handler), + std::move(content_receiver), nullptr); +} + +inline Result ClientImpl::Get(const std::string &path, + ResponseHandler response_handler, + ContentReceiver content_receiver, + Progress progress) { + return Get(path, Headers(), std::move(response_handler), + std::move(content_receiver), std::move(progress)); +} + +inline Result ClientImpl::Get(const std::string &path, const Headers &headers, + ResponseHandler response_handler, + ContentReceiver content_receiver, + Progress progress) { + Request req; + req.method = "GET"; + req.path = path; + req.headers = headers; + req.response_handler = std::move(response_handler); + req.content_receiver = + [content_receiver](const char *data, size_t data_length, + uint64_t /*offset*/, uint64_t /*total_length*/) { + return content_receiver(data, data_length); + }; + req.progress = std::move(progress); + + return send_(std::move(req)); +} + +inline Result ClientImpl::Get(const std::string &path, const Params ¶ms, + const Headers &headers, Progress progress) { + if (params.empty()) { return Get(path, headers); } + + std::string path_with_query = append_query_params(path, params); + return Get(path_with_query, headers, progress); +} + +inline Result ClientImpl::Get(const std::string &path, const Params ¶ms, + const Headers &headers, + ContentReceiver content_receiver, + Progress progress) { + return Get(path, params, headers, nullptr, content_receiver, progress); +} + +inline Result ClientImpl::Get(const std::string &path, const Params ¶ms, + const Headers &headers, + ResponseHandler response_handler, + ContentReceiver content_receiver, + Progress progress) { + if (params.empty()) { + return Get(path, headers, response_handler, content_receiver, progress); + } + + std::string path_with_query = append_query_params(path, params); + return Get(path_with_query, headers, response_handler, content_receiver, + progress); +} + +inline Result ClientImpl::Head(const std::string &path) { + return Head(path, Headers()); +} + +inline Result ClientImpl::Head(const std::string &path, + const Headers &headers) { + Request req; + req.method = "HEAD"; + req.headers = headers; + req.path = path; + + return send_(std::move(req)); +} + +inline Result ClientImpl::Post(const std::string &path) { + return Post(path, std::string(), std::string()); +} + +inline Result ClientImpl::Post(const std::string &path, + const Headers &headers) { + return Post(path, headers, nullptr, 0, std::string()); +} + +inline Result ClientImpl::Post(const std::string &path, const char *body, + size_t content_length, + const std::string &content_type) { + return Post(path, Headers(), body, content_length, content_type); +} + +inline Result ClientImpl::Post(const std::string &path, const Headers &headers, + const char *body, size_t content_length, + const std::string &content_type) { + return send_with_content_provider("POST", path, headers, body, content_length, + nullptr, nullptr, content_type); +} + +inline Result ClientImpl::Post(const std::string &path, const std::string &body, + const std::string &content_type) { + return Post(path, Headers(), body, content_type); +} + +inline Result ClientImpl::Post(const std::string &path, const Headers &headers, + const std::string &body, + const std::string &content_type) { + return send_with_content_provider("POST", path, headers, body.data(), + body.size(), nullptr, nullptr, + content_type); +} + +inline Result ClientImpl::Post(const std::string &path, const Params ¶ms) { + return Post(path, Headers(), params); +} + +inline Result ClientImpl::Post(const std::string &path, size_t content_length, + ContentProvider content_provider, + const std::string &content_type) { + return Post(path, Headers(), content_length, std::move(content_provider), + content_type); +} + +inline Result ClientImpl::Post(const std::string &path, + ContentProviderWithoutLength content_provider, + const std::string &content_type) { + return Post(path, Headers(), std::move(content_provider), content_type); +} + +inline Result ClientImpl::Post(const std::string &path, const Headers &headers, + size_t content_length, + ContentProvider content_provider, + const std::string &content_type) { + return send_with_content_provider("POST", path, headers, nullptr, + content_length, std::move(content_provider), + nullptr, content_type); +} + +inline Result ClientImpl::Post(const std::string &path, const Headers &headers, + ContentProviderWithoutLength content_provider, + const std::string &content_type) { + return send_with_content_provider("POST", path, headers, nullptr, 0, nullptr, + std::move(content_provider), content_type); +} + +inline Result ClientImpl::Post(const std::string &path, const Headers &headers, + const Params ¶ms) { + auto query = detail::params_to_query_str(params); + return Post(path, headers, query, "application/x-www-form-urlencoded"); +} + +inline Result ClientImpl::Post(const std::string &path, + const MultipartFormDataItems &items) { + return Post(path, Headers(), items); +} + +inline Result ClientImpl::Post(const std::string &path, const Headers &headers, + const MultipartFormDataItems &items) { + const auto &boundary = detail::make_multipart_data_boundary(); + const auto &content_type = + detail::serialize_multipart_formdata_get_content_type(boundary); + const auto &body = detail::serialize_multipart_formdata(items, boundary); + return Post(path, headers, body, content_type); +} + +inline Result ClientImpl::Post(const std::string &path, const Headers &headers, + const MultipartFormDataItems &items, + const std::string &boundary) { + if (!detail::is_multipart_boundary_chars_valid(boundary)) { + return Result{nullptr, Error::UnsupportedMultipartBoundaryChars}; + } + + const auto &content_type = + detail::serialize_multipart_formdata_get_content_type(boundary); + const auto &body = detail::serialize_multipart_formdata(items, boundary); + return Post(path, headers, body, content_type); +} + +inline Result +ClientImpl::Post(const std::string &path, const Headers &headers, + const MultipartFormDataItems &items, + const MultipartFormDataProviderItems &provider_items) { + const auto &boundary = detail::make_multipart_data_boundary(); + const auto &content_type = + detail::serialize_multipart_formdata_get_content_type(boundary); + return send_with_content_provider( + "POST", path, headers, nullptr, 0, nullptr, + get_multipart_content_provider(boundary, items, provider_items), + content_type); +} + +inline Result ClientImpl::Put(const std::string &path) { + return Put(path, std::string(), std::string()); +} + +inline Result ClientImpl::Put(const std::string &path, const char *body, + size_t content_length, + const std::string &content_type) { + return Put(path, Headers(), body, content_length, content_type); +} + +inline Result ClientImpl::Put(const std::string &path, const Headers &headers, + const char *body, size_t content_length, + const std::string &content_type) { + return send_with_content_provider("PUT", path, headers, body, content_length, + nullptr, nullptr, content_type); +} + +inline Result ClientImpl::Put(const std::string &path, const std::string &body, + const std::string &content_type) { + return Put(path, Headers(), body, content_type); +} + +inline Result ClientImpl::Put(const std::string &path, const Headers &headers, + const std::string &body, + const std::string &content_type) { + return send_with_content_provider("PUT", path, headers, body.data(), + body.size(), nullptr, nullptr, + content_type); +} + +inline Result ClientImpl::Put(const std::string &path, size_t content_length, + ContentProvider content_provider, + const std::string &content_type) { + return Put(path, Headers(), content_length, std::move(content_provider), + content_type); +} + +inline Result ClientImpl::Put(const std::string &path, + ContentProviderWithoutLength content_provider, + const std::string &content_type) { + return Put(path, Headers(), std::move(content_provider), content_type); +} + +inline Result ClientImpl::Put(const std::string &path, const Headers &headers, + size_t content_length, + ContentProvider content_provider, + const std::string &content_type) { + return send_with_content_provider("PUT", path, headers, nullptr, + content_length, std::move(content_provider), + nullptr, content_type); +} + +inline Result ClientImpl::Put(const std::string &path, const Headers &headers, + ContentProviderWithoutLength content_provider, + const std::string &content_type) { + return send_with_content_provider("PUT", path, headers, nullptr, 0, nullptr, + std::move(content_provider), content_type); +} + +inline Result ClientImpl::Put(const std::string &path, const Params ¶ms) { + return Put(path, Headers(), params); +} + +inline Result ClientImpl::Put(const std::string &path, const Headers &headers, + const Params ¶ms) { + auto query = detail::params_to_query_str(params); + return Put(path, headers, query, "application/x-www-form-urlencoded"); +} + +inline Result ClientImpl::Put(const std::string &path, + const MultipartFormDataItems &items) { + return Put(path, Headers(), items); +} + +inline Result ClientImpl::Put(const std::string &path, const Headers &headers, + const MultipartFormDataItems &items) { + const auto &boundary = detail::make_multipart_data_boundary(); + const auto &content_type = + detail::serialize_multipart_formdata_get_content_type(boundary); + const auto &body = detail::serialize_multipart_formdata(items, boundary); + return Put(path, headers, body, content_type); +} + +inline Result ClientImpl::Put(const std::string &path, const Headers &headers, + const MultipartFormDataItems &items, + const std::string &boundary) { + if (!detail::is_multipart_boundary_chars_valid(boundary)) { + return Result{nullptr, Error::UnsupportedMultipartBoundaryChars}; + } + + const auto &content_type = + detail::serialize_multipart_formdata_get_content_type(boundary); + const auto &body = detail::serialize_multipart_formdata(items, boundary); + return Put(path, headers, body, content_type); +} + +inline Result +ClientImpl::Put(const std::string &path, const Headers &headers, + const MultipartFormDataItems &items, + const MultipartFormDataProviderItems &provider_items) { + const auto &boundary = detail::make_multipart_data_boundary(); + const auto &content_type = + detail::serialize_multipart_formdata_get_content_type(boundary); + return send_with_content_provider( + "PUT", path, headers, nullptr, 0, nullptr, + get_multipart_content_provider(boundary, items, provider_items), + content_type); +} +inline Result ClientImpl::Patch(const std::string &path) { + return Patch(path, std::string(), std::string()); +} + +inline Result ClientImpl::Patch(const std::string &path, const char *body, + size_t content_length, + const std::string &content_type) { + return Patch(path, Headers(), body, content_length, content_type); +} + +inline Result ClientImpl::Patch(const std::string &path, const Headers &headers, + const char *body, size_t content_length, + const std::string &content_type) { + return send_with_content_provider("PATCH", path, headers, body, + content_length, nullptr, nullptr, + content_type); +} + +inline Result ClientImpl::Patch(const std::string &path, + const std::string &body, + const std::string &content_type) { + return Patch(path, Headers(), body, content_type); +} + +inline Result ClientImpl::Patch(const std::string &path, const Headers &headers, + const std::string &body, + const std::string &content_type) { + return send_with_content_provider("PATCH", path, headers, body.data(), + body.size(), nullptr, nullptr, + content_type); +} + +inline Result ClientImpl::Patch(const std::string &path, size_t content_length, + ContentProvider content_provider, + const std::string &content_type) { + return Patch(path, Headers(), content_length, std::move(content_provider), + content_type); +} + +inline Result ClientImpl::Patch(const std::string &path, + ContentProviderWithoutLength content_provider, + const std::string &content_type) { + return Patch(path, Headers(), std::move(content_provider), content_type); +} + +inline Result ClientImpl::Patch(const std::string &path, const Headers &headers, + size_t content_length, + ContentProvider content_provider, + const std::string &content_type) { + return send_with_content_provider("PATCH", path, headers, nullptr, + content_length, std::move(content_provider), + nullptr, content_type); +} + +inline Result ClientImpl::Patch(const std::string &path, const Headers &headers, + ContentProviderWithoutLength content_provider, + const std::string &content_type) { + return send_with_content_provider("PATCH", path, headers, nullptr, 0, nullptr, + std::move(content_provider), content_type); +} + +inline Result ClientImpl::Delete(const std::string &path) { + return Delete(path, Headers(), std::string(), std::string()); +} + +inline Result ClientImpl::Delete(const std::string &path, + const Headers &headers) { + return Delete(path, headers, std::string(), std::string()); +} + +inline Result ClientImpl::Delete(const std::string &path, const char *body, + size_t content_length, + const std::string &content_type) { + return Delete(path, Headers(), body, content_length, content_type); +} + +inline Result ClientImpl::Delete(const std::string &path, + const Headers &headers, const char *body, + size_t content_length, + const std::string &content_type) { + Request req; + req.method = "DELETE"; + req.headers = headers; + req.path = path; + + if (!content_type.empty()) { req.set_header("Content-Type", content_type); } + req.body.assign(body, content_length); + + return send_(std::move(req)); +} + +inline Result ClientImpl::Delete(const std::string &path, + const std::string &body, + const std::string &content_type) { + return Delete(path, Headers(), body.data(), body.size(), content_type); +} + +inline Result ClientImpl::Delete(const std::string &path, + const Headers &headers, + const std::string &body, + const std::string &content_type) { + return Delete(path, headers, body.data(), body.size(), content_type); +} + +inline Result ClientImpl::Options(const std::string &path) { + return Options(path, Headers()); +} + +inline Result ClientImpl::Options(const std::string &path, + const Headers &headers) { + Request req; + req.method = "OPTIONS"; + req.headers = headers; + req.path = path; + + return send_(std::move(req)); +} + +inline void ClientImpl::stop() { + std::lock_guard guard(socket_mutex_); + + // If there is anything ongoing right now, the ONLY thread-safe thing we can + // do is to shutdown_socket, so that threads using this socket suddenly + // discover they can't read/write any more and error out. Everything else + // (closing the socket, shutting ssl down) is unsafe because these actions are + // not thread-safe. + if (socket_requests_in_flight_ > 0) { + shutdown_socket(socket_); + + // Aside from that, we set a flag for the socket to be closed when we're + // done. + socket_should_be_closed_when_request_is_done_ = true; + return; + } + + // Otherwise, still holding the mutex, we can shut everything down ourselves + shutdown_ssl(socket_, true); + shutdown_socket(socket_); + close_socket(socket_); +} + +inline std::string ClientImpl::host() const { return host_; } + +inline int ClientImpl::port() const { return port_; } + +inline size_t ClientImpl::is_socket_open() const { + std::lock_guard guard(socket_mutex_); + return socket_.is_open(); +} + +inline socket_t ClientImpl::socket() const { return socket_.sock; } + +inline void ClientImpl::set_connection_timeout(time_t sec, time_t usec) { + connection_timeout_sec_ = sec; + connection_timeout_usec_ = usec; +} + +inline void ClientImpl::set_read_timeout(time_t sec, time_t usec) { + read_timeout_sec_ = sec; + read_timeout_usec_ = usec; +} + +inline void ClientImpl::set_write_timeout(time_t sec, time_t usec) { + write_timeout_sec_ = sec; + write_timeout_usec_ = usec; +} + +inline void ClientImpl::set_basic_auth(const std::string &username, + const std::string &password) { + basic_auth_username_ = username; + basic_auth_password_ = password; +} + +inline void ClientImpl::set_bearer_token_auth(const std::string &token) { + bearer_token_auth_token_ = token; +} + +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT +inline void ClientImpl::set_digest_auth(const std::string &username, + const std::string &password) { + digest_auth_username_ = username; + digest_auth_password_ = password; +} +#endif + +inline void ClientImpl::set_keep_alive(bool on) { keep_alive_ = on; } + +inline void ClientImpl::set_follow_location(bool on) { follow_location_ = on; } + +inline void ClientImpl::set_url_encode(bool on) { url_encode_ = on; } + +inline void +ClientImpl::set_hostname_addr_map(std::map addr_map) { + addr_map_ = std::move(addr_map); +} + +inline void ClientImpl::set_default_headers(Headers headers) { + default_headers_ = std::move(headers); +} + +inline void ClientImpl::set_header_writer( + std::function const &writer) { + header_writer_ = writer; +} + +inline void ClientImpl::set_address_family(int family) { + address_family_ = family; +} + +inline void ClientImpl::set_tcp_nodelay(bool on) { tcp_nodelay_ = on; } + +inline void ClientImpl::set_socket_options(SocketOptions socket_options) { + socket_options_ = std::move(socket_options); +} + +inline void ClientImpl::set_compress(bool on) { compress_ = on; } + +inline void ClientImpl::set_decompress(bool on) { decompress_ = on; } + +inline void ClientImpl::set_interface(const std::string &intf) { + interface_ = intf; +} + +inline void ClientImpl::set_proxy(const std::string &host, int port) { + proxy_host_ = host; + proxy_port_ = port; +} + +inline void ClientImpl::set_proxy_basic_auth(const std::string &username, + const std::string &password) { + proxy_basic_auth_username_ = username; + proxy_basic_auth_password_ = password; +} + +inline void ClientImpl::set_proxy_bearer_token_auth(const std::string &token) { + proxy_bearer_token_auth_token_ = token; +} + +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT +inline void ClientImpl::set_proxy_digest_auth(const std::string &username, + const std::string &password) { + proxy_digest_auth_username_ = username; + proxy_digest_auth_password_ = password; +} + +inline void ClientImpl::set_ca_cert_path(const std::string &ca_cert_file_path, + const std::string &ca_cert_dir_path) { + ca_cert_file_path_ = ca_cert_file_path; + ca_cert_dir_path_ = ca_cert_dir_path; +} + +inline void ClientImpl::set_ca_cert_store(X509_STORE *ca_cert_store) { + if (ca_cert_store && ca_cert_store != ca_cert_store_) { + ca_cert_store_ = ca_cert_store; + } +} + +inline X509_STORE *ClientImpl::create_ca_cert_store(const char *ca_cert, + std::size_t size) const { + auto mem = BIO_new_mem_buf(ca_cert, static_cast(size)); + if (!mem) { return nullptr; } + + auto inf = PEM_X509_INFO_read_bio(mem, nullptr, nullptr, nullptr); + if (!inf) { + BIO_free_all(mem); + return nullptr; + } + + auto cts = X509_STORE_new(); + if (cts) { + for (auto i = 0; i < static_cast(sk_X509_INFO_num(inf)); i++) { + auto itmp = sk_X509_INFO_value(inf, i); + if (!itmp) { continue; } + + if (itmp->x509) { X509_STORE_add_cert(cts, itmp->x509); } + if (itmp->crl) { X509_STORE_add_crl(cts, itmp->crl); } + } + } + + sk_X509_INFO_pop_free(inf, X509_INFO_free); + BIO_free_all(mem); + return cts; +} + +inline void ClientImpl::enable_server_certificate_verification(bool enabled) { + server_certificate_verification_ = enabled; +} +#endif + +inline void ClientImpl::set_logger(Logger logger) { + logger_ = std::move(logger); +} + +/* + * SSL Implementation + */ +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT +namespace detail { + +template +inline SSL *ssl_new(socket_t sock, SSL_CTX *ctx, std::mutex &ctx_mutex, + U SSL_connect_or_accept, V setup) { + SSL *ssl = nullptr; + { + std::lock_guard guard(ctx_mutex); + ssl = SSL_new(ctx); + } + + if (ssl) { + set_nonblocking(sock, true); + auto bio = BIO_new_socket(static_cast(sock), BIO_NOCLOSE); + BIO_set_nbio(bio, 1); + SSL_set_bio(ssl, bio, bio); + + if (!setup(ssl) || SSL_connect_or_accept(ssl) != 1) { + SSL_shutdown(ssl); + { + std::lock_guard guard(ctx_mutex); + SSL_free(ssl); + } + set_nonblocking(sock, false); + return nullptr; + } + BIO_set_nbio(bio, 0); + set_nonblocking(sock, false); + } + + return ssl; +} + +inline void ssl_delete(std::mutex &ctx_mutex, SSL *ssl, + bool shutdown_gracefully) { + // sometimes we may want to skip this to try to avoid SIGPIPE if we know + // the remote has closed the network connection + // Note that it is not always possible to avoid SIGPIPE, this is merely a + // best-efforts. + if (shutdown_gracefully) { SSL_shutdown(ssl); } + + std::lock_guard guard(ctx_mutex); + SSL_free(ssl); +} + +template +bool ssl_connect_or_accept_nonblocking(socket_t sock, SSL *ssl, + U ssl_connect_or_accept, + time_t timeout_sec, + time_t timeout_usec) { + auto res = 0; + while ((res = ssl_connect_or_accept(ssl)) != 1) { + auto err = SSL_get_error(ssl, res); + switch (err) { + case SSL_ERROR_WANT_READ: + if (select_read(sock, timeout_sec, timeout_usec) > 0) { continue; } + break; + case SSL_ERROR_WANT_WRITE: + if (select_write(sock, timeout_sec, timeout_usec) > 0) { continue; } + break; + default: break; + } + return false; + } + return true; +} + +template +inline bool process_server_socket_ssl( + const std::atomic &svr_sock, SSL *ssl, socket_t sock, + size_t keep_alive_max_count, time_t keep_alive_timeout_sec, + time_t read_timeout_sec, time_t read_timeout_usec, time_t write_timeout_sec, + time_t write_timeout_usec, T callback) { + return process_server_socket_core( + svr_sock, sock, keep_alive_max_count, keep_alive_timeout_sec, + [&](bool close_connection, bool &connection_closed) { + SSLSocketStream strm(sock, ssl, read_timeout_sec, read_timeout_usec, + write_timeout_sec, write_timeout_usec); + return callback(strm, close_connection, connection_closed); + }); +} + +template +inline bool +process_client_socket_ssl(SSL *ssl, socket_t sock, time_t read_timeout_sec, + time_t read_timeout_usec, time_t write_timeout_sec, + time_t write_timeout_usec, T callback) { + SSLSocketStream strm(sock, ssl, read_timeout_sec, read_timeout_usec, + write_timeout_sec, write_timeout_usec); + return callback(strm); +} + +class SSLInit { +public: + SSLInit() { + OPENSSL_init_ssl( + OPENSSL_INIT_LOAD_SSL_STRINGS | OPENSSL_INIT_LOAD_CRYPTO_STRINGS, NULL); + } +}; + +// SSL socket stream implementation +inline SSLSocketStream::SSLSocketStream(socket_t sock, SSL *ssl, + time_t read_timeout_sec, + time_t read_timeout_usec, + time_t write_timeout_sec, + time_t write_timeout_usec) + : sock_(sock), ssl_(ssl), read_timeout_sec_(read_timeout_sec), + read_timeout_usec_(read_timeout_usec), + write_timeout_sec_(write_timeout_sec), + write_timeout_usec_(write_timeout_usec) { + SSL_clear_mode(ssl, SSL_MODE_AUTO_RETRY); +} + +inline SSLSocketStream::~SSLSocketStream() = default; + +inline bool SSLSocketStream::is_readable() const { + return detail::select_read(sock_, read_timeout_sec_, read_timeout_usec_) > 0; +} + +inline bool SSLSocketStream::is_writable() const { + return select_write(sock_, write_timeout_sec_, write_timeout_usec_) > 0 && + is_socket_alive(sock_); +} + +inline ssize_t SSLSocketStream::read(char *ptr, size_t size) { + if (SSL_pending(ssl_) > 0) { + return SSL_read(ssl_, ptr, static_cast(size)); + } else if (is_readable()) { + auto ret = SSL_read(ssl_, ptr, static_cast(size)); + if (ret < 0) { + auto err = SSL_get_error(ssl_, ret); + auto n = 1000; +#ifdef _WIN32 + while (--n >= 0 && (err == SSL_ERROR_WANT_READ || + (err == SSL_ERROR_SYSCALL && + WSAGetLastError() == WSAETIMEDOUT))) { +#else + while (--n >= 0 && err == SSL_ERROR_WANT_READ) { +#endif + if (SSL_pending(ssl_) > 0) { + return SSL_read(ssl_, ptr, static_cast(size)); + } else if (is_readable()) { + std::this_thread::sleep_for(std::chrono::milliseconds(1)); + ret = SSL_read(ssl_, ptr, static_cast(size)); + if (ret >= 0) { return ret; } + err = SSL_get_error(ssl_, ret); + } else { + return -1; + } + } + } + return ret; + } + return -1; +} + +inline ssize_t SSLSocketStream::write(const char *ptr, size_t size) { + if (is_writable()) { + auto handle_size = static_cast( + std::min(size, (std::numeric_limits::max)())); + + auto ret = SSL_write(ssl_, ptr, static_cast(handle_size)); + if (ret < 0) { + auto err = SSL_get_error(ssl_, ret); + auto n = 1000; +#ifdef _WIN32 + while (--n >= 0 && (err == SSL_ERROR_WANT_WRITE || + (err == SSL_ERROR_SYSCALL && + WSAGetLastError() == WSAETIMEDOUT))) { +#else + while (--n >= 0 && err == SSL_ERROR_WANT_WRITE) { +#endif + if (is_writable()) { + std::this_thread::sleep_for(std::chrono::milliseconds(1)); + ret = SSL_write(ssl_, ptr, static_cast(handle_size)); + if (ret >= 0) { return ret; } + err = SSL_get_error(ssl_, ret); + } else { + return -1; + } + } + } + return ret; + } + return -1; +} + +inline void SSLSocketStream::get_remote_ip_and_port(std::string &ip, + int &port) const { + detail::get_remote_ip_and_port(sock_, ip, port); +} + +inline void SSLSocketStream::get_local_ip_and_port(std::string &ip, + int &port) const { + detail::get_local_ip_and_port(sock_, ip, port); +} + +inline socket_t SSLSocketStream::socket() const { return sock_; } + +static SSLInit sslinit_; + +} // namespace detail + +// SSL HTTP server implementation +inline SSLServer::SSLServer(const char *cert_path, const char *private_key_path, + const char *client_ca_cert_file_path, + const char *client_ca_cert_dir_path, + const char *private_key_password) { + ctx_ = SSL_CTX_new(TLS_server_method()); + + if (ctx_) { + SSL_CTX_set_options(ctx_, + SSL_OP_NO_COMPRESSION | + SSL_OP_NO_SESSION_RESUMPTION_ON_RENEGOTIATION); + + SSL_CTX_set_min_proto_version(ctx_, TLS1_1_VERSION); + + // add default password callback before opening encrypted private key + if (private_key_password != nullptr && (private_key_password[0] != '\0')) { + SSL_CTX_set_default_passwd_cb_userdata( + ctx_, + reinterpret_cast(const_cast(private_key_password))); + } + + if (SSL_CTX_use_certificate_chain_file(ctx_, cert_path) != 1 || + SSL_CTX_use_PrivateKey_file(ctx_, private_key_path, SSL_FILETYPE_PEM) != + 1) { + SSL_CTX_free(ctx_); + ctx_ = nullptr; + } else if (client_ca_cert_file_path || client_ca_cert_dir_path) { + SSL_CTX_load_verify_locations(ctx_, client_ca_cert_file_path, + client_ca_cert_dir_path); + + SSL_CTX_set_verify( + ctx_, SSL_VERIFY_PEER | SSL_VERIFY_FAIL_IF_NO_PEER_CERT, nullptr); + } + } +} + +inline SSLServer::SSLServer(X509 *cert, EVP_PKEY *private_key, + X509_STORE *client_ca_cert_store) { + ctx_ = SSL_CTX_new(TLS_server_method()); + + if (ctx_) { + SSL_CTX_set_options(ctx_, + SSL_OP_NO_COMPRESSION | + SSL_OP_NO_SESSION_RESUMPTION_ON_RENEGOTIATION); + + SSL_CTX_set_min_proto_version(ctx_, TLS1_1_VERSION); + + if (SSL_CTX_use_certificate(ctx_, cert) != 1 || + SSL_CTX_use_PrivateKey(ctx_, private_key) != 1) { + SSL_CTX_free(ctx_); + ctx_ = nullptr; + } else if (client_ca_cert_store) { + SSL_CTX_set_cert_store(ctx_, client_ca_cert_store); + + SSL_CTX_set_verify( + ctx_, SSL_VERIFY_PEER | SSL_VERIFY_FAIL_IF_NO_PEER_CERT, nullptr); + } + } +} + +inline SSLServer::SSLServer( + const std::function &setup_ssl_ctx_callback) { + ctx_ = SSL_CTX_new(TLS_method()); + if (ctx_) { + if (!setup_ssl_ctx_callback(*ctx_)) { + SSL_CTX_free(ctx_); + ctx_ = nullptr; + } + } +} + +inline SSLServer::~SSLServer() { + if (ctx_) { SSL_CTX_free(ctx_); } +} + +inline bool SSLServer::is_valid() const { return ctx_; } + +inline SSL_CTX *SSLServer::ssl_context() const { return ctx_; } + +inline bool SSLServer::process_and_close_socket(socket_t sock) { + auto ssl = detail::ssl_new( + sock, ctx_, ctx_mutex_, + [&](SSL *ssl2) { + return detail::ssl_connect_or_accept_nonblocking( + sock, ssl2, SSL_accept, read_timeout_sec_, read_timeout_usec_); + }, + [](SSL * /*ssl2*/) { return true; }); + + auto ret = false; + if (ssl) { + ret = detail::process_server_socket_ssl( + svr_sock_, ssl, sock, keep_alive_max_count_, keep_alive_timeout_sec_, + read_timeout_sec_, read_timeout_usec_, write_timeout_sec_, + write_timeout_usec_, + [this, ssl](Stream &strm, bool close_connection, + bool &connection_closed) { + return process_request(strm, close_connection, connection_closed, + [&](Request &req) { req.ssl = ssl; }); + }); + + // Shutdown gracefully if the result seemed successful, non-gracefully if + // the connection appeared to be closed. + const bool shutdown_gracefully = ret; + detail::ssl_delete(ctx_mutex_, ssl, shutdown_gracefully); + } + + detail::shutdown_socket(sock); + detail::close_socket(sock); + return ret; +} + +// SSL HTTP client implementation +inline SSLClient::SSLClient(const std::string &host) + : SSLClient(host, 443, std::string(), std::string()) {} + +inline SSLClient::SSLClient(const std::string &host, int port) + : SSLClient(host, port, std::string(), std::string()) {} + +inline SSLClient::SSLClient(const std::string &host, int port, + const std::string &client_cert_path, + const std::string &client_key_path) + : ClientImpl(host, port, client_cert_path, client_key_path) { + ctx_ = SSL_CTX_new(TLS_client_method()); + + detail::split(&host_[0], &host_[host_.size()], '.', + [&](const char *b, const char *e) { + host_components_.emplace_back(b, e); + }); + + if (!client_cert_path.empty() && !client_key_path.empty()) { + if (SSL_CTX_use_certificate_file(ctx_, client_cert_path.c_str(), + SSL_FILETYPE_PEM) != 1 || + SSL_CTX_use_PrivateKey_file(ctx_, client_key_path.c_str(), + SSL_FILETYPE_PEM) != 1) { + SSL_CTX_free(ctx_); + ctx_ = nullptr; + } + } +} + +inline SSLClient::SSLClient(const std::string &host, int port, + X509 *client_cert, EVP_PKEY *client_key) + : ClientImpl(host, port) { + ctx_ = SSL_CTX_new(TLS_client_method()); + + detail::split(&host_[0], &host_[host_.size()], '.', + [&](const char *b, const char *e) { + host_components_.emplace_back(b, e); + }); + + if (client_cert != nullptr && client_key != nullptr) { + if (SSL_CTX_use_certificate(ctx_, client_cert) != 1 || + SSL_CTX_use_PrivateKey(ctx_, client_key) != 1) { + SSL_CTX_free(ctx_); + ctx_ = nullptr; + } + } +} + +inline SSLClient::~SSLClient() { + if (ctx_) { SSL_CTX_free(ctx_); } + // Make sure to shut down SSL since shutdown_ssl will resolve to the + // base function rather than the derived function once we get to the + // base class destructor, and won't free the SSL (causing a leak). + shutdown_ssl_impl(socket_, true); +} + +inline bool SSLClient::is_valid() const { return ctx_; } + +inline void SSLClient::set_ca_cert_store(X509_STORE *ca_cert_store) { + if (ca_cert_store) { + if (ctx_) { + if (SSL_CTX_get_cert_store(ctx_) != ca_cert_store) { + // Free memory allocated for old cert and use new store `ca_cert_store` + SSL_CTX_set_cert_store(ctx_, ca_cert_store); + } + } else { + X509_STORE_free(ca_cert_store); + } + } +} + +inline void SSLClient::load_ca_cert_store(const char *ca_cert, + std::size_t size) { + set_ca_cert_store(ClientImpl::create_ca_cert_store(ca_cert, size)); +} + +inline long SSLClient::get_openssl_verify_result() const { + return verify_result_; +} + +inline SSL_CTX *SSLClient::ssl_context() const { return ctx_; } + +inline bool SSLClient::create_and_connect_socket(Socket &socket, Error &error) { + return is_valid() && ClientImpl::create_and_connect_socket(socket, error); +} + +// Assumes that socket_mutex_ is locked and that there are no requests in flight +inline bool SSLClient::connect_with_proxy(Socket &socket, Response &res, + bool &success, Error &error) { + success = true; + Response proxy_res; + if (!detail::process_client_socket( + socket.sock, read_timeout_sec_, read_timeout_usec_, + write_timeout_sec_, write_timeout_usec_, [&](Stream &strm) { + Request req2; + req2.method = "CONNECT"; + req2.path = host_and_port_; + return process_request(strm, req2, proxy_res, false, error); + })) { + // Thread-safe to close everything because we are assuming there are no + // requests in flight + shutdown_ssl(socket, true); + shutdown_socket(socket); + close_socket(socket); + success = false; + return false; + } + + if (proxy_res.status == StatusCode::ProxyAuthenticationRequired_407) { + if (!proxy_digest_auth_username_.empty() && + !proxy_digest_auth_password_.empty()) { + std::map auth; + if (detail::parse_www_authenticate(proxy_res, auth, true)) { + proxy_res = Response(); + if (!detail::process_client_socket( + socket.sock, read_timeout_sec_, read_timeout_usec_, + write_timeout_sec_, write_timeout_usec_, [&](Stream &strm) { + Request req3; + req3.method = "CONNECT"; + req3.path = host_and_port_; + req3.headers.insert(detail::make_digest_authentication_header( + req3, auth, 1, detail::random_string(10), + proxy_digest_auth_username_, proxy_digest_auth_password_, + true)); + return process_request(strm, req3, proxy_res, false, error); + })) { + // Thread-safe to close everything because we are assuming there are + // no requests in flight + shutdown_ssl(socket, true); + shutdown_socket(socket); + close_socket(socket); + success = false; + return false; + } + } + } + } + + // If status code is not 200, proxy request is failed. + // Set error to ProxyConnection and return proxy response + // as the response of the request + if (proxy_res.status != StatusCode::OK_200) { + error = Error::ProxyConnection; + res = std::move(proxy_res); + // Thread-safe to close everything because we are assuming there are + // no requests in flight + shutdown_ssl(socket, true); + shutdown_socket(socket); + close_socket(socket); + return false; + } + + return true; +} + +inline bool SSLClient::load_certs() { + auto ret = true; + + std::call_once(initialize_cert_, [&]() { + std::lock_guard guard(ctx_mutex_); + if (!ca_cert_file_path_.empty()) { + if (!SSL_CTX_load_verify_locations(ctx_, ca_cert_file_path_.c_str(), + nullptr)) { + ret = false; + } + } else if (!ca_cert_dir_path_.empty()) { + if (!SSL_CTX_load_verify_locations(ctx_, nullptr, + ca_cert_dir_path_.c_str())) { + ret = false; + } + } else { + auto loaded = false; +#ifdef _WIN32 + loaded = + detail::load_system_certs_on_windows(SSL_CTX_get_cert_store(ctx_)); +#elif defined(CPPHTTPLIB_USE_CERTS_FROM_MACOSX_KEYCHAIN) && defined(__APPLE__) +#if TARGET_OS_OSX + loaded = detail::load_system_certs_on_macos(SSL_CTX_get_cert_store(ctx_)); +#endif // TARGET_OS_OSX +#endif // _WIN32 + if (!loaded) { SSL_CTX_set_default_verify_paths(ctx_); } + } + }); + + return ret; +} + +inline bool SSLClient::initialize_ssl(Socket &socket, Error &error) { + auto ssl = detail::ssl_new( + socket.sock, ctx_, ctx_mutex_, + [&](SSL *ssl2) { + if (server_certificate_verification_) { + if (!load_certs()) { + error = Error::SSLLoadingCerts; + return false; + } + SSL_set_verify(ssl2, SSL_VERIFY_NONE, nullptr); + } + + if (!detail::ssl_connect_or_accept_nonblocking( + socket.sock, ssl2, SSL_connect, connection_timeout_sec_, + connection_timeout_usec_)) { + error = Error::SSLConnection; + return false; + } + + if (server_certificate_verification_) { + verify_result_ = SSL_get_verify_result(ssl2); + + if (verify_result_ != X509_V_OK) { + error = Error::SSLServerVerification; + return false; + } + + auto server_cert = SSL_get1_peer_certificate(ssl2); + + if (server_cert == nullptr) { + error = Error::SSLServerVerification; + return false; + } + + if (!verify_host(server_cert)) { + X509_free(server_cert); + error = Error::SSLServerVerification; + return false; + } + X509_free(server_cert); + } + + return true; + }, + [&](SSL *ssl2) { + // NOTE: Direct call instead of using the OpenSSL macro to suppress + // -Wold-style-cast warning + // SSL_set_tlsext_host_name(ssl2, host_.c_str()); + SSL_ctrl(ssl2, SSL_CTRL_SET_TLSEXT_HOSTNAME, TLSEXT_NAMETYPE_host_name, + static_cast(const_cast(host_.c_str()))); + return true; + }); + + if (ssl) { + socket.ssl = ssl; + return true; + } + + shutdown_socket(socket); + close_socket(socket); + return false; +} + +inline void SSLClient::shutdown_ssl(Socket &socket, bool shutdown_gracefully) { + shutdown_ssl_impl(socket, shutdown_gracefully); +} + +inline void SSLClient::shutdown_ssl_impl(Socket &socket, + bool shutdown_gracefully) { + if (socket.sock == INVALID_SOCKET) { + assert(socket.ssl == nullptr); + return; + } + if (socket.ssl) { + detail::ssl_delete(ctx_mutex_, socket.ssl, shutdown_gracefully); + socket.ssl = nullptr; + } + assert(socket.ssl == nullptr); +} + +inline bool +SSLClient::process_socket(const Socket &socket, + std::function callback) { + assert(socket.ssl); + return detail::process_client_socket_ssl( + socket.ssl, socket.sock, read_timeout_sec_, read_timeout_usec_, + write_timeout_sec_, write_timeout_usec_, std::move(callback)); +} + +inline bool SSLClient::is_ssl() const { return true; } + +inline bool SSLClient::verify_host(X509 *server_cert) const { + /* Quote from RFC2818 section 3.1 "Server Identity" + + If a subjectAltName extension of type dNSName is present, that MUST + be used as the identity. Otherwise, the (most specific) Common Name + field in the Subject field of the certificate MUST be used. Although + the use of the Common Name is existing practice, it is deprecated and + Certification Authorities are encouraged to use the dNSName instead. + + Matching is performed using the matching rules specified by + [RFC2459]. If more than one identity of a given type is present in + the certificate (e.g., more than one dNSName name, a match in any one + of the set is considered acceptable.) Names may contain the wildcard + character * which is considered to match any single domain name + component or component fragment. E.g., *.a.com matches foo.a.com but + not bar.foo.a.com. f*.com matches foo.com but not bar.com. + + In some cases, the URI is specified as an IP address rather than a + hostname. In this case, the iPAddress subjectAltName must be present + in the certificate and must exactly match the IP in the URI. + + */ + return verify_host_with_subject_alt_name(server_cert) || + verify_host_with_common_name(server_cert); +} + +inline bool +SSLClient::verify_host_with_subject_alt_name(X509 *server_cert) const { + auto ret = false; + + auto type = GEN_DNS; + + struct in6_addr addr6 {}; + struct in_addr addr {}; + size_t addr_len = 0; + +#ifndef __MINGW32__ + if (inet_pton(AF_INET6, host_.c_str(), &addr6)) { + type = GEN_IPADD; + addr_len = sizeof(struct in6_addr); + } else if (inet_pton(AF_INET, host_.c_str(), &addr)) { + type = GEN_IPADD; + addr_len = sizeof(struct in_addr); + } +#endif + + auto alt_names = static_cast( + X509_get_ext_d2i(server_cert, NID_subject_alt_name, nullptr, nullptr)); + + if (alt_names) { + auto dsn_matched = false; + auto ip_matched = false; + + auto count = sk_GENERAL_NAME_num(alt_names); + + for (decltype(count) i = 0; i < count && !dsn_matched; i++) { + auto val = sk_GENERAL_NAME_value(alt_names, i); + if (val->type == type) { + auto name = + reinterpret_cast(ASN1_STRING_get0_data(val->d.ia5)); + auto name_len = static_cast(ASN1_STRING_length(val->d.ia5)); + + switch (type) { + case GEN_DNS: dsn_matched = check_host_name(name, name_len); break; + + case GEN_IPADD: + if (!memcmp(&addr6, name, addr_len) || + !memcmp(&addr, name, addr_len)) { + ip_matched = true; + } + break; + } + } + } + + if (dsn_matched || ip_matched) { ret = true; } + } + + GENERAL_NAMES_free(const_cast( + reinterpret_cast(alt_names))); + return ret; +} + +inline bool SSLClient::verify_host_with_common_name(X509 *server_cert) const { + const auto subject_name = X509_get_subject_name(server_cert); + + if (subject_name != nullptr) { + char name[BUFSIZ]; + auto name_len = X509_NAME_get_text_by_NID(subject_name, NID_commonName, + name, sizeof(name)); + + if (name_len != -1) { + return check_host_name(name, static_cast(name_len)); + } + } + + return false; +} + +inline bool SSLClient::check_host_name(const char *pattern, + size_t pattern_len) const { + if (host_.size() == pattern_len && host_ == pattern) { return true; } + + // Wildcard match + // https://bugs.launchpad.net/ubuntu/+source/firefox-3.0/+bug/376484 + std::vector pattern_components; + detail::split(&pattern[0], &pattern[pattern_len], '.', + [&](const char *b, const char *e) { + pattern_components.emplace_back(b, e); + }); + + if (host_components_.size() != pattern_components.size()) { return false; } + + auto itr = pattern_components.begin(); + for (const auto &h : host_components_) { + auto &p = *itr; + if (p != h && p != "*") { + auto partial_match = (p.size() > 0 && p[p.size() - 1] == '*' && + !p.compare(0, p.size() - 1, h)); + if (!partial_match) { return false; } + } + ++itr; + } + + return true; +} +#endif + +// Universal client implementation +inline Client::Client(const std::string &scheme_host_port) + : Client(scheme_host_port, std::string(), std::string()) {} + +inline Client::Client(const std::string &scheme_host_port, + const std::string &client_cert_path, + const std::string &client_key_path) { + const static std::regex re( + R"((?:([a-z]+):\/\/)?(?:\[([\d:]+)\]|([^:/?#]+))(?::(\d+))?)"); + + std::smatch m; + if (std::regex_match(scheme_host_port, m, re)) { + auto scheme = m[1].str(); + +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT + if (!scheme.empty() && (scheme != "http" && scheme != "https")) { +#else + if (!scheme.empty() && scheme != "http") { +#endif +#ifndef CPPHTTPLIB_NO_EXCEPTIONS + std::string msg = "'" + scheme + "' scheme is not supported."; + throw std::invalid_argument(msg); +#endif + return; + } + + auto is_ssl = scheme == "https"; + + auto host = m[2].str(); + if (host.empty()) { host = m[3].str(); } + + auto port_str = m[4].str(); + auto port = !port_str.empty() ? std::stoi(port_str) : (is_ssl ? 443 : 80); + + if (is_ssl) { +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT + cli_ = detail::make_unique(host, port, client_cert_path, + client_key_path); + is_ssl_ = is_ssl; +#endif + } else { + cli_ = detail::make_unique(host, port, client_cert_path, + client_key_path); + } + } else { + cli_ = detail::make_unique(scheme_host_port, 80, + client_cert_path, client_key_path); + } +} + +inline Client::Client(const std::string &host, int port) + : cli_(detail::make_unique(host, port)) {} + +inline Client::Client(const std::string &host, int port, + const std::string &client_cert_path, + const std::string &client_key_path) + : cli_(detail::make_unique(host, port, client_cert_path, + client_key_path)) {} + +inline Client::~Client() = default; + +inline bool Client::is_valid() const { + return cli_ != nullptr && cli_->is_valid(); +} + +inline Result Client::Get(const std::string &path) { return cli_->Get(path); } +inline Result Client::Get(const std::string &path, const Headers &headers) { + return cli_->Get(path, headers); +} +inline Result Client::Get(const std::string &path, Progress progress) { + return cli_->Get(path, std::move(progress)); +} +inline Result Client::Get(const std::string &path, const Headers &headers, + Progress progress) { + return cli_->Get(path, headers, std::move(progress)); +} +inline Result Client::Get(const std::string &path, + ContentReceiver content_receiver) { + return cli_->Get(path, std::move(content_receiver)); +} +inline Result Client::Get(const std::string &path, const Headers &headers, + ContentReceiver content_receiver) { + return cli_->Get(path, headers, std::move(content_receiver)); +} +inline Result Client::Get(const std::string &path, + ContentReceiver content_receiver, Progress progress) { + return cli_->Get(path, std::move(content_receiver), std::move(progress)); +} +inline Result Client::Get(const std::string &path, const Headers &headers, + ContentReceiver content_receiver, Progress progress) { + return cli_->Get(path, headers, std::move(content_receiver), + std::move(progress)); +} +inline Result Client::Get(const std::string &path, + ResponseHandler response_handler, + ContentReceiver content_receiver) { + return cli_->Get(path, std::move(response_handler), + std::move(content_receiver)); +} +inline Result Client::Get(const std::string &path, const Headers &headers, + ResponseHandler response_handler, + ContentReceiver content_receiver) { + return cli_->Get(path, headers, std::move(response_handler), + std::move(content_receiver)); +} +inline Result Client::Get(const std::string &path, + ResponseHandler response_handler, + ContentReceiver content_receiver, Progress progress) { + return cli_->Get(path, std::move(response_handler), + std::move(content_receiver), std::move(progress)); +} +inline Result Client::Get(const std::string &path, const Headers &headers, + ResponseHandler response_handler, + ContentReceiver content_receiver, Progress progress) { + return cli_->Get(path, headers, std::move(response_handler), + std::move(content_receiver), std::move(progress)); +} +inline Result Client::Get(const std::string &path, const Params ¶ms, + const Headers &headers, Progress progress) { + return cli_->Get(path, params, headers, progress); +} +inline Result Client::Get(const std::string &path, const Params ¶ms, + const Headers &headers, + ContentReceiver content_receiver, Progress progress) { + return cli_->Get(path, params, headers, content_receiver, progress); +} +inline Result Client::Get(const std::string &path, const Params ¶ms, + const Headers &headers, + ResponseHandler response_handler, + ContentReceiver content_receiver, Progress progress) { + return cli_->Get(path, params, headers, response_handler, content_receiver, + progress); +} + +inline Result Client::Head(const std::string &path) { return cli_->Head(path); } +inline Result Client::Head(const std::string &path, const Headers &headers) { + return cli_->Head(path, headers); +} + +inline Result Client::Post(const std::string &path) { return cli_->Post(path); } +inline Result Client::Post(const std::string &path, const Headers &headers) { + return cli_->Post(path, headers); +} +inline Result Client::Post(const std::string &path, const char *body, + size_t content_length, + const std::string &content_type) { + return cli_->Post(path, body, content_length, content_type); +} +inline Result Client::Post(const std::string &path, const Headers &headers, + const char *body, size_t content_length, + const std::string &content_type) { + return cli_->Post(path, headers, body, content_length, content_type); +} +inline Result Client::Post(const std::string &path, const std::string &body, + const std::string &content_type) { + return cli_->Post(path, body, content_type); +} +inline Result Client::Post(const std::string &path, const Headers &headers, + const std::string &body, + const std::string &content_type) { + return cli_->Post(path, headers, body, content_type); +} +inline Result Client::Post(const std::string &path, size_t content_length, + ContentProvider content_provider, + const std::string &content_type) { + return cli_->Post(path, content_length, std::move(content_provider), + content_type); +} +inline Result Client::Post(const std::string &path, + ContentProviderWithoutLength content_provider, + const std::string &content_type) { + return cli_->Post(path, std::move(content_provider), content_type); +} +inline Result Client::Post(const std::string &path, const Headers &headers, + size_t content_length, + ContentProvider content_provider, + const std::string &content_type) { + return cli_->Post(path, headers, content_length, std::move(content_provider), + content_type); +} +inline Result Client::Post(const std::string &path, const Headers &headers, + ContentProviderWithoutLength content_provider, + const std::string &content_type) { + return cli_->Post(path, headers, std::move(content_provider), content_type); +} +inline Result Client::Post(const std::string &path, const Params ¶ms) { + return cli_->Post(path, params); +} +inline Result Client::Post(const std::string &path, const Headers &headers, + const Params ¶ms) { + return cli_->Post(path, headers, params); +} +inline Result Client::Post(const std::string &path, + const MultipartFormDataItems &items) { + return cli_->Post(path, items); +} +inline Result Client::Post(const std::string &path, const Headers &headers, + const MultipartFormDataItems &items) { + return cli_->Post(path, headers, items); +} +inline Result Client::Post(const std::string &path, const Headers &headers, + const MultipartFormDataItems &items, + const std::string &boundary) { + return cli_->Post(path, headers, items, boundary); +} +inline Result +Client::Post(const std::string &path, const Headers &headers, + const MultipartFormDataItems &items, + const MultipartFormDataProviderItems &provider_items) { + return cli_->Post(path, headers, items, provider_items); +} +inline Result Client::Put(const std::string &path) { return cli_->Put(path); } +inline Result Client::Put(const std::string &path, const char *body, + size_t content_length, + const std::string &content_type) { + return cli_->Put(path, body, content_length, content_type); +} +inline Result Client::Put(const std::string &path, const Headers &headers, + const char *body, size_t content_length, + const std::string &content_type) { + return cli_->Put(path, headers, body, content_length, content_type); +} +inline Result Client::Put(const std::string &path, const std::string &body, + const std::string &content_type) { + return cli_->Put(path, body, content_type); +} +inline Result Client::Put(const std::string &path, const Headers &headers, + const std::string &body, + const std::string &content_type) { + return cli_->Put(path, headers, body, content_type); +} +inline Result Client::Put(const std::string &path, size_t content_length, + ContentProvider content_provider, + const std::string &content_type) { + return cli_->Put(path, content_length, std::move(content_provider), + content_type); +} +inline Result Client::Put(const std::string &path, + ContentProviderWithoutLength content_provider, + const std::string &content_type) { + return cli_->Put(path, std::move(content_provider), content_type); +} +inline Result Client::Put(const std::string &path, const Headers &headers, + size_t content_length, + ContentProvider content_provider, + const std::string &content_type) { + return cli_->Put(path, headers, content_length, std::move(content_provider), + content_type); +} +inline Result Client::Put(const std::string &path, const Headers &headers, + ContentProviderWithoutLength content_provider, + const std::string &content_type) { + return cli_->Put(path, headers, std::move(content_provider), content_type); +} +inline Result Client::Put(const std::string &path, const Params ¶ms) { + return cli_->Put(path, params); +} +inline Result Client::Put(const std::string &path, const Headers &headers, + const Params ¶ms) { + return cli_->Put(path, headers, params); +} +inline Result Client::Put(const std::string &path, + const MultipartFormDataItems &items) { + return cli_->Put(path, items); +} +inline Result Client::Put(const std::string &path, const Headers &headers, + const MultipartFormDataItems &items) { + return cli_->Put(path, headers, items); +} +inline Result Client::Put(const std::string &path, const Headers &headers, + const MultipartFormDataItems &items, + const std::string &boundary) { + return cli_->Put(path, headers, items, boundary); +} +inline Result +Client::Put(const std::string &path, const Headers &headers, + const MultipartFormDataItems &items, + const MultipartFormDataProviderItems &provider_items) { + return cli_->Put(path, headers, items, provider_items); +} +inline Result Client::Patch(const std::string &path) { + return cli_->Patch(path); +} +inline Result Client::Patch(const std::string &path, const char *body, + size_t content_length, + const std::string &content_type) { + return cli_->Patch(path, body, content_length, content_type); +} +inline Result Client::Patch(const std::string &path, const Headers &headers, + const char *body, size_t content_length, + const std::string &content_type) { + return cli_->Patch(path, headers, body, content_length, content_type); +} +inline Result Client::Patch(const std::string &path, const std::string &body, + const std::string &content_type) { + return cli_->Patch(path, body, content_type); +} +inline Result Client::Patch(const std::string &path, const Headers &headers, + const std::string &body, + const std::string &content_type) { + return cli_->Patch(path, headers, body, content_type); +} +inline Result Client::Patch(const std::string &path, size_t content_length, + ContentProvider content_provider, + const std::string &content_type) { + return cli_->Patch(path, content_length, std::move(content_provider), + content_type); +} +inline Result Client::Patch(const std::string &path, + ContentProviderWithoutLength content_provider, + const std::string &content_type) { + return cli_->Patch(path, std::move(content_provider), content_type); +} +inline Result Client::Patch(const std::string &path, const Headers &headers, + size_t content_length, + ContentProvider content_provider, + const std::string &content_type) { + return cli_->Patch(path, headers, content_length, std::move(content_provider), + content_type); +} +inline Result Client::Patch(const std::string &path, const Headers &headers, + ContentProviderWithoutLength content_provider, + const std::string &content_type) { + return cli_->Patch(path, headers, std::move(content_provider), content_type); +} +inline Result Client::Delete(const std::string &path) { + return cli_->Delete(path); +} +inline Result Client::Delete(const std::string &path, const Headers &headers) { + return cli_->Delete(path, headers); +} +inline Result Client::Delete(const std::string &path, const char *body, + size_t content_length, + const std::string &content_type) { + return cli_->Delete(path, body, content_length, content_type); +} +inline Result Client::Delete(const std::string &path, const Headers &headers, + const char *body, size_t content_length, + const std::string &content_type) { + return cli_->Delete(path, headers, body, content_length, content_type); +} +inline Result Client::Delete(const std::string &path, const std::string &body, + const std::string &content_type) { + return cli_->Delete(path, body, content_type); +} +inline Result Client::Delete(const std::string &path, const Headers &headers, + const std::string &body, + const std::string &content_type) { + return cli_->Delete(path, headers, body, content_type); +} +inline Result Client::Options(const std::string &path) { + return cli_->Options(path); +} +inline Result Client::Options(const std::string &path, const Headers &headers) { + return cli_->Options(path, headers); +} + +inline bool Client::send(Request &req, Response &res, Error &error) { + return cli_->send(req, res, error); +} + +inline Result Client::send(const Request &req) { return cli_->send(req); } + +inline void Client::stop() { cli_->stop(); } + +inline std::string Client::host() const { return cli_->host(); } + +inline int Client::port() const { return cli_->port(); } + +inline size_t Client::is_socket_open() const { return cli_->is_socket_open(); } + +inline socket_t Client::socket() const { return cli_->socket(); } + +inline void +Client::set_hostname_addr_map(std::map addr_map) { + cli_->set_hostname_addr_map(std::move(addr_map)); +} + +inline void Client::set_default_headers(Headers headers) { + cli_->set_default_headers(std::move(headers)); +} + +inline void Client::set_header_writer( + std::function const &writer) { + cli_->set_header_writer(writer); +} + +inline void Client::set_address_family(int family) { + cli_->set_address_family(family); +} + +inline void Client::set_tcp_nodelay(bool on) { cli_->set_tcp_nodelay(on); } + +inline void Client::set_socket_options(SocketOptions socket_options) { + cli_->set_socket_options(std::move(socket_options)); +} + +inline void Client::set_connection_timeout(time_t sec, time_t usec) { + cli_->set_connection_timeout(sec, usec); +} + +inline void Client::set_read_timeout(time_t sec, time_t usec) { + cli_->set_read_timeout(sec, usec); +} + +inline void Client::set_write_timeout(time_t sec, time_t usec) { + cli_->set_write_timeout(sec, usec); +} + +inline void Client::set_basic_auth(const std::string &username, + const std::string &password) { + cli_->set_basic_auth(username, password); +} +inline void Client::set_bearer_token_auth(const std::string &token) { + cli_->set_bearer_token_auth(token); +} +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT +inline void Client::set_digest_auth(const std::string &username, + const std::string &password) { + cli_->set_digest_auth(username, password); +} +#endif + +inline void Client::set_keep_alive(bool on) { cli_->set_keep_alive(on); } +inline void Client::set_follow_location(bool on) { + cli_->set_follow_location(on); +} + +inline void Client::set_url_encode(bool on) { cli_->set_url_encode(on); } + +inline void Client::set_compress(bool on) { cli_->set_compress(on); } + +inline void Client::set_decompress(bool on) { cli_->set_decompress(on); } + +inline void Client::set_interface(const std::string &intf) { + cli_->set_interface(intf); +} + +inline void Client::set_proxy(const std::string &host, int port) { + cli_->set_proxy(host, port); +} +inline void Client::set_proxy_basic_auth(const std::string &username, + const std::string &password) { + cli_->set_proxy_basic_auth(username, password); +} +inline void Client::set_proxy_bearer_token_auth(const std::string &token) { + cli_->set_proxy_bearer_token_auth(token); +} +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT +inline void Client::set_proxy_digest_auth(const std::string &username, + const std::string &password) { + cli_->set_proxy_digest_auth(username, password); +} +#endif + +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT +inline void Client::enable_server_certificate_verification(bool enabled) { + cli_->enable_server_certificate_verification(enabled); +} +#endif + +inline void Client::set_logger(Logger logger) { + cli_->set_logger(std::move(logger)); +} + +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT +inline void Client::set_ca_cert_path(const std::string &ca_cert_file_path, + const std::string &ca_cert_dir_path) { + cli_->set_ca_cert_path(ca_cert_file_path, ca_cert_dir_path); +} + +inline void Client::set_ca_cert_store(X509_STORE *ca_cert_store) { + if (is_ssl_) { + static_cast(*cli_).set_ca_cert_store(ca_cert_store); + } else { + cli_->set_ca_cert_store(ca_cert_store); + } +} + +inline void Client::load_ca_cert_store(const char *ca_cert, std::size_t size) { + set_ca_cert_store(cli_->create_ca_cert_store(ca_cert, size)); +} + +inline long Client::get_openssl_verify_result() const { + if (is_ssl_) { + return static_cast(*cli_).get_openssl_verify_result(); + } + return -1; // NOTE: -1 doesn't match any of X509_V_ERR_??? +} + +inline SSL_CTX *Client::ssl_context() const { + if (is_ssl_) { return static_cast(*cli_).ssl_context(); } + return nullptr; +} +#endif + +// ---------------------------------------------------------------------------- + +} // namespace httplib + +#if defined(_WIN32) && defined(CPPHTTPLIB_USE_POLL) +#undef poll +#endif + +#endif // CPPHTTPLIB_HTTPLIB_H diff --git a/ai_matrix/Utils/FileUtil.cpp b/ai_matrix/Utils/FileUtil.cpp new file mode 100644 index 0000000..7cc163a --- /dev/null +++ b/ai_matrix/Utils/FileUtil.cpp @@ -0,0 +1,240 @@ +// +// Created by matrixai on 4/2/24. +// + +#include "FileUtil.h" + +namespace ai_matrix +{ + FileUtil *FileUtil::ins = nullptr; + FileUtil::GarbageCollector FileUtil::gc; + std::mutex FileUtil::mx; + + FileUtil *FileUtil::getins() + { + //双层锁,确保线程安全 + if (ins == nullptr) + { + std::lock_guard guard(mx); //防止异常发生不能解锁 + if (ins == nullptr) + { + ins = new FileUtil(); + } + } + return ins; + } + + /** + * 创建文件夹路径 + * inParam : std::string strDirPath :文件夹路径 + * outParam: N/A + * return : true/false + */ + bool FileUtil::createDirPath(std::string strDirPath) + { + if (strDirPath.back() != '/') + { + strDirPath += "/"; + } + + if (access(strDirPath.c_str(), F_OK) == 0) + { + return true; + } + + std::string::size_type pos = strDirPath.find('/'); + while (pos != std::string::npos) + { + std::string strCur = strDirPath.substr(0, pos); + if (!strCur.empty() && access(strCur.c_str(), F_OK) != 0) + { + if (mkdir(strCur.c_str(), 0755) != 0) //如果父目录不存在,会创建失败 + { + perror("mkdir fail"); + return false; + } + + if (chmod(strCur.c_str(), 0777) != 0) + { + perror("chmod fail"); + } + } + pos = strDirPath.find('/', pos + 1); + } + return true; + } + + std::string FileUtil::create_dir_name(std::string root, std::string name) + { + std::string dir_path = root + "/" + name; + if (access(dir_path.c_str(), F_OK) != 0) + { + if (mkdir(dir_path.c_str(), 0755) != 0) //如果父目录不存在,会创建失败 + { + perror("mkdir fail"); + return ""; + } + } + return dir_path; + } + + std::string FileUtil::create_dir_date(std::string root) + { + time_t timep = time(NULL); + struct tm *p = localtime(&timep); + + char tmp_date[20] = {0}; + sprintf(tmp_date, "%04d-%02d-%02d", 1900 + p->tm_year, 1 + p->tm_mon, p->tm_mday); + + std::string dir_path; + + dir_path = root + "/" + std::string(tmp_date); //创建日期目录 + if (access(dir_path.c_str(), F_OK) != 0) + { + if (mkdir(dir_path.c_str(), 0755) != 0) //如果父目录不存在,会创建失败 + { + perror("mkdir fail"); + return ""; + } + } + + return dir_path; + } + + std::string FileUtil::create_dir_date_name_time(std::string root, std::string name) + { + time_t timep = time(NULL); + struct tm *p = localtime(&timep); + + char tmp_date[20] = {0}; + sprintf(tmp_date, "%04d-%02d-%02d", 1900 + p->tm_year, 1 + p->tm_mon, p->tm_mday); + + char tmp_time[20] = {0}; + sprintf(tmp_time, "%02d-%02d-%02d", p->tm_hour, p->tm_min, p->tm_sec); + + std::string dir_path; + + dir_path = root + "/" + std::string(tmp_date); //创建日期目录 + if (access(dir_path.c_str(), F_OK) != 0) + { + if (mkdir(dir_path.c_str(), 0755) != 0) //如果父目录不存在,会创建失败 + { + perror("mkdir fail"); + return ""; + } + } + + dir_path = dir_path + "/" + name + "_" + std::string(tmp_time); //创建点云目录 + if (access(dir_path.c_str(), F_OK) != 0) + { + if (mkdir(dir_path.c_str(), 0755) != 0) //如果父目录不存在,会创建失败 + { + perror("mkdir fail"); + return ""; + } + } + + return dir_path; + } + + std::string FileUtil::create_file_path(std::string root, std::string name, std::string suffix) + { + time_t timep = time(NULL); + struct tm *p = localtime(&timep); + + char tmp_date[20] = {0}; + sprintf(tmp_date, "%04d-%02d-%02d", 1900 + p->tm_year, 1 + p->tm_mon, p->tm_mday); + + char tmp_time[20] = {0}; + sprintf(tmp_time, "%02d-%02d-%02d", p->tm_hour, p->tm_min, p->tm_sec); + + std::string file_path; + + file_path = root + "/" + std::string(tmp_date); //创建日期目录 + if (access(file_path.c_str(), F_OK) != 0) + { + if (mkdir(file_path.c_str(), 0755) != 0) //如果父目录不存在,会创建失败 + { + perror("mkdir fail"); + return ""; + } + } + + file_path = file_path + "/" + name + "_" + std::string(tmp_time) + suffix; //创建文件 + + return file_path; + } + +/** + * 拷贝文件 + * @param filePath 源文件位置 + * @param savePath 将要拷贝的新位置 + * @return + */ + bool FileUtil::copyFile(std::string filePath, std::string savePath) { + FILE *fp, *sp; + fp = fopen(filePath.c_str(), "rb"); + sp = fopen(savePath.c_str(), "w+b"); + if (!fp) { + return false; + } + void *buffer; + while (!feof(fp)) { + fread(&buffer, 1, 1, fp); + fwrite(&buffer, 1, 1, sp); + } + fclose(fp); + fclose(sp); + return true; + } + + /** + * 读取json格式文件内容 + * inParam : std::string &strFilePath :文件路径 + * outParam: Json::Value &jvFileInfo :json格式内容 + * return : true/false + */ + bool FileUtil::readJsonInfo(Json::Value &jvFileInfo, std::string &strFilePath) + { + try { + std::ifstream ifs(strFilePath.c_str(), std::ios::binary); + if (!ifs.is_open()) + { + return false; + } + Json::Reader reader; + if (!reader.parse(ifs, jvFileInfo)) + { + return false; + } + } catch (...) { + return false; + } + return true; + } + + /** + * json格式内容写入文件 + * inParam : Json::Value &jvFileInfo :json格式内容 + : std::string &strFilePath :文件路径 + * outParam: N/A + * return : true/false + */ + bool FileUtil::writeJsonInfo(Json::Value &jvFileInfo, std::string &strFilePath) + { + Json::StreamWriterBuilder jswBuilder; + // 紧密型存储 + jswBuilder["indentation"] = ""; + std::string strFrameInfo = Json::writeString(jswBuilder, jvFileInfo); + + std::ofstream ofs(strFilePath.c_str()); + if (!ofs.is_open()) + { +// LogWarn << "txt:" << strFilePath << " open fail"; + return false; + } + ofs.write(strFrameInfo.c_str(), strFrameInfo.length()); + ofs.close(); + return true; + } +} diff --git a/ai_matrix/Utils/FileUtil.h b/ai_matrix/Utils/FileUtil.h new file mode 100644 index 0000000..cfd5a51 --- /dev/null +++ b/ai_matrix/Utils/FileUtil.h @@ -0,0 +1,81 @@ +// +// Created by matrixai on 4/2/24. +// + +#ifndef TRAIN_RFID_LINUX_FILEUTIL_H +#define TRAIN_RFID_LINUX_FILEUTIL_H + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include "json/json.h" + +namespace ai_matrix +{ + class FileUtil final + { + public: + static FileUtil *getins(); + + //创建文件夹 + std::string create_dir_name(std::string root, std::string name); + std::string create_dir_date_name_time(std::string root, std::string name); + std::string create_dir_date(std::string root); + //创建文件路径 + std::string create_file_path(std::string root, std::string name, std::string suffix); + //创建文件夹路径 + bool createDirPath(std::string strDirPath); + + /** + * 拷贝文件 + * @param filePath 源文件位置 + * @param savePath 将要拷贝的新位置 + * @return + */ + bool copyFile(std::string filePath, std::string savePath); + + //读取json格式文件内容 + bool readJsonInfo(Json::Value &jvFileInfo, std::string &strFilePath); + //json格式内容写入文件 + bool writeJsonInfo(Json::Value &jvFileInfo, std::string &strFilePath); + + + private: + FileUtil() = default; + FileUtil(const FileUtil &) = delete; + FileUtil(FileUtil &&) = delete; + FileUtil &operator=(const FileUtil &) = delete; + FileUtil &operator=(FileUtil &&) = delete; + ~FileUtil() = default; + + //定义一个嵌套类,负责释放内存,操作系统自动完成,不用担心内存泄露 + class GarbageCollector + { + public: + ~GarbageCollector() + { + if (FileUtil::ins) + { + delete FileUtil::ins; + FileUtil::ins = nullptr; + } + } + }; + + static GarbageCollector gc; + static FileUtil *ins; + static std::mutex mx; //锁,保证线程安全 + }; +} + + +#endif //TRAIN_RFID_LINUX_FILEUTIL_H diff --git a/ai_matrix/Utils/StringUtil.cpp b/ai_matrix/Utils/StringUtil.cpp new file mode 100644 index 0000000..31a0e69 --- /dev/null +++ b/ai_matrix/Utils/StringUtil.cpp @@ -0,0 +1,171 @@ +// +// Created by matrixai on 4/2/24. +// + +#include "StringUtil.h" + +namespace ai_matrix +{ + StringUtil *StringUtil::ins = nullptr; + StringUtil::GarbageCollector StringUtil::gc; + std::mutex StringUtil::mx; + + StringUtil *StringUtil::getins() + { + //双层锁,确保线程安全 + if (ins == nullptr) + { + std::lock_guard guard(mx); //防止异常发生不能解锁 + if (ins == nullptr) + { + ins = new StringUtil(); + } + } + return ins; + } + + /** + * 字符串分割函数 + * @param str 目标字符串 + * @param pattern 切割字符 + * @return vector + */ + std::vector StringUtil::split(std::string str, std::string pattern) + { + std::string::size_type pos; + std::vector result; + str += pattern; //扩展字符串以方便操作 + int size = str.size(); + for (int i = 0; i < size; i++) + { + pos = str.find(pattern, i); + if (pos < size) + { + std::string s = str.substr(i, pos - i); + result.push_back(s); + i = pos + pattern.size() - 1; + } + } + return result; + } + + /** + * 去掉字符串前后空格 + * @param str + * @return + */ + std::string StringUtil::trim(const std::string& str) { + std::string temp = str; + temp.erase(0, temp.find_first_not_of(" \t\n\r\f\v")); // 去除开头的空格 + temp.erase(temp.find_last_not_of(" \t\n\r\f\v") + 1); // 去除末尾的空格 + return temp; + } + + /** + * 替换字符串中所有指定字符 + * @param str 目标字符串 + * @param old_value 原值 + * @param new_value 新值 + * @return 新结果 + */ + std::string StringUtil::replace_all_distinct(std::string str, const std::string old_value, const std::string new_value) + { + for (std::string::size_type pos(0); pos != std::string::npos; pos += new_value.length()) { + if ((pos = str.find(old_value, pos)) != std::string::npos) + str.replace(pos, old_value.length(), new_value); + else break; + } + return str; + } + + /** + * Anchor行分割 + * inParam : std::string &strLine Anchor一行内容 + * : const std::set &setDelimiters 分割符集合 + * outParam: N/A + * return : 分割数据 + */ + std::vector StringUtil::SplitAnchor(std::string &strLine, const std::set &setDelimiters) + { + std::vector result; + if (strLine.empty()) + { + return result; + } + char const *pch = strLine.c_str(); + char const *start = pch; + for (; *pch; ++pch) + { + if (setDelimiters.find(*pch) != setDelimiters.end()) + { + if (start != pch) + { + std::string tmp(start, pch); + result.push_back(atof(tmp.c_str())); //浮点数 + } + start = pch + 1; + } + } + result.push_back(atof(start)); //最后一个内容 + return result; + } + + /** + * float 转 string + * @param f + * @return + */ + std::string StringUtil::getStringFromFloat(float f) + { + std::ostringstream buffer; + buffer << f; + return buffer.str(); + } + + /** + * bool 转 string + * @param b + * @return + */ + std::string StringUtil::getStringFromBool(bool b) + { + std::ostringstream buffer; + buffer << b; + return buffer.str(); + } + + /** + * string 转 int + * (会过滤字符串前后的空格) + * @param s + * @param b + * @return + */ + int StringUtil::string2int(const std::string s, bool &b) { + try { + b = true; + return std::stoi(this->trim(s)); + } catch (...) { + b = false; + return 0; + } + } + + /** + * 判断字符串中是否存在 字母和数字 之外的字符 + * @param str + * @return + */ + bool StringUtil::containsNonAlphaNum(const std::string &str) { + for (char c : str) { + if (!std::isalnum(c) && !std::isspace(c)) { // 如果不是字母或数字 + return true; // 返回true,表示存在非字母数字字符 + } + } + return false; // 遍历完成未发现非字母数字字符,返回false + } + + bool StringUtil::is_digits(const std::string &str) { + return all_of(str.begin(), str.end(), ::isdigit); + } +} diff --git a/ai_matrix/Utils/StringUtil.h b/ai_matrix/Utils/StringUtil.h new file mode 100644 index 0000000..45ab4bd --- /dev/null +++ b/ai_matrix/Utils/StringUtil.h @@ -0,0 +1,74 @@ +// +// Created by matrixai on 4/2/24. +// + +#ifndef TRAIN_RFID_LINUX_STRINGUTIL_H +#define TRAIN_RFID_LINUX_STRINGUTIL_H + +#include +#include +#include +#include +#include +#include + +namespace ai_matrix +{ + class StringUtil final + { + public: + static StringUtil *getins(); + + // 字符串分割函数 + std::vector split(std::string str, std::string pattern); + // 去掉字符串前后的空格 + std::string trim(const std::string& str); + + // 替换string中所有指定字符串 + std::string replace_all_distinct(std::string str, const std::string old_value, const std::string new_value); + // + std::vector SplitAnchor(std::string &strLine, const std::set &setDelimiters); + + // float 转 string + std::string getStringFromFloat(float f); + // bool 转 string + std::string getStringFromBool(bool b); + // string 转 int + int string2int(const std::string s, bool &b); + + // 判断字符串中是否含有 字母和数字 之外的字符 + bool containsNonAlphaNum(const std::string &str); + // 判断字符串中是否仅含有数字 + // 检查函数 + bool is_digits(const std::string& str); + + private: + StringUtil() = default; + StringUtil(const StringUtil &) = delete; + StringUtil(StringUtil &&) = delete; + StringUtil &operator=(const StringUtil &) = delete; + StringUtil &operator=(StringUtil &&) = delete; + ~StringUtil() = default; + + //定义一个嵌套类,负责释放内存,操作系统自动完成,不用担心内存泄露 + class GarbageCollector + { + public: + ~GarbageCollector() + { + if (StringUtil::ins) + { + delete StringUtil::ins; + StringUtil::ins = nullptr; + } + } + }; + + static GarbageCollector gc; + static StringUtil *ins; + static std::mutex mx; //锁,保证线程安全 + }; +} + + +#endif //TRAIN_RFID_LINUX_STRINGUTIL_H diff --git a/ai_matrix/Utils/TimeUtil.cpp b/ai_matrix/Utils/TimeUtil.cpp new file mode 100644 index 0000000..ba107f0 --- /dev/null +++ b/ai_matrix/Utils/TimeUtil.cpp @@ -0,0 +1,227 @@ +#include +#include "TimeUtil.h" + +namespace ai_matrix +{ + const int TIME_DIFF = 28800; // 8 hour + TimeUtil *TimeUtil::ins = nullptr; + TimeUtil::GarbageCollector TimeUtil::gc; + std::mutex TimeUtil::mx; + + TimeUtil *TimeUtil::getins() + { + //双层锁,确保线程安全 + if (ins == nullptr) + { + std::lock_guard guard(mx); //防止异常发生不能解锁 + if (ins == nullptr) + { + ins = new TimeUtil(); + } + } + return ins; + } + + /** + * 获取用于文件命名的时间戳 + * @return + */ + std::string TimeUtil::get_timestamp_file() + { + time_t timep = time(NULL); + struct tm *p = localtime(&timep); + + struct timeval tv; + gettimeofday(&tv, NULL); + + int msec = tv.tv_usec / 1000; + + char tmp[30] = {0}; + sprintf(tmp, "%04d-%02d-%02d-%02d-%02d-%02d-%03d", 1900 + p->tm_year, 1 + p->tm_mon, p->tm_mday, p->tm_hour, p->tm_min, p->tm_sec, msec); + + return std::string(tmp); + } + + /** + * 获取用用于日志记录的时间 + * @return yyyy-MM-dd hh:mm:ss.us + */ + std::string TimeUtil::getDateTime_usec() + { + time_t timep = time(NULL); + struct tm *p = localtime(&timep); + + struct timeval tv; + gettimeofday(&tv, NULL); + + int msec = tv.tv_usec / 1000; + + char tmp[30] = {0}; + sprintf(tmp, "%04d-%02d-%02d %02d:%02d:%02d.%03d", 1900 + p->tm_year, 1 + p->tm_mon, p->tm_mday, p->tm_hour, p->tm_min, p->tm_sec, msec); + + return std::string(tmp); + } + + /** + * 获取北京当前日期 + * @return : 日期 yyyy-mm-dd + */ + std::string TimeUtil::getDate() + { + struct timeval time = {0, 0}; + gettimeofday(&time, nullptr); + time_t timep = time.tv_sec + TIME_DIFF; + + struct tm *p = gmtime(&timep); + + char szTmp[12] = {0}; + sprintf(szTmp, "%04d-%02d-%02d", 1900 + p->tm_year, 1 + p->tm_mon, p->tm_mday); + + return std::string(szTmp); + } + + /** + * 获取北京当前时间 + * @return : 时间 hh:mm:ss + */ + std::string TimeUtil::getTime() + { + struct timeval time = {0, 0}; + gettimeofday(&time, nullptr); + time_t timep = time.tv_sec + TIME_DIFF; + + struct tm *p = gmtime(&timep); + + char szTmp[10] = {0}; + sprintf(szTmp, "%02d:%02d:%02d", p->tm_hour, p->tm_min, p->tm_sec); + return std::string(szTmp); + } + + /** + * 获取当前 日期+时间 + * @return yyyy-MM-dd hh:mm:ss + */ + std::string TimeUtil::getDateTime() + { + struct timeval time = {0, 0}; + gettimeofday(&time, nullptr); + time_t timep = time.tv_sec + TIME_DIFF; + + struct tm *p = gmtime(&timep); + int msec = time.tv_usec / 1000; + + char szTmp[32] = {0}; + sprintf(szTmp, "%04d-%02d-%02d %02d:%02d:%02d", 1900 + p->tm_year, 1 + p->tm_mon, p->tm_mday, p->tm_hour, p->tm_min, p->tm_sec); + + return std::string(szTmp); + } + + /** + * 获取用于文件名的时间 + * @return hh-mm-ss + */ + std::string TimeUtil::getTime_file() + { + time_t timep = time(NULL); + struct tm *p = localtime(&timep); + + struct timeval tv; + gettimeofday(&tv, NULL); + + int msec = tv.tv_usec / 1000; + + char tmp[10] = { 0 }; + sprintf(tmp, "%02d-%02d-%02d", p->tm_hour, p->tm_min, p->tm_sec); + + return std::string(tmp); + } + + /** + * + * inParam : N/A + * outParam: N/A + * return : 时间戳 + */ + /** + * 获取当前时间距1970年的秒数(可选毫秒数) + * @param usec 是否取毫秒数 + * @return + */ + uint64_t TimeUtil::getCurrentTimeMillis(bool usec) + { + struct timeval tv; + gettimeofday(&tv, NULL); + if (usec) + return tv.tv_sec * 1000 + tv.tv_usec / 1000; + else + return tv.tv_sec; + } + + /** + * 获取指定时间距1970年的秒数 (入参格式:YYYY-MM-DD hh-mm-ss) + * inParam : std::string &strDateTime 日期时间 + * outParam: N/A + * return : 时间戳 + */ + uint64_t TimeUtil::getParamTimeMilliSeconds(std::string &strDateTime) + { +// LogDebug << "strDateTime:" << strDateTime; + if (strDateTime.length() != 19) + { + return 0; + } + + int iYear = atoi(strDateTime.substr(0, 4).c_str()); + int iMon = atoi(strDateTime.substr(5, 2).c_str()); + int iDay = atoi(strDateTime.substr(8, 2).c_str()); + int iHour = atoi(strDateTime.substr(11, 2).c_str()); + int iMin = atoi(strDateTime.substr(14, 2).c_str()); + int iSec = atoi(strDateTime.substr(17, 2).c_str()); + + struct tm stm; + memset(&stm, 0, sizeof(stm)); + stm.tm_year = iYear - 1900; + stm.tm_mon = iMon - 1; + stm.tm_mday = iDay; + stm.tm_hour = iHour; + stm.tm_min = iMin; + stm.tm_sec = iSec; + + uint64_t i64Ret = (uint64_t)mktime(&stm) * 1000; + return i64Ret; + } + + /** + * 获取指定毫秒数的对应的北京日期时间 + * inParam : uint64_t i64MilliSeconds + * outParam: N/A + * return : 日期时间 + */ + std::string TimeUtil::getDateTimeByMilliSeconds(uint64_t i64MilliSeconds) + { + time_t timep = i64MilliSeconds / 1000 + TIME_DIFF; + struct tm *p = gmtime(&timep); + + char szTmp[32] = {0}; + sprintf(szTmp, "%04d-%02d-%02d %02d-%02d-%02d", 1900 + p->tm_year, 1 + p->tm_mon, p->tm_mday, p->tm_hour, p->tm_min, p->tm_sec); + + return std::string(szTmp); + } + + //时间戳转化为时间 毫秒级 + std::string TimeUtil::Stamp2Time(long long timestamp, bool has_msec) + { + int ms = timestamp % 1000;//取毫秒 + time_t tick = (time_t)(timestamp/1000);//转换时间 + struct tm tm; + char s[40]; + tm = *localtime(&tick); + strftime(s, sizeof(s), "%Y-%m-%d %H:%M:%S", &tm); + std::string str(s); + if (has_msec) + { + str = str+ "." + std::to_string(ms); + } + return str; + } +} diff --git a/ai_matrix/Utils/TimeUtil.h b/ai_matrix/Utils/TimeUtil.h new file mode 100644 index 0000000..05fa961 --- /dev/null +++ b/ai_matrix/Utils/TimeUtil.h @@ -0,0 +1,73 @@ +#ifndef TimeUtil_H_ +#define TimeUtil_H_ + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + +namespace ai_matrix +{ + class TimeUtil final + { + public: + static TimeUtil *getins(); + + //获取时间戳 + std::string get_timestamp_file(); + std::string getDateTime_usec(); + //获取日期 +// std::string get_date(); + //获取北京当前日期 + std::string getDate(); + //获取北京当前时间 + std::string getTime(); + // 获取当前 日期 时间 + std::string getDateTime(); + //获取用于文件名的时间 + std::string getTime_file(); + //获取当前时间距1970年的毫秒数 + uint64_t getCurrentTimeMillis(bool usec = false); + //获取指定时间距1970年的毫秒数 (入参格式:YYYY-MM-DD hh-mm-ss) + uint64_t getParamTimeMilliSeconds(std::string &strDateTime); + //获取指定毫秒数的对应的日期时间 + std::string getDateTimeByMilliSeconds(uint64_t i64MilliSeconds); + //时间戳转化为时间 毫秒级 + std::string Stamp2Time(long long timestamp, bool has_msec = false); + + + private: + TimeUtil() = default; + TimeUtil(const TimeUtil &) = delete; + TimeUtil(TimeUtil &&) = delete; + TimeUtil &operator=(const TimeUtil &) = delete; + TimeUtil &operator=(TimeUtil &&) = delete; + ~TimeUtil() = default; + + //定义一个嵌套类,负责释放内存,操作系统自动完成,不用担心内存泄露 + class GarbageCollector + { + public: + ~GarbageCollector() + { + if (TimeUtil::ins) + { + delete TimeUtil::ins; + TimeUtil::ins = nullptr; + } + } + }; + + static GarbageCollector gc; + static TimeUtil *ins; + static std::mutex mx; //锁,保证线程安全 + }; +} + +#endif \ No newline at end of file diff --git a/ai_matrix/Utils/Utils.cpp b/ai_matrix/Utils/Utils.cpp new file mode 100644 index 0000000..a9f152e --- /dev/null +++ b/ai_matrix/Utils/Utils.cpp @@ -0,0 +1,124 @@ +// +// Created by matrixai on 4/2/24. +// + +#include "Utils.h" + + +namespace ai_matrix +{ + Utils *Utils::ins = nullptr; + Utils::GarbageCollector Utils::gc; + std::mutex Utils::mx; + + Utils *Utils::getins() + { + //双层锁,确保线程安全 + if (ins == nullptr) + { + std::lock_guard guard(mx); //防止异常发生不能解锁 + if (ins == nullptr) + { + ins = new Utils(); + } + } + return ins; + } + + float Utils::getMean(const std::vector &data) + { + int size = data.size(); + + if (size == 0) + { + return 0; + } + + float sum = 0; + for (int i = 0; i < size; i++) + { + sum += data[i]; + } + return sum / size; + } + + float Utils::getMax(const std::vector &data) + { + int size = data.size(); + + if (size == 0) + { + return 0; + } + + float max = 0; + for (int i = 0; i < size; i++) + { + if (i == 0) + { + max = data[i]; + } + else if (data[i] > max) + { + max = data[i]; + } + } + return max; + } + + float Utils::getMin(const std::vector &data) + { + int size = data.size(); + + if (size == 0) + { + return 0; + } + + float min = 0; + for (int i = 0; i < size; i++) + { + if (i == 0) + { + min = data[i]; + } + else if (data[i] < min) + { + min = data[i]; + } + } + return min; + } + + float Utils::getMedian(const std::vector &data) + { + if (data.size() < 2) + { + return 0; + } + + std::vector data_tmp; + + int n = data.size(); + for (int i = 0; i < n; i++) + { + data_tmp.push_back(data[i]); + } + + std::sort(data_tmp.begin(), data_tmp.end(), std::less()); + + if (n % 2 == 0) + { + return (data_tmp[n / 2] + data_tmp[n / 2 - 1]) / 2; + } + else + { + return data_tmp[(n - 1) / 2]; + } + } + + bool Utils::contains_vec(const std::vector &vec, std::string x) { + return count(vec.begin(), vec.end(), x) > 0; + } + +} diff --git a/ai_matrix/Utils/Utils.h b/ai_matrix/Utils/Utils.h new file mode 100644 index 0000000..33ad9c0 --- /dev/null +++ b/ai_matrix/Utils/Utils.h @@ -0,0 +1,68 @@ +// +// Created by matrixai on 4/2/24. +// + +#ifndef TRAIN_RFID_LINUX_UTILS_H +#define TRAIN_RFID_LINUX_UTILS_H + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + +namespace ai_matrix +{ + class Utils final + { + public: + static Utils *getins(); + + //计算均值 + float getMean(const std::vector &data); + //计算最大值 + float getMax(const std::vector &data); + //计算最小值 + float getMin(const std::vector &data); + //计算中位数 + float getMedian(const std::vector &data); + + bool contains_vec(const std::vector &vec, std::string x); + + + + private: + Utils() = default; + Utils(const Utils &) = delete; + Utils(Utils &&) = delete; + Utils &operator=(const Utils &) = delete; + Utils &operator=(Utils &&) = delete; + ~Utils() = default; + + //定义一个嵌套类,负责释放内存,操作系统自动完成,不用担心内存泄露 + class GarbageCollector + { + public: + ~GarbageCollector() + { + if (Utils::ins) + { + delete Utils::ins; + Utils::ins = nullptr; + } + } + }; + + static GarbageCollector gc; + static Utils *ins; + static std::mutex mx; //锁,保证线程安全 + }; +} + +#endif //TRAIN_RFID_LINUX_UTILS_H diff --git a/ai_matrix/framework/EngineBase.cpp b/ai_matrix/framework/EngineBase.cpp new file mode 100644 index 0000000..5377faf --- /dev/null +++ b/ai_matrix/framework/EngineBase.cpp @@ -0,0 +1,71 @@ +#include "EngineBase.h" + +namespace ai_matrix +{ + //初始化engine + void EngineBase::AssignInitArgs(const EngineInitArguments &initArgs) + { + deviceId_ = initArgs.deviceId; + + engineName_ = initArgs.engineName; + engineId_ = initArgs.engineId; + } + + // get the data from input queue then call Process function in the new thread + void EngineBase::ProcessThread() + { + Process(); + } + + //设置engine输入队列 + void EngineBase::SetInputMap(std::string engineAddress, std::shared_ptr>> inputQueue) + { + inputQueMap_[engineAddress] = inputQueue; + } + //得到输入队列 + std::shared_ptr>> EngineBase::GetInputMap(std::string engineAddress) + { + if (inputQueMap_.find(engineAddress) == inputQueMap_.end()) + { + return nullptr; + } + return inputQueMap_.at(engineAddress); + } + + //设置engine输出队列 + void EngineBase::SetOutputMap(std::string engineAddress, std::shared_ptr>> outputQue) + { + outputQueMap_[engineAddress] = outputQue; + } + + //启动engine + APP_ERROR EngineBase::Run() + { + LogInfo << engineName_ << "[" << engineId_ << "] Run"; + isStop_ = false; + processThr_ = std::thread(&EngineBase::ProcessThread, this); + return APP_ERR_OK; + } + + // 停止engine + APP_ERROR EngineBase::Stop() + { + //停止线程 + isStop_ = true; + + //停止所有输入队列 + for (auto it = inputQueMap_.begin(); it != inputQueMap_.end(); it++) + { + it->second->stop(); + } + + //等待线程结束 + if (processThr_.joinable()) + { + processThr_.join(); + } + + //其他清理 + return DeInit(); + } +} diff --git a/ai_matrix/framework/EngineBase.h b/ai_matrix/framework/EngineBase.h new file mode 100644 index 0000000..1d27fdf --- /dev/null +++ b/ai_matrix/framework/EngineBase.h @@ -0,0 +1,80 @@ +/* + * engine基类 + */ + +#ifndef INC_ENGINE_BASE_H +#define INC_ENGINE_BASE_H + +#include +#include +#include +#include +#include +#include + +#include "ErrorCode.h" +#include "Log.h" +#include "FileManager.h" +#include "CommonDataType.h" + +#include "myqueue.h" +#include "myshell.h" + +namespace ai_matrix +{ + struct EngineInitArguments + { + int32_t deviceId = 0; + + std::string engineName = {}; + int engineId = -1; + void *userData = nullptr; + }; + + class EngineBase + { + public: + EngineBase() {} + virtual ~EngineBase() {} //必须是虚函数 + + void AssignInitArgs(const EngineInitArguments &initArgs); + + //每个engine自己实现 + virtual APP_ERROR Init(void) = 0; + virtual APP_ERROR DeInit(void) = 0; + + APP_ERROR Run(void); + APP_ERROR Stop(void); + + //设置输入队列 + void SetInputMap(std::string engineAddress, std::shared_ptr>> inputQueue); + //得到输入队列 + std::shared_ptr>> GetInputMap(std::string engineAddress); + + //设置输出队列 + void SetOutputMap(std::string engineAddress, std::shared_ptr>> outputQue); + + //线程函数 + void ProcessThread(); + + //每个engine自己实现线程执行函数 + virtual APP_ERROR Process() = 0; + + protected: + std::atomic_bool isStop_ = {true}; //线程默认不启动 + + int32_t deviceId_ = -1; + + //输入队列map + std::map>>> inputQueMap_ = {}; + //输出队列map + std::map>>> outputQueMap_ = {}; + + int engineId_ = -1; //实例化id + std::string engineName_ = {}; //类名 + + std::thread processThr_ = {}; + }; +} + +#endif diff --git a/ai_matrix/framework/EngineFactory.h b/ai_matrix/framework/EngineFactory.h new file mode 100644 index 0000000..2c74985 --- /dev/null +++ b/ai_matrix/framework/EngineFactory.h @@ -0,0 +1,62 @@ +/* + * c++类反射 + */ + +#ifndef INC_ENGINE_FACTORY_H +#define INC_ENGINE_FACTORY_H + +#include +#include +#include + +//引擎注册宏 +#define ENGINE_REGIST(class_name) \ + namespace ai_matrix \ + { \ + class class_name##Helper \ + { \ + public: \ + class_name##Helper() \ + { \ + EngineFactory::RegisterEngine(#class_name, class_name##Helper::CreatObjFunc); \ + } \ + static void *CreatObjFunc() \ + { \ + return new class_name; \ + } \ + }; \ + static class_name##Helper class_name##helper; \ + } + +namespace ai_matrix +{ + using Constructor = std::function; + + class EngineFactory + { + public: + static void RegisterEngine(std::string className, Constructor constructor) + { + Constructors()[className] = constructor; + } + + static void *MakeEngine(const std::string &className) + { + auto itr = Constructors().find(className); + if (itr == Constructors().end()) + { + return nullptr; + } + return ((Constructor)itr->second)(); + } + + private: + inline static std::map &Constructors() + { + static std::map instance; + return instance; + } + }; +} + +#endif \ No newline at end of file diff --git a/ai_matrix/framework/EngineManager.cpp b/ai_matrix/framework/EngineManager.cpp new file mode 100644 index 0000000..9158a6a --- /dev/null +++ b/ai_matrix/framework/EngineManager.cpp @@ -0,0 +1,250 @@ +/** + * engine管理实现 + * */ + +#include "EngineManager.h" +#include "Config.h" +#include "TimeUtil.h" +#include + +namespace ai_matrix +{ + EngineManager::EngineManager() {} + + EngineManager::~EngineManager() {} + + //初始化acl + APP_ERROR EngineManager::Init() + { + if (!InitDeviceIds()) + { + LogError << "InitDeviceIds err"; + return APP_ERR_COMM_INVALID_PARAM; + } + + return APP_ERR_OK; + } + + //去初始化acl + APP_ERROR EngineManager::DeInit(void) + { + return APP_ERR_OK; + } + + //加载yaml文件中的配置 + APP_ERROR EngineManager::load_yaml_config(std::string path) + { + try + { + YAML::Node config = YAML::LoadFile(path); + //退出程序 + if (config.IsNull()) + { + LogError << "matrix.yaml err"; + return APP_ERR_COMM_INVALID_PARAM; + } + + //engine使用deviceid + mapUseDevice_["ALL"] = *init_deviceIds_.begin(); //默认所有engine使用初始化中最小deviceid + if(config["use_deviceid"].IsDefined()) + { + for (YAML::const_iterator it = config["use_deviceid"].begin(); it != config["use_deviceid"].end(); it++) + { + std::string engineInfo = it->first.as(); + int deviceid = it->second.as(); + //使用deviceid必须是经过初始化的 + if (init_deviceIds_.count(deviceid) == 0) + { + LogError << "use_deviceid set err value:" << deviceid; + return APP_ERR_COMM_INVALID_PARAM; + } + mapUseDevice_[engineInfo] = deviceid; + } + } + + //engine实例 + for (YAML::const_iterator it = config["engines"].begin(); it != config["engines"].end(); it++) + { + std::string engine_name = it->first.as(); + int engine_id = it->second.as(); + + //检查是否有重复engine + std::string engine_unique = engine_name + "_" + std::to_string(engine_id); + auto iter = engine_map_.find(engine_unique); + if (iter != engine_map_.end()) + { + continue; + } + + //实例化engine + std::shared_ptr engineInstance = nullptr; + EngineBase* base = (static_cast(EngineFactory::MakeEngine(engine_name))); + if (base == nullptr) + { + continue; + } + engineInstance.reset(base); + + //初始化engine + APP_ERROR ret = InitEngineInstance(engineInstance, engine_name, engine_id); + if (ret != APP_ERR_OK) + { + continue; + } + + //存入map + engine_map_[engine_unique] = engineInstance; + } + + //engine连接 + for (YAML::const_iterator it = config["connects"].begin(); it != config["connects"].end(); it++) + { + std::string from = it->first.as(); + std::string to = it->second.as(); + + int iPos = to.find(" "); + int iQueueSize = 0; + if (iPos != std::string::npos) + { + iQueueSize = atoi(to.substr(iPos+1, to.length()).c_str()); + to = to.substr(0, iPos); +// LogInfo << "iQueueSize:" << iQueueSize; + } + + LogInfo << "Add Connect,send:" << from << ",to:" << to; + + std::size_t pos = from.find_last_of("_"); + if (pos == std::string::npos) + { + continue; + } + std::string src_engine = from.substr(0, pos); + + pos = to.find_last_of("_"); + if (pos == std::string::npos) + { + continue; + } + std::string dst_engine = to.substr(0, pos); + + auto iterSend = engine_map_.find(src_engine); + auto iterRecv = engine_map_.find(dst_engine); + + if (iterSend == engine_map_.end() || iterRecv == engine_map_.end()) + { + LogError << "Cann't find engine " << src_engine << " or " << dst_engine; + continue; + } + + std::shared_ptr>> dataQueue = iterRecv->second->GetInputMap(to); + if (dataQueue == nullptr) + { + dataQueue = std::make_shared>>(); + if (iQueueSize > 0) + { + dataQueue->setMaxSize(iQueueSize); + } + + //设置engine输入队列 + iterRecv->second->SetInputMap(to, dataQueue); + + //设置engine输出队列 + iterSend->second->SetOutputMap(from, dataQueue); + } + else + { + //设置engine输出队列 + iterSend->second->SetOutputMap(from, dataQueue); + } + } + } + catch (...) //捕获所有异常 + { + return APP_ERR_COMM_INVALID_PARAM; + } + return APP_ERR_OK; + } + + //初始化engine实例 + APP_ERROR EngineManager::InitEngineInstance(std::shared_ptr engineInstance, std::string engineName, int engineId) + { + LogInfo << "EngineManager: begin to init engine instance,name=" << engineName << ", engine id = " << engineId << "."; + + //获取egnine使用的上下文 + std::string engineInfo = engineName + "_" + std::to_string(engineId); + int deviceid; + if(mapUseDevice_.count(engineInfo) > 0) + { + deviceid = mapUseDevice_[engineInfo]; + } + else if(mapUseDevice_.count(std::to_string(engineId)) > 0) + { + deviceid = mapUseDevice_[std::to_string(engineId)]; + } + else + { + deviceid = mapUseDevice_["ALL"]; + } + + EngineInitArguments initArgs; + initArgs.deviceId = deviceId_; + initArgs.engineName = engineName; + initArgs.engineId = engineId; + + engineInstance->AssignInitArgs(initArgs); //填充参数 + + APP_ERROR ret = engineInstance->Init(); //执行初始化 + if (ret != APP_ERR_OK) + { + LogError << "EngineManager: fail to init engine, name = " << engineName << ", engine id = " << engineId << "."; + return ret; + } + LogInfo << "EngineManager: engine " << engineName << "[" << engineId << "] init success."; + return ret; + } + + //运行所有engine + APP_ERROR EngineManager::RunAllEngine() + { + LogInfo << "begin to run engine."; + for (auto it = engine_map_.begin(); it != engine_map_.end(); it++) + { + it->second->Run(); + } + return APP_ERR_OK; + } + + //停止所有engine + APP_ERROR EngineManager::StopAllEngine() + { + LogInfo << "begin to stop engine."; + for (auto it = engine_map_.begin(); it != engine_map_.end(); it++) + { + it->second->Stop(); + } + return APP_ERR_OK; + } + + //得到engine指针 + EngineBase *EngineManager::get_engine(std::string engineName) + { + auto iter = engine_map_.find(engineName); + if (iter == engine_map_.end()) + { + return nullptr; + } + return iter->second.get(); + } + + /** + * 初始化设备id + * inParam : N/A + * outParam: N/A + * return : true(成功);false(失败) + */ + bool EngineManager::InitDeviceIds() + { + init_deviceIds_.insert(0); + return true; + } +} diff --git a/ai_matrix/framework/EngineManager.h b/ai_matrix/framework/EngineManager.h new file mode 100644 index 0000000..ccaa5d1 --- /dev/null +++ b/ai_matrix/framework/EngineManager.h @@ -0,0 +1,73 @@ +/* + * engine管理类 + */ + +#ifndef INC_ENGINE_MANAGER_H +#define INC_ENGINE_MANAGER_H + +#include "EngineBase.h" +#include "EngineFactory.h" + +namespace ai_matrix +{ + //引擎描述 + struct EngineDesc + { + std::string engine_name; //引擎名称 + int engine_id; //引擎id + }; + + struct EngineConnectDesc + { + std::string engine_send_name; //发送引擎名称 + int engine_send_id; //发送引擎id + int engine_send_port; //发送引擎端口 + std::string engine_recv_name; //接收引擎名称 + int engine_recv_id; //接收引擎id + int engine_recv_port; //接收引擎端口 + }; + + class EngineManager + { + public: + EngineManager(); + ~EngineManager(); + + //初始化 + APP_ERROR Init(); + //去初始化 + APP_ERROR DeInit(void); + + //使用yaml文件注册engine实例及连接 + APP_ERROR load_yaml_config(std::string path); + + //初始化engine + APP_ERROR InitEngineInstance(std::shared_ptr engineInstance, std::string engineName, int engineId); + + //运行所有engine + APP_ERROR RunAllEngine(); + + //停止所有engine + APP_ERROR StopAllEngine(); + + //得到某个engine的指针 + EngineBase *get_engine(std::string engineName); + + private: + int32_t deviceId_ = 0; + + //engine名和实例map + std::map> engine_map_ = {}; + + //初始化的设备id + std::set init_deviceIds_ = {}; + + //engine使用deviceid + std::map mapUseDevice_ = {}; + + //初始化设备id + bool InitDeviceIds(); + }; +} + +#endif diff --git a/ai_matrix/multitype_queue.h b/ai_matrix/multitype_queue.h new file mode 100644 index 0000000..7d51efc --- /dev/null +++ b/ai_matrix/multitype_queue.h @@ -0,0 +1,989 @@ +/** + 某个engine需要多个输入时使用 +*/ + +#ifndef INC_HIAIENGINE_MULTITYPE_QUEUE_H_ +#define INC_HIAIENGINE_MULTITYPE_QUEUE_H_ + +#include +#include +#include +#include +#include + +namespace ai_matrix +{ + /** + * @Name: MultiTypeQueue + * @Description: 支持多种类型的消息队列 + * + */ + class MultiTypeQueue final + { + public: + static constexpr uint32_t MULTI_QUEUE_MAX_LEN = 1024; + static constexpr uint32_t MULTI_QUEUE_1_QUE_NUM = 1; + static constexpr uint32_t MULTI_QUEUE_2_QUE_NUM = 2; + static constexpr uint32_t MULTI_QUEUE_3_QUE_NUM = 3; + static constexpr uint32_t MULTI_QUEUE_4_QUE_NUM = 4; + static constexpr uint32_t MULTI_QUEUE_5_QUE_NUM = 5; + static constexpr uint32_t MULTI_QUEUE_6_QUE_NUM = 6; + static constexpr uint32_t MULTI_QUEUE_7_QUE_NUM = 7; + static constexpr uint32_t MULTI_QUEUE_8_QUE_NUM = 8; + static constexpr uint32_t MULTI_QUEUE_9_QUE_NUM = 9; + static constexpr uint32_t MULTI_QUEUE_10_QUE_NUM = 10; + static constexpr uint32_t MULTI_QUEUE_11_QUE_NUM = 11; + static constexpr uint32_t MULTI_QUEUE_12_QUE_NUM = 12; + static constexpr uint32_t MULTI_QUEUE_13_QUE_NUM = 13; + static constexpr uint32_t MULTI_QUEUE_14_QUE_NUM = 14; + static constexpr uint32_t MULTI_QUEUE_15_QUE_NUM = 15; + static constexpr uint32_t MULTI_QUEUE_16_QUE_NUM = 16; + + using MultiQueueTimeType = std::chrono::time_point< + std::chrono::system_clock, std::chrono::milliseconds>; + + ~MultiTypeQueue() {} + /** + * @ingroup hiaiengine + * @brief: 构造 MultiTypeQueue + * @param [in]que_num: 指定队列个数 + * @param [in]maxQueLen: 指定每个队列的最大长度 + * @param [in]durationMs: 指定队列成员从入对到出对最大时间间隔。 + * 当某个成员从入对(Push)起,超过duration_ms 时间后还未出对 + * ((Pop),则该成员会被自动删除 + */ + explicit MultiTypeQueue(uint32_t queNum, + uint32_t maxQueLen = MULTI_QUEUE_MAX_LEN, uint32_t durationMs = 0) : qumNum_(queNum), + durationMs_(durationMs), + maxQueLen_(maxQueLen), + isAutoDel_(durationMs > 0) {} + + /** + * @ingroup hiaiengine + * @brief: GetSize 获取指定队列的大小 + * @param [in]qIndex: 队列编号(0 ~ queNum-1) + * @param [out]uint32_t: 成功则返回队列大小,否则返回0 + */ + uint32_t GetSize(uint32_t qIndex) + { + // 索引号非法,则返回失败 + if (qIndex >= qumNum_) + { + return 0; + } + + std::lock_guard guard(mutex_); + auto iter = multiQueue_.find(qIndex); + + if (iter == multiQueue_.end()) + { + return 0; + } + + // 队列为空时返回false + auto qPointer = (*iter).second; + if (qPointer->empty()) + { + return 0; + } + + return qPointer->size(); + } + + /** + * @ingroup hiaiengine + * @brief: PushData 往指定队列插入数据 + * @param [in]q_idx: 队列编号(0 ~ queNum-1) + * @param [in]dataPtr: 队列函数指针 + * @param [out]bool: 成功则返回true,否则返回false(例如队列满等) + */ + bool PushData(uint32_t qIndex, + const std::shared_ptr &dataPtr) + { + if (dataPtr == nullptr) + { + return false; + } + + // 索引号非法,则返回失败 + if (qIndex >= qumNum_) + { + return false; + } + + std::lock_guard guard(mutex_); + auto iter = multiQueue_.find(qIndex); + + // 若当前队列非空,则创建一个新的队列,否则插入已有队列 + std::shared_ptr>>> + qPointer = nullptr; + if (iter == multiQueue_.end()) + { + qPointer = std::make_shared>>>(); + try + { + qPointer = std::make_shared>>>(); + } + catch (...) + { + return false; + } + if (qPointer == nullptr) + { + return false; + } + multiQueue_[qIndex] = qPointer; + } + else + { + qPointer = (*iter).second; + } + + if (qPointer->size() >= maxQueLen_) + { + return false; + } + + auto curTime = std::chrono::time_point_cast< + std::chrono::milliseconds>( + std::chrono::system_clock::now()); + qPointer->push(std::make_pair(curTime, dataPtr)); + return true; + } + + /** + * @ingroup hiaiengine + * @brief: FrontData 读取指定队列头部数据(但并不从队列中删除) + * @param [in]q_idx: 队列编号(0 ~ queNum-1) + * @param [out]dataPtr: 队列函数指针 + * @param [out]bool: 成功则返回true,否则返回false(例如队列为空等) + */ + bool FrontData(uint32_t qIndex, + std::shared_ptr &dataPtr) + { + // 仅读取队列头部数据,但不删除 + std::lock_guard guard(mutex_); + auto iter = multiQueue_.find(qIndex); + if (iter == multiQueue_.end()) + { + return false; + } + std::shared_ptr>>> + qPointer = (*iter).second; + + if (qPointer->empty()) + { + return false; + } + + dataPtr = (qPointer->front()).second; + return true; + } + + /** + * @ingroup hiaiengine + * @brief: PopData 读取指定队列头部数据,并从队列中删除 + * @param [in]q_idx: 队列编号(0 ~ queNum-1) + * @param [out]dataPtr: 队列函数指针 + * @param [out]bool: 成功则返回true,否则返回false(例如队列为空等) + */ + bool PopData(uint32_t qIndex, + std::shared_ptr &dataPtr) + { + + // 读取队列头部数据,并删除头部数据 + std::lock_guard guard(mutex_); + auto iter = multiQueue_.find(qIndex); + if (iter == multiQueue_.end()) + { + return false; + } + + // 队列为空时返回false + auto qPointer = (*iter).second; + if (qPointer->empty()) + { + return false; + } + + // 根据需要排除超时数据 + auto curTime = std::chrono::time_point_cast< + std::chrono::milliseconds>( + std::chrono::system_clock::now()); + auto quePair = qPointer->front(); + if (isAutoDel_) + { + std::chrono::milliseconds diffTime( + curTime - quePair.first); + while (diffTime.count() >= durationMs_) + { + qPointer->pop(); + if (qPointer->empty()) + { + return false; + } + quePair = qPointer->front(); + diffTime = std::chrono::milliseconds( + curTime - quePair.first); + } + } + + dataPtr = (qPointer->front()).second; + qPointer->pop(); + return true; + } + + /** + * @ingroup hiaiengine + * @brief: PopAllData 读取所有队列头部数据。 + * 仅当所有队列头部都有数据时才读取成功,并删除队列头部数据。 + * 否则,返回失败但并不删除任何数据。 + * 该函数仅当只有一个队列时才使用。 + * @param [out]arg1: 队列函数指针 + * @param [out]bool: 仅当所有队列头部都有数据时才读取成功并返回true, + * 否则返回false + */ + template + bool PopAllData(std::shared_ptr &arg1) + { + // 若队列个数不匹配,则返回出错 + if (qumNum_ != MULTI_QUEUE_1_QUE_NUM) + { + return false; + } + + std::shared_ptr arg; + + if (!PopData(0, arg)) + { + return false; + } + + arg1 = std::static_pointer_cast(arg); + return true; + } + + /** + * @ingroup hiaiengine + * @brief: PopAllData 读取所有队列头部数据。 + * 仅当所有队列头部都有数据时才读取成功,并删除队列头部数据。 + * 否则,返回失败但并不删除任何数据。 + * 该函数仅当只有两个队列时才使用。 + * @param [out]arg1, arg2: 队列函数指针 + * @param [out]bool: 仅当所有队列头部都有数据时才读取成功并返回true, + * 否则返回false + */ + template + bool PopAllData(std::shared_ptr &arg1, + std::shared_ptr &arg2) + { + // 若队列个数不匹配,则返回出错 + if (qumNum_ != MULTI_QUEUE_2_QUE_NUM) + { + return false; + } + + std::vector> args; + if (!PopAllData(args)) + { + return false; + } + + arg1 = std::static_pointer_cast(args[0]); + arg2 = std::static_pointer_cast(args[1]); + return true; + } + + /** + * @ingroup hiaiengine + * @brief: PopAllData 读取所有队列头部数据。 + * 仅当所有队列头部都有数据时才读取成功,并删除队列头部数据。 + * 否则,返回失败但并不删除任何数据。 + * 该函数仅当只有三个队列时才使用。 + * @param [out]arg1, arg2, arg3: 队列函数指针 + * @param [out]bool: 仅当所有队列头部都有数据时才读取成功并返回true, + * 否则返回false + */ + template + bool PopAllData(std::shared_ptr &arg1, + std::shared_ptr &arg2, std::shared_ptr &arg3) + { + // 若队列个数不匹配,则返回出错 + if (qumNum_ != MULTI_QUEUE_3_QUE_NUM) + { + return false; + } + + std::vector> args; + if (!PopAllData(args)) + { + return false; + } + + arg1 = std::static_pointer_cast(args[0]); + arg2 = std::static_pointer_cast(args[1]); + arg3 = std::static_pointer_cast(args[2]); + + return true; + } + + /** + * @ingroup hiaiengine + * @brief: PopAllData 读取所有队列头部数据。 + * 仅当所有队列头部都有数据时才读取成功,并删除队列头部数据。 + * 否则,返回失败但并不删除任何数据。 + * 该函数仅当只有四个队列时才使用。 + * @param [out]arg1, arg2, arg3, arg4: 队列函数指针 + * @param [out]bool: 仅当所有队列头部都有数据时才读取成功并返回true, + * 否则返回false + */ + template + bool PopAllData(std::shared_ptr &arg1, + std::shared_ptr &arg2, std::shared_ptr &arg3, + std::shared_ptr &arg4) + { + + // 若队列个数不匹配,则返回出错 + if (qumNum_ != MULTI_QUEUE_4_QUE_NUM) + { + return false; + } + + std::vector> args; + if (!PopAllData(args)) + { + return false; + } + + arg1 = std::static_pointer_cast(args[0]); + arg2 = std::static_pointer_cast(args[1]); + arg3 = std::static_pointer_cast(args[2]); + arg4 = std::static_pointer_cast(args[3]); + return true; + } + + /** + * @ingroup hiaiengine + * @brief: PopAllData 读取所有队列头部数据。 + * 仅当所有队列头部都有数据时才读取成功,并删除队列头部数据。 + * 否则,返回失败但并不删除任何数据。 + * 该函数仅当只有五个队列时才使用。 + * @param [out]arg1, arg2, arg3, arg4, arg5: 队列函数指针 + * @param [out]bool: 仅当所有队列头部都有数据时才读取成功并返回true, + * 否则返回false + */ + template + bool PopAllData(std::shared_ptr &arg1, + std::shared_ptr &arg2, std::shared_ptr &arg3, + std::shared_ptr &arg4, std::shared_ptr &arg5) + { + + // 若队列个数不匹配,则返回出错 + if (qumNum_ != MULTI_QUEUE_5_QUE_NUM) + { + return false; + } + + std::vector> args; + if (!PopAllData(args)) + { + return false; + } + + arg1 = std::static_pointer_cast(args[0]); + arg2 = std::static_pointer_cast(args[1]); + arg3 = std::static_pointer_cast(args[2]); + arg4 = std::static_pointer_cast(args[3]); + arg5 = std::static_pointer_cast(args[4]); + return true; + } + + /** + * @ingroup hiaiengine + * @brief: PopAllData 读取所有队列头部数据。 + * 仅当所有队列头部都有数据时才读取成功,并删除队列头部数据。 + * 否则,返回失败但并不删除任何数据。 + * 该函数仅当只有六个队列时才使用。 + * @param [out]arg1, arg2, arg3, arg4, arg5, arg6: 队列函数指针 + * @param [out]bool: 仅当所有队列头部都有数据时才读取成功并返回true, + * 否则返回false + */ + template + bool PopAllData(std::shared_ptr &arg1, + std::shared_ptr &arg2, std::shared_ptr &arg3, + std::shared_ptr &arg4, std::shared_ptr &arg5, + std::shared_ptr &arg6) + { + if (qumNum_ != MULTI_QUEUE_6_QUE_NUM) + { + return false; + } + + std::vector> args; + if (!PopAllData(args)) + { + return false; + } + + arg1 = std::static_pointer_cast(args[0]); + arg2 = std::static_pointer_cast(args[1]); + arg3 = std::static_pointer_cast(args[2]); + arg4 = std::static_pointer_cast(args[3]); + arg5 = std::static_pointer_cast(args[4]); + arg6 = std::static_pointer_cast(args[5]); + return true; + } + + /** + * @ingroup hiaiengine + * @brief: PopAllData 读取所有队列头部数据。 + * 仅当所有队列头部都有数据时才读取成功,并删除队列头部数据。 + * 否则,返回失败但并不删除任何数据。 + * 该函数仅当只有七个队列时才使用。 + * @param [out]arg1, arg2, arg3, arg4, arg5, arg6, arg7: 队列函数指针 + * @param [out]bool: 仅当所有队列头部都有数据时才读取成功并返回true, + * 否则返回false + */ + template + bool PopAllData(std::shared_ptr &arg1, + std::shared_ptr &arg2, std::shared_ptr &arg3, + std::shared_ptr &arg4, std::shared_ptr &arg5, + std::shared_ptr &arg6, std::shared_ptr &arg7) + { + if (qumNum_ != MULTI_QUEUE_7_QUE_NUM) + { + return false; + } + + std::vector> args; + if (!PopAllData(args)) + { + return false; + } + + arg1 = std::static_pointer_cast(args[0]); + arg2 = std::static_pointer_cast(args[1]); + arg3 = std::static_pointer_cast(args[2]); + arg4 = std::static_pointer_cast(args[3]); + arg5 = std::static_pointer_cast(args[4]); + arg6 = std::static_pointer_cast(args[5]); + arg7 = std::static_pointer_cast(args[6]); + return true; + } + + /** + * @ingroup hiaiengine + * @brief: PopAllData 读取所有队列头部数据。 + * 仅当所有队列头部都有数据时才读取成功,并删除队列头部数据。 + * 否则,返回失败但并不删除任何数据。 + * 该函数仅当只有八个队列时才使用。 + * @param [out]arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8: + * 队列函数指针 + * @param [out]bool: 仅当所有队列头部都有数据时才读取成功并返回true, + * 否则返回false + */ + template + bool PopAllData(std::shared_ptr &arg1, + std::shared_ptr &arg2, std::shared_ptr &arg3, + std::shared_ptr &arg4, std::shared_ptr &arg5, + std::shared_ptr &arg6, std::shared_ptr &arg7, + std::shared_ptr &arg8) + { + if (qumNum_ != MULTI_QUEUE_8_QUE_NUM) + { + return false; + } + + std::vector> args; + if (!PopAllData(args)) + { + return false; + } + + arg1 = std::static_pointer_cast(args[0]); + arg2 = std::static_pointer_cast(args[1]); + arg3 = std::static_pointer_cast(args[2]); + arg4 = std::static_pointer_cast(args[3]); + arg5 = std::static_pointer_cast(args[4]); + arg6 = std::static_pointer_cast(args[5]); + arg7 = std::static_pointer_cast(args[6]); + arg8 = std::static_pointer_cast(args[7]); + return true; + } + + /** + * @ingroup hiaiengine + * @brief: PopAllData 读取所有队列头部数据。 + * 仅当所有队列头部都有数据时才读取成功,并删除队列头部数据。 + * 否则,返回失败但并不删除任何数据。 + * 该函数仅当只有九个队列时才使用。 + * @param [out]arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9: + * 队列函数指针 + * @param [out]bool: 仅当所有队列头部都有数据时才读取成功并返回true, + * 否则返回false + */ + template + bool PopAllData(std::shared_ptr &arg1, + std::shared_ptr &arg2, std::shared_ptr &arg3, + std::shared_ptr &arg4, std::shared_ptr &arg5, + std::shared_ptr &arg6, std::shared_ptr &arg7, + std::shared_ptr &arg8, std::shared_ptr &arg9) + { + if (qumNum_ != MULTI_QUEUE_9_QUE_NUM) + { + return false; + } + + std::vector> args; + if (!PopAllData(args)) + { + return false; + } + + arg1 = std::static_pointer_cast(args[0]); + arg2 = std::static_pointer_cast(args[1]); + arg3 = std::static_pointer_cast(args[2]); + arg4 = std::static_pointer_cast(args[3]); + arg5 = std::static_pointer_cast(args[4]); + arg6 = std::static_pointer_cast(args[5]); + arg7 = std::static_pointer_cast(args[6]); + arg8 = std::static_pointer_cast(args[7]); + arg9 = std::static_pointer_cast(args[8]); + return true; + } + + /** + * @ingroup hiaiengine + * @brief: PopAllData 读取所有队列头部数据。 + * 仅当所有队列头部都有数据时才读取成功,并删除队列头部数据。 + * 否则,返回失败但并不删除任何数据。 + * 该函数仅当只有九个队列时才使用。 + * @param [out]arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, + * arg9, arg10: 队列函数指针 + * @param [out]bool: 仅当所有队列头部都有数据时才读取成功并返回true, + * 否则返回false + */ + template + bool PopAllData(std::shared_ptr &arg1, + std::shared_ptr &arg2, std::shared_ptr &arg3, + std::shared_ptr &arg4, std::shared_ptr &arg5, + std::shared_ptr &arg6, std::shared_ptr &arg7, + std::shared_ptr &arg8, std::shared_ptr &arg9, + std::shared_ptr &arg10) + { + if (qumNum_ != MULTI_QUEUE_10_QUE_NUM) + { + return false; + } + + std::vector> args; + if (!PopAllData(args)) + { + return false; + } + + arg1 = std::static_pointer_cast(args[0]); + arg2 = std::static_pointer_cast(args[1]); + arg3 = std::static_pointer_cast(args[2]); + arg4 = std::static_pointer_cast(args[3]); + arg5 = std::static_pointer_cast(args[4]); + arg6 = std::static_pointer_cast(args[5]); + arg7 = std::static_pointer_cast(args[6]); + arg8 = std::static_pointer_cast(args[7]); + arg9 = std::static_pointer_cast(args[8]); + arg10 = std::static_pointer_cast(args[9]); + return true; + } + + /** + * @ingroup hiaiengine + * @brief: PopAllData 读取所有队列头部数据。 + * 仅当所有队列头部都有数据时才读取成功,并删除队列头部数据。 + * 否则,返回失败但并不删除任何数据。 + * 该函数仅当只有十一个队列时才使用。 + * @param [out]arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, + * arg9, arg10, arg11: 队列函数指针 + * @param [out]bool: 仅当所有队列头部都有数据时才读取成功并返回true, + * 否则返回false + */ + template + bool PopAllData(std::shared_ptr &arg1, + std::shared_ptr &arg2, std::shared_ptr &arg3, + std::shared_ptr &arg4, std::shared_ptr &arg5, + std::shared_ptr &arg6, std::shared_ptr &arg7, + std::shared_ptr &arg8, std::shared_ptr &arg9, + std::shared_ptr &arg10, std::shared_ptr &arg11) + { + if (qumNum_ != MULTI_QUEUE_11_QUE_NUM) + { + return false; + } + + std::vector> args; + if (!PopAllData(args)) + { + return false; + } + + arg1 = std::static_pointer_cast(args[0]); + arg2 = std::static_pointer_cast(args[1]); + arg3 = std::static_pointer_cast(args[2]); + arg4 = std::static_pointer_cast(args[3]); + arg5 = std::static_pointer_cast(args[4]); + arg6 = std::static_pointer_cast(args[5]); + arg7 = std::static_pointer_cast(args[6]); + arg8 = std::static_pointer_cast(args[7]); + arg9 = std::static_pointer_cast(args[8]); + arg10 = std::static_pointer_cast(args[9]); + arg11 = std::static_pointer_cast(args[10]); + return true; + } + + /** + * @ingroup hiaiengine + * @brief: PopAllData 读取所有队列头部数据。 + * 仅当所有队列头部都有数据时才读取成功,并删除队列头部数据。 + * 否则,返回失败但并不删除任何数据。 + * 该函数仅当只有十二个队列时才使用。 + * @param [out]arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, + * arg9, arg10, arg11, arg12: 队列函数指针 + * @param [out]bool: 仅当所有队列头部都有数据时才读取成功并返回true, + * 否则返回false + */ + template + bool PopAllData(std::shared_ptr &arg1, + std::shared_ptr &arg2, std::shared_ptr &arg3, + std::shared_ptr &arg4, std::shared_ptr &arg5, + std::shared_ptr &arg6, std::shared_ptr &arg7, + std::shared_ptr &arg8, std::shared_ptr &arg9, + std::shared_ptr &arg10, std::shared_ptr &arg11, + std::shared_ptr &arg12) + { + if (qumNum_ != MULTI_QUEUE_12_QUE_NUM) + { + return false; + } + + std::vector> args; + if (!PopAllData(args)) + { + return false; + } + + arg1 = std::static_pointer_cast(args[0]); + arg2 = std::static_pointer_cast(args[1]); + arg3 = std::static_pointer_cast(args[2]); + arg4 = std::static_pointer_cast(args[3]); + arg5 = std::static_pointer_cast(args[4]); + arg6 = std::static_pointer_cast(args[5]); + arg7 = std::static_pointer_cast(args[6]); + arg8 = std::static_pointer_cast(args[7]); + arg9 = std::static_pointer_cast(args[8]); + arg10 = std::static_pointer_cast(args[9]); + arg11 = std::static_pointer_cast(args[10]); + arg12 = std::static_pointer_cast(args[11]); + return true; + } + + /** + * @ingroup hiaiengine + * @brief: PopAllData 读取所有队列头部数据。 + * 仅当所有队列头部都有数据时才读取成功,并删除队列头部数据。 + * 否则,返回失败但并不删除任何数据。 + * 该函数仅当只有十三个队列时才使用。 + * @param [out]arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, + * arg9, arg10, arg11, arg12, arg13: 队列函数指针 + * @param [out]bool: 仅当所有队列头部都有数据时才读取成功并返回true, + * 否则返回false + */ + template + bool PopAllData(std::shared_ptr &arg1, + std::shared_ptr &arg2, std::shared_ptr &arg3, + std::shared_ptr &arg4, std::shared_ptr &arg5, + std::shared_ptr &arg6, std::shared_ptr &arg7, + std::shared_ptr &arg8, std::shared_ptr &arg9, + std::shared_ptr &arg10, std::shared_ptr &arg11, + std::shared_ptr &arg12, std::shared_ptr &arg13) + { + if (qumNum_ != MULTI_QUEUE_13_QUE_NUM) + { + return false; + } + + std::vector> args; + if (!PopAllData(args)) + { + return false; + } + + arg1 = std::static_pointer_cast(args[0]); + arg2 = std::static_pointer_cast(args[1]); + arg3 = std::static_pointer_cast(args[2]); + arg4 = std::static_pointer_cast(args[3]); + arg5 = std::static_pointer_cast(args[4]); + arg6 = std::static_pointer_cast(args[5]); + arg7 = std::static_pointer_cast(args[6]); + arg8 = std::static_pointer_cast(args[7]); + arg9 = std::static_pointer_cast(args[8]); + arg10 = std::static_pointer_cast(args[9]); + arg11 = std::static_pointer_cast(args[10]); + arg12 = std::static_pointer_cast(args[11]); + arg13 = std::static_pointer_cast(args[12]); + return true; + } + + /** + * @ingroup hiaiengine + * @brief: PopAllData 读取所有队列头部数据。 + * 仅当所有队列头部都有数据时才读取成功,并删除队列头部数据。 + * 否则,返回失败但并不删除任何数据。 + * 该函数仅当只有十四个队列时才使用。 + * @param [out]arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, + * arg9, arg10, arg11, arg12, arg13, arg14: 队列函数指针 + * @param [out]bool: 仅当所有队列头部都有数据时才读取成功并返回true, + * 否则返回false + */ + template + bool PopAllData(std::shared_ptr &arg1, + std::shared_ptr &arg2, std::shared_ptr &arg3, + std::shared_ptr &arg4, std::shared_ptr &arg5, + std::shared_ptr &arg6, std::shared_ptr &arg7, + std::shared_ptr &arg8, std::shared_ptr &arg9, + std::shared_ptr &arg10, std::shared_ptr &arg11, + std::shared_ptr &arg12, std::shared_ptr &arg13, + std::shared_ptr &arg14) + { + if (qumNum_ != MULTI_QUEUE_14_QUE_NUM) + { + return false; + } + + std::vector> args; + if (!PopAllData(args)) + { + return false; + } + + arg1 = std::static_pointer_cast(args[0]); + arg2 = std::static_pointer_cast(args[1]); + arg3 = std::static_pointer_cast(args[2]); + arg4 = std::static_pointer_cast(args[3]); + arg5 = std::static_pointer_cast(args[4]); + arg6 = std::static_pointer_cast(args[5]); + arg7 = std::static_pointer_cast(args[6]); + arg8 = std::static_pointer_cast(args[7]); + arg9 = std::static_pointer_cast(args[8]); + arg10 = std::static_pointer_cast(args[9]); + arg11 = std::static_pointer_cast(args[10]); + arg12 = std::static_pointer_cast(args[11]); + arg13 = std::static_pointer_cast(args[12]); + arg14 = std::static_pointer_cast(args[13]); + return true; + } + + /** + * @ingroup hiaiengine + * @brief: PopAllData 读取所有队列头部数据。 + * 仅当所有队列头部都有数据时才读取成功,并删除队列头部数据。 + * 否则,返回失败但并不删除任何数据。 + * 该函数仅当只有十五个队列时才使用。 + * @param [out]arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, + * arg9, arg10, arg11, arg12, arg13, arg14, arg15: 队列函数指针 + * @param [out]bool: 仅当所有队列头部都有数据时才读取成功并返回true, + * 否则返回false + */ + template + bool PopAllData(std::shared_ptr &arg1, + std::shared_ptr &arg2, std::shared_ptr &arg3, + std::shared_ptr &arg4, std::shared_ptr &arg5, + std::shared_ptr &arg6, std::shared_ptr &arg7, + std::shared_ptr &arg8, std::shared_ptr &arg9, + std::shared_ptr &arg10, std::shared_ptr &arg11, + std::shared_ptr &arg12, std::shared_ptr &arg13, + std::shared_ptr &arg14, std::shared_ptr &arg15) + { + + if (qumNum_ != MULTI_QUEUE_15_QUE_NUM) + { + return false; + } + + std::vector> args; + if (!PopAllData(args)) + { + return false; + } + + arg1 = std::static_pointer_cast(args[0]); + arg2 = std::static_pointer_cast(args[1]); + arg3 = std::static_pointer_cast(args[2]); + arg4 = std::static_pointer_cast(args[3]); + arg5 = std::static_pointer_cast(args[4]); + arg6 = std::static_pointer_cast(args[5]); + arg7 = std::static_pointer_cast(args[6]); + arg8 = std::static_pointer_cast(args[7]); + arg9 = std::static_pointer_cast(args[8]); + arg10 = std::static_pointer_cast(args[9]); + arg11 = std::static_pointer_cast(args[10]); + arg12 = std::static_pointer_cast(args[11]); + arg13 = std::static_pointer_cast(args[12]); + arg14 = std::static_pointer_cast(args[13]); + arg15 = std::static_pointer_cast(args[14]); + return true; + } + + /** + * @ingroup hiaiengine + * @brief: PopAllData 读取所有队列头部数据。 + * 仅当所有队列头部都有数据时才读取成功,并删除队列头部数据。 + * 否则,返回失败但并不删除任何数据。 + * 该函数仅当只有十六个队列时才使用。 + * @param [out]arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, + * arg9, arg10, arg11, arg12, arg13, arg14, arg15, arg16: 队列函数指针 + * @param [out]bool: 仅当所有队列头部都有数据时才读取成功并返回true, + * 否则返回false + */ + template + bool PopAllData(std::shared_ptr &arg1, + std::shared_ptr &arg2, std::shared_ptr &arg3, + std::shared_ptr &arg4, std::shared_ptr &arg5, + std::shared_ptr &arg6, std::shared_ptr &arg7, + std::shared_ptr &arg8, std::shared_ptr &arg9, + std::shared_ptr &arg10, std::shared_ptr &arg11, + std::shared_ptr &arg12, std::shared_ptr &arg13, + std::shared_ptr &arg14, std::shared_ptr &arg15, + std::shared_ptr &arg16) + { + + // 若队列个数不匹配,则返回出错 + if (qumNum_ != MULTI_QUEUE_16_QUE_NUM) + { + return false; + } + + std::vector> args; + if (!PopAllData(args)) + { + return false; + } + + arg1 = std::static_pointer_cast(args[0]); + arg2 = std::static_pointer_cast(args[1]); + arg3 = std::static_pointer_cast(args[2]); + arg4 = std::static_pointer_cast(args[3]); + arg5 = std::static_pointer_cast(args[4]); + arg6 = std::static_pointer_cast(args[5]); + arg7 = std::static_pointer_cast(args[6]); + arg8 = std::static_pointer_cast(args[7]); + arg9 = std::static_pointer_cast(args[8]); + arg10 = std::static_pointer_cast(args[9]); + arg11 = std::static_pointer_cast(args[10]); + arg12 = std::static_pointer_cast(args[11]); + arg13 = std::static_pointer_cast(args[12]); + arg14 = std::static_pointer_cast(args[13]); + arg15 = std::static_pointer_cast(args[14]); + arg16 = std::static_pointer_cast(args[15]); + return true; + } + + protected: + bool PopAllData(std::vector< + std::shared_ptr> &args) + { + + // 从当前所有队列获取数据,若设置自动删除过期数据,则需要将 + // 队里中过期数据过滤 + auto curTime = std::chrono::time_point_cast< + std::chrono::milliseconds>( + std::chrono::system_clock::now()); + std::lock_guard guard(mutex_); + for (uint32_t index = 0; index < qumNum_; ++index) + { + auto iter = multiQueue_.find(index); + if (iter == multiQueue_.end()) + { + return false; + } + if ((*iter).second->empty()) + { + return false; + } + auto quePair = (*iter).second->front(); + if (isAutoDel_) + { + std::chrono::milliseconds diffTime( + curTime - quePair.first); + while (diffTime.count() >= durationMs_) + { + (*iter).second->pop(); + if ((*iter).second->empty()) + { + return false; + } + quePair = (*iter).second->front(); + diffTime = std::chrono::milliseconds( + curTime - quePair.first); + } + } + args.push_back(quePair.second); + } + + for (uint32_t index = 0; index < qumNum_; ++index) + { + auto iter = multiQueue_.find(index); + (*iter).second->pop(); + } + return true; + } + + private: + MultiTypeQueue(const MultiTypeQueue &) = delete; + MultiTypeQueue(MultiTypeQueue &&) = delete; + MultiTypeQueue &operator=(const MultiTypeQueue &) = delete; + MultiTypeQueue &operator=(MultiTypeQueue &&) = delete; + + private: + uint32_t qumNum_; + uint32_t durationMs_; + uint32_t maxQueLen_; + std::map>>>> multiQueue_; + std::mutex mutex_; + bool isAutoDel_; + }; +} + +#endif // INC_HIAIENGINE_MULTITYPE_QUEUE_H_ diff --git a/ai_matrix/mylog/mylog.cpp b/ai_matrix/mylog/mylog.cpp new file mode 100644 index 0000000..d91cf4b --- /dev/null +++ b/ai_matrix/mylog/mylog.cpp @@ -0,0 +1,74 @@ +#include "mylog.h" + +namespace ai_matrix +{ + MyLog::~MyLog() + { + if (of_.is_open()) + { + of_.close(); //关闭文件 + } + } + + std::string MyLog::get_name() const + { + return name_; + } + + void MyLog::open_file(std::string filename) + { + if (of_.is_open()) + { + of_.close(); //关闭文件 + } + + of_.open(filename.c_str(), std::ios_base::out | std::ios_base::app); + + assert(of_.is_open() && "file create failed, please check the file's name and path."); + + name_ = filename; + } + + void MyLog::close() + { + if (of_.is_open()) + { + of_.close(); //关闭文件 + } + } + + bool MyLog::is_open() + { + return of_.is_open(); + } + + void MyLog::write(std::string value) + { + if (of_.is_open() == false) + { + return; + } + + long int usValue = 0; + struct timeval time = {0, 0}; + gettimeofday(&time, nullptr); + time_t timep = time.tv_sec; + struct tm *ptm = gmtime(&timep); //返回tm结构的格林尼治时间(GMT) + char timeString[32] = {0}; + //%F 年-月-日 %X 标准的时间串 + strftime(timeString, 32, "[%F %X:", ptm); + usValue = time.tv_usec; + + //时间 + of_.fill('0'); + of_ << timeString << std::setw(3) << usValue / 1000 << "]"; + + //位置 + std::string file = __FILE__; + std::string fileName = file.substr(file.rfind('/') + 1); + of_ << "[" << fileName << " " << __FUNCTION__ << ":" << __LINE__ << "] "; + + //内容 + of_ << value << std::endl; + } +} diff --git a/ai_matrix/mylog/mylog.h b/ai_matrix/mylog/mylog.h new file mode 100644 index 0000000..e48958c --- /dev/null +++ b/ai_matrix/mylog/mylog.h @@ -0,0 +1,48 @@ +#ifndef MYLOG_H_ +#define MYLOG_H_ + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + +namespace ai_matrix +{ + class MyLog final + { + public: + MyLog() = default; + MyLog(const MyLog &) = delete; + MyLog(MyLog &&) = delete; + MyLog &operator=(const MyLog &) = delete; + MyLog &operator=(MyLog &&) = delete; + ~MyLog(); + + //获取日志文件名 + std::string get_name() const; + + //创建日志文件 + void open_file(std::string filename); + + //关闭日志文件 + void close(); + + //判断日志文件是否打开 + bool is_open(); + + //写入日志文件 + void write(std::string value); + + private: + std::ofstream of_; + std::string name_; //日志文件名 + }; +} + +#endif \ No newline at end of file diff --git a/ai_matrix/myqueue/myqueue.h b/ai_matrix/myqueue/myqueue.h new file mode 100644 index 0000000..328d785 --- /dev/null +++ b/ai_matrix/myqueue/myqueue.h @@ -0,0 +1,111 @@ +#ifndef MYQUEUE_H_ +#define MYQUEUE_H_ +#include +#include +#include +#include +#include + +namespace ai_matrix +{ + template + class MyQueue final + { + public: + MyQueue(int max = 1024) : max_size_(max), is_stoped_(false) {} + MyQueue(const MyQueue &) = delete; + MyQueue(MyQueue &&) = delete; + MyQueue &operator=(const MyQueue &) = delete; + MyQueue &operator=(MyQueue &&) = delete; + ~MyQueue() = default; + + int push(const T &value, bool isWait = true) + { + std::unique_lock lk(mutex_); + + while (queue_.size() >= max_size_ && isWait && !is_stoped_) + { + printf("myqueue full"); + cond_not_full_.wait(lk); + } + + if (is_stoped_) + { + return 1; + } + + if (queue_.size() >= max_size_) + { + return 2; + } + + queue_.push(value); + + cond_not_empty_.notify_one(); + + return 0; + } + + int pop(T &value, bool isWait = false) + { + std::unique_lock lk(mutex_); + + while (queue_.empty() && isWait && !is_stoped_) + { + cond_not_empty_.wait(lk); + } + + if (is_stoped_) + { + return 1; + } + + if (queue_.empty()) + { + return 2; + } + + value = queue_.front(); + queue_.pop(); + + cond_not_full_.notify_one(); + + return 0; + } + + void stop() + { + { + std::unique_lock lk(mutex_); + is_stoped_ = true; + } + + cond_not_full_.notify_all(); + cond_not_empty_.notify_all(); + } + + int getSize() + { + return queue_.size(); + } + + void setMaxSize(int iMaxSize) + { + max_size_ = iMaxSize; + } + + private: + std::queue queue_; //队列 + + std::condition_variable cond_not_empty_; + std::condition_variable cond_not_full_; + + std::mutex mutex_; + + int max_size_; + + bool is_stoped_; + }; +} + +#endif \ No newline at end of file diff --git a/ai_matrix/myshell/myshell.cpp b/ai_matrix/myshell/myshell.cpp new file mode 100644 index 0000000..642a8d3 --- /dev/null +++ b/ai_matrix/myshell/myshell.cpp @@ -0,0 +1,84 @@ +#include "myshell.h" + +namespace ai_matrix +{ + const int TIME_SIZE = 32; + const int TIME_DIFF = 28800; // 8 hour + std::mutex MyShell::mutex; + uint32_t MyShell::shellLevel = SHELL_LEVEL_INFO; + std::vector MyShell::levelString{"[Debug]", "[Info ]", "[Warn ]", "[Error]", "[Fatal]"}; + + MyShell::MyShell(std::string file, std::string function, int line, uint32_t level) + : myLevel_(level), file_(file), function_(function), line_(line) + { + } + + MyShell::~MyShell() + { + if (myLevel_ >= shellLevel) + { + std::lock_guard locker(mutex); + // cout to screen + std::cout << ss_.str() << std::endl; + } + }; + + std::ostringstream &MyShell::Stream() + { + if (myLevel_ >= shellLevel) + { + struct timeval time = {0, 0}; + gettimeofday(&time, nullptr); + time_t timep = time.tv_sec + TIME_DIFF; //加上8小时 + struct tm *ptm = gmtime(&timep); //返回tm结构的格林尼治时间(GMT) + char timeString[TIME_SIZE] = {0}; + //%F 年-月-日 %X 标准的时间串 + strftime(timeString, TIME_SIZE, "[%F %X:", ptm); + long int usValue = time.tv_usec; + + date_ = timeString; + ss_.fill('0'); + ss_ << levelString[myLevel_] << timeString << std::setw(3) << usValue / 1000 << "]"; + + std::string fileName = file_.substr(file_.rfind('/') + 1); + ss_ << "[" << fileName << " " << function_ << ":" << line_ << "] "; + } + return ss_; + } + + void MyShell::ShellDebugOn() + { + shellLevel = SHELL_LEVEL_DEBUG; + return; + } + void MyShell::ShellInfoOn() + { + shellLevel = SHELL_LEVEL_INFO; + return; + } + void MyShell::ShellWarnOn() + { + shellLevel = SHELL_LEVEL_WARN; + return; + } + void MyShell::ShellErrorOn() + { + shellLevel = SHELL_LEVEL_ERROR; + return; + } + void MyShell::ShellFatalOn() + { + shellLevel = SHELL_LEVEL_FATAL; + return; + } + void MyShell::ShellAllOn() + { + shellLevel = SHELL_LEVEL_DEBUG; + return; + } + void MyShell::ShellAllOff() + { + shellLevel = SHELL_LEVEL_NONE; + return; + } +} // namespace matrix_common \ No newline at end of file diff --git a/ai_matrix/myshell/myshell.h b/ai_matrix/myshell/myshell.h new file mode 100644 index 0000000..11e200f --- /dev/null +++ b/ai_matrix/myshell/myshell.h @@ -0,0 +1,61 @@ +#ifndef MYSHELL_H +#define MYSHELL_H + +#include +#include +#include +#include +#include +#include +#include +#include + +namespace ai_matrix +{ + // shell level + enum ShellLevels + { + SHELL_LEVEL_DEBUG = 0, + SHELL_LEVEL_INFO = 1, + SHELL_LEVEL_WARN = 2, + SHELL_LEVEL_ERROR = 3, + SHELL_LEVEL_FATAL = 4, + SHELL_LEVEL_NONE + }; + + class MyShell final + { + public: + MyShell(std::string file, std::string function, int line, uint32_t level); + ~MyShell(); + std::ostringstream &Stream(); + + static void ShellDebugOn(); + static void ShellInfoOn(); + static void ShellWarnOn(); + static void ShellErrorOn(); + static void ShellFatalOn(); + static void ShellAllOn(); + static void ShellAllOff(); + + private: + std::ostringstream ss_; + uint32_t myLevel_; + std::string date_; + std::string file_; + std::string function_; + int line_; + + static uint32_t shellLevel; + static std::vector levelString; + static std::mutex mutex; + }; +} // namespace ai_matrix + +#define MyShellDebug ai_matrix::MyShell(__FILE__, __FUNCTION__, __LINE__, ai_matrix::SHELL_LEVEL_DEBUG).Stream() +#define MyShellInfo ai_matrix::MyShell(__FILE__, __FUNCTION__, __LINE__, ai_matrix::SHELL_LEVEL_INFO).Stream() +#define MyShellWarn ai_matrix::MyShell(__FILE__, __FUNCTION__, __LINE__, ai_matrix::SHELL_LEVEL_WARN).Stream() +#define MyShellError ai_matrix::MyShell(__FILE__, __FUNCTION__, __LINE__, ai_matrix::SHELL_LEVEL_ERROR).Stream() +#define MyShellFatal ai_matrix::MyShell(__FILE__, __FUNCTION__, __LINE__, ai_matrix::SHELL_LEVEL_FATAL).Stream() + +#endif \ No newline at end of file diff --git a/ai_matrix/nvidia_acl_datatype.h b/ai_matrix/nvidia_acl_datatype.h new file mode 100644 index 0000000..59396de --- /dev/null +++ b/ai_matrix/nvidia_acl_datatype.h @@ -0,0 +1,155 @@ +#ifndef _NVIDIA_ACL_DATATYPE_H_ +#define _NVIDIA_ACL_DATATYPE_H_ + +//ACL +typedef enum { + ACL_DT_UNDEFINED = -1, + ACL_FLOAT = 0, + ACL_FLOAT16 = 1, + ACL_INT8 = 2, + ACL_INT32 = 3, + ACL_UINT8 = 4, + ACL_INT16 = 6, + ACL_UINT16 = 7, + ACL_UINT32 = 8, + ACL_INT64 = 9, + ACL_UINT64 = 10, + ACL_DOUBLE = 11, + ACL_BOOL = 12, + ACL_STRING = 13, +} nvidia_aclDataType; + +typedef enum { + ACL_FORMAT_UNDEFINED = -1, + ACL_FORMAT_NCHW = 0, + ACL_FORMAT_NHWC = 1, + ACL_FORMAT_ND = 2, + ACL_FORMAT_NC1HWC0 = 3, + ACL_FORMAT_FRACTAL_Z = 4, + ACL_FORMAT_NC1HWC0_C04 = 12, + ACL_FORMAT_FRACTAL_NZ = 29, +} nvidia_aclFormat; + +typedef enum { + ACL_DEBUG = 0, + ACL_INFO = 1, + ACL_WARNING = 2, + ACL_ERROR = 3, +} nvidia_aclLogLevel; + + +//DVPP +// Supported Pixel Format +typedef enum nvidia_acldvppPixelFormat { + PIXEL_FORMAT_YUV_400 = 0, // 0 + PIXEL_FORMAT_YUV_SEMIPLANAR_420 = 1, // 1 + PIXEL_FORMAT_YVU_SEMIPLANAR_420 = 2, // 2 + PIXEL_FORMAT_YUV_SEMIPLANAR_422 = 3, // 3 + PIXEL_FORMAT_YVU_SEMIPLANAR_422 = 4, // 4 + PIXEL_FORMAT_YUV_SEMIPLANAR_444 = 5, // 5 + PIXEL_FORMAT_YVU_SEMIPLANAR_444 = 6, // 6 + PIXEL_FORMAT_YUYV_PACKED_422 = 7, // 7 + PIXEL_FORMAT_UYVY_PACKED_422 = 8, // 8 + PIXEL_FORMAT_YVYU_PACKED_422 = 9, // 9 + PIXEL_FORMAT_VYUY_PACKED_422 = 10, // 10 + PIXEL_FORMAT_YUV_PACKED_444 = 11, // 11 + PIXEL_FORMAT_RGB_888 = 12, // 12 + PIXEL_FORMAT_BGR_888 = 13, // 13 + PIXEL_FORMAT_ARGB_8888 = 14, // 14 + PIXEL_FORMAT_ABGR_8888 = 15, // 15 + PIXEL_FORMAT_RGBA_8888 = 16, // 16 + PIXEL_FORMAT_BGRA_8888 = 17, // 17 + PIXEL_FORMAT_YUV_SEMI_PLANNER_420_10BIT = 18, // 18 + PIXEL_FORMAT_YVU_SEMI_PLANNER_420_10BIT = 19, // 19 + PIXEL_FORMAT_YVU_PLANAR_420 = 20, // 20 + PIXEL_FORMAT_YVU_PLANAR_422, + PIXEL_FORMAT_YVU_PLANAR_444, + PIXEL_FORMAT_RGB_444 = 23, + PIXEL_FORMAT_BGR_444, + PIXEL_FORMAT_ARGB_4444, + PIXEL_FORMAT_ABGR_4444, + PIXEL_FORMAT_RGBA_4444, + PIXEL_FORMAT_BGRA_4444, + PIXEL_FORMAT_RGB_555, + PIXEL_FORMAT_BGR_555, + PIXEL_FORMAT_RGB_565, + PIXEL_FORMAT_BGR_565, + PIXEL_FORMAT_ARGB_1555, + PIXEL_FORMAT_ABGR_1555, + PIXEL_FORMAT_RGBA_1555, + PIXEL_FORMAT_BGRA_1555, + PIXEL_FORMAT_ARGB_8565, + PIXEL_FORMAT_ABGR_8565, + PIXEL_FORMAT_RGBA_8565, + PIXEL_FORMAT_BGRA_8565, + PIXEL_FORMAT_RGB_BAYER_8BPP = 50, + PIXEL_FORMAT_RGB_BAYER_10BPP, + PIXEL_FORMAT_RGB_BAYER_12BPP, + PIXEL_FORMAT_RGB_BAYER_14BPP, + PIXEL_FORMAT_RGB_BAYER_16BPP, + PIXEL_FORMAT_BGR_888_PLANAR = 70, + PIXEL_FORMAT_HSV_888_PACKAGE, + PIXEL_FORMAT_HSV_888_PLANAR, + PIXEL_FORMAT_LAB_888_PACKAGE, + PIXEL_FORMAT_LAB_888_PLANAR, + PIXEL_FORMAT_S8C1, + PIXEL_FORMAT_S8C2_PACKAGE, + PIXEL_FORMAT_S8C2_PLANAR, + PIXEL_FORMAT_S16C1, + PIXEL_FORMAT_U8C1, + PIXEL_FORMAT_U16C1, + PIXEL_FORMAT_S32C1, + PIXEL_FORMAT_U32C1, + PIXEL_FORMAT_U64C1, + PIXEL_FORMAT_S64C1, + PIXEL_FORMAT_YUV_SEMIPLANAR_440 = 1000, + PIXEL_FORMAT_YVU_SEMIPLANAR_440, + PIXEL_FORMAT_FLOAT32, + PIXEL_FORMAT_BUTT, + PIXEL_FORMAT_UNKNOWN = 10000 +} acldvppPixelFormat; + +// Stream Format +typedef enum nvidia_acldvppStreamFormat { + H265_MAIN_LEVEL = 0, + H264_BASELINE_LEVEL, + H264_MAIN_LEVEL, + H264_HIGH_LEVEL +} acldvppStreamFormat; + +// Supported Channel Mode +enum nvidia_acldvppChannelMode { + DVPP_CHNMODE_VPC = 1, + DVPP_CHNMODE_JPEGD = 2, + DVPP_CHNMODE_JPEGE = 4 +}; + +// Supported Border Type +enum nvidia_acldvppBorderType { + BORDER_CONSTANT = 0, + BORDER_REPLICATE, + BORDER_REFLECT, + BORDER_REFLECT_101 +}; + +// Venc parameter type +enum nvidia_aclvencChannelDescParamType { + ACL_VENC_THREAD_ID_UINT64 = 0, + ACL_VENC_CALLBACK_PTR, + ACL_VENC_PIXEL_FORMAT_UINT32, + ACL_VENC_ENCODE_TYPE_UINT32, + ACL_VENC_PIC_WIDTH_UINT32, + ACL_VENC_PIC_HEIGHT_UINT32, + ACL_VENC_KEY_FRAME_INTERVAL_UINT32, + ACL_VENC_BUF_ADDR_PTR, + ACL_VENC_BUF_SIZE_UINT32, + ACL_VENC_RC_MODE_UINT32, + ACL_VENC_SRC_RATE_UINT32, + ACL_VENC_MAX_BITRATE_UINT32, + ACL_VENC_MAX_IP_PROP_UINT32 +}; + + +#endif + + diff --git a/app/config/config.yaml b/app/config/config.yaml new file mode 100644 index 0000000..5473391 --- /dev/null +++ b/app/config/config.yaml @@ -0,0 +1,101 @@ +# 基础控制参数 +base: + # 股道名称 + track_name: "1" + # 测试模式 + test_model: false + # Api 监听端口 + api_port: 7070 + # 日志文件目录 + log_path: "./logs" + # 识别结果目录 + result_path: "./result" + # 调试结果目录 + debug_result_path: "./debug_result" + # 结果存储天数 + result_save_days: 10 + +# 日志参数 +log: + # 输出日志级别[DEBUG, INFO, WARN, ERROR, FATAL] + out_level: "DEBUG" + # 保存日志级别 + save_level: "DEBUG" + +# 数据源参数 +data_source: + url: "./vedio/buertai2.mp4" + # 跳帧数 + skip_interval: 3 + # 行驶方向 0-自动识别 1-向左 2-向右 (与“首位信息”成对存在,形成例如向左就编号在前,向右就属性在前的对应) + direction: 0 + # 0-向左编号在前 1-向左属性在前 (向右行驶的情况:2-向右编号在前 3-向右属性在前) + left_first: 0 + # (向左行驶的情况:0-向左编号在前 1-向左属性在前) 2-向右编号在前 3-向右属性在前 + right_first: 3 + # 识别区域 + identify_areas: [120, 0, 1800, 1080] + +# 识别参数 +identify: + # 运行方式 + run_mode: "always" #[always; command] + # 是否开启动态检测 + need_move_detect_flag: true + # 识别方向 [LEFT,RIGHT,ALL] + identify_direction: "LEFT" + # 大框帧跨度(比一个大框从出现到消失的跨度稍大一点, 跟跳帧有关系) + partition_frame_span: 20 + # 大框帧跨度的位置像素差异 + split_frame_span_px: 200 + # 每帧大框位置差异最小值 (持续小于此值,则可能停车) + chkstop_px: 15 + # 持续X次续位置差异小于gc_chkstop_px,则判断为停车。 + chkstop_count: 10 + # 过滤最小大框高度(不需要的话就写个很小的值) + num_frame_height: 150 + pro_frame_height: 120 + # 过滤最大框宽度(不需要的话就写个很大的值) + space_frame_width: 500 + # 是否识别车头 + train_heard_detect: false + # 是否识别集装箱 + container_detect: false + +# websocket_server 的服务端参数 +wsocket_server: + is_use: false + port: 7071 + max_queue_len: 10 + +# http 接口 +http_server: + # 使用状态 + is_use: false + # 服务器IP + http_ip: 192.168.2.108 + # 通讯端口 + http_port: 20004 + # 获取接口授权地址 + token_path: "/api/blade-auth/oauth/token" + # 识别结果上传地址 + up_result_path: "/api/train-carriage/identification/rfid-save" + # 设备状态上传地址 + device_status_url: "" + # 接口用户名 + username: "guest_01" + # 接口密码 + password: "d55b0f642e817eea24725d2f2a31dd08" + +# minio 服务配置 +minio: + # 使用状态 + is_use: false + # 服务地址 + url: "http://192.168.32.134:19000" + # 通讯授权 + accesskey: "OpgVbHoeDLUBWjQkN3NS" + # 密钥授权 + secretkey: "fc0sDwKTq2N7ZVl2iJk36WUZgL5EtNLTjRVtIzNM" + # 容器名 + bucket: "train" \ No newline at end of file diff --git a/app/config/matrix.yaml b/app/config/matrix.yaml new file mode 100644 index 0000000..3943746 --- /dev/null +++ b/app/config/matrix.yaml @@ -0,0 +1,44 @@ +#use_deviceid: +# #engineid: deviceid +# 0: 0 + +#engine实例 +engines: + ApiEngine: 0 + VideoEngine: 0 + VideoDecodeEngine: 0 + MoveEngine: 0 + SaveMoveImageEngine: 0 + SaveMoveInfoEngine: 0 + TrainStep1DataReadEngine: 0 + TrainStep1InferenceEngine: 0 + TrainStep1FilterEngine: 0 + TrainDivideEngine: 0 + TrainStep2DataReadEngine: 0 + TrainStep2InferenceEngine: 0 + TrainCharacterConversionEngine: 0 + SelectBestEngine: 0 + SaveResultCSVEngine: 0 + ToHttpSrvEngine: 0 + ToMinioSrvEngine: 0 + SaveDebugImageEngine: 0 + +#engine连接 +connects: + VideoEngine_0_0: "VideoDecodeEngine_0_0 1024" + VideoDecodeEngine_0_0: "MoveEngine_0_0 1024" + MoveEngine_0_0: "SaveMoveImageEngine_0_0 1024" + MoveEngine_0_1: "SaveMoveInfoEngine_0_0 1024" + SaveMoveImageEngine_0_0: "TrainStep1DataReadEngine_0_0 1024" + TrainStep1DataReadEngine_0_0: "TrainStep1InferenceEngine_0_0 1024" + TrainStep1InferenceEngine_0_0: "TrainStep1FilterEngine_0_0 1024" + TrainStep1FilterEngine_0_0: "TrainDivideEngine_0_0 1024" + TrainDivideEngine_0_0: "TrainStep2DataReadEngine_0_0 1024" + TrainStep2DataReadEngine_0_0: "TrainStep2InferenceEngine_0_0 1024" + TrainStep2InferenceEngine_0_0: "TrainCharacterConversionEngine_0_0 1024" + TrainCharacterConversionEngine_0_0: "SelectBestEngine_0_0 1024" + TrainCharacterConversionEngine_0_1: "SaveDebugImageEngine_0_0 1024" + SelectBestEngine_0_0: "SaveResultCSVEngine_0_0 1024" + SaveResultCSVEngine_0_0: "ToHttpSrvEngine_0_0 1024" + SaveResultCSVEngine_0_1: "ToMinioSrvEngine_0_0 1024" + diff --git a/app/config/model_config.yaml b/app/config/model_config.yaml new file mode 100644 index 0000000..030d784 --- /dev/null +++ b/app/config/model_config.yaml @@ -0,0 +1,47 @@ +# 动态检测 +move_model: + model_path: "./model/step0/step0.engine" + score_threshold: 0 + class: [] +# 关键区域识别 +train_step1_model: + model_path: "./model/step1/step1.engine" + score_threshold: 0.6 + class: [ "HEADNUM", + "PROPERTY", + "TYPENUM_K", + "TYPENUM_C", + "TYPENUM_P", + "TYPENUM_G", + "TYPENUM_N", + "MAINTENFLAG", + "TYPENUM_J", + "SPACE", + "SPACELK", + "SPACENX", + "SPACEG", + "SPACEP", + "SPACEJ", + "TYPENUM_W", + "SPACEW", + "SPACEM", + "SPACEU" + ] +# 字符识别 +train_step2_model: + model_path: "./model/step2/step2.engine" + score_threshold: 0.7 + class: ["0","1","2","3","4","5","6","7","8","9", + "A","B","C","D","E","F","G","H","I","J","K","L", "M", "N", "O", "P", "Q", "R", "S", "T", "U", "V","W", "X", "Y", "Z", + "change", "load", "m", "self", "t", "volume", "meter",")", "(", "?", "-" + ] +# 集装箱关键区域识别 +container_step1_model: + model_path: "./model/container_step1/con1.engine" + score_threshold: 0.6 + class: [] +# 集装箱字符识别 +container_step2_model: + model_path: "./model/container_step2/con2.engine" + 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Huawei Technologies Co.,Ltd. All rights reserved. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ +#ifndef BLOCKING_QUEUE_H +#define BLOCKING_QUEUE_H + +#include "ErrorCode.h" +#include +#include +#include +#include + +static const int DEFAULT_MAX_QUEUE_SIZE = 256; + +template class BlockingQueue { +public: + BlockingQueue(uint32_t maxSize = DEFAULT_MAX_QUEUE_SIZE) : max_size_(maxSize), is_stoped_(false) {} + + ~BlockingQueue() {} + + APP_ERROR Pop(T &item) + { + std::unique_lock lock(mutex_); + + while (queue_.empty() && !is_stoped_) { + empty_cond_.wait(lock); + } + + if (is_stoped_) { + return APP_ERR_QUEUE_STOPED; + } + + if (queue_.empty()) { + return APP_ERR_QUEUE_EMPTY; + } else { + item = queue_.front(); + queue_.pop_front(); + } + + full_cond_.notify_one(); + + return APP_ERR_OK; + } + + APP_ERROR Pop(T& item, unsigned int timeOutMs) + { + std::unique_lock lock(mutex_); + auto realTime = std::chrono::milliseconds(timeOutMs); + + while (queue_.empty() && !is_stoped_) { + empty_cond_.wait_for(lock, realTime); + } + + if (is_stoped_) { + return APP_ERR_QUEUE_STOPED; + } + + if (queue_.empty()) { + return APP_ERR_QUEUE_EMPTY; + } else { + item = queue_.front(); + queue_.pop_front(); + } + + full_cond_.notify_one(); + + return APP_ERR_OK; + } + + APP_ERROR Push(const T& item, bool isWait = false) + { + std::unique_lock lock(mutex_); + + while (queue_.size() >= max_size_ && isWait && !is_stoped_) { + full_cond_.wait(lock); + } + + if (is_stoped_) { + return APP_ERR_QUEUE_STOPED; + } + + if (queue_.size() >= max_size_) { + return APP_ERROR_QUEUE_FULL; + } + queue_.push_back(item); + + empty_cond_.notify_one(); + + return APP_ERR_OK; + } + + APP_ERROR Push_Front(const T &item, bool isWait = false) + { + std::unique_lock lock(mutex_); + + while (queue_.size() >= max_size_ && isWait && !is_stoped_) { + full_cond_.wait(lock); + } + + if (is_stoped_) { + return APP_ERR_QUEUE_STOPED; + } + + if (queue_.size() >= max_size_) { + return APP_ERROR_QUEUE_FULL; + } + + queue_.push_front(item); + + empty_cond_.notify_one(); + + return APP_ERR_OK; + } + + void Stop() + { + { + std::unique_lock lock(mutex_); + is_stoped_ = true; + } + + full_cond_.notify_all(); + empty_cond_.notify_all(); + } + + void Restart() + { + { + std::unique_lock lock(mutex_); + is_stoped_ = false; + } + } + + // if the queue is stoped ,need call this function to release the unprocessed items + std::list GetRemainItems() + { + std::unique_lock lock(mutex_); + + if (!is_stoped_) { + return std::list(); + } + + return queue_; + } + + APP_ERROR GetBackItem(T &item) + { + if (is_stoped_) { + return APP_ERR_QUEUE_STOPED; + } + + if (queue_.empty()) { + return APP_ERR_QUEUE_EMPTY; + } + + item = queue_.back(); + return APP_ERR_OK; + } + + std::mutex *GetLock() + { + return &mutex_; + } + + APP_ERROR IsFull() + { + std::unique_lock lock(mutex_); + return queue_.size() >= max_size_; + } + + int GetSize() + { + return queue_.size(); + } + + APP_ERROR IsEmpty() + { + return queue_.empty(); + } + + void Clear() + { + std::unique_lock lock(mutex_); + queue_.clear(); + } + +private: + std::list queue_; + std::mutex mutex_; + std::condition_variable empty_cond_; + std::condition_variable full_cond_; + uint32_t max_size_; + + bool is_stoped_; +}; +#endif // __INC_BLOCKING_QUEUE_H__ diff --git a/base/CBase64/CBase64.h b/base/CBase64/CBase64.h new file mode 100644 index 0000000..54c947f --- /dev/null +++ b/base/CBase64/CBase64.h @@ -0,0 +1,152 @@ +/* + * Copyright(C) 2020. Huawei Technologies Co.,Ltd. All rights reserved. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef _CBASE64_H_ +#define _CBASE64_H_ + +namespace { + const int SHIFT_NUMBER_2 = 2; + const int SHIFT_NUMBER_4 = 4; + const int SHIFT_NUMBER_6 = 6; + const int SHIFT_NUMBER_8 = 8; + const int SHIFT_NUMBER_12 = 12; + const int SHIFT_NUMBER_16 = 16; + const int SHIFT_NUMBER_18 = 18; + + const int EACH_STEP_SIZE = 4; + + const int NORMAL_NUMBER_1 = 1; + const int NORMAL_NUMBER_2 = 2; + const int NORMAL_NUMBER_3 = 3; +} + +class CBase64 { +public: + CBase64() = default; + + ~CBase64() = default; + + /* + * base64 encode + * @param data input data + * @param dataSize data size + * @return base64 string + */ + static std::string Encode(const std::string &buffer, int dataSize) + { + // coding table + const char EncodeTable[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; + + std::string result; + + const char *data = buffer.c_str(); + unsigned char tmp[EACH_STEP_SIZE] = {0}; + int lineLength = 0; + const int turnBufferLength = 3; + const int maxLineLength = 76; + for (int i = 0; i < (int) (dataSize / turnBufferLength); i++) { + tmp[NORMAL_NUMBER_1] = *data++; + tmp[NORMAL_NUMBER_2] = *data++; + tmp[NORMAL_NUMBER_3] = *data++; + result += EncodeTable[tmp[NORMAL_NUMBER_1] >> SHIFT_NUMBER_2]; + result += EncodeTable[((tmp[NORMAL_NUMBER_1] << SHIFT_NUMBER_4) | + (tmp[NORMAL_NUMBER_2] >> SHIFT_NUMBER_4)) & 0x3F]; + result += EncodeTable[((tmp[NORMAL_NUMBER_2] << SHIFT_NUMBER_2) | + (tmp[NORMAL_NUMBER_3] >> SHIFT_NUMBER_6)) & 0x3F]; + result += EncodeTable[tmp[NORMAL_NUMBER_3] & 0x3F]; + if (lineLength += EACH_STEP_SIZE, lineLength == maxLineLength) { + lineLength = 0; + } + } + + int Mod = dataSize % turnBufferLength; + if (Mod == NORMAL_NUMBER_1) { + tmp[NORMAL_NUMBER_1] = *data++; + result += EncodeTable[(tmp[NORMAL_NUMBER_1] & 0xFC) >> SHIFT_NUMBER_2]; + result += EncodeTable[((tmp[NORMAL_NUMBER_1] & 0x03) << SHIFT_NUMBER_4)]; + result += "=="; + } else if (Mod == NORMAL_NUMBER_2) { + tmp[NORMAL_NUMBER_1] = *data++; + tmp[NORMAL_NUMBER_2] = *data++; + result += EncodeTable[(tmp[NORMAL_NUMBER_1] & 0xFC) >> SHIFT_NUMBER_2]; + result += EncodeTable[((tmp[NORMAL_NUMBER_1] & 0x03) << SHIFT_NUMBER_4) | + ((tmp[NORMAL_NUMBER_2] & 0xF0) >> SHIFT_NUMBER_4)]; + result += EncodeTable[((tmp[NORMAL_NUMBER_2] & 0x0F) << SHIFT_NUMBER_2)]; + result += "="; + } + + return result; + } + + /* + * base64 decode + * @param data base64 encoded string + * @param dataSize data size + * @param OutByte + * @return + */ + static std::string Decode(const std::string &buffer, int dataSize, int &outSize) + { + const char decodeTable[] = { + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 62, // '+' + 0, 0, 0, + 63, // '/' + 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, // '0'-'9' + 0, 0, 0, 0, 0, 0, 0, + 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, + 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, // 'A'-'Z' + 0, 0, 0, 0, 0, 0, + 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, + 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, // 'a'-'z' + }; + + const char *data = buffer.c_str(); + + std::string result; + int nValue; + int i = 0; + while (i < dataSize) { + if (*data != '\r' && *data != '\n') { + nValue = decodeTable[(unsigned char) (*data++)] << SHIFT_NUMBER_18; + nValue += decodeTable[(unsigned char) (*data++)] << SHIFT_NUMBER_12; + result += (nValue & 0x00FF0000) >> SHIFT_NUMBER_16; + outSize++; + if (*data == '=') { + i += EACH_STEP_SIZE; + continue; + } + + nValue += decodeTable[(unsigned char) (*data++)] << SHIFT_NUMBER_6; + result += (nValue & 0x0000FF00) >> SHIFT_NUMBER_8; + outSize++; + if (*data != '=') { + nValue += decodeTable[(unsigned char) (*data++)]; + result += nValue & 0x000000FF; + outSize++; + } + i += EACH_STEP_SIZE; + } else { + data++; + i++; + } + } + return result; + } +}; + +#endif diff --git a/base/CommandParser/CommandParser.cpp b/base/CommandParser/CommandParser.cpp new file mode 100644 index 0000000..ed28d99 --- /dev/null +++ b/base/CommandParser/CommandParser.cpp @@ -0,0 +1,239 @@ +/* + * Copyright (c) 2020.Huawei Technologies Co., Ltd. All rights reserved. + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include +#include +#include +#include + +#include "CommandParser.h" + +namespace { +const int DEFAULT_LENGTH = 30; // The length of delimiter for help information +const int MOD2 = 2; // Constant to make sure the parameters after ./main is pairs +} + +CommandParser::CommandParser() +{ + commands_["-h"] = std::make_pair("help", "show helps"); + commands_["-help"] = std::make_pair("help", "show helps"); +} + + +// Add options into the map +void CommandParser::AddOption(const std::string &option, const std::string &defaults, const std::string &message) +{ + commands_[option] = std::make_pair(defaults, message); +} + + +// Construct a new Command Parser object according to the argument +// Attention: This function may cause the program to exit directly +CommandParser::CommandParser(int argc, const char **argv) +{ + ParseArgs(argc, argv); +} + +// Attention: This function will cause the program to exit directly when calling ShowUsage() +void CommandParser::ParseArgs(int argc, const char **argv) +{ + if (argc % MOD2 == 0) { + ShowUsage(); + } + for (int i = 1; i < argc; ++i) { + std::string input(argv[i]); + if (input == "-h" || input == "-help") { + ShowUsage(); + } + } + for (int i = 1; i < argc; ++i) { + if (i + 1 < argc && argv[i][0] == '-' && argv[i + 1][0] != '-') { + ++i; + continue; + } + ShowUsage(); + } + for (int i = 1; i < argc; ++i) { + if (commands_.find(argv[i]) == commands_.end()) { + ShowUsage(); + } + ++i; + } + for (int i = 1; i < argc; ++i) { + if (argv[i][0] == '-') { + if (i + 1 < argc && argv[i + 1][0] != '-') { + commands_[argv[i]].first = argv[i + 1]; + ++i; + } + } + } +} + +// Get the option string value from parser +// Attention: This function will cause the program to exit directly when calling ShowUsage() +const std::string &CommandParser::GetStringOption(const std::string &option) +{ + if (commands_.find(option) == commands_.end()) { + std::cout << "GetStringOption fail, can not find the option " << option << ", make sure the option is correct!" + << std::endl; + ShowUsage(); + } + return commands_[option].first; +} + +// Get the int value by option +// Attention: This function will cause the program to exit directly when calling ShowUsage() +const int CommandParser::GetIntOption(const std::string &option) +{ + std::string str = GetStringOption(option); + if (!IsInteger(str)) { + std::cout << "input value " << str << " after" << option << " is invalid" << std::endl; + ShowUsage(); + } + std::stringstream ss(str); + int value = 0; + ss >> value; + return value; +} + +// Get the uint32 value by option +// Attention: This function will cause the program to exit directly when calling ShowUsage() +const uint32_t CommandParser::GetUint32Option(const std::string &option) +{ + std::string str = GetStringOption(option); + if (!IsInteger(str)) { + std::cout << "input value " << str << " after" << option << " is invalid" << std::endl; + ShowUsage(); + } + std::stringstream ss(str); + uint32_t value = 0; + ss >> value; + return value; +} + +// Get the int value by option +// Attention: This function will cause the program to exit directly when calling ShowUsage() +const float CommandParser::GetFloatOption(const std::string &option) +{ + std::string str = GetStringOption(option); + if (!IsDecimal(str)) { + std::cout << "input value " << str << " after" << option << " is invalid" << std::endl; + ShowUsage(); + } + std::stringstream ss(str); + float value = 0.0; + ss >> value; + return value; +} + +// Get the double option +// Attention: This function will cause the program to exit directly when calling ShowUsage() +const double CommandParser::GetDoubleOption(const std::string &option) +{ + std::string str = GetStringOption(option); + if (!IsDecimal(str)) { + std::cout << "input value " << str << " after" << option << " is invalid" << std::endl; + ShowUsage(); + } + std::stringstream ss(str); + double value = 0.0; + ss >> value; + return value; +} + +// Get the bool option +// Attention: This function will cause the program to exit directly when calling ShowUsage() +const bool CommandParser::GetBoolOption(const std::string &option) +{ + std::string str = GetStringOption(option); + if (str == "true" || str == "True" || str == "TRUE") { + return true; + } else if (str == "false" || str == "False" || str == "FALSE") { + return false; + } else { + std::cout << "GetBoolOption fail, make sure you set the correct value true or false, but not " << str; + ShowUsage(); + return false; + } +} + +// Show the usage of app, then exit +// Attention: This function will cause the program to exit directly after printing usage +void CommandParser::ShowUsage() const +{ + std::string space(DEFAULT_LENGTH, ' '); + std::string split(DEFAULT_LENGTH, '-'); + std::cout << std::endl << split << "help information" << split << std::endl; + std::cout.setf(std::ios::left); + for (auto &it : commands_) { + if (it.first.size() >= DEFAULT_LENGTH) { + std::cout << it.first << std::endl; + if (it.second.first.size() >= DEFAULT_LENGTH) { + std::cout << space << it.second.first << std::endl; + std::cout << space << space << it.second.second << std::endl; + continue; + } + std::cout << std::setw(DEFAULT_LENGTH) << it.second.first << std::setw(DEFAULT_LENGTH) << it.second.second + << std::endl; + continue; + } + if (it.second.first.size() >= DEFAULT_LENGTH) { + std::cout << std::setw(DEFAULT_LENGTH) << it.first << std::setw(DEFAULT_LENGTH) << it.second.first + << std::endl; + std::cout << space << space << std::setw(DEFAULT_LENGTH) << it.second.second << std::endl; + continue; + } + std::cout << std::setw(DEFAULT_LENGTH) << it.first << std::setw(DEFAULT_LENGTH) << it.second.first + << std::setw(DEFAULT_LENGTH) << it.second.second << std::endl; + } + std::cout.setf(std::ios::right); + std::cout << std::endl; + exit(0); +} + +bool CommandParser::IsInteger(std::string &str) const +{ + for (size_t i = 0; i < str.size(); ++i) { + if (i == 0 && str[i] == '-') { + continue; + } + if (str[i] < '0' || str[i] > '9') { + return false; + } + } + return true; +} + +bool CommandParser::IsDecimal(std::string &str) const +{ + size_t dotNum = 0; + for (size_t i = 0; i < str.size(); ++i) { + if (i == 0 && str[i] == '-') { + continue; + } + if (str[i] == '.') { + ++dotNum; + continue; + } + if (str[i] < '0' || str[i] > '9') { + return false; + } + } + if (dotNum <= 1) { + return true; + } else { + return false; + } +} \ No newline at end of file diff --git a/base/CommandParser/CommandParser.h b/base/CommandParser/CommandParser.h new file mode 100644 index 0000000..5fcb2d5 --- /dev/null +++ b/base/CommandParser/CommandParser.h @@ -0,0 +1,53 @@ +/* + * Copyright (c) 2020.Huawei Technologies Co., Ltd. All rights reserved. + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef COMMAND_PARSER_H +#define COMMAND_PARSER_H + +#include +#include +#include + +// Command parser class +class CommandParser { +public: + CommandParser(); + // Construct a new Command Parser object according to the argument + CommandParser(int argc, const char **argv); + ~CommandParser() {}; + // Add options into the map + void AddOption(const std::string &option, const std::string &defaults = "", const std::string &message = ""); + // Parse the input arguments + void ParseArgs(int argc, const char **argv); + // Get the option string value from parser + const std::string &GetStringOption(const std::string &option); + // Get the int value by option + const int GetIntOption(const std::string &option); + const uint32_t GetUint32Option(const std::string &option); + // Get the int value by option + const float GetFloatOption(const std::string &option); + // Get the double option + const double GetDoubleOption(const std::string &option); + // Get the bool option + const bool GetBoolOption(const std::string &option); + +private: + std::map> commands_; + // Show the usage of app, then exit + void ShowUsage() const; + bool IsInteger(std::string &str) const; + bool IsDecimal(std::string &str) const; +}; +#endif /* COMMANDPARSER_H */ diff --git a/base/CommonDataType/CommonDataType.h b/base/CommonDataType/CommonDataType.h new file mode 100644 index 0000000..50dad92 --- /dev/null +++ b/base/CommonDataType/CommonDataType.h @@ -0,0 +1,214 @@ +/* + * Copyright (c) 2020.Huawei Technologies Co., Ltd. All rights reserved. + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef COMMONDATATYPE_H +#define COMMONDATATYPE_H + +#include +#include +#include +#include + +#ifdef ASCEND +#include "acl/acl.h" +#include "acl/ops/acl_dvpp.h" + +#define DVPP_ALIGN_UP(x, align) ((((x) + ((align)-1)) / (align)) * (align)) +#else +#include "nvidia_acl_datatype.h" + +#define ALIGN_UP(x, align) ((((x) + ((align)-1)) / (align)) * (align)) +#endif + + +const uint32_t VIDEO_H264 = 0; +const uint32_t VIDEO_H265 = 1; + +const float SEC2MS = 1000.0; +const int YUV_BGR_SIZE_CONVERT_3 = 3; +const int YUV_BGR_SIZE_CONVERT_2 = 2; +const int DVPP_JPEG_OFFSET = 8; +const int VPC_WIDTH_ALIGN = 16; +const int VPC_HEIGHT_ALIGN = 2; +const int JPEG_WIDTH_ALIGN = 128; +const int JPEG_HEIGHT_ALIGN = 16; +const int VPC_OFFSET_ALIGN = 2; + +#ifdef _WIN32 + const int W_OK = 2; + const int R_OK = 4; +#endif + + +// Tensor Descriptor +struct Tensor { + #ifdef ASCEND + aclDataType dataType; // Tensor data type + aclFormat format; // Format of tensor, e.g. ND, NCHW, NC1HWC0 + #else + nvidia_aclDataType dataType; // Tensor data type + nvidia_aclFormat format; // Format of tensor, e.g. ND, NCHW, NC1HWC0 + #endif + int numDim; // Number of dimensions of Tensor + std::vector dims; // Dimension vector + std::string name; // Name of tensor +}; + + +// Data type of tensor +enum OpAttrType { + BOOL_TYPE = 0, + INT_TYPE = 1, + FLOAT_TYPE = 2, + STRING_TYPE = 3, + LIST_BOOL_TYPE = 4, + LIST_INT_TYPE = 6, + LIST_FLOAT_TYPE = 7, + LIST_STRING_TYPE = 8, + LIST_LIST_INT_TYPE = 9, +}; + +// operator attribution describe +// type decide whether the other attribute needed to set a value +struct OpAttr { + std::string name; + OpAttrType type; + int num; // LIST_BOOL/INT/FLOAT/STRING/LIST_LIST_INT need + uint8_t numBool; // BOOL need + int64_t numInt; // INT need + float numFloat; // FLOAT need + std::string numString; // STRING need + std::vector valuesBool; // LIST_BOOL need + std::vector valuesInt; // LIST_INT need + std::vector valuesFloat; // LIST_FLOAT need + std::vector valuesString; // LIST_STRING need + std::vector numLists; // LIST_LIST_INT need + std::vector> valuesListList; // LIST_LIST_INT need +}; + + +// Description of image data +struct ImageInfo { + uint32_t width; // Image width + uint32_t height; // Image height + uint32_t lenOfByte; // Size of image data, bytes + std::shared_ptr data; // Smart pointer of image data +}; + +// Description of data in device +struct RawData { + size_t lenOfByte; // Size of memory, bytes + std::shared_ptr data; // Smart pointer of data +}; + +// Description of data in device +struct StreamData { + size_t size; // Size of memory, bytes + std::shared_ptr data; // Smart pointer of data +}; + +// Description of stream data +struct StreamInfo { + std::string format; + uint32_t height; + uint32_t width; + uint32_t channelId; + std::string streamPath; +}; + + +// define the structure of an rectangle +struct Rectangle { + uint32_t leftTopX; + uint32_t leftTopY; + uint32_t rightBottomX; + uint32_t rightBottomY; +}; + +struct ObjectDetectInfo { + int32_t classId; + float confidence; + struct Rectangle location; +}; + +enum VpcProcessType { + VPC_PT_DEFAULT = 0, + VPC_PT_PADDING, // Resize with locked ratio and paste on upper left corner + VPC_PT_FIT, // Resize with locked ratio and paste on middle location + VPC_PT_FILL, // Resize with locked ratio and paste on whole locatin, the input image may be cropped +}; + +struct CropRoiConfig { + uint32_t left; + uint32_t right; + uint32_t down; + uint32_t up; +}; + +struct DvppDataInfo { + uint32_t width = 0; // Width of image + uint32_t height = 0; // Height of image + uint32_t widthStride = 0; // Width after align up + uint32_t heightStride = 0; // Height after align up + #ifdef ASCEND + acldvppPixelFormat format = PIXEL_FORMAT_YUV_SEMIPLANAR_420; // Format of image + #else + nvidia_acldvppPixelFormat format = PIXEL_FORMAT_YUV_SEMIPLANAR_420; // Format of image + #endif + uint32_t frameId = 0; // Needed by video + uint32_t dataSize = 0; // Size of data in byte + uint8_t *data = nullptr; // Image data + uint64_t timestamp; +}; + +struct DvppCropInputInfo { + DvppDataInfo dataInfo; + CropRoiConfig roi; +}; + +// Description of matrix info +struct MatrixInfo { + uint32_t row = 0; // row of matrix + uint32_t col = 0; // col of matrix + uint32_t dataSize = 0; // size of memory, bytes + std::shared_ptr data = nullptr; // data of matrix + #ifdef ASCEND + aclDataType dataType = ACL_FLOAT16; // data Type of matrix + #else + nvidia_aclDataType dataType = ACL_FLOAT16; // data Type of matrix + #endif +}; + +// Description of coefficient info +struct CoefficientInfo { + std::shared_ptr data = nullptr; // data of coefficient + #ifdef ASCEND + aclDataType dataType = ACL_FLOAT16; // dataType + #else + nvidia_aclDataType dataType = ACL_FLOAT16; // dataType + #endif +}; + +// define the input of BLAS operator such as producing: +// C = alpha * A * B + beta * C +struct BlasInput { + MatrixInfo A; + MatrixInfo B; + MatrixInfo C; + CoefficientInfo alpha; + CoefficientInfo beta; +}; + +#endif diff --git a/base/ConfigParser/ConfigParser.cpp b/base/ConfigParser/ConfigParser.cpp new file mode 100644 index 0000000..7b6d9d9 --- /dev/null +++ b/base/ConfigParser/ConfigParser.cpp @@ -0,0 +1,235 @@ +/* + * Copyright (c) 2020.Huawei Technologies Co., Ltd. All rights reserved. + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include +#include +#include "ConfigParser.h" + + +namespace { +const char COMMENT_CHARATER = '#'; + +// Breaks the string at the separator (char) and returns a list of strings +void Split(const std::string &inString, std::vector &outVector, const char delimiter) +{ + std::stringstream ss(inString); + std::string item; + while (std::getline(ss, item, delimiter)) { + outVector.push_back(item); + } +} +} + +// Remove all spaces from the string +inline void ConfigParser::RemoveAllSpaces(std::string &str) const +{ + str.erase(std::remove_if(str.begin(), str.end(), isspace), str.end()); + return; +} + +// Remove spaces from both left and right based on the string +inline void ConfigParser::Trim(std::string &str) const +{ + str.erase(str.begin(), std::find_if(str.begin(), str.end(), std::not1(std::ptr_fun(::isspace)))); + str.erase(std::find_if(str.rbegin(), str.rend(), std::not1(std::ptr_fun(::isspace))).base(), str.end()); + return; +} +APP_ERROR ConfigParser::ParseConfig(const std::string &fileName) +{ + // Open the input file + std::ifstream inFile(fileName); + if (!inFile.is_open()) { + std::cout << "cannot read setup.config file!" << std::endl; + return APP_ERR_COMM_EXIST; + } + std::string line, newLine; + int startPos, endPos, pos; + // Cycle all the line + while (getline(inFile, line)) { + if (line.empty()) { + continue; + } + startPos = 0; + endPos = line.size() - 1; + pos = line.find(COMMENT_CHARATER); // Find the position of comment + if (pos != -1) { + if (pos == 0) { + continue; + } + endPos = pos - 1; + } + newLine = line.substr(startPos, (endPos - startPos) + 1); // delete comment + pos = newLine.find('='); + if (pos == -1) { + continue; + } + std::string na = newLine.substr(0, pos); + Trim(na); // Delete the space of the key name + std::string value = newLine.substr(pos + 1, endPos + 1 - (pos + 1)); + Trim(value); // Delete the space of value + configData_.insert(std::make_pair(na, value)); // Insert the key-value pairs into configData_ + } + return APP_ERR_OK; +} + +// Get the string value by key name +APP_ERROR ConfigParser::GetStringValue(const std::string &name, std::string &value) const +{ + if (configData_.count(name) == 0) { + return APP_ERR_COMM_NO_EXIST; + } + value = configData_.find(name)->second; + return APP_ERR_OK; +} + +// Get the int value by key name +APP_ERROR ConfigParser::GetIntValue(const std::string &name, int &value) const +{ + if (configData_.count(name) == 0) { + return APP_ERR_COMM_NO_EXIST; + } + std::string str = configData_.find(name)->second; + if (!(std::stringstream(str) >> value)) { + return APP_ERR_COMM_INVALID_PARAM; + } + return APP_ERR_OK; +} + +// Get the unsigned integer value by key name +APP_ERROR ConfigParser::GetUnsignedIntValue(const std::string &name, unsigned int &value) const +{ + if (configData_.count(name) == 0) { + return APP_ERR_COMM_NO_EXIST; + } + std::string str = configData_.find(name)->second; + if (!(std::stringstream(str) >> value)) { + return APP_ERR_COMM_INVALID_PARAM; + } + return APP_ERR_OK; +} + +// Get the bool value +APP_ERROR ConfigParser::GetBoolValue(const std::string &name, bool &value) const +{ + if (configData_.count(name) == 0) { + return APP_ERR_COMM_NO_EXIST; + } + std::string str = configData_.find(name)->second; + if (str == "true") { + value = true; + } else if (str == "false") { + value = false; + } else { + return APP_ERR_COMM_INVALID_PARAM; + } + return APP_ERR_OK; +} + +// Get the float value +APP_ERROR ConfigParser::GetFloatValue(const std::string &name, float &value) const +{ + if (configData_.count(name) == 0) { + return APP_ERR_COMM_NO_EXIST; + } + std::string str = configData_.find(name)->second; + if (!(std::stringstream(str) >> value)) { + return APP_ERR_COMM_INVALID_PARAM; + } + return APP_ERR_OK; +} + +// Get the double value +APP_ERROR ConfigParser::GetDoubleValue(const std::string &name, double &value) const +{ + if (configData_.count(name) == 0) { + return APP_ERR_COMM_NO_EXIST; + } + std::string str = configData_.find(name)->second; + if (!(std::stringstream(str) >> value)) { + return APP_ERR_COMM_INVALID_PARAM; + } + return APP_ERR_OK; +} + +// Array like 1,2,4,8 split by "," +APP_ERROR ConfigParser::GetVectorUint32Value(const std::string &name, std::vector &vector) const +{ + if (configData_.count(name) == 0) { + return APP_ERR_COMM_NO_EXIST; + } + std::string str = configData_.find(name)->second; + std::vector splits; + Split(str, splits, ','); + uint32_t value = 0; + std::stringstream ss; + for (auto &it : splits) { + if (!it.empty()) { + std::stringstream ss(it); + ss << it; + ss >> value; + vector.push_back(value); + } + } + return APP_ERR_OK; +} + +// new config +void ConfigParser::NewConfig(const std::string &fileName) +{ + outfile_.open(fileName, std::ios::app); + return; +} + +void ConfigParser::WriteString(const std::string &key, const std::string &value) +{ + outfile_ << key << " = " << value << std::endl; + return; +} + +void ConfigParser::WriteInt(const std::string &key, const int &value) +{ + outfile_ << key << " = " << value << std::endl; + return; +} + +void ConfigParser::WriteBool(const std::string &key, const bool &value) +{ + outfile_ << key << " = " << value << std::endl; + return; +} + +void ConfigParser::WriteFloat(const std::string &key, const float &value) +{ + outfile_ << key << " = " << value << std::endl; + return; +} + +void ConfigParser::WriteDouble(const std::string &key, const double &value) +{ + outfile_ << key << " = " << value << std::endl; + return; +} + +void ConfigParser::WriteUint32(const std::string &key, const uint32_t &value) +{ + outfile_ << key << " = " << value << std::endl; + return; +} + +void ConfigParser::SaveConfig() +{ + outfile_.close(); + return; +} \ No newline at end of file diff --git a/base/ConfigParser/ConfigParser.h b/base/ConfigParser/ConfigParser.h new file mode 100644 index 0000000..045c29b --- /dev/null +++ b/base/ConfigParser/ConfigParser.h @@ -0,0 +1,68 @@ +/* + * Copyright (c) 2020.Huawei Technologies Co., Ltd. All rights reserved. + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef CONFIG_PARSER_H +#define CONFIG_PARSER_H + +#include +#include +#include +#include +#include +#include +#include + +#include "ErrorCode.h" + + +class ConfigParser { +public: + // Read the config file and save the useful infomation with the key-value pairs format in configData_ + APP_ERROR ParseConfig(const std::string &fileName); + // Get the string value by key name + APP_ERROR GetStringValue(const std::string &name, std::string &value) const; + // Get the int value by key name + APP_ERROR GetIntValue(const std::string &name, int &value) const; + // Get the unsigned int value by key name + APP_ERROR GetUnsignedIntValue(const std::string &name, unsigned int &value) const; + // Get the bool value by key name + APP_ERROR GetBoolValue(const std::string &name, bool &value) const; + // Get the float value by key name + APP_ERROR GetFloatValue(const std::string &name, float &value) const; + // Get the double value by key name + APP_ERROR GetDoubleValue(const std::string &name, double &value) const; + // Get the vector by key name, split by "," + APP_ERROR GetVectorUint32Value(const std::string &name, std::vector &vector) const; + + void NewConfig(const std::string &fileName); + // Write the values into new config file + void WriteString(const std::string &key, const std::string &value); + void WriteInt(const std::string &key, const int &value); + void WriteBool(const std::string &key, const bool &value); + void WriteFloat(const std::string &key, const float &value); + void WriteDouble(const std::string &key, const double &value); + void WriteUint32(const std::string &key, const uint32_t &value); + void SaveConfig(); + +private: + std::map configData_ = {}; // Variable to store key-value pairs + std::ofstream outfile_ = {}; + + inline void RemoveAllSpaces(std::string &str) const; + // Remove spaces from both left and right based on the string + inline void Trim(std::string &str) const; +}; + +#endif \ No newline at end of file diff --git a/base/DvppCommon/DvppCommon.cpp b/base/DvppCommon/DvppCommon.cpp new file mode 100644 index 0000000..46672b5 --- /dev/null +++ b/base/DvppCommon/DvppCommon.cpp @@ -0,0 +1,1918 @@ +/* + * Copyright (c) 2020.Huawei Technologies Co., Ltd. All rights reserved. + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "DvppCommon.h" +#include +#include + +#include "Log.h" +#include "CommonDataType.h" + +static auto g_resizeConfigDeleter = [](acldvppResizeConfig *const p) { acldvppDestroyResizeConfig(p); }; +static auto g_picDescDeleter = [](acldvppPicDesc *const picDesc) { acldvppDestroyPicDesc(picDesc); }; +static auto g_roiConfigDeleter = [](acldvppRoiConfig *const p) { acldvppDestroyRoiConfig(p); }; +static auto g_jpegeConfigDeleter = [](acldvppJpegeConfig *const p) { acldvppDestroyJpegeConfig(p); }; + +DvppCommon::DvppCommon(aclrtStream dvppStream) +{ + dvppStream_ = dvppStream; +} + +DvppCommon::DvppCommon(const VdecConfig &vdecConfig) +{ + vdecConfig_ = vdecConfig; +} + +/* + * @description: Create a channel for processing image data, + * the channel description is created by acldvppCreateChannelDesc + * @return: APP_ERR_OK if success, other values if failure + */ +APP_ERROR DvppCommon::Init(void) +{ + dvppChannelDesc_ = acldvppCreateChannelDesc(); + if (dvppChannelDesc_ == nullptr) + { + return -1; + } + + //若不调用该接口,则系统默认3种模式的通道都创建(通道数的限制,请参见总体说明。), + //可能会占用资源,推荐用户根据实际功能指定通道模式。 + acldvppSetChannelDescMode(dvppChannelDesc_, DVPP_CHNMODE_VPC); + + APP_ERROR ret = acldvppCreateChannel(dvppChannelDesc_); + if (ret != 0) + { + LogFatal << "Failed to create dvpp channel: " << GetAppErrCodeInfo(ret) << "."; + acldvppDestroyChannelDesc(dvppChannelDesc_); + dvppChannelDesc_ = nullptr; + return ret; + } + + //获取通道号,通道号会自己增加 + // uint64_t channelid = acldvppGetChannelDescChannelId(dvppChannelDesc_); + // printf("channelid:%d\n", channelid); + + return APP_ERR_OK; +} + +/* + * @description: Create a channel for processing video data, + * the channel description is created by aclvdecCreateChannelDesc + * @return: APP_ERR_OK if success, other values if failure + */ +APP_ERROR DvppCommon::InitVdec() +{ + isVdec_ = true; + + // create vdec channelDesc + vdecChannelDesc_ = aclvdecCreateChannelDesc(); + if (vdecChannelDesc_ == nullptr) + { + LogError << "Failed to create vdec channel description."; + return APP_ERR_ACL_FAILURE; + } + + // channelId: 0-15 + aclError ret = aclvdecSetChannelDescChannelId(vdecChannelDesc_, vdecConfig_.channelId); + if (ret != ACL_ERROR_NONE) + { + LogError << "Failed to set vdec channel id, ret = " << ret << "."; + return APP_ERR_ACL_FAILURE; + } + + ret = aclvdecSetChannelDescThreadId(vdecChannelDesc_, vdecConfig_.threadId); + if (ret != ACL_ERROR_NONE) + { + LogError << "Failed to set thread id, ret = " << ret << "."; + return APP_ERR_ACL_FAILURE; + } + + // callback func + ret = aclvdecSetChannelDescCallback(vdecChannelDesc_, vdecConfig_.callback); + if (ret != ACL_ERROR_NONE) + { + LogError << "Failed to set vdec callback function, ret = " << ret << "."; + return APP_ERR_ACL_FAILURE; + } + + ret = aclvdecSetChannelDescEnType(vdecChannelDesc_, vdecConfig_.inFormat); + if (ret != ACL_ERROR_NONE) + { + LogError << "Failed to set encoded type of input video, ret = " << ret << "."; + return APP_ERR_ACL_FAILURE; + } + + ret = aclvdecSetChannelDescOutPicFormat(vdecChannelDesc_, vdecConfig_.outFormat); + if (ret != ACL_ERROR_NONE) + { + LogError << "Failed to set vdec output format, ret = " << ret << "."; + return APP_ERR_ACL_FAILURE; + } + + //设置是否实时出帧(即发送一帧解码一帧,无需依赖后续帧的传入)。 + //只支持简单参考关系的H264/H265标准码流(无长期参考帧,无B帧)。 + ret = aclvdecSetChannelDescOutMode(vdecChannelDesc_, vdecConfig_.outMode); + if (ret != ACL_ERROR_NONE) + { + LogError << "Failed to set vdec output format, ret = " << ret << "."; + return APP_ERR_ACL_FAILURE; + } + + // create vdec channel + ret = aclvdecCreateChannel(vdecChannelDesc_); + if (ret != ACL_ERROR_NONE) + { + LogError << "Failed to create vdec channel, ret = " << ret << "."; + return APP_ERR_ACL_FAILURE; + } + + LogInfo << "Vdec init resource successfully."; + + return APP_ERR_OK; +} + +/* + * @description: If isVdec_ is true, destroy the channel and the channel description used by video. + * Otherwise destroy the channel and the channel description used by image. + * @return: APP_ERR_OK if success, other values if failure + */ +APP_ERROR DvppCommon::DeInit(void) +{ + if (isVdec_) + { + return DestroyResource(); + } + + APP_ERROR ret = aclrtSynchronizeStream(dvppStream_); // APP_ERROR ret + if (ret != APP_ERR_OK) + { + LogFatal << "Failed to synchronize stream, ret = " << ret << "."; + return ret; + } + + //如果在调用acldvppDestroyChannel接口销毁通道前, + //已调用acldvppDestroyChannelDesc接口销毁了通道描述信息,那么在调用acldvppDestroyChannel接口销毁通道时会报错。 + ret = acldvppDestroyChannel(dvppChannelDesc_); + if (ret != APP_ERR_OK) + { + LogFatal << "Failed to destory dvpp channel, ret = " << ret << "."; + return ret; + } + + //销毁通道描述信息 + ret = acldvppDestroyChannelDesc(dvppChannelDesc_); + if (ret != APP_ERR_OK) + { + LogFatal << "Failed to destroy dvpp channel description, ret = " << ret << "."; + return ret; + } + + //释放内存 + ReleaseDvppBuffer(); + + return APP_ERR_OK; +} + +/* + * @description: Destroy the channel and the channel description used by video. + * @return: APP_ERR_OK if success, other values if failure + */ +APP_ERROR DvppCommon::DestroyResource() +{ + APP_ERROR ret = APP_ERR_OK; + isVdec_ = true; + //如果在调用aclvdecDestroyChannel接口销毁通道前, + //已调用aclvdecDestroyChannelDesc接口销毁了通道描述信息,那么在调用aclvdecDestroyChannel接口销毁通道时会报错。 + if (vdecChannelDesc_ != nullptr) + { + ret = aclvdecDestroyChannel(vdecChannelDesc_); + if (ret != APP_ERR_OK) + { + LogError << "Failed to destory dvpp channel, ret = " << ret; + } + aclvdecDestroyChannelDesc(vdecChannelDesc_); + vdecChannelDesc_ = nullptr; + } + return ret; +} + +/* + * @description: Release the memory that is allocated in the interfaces which are started with "Combine" + */ +void DvppCommon::ReleaseDvppBuffer() const +{ + if (cropImage_ != nullptr) + { + RELEASE_DVPP_DATA(cropImage_->data); + } + if (resizedImage_ != nullptr) + { + RELEASE_DVPP_DATA(resizedImage_->data); + } + if (decodedImage_ != nullptr) + { + RELEASE_DVPP_DATA(decodedImage_->data); + } + if (inputImage_ != nullptr) + { + RELEASE_DVPP_DATA(inputImage_->data); + } + if (encodedImage_ != nullptr) + { + RELEASE_DVPP_DATA(encodedImage_->data); + } +} + +/* + * @description: Get the size of buffer used to save image for VPC according to width, height and format + * @param width specifies the width of the output image + * @param height specifies the height of the output image + * @param format specifies the format of the output image + * @param: vpcSize is used to save the result size + * @return: APP_ERR_OK if success, other values if failure + */ +APP_ERROR DvppCommon::GetVpcDataSize(uint32_t width, uint32_t height, acldvppPixelFormat format, uint32_t &vpcSize) +{ + // Check the invalid format of VPC function and calculate the output buffer size + if (format != PIXEL_FORMAT_YUV_SEMIPLANAR_420 && format != PIXEL_FORMAT_YVU_SEMIPLANAR_420) + { + LogError << "Format[" << format << "] for VPC is not supported, just support NV12 or NV21."; + return APP_ERR_COMM_INVALID_PARAM; + } + uint32_t widthStride = DVPP_ALIGN_UP(width, VPC_WIDTH_ALIGN); + uint32_t heightStride = DVPP_ALIGN_UP(height, VPC_HEIGHT_ALIGN); + vpcSize = widthStride * heightStride * YUV_BGR_SIZE_CONVERT_3 / YUV_BGR_SIZE_CONVERT_2; + return APP_ERR_OK; +} + +/* + * @description: Get the aligned width and height of the input image according to the image format + * @param: width specifies the width before alignment + * @param: height specifies the height before alignment + * @param: format specifies the image format + * @param: widthStride is used to save the width after alignment + * @param: heightStride is used to save the height after alignment + * @return: APP_ERR_OK if success, other values if failure + */ +APP_ERROR DvppCommon::GetVpcInputStrideSize(uint32_t width, uint32_t height, acldvppPixelFormat format, + uint32_t &widthStride, uint32_t &heightStride) +{ + uint32_t inputWidthStride; + // Check the invalidty of input format and calculate the input width stride + if (format >= PIXEL_FORMAT_YUV_400 && format <= PIXEL_FORMAT_YVU_SEMIPLANAR_444) + { + // If format is YUV SP, keep widthStride not change. + inputWidthStride = DVPP_ALIGN_UP(width, VPC_STRIDE_WIDTH); + } + else if (format >= PIXEL_FORMAT_YUYV_PACKED_422 && format <= PIXEL_FORMAT_VYUY_PACKED_422) + { + // If format is YUV422 packed, image size = H x W * 2; + inputWidthStride = DVPP_ALIGN_UP(width, VPC_STRIDE_WIDTH) * YUV422_WIDTH_NU; + } + else if (format >= PIXEL_FORMAT_YUV_PACKED_444 && format <= PIXEL_FORMAT_BGR_888) + { + // If format is YUV444 packed or RGB, image size = H x W * 3; + inputWidthStride = DVPP_ALIGN_UP(width, VPC_STRIDE_WIDTH) * YUV444_RGB_WIDTH_NU; + } + else if (format >= PIXEL_FORMAT_ARGB_8888 && format <= PIXEL_FORMAT_BGRA_8888) + { + // If format is XRGB8888, image size = H x W * 4 + inputWidthStride = DVPP_ALIGN_UP(width, VPC_STRIDE_WIDTH) * XRGB_WIDTH_NU; + } + else + { + LogError << "Input format[" << format << "] for VPC is invalid, please check it."; + return APP_ERR_COMM_INVALID_PARAM; + } + uint32_t inputHeightStride = DVPP_ALIGN_UP(height, VPC_STRIDE_HEIGHT); + // Check the input validity width stride. + if (inputWidthStride > MAX_RESIZE_WIDTH || inputWidthStride < MIN_RESIZE_WIDTH) + { + LogError << "Input width stride " << inputWidthStride << " is invalid, not in [" << MIN_RESIZE_WIDTH + << ", " << MAX_RESIZE_WIDTH << "]."; + return APP_ERR_COMM_INVALID_PARAM; + } + // Check the input validity height stride. + if (inputHeightStride > MAX_RESIZE_HEIGHT || inputHeightStride < MIN_RESIZE_HEIGHT) + { + LogError << "Input height stride " << inputHeightStride << " is invalid, not in [" << MIN_RESIZE_HEIGHT + << ", " << MAX_RESIZE_HEIGHT << "]."; + return APP_ERR_COMM_INVALID_PARAM; + } + widthStride = inputWidthStride; + heightStride = inputHeightStride; + return APP_ERR_OK; +} + +/* + * @description: Get the aligned width and height of the output image according to the image format + * @param: width specifies the width before alignment + * @param: height specifies the height before alignment + * @param: format specifies the image format + * @param: widthStride is used to save the width after alignment + * @param: heightStride is used to save the height after alignment + * @return: APP_ERR_OK if success, other values if failure + */ +APP_ERROR DvppCommon::GetVpcOutputStrideSize(uint32_t width, uint32_t height, acldvppPixelFormat format, + uint32_t &widthStride, uint32_t &heightStride) +{ + // Check the invalidty of output format and calculate the output width and height + if (format != PIXEL_FORMAT_YUV_SEMIPLANAR_420 && format != PIXEL_FORMAT_YVU_SEMIPLANAR_420) + { + LogError << "Output format[" << format << "] for VPC is not supported, just support NV12 or NV21."; + return APP_ERR_COMM_INVALID_PARAM; + } + + widthStride = DVPP_ALIGN_UP(width, VPC_STRIDE_WIDTH); + heightStride = DVPP_ALIGN_UP(height, VPC_STRIDE_HEIGHT); + return APP_ERR_OK; +} + +/* + * @description: Set picture description information and execute resize function + * @param: input specifies the input image information + * @param: output specifies the output image information + * @param: withSynchronize specifies whether to execute synchronously + * @param: processType specifies whether to perform proportional scaling, default is non-proportional resize + * @return: APP_ERR_OK if success, other values if failure + * @attention: This function can be called only when the DvppCommon object is initialized with Init + */ +APP_ERROR DvppCommon::VpcResize(DvppDataInfo &input, DvppDataInfo &output, bool withSynchronize, + VpcProcessType processType) +{ + // Return special error code when the DvppCommon object is initialized with InitVdec + if (isVdec_) + { + LogError << "VpcResize cannot be called by the DvppCommon object which is initialized with InitVdec."; + return APP_ERR_DVPP_OBJ_FUNC_MISMATCH; + } + + acldvppPicDesc *inputDesc = acldvppCreatePicDesc(); + acldvppPicDesc *outputDesc = acldvppCreatePicDesc(); + resizeInputDesc_.reset(inputDesc, g_picDescDeleter); + resizeOutputDesc_.reset(outputDesc, g_picDescDeleter); + + // Set dvpp picture descriptin info of input image + APP_ERROR ret = SetDvppPicDescData(input, *resizeInputDesc_); + if (ret != APP_ERR_OK) + { + LogError << "Failed to set dvpp input picture description, ret = " << ret << "."; + return ret; + } + + // Set dvpp picture descriptin info of output image + ret = SetDvppPicDescData(output, *resizeOutputDesc_); + if (ret != APP_ERR_OK) + { + LogError << "Failed to set dvpp output picture description, ret = " << ret << "."; + return ret; + } + + //默认缩放,非等比例 + if (processType == VPC_PT_DEFAULT) + { + return ResizeProcess(*resizeInputDesc_, *resizeOutputDesc_, withSynchronize); + } + + // Get crop area according to the processType + // When the processType is VPC_PT_FILL, the image will be cropped if the image size is different from the target resolution + CropRoiConfig cropRoi = {0}; + GetCropRoi(input, output, processType, cropRoi); + + // The width and height of the original image will be resized by the same ratio + // The cropped image will be pasted on the upper left corner or the middle location or the whole location according to the processType + CropRoiConfig pasteRoi = {0}; + GetPasteRoi(input, output, processType, pasteRoi); + + //记住paste区域 + paste_up_ = pasteRoi.up; + paste_left_ = pasteRoi.left; + paste_right_ = pasteRoi.right; + paste_down_ = pasteRoi.down; + + return ResizeWithPadding(*resizeInputDesc_, *resizeOutputDesc_, cropRoi, pasteRoi, withSynchronize); +} + +//抠图和缩放 +APP_ERROR DvppCommon::VpcCropAndPaste(const DvppCropInputInfo &input, const DvppDataInfo &output, bool withSynchronize) +{ + // Return special error code when the DvppCommon object is initialized with InitVdec + if (isVdec_) + { + LogError << "VpcResize cannot be called by the DvppCommon object which is initialized with InitVdec."; + return APP_ERR_DVPP_OBJ_FUNC_MISMATCH; + } + + acldvppPicDesc *inputDesc = acldvppCreatePicDesc(); + acldvppPicDesc *outputDesc = acldvppCreatePicDesc(); + resizeInputDesc_.reset(inputDesc, g_picDescDeleter); //自定义析构器 + resizeOutputDesc_.reset(outputDesc, g_picDescDeleter); + + // Set dvpp picture descriptin info of input image + APP_ERROR ret = SetDvppPicDescData(input.dataInfo, *resizeInputDesc_); + if (ret != APP_ERR_OK) + { + LogError << "Failed to set dvpp input picture description, ret = " << ret << "."; + return ret; + } + + // Set dvpp picture descriptin info of output image + ret = SetDvppPicDescData(output, *resizeOutputDesc_); + if (ret != APP_ERR_OK) + { + LogError << "Failed to set dvpp output picture description, ret = " << ret << "."; + return ret; + } + + //抠图区域 + CropRoiConfig cropRoi = input.roi; + + //贴图区域,贴在左上角,等比例 (注:获取贴图区域pasteRoi时,应该用抠图区域的宽高作等比例计算) + CropRoiConfig pasteRoi = {0}; + DvppDataInfo cropAreaInfo; + cropAreaInfo.width = cropRoi.right - cropRoi.left + ODD_NUM_1; + cropAreaInfo.height = cropRoi.down - cropRoi.up + ODD_NUM_1; + GetPasteRoi(cropAreaInfo, output, VPC_PT_PADDING, pasteRoi); + + //记住paste区域 + paste_up_ = pasteRoi.up; + paste_left_ = pasteRoi.left; + paste_right_ = pasteRoi.right; + paste_down_ = pasteRoi.down; + + return ResizeWithPadding(*resizeInputDesc_, *resizeOutputDesc_, cropRoi, pasteRoi, withSynchronize); +} + +/* + * @description: Set image description information + * @param: dataInfo specifies the image information + * @param: picsDesc specifies the picture description information to be set + * @return: APP_ERR_OK if success, other values if failure + */ +APP_ERROR DvppCommon::SetDvppPicDescData(const DvppDataInfo &dataInfo, acldvppPicDesc &picDesc) const +{ + APP_ERROR ret = acldvppSetPicDescData(&picDesc, dataInfo.data); + if (ret != APP_ERR_OK) + { + LogError << "Failed to set data for dvpp picture description, ret = " << ret << "."; + return ret; + } + ret = acldvppSetPicDescSize(&picDesc, dataInfo.dataSize); + if (ret != APP_ERR_OK) + { + LogError << "Failed to set size for dvpp picture description, ret = " << ret << "."; + return ret; + } + ret = acldvppSetPicDescFormat(&picDesc, dataInfo.format); + if (ret != APP_ERR_OK) + { + LogError << "Failed to set format for dvpp picture description, ret = " << ret << "."; + return ret; + } + ret = acldvppSetPicDescWidth(&picDesc, dataInfo.width); + if (ret != APP_ERR_OK) + { + LogError << "Failed to set width for dvpp picture description, ret = " << ret << "."; + return ret; + } + ret = acldvppSetPicDescHeight(&picDesc, dataInfo.height); + if (ret != APP_ERR_OK) + { + LogError << "Failed to set height for dvpp picture description, ret = " << ret << "."; + return ret; + } + ret = acldvppSetPicDescWidthStride(&picDesc, dataInfo.widthStride); + if (ret != APP_ERR_OK) + { + LogError << "Failed to set aligned width for dvpp picture description, ret = " << ret << "."; + return ret; + } + ret = acldvppSetPicDescHeightStride(&picDesc, dataInfo.heightStride); + if (ret != APP_ERR_OK) + { + LogError << "Failed to set aligned height for dvpp picture description, ret = " << ret << "."; + return ret; + } + + return APP_ERR_OK; +} + +/* + * @description: Check whether the image format and zoom ratio meet the requirements + * @param: input specifies the input image information + * @param: output specifies the output image information + * @return: APP_ERR_OK if success, other values if failure + */ +APP_ERROR DvppCommon::CheckResizeParams(const DvppDataInfo &input, const DvppDataInfo &output) const +{ + if (output.format != PIXEL_FORMAT_YUV_SEMIPLANAR_420 && output.format != PIXEL_FORMAT_YVU_SEMIPLANAR_420) + { + LogError << "Output format[" << output.format << "] for VPC is not supported, just support NV12 or NV21."; + return APP_ERR_COMM_INVALID_PARAM; + } + //针对缩放功能,贴图/抠图的宽高缩放比例范围:[1/32, 16]。 + if (((float)output.height / input.height) < MIN_RESIZE_SCALE || + ((float)output.height / input.height) > MAX_RESIZE_SCALE) + { + LogError << "Resize scale should be in range [1/32, 16], which is " << (output.height / input.height) << "."; + return APP_ERR_COMM_INVALID_PARAM; + } + if (((float)output.width / input.width) < MIN_RESIZE_SCALE || + ((float)output.width / input.width) > MAX_RESIZE_SCALE) + { + LogError << "Resize scale should be in range [1/32, 16], which is " << (output.width / input.width) << "."; + return APP_ERR_COMM_INVALID_PARAM; + } + return APP_ERR_OK; +} + +/* + * @description: Scale the input image to the size specified by the output image and + * saves the result to the output image (non-proportionate scaling) + * @param: inputDesc specifies the description information of the input image + * @param: outputDesc specifies the description information of the output image + * @param: withSynchronize specifies whether to execute synchronously + * @return: APP_ERR_OK if success, other values if failure + */ +APP_ERROR DvppCommon::ResizeProcess(acldvppPicDesc &inputDesc, acldvppPicDesc &outputDesc, bool withSynchronize) +{ + acldvppResizeConfig *resizeConfig = acldvppCreateResizeConfig(); + if (resizeConfig == nullptr) + { + LogError << "Failed to create dvpp resize config."; + return APP_ERR_COMM_INVALID_POINTER; + } + + resizeConfig_.reset(resizeConfig, g_resizeConfigDeleter); + APP_ERROR ret = acldvppVpcResizeAsync(dvppChannelDesc_, &inputDesc, &outputDesc, resizeConfig_.get(), dvppStream_); + if (ret != APP_ERR_OK) + { + LogError << "Failed to resize asynchronously, ret = " << ret << "."; + return ret; + } + + if (withSynchronize) + { + ret = aclrtSynchronizeStream(dvppStream_); + if (ret != APP_ERR_OK) + { + LogError << "Failed to synchronize stream, ret = " << ret << "."; + return ret; + } + } + return APP_ERR_OK; +} + +/* + * @description: Crop the image from the input image based on the specified area and + * paste the cropped image to the specified position of the target image + * as the output image + * @param: inputDesc specifies the description information of the input image + * @param: outputDesc specifies the description information of the output image + * @param: cropRoi specifies the cropped area + * @param: pasteRoi specifies the pasting area + * @param: withSynchronize specifies whether to execute synchronously + * @return: APP_ERR_OK if success, other values if failure + * @attention: If the width and height of the crop area are different from those of the + * paste area, the image is scaled again + */ +APP_ERROR DvppCommon::ResizeWithPadding(acldvppPicDesc &inputDesc, acldvppPicDesc &outputDesc, CropRoiConfig &cropRoi, + CropRoiConfig &pasteRoi, bool withSynchronize) +{ + acldvppRoiConfig *cropRoiCfg = acldvppCreateRoiConfig(cropRoi.left, cropRoi.right, cropRoi.up, cropRoi.down); + if (cropRoiCfg == nullptr) + { + LogError << "Failed to create dvpp roi config for corp area."; + return APP_ERR_COMM_FAILURE; + } + cropAreaConfig_.reset(cropRoiCfg, g_roiConfigDeleter); + + acldvppRoiConfig *pastRoiCfg = acldvppCreateRoiConfig(pasteRoi.left, pasteRoi.right, pasteRoi.up, pasteRoi.down); + if (pastRoiCfg == nullptr) + { + LogError << "Failed to create dvpp roi config for paster area."; + return APP_ERR_COMM_FAILURE; + } + pasteAreaConfig_.reset(pastRoiCfg, g_roiConfigDeleter); + + APP_ERROR ret = acldvppVpcCropAndPasteAsync(dvppChannelDesc_, &inputDesc, &outputDesc, cropAreaConfig_.get(), + pasteAreaConfig_.get(), dvppStream_); + if (ret != APP_ERR_OK) + { + // release resource. + LogError << "Failed to crop and paste asynchronously, ret = " << ret << "."; + return ret; + } + if (withSynchronize) + { + ret = aclrtSynchronizeStream(dvppStream_); + if (ret != APP_ERR_OK) + { + LogError << "Failed tp synchronize stream, ret = " << ret << "."; + return ret; + } + } + return APP_ERR_OK; +} + +/* + * @description: Get crop area + * @param: input specifies the input image information + * @param: output specifies the output image information + * @param: processType specifies whether to perform proportional scaling + * @param: cropRoi is used to save the info of the crop roi area + * @return: APP_ERR_OK if success, other values if failure + */ +void DvppCommon::GetCropRoi(const DvppDataInfo &input, const DvppDataInfo &output, VpcProcessType processType, + CropRoiConfig &cropRoi) const +{ + // When processType is not VPC_PT_FILL, crop area is the whole input image + if (processType != VPC_PT_FILL) + { + cropRoi.right = CONVERT_TO_ODD(input.width - ODD_NUM_1); + cropRoi.down = CONVERT_TO_ODD(input.height - ODD_NUM_1); + return; + } + + bool widthRatioSmaller = true; + // The scaling ratio is based on the smaller ratio to ensure the smallest edge to fill the targe edge + float resizeRatio = static_cast(input.width) / output.width; + if (resizeRatio > (static_cast(input.height) / output.height)) + { + resizeRatio = static_cast(input.height) / output.height; + widthRatioSmaller = false; + } + + const int halfValue = 2; + // The left and up must be even, right and down must be odd which is required by acl + if (widthRatioSmaller) + { + cropRoi.left = 0; + cropRoi.right = CONVERT_TO_ODD(input.width - ODD_NUM_1); + cropRoi.up = CONVERT_TO_EVEN(static_cast((input.height - output.height * resizeRatio) / halfValue)); + cropRoi.down = CONVERT_TO_ODD(input.height - cropRoi.up - ODD_NUM_1); + return; + } + + cropRoi.up = 0; + cropRoi.down = CONVERT_TO_ODD(input.height - ODD_NUM_1); + cropRoi.left = CONVERT_TO_EVEN(static_cast((input.width - output.width * resizeRatio) / halfValue)); + cropRoi.right = CONVERT_TO_ODD(input.width - cropRoi.left - ODD_NUM_1); + return; +} + +/* + * @description: Get paste area + * @param: input specifies the input image information + * @param: output specifies the output image information + * @param: processType specifies whether to perform proportional scaling + * @param: pasteRio is used to save the info of the paste area + * @return: APP_ERR_OK if success, other values if failure + */ +void DvppCommon::GetPasteRoi(const DvppDataInfo &input, const DvppDataInfo &output, VpcProcessType processType, + CropRoiConfig &pasteRoi) const +{ + if (processType == VPC_PT_FILL) + { + pasteRoi.right = CONVERT_TO_ODD(output.width - ODD_NUM_1); + pasteRoi.down = CONVERT_TO_ODD(output.height - ODD_NUM_1); + return; + } + + bool widthRatioLarger = true; + // The scaling ratio is based on the larger ratio to ensure the largest edge to fill the targe edge + float resizeRatio = static_cast(input.width) / output.width; + if (resizeRatio < (static_cast(input.height) / output.height)) + { + resizeRatio = static_cast(input.height) / output.height; + widthRatioLarger = false; + } + + // Left and up is 0 when the roi paste on the upper left corner + if (processType == VPC_PT_PADDING) + { + pasteRoi.right = (input.width / resizeRatio) - ODD_NUM_1; + pasteRoi.down = (input.height / resizeRatio) - ODD_NUM_1; + pasteRoi.right = CONVERT_TO_ODD(pasteRoi.right); + pasteRoi.down = CONVERT_TO_ODD(pasteRoi.down); + return; + } + + const int halfValue = 2; + // Left and up is 0 when the roi paste on the middler location + if (widthRatioLarger) + { + pasteRoi.left = 0; + pasteRoi.right = output.width - ODD_NUM_1; + pasteRoi.up = (output.height - (input.height / resizeRatio)) / halfValue; + pasteRoi.down = output.height - pasteRoi.up - ODD_NUM_1; + } + else + { + pasteRoi.up = 0; + pasteRoi.down = output.height - ODD_NUM_1; + pasteRoi.left = (output.width - (input.width / resizeRatio)) / halfValue; + pasteRoi.right = output.width - pasteRoi.left - ODD_NUM_1; + } + + // The left must be even and align to 16, up must be even, right and down must be odd which is required by acl + pasteRoi.left = DVPP_ALIGN_UP(CONVERT_TO_EVEN(pasteRoi.left), VPC_WIDTH_ALIGN); + pasteRoi.right = CONVERT_TO_ODD(pasteRoi.right); + pasteRoi.up = CONVERT_TO_EVEN(pasteRoi.up); + pasteRoi.down = CONVERT_TO_ODD(pasteRoi.down); + return; +} + +/* + * @description: Resize the image specified by input and save the result to member variable resizedImage_ + * @param: input specifies the input image information + * @param: output specifies the output image information + * @param: withSynchronize specifies whether to execute synchronously + * @param: processType specifies whether to perform proportional scaling, default is non-proportional resize + * @return: APP_ERR_OK if success, other values if failure + * @attention: This function can be called only when the DvppCommon object is initialized with Init + */ +APP_ERROR DvppCommon::CombineResizeProcess(DvppDataInfo &input, DvppDataInfo &output, bool withSynchronize, + VpcProcessType processType) +{ + // Return special error code when the DvppCommon object is initialized with InitVdec + if (isVdec_) + { + LogError << "CombineResizeProcess cannot be called by the DvppCommon object which is initialized with InitVdec."; + return APP_ERR_DVPP_OBJ_FUNC_MISMATCH; + } + + //检查缩放比例是否合适 + APP_ERROR ret = CheckResizeParams(input, output); + if (ret != APP_ERR_OK) + { + return ret; + } + + //在外部设置对齐后宽高 + // Get widthStride and heightStride for input and output image according to the format + // ret = GetVpcInputStrideSize(input.width, input.height, input.format, input.widthStride, + // input.heightStride); + // if (ret != APP_ERR_OK) + // { + // return ret; + // } + + resizedImage_ = std::make_shared(); + resizedImage_->width = output.width; + resizedImage_->height = output.height; + resizedImage_->format = output.format; + ret = GetVpcOutputStrideSize(output.width, output.height, output.format, resizedImage_->widthStride, + resizedImage_->heightStride); + if (ret != APP_ERR_OK) + { + return ret; + } + // Get output buffer size for resize output + ret = GetVpcDataSize(output.width, output.height, output.format, resizedImage_->dataSize); + if (ret != APP_ERR_OK) + { + return ret; + } + // Malloc buffer for output of resize module + // Need to pay attention to release of the buffer + ret = acldvppMalloc((void **)(&(resizedImage_->data)), resizedImage_->dataSize); + if (ret != APP_ERR_OK) + { + LogError << "Failed to malloc " << resizedImage_->dataSize << " bytes on dvpp for resize, ret = " << ret << "."; + return ret; + } + aclrtMemset(resizedImage_->data, resizedImage_->dataSize, YUV_GREYER_VALUE, resizedImage_->dataSize); + resizedImage_->frameId = input.frameId; + + ret = VpcResize(input, *resizedImage_, withSynchronize, processType); + if (ret != APP_ERR_OK) + { + // Release the output buffer when resize failed, otherwise release it after use + RELEASE_DVPP_DATA(resizedImage_->data); + } + return ret; +} + +//等比例缩放,不使用成员变量 +APP_ERROR DvppCommon::CombineResizeProcess2(DvppDataInfo &input, DvppDataInfo &output, bool withSynchronize, + VpcProcessType processType) +{ + // Return special error code when the DvppCommon object is initialized with InitVdec + if (isVdec_) + { + LogError << "CombineResizeProcess cannot be called by the DvppCommon object which is initialized with InitVdec."; + return APP_ERR_DVPP_OBJ_FUNC_MISMATCH; + } + + //检查缩放比例 + APP_ERROR ret = CheckResizeParams(input, output); + if (ret != APP_ERR_OK) + { + return ret; + } + + ret = GetVpcOutputStrideSize(output.width, output.height, output.format, output.widthStride, + output.heightStride); + if (ret != APP_ERR_OK) + { + return ret; + } + + // Get output buffer size for resize output + ret = GetVpcDataSize(output.width, output.height, output.format, output.dataSize); + if (ret != APP_ERR_OK) + { + return ret; + } + // Malloc buffer for output of resize module + // Need to pay attention to release of the buffer + ret = acldvppMalloc((void **)(&(output.data)), output.dataSize); + if (ret != APP_ERR_OK) + { + LogError << "Failed to malloc " << output.dataSize << " bytes on dvpp for resize, ret = " << ret << "."; + return ret; + } + aclrtMemset(output.data, output.dataSize, YUV_GREYER_VALUE, output.dataSize); + + ret = VpcResize(input, output, withSynchronize, processType); + if (ret != APP_ERR_OK) + { + // Release the output buffer when resize failed, otherwise release it after use + RELEASE_DVPP_DATA(output.data); + } + return ret; +} + +//抠图+缩放 +APP_ERROR DvppCommon::CombineCropProcess2(DvppCropInputInfo &input, DvppDataInfo &output, bool withSynchronize) +{ + // Return special error code when the DvppCommon object is initialized with InitVdec + if (isVdec_) + { + LogError << "CombineCropProcess2 cannot be called by the DvppCommon object which is initialized with InitVdec."; + return APP_ERR_DVPP_OBJ_FUNC_MISMATCH; + } + + //检查抠图区域 + APP_ERROR ret = CheckCropParams(input); + if (ret != APP_ERR_OK) + { + return ret; + } + + //检查缩放比例 + DvppDataInfo box_step1; + box_step1.width = input.roi.right - input.roi.left + ODD_NUM_1; + box_step1.height = input.roi.down - input.roi.up + ODD_NUM_1; + ret = CheckResizeParams(box_step1, output); + if (ret != APP_ERR_OK) + { + return ret; + } + + //得到输出对齐宽高 + ret = GetVpcOutputStrideSize(output.width, output.height, output.format, output.widthStride, + output.heightStride); + if (ret != APP_ERR_OK) + { + return ret; + } + + // Get output buffer size for resize output + ret = GetVpcDataSize(output.width, output.height, output.format, output.dataSize); + if (ret != APP_ERR_OK) + { + return ret; + } + // Malloc buffer for output of resize module + // Need to pay attention to release of the buffer + ret = acldvppMalloc((void **)(&(output.data)), output.dataSize); + if (ret != APP_ERR_OK) + { + LogError << "Failed to malloc " << output.dataSize << " bytes on dvpp for resize, ret = " << ret << "."; + return ret; + } + aclrtMemset(output.data, output.dataSize, YUV_GREYER_VALUE, output.dataSize); + + //抠图和缩放 + ret = VpcCropAndPaste(input, output, withSynchronize); + if (ret != APP_ERR_OK) + { + // Release the output buffer when resize failed, otherwise release it after use + RELEASE_DVPP_DATA(output.data); + } + return ret; +} + +/* + * @description: Set picture description information and execute crop function + * @param: cropInput specifies the input image information and cropping area + * @param: output specifies the output image information + * @param: withSynchronize specifies whether to execute synchronously + * @return: APP_ERR_OK if success, other values if failure + * @attention: This function can be called only when the DvppCommon object is initialized with Init + */ +APP_ERROR DvppCommon::VpcCrop(const DvppCropInputInfo &cropInput, const DvppDataInfo &output, bool withSynchronize) +{ + // Return special error code when the DvppCommon object is initialized with InitVdec + if (isVdec_) + { + LogError << "VpcCrop cannot be called by the DvppCommon object which is initialized with InitVdec."; + return APP_ERR_DVPP_OBJ_FUNC_MISMATCH; + } + + acldvppPicDesc *inputDesc = acldvppCreatePicDesc(); + acldvppPicDesc *outputDesc = acldvppCreatePicDesc(); + cropInputDesc_.reset(inputDesc, g_picDescDeleter); + cropOutputDesc_.reset(outputDesc, g_picDescDeleter); + + // Set dvpp picture descriptin info of input image + APP_ERROR ret = SetDvppPicDescData(cropInput.dataInfo, *cropInputDesc_); + if (ret != APP_ERR_OK) + { + return ret; + } + // Set dvpp picture descriptin info of output image + ret = SetDvppPicDescData(output, *cropOutputDesc_); + if (ret != APP_ERR_OK) + { + return ret; + } + return CropProcess(*cropInputDesc_, *cropOutputDesc_, cropInput.roi, withSynchronize); +} + +/* + * @description: Check whether the size of the cropped data and the cropped area meet the requirements + * @param: input specifies the image information and the information about the area to be cropped + * @return: APP_ERR_OK if success, other values if failure + */ +APP_ERROR DvppCommon::CheckCropParams(const DvppCropInputInfo &input) const +{ + APP_ERROR ret; + + //不检查数据大小是否合适 + // uint32_t payloadSize; + // ret = GetVpcDataSize(input.dataInfo.widthStride, input.dataInfo.heightStride, PIXEL_FORMAT_YUV_SEMIPLANAR_420, + // payloadSize); + // if (ret != APP_ERR_OK) + // { + // return ret; + // } + // if (payloadSize != input.dataInfo.dataSize) + // { + // LogError << "Input data size: " << payloadSize << " to crop does not match input yuv image size: " + // << input.dataInfo.dataSize << "."; + // return APP_ERR_COMM_INVALID_PARAM; + // } + + if ((!CHECK_EVEN(input.roi.left)) || (!CHECK_EVEN(input.roi.up)) || (!CHECK_ODD(input.roi.right)) || + (!CHECK_ODD(input.roi.down))) + { + LogError << "Crop area left and top(" << input.roi.left << ", " << input.roi.up + << ") must be even, right bottom(" << input.roi.right << "," << input.roi.down << ") must be odd."; + return APP_ERR_COMM_INVALID_PARAM; + } + + // Calculate crop width and height according to the input location + uint32_t cropWidth = input.roi.right - input.roi.left + ODD_NUM_1; + uint32_t cropHeight = input.roi.down - input.roi.up + ODD_NUM_1; + if ((cropWidth < MIN_CROP_WIDTH) || (cropHeight < MIN_CROP_HEIGHT)) + { + LogError << "Crop area width:" << cropWidth << " need to be larger than 10 and height:" << cropHeight + << " need to be larger than 6."; + return APP_ERR_COMM_INVALID_PARAM; + } + + if ((input.roi.left + cropWidth > input.dataInfo.width) || (input.roi.up + cropHeight > input.dataInfo.height)) + { + LogError << "Target rectangle start location(" << input.roi.left << "," << input.roi.up << ") with size(" + << cropWidth << "," << cropHeight << ") is out of the input image(" << input.dataInfo.width << "," + << input.dataInfo.height << ") to be cropped."; + return APP_ERR_COMM_INVALID_PARAM; + } + + return APP_ERR_OK; +} + +/* + * @description: It is used to crop an input image based on a specified region and + * store the cropped image to the output memory as an output image + * @param: inputDesc specifies the description information of the input image + * @param: outputDesc specifies the description information of the output image + * @param: CropRoiConfig specifies the cropped area + * @param: withSynchronize specifies whether to execute synchronously + * @return: APP_ERR_OK if success, other values if failure + * @attention: if the region of the output image is inconsistent with the crop area, the image is scaled again + */ +APP_ERROR DvppCommon::CropProcess(acldvppPicDesc &inputDesc, acldvppPicDesc &outputDesc, + const CropRoiConfig &cropArea, bool withSynchronize) +{ + uint32_t leftOffset = CONVERT_TO_EVEN(cropArea.left); + uint32_t rightOffset = CONVERT_TO_ODD(cropArea.right); + uint32_t upOffset = CONVERT_TO_EVEN(cropArea.up); + uint32_t downOffset = CONVERT_TO_ODD(cropArea.down); + + auto cropRioCfg = acldvppCreateRoiConfig(leftOffset, rightOffset, upOffset, downOffset); + if (cropRioCfg == nullptr) + { + LogError << "DvppCommon: create dvpp vpc resize failed."; + return APP_ERR_DVPP_RESIZE_FAIL; + } + cropRoiConfig_.reset(cropRioCfg, g_roiConfigDeleter); + + APP_ERROR ret = acldvppVpcCropAsync(dvppChannelDesc_, &inputDesc, &outputDesc, cropRoiConfig_.get(), dvppStream_); + if (ret != APP_ERR_OK) + { + // release resource. + LogError << "Failed to crop, ret = " << ret << "."; + return ret; + } + if (withSynchronize) + { + ret = aclrtSynchronizeStream(dvppStream_); + if (ret != APP_ERR_OK) + { + LogError << "Failed to synchronize stream, ret = " << ret << "."; + return ret; + } + } + return APP_ERR_OK; +} + +/* + * @description: Crop the image specified by the input parameter and saves the result to member variable cropImage_ + * @param: input specifies the input image information and cropping area + * @param: output specifies the output image information + * @param: withSynchronize specifies whether to execute synchronously + * @return: APP_ERR_OK if success, other values if failure + * @attention: This function can be called only when the DvppCommon object is initialized with Init + */ +APP_ERROR DvppCommon::CombineCropProcess(DvppCropInputInfo &input, DvppDataInfo &output, bool withSynchronize) +{ + // Return special error code when the DvppCommon object is initialized with InitVdec + if (isVdec_) + { + LogError << "CombineCropProcess cannot be called by the DvppCommon object which is initialized with InitVdec."; + return APP_ERR_DVPP_OBJ_FUNC_MISMATCH; + } + + // Get widthStride and heightStride for input and output image according to the format + //外部设置输入的对齐宽高 + // APP_ERROR ret = GetVpcInputStrideSize(input.dataInfo.width, input.dataInfo.height, input.dataInfo.format, + // input.dataInfo.widthStride, input.dataInfo.heightStride); + // if (ret != APP_ERR_OK) + // { + // return ret; + // } + + APP_ERROR ret = CheckCropParams(input); + if (ret != APP_ERR_OK) + { + return ret; + } + cropImage_ = std::make_shared(); + cropImage_->width = output.width; + cropImage_->height = output.height; + cropImage_->format = output.format; + ret = GetVpcOutputStrideSize(output.width, output.height, output.format, cropImage_->widthStride, + cropImage_->heightStride); + if (ret != APP_ERR_OK) + { + return ret; + } + // Get output buffer size for resize output + ret = GetVpcDataSize(output.width, output.height, output.format, cropImage_->dataSize); + if (ret != APP_ERR_OK) + { + return ret; + } + + // Malloc buffer for output of resize module + // Need to pay attention to release of the buffer + ret = acldvppMalloc((void **)(&(cropImage_->data)), cropImage_->dataSize); + if (ret != APP_ERR_OK) + { + LogError << "Failed to malloc " << cropImage_->dataSize << " bytes on dvpp for resize, ret = " << ret << "."; + return ret; + } + cropImage_->frameId = input.dataInfo.frameId; + ret = VpcCrop(input, *cropImage_, withSynchronize); + if (ret != APP_ERR_OK) + { + // Release the output buffer when resize failed, otherwise release it after use + RELEASE_DVPP_DATA(cropImage_->data); + } + return ret; +} + +/* + * @description: Set the description of the output image and decode + * @param: input specifies the input image information + * @param: output specifies the output image information + * @param: withSynchronize specifies whether to execute synchronously + * @return: APP_ERR_OK if success, other values if failure + * @attention: This function can be called only when the DvppCommon object is initialized with Init + */ +APP_ERROR DvppCommon::JpegDecode(DvppDataInfo &input, DvppDataInfo &output, bool withSynchronize) +{ + // Return special error code when the DvppCommon object is initialized with InitVdec + if (isVdec_) + { + LogError << "JpegDecode cannot be called by the DvppCommon object which is initialized with InitVdec."; + return APP_ERR_DVPP_OBJ_FUNC_MISMATCH; + } + + acldvppPicDesc *outputDesc = acldvppCreatePicDesc(); + decodeOutputDesc_.reset(outputDesc, g_picDescDeleter); + + APP_ERROR ret = acldvppSetPicDescData(decodeOutputDesc_.get(), output.data); + if (ret != APP_ERR_OK) + { + LogError << "Failed to set desc data, ret = " << ret << "."; + return ret; + } + ret = acldvppSetPicDescFormat(decodeOutputDesc_.get(), output.format); + if (ret != APP_ERR_OK) + { + LogError << "Failed to set desc format, ret = " << ret << "."; + return ret; + } + ret = acldvppSetPicDescSize(decodeOutputDesc_.get(), output.dataSize); + if (ret != APP_ERR_OK) + { + LogError << "Failed to set desc size, ret = " << ret << "."; + return ret; + } + + ret = acldvppJpegDecodeAsync(dvppChannelDesc_, input.data, input.dataSize, decodeOutputDesc_.get(), dvppStream_); + if (ret != APP_ERR_OK) + { + LogError << "Failed to decode jpeg, ret = " << ret << "."; + return ret; + } + if (withSynchronize) + { + ret = aclrtSynchronizeStream(dvppStream_); + if (ret != APP_ERR_OK) + { + LogError << "Failed to synchronize stream, ret = " << ret << "."; + return APP_ERR_DVPP_JPEG_DECODE_FAIL; + } + } + + ret = acldvppGetPicDescRetCode(decodeOutputDesc_.get()); + if (ret != APP_ERR_OK) + { + LogError << "Failed to get image info, ret = " << ret << "."; + return ret; + } + output.width = acldvppGetPicDescWidth(decodeOutputDesc_.get()); + output.height = acldvppGetPicDescHeight(decodeOutputDesc_.get()); + output.widthStride = acldvppGetPicDescWidthStride(decodeOutputDesc_.get()); + output.heightStride = acldvppGetPicDescHeightStride(decodeOutputDesc_.get()); + output.dataSize = acldvppGetPicDescSize(decodeOutputDesc_.get()); + + return APP_ERR_OK; +} + +/* + * @description: Get the aligned width and height of the image after decoding + * @param: width specifies the width before alignment + * @param: height specifies the height before alignment + * @param: widthStride is used to save the width after alignment + * @param: heightStride is used to save the height after alignment + * @return: APP_ERR_OK if success, other values if failure + * @attention: This function is used for obtaining jpeg decode stride in Ascend 310 + */ +void DvppCommon::GetJpegDecodeStrideSize(uint32_t width, uint32_t height, uint32_t &widthStride, uint32_t &heightStride) +{ + widthStride = DVPP_ALIGN_UP(width, JPEGD_STRIDE_WIDTH); + heightStride = DVPP_ALIGN_UP(height, JPEGD_STRIDE_HEIGHT); +} + +/* + * @description: Get picture width and height and number of channels from image data + * @param: data specifies the memory to store the image data + * @param: dataSize specifies the size of the image data + * @param: width is used to save the image width + * @param: height is used to save the image height + * @param: components is used to save the number of channels + * @return: APP_ERR_OK if success, other values if failure + */ +APP_ERROR DvppCommon::GetJpegImageInfo(const void *data, uint32_t dataSize, uint32_t &width, uint32_t &height, + int32_t &components) +{ + uint32_t widthTmp; + uint32_t heightTmp; + int32_t componentsTmp; + APP_ERROR ret = acldvppJpegGetImageInfo(data, dataSize, &widthTmp, &heightTmp, &componentsTmp); + if (ret != APP_ERR_OK) + { + LogError << "Failed to get image info of jpeg, ret = " << ret << "."; + return ret; + } + if (widthTmp > MAX_JPEGD_WIDTH || widthTmp < MIN_JPEGD_WIDTH) + { + LogError << "Input width is invalid, not in [" << MIN_JPEGD_WIDTH << ", " << MAX_JPEGD_WIDTH << "]."; + return APP_ERR_COMM_INVALID_PARAM; + } + if (heightTmp > MAX_JPEGD_HEIGHT || heightTmp < MIN_JPEGD_HEIGHT) + { + LogError << "Input height is invalid, not in [" << MIN_JPEGD_HEIGHT << ", " << MAX_JPEGD_HEIGHT << "]."; + return APP_ERR_COMM_INVALID_PARAM; + } + width = widthTmp; + height = heightTmp; + components = componentsTmp; + return APP_ERR_OK; +} + +/* + * @description: Get the size of the buffer for storing decoded images based on the image data, size, and format + * @param: data specifies the memory to store the image data + * @param: dataSize specifies the size of the image data + * @param: format specifies the image format + * @param: decSize is used to store the result size + * @return: APP_ERR_OK if success, other values if failure + */ +APP_ERROR DvppCommon::GetJpegDecodeDataSize(const void *data, uint32_t dataSize, acldvppPixelFormat format, + uint32_t &decSize) +{ + uint32_t outputSize; + APP_ERROR ret = acldvppJpegPredictDecSize(data, dataSize, format, &outputSize); + if (ret != APP_ERR_OK) + { + LogError << "Failed to predict decode size of jpeg image, ret = " << ret << "."; + return ret; + } + decSize = outputSize; + return APP_ERR_OK; +} + +/* + * @description: Decode the image specified by imageInfo and save the result to member variable decodedImage_ + * @param: imageInfo specifies image information + * @param: format specifies the image format + * @param: withSynchronize specifies whether to execute synchronously + * @return: APP_ERR_OK if success, other values if failure + * @attention: This function can be called only when the DvppCommon object is initialized with Init + */ +APP_ERROR DvppCommon::CombineJpegdProcess(const RawData &imageInfo, acldvppPixelFormat format, bool withSynchronize, bool bReleaseInput/*=false*/) +{ + // Return special error code when the DvppCommon object is initialized with InitVdec + if (isVdec_) + { + LogError << "CombineJpegdProcess cannot be called by the DvppCommon object which is initialized with InitVdec."; + return APP_ERR_DVPP_OBJ_FUNC_MISMATCH; + } + + int32_t components; + inputImage_ = std::make_shared(); + inputImage_->format = format; + APP_ERROR ret = GetJpegImageInfo(imageInfo.data.get(), imageInfo.lenOfByte, inputImage_->width, inputImage_->height, + components); + if (ret != APP_ERR_OK) + { + LogError << "Failed to get input image info, ret = " << ret << "."; + return ret; + } + + // Get the buffer size of decode output according to the input data and output format + uint32_t outBuffSize; + ret = GetJpegDecodeDataSize(imageInfo.data.get(), imageInfo.lenOfByte, format, outBuffSize); + if (ret != APP_ERR_OK) + { + LogError << "Failed to get size of decode output buffer, ret = " << ret << "."; + return ret; + } + + // In TransferImageH2D function, device buffer will be alloced to store the input image + // Need to pay attention to release of the buffer + ret = TransferImageH2D(imageInfo, inputImage_); + if (ret != APP_ERR_OK) + { + return ret; + } + + decodedImage_ = std::make_shared(); + decodedImage_->format = format; + decodedImage_->dataSize = outBuffSize; + // Malloc dvpp buffer to store the output data after decoding + // Need to pay attention to release of the buffer + ret = acldvppMalloc((void **)&decodedImage_->data, decodedImage_->dataSize); + if (ret != APP_ERR_OK) + { + LogError << "Failed to malloc memory on dvpp, ret = " << ret << "."; + RELEASE_DVPP_DATA(inputImage_->data); + return ret; + } + + ret = JpegDecode(*inputImage_, *decodedImage_, withSynchronize); + if (ret != APP_ERR_OK) + { + // Release the output buffer when decode failed, otherwise release it after use + RELEASE_DVPP_DATA(inputImage_->data); + //inputImage_->data = nullptr; + RELEASE_DVPP_DATA(decodedImage_->data); + //decodedImage_->data = nullptr; + return ret; + } + + //释放图片解码时内部申请的dvpp输入内存。当参数bReleaseInput没传或传false时由调用者释放(兼顾历史调用点) + if(bReleaseInput) + { + RELEASE_DVPP_DATA(inputImage_->data); + } + + return APP_ERR_OK; +} + +/* + * @description: Transfer data from host to device + * @param: imageInfo specifies the image data on the host + * @param: jpegInput is used to save the buffer and its size which is allocate on the device + * @return: APP_ERR_OK if success, other values if failure + */ +APP_ERROR DvppCommon::TransferImageH2D(const RawData &imageInfo, const std::shared_ptr &jpegInput) const +{ + // Check image buffer size validity + if (imageInfo.lenOfByte <= 0) + { + LogError << "The input buffer size on host should not be empty."; + return APP_ERR_COMM_INVALID_PARAM; + } + + uint8_t *inDevBuff = nullptr; + APP_ERROR ret = acldvppMalloc((void **)&inDevBuff, imageInfo.lenOfByte); + if (ret != APP_ERR_OK) + { + LogError << "Failed to malloc " << imageInfo.lenOfByte << " bytes on dvpp, ret = " << ret << "."; + return ret; + } + + // Copy the image data from host to device + ret = aclrtMemcpyAsync(inDevBuff, imageInfo.lenOfByte, imageInfo.data.get(), imageInfo.lenOfByte, + ACL_MEMCPY_HOST_TO_DEVICE, dvppStream_); + if (ret != APP_ERR_OK) + { + LogError << "Failed to copy " << imageInfo.lenOfByte << " bytes from host to device, ret = " << ret << "."; + RELEASE_DVPP_DATA(inDevBuff); + return ret; + } + // Attention: We must call the aclrtSynchronizeStream to ensure the task of memory replication has been completed + // after calling aclrtMemcpyAsync + ret = aclrtSynchronizeStream(dvppStream_); + if (ret != APP_ERR_OK) + { + LogError << "Failed to synchronize stream, ret = " << ret << "."; + RELEASE_DVPP_DATA(inDevBuff); + return ret; + } + jpegInput->data = inDevBuff; + jpegInput->dataSize = imageInfo.lenOfByte; + return APP_ERR_OK; +} + +/* + * @description: Create and set the description of a video stream + * @param: data specifies the information about the video stream + * @return: APP_ERR_OK if success, other values if failure + */ +APP_ERROR DvppCommon::CreateStreamDesc(std::shared_ptr data) +{ + // Malloc input device memory which need to be released in vdec callback function + void *modelInBuff = nullptr; + APP_ERROR ret = acldvppMalloc(&modelInBuff, data->dataSize); + if (ret != APP_ERR_OK) + { + LogError << "Failed to malloc dvpp data with " << data->dataSize << " bytes, ret = " << ret << "."; + return APP_ERR_ACL_BAD_ALLOC; + } + // copy input to device memory + ret = aclrtMemcpy(modelInBuff, data->dataSize, static_cast(data->data), data->dataSize, + ACL_MEMCPY_HOST_TO_DEVICE); + if (ret != APP_ERR_OK) + { + LogError << "Failed to copy memory with " << data->dataSize << " bytes from host to device, ret = " + << ret << "."; + acldvppFree(modelInBuff); + modelInBuff = nullptr; + return APP_ERR_ACL_FAILURE; + } + // Create input stream desc which need to be destoryed in vdec callback function + streamInputDesc_ = acldvppCreateStreamDesc(); + if (streamInputDesc_ == nullptr) + { + LogError << "Failed to create input stream description."; + return APP_ERR_ACL_FAILURE; + } + ret = acldvppSetStreamDescData(streamInputDesc_, modelInBuff); + if (ret != APP_ERR_OK) + { + LogError << "Failed to set data for stream desdescription, ret = " << ret << "."; + return ret; + } + // set size for dvpp stream desc + ret = acldvppSetStreamDescSize(streamInputDesc_, data->dataSize); + if (ret != APP_ERR_OK) + { + LogError << "Failed to set data size for stream desdescription, ret = " << ret << "."; + return ret; + } + + ret = acldvppSetStreamDescTimestamp(streamInputDesc_, data->timestamp); + if (ret != APP_ERR_OK) + { + LogError << "Failed to set data Timestamp for stream desdescription, ret = " << ret << "."; + return ret; + } + return APP_ERR_OK; +} + +/* + * @description: Decode the video based on the video stream specified by data and user-defined data, + * and outputs the image of each frame + * @param: data specifies the information about the video stream + * @param: userdata is specified for user-defined data + * @return: APP_ERR_OK if success, other values if failure + * @attention: This function can be called only when the DvppCommon object is initialized with InitVdec + */ +APP_ERROR DvppCommon::CombineVdecProcess(std::shared_ptr data, void *userData) +{ + // Return special error code when the DvppCommon object is not initialized with InitVdec + if (!isVdec_) + { + LogError << "CombineVdecProcess cannot be called by the DvppCommon object which is not initialized with InitVdec."; + return APP_ERR_DVPP_OBJ_FUNC_MISMATCH; + } + + // create stream desc + APP_ERROR ret = CreateStreamDesc(data); + if (ret != APP_ERR_OK) + { + return ret; + } + + uint32_t dataSize; + ret = GetVideoDecodeDataSize(vdecConfig_.inputWidth, vdecConfig_.inputHeight, vdecConfig_.outFormat, dataSize); + if (ret != APP_ERR_OK) + { + return ret; + } + + void *picOutBufferDev = nullptr; + // picOutBufferDev need to be destoryed in vdec callback function + ret = acldvppMalloc(&picOutBufferDev, dataSize); + if (ret != APP_ERR_OK) + { + LogError << "Failed to malloc memory with " << dataSize << " bytes, ret = " << ret << "."; + return APP_ERR_ACL_BAD_ALLOC; + } + + // picOutputDesc_ will be destoryed in vdec callback function + picOutputDesc_ = acldvppCreatePicDesc(); + if (picOutputDesc_ == NULL) + { + return APP_ERR_ACL_BAD_ALLOC; + } + + DvppDataInfo dataInfo; + dataInfo.width = vdecConfig_.inputWidth; + dataInfo.height = vdecConfig_.inputHeight; + dataInfo.format = vdecConfig_.outFormat; + ret = GetVideoDecodeStrideSize(dataInfo.width, dataInfo.height, dataInfo.format, dataInfo.widthStride, dataInfo.heightStride); + if (ret != APP_ERR_OK) + { + LogError << "Failed to GetVideoDecodeStrideSize, ret = " << ret << "."; + return ret; + } + dataInfo.dataSize = dataSize; + dataInfo.data = static_cast(picOutBufferDev); + + ret = SetDvppPicDescData(dataInfo, *picOutputDesc_); + if (ret != APP_ERR_OK) + { + return ret; + } + + // send frame,发送到通道中 + ret = aclvdecSendFrame(vdecChannelDesc_, streamInputDesc_, picOutputDesc_, nullptr, userData); + if (ret != APP_ERR_OK) + { + LogError << "Failed to send frame, ret = " << ret << "."; + return APP_ERR_ACL_FAILURE; + } + + return APP_ERR_OK; +} + +/* + * @description: Send eos frame when video stream ends + * @return: APP_ERR_OK if success, other values if failure + */ +APP_ERROR DvppCommon::VdecSendEosFrame() const +{ + // create input stream desc + acldvppStreamDesc *eosStreamDesc = acldvppCreateStreamDesc(); + if (eosStreamDesc == nullptr) + { + LogError << "Fail to create dvpp stream desc for eos."; + return ACL_ERROR_FAILURE; + } + + // set eos for eos stream desc + APP_ERROR ret = acldvppSetStreamDescEos(eosStreamDesc, true); + if (ret != ACL_ERROR_NONE) + { + LogError << "Fail to set eos for stream desc, ret = " << ret << "."; + acldvppDestroyStreamDesc(eosStreamDesc); + return ret; + } + + // send eos and synchronize + ret = aclvdecSendFrame(vdecChannelDesc_, eosStreamDesc, nullptr, nullptr, nullptr); + if (ret != ACL_ERROR_NONE) + { + LogError << "Fail to send eos, ret = " << ret << "."; + acldvppDestroyStreamDesc(eosStreamDesc); + return ret; + } + + // destroy input stream desc + ret = acldvppDestroyStreamDesc(eosStreamDesc); + if (ret != ACL_ERROR_NONE) + { + LogError << "Fail to destory dvpp stream desc for eos, ret = " << ret << "."; + return ret; + } + return ret; +} + +/* + * @description: Get the aligned width and height of the output image after video decoding + * @param: width specifies the width before alignment + * @param: height specifies the height before alignment + * @param: format specifies the format of the output image + * @param: widthStride is used to save the width after alignment + * @param: heightStride is used to save the height after alignment + * @return: APP_ERR_OK if success, other values if failure + */ +APP_ERROR DvppCommon::GetVideoDecodeStrideSize(uint32_t width, uint32_t height, acldvppPixelFormat format, + uint32_t &widthStride, uint32_t &heightStride) +{ + // Check the invalidty of output format and calculate the output width and height + if (format != PIXEL_FORMAT_YUV_SEMIPLANAR_420 && format != PIXEL_FORMAT_YVU_SEMIPLANAR_420) + { + LogError << "Input format[" << format << "] for VPC is not supported, just support NV12 or NV21."; + return APP_ERR_COMM_INVALID_PARAM; + } + widthStride = (width < VDEC_SPECIAL_WIDTH) ? VDEC_SPECIAL_STRIDE : DVPP_ALIGN_UP(width, VDEC_STRIDE_WIDTH); + heightStride = DVPP_ALIGN_UP(height, VDEC_STRIDE_HEIGHT); + return APP_ERR_OK; +} + +/* + * @description: Get the buffer size for storing results after video decoding + * @param width specifies the width of the output image after video decoding + * @param height specifies the height of the output image after video decoding + * @param format specifies the format of the output image + * @param: vpcSize is used to save the result size + * @return: APP_ERR_OK if success, other values if failure + */ +APP_ERROR DvppCommon::GetVideoDecodeDataSize(uint32_t width, uint32_t height, acldvppPixelFormat format, + uint32_t &vdecSize) +{ + // Check the invalid format of vdec output and calculate the output buffer size + if (format != PIXEL_FORMAT_YUV_SEMIPLANAR_420 && format != PIXEL_FORMAT_YVU_SEMIPLANAR_420) + { + LogError << "Format[" << format << "] for VPC is not supported, just support NV12 or NV21."; + return APP_ERR_COMM_INVALID_PARAM; + } + uint32_t widthStride = DVPP_ALIGN_UP(width, VDEC_STRIDE_WIDTH); + uint32_t heightStride = DVPP_ALIGN_UP(height, VDEC_STRIDE_HEIGHT); + vdecSize = widthStride * heightStride * YUV_BGR_SIZE_CONVERT_3 / YUV_BGR_SIZE_CONVERT_2; + return APP_ERR_OK; +} + +/* + * @description: Encode a YUV image into a JPG image + * @param: input specifies the input image information + * @param: output specifies the output image information + * @param: jpegeConfig specifies the encoding configuration data + * @param: withSynchronize specifies whether to execute synchronously + * @return: APP_ERR_OK if success, other values if failure + * @attention: This function can be called only when the DvppCommon object is initialized with Init + */ +APP_ERROR DvppCommon::JpegEncode(DvppDataInfo &input, DvppDataInfo &output, acldvppJpegeConfig *jpegeConfig, + bool withSynchronize) const +{ + // Return special error code when the DvppCommon object is initialized with InitVdec + if (isVdec_) + { + LogError << "JpegEncode cannot be called by the DvppCommon object which is initialized with InitVdec."; + return APP_ERR_DVPP_OBJ_FUNC_MISMATCH; + } + + APP_ERROR ret = SetDvppPicDescData(input, *encodeInputDesc_); + if (ret != APP_ERR_OK) + { + return ret; + } + + ret = acldvppJpegEncodeAsync(dvppChannelDesc_, encodeInputDesc_.get(), output.data, &output.dataSize, jpegeConfig, + dvppStream_); + if (ret != APP_ERR_OK) + { + LogError << "Failed to encode image, ret = " << ret << "."; + return ret; + } + if (withSynchronize) + { + ret = aclrtSynchronizeStream(dvppStream_); + if (ret != APP_ERR_OK) + { + LogError << "Failed to aclrtSynchronizeStream, ret = " << ret << "."; + return APP_ERR_DVPP_JPEG_ENCODE_FAIL; + } + } + //LogInfo << "Encode successfully."; + return APP_ERR_OK; +} + +/* + * @description: Get the aligned width, height, and data size of the input image + * @param: inputImage specifies the input image information + * @return: APP_ERR_OK if success, other values if failure + */ +APP_ERROR DvppCommon::GetJpegEncodeStrideSize(std::shared_ptr &inputImage) +{ + uint32_t inputWidth = inputImage->width; + uint32_t inputHeight = inputImage->height; + acldvppPixelFormat format = inputImage->format; + uint32_t widthStride; + uint32_t heightStride; + uint32_t encodedBufferSize; + // Align up the input width and height and calculate buffer size of encoded input file + if (format == PIXEL_FORMAT_YUV_SEMIPLANAR_420 || format == PIXEL_FORMAT_YVU_SEMIPLANAR_420) + { + widthStride = DVPP_ALIGN_UP(inputWidth, JPEGE_STRIDE_WIDTH); + heightStride = DVPP_ALIGN_UP(inputHeight, JPEGE_STRIDE_HEIGHT); + encodedBufferSize = widthStride * heightStride * YUV_BYTES_NU / YUV_BYTES_DE; + } + else if (format == PIXEL_FORMAT_YUYV_PACKED_422 || format == PIXEL_FORMAT_UYVY_PACKED_422 || + format == PIXEL_FORMAT_YVYU_PACKED_422 || format == PIXEL_FORMAT_VYUY_PACKED_422) + { + widthStride = DVPP_ALIGN_UP(inputWidth * YUV422_WIDTH_NU, JPEGE_STRIDE_WIDTH); + heightStride = DVPP_ALIGN_UP(inputHeight, JPEGE_STRIDE_HEIGHT); + encodedBufferSize = widthStride * heightStride; + } + else + { + return APP_ERR_COMM_INVALID_PARAM; + } + if (encodedBufferSize == 0) + { + LogError << "Input host buffer size is empty."; + return APP_ERR_COMM_INVALID_PARAM; + } + inputImage->widthStride = widthStride; + inputImage->heightStride = heightStride; + inputImage->dataSize = encodedBufferSize; + return APP_ERR_OK; +} + +/* + * @description: Estimate the size of the output memory required by image encoding according to + * the input image description and image encoding configuration data + * @param: input specifies specifies the input image information + * @param: jpegeConfig specifies the encoding configuration data + * @param: encSize is used to save the result size + * @return: APP_ERR_OK if success, other values if failure + * @attention: This function can be called only when the DvppCommon object is initialized with Init + */ +APP_ERROR DvppCommon::GetJpegEncodeDataSize(DvppDataInfo &input, acldvppJpegeConfig *jpegeConfig, uint32_t &encSize) +{ + // Return special error code when the DvppCommon object is initialized with InitVdec + if (isVdec_) + { + LogError << "GetJpegEncodeDataSize cannot be called by the DvppCommon object which is initialized with " + << "InitVdec."; + return APP_ERR_DVPP_OBJ_FUNC_MISMATCH; + } + + acldvppPicDesc *inputDesc = acldvppCreatePicDesc(); + encodeInputDesc_.reset(inputDesc, g_picDescDeleter); + + APP_ERROR ret = SetDvppPicDescData(input, *encodeInputDesc_); + if (ret != APP_ERR_OK) + { + return ret; + } + + uint32_t outputSize; + ret = acldvppJpegPredictEncSize(encodeInputDesc_.get(), jpegeConfig, &outputSize); + if (ret != APP_ERR_OK) + { + LogError << "Failed to predict encode size of jpeg image, ret = " << ret << "."; + return ret; + } + encSize = outputSize; + return APP_ERR_OK; +} + +/* + * @description: Set the encoding configuration data + * @param: level specifies the encode quality range + * @param: jpegeConfig specifies the encoding configuration data + * @return: APP_ERR_OK if success, other values if failure + */ +APP_ERROR DvppCommon::SetEncodeLevel(uint32_t level, acldvppJpegeConfig &jpegeConfig) +{ + // Set the encoding quality + // The coding quality range [0, 100] + // The level 0 coding quality is similar to the level 100 + // The smaller the value in [1, 100], the worse the quality of the output picture + auto ret = (APP_ERROR)acldvppSetJpegeConfigLevel(&jpegeConfig, level); + if (ret != APP_ERR_OK) + { + return ret; + } + return APP_ERR_OK; +} + +/* + * @description: Encode the image specified by imageInfo and save the result to member variable encodedImage_ + * @param: imageInfo specifies image information + * @param: width specifies the width of the input image + * @param: height specifies the height of the input image + * @param: format specifies the format of the input image + * @param: withSynchronize specifies whether to execute synchronously + * @return: APP_ERR_OK if success, other values if failure + * @attention: This function can be called only when the DvppCommon object is initialized with Init + */ +APP_ERROR DvppCommon::CombineJpegeProcess(const RawData &imageInfo, uint32_t width, uint32_t height, + acldvppPixelFormat format, bool withSynchronize) +{ + // Return special error code when the DvppCommon object is initialized with InitVdec + if (isVdec_) + { + LogError << "CombineJpegeProcess cannot be called by the DvppCommon object which is initialized with InitVdec."; + return APP_ERR_DVPP_OBJ_FUNC_MISMATCH; + } + inputImage_ = std::make_shared(); + inputImage_->format = format; + inputImage_->width = width; + inputImage_->height = height; + // In TransferImageH2D function, device buffer will be alloced to store the input image + // Need to pay attention to release of the buffer + APP_ERROR ret = TransferImageH2D(imageInfo, inputImage_); + if (ret != APP_ERR_OK) + { + return ret; + } + // Get stride size of encoded image + ret = GetJpegEncodeStrideSize(inputImage_); + if (ret != APP_ERR_OK) + { + LogError << "Failed to get encode stride size of input image file, ret = " << ret << "."; + return ret; + } + + auto jpegeConfig = acldvppCreateJpegeConfig(); + jpegeConfig_.reset(jpegeConfig, g_jpegeConfigDeleter); + + uint32_t encodeLevel = 100; + ret = SetEncodeLevel(encodeLevel, *jpegeConfig_); + if (ret != APP_ERR_OK) + { + LogError << "Failed to set encode level, ret = " << ret << "."; + return ret; + } + + // Get the buffer size of encode output according to the input data and jpeg encode config + uint32_t encodeOutBufferSize; + ret = GetJpegEncodeDataSize(*inputImage_, jpegeConfig_.get(), encodeOutBufferSize); + if (ret != APP_ERR_OK) + { + LogError << "Failed to get size of encode output buffer, ret = " << ret << "."; + return ret; + } + + encodedImage_ = std::make_shared(); + encodedImage_->dataSize = encodeOutBufferSize; + // Malloc dvpp buffer to store the output data after decoding + // Need to pay attention to release of the buffer + ret = acldvppMalloc((void **)&encodedImage_->data, encodedImage_->dataSize); + if (ret != APP_ERR_OK) + { + LogError << "Failed to malloc memory on dvpp, ret = " << ret << "."; + acldvppFree(inputImage_->data); + return ret; + } + + // Encode input image + ret = JpegEncode(*inputImage_, *encodedImage_, jpegeConfig_.get(), withSynchronize); + if (ret != APP_ERR_OK) + { + // Release the output buffer when decode failed, otherwise release it after use + acldvppFree(inputImage_->data); + acldvppFree(encodedImage_->data); + return ret; + } + return APP_ERR_OK; +} + +//jpg编码,不使用成员变量 +APP_ERROR DvppCommon::CombineJpegeProcess2(DvppDataInfo &input, DvppDataInfo &output, bool withSynchronize) +{ + // Return special error code when the DvppCommon object is initialized with InitVdec + if (isVdec_) + { + LogError << "CombineJpegeProcess2 cannot be called by the DvppCommon object which is initialized with InitVdec."; + return APP_ERR_DVPP_OBJ_FUNC_MISMATCH; + } + + auto jpegeConfig = acldvppCreateJpegeConfig(); + jpegeConfig_.reset(jpegeConfig, g_jpegeConfigDeleter); + + uint32_t encodeLevel = 25; //编码质量设为25,防止图片太大,sftp上传太慢 + APP_ERROR ret = SetEncodeLevel(encodeLevel, *jpegeConfig_); + if (ret != APP_ERR_OK) + { + LogError << "Failed to set encode level, ret = " << ret << "."; + return ret; + } + + // Get the buffer size of encode output according to the input data and jpeg encode config + uint32_t encodeOutBufferSize; + ret = GetJpegEncodeDataSize(input, jpegeConfig_.get(), encodeOutBufferSize); + if (ret != APP_ERR_OK) + { + LogError << "Failed to get size of encode output buffer, ret = " << ret << "."; + return ret; + } + + //创建输出内存 + output.dataSize = encodeOutBufferSize; + + // Malloc dvpp buffer to store the output data after decoding + // Need to pay attention to release of the buffer + ret = acldvppMalloc((void **)(&output.data), output.dataSize); + if (ret != APP_ERR_OK) + { + LogError << "Failed to malloc memory on dvpp, ret = " << ret << "."; + return ret; + } + + // Encode input image + ret = JpegEncode(input, output, jpegeConfig_.get(), withSynchronize); + if (ret != APP_ERR_OK) + { + // Release the output buffer when resize failed, otherwise release it after use + RELEASE_DVPP_DATA(output.data); + return ret; + } + + return APP_ERR_OK; +} + +std::shared_ptr DvppCommon::GetInputImage() const +{ + return inputImage_; +} + +std::shared_ptr DvppCommon::GetDecodedImage() const +{ + return decodedImage_; +} + +std::shared_ptr DvppCommon::GetResizedImage() const +{ + return resizedImage_; +} + +std::shared_ptr DvppCommon::GetEncodedImage() const +{ + return encodedImage_; +} + +std::shared_ptr DvppCommon::GetCropedImage() const +{ + return cropImage_; +} + +DvppCommon::~DvppCommon() {} diff --git a/base/DvppCommon/DvppCommon.h b/base/DvppCommon/DvppCommon.h new file mode 100644 index 0000000..5ac217b --- /dev/null +++ b/base/DvppCommon/DvppCommon.h @@ -0,0 +1,281 @@ +/* + * Copyright (c) 2020.Huawei Technologies Co., Ltd. All rights reserved. + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef DVPP_COMMON_H +#define DVPP_COMMON_H + +#ifdef _WIN32 +#include +#endif +#include "CommonDataType.h" +#include "ErrorCode.h" + +#include "acl/ops/acl_dvpp.h" + +const int MODULUS_NUM_2 = 2; +const uint32_t ODD_NUM_1 = 1; + +struct Rect +{ + /* left location of the rectangle */ + uint32_t x = {}; + /* top location of the rectangle */ + uint32_t y = {}; + /* with of the rectangle */ + uint32_t width = {}; + /* height of the rectangle */ + uint32_t height = {}; +}; + +struct DvppBaseData +{ + uint32_t dataSize = {}; // Size of data in byte + uint8_t *data = nullptr; +}; + +struct VdecConfig +{ + uint32_t outMode = 1; //设置是否实时出帧,0-默认出帧模式,1-快速出帧模式 + int inputWidth = 0; + int inputHeight = 0; + acldvppStreamFormat inFormat = H264_MAIN_LEVEL; // stream format renference acldvppStreamFormat + acldvppPixelFormat outFormat = PIXEL_FORMAT_YUV_SEMIPLANAR_420; // output format renference acldvppPixelFormat + uint32_t channelId = 0; // user define channelId: 0-15 + uint32_t deviceId = 0; +#ifdef _WIN32 + DWORD threadId; + HANDLE threadHandle_ = nullptr; +#else + pthread_t threadId = 0; // thread for callback +#endif + aclvdecCallback callback = {0}; // user define how to process vdec out data + bool runflag = true; +}; + +struct DeviceStreamData +{ + std::vector detectResult = {}; + uint32_t framId = {}; + uint32_t channelId = {}; +}; + +const uint32_t JPEGD_STRIDE_WIDTH = 128; // Jpegd module output width need to align up to 128 +const uint32_t JPEGD_STRIDE_HEIGHT = 16; // Jpegd module output height need to align up to 16 +const uint32_t JPEGE_STRIDE_WIDTH = 16; // Jpege module input width need to align up to 16 +const uint32_t JPEGE_STRIDE_HEIGHT = 1; // Jpege module input height remains unchanged +const uint32_t VPC_STRIDE_WIDTH = 16; // Vpc module output width need to align up to 16 +const uint32_t VPC_STRIDE_HEIGHT = 2; // Vpc module output height need to align up to 2 +const uint32_t VDEC_STRIDE_WIDTH = 16; // Vdec module output width need to align up to 16 +const uint32_t VDEC_STRIDE_HEIGHT = 2; // Vdec module output width need to align up to 2 +// If the output width is less than this value, alignment requires special handling +const uint32_t VDEC_SPECIAL_WIDTH = 16; +const uint32_t VDEC_SPECIAL_STRIDE = 32; // If the output picture width is less than 16, it must be aligned to 32 +const uint32_t YUV_BYTES_NU = 3; // Numerator of yuv image, H x W x 3 / 2 +const uint32_t YUV_BYTES_DE = 2; // Denominator of yuv image, H x W x 3 / 2 +const uint32_t YUV422_WIDTH_NU = 2; // Width of YUV422, WidthStride = Width * 2 +const uint32_t YUV444_RGB_WIDTH_NU = 3; // Width of YUV444 and RGB888, WidthStride = Width * 3 +const uint32_t XRGB_WIDTH_NU = 4; // Width of XRGB8888, WidthStride = Width * 4 +const uint32_t JPEG_OFFSET = 8; // Offset of input file for jpegd module +const uint32_t MAX_JPEGD_WIDTH = 8192; // Max width of jpegd module +const uint32_t MAX_JPEGD_HEIGHT = 8192; // Max height of jpegd module +const uint32_t MIN_JPEGD_WIDTH = 32; // Min width of jpegd module +const uint32_t MIN_JPEGD_HEIGHT = 32; // Min height of jpegd module +const uint32_t MAX_JPEGE_WIDTH = 8192; // Max width of jpege module +const uint32_t MAX_JPEGE_HEIGHT = 8192; // Max height of jpege module +const uint32_t MIN_JPEGE_WIDTH = 32; // Min width of jpege module +const uint32_t MIN_JPEGE_HEIGHT = 32; // Min height of jpege module +const uint32_t MAX_RESIZE_WIDTH = 4096; // Max width stride of resize module +const uint32_t MAX_RESIZE_HEIGHT = 4096; // Max height stride of resize module +const uint32_t MIN_RESIZE_WIDTH = 32; // Min width stride of resize module +const uint32_t MIN_RESIZE_HEIGHT = 6; // Min height stride of resize module +const float MIN_RESIZE_SCALE = 0.03125; // Min resize scale of resize module +const float MAX_RESIZE_SCALE = 16.0; // Min resize scale of resize module +const uint32_t MAX_VPC_WIDTH = 4096; // Max width of picture to VPC(resize/crop) +const uint32_t MAX_VPC_HEIGHT = 4096; // Max height of picture to VPC(resize/crop) +const uint32_t MIN_VPC_WIDTH = 32; // Min width of picture to VPC(resize/crop) +const uint32_t MIN_VPC_HEIGHT = 6; // Min height of picture to VPC(resize/crop) +const uint32_t MIN_CROP_WIDTH = 10; // Min width of crop area +const uint32_t MIN_CROP_HEIGHT = 6; // Min height of crop area +const uint8_t YUV_GREYER_VALUE = 128; // Filling value of the resized YUV image + +#define CONVERT_TO_ODD(NUM) (((NUM) % MODULUS_NUM_2 != 0) ? (NUM) : ((NUM)-1)) // Convert the input to odd num +#define CONVERT_TO_EVEN(NUM) (((NUM) % MODULUS_NUM_2 == 0) ? (NUM) : ((NUM)-1)) // Convert the input to even num +#define CHECK_ODD(num) ((num) % MODULUS_NUM_2 != 0) +#define CHECK_EVEN(num) ((num) % MODULUS_NUM_2 == 0) +#define RELEASE_DVPP_DATA(dvppDataPtr) \ + do \ + { \ + APP_ERROR retMacro; \ + if (dvppDataPtr != nullptr) \ + { \ + retMacro = acldvppFree(dvppDataPtr); \ + if (retMacro != APP_ERR_OK) \ + { \ + LogError << "Failed to free memory on dvpp, ret = " << retMacro << "."; \ + } \ + dvppDataPtr = nullptr; \ + } \ + } while (0); + +class DvppCommon +{ +public: + explicit DvppCommon(aclrtStream dvppStream); + explicit DvppCommon(const VdecConfig &vdecConfig); // Need by vdec + ~DvppCommon(); + APP_ERROR Init(void); + APP_ERROR InitVdec(); // Needed by vdec + APP_ERROR DeInit(void); + + static APP_ERROR GetVpcDataSize(uint32_t widthVpc, uint32_t heightVpc, acldvppPixelFormat format, + uint32_t &vpcSize); + static APP_ERROR GetVpcInputStrideSize(uint32_t width, uint32_t height, acldvppPixelFormat format, + uint32_t &widthStride, uint32_t &heightStride); + static APP_ERROR GetVpcOutputStrideSize(uint32_t width, uint32_t height, acldvppPixelFormat format, + uint32_t &widthStride, uint32_t &heightStride); + static void GetJpegDecodeStrideSize(uint32_t width, uint32_t height, uint32_t &widthStride, uint32_t &heightStride); + static APP_ERROR GetJpegImageInfo(const void *data, uint32_t dataSize, uint32_t &width, uint32_t &height, + int32_t &components); + static APP_ERROR GetJpegDecodeDataSize(const void *data, uint32_t dataSize, acldvppPixelFormat format, + uint32_t &decSize); + static APP_ERROR GetJpegEncodeStrideSize(std::shared_ptr &input); + static APP_ERROR SetEncodeLevel(uint32_t level, acldvppJpegeConfig &jpegeConfig); + static APP_ERROR GetVideoDecodeStrideSize(uint32_t width, uint32_t height, acldvppPixelFormat format, + uint32_t &widthStride, uint32_t &heightStride); + static APP_ERROR GetVideoDecodeDataSize(uint32_t width, uint32_t height, acldvppPixelFormat format, + uint32_t &vdecSize); + + APP_ERROR GetJpegEncodeDataSize(DvppDataInfo &input, acldvppJpegeConfig *jpegeConfig, uint32_t &encSize); + + // The following interfaces can be called only when the DvppCommon object is initialized with Init + //缩放 + APP_ERROR VpcResize(DvppDataInfo &input, DvppDataInfo &output, bool withSynchronize, + VpcProcessType processType = VPC_PT_DEFAULT); + + //抠图 + APP_ERROR VpcCrop(const DvppCropInputInfo &input, const DvppDataInfo &output, bool withSynchronize); + + //抠图和缩放 + APP_ERROR VpcCropAndPaste(const DvppCropInputInfo &input, const DvppDataInfo &output, bool withSynchronize); + + APP_ERROR JpegDecode(DvppDataInfo &input, DvppDataInfo &output, bool withSynchronize); + APP_ERROR JpegEncode(DvppDataInfo &input, DvppDataInfo &output, acldvppJpegeConfig *jpegeConfig, + bool withSynchronize) const; + + // These functions started with "Combine" encapsulate the DVPP process together, malloc DVPP memory, + // transfer pictures from host to device, and then execute the DVPP operation. + // The caller needs to pay attention to the release of the memory alloced in these functions. + // You can call the ReleaseDvppBuffer function to release memory after use completely. + APP_ERROR CombineResizeProcess(DvppDataInfo &input, DvppDataInfo &output, bool withSynchronize, VpcProcessType processType = VPC_PT_DEFAULT); + + //缩放,不使用成员变量 + APP_ERROR CombineResizeProcess2(DvppDataInfo &input, DvppDataInfo &output, bool withSynchronize, VpcProcessType processType = VPC_PT_DEFAULT); + + //抠图+缩放,不使用成员变量 + APP_ERROR CombineCropProcess2(DvppCropInputInfo &input, DvppDataInfo &output, bool withSynchronize); + + APP_ERROR CombineCropProcess(DvppCropInputInfo &input, DvppDataInfo &output, bool withSynchronize); + APP_ERROR CombineJpegdProcess(const RawData &imageInfo, acldvppPixelFormat format, bool withSynchronize, bool bReleaseInput=false); + + APP_ERROR CombineJpegeProcess(const RawData &imageInfo, uint32_t width, uint32_t height, acldvppPixelFormat format, bool withSynchronize); + + //jpg编码,不使用成员变量 + APP_ERROR CombineJpegeProcess2(DvppDataInfo &input, DvppDataInfo &output, bool withSynchronize); + + // The following interface can be called only when the DvppCommon object is initialized with InitVdec + APP_ERROR CombineVdecProcess(std::shared_ptr data, void *userData); + + // Get the private member variables which are assigned in the interfaces which are started with "Combine" + std::shared_ptr GetInputImage() const; + std::shared_ptr GetDecodedImage() const; + std::shared_ptr GetResizedImage() const; + std::shared_ptr GetEncodedImage() const; + std::shared_ptr GetCropedImage() const; + + // Release the memory that is allocated in the interfaces which are started with "Combine" + void ReleaseDvppBuffer() const; + APP_ERROR VdecSendEosFrame() const; + + //得到贴图区域 + uint32_t get_paste_up() + { + return paste_up_; + } + uint32_t get_paste_left() + { + return paste_left_; + } + uint32_t get_paste_right() + { + return paste_right_; + } + uint32_t get_paste_down() + { + return paste_down_; + } + +private: + APP_ERROR SetDvppPicDescData(const DvppDataInfo &dataInfo, acldvppPicDesc &picDesc) const; + APP_ERROR ResizeProcess(acldvppPicDesc &inputDesc, acldvppPicDesc &outputDesc, bool withSynchronize); + APP_ERROR ResizeWithPadding(acldvppPicDesc &inputDesc, acldvppPicDesc &outputDesc, CropRoiConfig &cropRoi, + CropRoiConfig &pasteRoi, bool withSynchronize); + void GetCropRoi(const DvppDataInfo &input, const DvppDataInfo &output, VpcProcessType processType, + CropRoiConfig &cropRoi) const; + void GetPasteRoi(const DvppDataInfo &input, const DvppDataInfo &output, VpcProcessType processType, + CropRoiConfig &pasteRoi) const; + APP_ERROR CropProcess(acldvppPicDesc &inputDesc, acldvppPicDesc &outputDesc, const CropRoiConfig &cropArea, + bool withSynchronize); + APP_ERROR CheckResizeParams(const DvppDataInfo &input, const DvppDataInfo &output) const; + APP_ERROR CheckCropParams(const DvppCropInputInfo &input) const; + APP_ERROR TransferImageH2D(const RawData &imageInfo, const std::shared_ptr &jpegInput) const; + APP_ERROR CreateStreamDesc(std::shared_ptr data); + APP_ERROR DestroyResource(); + + std::shared_ptr cropAreaConfig_ = nullptr; + std::shared_ptr pasteAreaConfig_ = nullptr; + + std::shared_ptr cropInputDesc_ = nullptr; + std::shared_ptr cropOutputDesc_ = nullptr; + std::shared_ptr cropRoiConfig_ = nullptr; + + std::shared_ptr encodeInputDesc_ = nullptr; + std::shared_ptr jpegeConfig_ = nullptr; + + std::shared_ptr resizeInputDesc_ = nullptr; + std::shared_ptr resizeOutputDesc_ = nullptr; + std::shared_ptr resizeConfig_ = nullptr; + + std::shared_ptr decodeOutputDesc_ = nullptr; + + acldvppChannelDesc *dvppChannelDesc_ = nullptr; + aclrtStream dvppStream_ = nullptr; + std::shared_ptr inputImage_ = nullptr; + std::shared_ptr decodedImage_ = nullptr; + std::shared_ptr encodedImage_ = nullptr; + std::shared_ptr resizedImage_ = nullptr; + std::shared_ptr cropImage_ = nullptr; + bool isVdec_ = false; + aclvdecChannelDesc *vdecChannelDesc_ = nullptr; + acldvppStreamDesc *streamInputDesc_ = nullptr; + acldvppPicDesc *picOutputDesc_ = nullptr; + VdecConfig vdecConfig_; + + //贴图区域 + uint32_t paste_up_ = 0; + uint32_t paste_left_ = 0; + uint32_t paste_down_ = 0; + uint32_t paste_right_ = 0; +}; +#endif diff --git a/base/DvppCommonDevice/DvppCommonDevice.cpp b/base/DvppCommonDevice/DvppCommonDevice.cpp new file mode 100644 index 0000000..9a3a15a --- /dev/null +++ b/base/DvppCommonDevice/DvppCommonDevice.cpp @@ -0,0 +1,275 @@ +/* + * Copyright(C) 2020. Huawei Technologies Co.,Ltd. All rights reserved. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ +#include "DvppCommonDevice.h" +#include "ErrorCode.h" +#include "Log.h" + +APP_ERROR DvppCommonDevice::Init() +{ + iDvppApi_ = nullptr; + uint32_t ret = CreateDvppApi(iDvppApi_); + if (ret != APP_ERR_OK) { + LogError << "create DVPP API fail, ret=" << ret; + return APP_ERR_COMM_INIT_FAIL; + } + return APP_ERR_OK; +} + +APP_ERROR DvppCommonDevice::DeInit() +{ + if (iDvppApi_ == nullptr) { + LogWarn << "DVPP objet is null"; + return APP_ERR_COMM_INVALID_POINTER; + } + uint32_t ret = DestroyDvppApi(iDvppApi_); + if (ret != APP_ERR_OK) { + LogError << "destroy DVPP API fail, ret=" << ret; + return APP_ERR_COMM_FAILURE; + } + return APP_ERR_OK; +} + +APP_ERROR DvppCommonDevice::VpcResize(DvppResizeInputMsg input) +{ + if (input.outBuf == nullptr || input.imgBuf == nullptr) { + LogError << "input buffer or output buffer is null, input.imgBuf=" << (void *)input.imgBuf + << ", input.outBuf=" << (void *)input.outBuf; + return APP_ERR_COMM_INVALID_POINTER; + } + uint32_t inWidthStride = DVPP_ALIGN_UP(input.inW, VPC_WIDTH_ALIGN); + uint32_t inHeightStride = DVPP_ALIGN_UP(input.inH, VPC_HEIGHT_ALIGN); + SetImageConfigure(imageConfigure_, inWidthStride, inHeightStride, input.imgBuf); + auto roiConfigure = std::make_shared(); + roiConfigure->next = nullptr; + struct VpcUserRoiInputConfigure *inputConfigure = &(roiConfigure->inputConfigure); + SetCropConfigure(inputConfigure->cropArea, 0, inWidthStride - 1, 0, inHeightStride - 1); + + uint32_t outWidthStride = DVPP_ALIGN_UP(input.outW, VPC_WIDTH_ALIGN); + uint32_t outHeightStride = DVPP_ALIGN_UP(input.outH, VPC_HEIGHT_ALIGN); + struct VpcUserRoiOutputConfigure *outputConfigure = &(roiConfigure->outputConfigure); + SetRoiOutputConfigure(outputConfigure, outWidthStride, outHeightStride, input.outBuf); + SetCropConfigure(outputConfigure->outputArea, 0, outWidthStride - 1, 0, outHeightStride - 1); + + imageConfigure_.roiConfigure = roiConfigure.get(); + + dvppApiCtrlMsg_.in = static_cast(&imageConfigure_); + dvppApiCtrlMsg_.in_size = sizeof(VpcUserImageConfigure); + int ret = DvppCtl(iDvppApi_, DVPP_CTL_VPC_PROC, &dvppApiCtrlMsg_); + if (ret != APP_ERR_OK) { + LogError << "resize fail, ret=" << ret; + return APP_ERR_COMM_FAILURE; + } + return APP_ERR_OK; +} + +APP_ERROR DvppCommonDevice::VpcResizeWithPadding(DvppResizeInputMsg input) +{ + if (input.outBuf == nullptr || input.imgBuf == nullptr) { + LogError << "input buffer or output buffer is null, input.imgBuf=" << (void *)input.imgBuf + << ", input.outBuf=" << (void *)input.outBuf; + return APP_ERR_COMM_INVALID_POINTER; + } + uint32_t inWidthStride = DVPP_ALIGN_UP(input.inW, VPC_HEIGHT_ALIGN); + uint32_t inHeightStride = DVPP_ALIGN_UP(input.inH, VPC_HEIGHT_ALIGN); + uint32_t outWidthStride = DVPP_ALIGN_UP(input.outW, VPC_WIDTH_ALIGN); + uint32_t outHeightStride = DVPP_ALIGN_UP(input.outH, VPC_HEIGHT_ALIGN); + SetImageConfigure(imageConfigure_, inWidthStride, inHeightStride, input.imgBuf); + auto roiConfigure = std::make_shared(); + roiConfigure->next = nullptr; + struct VpcUserRoiInputConfigure *inputConfigure = &(roiConfigure->inputConfigure); + uint32_t upOffset = 0; + uint32_t downOffset = inHeightStride - 1; + uint32_t leftOffset = 0; + uint32_t rightOffset = inWidthStride - 1; + SetCropConfigure(inputConfigure->cropArea, leftOffset, rightOffset, upOffset, downOffset); + + struct VpcUserRoiOutputConfigure *outputConfigure = &(roiConfigure->outputConfigure); + SetRoiOutputConfigure(outputConfigure, outWidthStride, outHeightStride, input.outBuf); + if ((float(inWidthStride) / float(outWidthStride)) >= (float(inHeightStride) / float(outHeightStride))) { + float scale = ((float)outWidthStride) / ((float)inWidthStride); + downOffset = DVPP_ALIGN_UP(uint32_t(scale * inHeightStride), VPC_OFFSET_ALIGN) - 1; + rightOffset = outWidthStride - 1; + } else { + float scale = ((float)outHeightStride) / ((float)inHeightStride); + rightOffset = DVPP_ALIGN_UP(uint32_t(scale * inWidthStride), VPC_OFFSET_ALIGN) - 1; + downOffset = outHeightStride - 1; + } + SetCropConfigure(outputConfigure->outputArea, leftOffset, rightOffset, upOffset, downOffset); + + imageConfigure_.roiConfigure = roiConfigure.get(); + + dvppApiCtrlMsg_.in = static_cast(&imageConfigure_); + dvppApiCtrlMsg_.in_size = sizeof(VpcUserImageConfigure); + int ret = DvppCtl(iDvppApi_, DVPP_CTL_VPC_PROC, &dvppApiCtrlMsg_); + if (ret != APP_ERR_OK) { + LogError << "resize fail, ret=" << ret; + return APP_ERR_COMM_FAILURE; + } + return APP_ERR_OK; +} + +void DvppCommonDevice::SetImageConfigure(VpcUserImageConfigure &imageConfigure, const uint32_t inWidthStride, + const uint32_t inHeightStride, uint8_t *&inBuffer) +{ + imageConfigure.bareDataAddr = inBuffer; + imageConfigure.bareDataBufferSize = + inWidthStride * inHeightStride * YUV_BGR_SIZE_CONVERT_3 / YUV_BGR_SIZE_CONVERT_2; + imageConfigure.isCompressData = false; + imageConfigure.widthStride = inWidthStride; + imageConfigure.heightStride = inHeightStride; + imageConfigure.inputFormat = INPUT_YUV420_SEMI_PLANNER_UV; + imageConfigure.outputFormat = OUTPUT_YUV420SP_UV; + imageConfigure.yuvSumEnable = false; + imageConfigure.cmdListBufferAddr = nullptr; + imageConfigure.cmdListBufferSize = 0; + + return; +} + +void DvppCommonDevice::SetCropConfigure(VpcUserCropConfigure &cropArea, const uint32_t leftOffset, + const uint32_t rightOffset, const uint32_t upOffset, const uint32_t downOffset) +{ + cropArea.leftOffset = leftOffset; + cropArea.rightOffset = rightOffset; + cropArea.upOffset = upOffset; + cropArea.downOffset = downOffset; + return; +} + +void DvppCommonDevice::SetRoiOutputConfigure(VpcUserRoiOutputConfigure *&outputConfigure, const uint32_t outWidthStride, + const uint32_t outHeightStride, uint8_t *&outBuffer) +{ + outputConfigure->addr = outBuffer; + outputConfigure->bufferSize = outWidthStride * outHeightStride * YUV_BGR_SIZE_CONVERT_3 / YUV_BGR_SIZE_CONVERT_2; + outputConfigure->widthStride = outWidthStride; + outputConfigure->heightStride = outHeightStride; + return; +} + +APP_ERROR DvppCommonDevice::VpcCrop(DvppCropInputMsg input) +{ + uint32_t inWidthStride = DVPP_ALIGN_UP(input.inW, VPC_WIDTH_ALIGN); + uint32_t inHeightStride = DVPP_ALIGN_UP(input.inH, VPC_HEIGHT_ALIGN); + SetImageConfigure(imageConfigure_, inWidthStride, inHeightStride, input.imgBuf); + + auto roiConfigure = std::make_shared(); + roiConfigure->next = nullptr; + struct VpcUserRoiInputConfigure *inputConfigure = &(roiConfigure->inputConfigure); + uint32_t leftOffset = input.roi.left / VPC_OFFSET_ALIGN * VPC_OFFSET_ALIGN; + uint32_t rightOffset = input.roi.right / VPC_OFFSET_ALIGN * VPC_OFFSET_ALIGN - 1; + uint32_t upOffset = input.roi.up / VPC_OFFSET_ALIGN * VPC_OFFSET_ALIGN; + uint32_t downOffset = input.roi.down / VPC_OFFSET_ALIGN * VPC_OFFSET_ALIGN - 1; + SetCropConfigure(inputConfigure->cropArea, leftOffset, rightOffset, upOffset, downOffset); + + uint32_t outWidthStride = DVPP_ALIGN_UP(input.outW, VPC_WIDTH_ALIGN); + uint32_t outHeightStride = DVPP_ALIGN_UP(input.outH, VPC_HEIGHT_ALIGN); + struct VpcUserRoiOutputConfigure *outputConfigure = &(roiConfigure->outputConfigure); + SetRoiOutputConfigure(outputConfigure, outWidthStride, outHeightStride, input.outBuf); + SetCropConfigure(outputConfigure->outputArea, 0, outWidthStride - 1, 0, outHeightStride - 1); + + imageConfigure_.roiConfigure = roiConfigure.get(); + + dvppApiCtrlMsg_.in = static_cast(&imageConfigure_); + dvppApiCtrlMsg_.in_size = sizeof(VpcUserImageConfigure); + int ret = DvppCtl(iDvppApi_, DVPP_CTL_VPC_PROC, &dvppApiCtrlMsg_); + if (ret != APP_ERR_OK) { + LogError << "resize fail, ret=" << ret; + return APP_ERR_COMM_FAILURE; + } + return APP_ERR_OK; +} + +APP_ERROR DvppCommonDevice::VpcMultiCrop(std::vector inputs) +{ + LogDebug << "VpcCrop Count: " << inputs.size(); + VpcUserRoiConfigure *lastRoi = nullptr; + const uint32_t zero = 0; + for (unsigned int i = 0; i < inputs.size(); i++) { + DvppCropInputMsg input = inputs[i]; + uint32_t inWidthStride = DVPP_ALIGN_UP(input.inW, VPC_WIDTH_ALIGN); + uint32_t inHeightStride = DVPP_ALIGN_UP(input.inH, VPC_HEIGHT_ALIGN); + SetImageConfigure(imageConfigure_, inWidthStride, inHeightStride, input.imgBuf); + + // std::shared_ptr roiConfigure(new VpcUserRoiConfigure); + struct VpcUserRoiConfigure *roiConfigure = new VpcUserRoiConfigure(); + roiConfigure->next = lastRoi; + struct VpcUserRoiInputConfigure *inputConfigure = &(roiConfigure->inputConfigure); + uint32_t leftOffset = input.roi.left / VPC_OFFSET_ALIGN * VPC_OFFSET_ALIGN; + uint32_t rightOffset = input.roi.right / VPC_OFFSET_ALIGN * VPC_OFFSET_ALIGN - 1; + uint32_t upOffset = input.roi.up / VPC_OFFSET_ALIGN * VPC_OFFSET_ALIGN; + uint32_t downOffset = input.roi.down / VPC_OFFSET_ALIGN * VPC_OFFSET_ALIGN - 1; + SetCropConfigure(inputConfigure->cropArea, leftOffset, rightOffset, upOffset, downOffset); + + uint32_t outWidthStride = DVPP_ALIGN_UP(input.outW, VPC_WIDTH_ALIGN); + uint32_t outHeightStride = DVPP_ALIGN_UP(input.outH, VPC_HEIGHT_ALIGN); + struct VpcUserRoiOutputConfigure *outputConfigure = &(roiConfigure->outputConfigure); + SetRoiOutputConfigure(outputConfigure, outWidthStride, outHeightStride, input.outBuf); + SetCropConfigure(outputConfigure->outputArea, zero, outWidthStride - 1, zero, outHeightStride - 1); + + lastRoi = roiConfigure; + } + + imageConfigure_.roiConfigure = lastRoi; + + dvppApiCtrlMsg_.in = static_cast(&imageConfigure_); + dvppApiCtrlMsg_.in_size = sizeof(VpcUserImageConfigure); + int ret = DvppCtl(iDvppApi_, DVPP_CTL_VPC_PROC, &dvppApiCtrlMsg_); + + while (lastRoi != nullptr) { + struct VpcUserRoiConfigure *tmp = lastRoi->next; + delete lastRoi; + lastRoi = tmp; + } + + if (ret != APP_ERR_OK) { + LogError << "resize fail, ret=" << ret; + return APP_ERR_COMM_FAILURE; + } + return APP_ERR_OK; +} + +APP_ERROR DvppCommonDevice::DvppJpegDecode(DvppJpegDecodeInputMsg &input) +{ + // input setting + jpegdIn_.jpegData = input.rawBuf; + jpegdIn_.isYUV420Need = true; + jpegdIn_.jpegDataSize = input.rawBufByteLength + DVPP_JPEG_OFFSET; + jpegdIn_.isVBeforeU = false; + // output setting + uint32_t W_Aligned = DVPP_ALIGN_UP(input.jpegWidth, JPEG_WIDTH_ALIGN); + uint32_t H_Aligned = DVPP_ALIGN_UP(input.jpegHeight, JPEG_HEIGHT_ALIGN); + uint32_t outputBuffSize = W_Aligned * H_Aligned * YUV_BGR_SIZE_CONVERT_3 / YUV_BGR_SIZE_CONVERT_2; + jpegdOut_.yuvData = input.decodedBuf; + jpegdOut_.yuvDataSize = outputBuffSize; + + dvppApiCtrlMsg_.in = static_cast(&jpegdIn_); + dvppApiCtrlMsg_.in_size = sizeof(JpegdIn); + dvppApiCtrlMsg_.out = static_cast(&jpegdOut_); + dvppApiCtrlMsg_.out_size = sizeof(JpegdOut); + uint32_t ret = DvppCtl(iDvppApi_, DVPP_CTL_JPEGD_PROC, &dvppApiCtrlMsg_); + if (ret != APP_ERR_OK) { + LogError << "decode jpeg fail, ret=" << ret; + return APP_ERR_COMM_FAILURE; + } + return APP_ERR_OK; +} + +uint32_t DvppCommonDevice::GetBufferSize(uint32_t w, uint32_t h) +{ + uint32_t widthStride = DVPP_ALIGN_UP(w, VPC_WIDTH_ALIGN); + uint32_t heightStride = DVPP_ALIGN_UP(h, VPC_HEIGHT_ALIGN); + return widthStride * heightStride * YUV_BGR_SIZE_CONVERT_3 / YUV_BGR_SIZE_CONVERT_2; +} \ No newline at end of file diff --git a/base/DvppCommonDevice/DvppCommonDevice.h b/base/DvppCommonDevice/DvppCommonDevice.h new file mode 100644 index 0000000..61ce989 --- /dev/null +++ b/base/DvppCommonDevice/DvppCommonDevice.h @@ -0,0 +1,88 @@ +/* + * Copyright(C) 2020. Huawei Technologies Co.,Ltd. All rights reserved. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef DVPP_COMMON_DEVICE_H +#define DVPP_COMMON_DEVICE_H + +#include "Dvpp.h" +#include "CommonDataType.h" +#include "ErrorCode.h" + +#include "acl/ops/acl_dvpp.h" + +struct DvppPicDescData { + uint32_t width; + uint32_t height; + uint32_t widthStride; + uint32_t heightStride; + uint32_t bufferSize; +}; + +struct DvppResizeInputMsg { + uint32_t inW; + uint32_t inH; + uint32_t outH; + uint32_t outW; + uint8_t *imgBuf; + uint8_t *outBuf; +}; + +struct DvppCropInputMsg { + uint32_t inW; + uint32_t inH; + uint32_t outH; + uint32_t outW; + uint8_t *imgBuf; + uint8_t *outBuf; + CropRoiConfig roi; +}; + +struct DvppJpegDecodeInputMsg { + uint32_t rawBufByteLength; + uint8_t *rawBuf; + uint8_t *decodedBuf; + uint32_t jpegWidth; + uint32_t jpegHeight; +}; +class DvppCommonDevice { +public: + DvppCommonDevice() {}; + ~DvppCommonDevice() {}; + + APP_ERROR Init(); + APP_ERROR DeInit(); + APP_ERROR VpcResize(DvppResizeInputMsg input); + APP_ERROR VpcResizeWithPadding(DvppResizeInputMsg input); + APP_ERROR VpcCrop(DvppCropInputMsg input); + APP_ERROR VpcMultiCrop(std::vector inputs); + APP_ERROR DvppJpegDecode(DvppJpegDecodeInputMsg &input); + static uint32_t GetBufferSize(uint32_t w, uint32_t h); + +private: + IDVPPAPI *iDvppApi_; + struct JpegdIn jpegdIn_; + struct JpegdOut jpegdOut_; + struct dvppapi_ctl_msg dvppApiCtrlMsg_; + struct VpcUserImageConfigure imageConfigure_; + + void SetImageConfigure(VpcUserImageConfigure &imageConfigure, const uint32_t inWidthStride, + const uint32_t inHeightStride, uint8_t *&inBuffer); + void SetCropConfigure(VpcUserCropConfigure &cropArea, const uint32_t leftOffset, const uint32_t rightOffset, + const uint32_t upOffset, const uint32_t downOffset); + void SetRoiOutputConfigure(VpcUserRoiOutputConfigure *&outputConfigure, const uint32_t outWidthStride, + const uint32_t outHeightStride, uint8_t *&outBuffer); +}; +#endif \ No newline at end of file diff --git a/base/ErrorCode/ErrorCode.cpp b/base/ErrorCode/ErrorCode.cpp new file mode 100644 index 0000000..0e404c0 --- /dev/null +++ b/base/ErrorCode/ErrorCode.cpp @@ -0,0 +1,56 @@ +/* + * Copyright (c) 2020.Huawei Technologies Co., Ltd. All rights reserved. + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "Log.h" +#include "ErrorCode.h" + +std::string GetAppErrCodeInfo(const APP_ERROR err) +{ + if ((err < APP_ERR_ACL_END) && (err >= APP_ERR_ACL_FAILURE)) { + return APP_ERR_ACL_LOG_STRING[((err < 0) ? (err + APP_ERR_ACL_END + 1) : err)]; + } else if ((err < APP_ERR_COMM_END) && (err > APP_ERR_COMM_BASE)) { + return (err - APP_ERR_COMM_BASE) < + (int)sizeof(APP_ERR_COMMON_LOG_STRING) / (int)sizeof(APP_ERR_COMMON_LOG_STRING[0]) ? + APP_ERR_COMMON_LOG_STRING[err - APP_ERR_COMM_BASE] : + "Undefine the error code information"; + } else if ((err < APP_ERR_DVPP_END) && (err > APP_ERR_DVPP_BASE)) { + return (err - APP_ERR_DVPP_BASE) < + (int)sizeof(APP_ERR_DVPP_LOG_STRING) / (int)sizeof(APP_ERR_DVPP_LOG_STRING[0]) ? + APP_ERR_DVPP_LOG_STRING[err - APP_ERR_DVPP_BASE] : + "Undefine the error code information"; + } else if ((err < APP_ERR_QUEUE_END) && (err > APP_ERR_QUEUE_BASE)) { + return (err - APP_ERR_QUEUE_BASE) < + (int)sizeof(APP_ERR_QUEUE_LOG_STRING) / (int)sizeof(APP_ERR_QUEUE_LOG_STRING[0]) ? + APP_ERR_QUEUE_LOG_STRING[err - APP_ERR_QUEUE_BASE] : + "Undefine the error code information"; + } else { + return "Error code unknown"; + } +} + +void AssertErrorCode(int code, std::string file, std::string function, int line) +{ + if (code != APP_ERR_OK) { + LogError << "Failed at " << file << "->" << function << "->" << line << ": error code=" << code; + exit(code); + } +} + +void CheckErrorCode(int code, std::string file, std::string function, int line) +{ + if (code != APP_ERR_OK) { + LogError << "Failed at " << file << "->" << function << "->" << line << ": error code=" << code; + } +} diff --git a/base/ErrorCode/ErrorCode.h b/base/ErrorCode/ErrorCode.h new file mode 100644 index 0000000..e431ca6 --- /dev/null +++ b/base/ErrorCode/ErrorCode.h @@ -0,0 +1,255 @@ +/* + * Copyright (c) 2020.Huawei Technologies Co., Ltd. All rights reserved. + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef ERROR_CODE_H +#define ERROR_CODE_H + +#include + +using APP_ERROR = int; + +// define the data tpye of error code +enum { + APP_ERR_OK = 0, + + // define the error code of ACL model, this is same with the aclError which is error code of ACL API + // Error codes 1~999 are reserved for the ACL. Do not add other error codes. Add it after APP_ERR_COMMON_ERR_BASE. + APP_ERR_ACL_FAILURE = -1, // ACL: general error + APP_ERR_ACL_ERR_BASE = 0, + APP_ERR_ACL_INVALID_PARAM = 1, // ACL: invalid parameter + APP_ERR_ACL_BAD_ALLOC = 2, // ACL: memory allocation fail + APP_ERR_ACL_RT_FAILURE = 3, // ACL: runtime failure + APP_ERR_ACL_GE_FAILURE = 4, // ACL: Graph Engine failure + APP_ERR_ACL_OP_NOT_FOUND = 5, // ACL: operator not found + APP_ERR_ACL_OP_LOAD_FAILED = 6, // ACL: fail to load operator + APP_ERR_ACL_READ_MODEL_FAILURE = 7, // ACL: fail to read model + APP_ERR_ACL_PARSE_MODEL = 8, // ACL: parse model failure + APP_ERR_ACL_MODEL_MISSING_ATTR = 9, // ACL: model missing attribute + APP_ERR_ACL_DESERIALIZE_MODEL = 10, // ACL: deserialize model failure + APP_ERR_ACL_EVENT_NOT_READY = 12, // ACL: event not ready + APP_ERR_ACL_EVENT_COMPLETE = 13, // ACL: event complete + APP_ERR_ACL_UNSUPPORTED_DATA_TYPE = 14, // ACL: unsupported data type + APP_ERR_ACL_REPEAT_INITIALIZE = 15, // ACL: repeat initialize + APP_ERR_ACL_COMPILER_NOT_REGISTERED = 16, // ACL: compiler not registered + APP_ERR_ACL_IO = 17, // ACL: IO failed + APP_ERR_ACL_INVALID_FILE = 18, // ACL: invalid file + APP_ERR_ACL_INVALID_DUMP_CONFIG = 19, // ACL: invalid dump comfig + APP_ERR_ACL_INVALID_PROFILING_CONFIG = 20, // ACL: invalid profiling config + APP_ERR_ACL_OP_TYPE_NOT_MATCH = 21, // ACL: operator type not match + APP_ERR_ACL_OP_INPUT_NOT_MATCH = 22, // ACL: operator input not match + APP_ERR_ACL_OP_OUTPUT_NOT_MATCH = 23, // ACL: operator output not match + APP_ERR_ACL_OP_ATTR_NOT_MATCH = 24, // ACL: operator attribute not match + APP_ERR_ACL_API_NOT_SUPPORT = 25, // ACL: API not support + APP_ERR_ACL_CREATE_DATA_BUF_FAILED = 26, // ACL: create data buffer fail + APP_ERR_ACL_END, // Not an error code, define the range of ACL error code + + // define the common error code, range: 1001~1999 + APP_ERR_COMM_BASE = 1000, + APP_ERR_COMM_FAILURE = APP_ERR_COMM_BASE + 1, // General Failed + APP_ERR_COMM_INNER = APP_ERR_COMM_BASE + 2, // Internal error + APP_ERR_COMM_INVALID_POINTER = APP_ERR_COMM_BASE + 3, // Invalid Pointer + APP_ERR_COMM_INVALID_PARAM = APP_ERR_COMM_BASE + 4, // Invalid parameter + APP_ERR_COMM_UNREALIZED = APP_ERR_COMM_BASE + 5, // Not implemented + APP_ERR_COMM_OUT_OF_MEM = APP_ERR_COMM_BASE + 6, // Out of memory + APP_ERR_COMM_ALLOC_MEM = APP_ERR_COMM_BASE + 7, // memory allocation error + APP_ERR_COMM_FREE_MEM = APP_ERR_COMM_BASE + 8, // free memory error + APP_ERR_COMM_OUT_OF_RANGE = APP_ERR_COMM_BASE + 9, // out of range + APP_ERR_COMM_NO_PERMISSION = APP_ERR_COMM_BASE + 10, // NO Permission + APP_ERR_COMM_TIMEOUT = APP_ERR_COMM_BASE + 11, // Timed out + APP_ERR_COMM_NOT_INIT = APP_ERR_COMM_BASE + 12, // Not initialized + APP_ERR_COMM_INIT_FAIL = APP_ERR_COMM_BASE + 13, // initialize failed + APP_ERR_COMM_INPROGRESS = APP_ERR_COMM_BASE + 14, // Operation now in progress + APP_ERR_COMM_EXIST = APP_ERR_COMM_BASE + 15, // Object, file or other resource already exist + APP_ERR_COMM_NO_EXIST = APP_ERR_COMM_BASE + 16, // Object, file or other resource doesn't exist + APP_ERR_COMM_BUSY = APP_ERR_COMM_BASE + 17, // Object, file or other resource is in use + APP_ERR_COMM_FULL = APP_ERR_COMM_BASE + 18, // No available Device or resource + APP_ERR_COMM_OPEN_FAIL = APP_ERR_COMM_BASE + 19, // Device, file or resource open failed + APP_ERR_COMM_READ_FAIL = APP_ERR_COMM_BASE + 20, // Device, file or resource read failed + APP_ERR_COMM_WRITE_FAIL = APP_ERR_COMM_BASE + 21, // Device, file or resource write failed + APP_ERR_COMM_DESTORY_FAIL = APP_ERR_COMM_BASE + 22, // Device, file or resource destory failed + APP_ERR_COMM_EXIT = APP_ERR_COMM_BASE + 23, // End of data stream, stop the application + APP_ERR_COMM_CONNECTION_CLOSE = APP_ERR_COMM_BASE + 24, // Out of connection, Communication shutdown + APP_ERR_COMM_CONNECTION_FAILURE = APP_ERR_COMM_BASE + 25, // connection fail + APP_ERR_COMM_STREAM_INVALID = APP_ERR_COMM_BASE + 26, // ACL stream is null pointer + APP_ERR_COMM_END, // Not an error code, define the range of common error code + + // define the error code of DVPP + APP_ERR_DVPP_BASE = 2000, + APP_ERR_DVPP_CROP_FAIL = APP_ERR_DVPP_BASE + 1, // DVPP: crop fail + APP_ERR_DVPP_RESIZE_FAIL = APP_ERR_DVPP_BASE + 2, // DVPP: resize fail + APP_ERR_DVPP_CROP_RESIZE_FAIL = APP_ERR_DVPP_BASE + 3, // DVPP: corp and resize fail + APP_ERR_DVPP_CONVERT_FROMAT_FAIL = APP_ERR_DVPP_BASE + 4, // DVPP: convert image fromat fail + APP_ERR_DVPP_VPC_FAIL = APP_ERR_DVPP_BASE + 5, // DVPP: VPC(crop, resize, convert fromat) fail + APP_ERR_DVPP_JPEG_DECODE_FAIL = APP_ERR_DVPP_BASE + 6, // DVPP: decode jpeg or jpg fail + APP_ERR_DVPP_JPEG_ENCODE_FAIL = APP_ERR_DVPP_BASE + 7, // DVPP: encode jpeg or jpg fail + APP_ERR_DVPP_PNG_DECODE_FAIL = APP_ERR_DVPP_BASE + 8, // DVPP: encode png fail + APP_ERR_DVPP_H26X_DECODE_FAIL = APP_ERR_DVPP_BASE + 9, // DVPP: decode H264 or H265 fail + APP_ERR_DVPP_H26X_ENCODE_FAIL = APP_ERR_DVPP_BASE + 10, // DVPP: encode H264 or H265 fail + APP_ERR_DVPP_HANDLE_NULL = APP_ERR_DVPP_BASE + 11, // DVPP: acldvppChannelDesc is nullptr + // DVPP: fail to create acldvppCreatePicDesc or fail to set acldvppCreatePicDesc + APP_ERR_DVPP_PICDESC_FAIL = APP_ERR_DVPP_BASE + 12, + // DVPP: fail to set dvpp configuration,such as resize configuration,crop configuration + APP_ERR_DVPP_CONFIG_FAIL = APP_ERR_DVPP_BASE + 13, + APP_ERR_DVPP_OBJ_FUNC_MISMATCH = APP_ERR_DVPP_BASE + 14, // DVPP: DvppCommon object mismatch the function + APP_ERR_DVPP_END, // Not an error code, define the range of common error code + + // define the error code of inference + APP_ERR_INFER_BASE = 3000, + APP_ERR_INFER_SET_INPUT_FAIL = APP_ERR_INFER_BASE + 1, // Infer: set input fail + APP_ERR_INFER_SET_OUTPUT_FAIL = APP_ERR_INFER_BASE + 2, // Infer: set output fail + APP_ERR_INFER_CREATE_OUTPUT_FAIL = APP_ERR_INFER_BASE + 3, // Infer: create output fail + APP_ERR_INFER_OP_SET_ATTR_FAIL = APP_ERR_INFER_BASE + 4, // Infer: set op attribute fail + APP_ERR_INFER_GET_OUTPUT_FAIL = APP_ERR_INFER_BASE + 5, // Infer: get model output fail + APP_ERR_INFER_FIND_MODEL_ID_FAIL = APP_ERR_INFER_BASE + 6, // Infer: find model id fail + APP_ERR_INFER_FIND_MODEL_DESC_FAIL = APP_ERR_INFER_BASE + 7, // Infer: find model description fail + APP_ERR_INFER_FIND_MODEL_MEM_FAIL = APP_ERR_INFER_BASE + 8, // Infer: find model memory fail + APP_ERR_INFER_FIND_MODEL_WEIGHT_FAIL = APP_ERR_INFER_BASE + 9, // Infer: find model weight fail + + APP_ERR_INFER_END, // Not an error code, define the range of inference error code + + // define the error code of transmission + APP_ERR_TRANS_BASE = 4000, + + APP_ERR_TRANS_END, // Not an error code, define the range of transmission error code + + // define the error code of blocking queue + APP_ERR_QUEUE_BASE = 5000, + APP_ERR_QUEUE_EMPTY = APP_ERR_QUEUE_BASE + 1, // Queue: empty queue + APP_ERR_QUEUE_STOPED = APP_ERR_QUEUE_BASE + 2, // Queue: queue stoped + APP_ERROR_QUEUE_FULL = APP_ERR_QUEUE_BASE + 3, // Queue: full queue + + // define the idrecognition web error code + APP_ERROR_FACE_WEB_USE_BASE = 10000, + APP_ERROR_FACE_WEB_USE_SYSTEM_ERROR = APP_ERROR_FACE_WEB_USE_BASE + 1, // Web: system error + APP_ERROR_FACE_WEB_USE_MUL_FACE = APP_ERROR_FACE_WEB_USE_BASE + 2, // Web: multiple faces + APP_ERROR_FACE_WEB_USE_REPEAT_REG = APP_ERROR_FACE_WEB_USE_BASE + 3, // Web: repeat registration + APP_ERROR_FACE_WEB_USE_PART_SUCCESS = APP_ERROR_FACE_WEB_USE_BASE + 4, // Web: partial search succeeded + APP_ERROR_FACE_WEB_USE_NO_FACE = APP_ERROR_FACE_WEB_USE_BASE + 5, // Web: no face detected + APP_ERR_QUEUE_END, // Not an error code, define the range of blocking queue error code +}; + +const std::string APP_ERR_ACL_LOG_STRING[] = { + "Success", // APP_ERR_OK + "ACL: invalid parameter", // APP_ERR_ACL_INVALID_PARAM + "ACL: memory allocation fail", // APP_ERR_ACL_BAD_ALLOC + "ACL: runtime failure", // APP_ERR_ACL_RT_FAILURE + "ACL: Graph Engine failure", // APP_ERR_ACL_GE_FAILURE + "ACL: operator not found", // APP_ERR_ACL_OP_NOT_FOUND + "ACL: fail to load operator", // APP_ERR_ACL_OP_LOAD_FAILED + "ACL: fail to read model", // APP_ERR_ACL_READ_MODEL_FAILURE + "ACL: parse model failure", // APP_ERR_ACL_PARSE_MODEL + "ACL: model missing attribute", // APP_ERR_ACL_MODEL_MISSING_ATTR + "ACL: deserialize model failure", // APP_ERR_ACL_DESERIALIZE_MODEL + "Placeholder", // 11 + "ACL: event not ready", // APP_ERR_ACL_EVENT_NOT_READY + "ACL: event complete", // APP_ERR_ACL_EVENT_COMPLETE + "ACL: unsupported data type", // APP_ERR_ACL_UNSUPPORTED_DATA_TYPE + "ACL: repeat initialize", // APP_ERR_ACL_REPEAT_INITIALIZE + "ACL: compiler not registered", // APP_ERR_ACL_COMPILER_NOT_REGISTERED + "ACL: IO failed", // APP_ERR_ACL_IO + "ACL: invalid file", // APP_ERR_ACL_INVALID_FILE + "ACL: invalid dump comfig", // APP_ERR_ACL_INVALID_DUMP_CONFIG + "ACL: invalid profiling config", // APP_ERR_ACL_INVALID_PROFILING_CONFIG + "ACL: operator type not match", // APP_ERR_ACL_OP_TYPE_NOT_MATCH + "ACL: operator input not match", // APP_ERR_ACL_OP_INPUT_NOT_MATCH + "ACL: operator output not match", // APP_ERR_ACL_OP_OUTPUT_NOT_MATCH + "ACL: operator attribute not match", // APP_ERR_ACL_OP_ATTR_NOT_MATCH + "ACL: API not supported", // APP_ERR_ACL_API_NOT_SUPPORT + "ACL: create data buffer fail", // APP_ERR_ACL_CREATE_DATA_BUF_FAILED + "ACL: general failure", // APP_ERR_ACL_FAILURE + APP_ERR_ACL_END + 1 +}; + +const std::string APP_ERR_COMMON_LOG_STRING[] = { + "Placeholder", // 0 + "General Failed", // APP_ERR_COMM_FAILURE - APP_ERR_COMM_BASE + "Internal error", // APP_ERR_COMM_INNER - APP_ERR_COMM_BASE + "Invalid Pointer", // APP_ERR_COMM_INVALID_POINTER - APP_ERR_COMM_BASE + "Invalid parameter", // APP_ERR_COMM_INVALID_PARAM - APP_ERR_COMM_BASE] + "Not implemented", // APP_ERR_COMM_UNREALIZED - APP_ERR_COMM_BASE + "Out of memory", // APP_ERR_COMM_OUT_OF_MEM - APP_ERR_COMM_BASE + "memory allocation error", // APP_ERR_COMM_ALLOC_MEM - APP_ERR_COMM_BASE + "free memory error", // APP_ERR_COMM_FREE_MEM - APP_ERR_COMM_BASE + "out of range", // APP_ERR_COMM_OUT_OF_RANGE - APP_ERR_COMM_BASE + "NO Permission ", // APP_ERR_COMM_NO_PERMISSION - APP_ERR_COMM_BASE + "Timed out", // APP_ERR_COMM_TIMEOUT - APP_ERR_COMM_BASE + "Not initialized", // APP_ERR_COMM_NOT_INIT - APP_ERR_COMM_BASE + "initialize failed", // APP_ERR_COMM_INIT_FAIL - APP_ERR_COMM_BASE + "Operation now in progress ", // APP_ERR_COMM_INPROGRESS - APP_ERR_COMM_BASE + "Object, file or other resource already exist", // APP_ERR_COMM_EXIST - APP_ERR_COMM_BASE + "Object, file or other resource already doesn't exist", // APP_ERR_COMM_NO_EXIST - APP_ERR_COMM_BASE + "Object, file or other resource is in use", // APP_ERR_COMM_BUSY - APP_ERR_COMM_BASE + "No available Device or resource", // APP_ERR_COMM_FULL - APP_ERR_COMM_BASE + "Device, file or resource open failed", // APP_ERR_COMM_OPEN_FAIL - APP_ERR_COMM_BASE + "Device, file or resource read failed", // APP_ERR_COMM_READ_FAIL - APP_ERR_COMM_BASE + "Device, file or resource write failed", // APP_ERR_COMM_WRITE_FAIL - APP_ERR_COMM_BASE + "Device, file or resource destory failed", // APP_ERR_COMM_DESTORY_FAIL - APP_ERR_COMM_BASE + " ", // APP_ERR_COMM_EXIT - APP_ERR_COMM_BASE + "Out of connection, Communication shutdown", // APP_ERR_COMM_CONNECTION_CLOSE - APP_ERR_COMM_BASE + "connection fail", // APP_ERR_COMM_CONNECTION_FAILURE - APP_ERR_COMM_BASE + "ACL stream is null pointer", // APP_ERR_COMM_STREAM_INVALID - APP_ERR_COMM_BASE +}; + +const std::string APP_ERR_DVPP_LOG_STRING[] = { + "Placeholder", // 0 + "DVPP: crop fail", // [APP_ERR_DVPP_CROP_FAIL - APP_ERR_DVPP_BASE + "DVPP: resize fail", // APP_ERR_DVPP_RESIZE_FAIL - APP_ERR_DVPP_BASE + "DVPP: corp and resize fail", // APP_ERR_DVPP_CROP_RESIZE_FAIL - APP_ERR_DVPP_BASE + "DVPP: convert image format fail", // APP_ERR_DVPP_CONVERT_FROMAT_FAIL - APP_ERR_DVPP_BASE + "DVPP: VPC(crop, resize, convert format) fail", // APP_ERR_DVPP_VPC_FAIL - APP_ERR_DVPP_BASE + "DVPP: decode jpeg or jpg fail", // APP_ERR_DVPP_JPEG_DECODE_FAIL - APP_ERR_DVPP_BASE + "DVPP: encode jpeg or jpg fail", // APP_ERR_DVPP_JPEG_ENCODE_FAIL - APP_ERR_DVPP_BASE + "DVPP: encode png fail", // APP_ERR_DVPP_PNG_DECODE_FAIL - APP_ERR_DVPP_BASE + "DVPP: decode H264 or H265 fail", // APP_ERR_DVPP_H26X_DECODE_FAIL - APP_ERR_DVPP_BASE + "DVPP: encode H264 or H265 fail", // APP_ERR_DVPP_H26X_ENCODE_FAIL - APP_ERR_DVPP_BASE + "DVPP: acldvppChannelDesc is nullptr", // APP_ERR_DVPP_HANDLE_NULL - APP_ERR_DVPP_BASE + "DVPP: fail to create or set acldvppCreatePicDesc", // APP_ERR_DVPP_PICDESC_FAIL - APP_ERR_DVPP_BASE + "DVPP: fail to set dvpp configuration", // APP_ERR_DVPP_CONFIG_FAIL - APP_ERR_DVPP_BASE + "DVPP: DvppCommon object mismatch the function", // APP_ERR_DVPP_OBJ_FUNC_MISMATCH - APP_ERR_DVPP_BASE +}; + +const std::string APP_ERR_INFER_LOG_STRING[] = { + "Placeholder", // 0 + "Infer: set input fail", // APP_ERR_INFER_SET_INPUT_FAIL - APP_ERR_INFER_BASE + "Infer: set output fail", // APP_ERR_INFER_SET_OUTPUT_FAIL - APP_ERR_INFER_BASE + "Infer: create output fail", // APP_ERR_INFER_CREATE_OUTPUT_FAIL - APP_ERR_INFER_BASE + "Infer: set op attribute fail", // APP_ERR_INFER_OP_SET_ATTR_FAIL - APP_ERR_INFER_BASE + "Infer: get model output fail", // APP_ERR_INFER_GET_OUTPUT_FAIL - APP_ERR_INFER_BASE + "Infer: find model id fail", // APP_ERR_INFER_FIND_MODEL_ID_FAIL - APP_ERR_INFER_BASE + "Infer: find model description fail", // APP_ERR_INFER_FIND_MODEL_DESC_FAIL - APP_ERR_INFER_BASE + "Infer: find model memory fail", // APP_ERR_INFER_FIND_MODEL_MEM_FAIL - APP_ERR_INFER_BASE + "Infer: find model weight fail", // APP_ERR_INFER_FIND_MODEL_WEIGHT_FAIL - APP_ERR_INFER_BASE +}; + +const std::string APP_ERR_QUEUE_LOG_STRING[] = { + "Placeholder", // 0 + "empty queue", // APP_ERR_QUEUE_EMPTY - APP_ERR_QUEUE_BASE + "queue stoped", // APP_ERR_QUEUE_STOPED - APP_ERR_QUEUE_BASE + "full queue", // APP_ERROR_QUEUE_FULL - APP_ERR_QUEUE_BASE +}; + +const std::string APP_ERR_FACE_LOG_STRING[] = { + "Placeholder", // 0 + "system error", // APP_ERROR_FACE_WEB_USE_SYSTEM_ERROR - APP_ERROR_FACE_WEB_USE_BASE + "multiple faces", // APP_ERROR_FACE_WEB_USE_MUL_FACE - APP_ERROR_FACE_WEB_USE_BASE + "repeat registration", // APP_ERROR_FACE_WEB_USE_REPEAT_REG - APP_ERROR_FACE_WEB_USE_BASE + "partial search succeeded", // APP_ERROR_FACE_WEB_USE_PART_SUCCESS - APP_ERROR_FACE_WEB_USE_BASE + "no face detected", // APP_ERROR_FACE_WEB_USE_NO_FACE - APP_ERROR_FACE_WEB_USE_BASE +}; + +std::string GetAppErrCodeInfo(APP_ERROR err); +void AssertErrorCode(int code, std::string file, std::string function, int line); +void CheckErrorCode(int code, std::string file, std::string function, int line); + +#endif // ERROR_CODE_H_ diff --git a/base/FileManager/FileManager.cpp b/base/FileManager/FileManager.cpp new file mode 100644 index 0000000..e4d0422 --- /dev/null +++ b/base/FileManager/FileManager.cpp @@ -0,0 +1,526 @@ +/* + * Copyright (c) 2020.Huawei Technologies Co., Ltd. All rights reserved. + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "FileManager.h" +#include +#include + +namespace { + const int BUFFER_SIZE = 2048; +#ifndef _WIN32 + const mode_t DEFAULT_FILE_PERMISSION = 0077; +#endif +} + +#ifndef _WIN32 +mode_t SetFileDefaultUmask() +{ + return umask(DEFAULT_FILE_PERMISSION); +} + +mode_t SetFileUmask(mode_t newUmask) +{ + return umask(newUmask); +} +#endif + +/** + * Check whether the file exists. + * + * @param filePath the file path we want to check + * @return APP_ERR_OK if file exists, error code otherwise + */ +APP_ERROR ExistFile(const std::string &filePath) +{ + std::string resolvedPath; + APP_ERROR ret = GetRealPath(filePath, resolvedPath); + if (ret != APP_ERR_OK) { + return ret; + } +#ifndef _WIN32 + struct stat fileStat = {0}; + if (stat(resolvedPath.c_str(), &fileStat) == 0 && S_ISREG(fileStat.st_mode)) { +#else + DWORD fileStat = GetFileAttributes((LPCSTR)resolvedPath.c_str()); + if ((fileStat == FILE_ATTRIBUTE_ARCHIVE) || (fileStat == FILE_ATTRIBUTE_NORMAL) || + (fileStat == FILE_ATTRIBUTE_DIRECTORY)) { +#endif + return APP_ERR_OK; + } + return APP_ERR_COMM_FAILURE; +} + +/** + * Split the input path string with delimiter + * + * @param str path string + * @param delimiters a set of delimiter + * @return the vector of splitted path + */ +std::vector SplitPath(const std::string &str, const std::set delimiters) +{ + std::vector result; + std::string temp = str; + auto start = temp.begin(); + auto it = temp.begin(); + for (; it != temp.end(); ++it) { + if (delimiters.find(*it) != delimiters.end()) { + if (it != start) { + result.emplace_back(start, it); + } else { + result.emplace_back(""); + } + start = it + 1; + } + } + result.emplace_back(start, it); + return result; +} + +/** + * Create a directory + * + * @param dirPath the directory we want to create + * @return APP_ERR_OK if create success, error code otherwise + */ +APP_ERROR CreateDir(const std::string &dirPath) +{ +#ifndef _WIN32 + SetFileDefaultUmask(); + if (dirPath.length() > PATH_MAX) { + LogError << dirPath << "is larger than " << std::to_string(PATH_MAX) << "."; + return APP_ERR_COMM_NO_EXIST; + } +#else + if (dirPath.length() > MAX_PATH) { + LogError << dirPath << "is larger than " << std::to_string(MAX_PATH) << "."; + } + return APP_ERR_COMM_NO_EXIST; +#endif + + // Check the write authority of directory, if not exist, create it + int dirExist = access(dirPath.c_str(), W_OK); + if (-1 == dirExist) { +#ifdef _WIN32 + if (_mkdir(dirPath.c_str()) == -1) { +#else + if (mkdir(dirPath.c_str(), S_IRUSR | S_IWUSR | S_IXUSR) == -1) { +#endif + return APP_ERR_COMM_NO_EXIST; + } + } + return APP_ERR_OK; +} + +/** + * Create directory recursively + * + * @param file target directory to create + */ +void CreateDirRecursively(const std::string &file) +{ + CreateDirRecursivelyByFile(file); + if (access(file.c_str(), 0) != 0) { +#ifndef _WIN32 + int result = mkdir(file.c_str(), S_IRUSR | S_IWUSR | S_IXUSR); // for linux +#else + int result = _mkdir(file.c_str()); +#endif + if (result < 0) { + LogError << "mkdir logs file " << file << " fail."; + return; + } + } +} + +/** + * Create directory recursively by file + * + * @param file target file to create + */ +void CreateDirRecursivelyByFile(const std::string &file) +{ + size_t pos = file.rfind('/'); // for linux + std::string filePath = file.substr(0, pos); + if (access(filePath.c_str(), 0) != 0) { + CreateDirRecursivelyByFile(filePath); +#ifndef _WIN32 + int result = mkdir(filePath.c_str(), S_IRUSR | S_IWUSR | S_IXUSR); // for linux +#else + int result = _mkdir(filePath.c_str()); +#endif + if (result < 0) { + LogError << "mkdir logs file " << filePath << " fail."; + return; + } + } +} + +/** + * Read a file, store it into the RawData structure + * + * @param filePath file to read to + * @param fileData RawData structure to store in + * @return APP_ERR_OK if create success, error code otherwise + */ +APP_ERROR ReadFile(const std::string &filePath, RawData &fileData) +{ + std::string resolvedPath; + APP_ERROR ret = GetRealPath(filePath, resolvedPath); + if (ret != APP_ERR_OK) { + return ret; + } + // Open file with reading mode + FILE *fp = fopen(resolvedPath.c_str(), "rb"); + if (fp == nullptr) { + LogError << "Failed to open file"; + return APP_ERR_COMM_OPEN_FAIL; + } + // Get the length of input file + fseek(fp, 0, SEEK_END); + long fileSize = ftell(fp); + fseek(fp, 0, SEEK_SET); + // If file not empty, read it into FileInfo and return it + if (fileSize > 0) { + fileData.lenOfByte = fileSize; + fileData.data = std::make_shared(); + fileData.data.reset(new uint8_t[fileSize], std::default_delete()); + size_t readRet = fread(fileData.data.get(), 1, fileSize, fp); + if (readRet <= 0) { + fclose(fp); + return APP_ERR_COMM_READ_FAIL; + } + fclose(fp); + return APP_ERR_OK; + } + fclose(fp); + return APP_ERR_COMM_FAILURE; +} + +/** + * Read a binary file, store the data into a uint8_t array + * + * @param fileName the file for reading + * @param buffShared a shared pointer to a uint8_t array for storing file + * @param buffLength the length of the array + * @return APP_ERR_OK if create success, error code otherwise + */ +APP_ERROR ReadBinaryFile(const std::string &fileName, std::shared_ptr &buffShared, int &buffLength) +{ + // read binary file + std::ifstream inFile(fileName, std::ios::in | std::ios::binary); + if (!inFile) { + LogError << "FaceFeatureLib: read file " << fileName << " fail."; + return APP_ERR_COMM_READ_FAIL; + } + + // get length of file: + inFile.seekg(0, inFile.end); + buffLength = inFile.tellg(); + inFile.seekg(0, inFile.beg); + + auto tempShared = std::make_shared(); + tempShared.reset(new uint8_t[buffLength], std::default_delete()); + inFile.read((char *)tempShared.get(), buffLength); + inFile.close(); + buffShared = tempShared; + + LogDebug << "read file: fileName=" << fileName << ", size=" << buffLength << "."; + + return APP_ERR_OK; +} + +/** + * Read a file with specified offset + * Only used in Jpegd + * + * @param fileName the file for reading + * @param fileData RawData structure to store in + * @param offset offset for file + * @return APP_ERR_OK if create success, error code otherwise + */ +APP_ERROR ReadFileWithOffset(const std::string &fileName, RawData &fileData, const uint32_t offset) +{ + std::string resolvedPath; + APP_ERROR ret = GetRealPath(fileName, resolvedPath); + if (ret != APP_ERR_OK) { + return ret; + } + + // Open file with reading mode + FILE *fp = fopen(resolvedPath.c_str(), "rb"); + if (fp == nullptr) { + LogError << "Failed to open file"; + return APP_ERR_COMM_OPEN_FAIL; + } + // Get the length of input file + fseek(fp, 0, SEEK_END); + long fileSize = ftell(fp); + fseek(fp, 0, SEEK_SET); + // If file not empty, read it into FileInfo and return it + if (fileSize > 0) { + fileData.lenOfByte = fileSize; + fileData.data = std::make_shared(); + fileData.data.reset(new uint8_t[fileSize + offset], std::default_delete()); + size_t readRet = fread(fileData.data.get(), 1, fileSize, fp); + if (readRet <= 0) { + fclose(fp); + return APP_ERR_COMM_READ_FAIL; + } + fclose(fp); + return APP_ERR_OK; + } + fclose(fp); + return APP_ERR_COMM_FAILURE; +} + +APP_ERROR GetRealPath(const std::string &srcPath, std::string &resolvedPath) +{ + // Get the absolute path of input file +#ifndef _WIN32 + char path[PATH_MAX + 1] = {0}; + if ((strlen(srcPath.c_str()) > PATH_MAX) || (realpath(srcPath.c_str(), path) == nullptr)) { +#else + #pragma comment(lib, "Shlwapi.lib") + char path[MAX_PATH + 1] = {0}; + if ((strlen(srcPath.c_str()) > MAX_PATH) || (_fullpath(path, srcPath.c_str(), MAX_PATH) == nullptr)) { +#endif + LogError << "Failed to get canonicalize path----" << srcPath; + return APP_ERR_COMM_NO_EXIST; + } + resolvedPath = path; + return APP_ERR_OK; +} + +/** + * Get the extension name of input file + * + * @param filePath the file for reading extension name + * @return extension name of the file + */ +std::string GetExtension(const std::string &filePath) +{ + std::set delims { '.' }; + std::vector path = SplitPath(filePath, delims); + return path[path.size() - 1]; +} + +/** + * Get file canonical name + * + * @param filePath absolute path of the target file + * @return filename of the file + */ +std::string GetName(const std::string &filePath) +{ + std::set delims { '/' }; + std::vector path = SplitPath(filePath, delims); + return (path.size() < 1) ? "" : path[path.size() - 1]; +} + +/** + * Get the Parent of input file + * + * @param filePath file for looking for parent + * @return parent of the file + */ +std::string GetParent(const std::string &filePath) +{ + std::set delims { '/' }; + std::vector path = SplitPath(filePath, delims); + return (path.size() < TWO) ? "" : path[path.size() - TWO]; +} + +/** + * Change the current directory + * + * @param dir target directory to change to + * @return APP_ERR_OK if create success, error code otherwise + */ +APP_ERROR ChangeDir(const std::string &dir) +{ + std::string resolvedPath; + APP_ERROR ret = GetRealPath(dir, resolvedPath); + if (ret != APP_ERR_OK) { + return ret; + } +#ifndef _WIN32 + char path[PATH_MAX + 1] = {0}; + resolvedPath.copy(path, resolvedPath.length()); + char *dName = dirname(path); + if (dName == nullptr) { + return APP_ERR_COMM_NO_EXIST; + } +#else + char path[MAX_PATH + 1] = {0}; + resolvedPath.copy(path, resolvedPath.length()); + if (!PathRemoveFileSpecA(path)) { + return APP_ERR_COMM_NO_EXIST; + } + char *dName = path; +#endif + if (chdir(dName) != 0) { + return APP_ERR_COMM_NO_EXIST; + } + return APP_ERR_OK; +} + +/** + * Append stream to file + * + * @param fileName to append to + * @param stream content of string + * @param streamLength length of string + */ +void SaveFileAppend(const std::string &fileName, const std::string &stream, const int streamLength) +{ + LogDebug << "saving binary file by app: fileName=" << fileName << ", streamLength=" << streamLength; + std::ofstream outfile(fileName, std::ios::app | std::ofstream::binary); + outfile.write(stream.c_str(), streamLength); + outfile.close(); +} + +/** + * Overwrite a file with stream + * + * @param fileName to overwrite to + * @param stream content of string + * @param streamLength length of string + */ +void SaveFileOverwrite(const std::string &fileName, const std::string &stream, const int streamLength) +{ + LogDebug << "Saving binary file by over write: fileName=" << fileName << ", streamLength=" << streamLength; + std::ofstream outfile(fileName, std::ios::out | std::ofstream::binary); + outfile.write(stream.c_str(), streamLength); + outfile.close(); +} + +/** + * Copy file + * + * @param srcFile from source + * @param destFile to destination + */ +void CopyFile(const std::string &srcFile, const std::string &destFile) +{ + std::ifstream in(srcFile, std::ios::binary); + if (!in) { + LogError << "Failed to get source file, it may be not exists. srcFile=" << srcFile; + return; + } + std::ofstream out(destFile, std::ios::binary); + if (!out) { + LogError << "Failed to save destination file. destFile=" << destFile; + in.close(); + return; + } + char flush[BUFFER_SIZE]; + while (!in.eof()) { + in.read(flush, BUFFER_SIZE); + out.write(flush, in.gcount()); + } + out.close(); + in.close(); +} + +/** + * Save file with timestamp under specified folder + * + * @param dataBuffer buffer of file + * @param bufferSize buffer size + * @param folderName specified folder will be created if it not existed + * @param fileName file name without suffix, the finally name will append time stamp to it + * @param fileSuffix suffix name of file + */ +APP_ERROR SaveFileWithTimeStamp(std::shared_ptr dataBuffer, uint32_t bufferSize, std::string folderName, + std::string fileName, std::string fileSuffix) +{ +#ifndef _WIN32 + SetFileDefaultUmask(); +#endif + APP_ERROR ret; + if (folderName.length() != 0) { + ret = CreateDir(folderName); + if (ret != APP_ERR_OK) { + return ret; + } + } + + // Result file name use the time stamp as a suffix + std::string timeString; + GetCurTimeString(timeString); + + // Create file under folderName directory + std::stringstream resultPathName; + if (folderName.length() == 0) { + resultPathName << "./" << fileName << "_" << timeString << fileSuffix; + } else { + resultPathName << folderName << "/" << fileName << "_" << timeString << fileSuffix; + } + std::string resolvedPath; + ret = GetRealPath(resultPathName.str(), resolvedPath); + if (ret != APP_ERR_OK) { + return ret; + } + + FILE *fp = fopen(resolvedPath.c_str(), "wb"); + if (fp == nullptr) { + LogError << "Failed to open file"; + return APP_ERR_COMM_OPEN_FAIL; + } + uint32_t result = fwrite(dataBuffer.get(), 1, bufferSize, fp); + if (result != bufferSize) { + LogError << "Failed to write file"; + fclose(fp); + return APP_ERR_COMM_WRITE_FAIL; + } + LogInfo << "Write result to file successfully"; + uint32_t ff = fflush(fp); + if (ff != 0) { + LogError << "Failed to fflush file"; + fclose(fp); + return APP_ERR_COMM_DESTORY_FAIL; + } + uint32_t fc = fclose(fp); + if (fc != 0) { + LogError << "Failed to fclose file"; + return APP_ERR_COMM_DESTORY_FAIL; + } + return APP_ERR_OK; +} + +/** + * Convert the current time to the format "%Y%m%d%H%M%S" + * + * @param timeString buffer to save the time string with format "%Y%m%d%H%M%S" + */ +void GetCurTimeString(std::string &timeString) +{ + // Result file name use the time stamp as a suffix + const int timeZoneDiff = 28800; // 8 hour time difference + const int timeStringSize = 32; + char timeStr[timeStringSize] = {0}; + time_t tmValue = time(nullptr) + timeZoneDiff; + struct tm tmStruct = {0}; +#ifdef _WIN32 + if (0 == gmtime_s(&tmStruct, &tmValue)) { +#else + if (nullptr != gmtime_r(&tmValue, &tmStruct)) { +#endif + strftime(timeStr, sizeof(timeStr), "%Y%m%d%H%M%S", &tmStruct); + } + timeString = timeStr; + return; +} \ No newline at end of file diff --git a/base/FileManager/FileManager.h b/base/FileManager/FileManager.h new file mode 100644 index 0000000..979ead8 --- /dev/null +++ b/base/FileManager/FileManager.h @@ -0,0 +1,75 @@ +/* + * Copyright (c) 2020.Huawei Technologies Co., Ltd. All rights reserved. + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef FILEMANAGER_H +#define FILEMANAGER_H + +#ifdef _WIN32 +#include +#include +#include +#include +#else +#include +#include +#include +#include +#include +#endif +#include +#include +#include +#include +#include +#include +#include +#include + +#include "CommonDataType.h" +#include "Log.h" +#include "ErrorCode.h" + +#ifdef _WIN32 +#define access _access +#endif + +#define BUF_SIZE 32U // Max buffer size +const int TWO = 2; +static const std::string SLASH = "/"; // delimiter used to split path + +#ifndef _WIN32 +mode_t SetFileDefaultUmask(); +mode_t SetFileUmask(mode_t newUmask); +#endif +APP_ERROR GetRealPath(const std::string &srcPath, std::string &resolvedPath); +APP_ERROR ExistFile(const std::string &filePath); +std::vector SplitPath(const std::string &str, const std::set delimiters); +APP_ERROR CreateDir(const std::string &dirPath); +void CreateDirRecursively(const std::string &file); +void CreateDirRecursivelyByFile(const std::string &file); +APP_ERROR ReadFile(const std::string &filePath, RawData &fileData); +APP_ERROR ReadFileWithOffset(const std::string &fileName, RawData &fileData, const uint32_t offset); +APP_ERROR ReadBinaryFile(const std::string &fileName, std::shared_ptr &buffShared, int &buffLength); +std::string GetExtension(const std::string &filePath); +std::string GetName(const std::string &filePath); +std::string GetParent(const std::string &filePath); +APP_ERROR ChangeDir(const std::string &dir); +void SaveFileAppend(const std::string &fileName, const std::string &stream, const int streamLength); +void SaveFileOverwrite(const std::string &fileName, const std::string &stream, const int streamLength); +void CopyFile(const std::string &srcFile, const std::string &destFile); +APP_ERROR SaveFileWithTimeStamp(std::shared_ptr imageBuffer, uint32_t bufferSize, std::string folderName, + std::string fileName, std::string fileSuffix); +void GetCurTimeString(std::string &timeString); +#endif diff --git a/base/Framework/ModelProcess/ModelProcess.cpp b/base/Framework/ModelProcess/ModelProcess.cpp new file mode 100644 index 0000000..1443821 --- /dev/null +++ b/base/Framework/ModelProcess/ModelProcess.cpp @@ -0,0 +1,599 @@ +/* + * Copyright(C) 2020. Huawei Technologies Co.,Ltd. All rights reserved. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifdef USE_DCMI_INTERFACE +#include +#include +#endif +#include "ModelProcess.h" +#include "FileManager.h" + +ModelProcess::ModelProcess(const int deviceId, const std::string &modelName) +{ + deviceId_ = deviceId; + modelName_ = modelName; +} + +ModelProcess::ModelProcess() {} + +ModelProcess::~ModelProcess() +{ + if (!isDeInit_) + { + DeInit(); + } +} + +void ModelProcess::DestroyDataset(const aclmdlDataset *dataset) const +{ + // Just release the DataBuffer object and DataSet object, remain the buffer, because it is managerd by user + if (dataset != nullptr) + { + for (size_t i = 0; i < aclmdlGetDatasetNumBuffers(dataset); i++) + { + aclDataBuffer *dataBuffer = aclmdlGetDatasetBuffer(dataset, i); + if (dataBuffer != nullptr) + { + aclDestroyDataBuffer(dataBuffer); + dataBuffer = nullptr; + } + } + aclmdlDestroyDataset(dataset); + dataset = nullptr; + } +} + +aclmdlDesc *ModelProcess::GetModelDesc() const +{ + return modelDesc_.get(); +} + +//从device侧获得推理数据 +int ModelProcess::ModelInference_from_dvpp(void *buffer, uint32_t buffer_size) +{ + std::vector inputBuffers{buffer}; + std::vector inputSizes{buffer_size}; + + //创建输入数据集 + aclmdlDataset *input = nullptr; + input = CreateAndFillDataset(inputBuffers, inputSizes); + if (input == nullptr) + { + return APP_ERR_COMM_FAILURE; + } + + APP_ERROR ret = 0; + + //创建输出数据集 + aclmdlDataset *output = nullptr; + output = CreateAndFillDataset(outputBuffers_, outputSizes_); + if (output == nullptr) + { + DestroyDataset(input); + input = nullptr; + return APP_ERR_COMM_FAILURE; + } + + //对同一个modelId的模型,由于与模型关联的资源(例如stream、内存等)唯一,因此不能在多线程中并发使用,否则,可能导致业务异常。 + //同一个id的可以加锁,不同id的不用加锁 + mtx_.lock(); + ret = aclmdlExecute(modelId_, input, output); + mtx_.unlock(); + + if (ret != APP_ERR_OK) + { + LogError << "aclmdlExecute failed, ret[" << ret << "]."; + //加上,防止内存泄露 + DestroyDataset(input); + DestroyDataset(output); + return ret; + } + + DestroyDataset(input); + DestroyDataset(output); + + return APP_ERR_OK; +} + +int ModelProcess::ModelInference(const std::vector &inputBufs, const std::vector &inputSizes, + const std::vector &ouputBufs, const std::vector &outputSizes, size_t dynamicBatchSize) +{ + LogDebug << "ModelProcess:Begin to inference."; + aclmdlDataset *input = nullptr; + input = CreateAndFillDataset(inputBufs, inputSizes); + if (input == nullptr) + { + return APP_ERR_COMM_FAILURE; + } + APP_ERROR ret = 0; + if (dynamicBatchSize != 0) + { + size_t index; + ret = aclmdlGetInputIndexByName(modelDesc_.get(), ACL_DYNAMIC_TENSOR_NAME, &index); + if (ret != ACL_ERROR_NONE) + { + LogError << "aclmdlGetInputIndexByName failed, maybe static model"; + return APP_ERR_COMM_CONNECTION_FAILURE; + } + ret = aclmdlSetDynamicBatchSize(modelId_, input, index, dynamicBatchSize); + if (ret != ACL_ERROR_NONE) + { + LogError << "dynamic batch set failed, modelId_=" << modelId_ << ", input=" << input << ", index=" << index + << ", dynamicBatchSize=" << dynamicBatchSize; + return APP_ERR_COMM_CONNECTION_FAILURE; + } + LogDebug << "set dynamicBatchSize success, dynamicBatchSize=" << dynamicBatchSize; + } + aclmdlDataset *output = nullptr; + output = CreateAndFillDataset(ouputBufs, outputSizes); + if (output == nullptr) + { + DestroyDataset(input); + input = nullptr; + return APP_ERR_COMM_FAILURE; + } + mtx_.lock(); + ret = aclmdlExecute(modelId_, input, output); + mtx_.unlock(); + if (ret != APP_ERR_OK) + { + LogError << "aclmdlExecute failed, ret[" << ret << "]."; + return ret; + } + + DestroyDataset(input); + DestroyDataset(output); + return APP_ERR_OK; +} + +int ModelProcess::ModelInferDynamicHW(const std::vector &inputBufs, const std::vector &inputSizes, + const std::vector &ouputBufs, const std::vector &outputSizes) +{ + LogDebug << "ModelProcess:Begin to inference with dynamic width and height."; + aclmdlDataset *input = nullptr; + input = CreateAndFillDataset(inputBufs, inputSizes); + if (input == nullptr) + { + return APP_ERR_COMM_FAILURE; + } + size_t index; + APP_ERROR ret = aclmdlGetInputIndexByName(modelDesc_.get(), ACL_DYNAMIC_TENSOR_NAME, &index); + if (ret != ACL_ERROR_NONE) + { + LogError << "Failed to execute aclmdlGetInputIndexByName, maybe static model."; + return APP_ERR_COMM_CONNECTION_FAILURE; + } + ret = aclmdlSetDynamicHWSize(modelId_, input, index, modelHeight_, modelWidth_); + if (ret != ACL_ERROR_NONE) + { + LogError << "Failed to set dynamic HW, modelId_=" << modelId_ << ", input=" << input << ", index=" + << index << ", dynamicW=" << modelWidth_ << ", dynamicH=" << modelHeight_; + return APP_ERR_COMM_CONNECTION_FAILURE; + } + LogDebug << "Set dynamicHWSize success, dynamicHWSize=" << modelWidth_ << ", " << modelHeight_; + + aclmdlDataset *output = nullptr; + output = CreateAndFillDataset(ouputBufs, outputSizes); + if (output == nullptr) + { + DestroyDataset(input); + input = nullptr; + return APP_ERR_COMM_FAILURE; + } + mtx_.lock(); + ret = aclmdlExecute(modelId_, input, output); + mtx_.unlock(); + if (ret != APP_ERR_OK) + { + LogError << "aclmdlExecute failed, ret[" << ret << "]."; + return ret; + } + + DestroyDataset(input); + DestroyDataset(output); + + return APP_ERR_OK; +} + +int ModelProcess::DeInit() +{ + LogInfo << "Model[" << modelName_ << "][" << deviceId_ << "] deinit begin"; + + isDeInit_ = true; + + //卸载模型 + APP_ERROR ret = aclmdlUnload(modelId_); + if (ret != APP_ERR_OK) + { + LogError << "aclmdlUnload failed, ret[" << ret << "]."; + return ret; + } + + //释放工作内存 + if (modelDevPtr_ != nullptr) + { + ret = aclrtFree(modelDevPtr_); + if (ret != APP_ERR_OK) + { + LogError << "aclrtFree failed, ret[" << ret << "]."; + return ret; + } + modelDevPtr_ = nullptr; + } + //释放权值内存 + if (weightDevPtr_ != nullptr) + { + ret = aclrtFree(weightDevPtr_); + if (ret != APP_ERR_OK) + { + LogError << "aclrtFree failed, ret[" << ret << "]."; + return ret; + } + weightDevPtr_ = nullptr; + } + + //释放输入内存 + for (size_t i = 0; i < inputBuffers_.size(); i++) + { + if (inputBuffers_[i] != nullptr) + { + aclrtFree(inputBuffers_[i]); + inputBuffers_[i] = nullptr; + } + } + inputBuffers_.clear(); + inputSizes_.clear(); + + //释放输出内存 + for (size_t i = 0; i < outputBuffers_.size(); i++) + { + if (outputBuffers_[i] != nullptr) + { + aclrtFree(outputBuffers_[i]); + outputBuffers_[i] = nullptr; + } + } + outputBuffers_.clear(); + outputSizes_.clear(); + + LogInfo << "Model[" << modelName_ << "][" << deviceId_ << "] deinit success"; + + return APP_ERR_OK; +} + +APP_ERROR ModelProcess::LoadModel(const std::shared_ptr &modelData, int modelSize) +{ + APP_ERROR ret = aclmdlQuerySizeFromMem(modelData.get(), modelSize, &modelDevPtrSize_, &weightDevPtrSize_); + if (ret != APP_ERR_OK) + { + LogError << "aclmdlQuerySizeFromMem failed, ret[" << ret << "]."; + return ret; + } + LogDebug << "modelDevPtrSize_[" << modelDevPtrSize_ << "], weightDevPtrSize_[" << weightDevPtrSize_ << "]."; + + //申请Device上的内存 + ret = aclrtMalloc(&modelDevPtr_, modelDevPtrSize_, ACL_MEM_MALLOC_HUGE_FIRST); + if (ret != APP_ERR_OK) + { + LogError << "aclrtMalloc dev_ptr failed, ret[" << ret << "]."; + return ret; + } + //申请Device上的内存 + ret = aclrtMalloc(&weightDevPtr_, weightDevPtrSize_, ACL_MEM_MALLOC_HUGE_FIRST); + if (ret != APP_ERR_OK) + { + LogError << "aclrtMalloc weight_ptr failed, ret[" << ret << "] (" << GetAppErrCodeInfo(ret) << ")."; + return ret; + } + + //从内存加载离线模型数据,由用户自行管理模型运行的内存 + //统完成模型加载后,返回的模型ID,作为后续操作时用于识别模型的标志。 + ret = aclmdlLoadFromMemWithMem(modelData.get(), modelSize, &modelId_, modelDevPtr_, modelDevPtrSize_, weightDevPtr_, weightDevPtrSize_); + if (ret != APP_ERR_OK) + { + LogError << "aclmdlLoadFromMemWithMem failed, ret[" << ret << "]."; + return ret; + } + + //对同一个modelId的模型,由于与模型关联的资源(例如stream、内存等)唯一,因此不能在多线程中并发使用,否则,可能导致业务异常。 + //每次加载id都递增 + // printf("modelid:%d\n", modelId_); + + ret = aclrtGetCurrentContext(&contextModel_); + if (ret != APP_ERR_OK) + { + LogError << "aclrtMalloc weight_ptr failed, ret[" << ret << "]."; + return ret; + } + + // get input and output size + aclmdlDesc *modelDesc = aclmdlCreateDesc(); + if (modelDesc == nullptr) + { + LogError << "aclmdlCreateDesc failed."; + return APP_ERR_ACL_FAILURE; + } + ret = aclmdlGetDesc(modelDesc, modelId_); + if (ret != APP_ERR_OK) + { + LogError << "aclmdlGetDesc ret fail, ret:" << ret << "."; + return ret; + } + modelDesc_.reset(modelDesc, aclmdlDestroyDesc); + + //输入内存不用分配,用dvpp的输出内存 + + //分配输出内存 + OutputBufferWithSizeMalloc(ACL_MEM_MALLOC_NORMAL_ONLY); + + return APP_ERR_OK; +} + +APP_ERROR ModelProcess::Init(std::string modelPath) +{ + LogInfo << "ModelProcess:Begin to init instance."; + int modelSize = 0; + std::shared_ptr modelData = nullptr; + + // modelPath should point to an encrypted model when isEncrypted is true + APP_ERROR ret = ReadBinaryFile(modelPath, modelData, modelSize); + if (ret != APP_ERR_OK) + { + LogError << "read model file failed, ret[" << ret << "]."; + return ret; + } + + return LoadModel(modelData, modelSize); +} + +#ifdef USE_DCMI_INTERFACE +void ModelProcess::SetConsoleDispMode(int fd, int option) +{ + struct termios term; + if (tcgetattr(fd, &term) == -1) + { + LogWarn << "Failed to get the attribution of the terminal, errno=" << errno << "."; + return; + } + + const tcflag_t echoFlags = (ECHO | ECHOE | ECHOK | ECHONL); + if (option) + { + term.c_lflag |= echoFlags; + } + else + { + term.c_lflag &= ~echoFlags; + } + int err = tcsetattr(fd, TCSAFLUSH, &term); + if ((err == -1) || (err == EINTR)) + { + LogWarn << "Failed to set the attribution of the terminal, errno=" << errno << "."; + return; + } + return; +} + +/* + * @description: Get id and password of secret key encrypted information + * @return: APP_ERR_OK success + * @return: Other values failure + * @attention: This function needs to be implemented by users. + */ +APP_ERROR ModelProcess::GetKeyIdPassword(unsigned int &id, unsigned char password[], unsigned int &passwordLen) const +{ + LogInfo << "This function should be implemented by users."; + + LogInfo << "Please input secret key encryped index:"; + while (1) + { + std::cin >> id; + if (std::cin.rdstate() == std::ios::goodbit) + { + // Clear newline character + std::cin.ignore(std::numeric_limits::max(), '\n'); + break; + } + // Clear the cin state and buffer to receive the next input + std::cin.clear(); + std::cin.ignore(std::numeric_limits::max(), '\n'); + LogInfo << "Input error, please input secret key encryped index again:"; + } + + LogInfo << "Please input secret key encryped password:"; + // Disable the terminal display when entering the password + SetConsoleDispMode(STDIN_FILENO, 0); + std::cin.get(reinterpret_cast(password), MAX_ENCODE_LEN); + // Enable the terminal display when entering the password + SetConsoleDispMode(STDIN_FILENO, 1); + passwordLen = strlen(reinterpret_cast(password)); + return APP_ERR_OK; +} + +APP_ERROR ModelProcess::Init(const std::string &modelPath, bool isEncrypted, int cardId, int deviceId) +{ + if (!isEncrypted) + { + return Init(modelPath); + } + + LogInfo << "ModelProcess:Begin to init instance."; + int modelSize = 0; + std::shared_ptr modelData = nullptr; + + // modelPath should point to an encrypted model when isEncrypted is true + APP_ERROR ret = ReadBinaryFile(modelPath, modelData, modelSize); + if (ret != APP_ERR_OK) + { + LogError << "Failed to read model file, ret[" << ret << "]."; + return ret; + } + + // Users need to implement this function as required + ret = GetKeyIdPassword(encryptModelData_.id, encryptModelData_.password, encryptModelData_.password_len); + if (ret != APP_ERR_OK) + { + return ret; + } + + ret = dcmi_init(); + if (ret != APP_ERR_OK) + { + LogError << "Failed to initialize dcmi, ret = " << ret << "."; + return ret; + } + + // Read secret key from dcmi + ret = dcmi_get_ai_model_info(cardId, deviceId, &encryptModelData_); + if (ret != APP_ERR_OK) + { + LogError << "Failed to get model info from dcmi, ret[" << ret << "]."; + return ret; + } + + // Clear password immediately after use + aclrtMemset(encryptModelData_.password, sizeof(encryptModelData_.password), 0, sizeof(encryptModelData_.password)); + LogInfo << "Users need to decrypt model before the next operation."; + + // User should modify the decryptedModelData and encryptedModelSize according to the actual situation + std::shared_ptr decryptedModelData = modelData; + int encryptedModelSize = modelSize; + + // Load decrypted model + return LoadModel(decryptedModelData, encryptedModelSize); +} +#endif + +aclmdlDataset *ModelProcess::CreateAndFillDataset(const std::vector &bufs, const std::vector &sizes) + const +{ + APP_ERROR ret = APP_ERR_OK; + aclmdlDataset *dataset = aclmdlCreateDataset(); + if (dataset == nullptr) + { + LogError << "ACL_ModelInputCreate failed."; + return nullptr; + } + + for (size_t i = 0; i < bufs.size(); ++i) + { + aclDataBuffer *data = aclCreateDataBuffer(bufs[i], sizes[i]); + if (data == nullptr) + { + DestroyDataset(dataset); + LogError << "aclCreateDataBuffer failed."; + return nullptr; + } + + ret = aclmdlAddDatasetBuffer(dataset, data); + if (ret != APP_ERR_OK) + { + DestroyDataset(dataset); + LogError << "ACL_ModelInputDataAdd failed, ret[" << ret << "]."; + return nullptr; + } + } + return dataset; +} + +size_t ModelProcess::GetModelNumInputs() const +{ + return aclmdlGetNumInputs(modelDesc_.get()); +} + +size_t ModelProcess::GetModelNumOutputs() const +{ + return aclmdlGetNumOutputs(modelDesc_.get()); +} + +size_t ModelProcess::GetModelInputSizeByIndex(const size_t &i) const +{ + return aclmdlGetInputSizeByIndex(modelDesc_.get(), i); +} + +size_t ModelProcess::GetModelOutputSizeByIndex(const size_t &i) const +{ + return aclmdlGetOutputSizeByIndex(modelDesc_.get(), i); +} + +APP_ERROR ModelProcess::InputBufferWithSizeMalloc(aclrtMemMallocPolicy policy) +{ + size_t inputNum = aclmdlGetNumInputs(modelDesc_.get()); + LogDebug << modelName_ << "model inputNum is : " << inputNum << "."; + for (size_t i = 0; i < inputNum; ++i) + { + void *buffer = nullptr; + // modify size + size_t size = aclmdlGetInputSizeByIndex(modelDesc_.get(), i); + APP_ERROR ret = aclrtMalloc(&buffer, size, policy); + if (ret != APP_ERR_OK) + { + LogFatal << modelName_ << "model input aclrtMalloc fail(ret=" << ret + << "), buffer=" << buffer << ", size=" << size << "."; + // Free the buffer malloced successfully before return error + ReleaseModelBuffer(inputBuffers_); + return ret; + } + inputBuffers_.push_back(buffer); + inputSizes_.push_back(size); + LogDebug << modelName_ << "model inputBuffer i=" << i << ", size=" << size << "."; + } + return APP_ERR_OK; +} + +APP_ERROR ModelProcess::OutputBufferWithSizeMalloc(aclrtMemMallocPolicy policy) +{ + size_t outputNum = aclmdlGetNumOutputs(modelDesc_.get()); + LogDebug << modelName_ << "model outputNum is : " << outputNum << "."; + for (size_t i = 0; i < outputNum; ++i) + { + void *buffer = nullptr; + // modify size + + size_t size = aclmdlGetOutputSizeByIndex(modelDesc_.get(), i); + APP_ERROR ret = aclrtMalloc(&buffer, size, policy); + if (ret != APP_ERR_OK) + { + LogFatal << modelName_ << "model output aclrtMalloc fail(ret=" << ret + << "), buffer=" << buffer << ", size=" << size << "."; + // Free the buffer malloced successfully before return error + ReleaseModelBuffer(outputBuffers_); + return ret; + } + outputBuffers_.push_back(buffer); + outputSizes_.push_back(size); + LogDebug << modelName_ << "," << aclmdlGetOutputNameByIndex(modelDesc_.get(), i) << ",model outputBuffer i=" << i << ", size=" << size << "."; + } + return APP_ERR_OK; +} + +void ModelProcess::ReleaseModelBuffer(std::vector &modelBuffers) const +{ + for (size_t i = 0; i < modelBuffers.size(); i++) + { + if (modelBuffers[i] != nullptr) + { + aclrtFree(modelBuffers[i]); + modelBuffers[i] = nullptr; + } + } +} + +void ModelProcess::SetModelWH(uint32_t width, uint32_t height) +{ + modelWidth_ = width; + modelHeight_ = height; +} diff --git a/base/Framework/ModelProcess/ModelProcess.h b/base/Framework/ModelProcess/ModelProcess.h new file mode 100644 index 0000000..70f0975 --- /dev/null +++ b/base/Framework/ModelProcess/ModelProcess.h @@ -0,0 +1,100 @@ +/* + * Copyright(C) 2020. Huawei Technologies Co.,Ltd. All rights reserved. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef MODELPROCSS_H +#define MODELPROCSS_H + +#include +#include +#include +#include +#include "acl/acl.h" +#include "CommonDataType.h" +#include "Log.h" +#include "ErrorCode.h" +#ifdef USE_DCMI_INTERFACE +#include "dcmi_interface_api.h" +#endif + +// Class of model inference +class ModelProcess +{ +public: + // Construct a new Model Process object for model in the device + ModelProcess(const int deviceId, const std::string &modelName); + ModelProcess(); + ~ModelProcess(); + + int Init(std::string modelPath); +#ifdef USE_DCMI_INTERFACE + int Init(const std::string &modelPath, bool isEncrypted, int cardId = 0, int deviceId = 0); +#endif + int DeInit(); + + APP_ERROR InputBufferWithSizeMalloc(aclrtMemMallocPolicy policy = ACL_MEM_MALLOC_HUGE_FIRST); + APP_ERROR OutputBufferWithSizeMalloc(aclrtMemMallocPolicy policy = ACL_MEM_MALLOC_HUGE_FIRST); + + //自己添加的重载 + int ModelInference_from_dvpp(void *buffer, uint32_t buffer_size); + + int ModelInference(const std::vector &inputBufs, const std::vector &inputSizes, + const std::vector &ouputBufs, const std::vector &outputSizes, + size_t dynamicBatchSize = 0); + int ModelInferDynamicHW(const std::vector &inputBufs, const std::vector &inputSizes, + const std::vector &ouputBufs, const std::vector &outputSizes); + + aclmdlDesc *GetModelDesc() const; + size_t GetModelNumInputs() const; + size_t GetModelNumOutputs() const; + size_t GetModelInputSizeByIndex(const size_t &i) const; + size_t GetModelOutputSizeByIndex(const size_t &i) const; + void ReleaseModelBuffer(std::vector &modelBuffers) const; + void SetModelWH(uint32_t width, uint32_t height); + + std::vector inputBuffers_ = {}; + std::vector inputSizes_ = {}; + std::vector outputBuffers_ = {}; + std::vector outputSizes_ = {}; + +private: + aclmdlDataset *CreateAndFillDataset(const std::vector &bufs, const std::vector &sizes) const; + void DestroyDataset(const aclmdlDataset *dataset) const; + APP_ERROR LoadModel(const std::shared_ptr &modelData, int modelSize); +#ifdef USE_DCMI_INTERFACE + static void SetConsoleDispMode(int fd, int option); + APP_ERROR GetKeyIdPassword(unsigned int &id, unsigned char password[], unsigned int &passwordLen) const; +#endif + + std::mutex mtx_ = {}; + + int deviceId_ = 0; // Device used + std::string modelName_ = ""; + uint32_t modelId_ = 0; // Id of import model + uint32_t modelWidth_ = 0; + uint32_t modelHeight_ = 0; + void *modelDevPtr_ = nullptr; + size_t modelDevPtrSize_ = 0; + void *weightDevPtr_ = nullptr; + size_t weightDevPtrSize_ = 0; + aclrtContext contextModel_ = nullptr; + std::shared_ptr modelDesc_ = nullptr; + bool isDeInit_ = false; +#ifdef USE_DCMI_INTERFACE + DCMI_ENCRYPTED_DATA_NODE encryptModelData_ = {}; // information for encrypted model +#endif +}; + +#endif diff --git a/base/Framework/ModuleManager/ModuleBase.cpp b/base/Framework/ModuleManager/ModuleBase.cpp new file mode 100644 index 0000000..216d27f --- /dev/null +++ b/base/Framework/ModuleManager/ModuleBase.cpp @@ -0,0 +1,199 @@ +/* + * Copyright(C) 2020. Huawei Technologies Co.,Ltd. All rights reserved. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "ModuleBase.h" +#include +#include "Log.h" +#include "BlockingQueue.h" +#include "ErrorCode.h" + +namespace ascendBaseModule { +const int INPUTQUEUE_WARN_SIZE = 32; +const double TIME_COUNTS = 1000.0; + +void ModuleBase::AssignInitArgs(const ModuleInitArgs &initArgs) +{ +#ifdef ASCEND_MODULE_USE_ACL + aclContext_ = initArgs.context; + runMode_ = initArgs.runMode; +#endif + pipelineName_ = initArgs.pipelineName; + moduleName_ = initArgs.moduleName; + instanceId_ = initArgs.instanceId; + isStop_ = false; +} + +// run module instance in a new thread created +APP_ERROR ModuleBase::Run() +{ + LogDebug << moduleName_ << "[" << instanceId_ << "] Run"; + processThr_ = std::thread(&ModuleBase::ProcessThread, this); + return APP_ERR_OK; +} + +// get the data from input queue then call Process function in the new thread +void ModuleBase::ProcessThread() +{ + APP_ERROR ret; +#ifdef ASCEND_MODULE_USE_ACL + ret = aclrtSetCurrentContext(aclContext_); + if (ret != APP_ERR_OK) { + LogFatal << "Fail to set context for " << moduleName_ << "[" << instanceId_ << "]" + << ", ret=" << ret << "(" << GetAppErrCodeInfo(ret) << ")."; + return; + } +#endif + // if the module has no input queue, call Process function directly. + if (withoutInputQueue_ == true) { + ret = Process(nullptr); + if (ret != APP_ERR_OK) { + LogError << "Fail to process data for " << moduleName_ << "[" << instanceId_ << "]" + << ", ret=" << ret << "(" << GetAppErrCodeInfo(ret) << ")."; + } + return; + } + if (inputQueue_ == nullptr) { + LogFatal << "Invalid input queue of " << moduleName_ << "[" << instanceId_ << "]."; + return; + } + LogDebug << "Input queue for " << moduleName_ << "[" << instanceId_ << "], inputQueue=" << inputQueue_; + // repeatly pop data from input queue and call the Process funtion. Results will be pushed to output queues. + while (!isStop_) { + std::shared_ptr frameInfo = nullptr; + ret = inputQueue_->Pop(frameInfo); + if (ret == APP_ERR_QUEUE_STOPED) { + LogDebug << moduleName_ << "[" << instanceId_ << "] input queue Stopped"; + break; + } else if (ret != APP_ERR_OK || frameInfo == nullptr) { + LogError << "Fail to get data from input queue for " << moduleName_ << "[" << instanceId_ << "]" + << ", ret=" << ret << "(" << GetAppErrCodeInfo(ret) << ")."; + continue; + } + CallProcess(frameInfo); + } + LogInfo << moduleName_ << "[" << instanceId_ << "] process thread End"; +} + +void ModuleBase::CallProcess(const std::shared_ptr &sendData) +{ + auto startTime = std::chrono::high_resolution_clock::now(); + APP_ERROR ret = Process(sendData); + auto endTime = std::chrono::high_resolution_clock::now(); + double costMs = std::chrono::duration(endTime - startTime).count(); + int queueSize = inputQueue_->GetSize(); + if (queueSize > INPUTQUEUE_WARN_SIZE) { + LogWarn << "[Statistic] [Module] [" << moduleName_ << "] [" << instanceId_ << "] [QueueSize] [" << queueSize \ + << "] [Process] [" << costMs << " ms]"; + } + + if (ret != APP_ERR_OK) { + LogError << "Fail to process data for " << moduleName_ << "[" << instanceId_ << "]" + << ", ret=" << ret << "(" << GetAppErrCodeInfo(ret) << ")."; + } +} + +void ModuleBase::SetOutputInfo(std::string moduleName, ModuleConnectType connectType, + std::vector>>> outputQueVec) +{ + if (outputQueVec.size() == 0) { + LogFatal << "outputQueVec is Empty! " << moduleName; + return; + } + + ModuleOutputInfo outputInfo; + outputInfo.moduleName = moduleName; + outputInfo.connectType = connectType; + outputInfo.outputQueVec = outputQueVec; + outputInfo.outputQueVecSize = outputQueVec.size(); + outputQueMap_[moduleName] = outputInfo; +} + +const std::string ModuleBase::GetModuleName() +{ + return moduleName_; +} + +const int ModuleBase::GetInstanceId() +{ + return instanceId_; +} + +void ModuleBase::SetInputVec(std::shared_ptr>> inputQueue) +{ + inputQueue_ = inputQueue; +} + +void ModuleBase::SendToNextModule(std::string moduleName, std::shared_ptr outputData, int channelId) +{ + if (isStop_) { + LogDebug << moduleName_ << "[" << instanceId_ << "] is Stopped, can't send to next module"; + return; + } + + if (outputQueMap_.find(moduleName) == outputQueMap_.end()) { + LogFatal << "No Next Module " << moduleName; + return; + } + + auto itr = outputQueMap_.find(moduleName); + if (itr == outputQueMap_.end()) { + LogFatal << "No Next Module " << moduleName; + return; + } + ModuleOutputInfo outputInfo = itr->second; + + if (outputInfo.connectType == MODULE_CONNECT_ONE) { + outputInfo.outputQueVec[0]->Push(outputData, true); + } else if (outputInfo.connectType == MODULE_CONNECT_CHANNEL) { + uint32_t ch = channelId % outputInfo.outputQueVecSize; + if (ch >= outputInfo.outputQueVecSize) { + LogFatal << "No Next Module!"; + return; + } + outputInfo.outputQueVec[ch]->Push(outputData, true); + } else if (outputInfo.connectType == MODULE_CONNECT_PAIR) { + outputInfo.outputQueVec[instanceId_]->Push(outputData, true); + } else if (outputInfo.connectType == MODULE_CONNECT_RANDOM) { + outputInfo.outputQueVec[sendCount_ % outputInfo.outputQueVecSize]->Push(outputData, true); + } + sendCount_++; +} + +// clear input queue and stop the thread of the instance, called before destroy the instance +APP_ERROR ModuleBase::Stop() +{ +#ifdef ASCEND_MODULE_USE_ACL + APP_ERROR ret = aclrtSetCurrentContext(aclContext_); + if (ret != APP_ERR_OK) { + LogFatal << "ModuleManager: fail to set context, ret[%d]" << ret << "."; + return ret; + } +#endif + + // stop input queue + isStop_ = true; + + if (inputQueue_ != nullptr) { + inputQueue_->Stop(); + } + + if (processThr_.joinable()) { + processThr_.join(); + } + + return DeInit(); +} +} diff --git a/base/Framework/ModuleManager/ModuleBase.h b/base/Framework/ModuleManager/ModuleBase.h new file mode 100644 index 0000000..ae4229d --- /dev/null +++ b/base/Framework/ModuleManager/ModuleBase.h @@ -0,0 +1,102 @@ +/* + * Copyright(C) 2020. Huawei Technologies Co.,Ltd. All rights reserved. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef INC_MODULE_BASE_H +#define INC_MODULE_BASE_H + +#include +#include +#include +#include +#include "ConfigParser.h" +#include "BlockingQueue.h" +#ifdef ASCEND_MODULE_USE_ACL +#include "acl/acl.h" +#endif + +namespace ascendBaseModule { +enum ModuleConnectType { + MODULE_CONNECT_ONE = 0, + MODULE_CONNECT_CHANNEL, // + MODULE_CONNECT_PAIR, // + MODULE_CONNECT_RANDOM // +}; + +struct ModuleInitArguments { +#ifdef ASCEND_MODULE_USE_ACL + aclrtRunMode runMode; + aclrtContext context; +#endif + std::string pipelineName = {}; + std::string moduleName = {}; + int instanceId = -1; + void *userData = nullptr; +}; + +struct ModuleOutputInformation { + std::string moduleName = ""; + ModuleConnectType connectType = MODULE_CONNECT_RANDOM; + std::vector>>> outputQueVec = {}; + uint32_t outputQueVecSize = 0; +}; + +using ModuleInitArgs = ModuleInitArguments; +using ModuleOutputInfo = ModuleOutputInformation; + +class ModuleBase { +public: + ModuleBase() {}; + virtual ~ModuleBase() {}; + virtual APP_ERROR Init(ConfigParser &configParser, ModuleInitArgs &initArgs) = 0; + virtual APP_ERROR DeInit(void) = 0; + APP_ERROR Run(void); // create and run process thread + APP_ERROR Stop(void); + void SetInputVec(std::shared_ptr>> inputQueue); + void SetOutputInfo(std::string moduleName, ModuleConnectType connectType, + std::vector>>> outputQueVec); + void SendToNextModule(std::string moduleNext, std::shared_ptr outputData, int channelId = 0); + const std::string GetModuleName(); + const int GetInstanceId(); + +public: +#ifdef ASCEND_MODULE_USE_ACL + aclrtRunMode runMode_ = {}; + aclrtContext aclContext_ = {}; +#endif + +protected: + void ProcessThread(); + virtual APP_ERROR Process(std::shared_ptr inputData) = 0; + void CallProcess(const std::shared_ptr &sendData); + void AssignInitArgs(const ModuleInitArgs &initArgs); + +protected: + int instanceId_ = -1; + std::string pipelineName_ = {}; + std::string moduleName_ = {}; + int32_t deviceId_ = -1; + std::thread processThr_ = {}; + std::atomic_bool isStop_ = {}; + bool withoutInputQueue_ = false; + std::shared_ptr>> inputQueue_ = nullptr; + std::map outputQueMap_ = {}; + int outputQueVecSize_ = 0; + ModuleConnectType connectType_ = MODULE_CONNECT_RANDOM; + int sendCount_ = 0; +}; +} + +#endif diff --git a/base/Framework/ModuleManager/ModuleFactory.h b/base/Framework/ModuleManager/ModuleFactory.h new file mode 100644 index 0000000..32d124c --- /dev/null +++ b/base/Framework/ModuleManager/ModuleFactory.h @@ -0,0 +1,69 @@ +/* + * Copyright(C) 2020. Huawei Technologies Co.,Ltd. All rights reserved. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef INC_MODULE_FACTORY_H +#define INC_MODULE_FACTORY_H + +#include +#include +#include + +#define MODULE_REGIST(class_name) \ + namespace ascendBaseModule { \ + class class_name##Helper { \ + public: \ + class_name##Helper() \ + { \ + ModuleFactory::RegisterModule(#class_name, class_name##Helper::CreatObjFunc); \ + } \ + static void *CreatObjFunc() \ + { \ + return new class_name; \ + } \ + }; \ + static class_name##Helper class_name##helper; \ + static std::string MT_##class_name = #class_name; \ + } + +namespace ascendBaseModule { +using Constructor = std::function; + +class ModuleFactory { +public: + static void RegisterModule(std::string className, Constructor constructor) + { + Constructors()[className] = constructor; + } + + static void *MakeModule(const std::string &className) + { + auto itr = Constructors().find(className); + if (itr == Constructors().end()) { + return nullptr; + } + return ((Constructor)itr->second)(); + } + +private: + inline static std::map &Constructors() + { + static std::map instance; + return instance; + } +}; +} + +#endif \ No newline at end of file diff --git a/base/Framework/ModuleManager/ModuleManager.cpp b/base/Framework/ModuleManager/ModuleManager.cpp new file mode 100644 index 0000000..b7848f6 --- /dev/null +++ b/base/Framework/ModuleManager/ModuleManager.cpp @@ -0,0 +1,325 @@ +/* + * Copyright(C) 2020. Huawei Technologies Co.,Ltd. All rights reserved. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "ModuleManager.h" +#include "Log.h" +#ifdef ASCEND_MODULE_USE_ACL +#include "ResourceManager.h" +#endif + +namespace ascendBaseModule { +const int MODULE_QUEUE_SIZE = 200; + +ModuleManager::ModuleManager() {} + +ModuleManager::~ModuleManager() {} + +APP_ERROR ModuleManager::Init(std::string &configPath, std::string &aclConfigPath) +{ + LogDebug << "ModuleManager: begin to init."; + + // load and parse config file + APP_ERROR ret = configParser_.ParseConfig(configPath); + if (ret != APP_ERR_OK) { + LogFatal << "ModuleManager: cannot parse file."; + return ret; + } + + // Init Acl +#ifdef ASCEND_MODULE_USE_ACL + ret = InitAcl(aclConfigPath); + if (ret != APP_ERR_OK) { + LogFatal << "ModuleManager: fail to init Acl."; + return ret; + } +#endif + + // Init pipeline module + ret = InitPipelineModule(); + if (ret != APP_ERR_OK) { + LogFatal << "ModuleManager: fail to init pipeline module."; + return ret; + } + + return ret; +} + +#ifdef ASCEND_MODULE_USE_ACL +APP_ERROR ModuleManager::InitAcl(std::string &aclConfigPath) +{ + LogDebug << "ModuleManager: begin to init Acl."; + std::string itemCfgStr; + + itemCfgStr = "SystemConfig.deviceId"; + APP_ERROR ret = configParser_.GetIntValue(itemCfgStr, deviceId_); + if (ret != APP_ERR_OK) { + LogFatal << "ModuleManager: fail to get device id."; + return ret; + } + + ret = aclrtGetRunMode(&runMode_); + if (ret != APP_ERR_OK) { + LogFatal << "ModuleManager: fail to get run mode of device, ret=" << ret << "."; + return ret; + } + + if (runMode_ == ACL_DEVICE) { + deviceId_ = 0; + } else if (deviceId_ < 0) { + LogFatal << "ModuleManager: invalid device id, deviceId=" << deviceId_ << "."; + return APP_ERR_COMM_INVALID_PARAM; + } + + ResourceInfo resourceInfo; + resourceInfo.aclConfigPath = aclConfigPath; + resourceInfo.deviceIds.insert(deviceId_); + return ResourceManager::GetInstance()->InitResource(resourceInfo); +} +#endif + +APP_ERROR ModuleManager::InitModuleInstance(std::shared_ptr moduleInstance, int instanceId, + std::string pipelineName, std::string moduleName) +{ + LogDebug << "ModuleManager: begin to init module instance." << moduleName; + ModuleInitArgs initArgs; +#ifdef ASCEND_MODULE_USE_ACL + initArgs.context = ResourceManager::GetInstance()->GetContext(deviceId_); + initArgs.runMode = runMode_; +#endif + initArgs.pipelineName = pipelineName; + initArgs.moduleName = moduleName; + initArgs.instanceId = instanceId; + + // Initialize the Init function of each module + APP_ERROR ret = moduleInstance->Init(configParser_, initArgs); + if (ret != APP_ERR_OK) { + LogFatal << "ModuleManager: fail to init module, name = " << moduleName.c_str() << ", instance id = " << + instanceId << "."; + return ret; + } + LogDebug << "ModuleManager: module " << initArgs.moduleName << "[" << instanceId << "] init success."; + return ret; +} + +APP_ERROR ModuleManager::RegisterModules(std::string pipelineName, ModuleDesc *modulesDesc, int moduleTypeCount, + int defaultCount) +{ + auto iter = pipelineMap_.find(pipelineName); + std::map modulesInfoMap; + if (iter != pipelineMap_.end()) { + modulesInfoMap = iter->second; + } + + std::shared_ptr moduleInstance = nullptr; + + // create new object of module + // auto initialize the Init function of each module + for (int i = 0; i < moduleTypeCount; i++) { + ModuleDesc moduleDesc = modulesDesc[i]; + int moduleCount = (moduleDesc.moduleCount == -1) ? defaultCount : moduleDesc.moduleCount; + ModulesInfo modulesInfo; + for (int j = 0; j < moduleCount; j++) { + moduleInstance.reset(static_cast(ModuleFactory::MakeModule(moduleDesc.moduleName))); + APP_ERROR ret = InitModuleInstance(moduleInstance, j, pipelineName, moduleDesc.moduleName); + if (ret != APP_ERR_OK) { + return ret; + } + modulesInfo.moduleVec.push_back(moduleInstance); + } + modulesInfoMap[moduleDesc.moduleName] = modulesInfo; + } + + pipelineMap_[pipelineName] = modulesInfoMap; + + return APP_ERR_OK; +} + +APP_ERROR ModuleManager::RegisterModuleConnects(std::string pipelineName, ModuleConnectDesc *connnectDesc, + int moduleConnectCount) +{ + auto iter = pipelineMap_.find(pipelineName); + std::map modulesInfoMap; + if (iter == pipelineMap_.end()) { + return APP_ERR_COMM_INVALID_PARAM; + } + modulesInfoMap = iter->second; + + std::shared_ptr>> dataQueue = nullptr; + + // add connect + for (int i = 0; i < moduleConnectCount; i++) { + ModuleConnectDesc connectDesc = connnectDesc[i]; + LogDebug << "Add Connect " << connectDesc.moduleSend << " " << connectDesc.moduleRecv << " type " << + connectDesc.connectType; + auto iterSend = modulesInfoMap.find(connectDesc.moduleSend); + auto iterRecv = modulesInfoMap.find(connectDesc.moduleRecv); + if (iterSend == modulesInfoMap.end() || iterRecv == modulesInfoMap.end()) { + LogFatal << "Cann't find Module"; + return APP_ERR_COMM_INVALID_PARAM; + } + + ModulesInfo moduleInfoSend = iterSend->second; + ModulesInfo moduleInfoRecv = iterRecv->second; + + // create input queue for recv module + for (unsigned int j = 0; j < moduleInfoRecv.moduleVec.size(); j++) { + dataQueue = std::make_shared>>(MODULE_QUEUE_SIZE); + moduleInfoRecv.inputQueueVec.push_back(dataQueue); + } + RegisterInputVec(pipelineName, connectDesc.moduleRecv, moduleInfoRecv.inputQueueVec); + + // + RegisterOutputModule(pipelineName, connectDesc.moduleSend, connectDesc.moduleRecv, connectDesc.connectType, + moduleInfoRecv.inputQueueVec); + } + return APP_ERR_OK; +} + +APP_ERROR ModuleManager::RegisterInputVec(std::string pipelineName, std::string moduleName, + std::vector>>> inputQueVec) +{ + auto pipelineIter = pipelineMap_.find(pipelineName); + std::map modulesInfoMap; + if (pipelineIter == pipelineMap_.end()) { + return APP_ERR_COMM_INVALID_PARAM; + } + modulesInfoMap = pipelineIter->second; + + // set inputQueue + auto iter = modulesInfoMap.find(moduleName); + if (iter != modulesInfoMap.end()) { + ModulesInfo moduleInfo = iter->second; + if (moduleInfo.moduleVec.size() != inputQueVec.size()) { + return APP_ERR_COMM_FAILURE; + } + std::shared_ptr>> inputQueue = nullptr; + for (unsigned int j = 0; j < moduleInfo.moduleVec.size(); j++) { + std::shared_ptr moduleInstance = moduleInfo.moduleVec[j]; + inputQueue = inputQueVec[j]; + moduleInstance->SetInputVec(inputQueue); + } + } + return APP_ERR_OK; +} + +APP_ERROR ModuleManager::RegisterOutputModule(std::string pipelineName, std::string moduleSend, std::string moduleRecv, + ModuleConnectType connectType, std::vector>>> outputQueVec) +{ + auto pipelineIter = pipelineMap_.find(pipelineName); + std::map modulesInfoMap; + if (pipelineIter == pipelineMap_.end()) { + return APP_ERR_COMM_INVALID_PARAM; + } + modulesInfoMap = pipelineIter->second; + + // set outputInfo + auto iter = modulesInfoMap.find(moduleSend); + if (iter != modulesInfoMap.end()) { + ModulesInfo moduleInfo = iter->second; + for (unsigned int j = 0; j < moduleInfo.moduleVec.size(); j++) { + std::shared_ptr moduleInstance = moduleInfo.moduleVec[j]; + moduleInstance->SetOutputInfo(moduleRecv, connectType, outputQueVec); + } + } + return APP_ERR_OK; +} + +APP_ERROR ModuleManager::InitPipelineModule() +{ + return APP_ERR_OK; +} + +APP_ERROR ModuleManager::RunPipeline() +{ + LogInfo << "ModuleManager: begin to run pipeline."; + + // start the thread of the corresponding module + std::map modulesInfoMap; + std::shared_ptr moduleInstance; + for (auto pipelineIter = pipelineMap_.begin(); pipelineIter != pipelineMap_.end(); pipelineIter++) { + modulesInfoMap = pipelineIter->second; + + for (auto iter = modulesInfoMap.begin(); iter != modulesInfoMap.end(); iter++) { + ModulesInfo modulesInfo = iter->second; + for (uint32_t i = 0; i < modulesInfo.moduleVec.size(); i++) { + moduleInstance = modulesInfo.moduleVec[i]; + APP_ERROR ret = moduleInstance->Run(); + if (ret != APP_ERR_OK) { + LogFatal << "ModuleManager: fail to run module "; + return ret; + } + } + } + } + + LogInfo << "ModuleManager: run pipeline success."; + return APP_ERR_OK; +} + +APP_ERROR ModuleManager::DeInit(void) +{ + LogInfo << "begin to deinit module manager."; + APP_ERROR ret = APP_ERR_OK; + + // DeInit pipeline module + ret = DeInitPipelineModule(); + if (ret != APP_ERR_OK) { + LogFatal << "ModuleManager: fail to deinit pipeline module, ret[%d]" << ret << "."; + return ret; + } + +#ifdef ASCEND_MODULE_USE_ACL + ResourceManager::GetInstance()->Release(); +#endif + + return ret; +} + +void ModuleManager::StopModule(std::shared_ptr module) +{ + LogDebug << module->GetModuleName() << "[" << module->GetInstanceId() << "] stop begin"; + APP_ERROR ret = module->Stop(); + if (ret != APP_ERR_OK) { + LogFatal << module->GetModuleName() << "[" << module->GetInstanceId() << "] stop failed"; + } + LogInfo << module->GetModuleName() << "[" << module->GetInstanceId() << "] stop success"; +} + +APP_ERROR ModuleManager::DeInitPipelineModule() +{ + LogDebug << "begin to deinit pipeline module."; + + std::map modulesInfoMap; + for (auto pipelineIter = pipelineMap_.begin(); pipelineIter != pipelineMap_.end(); pipelineIter++) { + modulesInfoMap = pipelineIter->second; + + for (auto iter = modulesInfoMap.begin(); iter != modulesInfoMap.end(); iter++) { + ModulesInfo modulesInfo = iter->second; + std::vector threadVec; + + for (auto &moduleInstance : modulesInfo.moduleVec) { + threadVec.emplace_back(ModuleManager::StopModule, moduleInstance); + } + + for (auto &t : threadVec) { + t.join(); + } + } + LogInfo << "Deinit " << pipelineIter->first << " success."; + } + return APP_ERR_OK; +} +} diff --git a/base/Framework/ModuleManager/ModuleManager.h b/base/Framework/ModuleManager/ModuleManager.h new file mode 100644 index 0000000..37bba67 --- /dev/null +++ b/base/Framework/ModuleManager/ModuleManager.h @@ -0,0 +1,88 @@ +/* + * Copyright(C) 2020. Huawei Technologies Co.,Ltd. All rights reserved. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef INC_MODULE_MANAGER_H +#define INC_MODULE_MANAGER_H + +#include "acl/acl.h" +#include "Log.h" +#include "ModuleBase.h" +#include "ModuleFactory.h" + +namespace ascendBaseModule { +const std::string PIPELINE_DEFAULT = "DefaultPipeline"; + +struct ModuleDesc { + std::string moduleName; + int moduleCount; // -1 using the defaultCount +}; + +struct ModuleConnectDesc { + std::string moduleSend; + std::string moduleRecv; + ModuleConnectType connectType; +}; + +// information for one type of module +struct ModulesInformation { + std::vector> moduleVec; + std::vector>>> inputQueueVec; +}; + +using ModulesInfo = ModulesInformation; + +class ModuleManager { +public: + ModuleManager(); + ~ModuleManager(); + APP_ERROR Init(std::string &configPath, std::string &aclConfigPath); + APP_ERROR DeInit(void); + + APP_ERROR RegisterModules(std::string pipelineName, ModuleDesc *moduleDesc, int moduleTypeCount, int defaultCount); + APP_ERROR RegisterModuleConnects(std::string pipelineName, ModuleConnectDesc *connnectDesc, int moduleConnectCount); + + APP_ERROR RegisterInputVec(std::string pipelineName, std::string moduleName, + std::vector>>> inputQueVec); + APP_ERROR RegisterOutputModule(std::string pipelineName, std::string moduleSend, std::string moduleRecv, + ModuleConnectType connectType, std::vector>>> outputQueVec); + + APP_ERROR RunPipeline(); + +private: +#ifdef ASCEND_MODULE_USE_ACL + APP_ERROR InitAcl(std::string &aclConfigPath); +#endif + APP_ERROR InitModuleInstance(std::shared_ptr moduleInstance, int instanceId, std::string pipelineName, + std::string moduleName); + APP_ERROR InitPipelineModule(); + APP_ERROR DeInitPipelineModule(); + static void StopModule(std::shared_ptr moduleInstance); + +private: + int32_t deviceId_ = 0; +#ifdef ASCEND_MODULE_USE_ACL + aclrtContext aclContext_ = nullptr; + aclrtRunMode runMode_ = ACL_DEVICE; +#endif + std::map> pipelineMap_ = {}; + ConfigParser configParser_ = {}; + int moduleTypeCount_ = 0; + int moduleConnectCount_ = 0; + ModuleConnectDesc *connnectDesc_ = nullptr; +}; +} + +#endif diff --git a/base/Log/Log.cpp b/base/Log/Log.cpp new file mode 100644 index 0000000..b815d99 --- /dev/null +++ b/base/Log/Log.cpp @@ -0,0 +1,228 @@ +/* + * Copyright (c) 2020.Huawei Technologies Co., Ltd. All rights reserved. + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include +#include +#include +#ifdef _WIN32 +#include +#include +#else +#include +#endif + +#include "FileManager.h" + +#include "Log.h" + +namespace MatrixAILog +{ + const int TIME_SIZE = 32; + const int TIME_DIFF = 28800; // 8 hour + const int BYTES6 = 6; + const int FILE_SIZE = 52428800; // 50M + uint32_t Log::logLevel = LOG_LEVEL_INFO; + std::vector Log::levelString{"[Debug]", "[Info ]", "[Warn ]", "[Error]", "[Fatal]"}; + std::mutex Log::mutex; + std::string Log::logFile = "./logs/log.log"; // default log file + std::string Log::logFileBak = "./logs/log.log.bak"; + std::string Log::logFileBakPath = ""; + + Log::Log(std::string file, std::string function, int line, uint32_t level) + : myLevel_(level), file_(file), function_(function), line_(line) + { + } + + Log::~Log() + { + if (myLevel_ >= logLevel) + { + std::lock_guard locker(mutex); + // cout to screen + std::cout << ss_.str() << std::endl; + // log to the file + CreateDirRecursivelyByFile(logFile); + std::ofstream fs(logFile, std::ios::app); + if (!fs) + { + std::cout << "open file " << logFile << " fail" << std::endl; + return; + } + fs.seekp(0, fs.end); + size_t dstFileSize = fs.tellp(); + fs << ss_.str() << std::endl; + fs.close(); + + if (dstFileSize < FILE_SIZE) + { + return; + } + + // "date_格式[yyyy-mm-dd HH:MM:SS:"改为"yyyymmmdd_HHMMSS" +// if (!logFileBakPath.empty()) +// { +// CreateDirRecursivelyByFile(logFileBakPath); +// std::string strData; +// for (int i = 0; i < date_.size(); i++) +// { +// if (date_[i] != '-' && date_[i] != ':' && date_[i] != '[') +// { +// if (date_[i] == ' ') +// { +// strData += "_"; +// continue; +// } +// strData += date_[i]; +// } +// } +// logFileBak = logFileBakPath + strData + "_bak.txt"; +// } + + if (access(logFileBak.c_str(), 0) == APP_ERR_OK) + { + APP_ERROR ret = remove(logFileBak.c_str()); + if (ret != APP_ERR_OK) + { + std::cout << "remove " << logFileBak << " failed." << std::endl; + return; + } + } + APP_ERROR ret = rename(logFile.c_str(), logFileBak.c_str()); + if (ret != APP_ERR_OK) + { + std::cout << "rename " << logFile << " failed." << std::endl; + return; + } + } + }; + + std::ostringstream &Log::Stream() + { + if (myLevel_ >= logLevel) + { + long int usValue = 0; +#ifndef _WIN32 + struct timeval time = {0, 0}; + gettimeofday(&time, nullptr); + time_t timep = time.tv_sec + TIME_DIFF; + struct tm *ptm = gmtime(&timep); + char timeString[TIME_SIZE] = {0}; + strftime(timeString, TIME_SIZE, "[%F %X:", ptm); + usValue = time.tv_usec; +#else + SYSTEMTIME sysTimes; + GetLocalTime(&sysTimes); + std::string timeString; + timeString = '[' + std::to_string(sysTimes.wYear) + '-' + std::to_string(sysTimes.wMonth) + '-' + + std::to_string(sysTimes.wDay) + " " + std::to_string(sysTimes.wHour) + ':' + + std::to_string(sysTimes.wMinute) + ':' + std::to_string(sysTimes.wSecond) + ':'; + uint32_t msToUs = 1000; + usValue = sysTimes.wMilliseconds * msToUs; +#endif + date_ = timeString; + ss_.fill('0'); + ss_ << levelString[myLevel_] << timeString << std::setw(BYTES6) << usValue << "]"; + + std::string fileName = file_.substr(file_.rfind('/') + 1); + ss_ << "[" << fileName << " " << function_ << ":" << line_ << "] "; + } + return ss_; + } + + void Log::LogDebugOn() + { + logLevel = LOG_LEVEL_DEBUG; + return; + } + void Log::LogInfoOn() + { + logLevel = LOG_LEVEL_INFO; + return; + } + void Log::LogWarnOn() + { + logLevel = LOG_LEVEL_WARN; + return; + } + void Log::LogErrorOn() + { + logLevel = LOG_LEVEL_ERROR; + return; + } + void Log::LogFatalOn() + { + logLevel = LOG_LEVEL_FATAL; + return; + } + void Log::LogAllOn() + { + logLevel = LOG_LEVEL_DEBUG; + return; + } + void Log::LogAllOff() + { + logLevel = LOG_LEVEL_NONE; + return; + } + void Log::SetLogLevel(const std::string &log_level) + { + if(log_level == "DEBUG") + { + logLevel = LOG_LEVEL_DEBUG; + } + else if(log_level == "INFO") + { + logLevel = LOG_LEVEL_INFO; + } + else if(log_level == "WARN") + { + logLevel = LOG_LEVEL_WARN; + } + else if(log_level == "ERROR") + { + logLevel = LOG_LEVEL_ERROR; + } + else if(log_level == "FATAL") + { + logLevel = LOG_LEVEL_FATAL; + } + else if(log_level == "NONE") + { + logLevel = LOG_LEVEL_NONE; + } + } + void Log::SetLogFile(const std::string &log_file, const std::string &logfile_bakpath) + { + if (!log_file.empty()) + { + logFile = log_file; + } + } + + void Log::SetLogPath(const std::string &log_path) + { + if (!log_path.empty()) + { + logFile = log_path + "/log.log"; + logFileBak = logFile + ".bak"; + } + } + +#define LOG_DEBUG Log(__FILE__, __FUNCTION__, __LINE__, MatrixAILog::LOG_LEVEL_DEBUG) +#define LOG_INFO Log(__FILE__, __FUNCTION__, __LINE__, MatrixAILog::LOG_LEVEL_INFO) +#define LOG_WARN Log(__FILE__, __FUNCTION__, __LINE__, MatrixAILog::LOG_LEVEL_WARN) +#define LOG_ERROR Log(__FILE__, __FUNCTION__, __LINE__, MatrixAILog::LOG_LEVEL_ERROR) +#define LOG_FATAL Log(__FILE__, __FUNCTION__, __LINE__, MatrixAILog::LOG_LEVEL_FATAL) +} // namespace MatrixAILog \ No newline at end of file diff --git a/base/Log/Log.h b/base/Log/Log.h new file mode 100644 index 0000000..443e245 --- /dev/null +++ b/base/Log/Log.h @@ -0,0 +1,77 @@ +/* + * Copyright (c) 2020.Huawei Technologies Co., Ltd. All rights reserved. + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef LOG_H +#define LOG_H + +#include +#include +#include +#include + +namespace MatrixAILog { +// log level +enum LogLevels { + LOG_LEVEL_DEBUG = 0, + LOG_LEVEL_INFO = 1, + LOG_LEVEL_WARN = 2, + LOG_LEVEL_ERROR = 3, + LOG_LEVEL_FATAL = 4, + LOG_LEVEL_NONE +}; + +class Log { +public: + Log(std::string file, std::string function, int line, uint32_t level); + ~Log(); + std::ostringstream &Stream(); + // log switch, turn on and off both screen and file log of special level. + static void LogDebugOn(); + static void LogInfoOn(); + static void LogWarnOn(); + static void LogErrorOn(); + static void LogFatalOn(); + static void LogAllOn(); + static void LogAllOff(); + static void SetLogLevel(const std::string &log_level); + static void SetLogFile(const std::string &log_file, const std::string &logfile_bakpath); + static void SetLogPath(const std::string &log_path); + +private: + std::ostringstream ss_; + uint32_t myLevel_; + std::string date_; + std::string file_; + std::string function_; + int line_; + + static uint32_t logLevel; + static std::vector levelString; + static std::mutex mutex; + static std::string logFile; + static std::string logFileBak; + static std::string logFileBakPath; +}; +} // namespace MatrixAILog + +#define LogDebug MatrixAILog::Log(__FILE__, __FUNCTION__, __LINE__, MatrixAILog::LOG_LEVEL_DEBUG).Stream() +//#define LogInfo std::cout +#define LogInfo MatrixAILog::Log(__FILE__, __FUNCTION__, __LINE__, MatrixAILog::LOG_LEVEL_INFO).Stream() +#define LogWarn MatrixAILog::Log(__FILE__, __FUNCTION__, __LINE__, MatrixAILog::LOG_LEVEL_WARN).Stream() +#define LogError MatrixAILog::Log(__FILE__, __FUNCTION__, __LINE__, MatrixAILog::LOG_LEVEL_ERROR).Stream() +#define LogFatal MatrixAILog::Log(__FILE__, __FUNCTION__, __LINE__, MatrixAILog::LOG_LEVEL_FATAL).Stream() +#define LOG(security) MatrixAILog::LOG_##security.Stream() + +#endif \ No newline at end of file diff --git a/base/PointerDeleter/PointerDeleter.h b/base/PointerDeleter/PointerDeleter.h new file mode 100644 index 0000000..48b0c18 --- /dev/null +++ b/base/PointerDeleter/PointerDeleter.h @@ -0,0 +1,72 @@ +/* + * Copyright(C) 2020. Huawei Technologies Co.,Ltd. All rights reserved. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ +#ifndef POINTER_DELETER_H +#define POINTER_DELETER_H + +#include "acl/acl.h" +#include "ErrorCode.h" + +#ifndef ENABLE_DVPP_INTERFACE +#define ENABLE_DVPP_INTERFACE +#include "acl/ops/acl_dvpp.h" +#endif + +template void SetContextAndFree(T p, aclrtContext &context, APP_ERROR (*freeFunPtr)(F)) +{ + APP_ERROR ret = aclrtSetCurrentContext(context); + if (ret != APP_ERR_OK) { + LogError << "Fail to set context for deleter."; + return; + } + + ret = freeFunPtr(p); + if (ret != APP_ERR_OK) { + LogError << "Fail to free memory. addr " << (void *)p; + return; + } +} + +template void AscendDeleter(T p, aclrtContext dstContext, APP_ERROR (*freeFunPtr)(F)) +{ + aclrtContext curContext; + int32_t deviceId; + APP_ERROR ret = aclrtGetCurrentContext(&curContext); + if (ret != APP_ERR_OK) { + LogDebug << "can not get context for deleter."; + ret = aclrtGetDevice(&deviceId); + if (ret != APP_ERR_OK) { + LogDebug << "current thread not bound to device."; + SetContextAndFree(p, dstContext, freeFunPtr); + } else { + SetContextAndFree(p, dstContext, freeFunPtr); + ret = aclrtSetDevice(deviceId); + if (ret != APP_ERR_OK) { + LogError << "Fail to set device for deleter."; + return; + } + } + } else { + LogDebug << "current thread has context for deleter."; + SetContextAndFree(p, dstContext, freeFunPtr); + ret = aclrtSetCurrentContext(curContext); + if (ret != APP_ERR_OK) { + LogError << "Fail to set context for deleter."; + return; + } + } +} + +#endif \ No newline at end of file diff --git a/base/ResourceManager/ResourceManager.cpp b/base/ResourceManager/ResourceManager.cpp new file mode 100644 index 0000000..b440018 --- /dev/null +++ b/base/ResourceManager/ResourceManager.cpp @@ -0,0 +1,109 @@ +/* + * Copyright (c) 2020.Huawei Technologies Co., Ltd. All rights reserved. + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "ResourceManager.h" +#include + +std::shared_ptr ResourceManager::ptr_ = nullptr; + +void ResourceManager::Release() +{ + APP_ERROR ret; + for (size_t i = 0; i < deviceIds_.size(); i++) { + if (contexts_[i] != nullptr) { + ret = aclrtDestroyContext(contexts_[i]); // Destroy context + if (ret != APP_ERR_OK) { + LogError << "Failed to destroy context, ret = " << ret << "."; + return; + } + contexts_[i] = nullptr; + } + ret = aclrtResetDevice(deviceIds_[i]); // Reset device + if (ret != APP_ERR_OK) { + LogError << "Failed to reset device, ret = " << ret << "."; + return; + } + } + ret = aclFinalize(); + if (ret != APP_ERR_OK) { + LogError << "Failed to finalize acl, ret = " << ret << "."; + return; + } + LogInfo << "Finalized acl successfully."; +} + +std::shared_ptr ResourceManager::GetInstance() +{ + if (ptr_ == nullptr) { + ptr_.reset(new ResourceManager()); + } + return ptr_; +} + +APP_ERROR ResourceManager::InitResource(ResourceInfo& resourceInfo) +{ + std::string& aclConfigPath = resourceInfo.aclConfigPath; + APP_ERROR ret; + if (aclConfigPath.length() == 0) { + // Init acl without aclconfig + ret = aclInit(nullptr); + } else { + ret = ExistFile(aclConfigPath); + if (ret != APP_ERR_OK) { + LogError << "Acl config file not exist, ret = " << ret << "."; + return ret; + } + ret = aclInit(aclConfigPath.c_str()); // Initialize ACL + } + if (ret != APP_ERR_OK) { + LogError << "Failed to init acl, ret = " << ret; + return ret; + } + std::copy(resourceInfo.deviceIds.begin(), resourceInfo.deviceIds.end(), std::back_inserter(deviceIds_)); + LogInfo << "Initialized acl successfully."; + // Open device and create context for each chip, note: it create one context for each chip + for (size_t i = 0; i < deviceIds_.size(); i++) { + deviceIdMap_[deviceIds_[i]] = i; + ret = aclrtSetDevice(deviceIds_[i]); + if (ret != APP_ERR_OK) { + LogError << "Failed to open acl device: " << deviceIds_[i]; + return ret; + } + LogInfo << "Open device " << deviceIds_[i]<< " successfully."; + aclrtContext context; + ret = aclrtCreateContext(&context, deviceIds_[i]); + if (ret != APP_ERR_OK) { + LogError << "Failed to create acl context, ret = " << ret << "."; + return ret; + } + LogInfo << "Created context for device " << deviceIds_[i] << " successfully"; + contexts_.push_back(context); + } + std::string singleOpPath = resourceInfo.singleOpFolderPath; + if (!singleOpPath.empty()) { + ret = aclopSetModelDir(singleOpPath.c_str()); // Set operator model directory for application + if (ret != APP_ERR_OK) { + LogError << "Failed to aclopSetModelDir, ret = " << ret << "."; + return ret; + } + } + LogInfo << "Init resource successfully."; + return APP_ERR_OK; +} + +aclrtContext ResourceManager::GetContext(int deviceId) +{ + return contexts_[deviceIdMap_[deviceId]]; +} \ No newline at end of file diff --git a/base/ResourceManager/ResourceManager.h b/base/ResourceManager/ResourceManager.h new file mode 100644 index 0000000..45affb1 --- /dev/null +++ b/base/ResourceManager/ResourceManager.h @@ -0,0 +1,87 @@ +/* + * Copyright (c) 2020.Huawei Technologies Co., Ltd. All rights reserved. + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef RESOURCEMANAGER_H +#define RESOURCEMANAGER_H + +#include +#include +#include +#include +#include "CommonDataType.h" +#include "Log.h" +#include "ErrorCode.h" +#include "FileManager.h" + +enum ModelLoadMethod { + LOAD_FROM_FILE = 0, // Loading from file, memory of model and weights are managed by ACL + LOAD_FROM_MEM, // Loading from memory, memory of model and weights are managed by ACL + LOAD_FROM_FILE_WITH_MEM, // Loading from file, memory of model and weight are managed by user + LOAD_FROM_MEM_WITH_MEM // Loading from memory, memory of model and weight are managed by user +}; + +struct ModelInfo { + std::string modelName = {}; + std::string modelPath = {}; // Path of om model file + size_t modelFileSize = {}; // Size of om model file + std::shared_ptr modelFilePtr = nullptr; // Smart pointer of model file data + uint32_t modelWidth = {}; // Input width of model + uint32_t modelHeight = {}; // Input height of model + ModelLoadMethod method = {}; // Loading method of model + bool isEncrypted = false; // Declare whether the model is encrypted + int cardId = 0; // Which is needed by decrypting model +}; + +// Device resource info, such as model infos, etc +struct DeviceResInfo { + std::vector modelInfos = {}; +}; + +struct ResourceInfo { + std::set deviceIds = {}; + std::string aclConfigPath = {}; + std::string singleOpFolderPath = {}; + std::unordered_map deviceResInfos = {}; // map +}; + +class ResourceManager { +public: + + ~ResourceManager() {}; + + // Get the Instance of resource manager + static std::shared_ptr GetInstance(); + + // Init the resource of resource manager + APP_ERROR InitResource(ResourceInfo& resourceInfo); + + aclrtContext GetContext(int deviceId); + + void Release(); + +protected: + + ResourceManager() : initFlag(false) {}; + +private: + + static std::shared_ptr ptr_; + bool initFlag; + std::vector deviceIds_; + std::vector contexts_; + std::unordered_map deviceIdMap_; // Map of device to index +}; + +#endif \ No newline at end of file diff --git a/base/SingleOpProcess/SingleOpProcess.cpp b/base/SingleOpProcess/SingleOpProcess.cpp new file mode 100644 index 0000000..b9b4738 --- /dev/null +++ b/base/SingleOpProcess/SingleOpProcess.cpp @@ -0,0 +1,280 @@ +/* + * Copyright (c) 2020.Huawei Technologies Co., Ltd. All rights reserved. + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "SingleOpProcess.h" +#include "acl/acl.h" + +SingleOpProcess::SingleOpProcess() + : inputTensorNum_(0), outputTensorNum_(0), stream_(nullptr), attr_(nullptr), withHandle_(false), opHandle_(nullptr) +{} + +SingleOpProcess::SingleOpProcess(const aclrtStream &stream) + : inputTensorNum_(0), outputTensorNum_(0), stream_(stream), attr_(nullptr), withHandle_(false), opHandle_(nullptr) +{ +} + +SingleOpProcess::~SingleOpProcess() +{ + // only need destroy handle, other resource managed by smart pointer + if (withHandle_ == true) { + aclopDestroyHandle(opHandle_); + opHandle_ = nullptr; + } + stream_ = nullptr; +} +void SingleOpProcess::SetTypeName(std::string typeName) +{ + typeName_ = typeName; +} +std::string SingleOpProcess::GetTypeName() +{ + return typeName_; +} + +APP_ERROR SingleOpProcess::SetInputTensor(std::vector tensors) +{ + inputTensorDesc_.clear(); + for (int i = 0; i < inputTensorNum_; i++) { + // create input tensor description + std::shared_ptr tensorDesc(aclCreateTensorDesc(tensors[i].dataType, tensors[i].numDim, + tensors[i].dims.data(), tensors[i].format), + aclDestroyTensorDesc); + if (tensorDesc == nullptr) { + LogError << "Failed to create acl input tensor description."; + return APP_ERR_COMM_INVALID_POINTER; + } + inputTensorDesc_.push_back(tensorDesc); + } + return APP_ERR_OK; +} + +APP_ERROR SingleOpProcess::SetInputDataBuffer(std::vector> inputDataBuf, + std::vector inputBufSize) +{ + inputDataBuf_.clear(); + inputData_ = inputDataBuf; + for (int i = 0; i < inputTensorNum_; i++) { + // create input data buffer + std::shared_ptr dataBuffer(aclCreateDataBuffer(inputDataBuf[i].get(), + inputBufSize[i]), + aclDestroyDataBuffer); + if (dataBuffer == nullptr) { + LogError << "Failed to create acl input data buffer."; + return APP_ERR_COMM_INVALID_POINTER; + } + inputDataBuf_.push_back(dataBuffer); + } + return APP_ERR_OK; +} + +APP_ERROR SingleOpProcess::SetOutputTensor(std::vector tensors) +{ + outputTensorDesc_.clear(); + outputDataBuf_.clear(); + outputData_.clear(); + outputDataSize_.clear(); + APP_ERROR ret = APP_ERR_OK; + for (int i = 0; i < outputTensorNum_; i++) { + // create output tensor describe + std::shared_ptr tensorDesc(aclCreateTensorDesc(tensors[i].dataType, tensors[i].numDim, + tensors[i].dims.data(), tensors[i].format), + aclDestroyTensorDesc); + if (tensorDesc == nullptr) { + LogError << "Failed to create acl output tensor description."; + return APP_ERR_COMM_INVALID_POINTER; + } + outputTensorDesc_.push_back(tensorDesc); + // create output data buffer + void *outDevBuf = nullptr; + size_t size = aclGetTensorDescSize(tensorDesc.get()); + ret = aclrtMalloc(&outDevBuf, size, ACL_MEM_MALLOC_NORMAL_ONLY); + if (ret != APP_ERR_OK) { + LogError << "Failed to aclrtMalloc out result."; + return ret; + } + std::shared_ptr dataBuf(aclCreateDataBuffer(outDevBuf, size), aclDestroyDataBuffer); + if (dataBuf == nullptr) { + LogError << "Failed to create acl output data buffer."; + return APP_ERR_COMM_INVALID_POINTER; + } + outputDataBuf_.push_back(dataBuf); + std::shared_ptr data(outDevBuf, aclrtFree); + outputData_.push_back(data); + outputDataSize_.push_back(size); + } + return APP_ERR_OK; +} + +void SingleOpProcess::SetInputTensorNum(int num) +{ + inputTensorNum_ = num; +} +int SingleOpProcess::GetInputTensorNum() const +{ + return inputTensorNum_; +} + +void SingleOpProcess::SetOutputTensorNum(int num) +{ + outputTensorNum_ = num; +} +int SingleOpProcess::GetOutputTensorNum() const +{ + return outputTensorNum_; +} + +std::vector> SingleOpProcess::GetOutputData() +{ + return outputData_; +} + +std::vector SingleOpProcess::GetOutputDataSize() const +{ + return outputDataSize_; +} + +std::vector> SingleOpProcess::GetInputTensorDesc() +{ + return inputTensorDesc_; +} + +std::vector> SingleOpProcess::GetOutputTensorDesc() +{ + return outputTensorDesc_; +} + +APP_ERROR SingleOpProcess::SetOpAttr(std::shared_ptr attr, OpAttr attrDesc) +{ + attr_ = attr; + // set operator specifec attribute by attrDesc.type + switch (attrDesc.type) { + case BOOL_TYPE: + aclopSetAttrBool(attr.get(), attrDesc.name.c_str(), attrDesc.numBool); + break; + case INT_TYPE: + aclopSetAttrInt(attr.get(), attrDesc.name.c_str(), attrDesc.numInt); + break; + case FLOAT_TYPE: + aclopSetAttrFloat(attr.get(), attrDesc.name.c_str(), attrDesc.numFloat); + break; + case STRING_TYPE: + aclopSetAttrString(attr.get(), attrDesc.name.c_str(), attrDesc.numString.c_str()); + break; + + case LIST_BOOL_TYPE: + aclopSetAttrListBool(attr.get(), attrDesc.name.c_str(), attrDesc.num, attrDesc.valuesBool.data()); + break; + case LIST_INT_TYPE: + aclopSetAttrListInt(attr.get(), attrDesc.name.c_str(), attrDesc.num, attrDesc.valuesInt.data()); + break; + case LIST_FLOAT_TYPE: + aclopSetAttrListFloat(attr.get(), attrDesc.name.c_str(), attrDesc.num, attrDesc.valuesFloat.data()); + break; + case LIST_STRING_TYPE: { + std::unique_ptr valuesString(new const char* [attrDesc.num], + std::default_delete()); + for (int i = 0; i < attrDesc.num; i++) { + valuesString[i] = attrDesc.valuesString[i].c_str(); + } + aclopSetAttrListString(attr.get(), attrDesc.name.c_str(), attrDesc.num, valuesString.get()); + break; + } + case LIST_LIST_INT_TYPE: { + std::unique_ptr valuesListList(new const int64_t* [attrDesc.num], + std::default_delete()); + for (int i = 0; i < attrDesc.num; i++) { + valuesListList[i] = attrDesc.valuesListList[i].data(); + } + aclopSetAttrListListInt(attr.get(), attrDesc.name.c_str(), + attrDesc.num, attrDesc.numLists.data(), valuesListList.get()); + break; + } + default: + break; + } + return APP_ERR_OK; +} + +std::shared_ptr SingleOpProcess::GetOpAttr() const +{ + return attr_; +} + +void SingleOpProcess::SetStream(aclrtStream stream) +{ + stream_ = stream; +} + +const aclrtStream& SingleOpProcess::GetStream() const +{ + return stream_; +} + +APP_ERROR SingleOpProcess::RunSingleOp(const bool &withHandle) +{ + withHandle_ = withHandle; + // convert inputTensorDesc_ to aclTensorDesc ** type for execute singleOp or create handle + std::vector inTensorDesc; + for (auto tensor : inputTensorDesc_) { + inTensorDesc.push_back(tensor.get()); + } + // convert inputDataBuf_ to aclDataBuffer ** type for execute singleOp + std::vector inData; + for (auto data : inputDataBuf_) { + inData.push_back(data.get()); + } + // convert outputTensorDesc_ to aclTensorDesc ** type for execute singleOp or create handle + std::vector outTensorDesc; + for (auto tensor : outputTensorDesc_) { + outTensorDesc.push_back(tensor.get()); + } + // convert outputDataBuf_ to aclDataBuffer ** type for execute singleOp + std::vector outData; + for (auto data : outputDataBuf_) { + outData.push_back(data.get()); + } + APP_ERROR ret = APP_ERR_OK; + if (withHandle_ == true) { + // create handle + ret = aclopCreateHandle(typeName_.c_str(), inputTensorNum_, inTensorDesc.data(), + outputTensorNum_, outTensorDesc.data(), attr_.get(), &opHandle_); + if (ret != APP_ERR_OK) { + LogError << typeName_ << "Failed to create handle, ret = " << ret; + return ret; + } + // execute single operator with handle + ret = aclopExecWithHandle(opHandle_, inputTensorNum_, + inData.data(), outputTensorNum_, outData.data(), stream_); + if (ret != APP_ERR_OK) { + LogError << typeName_ << "Failed to execute single operator with handle, ret = " << ret; + return ret; + } + } else { +#ifdef USE_ACL_OP_EXECUTE_V2 + // execute single operator without handle + ret = aclopExecuteV2(typeName_.c_str(), inputTensorNum_, inTensorDesc.data(), inData.data(), + outputTensorNum_, outTensorDesc.data(), outData.data(), attr_.get(), stream_); +#else + // execute single operator without handle + ret = aclopExecute(typeName_.c_str(), inputTensorNum_, inTensorDesc.data(), inData.data(), + outputTensorNum_, outTensorDesc.data(), outData.data(), attr_.get(), stream_); +#endif + if (ret != APP_ERR_OK) { + LogError << "Failed to execute singleOp: " << typeName_ << " ret = " << ret; + return ret; + } + } + return APP_ERR_OK; +} diff --git a/base/SingleOpProcess/SingleOpProcess.h b/base/SingleOpProcess/SingleOpProcess.h new file mode 100644 index 0000000..1850634 --- /dev/null +++ b/base/SingleOpProcess/SingleOpProcess.h @@ -0,0 +1,102 @@ +/* + * Copyright (c) 2020.Huawei Technologies Co., Ltd. All rights reserved. + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef SINGLE_OP_PROCESS +#define SINGLE_OP_PROCESS + +#include +#include +#include "acl/acl.h" +#include "CommonDataType.h" +#include "Log.h" +#include "ErrorCode.h" + +/** +* SingleOpProcess +*/ +class SingleOpProcess { +public: + // constructor + SingleOpProcess(); + // constructor with stream + explicit SingleOpProcess(const aclrtStream &stream); + // deconstructor + ~SingleOpProcess(); + + void SetTypeName(std::string typeName); + std::string GetTypeName(); + + // Set input + void SetInputTensorNum(int num); + int GetInputTensorNum() const; + + // set input tensor description + APP_ERROR SetInputTensor(std::vector tensors); + // get input tensor description + std::vector> GetInputTensorDesc(); + + // set input tensor databuffer & data + APP_ERROR SetInputDataBuffer(std::vector> inputDataBuf, + std::vector inputBufSize); + + void SetOutputTensorNum(int num); + int GetOutputTensorNum() const; + + APP_ERROR SetOutputTensor(std::vector tensors); + + // get output tensor description + std::vector> GetOutputTensorDesc(); + + // get output data + std::vector> GetOutputData(); + // get output data size + std::vector GetOutputDataSize() const; + + // set operator attribute + APP_ERROR SetOpAttr(std::shared_ptr attr, OpAttr attrDesc); + // get operator attribute + std::shared_ptr GetOpAttr() const; + + void SetStream(aclrtStream stream); + const aclrtStream& GetStream() const; + + APP_ERROR RunSingleOp(const bool &withHandle); + +private: + std::string typeName_; // operator type name + + int inputTensorNum_; // number of input tensor + std::vector> inputTensorDesc_; // describle of input tensor + std::vector> inputDataBuf_; // input tensor's dataBuf + // aclDataBuffer is created by follow void*, it must exist until the use of aclDataBuffer is complete + std::vector> inputData_; + + int outputTensorNum_; // number of output tensor + std::vector> outputTensorDesc_; // describle of output tensor + std::vector> outputDataBuf_; // output tensor's dataBuf + // aclDataBuffer is created by follow void*, it must exist until the use of aclDataBuffer is complete + std::vector> outputData_; + std::vector outputDataSize_; + + aclrtStream stream_; // stream of operator execute + + std::shared_ptr attr_; // atrribution of operator + + bool withHandle_; // whether execute singleOp with handle + + aclopHandle *opHandle_; // execute singleOp with this handle +}; + +#endif diff --git a/base/Statistic/Statistic.cpp b/base/Statistic/Statistic.cpp new file mode 100644 index 0000000..c5b969c --- /dev/null +++ b/base/Statistic/Statistic.cpp @@ -0,0 +1,250 @@ +/* + * Copyright(C) 2020. Huawei Technologies Co.,Ltd. All rights reserved. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "Statistic.h" +#include +#include +#include +#include +#include +#include "FileManager.h" +#include "Log.h" + +bool Statistic::statisticEnable = false; +std::mutex Statistic::mutex_ = {}; +uint32_t Statistic::globalTimeCount = 0; +bool Statistic::globalTimeIsOver = false; +bool Statistic::globalTimeIsInit = false; +timeval Statistic::globalTimeStart = { 0, 0 }; +timeval Statistic::globalTimeStop = { 0, 0 }; +std::string Statistic::globalTimeModeName = {}; +std::string Statistic::globalTimeFileToSave = DEFAUTL_SAVE_FILE; + +namespace { +const int SPLIT_LENGTH = 120; +const int INTERVAL_LENGTH_NAME = 40; +const int INTERVAL_LENGTH_DEFAULT = 15; +const double TIME_TRANS = 1000.0; +const int RUN_TIME_STATISTIC_PERIOD = 1000; +const int GLOBAL_TIME_STATISTIC_PERIOD = 2000; +const int DEFATL_RECORD_SIZE = 10000; +} + +void Statistic::SetStatisticEnable(bool flag) +{ + statisticEnable = flag; +} + +void Statistic::RunTimeStatisticStart(std::string modelName, uint32_t id, bool autoShowResult, std::string fileToSave) +{ + if (Statistic::statisticEnable) { + if (!runTimeIsInit_) { + runTimeModelName_ = modelName; + runTimeId_ = id; + runTimeTotal_ = 0.0; + runTimeCount_ = 0; + runTimeIsOver_ = false; + if (!fileToSave.empty()) { + runTimeFileToSave_ = fileToSave; + } + if (autoShowResult) { + std::thread t(Statistic::ShowRunTimeStatistic, this); + t.detach(); + } + runTimeIsInit_ = true; + runTimeRecord_.clear(); + runTimeRecord_.reserve(DEFATL_RECORD_SIZE); + } + gettimeofday(&runTimeStart_, nullptr); + } +} + +void Statistic::RunTimeStatisticStop(uint32_t dynamicRunTimeCount) +{ + if (Statistic::statisticEnable) { + gettimeofday(&runTimeStop_, nullptr); + double tt = (runTimeStop_.tv_sec - runTimeStart_.tv_sec) * TIME_TRANS + + (runTimeStop_.tv_usec - runTimeStart_.tv_usec) / TIME_TRANS; + runTimeRecord_.push_back(std::make_pair(tt, std::max(dynamicRunTimeCount, 1U))); + runTimeTotal_ += tt; + while (runTimeIsOver_) { + runTimeIsOver_ = false; + } + runTimeCount_ += std::max(dynamicRunTimeCount, 1U); + } +} + + +void Statistic::ShowRunTimeStatistic(Statistic *statistic) +{ + if (statistic == nullptr) { + LogError << "input statistic is null"; + return; + } + while (!statistic->runTimeIsOver_) { + statistic->runTimeIsOver_ = true; + std::this_thread::sleep_for(std::chrono::milliseconds(RUN_TIME_STATISTIC_PERIOD)); + } + if (statistic->runTimeCount_ == 0) { + LogDebug << "the statistic is not start within a measurement period"; + return; + } + statistic->ShowStatisticResult(); + statistic->ShowStatisticRecord(); + while (statistic->runTimeIsInit_) { + statistic->runTimeIsInit_ = false; + } + while (statistic->runTimeIsOver_) { + statistic->runTimeIsOver_ = false; + } +} + + +void Statistic::ShowStatisticResult() const +{ + std::string split(SPLIT_LENGTH, '-'); + std::ostringstream ss; + ss << std::endl << split << std::endl; + ss.setf(std::ios::left); + ss << std::setw(INTERVAL_LENGTH_NAME) << "model name" << std::setw(INTERVAL_LENGTH_DEFAULT) << "id" + << std::setw(INTERVAL_LENGTH_DEFAULT) << "time(ms)" << std::setw(INTERVAL_LENGTH_DEFAULT) << "count" + << std::setw(INTERVAL_LENGTH_DEFAULT) << "average(ms)" + << "tps" << std::endl; + ss << std::setw(INTERVAL_LENGTH_NAME) << runTimeModelName_ << std::setw(INTERVAL_LENGTH_DEFAULT) << runTimeId_ + << std::setw(INTERVAL_LENGTH_DEFAULT) << runTimeTotal_ << std::setw(INTERVAL_LENGTH_DEFAULT) << runTimeCount_ + << std::setw(INTERVAL_LENGTH_DEFAULT) << (runTimeTotal_ / runTimeCount_) << std::setw(INTERVAL_LENGTH_DEFAULT) + << (runTimeCount_ / runTimeTotal_ * TIME_TRANS) << std::endl; + ss.setf(std::ios::right); + ss << split << std::endl << std::endl; + + std::lock_guard locker(mutex_); + std::cout << ss.str(); + CreateDirRecursively(runTimeFileToSave_.substr(0, runTimeFileToSave_.rfind('/'))); + SaveFileAppend(runTimeFileToSave_, ss.str().c_str(), ss.str().length()); +} + +void Statistic::ShowStatisticRecord() const +{ + std::string split(SPLIT_LENGTH, '-'); + std::ostringstream ss; + + ss << std::endl << split << std::endl; + ss.setf(std::ios::left); + ss << std::setw(INTERVAL_LENGTH_NAME) << "model name" << std::setw(INTERVAL_LENGTH_DEFAULT) << "No." + << std::setw(INTERVAL_LENGTH_DEFAULT) << "id" << std::setw(INTERVAL_LENGTH_DEFAULT) << "time(ms)" + << std::setw(INTERVAL_LENGTH_DEFAULT) << "count" << std::endl; + for (size_t i = 0; i < runTimeRecord_.size(); ++i) { + ss << std::setw(INTERVAL_LENGTH_NAME) << runTimeModelName_ << std::setw(INTERVAL_LENGTH_DEFAULT) + << ("No." + std::to_string(i)) << std::setw(INTERVAL_LENGTH_DEFAULT) << runTimeId_ + << std::setw(INTERVAL_LENGTH_DEFAULT) << runTimeRecord_[i].first << std::setw(INTERVAL_LENGTH_DEFAULT) + << runTimeRecord_[i].second << std::endl; + } + ss.setf(std::ios::right); + ss << split << std::endl << std::endl; + SaveFileAppend(runTimeFileToSave_, ss.str().c_str(), ss.str().length()); +} + + +void Statistic::GlobalTimeStatisticStart(std::string modelName, bool autoShowResult, std::string fileToSave) +{ + if (Statistic::statisticEnable && !Statistic::globalTimeIsInit) { + globalTimeIsOver = false; + globalTimeCount = 0; + Statistic::globalTimeModeName = modelName; + Statistic::globalTimeFileToSave = fileToSave; + if (autoShowResult) { + std::thread t(Statistic::ShowGlobalTimeStatistic); + t.detach(); + } + Statistic::globalTimeIsInit = true; + gettimeofday(&Statistic::globalTimeStart, nullptr); + } +} + +void Statistic::GlobalTimeStatisticStop() +{ + gettimeofday(&Statistic::globalTimeStop, nullptr); + while (globalTimeIsOver) { + globalTimeIsOver = false; + } + ++Statistic::globalTimeCount; +} + + +void Statistic::ShowGlobalTimeStatistic() +{ + while (!Statistic::globalTimeIsOver) { + Statistic::globalTimeIsOver = true; + std::this_thread::sleep_for(std::chrono::milliseconds(GLOBAL_TIME_STATISTIC_PERIOD)); + } + if (Statistic::globalTimeCount == 0) { + LogDebug << "the statistic is not start within a measurement period"; + while (Statistic::globalTimeIsInit) { + Statistic::globalTimeIsInit = false; + } + return; + } + double tt = (Statistic::globalTimeStop.tv_sec - Statistic::globalTimeStart.tv_sec) * TIME_TRANS + + (Statistic::globalTimeStop.tv_usec - Statistic::globalTimeStart.tv_usec) / TIME_TRANS; + + std::string split(SPLIT_LENGTH, '-'); + std::ostringstream ss; + + ss << std::endl << std::endl << split << std::endl; + ss.setf(std::ios::left); + ss << std::setw(INTERVAL_LENGTH_NAME) << "model name" << std::setw(INTERVAL_LENGTH_DEFAULT) << "time(ms)" + << std::setw(INTERVAL_LENGTH_DEFAULT) << "count" << std::setw(INTERVAL_LENGTH_DEFAULT) << "average(ms)" + << "tps" << std::endl; + ss << std::setw(INTERVAL_LENGTH_NAME) << Statistic::globalTimeModeName << std::setw(INTERVAL_LENGTH_DEFAULT) + << tt << std::setw(INTERVAL_LENGTH_DEFAULT) << Statistic::globalTimeCount << std::setw(INTERVAL_LENGTH_DEFAULT) + << (tt / Statistic::globalTimeCount) << std::setw(INTERVAL_LENGTH_DEFAULT) + << (Statistic::globalTimeCount / tt * TIME_TRANS) << std::endl; + ss.setf(std::ios::right); + ss << split << std::endl << std::endl << std::endl; + + std::lock_guard locker(mutex_); + std::cout << ss.str(); + CreateDirRecursively( + Statistic::globalTimeFileToSave.substr(0, Statistic::globalTimeFileToSave.rfind('/'))); + SaveFileAppend(Statistic::globalTimeFileToSave, ss.str().c_str(), ss.str().length()); + + while (Statistic::globalTimeIsOver) { + Statistic::globalTimeIsOver = false; + } + while (Statistic::globalTimeIsInit) { + Statistic::globalTimeIsInit = false; + } +} + +double Statistic::GetRunTimeAvg(bool avg) const +{ + double result = runTimeTotal_ / runTimeCount_; + if (!avg) { + result = runTimeTotal_; + } + return result; +} + +double Statistic::GetGlobalTimeAvg(bool avg) +{ + double globalTimeTotal = (Statistic::globalTimeStop.tv_sec - Statistic::globalTimeStart.tv_sec) * TIME_TRANS + + (Statistic::globalTimeStop.tv_usec - Statistic::globalTimeStart.tv_usec) / TIME_TRANS; + double result = globalTimeTotal / globalTimeCount; + if (!avg) { + result = globalTimeTotal; + } + return result; +} \ No newline at end of file diff --git a/base/Statistic/Statistic.h b/base/Statistic/Statistic.h new file mode 100644 index 0000000..9758555 --- /dev/null +++ b/base/Statistic/Statistic.h @@ -0,0 +1,74 @@ +/* + * Copyright(C) 2020. Huawei Technologies Co.,Ltd. All rights reserved. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef STATISTIC_H +#define STATISTIC_H + +#include +#include +#include +#include +#include +#include +#include + +const std::string DEFAUTL_SAVE_FILE = "./logs/statistic.txt"; +class Statistic { +public: + Statistic() {}; + explicit Statistic(std::string modelName) {}; + ~Statistic() {}; + + void RunTimeStatisticStart(std::string modelName, uint32_t id = 0, bool autoShowResult = true, + std::string fileToSave = DEFAUTL_SAVE_FILE); + void RunTimeStatisticStop(uint32_t dynamicRunTimeCount = 0); + double GetRunTimeAvg(bool avg = true) const; + static void GlobalTimeStatisticStart(std::string modelName, bool autoShowResult = true, + std::string fileToSave = DEFAUTL_SAVE_FILE); + static void GlobalTimeStatisticStop(); + static double GetGlobalTimeAvg(bool avg = true); + void ShowStatisticResult() const; + void ShowStatisticRecord() const; + static void ShowRunTimeStatistic(Statistic *statistic); + static void ShowGlobalTimeStatistic(); + static void SetStatisticEnable(bool flag); + + static bool statisticEnable; + +private: + uint32_t runTimeCount_ = {}; + uint32_t runTimeId_ = {}; + double runTimeTotal_ = {}; + bool runTimeIsOver_ = false; + bool runTimeIsInit_ = false; + timeval runTimeStart_ = {}; + timeval runTimeStop_ = {}; + std::string runTimeModelName_ = {}; + std::string runTimeFileToSave_ = {}; + std::vector> runTimeRecord_ = {}; + + static std::mutex mutex_; + + static uint32_t globalTimeCount; + static bool globalTimeIsOver; + static bool globalTimeIsInit; + static timeval globalTimeStart; + static timeval globalTimeStop; + static std::string globalTimeModeName; + static std::string globalTimeFileToSave; +}; + +#endif diff --git a/build.sh b/build.sh new file mode 100644 index 0000000..0cc3aa3 --- /dev/null +++ b/build.sh @@ -0,0 +1,81 @@ +#!/bin/bash + +set -e + +path_cur=$(cd `dirname $0`; pwd) +build_type="Release" +# 生成目录 +app_path="app" +# 可执行程序名 +appname="VCarContainer" + +# 拷贝执行文件依赖库 +function cpoyLibs() { + # 利用 ldd 提取依赖库的具体路径 + liblist=$(ldd ./$app_path/$appname | awk '{ if (match($3,"/")){ printf("%s "), $3 } }') + # 拷贝库文件和可执行程序到目标文件夹 + cp $liblist ./$app_path/lib +} + +function prepare_path() { + [ -n "$1" ] && rm -rf $1 + mkdir -p $1 + cd $1 +} + +function prepare_path_new() { + if [ ! -d $1 ];then + mkdir -p $1 + fi + cd $1 +} + + +#NX +function build(){ + local path_build=$path_cur/build + prepare_path $path_build + + if [ "$1" == $app_path ]; then + cmake -DCMAKE_BUILD_TYPE="Release" .. + else + cmake -DCMAKE_BUILD_TYPE="Release" .. + fi + + make -j6 + local ret=$? + cd .. + return ${ret} +} + +# build with different according to the parameter, default is A300 +if [ "$1" == $app_path ]; then + echo "---------正式模式----------" + if [ ! -d $1 ];then + mkdir -p $1 + mkdir -p $app_path/config $app_path/lib $app_path/model $app_path/collect + mkdir -p $app_path/result $app_path/tmp $app_path/videos + fi + build $1 + echo "开始拷贝软件库文件..." + cpoyLibs +else + echo "---------调试模式----------" + if [ ! -d $1 ];then + mkdir -p $1 + mkdir -p $app_path/config $app_path/lib $app_path/model + mkdir -p $app_path/result $app_path/tmp $app_path/videos + fi + build +fi + +if [ $? -ne 0 ]; then + exit 1 +fi + +echo "开始拷贝配置文件..." +# 拷贝yaml文件和xml文件 +cp -f ./config/*.yaml ./$app_path/config +echo "-----------successfully--------------" + +exit 0 diff --git a/common/AppCommon.cpp b/common/AppCommon.cpp new file mode 100644 index 0000000..a99cfb0 --- /dev/null +++ b/common/AppCommon.cpp @@ -0,0 +1,45 @@ +#include "AppCommon.h" + + +void Free(void* data) +{ + if(data){ + free(data); + data = nullptr; + } +} + +void Deleter(void* data) +{ + if(data){ + delete[] data; //数组 + data = nullptr; + } +} + +double cpuSecond() +{ + struct timeval tp; + gettimeofday(&tp,nullptr); + return((double)tp.tv_sec+(double)tp.tv_usec*1e-6); +} + + +inline unsigned int getElementSize(nvinfer1::DataType t) +{ + switch (t) + { + case nvinfer1::DataType::kINT32: return 4; + case nvinfer1::DataType::kFLOAT: return 4; + case nvinfer1::DataType::kHALF: return 2; + case nvinfer1::DataType::kBOOL: + case nvinfer1::DataType::kINT8: return 1; + } + throw std::runtime_error("Invalid DataType."); + return 0; +} + +inline int64_t volume(const nvinfer1::Dims& d) +{ + return std::accumulate(d.d, d.d + d.nbDims, 1, std::multiplies()); +} \ No newline at end of file diff --git a/common/AppCommon.h b/common/AppCommon.h new file mode 100644 index 0000000..c294843 --- /dev/null +++ b/common/AppCommon.h @@ -0,0 +1,199 @@ +#ifndef APP_COMMON_H +#define APP_COMMON_H + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + +#include +#include +#include +#include + +#include +#include +#include + +#include +#include +#include +#include + +#ifdef __cplusplus +extern "C" +{ +#endif +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#ifdef __cplusplus +}; +#endif + +#include "Utils.h" +#include "TimeUtil.h" +#include "StringUtil.h" +#include "FileUtil.h" +#include "Config.h" +#include "Log.h" +//#include "httplib.h" +#include "multitype_queue.h" +#include "nvidia_acl_datatype.h" +#include "CommonDataType.h" + +#include "cuda_utils.h" +#include "logging.h" +#include "yolov5_common.h" +#include "utils.h" +#include "calibrator.h" +#include "preprocess.h" +#include "yololayer.h" + +#include "CommonEnum.h" +#include "CommonStruct.h" + + +using namespace Yolo; + + +using namespace std; +using namespace cv; +using namespace nvinfer1; +using namespace nvcaffeparser1; + +#define IMAGE_WIDTH 1920 //1920 2560 +#define IMAGE_HEIGHT 1080 //1080 1440 + +#define USE_FP16 // set USE_INT8 or USE_FP16 or USE_FP32 +#define DEVICE 0 // GPU id +#define BATCH_SIZE 1 //batch size +#define MAX_WORKSPAXE_SIZE (16 * (1 << 20)) //工作空间大小 +#define MAX_IMAGE_INPUT_SIZE_THRESH 3000*3000 +#define INPUT_CHANNEL 3 //输入通道数 + +//NVIDIA NX YOLOV5模型推理相关宏(因不与ASCEND冲突放到这) +#define NMS_THRESH 0.4 +#define CONF_THRESH 0.5 + + +#define GET_INPUT_SIZE(w, h) (INPUT_CHANNEL * w *h) +#define GET_OUTPUT_SIZE(w, h, cr , ca) (INPUT_CHANNEL * (((h / 32) * ( h / 32)) + ((h / 16) * ( h / 16)) + ((h / 8) * ( h / 8))) * (STEP1_POS_CONF + cr + ca)) + +//STEP0 +#define STEP0_MAX_IMAGE_INPUT_SIZE_THRESH 3000*3000 + +#define CORNER_BATCH_SIZE 1 //batch size +#define CORNER_NMS_THRESH 0.5 //corner 非极大值抑制阈值 +#define CORNER_SCORE_THRESH 0.6 //corner 置信度(得分)阈值 +#define CORNER_INPUT_CHANNEL 3 //输入通道数 + +#define CORNER_CLASS_NUM 2 //corner 2分类 + +#define CORNER_INPUT_H 640 //corner 输入图像高 +#define CORNER_INPUT_W 640 //corner 输入图像宽 + +#define CORNER_BBOX_SIZE1 (CORNER_INPUT_H/32) +#define CORNER_BBOX_SIZE2 (CORNER_INPUT_H/16) +#define CORNER_BBOX_SIZE3 (CORNER_INPUT_H/8) + +#define CORNER_POS_CONF 5 + +#define CORNER_INPUT_SIZE INPUT_CHANNEL*CORNER_INPUT_H*CORNER_INPUT_W //input +#define CORNER_OUTPUT_SIZE INPUT_CHANNEL*(CORNER_BBOX_SIZE1*CORNER_BBOX_SIZE1+CORNER_BBOX_SIZE2*CORNER_BBOX_SIZE2+CORNER_BBOX_SIZE3*CORNER_BBOX_SIZE3)*(CORNER_CLASS_NUM+CORNER_POS_CONF) //output + +//STEP1 +#define STEP1_POS_CONF 5 + +#define STEP1_NMS_THRESH 0.5 //step1 非极大值抑制阈值 +#define STEP1_SCORE_THRESH 0.6 //step1 置信度(得分)阈值 + +#define STEP1_CLASS_NUM 19 //step1 7分类 +#define STEP1_CLEAR_NUM 21 //step1 21个清晰度 + +#define STEP1_INPUT_H 960 //step1 输入图像高 +#define STEP1_INPUT_W 960 //step1 输入图像宽 +#define STEP1_BATCH_SIZE 1 +#define STEP1_OUTPUT_HISTOGRAM_N 5 //不能超过139167 + +#define STEP1_BBOX_SIZE1 (STEP1_INPUT_H/32) +#define STEP1_BBOX_SIZE2 (STEP1_INPUT_H/16) +#define STEP1_BBOX_SIZE3 (STEP1_INPUT_H/8) + +#define STEP1_INPUT_SIZE INPUT_CHANNEL*STEP1_INPUT_H*STEP1_INPUT_W //input +#define STEP1_OUTPUT_SIZE INPUT_CHANNEL*(STEP1_BBOX_SIZE1*STEP1_BBOX_SIZE1+STEP1_BBOX_SIZE2*STEP1_BBOX_SIZE2+STEP1_BBOX_SIZE3*STEP1_BBOX_SIZE3)*(STEP1_CLEAR_NUM+STEP1_CLASS_NUM+STEP1_POS_CONF) //output + +//STEP1 +#define STEP1_CLASS_NUM_DATE 8 +#define STEP1_CLASS_NUM_CON 7 + +//STEP2 +#define STEP2_POS_CONF 5 + +#define STEP2_NMS_THRESH 0.5 //step2 非极大值抑制阈值 +#define STEP2_SCORE_THRESH 0.6 //step2 置信度(得分)阈值 + +#define STEP2_CLASS_NUM 47 //step2 31分类 +#define STEP2_CLEAR_NUM 5 //step2 5个清晰度 + +#define STEP2_INPUT_H 608 //step2 输入图像高 +#define STEP2_INPUT_W 608 //step2 输入图像宽 +#define STEP2_BATCH_SIZE 1 +#define STEP2_OUTPUT_HISTOGRAM_N 5 //step2 不能超过22743 + +#define STEP2_BBOX_SIZE1 (STEP2_INPUT_H/32) +#define STEP2_BBOX_SIZE2 (STEP2_INPUT_H/16) +#define STEP2_BBOX_SIZE3 (STEP2_INPUT_H/8) + +#define STEP2_INPUT_SIZE INPUT_CHANNEL*STEP2_INPUT_H*STEP2_INPUT_W //input +#define STEP2_OUTPUT_SIZE INPUT_CHANNEL*(STEP2_BBOX_SIZE1*STEP2_BBOX_SIZE1+STEP2_BBOX_SIZE2*STEP2_BBOX_SIZE2+STEP2_BBOX_SIZE3*STEP2_BBOX_SIZE3)*(STEP2_CLEAR_NUM+STEP2_CLASS_NUM+STEP2_POS_CONF) //output + + +template +std::string join_dims(const std::vector<_T>& dims){ + std::stringstream output; + char buf[64]; + const char* fmts[] = {"%d", " x %d"}; + for(int i = 0; i < dims.size(); ++i){ + snprintf(buf, sizeof(buf), fmts[i != 0], dims[i]); + output << buf; + } + return output.str(); +} + +inline unsigned int getElementSize(nvinfer1::DataType t); + +inline int64_t volume(const nvinfer1::Dims& d); + +// 0 = 停止识别; 1 = 开始识别 +extern std::atomic g_identify_type; +// -1 = 未知方向; 1 = 向左行驶; 2 = 向右行驶 +extern std::atomic g_come_direction; + +#endif diff --git a/common/CommonEnum.h b/common/CommonEnum.h new file mode 100644 index 0000000..94cff11 --- /dev/null +++ b/common/CommonEnum.h @@ -0,0 +1,62 @@ +// +// Created by nvidia on 24-9-12. +// + +#ifndef TRAIN_COMMONENUM_H +#define TRAIN_COMMONENUM_H + +//行驶方向 +enum RunDirection +{ + DIRECTION_UNKNOWN = 0, //未知 + DIRECTION_LEFT = 1, //向左行驶 + DIRECTION_RIGHT = 2 //向右行驶 +}; + +// 车辆状态 +enum IdentifyStatus +{ + IDENTIFY_INIT = 0, // 初始化 + IDENTIFY_START = 1, // 开始识别 + IDENTIFY_STOP = 2, // 结束识别 + IDENTIFY_RECORD = 3, // 手动补录 + +}; + +//模型识别种类 +enum ModelTarget +{ + // 集装箱 + T_CONTAINER = 0, + // 反向集装箱 + MIRROR_CONTAINER = 1, + // 箱角 + CNTR_CORNER = 10, + // 顶部箱角 + CNTR_CORNER_TOP = 11, +}; + +//识别目标 +enum Target +{ + // 集装箱号 + CONTAINER = 0, + // 箱角 + CORNER = 1, +}; + +enum RunDirectionAndFirst +{ + // -1-不知道行驶方向和哪个框在前 + DO_NOT_KNOW_DIRECTION = -1, + // 0-向左行驶,编号在前 + LEFT_RUN_AND_NUM_FIRST = 0, + // 1-向左行驶,属性在前 + LEFT_RUN_AND_PRO_FIRST = 1, + // 2-向右行驶,编号在前 + RIGHT_RUN_AND_NUM_FIRST = 2, + // 3-向右行驶,属性在前 + RIGHT_RUN_AND_PRO_FIRST = 3 +}; + +#endif //TRAIN_COMMONENUM_H diff --git a/common/CommonStruct.h b/common/CommonStruct.h new file mode 100644 index 0000000..9b77cd2 --- /dev/null +++ b/common/CommonStruct.h @@ -0,0 +1,381 @@ +// +// Created by nvidia on 24-9-12. +// + +#ifndef TRAIN_COMMONSTRUCT_H +#define TRAIN_COMMONSTRUCT_H + +//模型参数 +typedef struct _YoloV5ModelParam{ + unsigned int uiClassNum; + unsigned int uiDetSize; + float fScoreThreshold; + float fNmsThreshold; +}YoloV5ModelParam; + +typedef struct _YoloV5ClearityModelParam{ + unsigned int uiClassNum; + unsigned int uiClearNum; + unsigned int uiDetSize; + float fScoreThreshold; + float fNmsThreshold; +}YoloV5ClearityModelParam; + +typedef struct _ModelCommonInfo{ + unsigned int uiModelWidth; + unsigned int uiModelHeight; + unsigned int uiInputSize; + unsigned int uiOutputSize; + unsigned int uiChannel; + unsigned int uiBatchSize; + std::string strInputBlobName; + std::string strOutputBlobName; +}ModelCommonInfo; + +typedef struct _YoloV5ModelInfo{ + YoloV5ModelParam yolov5ModelParam; + ModelCommonInfo modelCommonInfo; +}YoloV5ModelInfo; + +typedef struct _YoloV5ClearityModelInfo{ + YoloV5ClearityModelParam yolov5ClearityModelParam; + ModelCommonInfo modelCommonInfo; +}YoloV5ClearityModelInfo; + +struct ModelConfig +{ + std::string strAnchorPath; //锚框文件路径 + std::string strClassPath; //类别名称集合 + std::string strOmPath; //om文件路径 + int iModelWidth; //模型输入宽度 + int iModelHeight; //模型输入高度 + float fScoreThreshold; //得分阈值 + float fNMSTreshold; //nms阈值 + int iClassNum; //类别个数 + int iLineNum; //字段代号 +}; + +typedef struct +{ + float fLTX = 0; //左上X坐标 + float fLTY = 0; //左上y坐标 + float fRBX = 0; //右下y坐标 + float fRBY = 0; //右下y坐标 +}Location; + + +// 定义日期结构体 +typedef struct Date +{ + int year; + int month; + int day; +} Date; + +//数据源基本信息 +typedef struct +{ + uint32_t iWidth = 0; + uint32_t iHeight = 0; + int iRate = 0; //帧率 +} DataSourceInfo; + +// 原始帧信息 +typedef struct { + // 帧画面 + std::shared_ptr pData = nullptr; + // 帧图片 + cv::Mat cvImage; + // Size of memory, bytes + uint32_t iSize = 0; + // 帧数据时间戳 + uint64_t i64TimeStamp = 0; +} SourceFrameData; + +//识别处理数据 +typedef struct +{ + // 数据来源标识 + int iDataSource; + // 数据源信息 + DataSourceInfo dataSourceInfo; + // 原始帧数据 + SourceFrameData sourceFrameData; + // 解码参数 + AVCodecParameters *pCodecParameters_ = nullptr; + // 识别结束标识 + bool bIsEnd = false; +} ProcessData; + +typedef struct +{ + // 帧数据时间戳 + uint64_t i64TimeStamp = 0; + // Size of memory, bytes + uint32_t iSize = 0; + // Width of image + uint32_t iWidth = 0; + // Height of image + uint32_t iHeight = 0; + // 帧率 + int iRate = 0; + // 原始数据 + std::shared_ptr pData = nullptr; + AVCodecID avCodecID; + +} VFrameData; + +// 识别区域坐标 +typedef struct { + // 字段代号(仅第二步使用) + int iLine = -1; + // 大小框的类别 + int iClassId = -1; + // 框的名称 + std::string strClassName; + // 分数 + float fScore = 0; + // 清晰度 + float fClear = 0; + // 左上X坐标 Left Top x + float fLTX = 0; + // 左上y坐标 Left Top y + float fLTY = 0; + // 右下y坐标 Right Bottom x + float fRBX = 0; + // 右下y坐标 Right Bottom y + float fRBY = 0; +} VCoordinate; + +typedef struct { + // 模型地址 + std::string strModelPath; + // 图片地址 + std::string strImagePath; + // 模型类型[0:检测 detect 1:分类 classify] + uint8_t iModel = 0; + // 模型版本["v5","v8"] + std::string strModelVersion; + // 类别模板地址 + std::string strClassModelPath; +} VYoloTestInfo; + +//动态检测结果 +typedef struct +{ + // 数据来源标识 + int iDataSource; + // 文件存储目录 + std::string strFilePath; + // 文件名字 + std::string strFileName; + // 帧号 + uint32_t iFrameId = 0; + // 帧数据时间戳 + uint64_t i64TimeStamp = 0; + // 结束识别标识 + bool bIsEnd = false; + // 过车日期(格式:YYYY-MM-DD) + std::string strDetectDate; + // 过车时间(格式:HH-MM-SS) + std::string strDetectTime; + // 图片 + cv::Mat cvImage; +} VDetectInfo; + +// 存图数据 +typedef struct +{ + // 车厢位置状态 + std::string strTrainStage; + // 行车方向 + std::string strDirection; + // 车厢运动状态 + std::string strTrainStatus; + // 图片 + cv::Mat cvImage; + // 文件存储目录 + std::string strFilePath; + // 文件名字 + std::string strFileName; + // 图片需要标记的框坐标 + std::vector vecCoordinate; + // 火车结束标志 + bool bIsEnd; +} SaveImgData; + +// 模型具体结果 +typedef struct +{ + // 目标类别 (0:车号; 1:属性; 2:车头; 3:定检期; 4:集装箱; 5:公共间隔; 6:车厢大间隔) + int iTargetType = -1; + // 字段代号(仅第二步使用) + int iLine = -1; + // 大小框的类别 + int iClassId = -1; + // 分数 + float fScore = 0; + // 左上X坐标 + float fLTX = 0; + // 左上y坐标 + float fLTY = 0; + // 右下y坐标 + float fRBX = 0; + // 右下y坐标 + float fRBY = 0; + // 清晰度 + float fClear = 0; + // 所属车厢(第二步用) + int iTrainIndex = 0; +} SingleData; + +//后处理数据 +typedef struct +{ + // 数据来源标识 + int iDataSource; + // 帧号 + uint32_t iFrameId = 0; + // 过车日期(格式:YYYY-MM-DD) + std::string strDetectDate; + // 过车时间(格式:HH-MM-SS) + std::string strDetectTime; + // 火车结束标志 + bool bIsEnd; + // 当前大框所属车厢 + int iCarXH = 0; + // 模型具体结果 + SingleData singleData; + // 箱角识别结果 + std::vector vecSingleData; + // 图片 + cv::Mat cvImage; +} InferenceResultData; + +// 用于方向计算 +typedef struct +{ + // 帧号 + uint32_t iFrameId = 0; + // 大框id (给第二步用 1-属性 23456-编号) + int iBigClassId = -1; + // 第一步识别目标中心点X坐标 + float fCenterX; + // 第一步识别目标X坐标宽度 + float fTargetWidth; +} CalculateInfo; + +//转换具体内容 +typedef struct +{ + // 字段代号 + int iLine = -1; + // 是否符合基本数据校验 + bool bIsChkFlag = false; + // 转换后的每个字符内容 + std::vector vecValue; + // 每个字符对应的分数 + std::vector vecScore; + // 本框的识别结果 + std::string strTmpResult; +} TransInfo; + +typedef struct +{ + std::string strDetectDate; + std::string strDetectTime; + // 帧序号 + int iFrameId; + // 图片 + cv::Mat cvImage; + // 大框集合 + std::vector vecSingleData; + // 是否最后一节 + bool bIsEnd = false; +} VStep2InputData; + +typedef struct +{ + // 所属集装箱 + int iTrainIndex = 0; + // 大小框的类别 + int iClassId = -1; + // 分数 + float fScore = 0; + // 左上X坐标 + float fLTX = 0; + // 左上y坐标 + float fLTY = 0; + // 右下y坐标 + float fRBX = 0; + // 右下y坐标 + float fRBY = 0; + // 子框得分总和 + float fSubScoreSum = 0; + // 子框信息集合 + std::vector vecSingleData; + // 箱号识别转换结果 + TransInfo transInfo; +} Step2ResultData; + +typedef struct +{ + // 数据来源标识 + int iDataSource; + std::string strDetectDate; + std::string strDetectTime; + // 帧序号 + int iFrameId; + // 箱号大框以及对应小框的集合 + Step2ResultData step2ResultData; + // 箱角大框 + std::vector vecCornerResultData; + // 是否最后一节 + bool bIsEnd = false; +} VStep2OutputData; + + +typedef struct +{ + // 识别日期 + std::string strDetectDate; + // 识别时间 + std::string strDetectTime; + // 数据来源标识 + int iDataSource; + // 帧序号 + int iFrameId; + // 所属集装箱 + int iContainerIndex = 0; + // 是否符合基本数据校验 + bool bIsChkFlag = false; + // 本框的识别编号结果 + std::string strNumResult; + // 集装箱号得分合 + float fSumScore = 0.0f; + // 本框的识别箱型结果 + std::string strTypeResult; + // 大框中心点X坐标 + float fX = 0; + // 大框中心点y坐标 + float fY = 0; + // 是否识别到顶部两箱子间隔 + bool bHaveTwoContainer = false; + // 结束识别标志 + bool bIsEnd = false; +} VSelectBestData; + +typedef struct +{ + // 识别日期 + std::string strDetectDate; + // 识别时间 + std::string strDetectTime; + // 集装箱结果集合 + std::vector vecContainerNO; + // 图片列表 + std::vector vecImage; + +} DetectResultData; + +#endif //TRAIN_COMMONSTRUCT_H diff --git a/config/config.yaml b/config/config.yaml new file mode 100644 index 0000000..fab1076 --- /dev/null +++ b/config/config.yaml @@ -0,0 +1,105 @@ +# 基础控制参数 +base: + # 股道名称 + track_name: "1门" + # 测试模式 + test_model: false + # Api 监听端口 + api_port: 7070 + # 日志文件目录 + log_path: "./logs" + # 识别结果目录 + result_path: "./result" + # 调试结果目录 + debug_result_path: "./debug_result" + # 结果存储天数 + result_save_days: 10 + +# 日志参数 +log: + # 输出日志级别[DEBUG, INFO, WARN, ERROR, FATAL] + out_level: "DEBUG" + # 保存日志级别 + save_level: "DEBUG" + +# 数据源参数 +data_source: + - # 顶部摄像头(必须顶部摄像头) + url: "./videos/buertai2.mp4" + # 跳帧数 + skip_interval: 3 + # 识别区域 + identify_areas: [120, 0, 1800, 1080] + - # 侧部摄像头 + url: "./videos/buertai2.mp4" + # 跳帧数 + skip_interval: 3 + # 识别区域 + identify_areas: [ 120, 0, 1800, 1080 ] + - # 侧边摄像头 + url: "./videos/buertai2.mp4" + # 跳帧数 + skip_interval: 3 + # 识别区域 + identify_areas: [ 120, 0, 1800, 1080 ] + +# 识别参数 +identify: + # 运行方式 + run_mode: "command" #[always; command] + # 大框帧跨度(比一个大框从出现到消失的跨度稍大一点, 跟跳帧有关系) + partition_frame_span: 0 + # 顶部Y轴大框帧跨度的位置像素差异 + top_y_split_span_px: 200 + # 侧边X轴大框帧跨度的位置像素差异 + side_x_split_span_px: 600 + # 每帧大框位置差异最小值 (持续小于此值,则可能停车) + chkstop_px: 15 + # 持续X次续位置差异小于gc_chkstop_px,则判断为停车。 + chkstop_count: 10 + # 过滤最小大框高度(不需要的话就写个很小的值) + target_min_height: 95 + # 过滤最小大框宽度(不需要的话就写个很小的值) + target_min_width: 50 + # 过滤低于指定Y轴的大框 + target_min_y: 550 + # 单次识别最大帧数 + max_identify_frame: 600 + +# websocket_server 的服务端参数 +wsocket_server: + is_use: false + port: 7071 + max_queue_len: 10 + +# http 接口 +http_server: + # 使用状态 + is_use: false + # 服务器IP + http_ip: 192.168.2.108 + # 通讯端口 + http_port: 20004 + # 获取接口授权地址 + token_path: "/api/blade-auth/oauth/token" + # 识别结果上传地址 + up_result_path: "/api/train-carriage/identification/rfid-save" + # 设备状态上传地址 + device_status_url: "" + # 接口用户名 + username: "guest_01" + # 接口密码 + password: "d55b0f642e817eea24725d2f2a31dd08" + +# minio 服务配置 +minio: + # 使用状态 + is_use: false + # 服务地址 + url: "http://192.168.32.134:19000" + # 通讯授权 + accesskey: "OpgVbHoeDLUBWjQkN3NS" + # 密钥授权 + secretkey: "fc0sDwKTq2N7ZVl2iJk36WUZgL5EtNLTjRVtIzNM" + # 容器名 + bucket: "train" \ No newline at end of file diff --git a/config/matrix.yaml b/config/matrix.yaml new file mode 100644 index 0000000..4e106c3 --- /dev/null +++ b/config/matrix.yaml @@ -0,0 +1,55 @@ +#engine实例 +engines: + ApiEngine: 0 + WSServerEngine: 0 + VideoEngine: 0 + VideoEngine: 1 + VideoEngine: 2 + VideoDecodeEngine: 0 + VideoDecodeEngine: 1 + VideoDecodeEngine: 2 + ControlEngine: 0 + SaveMoveImageEngine: 0 + SaveMoveInfoEngine: 0 + ContainerStep1InferenceEngine: 0 + CornerInferenceEngine: 0 + Step1MergeEngine: 0 + ContainerStep2InferenceEngine: 0 + ContainerCharacterConversionEngine: 0 + ContainerDivideEngine: 0 + ContainerDivideEngine: 1 + ContainerDivideEngine: 2 + SelectBestEngine: 0 + SaveResultCSVEngine: 0 + ToMinioSrvEngine: 0 + SaveDebugImageEngine: 0 + +#engine连接 +connects: + WSServerEngine_0_0: "ControlEngine_0_0 1024" + VideoEngine_0_0: "VideoDecodeEngine_0_0 1024" + VideoEngine_1_0: "VideoDecodeEngine_1_0 1024" + VideoEngine_2_0: "VideoDecodeEngine_2_0 1024" + VideoDecodeEngine_0_0: "ControlEngine_0_1 1024" + VideoDecodeEngine_1_0: "ControlEngine_0_1 1024" + VideoDecodeEngine_2_0: "ControlEngine_0_1 1024" + ControlEngine_0_0: "WSServerEngine_0_0 1024" + ControlEngine_0_1: "ContainerStep1InferenceEngine_0_0 1024" + ControlEngine_0_2: "CornerInferenceEngine_0_0 1024" + ControlEngine_0_3: "SaveMoveInfoEngine_0_0 1024" + ControlEngine_0_4: "SaveMoveImageEngine_0_0 1024" + ContainerStep1InferenceEngine_0_0: "Step1MergeEngine_0_0 1024" + CornerInferenceEngine_0_0: "Step1MergeEngine_0_1 1024" + Step1MergeEngine_0_0: "ContainerStep2InferenceEngine_0_0 1024" + ContainerStep2InferenceEngine_0_0: "ContainerCharacterConversionEngine_0_0 1024" + ContainerCharacterConversionEngine_0_0: "ContainerDivideEngine_0_0 1024" + ContainerCharacterConversionEngine_0_1: "ContainerDivideEngine_1_0 1024" + ContainerCharacterConversionEngine_0_2: "ContainerDivideEngine_2_0 1024" + ContainerCharacterConversionEngine_0_3: "SaveDebugImageEngine_0_0 1024" + ContainerDivideEngine_0_0: "SelectBestEngine_0_0 1024" + ContainerDivideEngine_1_0: "SelectBestEngine_0_0 1024" + ContainerDivideEngine_2_0: "SelectBestEngine_0_0 1024" + SelectBestEngine_0_0: "WSServerEngine_0_0 1024" + SelectBestEngine_0_1: "ToMinioSrvEngine_0_0 1024" + SelectBestEngine_0_2: "SaveResultCSVEngine_0_0 1024" + diff --git a/config/model_config.yaml b/config/model_config.yaml new file mode 100644 index 0000000..4736eaa --- /dev/null +++ b/config/model_config.yaml @@ -0,0 +1,55 @@ +# 动态检测 +move_model: + model_path: "./model/step0/step0.engine" + score_threshold: 0 + class: [] +# 关键区域识别 +train_step1_model: + model_path: "./model/step1/step1.engine" + score_threshold: 0.6 + class: [ "HEADNUM", + "PROPERTY", + "TYPENUM_K", + "TYPENUM_C", + "TYPENUM_P", + "TYPENUM_G", + "TYPENUM_N", + "MAINTENFLAG", + "TYPENUM_J", + "SPACE", + "SPACELK", + "SPACENX", + "SPACEG", + "SPACEP", + "SPACEJ", + "TYPENUM_W", + "SPACEW", + "SPACEM", + "SPACEU" + ] +# 字符识别 +train_step2_model: + model_path: "./model/step2/step2.engine" + score_threshold: 0.7 + class: ["0","1","2","3","4","5","6","7","8","9", + "A","B","C","D","E","F","G","H","I","J","K","L", "M", "N", "O", "P", "Q", "R", "S", "T", "U", "V","W", "X", "Y", "Z", + "change", "load", "m", "self", "t", "volume", "meter",")", "(", "?", "-" + ] +# 集装箱关键区域识别 +container_step1_model: + model_path: "./model/container_step1/con1.engine" + score_threshold: 0.6 + class: ["CONTAINERNUM","CONTAINERNUM_REVERSE"] # ,"SPACE_T","SPACENX_T","SPACEG_T","SPACEP_T","SPACEP_T" +# 集装箱字符识别 +container_step2_model: + model_path: "./model/container_step2/con2.engine" + score_threshold: 0.7 + class: ["0","1","2","3","4","5","6","7","8","9", + "A","B","C","D","E","F","G","H","I","J","K","L", "M", "N", "O", "P", "Q", "R", "S", "T", "U", "V","W", "X", "Y", "Z", + "change", "load", "m", "self", "t", "volume", "meter",")", "(", "?", "-" + ] +# 集装箱箱角识别 +corner_model: + model_path: "./model/corner/corner.engine" + score_threshold: 0.7 + class: ["CNTR_CORNER","CNTR_CORNER_TOP"] \ No newline at end of file diff --git a/docker/Dockerfile b/docker/Dockerfile new file mode 100644 index 0000000..9a47da3 --- /dev/null +++ b/docker/Dockerfile @@ -0,0 +1,9 @@ +FROM nvidia/cuda:11.7.0-base-ubuntu18.04 + +#拷贝业务程序 +COPY --chown=1000:1000 app /app + +ENV LD_LIBRARY_PATH=$LD_LIBRARY_PATH:/app/lib + +WORKDIR /app +ENTRYPOINT ["./train"] diff --git a/engine/ApiEngine/ApiEngine.cpp b/engine/ApiEngine/ApiEngine.cpp new file mode 100644 index 0000000..fa2107f --- /dev/null +++ b/engine/ApiEngine/ApiEngine.cpp @@ -0,0 +1,693 @@ +#include "ApiEngine.h" +#include "AppCommon.h" +using namespace ai_matrix; + + + +ApiEngine::ApiEngine() {} + +ApiEngine::~ApiEngine() {} + +APP_ERROR ApiEngine::Init() +{ + strPort0_ = engineName_ + "_" + std::to_string(engineId_) + "_0"; + strPort1_ = engineName_ + "_" + std::to_string(engineId_) + "_1"; + + LogInfo << "engineId_:" << engineId_ << " ApiEngine Init ok"; + return APP_ERR_OK; +} + +APP_ERROR ApiEngine::DeInit() +{ + LogInfo << "ApiEngine engineId_:" << engineId_ << " DeInit ok"; + return APP_ERR_OK; +} + +APP_ERROR ApiEngine::Process() +{ + int iRet = APP_ERR_OK; + + httplib::Server svr; + + svr.set_read_timeout(3, 0); // 5 seconds + svr.set_write_timeout(3, 0); // 5 seconds + + svr.set_error_handler([](const httplib::Request& req, httplib::Response& res) { + auto fmt = "Error Status: %d"; + char buf[BUFSIZ]; + snprintf(buf, sizeof(buf), fmt, res.status); + res.set_content(buf, "text/html"); + }); + + svr.set_exception_handler([](const httplib::Request& req, httplib::Response& res, std::exception_ptr ep) { + auto fmt = "

Error 500

%s

"; + char buf[BUFSIZ]; + try { + std::rethrow_exception(ep); + } catch (std::exception &e) { + snprintf(buf, sizeof(buf), fmt, e.what()); + } catch (...) { // See the following NOTE + snprintf(buf, sizeof(buf), fmt, "Unknown Exception"); + } + res.set_content(buf, "text/html"); + res.status = httplib::StatusCode::InternalServerError_500; + }); + +// svr.set_logger([](const httplib::Request& req, const httplib::Response& res){ +// LogInfo << "请求信息:" << req.body; +// LogInfo << "返回信息:" << res.body; +// }); + +// if (!svr.set_mount_point("/public", Config::getins()->getBaseConfig().strResultPath)) +// { +// LogError << "创建识别结果文件服务失败,请检查目录是否存在:" << Config::getins()->getBaseConfig().strResultPath; +// } +// if (!svr.set_mount_point("/logs", Config::getins()->getBaseConfig().strLogPath)) +// { +// LogError << "创建日志文件服务失败,请检查目录是否存在:" << Config::getins()->getBaseConfig().strLogPath; +// } + + svr.Get("/hello", [](const httplib::Request& req, httplib::Response& res){ + res.set_content("Hello, World!", "text/plain"); + }); + + svr.Get("/stop_api", [&](const httplib::Request& req, httplib::Response& res){ + svr.stop(); + res.set_content("stop success", "text/plain"); + exit(1); + }); + + svr.Get("/queryBaseSetting", [=](const httplib::Request& req, httplib::Response& res){ + + Json::Value response = this->queryBaseSetting(); + res.set_content(response.toStyledString(), "application/json"); + }); + + svr.Post("/updateBaseSetting", [=](const httplib::Request& req, httplib::Response& res){ + + Json::Value response = this->updateBaseSetting(req.body); + res.set_content(response.toStyledString(), "application/json"); + }); + + svr.Get("/queryLogSetting", [=](const httplib::Request& req, httplib::Response& res){ + + Json::Value response = this->queryLogSetting(); + res.set_content(response.toStyledString(), "application/json"); + }); + + svr.Post("/updateLogSetting", [=](const httplib::Request& req, httplib::Response& res){ + + Json::Value response = this->updateLogSetting(req.body); + res.set_content(response.toStyledString(), "application/json"); + }); + + svr.Get("/queryDataSource", [=](const httplib::Request& req, httplib::Response& res){ + + Json::Value response = this->queryDataSource(); + res.set_content(response.toStyledString(), "application/json"); + }); + + svr.Post("/updateDataSource", [=](const httplib::Request& req, httplib::Response& res){ + + Json::Value response = this->updateDataSource(req.body); + res.set_content(response.toStyledString(), "application/json"); + }); + + svr.Get("/queryIdentifySetting", [=](const httplib::Request& req, httplib::Response& res){ + + Json::Value response = this->queryIdentifySetting(); + res.set_content(response.toStyledString(), "application/json"); + }); + + svr.Post("/updateIdentifySetting", [=](const httplib::Request& req, httplib::Response& res){ + + Json::Value response = this->updateIdentifySetting(req.body); + res.set_content(response.toStyledString(), "application/json"); + }); + + svr.Get("/queryHttpSetting", [=](const httplib::Request& req, httplib::Response& res){ + + Json::Value response = this->queryHttpSetting(); + res.set_content(response.toStyledString(), "application/json"); + }); + + svr.Post("/updateHttpSetting", [=](const httplib::Request& req, httplib::Response& res){ + + Json::Value response = this->updateHttpSetting(req.body); + res.set_content(response.toStyledString(), "application/json"); + }); + + svr.Get("/queryMinioSetting", [=](const httplib::Request& req, httplib::Response& res){ + + Json::Value response = this->queryHttpSetting(); + res.set_content(response.toStyledString(), "application/json"); + }); + + svr.Post("/updateMinioSetting", [=](const httplib::Request& req, httplib::Response& res){ + + Json::Value response = this->updateHttpSetting(req.body); + res.set_content(response.toStyledString(), "application/json"); + }); + + svr.Get("/identify_start", [=](const httplib::Request& req, httplib::Response& res){ + + Json::Value response = this->identifyStart(); + res.set_content(response.toStyledString(), "application/json"); + }); + + svr.Get("/identify_stop", [=](const httplib::Request& req, httplib::Response& res){ + + Json::Value response = this->identifyStop(); + res.set_content(response.toStyledString(), "application/json"); + }); + + int port = Config::getins()->getBaseConfig().iApiPort; + + LogInfo << "开启API服务,端口:" << port; + if (!svr.listen("0.0.0.0", port, 1)) + { + LogError << "监听端口 " << port << " 失败!API接口无法使用!"; + } + + return APP_ERR_OK; +} + +/** + * 查看基础配置参数 + * @return + */ +Json::Value ApiEngine::queryBaseSetting() +{ + Json::Value response; + response["success"] = false; + try { + BaseConfig baseConfig = Config::getins()->getBaseConfig(); + Json::Value data; + data["track_name"] = baseConfig.strTrackName; + data["result_save_days"] = baseConfig.iResultSaveDays; + + response["success"] = true; + response["msg"] = ""; + response["data"] = data; + } + catch (std::exception &e) + { + response["msg"] = "接口调用失败! \n异常内容:" + std::string(e.what()); + } + return response; +} + +/** + * 修改基础配置参数 + * @param req + * @return + */ +Json::Value ApiEngine::updateBaseSetting(const std::string &req) +{ + Json::Value response; + response["success"] = false; + try { + Json::CharReaderBuilder readerBuilder; + std::istringstream iss(req); + Json::Value root; + std::string errs; + bool parsingSuccessful = Json::parseFromStream(readerBuilder, iss, &root, &errs); + if (!parsingSuccessful) + { + response["msg"] = "接口调用参数异常,所传数据非json:" + req; + return response; + } + + if (root["track_name"].isString() && root["track_name"].asString() != Config::getins()->config_["base"]["track_name"].as()) + { + Config::getins()->config_["base"]["track_name"] = root["track_name"].asString(); + } + if (root["result_save_days"].isInt()) + { + Config::getins()->config_["base"]["result_save_days"] = root["result_save_days"].asInt(); + } + Config::getins()->writeYaml(); + + response["success"] = true; + response["msg"] = ""; + response["data"] = {}; + } + catch (std::exception &e) + { + response["msg"] = "接口调用失败!请求参数:" + req + "。 \n异常内容:" + std::string(e.what()); + } + return response; +} + +/** + * 查看日志配置参数 + * @return + */ +Json::Value ApiEngine::queryLogSetting() +{ + Json::Value response; + response["success"] = false; + try { + LogConfig config = Config::getins()->getLogConfig(); + Json::Value data; + data["out_level"] = config.strOutLevel; + data["save_level"] = config.strSaveLevel; + + response["success"] = true; + response["msg"] = ""; + response["data"] = data; + } + catch (std::exception &e) + { + response["msg"] = "接口调用失败! \n异常内容:" + std::string(e.what()); + } + return response; +} + +/** + * 修改日志配置参数 + * @param req + * @return + */ +Json::Value ApiEngine::updateLogSetting(const std::string &req) +{ + Json::Value response; + response["success"] = false; + try { + Json::CharReaderBuilder readerBuilder; + std::istringstream iss(req); + Json::Value root; + std::string errs; + bool parsingSuccessful = Json::parseFromStream(readerBuilder, iss, &root, &errs); + if (!parsingSuccessful) + { + response["msg"] = "接口调用参数异常,所传数据非json:" + req; + return response; + } + + if (root["out_level"].isString() && root["out_level"].asString() != Config::getins()->config_["log"]["out_level"].as()) + { + Config::getins()->config_["log"]["out_level"] = root["out_level"].asString(); + } + if (root["save_level"].isString() && root["save_level"].asString() != Config::getins()->config_["log"]["save_level"].as()) + { + Config::getins()->config_["log"]["save_level"] = root["save_level"].asString(); + } + + Config::getins()->writeYaml(); + + response["success"] = true; + response["msg"] = ""; + response["data"] = {}; + } + catch (std::exception &e) + { + response["msg"] = "接口调用失败!请求参数:" + req + "。 \n异常内容:" + std::string(e.what()); + } + return response; +} + +/** + * 查看当前使用的数据源 + * @return + */ +Json::Value ApiEngine::queryDataSource() +{ + Json::Value response; + response["success"] = false; + try { + std::vector vecDataSourceConfig = Config::getins()->getAllDataSourceConfig(); + Json::Value data; + Json::Value sub; + for (auto &it : vecDataSourceConfig) + { + data["url"] = it.strUrl; + data["skip_interval"] = it.iSkipInterval; + } + data["dataSource"] = sub; + + response["success"] = true; + response["msg"] = ""; + response["data"] = data; + } + catch (std::exception &e) + { + response["msg"] = "接口调用失败! \n异常内容:" + std::string(e.what()); + } + return response; +} + +/** + * 修改数据源 + * @param req + * @return + */ +Json::Value ApiEngine::updateDataSource(const std::string &req) +{ + Json::Value response; + response["success"] = false; + try { + Json::CharReaderBuilder readerBuilder; + std::istringstream iss(req); + Json::Value root; + std::string errs; + bool parsingSuccessful = Json::parseFromStream(readerBuilder, iss, &root, &errs); + if (!parsingSuccessful) + { + response["msg"] = "接口调用参数异常,所传数据非json:" + req; + return response; + } + + if (root["url"].isString() && root["url"].asString() != Config::getins()->config_["data_source"]["url"].as()) + { + Config::getins()->config_["data_source"]["url"] = root["url"].asString(); + } + if (root["skip_interval"].isInt()) + { + Config::getins()->config_["data_source"]["skip_interval"] = root["skip_interval"].asInt(); + } + if (root["direction"].isInt()) + { + Config::getins()->config_["data_source"]["direction"] = root["direction"].asInt(); + } + if (root["left_first"].isInt()) + { + Config::getins()->config_["data_source"]["left_first"] = root["left_first"].asInt(); + } + if (root["right_first"].isInt()) + { + Config::getins()->config_["data_source"]["right_first"] = root["right_first"].asInt(); + } + Config::getins()->writeYaml(); + + response["success"] = true; + response["msg"] = ""; + response["data"] = {}; + } + catch (std::exception &e) + { + response["msg"] = "接口调用失败!请求参数:" + req + "。 \n异常内容:" + std::string(e.what()); + } + return response; +} + +/** + * 查看识别配置参数 + * @return + */ +Json::Value ApiEngine::queryIdentifySetting() +{ + Json::Value response; + response["success"] = false; + try { + IdentifyConfig config = Config::getins()->getIdentifyConfig(); + Json::Value data; + data["side_x_split_span_px"] = config.iSide_X_SplitSpanPx; + data["top_y_split_span_px"] = config.iTop_Y_SplitSpanPx; + + response["success"] = true; + response["msg"] = ""; + response["data"] = data; + } + catch (std::exception &e) + { + response["msg"] = "接口调用失败! \n异常内容:" + std::string(e.what()); + } + return response; +} + +/** + * 修改识别配置参数 + * @param req + * @return + */ +Json::Value ApiEngine::updateIdentifySetting(const std::string &req) +{ + Json::Value response; + response["success"] = false; + try { + Json::CharReaderBuilder readerBuilder; + std::istringstream iss(req); + Json::Value root; + std::string errs; + bool parsingSuccessful = Json::parseFromStream(readerBuilder, iss, &root, &errs); + if (!parsingSuccessful) + { + response["msg"] = "接口调用参数异常,所传数据非json:" + req; + return response; + } + + if (root["top_y_split_span_px"].isString() && root["top_y_split_span_px"].asString() != Config::getins()->config_["identify"]["top_y_split_span_px"].as()) + { + Config::getins()->config_["identify"]["top_y_split_span_px"] = root["top_y_split_span_px"].asString(); + } + if (root["side_x_split_span_px"].isString() && root["side_x_split_span_px"].asString() != Config::getins()->config_["identify"]["side_x_split_span_px"].as()) + { + Config::getins()->config_["identify"]["side_x_split_span_px"] = root["side_x_split_span_px"].asString(); + } + + Config::getins()->writeYaml(); + + response["success"] = true; + response["msg"] = ""; + response["data"] = {}; + } + catch (std::exception &e) + { + response["msg"] = "接口调用失败!请求参数:" + req + "。 \n异常内容:" + std::string(e.what()); + } + return response; +} + +/** + * 查看http服务器配置参数 + * @return + */ +Json::Value ApiEngine::queryHttpSetting() +{ + Json::Value response; + response["success"] = false; + try { + HttpServerConfig httpServerConfig = Config::getins()->getHttpServerConfig(); + Json::Value data; + data["is_use"] = httpServerConfig.bIsUse; + data["http_ip"] = httpServerConfig.strIp; + data["http_port"] = httpServerConfig.iPort; + data["token_path"] = httpServerConfig.strTokenUrl; + data["up_result_path"] = httpServerConfig.strUpResultUrl; + data["device_status_url"] = httpServerConfig.strUpDeviceStatusUrl; + data["username"] = httpServerConfig.strUserName; + data["password"] = httpServerConfig.strPassword; + + response["success"] = true; + response["msg"] = ""; + response["data"] = data; + } + catch (std::exception &e) + { + response["msg"] = "接口调用失败! \n异常内容:" + std::string(e.what()); + } + return response; +} + +/** + * 修改基础配置参数 + * @param req + * @return + */ +Json::Value ApiEngine::updateHttpSetting(const std::string &req) +{ + Json::Value response; + response["success"] = false; + try { + Json::CharReaderBuilder readerBuilder; + std::istringstream iss(req); + Json::Value root; + std::string errs; + bool parsingSuccessful = Json::parseFromStream(readerBuilder, iss, &root, &errs); + if (!parsingSuccessful) + { + response["msg"] = "接口调用参数异常,所传数据非json:" + req; + return response; + } + + if (root["is_use"].isBool() && root["is_use"].asBool() != Config::getins()->config_["http_server"]["is_use"].as()) + { + Config::getins()->config_["http_server"]["is_use"] = root["is_use"].asBool(); + } + if (root["http_ip"].isString() && root["http_ip"].asString() != Config::getins()->config_["http_server"]["http_ip"].as()) + { + Config::getins()->config_["http_server"]["http_ip"] = root["http_ip"].asString(); + } + if (root["http_port"].isInt() && root["http_port"].asInt() != Config::getins()->config_["http_server"]["http_port"].as()) + { + Config::getins()->config_["http_server"]["http_port"] = root["http_port"].asInt(); + } + if (root["token_path"].isString() && root["token_path"].asString() != Config::getins()->config_["http_server"]["token_path"].as()) + { + Config::getins()->config_["http_server"]["token_path"] = root["token_path"].asString(); + } + if (root["up_result_path"].isString() && root["up_result_path"].asString() != Config::getins()->config_["http_server"]["up_result_path"].as()) + { + Config::getins()->config_["http_server"]["up_result_path"] = root["up_result_path"].asString(); + } + if (root["device_status_url"].isString() && root["device_status_url"].asString() != Config::getins()->config_["http_server"]["device_status_url"].as()) + { + Config::getins()->config_["http_server"]["device_status_url"] = root["device_status_url"].asString(); + } + if (root["username"].isString() && root["username"].asString() != Config::getins()->config_["http_server"]["username"].as()) + { + Config::getins()->config_["http_server"]["username"] = root["username"].asString(); + } + if (root["password"].isString() && root["password"].asString() != Config::getins()->config_["http_server"]["password"].as()) + { + Config::getins()->config_["http_server"]["password"] = root["password"].asString(); + } + + Config::getins()->writeYaml(); + + response["success"] = true; + response["msg"] = ""; + response["data"] = {}; + } + catch (std::exception &e) + { + response["msg"] = "接口调用失败!请求参数:" + req + "。 \n异常内容:" + std::string(e.what()); + } + return response; +} + +/** + * 查看http服务器配置参数 + * @return + */ +Json::Value ApiEngine::queryMinioSetting() +{ + Json::Value response; + response["success"] = false; + try { + MinioConfig minioConfig = Config::getins()->getMinioConfig(); + Json::Value data; + data["is_use"] = minioConfig.bIsUse; + data["url"] = minioConfig.strUrl; + data["accesskey"] = minioConfig.strAccessKey; + data["secretkey"] = minioConfig.strSecretKey; + data["bucket"] = minioConfig.strBucket; + + response["success"] = true; + response["msg"] = ""; + response["data"] = data; + } + catch (std::exception &e) + { + response["msg"] = "接口调用失败! \n异常内容:" + std::string(e.what()); + } + return response; +} + +/** + * 修改基础配置参数 + * @param req + * @return + */ +Json::Value ApiEngine::updateMinioSetting(const std::string &req) +{ + Json::Value response; + response["success"] = false; + try { + Json::CharReaderBuilder readerBuilder; + std::istringstream iss(req); + Json::Value root; + std::string errs; + bool parsingSuccessful = Json::parseFromStream(readerBuilder, iss, &root, &errs); + if (!parsingSuccessful) + { + response["msg"] = "接口调用参数异常,所传数据非json:" + req; + return response; + } + + if (root["is_use"].isBool() && root["is_use"].asBool() != Config::getins()->config_["minio"]["is_use"].as()) + { + Config::getins()->config_["minio"]["is_use"] = root["is_use"].asBool(); + } + if (root["url"].isString() && root["url"].asString() != Config::getins()->config_["minio"]["url"].as()) + { + Config::getins()->config_["minio"]["url"] = root["url"].asString(); + } + if (root["accesskey"].isString() && root["accesskey"].asString() != Config::getins()->config_["minio"]["accesskey"].as()) + { + Config::getins()->config_["minio"]["accesskey"] = root["accesskey"].asString(); + } + if (root["secretkey"].isString() && root["secretkey"].asString() != Config::getins()->config_["minio"]["secretkey"].as()) + { + Config::getins()->config_["minio"]["secretkey"] = root["secretkey"].asString(); + } + if (root["bucket"].isString() && root["bucket"].asString() != Config::getins()->config_["minio"]["bucket"].as()) + { + Config::getins()->config_["minio"]["bucket"] = root["bucket"].asString(); + } + + Config::getins()->writeYaml(); + + response["success"] = true; + response["msg"] = ""; + response["data"] = {}; + } + catch (std::exception &e) + { + response["msg"] = "接口调用失败!请求参数:" + req + "。 \n异常内容:" + std::string(e.what()); + } + return response; +} + +Json::Value ApiEngine::identifyStart() +{ + Json::Value response; + response["success"] = false; + try { + if (g_identify_type) + { + response["success"] = true; + response["msg"] = "程序已处在“识别”状态,请勿重复操作"; + response["data"] = {}; + } + else + { + g_identify_type = 1; + response["success"] = true; + response["msg"] = "程序已开启“识别”"; + response["data"] = {}; + } + } + catch (std::exception &e) + { + response["msg"] = "接口调用失败! \n异常内容:" + std::string(e.what()); + } + return response; +} + +Json::Value ApiEngine::identifyStop() +{ + Json::Value response; + response["success"] = false; + try { + if (!g_identify_type) + { + response["success"] = true; + response["msg"] = "程序已处在“停止”状态,请勿重复操作"; + response["data"] = {}; + } + else + { + g_identify_type = 0; + response["success"] = true; + response["msg"] = "程序已停止“识别”"; + response["data"] = {}; + } + } + catch (std::exception &e) + { + response["msg"] = "接口调用失败! \n异常内容:" + std::string(e.what()); + } + return response; +} \ No newline at end of file diff --git a/engine/ApiEngine/ApiEngine.h b/engine/ApiEngine/ApiEngine.h new file mode 100644 index 0000000..589f0c6 --- /dev/null +++ b/engine/ApiEngine/ApiEngine.h @@ -0,0 +1,57 @@ +/** + * API接口 engine + * */ + +#ifndef INC_APIENGINE_H +#define INC_APIENGINE_H + +#include +#include "AppCommon.h" + +#include "EngineBase.h" +#include "EngineFactory.h" + +#include "json/json.h" +#include "httplib.h" + +class ApiEngine : public ai_matrix::EngineBase +{ +public: + ApiEngine(); + ~ApiEngine(); + + APP_ERROR Init() override; + APP_ERROR DeInit() override; + APP_ERROR Process() override; + +protected: + +private: + std::string strPort0_; + std::string strPort1_; + + Json::Value queryBaseSetting(); + Json::Value updateBaseSetting(const std::string &req); + + Json::Value queryLogSetting(); + Json::Value updateLogSetting(const std::string &req); + + Json::Value queryDataSource(); + Json::Value updateDataSource(const std::string &req); + + Json::Value queryIdentifySetting(); + Json::Value updateIdentifySetting(const std::string &req); + + Json::Value queryHttpSetting(); + Json::Value updateHttpSetting(const std::string &req); + + Json::Value queryMinioSetting(); + Json::Value updateMinioSetting(const std::string &req); + + Json::Value identifyStart(); + Json::Value identifyStop(); +}; + +ENGINE_REGIST(ApiEngine) + +#endif diff --git a/engine/CharacterConversionEngine/ContainerCharacterConversionEngine.cpp b/engine/CharacterConversionEngine/ContainerCharacterConversionEngine.cpp new file mode 100644 index 0000000..f4c218e --- /dev/null +++ b/engine/CharacterConversionEngine/ContainerCharacterConversionEngine.cpp @@ -0,0 +1 @@ +#include "ContainerCharacterConversionEngine.h" using namespace ai_matrix; namespace { //按照x坐标排列 bool CompareX(const SingleData &v1, const SingleData &v2) { return (v1.fLTX < v2.fLTX); } //按照y坐标排列 bool CompareY(const SingleData &v1, const SingleData &v2) { return (v1.fLTY < v2.fLTY); } } ContainerCharacterConversionEngine::ContainerCharacterConversionEngine() {} ContainerCharacterConversionEngine::~ContainerCharacterConversionEngine() {} APP_ERROR ContainerCharacterConversionEngine::Init() { strPort0_ = engineName_ + "_" + std::to_string(engineId_) + "_0"; strPort3_ = engineName_ + "_" + std::to_string(engineId_) + "_3"; this->modelConfig_ = Config::getins()->getModelByContainerStep2Config(); this->baseConfig_ = Config::getins()->getBaseConfig(); LogInfo << "ContainerCharacterConversionEngine Init ok"; return APP_ERR_OK; } APP_ERROR ContainerCharacterConversionEngine::DeInit() { LogInfo << "ContainerCharacterConversionEngine DeInit ok"; return APP_ERR_OK; } /** * 验证集装箱号是否满足规则(前10位依次与2^0 ~2^9相乘)/11 所得余数,即是校验位) * inParam : std::string &strContainerNo 集装箱号信息 * outParam: N/A * return : true(校验通过)/false(校验失败) */ bool ContainerCharacterConversionEngine::verifyContainerNo(std::string &strContainerNo) { bool bChkFlag = false; if(strContainerNo.length() != 11) { return bChkFlag; } int iSum = 0; for (int i = 0; i < strContainerNo.length()-1; ++i) { iSum += this->mapExchange_[strContainerNo.substr(i, 1)] * int(pow(2.0, i)); } //当校验位等于10时要继续模运算,iSum % 11 % 10,保证最终结果为0~9之间的数 int iChkValue = iSum % 11 % 10; if (iChkValue == atoi(strContainerNo.substr(strContainerNo.length()-1, 1).c_str())) { bChkFlag = true; } return bChkFlag; } void ContainerCharacterConversionEngine::transContainerType(Step2ResultData &step2ResultData, std::map> &mapLine) { TransInfo info; info.iLine = 1; //集装箱型号(4位 字母或数字) if (mapLine.find(3) != mapLine.end()) { std::string strTemp; for (auto j = 0; j < mapLine.at(3).size(); j++) { strTemp += vecClassNames_.at(mapLine.at(3).at(j).iClassId); } int nTypesize = strTemp.length(); nTypesize = nTypesize > 4 ? 4 : nTypesize; info.strTmpResult = strTemp.substr(0, nTypesize); } if (info.strTmpResult.length() != 4) { info.bIsChkFlag = false; } // step2ResultData.transInfo = info; } /** * 集装箱框内容转换 * inParam : std::map> &mapLine * outParam: TransSubData &transSubData * return : N/A */ void ContainerCharacterConversionEngine::transContainerNum(Step2ResultData &step2ResultData, std::map> &mapLine) { TransInfo info; info.iLine = 0; // 箱主代码+设备识别码(4位英文字母) if (mapLine.find(0) != mapLine.end()) { std::string strTemp; for (auto j = 0; j < mapLine.at(0).size(); j++) { std::string strOne = this->modelConfig_.vecClass.at(mapLine.at(0).at(j).iClassId); // 过滤非字母 if (strOne[0] < 'A' || strOne[0] > 'Z') { // LogDebug << strOne << " not A-Z in container"; continue; } strTemp += strOne; info.vecValue.emplace_back(strOne); info.vecScore.emplace_back(mapLine.at(0).at(j).fScore); step2ResultData.fSubScoreSum += mapLine.at(0).at(j).fScore; } info.strTmpResult += strTemp; } // 箱号(6位数字) if (mapLine.find(1) != mapLine.end()) { std::string strTemp; for (auto j = 0; j < mapLine.at(1).size(); j++) { std::string strOne = this->modelConfig_.vecClass.at(mapLine.at(1).at(j).iClassId); // 过滤非数字 if (strOne[0] < '0' || strOne[0] > '9') { // LogDebug << "engineId:" << engineId_ << " " << strOne << " not digit in num"; continue; } strTemp += strOne; info.vecValue.emplace_back(strOne); info.vecScore.emplace_back(mapLine.at(1).at(j).fScore); step2ResultData.fSubScoreSum += mapLine.at(1).at(j).fScore; } info.strTmpResult += strTemp; } //校验码(1位数字) if (mapLine.find(2) != mapLine.end()) { std::string strTemp; for (auto j = 0; j < mapLine.at(2).size(); j++) { //过滤非数字 std::string strOne = this->modelConfig_.vecClass.at(mapLine.at(2).at(j).iClassId); if (strOne[0] < '0' || strOne[0] > '9') { // LogDebug << "engineId:" << engineId_ << " " << strOne << " not digit in container_2"; continue; } strTemp += strOne; info.vecValue.emplace_back(strOne); info.vecScore.emplace_back(mapLine.at(2).at(j).fScore); step2ResultData.fSubScoreSum += mapLine.at(2).at(j).fScore; } info.strTmpResult += strTemp; } if (this->verifyContainerNo(info.strTmpResult)) { info.bIsChkFlag = true; } step2ResultData.transInfo = info; } APP_ERROR ContainerCharacterConversionEngine::Process() { int iRet = APP_ERR_OK; while (!isStop_) { std::shared_ptr pVoidData0 = nullptr; inputQueMap_[strPort0_]->pop(pVoidData0); if (nullptr == pVoidData0) { usleep(1000); //1ms continue; } std::shared_ptr pVStep2OutputData = std::static_pointer_cast(pVoidData0); if (pVStep2OutputData->bIsEnd) { LogInfo << "---- 数据源:" << pVStep2OutputData->iDataSource; outputQueMap_[engineName_ + "_" + std::to_string(engineId_) + "_" + std::to_string(pVStep2OutputData->iDataSource)]->push(std::static_pointer_cast(pVStep2OutputData), true); outputQueMap_[strPort3_]->push(std::static_pointer_cast(pVStep2OutputData), true); } std::vector vecSingleData = pVStep2OutputData->step2ResultData.vecSingleData; if (pVStep2OutputData->step2ResultData.fScore == 0.0f) continue; std::map> mapLine; for (auto & it_singleData : vecSingleData) { mapLine[it_singleData.iLine].push_back(it_singleData); } bool bSortByX = (pVStep2OutputData->step2ResultData.fRBY - pVStep2OutputData->step2ResultData.fLTY) < ((pVStep2OutputData->step2ResultData.fRBX - pVStep2OutputData->step2ResultData.fLTX) * 1.5); //每一行按x坐标排序 for (auto & it : mapLine) { if (it.second.size() > 2) { std::set setX; std::set setY; for (auto & it_singleData : it.second) { setX.insert(it_singleData.fLTX); setY.insert(it_singleData.fLTY); } float X = *setX.rbegin() - *setX.begin(); float Y = *setY.rbegin() - *setY.begin(); bSortByX = (X > Y); } if (bSortByX) { std::sort(it.second.begin(), it.second.end(), CompareX); } else { std::sort(it.second.begin(), it.second.end(), CompareY); } std::string strTemp; for (auto & it_singleData : it.second) { strTemp += this->modelConfig_.vecClass.at(it_singleData.iClassId); } } switch (pVStep2OutputData->step2ResultData.iClassId) { case 0: this->transContainerNum(pVStep2OutputData->step2ResultData, mapLine); // this->transContainerType(it_step2ResultData, mapLine); break; default: break; } outputQueMap_[engineName_ + "_" + std::to_string(engineId_) + "_" + std::to_string(pVStep2OutputData->iDataSource)]->push(std::static_pointer_cast(pVStep2OutputData), true); outputQueMap_[strPort3_]->push(std::static_pointer_cast(pVStep2OutputData), true); } return APP_ERR_OK; } \ No newline at end of file diff --git a/engine/CharacterConversionEngine/ContainerCharacterConversionEngine.h b/engine/CharacterConversionEngine/ContainerCharacterConversionEngine.h new file mode 100644 index 0000000..e92b70f --- /dev/null +++ b/engine/CharacterConversionEngine/ContainerCharacterConversionEngine.h @@ -0,0 +1,81 @@ +/** + * 列车信息推理结果转换引擎 + * */ + +#ifndef TRAINCHARACTERCONVERSIONENGINE_H +#define TRAINCHARACTERCONVERSIONENGINE_H + +#include "AppCommon.h" +#include "EngineBase.h" +#include "EngineFactory.h" + +class ContainerCharacterConversionEngine : public ai_matrix::EngineBase +{ +public: + ContainerCharacterConversionEngine(); + ~ContainerCharacterConversionEngine(); + + APP_ERROR Init() override; + APP_ERROR DeInit() override; + APP_ERROR Process() override; + +private: + void InitParam(); + // 集装箱号转换 + void transContainerNum(Step2ResultData &step2ResultData, std::map> &mapLine); + // 集装箱型转换 + void transContainerType(Step2ResultData &step2ResultData, std::map> &mapLine); + // 校验码验证 + bool verifyContainerNo(std::string &strContainerNo); + + std::string strPort0_; + std::string strPort3_; + ai_matrix::ModelConfig modelConfig_; + ai_matrix::BaseConfig baseConfig_; + std::vector vecClassNames_; // 分类名称集合 + + //集装箱号转换 + std::map mapExchange_ = { + {"A", 10}, + {"B", 12}, + {"C", 13}, + {"D", 14}, + {"E", 15}, + {"F", 16}, + {"G", 17}, + {"H", 18}, + {"I", 19}, + {"J", 20}, + {"K", 21}, + {"L", 23}, + {"M", 24}, + {"N", 25}, + {"O", 26}, + {"P", 27}, + {"Q", 28}, + {"R", 29}, + {"S", 30}, + {"T", 31}, + {"U", 32}, + {"V", 34}, + {"W", 35}, + {"X", 36}, + {"Y", 37}, + {"Z", 38}, + {"0", 0}, + {"1", 1}, + {"2", 2}, + {"3", 3}, + {"4", 4}, + {"5", 5}, + {"6", 6}, + {"7", 7}, + {"8", 8}, + {"9", 9}, + }; + +}; + +ENGINE_REGIST(ContainerCharacterConversionEngine) + +#endif diff --git a/engine/ControlEngine/ControlEngine.cpp b/engine/ControlEngine/ControlEngine.cpp new file mode 100644 index 0000000..1501e4f --- /dev/null +++ b/engine/ControlEngine/ControlEngine.cpp @@ -0,0 +1,258 @@ +// +// Created by matrixai on 10/26/24. +// + +#include "ControlEngine.h" + +ControlEngine::ControlEngine() {} + +ControlEngine::~ControlEngine() {} + +APP_ERROR ControlEngine::Init() +{ + // 传给web socket 引擎 + strPort0_ = engineName_ + "_" + std::to_string(engineId_) + "_0"; + // 发给箱号推理引擎 + strPort1_ = engineName_ + "_" + std::to_string(engineId_) + "_1"; + // 发送箱角推理引擎 + strPort2_ = engineName_ + "_" + std::to_string(engineId_) + "_2"; + // 发给存储文本引擎 + strPort3_ = engineName_ + "_" + std::to_string(engineId_) + "_3"; + // 发给存图引擎 + strPort4_ = engineName_ + "_" + std::to_string(engineId_) + "_4"; + + this->baseConfig_ = Config::getins()->getBaseConfig(); + this->identifyConfig_ = Config::getins()->getIdentifyConfig(); + this->vecDataSourceConfig_ = Config::getins()->getAllDataSourceConfig(); + + this->initParam(); + LogInfo << "ControlEngine Init ok"; + return APP_ERR_OK; +} + +APP_ERROR ControlEngine::DeInit() +{ + LogInfo << "ControlEngine DeInit ok"; + return APP_ERR_OK; +} + +/** +* 参数初始化(识别结束时需调用) +* inParam : N/A +* outParam: N/A +* return : N/A +*/ +void ControlEngine::initParam() +{ + this->strDetectDate_ = ""; + for (int i = 0; i < this->vecDataSourceConfig_.size(); ++i) + { + this->mapDetectNO_[i] = 1; + } +} + +void ControlEngine::endIdentify(int iDataSource) +{ + std::shared_ptr pVDetectInfo = std::make_shared(); + pVDetectInfo->bIsEnd = true; + pVDetectInfo->iDataSource = iDataSource; + // 传给推理引擎 + outputQueMap_[strPort1_]->push(std::static_pointer_cast(pVDetectInfo), true); + outputQueMap_[strPort2_]->push(std::static_pointer_cast(pVDetectInfo), true); + + this->mapDetectNO_[iDataSource] = 1; + + bool bAllEnd = true; + for (const auto & dataSource_it : this->mapDetectNO_) + { + if (dataSource_it.second != 1) bAllEnd = false; + } + if (bAllEnd) + { + g_identify_type = IDENTIFY_INIT; + this->strDetectDate_ = ""; + } +} + +void ControlEngine::sendWSEngine(std::string msg) +{ + msg = "{\"status\":\"normal\",\"msg\":" + msg +"}"; + // 传给websocket引擎 + outputQueMap_[strPort0_]->push(std::static_pointer_cast(std::make_shared(msg))); +} + +void ControlEngine::detectControl(std::shared_ptr pWSServerOrder) +{ + Json::CharReaderBuilder readerBuilder; + std::istringstream iss(*pWSServerOrder); + Json::Value jvOrder; + std::string errs; + bool parsingSuccessful = Json::parseFromStream(readerBuilder, iss, &jvOrder, &errs); + if (!parsingSuccessful) + { + std::string msg = "Web Socket 接口调用参数异常,所传数据非json:" + *pWSServerOrder; + LogError << msg; + this->sendWSEngine(msg); + return; + } + + if (!jvOrder.isObject() || !jvOrder.isMember("id") || !jvOrder.isMember("commandType")) + { + std::string msg = "Web Socket 接口调用参数异常,所传数据缺少核心字段:" + *pWSServerOrder; + LogError << msg; + this->sendWSEngine(msg); + return; + } + +// if (jvOrder["commandType"].asInt() != 1 && jvOrder["commandType"].asInt() != 2) +// { +// std::string msg = "Web Socket 接口调用参数异常,所传状态不正确:" + *pWSServerOrder; +// LogError << msg; +// this->sendWSEngine(msg); +// return; +// } + + switch (jvOrder["commandType"].asInt()) { + case IDENTIFY_START: + if (g_identify_type == 1) + { + std::string msg = "当前正在识别,无需重复发送识别信号"; + LogWarn << msg; + this->sendWSEngine(msg); + break; + } + g_identify_type = IDENTIFY_START; + break; + case IDENTIFY_STOP: + if (!g_identify_type) + { + std::string msg = "当前已停止识别,无需重复发送结束信号"; + LogWarn << msg; + this->sendWSEngine(msg); + break; + } + g_identify_type = IDENTIFY_INIT; + break; + case IDENTIFY_RECORD: + if (!jvOrder.isMember("containerNo")) + { + std::string msg = "Web Socket 接口调用参数异常,所传数据缺少核心字段:" + *pWSServerOrder; + LogError << msg; + this->sendWSEngine(msg); + break; + } + { + std::string msg = "{\"status\":\"normal\",\"containerNo\":" + jvOrder["containerNo"].asString() +"}"; + // 传给websocket引擎 + outputQueMap_[strPort0_]->push(std::static_pointer_cast(std::make_shared(msg))); + } + break; + default: + std::string msg = "Web Socket 接口调用参数异常,所传状态不正确:" + *pWSServerOrder; + LogError << msg; + this->sendWSEngine(msg); + break; + } +} + +APP_ERROR ControlEngine::Process() +{ + while (!isStop_) + { + //pop端口0,接收命令 + std::shared_ptr pVoidData0 = nullptr; + inputQueMap_[strPort0_]->pop(pVoidData0); + if (nullptr != pVoidData0) + { + std::shared_ptr pWSServerOrder = std::static_pointer_cast(pVoidData0); + + this->detectControl(pWSServerOrder); + } + + //pop端口1,解码后数据 + std::shared_ptr pVoidData1 = nullptr; + inputQueMap_[strPort1_]->pop(pVoidData1); + + if (nullptr != pVoidData1) + { + std::shared_ptr pProcessData = std::static_pointer_cast(pVoidData1); + + if (pProcessData->bIsEnd) + { + // 仅读是视频模式下会进行 + if (this->mapDetectNO_[pProcessData->iDataSource] == 1) continue; + this->endIdentify(pProcessData->iDataSource); + LogInfo << "数据源:" << pProcessData->iDataSource << " 视频画面播放结束:停止识别!"; + continue; + } + + if (!g_identify_type) + { + if (this->mapDetectNO_[pProcessData->iDataSource] != 1) + { + this->endIdentify(pProcessData->iDataSource); + } + continue; + } + + if (this->mapDetectNO_[pProcessData->iDataSource] > this->identifyConfig_.iMaxIdentifyFrame) + { + this->endIdentify(pProcessData->iDataSource); + LogInfo << "数据源:" << pProcessData->iDataSource << " 超过最大允许识别帧数:" << this->identifyConfig_.iMaxIdentifyFrame << " 停止识别!"; + continue; + } + + cv::Mat image(pProcessData->dataSourceInfo.iHeight, + pProcessData->dataSourceInfo.iWidth, + CV_8UC3, + static_cast(pProcessData->sourceFrameData.pData.get())); + + if (this->strDetectDate_.empty()) + { + this->strDetectDate_ = ai_matrix::TimeUtil::getins()->getDate(); + this->strDetectTime_ = ai_matrix::TimeUtil::getins()->getTime(); + //创建该该列车的数据存储目录(防止后续多线程创建报错) + std::string strTrainPath = this->baseConfig_.strDebugResultPath + "/" + + strDetectDate_ + "/" + + ai_matrix::StringUtil::getins()->replace_all_distinct(strDetectTime_, ":", "-") + "/"; + ai_matrix::FileUtil::getins()->createDirPath(strTrainPath); + std::string strBestImgPath = baseConfig_.strResultPath + "/" + + strDetectDate_ + "/" + + ai_matrix::StringUtil::getins()->replace_all_distinct(strDetectTime_, ":", "-") + "/"; + ai_matrix::FileUtil::getins()->createDirPath(strBestImgPath); + } + + std::string strFilePath = baseConfig_.strDebugResultPath + "/" + + strDetectDate_ + "/" + + StringUtil::getins()->replace_all_distinct(strDetectTime_, ":", "-") + + "/"; + + // 识别 + 存文本 + std::shared_ptr pVDetectInfo = std::make_shared(); + pVDetectInfo->iDataSource = pProcessData->iDataSource; + pVDetectInfo->strFilePath = strFilePath; + pVDetectInfo->strFileName = std::to_string(this->mapDetectNO_[pProcessData->iDataSource]) + "_" + std::to_string(pProcessData->iDataSource) + ".json"; + pVDetectInfo->iFrameId = this->mapDetectNO_[pProcessData->iDataSource]; //当前帧号 + pVDetectInfo->i64TimeStamp = pProcessData->sourceFrameData.i64TimeStamp; + pVDetectInfo->bIsEnd = pProcessData->bIsEnd; + pVDetectInfo->strDetectDate = strDetectDate_; + pVDetectInfo->strDetectTime = strDetectTime_; + pVDetectInfo->cvImage = image; + outputQueMap_[strPort1_]->push(std::static_pointer_cast(pVDetectInfo), true); + outputQueMap_[strPort2_]->push(std::static_pointer_cast(pVDetectInfo), true); + outputQueMap_[strPort3_]->push(std::static_pointer_cast(pVDetectInfo), true); + + // 存图 + std::shared_ptr pSaveImgData = std::make_shared(); + pSaveImgData->strFilePath = strFilePath; + pSaveImgData->strFileName = std::to_string(this->mapDetectNO_[pProcessData->iDataSource]) + "_" + std::to_string(pProcessData->iDataSource) + ".jpg"; + pSaveImgData->cvImage = image; + pSaveImgData->bIsEnd = pProcessData->bIsEnd; + outputQueMap_[strPort4_]->push(std::static_pointer_cast(pSaveImgData), true); + + this->mapDetectNO_[pProcessData->iDataSource]++; + } + + } + return APP_ERR_OK; +} diff --git a/engine/ControlEngine/ControlEngine.h b/engine/ControlEngine/ControlEngine.h new file mode 100644 index 0000000..e832836 --- /dev/null +++ b/engine/ControlEngine/ControlEngine.h @@ -0,0 +1,54 @@ +// +// Created by matrixai on 10/26/24. +// + +#ifndef TRAIN_CONTROLENGINE_H +#define TRAIN_CONTROLENGINE_H + +#include "AppCommon.h" +#include "EngineBase.h" +#include "EngineFactory.h" +#include "json/json.h" + +using namespace ai_matrix; + +class ControlEngine : public ai_matrix::EngineBase +{ +public: + ControlEngine(); + ~ControlEngine(); + + APP_ERROR Init() override; + APP_ERROR DeInit() override; + APP_ERROR Process() override; + +private: + + std::string strPort0_; + std::string strPort1_; + std::string strPort2_; + std::string strPort3_; + std::string strPort4_; + + ai_matrix::BaseConfig baseConfig_; + ai_matrix::IdentifyConfig identifyConfig_; + std::vector vecDataSourceConfig_; + + uint32_t iDetectNO_ = 1; //动态检测数据编号 + std::map mapDetectNO_; + + std::string strDetectDate_; + std::string strDetectTime_; + + //参数初始化 + void initParam(); + void endIdentify(int iDataSource); + void sendWSEngine(std::string msg); + void detectControl(std::shared_ptr pWSServerOrder); + +}; + +ENGINE_REGIST(ControlEngine) + + +#endif //TRAIN_CONTROLENGINE_H diff --git a/engine/CornerInferenceEngine/CornerInferenceEngine.cpp b/engine/CornerInferenceEngine/CornerInferenceEngine.cpp new file mode 100644 index 0000000..15ceb45 --- /dev/null +++ b/engine/CornerInferenceEngine/CornerInferenceEngine.cpp @@ -0,0 +1,168 @@ +// +// Created by matrixai on 11/9/24. +// + +#include "CornerInferenceEngine.h" +#include + +using namespace ai_matrix; + +CornerInferenceEngine::CornerInferenceEngine() {} + +CornerInferenceEngine::~CornerInferenceEngine() {} + +APP_ERROR CornerInferenceEngine::Init() +{ + strPort0_ = engineName_ + "_" + std::to_string(engineId_) + "_0"; + std::vector vecDataSourceConfig = Config::getins()->getAllDataSourceConfig(); + if (vecDataSourceConfig.size() <= this->engineId_) + { + LogWarn << " -- " << engineName_ << "_" << engineId_ << " dataSource no set, Engine DeInit"; + return APP_ERR_OK; + } + + this->dataSourceConfig_ = vecDataSourceConfig.at(engineId_); + this->modelConfig_ = Config::getins()->getModelByCornerConfig(); + this->identifyConfig_ = Config::getins()->getIdentifyConfig(); + int iFolderExist = access(modelConfig_.strModelPath.c_str(), R_OK); + if (iFolderExist == -1) + { + LogError << "模型:" << modelConfig_.strModelPath << " 不存在!"; + return false; + } + class_num = this->modelConfig_.vecClass.size(); + score_threshold = this->modelConfig_.fScoreThreshold; + input_size = GET_INPUT_SIZE(model_width, model_height); + det_size = class_num + 5; + LogWarn << "input_size:" << input_size << "\n" + << "output_size:" << output_size << "\n" + << "class_num:" << class_num << "\n" + << "det_size:" << det_size; + + int ret = initModel(); + if (ret != APP_ERR_OK) + { + LogError << "Failed to read model info, ret = " << ret; + return ret; + } + + LogInfo << "CornerInferenceEngine Init ok"; + return APP_ERR_OK; +} + +APP_ERROR CornerInferenceEngine::initModel() +{ + modelinfo.yolov5ModelParam.uiClassNum = class_num; + modelinfo.yolov5ModelParam.uiDetSize = det_size; + modelinfo.yolov5ModelParam.fScoreThreshold = score_threshold; + modelinfo.yolov5ModelParam.fNmsThreshold = nms_threshold; + + modelinfo.modelCommonInfo.uiModelWidth = model_width; + modelinfo.modelCommonInfo.uiModelHeight = model_height; + modelinfo.modelCommonInfo.uiInputSize = input_size; + modelinfo.modelCommonInfo.uiOutputSize = output_size; + modelinfo.modelCommonInfo.uiChannel = INPUT_CHANNEL; + modelinfo.modelCommonInfo.uiBatchSize = batch_size; + modelinfo.modelCommonInfo.strInputBlobName = INPUT_BLOB_NAME; + modelinfo.modelCommonInfo.strOutputBlobName = OUTPUT_BLOB_NAME; + + string strModelName; + + int nRet = yolov5model.YoloV5InferenceInit(&modelinfo, + strModelName, + this->modelConfig_.strModelPath); + if (nRet != 0) + { + LogError << "YoloV5ClassifyInferenceInit nRet:" << nRet; + return APP_ERR_COMM_READ_FAIL; + } + return APP_ERR_OK; +} + +APP_ERROR CornerInferenceEngine::DeInit() +{ +// yolov5model.YoloV5ClearityInferenceDeinit(); + yolov5model.YoloV5InferenceDeinit(); + LogInfo << "CornerInferenceEngine DeInit ok"; + return APP_ERR_OK; +} + +APP_ERROR CornerInferenceEngine::Process() +{ + int iRet = APP_ERR_OK; + + while (!isStop_) + { + std::shared_ptr pVoidData0 = nullptr; + inputQueMap_[strPort0_]->pop(pVoidData0); + if (nullptr == pVoidData0) + { + usleep(1000); //1ms + continue; + } + + std::shared_ptr pVDetectInfo = std::static_pointer_cast(pVoidData0); + + std::shared_ptr pInferenceResultData = std::make_shared(); + pInferenceResultData->iDataSource = pVDetectInfo->iDataSource; + pInferenceResultData->bIsEnd = pVDetectInfo->bIsEnd; + if (pVDetectInfo->bIsEnd) + { + outputQueMap_[strPort0_]->push(std::static_pointer_cast(pInferenceResultData), true); + continue; + } + + if (pVDetectInfo->cvImage.empty()) + { + usleep(1000); //1ms + continue; + } + + //进行推理 + std::vector vecInferenceResult; +// yolov5model.YoloV5ClearityInferenceModel(pVDetectInfo->cvImage, vecInferenceResult); + yolov5model.YoloV5InferenceModel(pVDetectInfo->cvImage, vecInferenceResult); + + //过滤无效信息 +// this->filterInvalidInfo(vecInferenceResult, pVDetectInfo); + +// this->getMaxScoreResult(vecInferenceResult); + + pInferenceResultData->iFrameId = pVDetectInfo->iFrameId; + pInferenceResultData->strDetectDate = pVDetectInfo->strDetectDate; + pInferenceResultData->strDetectTime = pVDetectInfo->strDetectTime; + pInferenceResultData->cvImage = pVDetectInfo->cvImage; + + for (size_t j = 0; j < vecInferenceResult.size(); j++) + { + if (vecInferenceResult[j].class_id < 0 || vecInferenceResult[j].class_id > 1) + { + continue; + } + SingleData singledata; + singledata.iTargetType = CORNER; + singledata.iClassId = vecInferenceResult[j].class_id + 10; + singledata.fScore = vecInferenceResult[j].class_conf; + singledata.fLTX = vecInferenceResult[j].bbox[0]; + singledata.fLTY = vecInferenceResult[j].bbox[1]; + singledata.fRBX = vecInferenceResult[j].bbox[2]; + singledata.fRBY = vecInferenceResult[j].bbox[3]; + singledata.fClear = vecInferenceResult[j].clear_id; + + pInferenceResultData->vecSingleData.emplace_back(singledata); + +// LogDebug << " 帧:" << pInferenceResultData->iFrameId +// << " 数据源:" << pInferenceResultData->iDataSource +// << " --iClassId:" << singledata.iClassId +// << " iLine:" << singledata.iLine +// << " confidence=" << singledata.fScore +// << " lx=" << singledata.fLTX +// << " ly=" << singledata.fLTY +// << " rx=" << singledata.fRBX +// << " ry=" << singledata.fRBY +// << " clear:" << singledata.fClear; + } + outputQueMap_[strPort0_]->push(std::static_pointer_cast(pInferenceResultData), true); + } + return APP_ERR_OK; +} \ No newline at end of file diff --git a/engine/CornerInferenceEngine/CornerInferenceEngine.h b/engine/CornerInferenceEngine/CornerInferenceEngine.h new file mode 100644 index 0000000..dd144fb --- /dev/null +++ b/engine/CornerInferenceEngine/CornerInferenceEngine.h @@ -0,0 +1,57 @@ +// +// Created by matrixai on 11/9/24. +// + +#ifndef TRAIN_CORNERINFERENCEENGINE_H +#define TRAIN_CORNERINFERENCEENGINE_H + +#include "AppCommon.h" +#include "EngineBase.h" +#include "EngineFactory.h" +#include "yolov5_clearity_inference.h" +#include "yolov5_inference.h" + +using namespace ai_matrix; + +class CornerInferenceEngine : public ai_matrix::EngineBase +{ +public: + CornerInferenceEngine(); + ~CornerInferenceEngine(); + + APP_ERROR Init() override; + APP_ERROR DeInit() override; + APP_ERROR Process() override; + +private: + //初始化识别模型 + APP_ERROR initModel(); + + std::string strPort0_; + ai_matrix::ModelConfig modelConfig_; + ai_matrix::DataSourceConfig dataSourceConfig_; + ai_matrix::IdentifyConfig identifyConfig_; +// YoloV5ClearityInference yolov5model; + YoloV5Inference yolov5model; + + const char* INPUT_BLOB_NAME = "images"; //输入层名称 + const char* OUTPUT_BLOB_NAME = "output"; //输出层名称 + unsigned int img_width = IMAGE_WIDTH; + unsigned int img_height = IMAGE_HEIGHT; + unsigned int model_width = CORNER_INPUT_W; + unsigned int model_height = CORNER_INPUT_H; + unsigned int class_num = CORNER_CLASS_NUM; + unsigned int input_size = CORNER_INPUT_SIZE; + unsigned int output_size = CORNER_OUTPUT_SIZE; + unsigned int det_size = CORNER_CLASS_NUM + 5; + unsigned int batch_size = CORNER_BATCH_SIZE; + float score_threshold = CORNER_SCORE_THRESH; + float nms_threshold = CORNER_NMS_THRESH; + +// YoloV5ClearityModelInfo modelinfo; + YoloV5ModelInfo modelinfo; +// ModelCommonInfo modelCommonInfo; +}; +ENGINE_REGIST(CornerInferenceEngine) + +#endif //TRAIN_CORNERINFERENCEENGINE_H diff --git a/engine/DataSourceEngine/VideoEngine.cpp b/engine/DataSourceEngine/VideoEngine.cpp new file mode 100644 index 0000000..1837309 --- /dev/null +++ b/engine/DataSourceEngine/VideoEngine.cpp @@ -0,0 +1 @@ +#include "VideoEngine.h" using namespace ai_matrix; namespace { const int LOW_THRESHOLD = 128; const int MAX_THRESHOLD = 4096; const uint16_t DELAY_TIME = 10000; } VideoEngine::VideoEngine() {} VideoEngine::~VideoEngine() {} APP_ERROR VideoEngine::Init() { std::vector vecDataSourceConfig = Config::getins()->getAllDataSourceConfig(); if (vecDataSourceConfig.size() <= this->engineId_) { LogWarn << " -- " << engineName_ << "_" << engineId_ << " dataSource no set, Engine DeInit"; return APP_ERR_OK; } dataSourceConfig_ = vecDataSourceConfig.at(engineId_); strPort0_ = engineName_ + "_" + std::to_string(engineId_) + "_0"; strPort1_ = engineName_ + "_" + std::to_string(engineId_) + "_1"; LogInfo << "engineId_:" << engineId_ << " VideoEngine Init ok"; return APP_ERR_OK; } APP_ERROR VideoEngine::DeInit() { ResetCamera(); LogInfo << "engineId_:" << engineId_ << " VideoEngine DeInit ok"; return APP_ERR_OK; } void VideoEngine::ResetCamera() { if (pFormatCtx_ != nullptr) { // clear th cache of the queue avformat_close_input(&pFormatCtx_); pFormatCtx_ = nullptr; } } APP_ERROR VideoEngine::ConnectCamera() { pFormatCtx_ = CreateFormatContext(); // create context if (pFormatCtx_ == nullptr) { LogError << "engineId_:" << engineId_ << " pFormatCtx_ null!"; return APP_ERR_COMM_FAILURE; } //0-代表输入 av_dump_format(pFormatCtx_, 0, dataSourceConfig_.strUrl.c_str(), 0); // get stream infomation int iRet = APP_ERR_OK; iRet = GetStreamInfo(); if (iRet != APP_ERR_OK) { LogError << "engineId_:" << engineId_ << " Stream Info Check failed, iRet = " << iRet; return APP_ERR_COMM_FAILURE; } return APP_ERR_OK; } APP_ERROR VideoEngine::GetStreamInfo() { if (pFormatCtx_ != nullptr) { iVideoStream_ = -1; iAudioStream_ = -1; //frameInfo_.iFrameId = 0; //帧号从0开始 for (unsigned int i = 0; i < pFormatCtx_->nb_streams; i++) { AVStream *inStream = pFormatCtx_->streams[i]; if (inStream->codecpar->codec_type == AVMEDIA_TYPE_VIDEO) { iVideoStream_ = i; frameInfo_.iHeight = inStream->codecpar->height; frameInfo_.iWidth = inStream->codecpar->width; //获取帧率,帧率的打印都在流中的两个成员.且应取平均帧率为先,为{x,0}或者{0,1}则取实时帧率 if (inStream->avg_frame_rate.den == 0 || (inStream->avg_frame_rate.num == 0 && inStream->avg_frame_rate.den == 1)) { frameInfo_.iRate = inStream->r_frame_rate.num / inStream->r_frame_rate.den; } else { frameInfo_.iRate = inStream->avg_frame_rate.num / inStream->avg_frame_rate.den; } frameInfo_.iRate = frameInfo_.iRate == 0 ? 25 : frameInfo_.iRate; LogDebug << "engineId_:" << engineId_ << " width:" << frameInfo_.iWidth << " height:" << frameInfo_.iHeight << " rate:" << frameInfo_.iRate << " iVideoStream_:" << iVideoStream_; } // else if (inStream->codecpar->codec_type == AVMEDIA_TYPE_AUDIO) // { // iAudioStream_ = i; // LogDebug << "engineId_:" << engineId_ << " iAudioStream_:" << iAudioStream_; // } } if (iVideoStream_ == -1) { LogError << "engineId_:" << engineId_ << " Didn't find a video stream!"; return APP_ERR_COMM_FAILURE; } if (frameInfo_.iHeight < LOW_THRESHOLD || frameInfo_.iWidth < LOW_THRESHOLD || frameInfo_.iHeight > MAX_THRESHOLD || frameInfo_.iWidth > MAX_THRESHOLD) { LogError << "engineId_:" << engineId_ << " Size of frame is not supported in DVPP Video Decode!"; return APP_ERR_COMM_FAILURE; } pCodecParameters_ = pFormatCtx_->streams[iVideoStream_]->codecpar; } return APP_ERR_OK; } AVFormatContext *VideoEngine::CreateFormatContext() { // create message for stream pull AVFormatContext *pFormatContext = nullptr; AVDictionary *pOptions = nullptr; // formatContext = avformat_alloc_context(); if (dataSourceConfig_.strUrl.find("rtsp:") != std::string::npos) // rtsp { //设置缓存大小,1080p可将值调大 av_dict_set(&pOptions, "buffer_size", "8192000", 0); //以tcp方式打开,如果以udp方式打开将tcp替换为udp av_dict_set(&pOptions, "rtsp_transport", "tcp", 0); //设置超时断开连接时间,单位微秒,3000000表示3秒 av_dict_set(&pOptions, "stimeout", "3000000", 0); //设置最大时延,单位微秒,1000000表示1秒 av_dict_set(&pOptions, "max_delay", "1000000", 0); //自动开启线程数 av_dict_set(&pOptions, "threads", "auto", 0); } //av_register_all(); //注册所有支持的格式(这里一定注册这些,否则会因为协议解析问题报错!!!) //avcodec_register_all(); //注册编解码器 //avformat_network_init(); //注册网格格式,如果为本地文件则可以去掉该代码 int iRet = avformat_open_input(&pFormatContext, dataSourceConfig_.strUrl.c_str(), nullptr, &pOptions); if (nullptr != pOptions) { av_dict_free(&pOptions); } if (iRet != 0) { LogError << "engineId_:" << engineId_ << " Couldn't open input stream " << dataSourceConfig_.strUrl.c_str() << ", iRet=" << iRet; return nullptr; } // pFormatContext->flags |= AVFMT_FLAG_NONBLOCK; // pFormatContext->pb->flags |= AVIO_FLAG_NONBLOCK; // av_dict_set(&pFormatContext->interrupt_callback.callback, "timeout", "3000", 0); // iRet = avio_open2(&pFormatContext->pb, dataSourceConfig_.strUrl.c_str(), AVIO_FLAG_READ, NULL, NULL) < 0; // { // // 处理错误 // LogError << "engineId_:" << engineId_ << "avio_open2 iRet=" << iRet; // return nullptr; // } iRet = avformat_find_stream_info(pFormatContext, nullptr); if (iRet != 0) { LogError << "engineId_:" << engineId_ << " Couldn't find stream information, iRet = " << iRet; return nullptr; } return pFormatContext; } //av_read_frame的中断回调函数 // int VideoEngine::InterruptCallback(void *pData) // { // TimeoutContext* pTimeOutCtx = (TimeoutContext*)pData; // LogDebug << "InterruptCallback i64Timeout:" << pTimeOutCtx->i64Timeout; // return std::chrono::duration_cast( // std::chrono::system_clock::now().time_since_epoch()) // .count() >= pTimeOutCtx->i64Timeout // ? AVERROR_EXIT // : 0; // } APP_ERROR VideoEngine::Process() { int iRet = APP_ERR_OK; // Pull data cyclically AVPacket pkt; while (!isStop_) { //重连相机 if (bConnectFlag_) { iRet = ConnectCamera(); if (iRet == APP_ERR_OK) { LogInfo << "engineId_:" << engineId_ << " Start the stream......"; bConnectFlag_ = false; } else { // outputQueMap_[strPort1_]->push(std::static_pointer_cast(std::make_shared("摄像头连接失败!"))); ResetCamera(); bConnectFlag_ = true; std::this_thread::sleep_for(std::chrono::seconds(3)); //3秒后重连 continue; } } //设置av_read_frame中断函数 (中断函数中超过1s,则中断处理) // TimeoutContext timeoutCtx = { std::chrono::duration_cast(std::chrono::system_clock::now().time_since_epoch()).count() + 1000 }; // pFormatCtx_->interrupt_callback.callback = &VideoEngine::InterruptCallback; // pFormatCtx_->interrupt_callback.opaque = &timeoutCtx; av_init_packet(&pkt); //init pkt iRet = av_read_frame(pFormatCtx_, &pkt); //需要一直读取,否则获取到的是历史数据 if (iRet != 0) { av_packet_unref(&pkt); if (dataSourceConfig_.strUrl.find("rtsp:") != std::string::npos) { LogError << "engineId_:" << engineId_ << " Read frame failed, reconnect iRet:" << iRet; //重连相机 ResetCamera(); bConnectFlag_ = true; } else { // LogWarn << "----- 视频播放完毕 -----"; // //重连相机 // ResetCamera(); // bConnectFlag_ = true; //组织数据 std::shared_ptr pProcessData = std::make_shared(); pProcessData->iDataSource = this->engineId_; pProcessData->sourceFrameData.i64TimeStamp = TimeUtil::getins()->getCurrentTimeMillis(true); pProcessData->bIsEnd = true; //push端口0,视频解码 iRet = outputQueMap_[strPort0_]->push(std::static_pointer_cast(pProcessData), true); if (iRet != APP_ERR_OK) { LogError << "数据推动失败,解码引擎关闭..."; } std::this_thread::sleep_for(std::chrono::seconds(3)); //3秒 }; continue; } if (pkt.stream_index == iVideoStream_) //只解码视频流 { // LogDebug << "iRet:" << iRet << " pkt.size:" << pkt.size; if (pkt.size <= 0) { LogError << "engineId_:" << engineId_ << " Invalid pkt.size: " << pkt.size; av_packet_unref(&pkt); continue; } if (dataSourceConfig_.strUrl.find(".mp4") != std::string::npos) { const char szStartCode[4] = {0, 0, 0, 1}; if (bIsAvc_ || memcmp(szStartCode, pkt.data, 4) != 0) { // is avc1 code, have no start code of H264 int iLen = 0; uint8_t *p = pkt.data; bIsAvc_ = true; do { // add start_code for each NAL, one frame may have multi NALs. iLen = ntohl(*((long *)p)); memcpy(p, szStartCode, 4); p += 4; p += iLen; if (p >= pkt.data + pkt.size) { break; } } while (true); } } void* pH264Buffer = nullptr; pH264Buffer = new uint8_t[pkt.size]; memcpy(pH264Buffer, pkt.data, pkt.size); //组织数据 std::shared_ptr pProcessData = std::make_shared(); pProcessData->iDataSource = this->engineId_; pProcessData->pCodecParameters_ = this->pCodecParameters_; pProcessData->dataSourceInfo = frameInfo_; pProcessData->sourceFrameData.i64TimeStamp = TimeUtil::getins()->getCurrentTimeMillis(true); pProcessData->sourceFrameData.iSize = pkt.size; pProcessData->sourceFrameData.pData.reset(pH264Buffer, [](void* data){if(data) {delete[] data; data = nullptr;}}); //智能指针管理内存 //push端口0,视频解码 iRet = outputQueMap_[strPort0_]->push(std::static_pointer_cast(pProcessData), true); if (iRet != APP_ERR_OK) { LogError << "数据推动失败,解码引擎关闭..."; } } else { // LogError << "engineId_:" << engineId_ << " stream err stream_index:" << pkt.stream_index; } av_packet_unref(&pkt); //unref if (dataSourceConfig_.strUrl.find("rtsp:") == std::string::npos) // 如果不是rtsp,定时发送 { std::this_thread::sleep_for(std::chrono::milliseconds(1000 / frameInfo_.iRate)); if (this->isStop_) return APP_ERR_OK; } } return APP_ERR_OK; } \ No newline at end of file diff --git a/engine/DataSourceEngine/VideoEngine.h b/engine/DataSourceEngine/VideoEngine.h new file mode 100644 index 0000000..649cb5e --- /dev/null +++ b/engine/DataSourceEngine/VideoEngine.h @@ -0,0 +1,71 @@ +/** + * 拉流engine + * */ + +#ifndef INC_VIDEOENGINE_H +#define INC_VIDEOENGINE_H + +#include +#include "AppCommon.h" + + + //编译器这部分代码按C语言(而不是C++)的方式进行编译 +#ifdef __cplusplus +extern "C" +{ +#endif // #ifdef __cplusplus + +#include "libavutil/imgutils.h" +#include "libavutil/samplefmt.h" +#include "libavformat/avformat.h" +#include "libavcodec/avcodec.h" + +#ifdef __cplusplus +} +#endif // #ifdef __cplusplus + +#include "EngineBase.h" +#include "EngineFactory.h" + + +typedef struct +{ + int64_t i64Timeout; +} TimeoutContext; + +//#define RTSP_PULL_CAMERA_VIDEO_STREAM +class VideoEngine : public ai_matrix::EngineBase +{ +public: + VideoEngine(); + ~VideoEngine(); + + APP_ERROR Init() override; + APP_ERROR DeInit() override; + APP_ERROR Process() override; + +protected: + AVFormatContext *CreateFormatContext(); + APP_ERROR GetStreamInfo(); + APP_ERROR ConnectCamera(); //连接相机 + void ResetCamera(); //复位相机连接 + //static int InterruptCallback(void *pData); + +private: + AVFormatContext *pFormatCtx_ = nullptr; + AVCodecParameters *pCodecParameters_ = nullptr; + int iVideoStream_ = 0; + bool bIsAvc_ = false; + int iAudioStream_ = -1; + + ai_matrix::DataSourceConfig dataSourceConfig_; + DataSourceInfo frameInfo_; + bool bConnectFlag_ = true; //默认不重连相机 + std::string strPort0_; + std::string strPort1_; + +}; + +ENGINE_REGIST(VideoEngine) + +#endif diff --git a/engine/DataUploadEngine/ToMinioSrvEngine.cpp b/engine/DataUploadEngine/ToMinioSrvEngine.cpp new file mode 100644 index 0000000..51e0636 --- /dev/null +++ b/engine/DataUploadEngine/ToMinioSrvEngine.cpp @@ -0,0 +1,179 @@ +#include "ToMinioSrvEngine.h" + + +ToMinioSrvEngine::ToMinioSrvEngine() {} + +ToMinioSrvEngine::~ToMinioSrvEngine() {} + +APP_ERROR ToMinioSrvEngine::Init() +{ + strPort0_ = engineName_ + "_" + std::to_string(engineId_) + "_0"; + + this->minioConfig_ = Config::getins()->getMinioConfig(); + this->baseConfig_ = Config::getins()->getBaseConfig(); + + Aws::InitAPI(options_); + Aws::Client::ClientConfiguration config; + config.scheme = !this->minioConfig_.strUrl.rfind("https", 0) ? + Aws::Http::Scheme::HTTPS : Aws::Http::Scheme::HTTP; + std::string::size_type index = this->minioConfig_.strUrl.rfind("/"); + config.endpointOverride = (std::string::npos == index) ? this->minioConfig_.strUrl : this->minioConfig_.strUrl.substr(index + 1, this->minioConfig_.strUrl.size() - index - 1); + config.verifySSL = false; + client_ = new Aws::S3::S3Client(Aws::Auth::AWSCredentials(this->minioConfig_.strAccessKey, + this->minioConfig_.strSecretKey), + config, + Aws::Client::AWSAuthV4Signer::PayloadSigningPolicy::Never, + false); + + LogInfo << "ToMinioSrvEngine Init ok"; + return APP_ERR_OK; +} + +APP_ERROR ToMinioSrvEngine::DeInit() +{ + if (client_ != nullptr) + { + delete client_; + client_ = nullptr; + } + Aws::ShutdownAPI(options_); + LogInfo << "ToMinioSrvEngine DeInit ok"; + return APP_ERR_OK; +} + +/** + * Create bucket in S3 server + * inParam : bucketName The bucket name to which the CREATE action was initiated. + * outParam: N/A + * return : true in case of success, false in case of failure + */ +bool ToMinioSrvEngine::CreateBucket(const std::string &strBucketName) +{ + LogDebug << "strBucketName:" << strBucketName; + Aws::S3::Model::CreateBucketRequest request; + request.WithBucket(strBucketName); + auto result = client_->CreateBucket(request); + if (!result.IsSuccess()) + { + LogError << "CreateBucket error: " << result.GetError().GetExceptionName() << " " << result.GetError().GetMessage(); + return false; + } + return true; +} + +/** + * Delete bucket on S3 server + * inParam : bucketName The bucket name to which the DELETE action was initiated. + * outParam: N/A + * return : true in case of success, false in case of failure + */ +bool ToMinioSrvEngine::DeleteBucket(const std::string &strBucketName) +{ + LogDebug << "strBucketName:" << strBucketName; + Aws::S3::Model::DeleteBucketRequest request; + request.WithBucket(strBucketName); + auto result = client_->DeleteBucket(request); + if (!result.IsSuccess()) + { + LogError << "DeleteBucket error: " << result.GetError().GetExceptionName() << " " << result.GetError().GetMessage(); + return false; + } + return true; +} + +/** + * Push file to S3 server + * inParam : std::string strBucketName bucket name + * : std::string strObjectKey File name in bucket. + * : std::string strPathkey Local file path. + * outParam: N/A + * return : true in case of success, false in case of failure + */ +bool ToMinioSrvEngine::PutObject(std::string strBucketName, std::string strObjectKey, std::string strPathkey) +{ +// LogDebug << "strBucketName:" << strBucketName; + Aws::S3::Model::PutObjectRequest request; + request.WithBucket(strBucketName).WithKey(strObjectKey); + auto inputData = Aws::MakeShared("PutObjectInputStream", strPathkey.c_str(), std::ios_base::in | std::ios_base::binary); + request.SetBody(inputData); + auto result = client_->PutObject(request); + if (!result.IsSuccess()) + { + LogError << "PutObject error: " << result.GetError().GetExceptionName() << " " << result.GetError().GetMessage(); + return false; + } + return true; +} + +/** + * Delete file on S3 server + * inParam : std::string strBucketName bucket name + * : std::string strObjectKey File name in bucket. + * outParam: N/A + * return : true in case of success, false in case of failure + */ +bool ToMinioSrvEngine::DeleteObject(std::string strBucketName, std::string strObjectKey) +{ + Aws::S3::Model::DeleteObjectRequest request; + request.WithBucket(strBucketName).WithKey(strObjectKey); + auto result = client_->DeleteObject(request); + if (!result.IsSuccess()) + { + LogError << "DeleteObject error: " << result.GetError().GetExceptionName() << " " << result.GetError().GetMessage(); + return false; + } + return true; +} + +APP_ERROR ToMinioSrvEngine::Process() +{ + int iRet = APP_ERR_OK; + + while (!isStop_) + { + //pop端口0,图片 + std::shared_ptr pVoidData0 = nullptr; + inputQueMap_[strPort0_]->pop(pVoidData0); + + if (nullptr == pVoidData0) + { + usleep(1000); //1ms + continue; + } + + if (!this->minioConfig_.bIsUse) + { + usleep(1000); //1ms + continue; + } + + std::shared_ptr pDetectResultData = std::static_pointer_cast(pVoidData0); + + std::string strFilePath = pDetectResultData->strDetectDate + "/" + + ai_matrix::StringUtil::getins()->replace_all_distinct(pDetectResultData->strDetectTime, ":", "-") + + "/"; + for (auto & it : pDetectResultData->vecImage) + { + if (!PutObject(this->minioConfig_.strBucket, + strFilePath + it, + this->baseConfig_.strDebugResultPath + .append("/") + .append(strFilePath) + .append("/") + + it)) + { + LogWarn << "数据上传失败! -- " << this->baseConfig_.strResultPath + "/" + + it; + } + else + { + LogInfo << "数据上传MinIO 成功!!" << this->minioConfig_.strBucket+ "/" + + it + << " -->" + << this->baseConfig_.strResultPath + "/" + + it; + } + } + } + return APP_ERR_OK; +} diff --git a/engine/DataUploadEngine/ToMinioSrvEngine.h b/engine/DataUploadEngine/ToMinioSrvEngine.h new file mode 100644 index 0000000..80e2f43 --- /dev/null +++ b/engine/DataUploadEngine/ToMinioSrvEngine.h @@ -0,0 +1,58 @@ +/** + * 数据(图片等)上传Minio服务器 + * */ + +#ifndef TOMINIOSRVENGINE_H +#define TOMINIOSRVENGINE_H + +#include "AppCommon.h" +#include "EngineBase.h" +#include "EngineFactory.h" +#include "json/json.h" +#include +#include +#include +#include +#include +#include +#include +#include + +using namespace ai_matrix; + +class ToMinioSrvEngine : public ai_matrix::EngineBase +{ +public: + ToMinioSrvEngine(); + ~ToMinioSrvEngine(); + + APP_ERROR Init() override; + APP_ERROR DeInit() override; + APP_ERROR Process() override; + +private: + bool CreateBucket(const std::string &strBucketName); + bool DeleteBucket(const std::string &strBucketName); + bool PutObject(std::string strBucketName, std::string strObjectKey, std::string strPathkey); + bool DeleteObject(std::string strBucketName, std::string strObjectKey); + //数据上传 + bool DataToMinioSrv(Json::Value &jvFtpData); + //处理上传失败的信息 + void DealMinioFailInfo(); + //保存上传失败的信息 + bool SaveMinioFailInfo(Json::Value &jvFtpData, std::string &strFilePath); + + ai_matrix::MinioConfig minioConfig_; + ai_matrix::BaseConfig baseConfig_; + + std::string strPort0_; + std::string strFailSavePath_; //失败信息保存文件 + std::string strFailSaveBakPath_; //失败信息保存文件备份 + + Aws::SDKOptions options_; + Aws::S3::S3Client* client_; + +}; + +ENGINE_REGIST(ToMinioSrvEngine) +#endif diff --git a/engine/DecodeEngine/HardDecode.cpp b/engine/DecodeEngine/HardDecode.cpp new file mode 100644 index 0000000..afba2fe --- /dev/null +++ b/engine/DecodeEngine/HardDecode.cpp @@ -0,0 +1,170 @@ +#include "HardDecode.h" + +using namespace std; + +HardDecode::HardDecode() +{ + ; +} + +HardDecode::~HardDecode() +{ + ; +} + +int HardDecode::hardDecoderInit(unsigned int uiWidth, unsigned int uiHeight, unsigned int uiFrameRate, AVCodecParameters *pCodecParameters) +{ + uiWidth_ = uiWidth; uiHeight_ = uiHeight; + uiFrameRate_ = uiFrameRate; + this->pCodecParameters_ = pCodecParameters; + + av_log_set_level(AV_LOG_ERROR); + + // AVCodecID codec_id = AV_CODEC_ID_H264; //解码H264 + // pCodec_ = avcodec_find_decoder(codec_id); //获取解码器 + + pCodec_ = avcodec_find_decoder(this->pCodecParameters_->codec_id); + + if (pCodec_ == nullptr) { + LogError << "cannot find decoder !"; + return 0; + } + + //创建上下文 + pCodecCtx_ = avcodec_alloc_context3(pCodec_); + if (!pCodecCtx_){ + LogError << "Could not allocate video codec context"; + return 0; + } + + // 将AVCodecParameters结构体中码流参数拷贝到AVCodecContext结构体中,format, width, height, codec_type等 + avcodec_parameters_to_context(pCodecCtx_, this->pCodecParameters_); + if (!pCodecCtx_) { + LogError << "Cannot alloc context."; + return 0; + } + + //打开解码器 + int iRet = 1; + if ((iRet = avcodec_open2(pCodecCtx_, pCodec_, nullptr)) < 0) { + LogError << "cannot open decoder, Ret:" << iRet; + return 0; + } + + //分配packet + pPacket_ = av_packet_alloc(); + if (!pPacket_){ + LogError << "Could not allocate video packet"; + return 0; + } + // av_init_packet(pPacket_); + + //分配frame + pSrcFrame_ = av_frame_alloc(); + if (!pSrcFrame_) { + LogError << "Could not allocate video src pFrame"; + return 0; + } + + pDstFrame_ = av_frame_alloc(); + if (!pDstFrame_) { + LogError << "Could not allocate video dst pFrame"; + return 0; + } + +// printf("after align down video_width: %d, video_height: %d\n", uiWidth_, uiHeight_); + + int bufferSize = av_image_get_buffer_size(AV_PIX_FMT_YUV420P, + pCodecCtx_->width, + pCodecCtx_->height, 1); + outBuffer_ = (unsigned char *) av_malloc(bufferSize); + av_image_fill_arrays(pDstFrame_->data, + pDstFrame_->linesize, + outBuffer_, + AV_PIX_FMT_YUV420P, + pCodecCtx_->width, + pCodecCtx_->height, 1); + + pSwsContext_ = sws_getContext(pCodecCtx_->width, pCodecCtx_->height, pCodecCtx_->pix_fmt, + pCodecCtx_->width, pCodecCtx_->height, AV_PIX_FMT_YUV420P, SWS_BICUBIC, nullptr, nullptr, nullptr); + return 1; +} + +int HardDecode::hardDecoderDeInit() +{ + if (pCodecParameters_){ + av_free(pCodecParameters_); + pCodecParameters_ = nullptr; + } + if(outBuffer_){ + av_free(outBuffer_); + outBuffer_ = nullptr; + } + if(pSrcFrame_){ + av_frame_free(&pSrcFrame_); + pSrcFrame_ = nullptr; + } + if(pDstFrame_){ + av_frame_free(&pDstFrame_); + pDstFrame_ = nullptr; + } + if(pPacket_){ + av_packet_free(&pPacket_); + pPacket_ = nullptr; + } + if(pCodecParserCtx_){ + av_parser_close(pCodecParserCtx_); + pCodecParserCtx_ = nullptr; + } + if(pCodecCtx_){ + avcodec_close(pCodecCtx_); + av_free(pCodecCtx_); + pCodecCtx_ = nullptr; + } + if(pSwsContext_){ + sws_freeContext(pSwsContext_); + pSwsContext_ = nullptr; + } +} + +int HardDecode::hardDecoder(void* pOutputData,unsigned int* puiOutputDataSize) +{ + int ret; + + ret = avcodec_send_packet(this->pCodecCtx_, this->pPacket_); //接收packet解码 + if (ret < 0) { + LogError << "Error sending a packet for decoding"; + return 0; + } + + while (ret >= 0) { + ret = avcodec_receive_frame(this->pCodecCtx_, this->pSrcFrame_); //解码 + if (ret == AVERROR(EAGAIN) || ret == AVERROR_EOF){ + LogWarn << "During decoding eof"; + return 0; + } + else if (ret < 0) { + LogError << "Error during decoding"; + return 0; + } + + sws_scale(this->pSwsContext_, + (const uint8_t *const *)this->pSrcFrame_->data, + this->pSrcFrame_->linesize, + 0, + this->pCodecCtx_->height, + this->pDstFrame_->data, + this->pDstFrame_->linesize); + + fflush(stdout); + + int iSize = this->pCodecCtx_->width * this->pCodecCtx_->height; + + memcpy(pOutputData, this->pDstFrame_->data[0], iSize); //Y + memcpy(pOutputData+iSize, this->pDstFrame_->data[1], iSize/4); //U + memcpy(pOutputData+iSize+iSize/4, this->pDstFrame_->data[2], iSize/4); //V + *puiOutputDataSize = iSize*3/2; + return iSize*3/2; + } + return 0; +} \ No newline at end of file diff --git a/engine/DecodeEngine/HardDecode.h b/engine/DecodeEngine/HardDecode.h new file mode 100644 index 0000000..270b2e7 --- /dev/null +++ b/engine/DecodeEngine/HardDecode.h @@ -0,0 +1,91 @@ +//硬件H264 ffmpeg解码 +#ifndef _HARDDECODE_H +#define _HARDDECODE_H + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + +#ifdef __cplusplus +extern "C" +{ +#endif +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#ifdef __cplusplus +}; +#endif + +#define DUMP_FRAME(frame) { \ + printf( "%s-%d AVFrame:format=%2d, key_frame=%d, pict_type=%d, width=%4d, height=%4d, data=(%d, %d, %d), linesize=(%4d, %4d, %4d)\n", \ + __func__, __LINE__, \ + frame->format, frame->key_frame, frame->pict_type, \ + frame->width, frame->height, \ + (frame->data[0] != NULL), \ + (frame->data[1] != NULL), \ + (frame->data[2] != NULL),\ + frame->linesize[0], \ + frame->linesize[1], \ + frame->linesize[2] \ + );} + +#define NVIDIA_H264_DECODER "h264_cuvid" +// #define NVIDIA_H264_DECODER "h264_v4l2m2m" + +#include "Log.h" + +class HardDecode +{ +public: + HardDecode(); + ~HardDecode(); + + int hardDecoderInit(unsigned int uiWidth, unsigned int uiHeight, unsigned int uiFrameRate = 30, AVCodecParameters *pCodecParameters = nullptr); + int hardDecoderDeInit(); + int hardDecoder(void* pOutputData, unsigned int* puiOutputDataSize); + + const AVCodec *pCodec_ = nullptr; //解码器 + AVCodecContext *pCodecCtx_ = nullptr; //上下文 + AVCodecParserContext *pCodecParserCtx_ = nullptr; //解析器上下文 + AVFrame *pSrcFrame_ = nullptr; + AVFrame *pDstFrame_ = nullptr; + AVPacket *pPacket_ = nullptr; + SwsContext *pSwsContext_ = nullptr; + + uint8_t *outBuffer_ = nullptr; + +private: + unsigned int uiWidth_, uiHeight_; + unsigned int uiFrameRate_; + AVCodecParameters *pCodecParameters_ = nullptr; +}; + +#endif + diff --git a/engine/DecodeEngine/VideoDecodeEngine.cpp b/engine/DecodeEngine/VideoDecodeEngine.cpp new file mode 100644 index 0000000..7449fce --- /dev/null +++ b/engine/DecodeEngine/VideoDecodeEngine.cpp @@ -0,0 +1,158 @@ +/** + * 视频流解码引擎 + * */ + +#include "VideoDecodeEngine.h" + +using namespace std; +using namespace cv; +using namespace ai_matrix; + +VideoDecodeEngine::VideoDecodeEngine() {} + +VideoDecodeEngine::~VideoDecodeEngine() {} + +APP_ERROR VideoDecodeEngine::Init() +{ + std::vector vecDataSourceConfig = Config::getins()->getAllDataSourceConfig(); + if (vecDataSourceConfig.size() <= this->engineId_) + { + LogWarn << " -- " << engineName_ << "_" << engineId_ << " dataSource no set, Engine DeInit"; + return APP_ERR_OK; + } + dataSourceConfig_ = vecDataSourceConfig.at(engineId_); + + strPort0_ = engineName_ + "_" + std::to_string(engineId_) + "_0"; + + LogInfo << "VideoDecodeEngine Init ok"; + return APP_ERR_OK; +} + +APP_ERROR VideoDecodeEngine::DeInit() +{ + if (harddecoder_ != nullptr) + { + harddecoder_->hardDecoderDeInit(); + delete harddecoder_; + harddecoder_ = nullptr; + } + LogInfo << "VideoDecodeEngine DeInit ok"; + return APP_ERR_OK; +} + +APP_ERROR VideoDecodeEngine::Process() +{ + int iRet = APP_ERR_OK; + uint32_t iSkipCount = 1; + while (!isStop_) + { + //从上一引擎接收图像数据 + std::shared_ptr pVoidData0 = nullptr; + inputQueMap_[strPort0_]->pop(pVoidData0); + if (nullptr == pVoidData0) + { + std::this_thread::sleep_for(std::chrono::milliseconds(10)); + continue; + } + + std::shared_ptr pProcessData = std::static_pointer_cast(pVoidData0); + + if (pProcessData->bIsEnd) + { + iRet = outputQueMap_[strPort0_]->push(std::static_pointer_cast(pProcessData)); + if (iRet != APP_ERR_OK) + { + LogError << "push the decode yuv420m frame data failed..."; + } + continue; + } + + //创建解码类 + if (harddecoder_ == nullptr) + { + harddecoder_ = new HardDecode; + int iRet = harddecoder_->hardDecoderInit(pProcessData->dataSourceInfo.iWidth, + pProcessData->dataSourceInfo.iHeight, + pProcessData->dataSourceInfo.iRate, + pProcessData->pCodecParameters_); + if (!iRet) + { + LogError << " 硬解码初始化失败!"; + if (harddecoder_) + { + delete harddecoder_; + harddecoder_ = nullptr; + } + continue; + } + } + + // 构造YUV420M数据 + unsigned int pYUV420MBuffer_Size = pProcessData->dataSourceInfo.iWidth * pProcessData->dataSourceInfo.iHeight * 3 / 2; + void *pYUV420MBuffer = nullptr; + pYUV420MBuffer = new uint8_t[pYUV420MBuffer_Size]; + std::shared_ptr pYUVData; + // 智能指针管理内存 + pYUVData.reset(pYUV420MBuffer, [](void *data){if(data) {delete[] data; data = nullptr;}}); + + // 这里填入一个指向完整H264/H265数据帧的指针 + harddecoder_->pPacket_->data = static_cast(pProcessData->sourceFrameData.pData.get()); + // 这个填入H264/H265数据帧的大小 + harddecoder_->pPacket_->size = pProcessData->sourceFrameData.iSize; + + int iDecodeRet = harddecoder_->hardDecoder(pYUV420MBuffer, + &pYUV420MBuffer_Size); + if (iDecodeRet) + { + if (iSkipCount++ % dataSourceConfig_.iSkipInterval != 0) + { + continue; + } + iSkipCount = 1; + + //硬解码YUV转BGR + cv::Mat matYUV(pProcessData->dataSourceInfo.iHeight * 3 / 2, + pProcessData->dataSourceInfo.iWidth, + CV_8UC1); + memcpy(matYUV.data, + static_cast(pYUVData.get()), + pYUV420MBuffer_Size); + + cv::Mat matBGR(pProcessData->dataSourceInfo.iHeight, + pProcessData->dataSourceInfo.iWidth, + CV_8UC3); + cv::cvtColor(matYUV, + matBGR, + cv::COLOR_YUV2BGR_I420); + + cv::resize(matBGR, + matBGR, + cv::Size(IMAGE_WIDTH, + IMAGE_HEIGHT)); + unsigned int iResizeSize = IMAGE_WIDTH * IMAGE_HEIGHT * 3; + void *pResizeBGRBuffer = nullptr; + pResizeBGRBuffer = new uint8_t[iResizeSize]; + memcpy(pResizeBGRBuffer, matBGR.data, iResizeSize); + pProcessData->sourceFrameData.pData.reset(pResizeBGRBuffer, [](void *data) {if(data) {delete[] data; data = nullptr;} }); + pProcessData->sourceFrameData.iSize = iResizeSize; + pProcessData->dataSourceInfo.iWidth = IMAGE_WIDTH; + pProcessData->dataSourceInfo.iHeight = IMAGE_HEIGHT; + + // vector compression_params; + // compression_params.push_back(cv::IMWRITE_JPEG_QUALITY); //选择jpeg + // compression_params.push_back(100); //图片质量 + // cv::imwrite("./jpg/" + std::to_string(pProcessData->sourceFrameData.i64TimeStamp) + ".jpg", matBGR, compression_params); + + iRet = outputQueMap_[strPort0_]->push(std::static_pointer_cast(pProcessData), true); + if (iRet != APP_ERR_OK) + { +// LogError << "push the decode yuv420m frame data failed..."; + } + } + else + { + LogError << " 硬解码失败... 返回失败信息:" << iDecodeRet; + } + } +} + diff --git a/engine/DecodeEngine/VideoDecodeEngine.h b/engine/DecodeEngine/VideoDecodeEngine.h new file mode 100644 index 0000000..71e8955 --- /dev/null +++ b/engine/DecodeEngine/VideoDecodeEngine.h @@ -0,0 +1,58 @@ +/** + * 视频流解码引擎 + * */ + +#ifndef VIDEODECODEENGINE_H +#define VIDEODECODEENGINE_H + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + +#include "EngineBase.h" +#include "EngineFactory.h" +#include "AppCommon.h" + +#include "HardDecode.h" +class VideoDecodeEngine : public ai_matrix::EngineBase +{ +public: + VideoDecodeEngine(); + ~VideoDecodeEngine(); + + APP_ERROR Init() override; + APP_ERROR DeInit() override; + APP_ERROR Process() override; + +private: + std::string strPort0_; + + + HardDecode* harddecoder_ = nullptr; + + ai_matrix::DataSourceConfig dataSourceConfig_; + bool bUseEngine_; + +}; + +ENGINE_REGIST(VideoDecodeEngine) + +#endif diff --git a/engine/DeleteExpiredFolderEngine/DeleteExpiredFolderEngine.cpp b/engine/DeleteExpiredFolderEngine/DeleteExpiredFolderEngine.cpp new file mode 100644 index 0000000..0da3fcf --- /dev/null +++ b/engine/DeleteExpiredFolderEngine/DeleteExpiredFolderEngine.cpp @@ -0,0 +1 @@ +#include "DeleteExpiredFolderEngine.h" using namespace ai_matrix; DeleteExpiredFolderEngine::DeleteExpiredFolderEngine() {} DeleteExpiredFolderEngine::~DeleteExpiredFolderEngine() {} APP_ERROR DeleteExpiredFolderEngine::Init() { this->baseConfig_ = Config::getins()->getBaseConfig(); LogInfo << "DeleteExpiredFolderEngine Init ok"; return APP_ERR_OK; } APP_ERROR DeleteExpiredFolderEngine::DeInit() { LogInfo << "DeleteExpiredFolderEngine DeInit ok"; return APP_ERR_OK; } APP_ERROR DeleteExpiredFolderEngine::Process() { int iRet = APP_ERR_OK; while (!isStop_) { std::string strTrainDate_temp = TimeUtil::getins()->getDate(); deletePreviousFolder(this->baseConfig_.strDebugResultPath, strTrainDate_temp, this->baseConfig_.iResultSaveDays); deletePreviousFolder(this->baseConfig_.strResultPath, strTrainDate_temp, this->baseConfig_.iResultSaveDays); usleep(1000*1000*10); //每10秒执行一次 } return APP_ERR_OK; } void DeleteExpiredFolderEngine::deletePreviousFolder(std::string path, const std::string &date, int n_days) { // 1 computer date std::string previous_date = getDateBeforeNDays(date, n_days); if (!previous_date.empty()) LogDebug << "Date before " << n_days << " days from " << date << " is: " << previous_date; // 2 std::vector subfolders; getSubfolderNames(path, subfolders); // for (const auto &it : subfolders) // std::cout << it.year << "." << it.month << "." << it.day << std::endl; // 3 delete if (path.back() != '/') path += "/"; Date reference_date = strToDate(previous_date); // 给定的参考日期 deleteEarlierDatesFolder(path, subfolders, reference_date); } // 获取某月有多少天 int DeleteExpiredFolderEngine::daysInMonth(int year, int month) { int max_days[13] = {0, 31, 28, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31}; if (month == 2 && ((year % 4 == 0 && year % 100 != 0) || year % 400 == 0)) { max_days[2] = 29; // 闰年2月有29天 } return max_days[month]; } // 解析字符串为日期结构体 Date DeleteExpiredFolderEngine::strToDate(const std::string &date_str) { std::istringstream iss(date_str); int year, month, day; char dash; if (!(iss >> year >> dash && dash == '-' && iss >> month >> dash && dash == '-' && iss >> day)) { LogError << ("Invalid date format") << ":" << date_str; } return {year, month, day}; } // 减去指定天数 void DeleteExpiredFolderEngine::subtractDays(Date &date, int n_days) { while (n_days > 0) { date.day--; n_days--; if (date.day == 0) { if (--date.month == 0) { --date.year; date.month = 12; } int max_days = daysInMonth(date.year, date.month); date.day = max_days; } } } // 格式化日期结构体为字符串 std::string DeleteExpiredFolderEngine::dateToStr(const Date &date) { std::ostringstream oss; oss << date.year << "-" << std::setfill('0') << std::setw(2) << date.month << "-" << std::setw(2) << date.day; return oss.str(); } // 主要功能函数,接收一个日期字符串和一个整数n,返回n天前的日期字符串 std::string DeleteExpiredFolderEngine::getDateBeforeNDays(const std::string &input_date, int n_days) { try { Date date = strToDate(input_date); subtractDays(date, n_days); return dateToStr(date); } catch (const std::exception &e) { LogError << "Error: " << e.what(); return ""; } } void DeleteExpiredFolderEngine::getSubfolderNames(std::string &directory, std::vector &folder_names) { if (directory.back() != '/') directory += "/"; DIR *dir; struct dirent *ent; if ((dir = opendir(directory.c_str())) != nullptr) { while ((ent = readdir(dir)) != nullptr) { // 排除"."和".." if (ent->d_type == DT_DIR && ent->d_name[0] != '.' && ent->d_name != "best") { folder_names.push_back(strToDate(ent->d_name)); } } closedir(dir); } else { LogError << "Unable to open directory: " << directory; } } void DeleteExpiredFolderEngine::deleteFolder(const std::string directory) { std::string command = "rm -rf " + directory; int result = system(command.c_str()); if (result != 0) std::cout << "Failed to remove directory recursively: " << directory << std::endl; else std::cout << "delete folder successfully : " << directory << std::endl; } // 删除向量中小于指定日期的所有元素 void DeleteExpiredFolderEngine::deleteEarlierDatesFolder(std::string &path, std::vector &subfolders, const Date &reference_date) { if (path.back() != '/') path += "/"; for (const Date &cur : subfolders) { // bool flag = false; if (cur.year < reference_date.year) { deleteFolder(path + dateToStr(cur)); } else if (cur.year == reference_date.year && cur.month < reference_date.month) { deleteFolder(path + dateToStr(cur)); } else if (cur.year == reference_date.year && cur.month == reference_date.month && cur.day < reference_date.day) { deleteFolder(path + dateToStr(cur)); } } } \ No newline at end of file diff --git a/engine/DeleteExpiredFolderEngine/DeleteExpiredFolderEngine.h b/engine/DeleteExpiredFolderEngine/DeleteExpiredFolderEngine.h new file mode 100644 index 0000000..e801a33 --- /dev/null +++ b/engine/DeleteExpiredFolderEngine/DeleteExpiredFolderEngine.h @@ -0,0 +1,46 @@ +/** + * 过期数据删除引擎 + **/ + +#ifndef DELETEEXPIREDFOLDERENGINE_H +#define DELETEEXPIREDFOLDERENGINE_H + +#include "AppCommon.h" +#include "EngineBase.h" +#include "EngineFactory.h" + +class DeleteExpiredFolderEngine : public ai_matrix::EngineBase +{ +public: + DeleteExpiredFolderEngine(); + ~DeleteExpiredFolderEngine(); + + APP_ERROR Init() override; + APP_ERROR DeInit() override; + APP_ERROR Process() override; + +private: + // 获取某月有多少天 + int daysInMonth(int year, int month); + // 解析字符串为日期结构体 + Date strToDate(const std::string &date_str); + // 减去指定天数 + void subtractDays(Date &date, int n_days); + // 格式化日期结构体为字符串 + std::string dateToStr(const Date &date); + // 接收一个日期字符串和一个整数n,返回n天前的日期字符串 + std::string getDateBeforeNDays(const std::string &input_date, int n_days); + void getSubfolderNames(std::string &directory, std::vector &folder_names); + void deleteFolder(const std::string directory); + // 删除向量中小于指定日期的所有元素 + void deleteEarlierDatesFolder(std::string &path, std::vector &subfolders, const Date &reference_date); + void deletePreviousFolder(std::string path, const std::string &date, int n_days); + +private: + ai_matrix::BaseConfig baseConfig_; + +}; + +ENGINE_REGIST(DeleteExpiredFolderEngine) + +#endif diff --git a/engine/DetectDivideEngine/ContainerDivideEngine.cpp b/engine/DetectDivideEngine/ContainerDivideEngine.cpp new file mode 100644 index 0000000..16a688f --- /dev/null +++ b/engine/DetectDivideEngine/ContainerDivideEngine.cpp @@ -0,0 +1 @@ +#include "ContainerDivideEngine.h" #include using namespace ai_matrix; ContainerDivideEngine::ContainerDivideEngine() {} ContainerDivideEngine::~ContainerDivideEngine() {} APP_ERROR ContainerDivideEngine::Init() { strPort0_ = engineName_ + "_" + std::to_string(engineId_) + "_0"; strPort1_ = engineName_ + "_" + std::to_string(engineId_) + "_1"; std::vector vecDataSourceConfig = Config::getins()->getAllDataSourceConfig(); if (vecDataSourceConfig.size() <= this->engineId_) { LogWarn << " -- " << engineName_ << "_" << engineId_ << " dataSource no set, Engine DeInit"; return APP_ERR_OK; } this->dataSourceConfig_ = vecDataSourceConfig.at(engineId_); this->baseConfig_ = Config::getins()->getBaseConfig(); this->identifyConfig_ = Config::getins()->getIdentifyConfig(); this->initParam(); LogInfo << "DetectDivideEngine Init ok"; return APP_ERR_OK; } APP_ERROR ContainerDivideEngine::DeInit() { LogInfo << "DetectDivideEngine DeInit ok"; return APP_ERR_OK; } /** * 初始化参数信息 * inParam : N/A * outParam: N/A * return : N/A */ void ContainerDivideEngine::initParam() { this->iContainerIndex = 0; this->vecContainerFail_.clear(); } void ContainerDivideEngine::sendBestData(const VSelectBestData& selectBestData) { // 直接发送第一个箱子的箱号 std::shared_ptr pVSelectBestData = std::make_shared(); *pVSelectBestData = selectBestData; outputQueMap_[strPort0_]->push(std::static_pointer_cast(pVSelectBestData), true); LogInfo << " 数据源:" << selectBestData.iDataSource << " 帧:" << selectBestData.iFrameId << " 节:" << selectBestData.iContainerIndex << " 发送识别结果 " << selectBestData.strNumResult; this->stdContainerResult_ = selectBestData.strNumResult; this->iContainerIndex++; } void ContainerDivideEngine::makeResult(const std::shared_ptr& pVStep2OutputData, VSelectBestData & selectBestData) const { selectBestData.strDetectDate = pVStep2OutputData->strDetectDate; selectBestData.strDetectTime = pVStep2OutputData->strDetectTime; selectBestData.iDataSource = pVStep2OutputData->iDataSource; selectBestData.iFrameId = pVStep2OutputData->iFrameId; selectBestData.strNumResult = pVStep2OutputData->step2ResultData.transInfo.strTmpResult; selectBestData.bIsChkFlag = pVStep2OutputData->step2ResultData.transInfo.bIsChkFlag; selectBestData.fSumScore = pVStep2OutputData->step2ResultData.fSubScoreSum; selectBestData.iContainerIndex = this->iContainerIndex; selectBestData.bHaveTwoContainer = pVStep2OutputData->vecCornerResultData.size() > 2; } /** * 处理车厢间隔 * inParam : N/A * outParam: N/A * return : N/A */ void ContainerDivideEngine::divideInfo(std::shared_ptr pVStep2OutputData) { auto vCompare = [](std::string a, std::string b) { if (a.size() != b.size()) return 999; int count = 0; for (int i = 0; i < a.size(); ++i) { if (a[i] != b[i]) { ++count; } } return count; }; if (!this->pVStep2OutputDataPre_) return; Step2ResultData step2ResultData_pre = this->pVStep2OutputDataPre_->step2ResultData; Step2ResultData step2ResultData = pVStep2OutputData->step2ResultData; float fCenterX = (step2ResultData.fRBX + step2ResultData.fLTX)/2; float fCenterY = (step2ResultData.fRBY + step2ResultData.fLTY)/2; float fCenterX_Pre = (step2ResultData_pre.fRBX + step2ResultData_pre.fLTX)/2; float fCenterY_Pre = (step2ResultData_pre.fRBY + step2ResultData_pre.fLTY)/2; if (this->iContainerIndex > 1) return; LogDebug << "-- 数据源:" << pVStep2OutputData->iDataSource << " 帧:" << pVStep2OutputData->iFrameId << " 实际Y:" << std::abs(fCenterY - fCenterY_Pre) << " 实际X:" << std::abs(fCenterX - fCenterX_Pre); if ((pVStep2OutputData->iDataSource == 0 && std::abs(fCenterY - fCenterY_Pre) > this->identifyConfig_.iTop_Y_SplitSpanPx) || (pVStep2OutputData->iDataSource != 0 && std::abs(fCenterX - fCenterX_Pre) > this->identifyConfig_.iSide_X_SplitSpanPx)) { if (step2ResultData.transInfo.bIsChkFlag) { if (stdContainerResult_ != step2ResultData.transInfo.strTmpResult) { if (stdContainerResult_.empty()) { // 筛选不满足校验的部分 取最长的发送 int iSize = 0, iIndex = 0; std::string strContainer_tmp; for (int i = 0; i < this->vecContainerFail_.size(); i++) { this->vecContainerFail_[i]; if (iSize < this->vecContainerFail_[i].strNumResult.size()) { iSize = this->vecContainerFail_[i].strNumResult.size(); iIndex = i; strContainer_tmp = this->vecContainerFail_[i].strNumResult; } } sendBestData(this->vecContainerFail_[iIndex]); } // 记录第二箱子 this->vecContainerFail_.clear(); VSelectBestData selectBestData; this->makeResult(pVStep2OutputData, selectBestData); this->sendBestData(selectBestData); } } else { // 筛选不满足校验的部分 取最长的发送 int iSize = 0, iIndex = 0; std::string strContainer_tmp; for (int i = 0; i < this->vecContainerFail_.size(); i++) { this->vecContainerFail_[i]; if (iSize < this->vecContainerFail_[i].strNumResult.size()) { iSize = this->vecContainerFail_[i].strNumResult.size(); iIndex = i; strContainer_tmp = this->vecContainerFail_[i].strNumResult; } } if (this->vecContainerFail_.size() > 0 && this->iContainerIndex < 1) { sendBestData(this->vecContainerFail_[iIndex]); } // 把之前的清理掉再存新箱子的 (有风险,有可能切分错) this->vecContainerFail_.clear(); VSelectBestData selectBestData; this->makeResult(pVStep2OutputData, selectBestData); this->vecContainerFail_.emplace_back(selectBestData); } } else {// 不满足像素差 if (!this->stdContainerResult_.empty()) { if (step2ResultData.transInfo.bIsChkFlag) { if (this->stdContainerResult_ != step2ResultData.transInfo.strTmpResult) { // if (vCompare(this->stdContainerResult_, step2ResultData.transInfo.strTmpResult) > 2) // { this->vecContainerFail_.clear(); VSelectBestData selectBestData; this->makeResult(pVStep2OutputData, selectBestData); this->sendBestData(selectBestData); // } } } } else { if (step2ResultData.transInfo.bIsChkFlag) { this->stdContainerResult_ = step2ResultData.transInfo.strTmpResult; this->vecContainerFail_.clear(); VSelectBestData selectBestData; this->makeResult(pVStep2OutputData, selectBestData); this->sendBestData(selectBestData); } else { VSelectBestData selectBestData; this->makeResult(pVStep2OutputData, selectBestData); this->vecContainerFail_.emplace_back(selectBestData); } } } } APP_ERROR ContainerDivideEngine::Process() { int iRet = APP_ERR_OK; while (!isStop_) { //pop端口0 std::shared_ptr pVoidData0 = nullptr; iRet = inputQueMap_[strPort0_]->pop(pVoidData0); if (nullptr == pVoidData0) { usleep(1000); continue; } std::shared_ptr pVStep2OutputData = std::static_pointer_cast(pVoidData0); if (pVStep2OutputData->bIsEnd) { std::shared_ptr pVSelectBestData = std::make_shared(); pVSelectBestData->bIsEnd = true; pVSelectBestData->iDataSource = pVStep2OutputData->iDataSource; if (this->iContainerIndex < 2 && this->vecContainerFail_.size() > 0) { // 筛选不满足校验的部分 取最长的发送 int iSize = 0, iIndex = 0; std::string strContainer_tmp; for (int i = 0; i < this->vecContainerFail_.size(); i++) { this->vecContainerFail_[i]; if (iSize < this->vecContainerFail_[i].strNumResult.size()) { iSize = this->vecContainerFail_[i].strNumResult.size(); iIndex = i; strContainer_tmp = this->vecContainerFail_[i].strNumResult; } } this->vecContainerFail_[iIndex].bIsEnd = true; sendBestData(this->vecContainerFail_[iIndex]); this->initParam(); continue; } outputQueMap_[strPort0_]->push(std::static_pointer_cast(pVSelectBestData), true); this->initParam(); continue; } std::string strFilePath ; strFilePath = this->baseConfig_.strDebugResultPath + "/" + pVStep2OutputData->strDetectDate + "/" + StringUtil::getins()->replace_all_distinct(pVStep2OutputData->strDetectTime, ":", "-") + "/" + std::to_string(pVStep2OutputData->iFrameId) + "_" + std::to_string(pVStep2OutputData->iDataSource) + ".json"; // 先读取文本内容,追加新的信息后再写入 Json::Value jvFrameInfo; if (!FileUtil::getins()->readJsonInfo(jvFrameInfo, strFilePath)) { LogError << "read fail:" << strFilePath; } // jvFrameInfo["isEnd"] = (pVStep2OutputData->bIsEnd || jvFrameInfo["isEnd"].asBool()); // 识别结果存储 float fCenter = pVStep2OutputData->step2ResultData.fLTX + (pVStep2OutputData->step2ResultData.fRBX - pVStep2OutputData->step2ResultData.fLTX) / 2; // this->mapContainerCenterInfo_.insert(std::make_pair(pVStep2OutputData->iFrameId, fCenter)); Json::Value jvInfo; jvInfo["classid"] = pVStep2OutputData->step2ResultData.iClassId; jvInfo["score"] = pVStep2OutputData->step2ResultData.fScore; jvInfo["ltx"] = pVStep2OutputData->step2ResultData.fLTX; jvInfo["lty"] = pVStep2OutputData->step2ResultData.fLTY; jvInfo["rbx"] = pVStep2OutputData->step2ResultData.fRBX; jvInfo["rby"] = pVStep2OutputData->step2ResultData.fRBY; jvFrameInfo["step1"].append(jvInfo); for (auto &step2ResultData : pVStep2OutputData->vecCornerResultData) { float fCenter = step2ResultData.fLTX + (step2ResultData.fRBX - step2ResultData.fLTX) / 2; // this->mapContainerCenterInfo_.insert(std::make_pair(pVStep2OutputData->iFrameId, fCenter)); Json::Value jvInfo; jvInfo["classid"] = step2ResultData.iClassId; jvInfo["score"] = step2ResultData.fScore; jvInfo["ltx"] = step2ResultData.fLTX; jvInfo["lty"] = step2ResultData.fLTY; jvInfo["rbx"] = step2ResultData.fRBX; jvInfo["rby"] = step2ResultData.fRBY; jvFrameInfo["step1"].append(jvInfo); } FileUtil::getins()->writeJsonInfo(jvFrameInfo, strFilePath); if (pVStep2OutputData->step2ResultData.fScore == 0.0f) continue; LogDebug << "数据源:" << pVStep2OutputData->iDataSource << " 帧:" << pVStep2OutputData->iFrameId << " - "<< pVStep2OutputData->step2ResultData.transInfo.strTmpResult; this->divideInfo(pVStep2OutputData); this->pVStep2OutputDataPre_ = pVStep2OutputData; } return APP_ERR_OK; } \ No newline at end of file diff --git a/engine/DetectDivideEngine/ContainerDivideEngine.h b/engine/DetectDivideEngine/ContainerDivideEngine.h new file mode 100644 index 0000000..e39c861 --- /dev/null +++ b/engine/DetectDivideEngine/ContainerDivideEngine.h @@ -0,0 +1,51 @@ +/** + * 保存第一步结果信息 + * */ + +#ifndef TRAINDIVIDEENGINE_H +#define TRAINDIVIDEENGINE_H + +#include "AppCommon.h" +#include "EngineBase.h" +#include "EngineFactory.h" +#include "json/json.h" + +class ContainerDivideEngine : public ai_matrix::EngineBase +{ +public: + ContainerDivideEngine(); + ~ContainerDivideEngine(); + + APP_ERROR Init() override; + APP_ERROR DeInit() override; + APP_ERROR Process() override; + +private: + void initParam(); + void divideInfo(std::shared_ptr pVStep2OutputData); + void sendBestData(const VSelectBestData& selectBestData); + void makeResult(const std::shared_ptr& pVStep2OutputData, + VSelectBestData & selectBestData) const; + + std::string strPort0_; + std::string strPort1_; + + ai_matrix::BaseConfig baseConfig_; + ai_matrix::IdentifyConfig identifyConfig_; + ai_matrix::DataSourceConfig dataSourceConfig_; + + std::shared_ptr pVStep2OutputDataPre_ = nullptr; + + std::map mapContainerCenterInfo_; + + int iContainerIndex = 0; + + // 临时存储的正确结果 + std::string stdContainerResult_; + + std::vector vecContainerFail_; +}; + +ENGINE_REGIST(ContainerDivideEngine) + +#endif diff --git a/engine/MergeEngine/Step1MergeEngine.cpp b/engine/MergeEngine/Step1MergeEngine.cpp new file mode 100644 index 0000000..06f0024 --- /dev/null +++ b/engine/MergeEngine/Step1MergeEngine.cpp @@ -0,0 +1 @@ +#include "Step1MergeEngine.h" using namespace ai_matrix; namespace { //按照x坐标排列 bool CompareX(const SingleData &a, const SingleData &b) { return a.fLTX < b.fLTX; } } Step1MergeEngine::Step1MergeEngine() {} Step1MergeEngine::~Step1MergeEngine() {} APP_ERROR Step1MergeEngine::Init() { strPort0_ = engineName_ + "_" + std::to_string(engineId_) + "_0"; strPort1_ = engineName_ + "_" + std::to_string(engineId_) + "_1"; this->baseConfig_ = Config::getins()->getBaseConfig(); this->identifyConfig_ = Config::getins()->getIdentifyConfig(); this->multiTypeQueue_ = new ai_matrix::MultiTypeQueue(2); LogInfo << "MergeEngine Init ok"; return APP_ERR_OK; } APP_ERROR Step1MergeEngine::DeInit() { LogInfo << "MergeEngine DeInit ok"; return APP_ERR_OK; } APP_ERROR Step1MergeEngine::Process() { int iRet = APP_ERR_OK; while (!isStop_) { std::shared_ptr pVoidData0 = nullptr; inputQueMap_[strPort0_]->pop(pVoidData0); std::shared_ptr pVoidData1 = nullptr; inputQueMap_[strPort1_]->pop(pVoidData1); if (nullptr == pVoidData0 && nullptr == pVoidData1) { usleep(1000); //1ms continue; } if (pVoidData0) { this->multiTypeQueue_->PushData(0, pVoidData0); } if (pVoidData1) { this->multiTypeQueue_->PushData(1, pVoidData1); } if (!this->multiTypeQueue_->PopAllData(pVoidData0, pVoidData1)) { usleep(1000); //1ms continue; } std::shared_ptr pInferenceResultData = std::static_pointer_cast(pVoidData0); std::shared_ptr pInferenceResultData_container = std::static_pointer_cast(pVoidData1); pInferenceResultData->vecSingleData = pInferenceResultData_container->vecSingleData; std::sort(pInferenceResultData->vecSingleData.begin(), pInferenceResultData->vecSingleData.end(), CompareX); if (pInferenceResultData->singleData.fScore > 0.0f) { // 箱号 // LogDebug << " 帧:" << pInferenceResultData->iFrameId // << " 数据源:" << pInferenceResultData->iDataSource // << " --iClassId:" << pInferenceResultData->singleData.iClassId // << " confidence=" << pInferenceResultData->singleData.fScore // << " lx=" << pInferenceResultData->singleData.fLTX // << " ly=" << pInferenceResultData->singleData.fLTY // << " rx=" << pInferenceResultData->singleData.fRBX // << " ry=" << pInferenceResultData->singleData.fRBY // << " clear:" << pInferenceResultData->singleData.fClear; } // 箱角 for (const auto & it_result : pInferenceResultData->vecSingleData) { LogDebug << " 帧:" << pInferenceResultData->iFrameId << " 数据源:" << pInferenceResultData->iDataSource << " --iClassId:" << it_result.iClassId << " confidence=" << it_result.fScore << " lx=" << it_result.fLTX << " ly=" << it_result.fLTY << " rx=" << it_result.fRBX << " ry=" << it_result.fRBY; } outputQueMap_[strPort0_]->push(std::static_pointer_cast(pInferenceResultData), true); } return APP_ERR_OK; } \ No newline at end of file diff --git a/engine/MergeEngine/Step1MergeEngine.h b/engine/MergeEngine/Step1MergeEngine.h new file mode 100644 index 0000000..21fc43b --- /dev/null +++ b/engine/MergeEngine/Step1MergeEngine.h @@ -0,0 +1,38 @@ +/** + * 车号第一步过滤Engine + * */ + +#ifndef Step1MergeEngine_H +#define Step1MergeEngine_H + +#include "AppCommon.h" +#include "EngineBase.h" +#include "EngineFactory.h" +#include "multitype_queue.h" + +class MultiTypeQueue; + +class Step1MergeEngine : public ai_matrix::EngineBase +{ +public: + Step1MergeEngine(); + ~Step1MergeEngine(); + + APP_ERROR Init() override; + APP_ERROR DeInit() override; + APP_ERROR Process() override; + +private: + + std::string strPort0_; + std::string strPort1_; + ai_matrix::BaseConfig baseConfig_; + ai_matrix::IdentifyConfig identifyConfig_; + + ai_matrix::MultiTypeQueue *multiTypeQueue_; + +}; + +ENGINE_REGIST(Step1MergeEngine) + +#endif diff --git a/engine/SaveDebugImageEngine/SaveDebugImageEngine.cpp b/engine/SaveDebugImageEngine/SaveDebugImageEngine.cpp new file mode 100644 index 0000000..effdd5d --- /dev/null +++ b/engine/SaveDebugImageEngine/SaveDebugImageEngine.cpp @@ -0,0 +1,124 @@ +// +// Created by nvidia on 24-10-14. +// + +#include "SaveDebugImageEngine.h" + +using namespace ai_matrix; + +SaveDebugImageEngine::SaveDebugImageEngine() {} + +SaveDebugImageEngine::~SaveDebugImageEngine() {} + +APP_ERROR SaveDebugImageEngine::Init() +{ + + strPort0_ = engineName_ + "_" + std::to_string(engineId_) + "_0"; + + this->baseConfig_ = Config::getins()->getBaseConfig(); + vecCompressionParams_.push_back(cv::IMWRITE_JPEG_QUALITY); //选择jpeg + vecCompressionParams_.push_back(this->iPicQuality_); //图片质量 + + LogInfo << "SaveDebugImageEngine Init ok"; + return APP_ERR_OK; +} + +APP_ERROR SaveDebugImageEngine::DeInit() +{ + LogInfo << "SaveDebugImageEngine DeInit ok"; + return APP_ERR_OK; +} + +APP_ERROR SaveDebugImageEngine::Process() +{ + int iRet = APP_ERR_OK; + while (!isStop_) + { + std::shared_ptr pvoidd = nullptr; + inputQueMap_[strPort0_]->pop(pvoidd); + if (nullptr == pvoidd) + { + usleep(1000); + continue; + } + + if (!this->baseConfig_.bTestModel) + { + usleep(1000); + continue; + } + + std::shared_ptr pVStep2OutputData = std::static_pointer_cast(pvoidd); + + std::string strDataDir = this->baseConfig_.strDebugResultPath + "/" + + pVStep2OutputData->strDetectDate + "/" + + StringUtil::getins()->replace_all_distinct(pVStep2OutputData->strDetectTime, ":", "-") + + "/"; + + std::string strJsonPath = strDataDir + + std::to_string(pVStep2OutputData->iFrameId) + + "_" + + std::to_string(pVStep2OutputData->iDataSource) + ".json"; + std::string strImagePath = strDataDir + + std::to_string(pVStep2OutputData->iFrameId) + + "_" + + std::to_string(pVStep2OutputData->iDataSource) + ".jpg"; + + Json::Value jvFrameInfo; + if (!FileUtil::getins()->readJsonInfo(jvFrameInfo, strJsonPath)) + { + continue; + } + + cv::Mat image = cv::imread(strImagePath); + + std::stringstream ss; + std::vector vecTitle; + vecTitle.emplace_back("FrameID:" + to_string(pVStep2OutputData->iFrameId)); + vecTitle.emplace_back("TimeStamp:" + jvFrameInfo["timeStamp"].asString()); + + int base_line = 0; + cv::Point text_org(15, 45); // 文本起始点 + for (int i = 0; i < vecTitle.size(); ++i) + { + cv::Size text_size = cv::getTextSize(vecTitle.at(i), cv::FONT_HERSHEY_SIMPLEX, 1, 2, 0); + cv::Point baseline_loc(text_org); + baseline_loc.y += base_line + text_size.height; + cv::putText(image, vecTitle.at(i), baseline_loc, cv::FONT_HERSHEY_SIMPLEX, 1, cv::Scalar(0, 255, 0, 255), 2); + // 手动调整x位置,为下一个单词留出空间 + text_org.x += text_size.width + 10; + text_org.x = text_org.x > IMAGE_WIDTH ? 15 : text_org.x; + base_line++; + } + + bool bIsDivideSpace = false; + cv::Scalar cvScalar = {0, 255, 0, 255}; + + float centerX = pVStep2OutputData->step2ResultData.fLTX + (pVStep2OutputData->step2ResultData.fRBX - pVStep2OutputData->step2ResultData.fLTX)/2; + float centerY = pVStep2OutputData->step2ResultData.fLTY + (pVStep2OutputData->step2ResultData.fRBY - pVStep2OutputData->step2ResultData.fLTY)/2; + cv::rectangle(image, + cv::Point(pVStep2OutputData->step2ResultData.fLTX, pVStep2OutputData->step2ResultData.fLTY), + cv::Point(pVStep2OutputData->step2ResultData.fRBX, pVStep2OutputData->step2ResultData.fRBY), + cvScalar, 2); + cv::line(image, + cv::Point(centerX, pVStep2OutputData->step2ResultData.fLTY-30), cv::Point(centerX, pVStep2OutputData->step2ResultData.fRBY+30), + cvScalar, 1); + + for (auto &step2ResultData : pVStep2OutputData->vecCornerResultData) + { + cv::rectangle(image, + cv::Point(step2ResultData.fLTX, step2ResultData.fLTY), + cv::Point(step2ResultData.fRBX, step2ResultData.fRBY), + cvScalar, 2); + cv::line(image, + cv::Point(centerX, step2ResultData.fLTY-30), cv::Point(centerX, step2ResultData.fRBY+30), + cvScalar, 1); + } + + if (!cv::imwrite(strImagePath, image, this->vecCompressionParams_)) + { + LogError << "图片存储失败:" << strImagePath; + } + } + return APP_ERR_OK; +} \ No newline at end of file diff --git a/engine/SaveDebugImageEngine/SaveDebugImageEngine.h b/engine/SaveDebugImageEngine/SaveDebugImageEngine.h new file mode 100644 index 0000000..feb499d --- /dev/null +++ b/engine/SaveDebugImageEngine/SaveDebugImageEngine.h @@ -0,0 +1,33 @@ +// +// Created by nvidia on 24-10-14. +// + +#ifndef TRAIN_SAVEDEBUGIMAGEENGINE_H +#define TRAIN_SAVEDEBUGIMAGEENGINE_H + +#include "AppCommon.h" +#include "EngineBase.h" +#include "EngineFactory.h" +#include "json/json.h" + +class SaveDebugImageEngine : public ai_matrix::EngineBase +{ +public: + SaveDebugImageEngine(); + ~SaveDebugImageEngine(); + + APP_ERROR Init() override; + APP_ERROR DeInit() override; + APP_ERROR Process() override; + +private: + ai_matrix::BaseConfig baseConfig_; + + std::string strPort0_; + int iPicQuality_ = 80; + std::vector vecCompressionParams_; + +}; +ENGINE_REGIST(SaveDebugImageEngine) + +#endif //TRAIN_SAVEDEBUGIMAGEENGINE_H diff --git a/engine/SaveMoveImageEngine/SaveMoveImageEngine.cpp b/engine/SaveMoveImageEngine/SaveMoveImageEngine.cpp new file mode 100644 index 0000000..09659d2 --- /dev/null +++ b/engine/SaveMoveImageEngine/SaveMoveImageEngine.cpp @@ -0,0 +1,77 @@ +#include "SaveMoveImageEngine.h" + + +using namespace ai_matrix; + +SaveMoveImageEngine::SaveMoveImageEngine() {} + +SaveMoveImageEngine::~SaveMoveImageEngine() {} + +APP_ERROR SaveMoveImageEngine::Init() +{ + + strPort0_ = engineName_ + "_" + std::to_string(engineId_) + "_0"; + + this->baseConfig_ = Config::getins()->getBaseConfig(); + vecCompressionParams_.push_back(cv::IMWRITE_JPEG_QUALITY); //选择jpeg + vecCompressionParams_.push_back(this->iPicQuality_); //图片质量 + + LogInfo << "SaveMoveImageEngine Init ok"; + return APP_ERR_OK; +} + +APP_ERROR SaveMoveImageEngine::DeInit() +{ + LogInfo << "SaveMoveImageEngine DeInit ok"; + return APP_ERR_OK; +} + +APP_ERROR SaveMoveImageEngine::Process() +{ + + + int iRet = APP_ERR_OK; + while (!isStop_) + { + std::shared_ptr pvoidd = nullptr; + inputQueMap_[strPort0_]->pop(pvoidd); + if (nullptr == pvoidd) + { + usleep(1000); + continue; + } + + std::shared_ptr pSaveImgData = std::static_pointer_cast(pvoidd); + + //图片绝对路径 + if (pSaveImgData->strFilePath.back() != '/') + { + pSaveImgData->strFilePath += "/"; + } + std::string strImgFilePath = pSaveImgData->strFilePath + pSaveImgData->strFileName; + + if (!FileUtil::getins()->createDirPath(pSaveImgData->strFilePath)) + { + LogError << " 创建图片存储目录失败:" << strImgFilePath; + continue; + } + + if (!pSaveImgData->cvImage.empty()) + { + if (cv::imwrite(strImgFilePath, pSaveImgData->cvImage, this->vecCompressionParams_)) + { +// std::shared_ptr pToStep1Data = std::make_shared(); +// pToStep1Data->bIsEnd = pSaveImgData->bIsEnd; +// pToStep1Data->strImagePath = pSaveImgData->strFilePath; +// pToStep1Data->strImageName = pSaveImgData->strFileName; +// +// outputQueMap_[strPort0_]->push(std::static_pointer_cast(pToStep1Data), true); + } + else + { + LogError << "图片存储失败:" << strImgFilePath; + } + } + } + return APP_ERR_OK; +} diff --git a/engine/SaveMoveImageEngine/SaveMoveImageEngine.h b/engine/SaveMoveImageEngine/SaveMoveImageEngine.h new file mode 100644 index 0000000..e930860 --- /dev/null +++ b/engine/SaveMoveImageEngine/SaveMoveImageEngine.h @@ -0,0 +1,33 @@ +/** + * 保存图片文件 + * */ + +#ifndef SAVEIMAGEENGINE_H +#define SAVEIMAGEENGINE_H + +#include "AppCommon.h" +#include "EngineBase.h" +#include "EngineFactory.h" +#include "json/json.h" + +class SaveMoveImageEngine : public ai_matrix::EngineBase +{ +public: + SaveMoveImageEngine(); + ~SaveMoveImageEngine(); + + APP_ERROR Init() override; + APP_ERROR DeInit() override; + APP_ERROR Process() override; + +private: + ai_matrix::BaseConfig baseConfig_; + + std::string strPort0_; + int iPicQuality_ = 80; + std::vector vecCompressionParams_; +}; + +ENGINE_REGIST(SaveMoveImageEngine) + +#endif diff --git a/engine/SaveMoveInfoEngine/SaveMoveInfoEngine.cpp b/engine/SaveMoveInfoEngine/SaveMoveInfoEngine.cpp new file mode 100644 index 0000000..df261bb --- /dev/null +++ b/engine/SaveMoveInfoEngine/SaveMoveInfoEngine.cpp @@ -0,0 +1,68 @@ +#include "SaveMoveInfoEngine.h" + + +using namespace ai_matrix; + +SaveMoveInfoEngine::SaveMoveInfoEngine() {} + +SaveMoveInfoEngine::~SaveMoveInfoEngine() {} + +APP_ERROR SaveMoveInfoEngine::Init() +{ + strPort0_ = engineName_ + "_" + std::to_string(engineId_) + "_0"; + + this->baseConfig_ = Config::getins()->getBaseConfig(); + + LogInfo << "SaveMoveInfoEngine Init ok"; + return APP_ERR_OK; +} + +APP_ERROR SaveMoveInfoEngine::DeInit() +{ + LogInfo << "SaveMoveInfoEngine DeInit ok"; + return APP_ERR_OK; +} + +APP_ERROR SaveMoveInfoEngine::Process() +{ + + + int iRet = APP_ERR_OK; + while (!isStop_) + { + std::shared_ptr pvoidd = nullptr; + inputQueMap_[strPort0_]->pop(pvoidd); + if (nullptr == pvoidd) + { + usleep(1000); + continue; + } + + std::shared_ptr pVDetectInfo = std::static_pointer_cast(pvoidd); + + //图片绝对路径 + if (pVDetectInfo->strFilePath.back() != '/') + { + pVDetectInfo->strFilePath += "/"; + } + std::string strFilePath = pVDetectInfo->strFilePath + pVDetectInfo->strFileName; + + if (!FileUtil::getins()->createDirPath(pVDetectInfo->strFilePath)) + { + LogError << " 创建文件存储目录失败:" << strFilePath; + continue; + } + + Json::Value jvFrameInfo; + jvFrameInfo["frameId"] = pVDetectInfo->iFrameId; + jvFrameInfo["trainDate"] = pVDetectInfo->strDetectDate; + jvFrameInfo["trainTime"] = pVDetectInfo->strDetectTime; + jvFrameInfo["timeStamp"] = TimeUtil::getins()->Stamp2Time(pVDetectInfo->i64TimeStamp, true); + jvFrameInfo["isEnd"] = pVDetectInfo->bIsEnd; + if (!FileUtil::getins()->writeJsonInfo(jvFrameInfo, strFilePath)) + { + LogError << "来车检测识别结果存储失败:" << strFilePath; + } + } + return APP_ERR_OK; +} \ No newline at end of file diff --git a/engine/SaveMoveInfoEngine/SaveMoveInfoEngine.h b/engine/SaveMoveInfoEngine/SaveMoveInfoEngine.h new file mode 100644 index 0000000..05909f7 --- /dev/null +++ b/engine/SaveMoveInfoEngine/SaveMoveInfoEngine.h @@ -0,0 +1,32 @@ +/** + * 保存帧信息文件 + * */ + +#ifndef SAVEMOVEINFOENGINE_H +#define SAVEMOVEINFOENGINE_H + +#include "AppCommon.h" +#include "EngineBase.h" +#include "EngineFactory.h" + + +class SaveMoveInfoEngine : public ai_matrix::EngineBase +{ +public: + SaveMoveInfoEngine(); + ~SaveMoveInfoEngine(); + + APP_ERROR Init() override; + APP_ERROR DeInit() override; + APP_ERROR Process() override; + +private: + ai_matrix::BaseConfig baseConfig_; + + std::string strPort0_; + +}; + +ENGINE_REGIST(SaveMoveInfoEngine) + +#endif diff --git a/engine/SaveResultCSVEngine/SaveResultCSVEngine.cpp b/engine/SaveResultCSVEngine/SaveResultCSVEngine.cpp new file mode 100644 index 0000000..390dd47 --- /dev/null +++ b/engine/SaveResultCSVEngine/SaveResultCSVEngine.cpp @@ -0,0 +1 @@ +#include "SaveResultCSVEngine.h" using namespace ai_matrix; SaveResultCSVEngine::SaveResultCSVEngine() {} SaveResultCSVEngine::~SaveResultCSVEngine() {} APP_ERROR SaveResultCSVEngine::Init() { strPort0_ = engineName_ + "_" + std::to_string(engineId_) + "_0"; strPort1_ = engineName_ + "_" + std::to_string(engineId_) + "_1"; this->baseConfig_ = Config::getins()->getBaseConfig(); LogInfo << "SaveResultCSVEngine Init ok"; return APP_ERR_OK; } APP_ERROR SaveResultCSVEngine::DeInit() { LogInfo << "SaveResultCSVEngine DeInit ok"; return APP_ERR_OK; } /** * 保存车厢的最优结果到CSV中 * inParam : std::shared_ptr pTrain :列车信息 * outParam: * return : true/false */ bool SaveResultCSVEngine::saveTrainCsv(std::shared_ptr pDetectResultData) { //1. 创建保存路径 (固定路径/YYYY-MM-DD/hh-mm-ss/) if (!FileUtil::getins()->createDirPath(this->baseConfig_.strResultPath)) { LogError << "日期:" << pDetectResultData->strDetectDate << " csv save err"; return false; } //2. 保存csv std::string strCsvName = pDetectResultData->strDetectDate + ".csv"; std::string strCsvPath = this->baseConfig_.strResultPath + "/" + strCsvName; bool bIsExsit = false; if (access(strCsvPath.c_str(), F_OK) != -1) { bIsExsit = true; } try { // 写文件 std::ofstream outFile; outFile.open(strCsvPath, std::ios::app); if (!bIsExsit) { outFile << "Time" << ',' << "Container" << ',' << "Image" << std::endl; } std::string strContainerNo; for (int i = 0; i < pDetectResultData->vecContainerNO.size(); ++i) { strContainerNo += pDetectResultData->vecContainerNO[i]; if (i < pDetectResultData->vecContainerNO.size() - 1) { strContainerNo += "-"; } } outFile << pDetectResultData->strDetectTime << ',' << strContainerNo << ',' << "" << std::endl; outFile.close(); } catch (const std::exception &) { LogError << "strCsvPath:" << strCsvPath << " train savecsv fail!"; return false; } return true; } APP_ERROR SaveResultCSVEngine::Process() { int iRet = APP_ERR_OK; while (!isStop_) { //pop端口0 车厢信息 std::shared_ptr pVoidData0 = nullptr; iRet = inputQueMap_[strPort0_]->pop(pVoidData0); if (nullptr == pVoidData0) { usleep(1000); continue; } std::shared_ptr pDetectResultData = std::static_pointer_cast(pVoidData0); this->saveTrainCsv(pDetectResultData); } return APP_ERR_OK; } \ No newline at end of file diff --git a/engine/SaveResultCSVEngine/SaveResultCSVEngine.h b/engine/SaveResultCSVEngine/SaveResultCSVEngine.h new file mode 100644 index 0000000..ffd5210 --- /dev/null +++ b/engine/SaveResultCSVEngine/SaveResultCSVEngine.h @@ -0,0 +1,34 @@ +/** + * 保存csv文件 + * */ + +#ifndef SAVERESULTCSVENGINE_H +#define SAVERESULTCSVENGINE_H + +#include "AppCommon.h" +#include "EngineBase.h" +#include "EngineFactory.h" + +class SaveResultCSVEngine : public ai_matrix::EngineBase +{ +public: + SaveResultCSVEngine(); + ~SaveResultCSVEngine(); + + APP_ERROR Init() override; + APP_ERROR DeInit() override; + APP_ERROR Process() override; + +private: + //保存车厢的最优结果到CSV中 + bool saveTrainCsv(std::shared_ptr pDetectResultData); + + ai_matrix::BaseConfig baseConfig_; + + std::string strPort0_; + std::string strPort1_; +}; + +ENGINE_REGIST(SaveResultCSVEngine) + +#endif \ No newline at end of file diff --git a/engine/SelectBestEngine/SelectBestEngine.cpp b/engine/SelectBestEngine/SelectBestEngine.cpp new file mode 100644 index 0000000..1632b1b --- /dev/null +++ b/engine/SelectBestEngine/SelectBestEngine.cpp @@ -0,0 +1,200 @@ +#include "SelectBestEngine.h" + +using namespace ai_matrix; + +SelectBestEngine::SelectBestEngine() {} + +SelectBestEngine::~SelectBestEngine() {} + +APP_ERROR SelectBestEngine::Init() +{ + strPort0_ = engineName_ + "_" + std::to_string(engineId_) + "_0"; + strPort1_ = engineName_ + "_" + std::to_string(engineId_) + "_1"; + + this->baseConfig_ = Config::getins()->getBaseConfig(); + this->minioConfig_ = Config::getins()->getMinioConfig(); + + this->initParam(); + + LogInfo << "SelectBestEngine Init ok"; + return APP_ERR_OK; +} + +APP_ERROR SelectBestEngine::DeInit() +{ + LogInfo << "SelectBestEngine DeInit ok"; + return APP_ERR_OK; +} + +/** +* 初始化参数信息 +* inParam : N/A +* outParam: N/A +* return : N/A +*/ +void SelectBestEngine::initParam() +{ + this->strImagePath_ = ""; + this->strDetectDate_ = ""; + this->strDetectTime_ = ""; + this->mapIndex_Containers_.clear(); + this->iEndCount_ = 0; +} + +void SelectBestEngine::sendWSServer(DetectResultData &detectResultData) +{ + std::string strImage; + std::string data; + Json::Value jsonData; + for (int i = 0; i < detectResultData.vecImage.size(); ++i) + { + jsonData["bestImgSid" + std::to_string(i)] = detectResultData.vecImage[i]; + strImage += detectResultData.vecImage[i]; + if (i < detectResultData.vecImage.size() - 1) + { + strImage += ","; + } + } + + + std::string strContainerNo; + for (int i = 0; i < detectResultData.vecContainerNO.size(); ++i) + { + strContainerNo += detectResultData.vecContainerNO[i]; + if (i < detectResultData.vecContainerNO.size() - 1) + { + strContainerNo += ","; + } + } + jsonData["containerNo"] = strContainerNo; + jsonData["images"] = strImage; + jsonData["status"] = "normal"; + jsonData["id"] = ""; + Json::StreamWriterBuilder jswBuilder; + std::string strSendData = Json::writeString(jswBuilder, jsonData); + outputQueMap_[strPort0_]->push(std::static_pointer_cast(std::make_shared(strSendData))); +} + +void SelectBestEngine::sendMinioServer(DetectResultData &detectResultData) +{ + std::shared_ptr pDetectResultData = std::make_shared(); + *pDetectResultData = detectResultData; + outputQueMap_[strPort1_]->push(std::static_pointer_cast(pDetectResultData)); +} + +void SelectBestEngine::sendSaveCSV(DetectResultData &detectResultData) +{ + std::shared_ptr pDetectResultData = std::make_shared(); + *pDetectResultData = detectResultData; + outputQueMap_[strPort1_]->push(std::static_pointer_cast(pDetectResultData)); +} + +/** + * 获取最优识别结果 + */ +void SelectBestEngine::selectBest() +{ + auto contains = [] (const std::vector& vec, std::string value) -> bool { + return std::find(vec.begin(), vec.end(), value) != vec.end(); + }; + DetectResultData detectResultData; + detectResultData.strDetectDate = this->strDetectDate_; + detectResultData.strDetectTime = this->strDetectTime_; + + bool bHaveTwoContainer = false; + for (auto & it_container : this->mapIndex_Containers_) { + bool bHaveVerify = false; + std::map mapContainer_count; + for (auto &container: it_container.second) { + if (container.bIsChkFlag) { + bHaveVerify = true; + mapContainer_count[container.strNumResult]++; + } + if (container.bHaveTwoContainer) bHaveTwoContainer = true; + + std::string strUploadName = + std::to_string(container.iFrameId) + "_" + std::to_string(container.iDataSource) + ".jpg"; + detectResultData.vecImage.emplace_back(strUploadName); + } + + if (bHaveVerify) { + std::string strBestContainer; + int count = 0; + // 取出现次数最高的 且与第一个箱子不一样的 + for (auto &it_max: mapContainer_count) { + if (it_max.first.empty()) continue; + if (it_max.second >= count) { + count = it_max.second; + if (!contains(detectResultData.vecContainerNO, it_max.first)) { + strBestContainer = it_max.first; + } + } + } + detectResultData.vecContainerNO.emplace_back(strBestContainer); + } else { + // 取识别字数最长的 + std::string strBestContainer; + int iMaxSize = 0; + for (auto &it_max: mapContainer_count) { + if (it_max.first.size() > iMaxSize) { + iMaxSize = it_max.first.size(); + strBestContainer = it_max.first; + } + } + detectResultData.vecContainerNO.emplace_back(strBestContainer); + } + } + if (bHaveTwoContainer && detectResultData.vecContainerNO.size() < 2) + { + detectResultData.vecContainerNO.emplace_back("?"); + } + + // 向其他引擎发送信息 + this->sendWSServer(detectResultData); + this->sendMinioServer(detectResultData); + this->sendSaveCSV(detectResultData); +} + +APP_ERROR SelectBestEngine::Process() +{ + int iRet = APP_ERR_OK; + while (!isStop_) + { + //pop端口0 + std::shared_ptr pVoidData0 = nullptr; + iRet = inputQueMap_[strPort0_]->pop(pVoidData0); + if (nullptr == pVoidData0) + { + usleep(1000); + continue; + } + + std::shared_ptr pVSelectBestData = std::static_pointer_cast(pVoidData0); + + if (pVSelectBestData->bIsEnd) + { + this->iEndCount_++; + if (!(this->iEndCount_ % 3)) + { + this->selectBest(); + this->initParam(); + } + continue; + } + + if (!this->strImagePath_.empty()) + { + this->strDetectDate_ = pVSelectBestData->strDetectDate; + this->strDetectTime_ = pVSelectBestData->strDetectTime; + this->strImagePath_ = pVSelectBestData->strDetectDate + "/" + + StringUtil::getins()->replace_all_distinct(pVSelectBestData->strDetectTime, ":", "-") + + "/" + std::to_string(pVSelectBestData->iDataSource) + "/"; + } + + VSelectBestData selectBestData = *pVSelectBestData; + + this->mapIndex_Containers_[selectBestData.iContainerIndex].emplace_back(selectBestData); + + } + return APP_ERR_OK; +} diff --git a/engine/SelectBestEngine/SelectBestEngine.h b/engine/SelectBestEngine/SelectBestEngine.h new file mode 100644 index 0000000..0116098 --- /dev/null +++ b/engine/SelectBestEngine/SelectBestEngine.h @@ -0,0 +1,51 @@ +/** + * 选取最优结果Engine + * */ + +#ifndef SELECTBESTENGINE_H +#define SELECTBESTENGINE_H + +#include "AppCommon.h" +#include "EngineBase.h" +#include "EngineFactory.h" + +class SelectBestEngine : public ai_matrix::EngineBase +{ +public: + SelectBestEngine(); + ~SelectBestEngine(); + + APP_ERROR Init() override; + APP_ERROR DeInit() override; + APP_ERROR Process() override; + +private: + //初始化参数信息 + void initParam(); + + void selectBest(); + void selectBestFailInfo(DetectResultData &detectResultData, int i); + void sendWSServer(DetectResultData &detectResultData); + void sendMinioServer(DetectResultData &detectResultData); + void sendSaveCSV(DetectResultData &detectResultData); + + std::string strPort0_; + std::string strPort1_; + + ai_matrix::BaseConfig baseConfig_; + ai_matrix::MinioConfig minioConfig_; + + std::string strImagePath_; + std::string strDetectDate_; + std::string strDetectTime_; + + uint16_t iEndCount_; + + std::map> mapIndex_Containers_; // 每个集装箱,各个数据源识别的结果 + std::map>> mapDataSource_FrameInfo_Fail_; // 每个集装箱,各个数据源识别的结果 + +}; + +ENGINE_REGIST(SelectBestEngine) + +#endif diff --git a/engine/Step1InferenceEngine/ContainerStep1InferenceEngine.cpp b/engine/Step1InferenceEngine/ContainerStep1InferenceEngine.cpp new file mode 100644 index 0000000..16f9d65 --- /dev/null +++ b/engine/Step1InferenceEngine/ContainerStep1InferenceEngine.cpp @@ -0,0 +1,335 @@ +#include "ContainerStep1InferenceEngine.h" + +//#include "myqueue.h" + +using namespace ai_matrix; + +namespace +{ + //按照x坐标排列 + bool CompareX(const stDetection &a, const stDetection &b) + { + return a.bbox[0] < b.bbox[0]; + } +} + +ContainerStep1InferenceEngine::ContainerStep1InferenceEngine() {} + +ContainerStep1InferenceEngine::~ContainerStep1InferenceEngine() {} + +APP_ERROR ContainerStep1InferenceEngine::Init() +{ + strPort0_ = engineName_ + "_" + std::to_string(engineId_) + "_0"; + std::vector vecDataSourceConfig = Config::getins()->getAllDataSourceConfig(); + if (vecDataSourceConfig.size() <= this->engineId_) + { + LogWarn << " -- " << engineName_ << "_" << engineId_ << " dataSource no set, Engine DeInit"; + return APP_ERR_OK; + } + this->dataSourceConfig_ = vecDataSourceConfig.at(engineId_); + this->modelConfig_ = Config::getins()->getModelByContainerStep1Config(); + this->identifyConfig_ = Config::getins()->getIdentifyConfig(); + + int iFolderExist = access(modelConfig_.strModelPath.c_str(), R_OK); + if (iFolderExist == -1) + { + LogError << "模型:" << modelConfig_.strModelPath << " 不存在!"; + return false; + } + class_num = this->modelConfig_.vecClass.size(); + score_threshold = this->modelConfig_.fScoreThreshold; + input_size = GET_INPUT_SIZE(model_width, model_height); + output_size = GET_OUTPUT_SIZE(model_width, model_height, clear_num, class_num); + det_size = clear_num + class_num + 5; + + int ret = initModel(); + if (ret != APP_ERR_OK) + { + LogError << "Failed to read model info, ret = " << ret; + return ret; + } + + LogInfo << "Step1InferenceEngine Init ok"; + return APP_ERR_OK; +} + +APP_ERROR ContainerStep1InferenceEngine::initModel() +{ + modelinfo.yolov5ClearityModelParam.uiClassNum = class_num; + modelinfo.yolov5ClearityModelParam.uiClearNum = clear_num; + modelinfo.yolov5ClearityModelParam.uiDetSize = det_size; + modelinfo.yolov5ClearityModelParam.fScoreThreshold = score_threshold; + modelinfo.yolov5ClearityModelParam.fNmsThreshold = nms_threshold; + + modelinfo.modelCommonInfo.uiModelWidth = model_width; + modelinfo.modelCommonInfo.uiModelHeight = model_height; + modelinfo.modelCommonInfo.uiInputSize = input_size; + modelinfo.modelCommonInfo.uiOutputSize = output_size; + modelinfo.modelCommonInfo.uiChannel = INPUT_CHANNEL; + modelinfo.modelCommonInfo.uiBatchSize = batch_size; + modelinfo.modelCommonInfo.strInputBlobName = INPUT_BLOB_NAME; + modelinfo.modelCommonInfo.strOutputBlobName = OUTPUT_BLOB_NAME; + + string strModelName; + + int nRet = yolov5model.YoloV5ClearityInferenceInit(&modelinfo, + strModelName, + this->modelConfig_.strModelPath); + if (nRet != 0) + { + LogError << "YoloV5ClassifyInferenceInit nRet:" << nRet; + return APP_ERR_COMM_READ_FAIL; + } + return APP_ERR_OK; +} + +APP_ERROR ContainerStep1InferenceEngine::DeInit() +{ + yolov5model.YoloV5ClearityInferenceDeinit(); + LogInfo << "Step1InferenceEngine DeInit ok"; + return APP_ERR_OK; +} + +/** + * 获取第1步得分最高框 + * inParam : std::vector &vecResult 推理符合结果 + * outParam: std::vector &vecResult 每个类别得分最高结果 + * return : N/A + */ +void ContainerStep1InferenceEngine::getMaxScoreResult(std::vector &vecResult) +{ + if (vecResult.size() < 2) + { + return; + } + std::map> mapResult; + for (auto stDTemp : vecResult) + { + switch (stDTemp.class_id) { + case T_CONTAINER: + mapResult[T_CONTAINER].emplace_back(stDTemp); + break; + case MIRROR_CONTAINER: + mapResult[MIRROR_CONTAINER].emplace_back(stDTemp); + break; + default: + break; + } + } + + //清空之前的结果 + vecResult.clear(); + // 每个类别中,获取得分最高的框 + for (auto & iter : mapResult) + { + int iMaxPos = -1; + for (int i = 0; i < iter.second.size(); i++) + { + if (iMaxPos == -1) + { + iMaxPos = i; + } + else if (iter.second.at(i).class_conf > iter.second.at(iMaxPos).class_conf) + { + iMaxPos = i; + } + } + + if (iMaxPos >= 0) + { + vecResult.emplace_back(iter.second.at(iMaxPos)); + } + } +} + +/** +* 设置大框类型 +* inParam : PostSubData &postSubData :推理结果 +* outParam: PostSubData &postSubData :推理结果 +* return : N/A +*/ +void ContainerStep1InferenceEngine::getTargetType(SingleData &singleData) +{ + +} + +/** +* 过滤无效信息 +* inParam : std::vector &vecRet :识别结果数据 + : std::shared_ptr &pVDetectInfo :帧信息数据 +* outParam: N/A +* return : N/A +*/ +void ContainerStep1InferenceEngine::filterInvalidInfo(std::vector &vecInferenceResult, + std::shared_ptr &pVDetectInfo) +{ + std::vector vecSpaceInfo; + for (auto it = vecInferenceResult.begin(); it != vecInferenceResult.end();) + { +// LogDebug << " 数据源:" << pVDetectInfo->iDataSource +// << " frameId:" << pVDetectInfo->iFrameId +// << " 类别:" << it->class_id +// << " -- [" << it->bbox[0] +// << "," << it->bbox[1] +// << "," << it->bbox[2] +// << "," << it->bbox[3] +// << "]"; + // 根据配置文件中 设置的识别范围,过滤掉无效数据 + if (!(it->bbox[0] >= this->dataSourceConfig_.vecIdentifyAreas[0] && + it->bbox[1] >= this->dataSourceConfig_.vecIdentifyAreas[1] && + it->bbox[2] <= this->dataSourceConfig_.vecIdentifyAreas[2] && + it->bbox[3] <= this->dataSourceConfig_.vecIdentifyAreas[3])) + { + LogDebug << " 数据源:" << pVDetectInfo->iDataSource + << " frameId:" << pVDetectInfo->iFrameId + << " 类别:" << it->class_id + << " 坐标:[" << it->bbox[0] + << "," << it->bbox[1] + << "],[" << it->bbox[2] + << "," << it->bbox[3] + << "]" + << " 超出识别区域-识别区域:(" + << this->dataSourceConfig_.vecIdentifyAreas[0] << "," + << this->dataSourceConfig_.vecIdentifyAreas[1] << "),(" + << this->dataSourceConfig_.vecIdentifyAreas[2] << "," + << this->dataSourceConfig_.vecIdentifyAreas[3] << ")"; + it = vecInferenceResult.erase(it); + continue; + } + + // 剔出反向集装箱 + if (it->class_id == MIRROR_CONTAINER) + { +// LogDebug << " 数据源:" << pVDetectInfo->iDataSource +// << " frameId:" << pVDetectInfo->iFrameId +// << " bigclassid:" << it->class_id << " 过滤 剔出反向集装箱"; + it = vecInferenceResult.erase(it); + continue; + } + + // 剔除高度小于最低限制的大框 + if ((it->bbox[3] - it->bbox[1]) < this->identifyConfig_.iTargetMinHeight && pVDetectInfo->iDataSource != 0) + { +// LogDebug << " 数据源:" << pVDetectInfo->iDataSource +// << " frameId:" << pVDetectInfo->iFrameId +// << " bigclassid:" << it->class_id << " 过滤 大框高度小于最小值,疑似非目标区域"; + it = vecInferenceResult.erase(it); + continue; + } + // 剔除宽度小于最低限制的大框 + if ((it->bbox[2] - it->bbox[0]) < this->identifyConfig_.iTargetMinWidth) + { +// LogDebug << " 数据源:" << pVDetectInfo->iDataSource +// << " frameId:" << pVDetectInfo->iFrameId +// << " bigclassid:" << it->class_id << " 过滤 大框宽度小于最小值,疑似非目标区域"; + it = vecInferenceResult.erase(it); + continue; + } + + // 剔出左上角坐标在XXX以下的 + if (pVDetectInfo->iDataSource != 0 && it->bbox[1] > this->identifyConfig_.iTargetMinY) + { +// LogDebug << " 数据源:" << pVDetectInfo->iDataSource +// << " frameId:" << pVDetectInfo->iFrameId +// << " bigclassid:" << it->class_id << " 过滤 大框低于指定Y轴坐标,疑似误识别非目标"; + it = vecInferenceResult.erase(it); + continue; + } + ++it; + } +} + +APP_ERROR ContainerStep1InferenceEngine::Process() +{ + int iRet = APP_ERR_OK; + + while (!isStop_) + { + std::shared_ptr pVoidData0 = nullptr; + inputQueMap_[strPort0_]->pop(pVoidData0); + if (nullptr == pVoidData0) + { + usleep(1000); //1ms + continue; + } + + std::shared_ptr pVDetectInfo = std::static_pointer_cast(pVoidData0); + + std::shared_ptr pInferenceResultData = std::make_shared(); + pInferenceResultData->iDataSource = pVDetectInfo->iDataSource; + pInferenceResultData->bIsEnd = pVDetectInfo->bIsEnd; + if (pVDetectInfo->bIsEnd) + { + outputQueMap_[strPort0_]->push(std::static_pointer_cast(pInferenceResultData), true); + continue; + } + + if (pVDetectInfo->cvImage.empty()) + { + usleep(1000); //1ms + continue; + } + + //进行推理 + std::vector vecInferenceResult; + yolov5model.YoloV5ClearityInferenceModel(pVDetectInfo->cvImage, vecInferenceResult); + + //过滤无效信息 + this->filterInvalidInfo(vecInferenceResult, pVDetectInfo); + +// this->getMaxScoreResult(vecInferenceResult); + + std::sort(vecInferenceResult.begin(), + vecInferenceResult.end(), + CompareX); + + + pInferenceResultData->iFrameId = pVDetectInfo->iFrameId; + + pInferenceResultData->strDetectDate = pVDetectInfo->strDetectDate; + pInferenceResultData->strDetectTime = pVDetectInfo->strDetectTime; + pInferenceResultData->cvImage = pVDetectInfo->cvImage; + + // 筛选离中心点坐标最近的,如果一样近就选最右的 + float fCenterX = IMAGE_WIDTH/2; + float fCenterY = IMAGE_HEIGHT/2; + float fMin = 9999999.0f; // 最大值 + for (auto & inferenceResult : vecInferenceResult) + { +// LogDebug << " 帧:" << pInferenceResultData->iFrameId +// << " 数据源:" << pInferenceResultData->iDataSource +// << " --iClassId:" << inferenceResult.class_id +// << " confidence=" << inferenceResult.class_conf +// << " lx=" << inferenceResult.bbox[0] +// << " ly=" << inferenceResult.bbox[1] +// << " rx=" << inferenceResult.bbox[2] +// << " ry=" << inferenceResult.bbox[3] +// << " clear:" << inferenceResult.clear_conf; + + float fCenterX_frame = (inferenceResult.bbox[0] + inferenceResult.bbox[2])/2; + float fCenterY_frame = (inferenceResult.bbox[1] + inferenceResult.bbox[3])/2; + + float x = std::abs(fCenterX_frame - fCenterX); + float y = std::abs(fCenterY_frame - fCenterY); + if ((pow(x,2) + pow(y,2)) < fMin) + { + SingleData singledata; + singledata.iTargetType = CONTAINER; + singledata.iClassId = inferenceResult.class_id; + singledata.fScore = inferenceResult.class_conf; + singledata.fLTX = inferenceResult.bbox[0]; + singledata.fLTY = inferenceResult.bbox[1]; + singledata.fRBX = inferenceResult.bbox[2]; + singledata.fRBY = inferenceResult.bbox[3]; + singledata.fClear = inferenceResult.clear_id; + + pInferenceResultData->singleData = singledata; + + fMin = pow(x,2) + pow(y,2); + } + } + + outputQueMap_[strPort0_]->push(std::static_pointer_cast(pInferenceResultData), true); + } + return APP_ERR_OK; +} \ No newline at end of file diff --git a/engine/Step1InferenceEngine/ContainerStep1InferenceEngine.h b/engine/Step1InferenceEngine/ContainerStep1InferenceEngine.h new file mode 100644 index 0000000..bba49cd --- /dev/null +++ b/engine/Step1InferenceEngine/ContainerStep1InferenceEngine.h @@ -0,0 +1,74 @@ +/* + * @Author: your name + * @Date: 2024-11-10 16:05:35 + * @LastEditors: your name + * @LastEditTime: 2024-11-10 16:07:08 + * @Description: file content + * @FilePath: /VCarContainer_arm/engine/Step1InferenceEngine/ContainerStep1InferenceEngine.h + * + * Copyright © 2022 + */ +/** + * 车号属性第一步推理前预处理 + * */ + +#ifndef CONTAINERSTEP1INFERENCEENGINE_H +#define CONTAINERSTEP1INFERENCEENGINE_H + +#include +#include "AppCommon.h" +#include "EngineBase.h" +#include "EngineFactory.h" +#include "yolov5_clearity_inference.h" + +class ContainerStep1InferenceEngine : public ai_matrix::EngineBase +{ +public: + ContainerStep1InferenceEngine(); + ~ContainerStep1InferenceEngine(); + + APP_ERROR Init() override; + APP_ERROR DeInit() override; + APP_ERROR Process() override; + +private: + //初始化识别模型 + APP_ERROR initModel(); + //过滤无效信息 + void filterInvalidInfo(std::vector &vecInferenceResult, + std::shared_ptr &pVDetectInfo); + + void getMaxScoreResult(std::vector &vecInferenceResult); + + void getTargetType(SingleData &singleData); + + std::string strPort0_; + ai_matrix::ModelConfig modelConfig_; + ai_matrix::DataSourceConfig dataSourceConfig_; + ai_matrix::IdentifyConfig identifyConfig_; + YoloV5ClearityInference yolov5model; + + const char* INPUT_BLOB_NAME = "images"; //输入层名称 + const char* OUTPUT_BLOB_NAME = "output"; //输出层名称 + unsigned int img_width = IMAGE_WIDTH; + unsigned int img_height = IMAGE_HEIGHT; + unsigned int model_width = STEP1_INPUT_W; + unsigned int model_height = STEP1_INPUT_H; + unsigned int clear_num = STEP1_CLEAR_NUM; + unsigned int class_num = STEP1_CLASS_NUM_CON; + unsigned int input_size = STEP1_INPUT_SIZE; + unsigned int output_size = STEP1_OUTPUT_SIZE; + unsigned int det_size = STEP1_CLASS_NUM_CON + STEP1_CLEAR_NUM + 5; + unsigned int batch_size = STEP1_BATCH_SIZE; + float score_threshold = STEP1_SCORE_THRESH; + float nms_threshold = STEP1_NMS_THRESH; + + YoloV5ClearityModelInfo modelinfo; + +// std::map mapDataSourceCfg_; //[key-数据源id, value-数据源参数配置信息] +// std::map mapSameSideFlatcarSid_; //[key-数据源id, value-同侧识别平车数据源id] +}; + +ENGINE_REGIST(ContainerStep1InferenceEngine) + +#endif diff --git a/engine/Step2InferenceEngine/ContainerStep2InferenceEngine.cpp b/engine/Step2InferenceEngine/ContainerStep2InferenceEngine.cpp new file mode 100644 index 0000000..3f9e170 --- /dev/null +++ b/engine/Step2InferenceEngine/ContainerStep2InferenceEngine.cpp @@ -0,0 +1 @@ +#include "ContainerStep2InferenceEngine.h" #include #include "myqueue.h" using namespace ai_matrix; ContainerStep2InferenceEngine::ContainerStep2InferenceEngine() {} ContainerStep2InferenceEngine::~ContainerStep2InferenceEngine() {} APP_ERROR ContainerStep2InferenceEngine::Init() { strPort0_ = engineName_ + "_" + std::to_string(engineId_) + "_0"; this->modelConfig_ = Config::getins()->getModelByContainerStep2Config(); //读取模型信息 int iFolderExist = access(modelConfig_.strModelPath.c_str(), R_OK); if (iFolderExist == -1) { LogError << "模型:" << modelConfig_.strModelPath << " 不存在!"; return false; } class_num = this->modelConfig_.vecClass.size(); score_threshold = this->modelConfig_.fScoreThreshold; input_size = GET_INPUT_SIZE(model_width , model_height); output_size = GET_OUTPUT_SIZE(model_width, model_height, clear_num, class_num); det_size = clear_num + class_num + 5; int ret = initModel(); if (ret != APP_ERR_OK) { LogError << "Failed to read model info, ret = " << ret; return ret; } LogInfo << "ContainerStep2InferenceEngine Init ok"; return APP_ERR_OK; } APP_ERROR ContainerStep2InferenceEngine::initModel() { modelinfo.yolov5ClearityModelParam.uiClassNum = class_num; modelinfo.yolov5ClearityModelParam.uiClearNum = clear_num; modelinfo.yolov5ClearityModelParam.uiDetSize = det_size; modelinfo.yolov5ClearityModelParam.fScoreThreshold = score_threshold; modelinfo.yolov5ClearityModelParam.fNmsThreshold = nms_threshold; modelinfo.modelCommonInfo.uiModelWidth = model_width; modelinfo.modelCommonInfo.uiModelHeight = model_height; modelinfo.modelCommonInfo.uiInputSize = input_size; modelinfo.modelCommonInfo.uiOutputSize = output_size; modelinfo.modelCommonInfo.uiChannel = INPUT_CHANNEL; modelinfo.modelCommonInfo.uiBatchSize = batch_size; modelinfo.modelCommonInfo.strInputBlobName = INPUT_BLOB_NAME; modelinfo.modelCommonInfo.strOutputBlobName = OUTPUT_BLOB_NAME; string strModelName; int nRet = yolov5model.YoloV5ClearityInferenceInit(&modelinfo, strModelName, this->modelConfig_.strModelPath); if (nRet != 0) { LogInfo << "YoloV5ClassifyInferenceInit nRet:" << nRet; return APP_ERR_COMM_READ_FAIL; } return APP_ERR_OK; } APP_ERROR ContainerStep2InferenceEngine::DeInit() { yolov5model.YoloV5ClearityInferenceDeinit(); LogInfo << "ContainerStep2InferenceEngine DeInit ok"; return APP_ERR_OK; } void ContainerStep2InferenceEngine::resetLocation(SingleData &singleData, SingleData &step1SingleData, float fResizeRatio) { singleData.fLTX = singleData.fLTX * fResizeRatio + step1SingleData.fLTX; singleData.fLTY = singleData.fLTY * fResizeRatio + step1SingleData.fLTY; singleData.fRBX = singleData.fRBX * fResizeRatio + step1SingleData.fLTX; singleData.fRBY = singleData.fRBY * fResizeRatio + step1SingleData.fLTY; singleData.fLTX = (singleData.fLTX < IMAGE_WIDTH) ? singleData.fLTX : IMAGE_WIDTH; singleData.fLTY = (singleData.fLTY < IMAGE_HEIGHT) ? singleData.fLTY : IMAGE_HEIGHT; singleData.fRBX = (singleData.fRBX < IMAGE_WIDTH) ? singleData.fRBX : IMAGE_WIDTH; singleData.fRBY = (singleData.fRBY < IMAGE_HEIGHT) ? singleData.fRBY : IMAGE_HEIGHT; } APP_ERROR ContainerStep2InferenceEngine::Process() { int iRet = APP_ERR_OK; while (!isStop_) { std::shared_ptr pVoidData0 = nullptr; inputQueMap_[strPort0_]->pop(pVoidData0); if (nullptr == pVoidData0) { usleep(1000); //1ms continue; } std::shared_ptr pInferenceResultData = std::static_pointer_cast(pVoidData0); std::shared_ptr pVStep2OutputData = std::make_shared(); pVStep2OutputData->iDataSource = pInferenceResultData->iDataSource; pVStep2OutputData->bIsEnd = pInferenceResultData->bIsEnd; if (pInferenceResultData->bIsEnd) { outputQueMap_[strPort0_]->push(std::static_pointer_cast(pVStep2OutputData), true); continue; } pVStep2OutputData->strDetectDate = pInferenceResultData->strDetectDate; pVStep2OutputData->strDetectTime = pInferenceResultData->strDetectTime; pVStep2OutputData->iFrameId = pInferenceResultData->iFrameId; // LogWarn << "-- 0 -->" << pVStep2InputData->vecSingleData.size(); for (auto & single : pInferenceResultData->vecSingleData) { Step2ResultData step2ResultData; step2ResultData.fLTX = single.fLTX; step2ResultData.fLTY = single.fLTY; step2ResultData.fRBX = single.fRBX; step2ResultData.fRBY = single.fRBY; step2ResultData.iClassId = single.iClassId; step2ResultData.fScore = single.fScore; step2ResultData.iTrainIndex = single.iTrainIndex; if (single.iTargetType == CORNER) { pVStep2OutputData->vecCornerResultData.emplace_back(step2ResultData); continue; }; } if (pInferenceResultData->singleData.fScore > 0.0f) { pVStep2OutputData->step2ResultData.fLTX = pInferenceResultData->singleData.fLTX; pVStep2OutputData->step2ResultData.fLTY = pInferenceResultData->singleData.fLTY; pVStep2OutputData->step2ResultData.fRBX = pInferenceResultData->singleData.fRBX; pVStep2OutputData->step2ResultData.fRBY = pInferenceResultData->singleData.fRBY; pVStep2OutputData->step2ResultData.iClassId = pInferenceResultData->singleData.iClassId; pVStep2OutputData->step2ResultData.fScore = pInferenceResultData->singleData.fScore; pVStep2OutputData->step2ResultData.iTrainIndex = pInferenceResultData->singleData.iTrainIndex; cv::Rect rect(cv::Point(pInferenceResultData->singleData.fLTX, pInferenceResultData->singleData.fLTY), cv::Point(pInferenceResultData->singleData.fRBX, pInferenceResultData->singleData.fRBY)); cv::Mat image = pInferenceResultData->cvImage(rect).clone(); //进行推理 std::vector vecInferenceResult; auto start = std::chrono::system_clock::now(); // 计时开始 yolov5model.YoloV5ClearityInferenceModel(image, vecInferenceResult, 2); auto end = std::chrono::system_clock::now(); for (const auto & j : vecInferenceResult) { if (j.class_conf < STEP2_SCORE_THRESH) { continue; } SingleData singledata; singledata.iLine = j.clear_id; singledata.iClassId = j.class_id; singledata.fScore = j.class_conf; singledata.fLTX = j.bbox[0]; singledata.fLTY = j.bbox[1]; singledata.fRBX = j.bbox[2]; singledata.fRBY = j.bbox[3]; this->resetLocation(singledata, pInferenceResultData->singleData); pVStep2OutputData->step2ResultData.vecSingleData.emplace_back(singledata); // LogDebug << "frameId:" << pVStep2OutputData->iFrameId // << " --iClassId:" << singledata.iClassId // << " iLine:" << singledata.iLine // << " score=" << singledata.fScore // << " [" // << singledata.fLTX << "," << singledata.fLTY // << "],[" // << singledata.fRBX << "," << singledata.fRBY // << "]"; } } outputQueMap_[strPort0_]->push(std::static_pointer_cast(pVStep2OutputData), true); } return APP_ERR_OK; } \ No newline at end of file diff --git a/engine/Step2InferenceEngine/ContainerStep2InferenceEngine.h b/engine/Step2InferenceEngine/ContainerStep2InferenceEngine.h new file mode 100644 index 0000000..9b26cc6 --- /dev/null +++ b/engine/Step2InferenceEngine/ContainerStep2InferenceEngine.h @@ -0,0 +1,55 @@ +/** + * 车号属性第一步推理前预处理 + * */ + +#ifndef TRAINSTEP2INFERENCEENGINE_H +#define TRAINSTEP2INFERENCEENGINE_H + +#include "AppCommon.h" +#include "EngineBase.h" +#include "EngineFactory.h" +#include "yolov5_clearity_inference.h" + +class ContainerStep2InferenceEngine : public ai_matrix::EngineBase +{ +public: + ContainerStep2InferenceEngine(); + ~ContainerStep2InferenceEngine(); + + APP_ERROR Init() override; + APP_ERROR DeInit() override; + APP_ERROR Process() override; + +private: + //初始化识别模型 + APP_ERROR initModel(); + void resetLocation(SingleData &singleData, SingleData &step1SingleData, float fResizeRatio = 1.0); + + std::string strPort0_; + ai_matrix::ModelConfig modelConfig_; + ai_matrix::BaseConfig baseConfig_; + + YoloV5ClearityInference yolov5model; + + const char* INPUT_BLOB_NAME = "images"; //输入层名称 + const char* OUTPUT_BLOB_NAME = "output"; //输出层名称 + unsigned int img_width = IMAGE_WIDTH; + unsigned int img_height = IMAGE_HEIGHT; + unsigned int model_width = STEP2_INPUT_W; + unsigned int model_height = STEP2_INPUT_H; + unsigned int clear_num = STEP2_CLEAR_NUM; + unsigned int class_num = STEP2_CLASS_NUM; + unsigned int input_size = STEP2_INPUT_SIZE; + unsigned int output_size = STEP2_OUTPUT_SIZE; + unsigned int det_size = STEP2_CLASS_NUM + STEP2_CLEAR_NUM + 5; + unsigned int batch_size = STEP2_BATCH_SIZE; + float score_threshold = STEP2_SCORE_THRESH; + float nms_threshold = STEP2_NMS_THRESH; + + YoloV5ClearityModelInfo modelinfo; + +}; + +ENGINE_REGIST(ContainerStep2InferenceEngine) + +#endif diff --git a/engine/WSServerEngine/WSServerEngine.cpp b/engine/WSServerEngine/WSServerEngine.cpp new file mode 100644 index 0000000..4391f03 --- /dev/null +++ b/engine/WSServerEngine/WSServerEngine.cpp @@ -0,0 +1,206 @@ +#include "WSServerEngine.h" +#include "AppCommon.h" +using namespace ai_matrix; + + + +WSServerEngine::WSServerEngine() {} + +WSServerEngine::~WSServerEngine() {} + +APP_ERROR WSServerEngine::Init() +{ + strPort0_ = engineName_ + "_" + std::to_string(engineId_) + "_0"; + strPort1_ = engineName_ + "_" + std::to_string(engineId_) + "_1"; + this->wsServerConfig_ = Config::getins()->getWSocketConfig(); + + LogInfo << "engineId_:" << engineId_ << " WSServerEngine Init ok"; + return APP_ERR_OK; +} + +APP_ERROR WSServerEngine::DeInit() +{ + if (this->broadcastThread_.joinable()) + { + this->broadcastThread_.join(); + } + this->stop(); + if (this->ws_thr_.joinable()) + { + this->ws_thr_.join(); + } + LogInfo << "WSServerEngine engineId_:" << engineId_ << " DeInit ok"; + return APP_ERR_OK; +} + +void WSServerEngine::onWSSegment(WSConn &conn, uint8_t opcode, const uint8_t *payload, uint32_t pl_len, uint32_t pl_start_idx, + bool fin) +{ + LogError << "error: onWSSegment should not be called"; +} + +void WSServerEngine::onWSMsg(WSConn &conn, uint8_t opcode, const uint8_t *payload, uint32_t pl_len) +{ + if (opcode == websocket::OPCODE_PING) + { + conn.send(websocket::OPCODE_PONG, payload, pl_len); + return; + } + + const char *data = (const char *)payload; + const char *data_end = data + pl_len; + char buf[4096] = {0}; + const char *argv[4096]; + char *out = buf + 1; + int argc = 0; + bool in_quote = false; + bool single_quote = false; + std::string ss = (char *)payload; + + while (data < data_end) + { + char ch = *data++; + if (!in_quote) + { + if (ch == ' ') + *out++ = 0; + else + { + if (*(out - 1) == 0) + argv[argc++] = out; + if (ch == '\'') + in_quote = single_quote = true; + else if (ch == '"') + in_quote = true; + else if (ch == '\\') + *out++ = *data++; + else + *out++ = ch; + } + } + else + { + if (single_quote) + { + if (ch == '\'') + in_quote = single_quote = false; + else + *out++ = ch; + } + else + { + if (ch == '"') + in_quote = false; + else if (ch == '\\' && (*data == '\\' || *data == '"')) + *out++ = *data++; + else + *out++ = ch; + } + } + } + if (argc) + { + *out = 0; + struct sockaddr_in addr; + conn.getPeername(addr); + std::string ip = inet_ntoa(addr.sin_addr); + ip.append(":"); + ip.append(std::to_string(ntohs(addr.sin_port))); + CMDConnData cmdConnData; + cmdConnData.ip = ip; + std::string resp = onCMD(cmdConnData, argc, argv); + if (resp.size()) + { +// conn.send(websocket::OPCODE_TEXT, (const uint8_t *)resp.data(), resp.size()); + } + } +} + +void WSServerEngine::onWSClose(WSConn &conn, uint16_t status_code, const char *reason) +{ + CMDConnData cdata = conn.user_data; + LogInfo << cdata.ip << ",ws close, status_code: " << status_code << ", reason: " << reason; +} + +bool WSServerEngine::onWSConnect(WSConn &conn, const char *request_uri, const char *host, const char *origin, const char *protocol, + const char *extensions, char *resp_protocol, uint32_t resp_protocol_size, char *resp_extensions, + uint32_t resp_extensions_size) +{ + struct sockaddr_in addr; + conn.getPeername(addr); + std::string ip = inet_ntoa(addr.sin_addr); + ip.append(":"); + ip.append(std::to_string(ntohs(addr.sin_port))); + LogInfo << "ws connection from: " << ip ; + return true; +} + +void WSServerEngine::stop() +{ + this->running_ = false; +} + +std::string WSServerEngine::onCMD(CMDConnData &conn, int argc, const char **argv) +{ + std::string msg = argv[0]; + std::string strShow = "WebSocket收到 " + conn.ip + " 的信息:" + msg; + LogInfo << strShow; + outputQueMap_[strPort0_]->push(std::static_pointer_cast(std::make_shared(msg)), true); + this->sendAllClient(strShow); +} + +void WSServerEngine::sendAllClient(const std::string &msg) +{ + LogInfo << "发送广播:" << msg; + wsserver_.sendMsg(msg); +} + +APP_ERROR WSServerEngine::Process() +{ + this->broadcastThread_ = std::thread([this](){ + while (!this->isStop_) + { + std::shared_ptr pData = nullptr; + inputQueMap_[strPort0_]->pop(pData, true); + if (nullptr == pData) + { + usleep(1000); //1ms + continue; + } + + std::shared_ptr sdata = std::static_pointer_cast(pData); + this->sendAllClient(*sdata); + } + }); + + while (!this->isStop_) + { + this->listenfd_ = wsserver_.init("0.0.0.0", + this->wsServerConfig_.iPort, +// 1000, + 1000); + if (!this->listenfd_) + { + LogError << "Web socket server init failed ! Listen port: " << this->wsServerConfig_.iPort + << " Error:" << this->wsserver_.getLastError(); + usleep(1000*1000); + continue; + } + this->running_ = true; + this->ws_thr_ = std::thread([this]() + { + while (!this->isStop_ ) { + this->wsserver_.poll(this); + std::this_thread::yield(); + usleep(1000); + } + }); + + LogInfo << "Server running..."; + this->ws_thr_.join(); + LogInfo << "Server stopped..."; + usleep(1000*1000); + } + + return APP_ERR_OK; +} \ No newline at end of file diff --git a/engine/WSServerEngine/WSServerEngine.h b/engine/WSServerEngine/WSServerEngine.h new file mode 100644 index 0000000..be2c775 --- /dev/null +++ b/engine/WSServerEngine/WSServerEngine.h @@ -0,0 +1,66 @@ +/** + * API接口 engine + * */ + +#ifndef INC_WSServerEngine_H +#define INC_WSServerEngine_H + +#include +#include "AppCommon.h" + +#include "EngineBase.h" +#include "EngineFactory.h" +#include "json/json.h" +#include "websocket.h" + +class WSServerEngine : public ai_matrix::EngineBase +{ +public: + WSServerEngine(); + ~WSServerEngine(); + + APP_ERROR Init() override; + APP_ERROR DeInit() override; + APP_ERROR Process() override; + + struct CMDConnData + { + bool login; + std::string ip; + }; + + using WSServer = websocket::WSServer; + using WSConn = WSServer::Connection; + + void onWSSegment(WSConn &conn, uint8_t opcode, const uint8_t *payload, uint32_t pl_len, uint32_t pl_start_idx, + bool fin); + void onWSMsg(WSConn &conn, uint8_t opcode, const uint8_t *payload, uint32_t pl_len); + void onWSClose(WSConn &conn, uint16_t status_code, const char *reason); + bool onWSConnect(WSConn &conn, const char *request_uri, const char *host, const char *origin, const char *protocol, + const char *extensions, char *resp_protocol, uint32_t resp_protocol_size, char *resp_extensions, + uint32_t resp_extensions_size); + void stop(); + std::string onCMD(CMDConnData &conn, int argc, const char **argv); + + void sendAllClient(const std::string& msg); + +protected: + +private: + std::string strPort0_; + std::string strPort1_; + + ai_matrix::WSocketConfig wsServerConfig_; + + WSServer wsserver_; + std::thread ws_thr_; + int listenfd_; + std::atomic running_; + + std::thread broadcastThread_; + +}; + +ENGINE_REGIST(WSServerEngine) + +#endif diff --git a/interface/ToWeb.cpp b/interface/ToWeb.cpp new file mode 100644 index 0000000..b600eb5 --- /dev/null +++ b/interface/ToWeb.cpp @@ -0,0 +1,236 @@ +#include "ToWeb.h" + +namespace ai_matrix +{ + const int TIME_DIFF = 28800; // 8 hour + ToWeb *ToWeb::ins = nullptr; + ToWeb::GarbageCollector ToWeb::gc; + std::mutex ToWeb::mx; + + ToWeb *ToWeb::getins() + { + //双层锁,确保线程安全 + if (ins == nullptr) + { + std::lock_guard guard(mx); //防止异常发生不能解锁 + if (ins == nullptr) + { + ins = new ToWeb(); + } + } + return ins; + } + + void ToWeb::setConfig(const HttpServerConfig &httpConfig) { + this->httpConfig_ = httpConfig; + } + + bool ToWeb::getToken() { + try + { + httplib::Client cli(this->httpConfig_.strIp, this->httpConfig_.iPort); + cli.set_connection_timeout(0, 300 * 1000); + cli.set_read_timeout(0,300*1000); + httplib::Headers header; + httplib::Params params; + + header.emplace("Authorization", "Basic Y2xpZW50X2VudGVycHJpc2U6Y2xpZW50X2VudGVycHJpc2Vfc2VjcmV0"); + + params.emplace("username", this->httpConfig_.strUserName); + params.emplace("password", this->httpConfig_.strPassword); + params.emplace("tenantId", "000000"); + params.emplace("grant_type", "password"); + auto res = cli.Post(this->httpConfig_.strTokenUrl, header, params); + if (res) + { + if (res->status == 200) + { + Json::CharReaderBuilder readerBuilder; + std::istringstream iss(res->body); + Json::Value root; + std::string errs; + bool parsingSuccessful = Json::parseFromStream(readerBuilder, iss, &root, &errs); + + if (parsingSuccessful) + { + if (!root.get("token_type", "").asString().empty()) + { + this->webToken = root["token_type"].asString(); + this->webToken.append(" "); + this->webToken.append(root["access_token"].asString()); + LogInfo << "已获取到web token"; + return true; + } + else + { + LogError << "获取web token失败,原因:" << res->body; + } + } + else + { + LogError << "获取web token返回数据解析异常,返回数据非json。详细:" << res->body; + } + } + } + else + { + auto err = res.error(); + // if (err == httplib::Error::Connection) { + // std::cout << " (连接出错)" << std::endl; + // } + LogError << "获取web token失败!请检查网络或请求地址。详细:" << to_string(err); + } + } + catch (std::exception &e) + { + LogError << "获取授权失败,原因:"; + LogError << e.what(); + } + return false; + } + + bool ToWeb::upWeb(const Json::Value &jvRequest, int retransmission) { + try { + Json::StreamWriterBuilder writer; + std::string str = Json::writeString(writer, jvRequest); + + LogInfo << "第" << jvRequest["carriageOrder"].asInt() << "节,发送web: " << str; + + httplib::Client cli(this->httpConfig_.strIp, this->httpConfig_.iPort); + cli.set_connection_timeout(0, 300 * 1000); + cli.set_read_timeout(3,0); + httplib::Headers header; + httplib::Params params; + header.emplace("blade-auth", this->webToken); + //header.emplace("Content-Type", "application/json"); + + auto res = cli.Post(this->httpConfig_.strUpResultUrl, header, str, "application/json"); + if (res) + { + if (res->status == 200) + { + LogInfo << "第" << jvRequest["carriageOrder"].asInt() << "节,web返回: " << res->body; + Json::CharReaderBuilder readerBuilder; + std::istringstream iss(res->body); + Json::Value root; + std::string errs; + bool parsingSuccessful = Json::parseFromStream(readerBuilder, iss, &root, &errs); + if (parsingSuccessful) + { + if (root["success"].asBool()) + { + return true; + } + else + { + + if (root["msg"].asString() == "请求未授权") { + LogWarn << "第" << jvRequest["carriageOrder"].asInt() << "节,因请求未授权,而上传识别结果失败!重新请求token。"; + if (!this->getToken()) return false; + return this->upWeb(jvRequest, retransmission); + } + LogError << "第" << jvRequest["carriageOrder"].asInt() << "节,识别结果上传失败,原因:" << root["msg"].asString(); + } + } + else + { + LogError << "第" << jvRequest["carriageOrder"].asInt() << "节,识别结果上传失败,返回数据解析异常,返回数据非json:" + res->body; + } + } + else + { + LogError << "第" << jvRequest["carriageOrder"].asInt() << "节,识别结果上传失败,原因:" << res->status << " - " << res->body; + if (res->status == 401) { + LogWarn << "因请求未授权,而上传识别结果失败!重新请求token。"; + this->getToken(); + return this->upWeb(jvRequest, retransmission); + } + } + } + else + { + LogError << "第" << jvRequest["carriageOrder"].asInt() << "节,上传数据失败(超时),请检查网络,或者上传地址!计划重新上传次数:" << retransmission; + if (retransmission > 0) return this->upWeb(jvRequest, --retransmission); + } + } + catch (std::exception &e) + { + LogError << "第" << jvRequest["carriageOrder"].asInt() << "节,上传识别结果失败,原因:"; + LogError << e.what(); + } + return false; + } + + bool ToWeb::upDeviceStatus(const Json::Value &jvRequest, int retransmission) { + try { + Json::StreamWriterBuilder writer; + std::string str = Json::writeString(writer, jvRequest); + + LogInfo << "设备状态报警,发送web: " << str; + + httplib::Client cli(this->httpConfig_.strIp, this->httpConfig_.iPort); + cli.set_connection_timeout(0, 300 * 1000); + cli.set_read_timeout(3,0); + httplib::Headers header; + httplib::Params params; + header.emplace("blade-auth", this->webToken); + //header.emplace("Content-Type", "application/json"); + + auto res = cli.Post(this->httpConfig_.strUpDeviceStatusUrl, header, str, "application/json"); + if (res) + { + if (res->status == 200) + { + LogInfo << "设备状态报警,web返回: " << res->body; + Json::CharReaderBuilder readerBuilder; + std::istringstream iss(res->body); + Json::Value root; + std::string errs; + bool parsingSuccessful = Json::parseFromStream(readerBuilder, iss, &root, &errs); + if (parsingSuccessful) + { + if (root["success"].asBool()) + { + return true; + } + else + { + + if (root["msg"].asString() == "请求未授权") { + LogWarn << "设备状态报警,因请求未授权,而上传识别状态失败!重新请求token。"; + if (!this->getToken()) return false; + return this->upDeviceStatus(jvRequest, retransmission); + } + LogError << "设备状态报警,识别状态上传失败,原因:" << root["msg"].asString(); + } + } + else + { + LogError << "设备状态报警,识别状态上传失败,返回数据解析异常,返回数据非json:" + res->body; + } + } + else + { + LogError << "设备状态报警,识别状态上传失败,原因:" << res->status << " - " << res->body; + if (res->status == 401) { + LogWarn << "因请求未授权,而上传识别状态失败!重新请求token。"; + this->getToken(); + return this->upDeviceStatus(jvRequest, retransmission); + } + } + } + else + { + LogError << "设备状态报警,上传数据失败(超时),请检查网络,或者上传地址!计划重新上传次数:" << retransmission; + if (retransmission > 0) return this->upDeviceStatus(jvRequest, --retransmission); + } + } + catch (std::exception &e) + { + LogError << "设备状态报警,上传识别状态失败,原因:"; + LogError << e.what(); + } + return false; + } + +} diff --git a/interface/ToWeb.h b/interface/ToWeb.h new file mode 100644 index 0000000..2b4e90c --- /dev/null +++ b/interface/ToWeb.h @@ -0,0 +1,57 @@ +#ifndef ToWeb_H_ +#define ToWeb_H_ + +#include "json/json.h" +#include "httplib.h" +#include "AppCommon.h" + +namespace ai_matrix +{ + class ToWeb final + { + public: + static ToWeb *getins(); + + std::string webToken; //授权信息 + + HttpServerConfig httpConfig_; + + void setConfig(const HttpServerConfig &httpConfig); + + bool getToken(); + // 列车信息提交http接口 + bool upWeb(const Json::Value &jvRequest, int retransmission = 0); + // 上传车号识别状态 + bool upDeviceStatus(const Json::Value &jvRequest, int retransmission = 0); + // 获取火车状态(仅程序运行时运行一次) + bool getTrainStatus(const std::string &strPoundNo, Json::Value &jvResponse, int retransmission = 0); + private: + ToWeb() = default; + ToWeb(const ToWeb &) = delete; + ToWeb(ToWeb &&) = delete; + ToWeb &operator=(const ToWeb &) = delete; + ToWeb &operator=(ToWeb &&) = delete; + ~ToWeb() = default; + + //定义一个嵌套类,负责释放内存,操作系统自动完成,不用担心内存泄露 + class GarbageCollector + { + public: + ~GarbageCollector() + { + if (ToWeb::ins) + { + delete ToWeb::ins; + ToWeb::ins = nullptr; + } + } + }; + + static GarbageCollector gc; + static ToWeb *ins; + static std::mutex mx; //锁,保证线程安全 + + }; +} + +#endif \ No newline at end of file diff --git a/main.cpp b/main.cpp new file mode 100644 index 0000000..b25dd45 --- /dev/null +++ b/main.cpp @@ -0,0 +1,116 @@ +/** + * 摄像头微服务主程序 + * */ + +// #include "register.h" +// using namespace ns_register; + +// #include "https_sn.h" +// using namespace ns_https_sn; + +#include +#include "myqueue.h" + +#include "EngineManager.h" +using namespace ai_matrix; + +#include "AppCommon.h" +#include "ToWeb.h" + +std::atomic_bool app_flag(true); +//bool g_bNoDealStepTwoFlag(false); //不做第二步处理标识 +//bool g_bHaveTrainFlag(false); //模型检测有车标识 +//std::atomic_uint64_t g_i64ReRunTimeStamp(0); //停止后再次行驶的时间戳 +//std::atomic_uint32_t g_iReRunOrigFrameId(0); //停止后再次行驶的原始帧号 +//std::atomic_uint32_t g_iReRunFrameId(0); //停止后再次行驶的帧号 +//std::atomic_uint32_t g_iReRunOrigChkDateFid(0); //停止后再次行驶的定检期原始帧号 +//std::atomic_uint32_t g_iReRunOrigContainerFid(0); //停止后再次行驶的集装箱原始帧号 + +std::atomic g_identify_type(0); +std::atomic g_come_direction(0); + +void SigHandler(int iSigno) +{ + if (iSigno == SIGINT) + { + app_flag = false; + } +} +//定义配置文件地址 +std::string strConfigYamlPath = "./config/config.yaml"; +std::string strModelConfigYamlPath = "./config/model_config.yaml"; +std::string strEngineYamlPath = "./config/matrix.yaml"; + +int main(int argc, const char *argv[]) +{ + if (argc > 1) + { + strConfigYamlPath = argv[1]; + printf("configpath:%s\n", strConfigYamlPath.c_str()); + } + + LogInfo << "configpath:" << strConfigYamlPath; + //加载配置文件 + int iRetYaml = Config::getins()->readYaml(strConfigYamlPath); + if (-1 == iRetYaml) + { + LogError << "read config.yaml file error"; + return -1; + } + + iRetYaml = Config::getins()->readModelYaml(strModelConfigYamlPath); + if (-1 == iRetYaml) + { + LogError << "read model_config.yaml file error"; + return -1; + } + + ai_matrix::BaseConfig baseConfig = Config::getins()->getBaseConfig(); + ai_matrix::LogConfig logConfig = Config::getins()->getLogConfig(); + + //设置日志信息 + MatrixAILog::Log::SetLogLevel(logConfig.strOutLevel); + MatrixAILog::Log::SetLogPath(baseConfig.strLogPath); + + if (!FileUtil::getins()->createDirPath("./logs")) + { + LogError << "日志目录创建失败"; + return -1; + } + + ToWeb::getins()->setConfig(Config::getins()->getHttpServerConfig()); + + //捕获信号 + if (signal(SIGINT, SigHandler) == SIG_ERR) + { + LogError << "cannot catch SIGINT."; + return -1; + } + + //acl初始化 + EngineManager engineManager; + int ret = engineManager.Init(); + if (ret != APP_ERR_OK) + { + LogError << "engineManager init error"; + return -1; + } + ret = engineManager.load_yaml_config(strEngineYamlPath); + if (ret != APP_ERR_OK) + { + LogError << "load matrix.yaml error"; + return -1; + } + + engineManager.RunAllEngine(); + while (app_flag) + { + sleep(1); + } + //acl去初始化 + engineManager.StopAllEngine(); + engineManager.DeInit(); + //停止特殊线程 + LogInfo << "app end"; + return 0; +} diff --git a/tools/Http/httplib.h b/tools/Http/httplib.h new file mode 100644 index 0000000..d04ac77 --- /dev/null +++ b/tools/Http/httplib.h @@ -0,0 +1,9388 @@ +// +// httplib.h +// +// Copyright (c) 2023 Yuji Hirose. All rights reserved. +// MIT License +// + +#ifndef CPPHTTPLIB_HTTPLIB_H +#define CPPHTTPLIB_HTTPLIB_H + +#define CPPHTTPLIB_VERSION "0.14.3" + +/* + * Configuration + */ + +#ifndef CPPHTTPLIB_KEEPALIVE_TIMEOUT_SECOND +#define CPPHTTPLIB_KEEPALIVE_TIMEOUT_SECOND 5 +#endif + +#ifndef CPPHTTPLIB_KEEPALIVE_MAX_COUNT +#define CPPHTTPLIB_KEEPALIVE_MAX_COUNT 5 +#endif + +#ifndef CPPHTTPLIB_CONNECTION_TIMEOUT_SECOND +#define CPPHTTPLIB_CONNECTION_TIMEOUT_SECOND 300 +#endif + +#ifndef CPPHTTPLIB_CONNECTION_TIMEOUT_USECOND +#define CPPHTTPLIB_CONNECTION_TIMEOUT_USECOND 0 +#endif + +#ifndef CPPHTTPLIB_READ_TIMEOUT_SECOND +#define CPPHTTPLIB_READ_TIMEOUT_SECOND 5 +#endif + +#ifndef CPPHTTPLIB_READ_TIMEOUT_USECOND +#define CPPHTTPLIB_READ_TIMEOUT_USECOND 0 +#endif + +#ifndef CPPHTTPLIB_WRITE_TIMEOUT_SECOND +#define CPPHTTPLIB_WRITE_TIMEOUT_SECOND 5 +#endif + +#ifndef CPPHTTPLIB_WRITE_TIMEOUT_USECOND +#define CPPHTTPLIB_WRITE_TIMEOUT_USECOND 0 +#endif + +#ifndef CPPHTTPLIB_IDLE_INTERVAL_SECOND +#define CPPHTTPLIB_IDLE_INTERVAL_SECOND 0 +#endif + +#ifndef CPPHTTPLIB_IDLE_INTERVAL_USECOND +#ifdef _WIN32 +#define CPPHTTPLIB_IDLE_INTERVAL_USECOND 10000 +#else +#define CPPHTTPLIB_IDLE_INTERVAL_USECOND 0 +#endif +#endif + +#ifndef CPPHTTPLIB_REQUEST_URI_MAX_LENGTH +#define CPPHTTPLIB_REQUEST_URI_MAX_LENGTH 8192 +#endif + +#ifndef CPPHTTPLIB_HEADER_MAX_LENGTH +#define CPPHTTPLIB_HEADER_MAX_LENGTH 8192 +#endif + +#ifndef CPPHTTPLIB_REDIRECT_MAX_COUNT +#define CPPHTTPLIB_REDIRECT_MAX_COUNT 20 +#endif + +#ifndef CPPHTTPLIB_MULTIPART_FORM_DATA_FILE_MAX_COUNT +#define CPPHTTPLIB_MULTIPART_FORM_DATA_FILE_MAX_COUNT 1024 +#endif + +#ifndef CPPHTTPLIB_PAYLOAD_MAX_LENGTH +#define CPPHTTPLIB_PAYLOAD_MAX_LENGTH ((std::numeric_limits::max)()) +#endif + +#ifndef CPPHTTPLIB_FORM_URL_ENCODED_PAYLOAD_MAX_LENGTH +#define CPPHTTPLIB_FORM_URL_ENCODED_PAYLOAD_MAX_LENGTH 8192 +#endif + +#ifndef CPPHTTPLIB_TCP_NODELAY +#define CPPHTTPLIB_TCP_NODELAY false +#endif + +#ifndef CPPHTTPLIB_RECV_BUFSIZ +#define CPPHTTPLIB_RECV_BUFSIZ size_t(4096u) +#endif + +#ifndef CPPHTTPLIB_COMPRESSION_BUFSIZ +#define CPPHTTPLIB_COMPRESSION_BUFSIZ size_t(16384u) +#endif + +#ifndef CPPHTTPLIB_THREAD_POOL_COUNT +#define CPPHTTPLIB_THREAD_POOL_COUNT \ + ((std::max)(8u, std::thread::hardware_concurrency() > 0 \ + ? std::thread::hardware_concurrency() - 1 \ + : 0)) +#endif + +#ifndef CPPHTTPLIB_RECV_FLAGS +#define CPPHTTPLIB_RECV_FLAGS 0 +#endif + +#ifndef CPPHTTPLIB_SEND_FLAGS +#define CPPHTTPLIB_SEND_FLAGS 0 +#endif + +#ifndef CPPHTTPLIB_LISTEN_BACKLOG +#define CPPHTTPLIB_LISTEN_BACKLOG 5 +#endif + +/* + * Headers + */ + +#ifdef _WIN32 +#ifndef _CRT_SECURE_NO_WARNINGS +#define _CRT_SECURE_NO_WARNINGS +#endif //_CRT_SECURE_NO_WARNINGS + +#ifndef _CRT_NONSTDC_NO_DEPRECATE +#define _CRT_NONSTDC_NO_DEPRECATE +#endif //_CRT_NONSTDC_NO_DEPRECATE + +#if defined(_MSC_VER) +#if _MSC_VER < 1900 +#error Sorry, Visual Studio versions prior to 2015 are not supported +#endif + +#pragma comment(lib, "ws2_32.lib") + +#ifdef _WIN64 +using ssize_t = __int64; +#else +using ssize_t = long; +#endif +#endif // _MSC_VER + +#ifndef S_ISREG +#define S_ISREG(m) (((m)&S_IFREG) == S_IFREG) +#endif // S_ISREG + +#ifndef S_ISDIR +#define S_ISDIR(m) (((m)&S_IFDIR) == S_IFDIR) +#endif // S_ISDIR + +#ifndef NOMINMAX +#define NOMINMAX +#endif // NOMINMAX + +#include +#include +#include + +#ifndef WSA_FLAG_NO_HANDLE_INHERIT +#define WSA_FLAG_NO_HANDLE_INHERIT 0x80 +#endif + +using socket_t = SOCKET; +#ifdef CPPHTTPLIB_USE_POLL +#define poll(fds, nfds, timeout) WSAPoll(fds, nfds, timeout) +#endif + +#else // not _WIN32 + +#include +#if !defined(_AIX) && !defined(__MVS__) +#include +#endif +#ifdef __MVS__ +#include +#ifndef NI_MAXHOST +#define NI_MAXHOST 1025 +#endif +#endif +#include +#include +#include +#ifdef __linux__ +#include +#endif +#include +#ifdef CPPHTTPLIB_USE_POLL +#include +#endif +#include +#include +#include +#include +#include +#include +#include + +using socket_t = int; +#ifndef INVALID_SOCKET +#define INVALID_SOCKET (-1) +#endif +#endif //_WIN32 + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT +#ifdef _WIN32 +#include + +// these are defined in wincrypt.h and it breaks compilation if BoringSSL is +// used +#undef X509_NAME +#undef X509_CERT_PAIR +#undef X509_EXTENSIONS +#undef PKCS7_SIGNER_INFO + +#ifdef _MSC_VER +#pragma comment(lib, "crypt32.lib") +#endif +#elif defined(CPPHTTPLIB_USE_CERTS_FROM_MACOSX_KEYCHAIN) && defined(__APPLE__) +#include +#if TARGET_OS_OSX +#include +#include +#endif // TARGET_OS_OSX +#endif // _WIN32 + +#include +#include +#include +#include + +#if defined(_WIN32) && defined(OPENSSL_USE_APPLINK) +#include +#endif + +#include +#include + +#if OPENSSL_VERSION_NUMBER < 0x30000000L +#error Sorry, OpenSSL versions prior to 3.0.0 are not supported +#endif + +#endif + +#ifdef CPPHTTPLIB_ZLIB_SUPPORT +#include +#endif + +#ifdef CPPHTTPLIB_BROTLI_SUPPORT +#include +#include +#endif + +/* + * Declaration + */ +namespace httplib { + +namespace detail { + +/* + * Backport std::make_unique from C++14. + * + * NOTE: This code came up with the following stackoverflow post: + * https://stackoverflow.com/questions/10149840/c-arrays-and-make-unique + * + */ + +template +typename std::enable_if::value, std::unique_ptr>::type +make_unique(Args &&...args) { + return std::unique_ptr(new T(std::forward(args)...)); +} + +template +typename std::enable_if::value, std::unique_ptr>::type +make_unique(std::size_t n) { + typedef typename std::remove_extent::type RT; + return std::unique_ptr(new RT[n]); +} + +struct ci { + bool operator()(const std::string &s1, const std::string &s2) const { + return std::lexicographical_compare(s1.begin(), s1.end(), s2.begin(), + s2.end(), + [](unsigned char c1, unsigned char c2) { + return ::tolower(c1) < ::tolower(c2); + }); + } +}; + +// This is based on +// "http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2014/n4189". + +struct scope_exit { + explicit scope_exit(std::function &&f) + : exit_function(std::move(f)), execute_on_destruction{true} {} + + scope_exit(scope_exit &&rhs) noexcept + : exit_function(std::move(rhs.exit_function)), + execute_on_destruction{rhs.execute_on_destruction} { + rhs.release(); + } + + ~scope_exit() { + if (execute_on_destruction) { this->exit_function(); } + } + + void release() { this->execute_on_destruction = false; } + +private: + scope_exit(const scope_exit &) = delete; + void operator=(const scope_exit &) = delete; + scope_exit &operator=(scope_exit &&) = delete; + + std::function exit_function; + bool execute_on_destruction; +}; + +} // namespace detail + +enum StatusCode { + // Information responses + Continue_100 = 100, + SwitchingProtocol_101 = 101, + Processing_102 = 102, + EarlyHints_103 = 103, + + // Successful responses + OK_200 = 200, + Created_201 = 201, + Accepted_202 = 202, + NonAuthoritativeInformation_203 = 203, + NoContent_204 = 204, + ResetContent_205 = 205, + PartialContent_206 = 206, + MultiStatus_207 = 207, + AlreadyReported_208 = 208, + IMUsed_226 = 226, + + // Redirection messages + MultipleChoices_300 = 300, + MovedPermanently_301 = 301, + Found_302 = 302, + SeeOther_303 = 303, + NotModified_304 = 304, + UseProxy_305 = 305, + unused_306 = 306, + TemporaryRedirect_307 = 307, + PermanentRedirect_308 = 308, + + // Client error responses + BadRequest_400 = 400, + Unauthorized_401 = 401, + PaymentRequired_402 = 402, + Forbidden_403 = 403, + NotFound_404 = 404, + MethodNotAllowed_405 = 405, + NotAcceptable_406 = 406, + ProxyAuthenticationRequired_407 = 407, + RequestTimeout_408 = 408, + Conflict_409 = 409, + Gone_410 = 410, + LengthRequired_411 = 411, + PreconditionFailed_412 = 412, + PayloadTooLarge_413 = 413, + UriTooLong_414 = 414, + UnsupportedMediaType_415 = 415, + RangeNotSatisfiable_416 = 416, + ExpectationFailed_417 = 417, + ImATeapot_418 = 418, + MisdirectedRequest_421 = 421, + UnprocessableContent_422 = 422, + Locked_423 = 423, + FailedDependency_424 = 424, + TooEarly_425 = 425, + UpgradeRequired_426 = 426, + PreconditionRequired_428 = 428, + TooManyRequests_429 = 429, + RequestHeaderFieldsTooLarge_431 = 431, + UnavailableForLegalReasons_451 = 451, + + // Server error responses + InternalServerError_500 = 500, + NotImplemented_501 = 501, + BadGateway_502 = 502, + ServiceUnavailable_503 = 503, + GatewayTimeout_504 = 504, + HttpVersionNotSupported_505 = 505, + VariantAlsoNegotiates_506 = 506, + InsufficientStorage_507 = 507, + LoopDetected_508 = 508, + NotExtended_510 = 510, + NetworkAuthenticationRequired_511 = 511, +}; + +using Headers = std::multimap; + +using Params = std::multimap; +using Match = std::smatch; + +using Progress = std::function; + +struct Response; +using ResponseHandler = std::function; + +struct MultipartFormData { + std::string name; + std::string content; + std::string filename; + std::string content_type; +}; +using MultipartFormDataItems = std::vector; +using MultipartFormDataMap = std::multimap; + +class DataSink { +public: + DataSink() : os(&sb_), sb_(*this) {} + + DataSink(const DataSink &) = delete; + DataSink &operator=(const DataSink &) = delete; + DataSink(DataSink &&) = delete; + DataSink &operator=(DataSink &&) = delete; + + std::function write; + std::function is_writable; + std::function done; + std::function done_with_trailer; + std::ostream os; + +private: + class data_sink_streambuf : public std::streambuf { + public: + explicit data_sink_streambuf(DataSink &sink) : sink_(sink) {} + + protected: + std::streamsize xsputn(const char *s, std::streamsize n) override { + sink_.write(s, static_cast(n)); + return n; + } + + private: + DataSink &sink_; + }; + + data_sink_streambuf sb_; +}; + +using ContentProvider = + std::function; + +using ContentProviderWithoutLength = + std::function; + +using ContentProviderResourceReleaser = std::function; + +struct MultipartFormDataProvider { + std::string name; + ContentProviderWithoutLength provider; + std::string filename; + std::string content_type; +}; +using MultipartFormDataProviderItems = std::vector; + +using ContentReceiverWithProgress = + std::function; + +using ContentReceiver = + std::function; + +using MultipartContentHeader = + std::function; + +class ContentReader { +public: + using Reader = std::function; + using MultipartReader = std::function; + + ContentReader(Reader reader, MultipartReader multipart_reader) + : reader_(std::move(reader)), + multipart_reader_(std::move(multipart_reader)) {} + + bool operator()(MultipartContentHeader header, + ContentReceiver receiver) const { + return multipart_reader_(std::move(header), std::move(receiver)); + } + + bool operator()(ContentReceiver receiver) const { + return reader_(std::move(receiver)); + } + + Reader reader_; + MultipartReader multipart_reader_; +}; + +using Range = std::pair; +using Ranges = std::vector; + +struct Request { + std::string method; + std::string path; + Headers headers; + std::string body; + + std::string remote_addr; + int remote_port = -1; + std::string local_addr; + int local_port = -1; + + // for server + std::string version; + std::string target; + Params params; + MultipartFormDataMap files; + Ranges ranges; + Match matches; + std::unordered_map path_params; + + // for client + ResponseHandler response_handler; + ContentReceiverWithProgress content_receiver; + Progress progress; +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT + const SSL *ssl = nullptr; +#endif + + bool has_header(const std::string &key) const; + std::string get_header_value(const std::string &key, size_t id = 0) const; + uint64_t get_header_value_u64(const std::string &key, size_t id = 0) const; + size_t get_header_value_count(const std::string &key) const; + void set_header(const std::string &key, const std::string &val); + + bool has_param(const std::string &key) const; + std::string get_param_value(const std::string &key, size_t id = 0) const; + size_t get_param_value_count(const std::string &key) const; + + bool is_multipart_form_data() const; + + bool has_file(const std::string &key) const; + MultipartFormData get_file_value(const std::string &key) const; + std::vector get_file_values(const std::string &key) const; + + // private members... + size_t redirect_count_ = CPPHTTPLIB_REDIRECT_MAX_COUNT; + size_t content_length_ = 0; + ContentProvider content_provider_; + bool is_chunked_content_provider_ = false; + size_t authorization_count_ = 0; +}; + +struct Response { + std::string version; + int status = -1; + std::string reason; + Headers headers; + std::string body; + std::string location; // Redirect location + + bool has_header(const std::string &key) const; + std::string get_header_value(const std::string &key, size_t id = 0) const; + uint64_t get_header_value_u64(const std::string &key, size_t id = 0) const; + size_t get_header_value_count(const std::string &key) const; + void set_header(const std::string &key, const std::string &val); + + void set_redirect(const std::string &url, int status = StatusCode::Found_302); + void set_content(const char *s, size_t n, const std::string &content_type); + void set_content(const std::string &s, const std::string &content_type); + + void set_content_provider( + size_t length, const std::string &content_type, ContentProvider provider, + ContentProviderResourceReleaser resource_releaser = nullptr); + + void set_content_provider( + const std::string &content_type, ContentProviderWithoutLength provider, + ContentProviderResourceReleaser resource_releaser = nullptr); + + void set_chunked_content_provider( + const std::string &content_type, ContentProviderWithoutLength provider, + ContentProviderResourceReleaser resource_releaser = nullptr); + + Response() = default; + Response(const Response &) = default; + Response &operator=(const Response &) = default; + Response(Response &&) = default; + Response &operator=(Response &&) = default; + ~Response() { + if (content_provider_resource_releaser_) { + content_provider_resource_releaser_(content_provider_success_); + } + } + + // private members... + size_t content_length_ = 0; + ContentProvider content_provider_; + ContentProviderResourceReleaser content_provider_resource_releaser_; + bool is_chunked_content_provider_ = false; + bool content_provider_success_ = false; +}; + +class Stream { +public: + virtual ~Stream() = default; + + virtual bool is_readable() const = 0; + virtual bool is_writable() const = 0; + + virtual ssize_t read(char *ptr, size_t size) = 0; + virtual ssize_t write(const char *ptr, size_t size) = 0; + virtual void get_remote_ip_and_port(std::string &ip, int &port) const = 0; + virtual void get_local_ip_and_port(std::string &ip, int &port) const = 0; + virtual socket_t socket() const = 0; + + template + ssize_t write_format(const char *fmt, const Args &...args); + ssize_t write(const char *ptr); + ssize_t write(const std::string &s); +}; + +class TaskQueue { +public: + TaskQueue() = default; + virtual ~TaskQueue() = default; + + virtual bool enqueue(std::function fn) = 0; + virtual void shutdown() = 0; + + virtual void on_idle() {} +}; + +class ThreadPool : public TaskQueue { +public: + explicit ThreadPool(size_t n, size_t mqr = 0) + : shutdown_(false), max_queued_requests_(mqr) { + while (n) { + threads_.emplace_back(worker(*this)); + n--; + } + } + + ThreadPool(const ThreadPool &) = delete; + ~ThreadPool() override = default; + + bool enqueue(std::function fn) override { + { + std::unique_lock lock(mutex_); + if (max_queued_requests_ > 0 && jobs_.size() >= max_queued_requests_) { + return false; + } + jobs_.push_back(std::move(fn)); + } + + cond_.notify_one(); + return true; + } + + void shutdown() override { + // Stop all worker threads... + { + std::unique_lock lock(mutex_); + shutdown_ = true; + } + + cond_.notify_all(); + + // Join... + for (auto &t : threads_) { + t.join(); + } + } + +private: + struct worker { + explicit worker(ThreadPool &pool) : pool_(pool) {} + + void operator()() { + for (;;) { + std::function fn; + { + std::unique_lock lock(pool_.mutex_); + + pool_.cond_.wait( + lock, [&] { return !pool_.jobs_.empty() || pool_.shutdown_; }); + + if (pool_.shutdown_ && pool_.jobs_.empty()) { break; } + + fn = std::move(pool_.jobs_.front()); + pool_.jobs_.pop_front(); + } + + assert(true == static_cast(fn)); + fn(); + } + } + + ThreadPool &pool_; + }; + friend struct worker; + + std::vector threads_; + std::list> jobs_; + + bool shutdown_; + size_t max_queued_requests_ = 0; + + std::condition_variable cond_; + std::mutex mutex_; +}; + +using Logger = std::function; + +using SocketOptions = std::function; + +void default_socket_options(socket_t sock); + +const char *status_message(int status); + +std::string get_bearer_token_auth(const Request &req); + +namespace detail { + +class MatcherBase { +public: + virtual ~MatcherBase() = default; + + // Match request path and populate its matches and + virtual bool match(Request &request) const = 0; +}; + +/** + * Captures parameters in request path and stores them in Request::path_params + * + * Capture name is a substring of a pattern from : to /. + * The rest of the pattern is matched agains the request path directly + * Parameters are captured starting from the next character after + * the end of the last matched static pattern fragment until the next /. + * + * Example pattern: + * "/path/fragments/:capture/more/fragments/:second_capture" + * Static fragments: + * "/path/fragments/", "more/fragments/" + * + * Given the following request path: + * "/path/fragments/:1/more/fragments/:2" + * the resulting capture will be + * {{"capture", "1"}, {"second_capture", "2"}} + */ +class PathParamsMatcher : public MatcherBase { +public: + PathParamsMatcher(const std::string &pattern); + + bool match(Request &request) const override; + +private: + static constexpr char marker = ':'; + // Treat segment separators as the end of path parameter capture + // Does not need to handle query parameters as they are parsed before path + // matching + static constexpr char separator = '/'; + + // Contains static path fragments to match against, excluding the '/' after + // path params + // Fragments are separated by path params + std::vector static_fragments_; + // Stores the names of the path parameters to be used as keys in the + // Request::path_params map + std::vector param_names_; +}; + +/** + * Performs std::regex_match on request path + * and stores the result in Request::matches + * + * Note that regex match is performed directly on the whole request. + * This means that wildcard patterns may match multiple path segments with /: + * "/begin/(.*)/end" will match both "/begin/middle/end" and "/begin/1/2/end". + */ +class RegexMatcher : public MatcherBase { +public: + RegexMatcher(const std::string &pattern) : regex_(pattern) {} + + bool match(Request &request) const override; + +private: + std::regex regex_; +}; + +ssize_t write_headers(Stream &strm, const Headers &headers); + +} // namespace detail + +class Server { +public: + using Handler = std::function; + + using ExceptionHandler = + std::function; + + enum class HandlerResponse { + Handled, + Unhandled, + }; + using HandlerWithResponse = + std::function; + + using HandlerWithContentReader = std::function; + + using Expect100ContinueHandler = + std::function; + + Server(); + + virtual ~Server(); + + virtual bool is_valid() const; + + Server &Get(const std::string &pattern, Handler handler); + Server &Post(const std::string &pattern, Handler handler); + Server &Post(const std::string &pattern, HandlerWithContentReader handler); + Server &Put(const std::string &pattern, Handler handler); + Server &Put(const std::string &pattern, HandlerWithContentReader handler); + Server &Patch(const std::string &pattern, Handler handler); + Server &Patch(const std::string &pattern, HandlerWithContentReader handler); + Server &Delete(const std::string &pattern, Handler handler); + Server &Delete(const std::string &pattern, HandlerWithContentReader handler); + Server &Options(const std::string &pattern, Handler handler); + + bool set_base_dir(const std::string &dir, + const std::string &mount_point = std::string()); + bool set_mount_point(const std::string &mount_point, const std::string &dir, + Headers headers = Headers()); + bool remove_mount_point(const std::string &mount_point); + Server &set_file_extension_and_mimetype_mapping(const std::string &ext, + const std::string &mime); + Server &set_default_file_mimetype(const std::string &mime); + Server &set_file_request_handler(Handler handler); + + Server &set_error_handler(HandlerWithResponse handler); + Server &set_error_handler(Handler handler); + Server &set_exception_handler(ExceptionHandler handler); + Server &set_pre_routing_handler(HandlerWithResponse handler); + Server &set_post_routing_handler(Handler handler); + + Server &set_expect_100_continue_handler(Expect100ContinueHandler handler); + Server &set_logger(Logger logger); + + Server &set_address_family(int family); + Server &set_tcp_nodelay(bool on); + Server &set_socket_options(SocketOptions socket_options); + + Server &set_default_headers(Headers headers); + Server & + set_header_writer(std::function const &writer); + + Server &set_keep_alive_max_count(size_t count); + Server &set_keep_alive_timeout(time_t sec); + + Server &set_read_timeout(time_t sec, time_t usec = 0); + template + Server &set_read_timeout(const std::chrono::duration &duration); + + Server &set_write_timeout(time_t sec, time_t usec = 0); + template + Server &set_write_timeout(const std::chrono::duration &duration); + + Server &set_idle_interval(time_t sec, time_t usec = 0); + template + Server &set_idle_interval(const std::chrono::duration &duration); + + Server &set_payload_max_length(size_t length); + + bool bind_to_port(const std::string &host, int port, int socket_flags = 0); + int bind_to_any_port(const std::string &host, int socket_flags = 0); + bool listen_after_bind(); + + bool listen(const std::string &host, int port, int socket_flags = 0); + + bool is_running() const; + void wait_until_ready() const; + void stop(); + + std::function new_task_queue; + +protected: + bool process_request(Stream &strm, bool close_connection, + bool &connection_closed, + const std::function &setup_request); + + std::atomic svr_sock_{INVALID_SOCKET}; + size_t keep_alive_max_count_ = CPPHTTPLIB_KEEPALIVE_MAX_COUNT; + time_t keep_alive_timeout_sec_ = CPPHTTPLIB_KEEPALIVE_TIMEOUT_SECOND; + time_t read_timeout_sec_ = CPPHTTPLIB_READ_TIMEOUT_SECOND; + time_t read_timeout_usec_ = CPPHTTPLIB_READ_TIMEOUT_USECOND; + time_t write_timeout_sec_ = CPPHTTPLIB_WRITE_TIMEOUT_SECOND; + time_t write_timeout_usec_ = CPPHTTPLIB_WRITE_TIMEOUT_USECOND; + time_t idle_interval_sec_ = CPPHTTPLIB_IDLE_INTERVAL_SECOND; + time_t idle_interval_usec_ = CPPHTTPLIB_IDLE_INTERVAL_USECOND; + size_t payload_max_length_ = CPPHTTPLIB_PAYLOAD_MAX_LENGTH; + +private: + using Handlers = + std::vector, Handler>>; + using HandlersForContentReader = + std::vector, + HandlerWithContentReader>>; + + static std::unique_ptr + make_matcher(const std::string &pattern); + + socket_t create_server_socket(const std::string &host, int port, + int socket_flags, + SocketOptions socket_options) const; + int bind_internal(const std::string &host, int port, int socket_flags); + bool listen_internal(); + + bool routing(Request &req, Response &res, Stream &strm); + bool handle_file_request(const Request &req, Response &res, + bool head = false); + bool dispatch_request(Request &req, Response &res, + const Handlers &handlers) const; + bool dispatch_request_for_content_reader( + Request &req, Response &res, ContentReader content_reader, + const HandlersForContentReader &handlers) const; + + bool parse_request_line(const char *s, Request &req) const; + void apply_ranges(const Request &req, Response &res, + std::string &content_type, std::string &boundary) const; + bool write_response(Stream &strm, bool close_connection, const Request &req, + Response &res); + bool write_response_with_content(Stream &strm, bool close_connection, + const Request &req, Response &res); + bool write_response_core(Stream &strm, bool close_connection, + const Request &req, Response &res, + bool need_apply_ranges); + bool write_content_with_provider(Stream &strm, const Request &req, + Response &res, const std::string &boundary, + const std::string &content_type); + bool read_content(Stream &strm, Request &req, Response &res); + bool + read_content_with_content_receiver(Stream &strm, Request &req, Response &res, + ContentReceiver receiver, + MultipartContentHeader multipart_header, + ContentReceiver multipart_receiver); + bool read_content_core(Stream &strm, Request &req, Response &res, + ContentReceiver receiver, + MultipartContentHeader multipart_header, + ContentReceiver multipart_receiver) const; + + virtual bool process_and_close_socket(socket_t sock); + + std::atomic is_running_{false}; + std::atomic done_{false}; + + struct MountPointEntry { + std::string mount_point; + std::string base_dir; + Headers headers; + }; + std::vector base_dirs_; + std::map file_extension_and_mimetype_map_; + std::string default_file_mimetype_ = "application/octet-stream"; + Handler file_request_handler_; + + Handlers get_handlers_; + Handlers post_handlers_; + HandlersForContentReader post_handlers_for_content_reader_; + Handlers put_handlers_; + HandlersForContentReader put_handlers_for_content_reader_; + Handlers patch_handlers_; + HandlersForContentReader patch_handlers_for_content_reader_; + Handlers delete_handlers_; + HandlersForContentReader delete_handlers_for_content_reader_; + Handlers options_handlers_; + + HandlerWithResponse error_handler_; + ExceptionHandler exception_handler_; + HandlerWithResponse pre_routing_handler_; + Handler post_routing_handler_; + Expect100ContinueHandler expect_100_continue_handler_; + + Logger logger_; + + int address_family_ = AF_UNSPEC; + bool tcp_nodelay_ = CPPHTTPLIB_TCP_NODELAY; + SocketOptions socket_options_ = default_socket_options; + + Headers default_headers_; + std::function header_writer_ = + detail::write_headers; +}; + +enum class Error { + Success = 0, + Unknown, + Connection, + BindIPAddress, + Read, + Write, + ExceedRedirectCount, + Canceled, + SSLConnection, + SSLLoadingCerts, + SSLServerVerification, + UnsupportedMultipartBoundaryChars, + Compression, + ConnectionTimeout, + ProxyConnection, + + // For internal use only + SSLPeerCouldBeClosed_, +}; + +std::string to_string(Error error); + +std::ostream &operator<<(std::ostream &os, const Error &obj); + +class Result { +public: + Result() = default; + Result(std::unique_ptr &&res, Error err, + Headers &&request_headers = Headers{}) + : res_(std::move(res)), err_(err), + request_headers_(std::move(request_headers)) {} + // Response + operator bool() const { return res_ != nullptr; } + bool operator==(std::nullptr_t) const { return res_ == nullptr; } + bool operator!=(std::nullptr_t) const { return res_ != nullptr; } + const Response &value() const { return *res_; } + Response &value() { return *res_; } + const Response &operator*() const { return *res_; } + Response &operator*() { return *res_; } + const Response *operator->() const { return res_.get(); } + Response *operator->() { return res_.get(); } + + // Error + Error error() const { return err_; } + + // Request Headers + bool has_request_header(const std::string &key) const; + std::string get_request_header_value(const std::string &key, + size_t id = 0) const; + uint64_t get_request_header_value_u64(const std::string &key, + size_t id = 0) const; + size_t get_request_header_value_count(const std::string &key) const; + +private: + std::unique_ptr res_; + Error err_ = Error::Unknown; + Headers request_headers_; +}; + +class ClientImpl { +public: + explicit ClientImpl(const std::string &host); + + explicit ClientImpl(const std::string &host, int port); + + explicit ClientImpl(const std::string &host, int port, + const std::string &client_cert_path, + const std::string &client_key_path); + + virtual ~ClientImpl(); + + virtual bool is_valid() const; + + Result Get(const std::string &path); + Result Get(const std::string &path, const Headers &headers); + Result Get(const std::string &path, Progress progress); + Result Get(const std::string &path, const Headers &headers, + Progress progress); + Result Get(const std::string &path, ContentReceiver content_receiver); + Result Get(const std::string &path, const Headers &headers, + ContentReceiver content_receiver); + Result Get(const std::string &path, ContentReceiver content_receiver, + Progress progress); + Result Get(const std::string &path, const Headers &headers, + ContentReceiver content_receiver, Progress progress); + Result Get(const std::string &path, ResponseHandler response_handler, + ContentReceiver content_receiver); + Result Get(const std::string &path, const Headers &headers, + ResponseHandler response_handler, + ContentReceiver content_receiver); + Result Get(const std::string &path, ResponseHandler response_handler, + ContentReceiver content_receiver, Progress progress); + Result Get(const std::string &path, const Headers &headers, + ResponseHandler response_handler, ContentReceiver content_receiver, + Progress progress); + + Result Get(const std::string &path, const Params ¶ms, + const Headers &headers, Progress progress = nullptr); + Result Get(const std::string &path, const Params ¶ms, + const Headers &headers, ContentReceiver content_receiver, + Progress progress = nullptr); + Result Get(const std::string &path, const Params ¶ms, + const Headers &headers, ResponseHandler response_handler, + ContentReceiver content_receiver, Progress progress = nullptr); + + Result Head(const std::string &path); + Result Head(const std::string &path, const Headers &headers); + + Result Post(const std::string &path); + Result Post(const std::string &path, const Headers &headers); + Result Post(const std::string &path, const char *body, size_t content_length, + const std::string &content_type); + Result Post(const std::string &path, const Headers &headers, const char *body, + size_t content_length, const std::string &content_type); + Result Post(const std::string &path, const std::string &body, + const std::string &content_type); + Result Post(const std::string &path, const Headers &headers, + const std::string &body, const std::string &content_type); + Result Post(const std::string &path, size_t content_length, + ContentProvider content_provider, + const std::string &content_type); + Result Post(const std::string &path, + ContentProviderWithoutLength content_provider, + const std::string &content_type); + Result Post(const std::string &path, const Headers &headers, + size_t content_length, ContentProvider content_provider, + const std::string &content_type); + Result Post(const std::string &path, const Headers &headers, + ContentProviderWithoutLength content_provider, + const std::string &content_type); + Result Post(const std::string &path, const Params ¶ms); + Result Post(const std::string &path, const Headers &headers, + const Params ¶ms); + Result Post(const std::string &path, const MultipartFormDataItems &items); + Result Post(const std::string &path, const Headers &headers, + const MultipartFormDataItems &items); + Result Post(const std::string &path, const Headers &headers, + const MultipartFormDataItems &items, const std::string &boundary); + Result Post(const std::string &path, const Headers &headers, + const MultipartFormDataItems &items, + const MultipartFormDataProviderItems &provider_items); + + Result Put(const std::string &path); + Result Put(const std::string &path, const char *body, size_t content_length, + const std::string &content_type); + Result Put(const std::string &path, const Headers &headers, const char *body, + size_t content_length, const std::string &content_type); + Result Put(const std::string &path, const std::string &body, + const std::string &content_type); + Result Put(const std::string &path, const Headers &headers, + const std::string &body, const std::string &content_type); + Result Put(const std::string &path, size_t content_length, + ContentProvider content_provider, const std::string &content_type); + Result Put(const std::string &path, + ContentProviderWithoutLength content_provider, + const std::string &content_type); + Result Put(const std::string &path, const Headers &headers, + size_t content_length, ContentProvider content_provider, + const std::string &content_type); + Result Put(const std::string &path, const Headers &headers, + ContentProviderWithoutLength content_provider, + const std::string &content_type); + Result Put(const std::string &path, const Params ¶ms); + Result Put(const std::string &path, const Headers &headers, + const Params ¶ms); + Result Put(const std::string &path, const MultipartFormDataItems &items); + Result Put(const std::string &path, const Headers &headers, + const MultipartFormDataItems &items); + Result Put(const std::string &path, const Headers &headers, + const MultipartFormDataItems &items, const std::string &boundary); + Result Put(const std::string &path, const Headers &headers, + const MultipartFormDataItems &items, + const MultipartFormDataProviderItems &provider_items); + + Result Patch(const std::string &path); + Result Patch(const std::string &path, const char *body, size_t content_length, + const std::string &content_type); + Result Patch(const std::string &path, const Headers &headers, + const char *body, size_t content_length, + const std::string &content_type); + Result Patch(const std::string &path, const std::string &body, + const std::string &content_type); + Result Patch(const std::string &path, const Headers &headers, + const std::string &body, const std::string &content_type); + Result Patch(const std::string &path, size_t content_length, + ContentProvider content_provider, + const std::string &content_type); + Result Patch(const std::string &path, + ContentProviderWithoutLength content_provider, + const std::string &content_type); + Result Patch(const std::string &path, const Headers &headers, + size_t content_length, ContentProvider content_provider, + const std::string &content_type); + Result Patch(const std::string &path, const Headers &headers, + ContentProviderWithoutLength content_provider, + const std::string &content_type); + + Result Delete(const std::string &path); + Result Delete(const std::string &path, const Headers &headers); + Result Delete(const std::string &path, const char *body, + size_t content_length, const std::string &content_type); + Result Delete(const std::string &path, const Headers &headers, + const char *body, size_t content_length, + const std::string &content_type); + Result Delete(const std::string &path, const std::string &body, + const std::string &content_type); + Result Delete(const std::string &path, const Headers &headers, + const std::string &body, const std::string &content_type); + + Result Options(const std::string &path); + Result Options(const std::string &path, const Headers &headers); + + bool send(Request &req, Response &res, Error &error); + Result send(const Request &req); + + void stop(); + + std::string host() const; + int port() const; + + size_t is_socket_open() const; + socket_t socket() const; + + void set_hostname_addr_map(std::map addr_map); + + void set_default_headers(Headers headers); + + void + set_header_writer(std::function const &writer); + + void set_address_family(int family); + void set_tcp_nodelay(bool on); + void set_socket_options(SocketOptions socket_options); + + void set_connection_timeout(time_t sec, time_t usec = 0); + template + void + set_connection_timeout(const std::chrono::duration &duration); + + void set_read_timeout(time_t sec, time_t usec = 0); + template + void set_read_timeout(const std::chrono::duration &duration); + + void set_write_timeout(time_t sec, time_t usec = 0); + template + void set_write_timeout(const std::chrono::duration &duration); + + void set_basic_auth(const std::string &username, const std::string &password); + void set_bearer_token_auth(const std::string &token); +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT + void set_digest_auth(const std::string &username, + const std::string &password); +#endif + + void set_keep_alive(bool on); + void set_follow_location(bool on); + + void set_url_encode(bool on); + + void set_compress(bool on); + + void set_decompress(bool on); + + void set_interface(const std::string &intf); + + void set_proxy(const std::string &host, int port); + void set_proxy_basic_auth(const std::string &username, + const std::string &password); + void set_proxy_bearer_token_auth(const std::string &token); +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT + void set_proxy_digest_auth(const std::string &username, + const std::string &password); +#endif + +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT + void set_ca_cert_path(const std::string &ca_cert_file_path, + const std::string &ca_cert_dir_path = std::string()); + void set_ca_cert_store(X509_STORE *ca_cert_store); + X509_STORE *create_ca_cert_store(const char *ca_cert, std::size_t size) const; +#endif + +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT + void enable_server_certificate_verification(bool enabled); +#endif + + void set_logger(Logger logger); + +protected: + struct Socket { + socket_t sock = INVALID_SOCKET; +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT + SSL *ssl = nullptr; +#endif + + bool is_open() const { return sock != INVALID_SOCKET; } + }; + + virtual bool create_and_connect_socket(Socket &socket, Error &error); + + // All of: + // shutdown_ssl + // shutdown_socket + // close_socket + // should ONLY be called when socket_mutex_ is locked. + // Also, shutdown_ssl and close_socket should also NOT be called concurrently + // with a DIFFERENT thread sending requests using that socket. + virtual void shutdown_ssl(Socket &socket, bool shutdown_gracefully); + void shutdown_socket(Socket &socket) const; + void close_socket(Socket &socket); + + bool process_request(Stream &strm, Request &req, Response &res, + bool close_connection, Error &error); + + bool write_content_with_provider(Stream &strm, const Request &req, + Error &error) const; + + void copy_settings(const ClientImpl &rhs); + + // Socket endpoint information + const std::string host_; + const int port_; + const std::string host_and_port_; + + // Current open socket + Socket socket_; + mutable std::mutex socket_mutex_; + std::recursive_mutex request_mutex_; + + // These are all protected under socket_mutex + size_t socket_requests_in_flight_ = 0; + std::thread::id socket_requests_are_from_thread_ = std::thread::id(); + bool socket_should_be_closed_when_request_is_done_ = false; + + // Hostname-IP map + std::map addr_map_; + + // Default headers + Headers default_headers_; + + // Header writer + std::function header_writer_ = + detail::write_headers; + + // Settings + std::string client_cert_path_; + std::string client_key_path_; + + time_t connection_timeout_sec_ = CPPHTTPLIB_CONNECTION_TIMEOUT_SECOND; + time_t connection_timeout_usec_ = CPPHTTPLIB_CONNECTION_TIMEOUT_USECOND; + time_t read_timeout_sec_ = CPPHTTPLIB_READ_TIMEOUT_SECOND; + time_t read_timeout_usec_ = CPPHTTPLIB_READ_TIMEOUT_USECOND; + time_t write_timeout_sec_ = CPPHTTPLIB_WRITE_TIMEOUT_SECOND; + time_t write_timeout_usec_ = CPPHTTPLIB_WRITE_TIMEOUT_USECOND; + + std::string basic_auth_username_; + std::string basic_auth_password_; + std::string bearer_token_auth_token_; +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT + std::string digest_auth_username_; + std::string digest_auth_password_; +#endif + + bool keep_alive_ = false; + bool follow_location_ = false; + + bool url_encode_ = true; + + int address_family_ = AF_UNSPEC; + bool tcp_nodelay_ = CPPHTTPLIB_TCP_NODELAY; + SocketOptions socket_options_ = nullptr; + + bool compress_ = false; + bool decompress_ = true; + + std::string interface_; + + std::string proxy_host_; + int proxy_port_ = -1; + + std::string proxy_basic_auth_username_; + std::string proxy_basic_auth_password_; + std::string proxy_bearer_token_auth_token_; +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT + std::string proxy_digest_auth_username_; + std::string proxy_digest_auth_password_; +#endif + +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT + std::string ca_cert_file_path_; + std::string ca_cert_dir_path_; + + X509_STORE *ca_cert_store_ = nullptr; +#endif + +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT + bool server_certificate_verification_ = true; +#endif + + Logger logger_; + +private: + bool send_(Request &req, Response &res, Error &error); + Result send_(Request &&req); + + socket_t create_client_socket(Error &error) const; + bool read_response_line(Stream &strm, const Request &req, + Response &res) const; + bool write_request(Stream &strm, Request &req, bool close_connection, + Error &error); + bool redirect(Request &req, Response &res, Error &error); + bool handle_request(Stream &strm, Request &req, Response &res, + bool close_connection, Error &error); + std::unique_ptr send_with_content_provider( + Request &req, const char *body, size_t content_length, + ContentProvider content_provider, + ContentProviderWithoutLength content_provider_without_length, + const std::string &content_type, Error &error); + Result send_with_content_provider( + const std::string &method, const std::string &path, + const Headers &headers, const char *body, size_t content_length, + ContentProvider content_provider, + ContentProviderWithoutLength content_provider_without_length, + const std::string &content_type); + ContentProviderWithoutLength get_multipart_content_provider( + const std::string &boundary, const MultipartFormDataItems &items, + const MultipartFormDataProviderItems &provider_items) const; + + std::string adjust_host_string(const std::string &host) const; + + virtual bool process_socket(const Socket &socket, + std::function callback); + virtual bool is_ssl() const; +}; + +class Client { +public: + // Universal interface + explicit Client(const std::string &scheme_host_port); + + explicit Client(const std::string &scheme_host_port, + const std::string &client_cert_path, + const std::string &client_key_path); + + // HTTP only interface + explicit Client(const std::string &host, int port); + + explicit Client(const std::string &host, int port, + const std::string &client_cert_path, + const std::string &client_key_path); + + Client(Client &&) = default; + + ~Client(); + + bool is_valid() const; + + Result Get(const std::string &path); + Result Get(const std::string &path, const Headers &headers); + Result Get(const std::string &path, Progress progress); + Result Get(const std::string &path, const Headers &headers, + Progress progress); + Result Get(const std::string &path, ContentReceiver content_receiver); + Result Get(const std::string &path, const Headers &headers, + ContentReceiver content_receiver); + Result Get(const std::string &path, ContentReceiver content_receiver, + Progress progress); + Result Get(const std::string &path, const Headers &headers, + ContentReceiver content_receiver, Progress progress); + Result Get(const std::string &path, ResponseHandler response_handler, + ContentReceiver content_receiver); + Result Get(const std::string &path, const Headers &headers, + ResponseHandler response_handler, + ContentReceiver content_receiver); + Result Get(const std::string &path, const Headers &headers, + ResponseHandler response_handler, ContentReceiver content_receiver, + Progress progress); + Result Get(const std::string &path, ResponseHandler response_handler, + ContentReceiver content_receiver, Progress progress); + + Result Get(const std::string &path, const Params ¶ms, + const Headers &headers, Progress progress = nullptr); + Result Get(const std::string &path, const Params ¶ms, + const Headers &headers, ContentReceiver content_receiver, + Progress progress = nullptr); + Result Get(const std::string &path, const Params ¶ms, + const Headers &headers, ResponseHandler response_handler, + ContentReceiver content_receiver, Progress progress = nullptr); + + Result Head(const std::string &path); + Result Head(const std::string &path, const Headers &headers); + + Result Post(const std::string &path); + Result Post(const std::string &path, const Headers &headers); + Result Post(const std::string &path, const char *body, size_t content_length, + const std::string &content_type); + Result Post(const std::string &path, const Headers &headers, const char *body, + size_t content_length, const std::string &content_type); + Result Post(const std::string &path, const std::string &body, + const std::string &content_type); + Result Post(const std::string &path, const Headers &headers, + const std::string &body, const std::string &content_type); + Result Post(const std::string &path, size_t content_length, + ContentProvider content_provider, + const std::string &content_type); + Result Post(const std::string &path, + ContentProviderWithoutLength content_provider, + const std::string &content_type); + Result Post(const std::string &path, const Headers &headers, + size_t content_length, ContentProvider content_provider, + const std::string &content_type); + Result Post(const std::string &path, const Headers &headers, + ContentProviderWithoutLength content_provider, + const std::string &content_type); + Result Post(const std::string &path, const Params ¶ms); + Result Post(const std::string &path, const Headers &headers, + const Params ¶ms); + Result Post(const std::string &path, const MultipartFormDataItems &items); + Result Post(const std::string &path, const Headers &headers, + const MultipartFormDataItems &items); + Result Post(const std::string &path, const Headers &headers, + const MultipartFormDataItems &items, const std::string &boundary); + Result Post(const std::string &path, const Headers &headers, + const MultipartFormDataItems &items, + const MultipartFormDataProviderItems &provider_items); + + Result Put(const std::string &path); + Result Put(const std::string &path, const char *body, size_t content_length, + const std::string &content_type); + Result Put(const std::string &path, const Headers &headers, const char *body, + size_t content_length, const std::string &content_type); + Result Put(const std::string &path, const std::string &body, + const std::string &content_type); + Result Put(const std::string &path, const Headers &headers, + const std::string &body, const std::string &content_type); + Result Put(const std::string &path, size_t content_length, + ContentProvider content_provider, const std::string &content_type); + Result Put(const std::string &path, + ContentProviderWithoutLength content_provider, + const std::string &content_type); + Result Put(const std::string &path, const Headers &headers, + size_t content_length, ContentProvider content_provider, + const std::string &content_type); + Result Put(const std::string &path, const Headers &headers, + ContentProviderWithoutLength content_provider, + const std::string &content_type); + Result Put(const std::string &path, const Params ¶ms); + Result Put(const std::string &path, const Headers &headers, + const Params ¶ms); + Result Put(const std::string &path, const MultipartFormDataItems &items); + Result Put(const std::string &path, const Headers &headers, + const MultipartFormDataItems &items); + Result Put(const std::string &path, const Headers &headers, + const MultipartFormDataItems &items, const std::string &boundary); + Result Put(const std::string &path, const Headers &headers, + const MultipartFormDataItems &items, + const MultipartFormDataProviderItems &provider_items); + + Result Patch(const std::string &path); + Result Patch(const std::string &path, const char *body, size_t content_length, + const std::string &content_type); + Result Patch(const std::string &path, const Headers &headers, + const char *body, size_t content_length, + const std::string &content_type); + Result Patch(const std::string &path, const std::string &body, + const std::string &content_type); + Result Patch(const std::string &path, const Headers &headers, + const std::string &body, const std::string &content_type); + Result Patch(const std::string &path, size_t content_length, + ContentProvider content_provider, + const std::string &content_type); + Result Patch(const std::string &path, + ContentProviderWithoutLength content_provider, + const std::string &content_type); + Result Patch(const std::string &path, const Headers &headers, + size_t content_length, ContentProvider content_provider, + const std::string &content_type); + Result Patch(const std::string &path, const Headers &headers, + ContentProviderWithoutLength content_provider, + const std::string &content_type); + + Result Delete(const std::string &path); + Result Delete(const std::string &path, const Headers &headers); + Result Delete(const std::string &path, const char *body, + size_t content_length, const std::string &content_type); + Result Delete(const std::string &path, const Headers &headers, + const char *body, size_t content_length, + const std::string &content_type); + Result Delete(const std::string &path, const std::string &body, + const std::string &content_type); + Result Delete(const std::string &path, const Headers &headers, + const std::string &body, const std::string &content_type); + + Result Options(const std::string &path); + Result Options(const std::string &path, const Headers &headers); + + bool send(Request &req, Response &res, Error &error); + Result send(const Request &req); + + void stop(); + + std::string host() const; + int port() const; + + size_t is_socket_open() const; + socket_t socket() const; + + void set_hostname_addr_map(std::map addr_map); + + void set_default_headers(Headers headers); + + void + set_header_writer(std::function const &writer); + + void set_address_family(int family); + void set_tcp_nodelay(bool on); + void set_socket_options(SocketOptions socket_options); + + void set_connection_timeout(time_t sec, time_t usec = 0); + template + void + set_connection_timeout(const std::chrono::duration &duration); + + void set_read_timeout(time_t sec, time_t usec = 0); + template + void set_read_timeout(const std::chrono::duration &duration); + + void set_write_timeout(time_t sec, time_t usec = 0); + template + void set_write_timeout(const std::chrono::duration &duration); + + void set_basic_auth(const std::string &username, const std::string &password); + void set_bearer_token_auth(const std::string &token); +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT + void set_digest_auth(const std::string &username, + const std::string &password); +#endif + + void set_keep_alive(bool on); + void set_follow_location(bool on); + + void set_url_encode(bool on); + + void set_compress(bool on); + + void set_decompress(bool on); + + void set_interface(const std::string &intf); + + void set_proxy(const std::string &host, int port); + void set_proxy_basic_auth(const std::string &username, + const std::string &password); + void set_proxy_bearer_token_auth(const std::string &token); +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT + void set_proxy_digest_auth(const std::string &username, + const std::string &password); +#endif + +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT + void enable_server_certificate_verification(bool enabled); +#endif + + void set_logger(Logger logger); + + // SSL +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT + void set_ca_cert_path(const std::string &ca_cert_file_path, + const std::string &ca_cert_dir_path = std::string()); + + void set_ca_cert_store(X509_STORE *ca_cert_store); + void load_ca_cert_store(const char *ca_cert, std::size_t size); + + long get_openssl_verify_result() const; + + SSL_CTX *ssl_context() const; +#endif + +private: + std::unique_ptr cli_; + +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT + bool is_ssl_ = false; +#endif +}; + +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT +class SSLServer : public Server { +public: + SSLServer(const char *cert_path, const char *private_key_path, + const char *client_ca_cert_file_path = nullptr, + const char *client_ca_cert_dir_path = nullptr, + const char *private_key_password = nullptr); + + SSLServer(X509 *cert, EVP_PKEY *private_key, + X509_STORE *client_ca_cert_store = nullptr); + + SSLServer( + const std::function &setup_ssl_ctx_callback); + + ~SSLServer() override; + + bool is_valid() const override; + + SSL_CTX *ssl_context() const; + +private: + bool process_and_close_socket(socket_t sock) override; + + SSL_CTX *ctx_; + std::mutex ctx_mutex_; +}; + +class SSLClient : public ClientImpl { +public: + explicit SSLClient(const std::string &host); + + explicit SSLClient(const std::string &host, int port); + + explicit SSLClient(const std::string &host, int port, + const std::string &client_cert_path, + const std::string &client_key_path); + + explicit SSLClient(const std::string &host, int port, X509 *client_cert, + EVP_PKEY *client_key); + + ~SSLClient() override; + + bool is_valid() const override; + + void set_ca_cert_store(X509_STORE *ca_cert_store); + void load_ca_cert_store(const char *ca_cert, std::size_t size); + + long get_openssl_verify_result() const; + + SSL_CTX *ssl_context() const; + +private: + bool create_and_connect_socket(Socket &socket, Error &error) override; + void shutdown_ssl(Socket &socket, bool shutdown_gracefully) override; + void shutdown_ssl_impl(Socket &socket, bool shutdown_gracefully); + + bool process_socket(const Socket &socket, + std::function callback) override; + bool is_ssl() const override; + + bool connect_with_proxy(Socket &sock, Response &res, bool &success, + Error &error); + bool initialize_ssl(Socket &socket, Error &error); + + bool load_certs(); + + bool verify_host(X509 *server_cert) const; + bool verify_host_with_subject_alt_name(X509 *server_cert) const; + bool verify_host_with_common_name(X509 *server_cert) const; + bool check_host_name(const char *pattern, size_t pattern_len) const; + + SSL_CTX *ctx_; + std::mutex ctx_mutex_; + std::once_flag initialize_cert_; + + std::vector host_components_; + + long verify_result_ = 0; + + friend class ClientImpl; +}; +#endif + +/* + * Implementation of template methods. + */ + +namespace detail { + +template +inline void duration_to_sec_and_usec(const T &duration, U callback) { + auto sec = std::chrono::duration_cast(duration).count(); + auto usec = std::chrono::duration_cast( + duration - std::chrono::seconds(sec)) + .count(); + callback(static_cast(sec), static_cast(usec)); +} + +inline uint64_t get_header_value_u64(const Headers &headers, + const std::string &key, size_t id, + uint64_t def) { + auto rng = headers.equal_range(key); + auto it = rng.first; + std::advance(it, static_cast(id)); + if (it != rng.second) { + return std::strtoull(it->second.data(), nullptr, 10); + } + return def; +} + +} // namespace detail + +inline uint64_t Request::get_header_value_u64(const std::string &key, + size_t id) const { + return detail::get_header_value_u64(headers, key, id, 0); +} + +inline uint64_t Response::get_header_value_u64(const std::string &key, + size_t id) const { + return detail::get_header_value_u64(headers, key, id, 0); +} + +template +inline ssize_t Stream::write_format(const char *fmt, const Args &...args) { + const auto bufsiz = 2048; + std::array buf{}; + + auto sn = snprintf(buf.data(), buf.size() - 1, fmt, args...); + if (sn <= 0) { return sn; } + + auto n = static_cast(sn); + + if (n >= buf.size() - 1) { + std::vector glowable_buf(buf.size()); + + while (n >= glowable_buf.size() - 1) { + glowable_buf.resize(glowable_buf.size() * 2); + n = static_cast( + snprintf(&glowable_buf[0], glowable_buf.size() - 1, fmt, args...)); + } + return write(&glowable_buf[0], n); + } else { + return write(buf.data(), n); + } +} + +inline void default_socket_options(socket_t sock) { + int yes = 1; +#ifdef _WIN32 + setsockopt(sock, SOL_SOCKET, SO_REUSEADDR, + reinterpret_cast(&yes), sizeof(yes)); + setsockopt(sock, SOL_SOCKET, SO_EXCLUSIVEADDRUSE, + reinterpret_cast(&yes), sizeof(yes)); +#else +#ifdef SO_REUSEPORT + setsockopt(sock, SOL_SOCKET, SO_REUSEPORT, + reinterpret_cast(&yes), sizeof(yes)); +#else + setsockopt(sock, SOL_SOCKET, SO_REUSEADDR, + reinterpret_cast(&yes), sizeof(yes)); +#endif +#endif +} + +inline const char *status_message(int status) { + switch (status) { + case StatusCode::Continue_100: return "Continue"; + case StatusCode::SwitchingProtocol_101: return "Switching Protocol"; + case StatusCode::Processing_102: return "Processing"; + case StatusCode::EarlyHints_103: return "Early Hints"; + case StatusCode::OK_200: return "OK"; + case StatusCode::Created_201: return "Created"; + case StatusCode::Accepted_202: return "Accepted"; + case StatusCode::NonAuthoritativeInformation_203: + return "Non-Authoritative Information"; + case StatusCode::NoContent_204: return "No Content"; + case StatusCode::ResetContent_205: return "Reset Content"; + case StatusCode::PartialContent_206: return "Partial Content"; + case StatusCode::MultiStatus_207: return "Multi-Status"; + case StatusCode::AlreadyReported_208: return "Already Reported"; + case StatusCode::IMUsed_226: return "IM Used"; + case StatusCode::MultipleChoices_300: return "Multiple Choices"; + case StatusCode::MovedPermanently_301: return "Moved Permanently"; + case StatusCode::Found_302: return "Found"; + case StatusCode::SeeOther_303: return "See Other"; + case StatusCode::NotModified_304: return "Not Modified"; + case StatusCode::UseProxy_305: return "Use Proxy"; + case StatusCode::unused_306: return "unused"; + case StatusCode::TemporaryRedirect_307: return "Temporary Redirect"; + case StatusCode::PermanentRedirect_308: return "Permanent Redirect"; + case StatusCode::BadRequest_400: return "Bad Request"; + case StatusCode::Unauthorized_401: return "Unauthorized"; + case StatusCode::PaymentRequired_402: return "Payment Required"; + case StatusCode::Forbidden_403: return "Forbidden"; + case StatusCode::NotFound_404: return "Not Found"; + case StatusCode::MethodNotAllowed_405: return "Method Not Allowed"; + case StatusCode::NotAcceptable_406: return "Not Acceptable"; + case StatusCode::ProxyAuthenticationRequired_407: + return "Proxy Authentication Required"; + case StatusCode::RequestTimeout_408: return "Request Timeout"; + case StatusCode::Conflict_409: return "Conflict"; + case StatusCode::Gone_410: return "Gone"; + case StatusCode::LengthRequired_411: return "Length Required"; + case StatusCode::PreconditionFailed_412: return "Precondition Failed"; + case StatusCode::PayloadTooLarge_413: return "Payload Too Large"; + case StatusCode::UriTooLong_414: return "URI Too Long"; + case StatusCode::UnsupportedMediaType_415: return "Unsupported Media Type"; + case StatusCode::RangeNotSatisfiable_416: return "Range Not Satisfiable"; + case StatusCode::ExpectationFailed_417: return "Expectation Failed"; + case StatusCode::ImATeapot_418: return "I'm a teapot"; + case StatusCode::MisdirectedRequest_421: return "Misdirected Request"; + case StatusCode::UnprocessableContent_422: return "Unprocessable Content"; + case StatusCode::Locked_423: return "Locked"; + case StatusCode::FailedDependency_424: return "Failed Dependency"; + case StatusCode::TooEarly_425: return "Too Early"; + case StatusCode::UpgradeRequired_426: return "Upgrade Required"; + case StatusCode::PreconditionRequired_428: return "Precondition Required"; + case StatusCode::TooManyRequests_429: return "Too Many Requests"; + case StatusCode::RequestHeaderFieldsTooLarge_431: + return "Request Header Fields Too Large"; + case StatusCode::UnavailableForLegalReasons_451: + return "Unavailable For Legal Reasons"; + case StatusCode::NotImplemented_501: return "Not Implemented"; + case StatusCode::BadGateway_502: return "Bad Gateway"; + case StatusCode::ServiceUnavailable_503: return "Service Unavailable"; + case StatusCode::GatewayTimeout_504: return "Gateway Timeout"; + case StatusCode::HttpVersionNotSupported_505: + return "HTTP Version Not Supported"; + case StatusCode::VariantAlsoNegotiates_506: return "Variant Also Negotiates"; + case StatusCode::InsufficientStorage_507: return "Insufficient Storage"; + case StatusCode::LoopDetected_508: return "Loop Detected"; + case StatusCode::NotExtended_510: return "Not Extended"; + case StatusCode::NetworkAuthenticationRequired_511: + return "Network Authentication Required"; + + default: + case StatusCode::InternalServerError_500: return "Internal Server Error"; + } +} + +inline std::string get_bearer_token_auth(const Request &req) { + if (req.has_header("Authorization")) { + static std::string BearerHeaderPrefix = "Bearer "; + return req.get_header_value("Authorization") + .substr(BearerHeaderPrefix.length()); + } + return ""; +} + +template +inline Server & +Server::set_read_timeout(const std::chrono::duration &duration) { + detail::duration_to_sec_and_usec( + duration, [&](time_t sec, time_t usec) { set_read_timeout(sec, usec); }); + return *this; +} + +template +inline Server & +Server::set_write_timeout(const std::chrono::duration &duration) { + detail::duration_to_sec_and_usec( + duration, [&](time_t sec, time_t usec) { set_write_timeout(sec, usec); }); + return *this; +} + +template +inline Server & +Server::set_idle_interval(const std::chrono::duration &duration) { + detail::duration_to_sec_and_usec( + duration, [&](time_t sec, time_t usec) { set_idle_interval(sec, usec); }); + return *this; +} + +inline std::string to_string(const Error error) { + switch (error) { + case Error::Success: return "Success (no error)"; + case Error::Connection: return "Could not establish connection"; + case Error::BindIPAddress: return "Failed to bind IP address"; + case Error::Read: return "Failed to read connection"; + case Error::Write: return "Failed to write connection"; + case Error::ExceedRedirectCount: return "Maximum redirect count exceeded"; + case Error::Canceled: return "Connection handling canceled"; + case Error::SSLConnection: return "SSL connection failed"; + case Error::SSLLoadingCerts: return "SSL certificate loading failed"; + case Error::SSLServerVerification: return "SSL server verification failed"; + case Error::UnsupportedMultipartBoundaryChars: + return "Unsupported HTTP multipart boundary characters"; + case Error::Compression: return "Compression failed"; + case Error::ConnectionTimeout: return "Connection timed out"; + case Error::ProxyConnection: return "Proxy connection failed"; + case Error::Unknown: return "Unknown"; + default: break; + } + + return "Invalid"; +} + +inline std::ostream &operator<<(std::ostream &os, const Error &obj) { + os << to_string(obj); + os << " (" << static_cast::type>(obj) << ')'; + return os; +} + +inline uint64_t Result::get_request_header_value_u64(const std::string &key, + size_t id) const { + return detail::get_header_value_u64(request_headers_, key, id, 0); +} + +template +inline void ClientImpl::set_connection_timeout( + const std::chrono::duration &duration) { + detail::duration_to_sec_and_usec(duration, [&](time_t sec, time_t usec) { + set_connection_timeout(sec, usec); + }); +} + +template +inline void ClientImpl::set_read_timeout( + const std::chrono::duration &duration) { + detail::duration_to_sec_and_usec( + duration, [&](time_t sec, time_t usec) { set_read_timeout(sec, usec); }); +} + +template +inline void ClientImpl::set_write_timeout( + const std::chrono::duration &duration) { + detail::duration_to_sec_and_usec( + duration, [&](time_t sec, time_t usec) { set_write_timeout(sec, usec); }); +} + +template +inline void Client::set_connection_timeout( + const std::chrono::duration &duration) { + cli_->set_connection_timeout(duration); +} + +template +inline void +Client::set_read_timeout(const std::chrono::duration &duration) { + cli_->set_read_timeout(duration); +} + +template +inline void +Client::set_write_timeout(const std::chrono::duration &duration) { + cli_->set_write_timeout(duration); +} + +/* + * Forward declarations and types that will be part of the .h file if split into + * .h + .cc. + */ + +std::string hosted_at(const std::string &hostname); + +void hosted_at(const std::string &hostname, std::vector &addrs); + +std::string append_query_params(const std::string &path, const Params ¶ms); + +std::pair make_range_header(Ranges ranges); + +std::pair +make_basic_authentication_header(const std::string &username, + const std::string &password, + bool is_proxy = false); + +namespace detail { + +std::string encode_query_param(const std::string &value); + +std::string decode_url(const std::string &s, bool convert_plus_to_space); + +void read_file(const std::string &path, std::string &out); + +std::string trim_copy(const std::string &s); + +void split(const char *b, const char *e, char d, + std::function fn); + +void split(const char *b, const char *e, char d, size_t m, + std::function fn); + +bool process_client_socket(socket_t sock, time_t read_timeout_sec, + time_t read_timeout_usec, time_t write_timeout_sec, + time_t write_timeout_usec, + std::function callback); + +socket_t create_client_socket( + const std::string &host, const std::string &ip, int port, + int address_family, bool tcp_nodelay, SocketOptions socket_options, + time_t connection_timeout_sec, time_t connection_timeout_usec, + time_t read_timeout_sec, time_t read_timeout_usec, time_t write_timeout_sec, + time_t write_timeout_usec, const std::string &intf, Error &error); + +const char *get_header_value(const Headers &headers, const std::string &key, + size_t id = 0, const char *def = nullptr); + +std::string params_to_query_str(const Params ¶ms); + +void parse_query_text(const std::string &s, Params ¶ms); + +bool parse_multipart_boundary(const std::string &content_type, + std::string &boundary); + +bool parse_range_header(const std::string &s, Ranges &ranges); + +int close_socket(socket_t sock); + +ssize_t send_socket(socket_t sock, const void *ptr, size_t size, int flags); + +ssize_t read_socket(socket_t sock, void *ptr, size_t size, int flags); + +enum class EncodingType { None = 0, Gzip, Brotli }; + +EncodingType encoding_type(const Request &req, const Response &res); + +class BufferStream : public Stream { +public: + BufferStream() = default; + ~BufferStream() override = default; + + bool is_readable() const override; + bool is_writable() const override; + ssize_t read(char *ptr, size_t size) override; + ssize_t write(const char *ptr, size_t size) override; + void get_remote_ip_and_port(std::string &ip, int &port) const override; + void get_local_ip_and_port(std::string &ip, int &port) const override; + socket_t socket() const override; + + const std::string &get_buffer() const; + +private: + std::string buffer; + size_t position = 0; +}; + +class compressor { +public: + virtual ~compressor() = default; + + typedef std::function Callback; + virtual bool compress(const char *data, size_t data_length, bool last, + Callback callback) = 0; +}; + +class decompressor { +public: + virtual ~decompressor() = default; + + virtual bool is_valid() const = 0; + + typedef std::function Callback; + virtual bool decompress(const char *data, size_t data_length, + Callback callback) = 0; +}; + +class nocompressor : public compressor { +public: + ~nocompressor() override = default; + + bool compress(const char *data, size_t data_length, bool /*last*/, + Callback callback) override; +}; + +#ifdef CPPHTTPLIB_ZLIB_SUPPORT +class gzip_compressor : public compressor { +public: + gzip_compressor(); + ~gzip_compressor() override; + + bool compress(const char *data, size_t data_length, bool last, + Callback callback) override; + +private: + bool is_valid_ = false; + z_stream strm_; +}; + +class gzip_decompressor : public decompressor { +public: + gzip_decompressor(); + ~gzip_decompressor() override; + + bool is_valid() const override; + + bool decompress(const char *data, size_t data_length, + Callback callback) override; + +private: + bool is_valid_ = false; + z_stream strm_; +}; +#endif + +#ifdef CPPHTTPLIB_BROTLI_SUPPORT +class brotli_compressor : public compressor { +public: + brotli_compressor(); + ~brotli_compressor(); + + bool compress(const char *data, size_t data_length, bool last, + Callback callback) override; + +private: + BrotliEncoderState *state_ = nullptr; +}; + +class brotli_decompressor : public decompressor { +public: + brotli_decompressor(); + ~brotli_decompressor(); + + bool is_valid() const override; + + bool decompress(const char *data, size_t data_length, + Callback callback) override; + +private: + BrotliDecoderResult decoder_r; + BrotliDecoderState *decoder_s = nullptr; +}; +#endif + +// NOTE: until the read size reaches `fixed_buffer_size`, use `fixed_buffer` +// to store data. The call can set memory on stack for performance. +class stream_line_reader { +public: + stream_line_reader(Stream &strm, char *fixed_buffer, + size_t fixed_buffer_size); + const char *ptr() const; + size_t size() const; + bool end_with_crlf() const; + bool getline(); + +private: + void append(char c); + + Stream &strm_; + char *fixed_buffer_; + const size_t fixed_buffer_size_; + size_t fixed_buffer_used_size_ = 0; + std::string glowable_buffer_; +}; + +class mmap { +public: + mmap(const char *path); + ~mmap(); + + bool open(const char *path); + void close(); + + bool is_open() const; + size_t size() const; + const char *data() const; + +private: +#if defined(_WIN32) + HANDLE hFile_; + HANDLE hMapping_; +#else + int fd_; +#endif + size_t size_; + void *addr_; +}; + +} // namespace detail + +// ---------------------------------------------------------------------------- + +/* + * Implementation that will be part of the .cc file if split into .h + .cc. + */ + +namespace detail { + +inline bool is_hex(char c, int &v) { + if (0x20 <= c && isdigit(c)) { + v = c - '0'; + return true; + } else if ('A' <= c && c <= 'F') { + v = c - 'A' + 10; + return true; + } else if ('a' <= c && c <= 'f') { + v = c - 'a' + 10; + return true; + } + return false; +} + +inline bool from_hex_to_i(const std::string &s, size_t i, size_t cnt, + int &val) { + if (i >= s.size()) { return false; } + + val = 0; + for (; cnt; i++, cnt--) { + if (!s[i]) { return false; } + auto v = 0; + if (is_hex(s[i], v)) { + val = val * 16 + v; + } else { + return false; + } + } + return true; +} + +inline std::string from_i_to_hex(size_t n) { + static const auto charset = "0123456789abcdef"; + std::string ret; + do { + ret = charset[n & 15] + ret; + n >>= 4; + } while (n > 0); + return ret; +} + +inline size_t to_utf8(int code, char *buff) { + if (code < 0x0080) { + buff[0] = static_cast(code & 0x7F); + return 1; + } else if (code < 0x0800) { + buff[0] = static_cast(0xC0 | ((code >> 6) & 0x1F)); + buff[1] = static_cast(0x80 | (code & 0x3F)); + return 2; + } else if (code < 0xD800) { + buff[0] = static_cast(0xE0 | ((code >> 12) & 0xF)); + buff[1] = static_cast(0x80 | ((code >> 6) & 0x3F)); + buff[2] = static_cast(0x80 | (code & 0x3F)); + return 3; + } else if (code < 0xE000) { // D800 - DFFF is invalid... + return 0; + } else if (code < 0x10000) { + buff[0] = static_cast(0xE0 | ((code >> 12) & 0xF)); + buff[1] = static_cast(0x80 | ((code >> 6) & 0x3F)); + buff[2] = static_cast(0x80 | (code & 0x3F)); + return 3; + } else if (code < 0x110000) { + buff[0] = static_cast(0xF0 | ((code >> 18) & 0x7)); + buff[1] = static_cast(0x80 | ((code >> 12) & 0x3F)); + buff[2] = static_cast(0x80 | ((code >> 6) & 0x3F)); + buff[3] = static_cast(0x80 | (code & 0x3F)); + return 4; + } + + // NOTREACHED + return 0; +} + +// NOTE: This code came up with the following stackoverflow post: +// https://stackoverflow.com/questions/180947/base64-decode-snippet-in-c +inline std::string base64_encode(const std::string &in) { + static const auto lookup = + "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; + + std::string out; + out.reserve(in.size()); + + auto val = 0; + auto valb = -6; + + for (auto c : in) { + val = (val << 8) + static_cast(c); + valb += 8; + while (valb >= 0) { + out.push_back(lookup[(val >> valb) & 0x3F]); + valb -= 6; + } + } + + if (valb > -6) { out.push_back(lookup[((val << 8) >> (valb + 8)) & 0x3F]); } + + while (out.size() % 4) { + out.push_back('='); + } + + return out; +} + +inline bool is_file(const std::string &path) { +#ifdef _WIN32 + return _access_s(path.c_str(), 0) == 0; +#else + struct stat st; + return stat(path.c_str(), &st) >= 0 && S_ISREG(st.st_mode); +#endif +} + +inline bool is_dir(const std::string &path) { + struct stat st; + return stat(path.c_str(), &st) >= 0 && S_ISDIR(st.st_mode); +} + +inline bool is_valid_path(const std::string &path) { + size_t level = 0; + size_t i = 0; + + // Skip slash + while (i < path.size() && path[i] == '/') { + i++; + } + + while (i < path.size()) { + // Read component + auto beg = i; + while (i < path.size() && path[i] != '/') { + i++; + } + + auto len = i - beg; + assert(len > 0); + + if (!path.compare(beg, len, ".")) { + ; + } else if (!path.compare(beg, len, "..")) { + if (level == 0) { return false; } + level--; + } else { + level++; + } + + // Skip slash + while (i < path.size() && path[i] == '/') { + i++; + } + } + + return true; +} + +inline std::string encode_query_param(const std::string &value) { + std::ostringstream escaped; + escaped.fill('0'); + escaped << std::hex; + + for (auto c : value) { + if (std::isalnum(static_cast(c)) || c == '-' || c == '_' || + c == '.' || c == '!' || c == '~' || c == '*' || c == '\'' || c == '(' || + c == ')') { + escaped << c; + } else { + escaped << std::uppercase; + escaped << '%' << std::setw(2) + << static_cast(static_cast(c)); + escaped << std::nouppercase; + } + } + + return escaped.str(); +} + +inline std::string encode_url(const std::string &s) { + std::string result; + result.reserve(s.size()); + + for (size_t i = 0; s[i]; i++) { + switch (s[i]) { + case ' ': result += "%20"; break; + case '+': result += "%2B"; break; + case '\r': result += "%0D"; break; + case '\n': result += "%0A"; break; + case '\'': result += "%27"; break; + case ',': result += "%2C"; break; + // case ':': result += "%3A"; break; // ok? probably... + case ';': result += "%3B"; break; + default: + auto c = static_cast(s[i]); + if (c >= 0x80) { + result += '%'; + char hex[4]; + auto len = snprintf(hex, sizeof(hex) - 1, "%02X", c); + assert(len == 2); + result.append(hex, static_cast(len)); + } else { + result += s[i]; + } + break; + } + } + + return result; +} + +inline std::string decode_url(const std::string &s, + bool convert_plus_to_space) { + std::string result; + + for (size_t i = 0; i < s.size(); i++) { + if (s[i] == '%' && i + 1 < s.size()) { + if (s[i + 1] == 'u') { + auto val = 0; + if (from_hex_to_i(s, i + 2, 4, val)) { + // 4 digits Unicode codes + char buff[4]; + size_t len = to_utf8(val, buff); + if (len > 0) { result.append(buff, len); } + i += 5; // 'u0000' + } else { + result += s[i]; + } + } else { + auto val = 0; + if (from_hex_to_i(s, i + 1, 2, val)) { + // 2 digits hex codes + result += static_cast(val); + i += 2; // '00' + } else { + result += s[i]; + } + } + } else if (convert_plus_to_space && s[i] == '+') { + result += ' '; + } else { + result += s[i]; + } + } + + return result; +} + +inline void read_file(const std::string &path, std::string &out) { + std::ifstream fs(path, std::ios_base::binary); + fs.seekg(0, std::ios_base::end); + auto size = fs.tellg(); + fs.seekg(0); + out.resize(static_cast(size)); + fs.read(&out[0], static_cast(size)); +} + +inline std::string file_extension(const std::string &path) { + std::smatch m; + static auto re = std::regex("\\.([a-zA-Z0-9]+)$"); + if (std::regex_search(path, m, re)) { return m[1].str(); } + return std::string(); +} + +inline bool is_space_or_tab(char c) { return c == ' ' || c == '\t'; } + +inline std::pair trim(const char *b, const char *e, size_t left, + size_t right) { + while (b + left < e && is_space_or_tab(b[left])) { + left++; + } + while (right > 0 && is_space_or_tab(b[right - 1])) { + right--; + } + return std::make_pair(left, right); +} + +inline std::string trim_copy(const std::string &s) { + auto r = trim(s.data(), s.data() + s.size(), 0, s.size()); + return s.substr(r.first, r.second - r.first); +} + +inline std::string trim_double_quotes_copy(const std::string &s) { + if (s.length() >= 2 && s.front() == '"' && s.back() == '"') { + return s.substr(1, s.size() - 2); + } + return s; +} + +inline void split(const char *b, const char *e, char d, + std::function fn) { + return split(b, e, d, (std::numeric_limits::max)(), fn); +} + +inline void split(const char *b, const char *e, char d, size_t m, + std::function fn) { + size_t i = 0; + size_t beg = 0; + size_t count = 1; + + while (e ? (b + i < e) : (b[i] != '\0')) { + if (b[i] == d && count < m) { + auto r = trim(b, e, beg, i); + if (r.first < r.second) { fn(&b[r.first], &b[r.second]); } + beg = i + 1; + count++; + } + i++; + } + + if (i) { + auto r = trim(b, e, beg, i); + if (r.first < r.second) { fn(&b[r.first], &b[r.second]); } + } +} + +inline stream_line_reader::stream_line_reader(Stream &strm, char *fixed_buffer, + size_t fixed_buffer_size) + : strm_(strm), fixed_buffer_(fixed_buffer), + fixed_buffer_size_(fixed_buffer_size) {} + +inline const char *stream_line_reader::ptr() const { + if (glowable_buffer_.empty()) { + return fixed_buffer_; + } else { + return glowable_buffer_.data(); + } +} + +inline size_t stream_line_reader::size() const { + if (glowable_buffer_.empty()) { + return fixed_buffer_used_size_; + } else { + return glowable_buffer_.size(); + } +} + +inline bool stream_line_reader::end_with_crlf() const { + auto end = ptr() + size(); + return size() >= 2 && end[-2] == '\r' && end[-1] == '\n'; +} + +inline bool stream_line_reader::getline() { + fixed_buffer_used_size_ = 0; + glowable_buffer_.clear(); + + for (size_t i = 0;; i++) { + char byte; + auto n = strm_.read(&byte, 1); + + if (n < 0) { + return false; + } else if (n == 0) { + if (i == 0) { + return false; + } else { + break; + } + } + + append(byte); + + if (byte == '\n') { break; } + } + + return true; +} + +inline void stream_line_reader::append(char c) { + if (fixed_buffer_used_size_ < fixed_buffer_size_ - 1) { + fixed_buffer_[fixed_buffer_used_size_++] = c; + fixed_buffer_[fixed_buffer_used_size_] = '\0'; + } else { + if (glowable_buffer_.empty()) { + assert(fixed_buffer_[fixed_buffer_used_size_] == '\0'); + glowable_buffer_.assign(fixed_buffer_, fixed_buffer_used_size_); + } + glowable_buffer_ += c; + } +} + +inline mmap::mmap(const char *path) +#if defined(_WIN32) + : hFile_(NULL), hMapping_(NULL) +#else + : fd_(-1) +#endif + , + size_(0), addr_(nullptr) { + open(path); +} + +inline mmap::~mmap() { close(); } + +inline bool mmap::open(const char *path) { + close(); + +#if defined(_WIN32) + hFile_ = ::CreateFileA(path, GENERIC_READ, FILE_SHARE_READ, NULL, + OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL); + + if (hFile_ == INVALID_HANDLE_VALUE) { return false; } + + size_ = ::GetFileSize(hFile_, NULL); + + hMapping_ = ::CreateFileMapping(hFile_, NULL, PAGE_READONLY, 0, 0, NULL); + + if (hMapping_ == NULL) { + close(); + return false; + } + + addr_ = ::MapViewOfFile(hMapping_, FILE_MAP_READ, 0, 0, 0); +#else + fd_ = ::open(path, O_RDONLY); + if (fd_ == -1) { return false; } + + struct stat sb; + if (fstat(fd_, &sb) == -1) { + close(); + return false; + } + size_ = static_cast(sb.st_size); + + addr_ = ::mmap(NULL, size_, PROT_READ, MAP_PRIVATE, fd_, 0); +#endif + + if (addr_ == nullptr) { + close(); + return false; + } + + return true; +} + +inline bool mmap::is_open() const { return addr_ != nullptr; } + +inline size_t mmap::size() const { return size_; } + +inline const char *mmap::data() const { + return static_cast(addr_); +} + +inline void mmap::close() { +#if defined(_WIN32) + if (addr_) { + ::UnmapViewOfFile(addr_); + addr_ = nullptr; + } + + if (hMapping_) { + ::CloseHandle(hMapping_); + hMapping_ = NULL; + } + + if (hFile_ != INVALID_HANDLE_VALUE) { + ::CloseHandle(hFile_); + hFile_ = INVALID_HANDLE_VALUE; + } +#else + if (addr_ != nullptr) { + munmap(addr_, size_); + addr_ = nullptr; + } + + if (fd_ != -1) { + ::close(fd_); + fd_ = -1; + } +#endif + size_ = 0; +} +inline int close_socket(socket_t sock) { +#ifdef _WIN32 + return closesocket(sock); +#else + return close(sock); +#endif +} + +template inline ssize_t handle_EINTR(T fn) { + ssize_t res = 0; + while (true) { + res = fn(); + if (res < 0 && errno == EINTR) { continue; } + break; + } + return res; +} + +inline ssize_t read_socket(socket_t sock, void *ptr, size_t size, int flags) { + return handle_EINTR([&]() { + return recv(sock, +#ifdef _WIN32 + static_cast(ptr), static_cast(size), +#else + ptr, size, +#endif + flags); + }); +} + +inline ssize_t send_socket(socket_t sock, const void *ptr, size_t size, + int flags) { + return handle_EINTR([&]() { + return send(sock, +#ifdef _WIN32 + static_cast(ptr), static_cast(size), +#else + ptr, size, +#endif + flags); + }); +} + +inline ssize_t select_read(socket_t sock, time_t sec, time_t usec) { +#ifdef CPPHTTPLIB_USE_POLL + struct pollfd pfd_read; + pfd_read.fd = sock; + pfd_read.events = POLLIN; + + auto timeout = static_cast(sec * 1000 + usec / 1000); + + return handle_EINTR([&]() { return poll(&pfd_read, 1, timeout); }); +#else +#ifndef _WIN32 + if (sock >= FD_SETSIZE) { return -1; } +#endif + + fd_set fds; + FD_ZERO(&fds); + FD_SET(sock, &fds); + + timeval tv; + tv.tv_sec = static_cast(sec); + tv.tv_usec = static_cast(usec); + + return handle_EINTR([&]() { + return select(static_cast(sock + 1), &fds, nullptr, nullptr, &tv); + }); +#endif +} + +inline ssize_t select_write(socket_t sock, time_t sec, time_t usec) { +#ifdef CPPHTTPLIB_USE_POLL + struct pollfd pfd_read; + pfd_read.fd = sock; + pfd_read.events = POLLOUT; + + auto timeout = static_cast(sec * 1000 + usec / 1000); + + return handle_EINTR([&]() { return poll(&pfd_read, 1, timeout); }); +#else +#ifndef _WIN32 + if (sock >= FD_SETSIZE) { return -1; } +#endif + + fd_set fds; + FD_ZERO(&fds); + FD_SET(sock, &fds); + + timeval tv; + tv.tv_sec = static_cast(sec); + tv.tv_usec = static_cast(usec); + + return handle_EINTR([&]() { + return select(static_cast(sock + 1), nullptr, &fds, nullptr, &tv); + }); +#endif +} + +inline Error wait_until_socket_is_ready(socket_t sock, time_t sec, + time_t usec) { +#ifdef CPPHTTPLIB_USE_POLL + struct pollfd pfd_read; + pfd_read.fd = sock; + pfd_read.events = POLLIN | POLLOUT; + + auto timeout = static_cast(sec * 1000 + usec / 1000); + + auto poll_res = handle_EINTR([&]() { return poll(&pfd_read, 1, timeout); }); + + if (poll_res == 0) { return Error::ConnectionTimeout; } + + if (poll_res > 0 && pfd_read.revents & (POLLIN | POLLOUT)) { + auto error = 0; + socklen_t len = sizeof(error); + auto res = getsockopt(sock, SOL_SOCKET, SO_ERROR, + reinterpret_cast(&error), &len); + auto successful = res >= 0 && !error; + return successful ? Error::Success : Error::Connection; + } + + return Error::Connection; +#else +#ifndef _WIN32 + if (sock >= FD_SETSIZE) { return Error::Connection; } +#endif + + fd_set fdsr; + FD_ZERO(&fdsr); + FD_SET(sock, &fdsr); + + auto fdsw = fdsr; + auto fdse = fdsr; + + timeval tv; + tv.tv_sec = static_cast(sec); + tv.tv_usec = static_cast(usec); + + auto ret = handle_EINTR([&]() { + return select(static_cast(sock + 1), &fdsr, &fdsw, &fdse, &tv); + }); + + if (ret == 0) { return Error::ConnectionTimeout; } + + if (ret > 0 && (FD_ISSET(sock, &fdsr) || FD_ISSET(sock, &fdsw))) { + auto error = 0; + socklen_t len = sizeof(error); + auto res = getsockopt(sock, SOL_SOCKET, SO_ERROR, + reinterpret_cast(&error), &len); + auto successful = res >= 0 && !error; + return successful ? Error::Success : Error::Connection; + } + return Error::Connection; +#endif +} + +inline bool is_socket_alive(socket_t sock) { + const auto val = detail::select_read(sock, 0, 0); + if (val == 0) { + return true; + } else if (val < 0 && errno == EBADF) { + return false; + } + char buf[1]; + return detail::read_socket(sock, &buf[0], sizeof(buf), MSG_PEEK) > 0; +} + +class SocketStream : public Stream { +public: + SocketStream(socket_t sock, time_t read_timeout_sec, time_t read_timeout_usec, + time_t write_timeout_sec, time_t write_timeout_usec); + ~SocketStream() override; + + bool is_readable() const override; + bool is_writable() const override; + ssize_t read(char *ptr, size_t size) override; + ssize_t write(const char *ptr, size_t size) override; + void get_remote_ip_and_port(std::string &ip, int &port) const override; + void get_local_ip_and_port(std::string &ip, int &port) const override; + socket_t socket() const override; + +private: + socket_t sock_; + time_t read_timeout_sec_; + time_t read_timeout_usec_; + time_t write_timeout_sec_; + time_t write_timeout_usec_; + + std::vector read_buff_; + size_t read_buff_off_ = 0; + size_t read_buff_content_size_ = 0; + + static const size_t read_buff_size_ = 1024l * 4; +}; + +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT +class SSLSocketStream : public Stream { +public: + SSLSocketStream(socket_t sock, SSL *ssl, time_t read_timeout_sec, + time_t read_timeout_usec, time_t write_timeout_sec, + time_t write_timeout_usec); + ~SSLSocketStream() override; + + bool is_readable() const override; + bool is_writable() const override; + ssize_t read(char *ptr, size_t size) override; + ssize_t write(const char *ptr, size_t size) override; + void get_remote_ip_and_port(std::string &ip, int &port) const override; + void get_local_ip_and_port(std::string &ip, int &port) const override; + socket_t socket() const override; + +private: + socket_t sock_; + SSL *ssl_; + time_t read_timeout_sec_; + time_t read_timeout_usec_; + time_t write_timeout_sec_; + time_t write_timeout_usec_; +}; +#endif + +inline bool keep_alive(socket_t sock, time_t keep_alive_timeout_sec) { + using namespace std::chrono; + auto start = steady_clock::now(); + while (true) { + auto val = select_read(sock, 0, 10000); + if (val < 0) { + return false; + } else if (val == 0) { + auto current = steady_clock::now(); + auto duration = duration_cast(current - start); + auto timeout = keep_alive_timeout_sec * 1000; + if (duration.count() > timeout) { return false; } + std::this_thread::sleep_for(std::chrono::milliseconds(1)); + } else { + return true; + } + } +} + +template +inline bool +process_server_socket_core(const std::atomic &svr_sock, socket_t sock, + size_t keep_alive_max_count, + time_t keep_alive_timeout_sec, T callback) { + assert(keep_alive_max_count > 0); + auto ret = false; + auto count = keep_alive_max_count; + while (svr_sock != INVALID_SOCKET && count > 0 && + keep_alive(sock, keep_alive_timeout_sec)) { + auto close_connection = count == 1; + auto connection_closed = false; + ret = callback(close_connection, connection_closed); + if (!ret || connection_closed) { break; } + count--; + } + return ret; +} + +template +inline bool +process_server_socket(const std::atomic &svr_sock, socket_t sock, + size_t keep_alive_max_count, + time_t keep_alive_timeout_sec, time_t read_timeout_sec, + time_t read_timeout_usec, time_t write_timeout_sec, + time_t write_timeout_usec, T callback) { + return process_server_socket_core( + svr_sock, sock, keep_alive_max_count, keep_alive_timeout_sec, + [&](bool close_connection, bool &connection_closed) { + SocketStream strm(sock, read_timeout_sec, read_timeout_usec, + write_timeout_sec, write_timeout_usec); + return callback(strm, close_connection, connection_closed); + }); +} + +inline bool process_client_socket(socket_t sock, time_t read_timeout_sec, + time_t read_timeout_usec, + time_t write_timeout_sec, + time_t write_timeout_usec, + std::function callback) { + SocketStream strm(sock, read_timeout_sec, read_timeout_usec, + write_timeout_sec, write_timeout_usec); + return callback(strm); +} + +inline int shutdown_socket(socket_t sock) { +#ifdef _WIN32 + return shutdown(sock, SD_BOTH); +#else + return shutdown(sock, SHUT_RDWR); +#endif +} + +template +socket_t create_socket(const std::string &host, const std::string &ip, int port, + int address_family, int socket_flags, bool tcp_nodelay, + SocketOptions socket_options, + BindOrConnect bind_or_connect) { + // Get address info + const char *node = nullptr; + struct addrinfo hints; + struct addrinfo *result; + + memset(&hints, 0, sizeof(struct addrinfo)); + hints.ai_socktype = SOCK_STREAM; + hints.ai_protocol = 0; + + if (!ip.empty()) { + node = ip.c_str(); + // Ask getaddrinfo to convert IP in c-string to address + hints.ai_family = AF_UNSPEC; + hints.ai_flags = AI_NUMERICHOST; + } else { + if (!host.empty()) { node = host.c_str(); } + hints.ai_family = address_family; + hints.ai_flags = socket_flags; + } + +#ifndef _WIN32 + if (hints.ai_family == AF_UNIX) { + const auto addrlen = host.length(); + if (addrlen > sizeof(sockaddr_un::sun_path)) { return INVALID_SOCKET; } + + auto sock = socket(hints.ai_family, hints.ai_socktype, hints.ai_protocol); + if (sock != INVALID_SOCKET) { + sockaddr_un addr{}; + addr.sun_family = AF_UNIX; + std::copy(host.begin(), host.end(), addr.sun_path); + + hints.ai_addr = reinterpret_cast(&addr); + hints.ai_addrlen = static_cast( + sizeof(addr) - sizeof(addr.sun_path) + addrlen); + + fcntl(sock, F_SETFD, FD_CLOEXEC); + if (socket_options) { socket_options(sock); } + + if (!bind_or_connect(sock, hints)) { + close_socket(sock); + sock = INVALID_SOCKET; + } + } + return sock; + } +#endif + + auto service = std::to_string(port); + + if (getaddrinfo(node, service.c_str(), &hints, &result)) { +#if defined __linux__ && !defined __ANDROID__ + res_init(); +#endif + return INVALID_SOCKET; + } + + for (auto rp = result; rp; rp = rp->ai_next) { + // Create a socket +#ifdef _WIN32 + auto sock = + WSASocketW(rp->ai_family, rp->ai_socktype, rp->ai_protocol, nullptr, 0, + WSA_FLAG_NO_HANDLE_INHERIT | WSA_FLAG_OVERLAPPED); + /** + * Since the WSA_FLAG_NO_HANDLE_INHERIT is only supported on Windows 7 SP1 + * and above the socket creation fails on older Windows Systems. + * + * Let's try to create a socket the old way in this case. + * + * Reference: + * https://docs.microsoft.com/en-us/windows/win32/api/winsock2/nf-winsock2-wsasocketa + * + * WSA_FLAG_NO_HANDLE_INHERIT: + * This flag is supported on Windows 7 with SP1, Windows Server 2008 R2 with + * SP1, and later + * + */ + if (sock == INVALID_SOCKET) { + sock = socket(rp->ai_family, rp->ai_socktype, rp->ai_protocol); + } +#else + auto sock = socket(rp->ai_family, rp->ai_socktype, rp->ai_protocol); +#endif + if (sock == INVALID_SOCKET) { continue; } + +#ifndef _WIN32 + if (fcntl(sock, F_SETFD, FD_CLOEXEC) == -1) { + close_socket(sock); + continue; + } +#endif + + if (tcp_nodelay) { + auto yes = 1; +#ifdef _WIN32 + setsockopt(sock, IPPROTO_TCP, TCP_NODELAY, + reinterpret_cast(&yes), sizeof(yes)); +#else + setsockopt(sock, IPPROTO_TCP, TCP_NODELAY, + reinterpret_cast(&yes), sizeof(yes)); +#endif + } + + if (socket_options) { socket_options(sock); } + + if (rp->ai_family == AF_INET6) { + auto no = 0; +#ifdef _WIN32 + setsockopt(sock, IPPROTO_IPV6, IPV6_V6ONLY, + reinterpret_cast(&no), sizeof(no)); +#else + setsockopt(sock, IPPROTO_IPV6, IPV6_V6ONLY, + reinterpret_cast(&no), sizeof(no)); +#endif + } + + // bind or connect + if (bind_or_connect(sock, *rp)) { + freeaddrinfo(result); + return sock; + } + + close_socket(sock); + } + + freeaddrinfo(result); + return INVALID_SOCKET; +} + +inline void set_nonblocking(socket_t sock, bool nonblocking) { +#ifdef _WIN32 + auto flags = nonblocking ? 1UL : 0UL; + ioctlsocket(sock, FIONBIO, &flags); +#else + auto flags = fcntl(sock, F_GETFL, 0); + fcntl(sock, F_SETFL, + nonblocking ? (flags | O_NONBLOCK) : (flags & (~O_NONBLOCK))); +#endif +} + +inline bool is_connection_error() { +#ifdef _WIN32 + return WSAGetLastError() != WSAEWOULDBLOCK; +#else + return errno != EINPROGRESS; +#endif +} + +inline bool bind_ip_address(socket_t sock, const std::string &host) { + struct addrinfo hints; + struct addrinfo *result; + + memset(&hints, 0, sizeof(struct addrinfo)); + hints.ai_family = AF_UNSPEC; + hints.ai_socktype = SOCK_STREAM; + hints.ai_protocol = 0; + + if (getaddrinfo(host.c_str(), "0", &hints, &result)) { return false; } + + auto ret = false; + for (auto rp = result; rp; rp = rp->ai_next) { + const auto &ai = *rp; + if (!::bind(sock, ai.ai_addr, static_cast(ai.ai_addrlen))) { + ret = true; + break; + } + } + + freeaddrinfo(result); + return ret; +} + +#if !defined _WIN32 && !defined ANDROID && !defined _AIX && !defined __MVS__ +#define USE_IF2IP +#endif + +#ifdef USE_IF2IP +inline std::string if2ip(int address_family, const std::string &ifn) { + struct ifaddrs *ifap; + getifaddrs(&ifap); + std::string addr_candidate; + for (auto ifa = ifap; ifa; ifa = ifa->ifa_next) { + if (ifa->ifa_addr && ifn == ifa->ifa_name && + (AF_UNSPEC == address_family || + ifa->ifa_addr->sa_family == address_family)) { + if (ifa->ifa_addr->sa_family == AF_INET) { + auto sa = reinterpret_cast(ifa->ifa_addr); + char buf[INET_ADDRSTRLEN]; + if (inet_ntop(AF_INET, &sa->sin_addr, buf, INET_ADDRSTRLEN)) { + freeifaddrs(ifap); + return std::string(buf, INET_ADDRSTRLEN); + } + } else if (ifa->ifa_addr->sa_family == AF_INET6) { + auto sa = reinterpret_cast(ifa->ifa_addr); + if (!IN6_IS_ADDR_LINKLOCAL(&sa->sin6_addr)) { + char buf[INET6_ADDRSTRLEN] = {}; + if (inet_ntop(AF_INET6, &sa->sin6_addr, buf, INET6_ADDRSTRLEN)) { + // equivalent to mac's IN6_IS_ADDR_UNIQUE_LOCAL + auto s6_addr_head = sa->sin6_addr.s6_addr[0]; + if (s6_addr_head == 0xfc || s6_addr_head == 0xfd) { + addr_candidate = std::string(buf, INET6_ADDRSTRLEN); + } else { + freeifaddrs(ifap); + return std::string(buf, INET6_ADDRSTRLEN); + } + } + } + } + } + } + freeifaddrs(ifap); + return addr_candidate; +} +#endif + +inline socket_t create_client_socket( + const std::string &host, const std::string &ip, int port, + int address_family, bool tcp_nodelay, SocketOptions socket_options, + time_t connection_timeout_sec, time_t connection_timeout_usec, + time_t read_timeout_sec, time_t read_timeout_usec, time_t write_timeout_sec, + time_t write_timeout_usec, const std::string &intf, Error &error) { + auto sock = create_socket( + host, ip, port, address_family, 0, tcp_nodelay, std::move(socket_options), + [&](socket_t sock2, struct addrinfo &ai) -> bool { + if (!intf.empty()) { +#ifdef USE_IF2IP + auto ip_from_if = if2ip(address_family, intf); + if (ip_from_if.empty()) { ip_from_if = intf; } + if (!bind_ip_address(sock2, ip_from_if)) { + error = Error::BindIPAddress; + return false; + } +#endif + } + + set_nonblocking(sock2, true); + + auto ret = + ::connect(sock2, ai.ai_addr, static_cast(ai.ai_addrlen)); + + if (ret < 0) { + if (is_connection_error()) { + error = Error::Connection; + return false; + } + error = wait_until_socket_is_ready(sock2, connection_timeout_sec, + connection_timeout_usec); + if (error != Error::Success) { return false; } + } + + set_nonblocking(sock2, false); + + { +#ifdef _WIN32 + auto timeout = static_cast(read_timeout_sec * 1000 + + read_timeout_usec / 1000); + setsockopt(sock2, SOL_SOCKET, SO_RCVTIMEO, + reinterpret_cast(&timeout), sizeof(timeout)); +#else + timeval tv; + tv.tv_sec = static_cast(read_timeout_sec); + tv.tv_usec = static_cast(read_timeout_usec); + setsockopt(sock2, SOL_SOCKET, SO_RCVTIMEO, + reinterpret_cast(&tv), sizeof(tv)); +#endif + } + { + +#ifdef _WIN32 + auto timeout = static_cast(write_timeout_sec * 1000 + + write_timeout_usec / 1000); + setsockopt(sock2, SOL_SOCKET, SO_SNDTIMEO, + reinterpret_cast(&timeout), sizeof(timeout)); +#else + timeval tv; + tv.tv_sec = static_cast(write_timeout_sec); + tv.tv_usec = static_cast(write_timeout_usec); + setsockopt(sock2, SOL_SOCKET, SO_SNDTIMEO, + reinterpret_cast(&tv), sizeof(tv)); +#endif + } + + error = Error::Success; + return true; + }); + + if (sock != INVALID_SOCKET) { + error = Error::Success; + } else { + if (error == Error::Success) { error = Error::Connection; } + } + + return sock; +} + +inline bool get_ip_and_port(const struct sockaddr_storage &addr, + socklen_t addr_len, std::string &ip, int &port) { + if (addr.ss_family == AF_INET) { + port = ntohs(reinterpret_cast(&addr)->sin_port); + } else if (addr.ss_family == AF_INET6) { + port = + ntohs(reinterpret_cast(&addr)->sin6_port); + } else { + return false; + } + + std::array ipstr{}; + if (getnameinfo(reinterpret_cast(&addr), addr_len, + ipstr.data(), static_cast(ipstr.size()), nullptr, + 0, NI_NUMERICHOST)) { + return false; + } + + ip = ipstr.data(); + return true; +} + +inline void get_local_ip_and_port(socket_t sock, std::string &ip, int &port) { + struct sockaddr_storage addr; + socklen_t addr_len = sizeof(addr); + if (!getsockname(sock, reinterpret_cast(&addr), + &addr_len)) { + get_ip_and_port(addr, addr_len, ip, port); + } +} + +inline void get_remote_ip_and_port(socket_t sock, std::string &ip, int &port) { + struct sockaddr_storage addr; + socklen_t addr_len = sizeof(addr); + + if (!getpeername(sock, reinterpret_cast(&addr), + &addr_len)) { +#ifndef _WIN32 + if (addr.ss_family == AF_UNIX) { +#if defined(__linux__) + struct ucred ucred; + socklen_t len = sizeof(ucred); + if (getsockopt(sock, SOL_SOCKET, SO_PEERCRED, &ucred, &len) == 0) { + port = ucred.pid; + } +#elif defined(SOL_LOCAL) && defined(SO_PEERPID) // __APPLE__ + pid_t pid; + socklen_t len = sizeof(pid); + if (getsockopt(sock, SOL_LOCAL, SO_PEERPID, &pid, &len) == 0) { + port = pid; + } +#endif + return; + } +#endif + get_ip_and_port(addr, addr_len, ip, port); + } +} + +inline constexpr unsigned int str2tag_core(const char *s, size_t l, + unsigned int h) { + return (l == 0) + ? h + : str2tag_core( + s + 1, l - 1, + // Unsets the 6 high bits of h, therefore no overflow happens + (((std::numeric_limits::max)() >> 6) & + h * 33) ^ + static_cast(*s)); +} + +inline unsigned int str2tag(const std::string &s) { + return str2tag_core(s.data(), s.size(), 0); +} + +namespace udl { + +inline constexpr unsigned int operator"" _t(const char *s, size_t l) { + return str2tag_core(s, l, 0); +} + +} // namespace udl + +inline std::string +find_content_type(const std::string &path, + const std::map &user_data, + const std::string &default_content_type) { + auto ext = file_extension(path); + + auto it = user_data.find(ext); + if (it != user_data.end()) { return it->second; } + + using udl::operator""_t; + + switch (str2tag(ext)) { + default: return default_content_type; + + case "css"_t: return "text/css"; + case "csv"_t: return "text/csv"; + case "htm"_t: + case "html"_t: return "text/html"; + case "js"_t: + case "mjs"_t: return "text/javascript"; + case "txt"_t: return "text/plain"; + case "vtt"_t: return "text/vtt"; + + case "apng"_t: return "image/apng"; + case "avif"_t: return "image/avif"; + case "bmp"_t: return "image/bmp"; + case "gif"_t: return "image/gif"; + case "png"_t: return "image/png"; + case "svg"_t: return "image/svg+xml"; + case "webp"_t: return "image/webp"; + case "ico"_t: return "image/x-icon"; + case "tif"_t: return "image/tiff"; + case "tiff"_t: return "image/tiff"; + case "jpg"_t: + case "jpeg"_t: return "image/jpeg"; + + case "mp4"_t: return "video/mp4"; + case "mpeg"_t: return "video/mpeg"; + case "webm"_t: return "video/webm"; + + case "mp3"_t: return "audio/mp3"; + case "mpga"_t: return "audio/mpeg"; + case "weba"_t: return "audio/webm"; + case "wav"_t: return "audio/wave"; + + case "otf"_t: return "font/otf"; + case "ttf"_t: return "font/ttf"; + case "woff"_t: return "font/woff"; + case "woff2"_t: return "font/woff2"; + + case "7z"_t: return "application/x-7z-compressed"; + case "atom"_t: return "application/atom+xml"; + case "pdf"_t: return "application/pdf"; + case "json"_t: return "application/json"; + case "rss"_t: return "application/rss+xml"; + case "tar"_t: return "application/x-tar"; + case "xht"_t: + case "xhtml"_t: return "application/xhtml+xml"; + case "xslt"_t: return "application/xslt+xml"; + case "xml"_t: return "application/xml"; + case "gz"_t: return "application/gzip"; + case "zip"_t: return "application/zip"; + case "wasm"_t: return "application/wasm"; + } +} + +inline bool can_compress_content_type(const std::string &content_type) { + using udl::operator""_t; + + auto tag = str2tag(content_type); + + switch (tag) { + case "image/svg+xml"_t: + case "application/javascript"_t: + case "application/json"_t: + case "application/xml"_t: + case "application/protobuf"_t: + case "application/xhtml+xml"_t: return true; + + default: + return !content_type.rfind("text/", 0) && tag != "text/event-stream"_t; + } +} + +inline EncodingType encoding_type(const Request &req, const Response &res) { + auto ret = + detail::can_compress_content_type(res.get_header_value("Content-Type")); + if (!ret) { return EncodingType::None; } + + const auto &s = req.get_header_value("Accept-Encoding"); + (void)(s); + +#ifdef CPPHTTPLIB_BROTLI_SUPPORT + // TODO: 'Accept-Encoding' has br, not br;q=0 + ret = s.find("br") != std::string::npos; + if (ret) { return EncodingType::Brotli; } +#endif + +#ifdef CPPHTTPLIB_ZLIB_SUPPORT + // TODO: 'Accept-Encoding' has gzip, not gzip;q=0 + ret = s.find("gzip") != std::string::npos; + if (ret) { return EncodingType::Gzip; } +#endif + + return EncodingType::None; +} + +inline bool nocompressor::compress(const char *data, size_t data_length, + bool /*last*/, Callback callback) { + if (!data_length) { return true; } + return callback(data, data_length); +} + +#ifdef CPPHTTPLIB_ZLIB_SUPPORT +inline gzip_compressor::gzip_compressor() { + std::memset(&strm_, 0, sizeof(strm_)); + strm_.zalloc = Z_NULL; + strm_.zfree = Z_NULL; + strm_.opaque = Z_NULL; + + is_valid_ = deflateInit2(&strm_, Z_DEFAULT_COMPRESSION, Z_DEFLATED, 31, 8, + Z_DEFAULT_STRATEGY) == Z_OK; +} + +inline gzip_compressor::~gzip_compressor() { deflateEnd(&strm_); } + +inline bool gzip_compressor::compress(const char *data, size_t data_length, + bool last, Callback callback) { + assert(is_valid_); + + do { + constexpr size_t max_avail_in = + (std::numeric_limits::max)(); + + strm_.avail_in = static_cast( + (std::min)(data_length, max_avail_in)); + strm_.next_in = const_cast(reinterpret_cast(data)); + + data_length -= strm_.avail_in; + data += strm_.avail_in; + + auto flush = (last && data_length == 0) ? Z_FINISH : Z_NO_FLUSH; + auto ret = Z_OK; + + std::array buff{}; + do { + strm_.avail_out = static_cast(buff.size()); + strm_.next_out = reinterpret_cast(buff.data()); + + ret = deflate(&strm_, flush); + if (ret == Z_STREAM_ERROR) { return false; } + + if (!callback(buff.data(), buff.size() - strm_.avail_out)) { + return false; + } + } while (strm_.avail_out == 0); + + assert((flush == Z_FINISH && ret == Z_STREAM_END) || + (flush == Z_NO_FLUSH && ret == Z_OK)); + assert(strm_.avail_in == 0); + } while (data_length > 0); + + return true; +} + +inline gzip_decompressor::gzip_decompressor() { + std::memset(&strm_, 0, sizeof(strm_)); + strm_.zalloc = Z_NULL; + strm_.zfree = Z_NULL; + strm_.opaque = Z_NULL; + + // 15 is the value of wbits, which should be at the maximum possible value + // to ensure that any gzip stream can be decoded. The offset of 32 specifies + // that the stream type should be automatically detected either gzip or + // deflate. + is_valid_ = inflateInit2(&strm_, 32 + 15) == Z_OK; +} + +inline gzip_decompressor::~gzip_decompressor() { inflateEnd(&strm_); } + +inline bool gzip_decompressor::is_valid() const { return is_valid_; } + +inline bool gzip_decompressor::decompress(const char *data, size_t data_length, + Callback callback) { + assert(is_valid_); + + auto ret = Z_OK; + + do { + constexpr size_t max_avail_in = + (std::numeric_limits::max)(); + + strm_.avail_in = static_cast( + (std::min)(data_length, max_avail_in)); + strm_.next_in = const_cast(reinterpret_cast(data)); + + data_length -= strm_.avail_in; + data += strm_.avail_in; + + std::array buff{}; + while (strm_.avail_in > 0 && ret == Z_OK) { + strm_.avail_out = static_cast(buff.size()); + strm_.next_out = reinterpret_cast(buff.data()); + + ret = inflate(&strm_, Z_NO_FLUSH); + + assert(ret != Z_STREAM_ERROR); + switch (ret) { + case Z_NEED_DICT: + case Z_DATA_ERROR: + case Z_MEM_ERROR: inflateEnd(&strm_); return false; + } + + if (!callback(buff.data(), buff.size() - strm_.avail_out)) { + return false; + } + } + + if (ret != Z_OK && ret != Z_STREAM_END) { return false; } + + } while (data_length > 0); + + return true; +} +#endif + +#ifdef CPPHTTPLIB_BROTLI_SUPPORT +inline brotli_compressor::brotli_compressor() { + state_ = BrotliEncoderCreateInstance(nullptr, nullptr, nullptr); +} + +inline brotli_compressor::~brotli_compressor() { + BrotliEncoderDestroyInstance(state_); +} + +inline bool brotli_compressor::compress(const char *data, size_t data_length, + bool last, Callback callback) { + std::array buff{}; + + auto operation = last ? BROTLI_OPERATION_FINISH : BROTLI_OPERATION_PROCESS; + auto available_in = data_length; + auto next_in = reinterpret_cast(data); + + for (;;) { + if (last) { + if (BrotliEncoderIsFinished(state_)) { break; } + } else { + if (!available_in) { break; } + } + + auto available_out = buff.size(); + auto next_out = buff.data(); + + if (!BrotliEncoderCompressStream(state_, operation, &available_in, &next_in, + &available_out, &next_out, nullptr)) { + return false; + } + + auto output_bytes = buff.size() - available_out; + if (output_bytes) { + callback(reinterpret_cast(buff.data()), output_bytes); + } + } + + return true; +} + +inline brotli_decompressor::brotli_decompressor() { + decoder_s = BrotliDecoderCreateInstance(0, 0, 0); + decoder_r = decoder_s ? BROTLI_DECODER_RESULT_NEEDS_MORE_INPUT + : BROTLI_DECODER_RESULT_ERROR; +} + +inline brotli_decompressor::~brotli_decompressor() { + if (decoder_s) { BrotliDecoderDestroyInstance(decoder_s); } +} + +inline bool brotli_decompressor::is_valid() const { return decoder_s; } + +inline bool brotli_decompressor::decompress(const char *data, + size_t data_length, + Callback callback) { + if (decoder_r == BROTLI_DECODER_RESULT_SUCCESS || + decoder_r == BROTLI_DECODER_RESULT_ERROR) { + return 0; + } + + auto next_in = reinterpret_cast(data); + size_t avail_in = data_length; + size_t total_out; + + decoder_r = BROTLI_DECODER_RESULT_NEEDS_MORE_OUTPUT; + + std::array buff{}; + while (decoder_r == BROTLI_DECODER_RESULT_NEEDS_MORE_OUTPUT) { + char *next_out = buff.data(); + size_t avail_out = buff.size(); + + decoder_r = BrotliDecoderDecompressStream( + decoder_s, &avail_in, &next_in, &avail_out, + reinterpret_cast(&next_out), &total_out); + + if (decoder_r == BROTLI_DECODER_RESULT_ERROR) { return false; } + + if (!callback(buff.data(), buff.size() - avail_out)) { return false; } + } + + return decoder_r == BROTLI_DECODER_RESULT_SUCCESS || + decoder_r == BROTLI_DECODER_RESULT_NEEDS_MORE_INPUT; +} +#endif + +inline bool has_header(const Headers &headers, const std::string &key) { + return headers.find(key) != headers.end(); +} + +inline const char *get_header_value(const Headers &headers, + const std::string &key, size_t id, + const char *def) { + auto rng = headers.equal_range(key); + auto it = rng.first; + std::advance(it, static_cast(id)); + if (it != rng.second) { return it->second.c_str(); } + return def; +} + +inline bool compare_case_ignore(const std::string &a, const std::string &b) { + if (a.size() != b.size()) { return false; } + for (size_t i = 0; i < b.size(); i++) { + if (::tolower(a[i]) != ::tolower(b[i])) { return false; } + } + return true; +} + +template +inline bool parse_header(const char *beg, const char *end, T fn) { + // Skip trailing spaces and tabs. + while (beg < end && is_space_or_tab(end[-1])) { + end--; + } + + auto p = beg; + while (p < end && *p != ':') { + p++; + } + + if (p == end) { return false; } + + auto key_end = p; + + if (*p++ != ':') { return false; } + + while (p < end && is_space_or_tab(*p)) { + p++; + } + + if (p < end) { + auto key_len = key_end - beg; + if (!key_len) { return false; } + + auto key = std::string(beg, key_end); + auto val = compare_case_ignore(key, "Location") + ? std::string(p, end) + : decode_url(std::string(p, end), false); + fn(std::move(key), std::move(val)); + return true; + } + + return false; +} + +inline bool read_headers(Stream &strm, Headers &headers) { + const auto bufsiz = 2048; + char buf[bufsiz]; + stream_line_reader line_reader(strm, buf, bufsiz); + + for (;;) { + if (!line_reader.getline()) { return false; } + + // Check if the line ends with CRLF. + auto line_terminator_len = 2; + if (line_reader.end_with_crlf()) { + // Blank line indicates end of headers. + if (line_reader.size() == 2) { break; } +#ifdef CPPHTTPLIB_ALLOW_LF_AS_LINE_TERMINATOR + } else { + // Blank line indicates end of headers. + if (line_reader.size() == 1) { break; } + line_terminator_len = 1; + } +#else + } else { + continue; // Skip invalid line. + } +#endif + + if (line_reader.size() > CPPHTTPLIB_HEADER_MAX_LENGTH) { return false; } + + // Exclude line terminator + auto end = line_reader.ptr() + line_reader.size() - line_terminator_len; + + parse_header(line_reader.ptr(), end, + [&](std::string &&key, std::string &&val) { + headers.emplace(std::move(key), std::move(val)); + }); + } + + return true; +} + +inline bool read_content_with_length(Stream &strm, uint64_t len, + Progress progress, + ContentReceiverWithProgress out) { + char buf[CPPHTTPLIB_RECV_BUFSIZ]; + + uint64_t r = 0; + while (r < len) { + auto read_len = static_cast(len - r); + auto n = strm.read(buf, (std::min)(read_len, CPPHTTPLIB_RECV_BUFSIZ)); + if (n <= 0) { return false; } + + if (!out(buf, static_cast(n), r, len)) { return false; } + r += static_cast(n); + + if (progress) { + if (!progress(r, len)) { return false; } + } + } + + return true; +} + +inline void skip_content_with_length(Stream &strm, uint64_t len) { + char buf[CPPHTTPLIB_RECV_BUFSIZ]; + uint64_t r = 0; + while (r < len) { + auto read_len = static_cast(len - r); + auto n = strm.read(buf, (std::min)(read_len, CPPHTTPLIB_RECV_BUFSIZ)); + if (n <= 0) { return; } + r += static_cast(n); + } +} + +inline bool read_content_without_length(Stream &strm, + ContentReceiverWithProgress out) { + char buf[CPPHTTPLIB_RECV_BUFSIZ]; + uint64_t r = 0; + for (;;) { + auto n = strm.read(buf, CPPHTTPLIB_RECV_BUFSIZ); + if (n <= 0) { return true; } + + if (!out(buf, static_cast(n), r, 0)) { return false; } + r += static_cast(n); + } + + return true; +} + +template +inline bool read_content_chunked(Stream &strm, T &x, + ContentReceiverWithProgress out) { + const auto bufsiz = 16; + char buf[bufsiz]; + + stream_line_reader line_reader(strm, buf, bufsiz); + + if (!line_reader.getline()) { return false; } + + unsigned long chunk_len; + while (true) { + char *end_ptr; + + chunk_len = std::strtoul(line_reader.ptr(), &end_ptr, 16); + + if (end_ptr == line_reader.ptr()) { return false; } + if (chunk_len == ULONG_MAX) { return false; } + + if (chunk_len == 0) { break; } + + if (!read_content_with_length(strm, chunk_len, nullptr, out)) { + return false; + } + + if (!line_reader.getline()) { return false; } + + if (strcmp(line_reader.ptr(), "\r\n") != 0) { return false; } + + if (!line_reader.getline()) { return false; } + } + + assert(chunk_len == 0); + + // Trailer + if (!line_reader.getline()) { return false; } + + while (strcmp(line_reader.ptr(), "\r\n") != 0) { + if (line_reader.size() > CPPHTTPLIB_HEADER_MAX_LENGTH) { return false; } + + // Exclude line terminator + constexpr auto line_terminator_len = 2; + auto end = line_reader.ptr() + line_reader.size() - line_terminator_len; + + parse_header(line_reader.ptr(), end, + [&](std::string &&key, std::string &&val) { + x.headers.emplace(std::move(key), std::move(val)); + }); + + if (!line_reader.getline()) { return false; } + } + + return true; +} + +inline bool is_chunked_transfer_encoding(const Headers &headers) { + return compare_case_ignore( + get_header_value(headers, "Transfer-Encoding", 0, ""), "chunked"); +} + +template +bool prepare_content_receiver(T &x, int &status, + ContentReceiverWithProgress receiver, + bool decompress, U callback) { + if (decompress) { + std::string encoding = x.get_header_value("Content-Encoding"); + std::unique_ptr decompressor; + + if (encoding == "gzip" || encoding == "deflate") { +#ifdef CPPHTTPLIB_ZLIB_SUPPORT + decompressor = detail::make_unique(); +#else + status = StatusCode::UnsupportedMediaType_415; + return false; +#endif + } else if (encoding.find("br") != std::string::npos) { +#ifdef CPPHTTPLIB_BROTLI_SUPPORT + decompressor = detail::make_unique(); +#else + status = StatusCode::UnsupportedMediaType_415; + return false; +#endif + } + + if (decompressor) { + if (decompressor->is_valid()) { + ContentReceiverWithProgress out = [&](const char *buf, size_t n, + uint64_t off, uint64_t len) { + return decompressor->decompress(buf, n, + [&](const char *buf2, size_t n2) { + return receiver(buf2, n2, off, len); + }); + }; + return callback(std::move(out)); + } else { + status = StatusCode::InternalServerError_500; + return false; + } + } + } + + ContentReceiverWithProgress out = [&](const char *buf, size_t n, uint64_t off, + uint64_t len) { + return receiver(buf, n, off, len); + }; + return callback(std::move(out)); +} + +template +bool read_content(Stream &strm, T &x, size_t payload_max_length, int &status, + Progress progress, ContentReceiverWithProgress receiver, + bool decompress) { + return prepare_content_receiver( + x, status, std::move(receiver), decompress, + [&](const ContentReceiverWithProgress &out) { + auto ret = true; + auto exceed_payload_max_length = false; + + if (is_chunked_transfer_encoding(x.headers)) { + ret = read_content_chunked(strm, x, out); + } else if (!has_header(x.headers, "Content-Length")) { + ret = read_content_without_length(strm, out); + } else { + auto len = get_header_value_u64(x.headers, "Content-Length", 0, 0); + if (len > payload_max_length) { + exceed_payload_max_length = true; + skip_content_with_length(strm, len); + ret = false; + } else if (len > 0) { + ret = read_content_with_length(strm, len, std::move(progress), out); + } + } + + if (!ret) { + status = exceed_payload_max_length ? StatusCode::PayloadTooLarge_413 + : StatusCode::BadRequest_400; + } + return ret; + }); +} // namespace detail + +inline ssize_t write_headers(Stream &strm, const Headers &headers) { + ssize_t write_len = 0; + for (const auto &x : headers) { + auto len = + strm.write_format("%s: %s\r\n", x.first.c_str(), x.second.c_str()); + if (len < 0) { return len; } + write_len += len; + } + auto len = strm.write("\r\n"); + if (len < 0) { return len; } + write_len += len; + return write_len; +} + +inline bool write_data(Stream &strm, const char *d, size_t l) { + size_t offset = 0; + while (offset < l) { + auto length = strm.write(d + offset, l - offset); + if (length < 0) { return false; } + offset += static_cast(length); + } + return true; +} + +template +inline bool write_content(Stream &strm, const ContentProvider &content_provider, + size_t offset, size_t length, T is_shutting_down, + Error &error) { + size_t end_offset = offset + length; + auto ok = true; + DataSink data_sink; + + data_sink.write = [&](const char *d, size_t l) -> bool { + if (ok) { + if (strm.is_writable() && write_data(strm, d, l)) { + offset += l; + } else { + ok = false; + } + } + return ok; + }; + + data_sink.is_writable = [&]() -> bool { return strm.is_writable(); }; + + while (offset < end_offset && !is_shutting_down()) { + if (!strm.is_writable()) { + error = Error::Write; + return false; + } else if (!content_provider(offset, end_offset - offset, data_sink)) { + error = Error::Canceled; + return false; + } else if (!ok) { + error = Error::Write; + return false; + } + } + + error = Error::Success; + return true; +} + +template +inline bool write_content(Stream &strm, const ContentProvider &content_provider, + size_t offset, size_t length, + const T &is_shutting_down) { + auto error = Error::Success; + return write_content(strm, content_provider, offset, length, is_shutting_down, + error); +} + +template +inline bool +write_content_without_length(Stream &strm, + const ContentProvider &content_provider, + const T &is_shutting_down) { + size_t offset = 0; + auto data_available = true; + auto ok = true; + DataSink data_sink; + + data_sink.write = [&](const char *d, size_t l) -> bool { + if (ok) { + offset += l; + if (!strm.is_writable() || !write_data(strm, d, l)) { ok = false; } + } + return ok; + }; + + data_sink.is_writable = [&]() -> bool { return strm.is_writable(); }; + + data_sink.done = [&](void) { data_available = false; }; + + while (data_available && !is_shutting_down()) { + if (!strm.is_writable()) { + return false; + } else if (!content_provider(offset, 0, data_sink)) { + return false; + } else if (!ok) { + return false; + } + } + return true; +} + +template +inline bool +write_content_chunked(Stream &strm, const ContentProvider &content_provider, + const T &is_shutting_down, U &compressor, Error &error) { + size_t offset = 0; + auto data_available = true; + auto ok = true; + DataSink data_sink; + + data_sink.write = [&](const char *d, size_t l) -> bool { + if (ok) { + data_available = l > 0; + offset += l; + + std::string payload; + if (compressor.compress(d, l, false, + [&](const char *data, size_t data_len) { + payload.append(data, data_len); + return true; + })) { + if (!payload.empty()) { + // Emit chunked response header and footer for each chunk + auto chunk = + from_i_to_hex(payload.size()) + "\r\n" + payload + "\r\n"; + if (!strm.is_writable() || + !write_data(strm, chunk.data(), chunk.size())) { + ok = false; + } + } + } else { + ok = false; + } + } + return ok; + }; + + data_sink.is_writable = [&]() -> bool { return strm.is_writable(); }; + + auto done_with_trailer = [&](const Headers *trailer) { + if (!ok) { return; } + + data_available = false; + + std::string payload; + if (!compressor.compress(nullptr, 0, true, + [&](const char *data, size_t data_len) { + payload.append(data, data_len); + return true; + })) { + ok = false; + return; + } + + if (!payload.empty()) { + // Emit chunked response header and footer for each chunk + auto chunk = from_i_to_hex(payload.size()) + "\r\n" + payload + "\r\n"; + if (!strm.is_writable() || + !write_data(strm, chunk.data(), chunk.size())) { + ok = false; + return; + } + } + + static const std::string done_marker("0\r\n"); + if (!write_data(strm, done_marker.data(), done_marker.size())) { + ok = false; + } + + // Trailer + if (trailer) { + for (const auto &kv : *trailer) { + std::string field_line = kv.first + ": " + kv.second + "\r\n"; + if (!write_data(strm, field_line.data(), field_line.size())) { + ok = false; + } + } + } + + static const std::string crlf("\r\n"); + if (!write_data(strm, crlf.data(), crlf.size())) { ok = false; } + }; + + data_sink.done = [&](void) { done_with_trailer(nullptr); }; + + data_sink.done_with_trailer = [&](const Headers &trailer) { + done_with_trailer(&trailer); + }; + + while (data_available && !is_shutting_down()) { + if (!strm.is_writable()) { + error = Error::Write; + return false; + } else if (!content_provider(offset, 0, data_sink)) { + error = Error::Canceled; + return false; + } else if (!ok) { + error = Error::Write; + return false; + } + } + + error = Error::Success; + return true; +} + +template +inline bool write_content_chunked(Stream &strm, + const ContentProvider &content_provider, + const T &is_shutting_down, U &compressor) { + auto error = Error::Success; + return write_content_chunked(strm, content_provider, is_shutting_down, + compressor, error); +} + +template +inline bool redirect(T &cli, Request &req, Response &res, + const std::string &path, const std::string &location, + Error &error) { + Request new_req = req; + new_req.path = path; + new_req.redirect_count_ -= 1; + + if (res.status == StatusCode::SeeOther_303 && + (req.method != "GET" && req.method != "HEAD")) { + new_req.method = "GET"; + new_req.body.clear(); + new_req.headers.clear(); + } + + Response new_res; + + auto ret = cli.send(new_req, new_res, error); + if (ret) { + req = new_req; + res = new_res; + + if (res.location.empty()) { res.location = location; } + } + return ret; +} + +inline std::string params_to_query_str(const Params ¶ms) { + std::string query; + + for (auto it = params.begin(); it != params.end(); ++it) { + if (it != params.begin()) { query += "&"; } + query += it->first; + query += "="; + query += encode_query_param(it->second); + } + return query; +} + +inline void parse_query_text(const std::string &s, Params ¶ms) { + std::set cache; + split(s.data(), s.data() + s.size(), '&', [&](const char *b, const char *e) { + std::string kv(b, e); + if (cache.find(kv) != cache.end()) { return; } + cache.insert(kv); + + std::string key; + std::string val; + split(b, e, '=', [&](const char *b2, const char *e2) { + if (key.empty()) { + key.assign(b2, e2); + } else { + val.assign(b2, e2); + } + }); + + if (!key.empty()) { + params.emplace(decode_url(key, true), decode_url(val, true)); + } + }); +} + +inline bool parse_multipart_boundary(const std::string &content_type, + std::string &boundary) { + auto boundary_keyword = "boundary="; + auto pos = content_type.find(boundary_keyword); + if (pos == std::string::npos) { return false; } + auto end = content_type.find(';', pos); + auto beg = pos + strlen(boundary_keyword); + boundary = trim_double_quotes_copy(content_type.substr(beg, end - beg)); + return !boundary.empty(); +} + +inline void parse_disposition_params(const std::string &s, Params ¶ms) { + std::set cache; + split(s.data(), s.data() + s.size(), ';', [&](const char *b, const char *e) { + std::string kv(b, e); + if (cache.find(kv) != cache.end()) { return; } + cache.insert(kv); + + std::string key; + std::string val; + split(b, e, '=', [&](const char *b2, const char *e2) { + if (key.empty()) { + key.assign(b2, e2); + } else { + val.assign(b2, e2); + } + }); + + if (!key.empty()) { + params.emplace(trim_double_quotes_copy((key)), + trim_double_quotes_copy((val))); + } + }); +} + +#ifdef CPPHTTPLIB_NO_EXCEPTIONS +inline bool parse_range_header(const std::string &s, Ranges &ranges) { +#else +inline bool parse_range_header(const std::string &s, Ranges &ranges) try { +#endif + static auto re_first_range = std::regex(R"(bytes=(\d*-\d*(?:,\s*\d*-\d*)*))"); + std::smatch m; + if (std::regex_match(s, m, re_first_range)) { + auto pos = static_cast(m.position(1)); + auto len = static_cast(m.length(1)); + auto all_valid_ranges = true; + split(&s[pos], &s[pos + len], ',', [&](const char *b, const char *e) { + if (!all_valid_ranges) { return; } + static auto re_another_range = std::regex(R"(\s*(\d*)-(\d*))"); + std::cmatch cm; + if (std::regex_match(b, e, cm, re_another_range)) { + ssize_t first = -1; + if (!cm.str(1).empty()) { + first = static_cast(std::stoll(cm.str(1))); + } + + ssize_t last = -1; + if (!cm.str(2).empty()) { + last = static_cast(std::stoll(cm.str(2))); + } + + if (first != -1 && last != -1 && first > last) { + all_valid_ranges = false; + return; + } + ranges.emplace_back(std::make_pair(first, last)); + } + }); + return all_valid_ranges; + } + return false; +#ifdef CPPHTTPLIB_NO_EXCEPTIONS +} +#else +} catch (...) { return false; } +#endif + +class MultipartFormDataParser { +public: + MultipartFormDataParser() = default; + + void set_boundary(std::string &&boundary) { + boundary_ = boundary; + dash_boundary_crlf_ = dash_ + boundary_ + crlf_; + crlf_dash_boundary_ = crlf_ + dash_ + boundary_; + } + + bool is_valid() const { return is_valid_; } + + bool parse(const char *buf, size_t n, const ContentReceiver &content_callback, + const MultipartContentHeader &header_callback) { + + buf_append(buf, n); + + while (buf_size() > 0) { + switch (state_) { + case 0: { // Initial boundary + buf_erase(buf_find(dash_boundary_crlf_)); + if (dash_boundary_crlf_.size() > buf_size()) { return true; } + if (!buf_start_with(dash_boundary_crlf_)) { return false; } + buf_erase(dash_boundary_crlf_.size()); + state_ = 1; + break; + } + case 1: { // New entry + clear_file_info(); + state_ = 2; + break; + } + case 2: { // Headers + auto pos = buf_find(crlf_); + if (pos > CPPHTTPLIB_HEADER_MAX_LENGTH) { return false; } + while (pos < buf_size()) { + // Empty line + if (pos == 0) { + if (!header_callback(file_)) { + is_valid_ = false; + return false; + } + buf_erase(crlf_.size()); + state_ = 3; + break; + } + + const auto header = buf_head(pos); + + if (!parse_header(header.data(), header.data() + header.size(), + [&](std::string &&, std::string &&) {})) { + is_valid_ = false; + return false; + } + + static const std::string header_content_type = "Content-Type:"; + + if (start_with_case_ignore(header, header_content_type)) { + file_.content_type = + trim_copy(header.substr(header_content_type.size())); + } else { + static const std::regex re_content_disposition( + R"~(^Content-Disposition:\s*form-data;\s*(.*)$)~", + std::regex_constants::icase); + + std::smatch m; + if (std::regex_match(header, m, re_content_disposition)) { + Params params; + parse_disposition_params(m[1], params); + + auto it = params.find("name"); + if (it != params.end()) { + file_.name = it->second; + } else { + is_valid_ = false; + return false; + } + + it = params.find("filename"); + if (it != params.end()) { file_.filename = it->second; } + + it = params.find("filename*"); + if (it != params.end()) { + // Only allow UTF-8 enconnding... + static const std::regex re_rfc5987_encoding( + R"~(^UTF-8''(.+?)$)~", std::regex_constants::icase); + + std::smatch m2; + if (std::regex_match(it->second, m2, re_rfc5987_encoding)) { + file_.filename = decode_url(m2[1], false); // override... + } else { + is_valid_ = false; + return false; + } + } + } + } + buf_erase(pos + crlf_.size()); + pos = buf_find(crlf_); + } + if (state_ != 3) { return true; } + break; + } + case 3: { // Body + if (crlf_dash_boundary_.size() > buf_size()) { return true; } + auto pos = buf_find(crlf_dash_boundary_); + if (pos < buf_size()) { + if (!content_callback(buf_data(), pos)) { + is_valid_ = false; + return false; + } + buf_erase(pos + crlf_dash_boundary_.size()); + state_ = 4; + } else { + auto len = buf_size() - crlf_dash_boundary_.size(); + if (len > 0) { + if (!content_callback(buf_data(), len)) { + is_valid_ = false; + return false; + } + buf_erase(len); + } + return true; + } + break; + } + case 4: { // Boundary + if (crlf_.size() > buf_size()) { return true; } + if (buf_start_with(crlf_)) { + buf_erase(crlf_.size()); + state_ = 1; + } else { + if (dash_.size() > buf_size()) { return true; } + if (buf_start_with(dash_)) { + buf_erase(dash_.size()); + is_valid_ = true; + buf_erase(buf_size()); // Remove epilogue + } else { + return true; + } + } + break; + } + } + } + + return true; + } + +private: + void clear_file_info() { + file_.name.clear(); + file_.filename.clear(); + file_.content_type.clear(); + } + + bool start_with_case_ignore(const std::string &a, + const std::string &b) const { + if (a.size() < b.size()) { return false; } + for (size_t i = 0; i < b.size(); i++) { + if (::tolower(a[i]) != ::tolower(b[i])) { return false; } + } + return true; + } + + const std::string dash_ = "--"; + const std::string crlf_ = "\r\n"; + std::string boundary_; + std::string dash_boundary_crlf_; + std::string crlf_dash_boundary_; + + size_t state_ = 0; + bool is_valid_ = false; + MultipartFormData file_; + + // Buffer + bool start_with(const std::string &a, size_t spos, size_t epos, + const std::string &b) const { + if (epos - spos < b.size()) { return false; } + for (size_t i = 0; i < b.size(); i++) { + if (a[i + spos] != b[i]) { return false; } + } + return true; + } + + size_t buf_size() const { return buf_epos_ - buf_spos_; } + + const char *buf_data() const { return &buf_[buf_spos_]; } + + std::string buf_head(size_t l) const { return buf_.substr(buf_spos_, l); } + + bool buf_start_with(const std::string &s) const { + return start_with(buf_, buf_spos_, buf_epos_, s); + } + + size_t buf_find(const std::string &s) const { + auto c = s.front(); + + size_t off = buf_spos_; + while (off < buf_epos_) { + auto pos = off; + while (true) { + if (pos == buf_epos_) { return buf_size(); } + if (buf_[pos] == c) { break; } + pos++; + } + + auto remaining_size = buf_epos_ - pos; + if (s.size() > remaining_size) { return buf_size(); } + + if (start_with(buf_, pos, buf_epos_, s)) { return pos - buf_spos_; } + + off = pos + 1; + } + + return buf_size(); + } + + void buf_append(const char *data, size_t n) { + auto remaining_size = buf_size(); + if (remaining_size > 0 && buf_spos_ > 0) { + for (size_t i = 0; i < remaining_size; i++) { + buf_[i] = buf_[buf_spos_ + i]; + } + } + buf_spos_ = 0; + buf_epos_ = remaining_size; + + if (remaining_size + n > buf_.size()) { buf_.resize(remaining_size + n); } + + for (size_t i = 0; i < n; i++) { + buf_[buf_epos_ + i] = data[i]; + } + buf_epos_ += n; + } + + void buf_erase(size_t size) { buf_spos_ += size; } + + std::string buf_; + size_t buf_spos_ = 0; + size_t buf_epos_ = 0; +}; + +inline std::string to_lower(const char *beg, const char *end) { + std::string out; + auto it = beg; + while (it != end) { + out += static_cast(::tolower(*it)); + it++; + } + return out; +} + +inline std::string make_multipart_data_boundary() { + static const char data[] = + "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz"; + + // std::random_device might actually be deterministic on some + // platforms, but due to lack of support in the c++ standard library, + // doing better requires either some ugly hacks or breaking portability. + std::random_device seed_gen; + + // Request 128 bits of entropy for initialization + std::seed_seq seed_sequence{seed_gen(), seed_gen(), seed_gen(), seed_gen()}; + std::mt19937 engine(seed_sequence); + + std::string result = "--cpp-httplib-multipart-data-"; + + for (auto i = 0; i < 16; i++) { + result += data[engine() % (sizeof(data) - 1)]; + } + + return result; +} + +inline bool is_multipart_boundary_chars_valid(const std::string &boundary) { + auto valid = true; + for (size_t i = 0; i < boundary.size(); i++) { + auto c = boundary[i]; + if (!std::isalnum(c) && c != '-' && c != '_') { + valid = false; + break; + } + } + return valid; +} + +template +inline std::string +serialize_multipart_formdata_item_begin(const T &item, + const std::string &boundary) { + std::string body = "--" + boundary + "\r\n"; + body += "Content-Disposition: form-data; name=\"" + item.name + "\""; + if (!item.filename.empty()) { + body += "; filename=\"" + item.filename + "\""; + } + body += "\r\n"; + if (!item.content_type.empty()) { + body += "Content-Type: " + item.content_type + "\r\n"; + } + body += "\r\n"; + + return body; +} + +inline std::string serialize_multipart_formdata_item_end() { return "\r\n"; } + +inline std::string +serialize_multipart_formdata_finish(const std::string &boundary) { + return "--" + boundary + "--\r\n"; +} + +inline std::string +serialize_multipart_formdata_get_content_type(const std::string &boundary) { + return "multipart/form-data; boundary=" + boundary; +} + +inline std::string +serialize_multipart_formdata(const MultipartFormDataItems &items, + const std::string &boundary, bool finish = true) { + std::string body; + + for (const auto &item : items) { + body += serialize_multipart_formdata_item_begin(item, boundary); + body += item.content + serialize_multipart_formdata_item_end(); + } + + if (finish) { body += serialize_multipart_formdata_finish(boundary); } + + return body; +} + +inline std::pair +get_range_offset_and_length(const Request &req, size_t content_length, + size_t index) { + auto r = req.ranges[index]; + + if (r.first == -1 && r.second == -1) { + return std::make_pair(0, content_length); + } + + auto slen = static_cast(content_length); + + if (r.first == -1) { + r.first = (std::max)(static_cast(0), slen - r.second); + r.second = slen - 1; + } + + if (r.second == -1) { r.second = slen - 1; } + return std::make_pair(r.first, static_cast(r.second - r.first) + 1); +} + +inline std::string +make_content_range_header_field(const std::pair &range, + size_t content_length) { + std::string field = "bytes "; + if (range.first != -1) { field += std::to_string(range.first); } + field += "-"; + if (range.second != -1) { field += std::to_string(range.second); } + field += "/"; + field += std::to_string(content_length); + return field; +} + +template +bool process_multipart_ranges_data(const Request &req, Response &res, + const std::string &boundary, + const std::string &content_type, + SToken stoken, CToken ctoken, + Content content) { + for (size_t i = 0; i < req.ranges.size(); i++) { + ctoken("--"); + stoken(boundary); + ctoken("\r\n"); + if (!content_type.empty()) { + ctoken("Content-Type: "); + stoken(content_type); + ctoken("\r\n"); + } + + ctoken("Content-Range: "); + const auto &range = req.ranges[i]; + stoken(make_content_range_header_field(range, res.content_length_)); + ctoken("\r\n"); + ctoken("\r\n"); + + auto offsets = get_range_offset_and_length(req, res.content_length_, i); + auto offset = offsets.first; + auto length = offsets.second; + if (!content(offset, length)) { return false; } + ctoken("\r\n"); + } + + ctoken("--"); + stoken(boundary); + ctoken("--"); + + return true; +} + +inline bool make_multipart_ranges_data(const Request &req, Response &res, + const std::string &boundary, + const std::string &content_type, + std::string &data) { + return process_multipart_ranges_data( + req, res, boundary, content_type, + [&](const std::string &token) { data += token; }, + [&](const std::string &token) { data += token; }, + [&](size_t offset, size_t length) { + if (offset < res.body.size()) { + data += res.body.substr(offset, length); + return true; + } + return false; + }); +} + +inline size_t +get_multipart_ranges_data_length(const Request &req, Response &res, + const std::string &boundary, + const std::string &content_type) { + size_t data_length = 0; + + process_multipart_ranges_data( + req, res, boundary, content_type, + [&](const std::string &token) { data_length += token.size(); }, + [&](const std::string &token) { data_length += token.size(); }, + [&](size_t /*offset*/, size_t length) { + data_length += length; + return true; + }); + + return data_length; +} + +template +inline bool write_multipart_ranges_data(Stream &strm, const Request &req, + Response &res, + const std::string &boundary, + const std::string &content_type, + const T &is_shutting_down) { + return process_multipart_ranges_data( + req, res, boundary, content_type, + [&](const std::string &token) { strm.write(token); }, + [&](const std::string &token) { strm.write(token); }, + [&](size_t offset, size_t length) { + return write_content(strm, res.content_provider_, offset, length, + is_shutting_down); + }); +} + +inline std::pair +get_range_offset_and_length(const Request &req, const Response &res, + size_t index) { + auto r = req.ranges[index]; + + if (r.second == -1) { + r.second = static_cast(res.content_length_) - 1; + } + + return std::make_pair(r.first, r.second - r.first + 1); +} + +inline bool expect_content(const Request &req) { + if (req.method == "POST" || req.method == "PUT" || req.method == "PATCH" || + req.method == "PRI" || req.method == "DELETE") { + return true; + } + // TODO: check if Content-Length is set + return false; +} + +inline bool has_crlf(const std::string &s) { + auto p = s.c_str(); + while (*p) { + if (*p == '\r' || *p == '\n') { return true; } + p++; + } + return false; +} + +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT +inline std::string message_digest(const std::string &s, const EVP_MD *algo) { + auto context = std::unique_ptr( + EVP_MD_CTX_new(), EVP_MD_CTX_free); + + unsigned int hash_length = 0; + unsigned char hash[EVP_MAX_MD_SIZE]; + + EVP_DigestInit_ex(context.get(), algo, nullptr); + EVP_DigestUpdate(context.get(), s.c_str(), s.size()); + EVP_DigestFinal_ex(context.get(), hash, &hash_length); + + std::stringstream ss; + for (auto i = 0u; i < hash_length; ++i) { + ss << std::hex << std::setw(2) << std::setfill('0') + << static_cast(hash[i]); + } + + return ss.str(); +} + +inline std::string MD5(const std::string &s) { + return message_digest(s, EVP_md5()); +} + +inline std::string SHA_256(const std::string &s) { + return message_digest(s, EVP_sha256()); +} + +inline std::string SHA_512(const std::string &s) { + return message_digest(s, EVP_sha512()); +} +#endif + +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT +#ifdef _WIN32 +// NOTE: This code came up with the following stackoverflow post: +// https://stackoverflow.com/questions/9507184/can-openssl-on-windows-use-the-system-certificate-store +inline bool load_system_certs_on_windows(X509_STORE *store) { + auto hStore = CertOpenSystemStoreW((HCRYPTPROV_LEGACY)NULL, L"ROOT"); + if (!hStore) { return false; } + + auto result = false; + PCCERT_CONTEXT pContext = NULL; + while ((pContext = CertEnumCertificatesInStore(hStore, pContext)) != + nullptr) { + auto encoded_cert = + static_cast(pContext->pbCertEncoded); + + auto x509 = d2i_X509(NULL, &encoded_cert, pContext->cbCertEncoded); + if (x509) { + X509_STORE_add_cert(store, x509); + X509_free(x509); + result = true; + } + } + + CertFreeCertificateContext(pContext); + CertCloseStore(hStore, 0); + + return result; +} +#elif defined(CPPHTTPLIB_USE_CERTS_FROM_MACOSX_KEYCHAIN) && defined(__APPLE__) +#if TARGET_OS_OSX +template +using CFObjectPtr = + std::unique_ptr::type, void (*)(CFTypeRef)>; + +inline void cf_object_ptr_deleter(CFTypeRef obj) { + if (obj) { CFRelease(obj); } +} + +inline bool retrieve_certs_from_keychain(CFObjectPtr &certs) { + CFStringRef keys[] = {kSecClass, kSecMatchLimit, kSecReturnRef}; + CFTypeRef values[] = {kSecClassCertificate, kSecMatchLimitAll, + kCFBooleanTrue}; + + CFObjectPtr query( + CFDictionaryCreate(nullptr, reinterpret_cast(keys), values, + sizeof(keys) / sizeof(keys[0]), + &kCFTypeDictionaryKeyCallBacks, + &kCFTypeDictionaryValueCallBacks), + cf_object_ptr_deleter); + + if (!query) { return false; } + + CFTypeRef security_items = nullptr; + if (SecItemCopyMatching(query.get(), &security_items) != errSecSuccess || + CFArrayGetTypeID() != CFGetTypeID(security_items)) { + return false; + } + + certs.reset(reinterpret_cast(security_items)); + return true; +} + +inline bool retrieve_root_certs_from_keychain(CFObjectPtr &certs) { + CFArrayRef root_security_items = nullptr; + if (SecTrustCopyAnchorCertificates(&root_security_items) != errSecSuccess) { + return false; + } + + certs.reset(root_security_items); + return true; +} + +inline bool add_certs_to_x509_store(CFArrayRef certs, X509_STORE *store) { + auto result = false; + for (auto i = 0; i < CFArrayGetCount(certs); ++i) { + const auto cert = reinterpret_cast( + CFArrayGetValueAtIndex(certs, i)); + + if (SecCertificateGetTypeID() != CFGetTypeID(cert)) { continue; } + + CFDataRef cert_data = nullptr; + if (SecItemExport(cert, kSecFormatX509Cert, 0, nullptr, &cert_data) != + errSecSuccess) { + continue; + } + + CFObjectPtr cert_data_ptr(cert_data, cf_object_ptr_deleter); + + auto encoded_cert = static_cast( + CFDataGetBytePtr(cert_data_ptr.get())); + + auto x509 = + d2i_X509(NULL, &encoded_cert, CFDataGetLength(cert_data_ptr.get())); + + if (x509) { + X509_STORE_add_cert(store, x509); + X509_free(x509); + result = true; + } + } + + return result; +} + +inline bool load_system_certs_on_macos(X509_STORE *store) { + auto result = false; + CFObjectPtr certs(nullptr, cf_object_ptr_deleter); + if (retrieve_certs_from_keychain(certs) && certs) { + result = add_certs_to_x509_store(certs.get(), store); + } + + if (retrieve_root_certs_from_keychain(certs) && certs) { + result = add_certs_to_x509_store(certs.get(), store) || result; + } + + return result; +} +#endif // TARGET_OS_OSX +#endif // _WIN32 +#endif // CPPHTTPLIB_OPENSSL_SUPPORT + +#ifdef _WIN32 +class WSInit { +public: + WSInit() { + WSADATA wsaData; + if (WSAStartup(0x0002, &wsaData) == 0) is_valid_ = true; + } + + ~WSInit() { + if (is_valid_) WSACleanup(); + } + + bool is_valid_ = false; +}; + +static WSInit wsinit_; +#endif + +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT +inline std::pair make_digest_authentication_header( + const Request &req, const std::map &auth, + size_t cnonce_count, const std::string &cnonce, const std::string &username, + const std::string &password, bool is_proxy = false) { + std::string nc; + { + std::stringstream ss; + ss << std::setfill('0') << std::setw(8) << std::hex << cnonce_count; + nc = ss.str(); + } + + std::string qop; + if (auth.find("qop") != auth.end()) { + qop = auth.at("qop"); + if (qop.find("auth-int") != std::string::npos) { + qop = "auth-int"; + } else if (qop.find("auth") != std::string::npos) { + qop = "auth"; + } else { + qop.clear(); + } + } + + std::string algo = "MD5"; + if (auth.find("algorithm") != auth.end()) { algo = auth.at("algorithm"); } + + std::string response; + { + auto H = algo == "SHA-256" ? detail::SHA_256 + : algo == "SHA-512" ? detail::SHA_512 + : detail::MD5; + + auto A1 = username + ":" + auth.at("realm") + ":" + password; + + auto A2 = req.method + ":" + req.path; + if (qop == "auth-int") { A2 += ":" + H(req.body); } + + if (qop.empty()) { + response = H(H(A1) + ":" + auth.at("nonce") + ":" + H(A2)); + } else { + response = H(H(A1) + ":" + auth.at("nonce") + ":" + nc + ":" + cnonce + + ":" + qop + ":" + H(A2)); + } + } + + auto opaque = (auth.find("opaque") != auth.end()) ? auth.at("opaque") : ""; + + auto field = "Digest username=\"" + username + "\", realm=\"" + + auth.at("realm") + "\", nonce=\"" + auth.at("nonce") + + "\", uri=\"" + req.path + "\", algorithm=" + algo + + (qop.empty() ? ", response=\"" + : ", qop=" + qop + ", nc=" + nc + ", cnonce=\"" + + cnonce + "\", response=\"") + + response + "\"" + + (opaque.empty() ? "" : ", opaque=\"" + opaque + "\""); + + auto key = is_proxy ? "Proxy-Authorization" : "Authorization"; + return std::make_pair(key, field); +} +#endif + +inline bool parse_www_authenticate(const Response &res, + std::map &auth, + bool is_proxy) { + auto auth_key = is_proxy ? "Proxy-Authenticate" : "WWW-Authenticate"; + if (res.has_header(auth_key)) { + static auto re = std::regex(R"~((?:(?:,\s*)?(.+?)=(?:"(.*?)"|([^,]*))))~"); + auto s = res.get_header_value(auth_key); + auto pos = s.find(' '); + if (pos != std::string::npos) { + auto type = s.substr(0, pos); + if (type == "Basic") { + return false; + } else if (type == "Digest") { + s = s.substr(pos + 1); + auto beg = std::sregex_iterator(s.begin(), s.end(), re); + for (auto i = beg; i != std::sregex_iterator(); ++i) { + const auto &m = *i; + auto key = s.substr(static_cast(m.position(1)), + static_cast(m.length(1))); + auto val = m.length(2) > 0 + ? s.substr(static_cast(m.position(2)), + static_cast(m.length(2))) + : s.substr(static_cast(m.position(3)), + static_cast(m.length(3))); + auth[key] = val; + } + return true; + } + } + } + return false; +} + +// https://stackoverflow.com/questions/440133/how-do-i-create-a-random-alpha-numeric-string-in-c/440240#answer-440240 +inline std::string random_string(size_t length) { + auto randchar = []() -> char { + const char charset[] = "0123456789" + "ABCDEFGHIJKLMNOPQRSTUVWXYZ" + "abcdefghijklmnopqrstuvwxyz"; + const size_t max_index = (sizeof(charset) - 1); + return charset[static_cast(std::rand()) % max_index]; + }; + std::string str(length, 0); + std::generate_n(str.begin(), length, randchar); + return str; +} + +class ContentProviderAdapter { +public: + explicit ContentProviderAdapter( + ContentProviderWithoutLength &&content_provider) + : content_provider_(content_provider) {} + + bool operator()(size_t offset, size_t, DataSink &sink) { + return content_provider_(offset, sink); + } + +private: + ContentProviderWithoutLength content_provider_; +}; + +} // namespace detail + +inline std::string hosted_at(const std::string &hostname) { + std::vector addrs; + hosted_at(hostname, addrs); + if (addrs.empty()) { return std::string(); } + return addrs[0]; +} + +inline void hosted_at(const std::string &hostname, + std::vector &addrs) { + struct addrinfo hints; + struct addrinfo *result; + + memset(&hints, 0, sizeof(struct addrinfo)); + hints.ai_family = AF_UNSPEC; + hints.ai_socktype = SOCK_STREAM; + hints.ai_protocol = 0; + + if (getaddrinfo(hostname.c_str(), nullptr, &hints, &result)) { +#if defined __linux__ && !defined __ANDROID__ + res_init(); +#endif + return; + } + + for (auto rp = result; rp; rp = rp->ai_next) { + const auto &addr = + *reinterpret_cast(rp->ai_addr); + std::string ip; + auto dummy = -1; + if (detail::get_ip_and_port(addr, sizeof(struct sockaddr_storage), ip, + dummy)) { + addrs.push_back(ip); + } + } + + freeaddrinfo(result); +} + +inline std::string append_query_params(const std::string &path, + const Params ¶ms) { + std::string path_with_query = path; + const static std::regex re("[^?]+\\?.*"); + auto delm = std::regex_match(path, re) ? '&' : '?'; + path_with_query += delm + detail::params_to_query_str(params); + return path_with_query; +} + +// Header utilities +inline std::pair make_range_header(Ranges ranges) { + std::string field = "bytes="; + auto i = 0; + for (auto r : ranges) { + if (i != 0) { field += ", "; } + if (r.first != -1) { field += std::to_string(r.first); } + field += '-'; + if (r.second != -1) { field += std::to_string(r.second); } + i++; + } + return std::make_pair("Range", std::move(field)); +} + +inline std::pair +make_basic_authentication_header(const std::string &username, + const std::string &password, bool is_proxy) { + auto field = "Basic " + detail::base64_encode(username + ":" + password); + auto key = is_proxy ? "Proxy-Authorization" : "Authorization"; + return std::make_pair(key, std::move(field)); +} + +inline std::pair +make_bearer_token_authentication_header(const std::string &token, + bool is_proxy = false) { + auto field = "Bearer " + token; + auto key = is_proxy ? "Proxy-Authorization" : "Authorization"; + return std::make_pair(key, std::move(field)); +} + +// Request implementation +inline bool Request::has_header(const std::string &key) const { + return detail::has_header(headers, key); +} + +inline std::string Request::get_header_value(const std::string &key, + size_t id) const { + return detail::get_header_value(headers, key, id, ""); +} + +inline size_t Request::get_header_value_count(const std::string &key) const { + auto r = headers.equal_range(key); + return static_cast(std::distance(r.first, r.second)); +} + +inline void Request::set_header(const std::string &key, + const std::string &val) { + if (!detail::has_crlf(key) && !detail::has_crlf(val)) { + headers.emplace(key, val); + } +} + +inline bool Request::has_param(const std::string &key) const { + return params.find(key) != params.end(); +} + +inline std::string Request::get_param_value(const std::string &key, + size_t id) const { + auto rng = params.equal_range(key); + auto it = rng.first; + std::advance(it, static_cast(id)); + if (it != rng.second) { return it->second; } + return std::string(); +} + +inline size_t Request::get_param_value_count(const std::string &key) const { + auto r = params.equal_range(key); + return static_cast(std::distance(r.first, r.second)); +} + +inline bool Request::is_multipart_form_data() const { + const auto &content_type = get_header_value("Content-Type"); + return !content_type.rfind("multipart/form-data", 0); +} + +inline bool Request::has_file(const std::string &key) const { + return files.find(key) != files.end(); +} + +inline MultipartFormData Request::get_file_value(const std::string &key) const { + auto it = files.find(key); + if (it != files.end()) { return it->second; } + return MultipartFormData(); +} + +inline std::vector +Request::get_file_values(const std::string &key) const { + std::vector values; + auto rng = files.equal_range(key); + for (auto it = rng.first; it != rng.second; it++) { + values.push_back(it->second); + } + return values; +} + +// Response implementation +inline bool Response::has_header(const std::string &key) const { + return headers.find(key) != headers.end(); +} + +inline std::string Response::get_header_value(const std::string &key, + size_t id) const { + return detail::get_header_value(headers, key, id, ""); +} + +inline size_t Response::get_header_value_count(const std::string &key) const { + auto r = headers.equal_range(key); + return static_cast(std::distance(r.first, r.second)); +} + +inline void Response::set_header(const std::string &key, + const std::string &val) { + if (!detail::has_crlf(key) && !detail::has_crlf(val)) { + headers.emplace(key, val); + } +} + +inline void Response::set_redirect(const std::string &url, int stat) { + if (!detail::has_crlf(url)) { + set_header("Location", url); + if (300 <= stat && stat < 400) { + this->status = stat; + } else { + this->status = StatusCode::Found_302; + } + } +} + +inline void Response::set_content(const char *s, size_t n, + const std::string &content_type) { + body.assign(s, n); + + auto rng = headers.equal_range("Content-Type"); + headers.erase(rng.first, rng.second); + set_header("Content-Type", content_type); +} + +inline void Response::set_content(const std::string &s, + const std::string &content_type) { + set_content(s.data(), s.size(), content_type); +} + +inline void Response::set_content_provider( + size_t in_length, const std::string &content_type, ContentProvider provider, + ContentProviderResourceReleaser resource_releaser) { + set_header("Content-Type", content_type); + content_length_ = in_length; + if (in_length > 0) { content_provider_ = std::move(provider); } + content_provider_resource_releaser_ = resource_releaser; + is_chunked_content_provider_ = false; +} + +inline void Response::set_content_provider( + const std::string &content_type, ContentProviderWithoutLength provider, + ContentProviderResourceReleaser resource_releaser) { + set_header("Content-Type", content_type); + content_length_ = 0; + content_provider_ = detail::ContentProviderAdapter(std::move(provider)); + content_provider_resource_releaser_ = resource_releaser; + is_chunked_content_provider_ = false; +} + +inline void Response::set_chunked_content_provider( + const std::string &content_type, ContentProviderWithoutLength provider, + ContentProviderResourceReleaser resource_releaser) { + set_header("Content-Type", content_type); + content_length_ = 0; + content_provider_ = detail::ContentProviderAdapter(std::move(provider)); + content_provider_resource_releaser_ = resource_releaser; + is_chunked_content_provider_ = true; +} + +// Result implementation +inline bool Result::has_request_header(const std::string &key) const { + return request_headers_.find(key) != request_headers_.end(); +} + +inline std::string Result::get_request_header_value(const std::string &key, + size_t id) const { + return detail::get_header_value(request_headers_, key, id, ""); +} + +inline size_t +Result::get_request_header_value_count(const std::string &key) const { + auto r = request_headers_.equal_range(key); + return static_cast(std::distance(r.first, r.second)); +} + +// Stream implementation +inline ssize_t Stream::write(const char *ptr) { + return write(ptr, strlen(ptr)); +} + +inline ssize_t Stream::write(const std::string &s) { + return write(s.data(), s.size()); +} + +namespace detail { + +// Socket stream implementation +inline SocketStream::SocketStream(socket_t sock, time_t read_timeout_sec, + time_t read_timeout_usec, + time_t write_timeout_sec, + time_t write_timeout_usec) + : sock_(sock), read_timeout_sec_(read_timeout_sec), + read_timeout_usec_(read_timeout_usec), + write_timeout_sec_(write_timeout_sec), + write_timeout_usec_(write_timeout_usec), read_buff_(read_buff_size_, 0) {} + +inline SocketStream::~SocketStream() = default; + +inline bool SocketStream::is_readable() const { + return select_read(sock_, read_timeout_sec_, read_timeout_usec_) > 0; +} + +inline bool SocketStream::is_writable() const { + return select_write(sock_, write_timeout_sec_, write_timeout_usec_) > 0 && + is_socket_alive(sock_); +} + +inline ssize_t SocketStream::read(char *ptr, size_t size) { +#ifdef _WIN32 + size = + (std::min)(size, static_cast((std::numeric_limits::max)())); +#else + size = (std::min)(size, + static_cast((std::numeric_limits::max)())); +#endif + + if (read_buff_off_ < read_buff_content_size_) { + auto remaining_size = read_buff_content_size_ - read_buff_off_; + if (size <= remaining_size) { + memcpy(ptr, read_buff_.data() + read_buff_off_, size); + read_buff_off_ += size; + return static_cast(size); + } else { + memcpy(ptr, read_buff_.data() + read_buff_off_, remaining_size); + read_buff_off_ += remaining_size; + return static_cast(remaining_size); + } + } + + if (!is_readable()) { return -1; } + + read_buff_off_ = 0; + read_buff_content_size_ = 0; + + if (size < read_buff_size_) { + auto n = read_socket(sock_, read_buff_.data(), read_buff_size_, + CPPHTTPLIB_RECV_FLAGS); + if (n <= 0) { + return n; + } else if (n <= static_cast(size)) { + memcpy(ptr, read_buff_.data(), static_cast(n)); + return n; + } else { + memcpy(ptr, read_buff_.data(), size); + read_buff_off_ = size; + read_buff_content_size_ = static_cast(n); + return static_cast(size); + } + } else { + return read_socket(sock_, ptr, size, CPPHTTPLIB_RECV_FLAGS); + } +} + +inline ssize_t SocketStream::write(const char *ptr, size_t size) { + if (!is_writable()) { return -1; } + +#if defined(_WIN32) && !defined(_WIN64) + size = + (std::min)(size, static_cast((std::numeric_limits::max)())); +#endif + + return send_socket(sock_, ptr, size, CPPHTTPLIB_SEND_FLAGS); +} + +inline void SocketStream::get_remote_ip_and_port(std::string &ip, + int &port) const { + return detail::get_remote_ip_and_port(sock_, ip, port); +} + +inline void SocketStream::get_local_ip_and_port(std::string &ip, + int &port) const { + return detail::get_local_ip_and_port(sock_, ip, port); +} + +inline socket_t SocketStream::socket() const { return sock_; } + +// Buffer stream implementation +inline bool BufferStream::is_readable() const { return true; } + +inline bool BufferStream::is_writable() const { return true; } + +inline ssize_t BufferStream::read(char *ptr, size_t size) { +#if defined(_MSC_VER) && _MSC_VER < 1910 + auto len_read = buffer._Copy_s(ptr, size, size, position); +#else + auto len_read = buffer.copy(ptr, size, position); +#endif + position += static_cast(len_read); + return static_cast(len_read); +} + +inline ssize_t BufferStream::write(const char *ptr, size_t size) { + buffer.append(ptr, size); + return static_cast(size); +} + +inline void BufferStream::get_remote_ip_and_port(std::string & /*ip*/, + int & /*port*/) const {} + +inline void BufferStream::get_local_ip_and_port(std::string & /*ip*/, + int & /*port*/) const {} + +inline socket_t BufferStream::socket() const { return 0; } + +inline const std::string &BufferStream::get_buffer() const { return buffer; } + +inline PathParamsMatcher::PathParamsMatcher(const std::string &pattern) { + // One past the last ending position of a path param substring + std::size_t last_param_end = 0; + +#ifndef CPPHTTPLIB_NO_EXCEPTIONS + // Needed to ensure that parameter names are unique during matcher + // construction + // If exceptions are disabled, only last duplicate path + // parameter will be set + std::unordered_set param_name_set; +#endif + + while (true) { + const auto marker_pos = pattern.find(marker, last_param_end); + if (marker_pos == std::string::npos) { break; } + + static_fragments_.push_back( + pattern.substr(last_param_end, marker_pos - last_param_end)); + + const auto param_name_start = marker_pos + 1; + + auto sep_pos = pattern.find(separator, param_name_start); + if (sep_pos == std::string::npos) { sep_pos = pattern.length(); } + + auto param_name = + pattern.substr(param_name_start, sep_pos - param_name_start); + +#ifndef CPPHTTPLIB_NO_EXCEPTIONS + if (param_name_set.find(param_name) != param_name_set.cend()) { + std::string msg = "Encountered path parameter '" + param_name + + "' multiple times in route pattern '" + pattern + "'."; + throw std::invalid_argument(msg); + } +#endif + + param_names_.push_back(std::move(param_name)); + + last_param_end = sep_pos + 1; + } + + if (last_param_end < pattern.length()) { + static_fragments_.push_back(pattern.substr(last_param_end)); + } +} + +inline bool PathParamsMatcher::match(Request &request) const { + request.matches = std::smatch(); + request.path_params.clear(); + request.path_params.reserve(param_names_.size()); + + // One past the position at which the path matched the pattern last time + std::size_t starting_pos = 0; + for (size_t i = 0; i < static_fragments_.size(); ++i) { + const auto &fragment = static_fragments_[i]; + + if (starting_pos + fragment.length() > request.path.length()) { + return false; + } + + // Avoid unnecessary allocation by using strncmp instead of substr + + // comparison + if (std::strncmp(request.path.c_str() + starting_pos, fragment.c_str(), + fragment.length()) != 0) { + return false; + } + + starting_pos += fragment.length(); + + // Should only happen when we have a static fragment after a param + // Example: '/users/:id/subscriptions' + // The 'subscriptions' fragment here does not have a corresponding param + if (i >= param_names_.size()) { continue; } + + auto sep_pos = request.path.find(separator, starting_pos); + if (sep_pos == std::string::npos) { sep_pos = request.path.length(); } + + const auto ¶m_name = param_names_[i]; + + request.path_params.emplace( + param_name, request.path.substr(starting_pos, sep_pos - starting_pos)); + + // Mark everythin up to '/' as matched + starting_pos = sep_pos + 1; + } + // Returns false if the path is longer than the pattern + return starting_pos >= request.path.length(); +} + +inline bool RegexMatcher::match(Request &request) const { + request.path_params.clear(); + return std::regex_match(request.path, request.matches, regex_); +} + +} // namespace detail + +// HTTP server implementation +inline Server::Server() + : new_task_queue( + [] { return new ThreadPool(CPPHTTPLIB_THREAD_POOL_COUNT); }) { +#ifndef _WIN32 + signal(SIGPIPE, SIG_IGN); +#endif +} + +inline Server::~Server() = default; + +inline std::unique_ptr +Server::make_matcher(const std::string &pattern) { + if (pattern.find("/:") != std::string::npos) { + return detail::make_unique(pattern); + } else { + return detail::make_unique(pattern); + } +} + +inline Server &Server::Get(const std::string &pattern, Handler handler) { + get_handlers_.emplace_back(make_matcher(pattern), std::move(handler)); + return *this; +} + +inline Server &Server::Post(const std::string &pattern, Handler handler) { + post_handlers_.emplace_back(make_matcher(pattern), std::move(handler)); + return *this; +} + +inline Server &Server::Post(const std::string &pattern, + HandlerWithContentReader handler) { + post_handlers_for_content_reader_.emplace_back(make_matcher(pattern), + std::move(handler)); + return *this; +} + +inline Server &Server::Put(const std::string &pattern, Handler handler) { + put_handlers_.emplace_back(make_matcher(pattern), std::move(handler)); + return *this; +} + +inline Server &Server::Put(const std::string &pattern, + HandlerWithContentReader handler) { + put_handlers_for_content_reader_.emplace_back(make_matcher(pattern), + std::move(handler)); + return *this; +} + +inline Server &Server::Patch(const std::string &pattern, Handler handler) { + patch_handlers_.emplace_back(make_matcher(pattern), std::move(handler)); + return *this; +} + +inline Server &Server::Patch(const std::string &pattern, + HandlerWithContentReader handler) { + patch_handlers_for_content_reader_.emplace_back(make_matcher(pattern), + std::move(handler)); + return *this; +} + +inline Server &Server::Delete(const std::string &pattern, Handler handler) { + delete_handlers_.emplace_back(make_matcher(pattern), std::move(handler)); + return *this; +} + +inline Server &Server::Delete(const std::string &pattern, + HandlerWithContentReader handler) { + delete_handlers_for_content_reader_.emplace_back(make_matcher(pattern), + std::move(handler)); + return *this; +} + +inline Server &Server::Options(const std::string &pattern, Handler handler) { + options_handlers_.emplace_back(make_matcher(pattern), std::move(handler)); + return *this; +} + +inline bool Server::set_base_dir(const std::string &dir, + const std::string &mount_point) { + return set_mount_point(mount_point, dir); +} + +inline bool Server::set_mount_point(const std::string &mount_point, + const std::string &dir, Headers headers) { + if (detail::is_dir(dir)) { + std::string mnt = !mount_point.empty() ? mount_point : "/"; + if (!mnt.empty() && mnt[0] == '/') { + base_dirs_.push_back({mnt, dir, std::move(headers)}); + return true; + } + } + return false; +} + +inline bool Server::remove_mount_point(const std::string &mount_point) { + for (auto it = base_dirs_.begin(); it != base_dirs_.end(); ++it) { + if (it->mount_point == mount_point) { + base_dirs_.erase(it); + return true; + } + } + return false; +} + +inline Server & +Server::set_file_extension_and_mimetype_mapping(const std::string &ext, + const std::string &mime) { + file_extension_and_mimetype_map_[ext] = mime; + return *this; +} + +inline Server &Server::set_default_file_mimetype(const std::string &mime) { + default_file_mimetype_ = mime; + return *this; +} + +inline Server &Server::set_file_request_handler(Handler handler) { + file_request_handler_ = std::move(handler); + return *this; +} + +inline Server &Server::set_error_handler(HandlerWithResponse handler) { + error_handler_ = std::move(handler); + return *this; +} + +inline Server &Server::set_error_handler(Handler handler) { + error_handler_ = [handler](const Request &req, Response &res) { + handler(req, res); + return HandlerResponse::Handled; + }; + return *this; +} + +inline Server &Server::set_exception_handler(ExceptionHandler handler) { + exception_handler_ = std::move(handler); + return *this; +} + +inline Server &Server::set_pre_routing_handler(HandlerWithResponse handler) { + pre_routing_handler_ = std::move(handler); + return *this; +} + +inline Server &Server::set_post_routing_handler(Handler handler) { + post_routing_handler_ = std::move(handler); + return *this; +} + +inline Server &Server::set_logger(Logger logger) { + logger_ = std::move(logger); + return *this; +} + +inline Server & +Server::set_expect_100_continue_handler(Expect100ContinueHandler handler) { + expect_100_continue_handler_ = std::move(handler); + return *this; +} + +inline Server &Server::set_address_family(int family) { + address_family_ = family; + return *this; +} + +inline Server &Server::set_tcp_nodelay(bool on) { + tcp_nodelay_ = on; + return *this; +} + +inline Server &Server::set_socket_options(SocketOptions socket_options) { + socket_options_ = std::move(socket_options); + return *this; +} + +inline Server &Server::set_default_headers(Headers headers) { + default_headers_ = std::move(headers); + return *this; +} + +inline Server &Server::set_header_writer( + std::function const &writer) { + header_writer_ = writer; + return *this; +} + +inline Server &Server::set_keep_alive_max_count(size_t count) { + keep_alive_max_count_ = count; + return *this; +} + +inline Server &Server::set_keep_alive_timeout(time_t sec) { + keep_alive_timeout_sec_ = sec; + return *this; +} + +inline Server &Server::set_read_timeout(time_t sec, time_t usec) { + read_timeout_sec_ = sec; + read_timeout_usec_ = usec; + return *this; +} + +inline Server &Server::set_write_timeout(time_t sec, time_t usec) { + write_timeout_sec_ = sec; + write_timeout_usec_ = usec; + return *this; +} + +inline Server &Server::set_idle_interval(time_t sec, time_t usec) { + idle_interval_sec_ = sec; + idle_interval_usec_ = usec; + return *this; +} + +inline Server &Server::set_payload_max_length(size_t length) { + payload_max_length_ = length; + return *this; +} + +inline bool Server::bind_to_port(const std::string &host, int port, + int socket_flags) { + return bind_internal(host, port, socket_flags) >= 0; +} +inline int Server::bind_to_any_port(const std::string &host, int socket_flags) { + return bind_internal(host, 0, socket_flags); +} + +inline bool Server::listen_after_bind() { + auto se = detail::scope_exit([&]() { done_ = true; }); + return listen_internal(); +} + +inline bool Server::listen(const std::string &host, int port, + int socket_flags) { + auto se = detail::scope_exit([&]() { done_ = true; }); + return bind_to_port(host, port, socket_flags) && listen_internal(); +} + +inline bool Server::is_running() const { return is_running_; } + +inline void Server::wait_until_ready() const { + while (!is_running() && !done_) { + std::this_thread::sleep_for(std::chrono::milliseconds{1}); + } +} + +inline void Server::stop() { + if (is_running_) { + assert(svr_sock_ != INVALID_SOCKET); + std::atomic sock(svr_sock_.exchange(INVALID_SOCKET)); + detail::shutdown_socket(sock); + detail::close_socket(sock); + } +} + +inline bool Server::parse_request_line(const char *s, Request &req) const { + auto len = strlen(s); + if (len < 2 || s[len - 2] != '\r' || s[len - 1] != '\n') { return false; } + len -= 2; + + { + size_t count = 0; + + detail::split(s, s + len, ' ', [&](const char *b, const char *e) { + switch (count) { + case 0: req.method = std::string(b, e); break; + case 1: req.target = std::string(b, e); break; + case 2: req.version = std::string(b, e); break; + default: break; + } + count++; + }); + + if (count != 3) { return false; } + } + + static const std::set methods{ + "GET", "HEAD", "POST", "PUT", "DELETE", + "CONNECT", "OPTIONS", "TRACE", "PATCH", "PRI"}; + + if (methods.find(req.method) == methods.end()) { return false; } + + if (req.version != "HTTP/1.1" && req.version != "HTTP/1.0") { return false; } + + { + // Skip URL fragment + for (size_t i = 0; i < req.target.size(); i++) { + if (req.target[i] == '#') { + req.target.erase(i); + break; + } + } + + size_t count = 0; + + detail::split(req.target.data(), req.target.data() + req.target.size(), '?', + 2, [&](const char *b, const char *e) { + switch (count) { + case 0: + req.path = detail::decode_url(std::string(b, e), false); + break; + case 1: { + if (e - b > 0) { + detail::parse_query_text(std::string(b, e), req.params); + } + break; + } + default: break; + } + count++; + }); + + if (count > 2) { return false; } + } + + return true; +} + +inline bool Server::write_response(Stream &strm, bool close_connection, + const Request &req, Response &res) { + return write_response_core(strm, close_connection, req, res, false); +} + +inline bool Server::write_response_with_content(Stream &strm, + bool close_connection, + const Request &req, + Response &res) { + return write_response_core(strm, close_connection, req, res, true); +} + +inline bool Server::write_response_core(Stream &strm, bool close_connection, + const Request &req, Response &res, + bool need_apply_ranges) { + assert(res.status != -1); + + if (400 <= res.status && error_handler_ && + error_handler_(req, res) == HandlerResponse::Handled) { + need_apply_ranges = true; + } + + std::string content_type; + std::string boundary; + if (need_apply_ranges) { apply_ranges(req, res, content_type, boundary); } + + // Prepare additional headers + if (close_connection || req.get_header_value("Connection") == "close") { + res.set_header("Connection", "close"); + } else { + std::stringstream ss; + ss << "timeout=" << keep_alive_timeout_sec_ + << ", max=" << keep_alive_max_count_; + res.set_header("Keep-Alive", ss.str()); + } + + if (!res.has_header("Content-Type") && + (!res.body.empty() || res.content_length_ > 0 || res.content_provider_)) { + res.set_header("Content-Type", "text/plain"); + } + + if (!res.has_header("Content-Length") && res.body.empty() && + !res.content_length_ && !res.content_provider_) { + res.set_header("Content-Length", "0"); + } + + if (!res.has_header("Accept-Ranges") && req.method == "HEAD") { + res.set_header("Accept-Ranges", "bytes"); + } + + if (post_routing_handler_) { post_routing_handler_(req, res); } + + // Response line and headers + { + detail::BufferStream bstrm; + + if (!bstrm.write_format("HTTP/1.1 %d %s\r\n", res.status, + status_message(res.status))) { + return false; + } + + if (!header_writer_(bstrm, res.headers)) { return false; } + + // Flush buffer + auto &data = bstrm.get_buffer(); + detail::write_data(strm, data.data(), data.size()); + } + + // Body + auto ret = true; + if (req.method != "HEAD") { + if (!res.body.empty()) { + if (!detail::write_data(strm, res.body.data(), res.body.size())) { + ret = false; + } + } else if (res.content_provider_) { + if (write_content_with_provider(strm, req, res, boundary, content_type)) { + res.content_provider_success_ = true; + } else { + res.content_provider_success_ = false; + ret = false; + } + } + } + + // Log + if (logger_) { logger_(req, res); } + + return ret; +} + +inline bool +Server::write_content_with_provider(Stream &strm, const Request &req, + Response &res, const std::string &boundary, + const std::string &content_type) { + auto is_shutting_down = [this]() { + return this->svr_sock_ == INVALID_SOCKET; + }; + + if (res.content_length_ > 0) { + if (req.ranges.empty()) { + return detail::write_content(strm, res.content_provider_, 0, + res.content_length_, is_shutting_down); + } else if (req.ranges.size() == 1) { + auto offsets = + detail::get_range_offset_and_length(req, res.content_length_, 0); + auto offset = offsets.first; + auto length = offsets.second; + return detail::write_content(strm, res.content_provider_, offset, length, + is_shutting_down); + } else { + return detail::write_multipart_ranges_data( + strm, req, res, boundary, content_type, is_shutting_down); + } + } else { + if (res.is_chunked_content_provider_) { + auto type = detail::encoding_type(req, res); + + std::unique_ptr compressor; + if (type == detail::EncodingType::Gzip) { +#ifdef CPPHTTPLIB_ZLIB_SUPPORT + compressor = detail::make_unique(); +#endif + } else if (type == detail::EncodingType::Brotli) { +#ifdef CPPHTTPLIB_BROTLI_SUPPORT + compressor = detail::make_unique(); +#endif + } else { + compressor = detail::make_unique(); + } + assert(compressor != nullptr); + + return detail::write_content_chunked(strm, res.content_provider_, + is_shutting_down, *compressor); + } else { + return detail::write_content_without_length(strm, res.content_provider_, + is_shutting_down); + } + } +} + +inline bool Server::read_content(Stream &strm, Request &req, Response &res) { + MultipartFormDataMap::iterator cur; + auto file_count = 0; + if (read_content_core( + strm, req, res, + // Regular + [&](const char *buf, size_t n) { + if (req.body.size() + n > req.body.max_size()) { return false; } + req.body.append(buf, n); + return true; + }, + // Multipart + [&](const MultipartFormData &file) { + if (file_count++ == CPPHTTPLIB_MULTIPART_FORM_DATA_FILE_MAX_COUNT) { + return false; + } + cur = req.files.emplace(file.name, file); + return true; + }, + [&](const char *buf, size_t n) { + auto &content = cur->second.content; + if (content.size() + n > content.max_size()) { return false; } + content.append(buf, n); + return true; + })) { + const auto &content_type = req.get_header_value("Content-Type"); + if (!content_type.find("application/x-www-form-urlencoded")) { + if (req.body.size() > CPPHTTPLIB_FORM_URL_ENCODED_PAYLOAD_MAX_LENGTH) { + res.status = StatusCode::PayloadTooLarge_413; // NOTE: should be 414? + return false; + } + detail::parse_query_text(req.body, req.params); + } + return true; + } + return false; +} + +inline bool Server::read_content_with_content_receiver( + Stream &strm, Request &req, Response &res, ContentReceiver receiver, + MultipartContentHeader multipart_header, + ContentReceiver multipart_receiver) { + return read_content_core(strm, req, res, std::move(receiver), + std::move(multipart_header), + std::move(multipart_receiver)); +} + +inline bool +Server::read_content_core(Stream &strm, Request &req, Response &res, + ContentReceiver receiver, + MultipartContentHeader multipart_header, + ContentReceiver multipart_receiver) const { + detail::MultipartFormDataParser multipart_form_data_parser; + ContentReceiverWithProgress out; + + if (req.is_multipart_form_data()) { + const auto &content_type = req.get_header_value("Content-Type"); + std::string boundary; + if (!detail::parse_multipart_boundary(content_type, boundary)) { + res.status = StatusCode::BadRequest_400; + return false; + } + + multipart_form_data_parser.set_boundary(std::move(boundary)); + out = [&](const char *buf, size_t n, uint64_t /*off*/, uint64_t /*len*/) { + /* For debug + size_t pos = 0; + while (pos < n) { + auto read_size = (std::min)(1, n - pos); + auto ret = multipart_form_data_parser.parse( + buf + pos, read_size, multipart_receiver, multipart_header); + if (!ret) { return false; } + pos += read_size; + } + return true; + */ + return multipart_form_data_parser.parse(buf, n, multipart_receiver, + multipart_header); + }; + } else { + out = [receiver](const char *buf, size_t n, uint64_t /*off*/, + uint64_t /*len*/) { return receiver(buf, n); }; + } + + if (req.method == "DELETE" && !req.has_header("Content-Length")) { + return true; + } + + if (!detail::read_content(strm, req, payload_max_length_, res.status, nullptr, + out, true)) { + return false; + } + + if (req.is_multipart_form_data()) { + if (!multipart_form_data_parser.is_valid()) { + res.status = StatusCode::BadRequest_400; + return false; + } + } + + return true; +} + +inline bool Server::handle_file_request(const Request &req, Response &res, + bool head) { + for (const auto &entry : base_dirs_) { + // Prefix match + if (!req.path.compare(0, entry.mount_point.size(), entry.mount_point)) { + std::string sub_path = "/" + req.path.substr(entry.mount_point.size()); + if (detail::is_valid_path(sub_path)) { + auto path = entry.base_dir + sub_path; + if (path.back() == '/') { path += "index.html"; } + + if (detail::is_file(path)) { + for (const auto &kv : entry.headers) { + res.set_header(kv.first, kv.second); + } + + auto mm = std::make_shared(path.c_str()); + if (!mm->is_open()) { return false; } + + res.set_content_provider( + mm->size(), + detail::find_content_type(path, file_extension_and_mimetype_map_, + default_file_mimetype_), + [mm](size_t offset, size_t length, DataSink &sink) -> bool { + sink.write(mm->data() + offset, length); + return true; + }); + + if (!head && file_request_handler_) { + file_request_handler_(req, res); + } + + return true; + } + } + } + } + return false; +} + +inline socket_t +Server::create_server_socket(const std::string &host, int port, + int socket_flags, + SocketOptions socket_options) const { + return detail::create_socket( + host, std::string(), port, address_family_, socket_flags, tcp_nodelay_, + std::move(socket_options), + [](socket_t sock, struct addrinfo &ai) -> bool { + if (::bind(sock, ai.ai_addr, static_cast(ai.ai_addrlen))) { + return false; + } + if (::listen(sock, CPPHTTPLIB_LISTEN_BACKLOG)) { return false; } + return true; + }); +} + +inline int Server::bind_internal(const std::string &host, int port, + int socket_flags) { + if (!is_valid()) { return -1; } + + svr_sock_ = create_server_socket(host, port, socket_flags, socket_options_); + if (svr_sock_ == INVALID_SOCKET) { return -1; } + + if (port == 0) { + struct sockaddr_storage addr; + socklen_t addr_len = sizeof(addr); + if (getsockname(svr_sock_, reinterpret_cast(&addr), + &addr_len) == -1) { + return -1; + } + if (addr.ss_family == AF_INET) { + return ntohs(reinterpret_cast(&addr)->sin_port); + } else if (addr.ss_family == AF_INET6) { + return ntohs(reinterpret_cast(&addr)->sin6_port); + } else { + return -1; + } + } else { + return port; + } +} + +inline bool Server::listen_internal() { + auto ret = true; + is_running_ = true; + auto se = detail::scope_exit([&]() { is_running_ = false; }); + + { + std::unique_ptr task_queue(new_task_queue()); + + while (svr_sock_ != INVALID_SOCKET) { +#ifndef _WIN32 + if (idle_interval_sec_ > 0 || idle_interval_usec_ > 0) { +#endif + auto val = detail::select_read(svr_sock_, idle_interval_sec_, + idle_interval_usec_); + if (val == 0) { // Timeout + task_queue->on_idle(); + continue; + } +#ifndef _WIN32 + } +#endif + socket_t sock = accept(svr_sock_, nullptr, nullptr); + + if (sock == INVALID_SOCKET) { + if (errno == EMFILE) { + // The per-process limit of open file descriptors has been reached. + // Try to accept new connections after a short sleep. + std::this_thread::sleep_for(std::chrono::milliseconds(1)); + continue; + } else if (errno == EINTR || errno == EAGAIN) { + continue; + } + if (svr_sock_ != INVALID_SOCKET) { + detail::close_socket(svr_sock_); + ret = false; + } else { + ; // The server socket was closed by user. + } + break; + } + + { +#ifdef _WIN32 + auto timeout = static_cast(read_timeout_sec_ * 1000 + + read_timeout_usec_ / 1000); + setsockopt(sock, SOL_SOCKET, SO_RCVTIMEO, + reinterpret_cast(&timeout), sizeof(timeout)); +#else + timeval tv; + tv.tv_sec = static_cast(read_timeout_sec_); + tv.tv_usec = static_cast(read_timeout_usec_); + setsockopt(sock, SOL_SOCKET, SO_RCVTIMEO, + reinterpret_cast(&tv), sizeof(tv)); +#endif + } + { + +#ifdef _WIN32 + auto timeout = static_cast(write_timeout_sec_ * 1000 + + write_timeout_usec_ / 1000); + setsockopt(sock, SOL_SOCKET, SO_SNDTIMEO, + reinterpret_cast(&timeout), sizeof(timeout)); +#else + timeval tv; + tv.tv_sec = static_cast(write_timeout_sec_); + tv.tv_usec = static_cast(write_timeout_usec_); + setsockopt(sock, SOL_SOCKET, SO_SNDTIMEO, + reinterpret_cast(&tv), sizeof(tv)); +#endif + } + + if (!task_queue->enqueue( + [this, sock]() { process_and_close_socket(sock); })) { + detail::shutdown_socket(sock); + detail::close_socket(sock); + } + } + + task_queue->shutdown(); + } + + return ret; +} + +inline bool Server::routing(Request &req, Response &res, Stream &strm) { + if (pre_routing_handler_ && + pre_routing_handler_(req, res) == HandlerResponse::Handled) { + return true; + } + + // File handler + auto is_head_request = req.method == "HEAD"; + if ((req.method == "GET" || is_head_request) && + handle_file_request(req, res, is_head_request)) { + return true; + } + + if (detail::expect_content(req)) { + // Content reader handler + { + ContentReader reader( + [&](ContentReceiver receiver) { + return read_content_with_content_receiver( + strm, req, res, std::move(receiver), nullptr, nullptr); + }, + [&](MultipartContentHeader header, ContentReceiver receiver) { + return read_content_with_content_receiver(strm, req, res, nullptr, + std::move(header), + std::move(receiver)); + }); + + if (req.method == "POST") { + if (dispatch_request_for_content_reader( + req, res, std::move(reader), + post_handlers_for_content_reader_)) { + return true; + } + } else if (req.method == "PUT") { + if (dispatch_request_for_content_reader( + req, res, std::move(reader), + put_handlers_for_content_reader_)) { + return true; + } + } else if (req.method == "PATCH") { + if (dispatch_request_for_content_reader( + req, res, std::move(reader), + patch_handlers_for_content_reader_)) { + return true; + } + } else if (req.method == "DELETE") { + if (dispatch_request_for_content_reader( + req, res, std::move(reader), + delete_handlers_for_content_reader_)) { + return true; + } + } + } + + // Read content into `req.body` + if (!read_content(strm, req, res)) { return false; } + } + + // Regular handler + if (req.method == "GET" || req.method == "HEAD") { + return dispatch_request(req, res, get_handlers_); + } else if (req.method == "POST") { + return dispatch_request(req, res, post_handlers_); + } else if (req.method == "PUT") { + return dispatch_request(req, res, put_handlers_); + } else if (req.method == "DELETE") { + return dispatch_request(req, res, delete_handlers_); + } else if (req.method == "OPTIONS") { + return dispatch_request(req, res, options_handlers_); + } else if (req.method == "PATCH") { + return dispatch_request(req, res, patch_handlers_); + } + + res.status = StatusCode::BadRequest_400; + return false; +} + +inline bool Server::dispatch_request(Request &req, Response &res, + const Handlers &handlers) const { + for (const auto &x : handlers) { + const auto &matcher = x.first; + const auto &handler = x.second; + + if (matcher->match(req)) { + handler(req, res); + return true; + } + } + return false; +} + +inline void Server::apply_ranges(const Request &req, Response &res, + std::string &content_type, + std::string &boundary) const { + if (req.ranges.size() > 1) { + boundary = detail::make_multipart_data_boundary(); + + auto it = res.headers.find("Content-Type"); + if (it != res.headers.end()) { + content_type = it->second; + res.headers.erase(it); + } + + res.set_header("Content-Type", + "multipart/byteranges; boundary=" + boundary); + } + + auto type = detail::encoding_type(req, res); + + if (res.body.empty()) { + if (res.content_length_ > 0) { + size_t length = 0; + if (req.ranges.empty()) { + length = res.content_length_; + } else if (req.ranges.size() == 1) { + auto offsets = + detail::get_range_offset_and_length(req, res.content_length_, 0); + length = offsets.second; + + auto content_range = detail::make_content_range_header_field( + req.ranges[0], res.content_length_); + res.set_header("Content-Range", content_range); + } else { + length = detail::get_multipart_ranges_data_length(req, res, boundary, + content_type); + } + res.set_header("Content-Length", std::to_string(length)); + } else { + if (res.content_provider_) { + if (res.is_chunked_content_provider_) { + res.set_header("Transfer-Encoding", "chunked"); + if (type == detail::EncodingType::Gzip) { + res.set_header("Content-Encoding", "gzip"); + } else if (type == detail::EncodingType::Brotli) { + res.set_header("Content-Encoding", "br"); + } + } + } + } + } else { + if (req.ranges.empty()) { + ; + } else if (req.ranges.size() == 1) { + auto content_range = detail::make_content_range_header_field( + req.ranges[0], res.body.size()); + res.set_header("Content-Range", content_range); + + auto offsets = + detail::get_range_offset_and_length(req, res.body.size(), 0); + auto offset = offsets.first; + auto length = offsets.second; + + if (offset < res.body.size()) { + res.body = res.body.substr(offset, length); + } else { + res.body.clear(); + res.status = StatusCode::RangeNotSatisfiable_416; + } + } else { + std::string data; + if (detail::make_multipart_ranges_data(req, res, boundary, content_type, + data)) { + res.body.swap(data); + } else { + res.body.clear(); + res.status = StatusCode::RangeNotSatisfiable_416; + } + } + + if (type != detail::EncodingType::None) { + std::unique_ptr compressor; + std::string content_encoding; + + if (type == detail::EncodingType::Gzip) { +#ifdef CPPHTTPLIB_ZLIB_SUPPORT + compressor = detail::make_unique(); + content_encoding = "gzip"; +#endif + } else if (type == detail::EncodingType::Brotli) { +#ifdef CPPHTTPLIB_BROTLI_SUPPORT + compressor = detail::make_unique(); + content_encoding = "br"; +#endif + } + + if (compressor) { + std::string compressed; + if (compressor->compress(res.body.data(), res.body.size(), true, + [&](const char *data, size_t data_len) { + compressed.append(data, data_len); + return true; + })) { + res.body.swap(compressed); + res.set_header("Content-Encoding", content_encoding); + } + } + } + + auto length = std::to_string(res.body.size()); + res.set_header("Content-Length", length); + } +} + +inline bool Server::dispatch_request_for_content_reader( + Request &req, Response &res, ContentReader content_reader, + const HandlersForContentReader &handlers) const { + for (const auto &x : handlers) { + const auto &matcher = x.first; + const auto &handler = x.second; + + if (matcher->match(req)) { + handler(req, res, content_reader); + return true; + } + } + return false; +} + +inline bool +Server::process_request(Stream &strm, bool close_connection, + bool &connection_closed, + const std::function &setup_request) { + std::array buf{}; + + detail::stream_line_reader line_reader(strm, buf.data(), buf.size()); + + // Connection has been closed on client + if (!line_reader.getline()) { return false; } + + Request req; + + Response res; + res.version = "HTTP/1.1"; + res.headers = default_headers_; + +#ifdef _WIN32 + // TODO: Increase FD_SETSIZE statically (libzmq), dynamically (MySQL). +#else +#ifndef CPPHTTPLIB_USE_POLL + // Socket file descriptor exceeded FD_SETSIZE... + if (strm.socket() >= FD_SETSIZE) { + Headers dummy; + detail::read_headers(strm, dummy); + res.status = StatusCode::InternalServerError_500; + return write_response(strm, close_connection, req, res); + } +#endif +#endif + + // Check if the request URI doesn't exceed the limit + if (line_reader.size() > CPPHTTPLIB_REQUEST_URI_MAX_LENGTH) { + Headers dummy; + detail::read_headers(strm, dummy); + res.status = StatusCode::UriTooLong_414; + return write_response(strm, close_connection, req, res); + } + + // Request line and headers + if (!parse_request_line(line_reader.ptr(), req) || + !detail::read_headers(strm, req.headers)) { + res.status = StatusCode::BadRequest_400; + return write_response(strm, close_connection, req, res); + } + + if (req.get_header_value("Connection") == "close") { + connection_closed = true; + } + + if (req.version == "HTTP/1.0" && + req.get_header_value("Connection") != "Keep-Alive") { + connection_closed = true; + } + + strm.get_remote_ip_and_port(req.remote_addr, req.remote_port); + req.set_header("REMOTE_ADDR", req.remote_addr); + req.set_header("REMOTE_PORT", std::to_string(req.remote_port)); + + strm.get_local_ip_and_port(req.local_addr, req.local_port); + req.set_header("LOCAL_ADDR", req.local_addr); + req.set_header("LOCAL_PORT", std::to_string(req.local_port)); + + if (req.has_header("Range")) { + const auto &range_header_value = req.get_header_value("Range"); + if (!detail::parse_range_header(range_header_value, req.ranges)) { + res.status = StatusCode::RangeNotSatisfiable_416; + return write_response(strm, close_connection, req, res); + } + } + + if (setup_request) { setup_request(req); } + + if (req.get_header_value("Expect") == "100-continue") { + int status = StatusCode::Continue_100; + if (expect_100_continue_handler_) { + status = expect_100_continue_handler_(req, res); + } + switch (status) { + case StatusCode::Continue_100: + case StatusCode::ExpectationFailed_417: + strm.write_format("HTTP/1.1 %d %s\r\n\r\n", status, + status_message(status)); + break; + default: return write_response(strm, close_connection, req, res); + } + } + + // Rounting + auto routed = false; +#ifdef CPPHTTPLIB_NO_EXCEPTIONS + routed = routing(req, res, strm); +#else + try { + routed = routing(req, res, strm); + } catch (std::exception &e) { + if (exception_handler_) { + auto ep = std::current_exception(); + exception_handler_(req, res, ep); + routed = true; + } else { + res.status = StatusCode::InternalServerError_500; + std::string val; + auto s = e.what(); + for (size_t i = 0; s[i]; i++) { + switch (s[i]) { + case '\r': val += "\\r"; break; + case '\n': val += "\\n"; break; + default: val += s[i]; break; + } + } + res.set_header("EXCEPTION_WHAT", val); + } + } catch (...) { + if (exception_handler_) { + auto ep = std::current_exception(); + exception_handler_(req, res, ep); + routed = true; + } else { + res.status = StatusCode::InternalServerError_500; + res.set_header("EXCEPTION_WHAT", "UNKNOWN"); + } + } +#endif + + if (routed) { + if (res.status == -1) { + res.status = req.ranges.empty() ? StatusCode::OK_200 + : StatusCode::PartialContent_206; + } + return write_response_with_content(strm, close_connection, req, res); + } else { + if (res.status == -1) { res.status = StatusCode::NotFound_404; } + return write_response(strm, close_connection, req, res); + } +} + +inline bool Server::is_valid() const { return true; } + +inline bool Server::process_and_close_socket(socket_t sock) { + auto ret = detail::process_server_socket( + svr_sock_, sock, keep_alive_max_count_, keep_alive_timeout_sec_, + read_timeout_sec_, read_timeout_usec_, write_timeout_sec_, + write_timeout_usec_, + [this](Stream &strm, bool close_connection, bool &connection_closed) { + return process_request(strm, close_connection, connection_closed, + nullptr); + }); + + detail::shutdown_socket(sock); + detail::close_socket(sock); + return ret; +} + +// HTTP client implementation +inline ClientImpl::ClientImpl(const std::string &host) + : ClientImpl(host, 80, std::string(), std::string()) {} + +inline ClientImpl::ClientImpl(const std::string &host, int port) + : ClientImpl(host, port, std::string(), std::string()) {} + +inline ClientImpl::ClientImpl(const std::string &host, int port, + const std::string &client_cert_path, + const std::string &client_key_path) + : host_(host), port_(port), + host_and_port_(adjust_host_string(host) + ":" + std::to_string(port)), + client_cert_path_(client_cert_path), client_key_path_(client_key_path) {} + +inline ClientImpl::~ClientImpl() { + std::lock_guard guard(socket_mutex_); + shutdown_socket(socket_); + close_socket(socket_); +} + +inline bool ClientImpl::is_valid() const { return true; } + +inline void ClientImpl::copy_settings(const ClientImpl &rhs) { + client_cert_path_ = rhs.client_cert_path_; + client_key_path_ = rhs.client_key_path_; + connection_timeout_sec_ = rhs.connection_timeout_sec_; + read_timeout_sec_ = rhs.read_timeout_sec_; + read_timeout_usec_ = rhs.read_timeout_usec_; + write_timeout_sec_ = rhs.write_timeout_sec_; + write_timeout_usec_ = rhs.write_timeout_usec_; + basic_auth_username_ = rhs.basic_auth_username_; + basic_auth_password_ = rhs.basic_auth_password_; + bearer_token_auth_token_ = rhs.bearer_token_auth_token_; +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT + digest_auth_username_ = rhs.digest_auth_username_; + digest_auth_password_ = rhs.digest_auth_password_; +#endif + keep_alive_ = rhs.keep_alive_; + follow_location_ = rhs.follow_location_; + url_encode_ = rhs.url_encode_; + address_family_ = rhs.address_family_; + tcp_nodelay_ = rhs.tcp_nodelay_; + socket_options_ = rhs.socket_options_; + compress_ = rhs.compress_; + decompress_ = rhs.decompress_; + interface_ = rhs.interface_; + proxy_host_ = rhs.proxy_host_; + proxy_port_ = rhs.proxy_port_; + proxy_basic_auth_username_ = rhs.proxy_basic_auth_username_; + proxy_basic_auth_password_ = rhs.proxy_basic_auth_password_; + proxy_bearer_token_auth_token_ = rhs.proxy_bearer_token_auth_token_; +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT + proxy_digest_auth_username_ = rhs.proxy_digest_auth_username_; + proxy_digest_auth_password_ = rhs.proxy_digest_auth_password_; +#endif +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT + ca_cert_file_path_ = rhs.ca_cert_file_path_; + ca_cert_dir_path_ = rhs.ca_cert_dir_path_; + ca_cert_store_ = rhs.ca_cert_store_; +#endif +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT + server_certificate_verification_ = rhs.server_certificate_verification_; +#endif + logger_ = rhs.logger_; +} + +inline socket_t ClientImpl::create_client_socket(Error &error) const { + if (!proxy_host_.empty() && proxy_port_ != -1) { + return detail::create_client_socket( + proxy_host_, std::string(), proxy_port_, address_family_, tcp_nodelay_, + socket_options_, connection_timeout_sec_, connection_timeout_usec_, + read_timeout_sec_, read_timeout_usec_, write_timeout_sec_, + write_timeout_usec_, interface_, error); + } + + // Check is custom IP specified for host_ + std::string ip; + auto it = addr_map_.find(host_); + if (it != addr_map_.end()) { ip = it->second; } + + return detail::create_client_socket( + host_, ip, port_, address_family_, tcp_nodelay_, socket_options_, + connection_timeout_sec_, connection_timeout_usec_, read_timeout_sec_, + read_timeout_usec_, write_timeout_sec_, write_timeout_usec_, interface_, + error); +} + +inline bool ClientImpl::create_and_connect_socket(Socket &socket, + Error &error) { + auto sock = create_client_socket(error); + if (sock == INVALID_SOCKET) { return false; } + socket.sock = sock; + return true; +} + +inline void ClientImpl::shutdown_ssl(Socket & /*socket*/, + bool /*shutdown_gracefully*/) { + // If there are any requests in flight from threads other than us, then it's + // a thread-unsafe race because individual ssl* objects are not thread-safe. + assert(socket_requests_in_flight_ == 0 || + socket_requests_are_from_thread_ == std::this_thread::get_id()); +} + +inline void ClientImpl::shutdown_socket(Socket &socket) const { + if (socket.sock == INVALID_SOCKET) { return; } + detail::shutdown_socket(socket.sock); +} + +inline void ClientImpl::close_socket(Socket &socket) { + // If there are requests in flight in another thread, usually closing + // the socket will be fine and they will simply receive an error when + // using the closed socket, but it is still a bug since rarely the OS + // may reassign the socket id to be used for a new socket, and then + // suddenly they will be operating on a live socket that is different + // than the one they intended! + assert(socket_requests_in_flight_ == 0 || + socket_requests_are_from_thread_ == std::this_thread::get_id()); + + // It is also a bug if this happens while SSL is still active +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT + assert(socket.ssl == nullptr); +#endif + if (socket.sock == INVALID_SOCKET) { return; } + detail::close_socket(socket.sock); + socket.sock = INVALID_SOCKET; +} + +inline bool ClientImpl::read_response_line(Stream &strm, const Request &req, + Response &res) const { + std::array buf{}; + + detail::stream_line_reader line_reader(strm, buf.data(), buf.size()); + + if (!line_reader.getline()) { return false; } + +#ifdef CPPHTTPLIB_ALLOW_LF_AS_LINE_TERMINATOR + const static std::regex re("(HTTP/1\\.[01]) (\\d{3})(?: (.*?))?\r?\n"); +#else + const static std::regex re("(HTTP/1\\.[01]) (\\d{3})(?: (.*?))?\r\n"); +#endif + + std::cmatch m; + if (!std::regex_match(line_reader.ptr(), m, re)) { + return req.method == "CONNECT"; + } + res.version = std::string(m[1]); + res.status = std::stoi(std::string(m[2])); + res.reason = std::string(m[3]); + + // Ignore '100 Continue' + while (res.status == StatusCode::Continue_100) { + if (!line_reader.getline()) { return false; } // CRLF + if (!line_reader.getline()) { return false; } // next response line + + if (!std::regex_match(line_reader.ptr(), m, re)) { return false; } + res.version = std::string(m[1]); + res.status = std::stoi(std::string(m[2])); + res.reason = std::string(m[3]); + } + + return true; +} + +inline bool ClientImpl::send(Request &req, Response &res, Error &error) { + std::lock_guard request_mutex_guard(request_mutex_); + auto ret = send_(req, res, error); + if (error == Error::SSLPeerCouldBeClosed_) { + assert(!ret); + ret = send_(req, res, error); + } + return ret; +} + +inline bool ClientImpl::send_(Request &req, Response &res, Error &error) { + { + std::lock_guard guard(socket_mutex_); + + // Set this to false immediately - if it ever gets set to true by the end of + // the request, we know another thread instructed us to close the socket. + socket_should_be_closed_when_request_is_done_ = false; + + auto is_alive = false; + if (socket_.is_open()) { + is_alive = detail::is_socket_alive(socket_.sock); + if (!is_alive) { + // Attempt to avoid sigpipe by shutting down nongracefully if it seems + // like the other side has already closed the connection Also, there + // cannot be any requests in flight from other threads since we locked + // request_mutex_, so safe to close everything immediately + const bool shutdown_gracefully = false; + shutdown_ssl(socket_, shutdown_gracefully); + shutdown_socket(socket_); + close_socket(socket_); + } + } + + if (!is_alive) { + if (!create_and_connect_socket(socket_, error)) { return false; } + +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT + // TODO: refactoring + if (is_ssl()) { + auto &scli = static_cast(*this); + if (!proxy_host_.empty() && proxy_port_ != -1) { + auto success = false; + if (!scli.connect_with_proxy(socket_, res, success, error)) { + return success; + } + } + + if (!scli.initialize_ssl(socket_, error)) { return false; } + } +#endif + } + + // Mark the current socket as being in use so that it cannot be closed by + // anyone else while this request is ongoing, even though we will be + // releasing the mutex. + if (socket_requests_in_flight_ > 1) { + assert(socket_requests_are_from_thread_ == std::this_thread::get_id()); + } + socket_requests_in_flight_ += 1; + socket_requests_are_from_thread_ = std::this_thread::get_id(); + } + + for (const auto &header : default_headers_) { + if (req.headers.find(header.first) == req.headers.end()) { + req.headers.insert(header); + } + } + + auto ret = false; + auto close_connection = !keep_alive_; + + auto se = detail::scope_exit([&]() { + // Briefly lock mutex in order to mark that a request is no longer ongoing + std::lock_guard guard(socket_mutex_); + socket_requests_in_flight_ -= 1; + if (socket_requests_in_flight_ <= 0) { + assert(socket_requests_in_flight_ == 0); + socket_requests_are_from_thread_ = std::thread::id(); + } + + if (socket_should_be_closed_when_request_is_done_ || close_connection || + !ret) { + shutdown_ssl(socket_, true); + shutdown_socket(socket_); + close_socket(socket_); + } + }); + + ret = process_socket(socket_, [&](Stream &strm) { + return handle_request(strm, req, res, close_connection, error); + }); + + if (!ret) { + if (error == Error::Success) { error = Error::Unknown; } + } + + return ret; +} + +inline Result ClientImpl::send(const Request &req) { + auto req2 = req; + return send_(std::move(req2)); +} + +inline Result ClientImpl::send_(Request &&req) { + auto res = detail::make_unique(); + auto error = Error::Success; + auto ret = send(req, *res, error); + return Result{ret ? std::move(res) : nullptr, error, std::move(req.headers)}; +} + +inline bool ClientImpl::handle_request(Stream &strm, Request &req, + Response &res, bool close_connection, + Error &error) { + if (req.path.empty()) { + error = Error::Connection; + return false; + } + + auto req_save = req; + + bool ret; + + if (!is_ssl() && !proxy_host_.empty() && proxy_port_ != -1) { + auto req2 = req; + req2.path = "http://" + host_and_port_ + req.path; + ret = process_request(strm, req2, res, close_connection, error); + req = req2; + req.path = req_save.path; + } else { + ret = process_request(strm, req, res, close_connection, error); + } + + if (!ret) { return false; } + + if (res.get_header_value("Connection") == "close" || + (res.version == "HTTP/1.0" && res.reason != "Connection established")) { + // TODO this requires a not-entirely-obvious chain of calls to be correct + // for this to be safe. + + // This is safe to call because handle_request is only called by send_ + // which locks the request mutex during the process. It would be a bug + // to call it from a different thread since it's a thread-safety issue + // to do these things to the socket if another thread is using the socket. + std::lock_guard guard(socket_mutex_); + shutdown_ssl(socket_, true); + shutdown_socket(socket_); + close_socket(socket_); + } + + if (300 < res.status && res.status < 400 && follow_location_) { + req = req_save; + ret = redirect(req, res, error); + } + +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT + if ((res.status == StatusCode::Unauthorized_401 || + res.status == StatusCode::ProxyAuthenticationRequired_407) && + req.authorization_count_ < 5) { + auto is_proxy = res.status == StatusCode::ProxyAuthenticationRequired_407; + const auto &username = + is_proxy ? proxy_digest_auth_username_ : digest_auth_username_; + const auto &password = + is_proxy ? proxy_digest_auth_password_ : digest_auth_password_; + + if (!username.empty() && !password.empty()) { + std::map auth; + if (detail::parse_www_authenticate(res, auth, is_proxy)) { + Request new_req = req; + new_req.authorization_count_ += 1; + new_req.headers.erase(is_proxy ? "Proxy-Authorization" + : "Authorization"); + new_req.headers.insert(detail::make_digest_authentication_header( + req, auth, new_req.authorization_count_, detail::random_string(10), + username, password, is_proxy)); + + Response new_res; + + ret = send(new_req, new_res, error); + if (ret) { res = new_res; } + } + } + } +#endif + + return ret; +} + +inline bool ClientImpl::redirect(Request &req, Response &res, Error &error) { + if (req.redirect_count_ == 0) { + error = Error::ExceedRedirectCount; + return false; + } + + auto location = res.get_header_value("location"); + if (location.empty()) { return false; } + + const static std::regex re( + R"((?:(https?):)?(?://(?:\[([\d:]+)\]|([^:/?#]+))(?::(\d+))?)?([^?#]*)(\?[^#]*)?(?:#.*)?)"); + + std::smatch m; + if (!std::regex_match(location, m, re)) { return false; } + + auto scheme = is_ssl() ? "https" : "http"; + + auto next_scheme = m[1].str(); + auto next_host = m[2].str(); + if (next_host.empty()) { next_host = m[3].str(); } + auto port_str = m[4].str(); + auto next_path = m[5].str(); + auto next_query = m[6].str(); + + auto next_port = port_; + if (!port_str.empty()) { + next_port = std::stoi(port_str); + } else if (!next_scheme.empty()) { + next_port = next_scheme == "https" ? 443 : 80; + } + + if (next_scheme.empty()) { next_scheme = scheme; } + if (next_host.empty()) { next_host = host_; } + if (next_path.empty()) { next_path = "/"; } + + auto path = detail::decode_url(next_path, true) + next_query; + + if (next_scheme == scheme && next_host == host_ && next_port == port_) { + return detail::redirect(*this, req, res, path, location, error); + } else { + if (next_scheme == "https") { +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT + SSLClient cli(next_host, next_port); + cli.copy_settings(*this); + if (ca_cert_store_) { cli.set_ca_cert_store(ca_cert_store_); } + return detail::redirect(cli, req, res, path, location, error); +#else + return false; +#endif + } else { + ClientImpl cli(next_host, next_port); + cli.copy_settings(*this); + return detail::redirect(cli, req, res, path, location, error); + } + } +} + +inline bool ClientImpl::write_content_with_provider(Stream &strm, + const Request &req, + Error &error) const { + auto is_shutting_down = []() { return false; }; + + if (req.is_chunked_content_provider_) { + // TODO: Brotli support + std::unique_ptr compressor; +#ifdef CPPHTTPLIB_ZLIB_SUPPORT + if (compress_) { + compressor = detail::make_unique(); + } else +#endif + { + compressor = detail::make_unique(); + } + + return detail::write_content_chunked(strm, req.content_provider_, + is_shutting_down, *compressor, error); + } else { + return detail::write_content(strm, req.content_provider_, 0, + req.content_length_, is_shutting_down, error); + } +} + +inline bool ClientImpl::write_request(Stream &strm, Request &req, + bool close_connection, Error &error) { + // Prepare additional headers + if (close_connection) { + if (!req.has_header("Connection")) { + req.set_header("Connection", "close"); + } + } + + if (!req.has_header("Host")) { + if (is_ssl()) { + if (port_ == 443) { + req.set_header("Host", host_); + } else { + req.set_header("Host", host_and_port_); + } + } else { + if (port_ == 80) { + req.set_header("Host", host_); + } else { + req.set_header("Host", host_and_port_); + } + } + } + + if (!req.has_header("Accept")) { req.set_header("Accept", "*/*"); } + +#ifndef CPPHTTPLIB_NO_DEFAULT_USER_AGENT + if (!req.has_header("User-Agent")) { + auto agent = std::string("cpp-httplib/") + CPPHTTPLIB_VERSION; + req.set_header("User-Agent", agent); + } +#endif + + if (req.body.empty()) { + if (req.content_provider_) { + if (!req.is_chunked_content_provider_) { + if (!req.has_header("Content-Length")) { + auto length = std::to_string(req.content_length_); + req.set_header("Content-Length", length); + } + } + } else { + if (req.method == "POST" || req.method == "PUT" || + req.method == "PATCH") { + req.set_header("Content-Length", "0"); + } + } + } else { + if (!req.has_header("Content-Type")) { + req.set_header("Content-Type", "text/plain"); + } + + if (!req.has_header("Content-Length")) { + auto length = std::to_string(req.body.size()); + req.set_header("Content-Length", length); + } + } + + if (!basic_auth_password_.empty() || !basic_auth_username_.empty()) { + if (!req.has_header("Authorization")) { + req.headers.insert(make_basic_authentication_header( + basic_auth_username_, basic_auth_password_, false)); + } + } + + if (!proxy_basic_auth_username_.empty() && + !proxy_basic_auth_password_.empty()) { + if (!req.has_header("Proxy-Authorization")) { + req.headers.insert(make_basic_authentication_header( + proxy_basic_auth_username_, proxy_basic_auth_password_, true)); + } + } + + if (!bearer_token_auth_token_.empty()) { + if (!req.has_header("Authorization")) { + req.headers.insert(make_bearer_token_authentication_header( + bearer_token_auth_token_, false)); + } + } + + if (!proxy_bearer_token_auth_token_.empty()) { + if (!req.has_header("Proxy-Authorization")) { + req.headers.insert(make_bearer_token_authentication_header( + proxy_bearer_token_auth_token_, true)); + } + } + + // Request line and headers + { + detail::BufferStream bstrm; + + const auto &path = url_encode_ ? detail::encode_url(req.path) : req.path; + bstrm.write_format("%s %s HTTP/1.1\r\n", req.method.c_str(), path.c_str()); + + header_writer_(bstrm, req.headers); + + // Flush buffer + auto &data = bstrm.get_buffer(); + if (!detail::write_data(strm, data.data(), data.size())) { + error = Error::Write; + return false; + } + } + + // Body + if (req.body.empty()) { + return write_content_with_provider(strm, req, error); + } + + if (!detail::write_data(strm, req.body.data(), req.body.size())) { + error = Error::Write; + return false; + } + + return true; +} + +inline std::unique_ptr ClientImpl::send_with_content_provider( + Request &req, const char *body, size_t content_length, + ContentProvider content_provider, + ContentProviderWithoutLength content_provider_without_length, + const std::string &content_type, Error &error) { + if (!content_type.empty()) { req.set_header("Content-Type", content_type); } + +#ifdef CPPHTTPLIB_ZLIB_SUPPORT + if (compress_) { req.set_header("Content-Encoding", "gzip"); } +#endif + +#ifdef CPPHTTPLIB_ZLIB_SUPPORT + if (compress_ && !content_provider_without_length) { + // TODO: Brotli support + detail::gzip_compressor compressor; + + if (content_provider) { + auto ok = true; + size_t offset = 0; + DataSink data_sink; + + data_sink.write = [&](const char *data, size_t data_len) -> bool { + if (ok) { + auto last = offset + data_len == content_length; + + auto ret = compressor.compress( + data, data_len, last, + [&](const char *compressed_data, size_t compressed_data_len) { + req.body.append(compressed_data, compressed_data_len); + return true; + }); + + if (ret) { + offset += data_len; + } else { + ok = false; + } + } + return ok; + }; + + while (ok && offset < content_length) { + if (!content_provider(offset, content_length - offset, data_sink)) { + error = Error::Canceled; + return nullptr; + } + } + } else { + if (!compressor.compress(body, content_length, true, + [&](const char *data, size_t data_len) { + req.body.append(data, data_len); + return true; + })) { + error = Error::Compression; + return nullptr; + } + } + } else +#endif + { + if (content_provider) { + req.content_length_ = content_length; + req.content_provider_ = std::move(content_provider); + req.is_chunked_content_provider_ = false; + } else if (content_provider_without_length) { + req.content_length_ = 0; + req.content_provider_ = detail::ContentProviderAdapter( + std::move(content_provider_without_length)); + req.is_chunked_content_provider_ = true; + req.set_header("Transfer-Encoding", "chunked"); + } else { + req.body.assign(body, content_length); + } + } + + auto res = detail::make_unique(); + return send(req, *res, error) ? std::move(res) : nullptr; +} + +inline Result ClientImpl::send_with_content_provider( + const std::string &method, const std::string &path, const Headers &headers, + const char *body, size_t content_length, ContentProvider content_provider, + ContentProviderWithoutLength content_provider_without_length, + const std::string &content_type) { + Request req; + req.method = method; + req.headers = headers; + req.path = path; + + auto error = Error::Success; + + auto res = send_with_content_provider( + req, body, content_length, std::move(content_provider), + std::move(content_provider_without_length), content_type, error); + + return Result{std::move(res), error, std::move(req.headers)}; +} + +inline std::string +ClientImpl::adjust_host_string(const std::string &host) const { + if (host.find(':') != std::string::npos) { return "[" + host + "]"; } + return host; +} + +inline bool ClientImpl::process_request(Stream &strm, Request &req, + Response &res, bool close_connection, + Error &error) { + // Send request + if (!write_request(strm, req, close_connection, error)) { return false; } + +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT + if (is_ssl()) { + auto is_proxy_enabled = !proxy_host_.empty() && proxy_port_ != -1; + if (!is_proxy_enabled) { + char buf[1]; + if (SSL_peek(socket_.ssl, buf, 1) == 0 && + SSL_get_error(socket_.ssl, 0) == SSL_ERROR_ZERO_RETURN) { + error = Error::SSLPeerCouldBeClosed_; + return false; + } + } + } +#endif + + // Receive response and headers + if (!read_response_line(strm, req, res) || + !detail::read_headers(strm, res.headers)) { + error = Error::Read; + return false; + } + + // Body + if ((res.status != StatusCode::NoContent_204) && req.method != "HEAD" && + req.method != "CONNECT") { + auto redirect = 300 < res.status && res.status < 400 && follow_location_; + + if (req.response_handler && !redirect) { + if (!req.response_handler(res)) { + error = Error::Canceled; + return false; + } + } + + auto out = + req.content_receiver + ? static_cast( + [&](const char *buf, size_t n, uint64_t off, uint64_t len) { + if (redirect) { return true; } + auto ret = req.content_receiver(buf, n, off, len); + if (!ret) { error = Error::Canceled; } + return ret; + }) + : static_cast( + [&](const char *buf, size_t n, uint64_t /*off*/, + uint64_t /*len*/) { + if (res.body.size() + n > res.body.max_size()) { + return false; + } + res.body.append(buf, n); + return true; + }); + + auto progress = [&](uint64_t current, uint64_t total) { + if (!req.progress || redirect) { return true; } + auto ret = req.progress(current, total); + if (!ret) { error = Error::Canceled; } + return ret; + }; + + int dummy_status; + if (!detail::read_content(strm, res, (std::numeric_limits::max)(), + dummy_status, std::move(progress), std::move(out), + decompress_)) { + if (error != Error::Canceled) { error = Error::Read; } + return false; + } + } + + // Log + if (logger_) { logger_(req, res); } + + return true; +} + +inline ContentProviderWithoutLength ClientImpl::get_multipart_content_provider( + const std::string &boundary, const MultipartFormDataItems &items, + const MultipartFormDataProviderItems &provider_items) const { + size_t cur_item = 0; + size_t cur_start = 0; + // cur_item and cur_start are copied to within the std::function and maintain + // state between successive calls + return [&, cur_item, cur_start](size_t offset, + DataSink &sink) mutable -> bool { + if (!offset && !items.empty()) { + sink.os << detail::serialize_multipart_formdata(items, boundary, false); + return true; + } else if (cur_item < provider_items.size()) { + if (!cur_start) { + const auto &begin = detail::serialize_multipart_formdata_item_begin( + provider_items[cur_item], boundary); + offset += begin.size(); + cur_start = offset; + sink.os << begin; + } + + DataSink cur_sink; + auto has_data = true; + cur_sink.write = sink.write; + cur_sink.done = [&]() { has_data = false; }; + + if (!provider_items[cur_item].provider(offset - cur_start, cur_sink)) { + return false; + } + + if (!has_data) { + sink.os << detail::serialize_multipart_formdata_item_end(); + cur_item++; + cur_start = 0; + } + return true; + } else { + sink.os << detail::serialize_multipart_formdata_finish(boundary); + sink.done(); + return true; + } + }; +} + +inline bool +ClientImpl::process_socket(const Socket &socket, + std::function callback) { + return detail::process_client_socket( + socket.sock, read_timeout_sec_, read_timeout_usec_, write_timeout_sec_, + write_timeout_usec_, std::move(callback)); +} + +inline bool ClientImpl::is_ssl() const { return false; } + +inline Result ClientImpl::Get(const std::string &path) { + return Get(path, Headers(), Progress()); +} + +inline Result ClientImpl::Get(const std::string &path, Progress progress) { + return Get(path, Headers(), std::move(progress)); +} + +inline Result ClientImpl::Get(const std::string &path, const Headers &headers) { + return Get(path, headers, Progress()); +} + +inline Result ClientImpl::Get(const std::string &path, const Headers &headers, + Progress progress) { + Request req; + req.method = "GET"; + req.path = path; + req.headers = headers; + req.progress = std::move(progress); + + return send_(std::move(req)); +} + +inline Result ClientImpl::Get(const std::string &path, + ContentReceiver content_receiver) { + return Get(path, Headers(), nullptr, std::move(content_receiver), nullptr); +} + +inline Result ClientImpl::Get(const std::string &path, + ContentReceiver content_receiver, + Progress progress) { + return Get(path, Headers(), nullptr, std::move(content_receiver), + std::move(progress)); +} + +inline Result ClientImpl::Get(const std::string &path, const Headers &headers, + ContentReceiver content_receiver) { + return Get(path, headers, nullptr, std::move(content_receiver), nullptr); +} + +inline Result ClientImpl::Get(const std::string &path, const Headers &headers, + ContentReceiver content_receiver, + Progress progress) { + return Get(path, headers, nullptr, std::move(content_receiver), + std::move(progress)); +} + +inline Result ClientImpl::Get(const std::string &path, + ResponseHandler response_handler, + ContentReceiver content_receiver) { + return Get(path, Headers(), std::move(response_handler), + std::move(content_receiver), nullptr); +} + +inline Result ClientImpl::Get(const std::string &path, const Headers &headers, + ResponseHandler response_handler, + ContentReceiver content_receiver) { + return Get(path, headers, std::move(response_handler), + std::move(content_receiver), nullptr); +} + +inline Result ClientImpl::Get(const std::string &path, + ResponseHandler response_handler, + ContentReceiver content_receiver, + Progress progress) { + return Get(path, Headers(), std::move(response_handler), + std::move(content_receiver), std::move(progress)); +} + +inline Result ClientImpl::Get(const std::string &path, const Headers &headers, + ResponseHandler response_handler, + ContentReceiver content_receiver, + Progress progress) { + Request req; + req.method = "GET"; + req.path = path; + req.headers = headers; + req.response_handler = std::move(response_handler); + req.content_receiver = + [content_receiver](const char *data, size_t data_length, + uint64_t /*offset*/, uint64_t /*total_length*/) { + return content_receiver(data, data_length); + }; + req.progress = std::move(progress); + + return send_(std::move(req)); +} + +inline Result ClientImpl::Get(const std::string &path, const Params ¶ms, + const Headers &headers, Progress progress) { + if (params.empty()) { return Get(path, headers); } + + std::string path_with_query = append_query_params(path, params); + return Get(path_with_query, headers, progress); +} + +inline Result ClientImpl::Get(const std::string &path, const Params ¶ms, + const Headers &headers, + ContentReceiver content_receiver, + Progress progress) { + return Get(path, params, headers, nullptr, content_receiver, progress); +} + +inline Result ClientImpl::Get(const std::string &path, const Params ¶ms, + const Headers &headers, + ResponseHandler response_handler, + ContentReceiver content_receiver, + Progress progress) { + if (params.empty()) { + return Get(path, headers, response_handler, content_receiver, progress); + } + + std::string path_with_query = append_query_params(path, params); + return Get(path_with_query, headers, response_handler, content_receiver, + progress); +} + +inline Result ClientImpl::Head(const std::string &path) { + return Head(path, Headers()); +} + +inline Result ClientImpl::Head(const std::string &path, + const Headers &headers) { + Request req; + req.method = "HEAD"; + req.headers = headers; + req.path = path; + + return send_(std::move(req)); +} + +inline Result ClientImpl::Post(const std::string &path) { + return Post(path, std::string(), std::string()); +} + +inline Result ClientImpl::Post(const std::string &path, + const Headers &headers) { + return Post(path, headers, nullptr, 0, std::string()); +} + +inline Result ClientImpl::Post(const std::string &path, const char *body, + size_t content_length, + const std::string &content_type) { + return Post(path, Headers(), body, content_length, content_type); +} + +inline Result ClientImpl::Post(const std::string &path, const Headers &headers, + const char *body, size_t content_length, + const std::string &content_type) { + return send_with_content_provider("POST", path, headers, body, content_length, + nullptr, nullptr, content_type); +} + +inline Result ClientImpl::Post(const std::string &path, const std::string &body, + const std::string &content_type) { + return Post(path, Headers(), body, content_type); +} + +inline Result ClientImpl::Post(const std::string &path, const Headers &headers, + const std::string &body, + const std::string &content_type) { + return send_with_content_provider("POST", path, headers, body.data(), + body.size(), nullptr, nullptr, + content_type); +} + +inline Result ClientImpl::Post(const std::string &path, const Params ¶ms) { + return Post(path, Headers(), params); +} + +inline Result ClientImpl::Post(const std::string &path, size_t content_length, + ContentProvider content_provider, + const std::string &content_type) { + return Post(path, Headers(), content_length, std::move(content_provider), + content_type); +} + +inline Result ClientImpl::Post(const std::string &path, + ContentProviderWithoutLength content_provider, + const std::string &content_type) { + return Post(path, Headers(), std::move(content_provider), content_type); +} + +inline Result ClientImpl::Post(const std::string &path, const Headers &headers, + size_t content_length, + ContentProvider content_provider, + const std::string &content_type) { + return send_with_content_provider("POST", path, headers, nullptr, + content_length, std::move(content_provider), + nullptr, content_type); +} + +inline Result ClientImpl::Post(const std::string &path, const Headers &headers, + ContentProviderWithoutLength content_provider, + const std::string &content_type) { + return send_with_content_provider("POST", path, headers, nullptr, 0, nullptr, + std::move(content_provider), content_type); +} + +inline Result ClientImpl::Post(const std::string &path, const Headers &headers, + const Params ¶ms) { + auto query = detail::params_to_query_str(params); + return Post(path, headers, query, "application/x-www-form-urlencoded"); +} + +inline Result ClientImpl::Post(const std::string &path, + const MultipartFormDataItems &items) { + return Post(path, Headers(), items); +} + +inline Result ClientImpl::Post(const std::string &path, const Headers &headers, + const MultipartFormDataItems &items) { + const auto &boundary = detail::make_multipart_data_boundary(); + const auto &content_type = + detail::serialize_multipart_formdata_get_content_type(boundary); + const auto &body = detail::serialize_multipart_formdata(items, boundary); + return Post(path, headers, body, content_type); +} + +inline Result ClientImpl::Post(const std::string &path, const Headers &headers, + const MultipartFormDataItems &items, + const std::string &boundary) { + if (!detail::is_multipart_boundary_chars_valid(boundary)) { + return Result{nullptr, Error::UnsupportedMultipartBoundaryChars}; + } + + const auto &content_type = + detail::serialize_multipart_formdata_get_content_type(boundary); + const auto &body = detail::serialize_multipart_formdata(items, boundary); + return Post(path, headers, body, content_type); +} + +inline Result +ClientImpl::Post(const std::string &path, const Headers &headers, + const MultipartFormDataItems &items, + const MultipartFormDataProviderItems &provider_items) { + const auto &boundary = detail::make_multipart_data_boundary(); + const auto &content_type = + detail::serialize_multipart_formdata_get_content_type(boundary); + return send_with_content_provider( + "POST", path, headers, nullptr, 0, nullptr, + get_multipart_content_provider(boundary, items, provider_items), + content_type); +} + +inline Result ClientImpl::Put(const std::string &path) { + return Put(path, std::string(), std::string()); +} + +inline Result ClientImpl::Put(const std::string &path, const char *body, + size_t content_length, + const std::string &content_type) { + return Put(path, Headers(), body, content_length, content_type); +} + +inline Result ClientImpl::Put(const std::string &path, const Headers &headers, + const char *body, size_t content_length, + const std::string &content_type) { + return send_with_content_provider("PUT", path, headers, body, content_length, + nullptr, nullptr, content_type); +} + +inline Result ClientImpl::Put(const std::string &path, const std::string &body, + const std::string &content_type) { + return Put(path, Headers(), body, content_type); +} + +inline Result ClientImpl::Put(const std::string &path, const Headers &headers, + const std::string &body, + const std::string &content_type) { + return send_with_content_provider("PUT", path, headers, body.data(), + body.size(), nullptr, nullptr, + content_type); +} + +inline Result ClientImpl::Put(const std::string &path, size_t content_length, + ContentProvider content_provider, + const std::string &content_type) { + return Put(path, Headers(), content_length, std::move(content_provider), + content_type); +} + +inline Result ClientImpl::Put(const std::string &path, + ContentProviderWithoutLength content_provider, + const std::string &content_type) { + return Put(path, Headers(), std::move(content_provider), content_type); +} + +inline Result ClientImpl::Put(const std::string &path, const Headers &headers, + size_t content_length, + ContentProvider content_provider, + const std::string &content_type) { + return send_with_content_provider("PUT", path, headers, nullptr, + content_length, std::move(content_provider), + nullptr, content_type); +} + +inline Result ClientImpl::Put(const std::string &path, const Headers &headers, + ContentProviderWithoutLength content_provider, + const std::string &content_type) { + return send_with_content_provider("PUT", path, headers, nullptr, 0, nullptr, + std::move(content_provider), content_type); +} + +inline Result ClientImpl::Put(const std::string &path, const Params ¶ms) { + return Put(path, Headers(), params); +} + +inline Result ClientImpl::Put(const std::string &path, const Headers &headers, + const Params ¶ms) { + auto query = detail::params_to_query_str(params); + return Put(path, headers, query, "application/x-www-form-urlencoded"); +} + +inline Result ClientImpl::Put(const std::string &path, + const MultipartFormDataItems &items) { + return Put(path, Headers(), items); +} + +inline Result ClientImpl::Put(const std::string &path, const Headers &headers, + const MultipartFormDataItems &items) { + const auto &boundary = detail::make_multipart_data_boundary(); + const auto &content_type = + detail::serialize_multipart_formdata_get_content_type(boundary); + const auto &body = detail::serialize_multipart_formdata(items, boundary); + return Put(path, headers, body, content_type); +} + +inline Result ClientImpl::Put(const std::string &path, const Headers &headers, + const MultipartFormDataItems &items, + const std::string &boundary) { + if (!detail::is_multipart_boundary_chars_valid(boundary)) { + return Result{nullptr, Error::UnsupportedMultipartBoundaryChars}; + } + + const auto &content_type = + detail::serialize_multipart_formdata_get_content_type(boundary); + const auto &body = detail::serialize_multipart_formdata(items, boundary); + return Put(path, headers, body, content_type); +} + +inline Result +ClientImpl::Put(const std::string &path, const Headers &headers, + const MultipartFormDataItems &items, + const MultipartFormDataProviderItems &provider_items) { + const auto &boundary = detail::make_multipart_data_boundary(); + const auto &content_type = + detail::serialize_multipart_formdata_get_content_type(boundary); + return send_with_content_provider( + "PUT", path, headers, nullptr, 0, nullptr, + get_multipart_content_provider(boundary, items, provider_items), + content_type); +} +inline Result ClientImpl::Patch(const std::string &path) { + return Patch(path, std::string(), std::string()); +} + +inline Result ClientImpl::Patch(const std::string &path, const char *body, + size_t content_length, + const std::string &content_type) { + return Patch(path, Headers(), body, content_length, content_type); +} + +inline Result ClientImpl::Patch(const std::string &path, const Headers &headers, + const char *body, size_t content_length, + const std::string &content_type) { + return send_with_content_provider("PATCH", path, headers, body, + content_length, nullptr, nullptr, + content_type); +} + +inline Result ClientImpl::Patch(const std::string &path, + const std::string &body, + const std::string &content_type) { + return Patch(path, Headers(), body, content_type); +} + +inline Result ClientImpl::Patch(const std::string &path, const Headers &headers, + const std::string &body, + const std::string &content_type) { + return send_with_content_provider("PATCH", path, headers, body.data(), + body.size(), nullptr, nullptr, + content_type); +} + +inline Result ClientImpl::Patch(const std::string &path, size_t content_length, + ContentProvider content_provider, + const std::string &content_type) { + return Patch(path, Headers(), content_length, std::move(content_provider), + content_type); +} + +inline Result ClientImpl::Patch(const std::string &path, + ContentProviderWithoutLength content_provider, + const std::string &content_type) { + return Patch(path, Headers(), std::move(content_provider), content_type); +} + +inline Result ClientImpl::Patch(const std::string &path, const Headers &headers, + size_t content_length, + ContentProvider content_provider, + const std::string &content_type) { + return send_with_content_provider("PATCH", path, headers, nullptr, + content_length, std::move(content_provider), + nullptr, content_type); +} + +inline Result ClientImpl::Patch(const std::string &path, const Headers &headers, + ContentProviderWithoutLength content_provider, + const std::string &content_type) { + return send_with_content_provider("PATCH", path, headers, nullptr, 0, nullptr, + std::move(content_provider), content_type); +} + +inline Result ClientImpl::Delete(const std::string &path) { + return Delete(path, Headers(), std::string(), std::string()); +} + +inline Result ClientImpl::Delete(const std::string &path, + const Headers &headers) { + return Delete(path, headers, std::string(), std::string()); +} + +inline Result ClientImpl::Delete(const std::string &path, const char *body, + size_t content_length, + const std::string &content_type) { + return Delete(path, Headers(), body, content_length, content_type); +} + +inline Result ClientImpl::Delete(const std::string &path, + const Headers &headers, const char *body, + size_t content_length, + const std::string &content_type) { + Request req; + req.method = "DELETE"; + req.headers = headers; + req.path = path; + + if (!content_type.empty()) { req.set_header("Content-Type", content_type); } + req.body.assign(body, content_length); + + return send_(std::move(req)); +} + +inline Result ClientImpl::Delete(const std::string &path, + const std::string &body, + const std::string &content_type) { + return Delete(path, Headers(), body.data(), body.size(), content_type); +} + +inline Result ClientImpl::Delete(const std::string &path, + const Headers &headers, + const std::string &body, + const std::string &content_type) { + return Delete(path, headers, body.data(), body.size(), content_type); +} + +inline Result ClientImpl::Options(const std::string &path) { + return Options(path, Headers()); +} + +inline Result ClientImpl::Options(const std::string &path, + const Headers &headers) { + Request req; + req.method = "OPTIONS"; + req.headers = headers; + req.path = path; + + return send_(std::move(req)); +} + +inline void ClientImpl::stop() { + std::lock_guard guard(socket_mutex_); + + // If there is anything ongoing right now, the ONLY thread-safe thing we can + // do is to shutdown_socket, so that threads using this socket suddenly + // discover they can't read/write any more and error out. Everything else + // (closing the socket, shutting ssl down) is unsafe because these actions are + // not thread-safe. + if (socket_requests_in_flight_ > 0) { + shutdown_socket(socket_); + + // Aside from that, we set a flag for the socket to be closed when we're + // done. + socket_should_be_closed_when_request_is_done_ = true; + return; + } + + // Otherwise, still holding the mutex, we can shut everything down ourselves + shutdown_ssl(socket_, true); + shutdown_socket(socket_); + close_socket(socket_); +} + +inline std::string ClientImpl::host() const { return host_; } + +inline int ClientImpl::port() const { return port_; } + +inline size_t ClientImpl::is_socket_open() const { + std::lock_guard guard(socket_mutex_); + return socket_.is_open(); +} + +inline socket_t ClientImpl::socket() const { return socket_.sock; } + +inline void ClientImpl::set_connection_timeout(time_t sec, time_t usec) { + connection_timeout_sec_ = sec; + connection_timeout_usec_ = usec; +} + +inline void ClientImpl::set_read_timeout(time_t sec, time_t usec) { + read_timeout_sec_ = sec; + read_timeout_usec_ = usec; +} + +inline void ClientImpl::set_write_timeout(time_t sec, time_t usec) { + write_timeout_sec_ = sec; + write_timeout_usec_ = usec; +} + +inline void ClientImpl::set_basic_auth(const std::string &username, + const std::string &password) { + basic_auth_username_ = username; + basic_auth_password_ = password; +} + +inline void ClientImpl::set_bearer_token_auth(const std::string &token) { + bearer_token_auth_token_ = token; +} + +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT +inline void ClientImpl::set_digest_auth(const std::string &username, + const std::string &password) { + digest_auth_username_ = username; + digest_auth_password_ = password; +} +#endif + +inline void ClientImpl::set_keep_alive(bool on) { keep_alive_ = on; } + +inline void ClientImpl::set_follow_location(bool on) { follow_location_ = on; } + +inline void ClientImpl::set_url_encode(bool on) { url_encode_ = on; } + +inline void +ClientImpl::set_hostname_addr_map(std::map addr_map) { + addr_map_ = std::move(addr_map); +} + +inline void ClientImpl::set_default_headers(Headers headers) { + default_headers_ = std::move(headers); +} + +inline void ClientImpl::set_header_writer( + std::function const &writer) { + header_writer_ = writer; +} + +inline void ClientImpl::set_address_family(int family) { + address_family_ = family; +} + +inline void ClientImpl::set_tcp_nodelay(bool on) { tcp_nodelay_ = on; } + +inline void ClientImpl::set_socket_options(SocketOptions socket_options) { + socket_options_ = std::move(socket_options); +} + +inline void ClientImpl::set_compress(bool on) { compress_ = on; } + +inline void ClientImpl::set_decompress(bool on) { decompress_ = on; } + +inline void ClientImpl::set_interface(const std::string &intf) { + interface_ = intf; +} + +inline void ClientImpl::set_proxy(const std::string &host, int port) { + proxy_host_ = host; + proxy_port_ = port; +} + +inline void ClientImpl::set_proxy_basic_auth(const std::string &username, + const std::string &password) { + proxy_basic_auth_username_ = username; + proxy_basic_auth_password_ = password; +} + +inline void ClientImpl::set_proxy_bearer_token_auth(const std::string &token) { + proxy_bearer_token_auth_token_ = token; +} + +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT +inline void ClientImpl::set_proxy_digest_auth(const std::string &username, + const std::string &password) { + proxy_digest_auth_username_ = username; + proxy_digest_auth_password_ = password; +} + +inline void ClientImpl::set_ca_cert_path(const std::string &ca_cert_file_path, + const std::string &ca_cert_dir_path) { + ca_cert_file_path_ = ca_cert_file_path; + ca_cert_dir_path_ = ca_cert_dir_path; +} + +inline void ClientImpl::set_ca_cert_store(X509_STORE *ca_cert_store) { + if (ca_cert_store && ca_cert_store != ca_cert_store_) { + ca_cert_store_ = ca_cert_store; + } +} + +inline X509_STORE *ClientImpl::create_ca_cert_store(const char *ca_cert, + std::size_t size) const { + auto mem = BIO_new_mem_buf(ca_cert, static_cast(size)); + if (!mem) { return nullptr; } + + auto inf = PEM_X509_INFO_read_bio(mem, nullptr, nullptr, nullptr); + if (!inf) { + BIO_free_all(mem); + return nullptr; + } + + auto cts = X509_STORE_new(); + if (cts) { + for (auto i = 0; i < static_cast(sk_X509_INFO_num(inf)); i++) { + auto itmp = sk_X509_INFO_value(inf, i); + if (!itmp) { continue; } + + if (itmp->x509) { X509_STORE_add_cert(cts, itmp->x509); } + if (itmp->crl) { X509_STORE_add_crl(cts, itmp->crl); } + } + } + + sk_X509_INFO_pop_free(inf, X509_INFO_free); + BIO_free_all(mem); + return cts; +} + +inline void ClientImpl::enable_server_certificate_verification(bool enabled) { + server_certificate_verification_ = enabled; +} +#endif + +inline void ClientImpl::set_logger(Logger logger) { + logger_ = std::move(logger); +} + +/* + * SSL Implementation + */ +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT +namespace detail { + +template +inline SSL *ssl_new(socket_t sock, SSL_CTX *ctx, std::mutex &ctx_mutex, + U SSL_connect_or_accept, V setup) { + SSL *ssl = nullptr; + { + std::lock_guard guard(ctx_mutex); + ssl = SSL_new(ctx); + } + + if (ssl) { + set_nonblocking(sock, true); + auto bio = BIO_new_socket(static_cast(sock), BIO_NOCLOSE); + BIO_set_nbio(bio, 1); + SSL_set_bio(ssl, bio, bio); + + if (!setup(ssl) || SSL_connect_or_accept(ssl) != 1) { + SSL_shutdown(ssl); + { + std::lock_guard guard(ctx_mutex); + SSL_free(ssl); + } + set_nonblocking(sock, false); + return nullptr; + } + BIO_set_nbio(bio, 0); + set_nonblocking(sock, false); + } + + return ssl; +} + +inline void ssl_delete(std::mutex &ctx_mutex, SSL *ssl, + bool shutdown_gracefully) { + // sometimes we may want to skip this to try to avoid SIGPIPE if we know + // the remote has closed the network connection + // Note that it is not always possible to avoid SIGPIPE, this is merely a + // best-efforts. + if (shutdown_gracefully) { SSL_shutdown(ssl); } + + std::lock_guard guard(ctx_mutex); + SSL_free(ssl); +} + +template +bool ssl_connect_or_accept_nonblocking(socket_t sock, SSL *ssl, + U ssl_connect_or_accept, + time_t timeout_sec, + time_t timeout_usec) { + auto res = 0; + while ((res = ssl_connect_or_accept(ssl)) != 1) { + auto err = SSL_get_error(ssl, res); + switch (err) { + case SSL_ERROR_WANT_READ: + if (select_read(sock, timeout_sec, timeout_usec) > 0) { continue; } + break; + case SSL_ERROR_WANT_WRITE: + if (select_write(sock, timeout_sec, timeout_usec) > 0) { continue; } + break; + default: break; + } + return false; + } + return true; +} + +template +inline bool process_server_socket_ssl( + const std::atomic &svr_sock, SSL *ssl, socket_t sock, + size_t keep_alive_max_count, time_t keep_alive_timeout_sec, + time_t read_timeout_sec, time_t read_timeout_usec, time_t write_timeout_sec, + time_t write_timeout_usec, T callback) { + return process_server_socket_core( + svr_sock, sock, keep_alive_max_count, keep_alive_timeout_sec, + [&](bool close_connection, bool &connection_closed) { + SSLSocketStream strm(sock, ssl, read_timeout_sec, read_timeout_usec, + write_timeout_sec, write_timeout_usec); + return callback(strm, close_connection, connection_closed); + }); +} + +template +inline bool +process_client_socket_ssl(SSL *ssl, socket_t sock, time_t read_timeout_sec, + time_t read_timeout_usec, time_t write_timeout_sec, + time_t write_timeout_usec, T callback) { + SSLSocketStream strm(sock, ssl, read_timeout_sec, read_timeout_usec, + write_timeout_sec, write_timeout_usec); + return callback(strm); +} + +class SSLInit { +public: + SSLInit() { + OPENSSL_init_ssl( + OPENSSL_INIT_LOAD_SSL_STRINGS | OPENSSL_INIT_LOAD_CRYPTO_STRINGS, NULL); + } +}; + +// SSL socket stream implementation +inline SSLSocketStream::SSLSocketStream(socket_t sock, SSL *ssl, + time_t read_timeout_sec, + time_t read_timeout_usec, + time_t write_timeout_sec, + time_t write_timeout_usec) + : sock_(sock), ssl_(ssl), read_timeout_sec_(read_timeout_sec), + read_timeout_usec_(read_timeout_usec), + write_timeout_sec_(write_timeout_sec), + write_timeout_usec_(write_timeout_usec) { + SSL_clear_mode(ssl, SSL_MODE_AUTO_RETRY); +} + +inline SSLSocketStream::~SSLSocketStream() = default; + +inline bool SSLSocketStream::is_readable() const { + return detail::select_read(sock_, read_timeout_sec_, read_timeout_usec_) > 0; +} + +inline bool SSLSocketStream::is_writable() const { + return select_write(sock_, write_timeout_sec_, write_timeout_usec_) > 0 && + is_socket_alive(sock_); +} + +inline ssize_t SSLSocketStream::read(char *ptr, size_t size) { + if (SSL_pending(ssl_) > 0) { + return SSL_read(ssl_, ptr, static_cast(size)); + } else if (is_readable()) { + auto ret = SSL_read(ssl_, ptr, static_cast(size)); + if (ret < 0) { + auto err = SSL_get_error(ssl_, ret); + auto n = 1000; +#ifdef _WIN32 + while (--n >= 0 && (err == SSL_ERROR_WANT_READ || + (err == SSL_ERROR_SYSCALL && + WSAGetLastError() == WSAETIMEDOUT))) { +#else + while (--n >= 0 && err == SSL_ERROR_WANT_READ) { +#endif + if (SSL_pending(ssl_) > 0) { + return SSL_read(ssl_, ptr, static_cast(size)); + } else if (is_readable()) { + std::this_thread::sleep_for(std::chrono::milliseconds(1)); + ret = SSL_read(ssl_, ptr, static_cast(size)); + if (ret >= 0) { return ret; } + err = SSL_get_error(ssl_, ret); + } else { + return -1; + } + } + } + return ret; + } + return -1; +} + +inline ssize_t SSLSocketStream::write(const char *ptr, size_t size) { + if (is_writable()) { + auto handle_size = static_cast( + std::min(size, (std::numeric_limits::max)())); + + auto ret = SSL_write(ssl_, ptr, static_cast(handle_size)); + if (ret < 0) { + auto err = SSL_get_error(ssl_, ret); + auto n = 1000; +#ifdef _WIN32 + while (--n >= 0 && (err == SSL_ERROR_WANT_WRITE || + (err == SSL_ERROR_SYSCALL && + WSAGetLastError() == WSAETIMEDOUT))) { +#else + while (--n >= 0 && err == SSL_ERROR_WANT_WRITE) { +#endif + if (is_writable()) { + std::this_thread::sleep_for(std::chrono::milliseconds(1)); + ret = SSL_write(ssl_, ptr, static_cast(handle_size)); + if (ret >= 0) { return ret; } + err = SSL_get_error(ssl_, ret); + } else { + return -1; + } + } + } + return ret; + } + return -1; +} + +inline void SSLSocketStream::get_remote_ip_and_port(std::string &ip, + int &port) const { + detail::get_remote_ip_and_port(sock_, ip, port); +} + +inline void SSLSocketStream::get_local_ip_and_port(std::string &ip, + int &port) const { + detail::get_local_ip_and_port(sock_, ip, port); +} + +inline socket_t SSLSocketStream::socket() const { return sock_; } + +static SSLInit sslinit_; + +} // namespace detail + +// SSL HTTP server implementation +inline SSLServer::SSLServer(const char *cert_path, const char *private_key_path, + const char *client_ca_cert_file_path, + const char *client_ca_cert_dir_path, + const char *private_key_password) { + ctx_ = SSL_CTX_new(TLS_server_method()); + + if (ctx_) { + SSL_CTX_set_options(ctx_, + SSL_OP_NO_COMPRESSION | + SSL_OP_NO_SESSION_RESUMPTION_ON_RENEGOTIATION); + + SSL_CTX_set_min_proto_version(ctx_, TLS1_1_VERSION); + + // add default password callback before opening encrypted private key + if (private_key_password != nullptr && (private_key_password[0] != '\0')) { + SSL_CTX_set_default_passwd_cb_userdata( + ctx_, + reinterpret_cast(const_cast(private_key_password))); + } + + if (SSL_CTX_use_certificate_chain_file(ctx_, cert_path) != 1 || + SSL_CTX_use_PrivateKey_file(ctx_, private_key_path, SSL_FILETYPE_PEM) != + 1) { + SSL_CTX_free(ctx_); + ctx_ = nullptr; + } else if (client_ca_cert_file_path || client_ca_cert_dir_path) { + SSL_CTX_load_verify_locations(ctx_, client_ca_cert_file_path, + client_ca_cert_dir_path); + + SSL_CTX_set_verify( + ctx_, SSL_VERIFY_PEER | SSL_VERIFY_FAIL_IF_NO_PEER_CERT, nullptr); + } + } +} + +inline SSLServer::SSLServer(X509 *cert, EVP_PKEY *private_key, + X509_STORE *client_ca_cert_store) { + ctx_ = SSL_CTX_new(TLS_server_method()); + + if (ctx_) { + SSL_CTX_set_options(ctx_, + SSL_OP_NO_COMPRESSION | + SSL_OP_NO_SESSION_RESUMPTION_ON_RENEGOTIATION); + + SSL_CTX_set_min_proto_version(ctx_, TLS1_1_VERSION); + + if (SSL_CTX_use_certificate(ctx_, cert) != 1 || + SSL_CTX_use_PrivateKey(ctx_, private_key) != 1) { + SSL_CTX_free(ctx_); + ctx_ = nullptr; + } else if (client_ca_cert_store) { + SSL_CTX_set_cert_store(ctx_, client_ca_cert_store); + + SSL_CTX_set_verify( + ctx_, SSL_VERIFY_PEER | SSL_VERIFY_FAIL_IF_NO_PEER_CERT, nullptr); + } + } +} + +inline SSLServer::SSLServer( + const std::function &setup_ssl_ctx_callback) { + ctx_ = SSL_CTX_new(TLS_method()); + if (ctx_) { + if (!setup_ssl_ctx_callback(*ctx_)) { + SSL_CTX_free(ctx_); + ctx_ = nullptr; + } + } +} + +inline SSLServer::~SSLServer() { + if (ctx_) { SSL_CTX_free(ctx_); } +} + +inline bool SSLServer::is_valid() const { return ctx_; } + +inline SSL_CTX *SSLServer::ssl_context() const { return ctx_; } + +inline bool SSLServer::process_and_close_socket(socket_t sock) { + auto ssl = detail::ssl_new( + sock, ctx_, ctx_mutex_, + [&](SSL *ssl2) { + return detail::ssl_connect_or_accept_nonblocking( + sock, ssl2, SSL_accept, read_timeout_sec_, read_timeout_usec_); + }, + [](SSL * /*ssl2*/) { return true; }); + + auto ret = false; + if (ssl) { + ret = detail::process_server_socket_ssl( + svr_sock_, ssl, sock, keep_alive_max_count_, keep_alive_timeout_sec_, + read_timeout_sec_, read_timeout_usec_, write_timeout_sec_, + write_timeout_usec_, + [this, ssl](Stream &strm, bool close_connection, + bool &connection_closed) { + return process_request(strm, close_connection, connection_closed, + [&](Request &req) { req.ssl = ssl; }); + }); + + // Shutdown gracefully if the result seemed successful, non-gracefully if + // the connection appeared to be closed. + const bool shutdown_gracefully = ret; + detail::ssl_delete(ctx_mutex_, ssl, shutdown_gracefully); + } + + detail::shutdown_socket(sock); + detail::close_socket(sock); + return ret; +} + +// SSL HTTP client implementation +inline SSLClient::SSLClient(const std::string &host) + : SSLClient(host, 443, std::string(), std::string()) {} + +inline SSLClient::SSLClient(const std::string &host, int port) + : SSLClient(host, port, std::string(), std::string()) {} + +inline SSLClient::SSLClient(const std::string &host, int port, + const std::string &client_cert_path, + const std::string &client_key_path) + : ClientImpl(host, port, client_cert_path, client_key_path) { + ctx_ = SSL_CTX_new(TLS_client_method()); + + detail::split(&host_[0], &host_[host_.size()], '.', + [&](const char *b, const char *e) { + host_components_.emplace_back(b, e); + }); + + if (!client_cert_path.empty() && !client_key_path.empty()) { + if (SSL_CTX_use_certificate_file(ctx_, client_cert_path.c_str(), + SSL_FILETYPE_PEM) != 1 || + SSL_CTX_use_PrivateKey_file(ctx_, client_key_path.c_str(), + SSL_FILETYPE_PEM) != 1) { + SSL_CTX_free(ctx_); + ctx_ = nullptr; + } + } +} + +inline SSLClient::SSLClient(const std::string &host, int port, + X509 *client_cert, EVP_PKEY *client_key) + : ClientImpl(host, port) { + ctx_ = SSL_CTX_new(TLS_client_method()); + + detail::split(&host_[0], &host_[host_.size()], '.', + [&](const char *b, const char *e) { + host_components_.emplace_back(b, e); + }); + + if (client_cert != nullptr && client_key != nullptr) { + if (SSL_CTX_use_certificate(ctx_, client_cert) != 1 || + SSL_CTX_use_PrivateKey(ctx_, client_key) != 1) { + SSL_CTX_free(ctx_); + ctx_ = nullptr; + } + } +} + +inline SSLClient::~SSLClient() { + if (ctx_) { SSL_CTX_free(ctx_); } + // Make sure to shut down SSL since shutdown_ssl will resolve to the + // base function rather than the derived function once we get to the + // base class destructor, and won't free the SSL (causing a leak). + shutdown_ssl_impl(socket_, true); +} + +inline bool SSLClient::is_valid() const { return ctx_; } + +inline void SSLClient::set_ca_cert_store(X509_STORE *ca_cert_store) { + if (ca_cert_store) { + if (ctx_) { + if (SSL_CTX_get_cert_store(ctx_) != ca_cert_store) { + // Free memory allocated for old cert and use new store `ca_cert_store` + SSL_CTX_set_cert_store(ctx_, ca_cert_store); + } + } else { + X509_STORE_free(ca_cert_store); + } + } +} + +inline void SSLClient::load_ca_cert_store(const char *ca_cert, + std::size_t size) { + set_ca_cert_store(ClientImpl::create_ca_cert_store(ca_cert, size)); +} + +inline long SSLClient::get_openssl_verify_result() const { + return verify_result_; +} + +inline SSL_CTX *SSLClient::ssl_context() const { return ctx_; } + +inline bool SSLClient::create_and_connect_socket(Socket &socket, Error &error) { + return is_valid() && ClientImpl::create_and_connect_socket(socket, error); +} + +// Assumes that socket_mutex_ is locked and that there are no requests in flight +inline bool SSLClient::connect_with_proxy(Socket &socket, Response &res, + bool &success, Error &error) { + success = true; + Response proxy_res; + if (!detail::process_client_socket( + socket.sock, read_timeout_sec_, read_timeout_usec_, + write_timeout_sec_, write_timeout_usec_, [&](Stream &strm) { + Request req2; + req2.method = "CONNECT"; + req2.path = host_and_port_; + return process_request(strm, req2, proxy_res, false, error); + })) { + // Thread-safe to close everything because we are assuming there are no + // requests in flight + shutdown_ssl(socket, true); + shutdown_socket(socket); + close_socket(socket); + success = false; + return false; + } + + if (proxy_res.status == StatusCode::ProxyAuthenticationRequired_407) { + if (!proxy_digest_auth_username_.empty() && + !proxy_digest_auth_password_.empty()) { + std::map auth; + if (detail::parse_www_authenticate(proxy_res, auth, true)) { + proxy_res = Response(); + if (!detail::process_client_socket( + socket.sock, read_timeout_sec_, read_timeout_usec_, + write_timeout_sec_, write_timeout_usec_, [&](Stream &strm) { + Request req3; + req3.method = "CONNECT"; + req3.path = host_and_port_; + req3.headers.insert(detail::make_digest_authentication_header( + req3, auth, 1, detail::random_string(10), + proxy_digest_auth_username_, proxy_digest_auth_password_, + true)); + return process_request(strm, req3, proxy_res, false, error); + })) { + // Thread-safe to close everything because we are assuming there are + // no requests in flight + shutdown_ssl(socket, true); + shutdown_socket(socket); + close_socket(socket); + success = false; + return false; + } + } + } + } + + // If status code is not 200, proxy request is failed. + // Set error to ProxyConnection and return proxy response + // as the response of the request + if (proxy_res.status != StatusCode::OK_200) { + error = Error::ProxyConnection; + res = std::move(proxy_res); + // Thread-safe to close everything because we are assuming there are + // no requests in flight + shutdown_ssl(socket, true); + shutdown_socket(socket); + close_socket(socket); + return false; + } + + return true; +} + +inline bool SSLClient::load_certs() { + auto ret = true; + + std::call_once(initialize_cert_, [&]() { + std::lock_guard guard(ctx_mutex_); + if (!ca_cert_file_path_.empty()) { + if (!SSL_CTX_load_verify_locations(ctx_, ca_cert_file_path_.c_str(), + nullptr)) { + ret = false; + } + } else if (!ca_cert_dir_path_.empty()) { + if (!SSL_CTX_load_verify_locations(ctx_, nullptr, + ca_cert_dir_path_.c_str())) { + ret = false; + } + } else { + auto loaded = false; +#ifdef _WIN32 + loaded = + detail::load_system_certs_on_windows(SSL_CTX_get_cert_store(ctx_)); +#elif defined(CPPHTTPLIB_USE_CERTS_FROM_MACOSX_KEYCHAIN) && defined(__APPLE__) +#if TARGET_OS_OSX + loaded = detail::load_system_certs_on_macos(SSL_CTX_get_cert_store(ctx_)); +#endif // TARGET_OS_OSX +#endif // _WIN32 + if (!loaded) { SSL_CTX_set_default_verify_paths(ctx_); } + } + }); + + return ret; +} + +inline bool SSLClient::initialize_ssl(Socket &socket, Error &error) { + auto ssl = detail::ssl_new( + socket.sock, ctx_, ctx_mutex_, + [&](SSL *ssl2) { + if (server_certificate_verification_) { + if (!load_certs()) { + error = Error::SSLLoadingCerts; + return false; + } + SSL_set_verify(ssl2, SSL_VERIFY_NONE, nullptr); + } + + if (!detail::ssl_connect_or_accept_nonblocking( + socket.sock, ssl2, SSL_connect, connection_timeout_sec_, + connection_timeout_usec_)) { + error = Error::SSLConnection; + return false; + } + + if (server_certificate_verification_) { + verify_result_ = SSL_get_verify_result(ssl2); + + if (verify_result_ != X509_V_OK) { + error = Error::SSLServerVerification; + return false; + } + + auto server_cert = SSL_get1_peer_certificate(ssl2); + + if (server_cert == nullptr) { + error = Error::SSLServerVerification; + return false; + } + + if (!verify_host(server_cert)) { + X509_free(server_cert); + error = Error::SSLServerVerification; + return false; + } + X509_free(server_cert); + } + + return true; + }, + [&](SSL *ssl2) { + // NOTE: Direct call instead of using the OpenSSL macro to suppress + // -Wold-style-cast warning + // SSL_set_tlsext_host_name(ssl2, host_.c_str()); + SSL_ctrl(ssl2, SSL_CTRL_SET_TLSEXT_HOSTNAME, TLSEXT_NAMETYPE_host_name, + static_cast(const_cast(host_.c_str()))); + return true; + }); + + if (ssl) { + socket.ssl = ssl; + return true; + } + + shutdown_socket(socket); + close_socket(socket); + return false; +} + +inline void SSLClient::shutdown_ssl(Socket &socket, bool shutdown_gracefully) { + shutdown_ssl_impl(socket, shutdown_gracefully); +} + +inline void SSLClient::shutdown_ssl_impl(Socket &socket, + bool shutdown_gracefully) { + if (socket.sock == INVALID_SOCKET) { + assert(socket.ssl == nullptr); + return; + } + if (socket.ssl) { + detail::ssl_delete(ctx_mutex_, socket.ssl, shutdown_gracefully); + socket.ssl = nullptr; + } + assert(socket.ssl == nullptr); +} + +inline bool +SSLClient::process_socket(const Socket &socket, + std::function callback) { + assert(socket.ssl); + return detail::process_client_socket_ssl( + socket.ssl, socket.sock, read_timeout_sec_, read_timeout_usec_, + write_timeout_sec_, write_timeout_usec_, std::move(callback)); +} + +inline bool SSLClient::is_ssl() const { return true; } + +inline bool SSLClient::verify_host(X509 *server_cert) const { + /* Quote from RFC2818 section 3.1 "Server Identity" + + If a subjectAltName extension of type dNSName is present, that MUST + be used as the identity. Otherwise, the (most specific) Common Name + field in the Subject field of the certificate MUST be used. Although + the use of the Common Name is existing practice, it is deprecated and + Certification Authorities are encouraged to use the dNSName instead. + + Matching is performed using the matching rules specified by + [RFC2459]. If more than one identity of a given type is present in + the certificate (e.g., more than one dNSName name, a match in any one + of the set is considered acceptable.) Names may contain the wildcard + character * which is considered to match any single domain name + component or component fragment. E.g., *.a.com matches foo.a.com but + not bar.foo.a.com. f*.com matches foo.com but not bar.com. + + In some cases, the URI is specified as an IP address rather than a + hostname. In this case, the iPAddress subjectAltName must be present + in the certificate and must exactly match the IP in the URI. + + */ + return verify_host_with_subject_alt_name(server_cert) || + verify_host_with_common_name(server_cert); +} + +inline bool +SSLClient::verify_host_with_subject_alt_name(X509 *server_cert) const { + auto ret = false; + + auto type = GEN_DNS; + + struct in6_addr addr6 {}; + struct in_addr addr {}; + size_t addr_len = 0; + +#ifndef __MINGW32__ + if (inet_pton(AF_INET6, host_.c_str(), &addr6)) { + type = GEN_IPADD; + addr_len = sizeof(struct in6_addr); + } else if (inet_pton(AF_INET, host_.c_str(), &addr)) { + type = GEN_IPADD; + addr_len = sizeof(struct in_addr); + } +#endif + + auto alt_names = static_cast( + X509_get_ext_d2i(server_cert, NID_subject_alt_name, nullptr, nullptr)); + + if (alt_names) { + auto dsn_matched = false; + auto ip_matched = false; + + auto count = sk_GENERAL_NAME_num(alt_names); + + for (decltype(count) i = 0; i < count && !dsn_matched; i++) { + auto val = sk_GENERAL_NAME_value(alt_names, i); + if (val->type == type) { + auto name = + reinterpret_cast(ASN1_STRING_get0_data(val->d.ia5)); + auto name_len = static_cast(ASN1_STRING_length(val->d.ia5)); + + switch (type) { + case GEN_DNS: dsn_matched = check_host_name(name, name_len); break; + + case GEN_IPADD: + if (!memcmp(&addr6, name, addr_len) || + !memcmp(&addr, name, addr_len)) { + ip_matched = true; + } + break; + } + } + } + + if (dsn_matched || ip_matched) { ret = true; } + } + + GENERAL_NAMES_free(const_cast( + reinterpret_cast(alt_names))); + return ret; +} + +inline bool SSLClient::verify_host_with_common_name(X509 *server_cert) const { + const auto subject_name = X509_get_subject_name(server_cert); + + if (subject_name != nullptr) { + char name[BUFSIZ]; + auto name_len = X509_NAME_get_text_by_NID(subject_name, NID_commonName, + name, sizeof(name)); + + if (name_len != -1) { + return check_host_name(name, static_cast(name_len)); + } + } + + return false; +} + +inline bool SSLClient::check_host_name(const char *pattern, + size_t pattern_len) const { + if (host_.size() == pattern_len && host_ == pattern) { return true; } + + // Wildcard match + // https://bugs.launchpad.net/ubuntu/+source/firefox-3.0/+bug/376484 + std::vector pattern_components; + detail::split(&pattern[0], &pattern[pattern_len], '.', + [&](const char *b, const char *e) { + pattern_components.emplace_back(b, e); + }); + + if (host_components_.size() != pattern_components.size()) { return false; } + + auto itr = pattern_components.begin(); + for (const auto &h : host_components_) { + auto &p = *itr; + if (p != h && p != "*") { + auto partial_match = (p.size() > 0 && p[p.size() - 1] == '*' && + !p.compare(0, p.size() - 1, h)); + if (!partial_match) { return false; } + } + ++itr; + } + + return true; +} +#endif + +// Universal client implementation +inline Client::Client(const std::string &scheme_host_port) + : Client(scheme_host_port, std::string(), std::string()) {} + +inline Client::Client(const std::string &scheme_host_port, + const std::string &client_cert_path, + const std::string &client_key_path) { + const static std::regex re( + R"((?:([a-z]+):\/\/)?(?:\[([\d:]+)\]|([^:/?#]+))(?::(\d+))?)"); + + std::smatch m; + if (std::regex_match(scheme_host_port, m, re)) { + auto scheme = m[1].str(); + +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT + if (!scheme.empty() && (scheme != "http" && scheme != "https")) { +#else + if (!scheme.empty() && scheme != "http") { +#endif +#ifndef CPPHTTPLIB_NO_EXCEPTIONS + std::string msg = "'" + scheme + "' scheme is not supported."; + throw std::invalid_argument(msg); +#endif + return; + } + + auto is_ssl = scheme == "https"; + + auto host = m[2].str(); + if (host.empty()) { host = m[3].str(); } + + auto port_str = m[4].str(); + auto port = !port_str.empty() ? std::stoi(port_str) : (is_ssl ? 443 : 80); + + if (is_ssl) { +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT + cli_ = detail::make_unique(host, port, client_cert_path, + client_key_path); + is_ssl_ = is_ssl; +#endif + } else { + cli_ = detail::make_unique(host, port, client_cert_path, + client_key_path); + } + } else { + cli_ = detail::make_unique(scheme_host_port, 80, + client_cert_path, client_key_path); + } +} + +inline Client::Client(const std::string &host, int port) + : cli_(detail::make_unique(host, port)) {} + +inline Client::Client(const std::string &host, int port, + const std::string &client_cert_path, + const std::string &client_key_path) + : cli_(detail::make_unique(host, port, client_cert_path, + client_key_path)) {} + +inline Client::~Client() = default; + +inline bool Client::is_valid() const { + return cli_ != nullptr && cli_->is_valid(); +} + +inline Result Client::Get(const std::string &path) { return cli_->Get(path); } +inline Result Client::Get(const std::string &path, const Headers &headers) { + return cli_->Get(path, headers); +} +inline Result Client::Get(const std::string &path, Progress progress) { + return cli_->Get(path, std::move(progress)); +} +inline Result Client::Get(const std::string &path, const Headers &headers, + Progress progress) { + return cli_->Get(path, headers, std::move(progress)); +} +inline Result Client::Get(const std::string &path, + ContentReceiver content_receiver) { + return cli_->Get(path, std::move(content_receiver)); +} +inline Result Client::Get(const std::string &path, const Headers &headers, + ContentReceiver content_receiver) { + return cli_->Get(path, headers, std::move(content_receiver)); +} +inline Result Client::Get(const std::string &path, + ContentReceiver content_receiver, Progress progress) { + return cli_->Get(path, std::move(content_receiver), std::move(progress)); +} +inline Result Client::Get(const std::string &path, const Headers &headers, + ContentReceiver content_receiver, Progress progress) { + return cli_->Get(path, headers, std::move(content_receiver), + std::move(progress)); +} +inline Result Client::Get(const std::string &path, + ResponseHandler response_handler, + ContentReceiver content_receiver) { + return cli_->Get(path, std::move(response_handler), + std::move(content_receiver)); +} +inline Result Client::Get(const std::string &path, const Headers &headers, + ResponseHandler response_handler, + ContentReceiver content_receiver) { + return cli_->Get(path, headers, std::move(response_handler), + std::move(content_receiver)); +} +inline Result Client::Get(const std::string &path, + ResponseHandler response_handler, + ContentReceiver content_receiver, Progress progress) { + return cli_->Get(path, std::move(response_handler), + std::move(content_receiver), std::move(progress)); +} +inline Result Client::Get(const std::string &path, const Headers &headers, + ResponseHandler response_handler, + ContentReceiver content_receiver, Progress progress) { + return cli_->Get(path, headers, std::move(response_handler), + std::move(content_receiver), std::move(progress)); +} +inline Result Client::Get(const std::string &path, const Params ¶ms, + const Headers &headers, Progress progress) { + return cli_->Get(path, params, headers, progress); +} +inline Result Client::Get(const std::string &path, const Params ¶ms, + const Headers &headers, + ContentReceiver content_receiver, Progress progress) { + return cli_->Get(path, params, headers, content_receiver, progress); +} +inline Result Client::Get(const std::string &path, const Params ¶ms, + const Headers &headers, + ResponseHandler response_handler, + ContentReceiver content_receiver, Progress progress) { + return cli_->Get(path, params, headers, response_handler, content_receiver, + progress); +} + +inline Result Client::Head(const std::string &path) { return cli_->Head(path); } +inline Result Client::Head(const std::string &path, const Headers &headers) { + return cli_->Head(path, headers); +} + +inline Result Client::Post(const std::string &path) { return cli_->Post(path); } +inline Result Client::Post(const std::string &path, const Headers &headers) { + return cli_->Post(path, headers); +} +inline Result Client::Post(const std::string &path, const char *body, + size_t content_length, + const std::string &content_type) { + return cli_->Post(path, body, content_length, content_type); +} +inline Result Client::Post(const std::string &path, const Headers &headers, + const char *body, size_t content_length, + const std::string &content_type) { + return cli_->Post(path, headers, body, content_length, content_type); +} +inline Result Client::Post(const std::string &path, const std::string &body, + const std::string &content_type) { + return cli_->Post(path, body, content_type); +} +inline Result Client::Post(const std::string &path, const Headers &headers, + const std::string &body, + const std::string &content_type) { + return cli_->Post(path, headers, body, content_type); +} +inline Result Client::Post(const std::string &path, size_t content_length, + ContentProvider content_provider, + const std::string &content_type) { + return cli_->Post(path, content_length, std::move(content_provider), + content_type); +} +inline Result Client::Post(const std::string &path, + ContentProviderWithoutLength content_provider, + const std::string &content_type) { + return cli_->Post(path, std::move(content_provider), content_type); +} +inline Result Client::Post(const std::string &path, const Headers &headers, + size_t content_length, + ContentProvider content_provider, + const std::string &content_type) { + return cli_->Post(path, headers, content_length, std::move(content_provider), + content_type); +} +inline Result Client::Post(const std::string &path, const Headers &headers, + ContentProviderWithoutLength content_provider, + const std::string &content_type) { + return cli_->Post(path, headers, std::move(content_provider), content_type); +} +inline Result Client::Post(const std::string &path, const Params ¶ms) { + return cli_->Post(path, params); +} +inline Result Client::Post(const std::string &path, const Headers &headers, + const Params ¶ms) { + return cli_->Post(path, headers, params); +} +inline Result Client::Post(const std::string &path, + const MultipartFormDataItems &items) { + return cli_->Post(path, items); +} +inline Result Client::Post(const std::string &path, const Headers &headers, + const MultipartFormDataItems &items) { + return cli_->Post(path, headers, items); +} +inline Result Client::Post(const std::string &path, const Headers &headers, + const MultipartFormDataItems &items, + const std::string &boundary) { + return cli_->Post(path, headers, items, boundary); +} +inline Result +Client::Post(const std::string &path, const Headers &headers, + const MultipartFormDataItems &items, + const MultipartFormDataProviderItems &provider_items) { + return cli_->Post(path, headers, items, provider_items); +} +inline Result Client::Put(const std::string &path) { return cli_->Put(path); } +inline Result Client::Put(const std::string &path, const char *body, + size_t content_length, + const std::string &content_type) { + return cli_->Put(path, body, content_length, content_type); +} +inline Result Client::Put(const std::string &path, const Headers &headers, + const char *body, size_t content_length, + const std::string &content_type) { + return cli_->Put(path, headers, body, content_length, content_type); +} +inline Result Client::Put(const std::string &path, const std::string &body, + const std::string &content_type) { + return cli_->Put(path, body, content_type); +} +inline Result Client::Put(const std::string &path, const Headers &headers, + const std::string &body, + const std::string &content_type) { + return cli_->Put(path, headers, body, content_type); +} +inline Result Client::Put(const std::string &path, size_t content_length, + ContentProvider content_provider, + const std::string &content_type) { + return cli_->Put(path, content_length, std::move(content_provider), + content_type); +} +inline Result Client::Put(const std::string &path, + ContentProviderWithoutLength content_provider, + const std::string &content_type) { + return cli_->Put(path, std::move(content_provider), content_type); +} +inline Result Client::Put(const std::string &path, const Headers &headers, + size_t content_length, + ContentProvider content_provider, + const std::string &content_type) { + return cli_->Put(path, headers, content_length, std::move(content_provider), + content_type); +} +inline Result Client::Put(const std::string &path, const Headers &headers, + ContentProviderWithoutLength content_provider, + const std::string &content_type) { + return cli_->Put(path, headers, std::move(content_provider), content_type); +} +inline Result Client::Put(const std::string &path, const Params ¶ms) { + return cli_->Put(path, params); +} +inline Result Client::Put(const std::string &path, const Headers &headers, + const Params ¶ms) { + return cli_->Put(path, headers, params); +} +inline Result Client::Put(const std::string &path, + const MultipartFormDataItems &items) { + return cli_->Put(path, items); +} +inline Result Client::Put(const std::string &path, const Headers &headers, + const MultipartFormDataItems &items) { + return cli_->Put(path, headers, items); +} +inline Result Client::Put(const std::string &path, const Headers &headers, + const MultipartFormDataItems &items, + const std::string &boundary) { + return cli_->Put(path, headers, items, boundary); +} +inline Result +Client::Put(const std::string &path, const Headers &headers, + const MultipartFormDataItems &items, + const MultipartFormDataProviderItems &provider_items) { + return cli_->Put(path, headers, items, provider_items); +} +inline Result Client::Patch(const std::string &path) { + return cli_->Patch(path); +} +inline Result Client::Patch(const std::string &path, const char *body, + size_t content_length, + const std::string &content_type) { + return cli_->Patch(path, body, content_length, content_type); +} +inline Result Client::Patch(const std::string &path, const Headers &headers, + const char *body, size_t content_length, + const std::string &content_type) { + return cli_->Patch(path, headers, body, content_length, content_type); +} +inline Result Client::Patch(const std::string &path, const std::string &body, + const std::string &content_type) { + return cli_->Patch(path, body, content_type); +} +inline Result Client::Patch(const std::string &path, const Headers &headers, + const std::string &body, + const std::string &content_type) { + return cli_->Patch(path, headers, body, content_type); +} +inline Result Client::Patch(const std::string &path, size_t content_length, + ContentProvider content_provider, + const std::string &content_type) { + return cli_->Patch(path, content_length, std::move(content_provider), + content_type); +} +inline Result Client::Patch(const std::string &path, + ContentProviderWithoutLength content_provider, + const std::string &content_type) { + return cli_->Patch(path, std::move(content_provider), content_type); +} +inline Result Client::Patch(const std::string &path, const Headers &headers, + size_t content_length, + ContentProvider content_provider, + const std::string &content_type) { + return cli_->Patch(path, headers, content_length, std::move(content_provider), + content_type); +} +inline Result Client::Patch(const std::string &path, const Headers &headers, + ContentProviderWithoutLength content_provider, + const std::string &content_type) { + return cli_->Patch(path, headers, std::move(content_provider), content_type); +} +inline Result Client::Delete(const std::string &path) { + return cli_->Delete(path); +} +inline Result Client::Delete(const std::string &path, const Headers &headers) { + return cli_->Delete(path, headers); +} +inline Result Client::Delete(const std::string &path, const char *body, + size_t content_length, + const std::string &content_type) { + return cli_->Delete(path, body, content_length, content_type); +} +inline Result Client::Delete(const std::string &path, const Headers &headers, + const char *body, size_t content_length, + const std::string &content_type) { + return cli_->Delete(path, headers, body, content_length, content_type); +} +inline Result Client::Delete(const std::string &path, const std::string &body, + const std::string &content_type) { + return cli_->Delete(path, body, content_type); +} +inline Result Client::Delete(const std::string &path, const Headers &headers, + const std::string &body, + const std::string &content_type) { + return cli_->Delete(path, headers, body, content_type); +} +inline Result Client::Options(const std::string &path) { + return cli_->Options(path); +} +inline Result Client::Options(const std::string &path, const Headers &headers) { + return cli_->Options(path, headers); +} + +inline bool Client::send(Request &req, Response &res, Error &error) { + return cli_->send(req, res, error); +} + +inline Result Client::send(const Request &req) { return cli_->send(req); } + +inline void Client::stop() { cli_->stop(); } + +inline std::string Client::host() const { return cli_->host(); } + +inline int Client::port() const { return cli_->port(); } + +inline size_t Client::is_socket_open() const { return cli_->is_socket_open(); } + +inline socket_t Client::socket() const { return cli_->socket(); } + +inline void +Client::set_hostname_addr_map(std::map addr_map) { + cli_->set_hostname_addr_map(std::move(addr_map)); +} + +inline void Client::set_default_headers(Headers headers) { + cli_->set_default_headers(std::move(headers)); +} + +inline void Client::set_header_writer( + std::function const &writer) { + cli_->set_header_writer(writer); +} + +inline void Client::set_address_family(int family) { + cli_->set_address_family(family); +} + +inline void Client::set_tcp_nodelay(bool on) { cli_->set_tcp_nodelay(on); } + +inline void Client::set_socket_options(SocketOptions socket_options) { + cli_->set_socket_options(std::move(socket_options)); +} + +inline void Client::set_connection_timeout(time_t sec, time_t usec) { + cli_->set_connection_timeout(sec, usec); +} + +inline void Client::set_read_timeout(time_t sec, time_t usec) { + cli_->set_read_timeout(sec, usec); +} + +inline void Client::set_write_timeout(time_t sec, time_t usec) { + cli_->set_write_timeout(sec, usec); +} + +inline void Client::set_basic_auth(const std::string &username, + const std::string &password) { + cli_->set_basic_auth(username, password); +} +inline void Client::set_bearer_token_auth(const std::string &token) { + cli_->set_bearer_token_auth(token); +} +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT +inline void Client::set_digest_auth(const std::string &username, + const std::string &password) { + cli_->set_digest_auth(username, password); +} +#endif + +inline void Client::set_keep_alive(bool on) { cli_->set_keep_alive(on); } +inline void Client::set_follow_location(bool on) { + cli_->set_follow_location(on); +} + +inline void Client::set_url_encode(bool on) { cli_->set_url_encode(on); } + +inline void Client::set_compress(bool on) { cli_->set_compress(on); } + +inline void Client::set_decompress(bool on) { cli_->set_decompress(on); } + +inline void Client::set_interface(const std::string &intf) { + cli_->set_interface(intf); +} + +inline void Client::set_proxy(const std::string &host, int port) { + cli_->set_proxy(host, port); +} +inline void Client::set_proxy_basic_auth(const std::string &username, + const std::string &password) { + cli_->set_proxy_basic_auth(username, password); +} +inline void Client::set_proxy_bearer_token_auth(const std::string &token) { + cli_->set_proxy_bearer_token_auth(token); +} +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT +inline void Client::set_proxy_digest_auth(const std::string &username, + const std::string &password) { + cli_->set_proxy_digest_auth(username, password); +} +#endif + +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT +inline void Client::enable_server_certificate_verification(bool enabled) { + cli_->enable_server_certificate_verification(enabled); +} +#endif + +inline void Client::set_logger(Logger logger) { + cli_->set_logger(std::move(logger)); +} + +#ifdef CPPHTTPLIB_OPENSSL_SUPPORT +inline void Client::set_ca_cert_path(const std::string &ca_cert_file_path, + const std::string &ca_cert_dir_path) { + cli_->set_ca_cert_path(ca_cert_file_path, ca_cert_dir_path); +} + +inline void Client::set_ca_cert_store(X509_STORE *ca_cert_store) { + if (is_ssl_) { + static_cast(*cli_).set_ca_cert_store(ca_cert_store); + } else { + cli_->set_ca_cert_store(ca_cert_store); + } +} + +inline void Client::load_ca_cert_store(const char *ca_cert, std::size_t size) { + set_ca_cert_store(cli_->create_ca_cert_store(ca_cert, size)); +} + +inline long Client::get_openssl_verify_result() const { + if (is_ssl_) { + return static_cast(*cli_).get_openssl_verify_result(); + } + return -1; // NOTE: -1 doesn't match any of X509_V_ERR_??? +} + +inline SSL_CTX *Client::ssl_context() const { + if (is_ssl_) { return static_cast(*cli_).ssl_context(); } + return nullptr; +} +#endif + +// ---------------------------------------------------------------------------- + +} // namespace httplib + +#if defined(_WIN32) && defined(CPPHTTPLIB_USE_POLL) +#undef poll +#endif + +#endif // CPPHTTPLIB_HTTPLIB_H diff --git a/tools/WebSocket/websocket.h b/tools/WebSocket/websocket.h new file mode 100644 index 0000000..ca6771c --- /dev/null +++ b/tools/WebSocket/websocket.h @@ -0,0 +1,764 @@ +/* +MIT License + +Copyright (c) 2020 Meng Rao + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. +*/ +#pragma once +#include +#include +#include +#include +#include +#include +#include +#include +#include + +namespace websocket { + +template +class SocketTcpConnection +{ +public: + ~SocketTcpConnection() { close("destruct"); } + + const char* getLastError() { return last_error_; }; + + bool isConnected() { return fd_ >= 0; } + + bool connect(const char* server_ip, uint16_t server_port) { + int fd = socket(AF_INET, SOCK_STREAM, 0); + if (fd < 0) { + saveError("socket error", true); + return false; + } + struct sockaddr_in server_addr; + server_addr.sin_family = AF_INET; + inet_pton(AF_INET, server_ip, &(server_addr.sin_addr)); + server_addr.sin_port = htons(server_port); + bzero(&(server_addr.sin_zero), 8); + if (::connect(fd, (struct sockaddr*)&server_addr, sizeof(server_addr)) < 0) { + saveError("connect error", true); + ::close(fd); + return false; + } + return open(fd); + } + + bool getPeername(struct sockaddr_in& addr) { + socklen_t addr_len = sizeof(addr); + return ::getpeername(fd_, (struct sockaddr*)&addr, &addr_len) == 0; + } + + void close(const char* reason, bool check_errno = false) { + if (fd_ >= 0) { + saveError(reason, check_errno); + ::close(fd_); + fd_ = -1; + } + } + + bool write(const uint8_t* data, uint32_t size, bool more = false) { + int flags = MSG_NOSIGNAL; + if (more) flags |= MSG_MORE; + do { + int sent = ::send(fd_, data, size, flags); + if (sent < 0) { + if (errno != EAGAIN) { + close("send error", true); + return false; + } + continue; + } + data += sent; + size -= sent; + } while (size != 0); + return true; + } + + template + bool read(Handler handler) { + int ret = ::read(fd_, recvbuf_ + tail_, RecvBufSize - tail_); + if (ret <= 0) { + if (ret < 0 && errno == EAGAIN) return false; + if (ret < 0) { + close("read error", true); + } + else { + close("remote close"); + } + return false; + } + tail_ += ret; + + uint32_t remaining = handler(recvbuf_ + head_, tail_ - head_); + if (remaining == 0) { + head_ = tail_ = 0; + } + else { + head_ = tail_ - remaining; + if (head_ >= RecvBufSize / 2) { + memcpy(recvbuf_, recvbuf_ + head_, remaining); + head_ = 0; + tail_ = remaining; + } + else if (tail_ == RecvBufSize) { + close("recv buf full"); + } + } + return true; + } + +protected: + template + friend class SocketTcpServer; + + bool open(int fd) { + fd_ = fd; + head_ = tail_ = 0; + + int flags = fcntl(fd_, F_GETFL, 0); + if (fcntl(fd_, F_SETFL, flags | O_NONBLOCK) < 0) { + close("fcntl O_NONBLOCK error", true); + return false; + } + + int yes = 1; + if (setsockopt(fd_, IPPROTO_TCP, TCP_NODELAY, &yes, sizeof(yes)) < 0) { + close("setsockopt TCP_NODELAY error", true); + return false; + } + + return true; + } + + void saveError(const char* msg, bool check_errno) { + snprintf(last_error_, sizeof(last_error_), "%s %s", msg, check_errno ? (const char*)strerror(errno) : ""); + } + + int fd_ = -1; + uint32_t head_; + uint32_t tail_; + char recvbuf_[RecvBufSize]; + char last_error_[64] = ""; +}; + +template +class SocketTcpServer +{ +public: + using TcpConnection = SocketTcpConnection; + + bool init(const char* interface, const char* server_ip, uint16_t server_port) { + listenfd_ = socket(AF_INET, SOCK_STREAM, 0); + if (listenfd_ < 0) { + saveError("socket error"); + return false; + } + + int flags = fcntl(listenfd_, F_GETFL, 0); + if (fcntl(listenfd_, F_SETFL, flags | O_NONBLOCK) < 0) { + close("fcntl O_NONBLOCK error"); + return false; + } + + int yes = 1; + if (setsockopt(listenfd_, SOL_SOCKET, SO_REUSEADDR, &yes, sizeof(yes)) < 0) { + close("setsockopt SO_REUSEADDR error"); + return false; + } + + struct sockaddr_in local_addr; + local_addr.sin_family = AF_INET; + inet_pton(AF_INET, server_ip, &(local_addr.sin_addr)); + local_addr.sin_port = htons(server_port); + bzero(&(local_addr.sin_zero), 8); + if (bind(listenfd_, (struct sockaddr*)&local_addr, sizeof(local_addr)) < 0) { + close("bind error"); + return false; + } + if (listen(listenfd_, 5) < 0) { + close("listen error"); + return false; + } + + return true; + }; + + void close(const char* reason) { + if (listenfd_ >= 0) { + saveError(reason); + ::close(listenfd_); + listenfd_ = -1; + } + } + + const char* getLastError() { return last_error_; }; + + ~SocketTcpServer() { close("destruct"); } + + bool accept2(TcpConnection& conn) { + struct sockaddr_in clientaddr; + socklen_t addr_len = sizeof(clientaddr); + int fd = ::accept(listenfd_, (struct sockaddr*)&(clientaddr), &addr_len); + if (fd < 0) { + return false; + } + if (!conn.open(fd)) { + return false; + } + return true; + } + +private: + void saveError(const char* msg) { snprintf(last_error_, sizeof(last_error_), "%s %s", msg, strerror(errno)); } + + int listenfd_ = -1; + char last_error_[64] = ""; +}; + +inline uint64_t getns() { + timespec ts; + ::clock_gettime(CLOCK_REALTIME, &ts); + return ts.tv_sec * 1000000000 + ts.tv_nsec; +} + +static const uint8_t OPCODE_CONT = 0; +static const uint8_t OPCODE_TEXT = 1; +static const uint8_t OPCODE_BINARY = 2; +static const uint8_t OPCODE_CLOSE = 8; +static const uint8_t OPCODE_PING = 9; +static const uint8_t OPCODE_PONG = 10; + +template +class WSConnection +{ +public: + ConnUserData user_data; + + // get remote network address + bool getPeername(struct sockaddr_in& addr) { return conn.getPeername(addr); } + + bool isConnected() { return conn.isConnected(); } + + // if sending a msg of multiple segments, only set fin to true for the last one + void send(uint8_t opcode, const uint8_t* payload, uint32_t pl_len, bool fin = true) { + uint8_t h[14]; + uint32_t h_len = 2; + if (opcode >> 3) // if control + fin = true; + else { + if (!send_fin) opcode = OPCODE_CONT; + send_fin = fin; + } + h[0] = (opcode & 15) | ((uint8_t)fin << 7); + h[1] = (uint8_t)SendMask << 7; + if (pl_len < 126) { + h[1] |= (uint8_t)pl_len; + } + else if (pl_len < 65536) { + h[1] |= 126; + *(uint16_t*)(h + 2) = htobe16(pl_len); + h_len += 2; + } + else { + h[1] |= 127; + *(uint64_t*)(h + 2) = htobe64(pl_len); + h_len += 8; + } + if (SendMask) { // for efficency and simplicity masking-key is always set to 0 + *(uint32_t*)(h + h_len) = 0; + h_len += 4; + } + conn.write(h, h_len, true); + conn.write(payload, pl_len, false); + } + + // clean close the connection with optional status_code and reason + void close(uint16_t status_code = 1005, const char* reason = "") { + *(uint16_t*)close_reason = htobe16(status_code); + uint32_t reason_len = snprintf((char*)close_reason + 2, sizeof(close_reason) - 2, "%s", reason); + if (status_code != 1005) { + send(OPCODE_CLOSE, close_reason, 2 + reason_len); + } + else + send(OPCODE_CLOSE, nullptr, 0); + conn.close("clean close"); + } + +protected: + template + friend class WSServer; + + void init(uint64_t expire) { + open = false; + send_fin = true; + *(uint16_t*)close_reason = htobe16(1006); + close_reason[2] = 0; + frame_size = 0; + expire_time = expire; + } + + uint32_t handleWSMsg(EventHandler* handler, uint8_t* data, uint32_t size) { + // we might read a little more bytes beyond size, which is okey + const uint8_t* data_end = data + size; + uint8_t opcode = data[0] & 15; + bool beg = opcode != OPCODE_CONT, fin = data[0] >> 7; //, control = opcode >> 3; + bool mask = data[1] >> 7; + uint8_t mask_key[4]; + uint64_t pl_len = data[1] & 127; + data += 2; + if (pl_len == 126) { + pl_len = be16toh(*(uint16_t*)data); + data += 2; + } + else if (pl_len == 127) { + pl_len = be64toh(*(uint64_t*)data) & ~(1ULL << 63); + data += 8; + } + if (mask) { + *(uint32_t*)mask_key = *(uint32_t*)data; + data += 4; + } + if (data_end - data < (int64_t)pl_len) { + if (size + (data + pl_len - data_end) > RecvBufSize) close(1009); + return size; + } + if (mask) { + for (uint64_t i = 0; i < pl_len; i++) data[i] ^= mask_key[i & 3]; + } + if (RecvSegment || (beg && fin)) { + if (opcode == OPCODE_CLOSE) { + uint16_t status_code = 1005; + char reason[128] = {0}; + if (pl_len >= 2) { + status_code = be16toh(*(uint16_t*)data); + uint64_t reason_len = std::min(sizeof(reason) - 1, pl_len - 2); + memcpy(reason, data + 2, reason_len); + reason[reason_len] = 0; + } + close(status_code, reason); + } + else { +#if __cplusplus >= 201703L + if constexpr (RecvSegment) { +#else + if (RecvSegment) { +#endif + if (beg) recv_opcode = opcode; + handler->onWSSegment(*this, recv_opcode, data, pl_len, frame_size, fin); + if (fin) + frame_size = 0; + else + frame_size += pl_len; + } + else + handler->onWSMsg(*this, opcode, data, pl_len); + } + } +#if __cplusplus >= 201703L + else if constexpr (!RecvSegment) { +#else + else { +#endif + if (frame_size + pl_len > RecvBufSize) + close(1009); + else { + memcpy(frame + frame_size, data, pl_len); + frame_size += pl_len; + if (beg) recv_opcode = opcode; + if (fin) { + handler->onWSMsg(*this, recv_opcode, frame, frame_size); + frame_size = 0; + } + } + } + return data_end - (data + pl_len); + } + + void handleWSClose(EventHandler* handler) { + uint16_t status_code = be16toh(*(uint16_t*)close_reason); + const char* reason = (const char*)close_reason + 2; + if (status_code == 1006) reason = conn.getLastError(); + handler->onWSClose(*this, status_code, reason); + } + + bool open; + bool send_fin; + uint8_t recv_opcode; + uint32_t frame_size; + uint64_t expire_time; + uint8_t frame[RecvSegment ? 0 : RecvBufSize]; + typename SocketTcpServer::TcpConnection conn; + uint8_t close_reason[128]; // first 2 bytes are status_code(big endian) +}; + +template> +class WSClient : public ConnectionType +{ +public: + using Connection = ConnectionType; + // using Connection = WSConnection; + + const char* getLastError() { return this->conn.getLastError(); } + + // timeout: connect timeout in milliseconds, 0 means no limit + // if failed, call getLastError() for the reason + bool wsConnect(uint64_t timeout, const char* server_ip, uint16_t server_port, const char* request_uri, + const char* host, const char* origin = nullptr, const char* protocol = nullptr, + const char* extensions = nullptr, char* resp_protocol = nullptr, uint32_t resp_protocol_size = 0, + char* resp_extensions = nullptr, uint32_t resp_extensions_size = 0) { + uint64_t now = getns(); + uint64_t expire = timeout > 0 ? now + timeout * 1000000 : std::numeric_limits::max(); + if (!this->conn.connect(server_ip, server_port)) return false; + if (getns() > expire) { + this->conn.close("timeout"); + return false; + } + this->init(expire); + char req[2048]; + uint32_t req_len = + snprintf(req, sizeof(req), + "GET %s HTTP/1.1\r\nHost: %s\r\nUpgrade: websocket\r\nConnection: Upgrade\r\nSec-WebSocket-Key: " + "dGhlIHNhbXBsZSBub25jZQ==\r\nSec-WebSocket-Version: 13\r\n", + request_uri, host); + if (origin) req_len += snprintf(req + req_len, sizeof(req) - req_len, "Origin: %s\r\n", origin); + if (protocol) req_len += snprintf(req + req_len, sizeof(req) - req_len, "Sec-WebSocket-Protocol: %s\r\n", protocol); + if (extensions) + req_len += snprintf(req + req_len, sizeof(req) - req_len, "Sec-WebSocket-Extensions: %s\r\n", extensions); + req_len += snprintf(req + req_len, sizeof(req) - req_len, "\r\n"); + if (req_len >= sizeof(req) - 1) { + this->conn.close("request msg too long"); + return false; + } + this->conn.write((uint8_t*)req, req_len); + while (!this->open && this->isConnected()) { + this->conn.read([&](const char* data, uint32_t size) -> uint32_t { + const char* data_end = data + size; + bool status_code_checked = false, upgrade_checked = false, connection_checked = false, accept_checked = false; + while (true) { + const char* ln = (char*)memchr(data, '\n', data_end - data); + if (!ln) return size; + if (*--ln != '\r') break; + if (!status_code_checked) { // first line + if (memcmp(data, "HTTP/", 5)) break; + const char* status_code = (char*)memchr(data, ' ', ln - data); + if (!status_code) break; + while (*status_code == ' ') status_code++; + if (memcmp(status_code, "101 ", 4)) break; + status_code_checked = true; + } + else { + const char* val_end = ln; + while (val_end[-1] == ' ') val_end--; + if (val_end == data) { // end of headers + if (!upgrade_checked || !connection_checked || !accept_checked) break; + this->open = true; + return data_end - ln - 2; + } + const char* colon = (char*)memchr(data, ':', ln - data); + if (!colon) break; + const char* val = colon + 1; + while (*val == ' ') val++; + uint32_t key_len = colon - data; + uint32_t val_len = val_end - val; + if (key_len == 7 && !memcmp(data, "Upgrade", 7)) { + if (memcmp(val, "websocket", 9)) break; + upgrade_checked = true; + } + else if (key_len == 10 && !memcmp(data, "Connection", 10)) { + if (!memcmp(val, "Upgrade", 7)) connection_checked = true; + } + else if (key_len == 20 && !memcmp(data, "Sec-WebSocket-Accept", 20)) { + if (val_len != 28 || memcmp(val, "s3pPLMBiTxaQ9kYGzzhZRbK+xOo=", 28)) break; + accept_checked = true; + } + else if (key_len == 22 && !memcmp(data, "Sec-WebSocket-Protocol", 22) && resp_protocol_size > 0) { + uint32_t cp_len = std::min(resp_protocol_size - 1, val_len); + memcpy(resp_protocol, val, cp_len); + resp_protocol[cp_len] = 0; + } + else if (key_len == 24 && !memcmp(data, "Sec-WebSocket-Extensions", 24) && resp_extensions_size > 0) { + uint32_t cp_len = std::min(resp_extensions_size - 1, val_len); + memcpy(resp_extensions, val, cp_len); + resp_extensions[cp_len] = 0; + } + } + data = ln + 2; // skip \r\n + } + this->conn.close("request failed"); + return size; + }); + if (getns() > expire) this->conn.close("timeout"); + } + return this->isConnected(); + } + + void poll(EventHandler* handler) { + this->conn.read([&](const char* data, uint32_t size) { return this->handleWSMsg(handler, (uint8_t*)data, size); }); + if (!this->isConnected()) this->handleWSClose(handler); + } +}; + +template +class WSServer +{ +public: + using TcpServer = SocketTcpServer; + using Connection = WSConnection; + + WSServer() { + for (int i = 0; i < MaxConns; i++) { + conns_[i] = conns_data_ + i; + } + } + + const char* getLastError() { return server_.getLastError(); } + + // newconn_timeout: new tcp connection max inactive time in milliseconds, 0 means no limit + // openconn_timeout: open ws connection max inactive time in milliseconds, 0 means no limit + // if failed, call getLastError() for the reason + bool init(const char* server_ip, uint16_t server_port, uint64_t newconn_timeout = 0, uint64_t openconn_timeout = 0) { + newconn_timeout_ = newconn_timeout * 1000000; + openconn_timeout_ = openconn_timeout * 1000000; + return server_.init("", server_ip, server_port); + } + + void poll(EventHandler* handler) { + uint64_t now = getns(); + uint64_t new_expire = newconn_timeout_ ? now + newconn_timeout_ : std::numeric_limits::max(); + uint64_t open_expire = openconn_timeout_ ? now + openconn_timeout_ : std::numeric_limits::max(); + if (conns_cnt_ < MaxConns) { + Connection& new_conn = *conns_[conns_cnt_]; + if (server_.accept2(new_conn.conn)) { + new_conn.init(new_expire); + conns_cnt_++; + } + } + for (int i = 0; i < conns_cnt_;) { + Connection& conn = *conns_[i]; + conn.conn.read([&](const char* data, uint32_t size) { + uint32_t remaining = + conn.open ? conn.handleWSMsg(handler, (uint8_t*)data, size) : handleHttpRequest(handler, conn, data, size); + if (remaining < size) conn.expire_time = conn.open ? open_expire : new_expire; + return remaining; + }); + if (now > conn.expire_time) conn.conn.close("timeout"); + if (conn.isConnected()) + i++; + else { + if (conn.open) conn.handleWSClose(handler); + std::swap(conns_[i], conns_[--conns_cnt_]); + } + } + } + + void sendMsg(const std::string &msg) + { + for (int i = 0; i < conns_cnt_; i++) + { + Connection &conn = *conns_[i]; + if (conn.isConnected()) + { + conn.send(websocket::OPCODE_TEXT, (const uint8_t *)msg.data(), msg.size()); + } + else + { + conn.close(); + } + } + } + +private: + static uint32_t rol(uint32_t value, uint32_t bits) { return (value << bits) | (value >> (32 - bits)); } + // Be cautious that *in* will be modified and up to 64 bytes will be appended, so make sure in buffer is long enough + static uint32_t sha1base64(uint8_t* in, uint64_t in_len, char* out) { + uint32_t h0[5] = {0x67452301, 0xEFCDAB89, 0x98BADCFE, 0x10325476, 0xC3D2E1F0}; + uint64_t total_len = in_len; + in[total_len++] = 0x80; + int padding_size = (64 - (total_len + 8) % 64) % 64; + while (padding_size--) in[total_len++] = 0; + for (uint64_t i = 0; i < total_len; i += 4) { + uint32_t& w = *(uint32_t*)(in + i); + w = be32toh(w); + } + *(uint32_t*)(in + total_len) = (uint32_t)(in_len >> 29); + *(uint32_t*)(in + total_len + 4) = (uint32_t)(in_len << 3); + for (uint8_t* in_end = in + total_len + 8; in < in_end; in += 64) { + uint32_t* w = (uint32_t*)in; + uint32_t h[5]; + memcpy(h, h0, sizeof(h)); + for (uint32_t i = 0, j = 0; i < 80; i++, j += 4) { + uint32_t &a = h[j % 5], &b = h[(j + 1) % 5], &c = h[(j + 2) % 5], &d = h[(j + 3) % 5], &e = h[(j + 4) % 5]; + if (i >= 16) w[i & 15] = rol(w[(i + 13) & 15] ^ w[(i + 8) & 15] ^ w[(i + 2) & 15] ^ w[i & 15], 1); + if (i < 40) { + if (i < 20) + e += ((b & (c ^ d)) ^ d) + 0x5A827999; + else + e += (b ^ c ^ d) + 0x6ED9EBA1; + } + else { + if (i < 60) + e += (((b | c) & d) | (b & c)) + 0x8F1BBCDC; + else + e += (b ^ c ^ d) + 0xCA62C1D6; + } + e += w[i & 15] + rol(a, 5); + b = rol(b, 30); + } + for (int i = 0; i < 5; i++) h0[i] += h[i]; + } + const char* base64tb = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; + uint32_t triples[7] = {h0[0] >> 8, + (h0[0] << 16) | (h0[1] >> 16), + (h0[1] << 8) | (h0[2] >> 24), + h0[2], + h0[3] >> 8, + (h0[3] << 16) | (h0[4] >> 16), + h0[4] << 8}; + for (uint32_t i = 0; i < 7; i++) { + out[i * 4] = base64tb[(triples[i] >> 18) & 63]; + out[i * 4 + 1] = base64tb[(triples[i] >> 12) & 63]; + out[i * 4 + 2] = base64tb[(triples[i] >> 6) & 63]; + out[i * 4 + 3] = base64tb[triples[i] & 63]; + } + out[27] = '='; + return 28; + } + + uint32_t handleHttpRequest(EventHandler* handler, Connection& conn, const char* data, uint32_t size) { + const char* data_end = data + size; + const int ValueBufSize = 128; + char request_uri[1024] = {0}; + char host[ValueBufSize] = {0}; + char origin[ValueBufSize] = {0}; + char wskey[ValueBufSize] = {0}; + char wsprotocol[ValueBufSize] = {0}; + char wsextensions[ValueBufSize] = {0}; + bool upgrade_checked = false, connection_checked = false, wsversion_checked = false; + while (true) { + const char* ln = (char*)memchr(data, '\n', data_end - data); + if (!ln) return size; + if (*--ln != '\r') break; + if (request_uri[0] == 0) { // first line + if (memcmp(data, "GET ", 4)) break; + data += 4; + while (*data == ' ') data++; + const char* uri_end = (char*)memchr(data, ' ', ln - data); + uint32_t uri_len = uri_end - data; + if (!uri_end || uri_len >= sizeof(request_uri)) break; + memcpy(request_uri, data, uri_len); + request_uri[uri_len] = 0; + } + else { + const char* val_end = ln; + while (val_end[-1] == ' ') val_end--; + if (val_end == data) { // end of headers + if (!host[0] || !wskey[0] || !upgrade_checked || !connection_checked || !wsversion_checked) break; + char resp_wsprotocol[ValueBufSize] = {0}; + char resp_wsextensions[ValueBufSize] = {0}; + char resp[1024]; + uint32_t resp_len = 0; + bool accept = handler->onWSConnect( + conn, request_uri, host, origin[0] ? origin : nullptr, wsprotocol[0] ? wsprotocol : nullptr, + wsextensions[0] ? wsextensions : nullptr, resp_wsprotocol, ValueBufSize, resp_wsextensions, ValueBufSize); + if (accept) { + conn.open = true; + memcpy(wskey + 24, "258EAFA5-E914-47DA-95CA-C5AB0DC85B11", 36); + char accept_str[32]; + accept_str[sha1base64((uint8_t*)wskey, 24 + 36, accept_str)] = 0; + resp_len = sprintf(resp, + "HTTP/1.1 101 Switching Protocols\r\nUpgrade: websocket\r\nConnection: " + "Upgrade\r\nSec-WebSocket-Accept: %s\r\n", + accept_str); + } + else { + resp_len = sprintf(resp, "HTTP/1.1 403 Forbidden\r\nSec-WebSocket-Version: 13\r\n"); + } + if (resp_wsprotocol[0]) + resp_len += sprintf(resp + resp_len, "Sec-WebSocket-Protocol: %s\r\n", resp_wsprotocol); + if (resp_wsextensions[0]) + resp_len += sprintf(resp + resp_len, "Sec-WebSocket-Extensions: %s\r\n", resp_wsextensions); + resp_len += sprintf(resp + resp_len, "\r\n"); + conn.conn.write((uint8_t*)resp, resp_len); + return data_end - ln - 2; + } + const char* colon = (char*)memchr(data, ':', ln - data); + if (!colon) break; + const char* val = colon + 1; + while (*val == ' ') val++; + uint32_t key_len = colon - data; + uint32_t val_len = val_end - val; + if (val_len < ValueBufSize) { + if (key_len == 4 && !memcmp(data, "Host", 4)) { + memcpy(host, val, val_len); + host[val_len] = 0; + } + else if (key_len == 6 && !memcmp(data, "Origin", 6)) { + memcpy(origin, val, val_len); + origin[val_len] = 0; + } + else if (key_len == 7 && !memcmp(data, "Upgrade", 7)) { + if (memcmp(val, "websocket", 9)) break; + upgrade_checked = true; + } + else if (key_len == 10 && !memcmp(data, "Connection", 10)) { + if (!memcmp(val, "Upgrade", 7)) connection_checked = true; + } + else if (key_len == 17 && !memcmp(data, "Sec-WebSocket-Key", 17)) { + if (val_len != 24) break; + memcpy(wskey, val, val_len); + } + else if (key_len == 21 && !memcmp(data, "Sec-WebSocket-Version", 21)) { + if (val_len != 2 || memcmp(val, "13", 2)) break; + wsversion_checked = true; + } + else if (key_len == 22 && !memcmp(data, "Sec-WebSocket-Protocol", 22)) { + memcpy(wsprotocol, val, val_len); + wsprotocol[val_len] = 0; + } + else if (key_len == 24 && !memcmp(data, "Sec-WebSocket-Extensions", 24)) { + memcpy(wsextensions, val, val_len); + wsextensions[val_len] = 0; + } + } + } + data = ln + 2; // skip \r\n + } + const char* resp400 = "HTTP/1.1 400 Bad Request\r\nSec-WebSocket-Version: 13\r\n\r\n"; + conn.conn.write((uint8_t*)resp400, strlen(resp400)); + conn.conn.close("bad request"); + return size; + } + +private: + uint64_t newconn_timeout_; + uint64_t openconn_timeout_; + TcpServer server_; + + uint32_t conns_cnt_ = 0; + Connection* conns_[MaxConns]; + Connection conns_data_[MaxConns]; +}; + +} // namespace websocket diff --git a/tools/jetson_multimedia/include/Argus/Argus.h b/tools/jetson_multimedia/include/Argus/Argus.h new file mode 100644 index 0000000..583c872 --- /dev/null +++ b/tools/jetson_multimedia/include/Argus/Argus.h @@ -0,0 +1,133 @@ +/* + * Copyright (c) 2016-2017, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +/** + * @file + * Libargus API: Main Include File + * + * @b Description: This is the main include file for libargus applications. + */ + +#ifndef _ARGUS_H +#define _ARGUS_H + +/** + * @defgroup LibargusAPI Libargus Camera API + * + * Libargus is an API for acquiring images and associated metadata from cameras. + * The fundamental libargus operation is a capture: + * acquiring an image from a sensor and processing it into a final output image. + * + * Currently, libargus is supported on Android and all Jetson Linux platforms. + * + * Libargus is designed to address a number of fundamental requirements: + * + * - Support for a wide variety of use cases (traditional photography, computational photography, + * video, computer vision, and other application areas.) + * To this end, libargus is a frame-based API; every capture is triggered by an explicit request that + * specifies exactly how the capture is to be performed. + * + * - Support for multiple platforms, including L4T and Android. + * + * - Efficient and simple integration into applications and larger frameworks. In support of this, + * libargus delivers images with EGLStreams, which are directly supported by other system components + * such as OpenGL and Cuda, and which require no buffer copies during delivery to the consumer. + * + * - Expansive metadata along with each output image. + * + * - Support for multiple sensors, including both separate control over independent sensors and + * access to synchronized multi-sensor configurations. (The latter are unsupported in the current + * release. When support is added, it will be available on only some NVIDIA platforms.) + * + * - Version stability and extensibility, which are provided by unchanging virtual interfaces and + * the ability for vendors to add specialized extension interfaces. + * + * Libargus provides functionality in a number of different areas: + * + * - Captures with a wide variety of settings. + * + * - Optional autocontrol (such as auto-exposure and auto-white-balance.) + * + * - Libraries that consume the EGLStream outputs in different ways; for example, jpeg encoding or + * direct application access to the images. + * + * - Metadata delivery via both libargus events and EGLStream metadata. + * + * - Image post-processing such as noise reduction and edge sharpening. + * + * - Notification of errors, image acquisition start, and other events via synchronous event queues. + * + * Functionality not provided by libargus: + * + * - Auto-focus. (Planned to be added in a later release.) + * + * - Reprocessing of YUV images (such as that required by Android’s Zero Shutter Lag feature.) + * + * - Reprocessing of Bayer (raw) images. (Planned to be added in a later release.) + * + * - Output of Bayer (raw) images. (Planned to be added in a later release.) + * + * @defgroup ArgusObjects Objects and Interfaces + * This module provides a list of libargus objects and the interfaces that they support. + * Children of objects in this list describe either child InterfaceProviders provided by + * the object or specialized types of the object (ie. Event types). + * @ingroup LibargusAPI + * + * @defgroup ArgusExtensions Extensions + * This module provides a list of extensions currently available for libargus. + * @ingroup LibargusAPI + */ + +/** + * @ifnot SWDOCS_L4T + * @mainpage + * Proceed to the \ref LibargusAPI module for libargus documentation. + * @endif + */ + +#include + +#include "Argus/UUID.h" +#include "Argus/Types.h" +#include "Argus/Stream.h" + +#include "Argus/BufferStream.h" +#include "Argus/CameraDevice.h" +#include "Argus/CameraProvider.h" +#include "Argus/CaptureMetadata.h" +#include "Argus/CaptureSession.h" +#include "Argus/EGLImage.h" +#include "Argus/EGLStream.h" +#include "Argus/EGLSync.h" +#include "Argus/Event.h" +#include "Argus/EventProvider.h" +#include "Argus/EventQueue.h" +#include "Argus/Request.h" +#include "Argus/Settings.h" + +#endif diff --git a/tools/jetson_multimedia/include/Argus/BufferStream.h b/tools/jetson_multimedia/include/Argus/BufferStream.h new file mode 100644 index 0000000..5d9416b --- /dev/null +++ b/tools/jetson_multimedia/include/Argus/BufferStream.h @@ -0,0 +1,408 @@ +/* + * Copyright (c) 2017-2018, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +/** + * @file + * Libargus API: BufferStream API + * + * @b Description: Defines an OutputStream type used to write to application-managed buffers. + */ + +#ifndef _ARGUS_BUFFER_STREAM_H +#define _ARGUS_BUFFER_STREAM_H + +namespace Argus +{ + +/** + * @defgroup ArgusBufferOutputStream BufferOutputStream + * @ingroup ArgusOutputStream + * @ref ArgusOutputStream type that writes to application-managed buffers (STREAM_TYPE_BUFFER). + * + * Buffer-based OutputStream objects maintain a set of Buffer objects that are + * created by the application to wrap native image buffers allocated and owned + * by the application. These Buffer objects do not take possession of the native + * resources, which continue to be owned by the application; rather, they are used + * to control data access between libargus (as capture results are written) and the + * application (as the capture results are read). + * + * Every Buffer stream is associated with a single BufferType, which corresponds + * to the native resource type that is being wrapped by its Buffers. This BufferType + * dictates which interfaces will be supported by the OutputStream and the child + * BufferSettings and Buffer objects created by it, and is immutable after stream + * creation. + * + * In addition to image data, Buffer objects may be optionally used to transport + * sync information between libargus and the application in order to support hardware + * level synchronization and pipelining across the API boundary. The type of sync + * information, and the sync interfaces supported by a Buffer, is controlled by + * the SyncType. + */ +/** + * @defgroup ArgusBufferOutputStreamSettings BufferOutputStreamSettings + * @ingroup ArgusOutputStreamSettings + * Settings type used to configure/create @ref ArgusBufferOutputStream streams (STREAM_TYPE_BUFFER). + */ + +/** + * @ref ArgusOutputStream type that writes to application-managed Buffers. + * @ingroup ArgusOutputStream ArgusOutputStreamSettings + */ +DEFINE_UUID(StreamType, STREAM_TYPE_BUFFER, c723d960,5231,11e7,9598,18,00,20,0c,9a,66); + +/** + * @defgroup ArgusBufferBuffer Buffer Types + * @ingroup ArgusBuffer + * The buffer type describes the type of the image resource being wrapped by the @ref ArgusBuffer. + */ +/** + * @defgroup ArgusBufferBufferSettings Buffer Types + * @ingroup ArgusBufferSettings + * Provides buffer type specific configuration settings. + */ +DEFINE_NAMED_UUID_CLASS(BufferType); +DEFINE_UUID(BufferType, BUFFER_TYPE_NONE, c723d961,5231,11e7,9598,18,00,20,0c,9a,66); + +/** + * @defgroup ArgusBufferSync Sync Types + * @ingroup ArgusBuffer + * The sync type describes the type of sync object to use with the @ref ArgusBuffer. + */ +/** + * @defgroup ArgusBufferBufferSettings Buffer Types + * @ingroup ArgusBufferSettings + * Provides sync type specific configuration settings. + */ +DEFINE_NAMED_UUID_CLASS(SyncType); +DEFINE_UUID(SyncType, SYNC_TYPE_NONE, c723d962,5231,11e7,9598,18,00,20,0c,9a,66); + +/** + * Object that wraps an application-managed buffer for use as a capture request destination. + * + * Every Buffer is associated with a single BufferType, which corresponds to the + * native resource type that is being wrapped by it, and dictates which interfaces + * it will support. + * + * In addition to image data, Buffer objects may optionally transport sync + * information between libargus and the application in order to support hardware + * level synchronization and pipelining across the API boundary. The type of sync + * information, and the sync interfaces supported by a Buffer, is controlled by + * the SyncType. + * + * All Buffer objects will support the IBuffer interface in order to query the + * core BufferType and SyncType. + * + * @defgroup ArgusBuffer Buffer + * @ingroup ArgusObjects + */ +class Buffer : public InterfaceProvider, public Destructable +{ +protected: + ~Buffer() {} +}; + +/** + * Container for settings used to configure/create a @ref ArgusBuffer. + * + * These objects are created by IBufferOutputStream::createBufferSettings, and + * are used to configure the various parameters required for Buffer creation. + * Since the Buffer OutputStream which creates this object uses a single + * BufferType and SyncType, the interfaces supported by BufferSettings objects + * are dictated by these types. + * + * @defgroup ArgusBufferSettings BufferSettings + * @ingroup ArgusObjects + */ +class BufferSettings : public InterfaceProvider, public Destructable +{ +protected: + ~BufferSettings() {} +}; + +/** + * @class IBufferOutputStreamSettings + * + * Interface that exposes the configuration available to Buffer-based OutputStreams. + * + * @ingroup ArgusBufferOutputStreamSettings + */ +DEFINE_UUID(InterfaceID, IID_BUFFER_OUTPUT_STREAM_SETTINGS, + c723d963,5231,11e7,9598,18,00,20,0c,9a,66); +class IBufferOutputStreamSettings : public Interface +{ +public: + static const InterfaceID& id() { return IID_BUFFER_OUTPUT_STREAM_SETTINGS; } + + /** + * Sets the BufferType for the stream. This controls which type of native buffer + * type will be wrapped by this OutputStream, and thus will dictate which interfaces + * are supported by the OutputStream and child BufferSettings and Buffer objects. + * This value defaults to BUFFER_TYPE_NONE and must be set by the application + * to a BufferType supported by this libargus implementation. + * + * @param[in] type The BufferType to use for the new OutputStream. + */ + virtual Status setBufferType(const BufferType& type) = 0; + + /** + * Returns the BufferType to be used for the stream. + */ + virtual BufferType getBufferType() const = 0; + + /** + * Sets the SyncType for the stream. This controls which type of native sync + * information will be attached to Buffers for sync support between libargus + * and the application. + * This value defaults to SYNC_TYPE_NONE, which means that no sync information + * will be supported. In this case, both the application and libargus are + * expected to be done all read and/or write operations before passing the + * Buffer to the other. + * + * @param[in] type The SyncType to use for the new OutputStream. + */ + virtual Status setSyncType(const SyncType& type) = 0; + + /** + * Returns the SyncType to be used for the stream. + */ + virtual SyncType getSyncType() const = 0; + + /** + * Sets the metadata enable for the stream. When metadata is enabled, a CaptureMetadata + * object may be attached to each Buffer when it is output from libargus as the result + * of a successful capture request (see IBuffer::getMetadata). + * + * @param[in] enable Whether or not metadata is enabled for the stream. + */ + virtual void setMetadataEnable(bool enable) = 0; + + /** + * Returns the metadata enable. + */ + virtual bool getMetadataEnable() const = 0; + +protected: + ~IBufferOutputStreamSettings() {} +}; + +/** + * @class IBufferOutputStream + * + * Interface that provides the methods used with Buffer-based OutputStreams. + * + * @ingroup ArgusBufferOutputStream + */ +DEFINE_UUID(InterfaceID, IID_BUFFER_OUTPUT_STREAM, c723d964,5231,11e7,9598,18,00,20,0c,9a,66); +class IBufferOutputStream : public Interface +{ +public: + static const InterfaceID& id() { return IID_BUFFER_OUTPUT_STREAM; } + + /** + * Returns the BufferType of the stream. + */ + virtual BufferType getBufferType() const = 0; + + /** + * @returns the SyncType of the stream. + */ + virtual SyncType getSyncType() const = 0; + + /** + * Creates a BufferSettings object. This Destructable object is used to configure + * the settings for a new Buffer object, including things like the native buffer + * handle that is to be wrapped by the Buffer. The interfaces and settings that + * are supported by the new BufferSettings object are dictated by the BufferType + * and SyncType of the creating OutputStream. + * + * @param[out] status An optional pointer to return success/status. + * + * @returns a new BufferSettings, or NULL on failure (error code written to 'status'). + */ + virtual BufferSettings* createBufferSettings(Status* status = NULL) = 0; + + /** + * Creates a Buffer object. All of the settings used to configure Buffer creation + * are provided by the BufferSettings object (which continues to be owned by the + * application and can be reused until destroyed). + * + * New Buffer objects are returned to the application in the "acquired" state, + * meaning that the application must call releaseBuffer on the Buffer before it + * may be used by libargus. + * + * @param[in] settings the buffer settings to use for Buffer creation. + * @param[out] status An optional pointer to return success/status. + * + * @returns a new BufferSettings, or NULL on failure (error code written to 'status'). + */ + virtual Buffer* createBuffer(const BufferSettings* settings, Status* status = NULL) = 0; + + /** + * Acquires a Buffer from the stream that was written to by a libargus capture request. + * + * Buffers are acquired from the stream in FIFO order relative to when they are + * produced by libargus (which may not match the original request submission order). + * If a non-zero timeout is provided, this operation will block until a new Buffer + * is produced by libargus or the timeout period is exceeded. + * + * Once a Buffer has been acquired, the application will have exclusive access to the + * Buffer's image data, which it will retain until the Buffer is released back to the + * stream for further capture request use via releaseBuffer. Buffers may also be + * destroyed while acquired; doing so prevents any further use of the Buffer object + * within the Stream and releases any buffer resources or references held by the Buffer + * object. + * + * If sync support has been enabled for this Stream/Buffer (ie. SyncType is not + * STREAM_TYPE_NONE), hardware synchronization capabilities may be used to allow hardware + * operations on a Buffer to still be pending when it is acquired from or released back to + * libargus. In this case, the returned Buffer will contain the output sync information + * provided by libargus which the application must obey before accessing the Buffer's + * image data. Similarly, the application may need to write input sync information to + * the Buffer before calling releaseBuffer such that libargus will obey the sync before + * the Buffer is written to by a new capture request. The exact mechanism used for reading + * and writing this sync state depends on and is documented by the various SyncTypes and + * their corresponding interfaces. + * + * @param[in] timeout The amount of time to allow for the acquire. + * @param[out] status An optional pointer to return success/status. + * + * @returns A Buffer that has been written to by a capture request + */ + virtual Buffer* acquireBuffer(uint64_t timeout = TIMEOUT_INFINITE, Status* status = NULL) = 0; + + /** + * Release a Buffer back to the stream to make it available for a future capture request. + * + * Once a Buffer has been released to the Stream, libargus will have exclusive access to + * the Buffer's image resources until it is once again acquired by the application via + * acquireBuffer. Any buffer access outside of libargus during this time may lead to + * undefined results. + * + * While it is often the case that Buffers may be used by libargus in the order they are + * released, this is not a requirement; libargus may reuse Buffers in any order once they + * have been released. + * + * If sync support has been enabled for this StreamBuffer (ie. SyncType is not + * STREAM_TYPE_NONE), sync information may need to be written to the Buffer by the client + * before releaseBuffer is called. The exact mechanism used for writing this sync state + * depends on and is documented by the various SyncTypes and their corresponding interfaces. + * + * Note that while it is safe to destroy a Buffer object while it has been released to + * libargus, it is possible that pending requests may be using this Buffer and may still + * output Events that reference the Buffer object, and so the application is responsible + * for making sure that it does not use any Buffer object that it has previously destroyed. + * If there are no pending requests using a particular Stream, destroying any of its + * released Buffers will prevent them from ever being used or returned by libargus again. + * + * @param[in] buffer The Buffer to release back to the stream. + */ + virtual Status releaseBuffer(Buffer* buffer) = 0; + + /** + * Signals the end of the stream. + * + * Once the end of stream has been signalled on a stream, any call made to acquireBuffer + * will immediately (ignoring the timeout parameter) return NULL with a STATUS_END_OF_STREAM + * status when the following is true: + * 1) There are no Buffers immediately available to be acquired, and + * 2) There are no capture requests pending writes to the stream. + * This implies that no pending or completed frames will be lost, and that all pending or + * completed frames must be acquired before an END_OF_STREAM status is returned. + * + * If any thread is blocked in acquireBuffer when the end of stream is signalled, and the + * above conditions are met, then that thread will unblock and return END_OF_STREAM immediately. + */ + virtual Status endOfStream() = 0; + +protected: + ~IBufferOutputStream() {} +}; + +/** + * @class IBuffer + * + * Interface that provides the core methods for Buffer objects. + * + * @ingroup ArgusBuffer + */ +DEFINE_UUID(InterfaceID, IID_BUFFER, c723d965,5231,11e7,9598,18,00,20,0c,9a,66); +class IBuffer : public Interface +{ +public: + static const InterfaceID& id() { return IID_BUFFER; } + + /** + * Returns the BufferType of the Buffer. + */ + virtual BufferType getBufferType() const = 0; + + /** + * Returns the SyncType of the Buffer. + */ + virtual SyncType getSyncType() const = 0; + + /** + * Sets the client data for the Buffer. + * This is provided as a convenience for applications to be able to map Buffers to + * other client-managed data. It is not used at all by the libargus implementation, + * and is returned as-is by getClientData. + * Default value: NULL + * + * @param[in] clientData The client data pointer to set in the buffer. + */ + virtual void setClientData(const void* clientData) = 0; + + /** + * Returns the client data from the Buffer. + */ + virtual const void* getClientData() const = 0; + + /** + * Returns the CaptureMetadata object that was attached to this Buffer when it was last + * output to the stream from the result of a successful capture request. + * + * This method should only ever be called while the Buffer is in an acquired state; ie. the + * time between when the Buffer was acquired by IBufferOutputStream::acquireBuffer and when + * it was released by IBufferOutputStream::releaseBuffer. If called outside of the acquired + * state, NULL will be returned. Similarly, the returned object will only remain valid so + * long as the Buffer is acquired -- if this object or any of its interfaces are accessed + * outside of the acquired state, undefined results or abnormal process termination may occur. + * + * Metadata will only be written if metadata is enabled for the stream (see + * IBufferOutputStreamSettings::setMetadataEnable). NULL may also still be returned if there + * were any capture errors or metadata is otherwise unavailable. + */ + virtual const CaptureMetadata* getMetadata() const = 0; + +protected: + ~IBuffer() {} +}; + +} // namespace Argus + +#endif // _ARGUS_BUFFER_STREAM_H diff --git a/tools/jetson_multimedia/include/Argus/CameraDevice.h b/tools/jetson_multimedia/include/Argus/CameraDevice.h new file mode 100644 index 0000000..31dc52c --- /dev/null +++ b/tools/jetson_multimedia/include/Argus/CameraDevice.h @@ -0,0 +1,297 @@ +/* + * Copyright (c) 2016-2020, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +/** + * @file + * Libargus API: Camera Device API + * + * @b Description: This file defines objects representing a single camera device. + */ + +#ifndef _ARGUS_CAMERA_DEVICE_H +#define _ARGUS_CAMERA_DEVICE_H + +namespace Argus +{ + +/** + * Object representing a single camera device. + * + * CameraDevices are provided by a CameraProvider and are used to + * access the camera devices available within the system. + * Each device is based on a single sensor or a set of synchronized sensors. + * + * @see ICameraProvider::getCameraDevices + * + * @defgroup ArgusCameraDevice CameraDevice + * @ingroup ArgusObjects + */ +class CameraDevice : public InterfaceProvider +{ +protected: + ~CameraDevice() {} +}; + +/** + * @class ICameraProperties + * + * Interface to the core CameraDevice properties. + * + * @ingroup ArgusCameraDevice + */ +DEFINE_UUID(InterfaceID, IID_CAMERA_PROPERTIES, 436d2a73,c85b,4a29,bce5,15,60,6e,35,86,91); +class ICameraProperties : public Interface +{ +public: + static const InterfaceID& id() { return IID_CAMERA_PROPERTIES; } + + /** + * Returns the camera UUID. + * + * @param[out] UUID of the device, clock_seq contains low 16 bits of GUID + * node[6] contains high 48 bits of GUID + */ + virtual UUID getUUID() const = 0; + + /** + * Returns the camera sensor placement position on the module. + */ + virtual SensorPlacement getSensorPlacement() const = 0; + + /** + * Returns the maximum number of regions of interest supported by AE. + * A value of 0 means that the entire image is the only supported region of interest. + * + * @see IAutoControlSettings::setAeRegions() + */ + virtual uint32_t getMaxAeRegions() const = 0; + + /** + * Returns the minimum size of resultant region required by AE. + * + * @see IAutoControlSettings::setAeRegions() + */ + virtual Size2D getMinAeRegionSize() const = 0; + + /** + * Returns the maximum number of regions of interest supported by AWB. + * A value of 0 means that the entire image is the only supported region of interest. + * + * @see IAutoControlSettings::setAwbRegions() + */ + virtual uint32_t getMaxAwbRegions() const = 0; + + /** + * Returns the maximum number of regions of interest supported by AF. + * A value of 0 means that the entire image is the only supported region of interest. + * + * @see IAutoControlSettings::setAfRegions() + */ + virtual uint32_t getMaxAfRegions() const = 0; + + /** + * Returns only the basic available sensor modes that do not have an associated + * extension. Basic mode types include Depth, RGB, YUV and Bayer types. + * + * @param[out] modes A vector that will be populated with the sensor modes. + * + * @returns success/status of the call. + */ + virtual Status getBasicSensorModes(std::vector* modes) const = 0; + + /** + * Returns all the available sensor modes including the ones that have extensions. + * The extended modes support some form of Wide Dynamic Range (WDR) technology. + * + * All the returned modes will support the basic sensor mode interface. + * @see ISensorMode + * + * @param[out] modes A vector that will be populated with the sensor modes. + * + * @returns success/status of the call. + */ + virtual Status getAllSensorModes(std::vector* modes) const = 0; + + /** + * Returns all the recommended aperture positions. + * + * @param[out] positions a vector that will be populated with the aperture positions. + * + * @returns success/status of the call. + */ + virtual Status getAperturePositions(std::vector* positions) const = 0; + + /** + * Returns all the available aperture f-numbers. + * + * @param[out] fnumbers A pointer to a vector to be populated with the + * aperture f-numbers. + * + * @returns success/status of the call. + */ + virtual Status getAvailableApertureFNumbers(std::vector* fnumbers) const = 0; + + /** + * Returns the valid range of focuser positions. + * The units are focuser steps. + */ + virtual Range getFocusPositionRange() const = 0; + + /** + * Returns the valid range of aperture positions. + * The units are aperture positions. + */ + virtual Range getAperturePositionRange() const = 0; + + /** + * Returns the valid range of aperture step positions per second. + * The units are aperture motor steps/second. + */ + virtual Range getApertureMotorSpeedRange() const = 0; + + /** + * Returns the supported range of ISP digital gain. + */ + virtual Range getIspDigitalGainRange() const = 0; + + /** + * Returns the supported range of Exposure Compensation. + */ + virtual Range getExposureCompensationRange() const = 0; + + /** + * Returns the model name of the device. + */ + virtual const std::string& getModelName() const = 0; + + /** + * Returns the module string for the device. + * Contains the device's name, position, and partial model number. + * This string is unique for each device on the system. + */ + virtual const std::string& getModuleString() const = 0; + +protected: + ~ICameraProperties() {} +}; + +/** + * Child object representing a CameraDevice's sensor mode, returned by + * ICameraProperties::getAllSensorModes + * + * @defgroup ArgusSensorMode SensorMode + * @ingroup ArgusCameraDevice + */ +class SensorMode : public InterfaceProvider +{ +protected: + ~SensorMode() {} +}; + +/** + * @class ISensorMode + * + * Interface to the core properties of a SensorMode. + * + * @ingroup ArgusSensorMode + */ +DEFINE_UUID(InterfaceID, IID_SENSOR_MODE, e69015e0,db2a,11e5,a837,18,00,20,0c,9a,66); +class ISensorMode : public Interface +{ +public: + static const InterfaceID& id() { return IID_SENSOR_MODE; } + + /** + * Returns the image resolution, in pixels. + */ + virtual Size2D getResolution() const = 0; + + /** + * Returns the supported exposure time range (in nanoseconds). + */ + virtual Range getExposureTimeRange() const = 0; + + /** + * Returns the hdr ratio range, it is the ratio of long exposure vs short exposure. + * When min and/or max is greater than 1, long exposure range is given by getExposureTimeRange() + * and short exposure range is computed as following: + * short exposure min = getExposureTimeRange().min() / getHdrRatioRange().max() + * short exposure max = getExposureTimeRange().max() / getHdrRatioRange().min(). + */ + virtual Range getHdrRatioRange() const = 0; + + /** + * Returns the supported frame duration range (in nanoseconds). + */ + virtual Range getFrameDurationRange() const = 0; + + /** + * Returns the supported analog gain range. + */ + virtual Range getAnalogGainRange() const = 0; + + /** + * Returns the bit depth of the image captured by the image sensor in the + * current mode. For example, a wide dynamic range image sensor capturing + * 16 bits per pixel would have an input bit depth of 16. + */ + virtual uint32_t getInputBitDepth() const = 0; + + /** + * Returns the bit depth of the image returned from the image sensor in the + * current mode. For example, a wide dynamic range image sensor capturing + * 16 bits per pixel might be connected through a Camera Serial Interface + * (CSI-3) which is limited to 12 bits per pixel. The sensor would have to + * compress the image internally and would have an output bit depth not + * exceeding 12. + */ + virtual uint32_t getOutputBitDepth() const = 0; + + /** + * Describes the type of the sensor (Bayer, Yuv, etc.) and key modes of + * operation which are enabled in the sensor mode (Wide-dynamic range, + * Piecewise Linear Compressed output, etc.) + */ + virtual SensorModeType getSensorModeType() const = 0; + + /** + * Describes the bayer phase of Bayer mode + */ + virtual BayerPhase getBayerPhase() const = 0; + + /** + * Checks if the buffer provided is supported by the camera device. + */ + virtual bool isBufferFormatSupported(Buffer* buffer) const = 0; +protected: + ~ISensorMode() {} +}; + +} // namespace Argus + +#endif // _ARGUS_CAMERA_DEVICE_H diff --git a/tools/jetson_multimedia/include/Argus/CameraProvider.h b/tools/jetson_multimedia/include/Argus/CameraProvider.h new file mode 100644 index 0000000..a862e78 --- /dev/null +++ b/tools/jetson_multimedia/include/Argus/CameraProvider.h @@ -0,0 +1,144 @@ +/* + * Copyright (c) 2016-2017, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +/** + * @file + * Libargus API: Camera Provider API + * + * @b Description: This file defines the CameraProvider object and interface. + */ + +#ifndef _ARGUS_CAMERA_PROVIDER_H +#define _ARGUS_CAMERA_PROVIDER_H + +namespace Argus +{ + +/** + * Object providing the entry point to the libargus runtime. + * + * It provides methods for querying the cameras in the system and for + * creating camera devices. + * + * @defgroup ArgusCameraProvider CameraProvider + * @ingroup ArgusObjects + */ +class CameraProvider : public InterfaceProvider, public Destructable +{ +public: + + /** + * Creates and returns a new CameraProvider. + * If a CameraProvider object has already been created, + * this method will return a pointer to that object. + * + * @param[out] status Optional pointer to return success/status of the call. + */ + static CameraProvider* create(Status* status = NULL); + +protected: + ~CameraProvider() {} +}; + +/** + * @class ICameraProvider + * + * Interface to the core CameraProvider methods. + * + * @ingroup ArgusCameraProvider + */ +DEFINE_UUID(InterfaceID, IID_CAMERA_PROVIDER, a00f33d7,8564,4226,955c,2d,1b,cd,af,a3,5f); + +class ICameraProvider : public Interface +{ +public: + static const InterfaceID& id() { return IID_CAMERA_PROVIDER; } + + /** + * Returns the version number of the libargus implementation. This string will begin with + * the major and minor version numbers, separated by a period, and may be followed by + * any additional vendor-specific version information. + */ + virtual const std::string& getVersion() const = 0; + + /** + * Returns the vendor string for the libargus implementation. + */ + virtual const std::string& getVendor() const = 0; + + /** + * Returns whether or not an extension is supported by this libargus implementation. + * This is generally used during process initialization to ensure that all required + * extensions are present before initializing any CaptureSessions. Note, however, + * that having an extension be supported does not imply that the resources or + * devices required for that extension are available; standard interface checking + * and any other extension-specific runtime checks, as described by the extension + * documentation, should always be performed before any extension is used. + * @param[in] extension the extension identifier. + */ + virtual bool supportsExtension(const ExtensionName& extension) const = 0; + + /** + * Returns the list of camera devices that are exposed by the provider. This + * includes devices that may already be in use by active CaptureSessions, and + * it's the application's responsibility to check device availability and/or + * handle any errors returned when CaptureSession creation fails due to a + * device already being in use. + * @param[out] devices A vector that will be populated by the available devices. + * + * @returns success/status of the call. + */ + virtual Status getCameraDevices(std::vector* devices) const = 0; + + /** + * Creates and returns a new CaptureSession using the given device. + * STATUS_UNAVAILABLE will be placed into @c status if the device is already in use. + * @param[in] device The device to use for the CaptureSession. + * @param[out] status Optional pointer to return success/status of the call. + * @returns The new CaptureSession, or NULL if an error occurred. + */ + virtual CaptureSession* createCaptureSession(CameraDevice* device, + Status* status = NULL) = 0; + + /** + * Creates and returns a new CaptureSession using the given device(s). + * STATUS_UNAVAILABLE will be placed into @c status if any of the devices are already in use. + * @param[in] devices The device(s) to use for the CaptureSession. + * @param[out] status Optional pointer to return success/status of the call. + * @returns The new CaptureSession, or NULL if an error occurred. + */ + virtual CaptureSession* createCaptureSession(const std::vector& devices, + Status* status = NULL) = 0; + +protected: + ~ICameraProvider() {} +}; + +} // namespace Argus + +#endif // _ARGUS_CAMERA_PROVIDER_H diff --git a/tools/jetson_multimedia/include/Argus/CaptureMetadata.h b/tools/jetson_multimedia/include/Argus/CaptureMetadata.h new file mode 100644 index 0000000..205757c --- /dev/null +++ b/tools/jetson_multimedia/include/Argus/CaptureMetadata.h @@ -0,0 +1,460 @@ +/* + * Copyright (c) 2016-2021, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +/** + * @file + * Libargus API: Capture Metadata API + * + * @b Description: Defines the CaptureMetadata objects and interfaces. + */ + +#ifndef _ARGUS_CAPTURE_METADATA_H +#define _ARGUS_CAPTURE_METADATA_H + +namespace Argus +{ + +/** + * Container for metadata generated by a single completed capture. + * + * @defgroup ArgusCaptureMetadata CaptureMetadata + * @ingroup ArgusObjects + */ +class CaptureMetadata : public InterfaceProvider +{ +protected: + ~CaptureMetadata() {} +}; + +/** + * An object that holds a CaptureMetadata instance + * and is used to read the capture metadata from a consumer thread directly from + * the embedded EGLStream metadata. It exposes the same interfaces as + * CaptureMetadata, but is owned by the consumer. + */ +class CaptureMetadataContainer : public InterfaceProvider, public Destructable +{ +protected: + ~CaptureMetadataContainer() {} +}; + +/** + * @class IBayerHistogram + * + * Interface to Bayer histogram metadata (provided by ICaptureMetadata::getBayerHistogram()). + * + * Bins are evenly distributed across the possible range of values, each containing + * the number of pixels whose value fell within the range for that bin. + * + * @ingroup ArgusBayerHistogram + */ +DEFINE_UUID(InterfaceID, IID_BAYER_HISTOGRAM, 50bc4f1c,6424,beb7,baae,b0,90,c9,c3,25,9e); +class IBayerHistogram : public Interface +{ +public: + + static const InterfaceID& id() { return IID_BAYER_HISTOGRAM; } + + /** + * Returns the number of bins in the histogram. + */ + virtual uint32_t getBinCount() const = 0; + + /** + * Returns the histogram data. + * + * @param[out] histogram The output vector to store the histogram data. Upon successful + * return, this vector will be replaced with getBinCount() bin values, + * each containing per-channel pixel counts within a BayerTuple container. + */ + virtual Status getHistogram(std::vector< BayerTuple >* histogram) const = 0; + +protected: + + ~IBayerHistogram() {} +}; + +/** + * @class IRGBHistogram + * + * Interface to RGB histogram metadata (provided by ICaptureMetadata::getRGBHistogram()). + * + * Bins are evenly distributed across the possible range of values, each containing + * the number of pixels whose value fell within the range for that bin. + * + * @ingroup ArgusRGBHistogram + */ +DEFINE_UUID(InterfaceID, IID_RGB_HISTOGRAM, 50bc4f1d,6424,beb7,baae,b0,90,c9,c3,25,9e); +class IRGBHistogram : public Interface +{ +public: + + static const InterfaceID& id() { return IID_RGB_HISTOGRAM; } + + /** + * Returns the number of bins in the histogram. + */ + virtual uint32_t getBinCount() const = 0; + + /** + * Returns the histogram data. + * + * @param[out] histogram The output vector to store the histogram data. Upon successful + * return, this vector will be replaced with getBinCount() bin values, + * each containing per-channel pixel counts within an RGBTuple container. + */ + virtual Status getHistogram(std::vector< RGBTuple >* histogram) const = 0; + +protected: + + ~IRGBHistogram() {} +}; + +/** + * @class IStreamCaptureMetadata + * + * Interface to per-stream metadata (provided by ICaptureMetadata::getStreamMetadata()). + * + * @ingroup ArgusStreamCaptureMetadata + */ +DEFINE_UUID(InterfaceID, IID_STREAM_CAPTURE_METADATA, 61cbe0a8,0ee1,4c67,baae,02,02,1a,b8,d9,47); +class IStreamCaptureMetadata : public Interface +{ +public: + + static const InterfaceID& id() { return IID_STREAM_CAPTURE_METADATA; } + + /** + * Returns the clip rectangle used for this stream. + */ + virtual Rectangle getSourceClipRect() const = 0; + +protected: + + ~IStreamCaptureMetadata() {} +}; + +/** + * @class ICaptureMetadata + * + * Interface to the core capture metadata. + * + * @ingroup ArgusCaptureMetadata + * + * @defgroup ArgusStreamCaptureMetadata StreamMetadata + * Child stream metadata, returned by ICaptureMetadata::getStreamMetadata + * @ingroup ArgusCaptureMetadata + * + * @defgroup ArgusRGBHistogram RGBHistogram + * Child RGB histogram metadata, returned by ICaptureMetadata::getRGBHistogram + * @ingroup ArgusCaptureMetadata + * + * @defgroup ArgusBayerHistogram BayerHistogram + * Child Bayer histogram metadata, returned by ICaptureMetadata::getBayerHistogram + * @ingroup ArgusCaptureMetadata + */ +DEFINE_UUID(InterfaceID, IID_CAPTURE_METADATA, 5f6ac5d4,59e8,45d0,8bac,38,09,1f,f8,74,a9); +class ICaptureMetadata : public Interface +{ +public: + + static const InterfaceID& id() { return IID_CAPTURE_METADATA; } + + static const uint32_t NUM_COLOR_CORRECTION_ELEMENTS = 9; + static const uint32_t NUM_AWB_WB_ESTIMATE_ELEMENTS = 4; + + /** + * Returns the capture id (the value returned from ICaptureSession::capture()) + * of the capture that generated this metadata. + */ + virtual uint32_t getCaptureId() const = 0; + + /** + * Returns the @c clientData value for the Request used in the capture + * that generated this metadata. + * + * @see ICaptureSession::createRequest() + */ + virtual uint32_t getClientData() const = 0; + + /** + * Returns the per-stream metadata provider for @c stream. + * This object will provide the IStreamCaptureMetadata interface. + */ + virtual InterfaceProvider* getStreamMetadata(const OutputStream* stream) const = 0; + + /** + * Returns the Bayer histogram for this capture. + * This object will provide the IBayerHistogram interface. + */ + virtual const InterfaceProvider* getBayerHistogram() const = 0; + + /** + * Returns the RGB histogram for this capture. + * This object will provide the IRGBHistogram interface. + */ + virtual const InterfaceProvider* getRGBHistogram() const = 0; + + /** + * Returns true if and only if AE was locked for this capture. + */ + virtual bool getAeLocked() const = 0; + + /** + * Gets the AE regions of interest used for this capture. + * + * @param[in] regions A vector that will be populated with the AE regions used in capture. + * + * @returns success/status of the call. + */ + virtual Status getAeRegions(std::vector* regions) const = 0; + + /** + * Returns the rectangle of the bayer histogram region of interest. + */ + virtual Rectangle getBayerHistogramRegion() const = 0; + + /** + * Returns the state of AE when it ran for this capture. + */ + virtual AeState getAeState() const = 0; + + /** + * Returns the flicker state of this capture. + */ + virtual AeFlickerState getFlickerState() const = 0; + + /** + * Returns the aperture position. + */ + virtual int32_t getAperturePosition() const = 0; + + /** + * Returns the focuser position used for this capture (in focuser steps). + */ + virtual int32_t getFocuserPosition() const = 0; + + /** + * Returns the CCT calculated by AWB for this capture. + */ + virtual uint32_t getAwbCct() const = 0; + + /** + * Returns the AWB gains used for this capture. + */ + virtual BayerTuple getAwbGains() const = 0; + + /** + * Returns the AWB mode used for this capture. + */ + virtual AwbMode getAwbMode() const = 0; + + /** + * Gets the AWB regions of interest used for this capture. + * + * @param[in] regions A vector that will be populated with the AWB regions used in capture. + * + * @returns success/status of the call. + */ + virtual Status getAwbRegions(std::vector* regions) const = 0; + + /** + * Gets the AF regions of interest used for this capture. + * + * @param[in] regions A vector that will be populated with the AF regions used in capture. + * + * @returns success/status of the call. + */ + virtual Status getAfRegions(std::vector* regions) const = 0; + + /** + * Gets the sharpness score values calculated for corresponding AF regions. + * + * @param[in] values A vector that will be populated with the sharpness scores used in capture. + * + * @returns success/status of the call. + */ + virtual Status getSharpnessScore(std::vector* values) const = 0; + + /** + * @returns the state of AWB when it ran for this capture. + */ + virtual AwbState getAwbState() const = 0; + + /** + * Gets the current AWB WB estimate as a vector of NUM_AWB_WB_ESTIMATE_ELEMENTS values. + * @todo Document the meaning of an AWB WB estimate. + * + * @param[in] estimate A vector that will be populated with the AWB WB estimates. + * + * @returns success/status of the call. + */ + virtual Status getAwbWbEstimate(std::vector* estimate) const = 0; + + /** + * Returns the enable state for the client-supplied Color Correction Matrix. + */ + virtual bool getColorCorrectionMatrixEnable() const = 0; + + /** + * Gets the 3x3 client-supplied Color Correction Matrix as a flattened + * (row-major) vector of 9 values. This matrix is irrelevant if + * getColorCorrectionMatrixEnable() == false. + * + * @param[in] ccMatrix A vector that will be populated with the color correction matrix. + * + * @returns success/status of the call. + */ + virtual Status getColorCorrectionMatrix(std::vector* ccMatrix) const = 0; + + /** + * Returns the color saturation value used for this capture (including biasing). + */ + virtual float getColorSaturation() const = 0; + + /** + * Returns the time it took to integrate this capture (in nanoseconds). + * @todo Provide a more precise description of frame duration. + */ + virtual uint64_t getFrameDuration() const = 0; + + /** + * Returns the digital gain used for this capture. + */ + virtual float getIspDigitalGain() const = 0; + + /** + * Returns the frame readout time for this capture (in nanoseconds) from + * the beginning of the first line to the beginning of the last line. + */ + virtual uint64_t getFrameReadoutTime() const = 0; + + /** + * Returns the estimated scene brightness for this capture (in lux). + */ + virtual float getSceneLux() const = 0; + + /** + * Returns the sensor analog gain used for this capture. + */ + virtual float getSensorAnalogGain() const = 0; + + /** + * Returns the sensor exposure time for this capture (in nanoseconds). + */ + virtual uint64_t getSensorExposureTime() const = 0; + + /** + * Returns the ISO value used for this capture. + */ + virtual uint32_t getSensorSensitivity() const = 0; + + /** + * Returns the kernel (SOF) timestamp for the sensor (in nanoseconds). + * This is the time that the first data from this capture arrives from the sensor. + */ + virtual uint64_t getSensorTimestamp() const = 0; + + /** + * Returns true if and only if a user-specified tone map curve was used for this capture. + */ + virtual bool getToneMapCurveEnabled() const = 0; + + /** + * Returns the specified color channel for the tone mapping table + * (as a vector of NUM_TONE_MAP_ELEMENTS values). These values are irrelevant if + * getToneMapCurveEnabled() == false. + * + * @param[in] channel Specified the color channel for which the curve will be returned. + * @param[in] curve A vector that will be populated with the color curve used in capture. + * + * @returns success/status of the call. + */ + virtual Status getToneMapCurve(RGBChannel channel, std::vector* curve) const = 0; + +protected: + ~ICaptureMetadata() {} +}; + +/** + * @class IDenoiseMetadata + * + * Interface to denoise metadata. + * + * @ingroup ArgusCaptureMetadata + */ +DEFINE_UUID(InterfaceID, IID_DENOISE_METADATA, 7A461D23,6AE1,11E6,BDF4,08,00,20,0C,9A,66); +class IDenoiseMetadata : public Interface +{ +public: + static const InterfaceID& id() { return IID_DENOISE_METADATA; } + + /** + * Returns the denoise mode used for the capture. + */ + virtual DenoiseMode getDenoiseMode() const = 0; + + /** + * Returns the denoise strength used for the capture. + */ + virtual float getDenoiseStrength() const = 0; + +protected: + ~IDenoiseMetadata() {} +}; + +/** + * @class IEdgeEnhanceMetadata + * + * Interface to edge enhancement metadata. + * + * @ingroup ArgusCaptureMetadata + */ +DEFINE_UUID(InterfaceID, IID_EDGE_ENHANCE_METADATA, 7A461D24,6AE1,11E6,BDF4,08,00,20,0C,9A,66); +class IEdgeEnhanceMetadata : public Interface +{ +public: + static const InterfaceID& id() { return IID_EDGE_ENHANCE_METADATA; } + + /** + * Returns the edge enhancement mode used for the capture. + */ + virtual EdgeEnhanceMode getEdgeEnhanceMode() const = 0; + + /** + * Returns the edge enhancement strength used for the capture. + */ + virtual float getEdgeEnhanceStrength() const = 0; + +protected: + ~IEdgeEnhanceMetadata() {} +}; + +} // namespace Argus + +#endif // _ARGUS_CAPTURE_METADATA_H diff --git a/tools/jetson_multimedia/include/Argus/CaptureSession.h b/tools/jetson_multimedia/include/Argus/CaptureSession.h new file mode 100644 index 0000000..1ed595a --- /dev/null +++ b/tools/jetson_multimedia/include/Argus/CaptureSession.h @@ -0,0 +1,233 @@ +/* + * Copyright (c) 2016-2017, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +/** + * @file + * Libargus API: Capture Session API + * + * @b Description: Defines the CaptureSession object and interface. + */ + +#ifndef _ARGUS_CAPTURE_SESSION_H +#define _ARGUS_CAPTURE_SESSION_H + +namespace Argus +{ + +/** + * Object that controls all operations on a single sensor. + * + * A capture session is bound to a single sensor (or, in future, a group of synchronized sensors) + * and provides methods to perform captures on that sensor (via the ICaptureSession interface). + * + * @defgroup ArgusCaptureSession CaptureSession + * @ingroup ArgusObjects + */ +class CaptureSession : public InterfaceProvider, public Destructable +{ +protected: + ~CaptureSession() {} +}; + +/** + * @class ICaptureSession + * + * Interface to the core CaptureSession methods. + * + * @ingroup ArgusCaptureSession + */ +DEFINE_UUID(InterfaceID, IID_CAPTURE_SESSION, 813644f5,bc21,4013,af44,dd,da,b5,7a,9d,13); +class ICaptureSession : public Interface +{ +public: + static const InterfaceID& id() { return IID_CAPTURE_SESSION; } + + /** + * Removes all previously submitted requests from the queue. When all requests + * are cancelled, both the FIFO and the streaming requests will be removed. + * If repeat captures are enabled, an implicit call to ICaptureSession::stopRepeat() + * will be made before cancelling the requests. + * + * @returns success/status of this call. + */ + virtual Status cancelRequests() = 0; + + /** + * Submits a single capture request. + * For blocking capture session (created by ICameraProvider::createBlockingCaptureSession), + * it will wait until the request is accepted by lower level driver. + * For non-blocking capture session (created by ICameraProvider::createCaptureSession), + * it will queue a copy of the request to a queue and return. + * + * The client can submit the same request instance in a future call. + * The request will be copied by the runtime. + * + * @param[in] request Parameters for the capture. + * @param[in] timeout The timeout in nanoseconds. The camera device will + * try to issue the request within the timeout period. If it can't it + * will return and set @c status to STATUS_UNAVAILABLE. + * @param[out] status An optional pointer to return success/status. + * + * @returns the capture id, a number that uniquely identifies (within this session) the request. + * If the submission request failed, zero will be returned. + * The request could fail because the timeout is reached, + * or because some parameter(s) of the @c request are invalid. + */ + virtual uint32_t capture(const Request* request, + uint64_t timeout = TIMEOUT_INFINITE, + Status* status = NULL) = 0; + + /** + * Submits a burst of requests. + * + * For blocking capture session (created by ICameraProvider::createBlockingCaptureSession), + * it will wait until the first request is accepted by lower level driver. + * For non-blocking capture session (created by ICameraProvider::createCaptureSession), + * it will queue a copy of the requests to a queue and return. + + * The runtime will either accept the entire burst or refuse it completely + * (that is, no partial bursts will be accepted). + * + * @param[in] requestList The list of requests that make up the burst. + * @param[in] timeout The timeout in nanoseconds. The camera device will try to issue + * the request within the timeout period. If it can't it will return and set + * @c status to STATUS_UNAVAILABLE. + * @param[out] status An optional pointer to return success/status. + * + * @returns the capture id of the capture associated with the first request in the burst. + * The capture id will increment by one for the captures associated with each successive + * request. + * If the submission request failed, zero will be returned. + * The request could fail because the timeout is reached, + * or because some parameter(s) of the @c request are invalid. + */ + virtual uint32_t captureBurst(const std::vector& requestList, + uint64_t timeout = TIMEOUT_INFINITE, + Status* status = NULL) = 0; + + /** + * Returns the maximum number of capture requests that can be included in a burst capture. + */ + virtual uint32_t maxBurstRequests() const = 0; + + /** + * Creates a request object that can be later used with this CaptureSession. + * + * @param[in] intent Optional parameter that specifies the intent of the capture request and + * instructs the driver to populate the request with recommended settings + * for that intent. + * @param[out] status An optional pointer to return success/status. + * + * @see ICaptureMetadata::getClientData() + */ + virtual Request* createRequest(const CaptureIntent& intent = CAPTURE_INTENT_PREVIEW, + Status* status = NULL) = 0; + + /** + * Creates an OutputStreamSettings object that is used to configure the creation of + * an OutputStream (see createOutputStream). The type of OutputStream that will be + * configured and created by these settings are determined by the StreamType. + * + * @param[in] type The type of the OutputStream to configure/create with these settings. + * @param[out] status An optional pointer to return success/status. + * + * @returns The newly created OutputStreamSettings, or NULL on failure. + */ + virtual OutputStreamSettings* createOutputStreamSettings(const StreamType& type, + Status* status = NULL) = 0; + + /** + * Creates an OutputStream object using the settings configured by an OutputStreamSettings + * object (see createOutputStreamSettings). + * + * @param[in] settings The settings to use for the new output stream. + * @param[out] status An optional pointer to return success/status. + * + * @returns The newly created OutputStream, or NULL on failure. + */ + virtual OutputStream* createOutputStream(const OutputStreamSettings* settings, + Status* status = NULL) = 0; + + /** + * Returns true if there is a streaming request in place. + */ + virtual bool isRepeating() const = 0; + + /** + * Sets up a repeating request. This is a convenience method that will queue + * a request whenever the request queue is empty and the camera is ready to + * accept new requests. + * + * To stop repeating the request, call stopRepeat(). + * + * @param[in] request The request to repeat. + * + * @returns success/status of the call. + */ + virtual Status repeat(const Request* request) = 0; + + /** + * Sets up a repeating burst request. This is a convenience method that will queue + * a request whenever the request queue is empty and the camera is ready to + * accept new requests. + * + * To stop repeating the requests, call stopRepeat(). + * + * @param[in] requestList The list of requests that make up the repeating burst. + * + * @returns success/status of the call. + */ + virtual Status repeatBurst(const std::vector& requestList) = 0; + + /** + * Shuts down any repeating capture. + * + * @returns The range of capture ids generated by the most recent repeat() / repeatBurst() call. + * Note that some captures within that range may have been generated by explicit capture() calls + * made while the repeating capture was in force. + * If no captures were generated by the most recent repeat() / repeatBurst() call, + * Range(0,0) will be returned. + */ + virtual Range stopRepeat() = 0; + + /** + * Waits until all pending captures are complete. + * + * @param[in] timeout The timeout value (in nanoseconds) for this call. + * If the pipe has not become idle when the timeout expires, + * the call will return STATUS_TIMEOUT. + */ + virtual Status waitForIdle(uint64_t timeout = TIMEOUT_INFINITE) const = 0; + +protected: + ~ICaptureSession() {} +}; + +} // namespace Argus + +#endif // _ARGUS_CAPTURE_SESSION_H diff --git a/tools/jetson_multimedia/include/Argus/EGLImage.h b/tools/jetson_multimedia/include/Argus/EGLImage.h new file mode 100644 index 0000000..fab2d2c --- /dev/null +++ b/tools/jetson_multimedia/include/Argus/EGLImage.h @@ -0,0 +1,129 @@ +/* + * Copyright (c) 2017, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +/** + * @file + * Libargus API: EGLImage API + * + * @b Description: Defines a BufferType that wraps an EGLImage resource. + */ + +#ifndef _ARGUS_EGL_IMAGE_H +#define _ARGUS_EGL_IMAGE_H + +namespace Argus +{ + +/** + * @defgroup ArgusEGLImageBuffer EGLImageBuffer + * @ingroup ArgusBufferBuffer + * @ref ArgusBuffer type that wraps an EGLImage resource (BUFFER_TYPE_EGL_IMAGE). + */ +/** + * @defgroup ArgusEGLImageBufferSettings EGLImageBufferSettings + * @ingroup ArgusBufferBufferSettings + * Settings type used to configure/create @ref ArgusEGLImageBuffer Buffers (BUFFER_TYPE_EGL_IMAGE). + */ + +/** + * @ref ArgusBuffer type that wraps an EGLImage resource. + * @ingroup ArgusBufferBuffer ArgusBufferBufferSettings + */ +DEFINE_UUID(BufferType, BUFFER_TYPE_EGL_IMAGE, c723d966,5231,11e7,9598,18,00,20,0c,9a,66); + +/** + * @class IEGLImageBufferSettings + * + * Interface that provides the settings used to configure EGLImage Buffer creation. + * These Buffers act as siblings for the EGLImage, providing libargus write access + * to the underlying buffer resources for the destination of capture requests. + * + * @ingroup ArgusEGLImageBufferSettings + */ +DEFINE_UUID(InterfaceID, IID_EGL_IMAGE_BUFFER_SETTINGS, c723d967,5231,11e7,9598,18,00,20,0c,9a,66); +class IEGLImageBufferSettings : public Interface +{ +public: + static const InterfaceID& id() { return IID_EGL_IMAGE_BUFFER_SETTINGS; } + + /** + * Sets the EGLDisplay which owns the EGLImage. + * @param[in] eglDisplay The EGLDisplay that owns the EGLImage. + */ + virtual Status setEGLDisplay(EGLDisplay eglDisplay) = 0; + + /** + * Returns the EGLDisplay which owns the EGLImage. + */ + virtual EGLDisplay getEGLDisplay() const = 0; + + /** + * Sets the EGLImage to use as the sibling for this Buffer. + * @param[in] eglImage The EGLImage to use as the sibling for this Buffer. + */ + virtual Status setEGLImage(EGLImageKHR eglImage) = 0; + + /** + * Returns the EGLImage to use as the sibling for this Buffer. + */ + virtual EGLImageKHR getEGLImage() const = 0; + +protected: + ~IEGLImageBufferSettings() {} +}; + +/** + * @class IEGLImageBuffer + * + * Interface that provides methods to EGLImage Buffers. + * + * @ingroup ArgusEGLImageBuffer + */ +DEFINE_UUID(InterfaceID, IID_EGL_IMAGE_BUFFER, c723d968,5231,11e7,9598,18,00,20,0c,9a,66); +class IEGLImageBuffer : public Interface +{ +public: + static const InterfaceID& id() { return IID_EGL_IMAGE_BUFFER; } + + /** + * Returns the EGLDisplay that owns the EGLImage. + */ + virtual EGLDisplay getEGLDisplay() const = 0; + + /** + * Returns the EGLImage being used for this Buffer. + */ + virtual EGLImageKHR getEGLImage() const = 0; + +protected: + ~IEGLImageBuffer() {} +}; + +} // namespace Argus + +#endif // _ARGUS_EGL_IMAGE_H diff --git a/tools/jetson_multimedia/include/Argus/EGLStream.h b/tools/jetson_multimedia/include/Argus/EGLStream.h new file mode 100644 index 0000000..e64f960 --- /dev/null +++ b/tools/jetson_multimedia/include/Argus/EGLStream.h @@ -0,0 +1,247 @@ +/* + * Copyright (c) 2017, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +/** + * @file + * Libargus API: EGLStream API + * + * @b Description: This file defines an EGLStream-linked OutputStream type. + */ + +#ifndef _ARGUS_EGL_STREAM_H +#define _ARGUS_EGL_STREAM_H + +namespace Argus +{ + +/** + * @defgroup ArgusEGLOutputStream EGLOutputStream + * @ingroup ArgusOutputStream + * @ref ArgusOutputStream type that generates frames as an EGLStream producer (STREAM_TYPE_EGL). + * + * EGLStream-linked OutputStream objects maintain a connection to an EGLStream + * as the producer endpoint. The EGLStream implementation is responsible for + * buffer allocation, management, and synchronization as frames are presented + * to the EGLStream from libargus and then consumed using an EGLStream consumer. + */ +/** + * @defgroup ArgusEGLOutputStreamSettings EGLOutputStreamSettings + * @ingroup ArgusOutputStreamSettings + * Settings type used to configure/create @ref ArgusEGLOutputStream streams (STREAM_TYPE_EGL). + */ + +/** + * @ref ArgusOutputStream type that generates frames as an EGLStream producer (STREAM_TYPE_EGL). + * @ingroup ArgusOutputStream ArgusOutputStreamSettings + */ +DEFINE_UUID(StreamType, STREAM_TYPE_EGL, 3a659360,5231,11e7,9598,18,00,20,0c,9a,66); + +/** + * Defines the EGLStream queue mode of operation (see IEGLOutputStreamSettings::setMode). + */ +DEFINE_NAMED_UUID_CLASS(EGLStreamMode); +DEFINE_UUID(EGLStreamMode, EGL_STREAM_MODE_MAILBOX, 33661d40,3ee2,11e6,bdf4,08,00,20,0c,9a,66); +DEFINE_UUID(EGLStreamMode, EGL_STREAM_MODE_FIFO, 33661d41,3ee2,11e6,bdf4,08,00,20,0c,9a,66); + +/** + * @class IEGLOutputStreamSettings + * + * Interface that exposes the settings used for EGLStream-linked OutputStream creation. + * + * @ingroup ArgusEGLOutputStreamSettings + */ +DEFINE_UUID(InterfaceID, IID_EGL_OUTPUT_STREAM_SETTINGS, 3a659361,5231,11e7,9598,18,00,20,0c,9a,66); +class IEGLOutputStreamSettings : public Interface +{ +public: + static const InterfaceID& id() { return IID_EGL_OUTPUT_STREAM_SETTINGS; } + + /** + * Set the format of the stream. + * Default value: PIXEL_FMT_UNKNOWN + */ + virtual Status setPixelFormat(const PixelFormat& format) = 0; + virtual PixelFormat getPixelFormat() const = 0; + + /** + * Set the resolution of the stream. + * Default value: (0, 0) + */ + virtual Status setResolution(const Size2D& resolution) = 0; + virtual Size2D getResolution() const = 0; + + /** + * Set the number of exposures per stream frame. + * This number should match the number of exposures that are going to be provided + * with each stream frame when capturing from multi-exposure WDR sources. + * Note that the EGLStream consumer must support consuming multi-exposure/buffer + * EGLStreams. In the case of the EGLStream::FrameConsumer consumer, the multiple + * exposures are treated as separate buffers in the acquired Image and may be + * accessed using any Image interface which supports multi-buffer/plane image access + * (see EGLStream::IImage::getBufferCount()). + * Default value: 1 + */ + virtual Status setExposureCount(uint32_t exposureCount) = 0; + virtual uint32_t getExposureCount() const = 0; + + /** + * Set the EGLDisplay the created stream must belong to. + * Default value: EGL_NO_DISPLAY - stream is display-agnostic. + */ + virtual Status setEGLDisplay(EGLDisplay eglDisplay) = 0; + virtual EGLDisplay getEGLDisplay() const = 0; + + /** + * Sets the mode of the OutputStream. Available options are: + * + * MAILBOX: + * In this mode, only the newest frame is made available to the consumer. When Argus + * completes a frame it empties the mailbox and inserts the new frame into the mailbox. + * The consumer then retrieves the frame from the mailbox and processes it; when + * finished, the frame is either placed back into the mailbox (if the mailbox is empty) + * or discarded (if the mailbox is not empty). This mode implies 2 things: + * + * - If the consumer consumes frames slower than Argus produces frames, then some + * frames may be lost (never seen by the consumer). + * + * - If the consumer consumes frames faster than Argus produces frames, then the + * consumer may see some frames more than once. + * + * FIFO: + * When using this mode, every producer frame is made available to the consumer through + * the use of a fifo queue for the frames. When using this mode, the fifo queue length + * must be specified using setFifoLength. When Argus completes a frame it inserts it to + * the head of the fifo queue. If the fifo is full (already contains the number of frames + * equal to the fifo queue length), Argus will stall until the fifo is no longer + * full. The consumer consumes frames from the tail of the queue; however, if the + * consumer releases a frame while the queue is empty, the frame is set aside and will + * be returned again the next time the consumer requests a frame if another new frame + * has not been inserted into the fifo queue before then. Once a new frame is inserted + * into the fifo queue, any previously released frame will be permanently discarded. + * This mode implies: + * + * - Frames are never discarded until the consumer has processed them. + * + * - If the consumer consumes frames slower than Argus produces them, Argus will stall. + * + * - If the consumer consumes frames faster than Argus produces them, then the + * consumer may see some frames more than once. + * + * Default value: STREAM_MODE_MAILBOX + */ + virtual Status setMode(const EGLStreamMode& mode) = 0; + virtual EGLStreamMode getMode() const = 0; + + /** + * Sets the FIFO queue length of the stream. This value is only used if the stream is using + * the FIFO mode (@see OutputStreamSettings::setMode). Value must be > 0. + * Default value: 1 + */ + virtual Status setFifoLength(uint32_t fifoLength) = 0; + virtual uint32_t getFifoLength() const = 0; + + /** + * Enables or disables embedding Argus CaptureMetadata within frames written to the EGLStream. + * Enabling this will allow an EGLStream::MetadataContainer to be created from frames acquired + * on the consumer side of the EGLStream that will expose the EGLStream::IArgusCaptureMetadata + * interface, which in turn provides access to the CaptureMetadata corresponding to that frame. + * This will also enable the IArgusCaptureMetadata interface directly on EGLStream::Frames + * acquired by an EGLStream::FrameConsumer. + * Default value: disabled. + */ + virtual Status setMetadataEnable(bool metadataEnable) = 0; + virtual bool getMetadataEnable() const = 0; + + /** + * @returns True if the output pixel format is supported by the CaptureSession for the + * queried sensor mode. Otherwise, returns false. + * + * @param[in] sensorMode The sensor mode being queried for the output pixel type. + * @param[in] outputFormat The output pixel format being queried for support. + */ + virtual bool supportsOutputStreamFormat(const SensorMode* sensorMode, + const PixelFormat& outputFormat) const = 0; + +protected: + ~IEGLOutputStreamSettings() {} +}; + +/** + * @class IEGLOutputStream + * + * Interface that exposes the methods available to an EGLStream-linked OutputStream. + * + * @ingroup ArgusEGLOutputStream + */ +DEFINE_UUID(InterfaceID, IID_EGL_OUTPUT_STREAM, 3a659362,5231,11e7,9598,18,00,20,0c,9a,66); +class IEGLOutputStream : public Interface +{ +public: + static const InterfaceID& id() { return IID_EGL_OUTPUT_STREAM; } + + /** + * Waits until both the producer and consumer endpoints of the stream are connected. + * + * @param[in] timeout The timeout in nanoseconds. + * + * @returns success/status of this call. + */ + virtual Status waitUntilConnected(uint64_t timeout = TIMEOUT_INFINITE) const = 0; + + /** + * Disconnects the stream from the underlying EGLStream. + */ + virtual void disconnect() = 0; + + /** + * Returns the format of the stream. + */ + virtual PixelFormat getPixelFormat() const = 0; + + /** + * Returns the image resolution of the stream, in pixels. + */ + virtual Size2D getResolution() const = 0; + + /** + * Returns the EGLDisplay the stream's EGLStream belongs to. + */ + virtual EGLDisplay getEGLDisplay() const = 0; + + /** + * Returns the EGLStream backing the stream. + */ + virtual EGLStreamKHR getEGLStream() const = 0; + +protected: + ~IEGLOutputStream() {} +}; + +} // namespace Argus + +#endif // _ARGUS_EGL_STREAM_H diff --git a/tools/jetson_multimedia/include/Argus/EGLSync.h b/tools/jetson_multimedia/include/Argus/EGLSync.h new file mode 100644 index 0000000..a44706f --- /dev/null +++ b/tools/jetson_multimedia/include/Argus/EGLSync.h @@ -0,0 +1,144 @@ +/* + * Copyright (c) 2017, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +/** + * @file + * Libargus API: EGLSync API + * + * @b Description: Defines a SyncType that uses EGLSync objects. + */ + +#ifndef _ARGUS_EGL_SYNC_H +#define _ARGUS_EGL_SYNC_H + +namespace Argus +{ + +/** + * @defgroup ArgusBufferEGLSync EGLSync + * @ingroup ArgusBufferSync + * Sync type that uses EGLSync objects (SYNC_TYPE_EGL_SYNC). + */ + +/** + * Sync type that uses EGLSync objects (SYNC_TYPE_EGL_SYNC). + * @ingroup ArgusBufferSync + */ +DEFINE_UUID(SyncType, SYNC_TYPE_EGL_SYNC, 5df77c90,5d1b,11e7,9598,08,00,20,0c,9a,66); + +/** + * @class IEGLSync + * + * Interface that provides EGLSync input and output methods for a Buffer. + * + * @ingroup ArgusBufferEGLSync + */ +DEFINE_UUID(InterfaceID, IID_EGL_SYNC, 5df77c91,5d1b,11e7,9598,08,00,20,0c,9a,66); +class IEGLSync : public Interface +{ +public: + static const InterfaceID& id() { return IID_EGL_SYNC; } + + /** + * Creates and returns a new EGLSync object that is signalled when all operations on the + * Buffer from the previous libargus capture request have completed. + * + * When sync support is enabled for a Stream, libargus may output Buffers to that stream + * even if hardware operations are still pending on the Buffer's image data. In this case, + * libargus will attach sync information to the Buffer when it is acquired by the client + * that must be used to block any client operations on the image data until all preceeding + * libargus operations have completed. Failure to block on this sync information may lead + * to undefined buffer contents. + * + * This method will create and output a new EGLSync object that will be signalled once all + * libargus operations on the Buffer have completed. Ownership of this EGLSync object is + * given to the caller, who must then wait on the sync object as needed before destroying + * it using eglDestroySyncKHR. Calling this method more than once is allowed, and each call + * will create and return a new EGLSync object. + * + * This method should only ever be called while the Buffer is in an acquired state; ie. the + * time between when the Buffer was acquired by IBufferOutputStream::acquireBuffer and when + * it was released by IBufferOutputStream::releaseBuffer. If called outside of the acquired + * state, STATUS_UNAVAILABLE will be returned. + * + * When successful, STATUS_OK will be returned and 'eglSync' will be written with the new + * EGLSync object. Note that EGL_NO_SYNC_KHR is still a valid output for the 'eglSync' even + * when STATUS_OK is returned; this implies that libargus does not have any pending + * operations to the Buffer and so the client need not take any sync precautions before + * accessing the image data. Thus, the returned Status code should be used for detecting + * failures rather than checking for an EGL_NO_SYNC_KHR output. + * + * @param[in] eglDisplay The EGLDisplay that shall own the returned EGLSync object. + * @param[out] eglSync Output for the newly created EGLSync object. Ownership of this object + * is given to the client. + * + * @returns success/status of this call. + */ + virtual Status getAcquireSync(EGLDisplay eglDisplay, EGLSyncKHR* eglSync) = 0; + + /** + * Sets the client-provided EGLSync for a Buffer prior to its release. + * + * When sync support is enabled for a Stream, the client may release Buffers back to + * libargus for future capture use even if the client has hardware operations pending on + * the Buffer's image data. In this case, the client must provide an EGLSync object to + * libargus that will be signalled by the completion of the client's pending operations. + * This sync object will then be waited on by libargus to prevent any buffer operations + * from occuring before the client sync has been signalled. + * + * This method should only ever be called while the Buffer is in an acquired state; ie. the + * time between when the Buffer was acquired by IBufferOutputStream::acquireBuffer and when + * it was released by IBufferOutputStream::releaseBuffer. If called outside of this period, + * STATUS_UNAVAILBLE will be returned and no object updates will be made. Otherwise, when + * called in the acquired state, this method will set the EGLSync that will be provided to + * libargus at the time that the Buffer is released by IBufferOutputStream::releaseBuffer + * and STATUS_OK will be returned. On success, ownership of the EGLSync object will be passed + * to libargus; further use of the EGLSync by the client after this point may lead to + * undefined results or abnormal termination. If called more than once when in the acquired + * state, any previously set EGLSync will be replaced; only the last set EGLSync before + * calling releaseBuffer will be waited on by libargus. + * + * If the client does not have any pending operations on the Buffer at the time that + * releaseBuffer is called, it is allowed for the client to either skip calling this method + * or to call it using EGL_NO_DISPLAY and EGL_NO_SYNC_KHR such that libargus will not have + * to consider any sync requirements and may use the Buffer immediately. + * + * @param[in] eglDisplay The EGLDisplay that created the EGLSync object being provided. + * @param[in] eglSync The EGLSync that libargus must wait on before accessing the buffer. + * + * @returns success/status of this call. + */ + virtual Status setReleaseSync(EGLDisplay eglDisplay, EGLSyncKHR eglSync) = 0; + +protected: + ~IEGLSync() {} +}; + +} // namespace Argus + +#endif // _ARGUS_EGL_SYNC_H diff --git a/tools/jetson_multimedia/include/Argus/Event.h b/tools/jetson_multimedia/include/Argus/Event.h new file mode 100644 index 0000000..0b94c3a --- /dev/null +++ b/tools/jetson_multimedia/include/Argus/Event.h @@ -0,0 +1,197 @@ +/* + * Copyright (c) 2016-2017, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +/** + * @file + * Libargus API: Event API + * + * @b Description: Defines the Event objects and interfaces. + */ + +#ifndef _ARGUS_EVENT_H +#define _ARGUS_EVENT_H + +namespace Argus +{ + +/** + * Container representing a single event. + * + * Every Event will have a single EventType and will expose one or more + * interfaces, with the core IEvent interface being mandatory. + * + * @defgroup ArgusEvent Event + * @ingroup ArgusObjects + */ +class Event : public InterfaceProvider +{ +protected: + ~Event() {} +}; + +/** + * A unique identifier for a particular type of Event. + * + * @ingroup ArgusEvent + */ +class EventType : public NamedUUID +{ +public: + EventType(uint32_t time_low_ + , uint16_t time_mid_ + , uint16_t time_hi_and_version_ + , uint16_t clock_seq_ + , uint8_t c0, uint8_t c1, uint8_t c2, uint8_t c3, uint8_t c4, uint8_t c5 + , const char* name) + : NamedUUID(time_low_, time_mid_, time_hi_and_version_, clock_seq_, + c0, c1, c2, c3, c4, c5, name) + {} + + EventType() + : NamedUUID(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "EVENT_TYPE_UNSPECIFIED") + {} +}; + + +/* + * Core Event types + */ + +/** + * Event type used to report an error. + * + * @defgroup ArgusEventError Error Event + * @ingroup ArgusEvent + */ +DEFINE_UUID(EventType, EVENT_TYPE_ERROR, 2c80d8b0,2bfd,11e5,a2cb,08,00,20,0c,9a,66); + +/** + * Event type used to report when a capture starts. + * + * @defgroup ArgusEventCaptureStarted CaptureStarted Event + * @ingroup ArgusEvent + */ +DEFINE_UUID(EventType, EVENT_TYPE_CAPTURE_STARTED, 2c80d8b1,2bfd,11e5,a2cb,08,00,20,0c,9a,66); + +/** + * Event type used to report when all capture processing has completed. + * + * @defgroup ArgusEventCaptureComplete CaptureComplete Event + * @ingroup ArgusEvent + */ +DEFINE_UUID(EventType, EVENT_TYPE_CAPTURE_COMPLETE, 2c80d8b2,2bfd,11e5,a2cb,08,00,20,0c,9a,66); + + +/** + * @class IEvent + * + * Interface to the common Event properties. + * + * @ingroup ArgusEvent + */ +DEFINE_UUID(InterfaceID, IID_EVENT, 98bcb49e,fd7d,11e4,a322,16,97,f9,25,ec,7b); +class IEvent : public Interface +{ +public: + static const InterfaceID& id() { return IID_EVENT; } + + /** + * Returns the event type. + */ + virtual EventType getEventType() const = 0; + + /** + * Returns the time of the event, in nanoseconds. + */ + virtual uint64_t getTime() const = 0; + + /** + * Returns the capture id for the event. + */ + virtual uint32_t getCaptureId() const = 0; + +protected: + ~IEvent() {} +}; + +/** + * @class IEventError + * + * Interface exposed by Events having type EVENT_TYPE_ERROR. + * + * @ingroup ArgusEventError + */ +DEFINE_UUID(InterfaceID, IID_EVENT_ERROR, 13e0fc70,1ab6,11e5,b939,08,00,20,0c,9a,66); +class IEventError : public Interface +{ +public: + static const InterfaceID& id() { return IID_EVENT_ERROR; } + + /** + * Returns the Status value describing the error. + */ + virtual Status getStatus() const = 0; + +protected: + ~IEventError() {} +}; + +/** + * @class IEventCaptureComplete + * + * Interface exposed by Events having type EVENT_TYPE_CAPTURE_COMPLETE + * + * @ingroup ArgusEventCaptureComplete + */ +DEFINE_UUID(InterfaceID, IID_EVENT_CAPTURE_COMPLETE, 8b2b40b5,f1e4,4c4d,ae1c,f3,93,f6,54,06,d5); +class IEventCaptureComplete : public Interface +{ +public: + static const InterfaceID& id() { return IID_EVENT_CAPTURE_COMPLETE; } + + /** + * Returns all dynamic metadata associated with this capture. + * The lifetime of the returned pointer is equivalent to the lifetime of this event. + * NULL may be returned if no metadata is available because the + * capture failed or was aborted. + */ + virtual const CaptureMetadata* getMetadata() const = 0; + + /** + * Returns the error status of the metadata event. + * If this value is not STATUS_OK, getMetadata() will return NULL. + */ + virtual Status getStatus() const = 0; + +protected: + ~IEventCaptureComplete() {} +}; + +} // namespace Argus + +#endif // _ARGUS_EVENT_H diff --git a/tools/jetson_multimedia/include/Argus/EventProvider.h b/tools/jetson_multimedia/include/Argus/EventProvider.h new file mode 100644 index 0000000..756afff --- /dev/null +++ b/tools/jetson_multimedia/include/Argus/EventProvider.h @@ -0,0 +1,122 @@ +/* + * Copyright (c) 2016-2017, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +/** + * @file + * Libargus API: Event Provider API + * + * @b Description: Defines the EventProvider interface. + */ + +#ifndef _ARGUS_EVENT_PROVIDER_H +#define _ARGUS_EVENT_PROVIDER_H + +namespace Argus +{ + +/** + * @class IEventProvider + * + * Interface for an object which generates Events (such as CaptureSession). + * + * Any generated Events are initially stored by the provider itself, and they + * are not copied out to public EventQueues until waitForEvents() is called. + * If at any time there is an event type offered by a provider that is not + * accepted by an active EventQueue created by that provider, all events of + * that type will be discarded. + * + * @ingroup ArgusCaptureSession + */ +DEFINE_UUID(InterfaceID, IID_EVENT_PROVIDER, 523ed330,25dc,11e5,867f,08,00,20,0c,9a,66); +class IEventProvider : public Interface +{ +public: + static const InterfaceID& id() { return IID_EVENT_PROVIDER; } + + /** + * Returns a list of event types that this provider can generate. + * @param[out] types A vector that will be populated by the available event types. + * + * @returns success/status of the call. + */ + virtual Status getAvailableEventTypes(std::vector* types) const = 0; + + /** + * Creates an event queue for events of the given type(s) + * @param[in] eventTypes The list of event types for the queue. + * @param[out] status An optional pointer to return success/status. + * + * @returns the new EventQueue object, or NULL on failure. + */ + virtual EventQueue* createEventQueue(const std::vector& eventTypes, + Status* status = NULL) = 0; + + /** + * Waits for and transfers any pending events from the provider to the + * provided queues. + * + * Ownership of all events transfered to a queue will be passed from the + * provider to the queue, and these event object pointers will remain + * valid until the queue is destroyed or until the next call to this + * function with that queue. In other words, any events in a queue will be + * destroyed when the queue is provided to another call of this function, + * regardless of whether or not it receives any new events, or when the + * queue is destroyed. + * + * If more than one given queue accepts events of the same type, only the + * first of these queues will receive events of that type. + * + * Any events that are not copied to queues by this function are left in + * the provider until they are queried using a queue receiving events of + * that type. + * + * If there are no pending events of the requested types at the time this + * function is called, it will block until one is available or a timeout + * occurs. + * + * @param[in] queues The list of queues to transfer events to. + * @param[in] timeout The maximum time (in nanoseconds) to wait for new events. + * + * @returns success/status of the call. + */ + virtual Status waitForEvents(const std::vector& queues, + uint64_t timeout = TIMEOUT_INFINITE) = 0; + + /** + * Variant of waitForEvents() that waits for only one EventQueue. + */ + virtual Status waitForEvents(EventQueue* queue, + uint64_t timeout = TIMEOUT_INFINITE) = 0; + +protected: + ~IEventProvider() {} +}; + +} // namespace Argus + +#endif // _ARGUS_EVENT_PROVIDER_H diff --git a/tools/jetson_multimedia/include/Argus/EventQueue.h b/tools/jetson_multimedia/include/Argus/EventQueue.h new file mode 100644 index 0000000..6018923 --- /dev/null +++ b/tools/jetson_multimedia/include/Argus/EventQueue.h @@ -0,0 +1,104 @@ +/* + * Copyright (c) 2016-2017, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +/** + * @file + * Libargus API: Event Queue API + * + * @b Description: Defines the EventQueue object and interface. + */ + +#ifndef _ARGUS_EVENT_QUEUE_H +#define _ARGUS_EVENT_QUEUE_H + +namespace Argus +{ + +/** + * Object to receive and expose Events from an IEventProvider. + * + * @see IEventProvider::createEventQueue. + * + * @defgroup ArgusEventQueue EventQueue + * @ingroup ArgusObjects + */ +class EventQueue : public InterfaceProvider, public Destructable +{ +protected: + ~EventQueue() {} +}; + +/** + * @class IEventQueue + * + * Interface to the core EventQueue methods. + * + * @ingroup ArgusEventQueue + */ +DEFINE_UUID(InterfaceID, IID_EVENT_QUEUE, 944b11f6,e512,49ad,8573,fc,82,3e,02,25,ed); +class IEventQueue : public Interface +{ +public: + static const InterfaceID& id() { return IID_EVENT_QUEUE; } + + /** + * Returns the event types that this queue will receive. + * @param[out] types This vector will be populated with the event types + * registered to this queue. + * + * @returns success/status of the call. + */ + virtual Status getEventTypes(std::vector* types) const = 0; + + /** + * Returns the next event in the queue (that is, the event at index 0). The returned + * event will be removed from the queue, though the object will remain valid + * according to the rules described by waitForEvents(). + * If the queue is empty, returns NULL. + */ + virtual const Event* getNextEvent() = 0; + + /** + * Returns the number of events in the queue. + */ + virtual uint32_t getSize() const = 0; + + /** + * Returns the event with the given index, where index 0 corresponds to the oldest + * event and [getSize() - 1] is the newest. The returned event is not removed + * from the queue. If index is not in [0, getSize()-1], NULL is returned. + */ + virtual const Event* getEvent(uint32_t index) const = 0; + +protected: + ~IEventQueue() {} +}; + +} // namespace Argus + +#endif // _ARGUS_EVENT_QUEUE_H diff --git a/tools/jetson_multimedia/include/Argus/Ext/BayerAverageMap.h b/tools/jetson_multimedia/include/Argus/Ext/BayerAverageMap.h new file mode 100644 index 0000000..80e1fbb --- /dev/null +++ b/tools/jetson_multimedia/include/Argus/Ext/BayerAverageMap.h @@ -0,0 +1,236 @@ +/* + * Copyright (c) 2016-2017, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +/** + * @file + * Libargus Extension: Bayer Average Map API + * + * @b Description: This file defines the BayerAverageMap extension. + */ + +#ifndef _ARGUS_EXT_BAYER_AVERAGE_MAP_H +#define _ARGUS_EXT_BAYER_AVERAGE_MAP_H + +namespace Argus +{ + +/** + * Generates local averages of a capture's raw Bayer data. These averages are generated for + * a number of small rectangles, called bins, that are evenly distributed across the image. + * These averages may be calculated before optical clipping to the output bit depth occurs, thus + * the working range of this averaging may extend beyond the optical range of the output pixels; + * this allows the averages to remain steady while the sensor freely modifies its optical range. + * + * Any pixel values outside of the working range are clipped with respect to this averaging. + * Specifically, the API excludes them from the average calculation and increments + * the clipped pixel counter for the containing region. + * @see Ext::IBayerAverageMap::getClipCounts() + * + * This extension introduces two new interfaces: + * - Ext::IBayerAverageMapSettings enables average map generation in a capture Request. + * - Ext::IBayerAverageMap exposes the average map values from the CaptureMetadata. + * + * @defgroup ArgusExtBayerAverageMap Ext::BayerAverageMap + * @ingroup ArgusExtensions + */ +DEFINE_UUID(ExtensionName, EXT_BAYER_AVERAGE_MAP, 12c3de20,64c5,11e6,bdf4,08,00,20,0c,9a,66); + +namespace Ext +{ + +/** + * @class IBayerAverageMapSettings + * + * Interface to Bayer average map settings. + * + * @ingroup ArgusRequest ArgusExtBayerAverageMap + */ +DEFINE_UUID(InterfaceID, IID_BAYER_AVERAGE_MAP_SETTINGS, 12c3de21,64c5,11e6,bdf4,08,00,20,0c,9a,66); +class IBayerAverageMapSettings : public Interface +{ +public: + static const InterfaceID& id() { return IID_BAYER_AVERAGE_MAP_SETTINGS; } + + /** + * Enables or disables Bayer average map generation. When enabled, CaptureMetadata + * returned by completed captures will expose the IBayerAverageMap interface. + * + * @param[in] enable whether or not Bayer average map generation is enabled. + */ + virtual void setBayerAverageMapEnable(bool enable) = 0; + + /** + * @returns whether or not Bayer average map generation is enabled. + */ + virtual bool getBayerAverageMapEnable() const = 0; + +protected: + ~IBayerAverageMapSettings() {} +}; + +/** + * @class IBayerAverageMap + * + * Interface to Bayer average map metadata. + * + * The Bayer average map provides local averages of the capture's raw pixels for a number + * of small rectangular regions, called bins, that are evenly distributed across the image. + * Each average is a floating-point value that is nomalized such that [0.0, 1.0] maps to the + * full optical range of the output pixels, but values outside this range may be included in + * the averages so long as they are within the working range of the average calculation. + * For pixels that have values outside the working range, the API excludes such pixels from the + * average calculation and increments the clipped pixel counter for the containing region. + * @see IBayerAverageMap::getWorkingRange() + * @see IBayerAverageMap::getClipCounts() + * + * The size and layout of the bins used to calculate the averages are determined by the Argus + * implementation and are illustrated in the following diagram. The bin size and interval are + * constant across the image, and are positioned such that the generated averages cover the + * majority of the full image. All dimensions are given in pixels. + * + * @code + * start.x interval.width + * _______ _________________ + * | | | | + * _ ________________________________________________________ + * | | | + * start.y | | | + * |_ | _____ _____ _____ | _ + * | | | | | | | | | + * | | 0,0 | | 1,0 | | 2,0 | | | + * | |_____| |_____| |_____| | | + * | | | interval.height + * | | | + * | | | + * | _____ _____ _____ | _| + * | | | | | | | | + * | | 0,1 | | 1,1 | | 2,1 | | + * | |_____| |_____| |_____| | + * | | + * | | + * | | + * | _____ _____ _____ | _ + * | | | | | | | | | + * | | 0,2 | | 1,2 | | 2,2 | | | size.height + * | |_____| |_____| |_____| | _| + * | | + * | | + * |________________________________________________________| + * + * |_____| + * + * size.width + * @endcode + * + * @ingroup ArgusCaptureMetadata ArgusExtBayerAverageMap + */ +DEFINE_UUID(InterfaceID, IID_BAYER_AVERAGE_MAP, 12c3de22,64c5,11e6,bdf4,08,00,20,0c,9a,66); +class IBayerAverageMap : public Interface +{ +public: + static const InterfaceID& id() { return IID_BAYER_AVERAGE_MAP; } + + /** + * Returns the starting location of the first bin, in pixels, where the + * location is relative to the top-left corner of the image. + */ + virtual Point2D getBinStart() const = 0; + + /** + * Returns the size of each bin, in pixels. + */ + virtual Size2D getBinSize() const = 0; + + /** + * Returns the number of bins in both the horizontal (width) and vertical (height) directions. + * This size is equivalent to the array dimensions for the output from + * IBayerAverageMap::getAverages() or IBayerAverageMap::getClipCounts(). + */ + virtual Size2D getBinCount() const = 0; + + /** + * Returns the bin intervals for both the x and y axis. These intervals are defined as the + * number of pixels between the first pixel of a bin and that of the immediate next bin. + */ + virtual Size2D getBinInterval() const = 0; + + /** + * Returns the working range of the averaging calculation. The working range is defined as + * the range of values that are included in the average calculation (e.g. not clipped), + * and may extend beyond the normalized [0.0, 1.0] range of the optical output. For example, + * if the working range is [-0.5, 1.5], this means that values in [-0.5, 0) and (1, 1.5] will + * still be included in the average calculation despite being clipped to [0.0, 1.0] in the + * output pixels. Any pixels outside this working range are excluded from average calculation + * and will increment the clip count. + * @see IBayerAverageMap::getClipCounts() + * + * @note When the bit depth available for averaging is equal to the optical bit depth of + * the output, the working range will be less than the full [0.0, 1.0] optical range. For + * example, when 10 bits of data are available, the raw output pixels in [0u, 1023u] will + * map to [0.0, 1.0]; however, the values of 0 and 1023 will be considered clipped for the + * sake of average calculation, and so the working range would be [1/1023.0, 1022/1023.0]. + */ + virtual Range getWorkingRange() const = 0; + + /** + * Returns the average values for all bins. These values are normalized such that + * [0.0, 1.0] maps to the optical range of the output, but the range of possible values + * is determined by the working range. For input pixels that have values outside the + * working range, the API excludes such pixels from the average calculation and + * increments the clipped pixel counter for the containing region. + * @see IBayerAverageMap::getWorkingRange() + * @see IBayerAverageMap::getClipCounts() + * + * @param[out] averages The output array to store the averages for all bins. This + * 2-dimensional array is sized as returned by IBayerAverageMap::getBinCount(), + * where each array element is a floating point BayerTuple containing the R, + * G_EVEN, G_ODD, and B averages for that bin. + */ + virtual Status getAverages(Array2D< BayerTuple >* averages) const = 0; + + /** + * Returns the clipped pixel counts for all bins. This is the number of pixels in the bin + * whose value exceeds the working range and have been excluded from average calculation. + * @see IBayerAverageMap::getWorkingRange() + * + * @param[out] clipCounts The output array to store the clip counts for all bins. This + * 2-dimensional array is sized as returned by + * Ext::IBayerAverageMap::getBinCount(), where each array element is an uint32_t + * BayerTuple containing the R, G_EVEN, G_ODD, and B clip counts for that bin. + */ + virtual Status getClipCounts(Array2D< BayerTuple >* clipCounts) const = 0; + +protected: + ~IBayerAverageMap() {} +}; + +} // namespace Ext + +} // namespace Argus + +#endif // _ARGUS_EXT_BAYER_AVERAGE_MAP_H diff --git a/tools/jetson_multimedia/include/Argus/Ext/BayerSharpnessMap.h b/tools/jetson_multimedia/include/Argus/Ext/BayerSharpnessMap.h new file mode 100644 index 0000000..329c30e --- /dev/null +++ b/tools/jetson_multimedia/include/Argus/Ext/BayerSharpnessMap.h @@ -0,0 +1,187 @@ +/* + * Copyright (c) 2016-2017, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +/** + * @file + * Libargus Extension: Bayer Sharpness Map API + * + * @b Description: This file defines the BayerSharpnessMap extension. + */ + +#ifndef _ARGUS_EXT_BAYER_SHARPNESS_MAP_H +#define _ARGUS_EXT_BAYER_SHARPNESS_MAP_H + +namespace Argus +{ + +/** + * Adds internally-generated sharpness metrics to CaptureMetadata results. These are used + * in order to help determine the correct position of the lens to achieve the best focus. + * It introduces two new interfaces: + * - IBayerSharpnessMapSettings; used to enable sharness map generation in a capture Request. + * - IBayerSharpnessMap; exposes the sharpness map metrics from the CaptureMetadata. + * + * @defgroup ArgusExtBayerSharpnessMap Ext::BayerSharpnessMap + * @ingroup ArgusExtensions + */ +DEFINE_UUID(ExtensionName, EXT_BAYER_SHARPNESS_MAP, 7d5e0470,4ea6,11e6,bdf4,08,00,20,0c,9a,66); + +namespace Ext +{ + +/** + * @class IBayerSharpnessMapSettings + * + * Interface to Bayer sharpness map settings. + * + * @ingroup ArgusRequest ArgusExtBayerSharpnessMap + */ +DEFINE_UUID(InterfaceID, IID_BAYER_SHARPNESS_MAP_SETTINGS, 7d5e0471,4ea6,11e6,bdf4,08,00,20,0c,9a,66); +class IBayerSharpnessMapSettings : public Interface +{ +public: + static const InterfaceID& id() { return IID_BAYER_SHARPNESS_MAP_SETTINGS; } + + /** + * Enables or disables Bayer sharpness map generation. When enabled, CaptureMetadata + * returned by completed captures expose the IBayerSharpnessMap interface. + * @param[in] enable If True, Bayer sharpness map generation is enabled. + */ + virtual void setBayerSharpnessMapEnable(bool enable) = 0; + + /** + * Returns True if sharpness map generation is enabled. + */ + virtual bool getBayerSharpnessMapEnable() const = 0; + +protected: + ~IBayerSharpnessMapSettings() {} +}; + +/** + * @class IBayerSharpnessMap + * + * Interface to Bayer sharpness map metadata. + * + * The Bayer sharpness map exposes image sharpness metrics that can be used in order + * to help determine the correct position of the lens to achieve the best focus. + * Each metric is a normalized floating-point value representing the estimated sharpness + * for a particular color channel and pixel region, called bins, where 0.0 and 1.0 map to + * the minimum and maximum possible sharpness values, respectively. Sharpness values + * generally correlate with image focus in that a low sharpness implies a poorly focused + * (blurry) region while a high sharpness implies a well focused (sharp) region. + * + * The size and layout of the bins used to calculate the sharpness metrics are determined + * by the libargus implementation, and are illustrated in the following diagram. The bin size + * and interval are constant across the image, and are positioned such that the generated + * metrics cover the majority of the full image. All dimensions are given in pixels. + * + * @code + * start.x interval.width + * _______ _________________ + * | | | | + * _ ________________________________________________________ + * | | | + * start.y | | | + * |_ | _____ _____ _____ | _ + * | | | | | | | | | + * | | 0,0 | | 1,0 | | 2,0 | | | + * | |_____| |_____| |_____| | | + * | | | interval.height + * | | | + * | | | + * | _____ _____ _____ | _| + * | | | | | | | | + * | | 0,1 | | 1,1 | | 2,1 | | + * | |_____| |_____| |_____| | + * | | + * | | + * | | + * | _____ _____ _____ | _ + * | | | | | | | | | + * | | 0,2 | | 1,2 | | 2,2 | | | size.height + * | |_____| |_____| |_____| | _| + * | | + * | | + * |________________________________________________________| + * + * |_____| + * + * size.width + * @endcode + * + * @ingroup ArgusCaptureMetadata ArgusExtBayerSharpnessMap + */ +DEFINE_UUID(InterfaceID, IID_BAYER_SHARPNESS_MAP, 7d5e0472,4ea6,11e6,bdf4,08,00,20,0c,9a,66); +class IBayerSharpnessMap : public Interface +{ +public: + static const InterfaceID& id() { return IID_BAYER_SHARPNESS_MAP; } + + /** + * Returns the starting location of the first bin, in pixels, where the + * location is relative to the top-left corner of the image. + */ + virtual Point2D getBinStart() const = 0; + + /** + * Returns the size of each bin, in pixels. + */ + virtual Size2D getBinSize() const = 0; + + /** + * Returns the number of bins in both the horizontal (width) and vertical (height) directions. + */ + virtual Size2D getBinCount() const = 0; + + /** + * Returns the bin intervals for both the x and y axis. These intervals are defined as the + * number of pixels between the first pixel of a bin and that of the immediate next bin. + */ + virtual Size2D getBinInterval() const = 0; + + /** + * Returns the sharpness values for all bins and color channels. These values are normalized + * such that 0.0 and 1.0 map to the minimum and maximum possible sharpness values, respectively. + * + * @param[out] values The output array to store the sharpness values for all bins. This + * 2-dimensional array will be sized as returned by @see getBinCount(), where + * each array element is a floating point BayerTuple containing the R, G_EVEN, + * G_ODD, and B sharpness values for that bin. + */ + virtual Status getSharpnessValues(Array2D< BayerTuple >* values) const = 0; + +protected: + ~IBayerSharpnessMap() {} +}; + +} // namespace Ext + +} // namespace Argus + +#endif // _ARGUS_EXT_BAYER_SHARPNESS_MAP_H diff --git a/tools/jetson_multimedia/include/Argus/Ext/BlockingSessionCameraProvider.h b/tools/jetson_multimedia/include/Argus/Ext/BlockingSessionCameraProvider.h new file mode 100644 index 0000000..daae4e1 --- /dev/null +++ b/tools/jetson_multimedia/include/Argus/Ext/BlockingSessionCameraProvider.h @@ -0,0 +1,106 @@ +/* + * Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +/** + * @file + * Libargus Extension: Blocking Session Capture Provider API + * + * @b Description: This file defines the BlockingSessionCaptureProvider extension. + */ + +#ifndef _ARGUS_BLOCKING_SESSION_CAMERA_PROVIDER_H +#define _ARGUS_BLOCKING_SESSION_CAMERA_PROVIDER_H + +namespace Argus +{ + +/** + * Adds a interface to camera provider to create a blocking capture session. + * It introduces two new interface: + * - IBlockingSessionCameraProvider: used to create blocking capture session + * + * @defgroup ArgusExtBlockingSessionCameraProvider Ext::BlockingSessionCameraProvider + * @ingroup ArgusExtensions + */ +DEFINE_UUID(ExtensionName, EXT_BLOCKING_SESSION_CAMERA_PROVIDER, 1fff5f04,2ea9,4558,8e92,c2,4b,0b,82,b9,af); + + +namespace Ext +{ + +/** + * @class IBlockingSessionCameraProvider + * + * Interface used to create blocking capture session + * + * @ingroup ArgusCameraProvider ArgusExtBlockingSessionCameraProvider + */ +DEFINE_UUID(InterfaceID, IID_BLOCKING_SESSION_CAMERA_PROVIDER, 3122fe85,b4cc,4945,af5d,a3,86,26,75,eb,a4); +class IBlockingSessionCameraProvider : public Interface +{ +public: + static const InterfaceID& id() { return IID_BLOCKING_SESSION_CAMERA_PROVIDER; } + + /** + * Creates and returns a blocking CaptureSession using the given device. + * For blocking CaptureSession, the capture related API call will block wait until the request + * is serviced by underlying driver. This will help timing control in client side + * when client auto control is involved. + * In compare, for the default CaptureSession, the capture related API call will put + * the request in a internal queue and return immediately, without blocking client thread. + * STATUS_UNAVAILABLE will be placed into @c status if the device is already in use. + * @param[in] device The device to use for the CaptureSession. + * @param[out] status Optional pointer to return success/status of the call. + * @returns The new CaptureSession, or NULL if an error occurred. + */ + virtual CaptureSession* createBlockingCaptureSession(CameraDevice* device, + Status* status = NULL) = 0; + + /** + * Creates and returns a blocking CaptureSession using the given device. + * For blocking CaptureSession, the capture related API call will block wait until the request + * is serviced by underlying driver. This will help timing control in client side + * when client auto control is involved. + * STATUS_UNAVAILABLE will be placed into @c status if any of the devices are already in use. + * @param[in] devices The device(s) to use for the CaptureSession. + * @param[out] status Optional pointer to return success/status of the call. + * @returns The new CaptureSession, or NULL if an error occurred. + */ + virtual CaptureSession* createBlockingCaptureSession(const std::vector& devices, + Status* status = NULL) = 0; + +protected: + ~IBlockingSessionCameraProvider() {} +}; + +} // namespace Ext + +} // namespace Argus + +#endif + diff --git a/tools/jetson_multimedia/include/Argus/Ext/DeFog.h b/tools/jetson_multimedia/include/Argus/Ext/DeFog.h new file mode 100644 index 0000000..39263b3 --- /dev/null +++ b/tools/jetson_multimedia/include/Argus/Ext/DeFog.h @@ -0,0 +1,108 @@ +/* + * Copyright (c) 2016-2017, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +/** + * @file + * Libargus Extension: DeFog API + * + * @b Description: This file defines the DeFog extension. + */ + +#ifndef _ARGUS_DE_FOG_H +#define _ARGUS_DE_FOG_H + +namespace Argus +{ + +/** + * Adds internal de-fog post-processing algorithms. It introduces one new interface: + * - IDeFogSettings; used to enable de-fog for a Request. + * + * @defgroup ArgusExtDeFog Ext::DeFog + * @ingroup ArgusExtensions + */ +DEFINE_UUID(ExtensionName, EXT_DE_FOG, 9cf05bd0,1d99,4be8,8732,75,99,55,7f,ed,3a); +namespace Ext +{ + +/** + * @class IDeFogSettings + * + * Interface to de-fog settings. + * + * @ingroup ArgusRequest ArgusExtDeFog + */ +DEFINE_UUID(InterfaceID, IID_DE_FOG_SETTINGS, 9cf05bd1,1d99,4be8,8732,75,99,55,7f,ed,3a); +class IDeFogSettings : public Interface +{ +public: + static const InterfaceID& id() { return IID_DE_FOG_SETTINGS; } + + /** + * Enables or disables de-fog. + * @param[in] enable whether or not de-fog is enabled. + */ + virtual void setDeFogEnable(bool enable) = 0; + + /** + * @returns whether or not de-fog is enabled. + */ + virtual bool getDeFogEnable() const = 0; + + /** + * Sets the amount of fog to be removed. Range 0.0 - 1.0 (none - all). + * @param[in] amount amount of fog to remove. + */ + virtual Status setDeFogAmount(float amount) = 0; + + /** + * @returns the amount of fog to remove. + */ + virtual float getDeFogAmount() const = 0; + + /** + * Set the quality of the effect, lower quality results in lower execution time. + * Range 0.0 - 1.0 (low quality - high quality). + * @param[in] quality effect quality. + */ + virtual Status setDeFogQuality(float quality) = 0; + + /** + * @returns the effect quality. + */ + virtual float getDeFogQuality() const = 0; + +protected: + ~IDeFogSettings() {} +}; + +} // namespace Ext + +} // namespace Argus + +#endif // _ARGUS_DE_FOG_H diff --git a/tools/jetson_multimedia/include/Argus/Ext/DebugCaptureSession.h b/tools/jetson_multimedia/include/Argus/Ext/DebugCaptureSession.h new file mode 100644 index 0000000..15a8d17 --- /dev/null +++ b/tools/jetson_multimedia/include/Argus/Ext/DebugCaptureSession.h @@ -0,0 +1,93 @@ +/* + * Copyright (c) 2016-2017, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +/** + * @file + * Libargus Extension: Debug Capture Session API + * + * @b Description: This file defines the DebugCaptureSession extension. + */ + +#ifndef _ARGUS_DEBUG_CAPTURE_SESSION_H +#define _ARGUS_DEBUG_CAPTURE_SESSION_H + +namespace Argus +{ + +enum ArgusInjectError +{ + ArgusInjectError_ErrorLongLine = 1 +}; + +/** + * Adds a debug interface to dump internal libargus runtime information. + * It introduces one new interface: + * - IDebugCaptureSession: used to dump session runtime information + * + * @defgroup ArgusExtDebugCaptureSession Ext::DebugCaptureSession + * @ingroup ArgusExtensions + */ +DEFINE_UUID(ExtensionName, EXT_DEBUG_CAPTURE_SESSION, 1fee5f03,2ea9,4558,8e92,c2,4b,0b,82,b9,af); + + +namespace Ext +{ + +/** + * @class IDebugCaptureSession + * + * Interface used to dump CaptureSession runtime information + * + * @ingroup ArgusCaptureSession ArgusExtDebugCaptureSession + */ +DEFINE_UUID(InterfaceID, IID_DEBUG_CAPTURE_SESSION, 2122fe84,b4cc,4945,af5d,a3,86,26,75,eb,a4); +class IDebugCaptureSession : public Interface +{ +public: + static const InterfaceID& id() { return IID_DEBUG_CAPTURE_SESSION; } + + /** + * Returns session runtime information to the specified file descriptor. + */ + virtual Status dump(int32_t fd) const = 0; + + /** + * Set event injection error id. + */ + virtual Status setEventInjectionErrorMsg(ArgusInjectError errorId) = 0; + +protected: + ~IDebugCaptureSession() {} +}; + +} // namespace Ext + +} // namespace Argus + +#endif + diff --git a/tools/jetson_multimedia/include/Argus/Ext/DolWdrSensorMode.h b/tools/jetson_multimedia/include/Argus/Ext/DolWdrSensorMode.h new file mode 100644 index 0000000..6e37595 --- /dev/null +++ b/tools/jetson_multimedia/include/Argus/Ext/DolWdrSensorMode.h @@ -0,0 +1,191 @@ +/* + * Copyright (c) 2017, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +/** + * @file + * Libargus Extension: Digital Overlap WDR Sensor Modes + * + * @b Description: Adds extra functionalities for the + * Digital Overlap (DOL) Wide Dynamic Range (WDR) sensor mode type. + */ + +#ifndef _ARGUS_EXT_DOL_WDR_SENSOR_MODE_H +#define _ARGUS_EXT_DOL_WDR_SENSOR_MODE_H + +namespace Argus +{ + +/** + * Adds extra functionalities for the Digital Overlap (DOL) Wide Dynamic + * Range (WDR) sensor mode type. It introduces one new interface: + * - IDolWdrSensorMode; Returns the extended properties specific to a Digital Overlap (DOL) + * Wide Dynamic Range (WDR) extended sensor mode. DOL WDR is a + * multi-exposure technology that enables fusion of various exposures + * from a single frame to produce a WDR image. + * + * @defgroup ArgusExtDolWdrSensorMode Ext::DolWdrSensorMode + * @ingroup ArgusExtensions + */ +DEFINE_UUID(ExtensionName, EXT_DOL_WDR_SENSOR_MODE, 569fb210,70d9,11e7,9598,08,00,20,0c,9a,66); + +namespace Ext +{ + +/** + * @class IDolWdrSensorMode + * + * Interface to the properties of a DOL WDR device. + * + * Returns the extended properties specific to a Digital Overlap (DOL) + * Wide Dynamic Range (WDR) extended sensor mode. DOL WDR is a multi-exposure technology + * that enables fusion of various exposures from a single frame to produce a WDR image. + * + * A DOL WDR RAW buffer contains different DOL exposures in an interleaved layout. DOL WDR + * supports two exposure (long and short) and three exposure (long, short and very short) schemes. + * These schemes are referred to as DOL-2 and DOL-3 respectively. + * + * Exposures are time staggered which leads to vertical blank period (VBP) rows being inserted + * in between various exposures. This scheme results in (N-1) sections of VBP rows for an N exposure + * DOL WDR frame. + * + * Each exposure is preceded by optical black (OB) rows. + * + * Each row of DOL WDR RAW interleaved frame starts with a few Line Info (LI) marker pixels. + * LI pixels distinguish the kind of row. + * Row types include: + * a. Long Exposure + * b. Short Exposure + * c. Very Short Exposure + * d. Vertical Blank Period + * + * For a DOL-2 exposure scheme, there is only one section of VBP rows. The data layout per exposure + * looks like this: + * Long exposure has OB rows, image rows, VBP rows. + * Short exposure has OB rows, VBP rows, image rows. + * + * The ordering of VBP rows changes across exposures but the count of VBP rows per exposure + * remains the same. The final interleaved DOL WDR RAW frame buffer is produced by interleaving + * each exposure's data on a per row basis in a round robin fashion across exposures. + * + * For a DOL-3 exposure scheme, there are two sections of VBP rows. For the sake of terminology + * these are referred to as VBP[0] and VBP[1]. The data layout per exposure looks like this: + * Long exposure has OB rows, image rows, VBP[0] rows, VBP[1] rows. + * Short exposure has OB rows, VBP[0] rows, image rows, VBP[1] rows. + * Very Short exposure has OB rows, VBP[0] rows, VBP[1] rows, image rows. + * + * Again, only the ordering of VBP[0] and VBP[1] rows changes across exposures but the count of + * VBP[0] and VBP[1] rows remains the same. Similar to the DOL-2 scheme, the final interleaved + * DOL WDR RAW frame buffer for DOL-3 scheme is produced by interleaving each exposure's data + * on a per row basis in a round robin fashion across exposures. + * + * This scheme can be extended to DOL-N exposures with (N-1) sections of VBP rows ranging from + * VBP[0] to VBP[N-2]. When considering the vertical blank period sections for exposure N, + * the rows of VBP[X] will come before the image data if X < N, otherwise they will come + * after the image data. + * + * Hence, a DOL-N RAW buffer would have different dimensions than the fused output + * WDR frame buffer. The resolution of the DOL-N RAW buffer is referred to as physical resolution. + * + * The set of properties for basic sensor modes is still applicable to DOL WDR sensor mode. Those + * properties are available through the ISensorMode interface. The only difference is that the + * resolution property provided by the ISensorMode interface for DOL WDR would be the size of the + * fused WDR frame. WDR fusion typically eliminates LI markers, OB rows and VBP rows and merges the + * individual exposures to create a frame that is smaller in height and width than the + * DOL WDR RAW interleaved frame. + * + * Following the LI marker pixels is the actual pixel data for each row. This data may include + * margin pixels on the left or right side of the row, which are generally used for filtering + * and cropped out of a fused DOL image. The width of these margin pixels can be queried by + * getLeftMarginWidth()/getRightMarginWidth(). + * @see ISensorMode + * + * @ingroup ArgusSensorMode ArgusExtDolWdrSensorMode + */ +DEFINE_UUID(InterfaceID, IID_DOL_WDR_SENSOR_MODE, a1f4cae0,70dc,11e7,9598,08,00,20,0c,9a,66); +class IDolWdrSensorMode : public Interface +{ +public: + static const InterfaceID& id() { return IID_DOL_WDR_SENSOR_MODE; } + + /** + * Returns the number of exposures captured per frame for this DOL WDR mode. + * Typically, 2 = Long, Short or 3 = Long, Short, Very Short exposures. + */ + virtual uint32_t getExposureCount() const = 0; + + /** + * Returns number of Optical Black rows at the start of each exposure in a DOL WDR frame. + */ + virtual uint32_t getOpticalBlackRowCount() const = 0; + + /** + * Returns number of vertical blank period rows for each DOL WDR exposure. + * + * @param[out] verticalBlankPeriodRowCounts The output vector to store the + * vertical blank period (VBP) rows per DOL WDR exposure. Size of the vector is + * getExposureCount()-1 count values. When considering the vertical blank period + * sections for exposure N, the rows of VBP[X] will come before the image data + * if X < N, otherwise they will come after the image data. + */ + virtual Status getVerticalBlankPeriodRowCount( + std::vector* verticalBlankPeriodRowCounts) const = 0; + + /** + * Returns line info markers width in pixels. + * These occur at the start of each pixel row to distinguish row types. There are different + * line info markers to distinguish each different exposure and vertical blank period rows. + * + * Optical black rows have the same line info markers as the exposure type they appear on. + */ + virtual uint32_t getLineInfoMarkerWidth() const = 0; + + /** + * Returns number of margin pixels on left per row. + */ + virtual uint32_t getLeftMarginWidth() const = 0; + + /** + * Returns number of margin pixels on right per row. + */ + virtual uint32_t getRightMarginWidth() const = 0; + + /** + * Returns the physical resolution derived due to the interleaved exposure output from DOL WDR + * frames. + */ + virtual Size2D getPhysicalResolution() const = 0; + +protected: + ~IDolWdrSensorMode() {} +}; + +} // namespace Ext + +} // namespace Argus + +#endif // _ARGUS_EXT_DOL_WDR_SENSOR_MODE_H diff --git a/tools/jetson_multimedia/include/Argus/Ext/FaceDetect.h b/tools/jetson_multimedia/include/Argus/Ext/FaceDetect.h new file mode 100644 index 0000000..fd2efa9 --- /dev/null +++ b/tools/jetson_multimedia/include/Argus/Ext/FaceDetect.h @@ -0,0 +1,177 @@ +/* + * Copyright (c) 2016-2017, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +/** + * @file + * Libargus Extension: Face Detect API + * + * @b Description: This file defines the FaceDetect extension. + */ + +#ifndef _ARGUS_FACE_DETECT_H +#define _ARGUS_FACE_DETECT_H + +namespace Argus +{ + +/** + * Adds internal face-detection algorithms. It introduces four new interfaces: + * - IFaceDetectCaps; exposes the face detection capabilities of a CaptureSession. + * - IFaceDetectSettings; used to enable face detection for a Request. + * - IFaceDetectMetadata; returns a list of FaceDetectResult objects from a + * completed capture's CaptureMetadata. + * - IFaceDetectResult; exposes the image rect and confidence level of a result object + * returned by getFaceDetectResults. + * + * @defgroup ArgusExtFaceDetect Ext::FaceDetect + * @ingroup ArgusExtensions + */ +DEFINE_UUID(ExtensionName, EXT_FACE_DETECT, 40412bb0,ba24,11e5,a837,08,00,20,0c,9a,66); + +namespace Ext +{ + +/** + * @class IFaceDetectCaps + * + * Interface to expose the face detection capabilities of a CaptureSession. + * + * @ingroup ArgusCaptureSession ArgusExtFaceDetect + */ +DEFINE_UUID(InterfaceID, IID_FACE_DETECT_CAPS, 40412bb0,ba24,11e5,a837,08,00,20,0c,9a,66); +class IFaceDetectCaps : public Interface +{ +public: + static const InterfaceID& id() { return IID_FACE_DETECT_CAPS; } + + /** + * Returns the maximum number of faces that can be detected by the face detection + * algorithm per request. Returned value must be >= 1. + */ + virtual uint32_t getMaxFaceDetectResults() const = 0; + +protected: + ~IFaceDetectCaps() {} +}; + +/** + * @class IFaceDetectSettings + * + * Interface to face detection settings. + * + * @ingroup ArgusRequest ArgusExtFaceDetect + */ +DEFINE_UUID(InterfaceID, IID_FACE_DETECT_SETTINGS, 40412bb1,ba24,11e5,a837,08,00,20,0c,9a,66); +class IFaceDetectSettings : public Interface +{ +public: + static const InterfaceID& id() { return IID_FACE_DETECT_SETTINGS; } + + /** + * Enables or disables face detection. When face detection is enabled the CaptureMetadata + * returned by completed captures will expose the IFaceDetectMetadata interface and the + * FaceDetectResults returned by this interface will expose the IFaceDetectResults interface. + * @param[in] enable whether or not face detection is enabled. + */ + virtual void setFaceDetectEnable(bool enable) = 0; + + /** + * @returns whether or not face detection is enabled. + */ + virtual bool getFaceDetectEnable() const = 0; + +protected: + ~IFaceDetectSettings() {} +}; + +/** + * @class IFaceDetectMetadata + * + * Interface to overall face detection results metadata. + * + * @ingroup ArgusCaptureMetadata ArgusExtFaceDetect + * + * @defgroup ArgusFaceDetectResult FaceDetectResult + * Metadata for a single face detection result, returned by + * Ext::IFaceDetectMetadata::getFaceDetectResults + * @ingroup ArgusCaptureMetadata + */ +DEFINE_UUID(InterfaceID, IID_FACE_DETECT_METADATA, 40412bb2,ba24,11e5,a837,08,00,20,0c,9a,66); +class IFaceDetectMetadata : public Interface +{ +public: + static const InterfaceID& id() { return IID_FACE_DETECT_METADATA; } + + /** + * @returns the face detection results. + * @param[out] results A vector that will be populated with the face detect results. + * + * @returns success/status of the call. + */ + virtual Status getFaceDetectResults(std::vector* results) const = 0; + +protected: + ~IFaceDetectMetadata() {} +}; + +/** + * @class IFaceDetectResult + * + * Interface to the properties of a single face detection result. + * + * @ingroup ArgusFaceDetectResult ArgusExtFaceDetect + */ +DEFINE_UUID(InterfaceID, IID_FACE_DETECT_RESULT, 40412bb3,ba24,11e5,a837,08,00,20,0c,9a,66); +class IFaceDetectResult : public Interface +{ +public: + static const InterfaceID& id() { return IID_FACE_DETECT_RESULT; } + + /** + * @returns the normlized coordinates of the region containing the face, relative + * to the uncropped image sensor mode size. + */ + virtual Rectangle getRect() const = 0; + + /** + * @returns the confidence level of the result. This confidence is in the range + * [0, 1], where 1 is the highest confidence. For a typical application that + * highlights faces in a scene, filtering results to ignore those with a + * confidence less than 0.5 is suggested. + */ + virtual float getConfidence() const = 0; + +protected: + ~IFaceDetectResult() {} +}; + +} // namespace Ext + +} // namespace Argus + +#endif // _ARGUS_FACE_DETECT_H diff --git a/tools/jetson_multimedia/include/Argus/Ext/InternalFrameCount.h b/tools/jetson_multimedia/include/Argus/Ext/InternalFrameCount.h new file mode 100644 index 0000000..99e8549 --- /dev/null +++ b/tools/jetson_multimedia/include/Argus/Ext/InternalFrameCount.h @@ -0,0 +1,122 @@ +/* + * Copyright (c) 2017, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +/** + * @file + * Libargus Extension: Internal Frame Count + * + * @b Description: This file defines the InternalFrameCount extension. + * @ingroup ArgusExtInternalFrameCount + */ + +#ifndef _ARGUS_INTERNAL_FRAME_COUNT_H +#define _ARGUS_INTERNAL_FRAME_COUNT_H + +namespace Argus +{ + +/** + * Adds accessors for an internal frame count performance metric. + * The "internal frame count" is an implementation-dependent metric that may be + * used to detect performance issues and producer frame drops for libargus + * implementations that make use of internal captures. + * + * When a device is opened by a CaptureSession, the libargus implementation may + * begin to immediately capture and process frames from the device in order to + * initialize the camera subsystem even before a client request has been + * submitted. Similarly, frames may be captured and processed by the + * implementation when the client is idle or not ready for output in order to + * maintain the driver subsystem and/or auto-control state (exposure, white + * balance, etc). These captures are started and processed entirely within the + * libargus implementation, with no inputs from or outputs to the client + * application, and so are referred to as "internal" captures. These internal + * captures are typically submitted when there are no client requests in the + * capture queue or no stream buffers available for output within a sensor + * frame period, and so knowing when an internal capture has been submitted can + * be used to detect application or performance issues in cases where these + * conditions are not expected to occur. This extension provides this + * information in the form of an "internal frame count", which is the total + * number of captures submitted by the session including both the internal + * captures as well as client-submitted requests. If an internal frame count + * gap appears between two client-submitted captures, this means that one or + * more internal captures have been performed. + * + * When an application is saturating the capture queue to maintain driver + * efficiency, either manually or by using repeat capture requests, the + * internal frame count can be used to detect when internal captures are + * submitted due to a lack of available output stream buffers. This situation + * leads to sensor frames that are not output to the client's output stream, + * which is usually an undesirable behavior that is referred to as "producer + * frame drop". This is generally caused by a high consumer processing time, + * which starves the stream’s available buffer pool, and can often be resolved + * by decreasing the consumer processing time (reducing the time a buffer is + * acquired, decreasing system load, increasing hardware clocks, etc.) + * + * @defgroup ArgusExtInternalFrameCount Ext::InternalFrameCount + * @ingroup ArgusExtensions + */ +DEFINE_UUID(ExtensionName, EXT_INTERNAL_FRAME_COUNT, 37afdbda,0020,4f91,957b,46,ea,eb,79,80,c7); + +namespace Ext +{ + +/** + * @class IInternalFrameCount + * + * Interface used to query the internal frame count for a request. + * + * Since internal captures do not generate events, detecting internal captures + * must be done by comparing the internal capture count of successive client- + * submitted capture requests. + * + * This interface is available from: + * - CaptureMetadata objects. + * - Event objects of type EVENT_TYPE_CAPTURE_STARTED. + * + * @ingroup ArgusCaptureMetadata ArgusEventCaptureStarted ArgusExtInternalFrameCount + */ +DEFINE_UUID(InterfaceID, IID_INTERNAL_FRAME_COUNT, c21a7ba2,2b3f,4275,8469,a2,56,34,93,53,93); +class IInternalFrameCount : public Interface +{ +public: + static const InterfaceID& id() { return IID_INTERNAL_FRAME_COUNT; } + + /** + * Returns the internal frame count for the request. + */ + virtual uint64_t getInternalFrameCount() const = 0; + +protected: + ~IInternalFrameCount() {} +}; + +} // namespace Ext + +} // namespace Argus + +#endif diff --git a/tools/jetson_multimedia/include/Argus/Ext/NonLinearHistogram.h b/tools/jetson_multimedia/include/Argus/Ext/NonLinearHistogram.h new file mode 100644 index 0000000..008b272 --- /dev/null +++ b/tools/jetson_multimedia/include/Argus/Ext/NonLinearHistogram.h @@ -0,0 +1,107 @@ +/* + * Copyright (c) 2018, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +/** + * @file + * Libargus Extension: Non Linear Histogram + * + * @b Description: This file defines the Non Linear Histogram extension, and provide + * methods to interpret non linear data in case of compressed data + */ + +#ifndef _ARGUS_NON_LINEAR_HISTOGRAM_H +#define _ARGUS_NON_LINEAR_HISTOGRAM_H + +namespace Argus +{ + +/** + * This adds a method to interpret the compressed histogram data correctly + * It introduces one new interface: + * -INonLinearHistogram -returns a list of normalized bin indices that map bins from + * getHistogram() to compressed pixel values. + * @defgroup ArgusExtNonLinearHistogram Ext::NonLinearHistogram + * @ingroup ArgusExtensions + */ +DEFINE_UUID(ExtensionName, EXT_NON_LINEAR_HISTOGRAM, 45b6a850,e801,11e8,b568,08,00,20,0c,9a,66); + +namespace Ext +{ + +/** + * @class INonLinearHistogram + * + * Interface used to query the metadata to correctly interpret the compressed histogram data. + * Returns the normalized bin values to correctly interpret the compressed bayer histogram + * data. This interface will only be exposed in case the histogram is compressed. + * + * This interface is available from: + * - Histogram child objects returned by ICaptureMetadata::getBayerHistogram() + * + * @ingroup ArgusCaptureMetadata ArgusExtNonLinearHistogram + */ +DEFINE_UUID(InterfaceID, IID_NON_LINEAR_HISTOGRAM, 6e337ec0,e801,11e8,b568,08,00,20,0c,9a,66); +class INonLinearHistogram : public Interface +{ +public: + static const InterfaceID& id() { return IID_NON_LINEAR_HISTOGRAM; } + + /** + * Returns the average bayer values of bins for bayer histogram data. + * + * @param[out] binValues Returns the normalized average bin values (float in [0,1]) for + * bins provided by IBayerHistogram interface. + * In case the histogram data provided by IBayerHistogram::getHistogram() + * is non-linear, this method will return a vector having the same size as + * histogram (i.e. IBayerHistogram::getBinCount()), and will contain + * normalized bayer colour values to which the histogram bin of the same + * index corresponds. + * + * For Example, in case of Non Linear Histogram + * + * IBayerHistogram->getHistogram(&histogram); + * INonLinearHistogram->getBinValues(&values); + * + * for(int i = 0 ; i < histogram.size() ; i++) + * { + * cout<<" bin: " << i + * <<" normalized bin Value: " << values[i] + * <<" frequency: " << histogram[i]; + * } + */ + virtual Status getHistogramBinValues(std::vector< BayerTuple >* binValues) const = 0; + +protected: + ~INonLinearHistogram() {} +}; + +} // namespace Ext + +} // namespace Argus + +#endif // _ARGUS_NON_LINEAR_HISTOGRAM_H diff --git a/tools/jetson_multimedia/include/Argus/Ext/PwlWdrSensorMode.h b/tools/jetson_multimedia/include/Argus/Ext/PwlWdrSensorMode.h new file mode 100644 index 0000000..2fa73ac --- /dev/null +++ b/tools/jetson_multimedia/include/Argus/Ext/PwlWdrSensorMode.h @@ -0,0 +1,110 @@ +/* + * Copyright (c) 2016-2017, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +/** + * @file + * Libargus Extension: Piecewise Linear Compression for WDR Sensor Modes + * + * @b Description: Adds extra functionalities for the + * Piecewise Linear (PWL) compressed Wide Dynamic Range (WDR) sensor mode type. + */ + +#ifndef _ARGUS_EXT_PWL_WDR_SENSOR_MODE_H +#define _ARGUS_EXT_PWL_WDR_SENSOR_MODE_H + +namespace Argus +{ + +/** + * Adds extra functionalities for the Piecewise Linear (PWL) Wide Dynamic + * Range (WDR) sensor mode type. It introduces one new interface: + * - IPwlWdrSensorMode; returns a list of normalized float coordinates (x,y) that define + * the PWL compression curve used in the PWL WDR mode. This PWL compression + * curve is used by the sensor to compress WDR pixel values before sending + * them over CSI. This is done to save bandwidth for data transmission over + * VI-CSI. The compression converts the WDR pixel values from InputBitDepth + * space to OutputBitDepth space.The coordinates of the PWL compression + * curve can be un-normalized by scaling x-axis and y-axis values + * by InputBitDepth and OutputBitDepth respectively. The Bit depths can be + * obtained by using the respective methods in the ISensorMode interface. + * @see ISensorMode + * + * @defgroup ArgusExtPwlWdrSensorMode Ext::PwlWdrSensorMode + * @ingroup ArgusExtensions + */ +DEFINE_UUID(ExtensionName, EXT_PWL_WDR_SENSOR_MODE, 7f510b90,582b,11e6,bbb5,40,16,7e,ab,86,92); + +namespace Ext +{ + +/** + * @class IPwlWdrSensorMode + * + * Interface to the properties of a PWL WDR device. + * + * Returns a list of normalized float coordinates (x,y) that define + * the Piecewise Linear (PWL) compression curve used in the PWL Wide Dynamic Range (WDR) mode. + * The coordinates are returned in a Point2D tuple. The coordinates + * can be un-normalized by scaling x-axis and y-axis values by InputBitDepth + * and OutputBitDepth respectively. The Bit depths can be obtained by using + * the respective methods in the ISensorMode interface. + * @see ISensorMode + * + * @ingroup ArgusSensorMode ArgusExtPwlWdrSensorMode + */ +DEFINE_UUID(InterfaceID, IID_PWL_WDR_SENSOR_MODE, 7f5acea0,582b,11e6,9414,40,16,7e,ab,86,92); +class IPwlWdrSensorMode : public Interface +{ +public: + static const InterfaceID& id() { return IID_PWL_WDR_SENSOR_MODE; } + + /** + * Returns the number of control points coordinates in the Piecewise Linear compression + * curve. + */ + virtual uint32_t getControlPointCount() const = 0; + + /** + * Returns the Piecewise Linear (PWL) compression curve coordinates. + * + * @param[out] points The output vector to store the PWL compression curve coordinates. + * Upon successful return, this vector will filled in with + * getControlPointCount() count values, each containing a coordinates of + * PWL compression curve within a Point2D tuple. + */ + virtual Status getControlPoints(std::vector< Point2D >* points) const = 0; + +protected: + ~IPwlWdrSensorMode() {} +}; + +} // namespace Ext + +} // namespace Argus + +#endif // _ARGUS_EXT_PWL_WDR_SENSOR_MODE_H diff --git a/tools/jetson_multimedia/include/Argus/Ext/SensorEepromData.h b/tools/jetson_multimedia/include/Argus/Ext/SensorEepromData.h new file mode 100644 index 0000000..975fe5e --- /dev/null +++ b/tools/jetson_multimedia/include/Argus/Ext/SensorEepromData.h @@ -0,0 +1,91 @@ +/* + * Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +/** + * @file + * Libargus Extension: Sensor EEPROM data API + * + * @b Description: This file defines the SensorEepromData extension. + */ + +#ifndef _ARGUS_SENSOR_EEPROM_DATA_H +#define _ARGUS_SENSOR_EEPROM_DATA_H + +namespace Argus +{ + +/** + * Adds a EEPROM interface to get EEPROM data. + * It introduces one new interface: + * - ISensorEepromData: used to get EEPROM data + * @defgroup ArgusExtEepromData Ext::SensorEepromData + * @ingroup ArgusExtensions + */ +DEFINE_UUID(ExtensionName, EXT_SENSOR_EEPROM_DATA, d14b2030,181a,11eb,8b6f,08,00,20,0c,9a,66); + +namespace Ext +{ + +/** + * @class ISensorEepromData + * + * Interface used to get EEPROM data + * + * @ingroup ArgusCameraDevice ArgusExtSensorEepromData + */ +DEFINE_UUID(InterfaceID, IID_SENSOR_EEPROM_DATA, 063062b0,181b,11eb,8b6f,08,00,20,0c,9a,66); +class ISensorEepromData : public Interface +{ +public: + static const InterfaceID& id() { return IID_SENSOR_EEPROM_DATA; } + + /** + * Returns the size of the EEPROM data. + */ + virtual uint32_t getSensorEepromDataSize() const = 0; + + /** + * Copies back the EEPROM data to the provided memory location. + * If the size of @a dst is smaller than the total size of the EEPROM data, only the first + * bytes up to size are copied. + * @param [out] dst The pointer to the location where the data will be copied. + * The caller is responsible for allocating and managing the memory. + * @param [in] size The size of the destination. + */ + virtual Status getSensorEepromData(void *dst, uint32_t size) const = 0; + +protected: + ~ISensorEepromData() {} +}; + +} // namespace Ext + +} // namespace Argus + +#endif + diff --git a/tools/jetson_multimedia/include/Argus/Ext/SensorOtpData.h b/tools/jetson_multimedia/include/Argus/Ext/SensorOtpData.h new file mode 100644 index 0000000..45bacc2 --- /dev/null +++ b/tools/jetson_multimedia/include/Argus/Ext/SensorOtpData.h @@ -0,0 +1,92 @@ +/* + * Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +/** + * @file + * Libargus Extension: Sensor OTP data API + * + * @b Description: This file defines the SensorOtpData extension. + */ + +#ifndef _ARGUS_SENSOR_OTP_DATA_H +#define _ARGUS_SENSOR_OTP_DATA_H + +namespace Argus +{ + +/** + * Adds a OTP interface to get OTP data. + * It introduces one new interface: + * - ISensorOtpData: used to get OTP data + * @defgroup ArgusExtOtpData Ext::SensorOtpData + * @ingroup ArgusExtensions + */ +DEFINE_UUID(ExtensionName, EXT_SENSOR_OTP_DATA, 1651af90,19b1,11eb,8b6f,08,00,20,0c,9a,66); + +namespace Ext +{ + +/** + * @class ISensorOtpData + * + * Interface used to get OTP data + * + * @ingroup ArgusCameraDevice ArgusExtSensorOtpData + */ +DEFINE_UUID(InterfaceID, IID_SENSOR_OTP_DATA, 3d125710,19b1,11eb,8b6f,08,00,20,0c,9a,66); +class ISensorOtpData : public Interface +{ +public: + static const InterfaceID& id() { return IID_SENSOR_OTP_DATA; } + + /** + * Returns the size of the OTP data. + */ + virtual uint32_t getSensorOtpDataSize() const = 0; + + /** + * Copies back the OTP data to the provided memory location. + * If the size of @a dst is smaller than the total size of the EEPROM data, only the first + * bytes up to size are copied. + * @param [out] dst The pointer to the location where the data will be copied. + * The caller is responsible for allocating and managing the memory. + * @param [in] size The size of the destination. + */ + virtual Status getSensorOtpData(void *dst, uint32_t size) const = 0; + +protected: + ~ISensorOtpData() {} +}; + +} // namespace Ext + +} // namespace Argus + +#endif + + diff --git a/tools/jetson_multimedia/include/Argus/Ext/SensorPrivateMetadata.h b/tools/jetson_multimedia/include/Argus/Ext/SensorPrivateMetadata.h new file mode 100644 index 0000000..ae65fdc --- /dev/null +++ b/tools/jetson_multimedia/include/Argus/Ext/SensorPrivateMetadata.h @@ -0,0 +1,145 @@ +/* + * Copyright (c) 2016-2017, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +/** + * @file + * Libargus Extension: Sensor Private Metadata API + * + * @b Description: This file defines the SensorPrivateMetadata extension. + */ + +#ifndef _ARGUS_SENSOR_PRIVATE_METADATA_H +#define _ARGUS_SENSOR_PRIVATE_METADATA_H + +namespace Argus +{ +/** + * Adds accessors for sensor embedded metadata. This data is metadata that the sensor embeds + * inside the frame, the type and formating of which depends on the sensor. It is up to the + * user to correctly parse the data based on the specifics of the sensor used. + * + * - Ext::ISensorPrivateMetadataCaps: Determines whether a device is capable of + * private metadata output. + * - Ext::ISensorPrivateMetadataRequest: Enables private metadata output from a capture request. + * - Ext::ISensorPrivateMetadata: Accesses the sensor private metadata. + * + * @defgroup ArgusExtSensorPrivateMetadata Ext::SensorPrivateMetadata + * @ingroup ArgusExtensions + */ +DEFINE_UUID(ExtensionName, EXT_SENSOR_PRIVATE_METADATA, 7acf4352,3a75,46e7,9af1,8d,71,da,83,15,23); + +namespace Ext +{ + +/** + * @class ISensorPrivateMetadataCaps + * + * Interface used to query the availability and size in bytes of sensor private metadata. + * + * @ingroup ArgusCameraDevice ArgusExtSensorPrivateMetadata + */ +DEFINE_UUID(InterfaceID, IID_SENSOR_PRIVATE_METADATA_CAPS, e492d2bf,5285,476e,94c5,ee,64,d5,3d,94,ef); +class ISensorPrivateMetadataCaps : public Interface +{ +public: + static const InterfaceID& id() { return IID_SENSOR_PRIVATE_METADATA_CAPS; } + + /** + * Returns the size in bytes of the private metadata. + */ + virtual size_t getMetadataSize() const = 0; + +protected: + ~ISensorPrivateMetadataCaps() {} +}; + +/** + * @class ISensorPrivateMetadataRequest + * + * Interface used enable the output of sensor private metadata for a request. + * + * @ingroup ArgusRequest ArgusExtSensorPrivateMetadata + */ +DEFINE_UUID(InterfaceID, IID_SENSOR_PRIVATE_METADATA_REQUEST, 5c868b69,42f5,4ec9,9b93,44,11,c9,6c,02,e3); +class ISensorPrivateMetadataRequest : public Interface +{ +public: + static const InterfaceID& id() { return IID_SENSOR_PRIVATE_METADATA_REQUEST; } + + /** + * Enables the sensor private metadata, will only work if the sensor supports embedded metadata. + * @param[in] enable whether to output embedded metadata. + */ + virtual void setMetadataEnable(bool enable) = 0; + + /** + * Returns if the metadata is enabled for this request. + */ + virtual bool getMetadataEnable() const = 0; + +protected: + ~ISensorPrivateMetadataRequest() {} +}; + +/** + * @class ISensorPrivateMetadata + * + * Interface used to access sensor private metadata. + * + * @ingroup ArgusCaptureMetadata ArgusExtSensorPrivateMetadata + */ +DEFINE_UUID(InterfaceID, IID_SENSOR_PRIVATE_METADATA, 68cf6680,70d7,4b52,9a99,33,fb,65,81,a2,61); +class ISensorPrivateMetadata : public Interface +{ +public: + static const InterfaceID& id() { return IID_SENSOR_PRIVATE_METADATA; } + + /** + * Returns the size of the embedded metadata. + */ + virtual size_t getMetadataSize() const = 0; + + /** + * Copies back the metadata to the provided memory location. + * If the size of @a dst is smaller than the total size of the metadata, only the first + * bytes up to size are copied. + * @param [in,out] dst The pointer to the location where the data will be copied. + * The caller is responsible for allocating and managing the memory. + * @param [in] size The size of the destination. + */ + virtual Status getMetadata(void *dst, size_t size) const = 0; + +protected: + ~ISensorPrivateMetadata() {} +}; + +} // namespace Ext + +} // namespace Argus + +#endif // _ARGUS_SENSOR_PRIVATE_METADATA_H diff --git a/tools/jetson_multimedia/include/Argus/Ext/SensorPrivateMetadataClientBuffer.h b/tools/jetson_multimedia/include/Argus/Ext/SensorPrivateMetadataClientBuffer.h new file mode 100644 index 0000000..d9473d4 --- /dev/null +++ b/tools/jetson_multimedia/include/Argus/Ext/SensorPrivateMetadataClientBuffer.h @@ -0,0 +1,95 @@ +/* + * Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +/** + * @file + * Libargus Extension: Sensor Private Metadata Client Buffer API + * + * @b Description: This file defines the SensorPrivateMetadataClientBuffer extension. + */ + +#ifndef _ARGUS_SENSOR_PRIVATE_METADATA_CLIENT_BUFFER_H +#define _ARGUS_SENSOR_PRIVATE_METADATA_CLIENT_BUFFER_H + +namespace Argus +{ +/** + * Adds accessors for set client buffer for sensor embedded metadata. Sensor embeds private info + * (for example PDAF data) in sensor metadata. Client using Ext::SensorPrivateMetadata API + * to obtain this meta data involves several memcpy. When sensor metadata size is large, + * this will cause high CPU usage and affect camera performance. + * ISensorPrivateMetadataClientBufferRequest allow client to set a client buffer and Argus write + * to it directly without extra memcpy. + * This is only supported in single process mode as in client-server (multiprocess) mode, client + * and server are in different process and their own address space. + * + * - Ext::ISensorPrivateMetadataClientBufferRequest: Set client buffer for private metadata. + * + * @defgroup ArgusExtSensorPrivateMetadataClientBuffer Ext::SensorPrivateMetadataClientBuffer + * @ingroup ArgusExtensions + */ +DEFINE_UUID(ExtensionName, EXT_SENSOR_PRIVATE_METADATA_CLIENT_BUFFER, 85cbb9b6,cd7f,4e8c,9462,9f,21,cd,a7,40,1c); + +namespace Ext +{ + +/** + * @class ISensorPrivateMetadataClientBufferRequest + * + * Interface used to set client buffer for sensor private metadata for a request + * + * @ingroup ArgusRequest ArgusExtSensorPrivateMetadataClientBuffer + */ +DEFINE_UUID(InterfaceID, IID_SENSOR_PRIVATE_METADATA_CLIENT_BUFFER_REQUEST, 5c868b69,42f5,4ec9,9b93,44,11,c9,6c,02,e4); +class ISensorPrivateMetadataClientBufferRequest : public Interface +{ +public: + static const InterfaceID& id() { return IID_SENSOR_PRIVATE_METADATA_CLIENT_BUFFER_REQUEST; } + + /** + * Client allocate the metadata buffer and set the address of the buffer, + * Argus write the sensor metadata directly to it. + * Only supported in single process mode + * @param[in] buf address of client buffer. + */ + virtual Status setClientMetadataBuffer(void* buf, size_t size) = 0; + + /** + * Returns if client metadata buffer is used for this request. + */ + virtual bool getClientMetadataBufferEnable() const = 0; + +protected: + ~ISensorPrivateMetadataClientBufferRequest() {} +}; + +} // namespace Ext + +} // namespace Argus + +#endif // _ARGUS_SENSOR_PRIVATE_METADATA_CLIENT_BUFFER_H diff --git a/tools/jetson_multimedia/include/Argus/Ext/SensorTimestampTsc.h b/tools/jetson_multimedia/include/Argus/Ext/SensorTimestampTsc.h new file mode 100644 index 0000000..c2d4de1 --- /dev/null +++ b/tools/jetson_multimedia/include/Argus/Ext/SensorTimestampTsc.h @@ -0,0 +1,88 @@ +/* + * Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +/** + * @file + * Libargus Extension: TSC HW SensorTimestamp API + * + * @b Description: This file defines the SensorTimestampTsc extension. + */ + +#ifndef _ARGUS_SENSOR_TIMESTAMP_TSC_H +#define _ARGUS_SENSOR_TIMESTAMP_TSC_H + +namespace Argus +{ + +/** + * Adds a timestamp interface to get TSC HW timestamp. + * It introduces one new interface: + * - ISensorTimestampTsc: used to get TSC HW timestamp + * @defgroup ArgusExtSensorTimestampTsc Ext::SensorTimestampTsc + * @ingroup ArgusExtensions + */ +DEFINE_UUID(ExtensionName, EXT_SENSOR_TIMESTAMP_TSC, e6cc1360,06ea,11eb,8b6e,08,00,20,0c,9a,66); + + +namespace Ext +{ + +/** + * @class ISensorTimestampTsc + * + * Interface used to get TSC HW timestamp + * + * @ingroup ArgusCaptureMetadata ArgusExtSensorTimestampTsc + */ +DEFINE_UUID(InterfaceID, IID_SENSOR_TIMESTAMP_TSC, 35581ba0,06eb,11eb,8b6e,08,00,20,0c,9a,66); +class ISensorTimestampTsc : public Interface +{ +public: + static const InterfaceID& id() { return IID_SENSOR_TIMESTAMP_TSC; } + + /** + * Returns the VI HW (SOF) timestamp based on tegra wide timestamp system counter (TSC) + * This is the start timestamp for the sensor (in nanoseconds). + */ + virtual uint64_t getSensorSofTimestampTsc() const = 0; + + /** + * Returns the VI HW (EOF) timestamp based on tegra wide timestamp system counter (TSC) + * This is the end timestamp for the sensor (in nanoseconds). + */ + virtual uint64_t getSensorEofTimestampTsc() const = 0; + +protected: + ~ISensorTimestampTsc() {} +}; + +} // namespace Ext + +} // namespace Argus + +#endif diff --git a/tools/jetson_multimedia/include/Argus/Ext/SyncSensorCalibrationData.h b/tools/jetson_multimedia/include/Argus/Ext/SyncSensorCalibrationData.h new file mode 100644 index 0000000..7a2b73f --- /dev/null +++ b/tools/jetson_multimedia/include/Argus/Ext/SyncSensorCalibrationData.h @@ -0,0 +1,208 @@ +/* + * Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +/** + * @file + * Libargus Extension: Sync Sensor Calibration Data API + * + * @b Description: This file defines the SyncSensorCalibrationData extension. + */ + +#ifndef _ARGUS_SYNC_SENSOR_CALIBRATION_DATA_H +#define _ARGUS_SYNC_SENSOR_CALIBRATION_DATA_H + +namespace Argus +{ + +/** + * The DistortionType of a sync sensor defines the type of distortion model. + */ +DEFINE_NAMED_UUID_CLASS(DistortionType); +DEFINE_UUID(DistortionType, DISTORTION_TYPE_POLYNOMIAL, 23e59580,17ff,11eb,8b6f,08,00,20,0c,9a,66); +DEFINE_UUID(DistortionType, DISTORTION_TYPE_FISHEYE, 23e59581,17ff,11eb,8b6f,08,00,20,0c,9a,66); +DEFINE_UUID(DistortionType, DISTORTION_TYPE_OMINI_DIRECTIONAL, 23e5bc90,17ff,11eb,8b6f,08,00,20,0c,9a,66); + +/** + * The MappingType of a sync sensor defines the type of mapping used for fisheye distortion model. + */ +DEFINE_NAMED_UUID_CLASS(MappingType); +DEFINE_UUID(MappingType, MAPPING_TYPE_EQUIDISTANT, 9e7f3c10,17ff,11eb,8b6f,08,00,20,0c,9a,66); +DEFINE_UUID(MappingType, MAPPING_TYPE_EQUISOLID, 9e7f3c11,17ff,11eb,8b6f,08,00,20,0c,9a,66); +DEFINE_UUID(MappingType, MAPPING_TYPE_ORTHOGRAPHIC, 9e7f3c12,17ff,11eb,8b6f,08,00,20,0c,9a,66); +DEFINE_UUID(MappingType, MAPPING_TYPE_STEREOGRAPHIC, 9e7f3c13,17ff,11eb,8b6f,08,00,20,0c,9a,66); + +/** + * Adds accessors for sync sensor calibration data. + * - Ext::ISyncSensorCalibrationData : Accesses the sync sensor calibration data. + * + * @defgroup ArgusExtSyncSensorCalibrationData Ext::SyncSensorCalibrationData + * @ingroup ArgusExtensions + */ +DEFINE_UUID(ExtensionName, EXT_SYNC_SENSOR_CALIBRATION_DATA, 10845a70,d52f,11ea,8b6e,08,00,20,0c,9a,66); +namespace Ext +{ +/** + * @class ISyncSensorCalibrationData + * + * Interface used to access sync sensor calibration data. + * + * @ingroup ArgusCameraDevice ArgusExtSyncSensorCalibrationData + */ +DEFINE_UUID(InterfaceID, IID_SYNC_SENSOR_CALIBRATION_DATA, 5925f360,d52f,11ea,8b6e,08,00,20,0c,9a,66); +class ISyncSensorCalibrationData : public Interface +{ +public: + static const InterfaceID& id() { return IID_SYNC_SENSOR_CALIBRATION_DATA; } + + /** + * Returns the sync sensor module id in the provided memory location. + * The maximum supported length of sync sensor id string is 32. + * @param [in,out] syncSensorId Pointer for getting the sync sensor id string associated + * with sensor. + * @param [in] size The size of the syncSensorId. + */ + virtual Status getSyncSensorModuleId(void* syncSensorId, size_t size) const = 0; + + /** + * Returns the size of the image in pixels. + */ + virtual Size2D getImageSizeInPixels() const = 0; + + /** + * Returns the focal length fx and fy from intrinsic parameters. + */ + virtual Point2D getFocalLength() const = 0; + + /** + * Returns the skew from intrinsic parameters. + */ + virtual float getSkew() const = 0; + + /** + * Returns the principal point (optical center) x and y from intrinsic parameters. + */ + virtual Point2D getPrincipalPoint() const = 0; + + /** + * Returns the lens distortion type as per the model being used. + */ + virtual DistortionType getLensDistortionType() const = 0; + + /** + * Returns the mapping type in case of fisheye distortion. + */ + virtual MappingType getFisheyeMappingType() const = 0; + + /** + * Returns the radial coefficients count in case of polynomial or fisheye distortion. + * + * @param[in] distortionType The lens distortion type. + */ + virtual uint32_t getRadialCoeffsCount(const DistortionType& distortionType) const = 0; + + /** + * Returns the radial coefficients vector as per distortion type and + * size of the vector is given by getRadialCoeffsCount(). + * + * @param[out] k The radial coefficient vector from distortion properties. + * + * @param[in] distortionType The lens distortion type. + */ + virtual Status getRadialCoeffs(std::vector* k, + const DistortionType& distortionType) const = 0; + + /** + * Returns the tangential coefficients count in case of polynomial distortion. + */ + virtual uint32_t getTangentialCoeffsCount() const = 0; + + /** + * Returns the tangential coefficients in case of polynomial distortion and + * size of the vector is given by getTangentialCoeffsCount(). + * + * @param[out] p The tangential coefficient vector from distortion properties. + */ + virtual Status getTangentialCoeffs(std::vector* p) const = 0; + + /** + * Returns the rotation parameter expressed in Rodrigues notation from extrinsic parameters. + * angle = sqrt(rx^2+ry^2+rz^2). + * unit axis = [rx,ry,rz]/angle. + */ + virtual Point3D getRotationParams() const = 0; + + /** + * Returns the translation parameters in x, y and z co-ordinates with respect to a + * reference point from extrinsic params. + */ + virtual Point3D getTranslationParams() const = 0; + + /** + * Returns whether IMU sensor is present or not. + */ + virtual bool isImuSensorAvailable() const = 0; + + /** + * Returns the linear acceleration bias for all three axes x, y and z of the IMU device. + */ + virtual Point3D getLinearAccBias() const = 0; + + /** + * Returns the angular velocity bias for all three axes x, y and z of the IMU device. + */ + virtual Point3D getAngularVelocityBias() const = 0; + + /** + * Returns the gravity acceleration for all three axes x, y and z of the IMU device. + */ + virtual Point3D getGravityAcc() const = 0; + + /** + * Returns the IMU rotation parameter expressed in Rodrigues notation from extrinsic parameters. + * angle = sqrt(rx^2+ry^2+rz^2). + * unit axis = [rx,ry,rz]/angle. + */ + virtual Point3D getImuRotationParams() const = 0; + + /** + * Returns the IMU translation parameters in x, y and z co-ordinates with respect to a + * reference point from extrinsic params. + */ + virtual Point3D getImuTranslationParams() const = 0; + +protected: + ~ISyncSensorCalibrationData() {} + +}; + +} // namespace Ext + +} // namespace Argus + +#endif // _ARGUS_SYNC_SENSOR_CALIBRATION_DATA_H + diff --git a/tools/jetson_multimedia/include/Argus/Request.h b/tools/jetson_multimedia/include/Argus/Request.h new file mode 100644 index 0000000..18e8485 --- /dev/null +++ b/tools/jetson_multimedia/include/Argus/Request.h @@ -0,0 +1,146 @@ +/* + * Copyright (c) 2016-2017, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +/** + * @file + * Libargus API: Request API + * + * @b Description: Defines the Request object and core IRequest interface. + */ + +#ifndef _ARGUS_REQUEST_H +#define _ARGUS_REQUEST_H + +namespace Argus +{ + +/** + * Container for all settings used by a single capture request. + * + * @defgroup ArgusRequest Request + * @ingroup ArgusObjects + */ +class Request : public InterfaceProvider, public Destructable +{ +protected: + ~Request() {} +}; + +/** + * @class IRequest + * + * Interface to the core Request settings. + * + * @ingroup ArgusRequest + * + * @defgroup ArgusAutoControlSettings AutoControlSettings + * Child auto control settings, returned by IRequest::getAutoControlSettings + * @ingroup ArgusRequest + * + * @defgroup ArgusStreamSettings StreamSettings + * Child per-stream settings, returned by IRequest::getStreamSettings + * @ingroup ArgusRequest + * + * @defgroup ArgusSourceSettings SourceSettings + * Child source settings, returned by IRequest::getSourceSettings + * @ingroup ArgusRequest + */ +DEFINE_UUID(InterfaceID, IID_REQUEST, eb9b3750,fc8d,455f,8e0f,91,b3,3b,d9,4e,c5); +class IRequest : public Interface +{ +public: + static const InterfaceID& id() { return IID_REQUEST; } + + /** + * Enables the specified output stream. + * Captures made with this Request will produce output on that stream. + */ + virtual Status enableOutputStream(OutputStream* stream) = 0; + + /** + * Disables the specified output stream. + */ + virtual Status disableOutputStream(OutputStream* stream) = 0; + + /** + * Disables all output streams. + */ + virtual Status clearOutputStreams() = 0; + + /** + * Returns all enabled output streams. + * @param[out] streams A vector that will be populated with the enabled streams. + * + * @returns success/status of the call. + */ + virtual Status getOutputStreams(std::vector* streams) const = 0; + + /** + * Returns the Stream settings for a particular stream in the request. + * The returned object will have the same lifespan as this object, + * and expose the IStreamSettings interface. + * @param[in] stream The stream for which the settings are requested. + */ + virtual InterfaceProvider* getStreamSettings(const OutputStream* stream) = 0; + + /** + * Returns the capture control settings for a given AC. + * The returned object will have the same lifespan as this object, + * and expose the IAutoControlSettings interface. + * @param[in] acId The id of the AC component for which the settings are requested. + * (Currently unused) + */ + virtual InterfaceProvider* getAutoControlSettings(const AutoControlId acId = 0) = 0; + + /** + * Returns the source settings for the request. + * The returned object will have the same lifespan as this object, + * and expose the ISourceSettings interface. + */ + virtual InterfaceProvider* getSourceSettings() = 0; + + /** + * Sets the client data for the request. This value is passed through to and queryable + * from the CaptureMetadata generated for any captures completed using this Request. + * Default value is 0. + * @param[in] data The client data. + */ + virtual Status setClientData(uint32_t data) = 0; + + /** + * Gets the client data for the request. + */ + virtual uint32_t getClientData() const = 0; + +protected: + ~IRequest() {} +}; + +} // namespace Argus + +#endif // _ARGUS_REQUEST_H diff --git a/tools/jetson_multimedia/include/Argus/Settings.h b/tools/jetson_multimedia/include/Argus/Settings.h new file mode 100644 index 0000000..982a962 --- /dev/null +++ b/tools/jetson_multimedia/include/Argus/Settings.h @@ -0,0 +1,691 @@ +/* + * Copyright (c) 2016-2020, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +/** + * @file + * Libargus API: Settings API + * + * @b Description: This file defines the settings that control the sensor module. + */ + +#ifndef _ARGUS_SETTINGS_H +#define _ARGUS_SETTINGS_H + +namespace Argus +{ + +/** + * @class ISourceSettings + * + * Interface to the source settings (provided by IRequest::getSourceSettings()). + * + * @ingroup ArgusSourceSettings + */ +DEFINE_UUID(InterfaceID, IID_SOURCE_SETTINGS, eb7ae38c,3c62,4161,a92a,a6,4f,ba,c6,38,83); +class ISourceSettings : public Interface +{ +public: + static const InterfaceID& id() { return IID_SOURCE_SETTINGS; } + + /** + * Sets the exposure time range of the source, in nanoseconds. + * If the exposure range is outside of the available range, the capture's exposure time + * will be as close as possible to the exposure range specified. + * @param[in] exposureTimeRange Exposure time range, in nanoseconds. + * @see ISensorMode::getExposureTimeRange() + * @todo Document implications of quantization. + * + * @returns success/status of the call. + */ + virtual Status setExposureTimeRange(const Range& exposureTimeRange) = 0; + + /** + * Returns the exposure time range of the source, in nanoseconds. + */ + virtual Range getExposureTimeRange() const = 0; + + /** + * Sets the focus position, in focuser units. If the position + * is set outside of the focuser limits, the position will be clamped. + * @param[in] position The new focus position, in focuser units. + * @see ICameraProperties::getFocusPositionRange() + * + * @returns success/status of the call. + */ + virtual Status setFocusPosition(int32_t position) = 0; + + /** + * Returns the focus position, in focuser units. + */ + virtual int32_t getFocusPosition() const = 0; + + /** + * Sets the aperture position. If the position is not valid, + * error will be returned. + * @param[in] position The new aperture position. + * @see ICameraProperties::getAperturePositionRange() + * + * @returns success/status of the call. + */ + virtual Status setAperturePosition(int32_t position) = 0; + + /** + * Returns the aperture position. + */ + virtual int32_t getAperturePosition() const = 0; + + /** + * Sets the aperture motor speed in motor steps/second. If the speed + * is set outside of the speed limits, the speed will be clamped. + * @param[in] speed The new speed. + * @see ICameraProperties::getApertureMotorSpeedRange() + * + * @returns success/status of the call. + */ + virtual Status setApertureMotorSpeed(float speed) = 0; + + /** + * Returns the aperture motor speed in motor steps/second. + */ + virtual float getApertureMotorSpeed() const = 0; + + /** + * Sets the aperture f-number. If the f-number is not valid, + * error will be returned. + * @param[in] fnumber The new f-number. + * + * @returns success/status of the call. + */ + virtual Status setApertureFNumber(float fnumber) = 0; + + /** + * Returns the aperture f-number. + */ + virtual float getApertureFNumber() const = 0; + + /** + * Sets the frame duration range, in nanoseconds. + * If frame range is out of bounds of the current sensor mode, + * the capture's frame duration will be as close as possible to the range specified. + * @param[in] frameDurationRange Frame duration range, in nanoseconds + * @see ISensorMode::getFrameDurationRange() + * + * @returns success/status of the call. + */ + virtual Status setFrameDurationRange(const Range& frameDurationRange) = 0; + + /** + * Returns the frame duration range, in nanoseconds. + */ + virtual Range getFrameDurationRange() const = 0; + + /** + * Sets the gain range for the sensor. + * The range has to be within the max and min reported in the CameraProperties + * Otherwise the range will be clipped. + * @param[in] gainRange scalar gain range + * @see ISensorMode::getAnalogGainRange() + * + * @returns success/status of the call. + */ + virtual Status setGainRange(const Range& gainRange) = 0; + + /** + * Returns the gain range. + */ + virtual Range getGainRange() const = 0; + + /** + * Sets the sensor mode. + * Note that changing sensor mode from one capture to the next may result in + * multiple sensor frames being dropped between the two captures. + * @param[in] mode Desired sensor mode for the capture. + * @see ICameraProperties::getAllSensorModes() + * + * @returns success/status of the call. + */ + virtual Status setSensorMode(SensorMode* mode) = 0; + + /** + * Returns the sensor mode. + */ + virtual SensorMode* getSensorMode() const = 0; + + /** + * Sets the user-specified optical black levels. + * These values will be ignored unless getOpticalBlackEnable() == true + * Values are floating point in the range [0,1) normalized based on sensor bit depth. + * @param[in] opticalBlackLevels opticalBlack levels in range [0,1) per bayer phase + * + * @returns success/status of the call. + */ + virtual Status setOpticalBlack(const BayerTuple& opticalBlackLevels) = 0; + + /** + * Returns user-specified opticalBlack level per bayer phase. + * + * @returns opticalBlackLevels + */ + virtual BayerTuple getOpticalBlack() const = 0; + + /** + * Sets whether or not user-provided optical black levels are used. + * @param[in] enable If @c true, Argus will use the user-specified optical black levels. + * @see setOpticalBlack() + * If @c false, the Argus implementation will choose the optical black values. + * + * @returns success/status of the call. + */ + virtual Status setOpticalBlackEnable(bool enable) = 0; + + /** + * Returns whether user-specified optical black levels are enabled. + * If false, the Argus implementation will choose the optical black values. + * @see setOpticalBlackEnable() + * + * @returns enable + */ + virtual bool getOpticalBlackEnable() const = 0; + + +protected: + ~ISourceSettings() {} +}; + +/** + * @class IAutoControlSettings + * + * Interface to the auto control settings (provided by IRequest::getAutoControlSettings()). + * + * @ingroup ArgusAutoControlSettings + */ +DEFINE_UUID(InterfaceID, IID_AUTO_CONTROL_SETTINGS, 1f2ad1c6,cb13,440b,bc95,3f,fd,0d,19,91,db); +class IAutoControlSettings : public Interface +{ +public: + static const InterfaceID& id() { return IID_AUTO_CONTROL_SETTINGS; } + + /** + * Sets the AE antibanding mode. + * @param[in] mode The requested antibanding mode. + * + * @returns success/status of the call. + */ + virtual Status setAeAntibandingMode(const AeAntibandingMode& mode) = 0; + + /** + * Returns the AE antibanding mode. + */ + virtual AeAntibandingMode getAeAntibandingMode() const = 0; + + /** + * Sets the AE lock. When locked, AE will maintain constant exposure. + * @param[in] lock If @c true, locks AE at its current exposure. + * + * @returns success/status of the call. + */ + virtual Status setAeLock(bool lock) = 0; + + /** + * Returns the AE lock. + */ + virtual bool getAeLock() const = 0; + + /** + * Sets the AE regions of interest. + * If no regions are specified, the region of interest will be determined by device + * and obtain by CameraMetadata::getAeRegions. + * @param[in] regions The AE regions of interest. + * The maximum number of regions is returned by @c ICameraProperties::getMaxAeRegions(). + * The minimum supported size of resultatnt region is returned by + * @c ICameraProperties::getMinAeRegionSize(). + * + * @returns success/status of the call. + */ + virtual Status setAeRegions(const std::vector& regions) = 0; + + /** + * Returns the AE regions of interest. + * @param[out] regions A vector that will be populated with the AE regions of interest. + * + * @returns success/status of the call. + */ + virtual Status getAeRegions(std::vector* regions) const = 0; + + /** + * Sets the bayer histogram region of interest. + * If no region is specified, the entire image is the region of interest. + * @param[in] region The bayer histogram region of interest. + * + * @returns success/status of the call. + */ + virtual Status setBayerHistogramRegion(const Rectangle& region) = 0; + + /** + * Returns the rectangle of the bayer histogram region of interest. + */ + virtual Rectangle getBayerHistogramRegion() const = 0; + + /** + * Sets the AWB lock. + * @param[in] lock If @c true, locks AWB at its current state. + * + * @returns success/status of the call. + */ + virtual Status setAwbLock(bool lock) = 0; + + /** + * Returns the AWB lock. + */ + virtual bool getAwbLock() const = 0; + + /** + * Sets the AWB mode. + * @param[in] mode The new AWB mode. + * + * @returns success/status of the call. + */ + virtual Status setAwbMode(const AwbMode& mode) = 0; + + /** + * Returns the AWB mode. + */ + virtual AwbMode getAwbMode() const = 0; + + /** + * Sets the AWB regions of interest. + * If no regions are specified, the region of interest will be determined by device + * and obtain by CameraMetadata::getAwbRegions. + * @param[in] regions The AWB regions of interest. + * The maximum number of regions is returned by @c ICameraProperties::getMaxAwbRegions(). + * + * @returns success/status of the call. + */ + virtual Status setAwbRegions(const std::vector& regions) = 0; + + /** + * Returns the AWB regions of interest. + * @param[out] regions A vector that will be populated with the AWB regions of interest. + * + * @returns success/status of the call. + */ + virtual Status getAwbRegions(std::vector* regions) const = 0; + + /** + * Sets the AF regions of interest. + * If no regions are specified, the region of interest will be determined by device + * and obtain by CameraMetadata::getAfRegions. + * @param[in] regions The AF regions of interest. + * The maximum number of regions is returned by @c ICameraProperties::getMaxAfRegions(). + * + * @returns success/status of the call. + */ + virtual Status setAfRegions(const std::vector& regions) = 0; + + /** + * Returns the AF regions of interest. + * @param[out] regions A vector that will be populated with the AF regions of interest. + * + * @returns success/status of the call. + */ + virtual Status getAfRegions(std::vector* regions) const = 0; + + /** + * Sets the Manual White Balance gains. + * @param[in] gains The Manual White Balance Gains + * + * @returns success/status of the call. + */ + virtual Status setWbGains(const BayerTuple& gains) = 0; + + /** + * Returns the Manual White Balance gains. + * + * @returns Manual White Balance Gains structure + */ + virtual BayerTuple getWbGains() const = 0; + + /** + * Returns the size of the color correction matrix. + */ + virtual Size2D getColorCorrectionMatrixSize() const = 0; + + /** + * Sets the user-specified color correction matrix. + * This matrix will be ignored unless getColorCorrectionMatrixEnable() == true. + * The active color correction matrix used for image processing may be internally modified + * to account for the active color saturation value (either user-specified or automatically + * generated, after biasing, @see setColorSaturation and @see setColorSaturationBias). + * @param[in] matrix A color correction matrix that maps sensor RGB to linear sRGB. This matrix + * is given in row-major order and must have the size w*h, where w and h are + * the width and height of the Size returned by getColorCorrectionMatrixSize() + * + * @returns success/status of the call. + */ + virtual Status setColorCorrectionMatrix(const std::vector& matrix) = 0; + + /** + * Returns the user-specified color correction matrix. + * @param[out] matrix A matrix that will be populated with the CCM. + * + * @returns success/status of the call. + */ + virtual Status getColorCorrectionMatrix(std::vector* matrix) const = 0; + + /** + * Enables the user-specified color correction matrix. + * @param[in] enable If @c true, libargus uses the user-specified matrix. + * @see setColorCorrectionMatrix() + * + * @returns success/status of the call. + */ + virtual Status setColorCorrectionMatrixEnable(bool enable) = 0; + + /** + * Returns the enable for the user-specified color correction matrix. + */ + virtual bool getColorCorrectionMatrixEnable() const = 0; + + /** + * Sets the user-specified absolute color saturation. This must be enabled via + * @see setColorSaturationEnable, otherwise saturation will be determined automatically. + * This saturation value may be used to modify the color correction matrix used + * for processing (@see setColorCorrectionMatrix), and these changes will be reflected + * in the color correction matrix output to the capture metadata. + * @param[in] saturation The absolute color saturation. Acceptable values are in + * [0.0, 2.0], and the default value is 1.0. + + * @returns success/status of the call. + */ + virtual Status setColorSaturation(float saturation) = 0; + + /** + * Returns the user-specified absolute color saturation (@see setColorSaturation). + */ + virtual float getColorSaturation() const = 0; + + /** + * Enables the user-specified absolute color saturation. + * @param[in] enable If @c true, libargus uses the user-specified color saturation. + * @see setColorSaturation() + * + * @returns success/status of the call. + */ + virtual Status setColorSaturationEnable(bool enable) = 0; + + /** + * Returns the enable for the user-specified color saturation. + */ + virtual bool getColorSaturationEnable() const = 0; + + /** + * Sets the color saturation bias. This bias is used to multiply the active saturation + * value, either the user-specified or the automatically generated value depending on the state + * of @see getColorSaturationEnable, and produces the final saturation value to use for + * capture processing. This is used primarily to tweak automatically generated saturation + * values when the application prefers more or less saturation than what the implementation + * or hardware generates by default. The final saturation value (after biasing) may affect the + * color correction matrix used for processing (@see setColorCorrectionMatrix). + * @param[in] bias The color saturation bias. Acceptable values are in [0.0, 2.0], where + * 1.0 does not modify the saturation (default), 0.0 is fully desaturated + * (greyscale), and 2.0 is highly saturated. + * + * @returns success/status of the call. + */ + virtual Status setColorSaturationBias(float bias) = 0; + + /** + * Returns the color saturation bias. + */ + virtual float getColorSaturationBias() const = 0; + + /** + * Sets the exposure compensation. + * Exposure compensation is applied after AE is solved. + * @param[in] ev The exposure adjustment step in stops. + * + * @returns success/status of the call. + */ + virtual Status setExposureCompensation(float ev) = 0; + + /** + * Returns the exposure compensation. + */ + virtual float getExposureCompensation() const = 0; + + /** + * Returns the number of elements required for the tone map curve. + * @param[in] channel The color channel the curve size corresponds to. + */ + virtual uint32_t getToneMapCurveSize(RGBChannel channel) const = 0; + + /** + * Sets the user-specified tone map curve for a channel on the stream. + * The user-specified tone map will be ignored unless getToneMapCurveEnable() == true. + * @param[in] channel The color the curve corresponds to. + * @param[in] curve A float vector that describes the LUT. + * The number of elements must match the number of elements + * returned from getToneMapCurve() of the same channel. + * + * @returns success/status of the call. + */ + virtual Status setToneMapCurve(RGBChannel channel, const std::vector& curve) = 0; + + /** + * Returns the user-specified tone map curve for a channel on the stream. + * @param[in] channel The color the curve corresponds to. + * @param[out] curve A vector that will be populated by the tone map curve for the specified + * color channel. + * + * @returns success/status of the call. + */ + virtual Status getToneMapCurve(RGBChannel channel, std::vector* curve) const = 0; + + /** + * Enables the user-specified tone map. + * @param[in] enable If @c true, libargus uses the user-specified tone map. + * + * @returns success/status of the call. + */ + virtual Status setToneMapCurveEnable(bool enable) = 0; + + /** + * Returns the enable for the user-specified tone map. + */ + virtual bool getToneMapCurveEnable() const = 0; + + /** + * Sets the user-specified Isp Digital gain range. + * @param[in] gain The user-specified Isp Digital gain. + * + * @returns success/status of the call. + */ + virtual Status setIspDigitalGainRange(const Range& gain) = 0; + + /** + * Returns the user-specified Isp Digital gain range. + * + * @returns Isp Digital gain + */ + virtual Range getIspDigitalGainRange() const = 0; + +protected: + ~IAutoControlSettings() {} +}; + +/** + * @class IStreamSettings + * + * Interface to per-stream settings (provided by IRequest::getStreamSettings()). + * + * @ingroup ArgusStreamSettings + */ +DEFINE_UUID(InterfaceID, IID_STREAM_SETTINGS, c477aeaf,9cc8,4467,a834,c7,07,d7,b6,9f,a4); +class IStreamSettings : public Interface +{ +public: + static const InterfaceID& id() { return IID_STREAM_SETTINGS; } + + /** + * Sets the clip rectangle for the stream. + * A clip rectangle is a normalized rectangle + * with valid coordinates contained in the [0.0,1.0] range. + * @param[in] clipRect The clip rectangle. + * + * @returns success/status of the call. + */ + virtual Status setSourceClipRect(const Rectangle& clipRect) = 0; + + /** + * Returns the clip rectangle for the stream. + */ + virtual Rectangle getSourceClipRect() const = 0; + + /** + * Sets whether or not post-processing is enabled for this stream. + * Post-processing features are controlled on a per-Request basis and all streams share the + * same post-processing control values, but this enable allows certain streams to be excluded + * from all post-processing. The current controls defined to be a part of "post-processing" + * includes (but may not be limited to): + * - Denoise + * Default value is true. + */ + virtual void setPostProcessingEnable(bool enable) = 0; + + /** + * Returns the post-processing enable for the stream. + */ + virtual bool getPostProcessingEnable() const = 0; + +protected: + ~IStreamSettings() {} +}; + +/** + * @class IDenoiseSettings + * + * Interface to denoise settings. + * + * @ingroup ArgusRequest + */ +DEFINE_UUID(InterfaceID, IID_DENOISE_SETTINGS, 7A461D20,6AE1,11E6,BDF4,08,00,20,0C,9A,66); +class IDenoiseSettings : public Interface +{ +public: + static const InterfaceID& id() { return IID_DENOISE_SETTINGS; } + + /** + * Sets the denoise (noise reduction) mode for the request. + * @param[in] mode The denoise mode: + * OFF: Denoise algorithms are disabled. + * FAST: Noise reduction will be enabled, but it will not slow down + * the capture rate. + * HIGH_QUALITY: Maximum noise reduction will be enabled to achieve + * the highest quality, but may slow down the capture rate. + * @returns success/status of the call. + */ + virtual Status setDenoiseMode(const DenoiseMode& mode) = 0; + + /** + * Returns the denoise mode for the request. + */ + virtual DenoiseMode getDenoiseMode() const = 0; + + /** + * Sets the strength for the denoise operation. + * @param[in] strength The denoise strength. This must be within the range [0.0, 1.0], where + * 0.0 is the least and 1.0 is the most amount of noise reduction that can be + * applied. This denoise strength is relative to the current noise reduction mode; + * using a FAST denoise mode with a full strength of 1.0 may not perform as well + * as using a HIGH_QUALITY mode with a lower relative strength. + * @returns success/status of the call. + */ + virtual Status setDenoiseStrength(float strength) = 0; + + /** + * Returns the denoise strength. + */ + virtual float getDenoiseStrength() const = 0; + +protected: + ~IDenoiseSettings() {} +}; + +/** + * @class IEdgeEnhanceSettings + * + * Interface to edge enhancement settings. + * + * @ingroup ArgusRequest + */ +DEFINE_UUID(InterfaceID, IID_EDGE_ENHANCE_SETTINGS, 7A461D21,6AE1,11E6,BDF4,08,00,20,0C,9A,66); +class IEdgeEnhanceSettings : public Interface +{ +public: + static const InterfaceID& id() { return IID_EDGE_ENHANCE_SETTINGS; } + + /** + * Sets the edge enhancement mode for the request. + * @param[in] mode The edge enhancement mode: + * OFF: Edge enhancement algorithms are disabled. + * FAST: Edge enhancement will be enabled, but it will not slow down + * the capture rate. + * HIGH_QUALITY: Maximum edge enhancement will be enabled to achieve + * the highest quality, but may slow down the capture rate. + * @returns success/status of the call. + */ + virtual Status setEdgeEnhanceMode(const EdgeEnhanceMode& mode) = 0; + + /** + * Returns the edge enhancement mode for the request. + */ + virtual EdgeEnhanceMode getEdgeEnhanceMode() const = 0; + + /** + * Sets the strength for the edge enhancement operation. + * @param[in] strength The edge enhancement strength. This must be within the range [0.0, 1.0], + * where 0.0 is the least and 1.0 is the most amount of edge enhancement that can be + * applied. This strength is relative to the current edge enhancement mode; using + * a FAST edge enhancement mode with a full strength of 1.0 may not perform as well + * as using a HIGH_QUALITY mode with a lower relative strength. + * @returns success/status of the call. + */ + virtual Status setEdgeEnhanceStrength(float strength) = 0; + + /** + * Returns the edge enhancement strength. + */ + virtual float getEdgeEnhanceStrength() const = 0; + +protected: + ~IEdgeEnhanceSettings() {} +}; + +} // namespace Argus + +#endif // _ARGUS_SETTINGS_H diff --git a/tools/jetson_multimedia/include/Argus/Stream.h b/tools/jetson_multimedia/include/Argus/Stream.h new file mode 100644 index 0000000..3ca9e80 --- /dev/null +++ b/tools/jetson_multimedia/include/Argus/Stream.h @@ -0,0 +1,109 @@ +/* + * Copyright (c) 2016-2017, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +/** + * @file + * Libargus API: Stream API + * + * @b Description: Defines stream related objects and interfaces. + */ + +#ifndef _ARGUS_STREAM_H +#define _ARGUS_STREAM_H + +namespace Argus +{ + +/** + * The general operation, buffer source, and interfaces supported by a stream + * object are defined by its core StreamType. The only StreamType currently + * supported is STREAM_TYPE_EGL (see EGLStream.h). + */ +DEFINE_NAMED_UUID_CLASS(StreamType); + +/** + * Object representing an output stream capable of receiving image frames from a capture. + * + * OutputStream objects are used as the destination for image frames output from + * capture requests. The operation of a stream, the source for its buffers, and the + * interfaces it supports depend on the StreamType of the stream. + * + * @defgroup ArgusOutputStream OutputStream + * @ingroup ArgusObjects + */ +class OutputStream : public InterfaceProvider, public Destructable +{ +protected: + ~OutputStream() {} +}; + +/** + * Container for settings used to configure/create an OutputStream. + * + * The interfaces and configuration supported by these settings objects + * depend on the StreamType that was provided during settings creation + * (see ICaptureSession::createOutputStreamSettings). + * These objects are passed to ICaptureSession::createOutputStream to create + * OutputStream objects, after which they may be destroyed. + * + * @defgroup ArgusOutputStreamSettings OutputStreamSettings + * @ingroup ArgusObjects + */ +class OutputStreamSettings : public InterfaceProvider, public Destructable +{ +protected: + ~OutputStreamSettings() {} +}; + +/** + * @class IOutputStreamSettings + * + * Interface that exposes the settings common to all OutputStream types. + * + * @ingroup ArgusOutputStreamSettings + */ +DEFINE_UUID(InterfaceID, IID_OUTPUT_STREAM_SETTINGS, 52f2b830,3d52,11e6,bdf4,08,00,20,0c,9a,66); +class IOutputStreamSettings : public Interface +{ +public: + static const InterfaceID& id() { return IID_OUTPUT_STREAM_SETTINGS; } + + /** + * Set the camera device to use as the source for this stream. + * Default value: First available device in the session. + */ + virtual Status setCameraDevice(CameraDevice* device) = 0; + virtual CameraDevice* getCameraDevice() const = 0; + +protected: + ~IOutputStreamSettings() {} +}; + +} // namespace Argus + +#endif // _ARGUS_STREAM_H diff --git a/tools/jetson_multimedia/include/Argus/Types.h b/tools/jetson_multimedia/include/Argus/Types.h new file mode 100644 index 0000000..005ea70 --- /dev/null +++ b/tools/jetson_multimedia/include/Argus/Types.h @@ -0,0 +1,941 @@ +/* + * Copyright (c) 2016-2020, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +/** + * @file + * Libargus API: Types API + * + * @b Description: Defines the basic types that are used by the API. + */ + +#ifndef _ARGUS_TYPES_H +#define _ARGUS_TYPES_H + +#include +#include +#include +#include + +#include +#include + +// Some versions of the Xlib.h header file define 'Status' to 'int'. +// This collides with the libargus 'Status' type. +// If 'Status' is defined then undefine it and use a typedef instead. +#ifdef Status +#undef Status +typedef int Status; +#endif // Status + +namespace Argus +{ + +/* + * Forward declaration of standard objects + */ +class CameraDevice; +class CameraProvider; +class CaptureSession; +class CaptureMetadata; +class CaptureMetadataContainer; +class Event; +class EventQueue; +class InputStream; +class OutputStream; +class OutputStreamSettings; +class Request; +class SensorMode; + +/* + * Forward declaration of standard interfaces + */ +class ICameraProperties; +class ICameraProvider; +class ICaptureSession; +class IAutoControlSettings; +class IRequest; +class IStream; +class IStreamSettings; + +/** + * Constant used for infinite timeouts. + */ +const uint64_t TIMEOUT_INFINITE = 0xFFFFFFFFFFFFFFFF; + +/** + * Status values returned by API function calls. + */ +enum Status +{ + /// Function succeeded. + STATUS_OK = 0, + + /// The set of parameters passed was invalid. + STATUS_INVALID_PARAMS = 1, + + /// The requested settings are invalid. + STATUS_INVALID_SETTINGS = 2, + + /// The requested device is unavailable. + STATUS_UNAVAILABLE = 3, + + /// An operation failed because of insufficient mavailable memory. + STATUS_OUT_OF_MEMORY = 4, + + /// This method has not been implemented. + STATUS_UNIMPLEMENTED = 5, + + /// An operation timed out. + STATUS_TIMEOUT = 6, + + /// The capture was aborted. @see ICaptureSession::cancelRequests() + STATUS_CANCELLED = 7, + + /// The stream or other resource has been disconnected. + STATUS_DISCONNECTED = 8, + + /// End of stream, used by Stream objects. + STATUS_END_OF_STREAM = 9, + + // Number of elements in this enum. + STATUS_COUNT +}; + +/** + * Color channel constants for Bayer data. + */ +enum BayerChannel +{ + BAYER_CHANNEL_R, + BAYER_CHANNEL_G_EVEN, + BAYER_CHANNEL_G_ODD, + BAYER_CHANNEL_B, + + BAYER_CHANNEL_COUNT +}; + +/** + * Coordinates used for 2D and 3D points. + */ +enum Coordinate +{ + COORDINATE_X, + COORDINATE_Y, + COORDINATE_Z, + + COORDINATE_2D_COUNT = 2, + COORDINATE_3D_COUNT = 3 +}; + +/** + * Color channel constants for RGB data. + */ +enum RGBChannel +{ + RGB_CHANNEL_R, + RGB_CHANNEL_G, + RGB_CHANNEL_B, + + RGB_CHANNEL_COUNT +}; + +/** + * Auto Exposure Anti-Banding Modes. + */ +DEFINE_NAMED_UUID_CLASS(AeAntibandingMode); +DEFINE_UUID(AeAntibandingMode, AE_ANTIBANDING_MODE_OFF, AD1E5560,9C16,11E8,B568,18,00,20,0C,9A,66); +DEFINE_UUID(AeAntibandingMode, AE_ANTIBANDING_MODE_AUTO, AD1E5561,9C16,11E8,B568,18,00,20,0C,9A,66); +DEFINE_UUID(AeAntibandingMode, AE_ANTIBANDING_MODE_50HZ, AD1E5562,9C16,11E8,B568,18,00,20,0C,9A,66); +DEFINE_UUID(AeAntibandingMode, AE_ANTIBANDING_MODE_60HZ, AD1E5563,9C16,11E8,B568,18,00,20,0C,9A,66); + +/** + * Auto Exposure Flicker States. + */ +DEFINE_NAMED_UUID_CLASS(AeFlickerState); +DEFINE_UUID(AeFlickerState, AE_FLICKER_NONE, AD1E5564,9C16,11E8,B568,18,00,20,0C,9A,66); +DEFINE_UUID(AeFlickerState, AE_FLICKER_50HZ, AD1E5565,9C16,11E8,B568,18,00,20,0C,9A,66); +DEFINE_UUID(AeFlickerState, AE_FLICKER_60HZ, AD1E5566,9C16,11E8,B568,18,00,20,0C,9A,66); + +/** + * Auto Exposure States. + */ +DEFINE_NAMED_UUID_CLASS(AeState); +DEFINE_UUID(AeState, AE_STATE_INACTIVE, D2EBEA50,9C16,11E8,B568,18,00,20,0C,9A,66); +DEFINE_UUID(AeState, AE_STATE_SEARCHING, D2EBEA51,9C16,11E8,B568,18,00,20,0C,9A,66); +DEFINE_UUID(AeState, AE_STATE_CONVERGED, D2EBEA52,9C16,11E8,B568,18,00,20,0C,9A,66); +DEFINE_UUID(AeState, AE_STATE_FLASH_REQUIRED, D2EBEA53,9C16,11E8,B568,18,00,20,0C,9A,66); +DEFINE_UUID(AeState, AE_STATE_TIMEOUT, D2EBEA54,9C16,11E8,B568,18,00,20,0C,9A,66); + +/** + * Auto White Balance (AWB) Modes. + */ +DEFINE_NAMED_UUID_CLASS(AwbMode); +DEFINE_UUID(AwbMode, AWB_MODE_OFF, FB3F365A,CC62,11E5,9956,62,56,62,87,07,61); +DEFINE_UUID(AwbMode, AWB_MODE_AUTO, FB3F365B,CC62,11E5,9956,62,56,62,87,07,61); +DEFINE_UUID(AwbMode, AWB_MODE_INCANDESCENT, FB3F365C,CC62,11E5,9956,62,56,62,87,07,61); +DEFINE_UUID(AwbMode, AWB_MODE_FLUORESCENT, FB3F365D,CC62,11E5,9956,62,56,62,87,07,61); +DEFINE_UUID(AwbMode, AWB_MODE_WARM_FLUORESCENT, FB3F365E,CC62,11E5,9956,62,56,62,87,07,61); +DEFINE_UUID(AwbMode, AWB_MODE_DAYLIGHT, FB3F365F,CC62,11E5,9956,62,56,62,87,07,61); +DEFINE_UUID(AwbMode, AWB_MODE_CLOUDY_DAYLIGHT, FB3F3660,CC62,11E5,9956,62,56,62,87,07,61); +DEFINE_UUID(AwbMode, AWB_MODE_TWILIGHT, FB3F3661,CC62,11E5,9956,62,56,62,87,07,61); +DEFINE_UUID(AwbMode, AWB_MODE_SHADE, FB3F3662,CC62,11E5,9956,62,56,62,87,07,61); +DEFINE_UUID(AwbMode, AWB_MODE_MANUAL, 20FB45DA,C49F,4293,AB02,13,3F,8C,CA,DD,69); + +/** + * Auto White-Balance States. + */ +DEFINE_NAMED_UUID_CLASS(AwbState); +DEFINE_UUID(AwbState, AWB_STATE_INACTIVE, E33CDB30,9C16,11E8,B568,18,00,20,0C,9A,66); +DEFINE_UUID(AwbState, AWB_STATE_SEARCHING, E33CDB31,9C16,11E8,B568,18,00,20,0C,9A,66); +DEFINE_UUID(AwbState, AWB_STATE_CONVERGED, E33CDB32,9C16,11E8,B568,18,00,20,0C,9A,66); +DEFINE_UUID(AwbState, AWB_STATE_LOCKED, E33CDB33,9C16,11E8,B568,18,00,20,0C,9A,66); + +/** + * A CaptureIntent may be provided during capture request creation to initialize the new + * Request with default settings that are appropriate for captures of the given intent. + * More details regarding each intent are as follows: + * MANUAL intent disables auto white balance and auto-focus. + * PREVIEW intent disables noise reduction related post-processing in order to + * reduce latency and resource usage. + * STILL_CAPTURE intent enables Noise Reduction related post-processing in order + * to optimize still image quality. + * VIDEO_RECORD intent enables motion sensors related post-processing to optimize + * the video quality. + * Apart from above processing blocks each intent also helps in optimizing the + * processing resource usage appropriate for that intent. + */ +DEFINE_NAMED_UUID_CLASS(CaptureIntent); +DEFINE_UUID(CaptureIntent, CAPTURE_INTENT_MANUAL, FB3F3663,CC62,11E5,9956,62,56,62,87,07,61); +DEFINE_UUID(CaptureIntent, CAPTURE_INTENT_PREVIEW, FB3F3664,CC62,11E5,9956,62,56,62,87,07,61); +DEFINE_UUID(CaptureIntent, CAPTURE_INTENT_STILL_CAPTURE, FB3F3665,CC62,11E5,9956,62,56,62,87,07,61); +DEFINE_UUID(CaptureIntent, CAPTURE_INTENT_VIDEO_RECORD, FB3F3666,CC62,11E5,9956,62,56,62,87,07,61); +DEFINE_UUID(CaptureIntent, CAPTURE_INTENT_VIDEO_SNAPSHOT, FB3F3667,CC62,11E5,9956,62,56,62,87,07,61); + +/** + * Denoise (noise reduction) Modes. + */ +DEFINE_NAMED_UUID_CLASS(DenoiseMode); +DEFINE_UUID(DenoiseMode, DENOISE_MODE_OFF, FB3F3668,CC62,11E5,9956,62,56,62,87,07,61); +DEFINE_UUID(DenoiseMode, DENOISE_MODE_FAST, FB3F3669,CC62,11E5,9956,62,56,62,87,07,61); +DEFINE_UUID(DenoiseMode, DENOISE_MODE_HIGH_QUALITY, FB3F366A,CC62,11E5,9956,62,56,62,87,07,61); + +/** + * Edge Enhance Modes. + */ +DEFINE_NAMED_UUID_CLASS(EdgeEnhanceMode); +DEFINE_UUID(EdgeEnhanceMode, EDGE_ENHANCE_MODE_OFF, F7100B40,6A5F,11E6,BDF4,08,00,20,0C,9A,66); +DEFINE_UUID(EdgeEnhanceMode, EDGE_ENHANCE_MODE_FAST, F7100B41,6A5F,11E6,BDF4,08,00,20,0C,9A,66); +DEFINE_UUID(EdgeEnhanceMode, EDGE_ENHANCE_MODE_HIGH_QUALITY, F7100B42,6A5F,11E6,BDF4,08,00,20,0C,9A,66); + +/** + * Extension Names. Note that ExtensionName UUIDs are defined by their respective extension headers. + */ +DEFINE_NAMED_UUID_CLASS(ExtensionName); + +/** + * Pixel formats. + */ +DEFINE_NAMED_UUID_CLASS(PixelFormat); +DEFINE_UUID(PixelFormat, PIXEL_FMT_UNKNOWN, 00000000,93d5,11e5,0000,1c,b7,2c,ef,d4,1e); +DEFINE_UUID(PixelFormat, PIXEL_FMT_Y8, 569be14a,93d5,11e5,91bc,1c,b7,2c,ef,d4,1e); +DEFINE_UUID(PixelFormat, PIXEL_FMT_Y16, 56ddb19c,93d5,11e5,8e2c,1c,b7,2c,ef,d4,1e); +DEFINE_UUID(PixelFormat, PIXEL_FMT_YCbCr_420_888, 570c10e6,93d5,11e5,8ff3,1c,b7,2c,ef,d4,1e); +DEFINE_UUID(PixelFormat, PIXEL_FMT_YCbCr_422_888, 573a7940,93d5,11e5,99c2,1c,b7,2c,ef,d4,1e); +DEFINE_UUID(PixelFormat, PIXEL_FMT_YCbCr_444_888, 576043dc,93d5,11e5,8983,1c,b7,2c,ef,d4,1e); +DEFINE_UUID(PixelFormat, PIXEL_FMT_JPEG_BLOB, 578b08c4,93d5,11e5,9686,1c,b7,2c,ef,d4,1e); +DEFINE_UUID(PixelFormat, PIXEL_FMT_RAW16, 57b484d8,93d5,11e5,aeb6,1c,b7,2c,ef,d4,1e); +DEFINE_UUID(PixelFormat, PIXEL_FMT_P016, 57b484d9,93d5,11e5,aeb6,1c,b7,2c,ef,d4,1e); + +/** + * The SensorModeType of a sensor defines the type of image data that is output by the + * imaging sensor before any sort of image processing (ie. pre-ISP format). + */ +DEFINE_NAMED_UUID_CLASS(SensorModeType); +DEFINE_UUID(SensorModeType, SENSOR_MODE_TYPE_DEPTH, 64483464,4b91,11e6,bbbd,40,16,7e,ab,86,92); +DEFINE_UUID(SensorModeType, SENSOR_MODE_TYPE_YUV, 6453e00c,4b91,11e6,871d,40,16,7e,ab,86,92); +DEFINE_UUID(SensorModeType, SENSOR_MODE_TYPE_RGB, 6463d4c6,4b91,11e6,88a3,40,16,7e,ab,86,92); +DEFINE_UUID(SensorModeType, SENSOR_MODE_TYPE_BAYER, 646f04ea,4b91,11e6,9c06,40,16,7e,ab,86,92); +DEFINE_UUID(SensorModeType, SENSOR_MODE_TYPE_BAYER_PWL, f6a08220,6a0f,11eb,8572,08,00,20,0c,9a,66); +DEFINE_UUID(SensorModeType, SENSOR_MODE_TYPE_BAYER_DOL, f6a08221,6a0f,11eb,8572,08,00,20,0c,9a,66); + +/** + * SensorPlacement defines the placement of the sensor on the module + */ +DEFINE_NAMED_UUID_CLASS(SensorPlacement); +DEFINE_UUID(SensorPlacement, SENSOR_PLACEMENT_REAR_OR_BOTTOM_OR_BOTTOM_LEFT, 01dba8b0,1946,11eb,8b6f,08,00,20,0c,9a,66); +DEFINE_UUID(SensorPlacement, SENSOR_PLACEMENT_FRONT_OR_TOP_OR_CENTER_LEFT, 01dba8b1,1946,11eb,8b6f,08,00,20,0c,9a,66); +DEFINE_UUID(SensorPlacement, SENSOR_PLACEMENT_CENTER_OR_CENTER_RIGHT, 01dba8b2,1946,11eb,8b6f,08,00,20,0c,9a,66); +DEFINE_UUID(SensorPlacement, SENSOR_PLACEMENT_TOP_LEFT, 01dba8b3,1946,11eb,8b6f,08,00,20,0c,9a,66); +DEFINE_UUID(SensorPlacement, SENSOR_PLACEMENT_BOTTOM_RIGHT, 01dba8b4,1946,11eb,8b6f,08,00,20,0c,9a,66); +DEFINE_UUID(SensorPlacement, SENSOR_PLACEMENT_TOP_RIGHT, 01dba8b5,1946,11eb,8b6f,08,00,20,0c,9a,66); + +/** + * Bayer Phases + */ +DEFINE_NAMED_UUID_CLASS(BayerPhase); +DEFINE_UUID(BayerPhase, BAYER_PHASE_UNKNOWN, b9d43270,6a0e,12eb,8572,08,00,20,0c,9a,66); +DEFINE_UUID(BayerPhase, BAYER_PHASE_RGGB, b9d43271,6a0e,12eb,8572,08,00,20,0c,9a,66); +DEFINE_UUID(BayerPhase, BAYER_PHASE_BGGR, b9d43272,6a0e,12eb,8572,08,00,20,0c,9a,66); +DEFINE_UUID(BayerPhase, BAYER_PHASE_GRBG, b9d43273,6a0e,12eb,8572,08,00,20,0c,9a,66); +DEFINE_UUID(BayerPhase, BAYER_PHASE_GBRG, b9d43274,6a0e,12eb,8572,08,00,20,0c,9a,66); + +/** + * Utility class for libargus interfaces. + */ +class NonCopyable +{ +protected: + NonCopyable() {} + +private: + NonCopyable(NonCopyable& other); + NonCopyable& operator=(NonCopyable& other); +}; + +/** + * The top-level interface class. + * + * By convention, every Interface subclass exposes a public static method called @c id(), + * which returns the unique InterfaceID for that interface. + * This is required for the @c interface_cast<> template to work with that interface. + */ +class Interface : NonCopyable +{ +protected: + Interface() {} + ~Interface() {} +}; + +/** + * A unique identifier for a libargus Interface. + */ +class InterfaceID : public NamedUUID +{ +public: + InterfaceID(uint32_t time_low_ + , uint16_t time_mid_ + , uint16_t time_hi_and_version_ + , uint16_t clock_seq_ + , uint8_t c0, uint8_t c1, uint8_t c2, uint8_t c3, uint8_t c4, uint8_t c5 + , const char* name) + : NamedUUID(time_low_, time_mid_, time_hi_and_version_, clock_seq_, + c0, c1, c2, c3, c4, c5, name) + {} + + InterfaceID() + : NamedUUID(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "IID_UNSPECIFIED") + {} +}; + +/** + * The base interface for a class that provides libargus Interfaces. + */ +class InterfaceProvider : NonCopyable +{ +public: + + /** + * Acquire the interface specified by @c interfaceId. + * @returns An instance of the requested interface, + * or NULL if that interface is not available. + */ + virtual Interface* getInterface(const InterfaceID& interfaceId) = 0; + +protected: + ~InterfaceProvider() {} +}; + +/** + * Interface-casting helper similar to dynamic_cast. + */ + +template +inline TheInterface* interface_cast(InterfaceProvider* obj) +{ + return static_cast(obj ? obj->getInterface(TheInterface::id()): 0); +} + +template +inline TheInterface* interface_cast(const InterfaceProvider* obj) +{ + return static_cast( + obj ? const_cast( + const_cast(obj)->getInterface(TheInterface::id())): 0); +} + +/** + * A top level object class for libargus objects that are created and owned by + * the client. All Destructable objects created by the client must be explicitly destroyed. + */ +class Destructable +{ +public: + + /** + * Destroy this object. + * After making this call, the client cannot make any more calls on this object. + */ + virtual void destroy() = 0; + +protected: + ~Destructable() {} +}; + +/** + * Template helper emulating C++11 rvalue semantics. + * @cond + */ +template +class rv : public T +{ + rv(); + ~rv(); + rv(const rv&); + void operator=(const rv&); +}; + +template + rv& move(T& self) +{ + return *static_cast*>(&self); +} +/** @endcond */ + +/** + * Movable smart pointer mimicking std::unique_ptr. + * @cond + */ +template struct remove_const; +template struct remove_const{ typedef T& type; }; +template struct remove_const{ typedef T* type; }; +template struct remove_const{ typedef T type; }; +template struct remove_const { typedef T type; }; +/** @endcond */ + +template +class UniqueObj : NonCopyable +{ +public: + explicit UniqueObj(T* obj=NULL): m_obj(obj) {} + + void reset(T* obj=NULL) + { if (m_obj && (m_obj != obj)) const_cast::type>(m_obj)->destroy(); m_obj = obj; } + T* release() + { T* obj = m_obj; m_obj = NULL; return obj; } + + UniqueObj( rv& moved ): m_obj(moved.release()) {} + UniqueObj& operator=( rv& moved ){ reset( moved.release()); return *this; } + + ~UniqueObj() { reset(); } + + T& operator*() const { return *m_obj; } + T* get() const { return m_obj; } + + operator bool() const { return !!m_obj; } + + operator rv&() { return *static_cast< rv*>(this); } + operator const rv&() const { return *static_cast*>(this); } + +private: + T* m_obj; + + T* operator->() const; // Prevent calling destroy() directly. + // Note: For getInterface functionality use interface_cast. +}; + +template +inline TheInterface* interface_cast(const UniqueObj& obj) +{ + return interface_cast( obj.get()); +} + +/** + * Tuple template class. This provides a finite ordered list of N elements having type T. + */ +template +class Tuple +{ +public: + Tuple() {} + + /// Initialize every element of the tuple to a single value. + Tuple(T init) + { + for (unsigned int i = 0; i < N; i++) + m_data[i] = init; + } + + /// Returns true when every element in the two tuples are identical. + bool operator==(const Tuple& rhs) const + { + return !memcmp(m_data, rhs.m_data, sizeof(m_data)); + } + + /// Returns true if there are any differences between the two tuples. + bool operator!=(const Tuple& rhs) const + { + return !(*this == rhs); + } + + /// Adds every element of another tuple to the elements of this tuple. + Tuple& operator+=(const Tuple& rhs) + { + for (unsigned int i = 0; i < N; i++) + m_data[i] += rhs.m_data[i]; + return *this; + } + + /// Subtracts every element of another tuple from the elements of this tuple. + Tuple& operator-=(const Tuple& rhs) + { + for (unsigned int i = 0; i < N; i++) + m_data[i] -= rhs.m_data[i]; + return *this; + } + + /// Multiplies every element in the tuple by a single value. + Tuple& operator*=(const T& rhs) + { + for (unsigned int i = 0; i < N; i++) + m_data[i] *= rhs; + return *this; + } + + /// Divides every element in the tuple by a single value. + Tuple& operator/=(const T& rhs) + { + for (unsigned int i = 0; i < N; i++) + m_data[i] /= rhs; + return *this; + } + + /// Returns the result of adding another tuple to this tuple. + const Tuple operator+(const Tuple& rhs) const + { + return Tuple(*this) += rhs; + } + + /// Returns the result of subtracting another tuple from this tuple. + const Tuple operator-(const Tuple& rhs) const + { + return Tuple(*this) -= rhs; + } + + /// Returns the result of multiplying this tuple by a single value. + const Tuple operator*(const T& rhs) const + { + return Tuple(*this) *= rhs; + } + + /// Returns the result of dividing this tuple by a single value. + const Tuple operator/(const T& rhs) const + { + return Tuple(*this) /= rhs; + } + + T& operator[](unsigned int i) { assert(i < N); return m_data[i]; } + const T& operator[](unsigned int i) const { assert(i < N); return m_data[i]; } + + /// Returns the number of elements in the tuple. + static unsigned int tupleSize() { return N; } + +protected: + T m_data[N]; +}; + +/** + * BayerTuple template class. This is a Tuple specialization containing 4 elements corresponding + * to the Bayer color channels: R, G_EVEN, G_ODD, and B. Values can be accessed using the named + * methods or subscript indexing using the Argus::BayerChannel enum. + */ +template +class BayerTuple : public Tuple +{ +public: + BayerTuple() {} + BayerTuple(const Tuple& other) : Tuple(other) {} + + BayerTuple(T init) + { + r() = gEven() = gOdd() = b() = init; + } + + BayerTuple(T _r, T _gEven, T _gOdd, T _b) + { + r() = _r; + gEven() = _gEven; + gOdd() = _gOdd; + b() = _b; + } + + T& r() { return Tuple::m_data[BAYER_CHANNEL_R]; } + const T& r() const { return Tuple::m_data[BAYER_CHANNEL_R]; } + T& gEven() { return Tuple::m_data[BAYER_CHANNEL_G_EVEN]; } + const T& gEven() const { return Tuple::m_data[BAYER_CHANNEL_G_EVEN]; } + T& gOdd() { return Tuple::m_data[BAYER_CHANNEL_G_ODD]; } + const T& gOdd() const { return Tuple::m_data[BAYER_CHANNEL_G_ODD]; } + T& b() { return Tuple::m_data[BAYER_CHANNEL_B]; } + const T& b() const { return Tuple::m_data[BAYER_CHANNEL_B]; } +}; + +/** + * RGBTuple template class. This is a Tuple specialization containing 3 elements corresponding + * to the RGB color channels: R, G, and B. Values can be accessed using the named methods or + * subscript indexing using the Argus::RGBChannel enum. + */ +template +class RGBTuple : public Tuple +{ +public: + RGBTuple() {} + RGBTuple(const Tuple& other) : Tuple(other) {} + + RGBTuple(T init) + { + r() = g() = b() = init; + } + + RGBTuple(T _r, T _g, T _b) + { + r() = _r; + g() = _g; + b() = _b; + } + + T& r() { return Tuple::m_data[RGB_CHANNEL_R]; } + const T& r() const { return Tuple::m_data[RGB_CHANNEL_R]; } + T& g() { return Tuple::m_data[RGB_CHANNEL_G]; } + const T& g() const { return Tuple::m_data[RGB_CHANNEL_G]; } + T& b() { return Tuple::m_data[RGB_CHANNEL_B]; } + const T& b() const { return Tuple::m_data[RGB_CHANNEL_B]; } +}; + +/** + * Point2D template class. This is a Tuple specialization containing 2 elements corresponding + * to the x and y coordinates a 2D point. Values can be accessed using the named methods or + * subscript indexing using the Argus::Coordinate enum. + */ +template +class Point2D : public Tuple +{ +public: + Point2D() {} + Point2D(const Tuple& other) : Tuple(other) {} + + Point2D(T init) + { + x() = y() = init; + } + + Point2D(T _x, T _y) + { + x() = _x; + y() = _y; + } + + T& x() { return Tuple::m_data[COORDINATE_X]; } + const T& x() const { return Tuple::m_data[COORDINATE_X]; } + T& y() { return Tuple::m_data[COORDINATE_Y]; } + const T& y() const { return Tuple::m_data[COORDINATE_Y]; } +}; + + +/** + * Point3D template class. This is a Tuple specialization containing 3 elements corresponding + * to the x, y and z coordinates of a 3D point. Values can be accessed using the named methods or + * subscript indexing using the Argus::Coordinate enum. + */ +template +class Point3D : public Tuple +{ +public: + Point3D() {} + Point3D(const Tuple& other) : Tuple(other) {} + + Point3D(T init) + { + x() = y() = z() = init; + } + + Point3D(T _x, T _y, T _z) + { + x() = _x; + y() = _y; + z() = _z; + } + + T& x() { return Tuple::m_data[COORDINATE_X]; } + const T& x() const { return Tuple::m_data[COORDINATE_X]; } + T& y() { return Tuple::m_data[COORDINATE_Y]; } + const T& y() const { return Tuple::m_data[COORDINATE_Y]; } + T& z() { return Tuple::m_data[COORDINATE_Z]; } + const T& z() const { return Tuple::m_data[COORDINATE_Z]; } +}; + +/** + * Size2D template class. This is a Tuple specialization containing 2 elements corresponding to the + * width and height of a 2D size, in that order. Values can be accessed using the named methods. + */ +template +class Size2D : public Tuple<2, T> +{ +public: + Size2D() {} + Size2D(const Tuple<2, T>& other) : Tuple<2, T>(other) {} + + Size2D(T init) + { + width() = height() = init; + } + + Size2D(T _width, T _height) + { + width() = _width; + height() = _height; + } + + T& width() { return Tuple<2, T>::m_data[0]; } + const T& width() const { return Tuple<2, T>::m_data[0]; } + T& height() { return Tuple<2, T>::m_data[1]; } + const T& height() const { return Tuple<2, T>::m_data[1]; } + + /// Returns the area of the size (width * height). + T area() const { return width() * height(); } +}; + +/** + * Rectangle template class. This is a Tuple specialization containing 4 elements corresponding + * to the positions of the left, top, right, and bottom edges of a rectangle, in that order. + * Values can be accessed using the named methods. + */ +template +class Rectangle : public Tuple<4, T> +{ +public: + Rectangle() {} + Rectangle(const Tuple<4, T>& other) : Tuple<4, T>(other) {} + + Rectangle(T init) + { + left() = top() = right() = bottom() = init; + } + + Rectangle(T _left, T _top, T _right, T _bottom) + { + left() = _left; + top() = _top; + right() = _right; + bottom() = _bottom; + } + + T& left() { return Tuple<4, T>::m_data[0]; } + const T& left() const { return Tuple<4, T>::m_data[0]; } + T& top() { return Tuple<4, T>::m_data[1]; } + const T& top() const { return Tuple<4, T>::m_data[1]; } + T& right() { return Tuple<4, T>::m_data[2]; } + const T& right() const { return Tuple<4, T>::m_data[2]; } + T& bottom() { return Tuple<4, T>::m_data[3]; } + const T& bottom() const { return Tuple<4, T>::m_data[3]; } + + /// Returns the width of the rectangle. + T width() const { return right() - left(); } + + /// Returns the height of the rectangle. + T height() const { return bottom() - top(); } + + /// Returns the area of the rectangle (width * height). + T area() const { return width() * height(); } +}; + +/** + * Range template class. This is a Tuple specialization containing 2 elements corresponding to the + * min and max values of the range, in that order. Values can be accessed using the named methods. + */ +template +class Range : public Tuple<2, T> +{ +public: + Range() {} + Range(const Tuple<2, T>& other) : Tuple<2, T>(other) {} + + Range(T init) + { + min() = max() = init; + } + + Range(T _min, T _max) + { + min() = _min; + max() = _max; + } + + T& min() { return Tuple<2, T>::m_data[0]; } + const T& min() const { return Tuple<2, T>::m_data[0]; } + T& max() { return Tuple<2, T>::m_data[1]; } + const T& max() const { return Tuple<2, T>::m_data[1]; } + + bool empty() const { return max() < min(); } +}; + +/** + * Defines an autocontrol region of interest (in pixel space). This region consists of a rectangle + * (inherited from the Rectangle Tuple) and a floating point weight value. + */ +class AcRegion : public Rectangle +{ +public: + AcRegion() + : Rectangle(0, 0, 0, 0) + , m_weight(1.0f) + {} + + AcRegion(uint32_t _left, uint32_t _top, uint32_t _right, uint32_t _bottom, float _weight) + : Rectangle(_left, _top, _right, _bottom) + , m_weight(_weight) + {} + + float& weight() { return m_weight; } + const float& weight() const { return m_weight; } + +protected: + float m_weight; +}; + +/** + * A template class to hold a 2-dimensional array of data. + * Data in this array is tightly packed in a 1-dimensional vector in row-major order; + * that is, the vector index for any value given its 2-dimensional location (Point2D) is + * index = location.x() + (location.y() * size.x()); + * Indexing operators using iterators, 1-dimensional, or 2-dimensional coordinates are provided. + */ +template +class Array2D +{ +public: + // Iterator types. + typedef T* iterator; + typedef const T* const_iterator; + + /// Default Constructor. + Array2D() : m_size(0, 0) {} + + /// Constructor given initial array size. + Array2D(const Size2D& size) : m_size(size) + { + m_data.resize(size.width() * size.height()); + } + + /// Constructor given initial array size and initial fill value. + Array2D(const Size2D& size, const T& value) : m_size(size) + { + m_data.resize(size.width() * size.height(), value); + } + + /// Copy constructor. + Array2D(const Array2D& other) + { + m_data = other.m_data; + m_size = other.m_size; + } + + /// Assignment operator. + Array2D& operator= (const Array2D& other) + { + m_data = other.m_data; + m_size = other.m_size; + return *this; + } + + /// Equality operator. + bool operator== (const Array2D& other) const + { + return (m_size == other.m_size && m_data == other.m_data); + } + + /// Returns the size (dimensions) of the array. + Size2D size() const { return m_size; } + + /// Resize the array. Array contents after resize are undefined. + /// Boolean return value enables error checking when exceptions are not available. + bool resize(const Size2D& size) + { + uint32_t s = size.width() * size.height(); + m_data.resize(s); + if (m_data.size() != s) + return false; + m_size = size; + return true; + } + + /// STL style iterators. + inline const_iterator begin() const { return m_data.data(); } + inline const_iterator end() const { return m_data.data() + m_data.size(); } + inline iterator begin() { return m_data.data(); } + inline iterator end() { return m_data.data() + m_data.size(); } + + /// Array indexing using [] operator. + T& operator[](unsigned int i) { return m_data[checkIndex(i)]; } + const T& operator[](unsigned int i) const { return m_data[checkIndex(i)]; } + + /// Array indexing using () operator. + inline const T& operator() (uint32_t i) const { return m_data[checkIndex(i)]; } + inline const T& operator() (uint32_t x, uint32_t y) const { return m_data[checkIndex(x, y)]; } + inline const T& operator() (const Point2D& p) const + { return m_data[checkIndex(p.x(), p.y())]; } + inline T& operator() (uint32_t i) { return m_data[checkIndex(i)]; } + inline T& operator() (uint32_t x, uint32_t y) { return m_data[checkIndex(x, y)]; } + inline T& operator() (const Point2D& p) + { return m_data[checkIndex(p.x(), p.y())]; } + + // Get pointers to data. + inline const T* data() const { return m_data.data(); } + inline T* data() { return m_data.data(); } + +private: + inline uint32_t checkIndex(uint32_t i) const + { + assert(i < m_data.size()); + return i; + } + + inline uint32_t checkIndex(uint32_t x, uint32_t y) const + { + assert(x < m_size.width()); + assert(y < m_size.height()); + return x + (y * m_size.width()); + } + + std::vector m_data; + Size2D m_size; +}; + +typedef uint32_t AutoControlId; + +} // namespace Argus + +#endif // _ARGUS_TYPES_H diff --git a/tools/jetson_multimedia/include/Argus/UUID.h b/tools/jetson_multimedia/include/Argus/UUID.h new file mode 100644 index 0000000..40974b7 --- /dev/null +++ b/tools/jetson_multimedia/include/Argus/UUID.h @@ -0,0 +1,147 @@ +/* + * Copyright (c) 2016-2017, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +/** + * @file + * Libargus API: UUID API + * + * @b Description: Defines the UUID types used by libargus. + */ + +#ifndef _ARGUS_UUID_H +#define _ARGUS_UUID_H + +#include +#include + +namespace Argus +{ + +const uint32_t MAX_UUID_NAME_SIZE = 32; + +/** + * A universally unique identifier. + */ +struct UUID +{ + uint32_t time_low; + uint16_t time_mid; + uint16_t time_hi_and_version; + uint16_t clock_seq; + uint8_t node[6]; + + bool operator==(const UUID &r) const + { + return memcmp(this, &r, sizeof(UUID)) == 0; + } + + bool operator<(const UUID &r) const + { + return memcmp(this, &r, sizeof(UUID)) < 0; + } +}; + +/** + * A universally unique identifier with a name (used for debugging purposes). + */ +class NamedUUID : public UUID +{ +public: + NamedUUID(uint32_t time_low_ + , uint16_t time_mid_ + , uint16_t time_hi_and_version_ + , uint16_t clock_seq_ + , uint8_t c0, uint8_t c1, uint8_t c2, uint8_t c3, uint8_t c4, uint8_t c5 + , const char* name) + { + time_low = time_low_; + time_mid = time_mid_; + time_hi_and_version = time_hi_and_version_; + clock_seq = clock_seq_; + node[0] = c0; node[1] = c1; node[2] = c2; node[3] = c3; node[4] = c4; node[5] = c5; + strncpy(m_name, name, sizeof(m_name)-1); + m_name[sizeof(m_name)-1] = '\0'; + } + + NamedUUID(const NamedUUID& copied) + : UUID(copied) + { + strncpy(m_name, copied.m_name, sizeof(m_name)-1); + m_name[sizeof(m_name)-1] = '\0'; + } + + NamedUUID& operator=(const NamedUUID& copied) + { + static_cast(*this) = copied; + + return *this; + } + + bool operator==(const NamedUUID& compared) const + { + return static_cast(*this) == compared; + } + + bool operator!=(const NamedUUID& compared) const + { + return !(static_cast(*this) == compared); + } + + const char* getName() const { return m_name; } + +private: + char m_name[MAX_UUID_NAME_SIZE]; + + NamedUUID(); +}; + +/// Helper macro used to define NamedUUID-derived values. +#define DEFINE_UUID(TYPE, NAME, l, s0, s1, s2, c0,c1,c2,c3,c4,c5) \ + static const TYPE NAME(0x##l, 0x##s0, 0x##s1, 0x##s2, \ + 0x##c0, 0x##c1, 0x##c2, 0x##c3, 0x##c4, 0x##c5, #NAME); + +#define DEFINE_NAMED_UUID_CLASS(NAME) \ + class NAME : public NamedUUID \ + { \ + public: \ + NAME(uint32_t time_low_ \ + , uint16_t time_mid_ \ + , uint16_t time_hi_and_version_ \ + , uint16_t clock_seq_ \ + , uint8_t c0, uint8_t c1, uint8_t c2, uint8_t c3, uint8_t c4, uint8_t c5 \ + , const char* name) \ + : NamedUUID(time_low_, time_mid_, time_hi_and_version_, clock_seq_, \ + c0, c1, c2, c3, c4, c5, name) \ + {} \ + private: \ + NAME();\ + }; + +} // namespace Argus + +#endif // _ARGUS_UUID_H diff --git a/tools/jetson_multimedia/include/CameraEGLStreamConsumer.h b/tools/jetson_multimedia/include/CameraEGLStreamConsumer.h new file mode 100644 index 0000000..9c05df3 --- /dev/null +++ b/tools/jetson_multimedia/include/CameraEGLStreamConsumer.h @@ -0,0 +1,154 @@ +/* + * Copyright (c) 2016, NVIDIA CORPORATION. All rights reserved. + * + * NVIDIA CORPORATION and its licensors retain all intellectual property + * and proprietary rights in and to this software, related documentation + * and any modifications thereto. Any use, reproduction, disclosure or + * distribution of this software and related documentation without an express + * license agreement from NVIDIA CORPORATION is strictly prohibited. + */ + +#ifndef CAMERA_EGL_STREAM_CONSUMER_H +#define CAMERA_EGL_STREAM_CONSUMER_H + +#include +#include + +enum CONSUMER_STATUS +{ + /// Function succeeded. + CONSUMER_STATUS_OK, + + /// The set of parameters passed was invalid. + CONSUMER_STATUS_INVALID_PARAMS, + + /// The requested settings are invalid. + CONSUMER_STATUS_INVALID_SETTINGS, + + /// The requested device is unavailable. + CONSUMER_STATUS_UNAVAILABLE, + + /// An operation failed because of insufficient available memory. + CONSUMER_STATUS_OUT_OF_MEMORY, + + /// This method has not been implemented. + CONSUMER_STATUS_UNIMPLEMENTED, + + /// An operation timed out. + CONSUMER_STATUS_TIMEOUT, + + /// The capture was aborted. @see ICaptureSession::cancelRequests() + CONSUMER_STATUS_CANCELLED, + + /// The stream or other resource has been disconnected. + CONSUMER_STATUS_DISCONNECTED, + + // Number of elements in this enum. + CONSUMER_STATUS_COUNT +}; + +/** + * A Consumer object maintains a consumer connection to an EGLStream and is + * used to acquire and release dmabuf Fd from the stream. + * + * Destroying a Consumer will implicitly disconnect the stream and release any + * pending or acquired frames, invalidating any currently acquired dmabuf Fd. + */ +class CameraEGLStreamConsumer +{ +public: + /** + * Creates a new Consumer object. The returned Consumer will have the default state + * which can then be reconfigured using the various interfaces and settings methods + * before it is explicitly connected to the EGLStream using connect(). + * + * @param[out] status An optional pointer to return an error status code. + * + * @returns A new Consumer object, or NULL on error. + */ + static CameraEGLStreamConsumer* create(CONSUMER_STATUS* status = NULL); + + /** + * Sets the maximum number of frames that can be simultaneously acquired by the + * consumer at any point in time. The default is 1. + * + * @param[in] maxFrames The maximum number of frames that can be acquired. + * + * @return Success/error code of the call. + */ + virtual CONSUMER_STATUS setMaxAcquiredFrames(uint32_t maxFrames) = 0; + + /** @} */ // End of PreConnect methods. + + /** + * \defgroup ConnectionState EGLStream connection state methods. + * @{ + */ + + /** + * Connects the Consumer to an EGLStream. + * + * @param[in] eglDisplay The EGLDisplay the stream belongs to. + * @param[in] eglStream The EGLStream to connect the consumer to. + * + * @return Success/error code of the call. + */ + virtual CONSUMER_STATUS connect(EGLDisplay eglDisplay, EGLStreamKHR eglStream) = 0; + + /** + * Disconnects the consumer from the EGLStream. This will notify the + * producer endpoint of the disconnect and will prevent new frames from + * being presented to the stream by the producer. It will also prevent new + * frames from being acquired, but any currently acquired frames will still + * remain valid until released or until the consumer is destroyed. + */ + virtual void disconnect() = 0; + + /** + * Destroy the Consumer object. Destroying a Consumer will implicitly disconnect + * the stream and release any pending or acquired frames, invalidating any + * currently acquired dmabuf Fd. + */ + + virtual void destroy() = 0; + + /** @} */ // End of ConnectionState methods. + + /** + * \defgroup Connected Methods available while the stream is connected. + * + * These methods can only be called once both the Consumer and Producer + * have successfully connected to the EGLStream and it is in the + * CONNECTED state. Calling any of these function when the stream is not + * in the CONNECTED state will return an INVALID_STATE status. + * @{ + */ + + /** + * Acquires a new dmabuf Fd. If the maximum number of fds are currently acquired, + * an error will be returned immediately. If -1 is returned and the status is + * DISCONNECTED, the producer has disconnected from the stream and no more fds + * can be acquired. + * @param[in] timeout The timeout to wait for a frame if one isn't available. + * @param[out] status An optional pointer to return an error status code. + * + * @returns dmabuf Fd of a frame acquired from the stream, or -1 on error. + * This dmabuf object is owned by the Consumer, and is valid until it is + * released by releaseFd() or is implicitly released by destroy(). + */ + virtual int acquireFd(uint64_t timeout = 0xFFFFFFFFFFFFFFFF, + CONSUMER_STATUS* status = NULL) = 0; + + /** + * Releases an acquired dmabuf . + * @param[in] fd The dmabuf fd to release. + * + * @return Success/error code of the call. + */ + virtual CONSUMER_STATUS releaseFd(int fd) = 0; + +protected: + ~CameraEGLStreamConsumer() {} +}; + +#endif // CAMERA_EGL_STREAM_CONSUMER_H diff --git a/tools/jetson_multimedia/include/EGL/egl.h b/tools/jetson_multimedia/include/EGL/egl.h new file mode 100644 index 0000000..c9e8b7c --- /dev/null +++ b/tools/jetson_multimedia/include/EGL/egl.h @@ -0,0 +1,303 @@ +#ifndef __egl_h_ +#define __egl_h_ 1 + +#ifdef __cplusplus +extern "C" { +#endif + +/* +** Copyright (c) 2013-2017 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ +/* +** This header is generated from the Khronos OpenGL / OpenGL ES XML +** API Registry. The current version of the Registry, generator scripts +** used to make the header, and the header can be found at +** http://www.khronos.org/registry/egl +** +** Khronos $Git commit SHA1: bae3518c48 $ on $Git commit date: 2018-05-17 10:56:57 -0700 $ +*/ + +#include + +/* Generated on date 20180517 */ + +/* Generated C header for: + * API: egl + * Versions considered: .* + * Versions emitted: .* + * Default extensions included: None + * Additional extensions included: _nomatch_^ + * Extensions removed: _nomatch_^ + */ + +#ifndef EGL_VERSION_1_0 +#define EGL_VERSION_1_0 1 +typedef unsigned int EGLBoolean; +typedef void *EGLDisplay; +#include +#include +typedef void *EGLConfig; +typedef void *EGLSurface; +typedef void *EGLContext; +typedef void (*__eglMustCastToProperFunctionPointerType)(void); +#define EGL_ALPHA_SIZE 0x3021 +#define EGL_BAD_ACCESS 0x3002 +#define EGL_BAD_ALLOC 0x3003 +#define EGL_BAD_ATTRIBUTE 0x3004 +#define EGL_BAD_CONFIG 0x3005 +#define EGL_BAD_CONTEXT 0x3006 +#define EGL_BAD_CURRENT_SURFACE 0x3007 +#define EGL_BAD_DISPLAY 0x3008 +#define EGL_BAD_MATCH 0x3009 +#define EGL_BAD_NATIVE_PIXMAP 0x300A +#define EGL_BAD_NATIVE_WINDOW 0x300B +#define EGL_BAD_PARAMETER 0x300C +#define EGL_BAD_SURFACE 0x300D +#define EGL_BLUE_SIZE 0x3022 +#define EGL_BUFFER_SIZE 0x3020 +#define EGL_CONFIG_CAVEAT 0x3027 +#define EGL_CONFIG_ID 0x3028 +#define EGL_CORE_NATIVE_ENGINE 0x305B +#define EGL_DEPTH_SIZE 0x3025 +#define EGL_DONT_CARE EGL_CAST(EGLint,-1) +#define EGL_DRAW 0x3059 +#define EGL_EXTENSIONS 0x3055 +#define EGL_FALSE 0 +#define EGL_GREEN_SIZE 0x3023 +#define EGL_HEIGHT 0x3056 +#define EGL_LARGEST_PBUFFER 0x3058 +#define EGL_LEVEL 0x3029 +#define EGL_MAX_PBUFFER_HEIGHT 0x302A +#define EGL_MAX_PBUFFER_PIXELS 0x302B +#define EGL_MAX_PBUFFER_WIDTH 0x302C +#define EGL_NATIVE_RENDERABLE 0x302D +#define EGL_NATIVE_VISUAL_ID 0x302E +#define EGL_NATIVE_VISUAL_TYPE 0x302F +#define EGL_NONE 0x3038 +#define EGL_NON_CONFORMANT_CONFIG 0x3051 +#define EGL_NOT_INITIALIZED 0x3001 +#define EGL_NO_CONTEXT EGL_CAST(EGLContext,0) +#define EGL_NO_DISPLAY EGL_CAST(EGLDisplay,0) +#define EGL_NO_SURFACE EGL_CAST(EGLSurface,0) +#define EGL_PBUFFER_BIT 0x0001 +#define EGL_PIXMAP_BIT 0x0002 +#define EGL_READ 0x305A +#define EGL_RED_SIZE 0x3024 +#define EGL_SAMPLES 0x3031 +#define EGL_SAMPLE_BUFFERS 0x3032 +#define EGL_SLOW_CONFIG 0x3050 +#define EGL_STENCIL_SIZE 0x3026 +#define EGL_SUCCESS 0x3000 +#define EGL_SURFACE_TYPE 0x3033 +#define EGL_TRANSPARENT_BLUE_VALUE 0x3035 +#define EGL_TRANSPARENT_GREEN_VALUE 0x3036 +#define EGL_TRANSPARENT_RED_VALUE 0x3037 +#define EGL_TRANSPARENT_RGB 0x3052 +#define EGL_TRANSPARENT_TYPE 0x3034 +#define EGL_TRUE 1 +#define EGL_VENDOR 0x3053 +#define EGL_VERSION 0x3054 +#define EGL_WIDTH 0x3057 +#define EGL_WINDOW_BIT 0x0004 +EGLAPI EGLBoolean EGLAPIENTRY eglChooseConfig (EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config); +EGLAPI EGLBoolean EGLAPIENTRY eglCopyBuffers (EGLDisplay dpy, EGLSurface surface, EGLNativePixmapType target); +EGLAPI EGLContext EGLAPIENTRY eglCreateContext (EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint *attrib_list); +EGLAPI EGLSurface EGLAPIENTRY eglCreatePbufferSurface (EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list); +EGLAPI EGLSurface EGLAPIENTRY eglCreatePixmapSurface (EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap, const EGLint *attrib_list); +EGLAPI EGLSurface EGLAPIENTRY eglCreateWindowSurface (EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint *attrib_list); +EGLAPI EGLBoolean EGLAPIENTRY eglDestroyContext (EGLDisplay dpy, EGLContext ctx); +EGLAPI EGLBoolean EGLAPIENTRY eglDestroySurface (EGLDisplay dpy, EGLSurface surface); +EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigAttrib (EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value); +EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigs (EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config); +EGLAPI EGLDisplay EGLAPIENTRY eglGetCurrentDisplay (void); +EGLAPI EGLSurface EGLAPIENTRY eglGetCurrentSurface (EGLint readdraw); +EGLAPI EGLDisplay EGLAPIENTRY eglGetDisplay (EGLNativeDisplayType display_id); +EGLAPI EGLint EGLAPIENTRY eglGetError (void); +EGLAPI __eglMustCastToProperFunctionPointerType EGLAPIENTRY eglGetProcAddress (const char *procname); +EGLAPI EGLBoolean EGLAPIENTRY eglInitialize (EGLDisplay dpy, EGLint *major, EGLint *minor); +EGLAPI EGLBoolean EGLAPIENTRY eglMakeCurrent (EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx); +EGLAPI EGLBoolean EGLAPIENTRY eglQueryContext (EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint *value); +EGLAPI const char *EGLAPIENTRY eglQueryString (EGLDisplay dpy, EGLint name); +EGLAPI EGLBoolean EGLAPIENTRY eglQuerySurface (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value); +EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffers (EGLDisplay dpy, EGLSurface surface); +EGLAPI EGLBoolean EGLAPIENTRY eglTerminate (EGLDisplay dpy); +EGLAPI EGLBoolean EGLAPIENTRY eglWaitGL (void); +EGLAPI EGLBoolean EGLAPIENTRY eglWaitNative (EGLint engine); +#endif /* EGL_VERSION_1_0 */ + +#ifndef EGL_VERSION_1_1 +#define EGL_VERSION_1_1 1 +#define EGL_BACK_BUFFER 0x3084 +#define EGL_BIND_TO_TEXTURE_RGB 0x3039 +#define EGL_BIND_TO_TEXTURE_RGBA 0x303A +#define EGL_CONTEXT_LOST 0x300E +#define EGL_MIN_SWAP_INTERVAL 0x303B +#define EGL_MAX_SWAP_INTERVAL 0x303C +#define EGL_MIPMAP_TEXTURE 0x3082 +#define EGL_MIPMAP_LEVEL 0x3083 +#define EGL_NO_TEXTURE 0x305C +#define EGL_TEXTURE_2D 0x305F +#define EGL_TEXTURE_FORMAT 0x3080 +#define EGL_TEXTURE_RGB 0x305D +#define EGL_TEXTURE_RGBA 0x305E +#define EGL_TEXTURE_TARGET 0x3081 +EGLAPI EGLBoolean EGLAPIENTRY eglBindTexImage (EGLDisplay dpy, EGLSurface surface, EGLint buffer); +EGLAPI EGLBoolean EGLAPIENTRY eglReleaseTexImage (EGLDisplay dpy, EGLSurface surface, EGLint buffer); +EGLAPI EGLBoolean EGLAPIENTRY eglSurfaceAttrib (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value); +EGLAPI EGLBoolean EGLAPIENTRY eglSwapInterval (EGLDisplay dpy, EGLint interval); +#endif /* EGL_VERSION_1_1 */ + +#ifndef EGL_VERSION_1_2 +#define EGL_VERSION_1_2 1 +typedef unsigned int EGLenum; +typedef void *EGLClientBuffer; +#define EGL_ALPHA_FORMAT 0x3088 +#define EGL_ALPHA_FORMAT_NONPRE 0x308B +#define EGL_ALPHA_FORMAT_PRE 0x308C +#define EGL_ALPHA_MASK_SIZE 0x303E +#define EGL_BUFFER_PRESERVED 0x3094 +#define EGL_BUFFER_DESTROYED 0x3095 +#define EGL_CLIENT_APIS 0x308D +#define EGL_COLORSPACE 0x3087 +#define EGL_COLORSPACE_sRGB 0x3089 +#define EGL_COLORSPACE_LINEAR 0x308A +#define EGL_COLOR_BUFFER_TYPE 0x303F +#define EGL_CONTEXT_CLIENT_TYPE 0x3097 +#define EGL_DISPLAY_SCALING 10000 +#define EGL_HORIZONTAL_RESOLUTION 0x3090 +#define EGL_LUMINANCE_BUFFER 0x308F +#define EGL_LUMINANCE_SIZE 0x303D +#define EGL_OPENGL_ES_BIT 0x0001 +#define EGL_OPENVG_BIT 0x0002 +#define EGL_OPENGL_ES_API 0x30A0 +#define EGL_OPENVG_API 0x30A1 +#define EGL_OPENVG_IMAGE 0x3096 +#define EGL_PIXEL_ASPECT_RATIO 0x3092 +#define EGL_RENDERABLE_TYPE 0x3040 +#define EGL_RENDER_BUFFER 0x3086 +#define EGL_RGB_BUFFER 0x308E +#define EGL_SINGLE_BUFFER 0x3085 +#define EGL_SWAP_BEHAVIOR 0x3093 +#define EGL_UNKNOWN EGL_CAST(EGLint,-1) +#define EGL_VERTICAL_RESOLUTION 0x3091 +EGLAPI EGLBoolean EGLAPIENTRY eglBindAPI (EGLenum api); +EGLAPI EGLenum EGLAPIENTRY eglQueryAPI (void); +EGLAPI EGLSurface EGLAPIENTRY eglCreatePbufferFromClientBuffer (EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, EGLConfig config, const EGLint *attrib_list); +EGLAPI EGLBoolean EGLAPIENTRY eglReleaseThread (void); +EGLAPI EGLBoolean EGLAPIENTRY eglWaitClient (void); +#endif /* EGL_VERSION_1_2 */ + +#ifndef EGL_VERSION_1_3 +#define EGL_VERSION_1_3 1 +#define EGL_CONFORMANT 0x3042 +#define EGL_CONTEXT_CLIENT_VERSION 0x3098 +#define EGL_MATCH_NATIVE_PIXMAP 0x3041 +#define EGL_OPENGL_ES2_BIT 0x0004 +#define EGL_VG_ALPHA_FORMAT 0x3088 +#define EGL_VG_ALPHA_FORMAT_NONPRE 0x308B +#define EGL_VG_ALPHA_FORMAT_PRE 0x308C +#define EGL_VG_ALPHA_FORMAT_PRE_BIT 0x0040 +#define EGL_VG_COLORSPACE 0x3087 +#define EGL_VG_COLORSPACE_sRGB 0x3089 +#define EGL_VG_COLORSPACE_LINEAR 0x308A +#define EGL_VG_COLORSPACE_LINEAR_BIT 0x0020 +#endif /* EGL_VERSION_1_3 */ + +#ifndef EGL_VERSION_1_4 +#define EGL_VERSION_1_4 1 +#define EGL_DEFAULT_DISPLAY EGL_CAST(EGLNativeDisplayType,0) +#define EGL_MULTISAMPLE_RESOLVE_BOX_BIT 0x0200 +#define EGL_MULTISAMPLE_RESOLVE 0x3099 +#define EGL_MULTISAMPLE_RESOLVE_DEFAULT 0x309A +#define EGL_MULTISAMPLE_RESOLVE_BOX 0x309B +#define EGL_OPENGL_API 0x30A2 +#define EGL_OPENGL_BIT 0x0008 +#define EGL_SWAP_BEHAVIOR_PRESERVED_BIT 0x0400 +EGLAPI EGLContext EGLAPIENTRY eglGetCurrentContext (void); +#endif /* EGL_VERSION_1_4 */ + +#ifndef EGL_VERSION_1_5 +#define EGL_VERSION_1_5 1 +typedef void *EGLSync; +typedef intptr_t EGLAttrib; +typedef khronos_utime_nanoseconds_t EGLTime; +typedef void *EGLImage; +#define EGL_CONTEXT_MAJOR_VERSION 0x3098 +#define EGL_CONTEXT_MINOR_VERSION 0x30FB +#define EGL_CONTEXT_OPENGL_PROFILE_MASK 0x30FD +#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY 0x31BD +#define EGL_NO_RESET_NOTIFICATION 0x31BE +#define EGL_LOSE_CONTEXT_ON_RESET 0x31BF +#define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT 0x00000001 +#define EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT 0x00000002 +#define EGL_CONTEXT_OPENGL_DEBUG 0x31B0 +#define EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE 0x31B1 +#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS 0x31B2 +#define EGL_OPENGL_ES3_BIT 0x00000040 +#define EGL_CL_EVENT_HANDLE 0x309C +#define EGL_SYNC_CL_EVENT 0x30FE +#define EGL_SYNC_CL_EVENT_COMPLETE 0x30FF +#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE 0x30F0 +#define EGL_SYNC_TYPE 0x30F7 +#define EGL_SYNC_STATUS 0x30F1 +#define EGL_SYNC_CONDITION 0x30F8 +#define EGL_SIGNALED 0x30F2 +#define EGL_UNSIGNALED 0x30F3 +#define EGL_SYNC_FLUSH_COMMANDS_BIT 0x0001 +#define EGL_FOREVER 0xFFFFFFFFFFFFFFFFull +#define EGL_TIMEOUT_EXPIRED 0x30F5 +#define EGL_CONDITION_SATISFIED 0x30F6 +#define EGL_NO_SYNC EGL_CAST(EGLSync,0) +#define EGL_SYNC_FENCE 0x30F9 +#define EGL_GL_COLORSPACE 0x309D +#define EGL_GL_COLORSPACE_SRGB 0x3089 +#define EGL_GL_COLORSPACE_LINEAR 0x308A +#define EGL_GL_RENDERBUFFER 0x30B9 +#define EGL_GL_TEXTURE_2D 0x30B1 +#define EGL_GL_TEXTURE_LEVEL 0x30BC +#define EGL_GL_TEXTURE_3D 0x30B2 +#define EGL_GL_TEXTURE_ZOFFSET 0x30BD +#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x30B3 +#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x30B4 +#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x30B5 +#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x30B6 +#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x30B7 +#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x30B8 +#define EGL_IMAGE_PRESERVED 0x30D2 +#define EGL_NO_IMAGE EGL_CAST(EGLImage,0) +EGLAPI EGLSync EGLAPIENTRY eglCreateSync (EGLDisplay dpy, EGLenum type, const EGLAttrib *attrib_list); +EGLAPI EGLBoolean EGLAPIENTRY eglDestroySync (EGLDisplay dpy, EGLSync sync); +EGLAPI EGLint EGLAPIENTRY eglClientWaitSync (EGLDisplay dpy, EGLSync sync, EGLint flags, EGLTime timeout); +EGLAPI EGLBoolean EGLAPIENTRY eglGetSyncAttrib (EGLDisplay dpy, EGLSync sync, EGLint attribute, EGLAttrib *value); +EGLAPI EGLImage EGLAPIENTRY eglCreateImage (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLAttrib *attrib_list); +EGLAPI EGLBoolean EGLAPIENTRY eglDestroyImage (EGLDisplay dpy, EGLImage image); +EGLAPI EGLDisplay EGLAPIENTRY eglGetPlatformDisplay (EGLenum platform, void *native_display, const EGLAttrib *attrib_list); +EGLAPI EGLSurface EGLAPIENTRY eglCreatePlatformWindowSurface (EGLDisplay dpy, EGLConfig config, void *native_window, const EGLAttrib *attrib_list); +EGLAPI EGLSurface EGLAPIENTRY eglCreatePlatformPixmapSurface (EGLDisplay dpy, EGLConfig config, void *native_pixmap, const EGLAttrib *attrib_list); +EGLAPI EGLBoolean EGLAPIENTRY eglWaitSync (EGLDisplay dpy, EGLSync sync, EGLint flags); +#endif /* EGL_VERSION_1_5 */ + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/tools/jetson_multimedia/include/EGL/eglext.h b/tools/jetson_multimedia/include/EGL/eglext.h new file mode 100644 index 0000000..c63cb73 --- /dev/null +++ b/tools/jetson_multimedia/include/EGL/eglext.h @@ -0,0 +1,1325 @@ +#ifndef __eglext_h_ +#define __eglext_h_ 1 + +#ifdef __cplusplus +extern "C" { +#endif + +/* +** Copyright (c) 2013-2017 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ +/* +** This header is generated from the Khronos OpenGL / OpenGL ES XML +** API Registry. The current version of the Registry, generator scripts +** used to make the header, and the header can be found at +** http://www.khronos.org/registry/egl +** +** Khronos $Git commit SHA1: bae3518c48 $ on $Git commit date: 2018-05-17 10:56:57 -0700 $ +*/ + +#include + +#define EGL_EGLEXT_VERSION 20180517 + +/* Generated C header for: + * API: egl + * Versions considered: .* + * Versions emitted: _nomatch_^ + * Default extensions included: egl + * Additional extensions included: _nomatch_^ + * Extensions removed: _nomatch_^ + */ + +#ifndef EGL_KHR_cl_event +#define EGL_KHR_cl_event 1 +#define EGL_CL_EVENT_HANDLE_KHR 0x309C +#define EGL_SYNC_CL_EVENT_KHR 0x30FE +#define EGL_SYNC_CL_EVENT_COMPLETE_KHR 0x30FF +#endif /* EGL_KHR_cl_event */ + +#ifndef EGL_KHR_cl_event2 +#define EGL_KHR_cl_event2 1 +typedef void *EGLSyncKHR; +typedef intptr_t EGLAttribKHR; +typedef EGLSyncKHR (EGLAPIENTRYP PFNEGLCREATESYNC64KHRPROC) (EGLDisplay dpy, EGLenum type, const EGLAttribKHR *attrib_list); +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLSyncKHR EGLAPIENTRY eglCreateSync64KHR (EGLDisplay dpy, EGLenum type, const EGLAttribKHR *attrib_list); +#endif +#endif /* EGL_KHR_cl_event2 */ + +#ifndef EGL_KHR_client_get_all_proc_addresses +#define EGL_KHR_client_get_all_proc_addresses 1 +#endif /* EGL_KHR_client_get_all_proc_addresses */ + +#ifndef EGL_KHR_config_attribs +#define EGL_KHR_config_attribs 1 +#define EGL_CONFORMANT_KHR 0x3042 +#define EGL_VG_COLORSPACE_LINEAR_BIT_KHR 0x0020 +#define EGL_VG_ALPHA_FORMAT_PRE_BIT_KHR 0x0040 +#endif /* EGL_KHR_config_attribs */ + +#ifndef EGL_KHR_context_flush_control +#define EGL_KHR_context_flush_control 1 +#define EGL_CONTEXT_RELEASE_BEHAVIOR_NONE_KHR 0 +#define EGL_CONTEXT_RELEASE_BEHAVIOR_KHR 0x2097 +#define EGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x2098 +#endif /* EGL_KHR_context_flush_control */ + +#ifndef EGL_KHR_create_context +#define EGL_KHR_create_context 1 +#define EGL_CONTEXT_MAJOR_VERSION_KHR 0x3098 +#define EGL_CONTEXT_MINOR_VERSION_KHR 0x30FB +#define EGL_CONTEXT_FLAGS_KHR 0x30FC +#define EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR 0x30FD +#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR 0x31BD +#define EGL_NO_RESET_NOTIFICATION_KHR 0x31BE +#define EGL_LOSE_CONTEXT_ON_RESET_KHR 0x31BF +#define EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR 0x00000001 +#define EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR 0x00000002 +#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR 0x00000004 +#define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR 0x00000001 +#define EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR 0x00000002 +#define EGL_OPENGL_ES3_BIT_KHR 0x00000040 +#endif /* EGL_KHR_create_context */ + +#ifndef EGL_KHR_create_context_no_error +#define EGL_KHR_create_context_no_error 1 +#define EGL_CONTEXT_OPENGL_NO_ERROR_KHR 0x31B3 +#endif /* EGL_KHR_create_context_no_error */ + +#ifndef EGL_KHR_debug +#define EGL_KHR_debug 1 +typedef void *EGLLabelKHR; +typedef void *EGLObjectKHR; +typedef void (EGLAPIENTRY *EGLDEBUGPROCKHR)(EGLenum error,const char *command,EGLint messageType,EGLLabelKHR threadLabel,EGLLabelKHR objectLabel,const char* message); +#define EGL_OBJECT_THREAD_KHR 0x33B0 +#define EGL_OBJECT_DISPLAY_KHR 0x33B1 +#define EGL_OBJECT_CONTEXT_KHR 0x33B2 +#define EGL_OBJECT_SURFACE_KHR 0x33B3 +#define EGL_OBJECT_IMAGE_KHR 0x33B4 +#define EGL_OBJECT_SYNC_KHR 0x33B5 +#define EGL_OBJECT_STREAM_KHR 0x33B6 +#define EGL_DEBUG_MSG_CRITICAL_KHR 0x33B9 +#define EGL_DEBUG_MSG_ERROR_KHR 0x33BA +#define EGL_DEBUG_MSG_WARN_KHR 0x33BB +#define EGL_DEBUG_MSG_INFO_KHR 0x33BC +#define EGL_DEBUG_CALLBACK_KHR 0x33B8 +typedef EGLint (EGLAPIENTRYP PFNEGLDEBUGMESSAGECONTROLKHRPROC) (EGLDEBUGPROCKHR callback, const EGLAttrib *attrib_list); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYDEBUGKHRPROC) (EGLint attribute, EGLAttrib *value); +typedef EGLint (EGLAPIENTRYP PFNEGLLABELOBJECTKHRPROC) (EGLDisplay display, EGLenum objectType, EGLObjectKHR object, EGLLabelKHR label); +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLint EGLAPIENTRY eglDebugMessageControlKHR (EGLDEBUGPROCKHR callback, const EGLAttrib *attrib_list); +EGLAPI EGLBoolean EGLAPIENTRY eglQueryDebugKHR (EGLint attribute, EGLAttrib *value); +EGLAPI EGLint EGLAPIENTRY eglLabelObjectKHR (EGLDisplay display, EGLenum objectType, EGLObjectKHR object, EGLLabelKHR label); +#endif +#endif /* EGL_KHR_debug */ + +#ifndef EGL_KHR_display_reference +#define EGL_KHR_display_reference 1 +#define EGL_TRACK_REFERENCES_KHR 0x3352 +typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYDISPLAYATTRIBKHRPROC) (EGLDisplay dpy, EGLint name, EGLAttrib *value); +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLBoolean EGLAPIENTRY eglQueryDisplayAttribKHR (EGLDisplay dpy, EGLint name, EGLAttrib *value); +#endif +#endif /* EGL_KHR_display_reference */ + +#ifndef EGL_KHR_fence_sync +#define EGL_KHR_fence_sync 1 +typedef khronos_utime_nanoseconds_t EGLTimeKHR; +#ifdef KHRONOS_SUPPORT_INT64 +#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR 0x30F0 +#define EGL_SYNC_CONDITION_KHR 0x30F8 +#define EGL_SYNC_FENCE_KHR 0x30F9 +typedef EGLSyncKHR (EGLAPIENTRYP PFNEGLCREATESYNCKHRPROC) (EGLDisplay dpy, EGLenum type, const EGLint *attrib_list); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync); +typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value); +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLSyncKHR EGLAPIENTRY eglCreateSyncKHR (EGLDisplay dpy, EGLenum type, const EGLint *attrib_list); +EGLAPI EGLBoolean EGLAPIENTRY eglDestroySyncKHR (EGLDisplay dpy, EGLSyncKHR sync); +EGLAPI EGLint EGLAPIENTRY eglClientWaitSyncKHR (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout); +EGLAPI EGLBoolean EGLAPIENTRY eglGetSyncAttribKHR (EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value); +#endif +#endif /* KHRONOS_SUPPORT_INT64 */ +#endif /* EGL_KHR_fence_sync */ + +#ifndef EGL_KHR_get_all_proc_addresses +#define EGL_KHR_get_all_proc_addresses 1 +#endif /* EGL_KHR_get_all_proc_addresses */ + +#ifndef EGL_KHR_gl_colorspace +#define EGL_KHR_gl_colorspace 1 +#define EGL_GL_COLORSPACE_KHR 0x309D +#define EGL_GL_COLORSPACE_SRGB_KHR 0x3089 +#define EGL_GL_COLORSPACE_LINEAR_KHR 0x308A +#endif /* EGL_KHR_gl_colorspace */ + +#ifndef EGL_KHR_gl_renderbuffer_image +#define EGL_KHR_gl_renderbuffer_image 1 +#define EGL_GL_RENDERBUFFER_KHR 0x30B9 +#endif /* EGL_KHR_gl_renderbuffer_image */ + +#ifndef EGL_KHR_gl_texture_2D_image +#define EGL_KHR_gl_texture_2D_image 1 +#define EGL_GL_TEXTURE_2D_KHR 0x30B1 +#define EGL_GL_TEXTURE_LEVEL_KHR 0x30BC +#endif /* EGL_KHR_gl_texture_2D_image */ + +#ifndef EGL_KHR_gl_texture_3D_image +#define EGL_KHR_gl_texture_3D_image 1 +#define EGL_GL_TEXTURE_3D_KHR 0x30B2 +#define EGL_GL_TEXTURE_ZOFFSET_KHR 0x30BD +#endif /* EGL_KHR_gl_texture_3D_image */ + +#ifndef EGL_KHR_gl_texture_cubemap_image +#define EGL_KHR_gl_texture_cubemap_image 1 +#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR 0x30B3 +#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR 0x30B4 +#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR 0x30B5 +#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR 0x30B6 +#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR 0x30B7 +#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR 0x30B8 +#endif /* EGL_KHR_gl_texture_cubemap_image */ + +#ifndef EGL_KHR_image +#define EGL_KHR_image 1 +typedef void *EGLImageKHR; +#define EGL_NATIVE_PIXMAP_KHR 0x30B0 +#define EGL_NO_IMAGE_KHR EGL_CAST(EGLImageKHR,0) +typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEIMAGEKHRPROC) (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYIMAGEKHRPROC) (EGLDisplay dpy, EGLImageKHR image); +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLImageKHR EGLAPIENTRY eglCreateImageKHR (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list); +EGLAPI EGLBoolean EGLAPIENTRY eglDestroyImageKHR (EGLDisplay dpy, EGLImageKHR image); +#endif +#endif /* EGL_KHR_image */ + +#ifndef EGL_KHR_image_base +#define EGL_KHR_image_base 1 +#define EGL_IMAGE_PRESERVED_KHR 0x30D2 +#endif /* EGL_KHR_image_base */ + +#ifndef EGL_KHR_image_pixmap +#define EGL_KHR_image_pixmap 1 +#endif /* EGL_KHR_image_pixmap */ + +#ifndef EGL_KHR_lock_surface +#define EGL_KHR_lock_surface 1 +#define EGL_READ_SURFACE_BIT_KHR 0x0001 +#define EGL_WRITE_SURFACE_BIT_KHR 0x0002 +#define EGL_LOCK_SURFACE_BIT_KHR 0x0080 +#define EGL_OPTIMAL_FORMAT_BIT_KHR 0x0100 +#define EGL_MATCH_FORMAT_KHR 0x3043 +#define EGL_FORMAT_RGB_565_EXACT_KHR 0x30C0 +#define EGL_FORMAT_RGB_565_KHR 0x30C1 +#define EGL_FORMAT_RGBA_8888_EXACT_KHR 0x30C2 +#define EGL_FORMAT_RGBA_8888_KHR 0x30C3 +#define EGL_MAP_PRESERVE_PIXELS_KHR 0x30C4 +#define EGL_LOCK_USAGE_HINT_KHR 0x30C5 +#define EGL_BITMAP_POINTER_KHR 0x30C6 +#define EGL_BITMAP_PITCH_KHR 0x30C7 +#define EGL_BITMAP_ORIGIN_KHR 0x30C8 +#define EGL_BITMAP_PIXEL_RED_OFFSET_KHR 0x30C9 +#define EGL_BITMAP_PIXEL_GREEN_OFFSET_KHR 0x30CA +#define EGL_BITMAP_PIXEL_BLUE_OFFSET_KHR 0x30CB +#define EGL_BITMAP_PIXEL_ALPHA_OFFSET_KHR 0x30CC +#define EGL_BITMAP_PIXEL_LUMINANCE_OFFSET_KHR 0x30CD +#define EGL_LOWER_LEFT_KHR 0x30CE +#define EGL_UPPER_LEFT_KHR 0x30CF +typedef EGLBoolean (EGLAPIENTRYP PFNEGLLOCKSURFACEKHRPROC) (EGLDisplay dpy, EGLSurface surface, const EGLint *attrib_list); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLUNLOCKSURFACEKHRPROC) (EGLDisplay dpy, EGLSurface surface); +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLBoolean EGLAPIENTRY eglLockSurfaceKHR (EGLDisplay dpy, EGLSurface surface, const EGLint *attrib_list); +EGLAPI EGLBoolean EGLAPIENTRY eglUnlockSurfaceKHR (EGLDisplay dpy, EGLSurface surface); +#endif +#endif /* EGL_KHR_lock_surface */ + +#ifndef EGL_KHR_lock_surface2 +#define EGL_KHR_lock_surface2 1 +#define EGL_BITMAP_PIXEL_SIZE_KHR 0x3110 +#endif /* EGL_KHR_lock_surface2 */ + +#ifndef EGL_KHR_lock_surface3 +#define EGL_KHR_lock_surface3 1 +typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSURFACE64KHRPROC) (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLAttribKHR *value); +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLBoolean EGLAPIENTRY eglQuerySurface64KHR (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLAttribKHR *value); +#endif +#endif /* EGL_KHR_lock_surface3 */ + +#ifndef EGL_KHR_mutable_render_buffer +#define EGL_KHR_mutable_render_buffer 1 +#define EGL_MUTABLE_RENDER_BUFFER_BIT_KHR 0x1000 +#endif /* EGL_KHR_mutable_render_buffer */ + +#ifndef EGL_KHR_no_config_context +#define EGL_KHR_no_config_context 1 +#define EGL_NO_CONFIG_KHR EGL_CAST(EGLConfig,0) +#endif /* EGL_KHR_no_config_context */ + +#ifndef EGL_KHR_partial_update +#define EGL_KHR_partial_update 1 +#define EGL_BUFFER_AGE_KHR 0x313D +typedef EGLBoolean (EGLAPIENTRYP PFNEGLSETDAMAGEREGIONKHRPROC) (EGLDisplay dpy, EGLSurface surface, EGLint *rects, EGLint n_rects); +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLBoolean EGLAPIENTRY eglSetDamageRegionKHR (EGLDisplay dpy, EGLSurface surface, EGLint *rects, EGLint n_rects); +#endif +#endif /* EGL_KHR_partial_update */ + +#ifndef EGL_KHR_platform_android +#define EGL_KHR_platform_android 1 +#define EGL_PLATFORM_ANDROID_KHR 0x3141 +#endif /* EGL_KHR_platform_android */ + +#ifndef EGL_KHR_platform_gbm +#define EGL_KHR_platform_gbm 1 +#define EGL_PLATFORM_GBM_KHR 0x31D7 +#endif /* EGL_KHR_platform_gbm */ + +#ifndef EGL_KHR_platform_wayland +#define EGL_KHR_platform_wayland 1 +#define EGL_PLATFORM_WAYLAND_KHR 0x31D8 +#endif /* EGL_KHR_platform_wayland */ + +#ifndef EGL_KHR_platform_x11 +#define EGL_KHR_platform_x11 1 +#define EGL_PLATFORM_X11_KHR 0x31D5 +#define EGL_PLATFORM_X11_SCREEN_KHR 0x31D6 +#endif /* EGL_KHR_platform_x11 */ + +#ifndef EGL_KHR_reusable_sync +#define EGL_KHR_reusable_sync 1 +#ifdef KHRONOS_SUPPORT_INT64 +#define EGL_SYNC_STATUS_KHR 0x30F1 +#define EGL_SIGNALED_KHR 0x30F2 +#define EGL_UNSIGNALED_KHR 0x30F3 +#define EGL_TIMEOUT_EXPIRED_KHR 0x30F5 +#define EGL_CONDITION_SATISFIED_KHR 0x30F6 +#define EGL_SYNC_TYPE_KHR 0x30F7 +#define EGL_SYNC_REUSABLE_KHR 0x30FA +#define EGL_SYNC_FLUSH_COMMANDS_BIT_KHR 0x0001 +#define EGL_FOREVER_KHR 0xFFFFFFFFFFFFFFFFull +#define EGL_NO_SYNC_KHR EGL_CAST(EGLSyncKHR,0) +typedef EGLBoolean (EGLAPIENTRYP PFNEGLSIGNALSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode); +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLBoolean EGLAPIENTRY eglSignalSyncKHR (EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode); +#endif +#endif /* KHRONOS_SUPPORT_INT64 */ +#endif /* EGL_KHR_reusable_sync */ + +#ifndef EGL_KHR_stream +#define EGL_KHR_stream 1 +typedef void *EGLStreamKHR; +typedef khronos_uint64_t EGLuint64KHR; +#ifdef KHRONOS_SUPPORT_INT64 +#define EGL_NO_STREAM_KHR EGL_CAST(EGLStreamKHR,0) +#define EGL_CONSUMER_LATENCY_USEC_KHR 0x3210 +#define EGL_PRODUCER_FRAME_KHR 0x3212 +#define EGL_CONSUMER_FRAME_KHR 0x3213 +#define EGL_STREAM_STATE_KHR 0x3214 +#define EGL_STREAM_STATE_CREATED_KHR 0x3215 +#define EGL_STREAM_STATE_CONNECTING_KHR 0x3216 +#define EGL_STREAM_STATE_EMPTY_KHR 0x3217 +#define EGL_STREAM_STATE_NEW_FRAME_AVAILABLE_KHR 0x3218 +#define EGL_STREAM_STATE_OLD_FRAME_AVAILABLE_KHR 0x3219 +#define EGL_STREAM_STATE_DISCONNECTED_KHR 0x321A +#define EGL_BAD_STREAM_KHR 0x321B +#define EGL_BAD_STATE_KHR 0x321C +typedef EGLStreamKHR (EGLAPIENTRYP PFNEGLCREATESTREAMKHRPROC) (EGLDisplay dpy, const EGLint *attrib_list); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSTREAMKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMATTRIBKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint value); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSTREAMKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint *value); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSTREAMU64KHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLuint64KHR *value); +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLStreamKHR EGLAPIENTRY eglCreateStreamKHR (EGLDisplay dpy, const EGLint *attrib_list); +EGLAPI EGLBoolean EGLAPIENTRY eglDestroyStreamKHR (EGLDisplay dpy, EGLStreamKHR stream); +EGLAPI EGLBoolean EGLAPIENTRY eglStreamAttribKHR (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint value); +EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamKHR (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint *value); +EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamu64KHR (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLuint64KHR *value); +#endif +#endif /* KHRONOS_SUPPORT_INT64 */ +#endif /* EGL_KHR_stream */ + +#ifndef EGL_KHR_stream_attrib +#define EGL_KHR_stream_attrib 1 +#ifdef KHRONOS_SUPPORT_INT64 +typedef EGLStreamKHR (EGLAPIENTRYP PFNEGLCREATESTREAMATTRIBKHRPROC) (EGLDisplay dpy, const EGLAttrib *attrib_list); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLSETSTREAMATTRIBKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLAttrib value); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSTREAMATTRIBKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLAttrib *value); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERACQUIREATTRIBKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, const EGLAttrib *attrib_list); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERRELEASEATTRIBKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, const EGLAttrib *attrib_list); +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLStreamKHR EGLAPIENTRY eglCreateStreamAttribKHR (EGLDisplay dpy, const EGLAttrib *attrib_list); +EGLAPI EGLBoolean EGLAPIENTRY eglSetStreamAttribKHR (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLAttrib value); +EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamAttribKHR (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLAttrib *value); +EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerAcquireAttribKHR (EGLDisplay dpy, EGLStreamKHR stream, const EGLAttrib *attrib_list); +EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerReleaseAttribKHR (EGLDisplay dpy, EGLStreamKHR stream, const EGLAttrib *attrib_list); +#endif +#endif /* KHRONOS_SUPPORT_INT64 */ +#endif /* EGL_KHR_stream_attrib */ + +#ifndef EGL_KHR_stream_consumer_gltexture +#define EGL_KHR_stream_consumer_gltexture 1 +#ifdef EGL_KHR_stream +#define EGL_CONSUMER_ACQUIRE_TIMEOUT_USEC_KHR 0x321E +typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERACQUIREKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERRELEASEKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream); +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerGLTextureExternalKHR (EGLDisplay dpy, EGLStreamKHR stream); +EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerAcquireKHR (EGLDisplay dpy, EGLStreamKHR stream); +EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerReleaseKHR (EGLDisplay dpy, EGLStreamKHR stream); +#endif +#endif /* EGL_KHR_stream */ +#endif /* EGL_KHR_stream_consumer_gltexture */ + +#ifndef EGL_KHR_stream_cross_process_fd +#define EGL_KHR_stream_cross_process_fd 1 +typedef int EGLNativeFileDescriptorKHR; +#ifdef EGL_KHR_stream +#define EGL_NO_FILE_DESCRIPTOR_KHR EGL_CAST(EGLNativeFileDescriptorKHR,-1) +typedef EGLNativeFileDescriptorKHR (EGLAPIENTRYP PFNEGLGETSTREAMFILEDESCRIPTORKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream); +typedef EGLStreamKHR (EGLAPIENTRYP PFNEGLCREATESTREAMFROMFILEDESCRIPTORKHRPROC) (EGLDisplay dpy, EGLNativeFileDescriptorKHR file_descriptor); +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLNativeFileDescriptorKHR EGLAPIENTRY eglGetStreamFileDescriptorKHR (EGLDisplay dpy, EGLStreamKHR stream); +EGLAPI EGLStreamKHR EGLAPIENTRY eglCreateStreamFromFileDescriptorKHR (EGLDisplay dpy, EGLNativeFileDescriptorKHR file_descriptor); +#endif +#endif /* EGL_KHR_stream */ +#endif /* EGL_KHR_stream_cross_process_fd */ + +#ifndef EGL_KHR_stream_fifo +#define EGL_KHR_stream_fifo 1 +#ifdef EGL_KHR_stream +#define EGL_STREAM_FIFO_LENGTH_KHR 0x31FC +#define EGL_STREAM_TIME_NOW_KHR 0x31FD +#define EGL_STREAM_TIME_CONSUMER_KHR 0x31FE +#define EGL_STREAM_TIME_PRODUCER_KHR 0x31FF +typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSTREAMTIMEKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLTimeKHR *value); +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamTimeKHR (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLTimeKHR *value); +#endif +#endif /* EGL_KHR_stream */ +#endif /* EGL_KHR_stream_fifo */ + +#ifndef EGL_KHR_stream_producer_aldatalocator +#define EGL_KHR_stream_producer_aldatalocator 1 +#ifdef EGL_KHR_stream +#endif /* EGL_KHR_stream */ +#endif /* EGL_KHR_stream_producer_aldatalocator */ + +#ifndef EGL_KHR_stream_producer_eglsurface +#define EGL_KHR_stream_producer_eglsurface 1 +#ifdef EGL_KHR_stream +#define EGL_STREAM_BIT_KHR 0x0800 +typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATESTREAMPRODUCERSURFACEKHRPROC) (EGLDisplay dpy, EGLConfig config, EGLStreamKHR stream, const EGLint *attrib_list); +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLSurface EGLAPIENTRY eglCreateStreamProducerSurfaceKHR (EGLDisplay dpy, EGLConfig config, EGLStreamKHR stream, const EGLint *attrib_list); +#endif +#endif /* EGL_KHR_stream */ +#endif /* EGL_KHR_stream_producer_eglsurface */ + +#ifndef EGL_KHR_surfaceless_context +#define EGL_KHR_surfaceless_context 1 +#endif /* EGL_KHR_surfaceless_context */ + +#ifndef EGL_KHR_swap_buffers_with_damage +#define EGL_KHR_swap_buffers_with_damage 1 +typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPBUFFERSWITHDAMAGEKHRPROC) (EGLDisplay dpy, EGLSurface surface, EGLint *rects, EGLint n_rects); +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffersWithDamageKHR (EGLDisplay dpy, EGLSurface surface, EGLint *rects, EGLint n_rects); +#endif +#endif /* EGL_KHR_swap_buffers_with_damage */ + +#ifndef EGL_KHR_vg_parent_image +#define EGL_KHR_vg_parent_image 1 +#define EGL_VG_PARENT_IMAGE_KHR 0x30BA +#endif /* EGL_KHR_vg_parent_image */ + +#ifndef EGL_KHR_wait_sync +#define EGL_KHR_wait_sync 1 +typedef EGLint (EGLAPIENTRYP PFNEGLWAITSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags); +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLint EGLAPIENTRY eglWaitSyncKHR (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags); +#endif +#endif /* EGL_KHR_wait_sync */ + +#ifndef EGL_ANDROID_blob_cache +#define EGL_ANDROID_blob_cache 1 +typedef khronos_ssize_t EGLsizeiANDROID; +typedef void (*EGLSetBlobFuncANDROID) (const void *key, EGLsizeiANDROID keySize, const void *value, EGLsizeiANDROID valueSize); +typedef EGLsizeiANDROID (*EGLGetBlobFuncANDROID) (const void *key, EGLsizeiANDROID keySize, void *value, EGLsizeiANDROID valueSize); +typedef void (EGLAPIENTRYP PFNEGLSETBLOBCACHEFUNCSANDROIDPROC) (EGLDisplay dpy, EGLSetBlobFuncANDROID set, EGLGetBlobFuncANDROID get); +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI void EGLAPIENTRY eglSetBlobCacheFuncsANDROID (EGLDisplay dpy, EGLSetBlobFuncANDROID set, EGLGetBlobFuncANDROID get); +#endif +#endif /* EGL_ANDROID_blob_cache */ + +#ifndef EGL_ANDROID_create_native_client_buffer +#define EGL_ANDROID_create_native_client_buffer 1 +#define EGL_NATIVE_BUFFER_USAGE_ANDROID 0x3143 +#define EGL_NATIVE_BUFFER_USAGE_PROTECTED_BIT_ANDROID 0x00000001 +#define EGL_NATIVE_BUFFER_USAGE_RENDERBUFFER_BIT_ANDROID 0x00000002 +#define EGL_NATIVE_BUFFER_USAGE_TEXTURE_BIT_ANDROID 0x00000004 +typedef EGLClientBuffer (EGLAPIENTRYP PFNEGLCREATENATIVECLIENTBUFFERANDROIDPROC) (const EGLint *attrib_list); +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLClientBuffer EGLAPIENTRY eglCreateNativeClientBufferANDROID (const EGLint *attrib_list); +#endif +#endif /* EGL_ANDROID_create_native_client_buffer */ + +#ifndef EGL_ANDROID_framebuffer_target +#define EGL_ANDROID_framebuffer_target 1 +#define EGL_FRAMEBUFFER_TARGET_ANDROID 0x3147 +#endif /* EGL_ANDROID_framebuffer_target */ + +#ifndef EGL_ANDROID_front_buffer_auto_refresh +#define EGL_ANDROID_front_buffer_auto_refresh 1 +#define EGL_FRONT_BUFFER_AUTO_REFRESH_ANDROID 0x314C +#endif /* EGL_ANDROID_front_buffer_auto_refresh */ + +#ifndef EGL_ANDROID_get_frame_timestamps +#define EGL_ANDROID_get_frame_timestamps 1 +typedef khronos_stime_nanoseconds_t EGLnsecsANDROID; +#define EGL_TIMESTAMP_PENDING_ANDROID EGL_CAST(EGLnsecsANDROID,-2) +#define EGL_TIMESTAMP_INVALID_ANDROID EGL_CAST(EGLnsecsANDROID,-1) +#define EGL_TIMESTAMPS_ANDROID 0x3430 +#define EGL_COMPOSITE_DEADLINE_ANDROID 0x3431 +#define EGL_COMPOSITE_INTERVAL_ANDROID 0x3432 +#define EGL_COMPOSITE_TO_PRESENT_LATENCY_ANDROID 0x3433 +#define EGL_REQUESTED_PRESENT_TIME_ANDROID 0x3434 +#define EGL_RENDERING_COMPLETE_TIME_ANDROID 0x3435 +#define EGL_COMPOSITION_LATCH_TIME_ANDROID 0x3436 +#define EGL_FIRST_COMPOSITION_START_TIME_ANDROID 0x3437 +#define EGL_LAST_COMPOSITION_START_TIME_ANDROID 0x3438 +#define EGL_FIRST_COMPOSITION_GPU_FINISHED_TIME_ANDROID 0x3439 +#define EGL_DISPLAY_PRESENT_TIME_ANDROID 0x343A +#define EGL_DEQUEUE_READY_TIME_ANDROID 0x343B +#define EGL_READS_DONE_TIME_ANDROID 0x343C +typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETCOMPOSITORTIMINGSUPPORTEDANDROIDPROC) (EGLDisplay dpy, EGLSurface surface, EGLint name); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETCOMPOSITORTIMINGANDROIDPROC) (EGLDisplay dpy, EGLSurface surface, EGLint numTimestamps, const EGLint *names, EGLnsecsANDROID *values); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETNEXTFRAMEIDANDROIDPROC) (EGLDisplay dpy, EGLSurface surface, EGLuint64KHR *frameId); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETFRAMETIMESTAMPSUPPORTEDANDROIDPROC) (EGLDisplay dpy, EGLSurface surface, EGLint timestamp); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETFRAMETIMESTAMPSANDROIDPROC) (EGLDisplay dpy, EGLSurface surface, EGLuint64KHR frameId, EGLint numTimestamps, const EGLint *timestamps, EGLnsecsANDROID *values); +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLBoolean EGLAPIENTRY eglGetCompositorTimingSupportedANDROID (EGLDisplay dpy, EGLSurface surface, EGLint name); +EGLAPI EGLBoolean EGLAPIENTRY eglGetCompositorTimingANDROID (EGLDisplay dpy, EGLSurface surface, EGLint numTimestamps, const EGLint *names, EGLnsecsANDROID *values); +EGLAPI EGLBoolean EGLAPIENTRY eglGetNextFrameIdANDROID (EGLDisplay dpy, EGLSurface surface, EGLuint64KHR *frameId); +EGLAPI EGLBoolean EGLAPIENTRY eglGetFrameTimestampSupportedANDROID (EGLDisplay dpy, EGLSurface surface, EGLint timestamp); +EGLAPI EGLBoolean EGLAPIENTRY eglGetFrameTimestampsANDROID (EGLDisplay dpy, EGLSurface surface, EGLuint64KHR frameId, EGLint numTimestamps, const EGLint *timestamps, EGLnsecsANDROID *values); +#endif +#endif /* EGL_ANDROID_get_frame_timestamps */ + +#ifndef EGL_ANDROID_get_native_client_buffer +#define EGL_ANDROID_get_native_client_buffer 1 +struct AHardwareBuffer; +typedef EGLClientBuffer (EGLAPIENTRYP PFNEGLGETNATIVECLIENTBUFFERANDROIDPROC) (const struct AHardwareBuffer *buffer); +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLClientBuffer EGLAPIENTRY eglGetNativeClientBufferANDROID (const struct AHardwareBuffer *buffer); +#endif +#endif /* EGL_ANDROID_get_native_client_buffer */ + +#ifndef EGL_ANDROID_image_native_buffer +#define EGL_ANDROID_image_native_buffer 1 +#define EGL_NATIVE_BUFFER_ANDROID 0x3140 +#endif /* EGL_ANDROID_image_native_buffer */ + +#ifndef EGL_ANDROID_native_fence_sync +#define EGL_ANDROID_native_fence_sync 1 +#define EGL_SYNC_NATIVE_FENCE_ANDROID 0x3144 +#define EGL_SYNC_NATIVE_FENCE_FD_ANDROID 0x3145 +#define EGL_SYNC_NATIVE_FENCE_SIGNALED_ANDROID 0x3146 +#define EGL_NO_NATIVE_FENCE_FD_ANDROID -1 +typedef EGLint (EGLAPIENTRYP PFNEGLDUPNATIVEFENCEFDANDROIDPROC) (EGLDisplay dpy, EGLSyncKHR sync); +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLint EGLAPIENTRY eglDupNativeFenceFDANDROID (EGLDisplay dpy, EGLSyncKHR sync); +#endif +#endif /* EGL_ANDROID_native_fence_sync */ + +#ifndef EGL_ANDROID_presentation_time +#define EGL_ANDROID_presentation_time 1 +typedef EGLBoolean (EGLAPIENTRYP PFNEGLPRESENTATIONTIMEANDROIDPROC) (EGLDisplay dpy, EGLSurface surface, EGLnsecsANDROID time); +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLBoolean EGLAPIENTRY eglPresentationTimeANDROID (EGLDisplay dpy, EGLSurface surface, EGLnsecsANDROID time); +#endif +#endif /* EGL_ANDROID_presentation_time */ + +#ifndef EGL_ANDROID_recordable +#define EGL_ANDROID_recordable 1 +#define EGL_RECORDABLE_ANDROID 0x3142 +#endif /* EGL_ANDROID_recordable */ + +#ifndef EGL_ANGLE_d3d_share_handle_client_buffer +#define EGL_ANGLE_d3d_share_handle_client_buffer 1 +#define EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE 0x3200 +#endif /* EGL_ANGLE_d3d_share_handle_client_buffer */ + +#ifndef EGL_ANGLE_device_d3d +#define EGL_ANGLE_device_d3d 1 +#define EGL_D3D9_DEVICE_ANGLE 0x33A0 +#define EGL_D3D11_DEVICE_ANGLE 0x33A1 +#endif /* EGL_ANGLE_device_d3d */ + +#ifndef EGL_ANGLE_query_surface_pointer +#define EGL_ANGLE_query_surface_pointer 1 +typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSURFACEPOINTERANGLEPROC) (EGLDisplay dpy, EGLSurface surface, EGLint attribute, void **value); +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLBoolean EGLAPIENTRY eglQuerySurfacePointerANGLE (EGLDisplay dpy, EGLSurface surface, EGLint attribute, void **value); +#endif +#endif /* EGL_ANGLE_query_surface_pointer */ + +#ifndef EGL_ANGLE_surface_d3d_texture_2d_share_handle +#define EGL_ANGLE_surface_d3d_texture_2d_share_handle 1 +#endif /* EGL_ANGLE_surface_d3d_texture_2d_share_handle */ + +#ifndef EGL_ANGLE_window_fixed_size +#define EGL_ANGLE_window_fixed_size 1 +#define EGL_FIXED_SIZE_ANGLE 0x3201 +#endif /* EGL_ANGLE_window_fixed_size */ + +#ifndef EGL_ARM_implicit_external_sync +#define EGL_ARM_implicit_external_sync 1 +#define EGL_SYNC_PRIOR_COMMANDS_IMPLICIT_EXTERNAL_ARM 0x328A +#endif /* EGL_ARM_implicit_external_sync */ + +#ifndef EGL_ARM_pixmap_multisample_discard +#define EGL_ARM_pixmap_multisample_discard 1 +#define EGL_DISCARD_SAMPLES_ARM 0x3286 +#endif /* EGL_ARM_pixmap_multisample_discard */ + +#ifndef EGL_EXT_bind_to_front +#define EGL_EXT_bind_to_front 1 +#define EGL_FRONT_BUFFER_EXT 0x3464 +#endif /* EGL_EXT_bind_to_front */ + +#ifndef EGL_EXT_buffer_age +#define EGL_EXT_buffer_age 1 +#define EGL_BUFFER_AGE_EXT 0x313D +#endif /* EGL_EXT_buffer_age */ + +#ifndef EGL_EXT_client_extensions +#define EGL_EXT_client_extensions 1 +#endif /* EGL_EXT_client_extensions */ + +#ifndef EGL_EXT_client_sync +#define EGL_EXT_client_sync 1 +#define EGL_SYNC_CLIENT_EXT 0x3364 +#define EGL_SYNC_CLIENT_SIGNAL_EXT 0x3365 +typedef EGLBoolean (EGLAPIENTRYP PFNEGLCLIENTSIGNALSYNCEXTPROC) (EGLDisplay dpy, EGLSync sync, const EGLAttrib *attrib_list); +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLBoolean EGLAPIENTRY eglClientSignalSyncEXT (EGLDisplay dpy, EGLSync sync, const EGLAttrib *attrib_list); +#endif +#endif /* EGL_EXT_client_sync */ + +#ifndef EGL_EXT_compositor +#define EGL_EXT_compositor 1 +#define EGL_PRIMARY_COMPOSITOR_CONTEXT_EXT 0x3460 +#define EGL_EXTERNAL_REF_ID_EXT 0x3461 +#define EGL_COMPOSITOR_DROP_NEWEST_FRAME_EXT 0x3462 +#define EGL_COMPOSITOR_KEEP_NEWEST_FRAME_EXT 0x3463 +typedef EGLBoolean (EGLAPIENTRYP PFNEGLCOMPOSITORSETCONTEXTLISTEXTPROC) (const EGLint *external_ref_ids, EGLint num_entries); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLCOMPOSITORSETCONTEXTATTRIBUTESEXTPROC) (EGLint external_ref_id, const EGLint *context_attributes, EGLint num_entries); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLCOMPOSITORSETWINDOWLISTEXTPROC) (EGLint external_ref_id, const EGLint *external_win_ids, EGLint num_entries); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLCOMPOSITORSETWINDOWATTRIBUTESEXTPROC) (EGLint external_win_id, const EGLint *window_attributes, EGLint num_entries); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLCOMPOSITORBINDTEXWINDOWEXTPROC) (EGLint external_win_id); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLCOMPOSITORSETSIZEEXTPROC) (EGLint external_win_id, EGLint width, EGLint height); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLCOMPOSITORSWAPPOLICYEXTPROC) (EGLint external_win_id, EGLint policy); +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLBoolean EGLAPIENTRY eglCompositorSetContextListEXT (const EGLint *external_ref_ids, EGLint num_entries); +EGLAPI EGLBoolean EGLAPIENTRY eglCompositorSetContextAttributesEXT (EGLint external_ref_id, const EGLint *context_attributes, EGLint num_entries); +EGLAPI EGLBoolean EGLAPIENTRY eglCompositorSetWindowListEXT (EGLint external_ref_id, const EGLint *external_win_ids, EGLint num_entries); +EGLAPI EGLBoolean EGLAPIENTRY eglCompositorSetWindowAttributesEXT (EGLint external_win_id, const EGLint *window_attributes, EGLint num_entries); +EGLAPI EGLBoolean EGLAPIENTRY eglCompositorBindTexWindowEXT (EGLint external_win_id); +EGLAPI EGLBoolean EGLAPIENTRY eglCompositorSetSizeEXT (EGLint external_win_id, EGLint width, EGLint height); +EGLAPI EGLBoolean EGLAPIENTRY eglCompositorSwapPolicyEXT (EGLint external_win_id, EGLint policy); +#endif +#endif /* EGL_EXT_compositor */ + +#ifndef EGL_EXT_create_context_robustness +#define EGL_EXT_create_context_robustness 1 +#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_EXT 0x30BF +#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT 0x3138 +#define EGL_NO_RESET_NOTIFICATION_EXT 0x31BE +#define EGL_LOSE_CONTEXT_ON_RESET_EXT 0x31BF +#endif /* EGL_EXT_create_context_robustness */ + +#ifndef EGL_EXT_device_base +#define EGL_EXT_device_base 1 +typedef void *EGLDeviceEXT; +#define EGL_NO_DEVICE_EXT EGL_CAST(EGLDeviceEXT,0) +#define EGL_BAD_DEVICE_EXT 0x322B +#define EGL_DEVICE_EXT 0x322C +typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYDEVICEATTRIBEXTPROC) (EGLDeviceEXT device, EGLint attribute, EGLAttrib *value); +typedef const char *(EGLAPIENTRYP PFNEGLQUERYDEVICESTRINGEXTPROC) (EGLDeviceEXT device, EGLint name); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYDEVICESEXTPROC) (EGLint max_devices, EGLDeviceEXT *devices, EGLint *num_devices); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYDISPLAYATTRIBEXTPROC) (EGLDisplay dpy, EGLint attribute, EGLAttrib *value); +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLBoolean EGLAPIENTRY eglQueryDeviceAttribEXT (EGLDeviceEXT device, EGLint attribute, EGLAttrib *value); +EGLAPI const char *EGLAPIENTRY eglQueryDeviceStringEXT (EGLDeviceEXT device, EGLint name); +EGLAPI EGLBoolean EGLAPIENTRY eglQueryDevicesEXT (EGLint max_devices, EGLDeviceEXT *devices, EGLint *num_devices); +EGLAPI EGLBoolean EGLAPIENTRY eglQueryDisplayAttribEXT (EGLDisplay dpy, EGLint attribute, EGLAttrib *value); +#endif +#endif /* EGL_EXT_device_base */ + +#ifndef EGL_EXT_device_drm +#define EGL_EXT_device_drm 1 +#define EGL_DRM_DEVICE_FILE_EXT 0x3233 +/* XXX [JRJ] Local edit until specs are updated at Khronos */ +#define EGL_DRM_MASTER_FD_EXT 0x333C +#endif /* EGL_EXT_device_drm */ + +#ifndef EGL_EXT_device_enumeration +#define EGL_EXT_device_enumeration 1 +#endif /* EGL_EXT_device_enumeration */ + +#ifndef EGL_EXT_device_openwf +#define EGL_EXT_device_openwf 1 +#define EGL_OPENWF_DEVICE_ID_EXT 0x3237 +#endif /* EGL_EXT_device_openwf */ + +#ifndef EGL_EXT_device_query +#define EGL_EXT_device_query 1 +#endif /* EGL_EXT_device_query */ + +#ifndef EGL_EXT_gl_colorspace_bt2020_linear +#define EGL_EXT_gl_colorspace_bt2020_linear 1 +#define EGL_GL_COLORSPACE_BT2020_LINEAR_EXT 0x333F +#endif /* EGL_EXT_gl_colorspace_bt2020_linear */ + +#ifndef EGL_EXT_gl_colorspace_bt2020_pq +#define EGL_EXT_gl_colorspace_bt2020_pq 1 +#define EGL_GL_COLORSPACE_BT2020_PQ_EXT 0x3340 +#endif /* EGL_EXT_gl_colorspace_bt2020_pq */ + +#ifndef EGL_EXT_gl_colorspace_display_p3 +#define EGL_EXT_gl_colorspace_display_p3 1 +#define EGL_GL_COLORSPACE_DISPLAY_P3_EXT 0x3363 +#endif /* EGL_EXT_gl_colorspace_display_p3 */ + +#ifndef EGL_EXT_gl_colorspace_display_p3_linear +#define EGL_EXT_gl_colorspace_display_p3_linear 1 +#define EGL_GL_COLORSPACE_DISPLAY_P3_LINEAR_EXT 0x3362 +#endif /* EGL_EXT_gl_colorspace_display_p3_linear */ + +#ifndef EGL_EXT_gl_colorspace_scrgb +#define EGL_EXT_gl_colorspace_scrgb 1 +#define EGL_GL_COLORSPACE_SCRGB_EXT 0x3351 +#endif /* EGL_EXT_gl_colorspace_scrgb */ + +#ifndef EGL_EXT_gl_colorspace_scrgb_linear +#define EGL_EXT_gl_colorspace_scrgb_linear 1 +#define EGL_GL_COLORSPACE_SCRGB_LINEAR_EXT 0x3350 +#endif /* EGL_EXT_gl_colorspace_scrgb_linear */ + +#ifndef EGL_EXT_image_dma_buf_import +#define EGL_EXT_image_dma_buf_import 1 +#define EGL_LINUX_DMA_BUF_EXT 0x3270 +#define EGL_LINUX_DRM_FOURCC_EXT 0x3271 +#define EGL_DMA_BUF_PLANE0_FD_EXT 0x3272 +#define EGL_DMA_BUF_PLANE0_OFFSET_EXT 0x3273 +#define EGL_DMA_BUF_PLANE0_PITCH_EXT 0x3274 +#define EGL_DMA_BUF_PLANE1_FD_EXT 0x3275 +#define EGL_DMA_BUF_PLANE1_OFFSET_EXT 0x3276 +#define EGL_DMA_BUF_PLANE1_PITCH_EXT 0x3277 +#define EGL_DMA_BUF_PLANE2_FD_EXT 0x3278 +#define EGL_DMA_BUF_PLANE2_OFFSET_EXT 0x3279 +#define EGL_DMA_BUF_PLANE2_PITCH_EXT 0x327A +#define EGL_YUV_COLOR_SPACE_HINT_EXT 0x327B +#define EGL_SAMPLE_RANGE_HINT_EXT 0x327C +#define EGL_YUV_CHROMA_HORIZONTAL_SITING_HINT_EXT 0x327D +#define EGL_YUV_CHROMA_VERTICAL_SITING_HINT_EXT 0x327E +#define EGL_ITU_REC601_EXT 0x327F +#define EGL_ITU_REC709_EXT 0x3280 +#define EGL_ITU_REC2020_EXT 0x3281 +#define EGL_YUV_FULL_RANGE_EXT 0x3282 +#define EGL_YUV_NARROW_RANGE_EXT 0x3283 +#define EGL_YUV_CHROMA_SITING_0_EXT 0x3284 +#define EGL_YUV_CHROMA_SITING_0_5_EXT 0x3285 +#endif /* EGL_EXT_image_dma_buf_import */ + +#ifndef EGL_EXT_image_dma_buf_import_modifiers +#define EGL_EXT_image_dma_buf_import_modifiers 1 +#define EGL_DMA_BUF_PLANE3_FD_EXT 0x3440 +#define EGL_DMA_BUF_PLANE3_OFFSET_EXT 0x3441 +#define EGL_DMA_BUF_PLANE3_PITCH_EXT 0x3442 +#define EGL_DMA_BUF_PLANE0_MODIFIER_LO_EXT 0x3443 +#define EGL_DMA_BUF_PLANE0_MODIFIER_HI_EXT 0x3444 +#define EGL_DMA_BUF_PLANE1_MODIFIER_LO_EXT 0x3445 +#define EGL_DMA_BUF_PLANE1_MODIFIER_HI_EXT 0x3446 +#define EGL_DMA_BUF_PLANE2_MODIFIER_LO_EXT 0x3447 +#define EGL_DMA_BUF_PLANE2_MODIFIER_HI_EXT 0x3448 +#define EGL_DMA_BUF_PLANE3_MODIFIER_LO_EXT 0x3449 +#define EGL_DMA_BUF_PLANE3_MODIFIER_HI_EXT 0x344A +typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYDMABUFFORMATSEXTPROC) (EGLDisplay dpy, EGLint max_formats, EGLint *formats, EGLint *num_formats); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYDMABUFMODIFIERSEXTPROC) (EGLDisplay dpy, EGLint format, EGLint max_modifiers, EGLuint64KHR *modifiers, EGLBoolean *external_only, EGLint *num_modifiers); +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLBoolean EGLAPIENTRY eglQueryDmaBufFormatsEXT (EGLDisplay dpy, EGLint max_formats, EGLint *formats, EGLint *num_formats); +EGLAPI EGLBoolean EGLAPIENTRY eglQueryDmaBufModifiersEXT (EGLDisplay dpy, EGLint format, EGLint max_modifiers, EGLuint64KHR *modifiers, EGLBoolean *external_only, EGLint *num_modifiers); +#endif +#endif /* EGL_EXT_image_dma_buf_import_modifiers */ + +#ifndef EGL_EXT_image_gl_colorspace +#define EGL_EXT_image_gl_colorspace 1 +#define EGL_GL_COLORSPACE_DEFAULT_EXT 0x314D +#endif /* EGL_EXT_image_gl_colorspace */ + +#ifndef EGL_EXT_image_implicit_sync_control +#define EGL_EXT_image_implicit_sync_control 1 +#define EGL_IMPORT_SYNC_TYPE_EXT 0x3470 +#define EGL_IMPORT_IMPLICIT_SYNC_EXT 0x3471 +#define EGL_IMPORT_EXPLICIT_SYNC_EXT 0x3472 +#endif /* EGL_EXT_image_implicit_sync_control */ + +#ifndef EGL_EXT_multiview_window +#define EGL_EXT_multiview_window 1 +#define EGL_MULTIVIEW_VIEW_COUNT_EXT 0x3134 +#endif /* EGL_EXT_multiview_window */ + +#ifndef EGL_EXT_output_base +#define EGL_EXT_output_base 1 +typedef void *EGLOutputLayerEXT; +typedef void *EGLOutputPortEXT; +#define EGL_NO_OUTPUT_LAYER_EXT EGL_CAST(EGLOutputLayerEXT,0) +#define EGL_NO_OUTPUT_PORT_EXT EGL_CAST(EGLOutputPortEXT,0) +#define EGL_BAD_OUTPUT_LAYER_EXT 0x322D +#define EGL_BAD_OUTPUT_PORT_EXT 0x322E +#define EGL_SWAP_INTERVAL_EXT 0x322F +typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETOUTPUTLAYERSEXTPROC) (EGLDisplay dpy, const EGLAttrib *attrib_list, EGLOutputLayerEXT *layers, EGLint max_layers, EGLint *num_layers); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETOUTPUTPORTSEXTPROC) (EGLDisplay dpy, const EGLAttrib *attrib_list, EGLOutputPortEXT *ports, EGLint max_ports, EGLint *num_ports); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLOUTPUTLAYERATTRIBEXTPROC) (EGLDisplay dpy, EGLOutputLayerEXT layer, EGLint attribute, EGLAttrib value); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYOUTPUTLAYERATTRIBEXTPROC) (EGLDisplay dpy, EGLOutputLayerEXT layer, EGLint attribute, EGLAttrib *value); +typedef const char *(EGLAPIENTRYP PFNEGLQUERYOUTPUTLAYERSTRINGEXTPROC) (EGLDisplay dpy, EGLOutputLayerEXT layer, EGLint name); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLOUTPUTPORTATTRIBEXTPROC) (EGLDisplay dpy, EGLOutputPortEXT port, EGLint attribute, EGLAttrib value); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYOUTPUTPORTATTRIBEXTPROC) (EGLDisplay dpy, EGLOutputPortEXT port, EGLint attribute, EGLAttrib *value); +typedef const char *(EGLAPIENTRYP PFNEGLQUERYOUTPUTPORTSTRINGEXTPROC) (EGLDisplay dpy, EGLOutputPortEXT port, EGLint name); +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLBoolean EGLAPIENTRY eglGetOutputLayersEXT (EGLDisplay dpy, const EGLAttrib *attrib_list, EGLOutputLayerEXT *layers, EGLint max_layers, EGLint *num_layers); +EGLAPI EGLBoolean EGLAPIENTRY eglGetOutputPortsEXT (EGLDisplay dpy, const EGLAttrib *attrib_list, EGLOutputPortEXT *ports, EGLint max_ports, EGLint *num_ports); +EGLAPI EGLBoolean EGLAPIENTRY eglOutputLayerAttribEXT (EGLDisplay dpy, EGLOutputLayerEXT layer, EGLint attribute, EGLAttrib value); +EGLAPI EGLBoolean EGLAPIENTRY eglQueryOutputLayerAttribEXT (EGLDisplay dpy, EGLOutputLayerEXT layer, EGLint attribute, EGLAttrib *value); +EGLAPI const char *EGLAPIENTRY eglQueryOutputLayerStringEXT (EGLDisplay dpy, EGLOutputLayerEXT layer, EGLint name); +EGLAPI EGLBoolean EGLAPIENTRY eglOutputPortAttribEXT (EGLDisplay dpy, EGLOutputPortEXT port, EGLint attribute, EGLAttrib value); +EGLAPI EGLBoolean EGLAPIENTRY eglQueryOutputPortAttribEXT (EGLDisplay dpy, EGLOutputPortEXT port, EGLint attribute, EGLAttrib *value); +EGLAPI const char *EGLAPIENTRY eglQueryOutputPortStringEXT (EGLDisplay dpy, EGLOutputPortEXT port, EGLint name); +#endif +#endif /* EGL_EXT_output_base */ + +#ifndef EGL_EXT_output_drm +#define EGL_EXT_output_drm 1 +#define EGL_DRM_CRTC_EXT 0x3234 +#define EGL_DRM_PLANE_EXT 0x3235 +#define EGL_DRM_CONNECTOR_EXT 0x3236 +#endif /* EGL_EXT_output_drm */ + +#ifndef EGL_EXT_output_openwf +#define EGL_EXT_output_openwf 1 +#define EGL_OPENWF_PIPELINE_ID_EXT 0x3238 +#define EGL_OPENWF_PORT_ID_EXT 0x3239 +#endif /* EGL_EXT_output_openwf */ + +#ifndef EGL_EXT_pixel_format_float +#define EGL_EXT_pixel_format_float 1 +#define EGL_COLOR_COMPONENT_TYPE_EXT 0x3339 +#define EGL_COLOR_COMPONENT_TYPE_FIXED_EXT 0x333A +#define EGL_COLOR_COMPONENT_TYPE_FLOAT_EXT 0x333B +#endif /* EGL_EXT_pixel_format_float */ + +#ifndef EGL_EXT_platform_base +#define EGL_EXT_platform_base 1 +typedef EGLDisplay (EGLAPIENTRYP PFNEGLGETPLATFORMDISPLAYEXTPROC) (EGLenum platform, void *native_display, const EGLint *attrib_list); +typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC) (EGLDisplay dpy, EGLConfig config, void *native_window, const EGLint *attrib_list); +typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPLATFORMPIXMAPSURFACEEXTPROC) (EGLDisplay dpy, EGLConfig config, void *native_pixmap, const EGLint *attrib_list); +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLDisplay EGLAPIENTRY eglGetPlatformDisplayEXT (EGLenum platform, void *native_display, const EGLint *attrib_list); +EGLAPI EGLSurface EGLAPIENTRY eglCreatePlatformWindowSurfaceEXT (EGLDisplay dpy, EGLConfig config, void *native_window, const EGLint *attrib_list); +EGLAPI EGLSurface EGLAPIENTRY eglCreatePlatformPixmapSurfaceEXT (EGLDisplay dpy, EGLConfig config, void *native_pixmap, const EGLint *attrib_list); +#endif +#endif /* EGL_EXT_platform_base */ + +#ifndef EGL_EXT_platform_device +#define EGL_EXT_platform_device 1 +#define EGL_PLATFORM_DEVICE_EXT 0x313F +#endif /* EGL_EXT_platform_device */ + +#ifndef EGL_EXT_platform_wayland +#define EGL_EXT_platform_wayland 1 +#define EGL_PLATFORM_WAYLAND_EXT 0x31D8 +#endif /* EGL_EXT_platform_wayland */ + +#ifndef EGL_EXT_platform_x11 +#define EGL_EXT_platform_x11 1 +#define EGL_PLATFORM_X11_EXT 0x31D5 +#define EGL_PLATFORM_X11_SCREEN_EXT 0x31D6 +#endif /* EGL_EXT_platform_x11 */ + +#ifndef EGL_EXT_protected_content +#define EGL_EXT_protected_content 1 +#define EGL_PROTECTED_CONTENT_EXT 0x32C0 +#endif /* EGL_EXT_protected_content */ + +#ifndef EGL_EXT_protected_surface +#define EGL_EXT_protected_surface 1 +#endif /* EGL_EXT_protected_surface */ + +#ifndef EGL_EXT_stream_consumer_egloutput +#define EGL_EXT_stream_consumer_egloutput 1 +typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMEROUTPUTEXTPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLOutputLayerEXT layer); +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerOutputEXT (EGLDisplay dpy, EGLStreamKHR stream, EGLOutputLayerEXT layer); +#endif +#endif /* EGL_EXT_stream_consumer_egloutput */ + +#ifndef EGL_EXT_surface_CTA861_3_metadata +#define EGL_EXT_surface_CTA861_3_metadata 1 +#define EGL_CTA861_3_MAX_CONTENT_LIGHT_LEVEL_EXT 0x3360 +#define EGL_CTA861_3_MAX_FRAME_AVERAGE_LEVEL_EXT 0x3361 +#endif /* EGL_EXT_surface_CTA861_3_metadata */ + +#ifndef EGL_EXT_surface_SMPTE2086_metadata +#define EGL_EXT_surface_SMPTE2086_metadata 1 +#define EGL_SMPTE2086_DISPLAY_PRIMARY_RX_EXT 0x3341 +#define EGL_SMPTE2086_DISPLAY_PRIMARY_RY_EXT 0x3342 +#define EGL_SMPTE2086_DISPLAY_PRIMARY_GX_EXT 0x3343 +#define EGL_SMPTE2086_DISPLAY_PRIMARY_GY_EXT 0x3344 +#define EGL_SMPTE2086_DISPLAY_PRIMARY_BX_EXT 0x3345 +#define EGL_SMPTE2086_DISPLAY_PRIMARY_BY_EXT 0x3346 +#define EGL_SMPTE2086_WHITE_POINT_X_EXT 0x3347 +#define EGL_SMPTE2086_WHITE_POINT_Y_EXT 0x3348 +#define EGL_SMPTE2086_MAX_LUMINANCE_EXT 0x3349 +#define EGL_SMPTE2086_MIN_LUMINANCE_EXT 0x334A +#define EGL_METADATA_SCALING_EXT 50000 +#endif /* EGL_EXT_surface_SMPTE2086_metadata */ + +#ifndef EGL_EXT_swap_buffers_with_damage +#define EGL_EXT_swap_buffers_with_damage 1 +typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC) (EGLDisplay dpy, EGLSurface surface, EGLint *rects, EGLint n_rects); +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffersWithDamageEXT (EGLDisplay dpy, EGLSurface surface, EGLint *rects, EGLint n_rects); +#endif +#endif /* EGL_EXT_swap_buffers_with_damage */ + +#ifndef EGL_EXT_sync_reuse +#define EGL_EXT_sync_reuse 1 +typedef EGLBoolean (EGLAPIENTRYP PFNEGLUNSIGNALSYNCEXTPROC) (EGLDisplay dpy, EGLSync sync, const EGLAttrib *attrib_list); +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLBoolean EGLAPIENTRY eglUnsignalSyncEXT (EGLDisplay dpy, EGLSync sync, const EGLAttrib *attrib_list); +#endif +#endif /* EGL_EXT_sync_reuse */ + +#ifndef EGL_EXT_yuv_surface +#define EGL_EXT_yuv_surface 1 +#define EGL_YUV_ORDER_EXT 0x3301 +#define EGL_YUV_NUMBER_OF_PLANES_EXT 0x3311 +#define EGL_YUV_SUBSAMPLE_EXT 0x3312 +#define EGL_YUV_DEPTH_RANGE_EXT 0x3317 +#define EGL_YUV_CSC_STANDARD_EXT 0x330A +#define EGL_YUV_PLANE_BPP_EXT 0x331A +#define EGL_YUV_BUFFER_EXT 0x3300 +#define EGL_YUV_ORDER_YUV_EXT 0x3302 +#define EGL_YUV_ORDER_YVU_EXT 0x3303 +#define EGL_YUV_ORDER_YUYV_EXT 0x3304 +#define EGL_YUV_ORDER_UYVY_EXT 0x3305 +#define EGL_YUV_ORDER_YVYU_EXT 0x3306 +#define EGL_YUV_ORDER_VYUY_EXT 0x3307 +#define EGL_YUV_ORDER_AYUV_EXT 0x3308 +#define EGL_YUV_SUBSAMPLE_4_2_0_EXT 0x3313 +#define EGL_YUV_SUBSAMPLE_4_2_2_EXT 0x3314 +#define EGL_YUV_SUBSAMPLE_4_4_4_EXT 0x3315 +#define EGL_YUV_DEPTH_RANGE_LIMITED_EXT 0x3318 +#define EGL_YUV_DEPTH_RANGE_FULL_EXT 0x3319 +#define EGL_YUV_CSC_STANDARD_601_EXT 0x330B +#define EGL_YUV_CSC_STANDARD_709_EXT 0x330C +#define EGL_YUV_CSC_STANDARD_2020_EXT 0x330D +#define EGL_YUV_PLANE_BPP_0_EXT 0x331B +#define EGL_YUV_PLANE_BPP_8_EXT 0x331C +#define EGL_YUV_PLANE_BPP_10_EXT 0x331D +#endif /* EGL_EXT_yuv_surface */ + +#ifndef EGL_HI_clientpixmap +#define EGL_HI_clientpixmap 1 +struct EGLClientPixmapHI { + void *pData; + EGLint iWidth; + EGLint iHeight; + EGLint iStride; +}; +#define EGL_CLIENT_PIXMAP_POINTER_HI 0x8F74 +typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPIXMAPSURFACEHIPROC) (EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI *pixmap); +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLSurface EGLAPIENTRY eglCreatePixmapSurfaceHI (EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI *pixmap); +#endif +#endif /* EGL_HI_clientpixmap */ + +#ifndef EGL_HI_colorformats +#define EGL_HI_colorformats 1 +#define EGL_COLOR_FORMAT_HI 0x8F70 +#define EGL_COLOR_RGB_HI 0x8F71 +#define EGL_COLOR_RGBA_HI 0x8F72 +#define EGL_COLOR_ARGB_HI 0x8F73 +#endif /* EGL_HI_colorformats */ + +#ifndef EGL_IMG_context_priority +#define EGL_IMG_context_priority 1 +#define EGL_CONTEXT_PRIORITY_LEVEL_IMG 0x3100 +#define EGL_CONTEXT_PRIORITY_HIGH_IMG 0x3101 +#define EGL_CONTEXT_PRIORITY_MEDIUM_IMG 0x3102 +#define EGL_CONTEXT_PRIORITY_LOW_IMG 0x3103 +#endif /* EGL_IMG_context_priority */ + +#ifndef EGL_IMG_image_plane_attribs +#define EGL_IMG_image_plane_attribs 1 +#define EGL_NATIVE_BUFFER_MULTIPLANE_SEPARATE_IMG 0x3105 +#define EGL_NATIVE_BUFFER_PLANE_OFFSET_IMG 0x3106 +#endif /* EGL_IMG_image_plane_attribs */ + +#ifndef EGL_MESA_drm_image +#define EGL_MESA_drm_image 1 +#define EGL_DRM_BUFFER_FORMAT_MESA 0x31D0 +#define EGL_DRM_BUFFER_USE_MESA 0x31D1 +#define EGL_DRM_BUFFER_FORMAT_ARGB32_MESA 0x31D2 +#define EGL_DRM_BUFFER_MESA 0x31D3 +#define EGL_DRM_BUFFER_STRIDE_MESA 0x31D4 +#define EGL_DRM_BUFFER_USE_SCANOUT_MESA 0x00000001 +#define EGL_DRM_BUFFER_USE_SHARE_MESA 0x00000002 +#define EGL_DRM_BUFFER_USE_CURSOR_MESA 0x00000004 +typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEDRMIMAGEMESAPROC) (EGLDisplay dpy, const EGLint *attrib_list); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLEXPORTDRMIMAGEMESAPROC) (EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride); +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLImageKHR EGLAPIENTRY eglCreateDRMImageMESA (EGLDisplay dpy, const EGLint *attrib_list); +EGLAPI EGLBoolean EGLAPIENTRY eglExportDRMImageMESA (EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride); +#endif +#endif /* EGL_MESA_drm_image */ + +#ifndef EGL_MESA_image_dma_buf_export +#define EGL_MESA_image_dma_buf_export 1 +typedef EGLBoolean (EGLAPIENTRYP PFNEGLEXPORTDMABUFIMAGEQUERYMESAPROC) (EGLDisplay dpy, EGLImageKHR image, int *fourcc, int *num_planes, EGLuint64KHR *modifiers); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLEXPORTDMABUFIMAGEMESAPROC) (EGLDisplay dpy, EGLImageKHR image, int *fds, EGLint *strides, EGLint *offsets); +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLBoolean EGLAPIENTRY eglExportDMABUFImageQueryMESA (EGLDisplay dpy, EGLImageKHR image, int *fourcc, int *num_planes, EGLuint64KHR *modifiers); +EGLAPI EGLBoolean EGLAPIENTRY eglExportDMABUFImageMESA (EGLDisplay dpy, EGLImageKHR image, int *fds, EGLint *strides, EGLint *offsets); +#endif +#endif /* EGL_MESA_image_dma_buf_export */ + +#ifndef EGL_MESA_platform_gbm +#define EGL_MESA_platform_gbm 1 +#define EGL_PLATFORM_GBM_MESA 0x31D7 +#endif /* EGL_MESA_platform_gbm */ + +#ifndef EGL_MESA_platform_surfaceless +#define EGL_MESA_platform_surfaceless 1 +#define EGL_PLATFORM_SURFACELESS_MESA 0x31DD +#endif /* EGL_MESA_platform_surfaceless */ + +#ifndef EGL_NOK_swap_region +#define EGL_NOK_swap_region 1 +typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPBUFFERSREGIONNOKPROC) (EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint *rects); +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffersRegionNOK (EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint *rects); +#endif +#endif /* EGL_NOK_swap_region */ + +#ifndef EGL_NOK_swap_region2 +#define EGL_NOK_swap_region2 1 +typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPBUFFERSREGION2NOKPROC) (EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint *rects); +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffersRegion2NOK (EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint *rects); +#endif +#endif /* EGL_NOK_swap_region2 */ + +#ifndef EGL_NOK_texture_from_pixmap +#define EGL_NOK_texture_from_pixmap 1 +#define EGL_Y_INVERTED_NOK 0x307F +#endif /* EGL_NOK_texture_from_pixmap */ + +#ifndef EGL_NV_3dvision_surface +#define EGL_NV_3dvision_surface 1 +#define EGL_AUTO_STEREO_NV 0x3136 +#endif /* EGL_NV_3dvision_surface */ + +#ifndef EGL_NV_context_priority_realtime +#define EGL_NV_context_priority_realtime 1 +#define EGL_CONTEXT_PRIORITY_REALTIME_NV 0x3357 +#endif /* EGL_NV_context_priority_realtime */ + +#ifndef EGL_NV_coverage_sample +#define EGL_NV_coverage_sample 1 +#define EGL_COVERAGE_BUFFERS_NV 0x30E0 +#define EGL_COVERAGE_SAMPLES_NV 0x30E1 +#endif /* EGL_NV_coverage_sample */ + +#ifndef EGL_NV_coverage_sample_resolve +#define EGL_NV_coverage_sample_resolve 1 +#define EGL_COVERAGE_SAMPLE_RESOLVE_NV 0x3131 +#define EGL_COVERAGE_SAMPLE_RESOLVE_DEFAULT_NV 0x3132 +#define EGL_COVERAGE_SAMPLE_RESOLVE_NONE_NV 0x3133 +#endif /* EGL_NV_coverage_sample_resolve */ + +#ifndef EGL_NV_cuda_event +#define EGL_NV_cuda_event 1 +#define EGL_CUDA_EVENT_HANDLE_NV 0x323B +#define EGL_SYNC_CUDA_EVENT_NV 0x323C +#define EGL_SYNC_CUDA_EVENT_COMPLETE_NV 0x323D +#endif /* EGL_NV_cuda_event */ + +#ifndef EGL_NV_depth_nonlinear +#define EGL_NV_depth_nonlinear 1 +#define EGL_DEPTH_ENCODING_NV 0x30E2 +#define EGL_DEPTH_ENCODING_NONE_NV 0 +#define EGL_DEPTH_ENCODING_NONLINEAR_NV 0x30E3 +#endif /* EGL_NV_depth_nonlinear */ + +#ifndef EGL_NV_device_cuda +#define EGL_NV_device_cuda 1 +#define EGL_CUDA_DEVICE_NV 0x323A +#endif /* EGL_NV_device_cuda */ + +#ifndef EGL_NV_native_query +#define EGL_NV_native_query 1 +typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYNATIVEDISPLAYNVPROC) (EGLDisplay dpy, EGLNativeDisplayType *display_id); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYNATIVEWINDOWNVPROC) (EGLDisplay dpy, EGLSurface surf, EGLNativeWindowType *window); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYNATIVEPIXMAPNVPROC) (EGLDisplay dpy, EGLSurface surf, EGLNativePixmapType *pixmap); +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLBoolean EGLAPIENTRY eglQueryNativeDisplayNV (EGLDisplay dpy, EGLNativeDisplayType *display_id); +EGLAPI EGLBoolean EGLAPIENTRY eglQueryNativeWindowNV (EGLDisplay dpy, EGLSurface surf, EGLNativeWindowType *window); +EGLAPI EGLBoolean EGLAPIENTRY eglQueryNativePixmapNV (EGLDisplay dpy, EGLSurface surf, EGLNativePixmapType *pixmap); +#endif +#endif /* EGL_NV_native_query */ + +#ifndef EGL_NV_post_convert_rounding +#define EGL_NV_post_convert_rounding 1 +#endif /* EGL_NV_post_convert_rounding */ + +#ifndef EGL_NV_post_sub_buffer +#define EGL_NV_post_sub_buffer 1 +#define EGL_POST_SUB_BUFFER_SUPPORTED_NV 0x30BE +typedef EGLBoolean (EGLAPIENTRYP PFNEGLPOSTSUBBUFFERNVPROC) (EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height); +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLBoolean EGLAPIENTRY eglPostSubBufferNV (EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height); +#endif +#endif /* EGL_NV_post_sub_buffer */ + +#ifndef EGL_NV_robustness_video_memory_purge +#define EGL_NV_robustness_video_memory_purge 1 +#define EGL_GENERATE_RESET_ON_VIDEO_MEMORY_PURGE_NV 0x334C +#endif /* EGL_NV_robustness_video_memory_purge */ + +#ifndef EGL_NV_stream_consumer_gltexture_yuv +#define EGL_NV_stream_consumer_gltexture_yuv 1 +#define EGL_YUV_PLANE0_TEXTURE_UNIT_NV 0x332C +#define EGL_YUV_PLANE1_TEXTURE_UNIT_NV 0x332D +#define EGL_YUV_PLANE2_TEXTURE_UNIT_NV 0x332E +// NVIDIA - Spec was accidentally published with non-const attrib list +//typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALATTRIBSNVPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLAttrib *attrib_list); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALATTRIBSNVPROC) (EGLDisplay dpy, EGLStreamKHR stream, const EGLAttrib *attrib_list); +#ifdef EGL_EGLEXT_PROTOTYPES +//EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerGLTextureExternalAttribsNV (EGLDisplay dpy, EGLStreamKHR stream, EGLAttrib *attrib_list); +EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerGLTextureExternalAttribsNV (EGLDisplay dpy, EGLStreamKHR stream, const EGLAttrib *attrib_list); +#endif +#endif /* EGL_NV_stream_consumer_gltexture_yuv */ + +#ifndef EGL_NV_stream_cross_display +#define EGL_NV_stream_cross_display 1 +#define EGL_STREAM_CROSS_DISPLAY_NV 0x334E +#endif /* EGL_NV_stream_cross_display */ + +#ifndef EGL_NV_stream_cross_object +#define EGL_NV_stream_cross_object 1 +#define EGL_STREAM_CROSS_OBJECT_NV 0x334D +#endif /* EGL_NV_stream_cross_object */ + +#ifndef EGL_NV_stream_cross_partition +#define EGL_NV_stream_cross_partition 1 +#define EGL_STREAM_CROSS_PARTITION_NV 0x323F +#endif /* EGL_NV_stream_cross_partition */ + +#ifndef EGL_NV_stream_cross_process +#define EGL_NV_stream_cross_process 1 +#define EGL_STREAM_CROSS_PROCESS_NV 0x3245 +#endif /* EGL_NV_stream_cross_process */ + +#ifndef EGL_NV_stream_cross_system +#define EGL_NV_stream_cross_system 1 +#define EGL_STREAM_CROSS_SYSTEM_NV 0x334F +#endif /* EGL_NV_stream_cross_system */ + +#ifndef EGL_NV_stream_fifo_next +#define EGL_NV_stream_fifo_next 1 +#define EGL_PENDING_FRAME_NV 0x3329 +#define EGL_STREAM_TIME_PENDING_NV 0x332A +#endif /* EGL_NV_stream_fifo_next */ + +#ifndef EGL_NV_stream_fifo_synchronous +#define EGL_NV_stream_fifo_synchronous 1 +#define EGL_STREAM_FIFO_SYNCHRONOUS_NV 0x3336 +#endif /* EGL_NV_stream_fifo_synchronous */ + +#ifndef EGL_NV_stream_flush +#define EGL_NV_stream_flush 1 +typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMFLUSHNVPROC) (EGLDisplay dpy, EGLStreamKHR stream); +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLBoolean EGLAPIENTRY eglStreamFlushNV (EGLDisplay dpy, EGLStreamKHR stream); +#endif +#endif /* EGL_NV_stream_flush */ + +#ifndef EGL_NV_stream_frame_limits +#define EGL_NV_stream_frame_limits 1 +#define EGL_PRODUCER_MAX_FRAME_HINT_NV 0x3337 +#define EGL_CONSUMER_MAX_FRAME_HINT_NV 0x3338 +#endif /* EGL_NV_stream_frame_limits */ + +#ifndef EGL_NV_stream_metadata +#define EGL_NV_stream_metadata 1 +#define EGL_MAX_STREAM_METADATA_BLOCKS_NV 0x3250 +#define EGL_MAX_STREAM_METADATA_BLOCK_SIZE_NV 0x3251 +#define EGL_MAX_STREAM_METADATA_TOTAL_SIZE_NV 0x3252 +#define EGL_PRODUCER_METADATA_NV 0x3253 +#define EGL_CONSUMER_METADATA_NV 0x3254 +#define EGL_PENDING_METADATA_NV 0x3328 +#define EGL_METADATA0_SIZE_NV 0x3255 +#define EGL_METADATA1_SIZE_NV 0x3256 +#define EGL_METADATA2_SIZE_NV 0x3257 +#define EGL_METADATA3_SIZE_NV 0x3258 +#define EGL_METADATA0_TYPE_NV 0x3259 +#define EGL_METADATA1_TYPE_NV 0x325A +#define EGL_METADATA2_TYPE_NV 0x325B +#define EGL_METADATA3_TYPE_NV 0x325C +typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYDISPLAYATTRIBNVPROC) (EGLDisplay dpy, EGLint attribute, EGLAttrib *value); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLSETSTREAMMETADATANVPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLint n, EGLint offset, EGLint size, const void *data); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSTREAMMETADATANVPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum name, EGLint n, EGLint offset, EGLint size, void *data); +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLBoolean EGLAPIENTRY eglQueryDisplayAttribNV (EGLDisplay dpy, EGLint attribute, EGLAttrib *value); +EGLAPI EGLBoolean EGLAPIENTRY eglSetStreamMetadataNV (EGLDisplay dpy, EGLStreamKHR stream, EGLint n, EGLint offset, EGLint size, const void *data); +EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamMetadataNV (EGLDisplay dpy, EGLStreamKHR stream, EGLenum name, EGLint n, EGLint offset, EGLint size, void *data); +#endif +#endif /* EGL_NV_stream_metadata */ + +#ifndef EGL_NV_stream_remote +#define EGL_NV_stream_remote 1 +#define EGL_STREAM_STATE_INITIALIZING_NV 0x3240 +#define EGL_STREAM_TYPE_NV 0x3241 +#define EGL_STREAM_PROTOCOL_NV 0x3242 +#define EGL_STREAM_ENDPOINT_NV 0x3243 +#define EGL_STREAM_LOCAL_NV 0x3244 +#define EGL_STREAM_PRODUCER_NV 0x3247 +#define EGL_STREAM_CONSUMER_NV 0x3248 +#define EGL_STREAM_PROTOCOL_FD_NV 0x3246 +#endif /* EGL_NV_stream_remote */ + +#ifndef EGL_NV_stream_reset +#define EGL_NV_stream_reset 1 +#define EGL_SUPPORT_RESET_NV 0x3334 +#define EGL_SUPPORT_REUSE_NV 0x3335 +typedef EGLBoolean (EGLAPIENTRYP PFNEGLRESETSTREAMNVPROC) (EGLDisplay dpy, EGLStreamKHR stream); +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLBoolean EGLAPIENTRY eglResetStreamNV (EGLDisplay dpy, EGLStreamKHR stream); +#endif +#endif /* EGL_NV_stream_reset */ + +#ifndef EGL_NV_stream_socket +#define EGL_NV_stream_socket 1 +#define EGL_STREAM_PROTOCOL_SOCKET_NV 0x324B +#define EGL_SOCKET_HANDLE_NV 0x324C +#define EGL_SOCKET_TYPE_NV 0x324D +#endif /* EGL_NV_stream_socket */ + +#ifndef EGL_NV_stream_socket_inet +#define EGL_NV_stream_socket_inet 1 +#define EGL_SOCKET_TYPE_INET_NV 0x324F +#endif /* EGL_NV_stream_socket_inet */ + +#ifndef EGL_NV_stream_socket_unix +#define EGL_NV_stream_socket_unix 1 +#define EGL_SOCKET_TYPE_UNIX_NV 0x324E +#endif /* EGL_NV_stream_socket_unix */ + +#ifndef EGL_NV_stream_sync +#define EGL_NV_stream_sync 1 +#define EGL_SYNC_NEW_FRAME_NV 0x321F +typedef EGLSyncKHR (EGLAPIENTRYP PFNEGLCREATESTREAMSYNCNVPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum type, const EGLint *attrib_list); +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLSyncKHR EGLAPIENTRY eglCreateStreamSyncNV (EGLDisplay dpy, EGLStreamKHR stream, EGLenum type, const EGLint *attrib_list); +#endif +#endif /* EGL_NV_stream_sync */ + +#ifndef EGL_NV_sync +#define EGL_NV_sync 1 +typedef void *EGLSyncNV; +typedef khronos_utime_nanoseconds_t EGLTimeNV; +#ifdef KHRONOS_SUPPORT_INT64 +#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_NV 0x30E6 +#define EGL_SYNC_STATUS_NV 0x30E7 +#define EGL_SIGNALED_NV 0x30E8 +#define EGL_UNSIGNALED_NV 0x30E9 +#define EGL_SYNC_FLUSH_COMMANDS_BIT_NV 0x0001 +#define EGL_FOREVER_NV 0xFFFFFFFFFFFFFFFFull +#define EGL_ALREADY_SIGNALED_NV 0x30EA +#define EGL_TIMEOUT_EXPIRED_NV 0x30EB +#define EGL_CONDITION_SATISFIED_NV 0x30EC +#define EGL_SYNC_TYPE_NV 0x30ED +#define EGL_SYNC_CONDITION_NV 0x30EE +#define EGL_SYNC_FENCE_NV 0x30EF +#define EGL_NO_SYNC_NV EGL_CAST(EGLSyncNV,0) +typedef EGLSyncNV (EGLAPIENTRYP PFNEGLCREATEFENCESYNCNVPROC) (EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCNVPROC) (EGLSyncNV sync); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLFENCENVPROC) (EGLSyncNV sync); +typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCNVPROC) (EGLSyncNV sync, EGLint flags, EGLTimeNV timeout); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLSIGNALSYNCNVPROC) (EGLSyncNV sync, EGLenum mode); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBNVPROC) (EGLSyncNV sync, EGLint attribute, EGLint *value); +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLSyncNV EGLAPIENTRY eglCreateFenceSyncNV (EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list); +EGLAPI EGLBoolean EGLAPIENTRY eglDestroySyncNV (EGLSyncNV sync); +EGLAPI EGLBoolean EGLAPIENTRY eglFenceNV (EGLSyncNV sync); +EGLAPI EGLint EGLAPIENTRY eglClientWaitSyncNV (EGLSyncNV sync, EGLint flags, EGLTimeNV timeout); +EGLAPI EGLBoolean EGLAPIENTRY eglSignalSyncNV (EGLSyncNV sync, EGLenum mode); +EGLAPI EGLBoolean EGLAPIENTRY eglGetSyncAttribNV (EGLSyncNV sync, EGLint attribute, EGLint *value); +#endif +#endif /* KHRONOS_SUPPORT_INT64 */ +#endif /* EGL_NV_sync */ + +#ifndef EGL_NV_system_time +#define EGL_NV_system_time 1 +typedef khronos_utime_nanoseconds_t EGLuint64NV; +#ifdef KHRONOS_SUPPORT_INT64 +typedef EGLuint64NV (EGLAPIENTRYP PFNEGLGETSYSTEMTIMEFREQUENCYNVPROC) (void); +typedef EGLuint64NV (EGLAPIENTRYP PFNEGLGETSYSTEMTIMENVPROC) (void); +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLuint64NV EGLAPIENTRY eglGetSystemTimeFrequencyNV (void); +EGLAPI EGLuint64NV EGLAPIENTRY eglGetSystemTimeNV (void); +#endif +#endif /* KHRONOS_SUPPORT_INT64 */ +#endif /* EGL_NV_system_time */ + +#ifndef EGL_TIZEN_image_native_buffer +#define EGL_TIZEN_image_native_buffer 1 +#define EGL_NATIVE_BUFFER_TIZEN 0x32A0 +#endif /* EGL_TIZEN_image_native_buffer */ + +#ifndef EGL_TIZEN_image_native_surface +#define EGL_TIZEN_image_native_surface 1 +#define EGL_NATIVE_SURFACE_TIZEN 0x32A1 +#endif /* EGL_TIZEN_image_native_surface */ + +#include + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/tools/jetson_multimedia/include/EGL/eglext_nv.h b/tools/jetson_multimedia/include/EGL/eglext_nv.h new file mode 100644 index 0000000..bb8cb01 --- /dev/null +++ b/tools/jetson_multimedia/include/EGL/eglext_nv.h @@ -0,0 +1,225 @@ +#ifndef __eglext_nv_h_ +#define __eglext_nv_h_ + +#ifdef __cplusplus +extern "C" { +#endif + +/* + * Copyright (c) 2008 - 2020, NVIDIA Corporation. All rights reserved. + * + * NVIDIA Corporation and its licensors retain all intellectual property + * and proprietary rights in and to this software, related documentation + * and any modifications thereto. Any use, reproduction, disclosure or + * distribution of this software and related documentation without an express + * license agreement from NVIDIA Corporation is strictly prohibited. + */ + +#ifndef EGL_EXT_stream_acquire_mode +#define EGL_EXT_stream_acquire_mode 1 +#define EGL_CONSUMER_AUTO_ACQUIRE_EXT 0x332B +#define EGL_RESOURCE_BUSY_EXT 0x3353 +typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERACQUIREATTRIBEXTPROC) (EGLDisplay dpy, EGLStreamKHR stream, const EGLAttrib *attrib_list); +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerAcquireAttribEXT (EGLDisplay dpy, EGLStreamKHR stream, const EGLAttrib *attrib_list); +#endif +#endif /* EGL_EXT_stream_acquire_mode */ + +#ifndef EGL_EXT_stream_consumer_qnxscreen_window +#define EGL_EXT_stream_consumer_qnxscreen_window 1 +#define EGL_CONSUMER_ACQUIRE_QNX_FLUSHING_EXT 0x3320 +#define EGL_CONSUMER_ACQUIRE_QNX_DISPNO_EXT 0x3321 +#define EGL_CONSUMER_ACQUIRE_QNX_LAYERNO_EXT 0x3322 +#define EGL_CONSUMER_ACQUIRE_QNX_SURFACE_TYPE_EXT 0x3323 +#define EGL_CONSUMER_ACQUIRE_QNX_DISPLAY_POS_X_EXT 0x3324 +#define EGL_CONSUMER_ACQUIRE_QNX_DISPLAY_POS_Y_EXT 0x3325 +#define EGL_CONSUMER_ACQUIRE_QNX_DISPLAY_WIDTH_EXT 0x3326 +#define EGL_CONSUMER_ACQUIRE_QNX_DISPLAY_HEIGHT_EXT 0x3327 +typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERQNXSCREENWINDOWEXTPROC) (EGLDisplay dpy, EGLStreamKHR stream, const EGLAttrib *attrib_list); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERRELEASEEXTPROC) (EGLDisplay dpy, EGLStreamKHR stream); +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerQNXScreenWindowEXT (EGLDisplay dpy, EGLStreamKHR stream, const EGLAttrib *attrib_list); +EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerReleaseEXT (EGLDisplay dpy, EGLStreamKHR stream); +#endif +#endif /* EGL_EXT_stream_consumer_qnxscreen_window */ + +#ifndef EGL_NV_output_drm_atomic +#define EGL_NV_output_drm_atomic 1 +#define EGL_DRM_ATOMIC_REQUEST_NV 0x3333 +#endif /* EGL_NV_output_drm_atomic */ + +#ifndef EGL_NV_output_drm_flip_event +#define EGL_NV_output_drm_flip_event 1 +#define EGL_DRM_FLIP_EVENT_DATA_NV 0x333E +#endif /* EGL_NV_output_drm_flip_event */ + +#ifndef EGL_NV_perfmon +#define EGL_NV_perfmon 1 +#define EGL_PERFMONITOR_HARDWARE_COUNTERS_BIT_NV 0x00000001 +#define EGL_PERFMONITOR_OPENGL_ES_API_BIT_NV 0x00000010 +#define EGL_PERFMONITOR_OPENVG_API_BIT_NV 0x00000020 +#define EGL_PERFMONITOR_OPENGL_ES2_API_BIT_NV 0x00000040 +#define EGL_COUNTER_NAME_NV 0x3220 +#define EGL_COUNTER_DESCRIPTION_NV 0x3221 +#define EGL_IS_HARDWARE_COUNTER_NV 0x3222 +#define EGL_COUNTER_MAX_NV 0x3223 +#define EGL_COUNTER_VALUE_TYPE_NV 0x3224 +#define EGL_RAW_VALUE_NV 0x3225 +#define EGL_PERCENTAGE_VALUE_NV 0x3226 +#define EGL_BAD_CURRENT_PERFMONITOR_NV 0x3227 +#define EGL_NO_PERFMONITOR_NV ((EGLPerfMonitorNV)0) +#define EGL_DEFAULT_PERFMARKER_NV ((EGLPerfMarkerNV)0) +typedef void *EGLPerfMonitorNV; +typedef void *EGLPerfCounterNV; +typedef void *EGLPerfMarkerNV; +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLPerfMonitorNV EGLAPIENTRY eglCreatePerfMonitorNV(EGLDisplay dpy, EGLint mask); +EGLAPI EGLBoolean EGLAPIENTRY eglDestroyPerfMonitorNV(EGLDisplay dpy, EGLPerfMonitorNV monitor); +EGLAPI EGLBoolean EGLAPIENTRY eglMakeCurrentPerfMonitorNV(EGLPerfMonitorNV monitor); +EGLAPI EGLPerfMonitorNV EGLAPIENTRY eglGetCurrentPerfMonitorNV(void); +EGLAPI EGLBoolean EGLAPIENTRY eglGetPerfCountersNV(EGLPerfMonitorNV monitor, EGLPerfCounterNV *counters, EGLint counter_size, EGLint *num_counter); +EGLAPI EGLBoolean EGLAPIENTRY eglGetPerfCounterAttribNV(EGLPerfMonitorNV monitor, EGLPerfCounterNV counter, EGLint pname, EGLint *value); +EGLAPI const char * EGLAPIENTRY eglQueryPerfCounterStringNV(EGLPerfMonitorNV monitor, EGLPerfCounterNV counter, EGLint pname); +EGLAPI EGLBoolean EGLAPIENTRY eglPerfMonitorAddCountersNV(EGLint n, const EGLPerfCounterNV *counters); +EGLAPI EGLBoolean EGLAPIENTRY eglPerfMonitorRemoveCountersNV(EGLint n, const EGLPerfCounterNV *counters); +EGLAPI EGLBoolean EGLAPIENTRY eglPerfMonitorRemoveAllCountersNV(void); +EGLAPI EGLBoolean EGLAPIENTRY eglPerfMonitorBeginExperimentNV(void); +EGLAPI EGLBoolean EGLAPIENTRY eglPerfMonitorEndExperimentNV(void); +EGLAPI EGLBoolean EGLAPIENTRY eglPerfMonitorBeginPassNV(EGLint n); +EGLAPI EGLBoolean EGLAPIENTRY eglPerfMonitorEndPassNV(void); +EGLAPI EGLPerfMarkerNV EGLAPIENTRY eglCreatePerfMarkerNV(void); +EGLAPI EGLBoolean EGLAPIENTRY eglDestroyPerfMarkerNV(EGLPerfMarkerNV marker); +EGLAPI EGLBoolean EGLAPIENTRY eglMakeCurrentPerfMarkerNV(EGLPerfMarkerNV marker); +EGLAPI EGLPerfMarkerNV EGLAPIENTRY eglGetCurrentPerfMarkerNV(void); +EGLAPI EGLBoolean EGLAPIENTRY eglGetPerfMarkerCounterNV(EGLPerfMarkerNV marker, EGLPerfCounterNV counter, EGLuint64NV *value, EGLuint64NV *cycles); +EGLAPI EGLBoolean EGLAPIENTRY eglValidatePerfMonitorNV(EGLint *num_passes); +#endif +typedef EGLPerfMonitorNV (EGLAPIENTRYP PFNEGLCREATEPERFMONITORNVPROC)(EGLDisplay dpy, EGLint mask); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYPERFMONITORNVPROC)(EGLDisplay dpy, EGLPerfMonitorNV monitor); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLMAKECURRENTPERFMONITORNVPROC)(EGLPerfMonitorNV monitor); +typedef EGLPerfMonitorNV (EGLAPIENTRYP PFNEGLGETCURRENTPERFMONITORNVPROC)(void); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETPERFCOUNTERSNVPROC)(EGLPerfMonitorNV monitor, EGLPerfCounterNV *counters, EGLint counter_size, EGLint *num_counter); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETPERFCOUNTERATTRIBNVPROC)(EGLPerfMonitorNV monitor, EGLPerfCounterNV counter, EGLint pname, EGLint *value); +typedef const char * (EGLAPIENTRYP PFNEGLQUERYPERFCOUNTERSTRINGNVPROC)(EGLPerfMonitorNV monitor, EGLPerfCounterNV counter, EGLint pname); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLPERFMONITORADDCOUNTERSNVPROC)(EGLint n, const EGLPerfCounterNV *counters); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLPERFMONITORREMOVECOUNTERSNVPROC)(EGLint n, const EGLPerfCounterNV *counters); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLPERFMONITORREMOVEALLCOUNTERSNVPROC)(void); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLPERFMONITORBEGINEXPERIMENTNVPROC)(void); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLPERFMONITORENDEXPERIMENTNVPROC)(void); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLPERFMONITORBEGINPASSNVPROC)(EGLint n); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLPERFMONITORENDPASSNVPROC)(void); +typedef EGLPerfMarkerNV (EGLAPIENTRYP PFNEGLCREATEPERFMARKERNVPROC)(void); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYPERFMARKERNVPROC)(EGLPerfMarkerNV marker); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLMAKECURRENTPERFMARKERNVPROC)(EGLPerfMarkerNV marker); +typedef EGLPerfMarkerNV (EGLAPIENTRYP PFNEGLGETCURRENTPERFMARKERNVPROC)(void); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETPERFMARKERCOUNTERNVPROC)(EGLPerfMarkerNV marker, EGLPerfCounterNV counter, EGLuint64NV *value, EGLuint64NV *cycles); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLVALIDATEPERFMONITORNVPROC)(EGLint *num_passes); +#endif /* EGL_NV_perfmon */ + +#ifndef EGL_NV_quadruple_buffer +#define EGL_NV_quadruple_buffer 1 +#define EGL_QUADRUPLE_BUFFER_NV 0x3231 +#endif /* EGL_NV_quadruple_buffer */ + +#ifndef EGL_NV_secure_context +#define EGL_NV_secure_context 1 +#define EGL_SECURE_NV 0x313E +#endif /* EGL_NV_secure_context */ + +#ifndef EGL_NV_set_renderer +#define EGL_NV_set_renderer 1 +#define EGL_RENDERER_LOWEST_POWER_NV 0x313A +#define EGL_RENDERER_HIGHEST_PERFORMANCE_NV 0x313B +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLBoolean EGLAPIENTRY eglSetRendererNV(EGLenum renderer); +#endif +typedef EGLBoolean (EGLAPIENTRYP PFNEGLSETRENDERERNVPROC)(EGLenum renderer); +#endif /* EGL_NV_set_renderer */ + +#ifndef EGL_NV_swap_asynchronous +#define EGL_NV_swap_asynchronous +#define EGL_ASYNCHRONOUS_SWAPS_NV 0x3232 +#endif /* EGL_NV_swap_asynchrounous */ + +#ifndef EGL_NV_swap_hint +#define EGL_NV_swap_hint +#define EGL_SWAP_HINT_NV 0x30E4 +#define EGL_FASTEST_NV 0x30E5 +#endif /* EGL_NV_swap_hint */ + +#ifndef EGL_NV_texture_rectangle +#define EGL_NV_texture_rectangle 1 +#define EGL_GL_TEXTURE_RECTANGLE_NV_KHR 0x30BB +#define EGL_TEXTURE_RECTANGLE_NV 0x20A2 +#endif /* EGL_NV_texture_rectangle */ + +#ifndef EGL_NV_triple_buffer +#define EGL_NV_triple_buffer 1 +#define EGL_TRIPLE_BUFFER_NV 0x3230 +#endif /* EGL_NV_triple_buffer */ + +/* Deprecated. Use EGL_KHR_stream_attrib */ +#ifndef EGL_NV_stream_attrib +#define EGL_NV_stream_attrib 1 +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLStreamKHR EGLAPIENTRY eglCreateStreamAttribNV(EGLDisplay dpy, const EGLAttrib *attrib_list); +EGLAPI EGLBoolean EGLAPIENTRY eglSetStreamAttribNV(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLAttrib value); +EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamAttribNV(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLAttrib *value); +EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerAcquireAttribNV(EGLDisplay dpy, EGLStreamKHR stream, const EGLAttrib *attrib_list); +EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerReleaseAttribNV(EGLDisplay dpy, EGLStreamKHR stream, const EGLAttrib *attrib_list); +#endif +typedef EGLStreamKHR (EGLAPIENTRYP PFNEGLCREATESTREAMATTRIBNVPROC) (EGLDisplay dpy, const EGLAttrib *attrib_list); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLSETSTREAMATTRIBNVPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLAttrib value); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSTREAMATTRIBNVPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLAttrib *value); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERACQUIREATTRIBNVPROC) (EGLDisplay dpy, EGLStreamKHR stream, const EGLAttrib *attrib_list); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERRELEASEATTRIBNVPROC) (EGLDisplay dpy, EGLStreamKHR stream, const EGLAttrib *attrib_list); +#endif /* EGL_NV_stream_attrib */ + +#ifndef EGL_WL_bind_wayland_display +#define EGL_WL_bind_wayland_display 1 +#define EGL_WAYLAND_BUFFER_WL 0x31D5 +#define EGL_WAYLAND_PLANE_WL 0x31D6 +#define EGL_TEXTURE_Y_U_V_WL 0x31D7 +#define EGL_TEXTURE_Y_UV_WL 0x31D8 +#define EGL_TEXTURE_Y_XUXV_WL 0x31D9 +#define EGL_TEXTURE_EXTERNAL_WL 0x31DA +#define EGL_TEXTURE_FORMAT 0x3080 +#define EGL_WAYLAND_Y_INVERTED_WL 0x31DB +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLBoolean EGLAPIENTRY eglBindWaylandDisplayWL(EGLDisplay dpy, void *display); +EGLAPI EGLBoolean EGLAPIENTRY eglUnbindWaylandDisplayWL(EGLDisplay dpy, void *display); +EGLAPI EGLBoolean EGLAPIENTRY eglQueryWaylandBufferWL(EGLDisplay dpy, void *buffer, EGLint attribute, int *value); +#endif +typedef EGLBoolean (EGLAPIENTRYP PFNEGLBINDWAYLANDDISPLAYWL) (EGLDisplay dpy, void *display); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLUNBINDWAYLANDDISPLAYWL) (EGLDisplay dpy, void *display); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYWAYLANDBUFFERWL) (EGLDisplay dpy, void *buffer, EGLint attribute, void *value); +#endif /* EGL_WL_bind_wayland_display */ + +#ifndef EGL_WL_wayland_eglstream +#define EGL_WL_wayland_eglstream 1 +#define EGL_WAYLAND_EGLSTREAM_WL 0x334B +#endif /* EGL_WL_wayland_eglstream */ + +#ifndef EGL_NV_stream_consumer_eglimage +#define EGL_NV_stream_consumer_eglimage 1 +#define EGL_STREAM_CONSUMER_IMAGE_NV 0x3373 +#define EGL_STREAM_IMAGE_ADD_NV 0x3374 +#define EGL_STREAM_IMAGE_REMOVE_NV 0x3375 +#define EGL_STREAM_IMAGE_AVAILABLE_NV 0x3376 +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLBoolean EGLAPIENTRY eglStreamImageConsumerConnectNV(EGLDisplay dpy, EGLStreamKHR stream, EGLint num_modifiers, EGLuint64KHR* modifiers, EGLAttrib* aux); +EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamConsumerEventNV(EGLDisplay dpy, EGLStreamKHR stream, EGLTime timeout, EGLenum *event, EGLAttrib *aux); +EGLAPI EGLBoolean EGLAPIENTRY eglStreamAcquireImageNV(EGLDisplay dpy, EGLStreamKHR stream, EGLImage *pImage, EGLSync sync); +EGLAPI EGLBoolean EGLAPIENTRY eglStreamReleaseImageNV(EGLDisplay dpy, EGLStreamKHR stream, EGLImage image, EGLSync sync); +#endif +typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMIMAGECONSUMERCONNECTNV) (EGLDisplay dpy, EGLStreamKHR stream, EGLint num_modifiers, EGLuint64KHR* modifiers, EGLAttrib* aux); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSTREAMCONSUMEREVENTNV) (EGLDisplay dpy, EGLStreamKHR stream, EGLTime timeout, EGLenum *event, EGLAttrib *aux); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMACQUIREIMAGENV) (EGLDisplay dpy, EGLStreamKHR stream, EGLImage *pImage, EGLSync sync); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMRELEASEIMAGENV) (EGLDisplay dpy, EGLStreamKHR stream, EGLImage image, EGLSync sync); +#endif /* EGL_NV_stream_consumer_eglimage */ + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/tools/jetson_multimedia/include/EGL/eglplatform.h b/tools/jetson_multimedia/include/EGL/eglplatform.h new file mode 100644 index 0000000..58e8f4e --- /dev/null +++ b/tools/jetson_multimedia/include/EGL/eglplatform.h @@ -0,0 +1,178 @@ +#ifndef __eglplatform_h_ +#define __eglplatform_h_ + +/* +** Copyright (c) 2007-2016 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ + +/* Platform-specific types and definitions for egl.h + * $Revision: 30994 $ on $Date: 2015-04-30 13:36:48 -0700 (Thu, 30 Apr 2015) $ + * + * Adopters may modify khrplatform.h and this file to suit their platform. + * You are encouraged to submit all modifications to the Khronos group so that + * they can be included in future versions of this file. Please submit changes + * by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla) + * by filing a bug against product "EGL" component "Registry". + */ + +#include + +/* Macros used in EGL function prototype declarations. + * + * EGL functions should be prototyped as: + * + * EGLAPI return-type EGLAPIENTRY eglFunction(arguments); + * typedef return-type (EXPAPIENTRYP PFNEGLFUNCTIONPROC) (arguments); + * + * KHRONOS_APICALL and KHRONOS_APIENTRY are defined in KHR/khrplatform.h + */ + +#ifndef EGLAPI +#define EGLAPI KHRONOS_APICALL +#endif + +#ifndef EGLAPIENTRY +#define EGLAPIENTRY KHRONOS_APIENTRY +#endif +#define EGLAPIENTRYP EGLAPIENTRY* + +/* The types NativeDisplayType, NativeWindowType, and NativePixmapType + * are aliases of window-system-dependent types, such as X Display * or + * Windows Device Context. They must be defined in platform-specific + * code below. The EGL-prefixed versions of Native*Type are the same + * types, renamed in EGL 1.3 so all types in the API start with "EGL". + * + * Khronos STRONGLY RECOMMENDS that you use the default definitions + * provided below, since these changes affect both binary and source + * portability of applications using EGL running on different EGL + * implementations. + */ + +#if defined(WIN_INTERFACE_CUSTOM) + +typedef void *EGLNativeDisplayType; +typedef void *EGLNativePixmapType; +typedef void *EGLNativeWindowType; + +#elif defined(KDWIN) + +typedef void *EGLNativeDisplayType; +typedef void *EGLNativePixmapType; +typedef struct KDWindow *EGLNativeWindowType; + +#elif defined(_WIN32) || defined(__VC32__) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) /* Win32 and WinCE */ +#ifndef WIN32_LEAN_AND_MEAN +#define WIN32_LEAN_AND_MEAN 1 +#endif +#include + +typedef HDC EGLNativeDisplayType; +typedef HBITMAP EGLNativePixmapType; +typedef HWND EGLNativeWindowType; + +#elif defined(__WINSCW__) || defined(__SYMBIAN32__) /* Symbian */ + +typedef int EGLNativeDisplayType; +typedef void *EGLNativeWindowType; +typedef void *EGLNativePixmapType; + +#elif defined(WL_EGL_PLATFORM) + +typedef struct wl_display *EGLNativeDisplayType; +typedef struct wl_egl_pixmap *EGLNativePixmapType; +typedef struct wl_egl_window *EGLNativeWindowType; + +#elif defined(__GBM__) + +typedef struct gbm_device *EGLNativeDisplayType; +typedef struct gbm_bo *EGLNativePixmapType; +typedef void *EGLNativeWindowType; + +#elif defined(__ANDROID__) || defined(ANDROID) + +struct ANativeWindow; +struct egl_native_pixmap_t; + +typedef struct ANativeWindow* EGLNativeWindowType; +typedef struct egl_native_pixmap_t* EGLNativePixmapType; +typedef void* EGLNativeDisplayType; + +#elif defined(USE_OZONE) + +typedef intptr_t EGLNativeDisplayType; +typedef intptr_t EGLNativeWindowType; +typedef intptr_t EGLNativePixmapType; + +#elif defined(WAYLAND) + +#include + +typedef struct wl_display *EGLNativeDisplayType; +typedef void *EGLNativePixmapType; +typedef struct wl_egl_window *EGLNativeWindowType; + +#elif defined(__unix__) || defined(__APPLE__) + +/* X11 (tentative) */ +#include +#include + +typedef Display *EGLNativeDisplayType; +typedef Pixmap EGLNativePixmapType; +typedef Window EGLNativeWindowType; + +#elif defined(__HAIKU__) + +#include + +typedef void *EGLNativeDisplayType; +typedef khronos_uintptr_t EGLNativePixmapType; +typedef khronos_uintptr_t EGLNativeWindowType; + +#else +#error "Platform not recognized" +#endif + +/* EGL 1.2 types, renamed for consistency in EGL 1.3 */ +typedef EGLNativeDisplayType NativeDisplayType; +typedef EGLNativePixmapType NativePixmapType; +typedef EGLNativeWindowType NativeWindowType; + + +/* Define EGLint. This must be a signed integral type large enough to contain + * all legal attribute names and values passed into and out of EGL, whether + * their type is boolean, bitmask, enumerant (symbolic constant), integer, + * handle, or other. While in general a 32-bit integer will suffice, if + * handles are 64 bit types, then EGLint should be defined as a signed 64-bit + * integer type. + */ +typedef khronos_int32_t EGLint; + + +/* C++ / C typecast macros for special EGL handle values */ +#if defined(__cplusplus) +#define EGL_CAST(type, value) (static_cast(value)) +#else +#define EGL_CAST(type, value) ((type) (value)) +#endif + +#endif /* __eglplatform_h */ diff --git a/tools/jetson_multimedia/include/EGLStream/ArgusCaptureMetadata.h b/tools/jetson_multimedia/include/EGLStream/ArgusCaptureMetadata.h new file mode 100644 index 0000000..73b2db0 --- /dev/null +++ b/tools/jetson_multimedia/include/EGLStream/ArgusCaptureMetadata.h @@ -0,0 +1,62 @@ +/* + * Copyright (c) 2016, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#ifndef _EGLSTREAM_ARGUS_CAPTURE_METADATA_H +#define _EGLSTREAM_ARGUS_CAPTURE_METADATA_H + +namespace EGLStream +{ + +/** + * @class IArgusCaptureMetadata + * + * This interface is used to access Argus::CaptureMetadata from an object. + * Objects that may support this interface are EGLStream::Frame objects + * originating from an Argus producer, or a MetadataContainer object + * created directly from an EGLStream frame's embedded metadata. + */ +DEFINE_UUID(Argus::InterfaceID, IID_ARGUS_CAPTURE_METADATA, b94aa2e0,c3c8,11e5,a837,08,00,20,0c,9a,66); +class IArgusCaptureMetadata : public Argus::Interface +{ +public: + static const Argus::InterfaceID& id() { return IID_ARGUS_CAPTURE_METADATA; } + + /** + * Returns the CaptureMetadata associated with the object.. The lifetime of this + * metadata is equivalent to that of the object being called. NULL may be returned + * if there is no metadata available. + */ + virtual Argus::CaptureMetadata* getMetadata() const = 0; + +protected: + ~IArgusCaptureMetadata() {} +}; + +} // namespace EGLStream + +#endif // _EGLSTREAM_ARGUS_CAPTURE_METADATA_H diff --git a/tools/jetson_multimedia/include/EGLStream/EGLStream.h b/tools/jetson_multimedia/include/EGLStream/EGLStream.h new file mode 100644 index 0000000..54e329d --- /dev/null +++ b/tools/jetson_multimedia/include/EGLStream/EGLStream.h @@ -0,0 +1,43 @@ +/* + * Copyright (c) 2016, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#ifndef _EGLSTREAM_H +#define _EGLSTREAM_H + +/** + * @file EGLStream.h + * This is the main include file for the EGLStream utility library. + */ + +#include "EGLStream/ArgusCaptureMetadata.h" +#include "EGLStream/FrameConsumer.h" +#include "EGLStream/Frame.h" +#include "EGLStream/Image.h" +#include "EGLStream/MetadataContainer.h" + +#endif diff --git a/tools/jetson_multimedia/include/EGLStream/Frame.h b/tools/jetson_multimedia/include/EGLStream/Frame.h new file mode 100644 index 0000000..a4baa81 --- /dev/null +++ b/tools/jetson_multimedia/include/EGLStream/Frame.h @@ -0,0 +1,83 @@ +/* + * Copyright (c) 2016, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#ifndef _EGLSTREAM_FRAME_H +#define _EGLSTREAM_FRAME_H + +namespace EGLStream +{ + +class Image; + +/** + * Frame objects are acquired and returned by a FrameConsumer, and correspond + * to frames that have been written to the stream. Frames contain metadata + * corresponsing to the stream frame as well as the Image data of the frame. + * Destroying a Frame will return its image buffers back to the stream for reuse. + */ +class Frame : public Argus::InterfaceProvider, public Argus::Destructable +{ +protected: + ~Frame() {} +}; + +/** + * @class IFrame + * + * Interface that provides core access to a Frame. + */ +DEFINE_UUID(Argus::InterfaceID, IID_FRAME, 546F4520,87EF,11E5,A837,08,00,20,0C,9A,66); +class IFrame : public Argus::Interface +{ +public: + static const Argus::InterfaceID& id() { return IID_FRAME; } + + /** + * Returns the frame number. + */ + virtual uint64_t getNumber() const = 0; + + /** + * Returns the timestamp of the frame, in nanoseconds. + */ + virtual uint64_t getTime() const = 0; + + /** + * Returns the Image contained in the Frame. The returned Image object is + * owned by the Frame and is valid as long as the Frame is valid. (that is, while + * the Frame is acquired). + */ + virtual Image* getImage() = 0; + +protected: + ~IFrame() {} +}; + +} // namespace EGLStream + +#endif // _EGLSTREAM_FRAME_H diff --git a/tools/jetson_multimedia/include/EGLStream/FrameConsumer.h b/tools/jetson_multimedia/include/EGLStream/FrameConsumer.h new file mode 100644 index 0000000..a4d0b9a --- /dev/null +++ b/tools/jetson_multimedia/include/EGLStream/FrameConsumer.h @@ -0,0 +1,115 @@ +/* + * Copyright (c) 2016-2019, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#ifndef _EGLSTREAM_FRAME_CONSUMER_H +#define _EGLSTREAM_FRAME_CONSUMER_H + +#include "Frame.h" + +namespace EGLStream +{ + +/** + * A FrameConsumer object acts as a consumer endpoint to an OutputStream or + * EGLStream, provided during creation, and exposes interfaces to return + * Frame objects that provide various image reading interfaces. + * + * Destroying a Consumer will disconnect the consumer from the EGLStream, but + * Frame objects returned by IFrameConsumer::acquireFrame will persist until + * the application explicitly destroys those objects. + */ +class FrameConsumer : public Argus::InterfaceProvider, public Argus::Destructable +{ +public: + /** + * Creates a new FrameConsumer to read frames from an Argus OutputStream. + * + * @param[in] outputStream The output stream to read from. + * @param[out] status An optional pointer to return an error status code. + * + * @returns A new FrameConsumer object, or NULL on error. + */ + static FrameConsumer* create(Argus::OutputStream* outputStream, + Argus::Status* status = NULL); + + /** + * Creates a new FrameConsumer to read frames from an EGLStream. + * + * @param[in] eglDisplay The EGLDisplay the stream belongs to. + * @param[in] eglDisplay The EGLStream to connect to. + * @param[out] status An optional pointer to return an error status code. + * + * @returns A new FrameConsumer object, or NULL on error. + */ + static FrameConsumer* create(EGLDisplay eglDisplay, + EGLStreamKHR eglStream, + Argus::Status* status = NULL); +protected: + ~FrameConsumer() {} +}; + +/** + * @class IFrameConsumer + * + * Exposes the methods used to acquire Frames from a FrameConsumer. + */ +DEFINE_UUID(Argus::InterfaceID, IID_FRAME_CONSUMER, b94a7bd1,c3c8,11e5,a837,08,00,20,0c,9a,66); +class IFrameConsumer : public Argus::Interface +{ +public: + static const Argus::InterfaceID& id() { return IID_FRAME_CONSUMER; } + + /** + * Acquires a new frame from the FrameConsumer, returning a Frame object. This Frame object + * behaves as its own entity, and may persist even after the FrameConsumer is destroyed. + * It is the application's responsibility to destroy any Frame returned by this method. + * + * Destroying a Frame causes all resources held by that frame to be returned to the EGLStream + * producer so that they may be used to produce another frame. If too many Frames are held + * by the consumer, or these frames are acquired at a slower rate than the producer is + * producing frames, it may be possible to stall the producer. Frame objects should always be + * be destroyed as soon as possible to minimize resource overhead. + * + * If NULL is returned and the status code is STATUS_DISCONNECTED, the producer has + * disconnected from the stream and no more frames can ever be acquired from this consumer. + * + * @param[in] timeout The timeout (in nanoseconds) to wait for a frame if one isn't available. + * @param[out] status An optional pointer to return an error status code. + * + * @returns A pointer to the frame acquired from the stream, or NULL on error. + */ + virtual Frame* acquireFrame(uint64_t timeout = Argus::TIMEOUT_INFINITE, + Argus::Status* status = NULL) = 0; + +protected: + ~IFrameConsumer() {} +}; + +} // namespace EGLStream + +#endif // _EGLSTREAM_FRAME_CONSUMER_H diff --git a/tools/jetson_multimedia/include/EGLStream/Image.h b/tools/jetson_multimedia/include/EGLStream/Image.h new file mode 100644 index 0000000..61c4b9c --- /dev/null +++ b/tools/jetson_multimedia/include/EGLStream/Image.h @@ -0,0 +1,174 @@ +/* + * Copyright (c) 2016-2017, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#ifndef _EGLSTREAM_IMAGE_H +#define _EGLSTREAM_IMAGE_H + +namespace EGLStream +{ + +/** + * Image objects wrap the image data included in an acquired Frame. + */ + +class Image : public Argus::InterfaceProvider +{ +protected: + ~Image() {} +}; + +/** + * @class IImage + * + * Interface to provide the core functions for an Image. + */ +DEFINE_UUID(Argus::InterfaceID, IID_IMAGE, 546F4522,87EF,11E5,A837,08,00,20,0C,9A,66); +class IImage : public Argus::Interface +{ +public: + static const Argus::InterfaceID& id() { return IID_IMAGE; } + + /** + * Returns the number of buffers in the Image. + */ + virtual uint32_t getBufferCount() const = 0; + + /** + * Returns the size of one of the Image's buffers. + * @param[in] index The index of the buffer whose size to return (defaults to 0). + */ + virtual uint64_t getBufferSize(uint32_t index = 0) const = 0; + + /** + * Maps a buffer for CPU access and returns the mapped pointer. + * How this data is laid out in memory may be described by another Frame interface, + * or if the pixel format is UNKNOWN then it should be defined by the stream's producer. + * @param[in] index The buffer index to map. + * @param[out] status An optional pointer to return an error status code. + */ + virtual const void* mapBuffer(uint32_t index, Argus::Status* status = NULL) = 0; + + /** + * Maps the first/only buffer for CPU access and returns the mapped pointer. + * How this data is laid out in memory may be described by another Frame interface, + * or if the pixel format is UNKNOWN then it should be defined by the stream's producer. + * @param[out] status An optional pointer to return an error status code. + */ + virtual const void* mapBuffer(Argus::Status* status = NULL) = 0; + +protected: + ~IImage() {} +}; + +/** + * @class IImage2D + * + * Interface that describes a 2D Image. + * + * Note that some 2D Image formats are composed of multiple 2D planes -- for + * example, the color planes of a YUV image, or the buffer pyramid of a mipmap + * stack. Each buffer in the image corresponds to an image plane, and the index + * parameters used by this interfaces are identical to those used in IImage. + */ +DEFINE_UUID(Argus::InterfaceID, IID_IMAGE_2D, 546F4525,87EF,11E5,A837,08,00,20,0C,9A,66); +class IImage2D : public Argus::Interface +{ +public: + static const Argus::InterfaceID& id() { return IID_IMAGE_2D; } + + /** + * Returns the size of the image plane, in pixels. + * @param[in] index buffer index to get the size of (defaults to 0). + */ + virtual Argus::Size2D getSize(uint32_t index = 0) const = 0; + + /** + * Returns the stride, or bytes per pixel row, of the image plane. + * @param[in] index buffer index to get the width of (defaults to 0). + */ + virtual uint32_t getStride(uint32_t index = 0) const = 0; + +protected: + ~IImage2D() {} +}; + +/** + * @class IImageJPEG + * + * Provides a method to encode Images as JPEG data and write to disk. + */ +DEFINE_UUID(Argus::InterfaceID, IID_IMAGE_JPEG, 48aeddc9,c8d8,11e5,a837,08,00,20,0c,9a,66); +class IImageJPEG : public Argus::Interface +{ +public: + static const Argus::InterfaceID& id() { return IID_IMAGE_JPEG; } + + /** + * Encodes the Image to JPEG and write to disk. This call blocks + * until writing of the file is complete. + * @param[in] path The file path to write the JPEG to. + */ + virtual Argus::Status writeJPEG(const char* path) const = 0; + +protected: + ~IImageJPEG() {} +}; + +/** + * @class IImageHeaderlessFile + * + * Provides a method to write image data to disk with no encoding, + * and no header. + * + * All pixels are written to file in buffer, row, column order, with + * multi-byte pixels stored little-endian. + * + * Filename should specify width and height, and pixel/layout i.e. NV12, P016, + * or a specific Bayer layout. + */ +DEFINE_UUID(Argus::InterfaceID, IID_IMAGE_HEADERLESS_FILE, + 03018970,9254,11e7,9598,08,00,20,0c,9a,66); +class IImageHeaderlessFile : public Argus::Interface +{ +public: + static const Argus::InterfaceID& id() { return IID_IMAGE_HEADERLESS_FILE; } + + /** + * Writes the pixels to disk. + * This call blocks until writing of the file is complete. + * @param[in] path The file path to write. + */ + virtual Argus::Status writeHeaderlessFile(const char* path) const = 0; + +protected: + ~IImageHeaderlessFile() {} +}; + +} // namespace EGLStream + +#endif // _EGLSTREAM_IMAGE_H diff --git a/tools/jetson_multimedia/include/EGLStream/MetadataContainer.h b/tools/jetson_multimedia/include/EGLStream/MetadataContainer.h new file mode 100644 index 0000000..9eef53d --- /dev/null +++ b/tools/jetson_multimedia/include/EGLStream/MetadataContainer.h @@ -0,0 +1,72 @@ +/* + * Copyright (c) 2016, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#ifndef _EGLSTREAM_METADATA_CONTAINER_H +#define _EGLSTREAM_METADATA_CONTAINER_H + +namespace EGLStream +{ + +/** + * @class MetadataContainer + * + * When image frames are presented to EGLStreams, private metadata may be + * embedded in the frame data. This class provides a means for consumer-side + * applications to extract and access this metadata directly from the EGLStream + * without needing to initialize the producer library. + */ +class MetadataContainer : public Argus::InterfaceProvider, public Argus::Destructable +{ +public: + enum MetadataFrame + { + CONSUMER, + PRODUCER + }; + + /** + * Create and return a MetadataContainer object from the metadata embedded + * in the EGLStream frame. + * @param[in] eglDisplay The EGL display that owns the stream. + * @param[in] eglStream The EGL stream. + * @param[in] frame The frame for which the metadata should be extracted. + * This can be either CONSUMER or PRODUCER, corresponding to the last + * frame acquired by the consumer or presented by the producer, respectively. + * @param[out] status Optional pointer to return success/status of the call. + */ + static MetadataContainer* create(EGLDisplay eglDisplay, + EGLStreamKHR eglStream, + MetadataFrame frame = CONSUMER, + Argus::Status* status = NULL); +protected: + ~MetadataContainer() {} +}; + +} // namespace EGLStream + +#endif // _EGLSTREAM_METADATA_CONTAINER_H diff --git a/tools/jetson_multimedia/include/EGLStream/NV/ImageNativeBuffer.h b/tools/jetson_multimedia/include/EGLStream/NV/ImageNativeBuffer.h new file mode 100644 index 0000000..4ab87b9 --- /dev/null +++ b/tools/jetson_multimedia/include/EGLStream/NV/ImageNativeBuffer.h @@ -0,0 +1,118 @@ +/* + * Copyright (c) 2016, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#ifndef _EGLSTREAM_NV_IMAGE_NATIVE_BUFFER_H +#define _EGLSTREAM_NV_IMAGE_NATIVE_BUFFER_H + +#include + +namespace EGLStream +{ + +/** + * The NV::ImageNativeBuffer extension adds an interface to create and/or + * copy EGLStream Images to NvBuffers (see nvbuf_utils.h). + */ +DEFINE_UUID(Argus::ExtensionName, NV_IMAGE_NATIVE_BUFFER, ce9e8c60,1792,11e6,bdf4,08,00,20,0c,9a,66); + +namespace NV +{ + +/* + * Counterclockwise rotation value, in degree + */ +enum Rotation +{ + ROTATION_0, + ROTATION_90, + ROTATION_180, + ROTATION_270, + ROTATION_COUNT +}; + +/** + * @class IImageNativeBuffer + * + * Interface that supports creating new NvBuffers and/or copying Image contents + * to existing NvBuffers. + */ +DEFINE_UUID(Argus::InterfaceID, IID_IMAGE_NATIVE_BUFFER, 2f410340,1793,11e6,bdf4,08,00,20,0c,9a,66); +class IImageNativeBuffer : public Argus::Interface +{ +public: + static const Argus::InterfaceID& id() { return IID_IMAGE_NATIVE_BUFFER; } + + /** + * Creates a new NvBuffer, copies the image contents to the new buffer, then + * returns the dmabuf-fd. Ownership of this dmabuf-fd is given to the caller + * and must be destroyed using NvBufferDestroy (see nvbuf_utils.h). + * + * Note that the size, format, and layout of the new buffer can be different from + * what is being used for the EGLStream, and if this is the case then scaling + * and format conversion will be performed when the image is copied to the + * new buffer. Details of this scaling and conversion are left up to the + * implementation, but the application should consider and account for any + * measured performance penalties associated with such operations. + * + * @param[in] size the size of the NvBuffer to create. + * @param[in] format the color format to use for the new NvBuffer. + * @param[in] layout the buffer layout to use for the new NvBuffer. + * @param[in] rotation flag that could be 0/90/180/270 degree. + * @param[out] status optional status return code. + * @returns -1 on failure, or a valid dmabuf-fd on success. + */ + virtual int createNvBuffer(Argus::Size2D size, + NvBufferColorFormat format, + NvBufferLayout layout, + Rotation rotation = ROTATION_0, + Argus::Status* status = NULL) const = 0; + + /** + * Copies the image contents to the given NvBuffer. This performs an uncropped + * (full-surface) copy of the image to the provided buffer, which is permitted + * to have different size, format, and layout attributes than those of the buffer + * backing this EGLStream image. If this is the case, scaling and format conversion + * will be performed when the image is copied to the buffer. Details of this scaling + * and conversion are left up to the implementation, but the application should + * consider and account for any measured performance penalties associated with such + * operations. + * + * @param[in] fd the dmabuf-fd of the NvBuffer to copy to. + * @param[in] rotation flag that could be 0/90/180/270 degree. + */ + virtual Argus::Status copyToNvBuffer(int fd, Rotation rotation = ROTATION_0) const = 0; + +protected: + ~IImageNativeBuffer() {} +}; + +} // namespace NV + +} // namespace EGLStream + +#endif // _EGLSTREAM_NV_IMAGE_NATIVE_BUFFER_H diff --git a/tools/jetson_multimedia/include/GL/gl.h b/tools/jetson_multimedia/include/GL/gl.h new file mode 100644 index 0000000..914e645 --- /dev/null +++ b/tools/jetson_multimedia/include/GL/gl.h @@ -0,0 +1,1637 @@ +#ifndef __gl_h_ +#define __gl_h_ + +#ifdef __cplusplus +extern "C" { +#endif + +/* +** Copyright 1998-2002, NVIDIA Corporation. +** All Rights Reserved. +** +** THE INFORMATION CONTAINED HEREIN IS PROPRIETARY AND CONFIDENTIAL TO +** NVIDIA, CORPORATION. USE, REPRODUCTION OR DISCLOSURE TO ANY THIRD PARTY +** IS SUBJECT TO WRITTEN PRE-APPROVAL BY NVIDIA, CORPORATION. +** +** +** Copyright 1992-1999, Silicon Graphics, Inc. +** All Rights Reserved. +** +** Portions of this file are UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon +** Graphics, Inc.; the contents of this file may not be disclosed to third +** parties, copied or duplicated in any form, in whole or in part, without +** the prior written permission of Silicon Graphics, Inc. +** +** RESTRICTED RIGHTS LEGEND: +** Use, duplication or disclosure by the Government is subject to +** restrictions as set forth in subdivision (c)(1)(ii) of the Rights in +** Technical Data and Computer Software clause at DFARS 252.227-7013, +** and/or in similar or successor clauses in the FAR, DOD or NASA FAR +** Supplement. Unpublished - rights reserved under the Copyright Laws of +** the United States. +*/ + +#ifndef APIENTRY +#define APIENTRY +#endif + +#ifndef WIN32 +#define WINGDIAPI +#endif + +#ifndef GLAPI +# ifdef _WIN32 +# define GLAPI __stdcall +# else +# define GLAPI +# endif +# define __DEFINED_GLAPI +#endif + +/*************************************************************/ + +typedef unsigned int GLenum; +typedef unsigned char GLboolean; +typedef unsigned int GLbitfield; +typedef signed char GLbyte; +typedef short GLshort; +typedef int GLint; +typedef int GLsizei; +typedef unsigned char GLubyte; +typedef unsigned short GLushort; +typedef unsigned int GLuint; +typedef float GLfloat; +typedef float GLclampf; +typedef double GLdouble; +typedef double GLclampd; +typedef void GLvoid; + + +/*************************************************************/ + +/* Version */ +#define GL_VERSION_1_1 1 + +/* AttribMask */ +#define GL_CURRENT_BIT 0x00000001 +#define GL_POINT_BIT 0x00000002 +#define GL_LINE_BIT 0x00000004 +#define GL_POLYGON_BIT 0x00000008 +#define GL_POLYGON_STIPPLE_BIT 0x00000010 +#define GL_PIXEL_MODE_BIT 0x00000020 +#define GL_LIGHTING_BIT 0x00000040 +#define GL_FOG_BIT 0x00000080 +#define GL_DEPTH_BUFFER_BIT 0x00000100 +#define GL_ACCUM_BUFFER_BIT 0x00000200 +#define GL_STENCIL_BUFFER_BIT 0x00000400 +#define GL_VIEWPORT_BIT 0x00000800 +#define GL_TRANSFORM_BIT 0x00001000 +#define GL_ENABLE_BIT 0x00002000 +#define GL_COLOR_BUFFER_BIT 0x00004000 +#define GL_HINT_BIT 0x00008000 +#define GL_EVAL_BIT 0x00010000 +#define GL_LIST_BIT 0x00020000 +#define GL_TEXTURE_BIT 0x00040000 +#define GL_SCISSOR_BIT 0x00080000 +#define GL_ALL_ATTRIB_BITS 0xFFFFFFFF + +/* ClearBufferMask */ +/* GL_COLOR_BUFFER_BIT */ +/* GL_ACCUM_BUFFER_BIT */ +/* GL_STENCIL_BUFFER_BIT */ +/* GL_DEPTH_BUFFER_BIT */ + +/* ClientAttribMask */ +#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001 +#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 +#define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF + +/* Boolean */ +#define GL_FALSE 0 +#define GL_TRUE 1 + +/* BeginMode */ +#define GL_POINTS 0x0000 +#define GL_LINES 0x0001 +#define GL_LINE_LOOP 0x0002 +#define GL_LINE_STRIP 0x0003 +#define GL_TRIANGLES 0x0004 +#define GL_TRIANGLE_STRIP 0x0005 +#define GL_TRIANGLE_FAN 0x0006 +#define GL_QUADS 0x0007 +#define GL_QUAD_STRIP 0x0008 +#define GL_POLYGON 0x0009 + +/* AccumOp */ +#define GL_ACCUM 0x0100 +#define GL_LOAD 0x0101 +#define GL_RETURN 0x0102 +#define GL_MULT 0x0103 +#define GL_ADD 0x0104 + +/* AlphaFunction */ +#define GL_NEVER 0x0200 +#define GL_LESS 0x0201 +#define GL_EQUAL 0x0202 +#define GL_LEQUAL 0x0203 +#define GL_GREATER 0x0204 +#define GL_NOTEQUAL 0x0205 +#define GL_GEQUAL 0x0206 +#define GL_ALWAYS 0x0207 + +/* BlendingFactorDest */ +#define GL_ZERO 0 +#define GL_ONE 1 +#define GL_SRC_COLOR 0x0300 +#define GL_ONE_MINUS_SRC_COLOR 0x0301 +#define GL_SRC_ALPHA 0x0302 +#define GL_ONE_MINUS_SRC_ALPHA 0x0303 +#define GL_DST_ALPHA 0x0304 +#define GL_ONE_MINUS_DST_ALPHA 0x0305 + +/* BlendingFactorSrc */ +/* GL_ZERO */ +/* GL_ONE */ +#define GL_DST_COLOR 0x0306 +#define GL_ONE_MINUS_DST_COLOR 0x0307 +#define GL_SRC_ALPHA_SATURATE 0x0308 +/* GL_SRC_ALPHA */ +/* GL_ONE_MINUS_SRC_ALPHA */ +/* GL_DST_ALPHA */ +/* GL_ONE_MINUS_DST_ALPHA */ + +/* ColorMaterialFace */ +/* GL_FRONT */ +/* GL_BACK */ +/* GL_FRONT_AND_BACK */ + +/* ColorMaterialParameter */ +/* GL_AMBIENT */ +/* GL_DIFFUSE */ +/* GL_SPECULAR */ +/* GL_EMISSION */ +/* GL_AMBIENT_AND_DIFFUSE */ + +/* ColorPointerType */ +/* GL_BYTE */ +/* GL_UNSIGNED_BYTE */ +/* GL_SHORT */ +/* GL_UNSIGNED_SHORT */ +/* GL_INT */ +/* GL_UNSIGNED_INT */ +/* GL_FLOAT */ +/* GL_DOUBLE */ + +/* CullFaceMode */ +/* GL_FRONT */ +/* GL_BACK */ +/* GL_FRONT_AND_BACK */ + +/* DepthFunction */ +/* GL_NEVER */ +/* GL_LESS */ +/* GL_EQUAL */ +/* GL_LEQUAL */ +/* GL_GREATER */ +/* GL_NOTEQUAL */ +/* GL_GEQUAL */ +/* GL_ALWAYS */ + +/* DrawBufferMode */ +#define GL_NONE 0 +#define GL_FRONT_LEFT 0x0400 +#define GL_FRONT_RIGHT 0x0401 +#define GL_BACK_LEFT 0x0402 +#define GL_BACK_RIGHT 0x0403 +#define GL_FRONT 0x0404 +#define GL_BACK 0x0405 +#define GL_LEFT 0x0406 +#define GL_RIGHT 0x0407 +#define GL_FRONT_AND_BACK 0x0408 +#define GL_AUX0 0x0409 +#define GL_AUX1 0x040A +#define GL_AUX2 0x040B +#define GL_AUX3 0x040C + +/* EnableCap */ +/* GL_FOG */ +/* GL_LIGHTING */ +/* GL_TEXTURE_1D */ +/* GL_TEXTURE_2D */ +/* GL_LINE_STIPPLE */ +/* GL_POLYGON_STIPPLE */ +/* GL_CULL_FACE */ +/* GL_ALPHA_TEST */ +/* GL_BLEND */ +/* GL_INDEX_LOGIC_OP */ +/* GL_COLOR_LOGIC_OP */ +/* GL_DITHER */ +/* GL_STENCIL_TEST */ +/* GL_DEPTH_TEST */ +/* GL_CLIP_PLANE0 */ +/* GL_CLIP_PLANE1 */ +/* GL_CLIP_PLANE2 */ +/* GL_CLIP_PLANE3 */ +/* GL_CLIP_PLANE4 */ +/* GL_CLIP_PLANE5 */ +/* GL_LIGHT0 */ +/* GL_LIGHT1 */ +/* GL_LIGHT2 */ +/* GL_LIGHT3 */ +/* GL_LIGHT4 */ +/* GL_LIGHT5 */ +/* GL_LIGHT6 */ +/* GL_LIGHT7 */ +/* GL_TEXTURE_GEN_S */ +/* GL_TEXTURE_GEN_T */ +/* GL_TEXTURE_GEN_R */ +/* GL_TEXTURE_GEN_Q */ +/* GL_MAP1_VERTEX_3 */ +/* GL_MAP1_VERTEX_4 */ +/* GL_MAP1_COLOR_4 */ +/* GL_MAP1_INDEX */ +/* GL_MAP1_NORMAL */ +/* GL_MAP1_TEXTURE_COORD_1 */ +/* GL_MAP1_TEXTURE_COORD_2 */ +/* GL_MAP1_TEXTURE_COORD_3 */ +/* GL_MAP1_TEXTURE_COORD_4 */ +/* GL_MAP2_VERTEX_3 */ +/* GL_MAP2_VERTEX_4 */ +/* GL_MAP2_COLOR_4 */ +/* GL_MAP2_INDEX */ +/* GL_MAP2_NORMAL */ +/* GL_MAP2_TEXTURE_COORD_1 */ +/* GL_MAP2_TEXTURE_COORD_2 */ +/* GL_MAP2_TEXTURE_COORD_3 */ +/* GL_MAP2_TEXTURE_COORD_4 */ +/* GL_POINT_SMOOTH */ +/* GL_LINE_SMOOTH */ +/* GL_POLYGON_SMOOTH */ +/* GL_SCISSOR_TEST */ +/* GL_COLOR_MATERIAL */ +/* GL_NORMALIZE */ +/* GL_AUTO_NORMAL */ +/* GL_POLYGON_OFFSET_POINT */ +/* GL_POLYGON_OFFSET_LINE */ +/* GL_POLYGON_OFFSET_FILL */ +/* GL_VERTEX_ARRAY */ +/* GL_NORMAL_ARRAY */ +/* GL_COLOR_ARRAY */ +/* GL_INDEX_ARRAY */ +/* GL_TEXTURE_COORD_ARRAY */ +/* GL_EDGE_FLAG_ARRAY */ + +/* ErrorCode */ +#define GL_NO_ERROR 0 +#define GL_INVALID_ENUM 0x0500 +#define GL_INVALID_VALUE 0x0501 +#define GL_INVALID_OPERATION 0x0502 +#define GL_STACK_OVERFLOW 0x0503 +#define GL_STACK_UNDERFLOW 0x0504 +#define GL_OUT_OF_MEMORY 0x0505 +#define GL_TABLE_TOO_LARGE 0x8031 + +/* FeedbackType */ +#define GL_2D 0x0600 +#define GL_3D 0x0601 +#define GL_3D_COLOR 0x0602 +#define GL_3D_COLOR_TEXTURE 0x0603 +#define GL_4D_COLOR_TEXTURE 0x0604 + +/* FeedBackToken */ +#define GL_PASS_THROUGH_TOKEN 0x0700 +#define GL_POINT_TOKEN 0x0701 +#define GL_LINE_TOKEN 0x0702 +#define GL_POLYGON_TOKEN 0x0703 +#define GL_BITMAP_TOKEN 0x0704 +#define GL_DRAW_PIXEL_TOKEN 0x0705 +#define GL_COPY_PIXEL_TOKEN 0x0706 +#define GL_LINE_RESET_TOKEN 0x0707 + +/* FogMode */ +/* GL_LINEAR */ +#define GL_EXP 0x0800 +#define GL_EXP2 0x0801 + +/* FogParameter */ +/* GL_FOG_COLOR */ +/* GL_FOG_DENSITY */ +/* GL_FOG_END */ +/* GL_FOG_INDEX */ +/* GL_FOG_MODE */ +/* GL_FOG_START */ + +/* FrontFaceDirection */ +#define GL_CW 0x0900 +#define GL_CCW 0x0901 + +/* GetMapQuery */ +#define GL_COEFF 0x0A00 +#define GL_ORDER 0x0A01 +#define GL_DOMAIN 0x0A02 + +/* GetPixelMap */ +#define GL_PIXEL_MAP_I_TO_I 0x0C70 +#define GL_PIXEL_MAP_S_TO_S 0x0C71 +#define GL_PIXEL_MAP_I_TO_R 0x0C72 +#define GL_PIXEL_MAP_I_TO_G 0x0C73 +#define GL_PIXEL_MAP_I_TO_B 0x0C74 +#define GL_PIXEL_MAP_I_TO_A 0x0C75 +#define GL_PIXEL_MAP_R_TO_R 0x0C76 +#define GL_PIXEL_MAP_G_TO_G 0x0C77 +#define GL_PIXEL_MAP_B_TO_B 0x0C78 +#define GL_PIXEL_MAP_A_TO_A 0x0C79 + +/* GetPointervPName */ +#define GL_VERTEX_ARRAY_POINTER 0x808E +#define GL_NORMAL_ARRAY_POINTER 0x808F +#define GL_COLOR_ARRAY_POINTER 0x8090 +#define GL_INDEX_ARRAY_POINTER 0x8091 +#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 +#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093 + +/* GetPName */ +#define GL_CURRENT_COLOR 0x0B00 +#define GL_CURRENT_INDEX 0x0B01 +#define GL_CURRENT_NORMAL 0x0B02 +#define GL_CURRENT_TEXTURE_COORDS 0x0B03 +#define GL_CURRENT_RASTER_COLOR 0x0B04 +#define GL_CURRENT_RASTER_INDEX 0x0B05 +#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06 +#define GL_CURRENT_RASTER_POSITION 0x0B07 +#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08 +#define GL_CURRENT_RASTER_DISTANCE 0x0B09 +#define GL_POINT_SMOOTH 0x0B10 +#define GL_POINT_SIZE 0x0B11 +#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 +#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 +#define GL_POINT_SIZE_RANGE GL_SMOOTH_POINT_SIZE_RANGE +#define GL_POINT_SIZE_GRANULARITY GL_SMOOTH_POINT_SIZE_GRANULARITY +#define GL_LINE_SMOOTH 0x0B20 +#define GL_LINE_WIDTH 0x0B21 +#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 +#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 +#define GL_LINE_WIDTH_RANGE GL_SMOOTH_LINE_WIDTH_RANGE +#define GL_LINE_WIDTH_GRANULARITY GL_SMOOTH_LINE_WIDTH_GRANULARITY +#define GL_LINE_STIPPLE 0x0B24 +#define GL_LINE_STIPPLE_PATTERN 0x0B25 +#define GL_LINE_STIPPLE_REPEAT 0x0B26 +#define GL_LIST_MODE 0x0B30 +#define GL_MAX_LIST_NESTING 0x0B31 +#define GL_LIST_BASE 0x0B32 +#define GL_LIST_INDEX 0x0B33 +#define GL_POLYGON_MODE 0x0B40 +#define GL_POLYGON_SMOOTH 0x0B41 +#define GL_POLYGON_STIPPLE 0x0B42 +#define GL_EDGE_FLAG 0x0B43 +#define GL_CULL_FACE 0x0B44 +#define GL_CULL_FACE_MODE 0x0B45 +#define GL_FRONT_FACE 0x0B46 +#define GL_LIGHTING 0x0B50 +#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 +#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 +#define GL_LIGHT_MODEL_AMBIENT 0x0B53 +#define GL_SHADE_MODEL 0x0B54 +#define GL_COLOR_MATERIAL_FACE 0x0B55 +#define GL_COLOR_MATERIAL_PARAMETER 0x0B56 +#define GL_COLOR_MATERIAL 0x0B57 +#define GL_FOG 0x0B60 +#define GL_FOG_INDEX 0x0B61 +#define GL_FOG_DENSITY 0x0B62 +#define GL_FOG_START 0x0B63 +#define GL_FOG_END 0x0B64 +#define GL_FOG_MODE 0x0B65 +#define GL_FOG_COLOR 0x0B66 +#define GL_DEPTH_RANGE 0x0B70 +#define GL_DEPTH_TEST 0x0B71 +#define GL_DEPTH_WRITEMASK 0x0B72 +#define GL_DEPTH_CLEAR_VALUE 0x0B73 +#define GL_DEPTH_FUNC 0x0B74 +#define GL_ACCUM_CLEAR_VALUE 0x0B80 +#define GL_STENCIL_TEST 0x0B90 +#define GL_STENCIL_CLEAR_VALUE 0x0B91 +#define GL_STENCIL_FUNC 0x0B92 +#define GL_STENCIL_VALUE_MASK 0x0B93 +#define GL_STENCIL_FAIL 0x0B94 +#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 +#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 +#define GL_STENCIL_REF 0x0B97 +#define GL_STENCIL_WRITEMASK 0x0B98 +#define GL_MATRIX_MODE 0x0BA0 +#define GL_NORMALIZE 0x0BA1 +#define GL_VIEWPORT 0x0BA2 +#define GL_MODELVIEW_STACK_DEPTH 0x0BA3 +#define GL_PROJECTION_STACK_DEPTH 0x0BA4 +#define GL_TEXTURE_STACK_DEPTH 0x0BA5 +#define GL_MODELVIEW_MATRIX 0x0BA6 +#define GL_PROJECTION_MATRIX 0x0BA7 +#define GL_TEXTURE_MATRIX 0x0BA8 +#define GL_ATTRIB_STACK_DEPTH 0x0BB0 +#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 +#define GL_ALPHA_TEST 0x0BC0 +#define GL_ALPHA_TEST_FUNC 0x0BC1 +#define GL_ALPHA_TEST_REF 0x0BC2 +#define GL_DITHER 0x0BD0 +#define GL_BLEND_DST 0x0BE0 +#define GL_BLEND_SRC 0x0BE1 +#define GL_BLEND 0x0BE2 +#define GL_LOGIC_OP_MODE 0x0BF0 +#define GL_INDEX_LOGIC_OP 0x0BF1 +#define GL_LOGIC_OP GL_INDEX_LOGIC_OP +#define GL_COLOR_LOGIC_OP 0x0BF2 +#define GL_AUX_BUFFERS 0x0C00 +#define GL_DRAW_BUFFER 0x0C01 +#define GL_READ_BUFFER 0x0C02 +#define GL_SCISSOR_BOX 0x0C10 +#define GL_SCISSOR_TEST 0x0C11 +#define GL_INDEX_CLEAR_VALUE 0x0C20 +#define GL_INDEX_WRITEMASK 0x0C21 +#define GL_COLOR_CLEAR_VALUE 0x0C22 +#define GL_COLOR_WRITEMASK 0x0C23 +#define GL_INDEX_MODE 0x0C30 +#define GL_RGBA_MODE 0x0C31 +#define GL_DOUBLEBUFFER 0x0C32 +#define GL_STEREO 0x0C33 +#define GL_RENDER_MODE 0x0C40 +#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 +#define GL_POINT_SMOOTH_HINT 0x0C51 +#define GL_LINE_SMOOTH_HINT 0x0C52 +#define GL_POLYGON_SMOOTH_HINT 0x0C53 +#define GL_FOG_HINT 0x0C54 +#define GL_TEXTURE_GEN_S 0x0C60 +#define GL_TEXTURE_GEN_T 0x0C61 +#define GL_TEXTURE_GEN_R 0x0C62 +#define GL_TEXTURE_GEN_Q 0x0C63 +#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 +#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 +#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 +#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 +#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 +#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 +#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 +#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 +#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 +#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 +#define GL_UNPACK_SWAP_BYTES 0x0CF0 +#define GL_UNPACK_LSB_FIRST 0x0CF1 +#define GL_UNPACK_ROW_LENGTH 0x0CF2 +#define GL_UNPACK_SKIP_ROWS 0x0CF3 +#define GL_UNPACK_SKIP_PIXELS 0x0CF4 +#define GL_UNPACK_ALIGNMENT 0x0CF5 +#define GL_PACK_SWAP_BYTES 0x0D00 +#define GL_PACK_LSB_FIRST 0x0D01 +#define GL_PACK_ROW_LENGTH 0x0D02 +#define GL_PACK_SKIP_ROWS 0x0D03 +#define GL_PACK_SKIP_PIXELS 0x0D04 +#define GL_PACK_ALIGNMENT 0x0D05 +#define GL_MAP_COLOR 0x0D10 +#define GL_MAP_STENCIL 0x0D11 +#define GL_INDEX_SHIFT 0x0D12 +#define GL_INDEX_OFFSET 0x0D13 +#define GL_RED_SCALE 0x0D14 +#define GL_RED_BIAS 0x0D15 +#define GL_ZOOM_X 0x0D16 +#define GL_ZOOM_Y 0x0D17 +#define GL_GREEN_SCALE 0x0D18 +#define GL_GREEN_BIAS 0x0D19 +#define GL_BLUE_SCALE 0x0D1A +#define GL_BLUE_BIAS 0x0D1B +#define GL_ALPHA_SCALE 0x0D1C +#define GL_ALPHA_BIAS 0x0D1D +#define GL_DEPTH_SCALE 0x0D1E +#define GL_DEPTH_BIAS 0x0D1F +#define GL_MAX_EVAL_ORDER 0x0D30 +#define GL_MAX_LIGHTS 0x0D31 +#define GL_MAX_CLIP_PLANES 0x0D32 +#define GL_MAX_TEXTURE_SIZE 0x0D33 +#define GL_MAX_PIXEL_MAP_TABLE 0x0D34 +#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 +#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 +#define GL_MAX_NAME_STACK_DEPTH 0x0D37 +#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 +#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 +#define GL_MAX_VIEWPORT_DIMS 0x0D3A +#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B +#define GL_SUBPIXEL_BITS 0x0D50 +#define GL_INDEX_BITS 0x0D51 +#define GL_RED_BITS 0x0D52 +#define GL_GREEN_BITS 0x0D53 +#define GL_BLUE_BITS 0x0D54 +#define GL_ALPHA_BITS 0x0D55 +#define GL_DEPTH_BITS 0x0D56 +#define GL_STENCIL_BITS 0x0D57 +#define GL_ACCUM_RED_BITS 0x0D58 +#define GL_ACCUM_GREEN_BITS 0x0D59 +#define GL_ACCUM_BLUE_BITS 0x0D5A +#define GL_ACCUM_ALPHA_BITS 0x0D5B +#define GL_NAME_STACK_DEPTH 0x0D70 +#define GL_AUTO_NORMAL 0x0D80 +#define GL_MAP1_COLOR_4 0x0D90 +#define GL_MAP1_INDEX 0x0D91 +#define GL_MAP1_NORMAL 0x0D92 +#define GL_MAP1_TEXTURE_COORD_1 0x0D93 +#define GL_MAP1_TEXTURE_COORD_2 0x0D94 +#define GL_MAP1_TEXTURE_COORD_3 0x0D95 +#define GL_MAP1_TEXTURE_COORD_4 0x0D96 +#define GL_MAP1_VERTEX_3 0x0D97 +#define GL_MAP1_VERTEX_4 0x0D98 +#define GL_MAP2_COLOR_4 0x0DB0 +#define GL_MAP2_INDEX 0x0DB1 +#define GL_MAP2_NORMAL 0x0DB2 +#define GL_MAP2_TEXTURE_COORD_1 0x0DB3 +#define GL_MAP2_TEXTURE_COORD_2 0x0DB4 +#define GL_MAP2_TEXTURE_COORD_3 0x0DB5 +#define GL_MAP2_TEXTURE_COORD_4 0x0DB6 +#define GL_MAP2_VERTEX_3 0x0DB7 +#define GL_MAP2_VERTEX_4 0x0DB8 +#define GL_MAP1_GRID_DOMAIN 0x0DD0 +#define GL_MAP1_GRID_SEGMENTS 0x0DD1 +#define GL_MAP2_GRID_DOMAIN 0x0DD2 +#define GL_MAP2_GRID_SEGMENTS 0x0DD3 +#define GL_TEXTURE_1D 0x0DE0 +#define GL_TEXTURE_2D 0x0DE1 +#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0 +#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1 +#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2 +#define GL_SELECTION_BUFFER_POINTER 0x0DF3 +#define GL_SELECTION_BUFFER_SIZE 0x0DF4 +#define GL_POLYGON_OFFSET_UNITS 0x2A00 +#define GL_POLYGON_OFFSET_POINT 0x2A01 +#define GL_POLYGON_OFFSET_LINE 0x2A02 +#define GL_POLYGON_OFFSET_FILL 0x8037 +#define GL_POLYGON_OFFSET_FACTOR 0x8038 +#define GL_TEXTURE_BINDING_1D 0x8068 +#define GL_TEXTURE_BINDING_2D 0x8069 +#define GL_TEXTURE_BINDING_3D 0x806A +#define GL_VERTEX_ARRAY 0x8074 +#define GL_NORMAL_ARRAY 0x8075 +#define GL_COLOR_ARRAY 0x8076 +#define GL_INDEX_ARRAY 0x8077 +#define GL_TEXTURE_COORD_ARRAY 0x8078 +#define GL_EDGE_FLAG_ARRAY 0x8079 +#define GL_VERTEX_ARRAY_SIZE 0x807A +#define GL_VERTEX_ARRAY_TYPE 0x807B +#define GL_VERTEX_ARRAY_STRIDE 0x807C +#define GL_NORMAL_ARRAY_TYPE 0x807E +#define GL_NORMAL_ARRAY_STRIDE 0x807F +#define GL_COLOR_ARRAY_SIZE 0x8081 +#define GL_COLOR_ARRAY_TYPE 0x8082 +#define GL_COLOR_ARRAY_STRIDE 0x8083 +#define GL_INDEX_ARRAY_TYPE 0x8085 +#define GL_INDEX_ARRAY_STRIDE 0x8086 +#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 +#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 +#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A +#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C +/* GL_VERTEX_ARRAY_COUNT_EXT */ +/* GL_NORMAL_ARRAY_COUNT_EXT */ +/* GL_COLOR_ARRAY_COUNT_EXT */ +/* GL_INDEX_ARRAY_COUNT_EXT */ +/* GL_TEXTURE_COORD_ARRAY_COUNT_EXT */ +/* GL_EDGE_FLAG_ARRAY_COUNT_EXT */ + +/* GetTextureParameter */ +/* GL_TEXTURE_MAG_FILTER */ +/* GL_TEXTURE_MIN_FILTER */ +/* GL_TEXTURE_WRAP_S */ +/* GL_TEXTURE_WRAP_T */ +#define GL_TEXTURE_WIDTH 0x1000 +#define GL_TEXTURE_HEIGHT 0x1001 +#define GL_TEXTURE_INTERNAL_FORMAT 0x1003 +#define GL_TEXTURE_COMPONENTS GL_TEXTURE_INTERNAL_FORMAT +#define GL_TEXTURE_BORDER_COLOR 0x1004 +#define GL_TEXTURE_BORDER 0x1005 +#define GL_TEXTURE_RED_SIZE 0x805C +#define GL_TEXTURE_GREEN_SIZE 0x805D +#define GL_TEXTURE_BLUE_SIZE 0x805E +#define GL_TEXTURE_ALPHA_SIZE 0x805F +#define GL_TEXTURE_LUMINANCE_SIZE 0x8060 +#define GL_TEXTURE_INTENSITY_SIZE 0x8061 +#define GL_TEXTURE_PRIORITY 0x8066 +#define GL_TEXTURE_RESIDENT 0x8067 + +/* HintMode */ +#define GL_DONT_CARE 0x1100 +#define GL_FASTEST 0x1101 +#define GL_NICEST 0x1102 + +/* HintTarget */ +/* GL_PERSPECTIVE_CORRECTION_HINT */ +/* GL_POINT_SMOOTH_HINT */ +/* GL_LINE_SMOOTH_HINT */ +/* GL_POLYGON_SMOOTH_HINT */ +/* GL_FOG_HINT */ + +/* IndexMaterialParameterSGI */ +/* GL_INDEX_OFFSET */ + +/* IndexPointerType */ +/* GL_SHORT */ +/* GL_INT */ +/* GL_FLOAT */ +/* GL_DOUBLE */ + +/* IndexFunctionSGI */ +/* GL_NEVER */ +/* GL_LESS */ +/* GL_EQUAL */ +/* GL_LEQUAL */ +/* GL_GREATER */ +/* GL_NOTEQUAL */ +/* GL_GEQUAL */ +/* GL_ALWAYS */ + +/* LightModelParameter */ +/* GL_LIGHT_MODEL_AMBIENT */ +/* GL_LIGHT_MODEL_LOCAL_VIEWER */ +/* GL_LIGHT_MODEL_TWO_SIDE */ + +/* LightParameter */ +#define GL_AMBIENT 0x1200 +#define GL_DIFFUSE 0x1201 +#define GL_SPECULAR 0x1202 +#define GL_POSITION 0x1203 +#define GL_SPOT_DIRECTION 0x1204 +#define GL_SPOT_EXPONENT 0x1205 +#define GL_SPOT_CUTOFF 0x1206 +#define GL_CONSTANT_ATTENUATION 0x1207 +#define GL_LINEAR_ATTENUATION 0x1208 +#define GL_QUADRATIC_ATTENUATION 0x1209 + +/* ListMode */ +#define GL_COMPILE 0x1300 +#define GL_COMPILE_AND_EXECUTE 0x1301 + +/* DataType */ +#define GL_BYTE 0x1400 +#define GL_UNSIGNED_BYTE 0x1401 +#define GL_SHORT 0x1402 +#define GL_UNSIGNED_SHORT 0x1403 +#define GL_INT 0x1404 +#define GL_UNSIGNED_INT 0x1405 +#define GL_FLOAT 0x1406 +#define GL_2_BYTES 0x1407 +#define GL_3_BYTES 0x1408 +#define GL_4_BYTES 0x1409 +#define GL_DOUBLE 0x140A +#define GL_DOUBLE_EXT 0x140A + +/* ListNameType */ +/* GL_BYTE */ +/* GL_UNSIGNED_BYTE */ +/* GL_SHORT */ +/* GL_UNSIGNED_SHORT */ +/* GL_INT */ +/* GL_UNSIGNED_INT */ +/* GL_FLOAT */ +/* GL_2_BYTES */ +/* GL_3_BYTES */ +/* GL_4_BYTES */ + +/* LogicOp */ +#define GL_CLEAR 0x1500 +#define GL_AND 0x1501 +#define GL_AND_REVERSE 0x1502 +#define GL_COPY 0x1503 +#define GL_AND_INVERTED 0x1504 +#define GL_NOOP 0x1505 +#define GL_XOR 0x1506 +#define GL_OR 0x1507 +#define GL_NOR 0x1508 +#define GL_EQUIV 0x1509 +#define GL_INVERT 0x150A +#define GL_OR_REVERSE 0x150B +#define GL_COPY_INVERTED 0x150C +#define GL_OR_INVERTED 0x150D +#define GL_NAND 0x150E +#define GL_SET 0x150F + +/* MapTarget */ +/* GL_MAP1_COLOR_4 */ +/* GL_MAP1_INDEX */ +/* GL_MAP1_NORMAL */ +/* GL_MAP1_TEXTURE_COORD_1 */ +/* GL_MAP1_TEXTURE_COORD_2 */ +/* GL_MAP1_TEXTURE_COORD_3 */ +/* GL_MAP1_TEXTURE_COORD_4 */ +/* GL_MAP1_VERTEX_3 */ +/* GL_MAP1_VERTEX_4 */ +/* GL_MAP2_COLOR_4 */ +/* GL_MAP2_INDEX */ +/* GL_MAP2_NORMAL */ +/* GL_MAP2_TEXTURE_COORD_1 */ +/* GL_MAP2_TEXTURE_COORD_2 */ +/* GL_MAP2_TEXTURE_COORD_3 */ +/* GL_MAP2_TEXTURE_COORD_4 */ +/* GL_MAP2_VERTEX_3 */ +/* GL_MAP2_VERTEX_4 */ + +/* MaterialFace */ +/* GL_FRONT */ +/* GL_BACK */ +/* GL_FRONT_AND_BACK */ + +/* MaterialParameter */ +#define GL_EMISSION 0x1600 +#define GL_SHININESS 0x1601 +#define GL_AMBIENT_AND_DIFFUSE 0x1602 +#define GL_COLOR_INDEXES 0x1603 +/* GL_AMBIENT */ +/* GL_DIFFUSE */ +/* GL_SPECULAR */ + +/* MatrixMode */ +#define GL_MODELVIEW 0x1700 +#define GL_PROJECTION 0x1701 +#define GL_TEXTURE 0x1702 + +/* MeshMode1 */ +/* GL_POINT */ +/* GL_LINE */ + +/* MeshMode2 */ +/* GL_POINT */ +/* GL_LINE */ +/* GL_FILL */ + +/* NormalPointerType */ +/* GL_BYTE */ +/* GL_SHORT */ +/* GL_INT */ +/* GL_FLOAT */ +/* GL_DOUBLE */ + +/* PixelCopyType */ +#define GL_COLOR 0x1800 +#define GL_DEPTH 0x1801 +#define GL_STENCIL 0x1802 + +/* PixelFormat */ +#define GL_COLOR_INDEX 0x1900 +#define GL_STENCIL_INDEX 0x1901 +#define GL_DEPTH_COMPONENT 0x1902 +#define GL_RED 0x1903 +#define GL_GREEN 0x1904 +#define GL_BLUE 0x1905 +#define GL_ALPHA 0x1906 +#define GL_RGB 0x1907 +#define GL_RGBA 0x1908 +#define GL_LUMINANCE 0x1909 +#define GL_LUMINANCE_ALPHA 0x190A +/* GL_ABGR_EXT */ + +/* PixelMap */ +/* GL_PIXEL_MAP_I_TO_I */ +/* GL_PIXEL_MAP_S_TO_S */ +/* GL_PIXEL_MAP_I_TO_R */ +/* GL_PIXEL_MAP_I_TO_G */ +/* GL_PIXEL_MAP_I_TO_B */ +/* GL_PIXEL_MAP_I_TO_A */ +/* GL_PIXEL_MAP_R_TO_R */ +/* GL_PIXEL_MAP_G_TO_G */ +/* GL_PIXEL_MAP_B_TO_B */ +/* GL_PIXEL_MAP_A_TO_A */ + +/* PixelStoreParameter */ +/* GL_UNPACK_SWAP_BYTES */ +/* GL_UNPACK_LSB_FIRST */ +/* GL_UNPACK_ROW_LENGTH */ +/* GL_UNPACK_SKIP_ROWS */ +/* GL_UNPACK_SKIP_PIXELS */ +/* GL_UNPACK_ALIGNMENT */ +/* GL_PACK_SWAP_BYTES */ +/* GL_PACK_LSB_FIRST */ +/* GL_PACK_ROW_LENGTH */ +/* GL_PACK_SKIP_ROWS */ +/* GL_PACK_SKIP_PIXELS */ +/* GL_PACK_ALIGNMENT */ + +/* PixelTransferParameter */ +/* GL_MAP_COLOR */ +/* GL_MAP_STENCIL */ +/* GL_INDEX_SHIFT */ +/* GL_INDEX_OFFSET */ +/* GL_RED_SCALE */ +/* GL_RED_BIAS */ +/* GL_GREEN_SCALE */ +/* GL_GREEN_BIAS */ +/* GL_BLUE_SCALE */ +/* GL_BLUE_BIAS */ +/* GL_ALPHA_SCALE */ +/* GL_ALPHA_BIAS */ +/* GL_DEPTH_SCALE */ +/* GL_DEPTH_BIAS */ + +/* PixelType */ +#define GL_BITMAP 0x1A00 +/* GL_BYTE */ +/* GL_UNSIGNED_BYTE */ +/* GL_SHORT */ +/* GL_UNSIGNED_SHORT */ +/* GL_INT */ +/* GL_UNSIGNED_INT */ +/* GL_FLOAT */ +/* GL_UNSIGNED_BYTE_3_3_2_EXT */ +/* GL_UNSIGNED_SHORT_4_4_4_4_EXT */ +/* GL_UNSIGNED_SHORT_5_5_5_1_EXT */ +/* GL_UNSIGNED_INT_8_8_8_8_EXT */ +/* GL_UNSIGNED_INT_10_10_10_2_EXT */ + +/* PolygonMode */ +#define GL_POINT 0x1B00 +#define GL_LINE 0x1B01 +#define GL_FILL 0x1B02 + +/* ReadBufferMode */ +/* GL_FRONT_LEFT */ +/* GL_FRONT_RIGHT */ +/* GL_BACK_LEFT */ +/* GL_BACK_RIGHT */ +/* GL_FRONT */ +/* GL_BACK */ +/* GL_LEFT */ +/* GL_RIGHT */ +/* GL_AUX0 */ +/* GL_AUX1 */ +/* GL_AUX2 */ +/* GL_AUX3 */ + +/* RenderingMode */ +#define GL_RENDER 0x1C00 +#define GL_FEEDBACK 0x1C01 +#define GL_SELECT 0x1C02 + +/* ShadingModel */ +#define GL_FLAT 0x1D00 +#define GL_SMOOTH 0x1D01 + +/* StencilFunction */ +/* GL_NEVER */ +/* GL_LESS */ +/* GL_EQUAL */ +/* GL_LEQUAL */ +/* GL_GREATER */ +/* GL_NOTEQUAL */ +/* GL_GEQUAL */ +/* GL_ALWAYS */ + +/* StencilOp */ +/* GL_ZERO */ +#define GL_KEEP 0x1E00 +#define GL_REPLACE 0x1E01 +#define GL_INCR 0x1E02 +#define GL_DECR 0x1E03 +/* GL_INVERT */ + +/* StringName */ +#define GL_VENDOR 0x1F00 +#define GL_RENDERER 0x1F01 +#define GL_VERSION 0x1F02 +#define GL_EXTENSIONS 0x1F03 + +/* TexCoordPointerType */ +/* GL_SHORT */ +/* GL_INT */ +/* GL_FLOAT */ +/* GL_DOUBLE */ + +/* TextureCoordName */ +#define GL_S 0x2000 +#define GL_T 0x2001 +#define GL_R 0x2002 +#define GL_Q 0x2003 + +/* TextureEnvMode */ +#define GL_MODULATE 0x2100 +#define GL_DECAL 0x2101 +/* GL_BLEND */ +/* GL_REPLACE */ +/* GL_ADD */ + +/* TextureEnvParameter */ +#define GL_TEXTURE_ENV_MODE 0x2200 +#define GL_TEXTURE_ENV_COLOR 0x2201 + +/* TextureEnvTarget */ +#define GL_TEXTURE_ENV 0x2300 + +/* TextureGenMode */ +#define GL_EYE_LINEAR 0x2400 +#define GL_OBJECT_LINEAR 0x2401 +#define GL_SPHERE_MAP 0x2402 + +/* TextureGenParameter */ +#define GL_TEXTURE_GEN_MODE 0x2500 +#define GL_OBJECT_PLANE 0x2501 +#define GL_EYE_PLANE 0x2502 + +/* TextureMagFilter */ +#define GL_NEAREST 0x2600 +#define GL_LINEAR 0x2601 + +/* TextureMinFilter */ +/* GL_NEAREST */ +/* GL_LINEAR */ +#define GL_NEAREST_MIPMAP_NEAREST 0x2700 +#define GL_LINEAR_MIPMAP_NEAREST 0x2701 +#define GL_NEAREST_MIPMAP_LINEAR 0x2702 +#define GL_LINEAR_MIPMAP_LINEAR 0x2703 + +/* TextureParameterName */ +#define GL_TEXTURE_MAG_FILTER 0x2800 +#define GL_TEXTURE_MIN_FILTER 0x2801 +#define GL_TEXTURE_WRAP_S 0x2802 +#define GL_TEXTURE_WRAP_T 0x2803 +/* GL_TEXTURE_BORDER_COLOR */ +/* GL_TEXTURE_PRIORITY */ + +/* TextureTarget */ +/* GL_TEXTURE_1D */ +/* GL_TEXTURE_2D */ +#define GL_PROXY_TEXTURE_1D 0x8063 +#define GL_PROXY_TEXTURE_2D 0x8064 + +/* TextureWrapMode */ +#define GL_CLAMP 0x2900 +#define GL_REPEAT 0x2901 + +/* PixelInternalFormat */ +#define GL_R3_G3_B2 0x2A10 +#define GL_ALPHA4 0x803B +#define GL_ALPHA8 0x803C +#define GL_ALPHA12 0x803D +#define GL_ALPHA16 0x803E +#define GL_LUMINANCE4 0x803F +#define GL_LUMINANCE8 0x8040 +#define GL_LUMINANCE12 0x8041 +#define GL_LUMINANCE16 0x8042 +#define GL_LUMINANCE4_ALPHA4 0x8043 +#define GL_LUMINANCE6_ALPHA2 0x8044 +#define GL_LUMINANCE8_ALPHA8 0x8045 +#define GL_LUMINANCE12_ALPHA4 0x8046 +#define GL_LUMINANCE12_ALPHA12 0x8047 +#define GL_LUMINANCE16_ALPHA16 0x8048 +#define GL_INTENSITY 0x8049 +#define GL_INTENSITY4 0x804A +#define GL_INTENSITY8 0x804B +#define GL_INTENSITY12 0x804C +#define GL_INTENSITY16 0x804D +#define GL_RGB4 0x804F +#define GL_RGB5 0x8050 +#define GL_RGB8 0x8051 +#define GL_RGB10 0x8052 +#define GL_RGB12 0x8053 +#define GL_RGB16 0x8054 +#define GL_RGBA2 0x8055 +#define GL_RGBA4 0x8056 +#define GL_RGB5_A1 0x8057 +#define GL_RGBA8 0x8058 +#define GL_RGB10_A2 0x8059 +#define GL_RGBA12 0x805A +#define GL_RGBA16 0x805B + +/* InterleavedArrayFormat */ +#define GL_V2F 0x2A20 +#define GL_V3F 0x2A21 +#define GL_C4UB_V2F 0x2A22 +#define GL_C4UB_V3F 0x2A23 +#define GL_C3F_V3F 0x2A24 +#define GL_N3F_V3F 0x2A25 +#define GL_C4F_N3F_V3F 0x2A26 +#define GL_T2F_V3F 0x2A27 +#define GL_T4F_V4F 0x2A28 +#define GL_T2F_C4UB_V3F 0x2A29 +#define GL_T2F_C3F_V3F 0x2A2A +#define GL_T2F_N3F_V3F 0x2A2B +#define GL_T2F_C4F_N3F_V3F 0x2A2C +#define GL_T4F_C4F_N3F_V4F 0x2A2D + +/* VertexPointerType */ +/* GL_SHORT */ +/* GL_INT */ +/* GL_FLOAT */ +/* GL_DOUBLE */ + +/* ClipPlaneName */ +#define GL_CLIP_PLANE0 0x3000 +#define GL_CLIP_PLANE1 0x3001 +#define GL_CLIP_PLANE2 0x3002 +#define GL_CLIP_PLANE3 0x3003 +#define GL_CLIP_PLANE4 0x3004 +#define GL_CLIP_PLANE5 0x3005 + +/* LightName */ +#define GL_LIGHT0 0x4000 +#define GL_LIGHT1 0x4001 +#define GL_LIGHT2 0x4002 +#define GL_LIGHT3 0x4003 +#define GL_LIGHT4 0x4004 +#define GL_LIGHT5 0x4005 +#define GL_LIGHT6 0x4006 +#define GL_LIGHT7 0x4007 + +/* EXT_abgr */ +#define GL_ABGR_EXT 0x8000 + +/* EXT_blend_subtract */ +#define GL_FUNC_SUBTRACT_EXT 0x800A +#define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B + +/* EXT_packed_pixels */ +#define GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032 +#define GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033 +#define GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034 +#define GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035 +#define GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036 + +/* OpenGL12 */ +#define GL_PACK_SKIP_IMAGES 0x806B +#define GL_PACK_IMAGE_HEIGHT 0x806C +#define GL_UNPACK_SKIP_IMAGES 0x806D +#define GL_UNPACK_IMAGE_HEIGHT 0x806E +#define GL_TEXTURE_3D 0x806F +#define GL_PROXY_TEXTURE_3D 0x8070 +#define GL_TEXTURE_DEPTH 0x8071 +#define GL_TEXTURE_WRAP_R 0x8072 +#define GL_MAX_3D_TEXTURE_SIZE 0x8073 +#define GL_BGR 0x80E0 +#define GL_BGRA 0x80E1 +#define GL_UNSIGNED_BYTE_3_3_2 0x8032 +#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 +#define GL_UNSIGNED_SHORT_5_6_5 0x8363 +#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 +#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 +#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 +#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 +#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 +#define GL_UNSIGNED_INT_8_8_8_8 0x8035 +#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 +#define GL_UNSIGNED_INT_10_10_10_2 0x8036 +#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 +#define GL_RESCALE_NORMAL 0x803A +#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 +#define GL_SINGLE_COLOR 0x81F9 +#define GL_SEPARATE_SPECULAR_COLOR 0x81FA +#define GL_CLAMP_TO_EDGE 0x812F +#define GL_TEXTURE_MIN_LOD 0x813A +#define GL_TEXTURE_MAX_LOD 0x813B +#define GL_TEXTURE_BASE_LEVEL 0x813C +#define GL_TEXTURE_MAX_LEVEL 0x813D +#define GL_MAX_ELEMENTS_VERTICES 0x80E8 +#define GL_MAX_ELEMENTS_INDICES 0x80E9 +#define GL_ALIASED_POINT_SIZE_RANGE 0x846D +#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E + +/* OpenGL13 */ +#define GL_ACTIVE_TEXTURE 0x84E0 +#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 +#define GL_MAX_TEXTURE_UNITS 0x84E2 +#define GL_TEXTURE0 0x84C0 +#define GL_TEXTURE1 0x84C1 +#define GL_TEXTURE2 0x84C2 +#define GL_TEXTURE3 0x84C3 +#define GL_TEXTURE4 0x84C4 +#define GL_TEXTURE5 0x84C5 +#define GL_TEXTURE6 0x84C6 +#define GL_TEXTURE7 0x84C7 +#define GL_TEXTURE8 0x84C8 +#define GL_TEXTURE9 0x84C9 +#define GL_TEXTURE10 0x84CA +#define GL_TEXTURE11 0x84CB +#define GL_TEXTURE12 0x84CC +#define GL_TEXTURE13 0x84CD +#define GL_TEXTURE14 0x84CE +#define GL_TEXTURE15 0x84CF +#define GL_TEXTURE16 0x84D0 +#define GL_TEXTURE17 0x84D1 +#define GL_TEXTURE18 0x84D2 +#define GL_TEXTURE19 0x84D3 +#define GL_TEXTURE20 0x84D4 +#define GL_TEXTURE21 0x84D5 +#define GL_TEXTURE22 0x84D6 +#define GL_TEXTURE23 0x84D7 +#define GL_TEXTURE24 0x84D8 +#define GL_TEXTURE25 0x84D9 +#define GL_TEXTURE26 0x84DA +#define GL_TEXTURE27 0x84DB +#define GL_TEXTURE28 0x84DC +#define GL_TEXTURE29 0x84DD +#define GL_TEXTURE30 0x84DE +#define GL_TEXTURE31 0x84DF +#define GL_NORMAL_MAP 0x8511 +#define GL_REFLECTION_MAP 0x8512 +#define GL_TEXTURE_CUBE_MAP 0x8513 +#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A +#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B +#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C +#define GL_COMBINE 0x8570 +#define GL_COMBINE_RGB 0x8571 +#define GL_COMBINE_ALPHA 0x8572 +#define GL_RGB_SCALE 0x8573 +#define GL_ADD_SIGNED 0x8574 +#define GL_INTERPOLATE 0x8575 +#define GL_CONSTANT 0x8576 +#define GL_PRIMARY_COLOR 0x8577 +#define GL_PREVIOUS 0x8578 +#define GL_SOURCE0_RGB 0x8580 +#define GL_SOURCE1_RGB 0x8581 +#define GL_SOURCE2_RGB 0x8582 +#define GL_SOURCE0_ALPHA 0x8588 +#define GL_SOURCE1_ALPHA 0x8589 +#define GL_SOURCE2_ALPHA 0x858A +#define GL_OPERAND0_RGB 0x8590 +#define GL_OPERAND1_RGB 0x8591 +#define GL_OPERAND2_RGB 0x8592 +#define GL_OPERAND0_ALPHA 0x8598 +#define GL_OPERAND1_ALPHA 0x8599 +#define GL_OPERAND2_ALPHA 0x859A +#define GL_SUBTRACT 0x84E7 +#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 +#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 +#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 +#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6 +#define GL_COMPRESSED_ALPHA 0x84E9 +#define GL_COMPRESSED_LUMINANCE 0x84EA +#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB +#define GL_COMPRESSED_INTENSITY 0x84EC +#define GL_COMPRESSED_RGB 0x84ED +#define GL_COMPRESSED_RGBA 0x84EE +#define GL_TEXTURE_COMPRESSION_HINT 0x84EF +#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 +#define GL_TEXTURE_COMPRESSED 0x86A1 +#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 +#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 +#define GL_DOT3_RGB 0x86AE +#define GL_DOT3_RGBA 0x86AF +#define GL_CLAMP_TO_BORDER 0x812D +#define GL_MULTISAMPLE 0x809D +#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E +#define GL_SAMPLE_ALPHA_TO_ONE 0x809F +#define GL_SAMPLE_COVERAGE 0x80A0 +#define GL_SAMPLE_BUFFERS 0x80A8 +#define GL_SAMPLES 0x80A9 +#define GL_SAMPLE_COVERAGE_VALUE 0x80AA +#define GL_SAMPLE_COVERAGE_INVERT 0x80AB +#define GL_MULTISAMPLE_BIT 0x20000000 + +/* EXT_vertex_array */ +#define GL_VERTEX_ARRAY_EXT 0x8074 +#define GL_NORMAL_ARRAY_EXT 0x8075 +#define GL_COLOR_ARRAY_EXT 0x8076 +#define GL_INDEX_ARRAY_EXT 0x8077 +#define GL_TEXTURE_COORD_ARRAY_EXT 0x8078 +#define GL_EDGE_FLAG_ARRAY_EXT 0x8079 +#define GL_VERTEX_ARRAY_SIZE_EXT 0x807A +#define GL_VERTEX_ARRAY_TYPE_EXT 0x807B +#define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C +#define GL_VERTEX_ARRAY_COUNT_EXT 0x807D +#define GL_NORMAL_ARRAY_TYPE_EXT 0x807E +#define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F +#define GL_NORMAL_ARRAY_COUNT_EXT 0x8080 +#define GL_COLOR_ARRAY_SIZE_EXT 0x8081 +#define GL_COLOR_ARRAY_TYPE_EXT 0x8082 +#define GL_COLOR_ARRAY_STRIDE_EXT 0x8083 +#define GL_COLOR_ARRAY_COUNT_EXT 0x8084 +#define GL_INDEX_ARRAY_TYPE_EXT 0x8085 +#define GL_INDEX_ARRAY_STRIDE_EXT 0x8086 +#define GL_INDEX_ARRAY_COUNT_EXT 0x8087 +#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088 +#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089 +#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A +#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B +#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C +#define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D +#define GL_VERTEX_ARRAY_POINTER_EXT 0x808E +#define GL_NORMAL_ARRAY_POINTER_EXT 0x808F +#define GL_COLOR_ARRAY_POINTER_EXT 0x8090 +#define GL_INDEX_ARRAY_POINTER_EXT 0x8091 +#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092 +#define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093 + +/* SGIS_texture_lod */ +#define GL_TEXTURE_MIN_LOD_SGIS 0x813A +#define GL_TEXTURE_MAX_LOD_SGIS 0x813B +#define GL_TEXTURE_BASE_LEVEL_SGIS 0x813C +#define GL_TEXTURE_MAX_LEVEL_SGIS 0x813D + +/* EXT_shared_texture_palette */ +#define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB + +/* EXT_rescale_normal */ +#define GL_RESCALE_NORMAL_EXT 0x803A + +/* SGIX_shadow */ +#define GL_TEXTURE_COMPARE_SGIX 0x819A +#define GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B +#define GL_TEXTURE_LEQUAL_R_SGIX 0x819C +#define GL_TEXTURE_GEQUAL_R_SGIX 0x819D + +/* SGIX_depth_texture */ +#define GL_DEPTH_COMPONENT16_SGIX 0x81A5 +#define GL_DEPTH_COMPONENT24_SGIX 0x81A6 +#define GL_DEPTH_COMPONENT32_SGIX 0x81A7 + +/* SGIS_generate_mipmap */ +#define GL_GENERATE_MIPMAP_SGIS 0x8191 +#define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192 + +/* OpenGL14 */ +#define GL_POINT_SIZE_MIN 0x8126 +#define GL_POINT_SIZE_MAX 0x8127 +#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 +#define GL_POINT_DISTANCE_ATTENUATION 0x8129 +#define GL_FOG_COORDINATE_SOURCE 0x8450 +#define GL_FOG_COORDINATE 0x8451 +#define GL_FRAGMENT_DEPTH 0x8452 +#define GL_CURRENT_FOG_COORDINATE 0x8453 +#define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454 +#define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455 +#define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456 +#define GL_FOG_COORDINATE_ARRAY 0x8457 +#define GL_COLOR_SUM 0x8458 +#define GL_CURRENT_SECONDARY_COLOR 0x8459 +#define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A +#define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B +#define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C +#define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D +#define GL_SECONDARY_COLOR_ARRAY 0x845E +#define GL_INCR_WRAP 0x8507 +#define GL_DECR_WRAP 0x8508 +#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD +#define GL_TEXTURE_FILTER_CONTROL 0x8500 +#define GL_TEXTURE_LOD_BIAS 0x8501 +#define GL_GENERATE_MIPMAP 0x8191 +#define GL_GENERATE_MIPMAP_HINT 0x8192 +#define GL_BLEND_DST_RGB 0x80C8 +#define GL_BLEND_SRC_RGB 0x80C9 +#define GL_BLEND_DST_ALPHA 0x80CA +#define GL_BLEND_SRC_ALPHA 0x80CB +#define GL_MIRRORED_REPEAT 0x8370 +#define GL_DEPTH_COMPONENT16 0x81A5 +#define GL_DEPTH_COMPONENT24 0x81A6 +#define GL_DEPTH_COMPONENT32 0x81A7 +#define GL_TEXTURE_DEPTH_SIZE 0x884A +#define GL_DEPTH_TEXTURE_MODE 0x884B +#define GL_TEXTURE_COMPARE_MODE 0x884C +#define GL_TEXTURE_COMPARE_FUNC 0x884D +#define GL_COMPARE_R_TO_TEXTURE 0x884E + +/*************************************************************/ + +WINGDIAPI void APIENTRY glAccum (GLenum op, GLfloat value); +WINGDIAPI void APIENTRY glAlphaFunc (GLenum func, GLclampf ref); +WINGDIAPI GLboolean APIENTRY glAreTexturesResident (GLsizei n, const GLuint *textures, GLboolean *residences); +WINGDIAPI void APIENTRY glArrayElement (GLint i); +WINGDIAPI void APIENTRY glBegin (GLenum mode); +WINGDIAPI void APIENTRY glBindTexture (GLenum target, GLuint texture); +WINGDIAPI void APIENTRY glBitmap (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap); +WINGDIAPI void APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor); +WINGDIAPI void APIENTRY glCallList (GLuint list); +WINGDIAPI void APIENTRY glCallLists (GLsizei n, GLenum type, const GLvoid *lists); +WINGDIAPI void APIENTRY glClear (GLbitfield mask); +WINGDIAPI void APIENTRY glClearAccum (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +WINGDIAPI void APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); +WINGDIAPI void APIENTRY glClearDepth (GLclampd depth); +WINGDIAPI void APIENTRY glClearIndex (GLfloat c); +WINGDIAPI void APIENTRY glClearStencil (GLint s); +WINGDIAPI void APIENTRY glClipPlane (GLenum plane, const GLdouble *equation); +WINGDIAPI void APIENTRY glColor3b (GLbyte red, GLbyte green, GLbyte blue); +WINGDIAPI void APIENTRY glColor3bv (const GLbyte *v); +WINGDIAPI void APIENTRY glColor3d (GLdouble red, GLdouble green, GLdouble blue); +WINGDIAPI void APIENTRY glColor3dv (const GLdouble *v); +WINGDIAPI void APIENTRY glColor3f (GLfloat red, GLfloat green, GLfloat blue); +WINGDIAPI void APIENTRY glColor3fv (const GLfloat *v); +WINGDIAPI void APIENTRY glColor3i (GLint red, GLint green, GLint blue); +WINGDIAPI void APIENTRY glColor3iv (const GLint *v); +WINGDIAPI void APIENTRY glColor3s (GLshort red, GLshort green, GLshort blue); +WINGDIAPI void APIENTRY glColor3sv (const GLshort *v); +WINGDIAPI void APIENTRY glColor3ub (GLubyte red, GLubyte green, GLubyte blue); +WINGDIAPI void APIENTRY glColor3ubv (const GLubyte *v); +WINGDIAPI void APIENTRY glColor3ui (GLuint red, GLuint green, GLuint blue); +WINGDIAPI void APIENTRY glColor3uiv (const GLuint *v); +WINGDIAPI void APIENTRY glColor3us (GLushort red, GLushort green, GLushort blue); +WINGDIAPI void APIENTRY glColor3usv (const GLushort *v); +WINGDIAPI void APIENTRY glColor4b (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); +WINGDIAPI void APIENTRY glColor4bv (const GLbyte *v); +WINGDIAPI void APIENTRY glColor4d (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); +WINGDIAPI void APIENTRY glColor4dv (const GLdouble *v); +WINGDIAPI void APIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +WINGDIAPI void APIENTRY glColor4fv (const GLfloat *v); +WINGDIAPI void APIENTRY glColor4i (GLint red, GLint green, GLint blue, GLint alpha); +WINGDIAPI void APIENTRY glColor4iv (const GLint *v); +WINGDIAPI void APIENTRY glColor4s (GLshort red, GLshort green, GLshort blue, GLshort alpha); +WINGDIAPI void APIENTRY glColor4sv (const GLshort *v); +WINGDIAPI void APIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); +WINGDIAPI void APIENTRY glColor4ubv (const GLubyte *v); +WINGDIAPI void APIENTRY glColor4ui (GLuint red, GLuint green, GLuint blue, GLuint alpha); +WINGDIAPI void APIENTRY glColor4uiv (const GLuint *v); +WINGDIAPI void APIENTRY glColor4us (GLushort red, GLushort green, GLushort blue, GLushort alpha); +WINGDIAPI void APIENTRY glColor4usv (const GLushort *v); +WINGDIAPI void APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); +WINGDIAPI void APIENTRY glColorMaterial (GLenum face, GLenum mode); +WINGDIAPI void APIENTRY glColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +WINGDIAPI void APIENTRY glCopyPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); +WINGDIAPI void APIENTRY glCopyTexImage1D (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border); +WINGDIAPI void APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +WINGDIAPI void APIENTRY glCopyTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +WINGDIAPI void APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +WINGDIAPI void APIENTRY glCullFace (GLenum mode); +WINGDIAPI void APIENTRY glDeleteLists (GLuint list, GLsizei range); +WINGDIAPI void APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures); +WINGDIAPI void APIENTRY glDepthFunc (GLenum func); +WINGDIAPI void APIENTRY glDepthMask (GLboolean flag); +WINGDIAPI void APIENTRY glDepthRange (GLclampd zNear, GLclampd zFar); +WINGDIAPI void APIENTRY glDisable (GLenum cap); +WINGDIAPI void APIENTRY glDisableClientState (GLenum array); +WINGDIAPI void APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count); +WINGDIAPI void APIENTRY glDrawBuffer (GLenum mode); +WINGDIAPI void APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices); +WINGDIAPI void APIENTRY glDrawPixels (GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); +WINGDIAPI void APIENTRY glEdgeFlag (GLboolean flag); +WINGDIAPI void APIENTRY glEdgeFlagPointer (GLsizei stride, const GLvoid *pointer); +WINGDIAPI void APIENTRY glEdgeFlagv (const GLboolean *flag); +WINGDIAPI void APIENTRY glEnable (GLenum cap); +WINGDIAPI void APIENTRY glEnableClientState (GLenum array); +WINGDIAPI void APIENTRY glEnd (void); +WINGDIAPI void APIENTRY glEndList (void); +WINGDIAPI void APIENTRY glEvalCoord1d (GLdouble u); +WINGDIAPI void APIENTRY glEvalCoord1dv (const GLdouble *u); +WINGDIAPI void APIENTRY glEvalCoord1f (GLfloat u); +WINGDIAPI void APIENTRY glEvalCoord1fv (const GLfloat *u); +WINGDIAPI void APIENTRY glEvalCoord2d (GLdouble u, GLdouble v); +WINGDIAPI void APIENTRY glEvalCoord2dv (const GLdouble *u); +WINGDIAPI void APIENTRY glEvalCoord2f (GLfloat u, GLfloat v); +WINGDIAPI void APIENTRY glEvalCoord2fv (const GLfloat *u); +WINGDIAPI void APIENTRY glEvalMesh1 (GLenum mode, GLint i1, GLint i2); +WINGDIAPI void APIENTRY glEvalMesh2 (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); +WINGDIAPI void APIENTRY glEvalPoint1 (GLint i); +WINGDIAPI void APIENTRY glEvalPoint2 (GLint i, GLint j); +WINGDIAPI void APIENTRY glFeedbackBuffer (GLsizei size, GLenum type, GLfloat *buffer); +WINGDIAPI void APIENTRY glFinish (void); +WINGDIAPI void APIENTRY glFlush (void); +WINGDIAPI void APIENTRY glFogf (GLenum pname, GLfloat param); +WINGDIAPI void APIENTRY glFogfv (GLenum pname, const GLfloat *params); +WINGDIAPI void APIENTRY glFogi (GLenum pname, GLint param); +WINGDIAPI void APIENTRY glFogiv (GLenum pname, const GLint *params); +WINGDIAPI void APIENTRY glFrontFace (GLenum mode); +WINGDIAPI void APIENTRY glFrustum (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +WINGDIAPI GLuint APIENTRY glGenLists (GLsizei range); +WINGDIAPI void APIENTRY glGenTextures (GLsizei n, GLuint *textures); +WINGDIAPI void APIENTRY glGetBooleanv (GLenum pname, GLboolean *params); +WINGDIAPI void APIENTRY glGetClipPlane (GLenum plane, GLdouble *equation); +WINGDIAPI void APIENTRY glGetDoublev (GLenum pname, GLdouble *params); +WINGDIAPI GLenum APIENTRY glGetError (void); +WINGDIAPI void APIENTRY glGetFloatv (GLenum pname, GLfloat *params); +WINGDIAPI void APIENTRY glGetIntegerv (GLenum pname, GLint *params); +WINGDIAPI void APIENTRY glGetLightfv (GLenum light, GLenum pname, GLfloat *params); +WINGDIAPI void APIENTRY glGetLightiv (GLenum light, GLenum pname, GLint *params); +WINGDIAPI void APIENTRY glGetMapdv (GLenum target, GLenum query, GLdouble *v); +WINGDIAPI void APIENTRY glGetMapfv (GLenum target, GLenum query, GLfloat *v); +WINGDIAPI void APIENTRY glGetMapiv (GLenum target, GLenum query, GLint *v); +WINGDIAPI void APIENTRY glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params); +WINGDIAPI void APIENTRY glGetMaterialiv (GLenum face, GLenum pname, GLint *params); +WINGDIAPI void APIENTRY glGetPixelMapfv (GLenum map, GLfloat *values); +WINGDIAPI void APIENTRY glGetPixelMapuiv (GLenum map, GLuint *values); +WINGDIAPI void APIENTRY glGetPixelMapusv (GLenum map, GLushort *values); +WINGDIAPI void APIENTRY glGetPointerv (GLenum pname, GLvoid* *params); +WINGDIAPI void APIENTRY glGetPolygonStipple (GLubyte *mask); +WINGDIAPI const GLubyte * APIENTRY glGetString (GLenum name); +WINGDIAPI void APIENTRY glGetTexEnvfv (GLenum target, GLenum pname, GLfloat *params); +WINGDIAPI void APIENTRY glGetTexEnviv (GLenum target, GLenum pname, GLint *params); +WINGDIAPI void APIENTRY glGetTexGendv (GLenum coord, GLenum pname, GLdouble *params); +WINGDIAPI void APIENTRY glGetTexGenfv (GLenum coord, GLenum pname, GLfloat *params); +WINGDIAPI void APIENTRY glGetTexGeniv (GLenum coord, GLenum pname, GLint *params); +WINGDIAPI void APIENTRY glGetTexImage (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels); +WINGDIAPI void APIENTRY glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params); +WINGDIAPI void APIENTRY glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params); +WINGDIAPI void APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params); +WINGDIAPI void APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params); +WINGDIAPI void APIENTRY glHint (GLenum target, GLenum mode); +WINGDIAPI void APIENTRY glIndexMask (GLuint mask); +WINGDIAPI void APIENTRY glIndexPointer (GLenum type, GLsizei stride, const GLvoid *pointer); +WINGDIAPI void APIENTRY glIndexd (GLdouble c); +WINGDIAPI void APIENTRY glIndexdv (const GLdouble *c); +WINGDIAPI void APIENTRY glIndexf (GLfloat c); +WINGDIAPI void APIENTRY glIndexfv (const GLfloat *c); +WINGDIAPI void APIENTRY glIndexi (GLint c); +WINGDIAPI void APIENTRY glIndexiv (const GLint *c); +WINGDIAPI void APIENTRY glIndexs (GLshort c); +WINGDIAPI void APIENTRY glIndexsv (const GLshort *c); +WINGDIAPI void APIENTRY glIndexub (GLubyte c); +WINGDIAPI void APIENTRY glIndexubv (const GLubyte *c); +WINGDIAPI void APIENTRY glInitNames (void); +WINGDIAPI void APIENTRY glInterleavedArrays (GLenum format, GLsizei stride, const GLvoid *pointer); +WINGDIAPI GLboolean APIENTRY glIsEnabled (GLenum cap); +WINGDIAPI GLboolean APIENTRY glIsList (GLuint list); +WINGDIAPI GLboolean APIENTRY glIsTexture (GLuint texture); +WINGDIAPI void APIENTRY glLightModelf (GLenum pname, GLfloat param); +WINGDIAPI void APIENTRY glLightModelfv (GLenum pname, const GLfloat *params); +WINGDIAPI void APIENTRY glLightModeli (GLenum pname, GLint param); +WINGDIAPI void APIENTRY glLightModeliv (GLenum pname, const GLint *params); +WINGDIAPI void APIENTRY glLightf (GLenum light, GLenum pname, GLfloat param); +WINGDIAPI void APIENTRY glLightfv (GLenum light, GLenum pname, const GLfloat *params); +WINGDIAPI void APIENTRY glLighti (GLenum light, GLenum pname, GLint param); +WINGDIAPI void APIENTRY glLightiv (GLenum light, GLenum pname, const GLint *params); +WINGDIAPI void APIENTRY glLineStipple (GLint factor, GLushort pattern); +WINGDIAPI void APIENTRY glLineWidth (GLfloat width); +WINGDIAPI void APIENTRY glListBase (GLuint base); +WINGDIAPI void APIENTRY glLoadIdentity (void); +WINGDIAPI void APIENTRY glLoadMatrixd (const GLdouble *m); +WINGDIAPI void APIENTRY glLoadMatrixf (const GLfloat *m); +WINGDIAPI void APIENTRY glLoadName (GLuint name); +WINGDIAPI void APIENTRY glLogicOp (GLenum opcode); +WINGDIAPI void APIENTRY glMap1d (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points); +WINGDIAPI void APIENTRY glMap1f (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points); +WINGDIAPI void APIENTRY glMap2d (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points); +WINGDIAPI void APIENTRY glMap2f (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points); +WINGDIAPI void APIENTRY glMapGrid1d (GLint un, GLdouble u1, GLdouble u2); +WINGDIAPI void APIENTRY glMapGrid1f (GLint un, GLfloat u1, GLfloat u2); +WINGDIAPI void APIENTRY glMapGrid2d (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); +WINGDIAPI void APIENTRY glMapGrid2f (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); +WINGDIAPI void APIENTRY glMaterialf (GLenum face, GLenum pname, GLfloat param); +WINGDIAPI void APIENTRY glMaterialfv (GLenum face, GLenum pname, const GLfloat *params); +WINGDIAPI void APIENTRY glMateriali (GLenum face, GLenum pname, GLint param); +WINGDIAPI void APIENTRY glMaterialiv (GLenum face, GLenum pname, const GLint *params); +WINGDIAPI void APIENTRY glMatrixMode (GLenum mode); +WINGDIAPI void APIENTRY glMultMatrixd (const GLdouble *m); +WINGDIAPI void APIENTRY glMultMatrixf (const GLfloat *m); +WINGDIAPI void APIENTRY glNewList (GLuint list, GLenum mode); +WINGDIAPI void APIENTRY glNormal3b (GLbyte nx, GLbyte ny, GLbyte nz); +WINGDIAPI void APIENTRY glNormal3bv (const GLbyte *v); +WINGDIAPI void APIENTRY glNormal3d (GLdouble nx, GLdouble ny, GLdouble nz); +WINGDIAPI void APIENTRY glNormal3dv (const GLdouble *v); +WINGDIAPI void APIENTRY glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz); +WINGDIAPI void APIENTRY glNormal3fv (const GLfloat *v); +WINGDIAPI void APIENTRY glNormal3i (GLint nx, GLint ny, GLint nz); +WINGDIAPI void APIENTRY glNormal3iv (const GLint *v); +WINGDIAPI void APIENTRY glNormal3s (GLshort nx, GLshort ny, GLshort nz); +WINGDIAPI void APIENTRY glNormal3sv (const GLshort *v); +WINGDIAPI void APIENTRY glNormalPointer (GLenum type, GLsizei stride, const GLvoid *pointer); +WINGDIAPI void APIENTRY glOrtho (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +WINGDIAPI void APIENTRY glPassThrough (GLfloat token); +WINGDIAPI void APIENTRY glPixelMapfv (GLenum map, GLsizei mapsize, const GLfloat *values); +WINGDIAPI void APIENTRY glPixelMapuiv (GLenum map, GLsizei mapsize, const GLuint *values); +WINGDIAPI void APIENTRY glPixelMapusv (GLenum map, GLsizei mapsize, const GLushort *values); +WINGDIAPI void APIENTRY glPixelStoref (GLenum pname, GLfloat param); +WINGDIAPI void APIENTRY glPixelStorei (GLenum pname, GLint param); +WINGDIAPI void APIENTRY glPixelTransferf (GLenum pname, GLfloat param); +WINGDIAPI void APIENTRY glPixelTransferi (GLenum pname, GLint param); +WINGDIAPI void APIENTRY glPixelZoom (GLfloat xfactor, GLfloat yfactor); +WINGDIAPI void APIENTRY glPointSize (GLfloat size); +WINGDIAPI void APIENTRY glPolygonMode (GLenum face, GLenum mode); +WINGDIAPI void APIENTRY glPolygonOffset (GLfloat factor, GLfloat units); +WINGDIAPI void APIENTRY glPolygonStipple (const GLubyte *mask); +WINGDIAPI void APIENTRY glPopAttrib (void); +WINGDIAPI void APIENTRY glPopClientAttrib (void); +WINGDIAPI void APIENTRY glPopMatrix (void); +WINGDIAPI void APIENTRY glPopName (void); +WINGDIAPI void APIENTRY glPrioritizeTextures (GLsizei n, const GLuint *textures, const GLclampf *priorities); +WINGDIAPI void APIENTRY glPushAttrib (GLbitfield mask); +WINGDIAPI void APIENTRY glPushClientAttrib (GLbitfield mask); +WINGDIAPI void APIENTRY glPushMatrix (void); +WINGDIAPI void APIENTRY glPushName (GLuint name); +WINGDIAPI void APIENTRY glRasterPos2d (GLdouble x, GLdouble y); +WINGDIAPI void APIENTRY glRasterPos2dv (const GLdouble *v); +WINGDIAPI void APIENTRY glRasterPos2f (GLfloat x, GLfloat y); +WINGDIAPI void APIENTRY glRasterPos2fv (const GLfloat *v); +WINGDIAPI void APIENTRY glRasterPos2i (GLint x, GLint y); +WINGDIAPI void APIENTRY glRasterPos2iv (const GLint *v); +WINGDIAPI void APIENTRY glRasterPos2s (GLshort x, GLshort y); +WINGDIAPI void APIENTRY glRasterPos2sv (const GLshort *v); +WINGDIAPI void APIENTRY glRasterPos3d (GLdouble x, GLdouble y, GLdouble z); +WINGDIAPI void APIENTRY glRasterPos3dv (const GLdouble *v); +WINGDIAPI void APIENTRY glRasterPos3f (GLfloat x, GLfloat y, GLfloat z); +WINGDIAPI void APIENTRY glRasterPos3fv (const GLfloat *v); +WINGDIAPI void APIENTRY glRasterPos3i (GLint x, GLint y, GLint z); +WINGDIAPI void APIENTRY glRasterPos3iv (const GLint *v); +WINGDIAPI void APIENTRY glRasterPos3s (GLshort x, GLshort y, GLshort z); +WINGDIAPI void APIENTRY glRasterPos3sv (const GLshort *v); +WINGDIAPI void APIENTRY glRasterPos4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w); +WINGDIAPI void APIENTRY glRasterPos4dv (const GLdouble *v); +WINGDIAPI void APIENTRY glRasterPos4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w); +WINGDIAPI void APIENTRY glRasterPos4fv (const GLfloat *v); +WINGDIAPI void APIENTRY glRasterPos4i (GLint x, GLint y, GLint z, GLint w); +WINGDIAPI void APIENTRY glRasterPos4iv (const GLint *v); +WINGDIAPI void APIENTRY glRasterPos4s (GLshort x, GLshort y, GLshort z, GLshort w); +WINGDIAPI void APIENTRY glRasterPos4sv (const GLshort *v); +WINGDIAPI void APIENTRY glReadBuffer (GLenum mode); +WINGDIAPI void APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels); +WINGDIAPI void APIENTRY glRectd (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); +WINGDIAPI void APIENTRY glRectdv (const GLdouble *v1, const GLdouble *v2); +WINGDIAPI void APIENTRY glRectf (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); +WINGDIAPI void APIENTRY glRectfv (const GLfloat *v1, const GLfloat *v2); +WINGDIAPI void APIENTRY glRecti (GLint x1, GLint y1, GLint x2, GLint y2); +WINGDIAPI void APIENTRY glRectiv (const GLint *v1, const GLint *v2); +WINGDIAPI void APIENTRY glRects (GLshort x1, GLshort y1, GLshort x2, GLshort y2); +WINGDIAPI void APIENTRY glRectsv (const GLshort *v1, const GLshort *v2); +WINGDIAPI GLint APIENTRY glRenderMode (GLenum mode); +WINGDIAPI void APIENTRY glRotated (GLdouble angle, GLdouble x, GLdouble y, GLdouble z); +WINGDIAPI void APIENTRY glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z); +WINGDIAPI void APIENTRY glScaled (GLdouble x, GLdouble y, GLdouble z); +WINGDIAPI void APIENTRY glScalef (GLfloat x, GLfloat y, GLfloat z); +WINGDIAPI void APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height); +WINGDIAPI void APIENTRY glSelectBuffer (GLsizei size, GLuint *buffer); +WINGDIAPI void APIENTRY glShadeModel (GLenum mode); +WINGDIAPI void APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); +WINGDIAPI void APIENTRY glStencilMask (GLuint mask); +WINGDIAPI void APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass); +WINGDIAPI void APIENTRY glTexCoord1d (GLdouble s); +WINGDIAPI void APIENTRY glTexCoord1dv (const GLdouble *v); +WINGDIAPI void APIENTRY glTexCoord1f (GLfloat s); +WINGDIAPI void APIENTRY glTexCoord1fv (const GLfloat *v); +WINGDIAPI void APIENTRY glTexCoord1i (GLint s); +WINGDIAPI void APIENTRY glTexCoord1iv (const GLint *v); +WINGDIAPI void APIENTRY glTexCoord1s (GLshort s); +WINGDIAPI void APIENTRY glTexCoord1sv (const GLshort *v); +WINGDIAPI void APIENTRY glTexCoord2d (GLdouble s, GLdouble t); +WINGDIAPI void APIENTRY glTexCoord2dv (const GLdouble *v); +WINGDIAPI void APIENTRY glTexCoord2f (GLfloat s, GLfloat t); +WINGDIAPI void APIENTRY glTexCoord2fv (const GLfloat *v); +WINGDIAPI void APIENTRY glTexCoord2i (GLint s, GLint t); +WINGDIAPI void APIENTRY glTexCoord2iv (const GLint *v); +WINGDIAPI void APIENTRY glTexCoord2s (GLshort s, GLshort t); +WINGDIAPI void APIENTRY glTexCoord2sv (const GLshort *v); +WINGDIAPI void APIENTRY glTexCoord3d (GLdouble s, GLdouble t, GLdouble r); +WINGDIAPI void APIENTRY glTexCoord3dv (const GLdouble *v); +WINGDIAPI void APIENTRY glTexCoord3f (GLfloat s, GLfloat t, GLfloat r); +WINGDIAPI void APIENTRY glTexCoord3fv (const GLfloat *v); +WINGDIAPI void APIENTRY glTexCoord3i (GLint s, GLint t, GLint r); +WINGDIAPI void APIENTRY glTexCoord3iv (const GLint *v); +WINGDIAPI void APIENTRY glTexCoord3s (GLshort s, GLshort t, GLshort r); +WINGDIAPI void APIENTRY glTexCoord3sv (const GLshort *v); +WINGDIAPI void APIENTRY glTexCoord4d (GLdouble s, GLdouble t, GLdouble r, GLdouble q); +WINGDIAPI void APIENTRY glTexCoord4dv (const GLdouble *v); +WINGDIAPI void APIENTRY glTexCoord4f (GLfloat s, GLfloat t, GLfloat r, GLfloat q); +WINGDIAPI void APIENTRY glTexCoord4fv (const GLfloat *v); +WINGDIAPI void APIENTRY glTexCoord4i (GLint s, GLint t, GLint r, GLint q); +WINGDIAPI void APIENTRY glTexCoord4iv (const GLint *v); +WINGDIAPI void APIENTRY glTexCoord4s (GLshort s, GLshort t, GLshort r, GLshort q); +WINGDIAPI void APIENTRY glTexCoord4sv (const GLshort *v); +WINGDIAPI void APIENTRY glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +WINGDIAPI void APIENTRY glTexEnvf (GLenum target, GLenum pname, GLfloat param); +WINGDIAPI void APIENTRY glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params); +WINGDIAPI void APIENTRY glTexEnvi (GLenum target, GLenum pname, GLint param); +WINGDIAPI void APIENTRY glTexEnviv (GLenum target, GLenum pname, const GLint *params); +WINGDIAPI void APIENTRY glTexGend (GLenum coord, GLenum pname, GLdouble param); +WINGDIAPI void APIENTRY glTexGendv (GLenum coord, GLenum pname, const GLdouble *params); +WINGDIAPI void APIENTRY glTexGenf (GLenum coord, GLenum pname, GLfloat param); +WINGDIAPI void APIENTRY glTexGenfv (GLenum coord, GLenum pname, const GLfloat *params); +WINGDIAPI void APIENTRY glTexGeni (GLenum coord, GLenum pname, GLint param); +WINGDIAPI void APIENTRY glTexGeniv (GLenum coord, GLenum pname, const GLint *params); +WINGDIAPI void APIENTRY glTexImage1D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +WINGDIAPI void APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +WINGDIAPI void APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param); +WINGDIAPI void APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params); +WINGDIAPI void APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param); +WINGDIAPI void APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params); +WINGDIAPI void APIENTRY glTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); +WINGDIAPI void APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); +WINGDIAPI void APIENTRY glTranslated (GLdouble x, GLdouble y, GLdouble z); +WINGDIAPI void APIENTRY glTranslatef (GLfloat x, GLfloat y, GLfloat z); +WINGDIAPI void APIENTRY glVertex2d (GLdouble x, GLdouble y); +WINGDIAPI void APIENTRY glVertex2dv (const GLdouble *v); +WINGDIAPI void APIENTRY glVertex2f (GLfloat x, GLfloat y); +WINGDIAPI void APIENTRY glVertex2fv (const GLfloat *v); +WINGDIAPI void APIENTRY glVertex2i (GLint x, GLint y); +WINGDIAPI void APIENTRY glVertex2iv (const GLint *v); +WINGDIAPI void APIENTRY glVertex2s (GLshort x, GLshort y); +WINGDIAPI void APIENTRY glVertex2sv (const GLshort *v); +WINGDIAPI void APIENTRY glVertex3d (GLdouble x, GLdouble y, GLdouble z); +WINGDIAPI void APIENTRY glVertex3dv (const GLdouble *v); +WINGDIAPI void APIENTRY glVertex3f (GLfloat x, GLfloat y, GLfloat z); +WINGDIAPI void APIENTRY glVertex3fv (const GLfloat *v); +WINGDIAPI void APIENTRY glVertex3i (GLint x, GLint y, GLint z); +WINGDIAPI void APIENTRY glVertex3iv (const GLint *v); +WINGDIAPI void APIENTRY glVertex3s (GLshort x, GLshort y, GLshort z); +WINGDIAPI void APIENTRY glVertex3sv (const GLshort *v); +WINGDIAPI void APIENTRY glVertex4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w); +WINGDIAPI void APIENTRY glVertex4dv (const GLdouble *v); +WINGDIAPI void APIENTRY glVertex4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w); +WINGDIAPI void APIENTRY glVertex4fv (const GLfloat *v); +WINGDIAPI void APIENTRY glVertex4i (GLint x, GLint y, GLint z, GLint w); +WINGDIAPI void APIENTRY glVertex4iv (const GLint *v); +WINGDIAPI void APIENTRY glVertex4s (GLshort x, GLshort y, GLshort z, GLshort w); +WINGDIAPI void APIENTRY glVertex4sv (const GLshort *v); +WINGDIAPI void APIENTRY glVertexPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +WINGDIAPI void APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); + +#ifdef __DEFINED_GLAPI +# undef GLAPI +# undef __DEFINED_GLAPI +#endif + +#ifndef GL_GLEXT_LEGACY +#include +#endif + +#ifdef __cplusplus +} +#endif + +#endif /* __gl_h_ */ diff --git a/tools/jetson_multimedia/include/GL/glcorearb.h b/tools/jetson_multimedia/include/GL/glcorearb.h new file mode 100644 index 0000000..7183c33 --- /dev/null +++ b/tools/jetson_multimedia/include/GL/glcorearb.h @@ -0,0 +1,5039 @@ +#ifndef __glcorearb_h_ +#define __glcorearb_h_ 1 + +#ifdef __cplusplus +extern "C" { +#endif + +/* +** Copyright (c) 2013-2017 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ +/* +** This header is generated from the Khronos OpenGL / OpenGL ES XML +** API Registry. The current version of the Registry, generator scripts +** used to make the header, and the header can be found at +** https://github.com/KhronosGroup/OpenGL-Registry +*/ + +#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) +#ifndef WIN32_LEAN_AND_MEAN +#define WIN32_LEAN_AND_MEAN 1 +#endif +#include +#endif + +#ifndef APIENTRY +#define APIENTRY +#endif +#ifndef APIENTRYP +#define APIENTRYP APIENTRY * +#endif +#ifndef GLAPI +#define GLAPI extern +#endif + +/* glcorearb.h is for use with OpenGL core profile implementations. +** It should should be placed in the same directory as gl.h and +** included as . +** +** glcorearb.h includes only APIs in the latest OpenGL core profile +** implementation together with APIs in newer ARB extensions which +** can be supported by the core profile. It does not, and never will +** include functionality removed from the core profile, such as +** fixed-function vertex and fragment processing. +** +** Do not #include both and either of or +** in the same source file. +*/ + +/* Generated C header for: + * API: gl + * Profile: core + * Versions considered: .* + * Versions emitted: .* + * Default extensions included: glcore + * Additional extensions included: _nomatch_^ + * Extensions removed: _nomatch_^ + */ + +#ifndef GL_VERSION_1_0 +#define GL_VERSION_1_0 1 +typedef void GLvoid; +typedef unsigned int GLenum; +typedef float GLfloat; +typedef int GLint; +typedef int GLsizei; +typedef unsigned int GLbitfield; +typedef double GLdouble; +typedef unsigned int GLuint; +typedef unsigned char GLboolean; +typedef unsigned char GLubyte; +#define GL_DEPTH_BUFFER_BIT 0x00000100 +#define GL_STENCIL_BUFFER_BIT 0x00000400 +#define GL_COLOR_BUFFER_BIT 0x00004000 +#define GL_FALSE 0 +#define GL_TRUE 1 +#define GL_POINTS 0x0000 +#define GL_LINES 0x0001 +#define GL_LINE_LOOP 0x0002 +#define GL_LINE_STRIP 0x0003 +#define GL_TRIANGLES 0x0004 +#define GL_TRIANGLE_STRIP 0x0005 +#define GL_TRIANGLE_FAN 0x0006 +#define GL_QUADS 0x0007 +#define GL_NEVER 0x0200 +#define GL_LESS 0x0201 +#define GL_EQUAL 0x0202 +#define GL_LEQUAL 0x0203 +#define GL_GREATER 0x0204 +#define GL_NOTEQUAL 0x0205 +#define GL_GEQUAL 0x0206 +#define GL_ALWAYS 0x0207 +#define GL_ZERO 0 +#define GL_ONE 1 +#define GL_SRC_COLOR 0x0300 +#define GL_ONE_MINUS_SRC_COLOR 0x0301 +#define GL_SRC_ALPHA 0x0302 +#define GL_ONE_MINUS_SRC_ALPHA 0x0303 +#define GL_DST_ALPHA 0x0304 +#define GL_ONE_MINUS_DST_ALPHA 0x0305 +#define GL_DST_COLOR 0x0306 +#define GL_ONE_MINUS_DST_COLOR 0x0307 +#define GL_SRC_ALPHA_SATURATE 0x0308 +#define GL_NONE 0 +#define GL_FRONT_LEFT 0x0400 +#define GL_FRONT_RIGHT 0x0401 +#define GL_BACK_LEFT 0x0402 +#define GL_BACK_RIGHT 0x0403 +#define GL_FRONT 0x0404 +#define GL_BACK 0x0405 +#define GL_LEFT 0x0406 +#define GL_RIGHT 0x0407 +#define GL_FRONT_AND_BACK 0x0408 +#define GL_NO_ERROR 0 +#define GL_INVALID_ENUM 0x0500 +#define GL_INVALID_VALUE 0x0501 +#define GL_INVALID_OPERATION 0x0502 +#define GL_OUT_OF_MEMORY 0x0505 +#define GL_CW 0x0900 +#define GL_CCW 0x0901 +#define GL_POINT_SIZE 0x0B11 +#define GL_POINT_SIZE_RANGE 0x0B12 +#define GL_POINT_SIZE_GRANULARITY 0x0B13 +#define GL_LINE_SMOOTH 0x0B20 +#define GL_LINE_WIDTH 0x0B21 +#define GL_LINE_WIDTH_RANGE 0x0B22 +#define GL_LINE_WIDTH_GRANULARITY 0x0B23 +#define GL_POLYGON_MODE 0x0B40 +#define GL_POLYGON_SMOOTH 0x0B41 +#define GL_CULL_FACE 0x0B44 +#define GL_CULL_FACE_MODE 0x0B45 +#define GL_FRONT_FACE 0x0B46 +#define GL_DEPTH_RANGE 0x0B70 +#define GL_DEPTH_TEST 0x0B71 +#define GL_DEPTH_WRITEMASK 0x0B72 +#define GL_DEPTH_CLEAR_VALUE 0x0B73 +#define GL_DEPTH_FUNC 0x0B74 +#define GL_STENCIL_TEST 0x0B90 +#define GL_STENCIL_CLEAR_VALUE 0x0B91 +#define GL_STENCIL_FUNC 0x0B92 +#define GL_STENCIL_VALUE_MASK 0x0B93 +#define GL_STENCIL_FAIL 0x0B94 +#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 +#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 +#define GL_STENCIL_REF 0x0B97 +#define GL_STENCIL_WRITEMASK 0x0B98 +#define GL_VIEWPORT 0x0BA2 +#define GL_DITHER 0x0BD0 +#define GL_BLEND_DST 0x0BE0 +#define GL_BLEND_SRC 0x0BE1 +#define GL_BLEND 0x0BE2 +#define GL_LOGIC_OP_MODE 0x0BF0 +#define GL_DRAW_BUFFER 0x0C01 +#define GL_READ_BUFFER 0x0C02 +#define GL_SCISSOR_BOX 0x0C10 +#define GL_SCISSOR_TEST 0x0C11 +#define GL_COLOR_CLEAR_VALUE 0x0C22 +#define GL_COLOR_WRITEMASK 0x0C23 +#define GL_DOUBLEBUFFER 0x0C32 +#define GL_STEREO 0x0C33 +#define GL_LINE_SMOOTH_HINT 0x0C52 +#define GL_POLYGON_SMOOTH_HINT 0x0C53 +#define GL_UNPACK_SWAP_BYTES 0x0CF0 +#define GL_UNPACK_LSB_FIRST 0x0CF1 +#define GL_UNPACK_ROW_LENGTH 0x0CF2 +#define GL_UNPACK_SKIP_ROWS 0x0CF3 +#define GL_UNPACK_SKIP_PIXELS 0x0CF4 +#define GL_UNPACK_ALIGNMENT 0x0CF5 +#define GL_PACK_SWAP_BYTES 0x0D00 +#define GL_PACK_LSB_FIRST 0x0D01 +#define GL_PACK_ROW_LENGTH 0x0D02 +#define GL_PACK_SKIP_ROWS 0x0D03 +#define GL_PACK_SKIP_PIXELS 0x0D04 +#define GL_PACK_ALIGNMENT 0x0D05 +#define GL_MAX_TEXTURE_SIZE 0x0D33 +#define GL_MAX_VIEWPORT_DIMS 0x0D3A +#define GL_SUBPIXEL_BITS 0x0D50 +#define GL_TEXTURE_1D 0x0DE0 +#define GL_TEXTURE_2D 0x0DE1 +#define GL_TEXTURE_WIDTH 0x1000 +#define GL_TEXTURE_HEIGHT 0x1001 +#define GL_TEXTURE_BORDER_COLOR 0x1004 +#define GL_DONT_CARE 0x1100 +#define GL_FASTEST 0x1101 +#define GL_NICEST 0x1102 +#define GL_BYTE 0x1400 +#define GL_UNSIGNED_BYTE 0x1401 +#define GL_SHORT 0x1402 +#define GL_UNSIGNED_SHORT 0x1403 +#define GL_INT 0x1404 +#define GL_UNSIGNED_INT 0x1405 +#define GL_FLOAT 0x1406 +#define GL_STACK_OVERFLOW 0x0503 +#define GL_STACK_UNDERFLOW 0x0504 +#define GL_CLEAR 0x1500 +#define GL_AND 0x1501 +#define GL_AND_REVERSE 0x1502 +#define GL_COPY 0x1503 +#define GL_AND_INVERTED 0x1504 +#define GL_NOOP 0x1505 +#define GL_XOR 0x1506 +#define GL_OR 0x1507 +#define GL_NOR 0x1508 +#define GL_EQUIV 0x1509 +#define GL_INVERT 0x150A +#define GL_OR_REVERSE 0x150B +#define GL_COPY_INVERTED 0x150C +#define GL_OR_INVERTED 0x150D +#define GL_NAND 0x150E +#define GL_SET 0x150F +#define GL_TEXTURE 0x1702 +#define GL_COLOR 0x1800 +#define GL_DEPTH 0x1801 +#define GL_STENCIL 0x1802 +#define GL_STENCIL_INDEX 0x1901 +#define GL_DEPTH_COMPONENT 0x1902 +#define GL_RED 0x1903 +#define GL_GREEN 0x1904 +#define GL_BLUE 0x1905 +#define GL_ALPHA 0x1906 +#define GL_RGB 0x1907 +#define GL_RGBA 0x1908 +#define GL_POINT 0x1B00 +#define GL_LINE 0x1B01 +#define GL_FILL 0x1B02 +#define GL_KEEP 0x1E00 +#define GL_REPLACE 0x1E01 +#define GL_INCR 0x1E02 +#define GL_DECR 0x1E03 +#define GL_VENDOR 0x1F00 +#define GL_RENDERER 0x1F01 +#define GL_VERSION 0x1F02 +#define GL_EXTENSIONS 0x1F03 +#define GL_NEAREST 0x2600 +#define GL_LINEAR 0x2601 +#define GL_NEAREST_MIPMAP_NEAREST 0x2700 +#define GL_LINEAR_MIPMAP_NEAREST 0x2701 +#define GL_NEAREST_MIPMAP_LINEAR 0x2702 +#define GL_LINEAR_MIPMAP_LINEAR 0x2703 +#define GL_TEXTURE_MAG_FILTER 0x2800 +#define GL_TEXTURE_MIN_FILTER 0x2801 +#define GL_TEXTURE_WRAP_S 0x2802 +#define GL_TEXTURE_WRAP_T 0x2803 +#define GL_REPEAT 0x2901 +typedef void (APIENTRYP PFNGLCULLFACEPROC) (GLenum mode); +typedef void (APIENTRYP PFNGLFRONTFACEPROC) (GLenum mode); +typedef void (APIENTRYP PFNGLHINTPROC) (GLenum target, GLenum mode); +typedef void (APIENTRYP PFNGLLINEWIDTHPROC) (GLfloat width); +typedef void (APIENTRYP PFNGLPOINTSIZEPROC) (GLfloat size); +typedef void (APIENTRYP PFNGLPOLYGONMODEPROC) (GLenum face, GLenum mode); +typedef void (APIENTRYP PFNGLSCISSORPROC) (GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLTEXPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLTEXPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLTEXPARAMETERIPROC) (GLenum target, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLTEXPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLTEXIMAGE1DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLDRAWBUFFERPROC) (GLenum buf); +typedef void (APIENTRYP PFNGLCLEARPROC) (GLbitfield mask); +typedef void (APIENTRYP PFNGLCLEARCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +typedef void (APIENTRYP PFNGLCLEARSTENCILPROC) (GLint s); +typedef void (APIENTRYP PFNGLCLEARDEPTHPROC) (GLdouble depth); +typedef void (APIENTRYP PFNGLSTENCILMASKPROC) (GLuint mask); +typedef void (APIENTRYP PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); +typedef void (APIENTRYP PFNGLDEPTHMASKPROC) (GLboolean flag); +typedef void (APIENTRYP PFNGLDISABLEPROC) (GLenum cap); +typedef void (APIENTRYP PFNGLENABLEPROC) (GLenum cap); +typedef void (APIENTRYP PFNGLFINISHPROC) (void); +typedef void (APIENTRYP PFNGLFLUSHPROC) (void); +typedef void (APIENTRYP PFNGLBLENDFUNCPROC) (GLenum sfactor, GLenum dfactor); +typedef void (APIENTRYP PFNGLLOGICOPPROC) (GLenum opcode); +typedef void (APIENTRYP PFNGLSTENCILFUNCPROC) (GLenum func, GLint ref, GLuint mask); +typedef void (APIENTRYP PFNGLSTENCILOPPROC) (GLenum fail, GLenum zfail, GLenum zpass); +typedef void (APIENTRYP PFNGLDEPTHFUNCPROC) (GLenum func); +typedef void (APIENTRYP PFNGLPIXELSTOREFPROC) (GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLPIXELSTOREIPROC) (GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLREADBUFFERPROC) (GLenum src); +typedef void (APIENTRYP PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels); +typedef void (APIENTRYP PFNGLGETBOOLEANVPROC) (GLenum pname, GLboolean *data); +typedef void (APIENTRYP PFNGLGETDOUBLEVPROC) (GLenum pname, GLdouble *data); +typedef GLenum (APIENTRYP PFNGLGETERRORPROC) (void); +typedef void (APIENTRYP PFNGLGETFLOATVPROC) (GLenum pname, GLfloat *data); +typedef void (APIENTRYP PFNGLGETINTEGERVPROC) (GLenum pname, GLint *data); +typedef const GLubyte *(APIENTRYP PFNGLGETSTRINGPROC) (GLenum name); +typedef void (APIENTRYP PFNGLGETTEXIMAGEPROC) (GLenum target, GLint level, GLenum format, GLenum type, void *pixels); +typedef void (APIENTRYP PFNGLGETTEXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETTEXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERFVPROC) (GLenum target, GLint level, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERIVPROC) (GLenum target, GLint level, GLenum pname, GLint *params); +typedef GLboolean (APIENTRYP PFNGLISENABLEDPROC) (GLenum cap); +typedef void (APIENTRYP PFNGLDEPTHRANGEPROC) (GLdouble near, GLdouble far); +typedef void (APIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glCullFace (GLenum mode); +GLAPI void APIENTRY glFrontFace (GLenum mode); +GLAPI void APIENTRY glHint (GLenum target, GLenum mode); +GLAPI void APIENTRY glLineWidth (GLfloat width); +GLAPI void APIENTRY glPointSize (GLfloat size); +GLAPI void APIENTRY glPolygonMode (GLenum face, GLenum mode); +GLAPI void APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param); +GLAPI void APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param); +GLAPI void APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glTexImage1D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glDrawBuffer (GLenum buf); +GLAPI void APIENTRY glClear (GLbitfield mask); +GLAPI void APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +GLAPI void APIENTRY glClearStencil (GLint s); +GLAPI void APIENTRY glClearDepth (GLdouble depth); +GLAPI void APIENTRY glStencilMask (GLuint mask); +GLAPI void APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); +GLAPI void APIENTRY glDepthMask (GLboolean flag); +GLAPI void APIENTRY glDisable (GLenum cap); +GLAPI void APIENTRY glEnable (GLenum cap); +GLAPI void APIENTRY glFinish (void); +GLAPI void APIENTRY glFlush (void); +GLAPI void APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor); +GLAPI void APIENTRY glLogicOp (GLenum opcode); +GLAPI void APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); +GLAPI void APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass); +GLAPI void APIENTRY glDepthFunc (GLenum func); +GLAPI void APIENTRY glPixelStoref (GLenum pname, GLfloat param); +GLAPI void APIENTRY glPixelStorei (GLenum pname, GLint param); +GLAPI void APIENTRY glReadBuffer (GLenum src); +GLAPI void APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels); +GLAPI void APIENTRY glGetBooleanv (GLenum pname, GLboolean *data); +GLAPI void APIENTRY glGetDoublev (GLenum pname, GLdouble *data); +GLAPI GLenum APIENTRY glGetError (void); +GLAPI void APIENTRY glGetFloatv (GLenum pname, GLfloat *data); +GLAPI void APIENTRY glGetIntegerv (GLenum pname, GLint *data); +GLAPI const GLubyte *APIENTRY glGetString (GLenum name); +GLAPI void APIENTRY glGetTexImage (GLenum target, GLint level, GLenum format, GLenum type, void *pixels); +GLAPI void APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params); +GLAPI GLboolean APIENTRY glIsEnabled (GLenum cap); +GLAPI void APIENTRY glDepthRange (GLdouble near, GLdouble far); +GLAPI void APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); +#endif +#endif /* GL_VERSION_1_0 */ + +#ifndef GL_VERSION_1_1 +#define GL_VERSION_1_1 1 +typedef float GLclampf; +typedef double GLclampd; +#define GL_COLOR_LOGIC_OP 0x0BF2 +#define GL_POLYGON_OFFSET_UNITS 0x2A00 +#define GL_POLYGON_OFFSET_POINT 0x2A01 +#define GL_POLYGON_OFFSET_LINE 0x2A02 +#define GL_POLYGON_OFFSET_FILL 0x8037 +#define GL_POLYGON_OFFSET_FACTOR 0x8038 +#define GL_TEXTURE_BINDING_1D 0x8068 +#define GL_TEXTURE_BINDING_2D 0x8069 +#define GL_TEXTURE_INTERNAL_FORMAT 0x1003 +#define GL_TEXTURE_RED_SIZE 0x805C +#define GL_TEXTURE_GREEN_SIZE 0x805D +#define GL_TEXTURE_BLUE_SIZE 0x805E +#define GL_TEXTURE_ALPHA_SIZE 0x805F +#define GL_DOUBLE 0x140A +#define GL_PROXY_TEXTURE_1D 0x8063 +#define GL_PROXY_TEXTURE_2D 0x8064 +#define GL_R3_G3_B2 0x2A10 +#define GL_RGB4 0x804F +#define GL_RGB5 0x8050 +#define GL_RGB8 0x8051 +#define GL_RGB10 0x8052 +#define GL_RGB12 0x8053 +#define GL_RGB16 0x8054 +#define GL_RGBA2 0x8055 +#define GL_RGBA4 0x8056 +#define GL_RGB5_A1 0x8057 +#define GL_RGBA8 0x8058 +#define GL_RGB10_A2 0x8059 +#define GL_RGBA12 0x805A +#define GL_RGBA16 0x805B +#define GL_VERTEX_ARRAY 0x8074 +typedef void (APIENTRYP PFNGLDRAWARRAYSPROC) (GLenum mode, GLint first, GLsizei count); +typedef void (APIENTRYP PFNGLDRAWELEMENTSPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices); +typedef void (APIENTRYP PFNGLGETPOINTERVPROC) (GLenum pname, void **params); +typedef void (APIENTRYP PFNGLPOLYGONOFFSETPROC) (GLfloat factor, GLfloat units); +typedef void (APIENTRYP PFNGLCOPYTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +typedef void (APIENTRYP PFNGLCOPYTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture); +typedef void (APIENTRYP PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint *textures); +typedef void (APIENTRYP PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures); +typedef GLboolean (APIENTRYP PFNGLISTEXTUREPROC) (GLuint texture); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count); +GLAPI void APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void *indices); +GLAPI void APIENTRY glGetPointerv (GLenum pname, void **params); +GLAPI void APIENTRY glPolygonOffset (GLfloat factor, GLfloat units); +GLAPI void APIENTRY glCopyTexImage1D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +GLAPI void APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +GLAPI void APIENTRY glCopyTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +GLAPI void APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glBindTexture (GLenum target, GLuint texture); +GLAPI void APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures); +GLAPI void APIENTRY glGenTextures (GLsizei n, GLuint *textures); +GLAPI GLboolean APIENTRY glIsTexture (GLuint texture); +#endif +#endif /* GL_VERSION_1_1 */ + +#ifndef GL_VERSION_1_2 +#define GL_VERSION_1_2 1 +#define GL_UNSIGNED_BYTE_3_3_2 0x8032 +#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 +#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 +#define GL_UNSIGNED_INT_8_8_8_8 0x8035 +#define GL_UNSIGNED_INT_10_10_10_2 0x8036 +#define GL_TEXTURE_BINDING_3D 0x806A +#define GL_PACK_SKIP_IMAGES 0x806B +#define GL_PACK_IMAGE_HEIGHT 0x806C +#define GL_UNPACK_SKIP_IMAGES 0x806D +#define GL_UNPACK_IMAGE_HEIGHT 0x806E +#define GL_TEXTURE_3D 0x806F +#define GL_PROXY_TEXTURE_3D 0x8070 +#define GL_TEXTURE_DEPTH 0x8071 +#define GL_TEXTURE_WRAP_R 0x8072 +#define GL_MAX_3D_TEXTURE_SIZE 0x8073 +#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 +#define GL_UNSIGNED_SHORT_5_6_5 0x8363 +#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 +#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 +#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 +#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 +#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 +#define GL_BGR 0x80E0 +#define GL_BGRA 0x80E1 +#define GL_MAX_ELEMENTS_VERTICES 0x80E8 +#define GL_MAX_ELEMENTS_INDICES 0x80E9 +#define GL_CLAMP_TO_EDGE 0x812F +#define GL_TEXTURE_MIN_LOD 0x813A +#define GL_TEXTURE_MAX_LOD 0x813B +#define GL_TEXTURE_BASE_LEVEL 0x813C +#define GL_TEXTURE_MAX_LEVEL 0x813D +#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 +#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 +#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 +#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 +#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E +typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); +typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); +GLAPI void APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +#endif +#endif /* GL_VERSION_1_2 */ + +#ifndef GL_VERSION_1_3 +#define GL_VERSION_1_3 1 +#define GL_TEXTURE0 0x84C0 +#define GL_TEXTURE1 0x84C1 +#define GL_TEXTURE2 0x84C2 +#define GL_TEXTURE3 0x84C3 +#define GL_TEXTURE4 0x84C4 +#define GL_TEXTURE5 0x84C5 +#define GL_TEXTURE6 0x84C6 +#define GL_TEXTURE7 0x84C7 +#define GL_TEXTURE8 0x84C8 +#define GL_TEXTURE9 0x84C9 +#define GL_TEXTURE10 0x84CA +#define GL_TEXTURE11 0x84CB +#define GL_TEXTURE12 0x84CC +#define GL_TEXTURE13 0x84CD +#define GL_TEXTURE14 0x84CE +#define GL_TEXTURE15 0x84CF +#define GL_TEXTURE16 0x84D0 +#define GL_TEXTURE17 0x84D1 +#define GL_TEXTURE18 0x84D2 +#define GL_TEXTURE19 0x84D3 +#define GL_TEXTURE20 0x84D4 +#define GL_TEXTURE21 0x84D5 +#define GL_TEXTURE22 0x84D6 +#define GL_TEXTURE23 0x84D7 +#define GL_TEXTURE24 0x84D8 +#define GL_TEXTURE25 0x84D9 +#define GL_TEXTURE26 0x84DA +#define GL_TEXTURE27 0x84DB +#define GL_TEXTURE28 0x84DC +#define GL_TEXTURE29 0x84DD +#define GL_TEXTURE30 0x84DE +#define GL_TEXTURE31 0x84DF +#define GL_ACTIVE_TEXTURE 0x84E0 +#define GL_MULTISAMPLE 0x809D +#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E +#define GL_SAMPLE_ALPHA_TO_ONE 0x809F +#define GL_SAMPLE_COVERAGE 0x80A0 +#define GL_SAMPLE_BUFFERS 0x80A8 +#define GL_SAMPLES 0x80A9 +#define GL_SAMPLE_COVERAGE_VALUE 0x80AA +#define GL_SAMPLE_COVERAGE_INVERT 0x80AB +#define GL_TEXTURE_CUBE_MAP 0x8513 +#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A +#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B +#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C +#define GL_COMPRESSED_RGB 0x84ED +#define GL_COMPRESSED_RGBA 0x84EE +#define GL_TEXTURE_COMPRESSION_HINT 0x84EF +#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 +#define GL_TEXTURE_COMPRESSED 0x86A1 +#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 +#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 +#define GL_CLAMP_TO_BORDER 0x812D +typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); +typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLfloat value, GLboolean invert); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); +typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, void *img); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glActiveTexture (GLenum texture); +GLAPI void APIENTRY glSampleCoverage (GLfloat value, GLboolean invert); +GLAPI void APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); +GLAPI void APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); +GLAPI void APIENTRY glCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data); +GLAPI void APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); +GLAPI void APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); +GLAPI void APIENTRY glCompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); +GLAPI void APIENTRY glGetCompressedTexImage (GLenum target, GLint level, void *img); +#endif +#endif /* GL_VERSION_1_3 */ + +#ifndef GL_VERSION_1_4 +#define GL_VERSION_1_4 1 +#define GL_BLEND_DST_RGB 0x80C8 +#define GL_BLEND_SRC_RGB 0x80C9 +#define GL_BLEND_DST_ALPHA 0x80CA +#define GL_BLEND_SRC_ALPHA 0x80CB +#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 +#define GL_DEPTH_COMPONENT16 0x81A5 +#define GL_DEPTH_COMPONENT24 0x81A6 +#define GL_DEPTH_COMPONENT32 0x81A7 +#define GL_MIRRORED_REPEAT 0x8370 +#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD +#define GL_TEXTURE_LOD_BIAS 0x8501 +#define GL_INCR_WRAP 0x8507 +#define GL_DECR_WRAP 0x8508 +#define GL_TEXTURE_DEPTH_SIZE 0x884A +#define GL_TEXTURE_COMPARE_MODE 0x884C +#define GL_TEXTURE_COMPARE_FUNC 0x884D +#define GL_FUNC_ADD 0x8006 +#define GL_FUNC_SUBTRACT 0x800A +#define GL_FUNC_REVERSE_SUBTRACT 0x800B +#define GL_MIN 0x8007 +#define GL_MAX 0x8008 +#define GL_CONSTANT_COLOR 0x8001 +#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 +#define GL_CONSTANT_ALPHA 0x8003 +#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 +typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount); +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount); +typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +GLAPI void APIENTRY glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount); +GLAPI void APIENTRY glMultiDrawElements (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount); +GLAPI void APIENTRY glPointParameterf (GLenum pname, GLfloat param); +GLAPI void APIENTRY glPointParameterfv (GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glPointParameteri (GLenum pname, GLint param); +GLAPI void APIENTRY glPointParameteriv (GLenum pname, const GLint *params); +GLAPI void APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +GLAPI void APIENTRY glBlendEquation (GLenum mode); +#endif +#endif /* GL_VERSION_1_4 */ + +#ifndef GL_VERSION_1_5 +#define GL_VERSION_1_5 1 +#include +typedef ptrdiff_t GLsizeiptr; +typedef ptrdiff_t GLintptr; +#define GL_BUFFER_SIZE 0x8764 +#define GL_BUFFER_USAGE 0x8765 +#define GL_QUERY_COUNTER_BITS 0x8864 +#define GL_CURRENT_QUERY 0x8865 +#define GL_QUERY_RESULT 0x8866 +#define GL_QUERY_RESULT_AVAILABLE 0x8867 +#define GL_ARRAY_BUFFER 0x8892 +#define GL_ELEMENT_ARRAY_BUFFER 0x8893 +#define GL_ARRAY_BUFFER_BINDING 0x8894 +#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 +#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F +#define GL_READ_ONLY 0x88B8 +#define GL_WRITE_ONLY 0x88B9 +#define GL_READ_WRITE 0x88BA +#define GL_BUFFER_ACCESS 0x88BB +#define GL_BUFFER_MAPPED 0x88BC +#define GL_BUFFER_MAP_POINTER 0x88BD +#define GL_STREAM_DRAW 0x88E0 +#define GL_STREAM_READ 0x88E1 +#define GL_STREAM_COPY 0x88E2 +#define GL_STATIC_DRAW 0x88E4 +#define GL_STATIC_READ 0x88E5 +#define GL_STATIC_COPY 0x88E6 +#define GL_DYNAMIC_DRAW 0x88E8 +#define GL_DYNAMIC_READ 0x88E9 +#define GL_DYNAMIC_COPY 0x88EA +#define GL_SAMPLES_PASSED 0x8914 +#define GL_SRC1_ALPHA 0x8589 +typedef void (APIENTRYP PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids); +typedef void (APIENTRYP PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids); +typedef GLboolean (APIENTRYP PFNGLISQUERYPROC) (GLuint id); +typedef void (APIENTRYP PFNGLBEGINQUERYPROC) (GLenum target, GLuint id); +typedef void (APIENTRYP PFNGLENDQUERYPROC) (GLenum target); +typedef void (APIENTRYP PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer); +typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers); +typedef void (APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers); +typedef GLboolean (APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer); +typedef void (APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const void *data, GLenum usage); +typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const void *data); +typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, void *data); +typedef void *(APIENTRYP PFNGLMAPBUFFERPROC) (GLenum target, GLenum access); +typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERPROC) (GLenum target); +typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, void **params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGenQueries (GLsizei n, GLuint *ids); +GLAPI void APIENTRY glDeleteQueries (GLsizei n, const GLuint *ids); +GLAPI GLboolean APIENTRY glIsQuery (GLuint id); +GLAPI void APIENTRY glBeginQuery (GLenum target, GLuint id); +GLAPI void APIENTRY glEndQuery (GLenum target); +GLAPI void APIENTRY glGetQueryiv (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetQueryObjectiv (GLuint id, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params); +GLAPI void APIENTRY glBindBuffer (GLenum target, GLuint buffer); +GLAPI void APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers); +GLAPI void APIENTRY glGenBuffers (GLsizei n, GLuint *buffers); +GLAPI GLboolean APIENTRY glIsBuffer (GLuint buffer); +GLAPI void APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage); +GLAPI void APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void *data); +GLAPI void APIENTRY glGetBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, void *data); +GLAPI void *APIENTRY glMapBuffer (GLenum target, GLenum access); +GLAPI GLboolean APIENTRY glUnmapBuffer (GLenum target); +GLAPI void APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetBufferPointerv (GLenum target, GLenum pname, void **params); +#endif +#endif /* GL_VERSION_1_5 */ + +#ifndef GL_VERSION_2_0 +#define GL_VERSION_2_0 1 +typedef char GLchar; +typedef short GLshort; +typedef signed char GLbyte; +typedef unsigned short GLushort; +#define GL_BLEND_EQUATION_RGB 0x8009 +#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 +#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 +#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 +#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 +#define GL_CURRENT_VERTEX_ATTRIB 0x8626 +#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 +#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 +#define GL_STENCIL_BACK_FUNC 0x8800 +#define GL_STENCIL_BACK_FAIL 0x8801 +#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 +#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 +#define GL_MAX_DRAW_BUFFERS 0x8824 +#define GL_DRAW_BUFFER0 0x8825 +#define GL_DRAW_BUFFER1 0x8826 +#define GL_DRAW_BUFFER2 0x8827 +#define GL_DRAW_BUFFER3 0x8828 +#define GL_DRAW_BUFFER4 0x8829 +#define GL_DRAW_BUFFER5 0x882A +#define GL_DRAW_BUFFER6 0x882B +#define GL_DRAW_BUFFER7 0x882C +#define GL_DRAW_BUFFER8 0x882D +#define GL_DRAW_BUFFER9 0x882E +#define GL_DRAW_BUFFER10 0x882F +#define GL_DRAW_BUFFER11 0x8830 +#define GL_DRAW_BUFFER12 0x8831 +#define GL_DRAW_BUFFER13 0x8832 +#define GL_DRAW_BUFFER14 0x8833 +#define GL_DRAW_BUFFER15 0x8834 +#define GL_BLEND_EQUATION_ALPHA 0x883D +#define GL_MAX_VERTEX_ATTRIBS 0x8869 +#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A +#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 +#define GL_FRAGMENT_SHADER 0x8B30 +#define GL_VERTEX_SHADER 0x8B31 +#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 +#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A +#define GL_MAX_VARYING_FLOATS 0x8B4B +#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C +#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D +#define GL_SHADER_TYPE 0x8B4F +#define GL_FLOAT_VEC2 0x8B50 +#define GL_FLOAT_VEC3 0x8B51 +#define GL_FLOAT_VEC4 0x8B52 +#define GL_INT_VEC2 0x8B53 +#define GL_INT_VEC3 0x8B54 +#define GL_INT_VEC4 0x8B55 +#define GL_BOOL 0x8B56 +#define GL_BOOL_VEC2 0x8B57 +#define GL_BOOL_VEC3 0x8B58 +#define GL_BOOL_VEC4 0x8B59 +#define GL_FLOAT_MAT2 0x8B5A +#define GL_FLOAT_MAT3 0x8B5B +#define GL_FLOAT_MAT4 0x8B5C +#define GL_SAMPLER_1D 0x8B5D +#define GL_SAMPLER_2D 0x8B5E +#define GL_SAMPLER_3D 0x8B5F +#define GL_SAMPLER_CUBE 0x8B60 +#define GL_SAMPLER_1D_SHADOW 0x8B61 +#define GL_SAMPLER_2D_SHADOW 0x8B62 +#define GL_DELETE_STATUS 0x8B80 +#define GL_COMPILE_STATUS 0x8B81 +#define GL_LINK_STATUS 0x8B82 +#define GL_VALIDATE_STATUS 0x8B83 +#define GL_INFO_LOG_LENGTH 0x8B84 +#define GL_ATTACHED_SHADERS 0x8B85 +#define GL_ACTIVE_UNIFORMS 0x8B86 +#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 +#define GL_SHADER_SOURCE_LENGTH 0x8B88 +#define GL_ACTIVE_ATTRIBUTES 0x8B89 +#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A +#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B +#define GL_SHADING_LANGUAGE_VERSION 0x8B8C +#define GL_CURRENT_PROGRAM 0x8B8D +#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0 +#define GL_LOWER_LEFT 0x8CA1 +#define GL_UPPER_LEFT 0x8CA2 +#define GL_STENCIL_BACK_REF 0x8CA3 +#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 +#define GL_STENCIL_BACK_WRITEMASK 0x8CA5 +typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha); +typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs); +typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); +typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask); +typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask); +typedef void (APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader); +typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name); +typedef void (APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader); +typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC) (void); +typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC) (GLenum type); +typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program); +typedef void (APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader); +typedef void (APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader); +typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index); +typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index); +typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); +typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); +typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); +typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name); +typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +typedef void (APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); +typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name); +typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params); +typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, void **pointer); +typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC) (GLuint program); +typedef GLboolean (APIENTRYP PFNGLISSHADERPROC) (GLuint shader); +typedef void (APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program); +typedef void (APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length); +typedef void (APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program); +typedef void (APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0); +typedef void (APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1); +typedef void (APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +typedef void (APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +typedef void (APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0); +typedef void (APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1); +typedef void (APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2); +typedef void (APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +typedef void (APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha); +GLAPI void APIENTRY glDrawBuffers (GLsizei n, const GLenum *bufs); +GLAPI void APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); +GLAPI void APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask); +GLAPI void APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask); +GLAPI void APIENTRY glAttachShader (GLuint program, GLuint shader); +GLAPI void APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name); +GLAPI void APIENTRY glCompileShader (GLuint shader); +GLAPI GLuint APIENTRY glCreateProgram (void); +GLAPI GLuint APIENTRY glCreateShader (GLenum type); +GLAPI void APIENTRY glDeleteProgram (GLuint program); +GLAPI void APIENTRY glDeleteShader (GLuint shader); +GLAPI void APIENTRY glDetachShader (GLuint program, GLuint shader); +GLAPI void APIENTRY glDisableVertexAttribArray (GLuint index); +GLAPI void APIENTRY glEnableVertexAttribArray (GLuint index); +GLAPI void APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); +GLAPI void APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); +GLAPI void APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); +GLAPI GLint APIENTRY glGetAttribLocation (GLuint program, const GLchar *name); +GLAPI void APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +GLAPI void APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +GLAPI void APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); +GLAPI GLint APIENTRY glGetUniformLocation (GLuint program, const GLchar *name); +GLAPI void APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params); +GLAPI void APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params); +GLAPI void APIENTRY glGetVertexAttribdv (GLuint index, GLenum pname, GLdouble *params); +GLAPI void APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, void **pointer); +GLAPI GLboolean APIENTRY glIsProgram (GLuint program); +GLAPI GLboolean APIENTRY glIsShader (GLuint shader); +GLAPI void APIENTRY glLinkProgram (GLuint program); +GLAPI void APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length); +GLAPI void APIENTRY glUseProgram (GLuint program); +GLAPI void APIENTRY glUniform1f (GLint location, GLfloat v0); +GLAPI void APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1); +GLAPI void APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +GLAPI void APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +GLAPI void APIENTRY glUniform1i (GLint location, GLint v0); +GLAPI void APIENTRY glUniform2i (GLint location, GLint v0, GLint v1); +GLAPI void APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2); +GLAPI void APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +GLAPI void APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glValidateProgram (GLuint program); +GLAPI void APIENTRY glVertexAttrib1d (GLuint index, GLdouble x); +GLAPI void APIENTRY glVertexAttrib1dv (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib1f (GLuint index, GLfloat x); +GLAPI void APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib1s (GLuint index, GLshort x); +GLAPI void APIENTRY glVertexAttrib1sv (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib2d (GLuint index, GLdouble x, GLdouble y); +GLAPI void APIENTRY glVertexAttrib2dv (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y); +GLAPI void APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib2s (GLuint index, GLshort x, GLshort y); +GLAPI void APIENTRY glVertexAttrib2sv (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib3d (GLuint index, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glVertexAttrib3dv (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib3s (GLuint index, GLshort x, GLshort y, GLshort z); +GLAPI void APIENTRY glVertexAttrib3sv (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib4Nbv (GLuint index, const GLbyte *v); +GLAPI void APIENTRY glVertexAttrib4Niv (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttrib4Nsv (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +GLAPI void APIENTRY glVertexAttrib4Nubv (GLuint index, const GLubyte *v); +GLAPI void APIENTRY glVertexAttrib4Nuiv (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttrib4Nusv (GLuint index, const GLushort *v); +GLAPI void APIENTRY glVertexAttrib4bv (GLuint index, const GLbyte *v); +GLAPI void APIENTRY glVertexAttrib4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glVertexAttrib4dv (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib4iv (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttrib4s (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +GLAPI void APIENTRY glVertexAttrib4sv (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib4ubv (GLuint index, const GLubyte *v); +GLAPI void APIENTRY glVertexAttrib4uiv (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttrib4usv (GLuint index, const GLushort *v); +GLAPI void APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); +#endif +#endif /* GL_VERSION_2_0 */ + +#ifndef GL_VERSION_2_1 +#define GL_VERSION_2_1 1 +#define GL_PIXEL_PACK_BUFFER 0x88EB +#define GL_PIXEL_UNPACK_BUFFER 0x88EC +#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED +#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF +#define GL_FLOAT_MAT2x3 0x8B65 +#define GL_FLOAT_MAT2x4 0x8B66 +#define GL_FLOAT_MAT3x2 0x8B67 +#define GL_FLOAT_MAT3x4 0x8B68 +#define GL_FLOAT_MAT4x2 0x8B69 +#define GL_FLOAT_MAT4x3 0x8B6A +#define GL_SRGB 0x8C40 +#define GL_SRGB8 0x8C41 +#define GL_SRGB_ALPHA 0x8C42 +#define GL_SRGB8_ALPHA8 0x8C43 +#define GL_COMPRESSED_SRGB 0x8C48 +#define GL_COMPRESSED_SRGB_ALPHA 0x8C49 +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +#endif +#endif /* GL_VERSION_2_1 */ + +#ifndef GL_VERSION_3_0 +#define GL_VERSION_3_0 1 +typedef unsigned short GLhalf; +#define GL_COMPARE_REF_TO_TEXTURE 0x884E +#define GL_CLIP_DISTANCE0 0x3000 +#define GL_CLIP_DISTANCE1 0x3001 +#define GL_CLIP_DISTANCE2 0x3002 +#define GL_CLIP_DISTANCE3 0x3003 +#define GL_CLIP_DISTANCE4 0x3004 +#define GL_CLIP_DISTANCE5 0x3005 +#define GL_CLIP_DISTANCE6 0x3006 +#define GL_CLIP_DISTANCE7 0x3007 +#define GL_MAX_CLIP_DISTANCES 0x0D32 +#define GL_MAJOR_VERSION 0x821B +#define GL_MINOR_VERSION 0x821C +#define GL_NUM_EXTENSIONS 0x821D +#define GL_CONTEXT_FLAGS 0x821E +#define GL_COMPRESSED_RED 0x8225 +#define GL_COMPRESSED_RG 0x8226 +#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001 +#define GL_RGBA32F 0x8814 +#define GL_RGB32F 0x8815 +#define GL_RGBA16F 0x881A +#define GL_RGB16F 0x881B +#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD +#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF +#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 +#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 +#define GL_CLAMP_READ_COLOR 0x891C +#define GL_FIXED_ONLY 0x891D +#define GL_MAX_VARYING_COMPONENTS 0x8B4B +#define GL_TEXTURE_1D_ARRAY 0x8C18 +#define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19 +#define GL_TEXTURE_2D_ARRAY 0x8C1A +#define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B +#define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C +#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D +#define GL_R11F_G11F_B10F 0x8C3A +#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B +#define GL_RGB9_E5 0x8C3D +#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E +#define GL_TEXTURE_SHARED_SIZE 0x8C3F +#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 +#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 +#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 +#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 +#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 +#define GL_PRIMITIVES_GENERATED 0x8C87 +#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 +#define GL_RASTERIZER_DISCARD 0x8C89 +#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B +#define GL_INTERLEAVED_ATTRIBS 0x8C8C +#define GL_SEPARATE_ATTRIBS 0x8C8D +#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E +#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F +#define GL_RGBA32UI 0x8D70 +#define GL_RGB32UI 0x8D71 +#define GL_RGBA16UI 0x8D76 +#define GL_RGB16UI 0x8D77 +#define GL_RGBA8UI 0x8D7C +#define GL_RGB8UI 0x8D7D +#define GL_RGBA32I 0x8D82 +#define GL_RGB32I 0x8D83 +#define GL_RGBA16I 0x8D88 +#define GL_RGB16I 0x8D89 +#define GL_RGBA8I 0x8D8E +#define GL_RGB8I 0x8D8F +#define GL_RED_INTEGER 0x8D94 +#define GL_GREEN_INTEGER 0x8D95 +#define GL_BLUE_INTEGER 0x8D96 +#define GL_RGB_INTEGER 0x8D98 +#define GL_RGBA_INTEGER 0x8D99 +#define GL_BGR_INTEGER 0x8D9A +#define GL_BGRA_INTEGER 0x8D9B +#define GL_SAMPLER_1D_ARRAY 0x8DC0 +#define GL_SAMPLER_2D_ARRAY 0x8DC1 +#define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3 +#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 +#define GL_SAMPLER_CUBE_SHADOW 0x8DC5 +#define GL_UNSIGNED_INT_VEC2 0x8DC6 +#define GL_UNSIGNED_INT_VEC3 0x8DC7 +#define GL_UNSIGNED_INT_VEC4 0x8DC8 +#define GL_INT_SAMPLER_1D 0x8DC9 +#define GL_INT_SAMPLER_2D 0x8DCA +#define GL_INT_SAMPLER_3D 0x8DCB +#define GL_INT_SAMPLER_CUBE 0x8DCC +#define GL_INT_SAMPLER_1D_ARRAY 0x8DCE +#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF +#define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1 +#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 +#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 +#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 +#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6 +#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 +#define GL_QUERY_WAIT 0x8E13 +#define GL_QUERY_NO_WAIT 0x8E14 +#define GL_QUERY_BY_REGION_WAIT 0x8E15 +#define GL_QUERY_BY_REGION_NO_WAIT 0x8E16 +#define GL_BUFFER_ACCESS_FLAGS 0x911F +#define GL_BUFFER_MAP_LENGTH 0x9120 +#define GL_BUFFER_MAP_OFFSET 0x9121 +#define GL_DEPTH_COMPONENT32F 0x8CAC +#define GL_DEPTH32F_STENCIL8 0x8CAD +#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD +#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 +#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 +#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 +#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 +#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 +#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 +#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 +#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 +#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 +#define GL_FRAMEBUFFER_DEFAULT 0x8218 +#define GL_FRAMEBUFFER_UNDEFINED 0x8219 +#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A +#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 +#define GL_DEPTH_STENCIL 0x84F9 +#define GL_UNSIGNED_INT_24_8 0x84FA +#define GL_DEPTH24_STENCIL8 0x88F0 +#define GL_TEXTURE_STENCIL_SIZE 0x88F1 +#define GL_TEXTURE_RED_TYPE 0x8C10 +#define GL_TEXTURE_GREEN_TYPE 0x8C11 +#define GL_TEXTURE_BLUE_TYPE 0x8C12 +#define GL_TEXTURE_ALPHA_TYPE 0x8C13 +#define GL_TEXTURE_DEPTH_TYPE 0x8C16 +#define GL_UNSIGNED_NORMALIZED 0x8C17 +#define GL_FRAMEBUFFER_BINDING 0x8CA6 +#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6 +#define GL_RENDERBUFFER_BINDING 0x8CA7 +#define GL_READ_FRAMEBUFFER 0x8CA8 +#define GL_DRAW_FRAMEBUFFER 0x8CA9 +#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA +#define GL_RENDERBUFFER_SAMPLES 0x8CAB +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 +#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 +#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 +#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 +#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB +#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC +#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD +#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF +#define GL_COLOR_ATTACHMENT0 0x8CE0 +#define GL_COLOR_ATTACHMENT1 0x8CE1 +#define GL_COLOR_ATTACHMENT2 0x8CE2 +#define GL_COLOR_ATTACHMENT3 0x8CE3 +#define GL_COLOR_ATTACHMENT4 0x8CE4 +#define GL_COLOR_ATTACHMENT5 0x8CE5 +#define GL_COLOR_ATTACHMENT6 0x8CE6 +#define GL_COLOR_ATTACHMENT7 0x8CE7 +#define GL_COLOR_ATTACHMENT8 0x8CE8 +#define GL_COLOR_ATTACHMENT9 0x8CE9 +#define GL_COLOR_ATTACHMENT10 0x8CEA +#define GL_COLOR_ATTACHMENT11 0x8CEB +#define GL_COLOR_ATTACHMENT12 0x8CEC +#define GL_COLOR_ATTACHMENT13 0x8CED +#define GL_COLOR_ATTACHMENT14 0x8CEE +#define GL_COLOR_ATTACHMENT15 0x8CEF +#define GL_COLOR_ATTACHMENT16 0x8CF0 +#define GL_COLOR_ATTACHMENT17 0x8CF1 +#define GL_COLOR_ATTACHMENT18 0x8CF2 +#define GL_COLOR_ATTACHMENT19 0x8CF3 +#define GL_COLOR_ATTACHMENT20 0x8CF4 +#define GL_COLOR_ATTACHMENT21 0x8CF5 +#define GL_COLOR_ATTACHMENT22 0x8CF6 +#define GL_COLOR_ATTACHMENT23 0x8CF7 +#define GL_COLOR_ATTACHMENT24 0x8CF8 +#define GL_COLOR_ATTACHMENT25 0x8CF9 +#define GL_COLOR_ATTACHMENT26 0x8CFA +#define GL_COLOR_ATTACHMENT27 0x8CFB +#define GL_COLOR_ATTACHMENT28 0x8CFC +#define GL_COLOR_ATTACHMENT29 0x8CFD +#define GL_COLOR_ATTACHMENT30 0x8CFE +#define GL_COLOR_ATTACHMENT31 0x8CFF +#define GL_DEPTH_ATTACHMENT 0x8D00 +#define GL_STENCIL_ATTACHMENT 0x8D20 +#define GL_FRAMEBUFFER 0x8D40 +#define GL_RENDERBUFFER 0x8D41 +#define GL_RENDERBUFFER_WIDTH 0x8D42 +#define GL_RENDERBUFFER_HEIGHT 0x8D43 +#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 +#define GL_STENCIL_INDEX1 0x8D46 +#define GL_STENCIL_INDEX4 0x8D47 +#define GL_STENCIL_INDEX8 0x8D48 +#define GL_STENCIL_INDEX16 0x8D49 +#define GL_RENDERBUFFER_RED_SIZE 0x8D50 +#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 +#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 +#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 +#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 +#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 +#define GL_MAX_SAMPLES 0x8D57 +#define GL_FRAMEBUFFER_SRGB 0x8DB9 +#define GL_HALF_FLOAT 0x140B +#define GL_MAP_READ_BIT 0x0001 +#define GL_MAP_WRITE_BIT 0x0002 +#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 +#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 +#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 +#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 +#define GL_COMPRESSED_RED_RGTC1 0x8DBB +#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC +#define GL_COMPRESSED_RG_RGTC2 0x8DBD +#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE +#define GL_RG 0x8227 +#define GL_RG_INTEGER 0x8228 +#define GL_R8 0x8229 +#define GL_R16 0x822A +#define GL_RG8 0x822B +#define GL_RG16 0x822C +#define GL_R16F 0x822D +#define GL_R32F 0x822E +#define GL_RG16F 0x822F +#define GL_RG32F 0x8230 +#define GL_R8I 0x8231 +#define GL_R8UI 0x8232 +#define GL_R16I 0x8233 +#define GL_R16UI 0x8234 +#define GL_R32I 0x8235 +#define GL_R32UI 0x8236 +#define GL_RG8I 0x8237 +#define GL_RG8UI 0x8238 +#define GL_RG16I 0x8239 +#define GL_RG16UI 0x823A +#define GL_RG32I 0x823B +#define GL_RG32UI 0x823C +#define GL_VERTEX_ARRAY_BINDING 0x85B5 +typedef void (APIENTRYP PFNGLCOLORMASKIPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); +typedef void (APIENTRYP PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data); +typedef void (APIENTRYP PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data); +typedef void (APIENTRYP PFNGLENABLEIPROC) (GLenum target, GLuint index); +typedef void (APIENTRYP PFNGLDISABLEIPROC) (GLenum target, GLuint index); +typedef GLboolean (APIENTRYP PFNGLISENABLEDIPROC) (GLenum target, GLuint index); +typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode); +typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC) (void); +typedef void (APIENTRYP PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (APIENTRYP PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer); +typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode); +typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); +typedef void (APIENTRYP PFNGLCLAMPCOLORPROC) (GLenum target, GLenum clamp); +typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC) (GLuint id, GLenum mode); +typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERPROC) (void); +typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IPROC) (GLuint index, GLint x); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IPROC) (GLuint index, GLint x, GLint y); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IPROC) (GLuint index, GLint x, GLint y, GLint z); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIPROC) (GLuint index, GLuint x); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIPROC) (GLuint index, GLuint x, GLuint y); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVPROC) (GLuint index, const GLbyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVPROC) (GLuint index, const GLubyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVPROC) (GLuint index, const GLushort *v); +typedef void (APIENTRYP PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params); +typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONPROC) (GLuint program, GLuint color, const GLchar *name); +typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name); +typedef void (APIENTRYP PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0); +typedef void (APIENTRYP PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1); +typedef void (APIENTRYP PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2); +typedef void (APIENTRYP PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +typedef void (APIENTRYP PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint *params); +typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value); +typedef void (APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value); +typedef void (APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value); +typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); +typedef const GLubyte *(APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index); +typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer); +typedef void (APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer); +typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers); +typedef void (APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers); +typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer); +typedef void (APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer); +typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers); +typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers); +typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target); +typedef void (APIENTRYP PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +typedef void *(APIENTRYP PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); +typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length); +typedef void (APIENTRYP PFNGLBINDVERTEXARRAYPROC) (GLuint array); +typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays); +typedef void (APIENTRYP PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays); +typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYPROC) (GLuint array); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glColorMaski (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); +GLAPI void APIENTRY glGetBooleani_v (GLenum target, GLuint index, GLboolean *data); +GLAPI void APIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint *data); +GLAPI void APIENTRY glEnablei (GLenum target, GLuint index); +GLAPI void APIENTRY glDisablei (GLenum target, GLuint index); +GLAPI GLboolean APIENTRY glIsEnabledi (GLenum target, GLuint index); +GLAPI void APIENTRY glBeginTransformFeedback (GLenum primitiveMode); +GLAPI void APIENTRY glEndTransformFeedback (void); +GLAPI void APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +GLAPI void APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer); +GLAPI void APIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode); +GLAPI void APIENTRY glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); +GLAPI void APIENTRY glClampColor (GLenum target, GLenum clamp); +GLAPI void APIENTRY glBeginConditionalRender (GLuint id, GLenum mode); +GLAPI void APIENTRY glEndConditionalRender (void); +GLAPI void APIENTRY glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); +GLAPI void APIENTRY glGetVertexAttribIiv (GLuint index, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint *params); +GLAPI void APIENTRY glVertexAttribI1i (GLuint index, GLint x); +GLAPI void APIENTRY glVertexAttribI2i (GLuint index, GLint x, GLint y); +GLAPI void APIENTRY glVertexAttribI3i (GLuint index, GLint x, GLint y, GLint z); +GLAPI void APIENTRY glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w); +GLAPI void APIENTRY glVertexAttribI1ui (GLuint index, GLuint x); +GLAPI void APIENTRY glVertexAttribI2ui (GLuint index, GLuint x, GLuint y); +GLAPI void APIENTRY glVertexAttribI3ui (GLuint index, GLuint x, GLuint y, GLuint z); +GLAPI void APIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +GLAPI void APIENTRY glVertexAttribI1iv (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttribI2iv (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttribI3iv (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttribI4iv (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttribI1uiv (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttribI2uiv (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttribI3uiv (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttribI4uiv (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttribI4bv (GLuint index, const GLbyte *v); +GLAPI void APIENTRY glVertexAttribI4sv (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttribI4ubv (GLuint index, const GLubyte *v); +GLAPI void APIENTRY glVertexAttribI4usv (GLuint index, const GLushort *v); +GLAPI void APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint *params); +GLAPI void APIENTRY glBindFragDataLocation (GLuint program, GLuint color, const GLchar *name); +GLAPI GLint APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name); +GLAPI void APIENTRY glUniform1ui (GLint location, GLuint v0); +GLAPI void APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1); +GLAPI void APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2); +GLAPI void APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +GLAPI void APIENTRY glUniform1uiv (GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glUniform2uiv (GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glUniform3uiv (GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glUniform4uiv (GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glTexParameterIiv (GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glTexParameterIuiv (GLenum target, GLenum pname, const GLuint *params); +GLAPI void APIENTRY glGetTexParameterIiv (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetTexParameterIuiv (GLenum target, GLenum pname, GLuint *params); +GLAPI void APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value); +GLAPI void APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value); +GLAPI void APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value); +GLAPI void APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); +GLAPI const GLubyte *APIENTRY glGetStringi (GLenum name, GLuint index); +GLAPI GLboolean APIENTRY glIsRenderbuffer (GLuint renderbuffer); +GLAPI void APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); +GLAPI void APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers); +GLAPI void APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers); +GLAPI void APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params); +GLAPI GLboolean APIENTRY glIsFramebuffer (GLuint framebuffer); +GLAPI void APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); +GLAPI void APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers); +GLAPI void APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers); +GLAPI GLenum APIENTRY glCheckFramebufferStatus (GLenum target); +GLAPI void APIENTRY glFramebufferTexture1D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GLAPI void APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GLAPI void APIENTRY glFramebufferTexture3D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +GLAPI void APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +GLAPI void APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params); +GLAPI void APIENTRY glGenerateMipmap (GLenum target); +GLAPI void APIENTRY glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +GLAPI void APIENTRY glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +GLAPI void *APIENTRY glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); +GLAPI void APIENTRY glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length); +GLAPI void APIENTRY glBindVertexArray (GLuint array); +GLAPI void APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint *arrays); +GLAPI void APIENTRY glGenVertexArrays (GLsizei n, GLuint *arrays); +GLAPI GLboolean APIENTRY glIsVertexArray (GLuint array); +#endif +#endif /* GL_VERSION_3_0 */ + +#ifndef GL_VERSION_3_1 +#define GL_VERSION_3_1 1 +#define GL_SAMPLER_2D_RECT 0x8B63 +#define GL_SAMPLER_2D_RECT_SHADOW 0x8B64 +#define GL_SAMPLER_BUFFER 0x8DC2 +#define GL_INT_SAMPLER_2D_RECT 0x8DCD +#define GL_INT_SAMPLER_BUFFER 0x8DD0 +#define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5 +#define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8 +#define GL_TEXTURE_BUFFER 0x8C2A +#define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B +#define GL_TEXTURE_BINDING_BUFFER 0x8C2C +#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D +#define GL_TEXTURE_RECTANGLE 0x84F5 +#define GL_TEXTURE_BINDING_RECTANGLE 0x84F6 +#define GL_PROXY_TEXTURE_RECTANGLE 0x84F7 +#define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8 +#define GL_R8_SNORM 0x8F94 +#define GL_RG8_SNORM 0x8F95 +#define GL_RGB8_SNORM 0x8F96 +#define GL_RGBA8_SNORM 0x8F97 +#define GL_R16_SNORM 0x8F98 +#define GL_RG16_SNORM 0x8F99 +#define GL_RGB16_SNORM 0x8F9A +#define GL_RGBA16_SNORM 0x8F9B +#define GL_SIGNED_NORMALIZED 0x8F9C +#define GL_PRIMITIVE_RESTART 0x8F9D +#define GL_PRIMITIVE_RESTART_INDEX 0x8F9E +#define GL_COPY_READ_BUFFER 0x8F36 +#define GL_COPY_WRITE_BUFFER 0x8F37 +#define GL_UNIFORM_BUFFER 0x8A11 +#define GL_UNIFORM_BUFFER_BINDING 0x8A28 +#define GL_UNIFORM_BUFFER_START 0x8A29 +#define GL_UNIFORM_BUFFER_SIZE 0x8A2A +#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B +#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C +#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D +#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E +#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F +#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 +#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 +#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32 +#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 +#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 +#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 +#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 +#define GL_UNIFORM_TYPE 0x8A37 +#define GL_UNIFORM_SIZE 0x8A38 +#define GL_UNIFORM_NAME_LENGTH 0x8A39 +#define GL_UNIFORM_BLOCK_INDEX 0x8A3A +#define GL_UNIFORM_OFFSET 0x8A3B +#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C +#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D +#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E +#define GL_UNIFORM_BLOCK_BINDING 0x8A3F +#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 +#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 +#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 +#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 +#define GL_INVALID_INDEX 0xFFFFFFFFu +typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount); +typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount); +typedef void (APIENTRYP PFNGLTEXBUFFERPROC) (GLenum target, GLenum internalformat, GLuint buffer); +typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXPROC) (GLuint index); +typedef void (APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +typedef void (APIENTRYP PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); +typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMNAMEPROC) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName); +typedef GLuint (APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar *uniformBlockName); +typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); +typedef void (APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei instancecount); +GLAPI void APIENTRY glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount); +GLAPI void APIENTRY glTexBuffer (GLenum target, GLenum internalformat, GLuint buffer); +GLAPI void APIENTRY glPrimitiveRestartIndex (GLuint index); +GLAPI void APIENTRY glCopyBufferSubData (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +GLAPI void APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); +GLAPI void APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetActiveUniformName (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName); +GLAPI GLuint APIENTRY glGetUniformBlockIndex (GLuint program, const GLchar *uniformBlockName); +GLAPI void APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); +GLAPI void APIENTRY glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); +#endif +#endif /* GL_VERSION_3_1 */ + +#ifndef GL_VERSION_3_2 +#define GL_VERSION_3_2 1 +typedef struct __GLsync *GLsync; +#ifndef GLEXT_64_TYPES_DEFINED +/* This code block is duplicated in glxext.h, so must be protected */ +#define GLEXT_64_TYPES_DEFINED +/* Define int32_t, int64_t, and uint64_t types for UST/MSC */ +/* (as used in the GL_EXT_timer_query extension). */ +#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L +#include +#elif defined(__sun__) || defined(__digital__) +#include +#if defined(__STDC__) +#if defined(__arch64__) || defined(_LP64) +typedef long int int64_t; +typedef unsigned long int uint64_t; +#else +typedef long long int int64_t; +typedef unsigned long long int uint64_t; +#endif /* __arch64__ */ +#endif /* __STDC__ */ +#elif defined( __VMS ) || defined(__sgi) +#include +#elif defined(__SCO__) || defined(__USLC__) +#include +#elif defined(__UNIXOS2__) || defined(__SOL64__) +typedef long int int32_t; +typedef long long int int64_t; +typedef unsigned long long int uint64_t; +#elif defined(_WIN32) && defined(__GNUC__) +#include +#elif defined(_WIN32) +typedef __int32 int32_t; +typedef __int64 int64_t; +typedef unsigned __int64 uint64_t; +#else +/* Fallback if nothing above works */ +#include +#endif +#endif +typedef uint64_t GLuint64; +typedef int64_t GLint64; +#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001 +#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002 +#define GL_LINES_ADJACENCY 0x000A +#define GL_LINE_STRIP_ADJACENCY 0x000B +#define GL_TRIANGLES_ADJACENCY 0x000C +#define GL_TRIANGLE_STRIP_ADJACENCY 0x000D +#define GL_PROGRAM_POINT_SIZE 0x8642 +#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29 +#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8 +#define GL_GEOMETRY_SHADER 0x8DD9 +#define GL_GEOMETRY_VERTICES_OUT 0x8916 +#define GL_GEOMETRY_INPUT_TYPE 0x8917 +#define GL_GEOMETRY_OUTPUT_TYPE 0x8918 +#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF +#define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0 +#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1 +#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 +#define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123 +#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124 +#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 +#define GL_CONTEXT_PROFILE_MASK 0x9126 +#define GL_DEPTH_CLAMP 0x864F +#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C +#define GL_FIRST_VERTEX_CONVENTION 0x8E4D +#define GL_LAST_VERTEX_CONVENTION 0x8E4E +#define GL_PROVOKING_VERTEX 0x8E4F +#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F +#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 +#define GL_OBJECT_TYPE 0x9112 +#define GL_SYNC_CONDITION 0x9113 +#define GL_SYNC_STATUS 0x9114 +#define GL_SYNC_FLAGS 0x9115 +#define GL_SYNC_FENCE 0x9116 +#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 +#define GL_UNSIGNALED 0x9118 +#define GL_SIGNALED 0x9119 +#define GL_ALREADY_SIGNALED 0x911A +#define GL_TIMEOUT_EXPIRED 0x911B +#define GL_CONDITION_SATISFIED 0x911C +#define GL_WAIT_FAILED 0x911D +#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull +#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 +#define GL_SAMPLE_POSITION 0x8E50 +#define GL_SAMPLE_MASK 0x8E51 +#define GL_SAMPLE_MASK_VALUE 0x8E52 +#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59 +#define GL_TEXTURE_2D_MULTISAMPLE 0x9100 +#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101 +#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 +#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103 +#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104 +#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105 +#define GL_TEXTURE_SAMPLES 0x9106 +#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107 +#define GL_SAMPLER_2D_MULTISAMPLE 0x9108 +#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109 +#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A +#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B +#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C +#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D +#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E +#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F +#define GL_MAX_INTEGER_SAMPLES 0x9110 +typedef void (APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); +typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); +typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount, const GLint *basevertex); +typedef void (APIENTRYP PFNGLPROVOKINGVERTEXPROC) (GLenum mode); +typedef GLsync (APIENTRYP PFNGLFENCESYNCPROC) (GLenum condition, GLbitfield flags); +typedef GLboolean (APIENTRYP PFNGLISSYNCPROC) (GLsync sync); +typedef void (APIENTRYP PFNGLDELETESYNCPROC) (GLsync sync); +typedef GLenum (APIENTRYP PFNGLCLIENTWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); +typedef void (APIENTRYP PFNGLWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); +typedef void (APIENTRYP PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64 *data); +typedef void (APIENTRYP PFNGLGETSYNCIVPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); +typedef void (APIENTRYP PFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data); +typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum pname, GLint64 *params); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat *val); +typedef void (APIENTRYP PFNGLSAMPLEMASKIPROC) (GLuint maskNumber, GLbitfield mask); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawElementsBaseVertex (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); +GLAPI void APIENTRY glDrawRangeElementsBaseVertex (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); +GLAPI void APIENTRY glDrawElementsInstancedBaseVertex (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); +GLAPI void APIENTRY glMultiDrawElementsBaseVertex (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount, const GLint *basevertex); +GLAPI void APIENTRY glProvokingVertex (GLenum mode); +GLAPI GLsync APIENTRY glFenceSync (GLenum condition, GLbitfield flags); +GLAPI GLboolean APIENTRY glIsSync (GLsync sync); +GLAPI void APIENTRY glDeleteSync (GLsync sync); +GLAPI GLenum APIENTRY glClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout); +GLAPI void APIENTRY glWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout); +GLAPI void APIENTRY glGetInteger64v (GLenum pname, GLint64 *data); +GLAPI void APIENTRY glGetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); +GLAPI void APIENTRY glGetInteger64i_v (GLenum target, GLuint index, GLint64 *data); +GLAPI void APIENTRY glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64 *params); +GLAPI void APIENTRY glFramebufferTexture (GLenum target, GLenum attachment, GLuint texture, GLint level); +GLAPI void APIENTRY glTexImage2DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +GLAPI void APIENTRY glTexImage3DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +GLAPI void APIENTRY glGetMultisamplefv (GLenum pname, GLuint index, GLfloat *val); +GLAPI void APIENTRY glSampleMaski (GLuint maskNumber, GLbitfield mask); +#endif +#endif /* GL_VERSION_3_2 */ + +#ifndef GL_VERSION_3_3 +#define GL_VERSION_3_3 1 +#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE +#define GL_SRC1_COLOR 0x88F9 +#define GL_ONE_MINUS_SRC1_COLOR 0x88FA +#define GL_ONE_MINUS_SRC1_ALPHA 0x88FB +#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC +#define GL_ANY_SAMPLES_PASSED 0x8C2F +#define GL_SAMPLER_BINDING 0x8919 +#define GL_RGB10_A2UI 0x906F +#define GL_TEXTURE_SWIZZLE_R 0x8E42 +#define GL_TEXTURE_SWIZZLE_G 0x8E43 +#define GL_TEXTURE_SWIZZLE_B 0x8E44 +#define GL_TEXTURE_SWIZZLE_A 0x8E45 +#define GL_TEXTURE_SWIZZLE_RGBA 0x8E46 +#define GL_TIME_ELAPSED 0x88BF +#define GL_TIMESTAMP 0x8E28 +#define GL_INT_2_10_10_10_REV 0x8D9F +typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name); +typedef GLint (APIENTRYP PFNGLGETFRAGDATAINDEXPROC) (GLuint program, const GLchar *name); +typedef void (APIENTRYP PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint *samplers); +typedef void (APIENTRYP PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint *samplers); +typedef GLboolean (APIENTRYP PFNGLISSAMPLERPROC) (GLuint sampler); +typedef void (APIENTRYP PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler); +typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint *param); +typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat *param); +typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, const GLint *param); +typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, const GLuint *param); +typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLQUERYCOUNTERPROC) (GLuint id, GLenum target); +typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VPROC) (GLuint id, GLenum pname, GLint64 *params); +typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VPROC) (GLuint id, GLenum pname, GLuint64 *params); +typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor); +typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); +typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); +typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); +typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); +typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBindFragDataLocationIndexed (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name); +GLAPI GLint APIENTRY glGetFragDataIndex (GLuint program, const GLchar *name); +GLAPI void APIENTRY glGenSamplers (GLsizei count, GLuint *samplers); +GLAPI void APIENTRY glDeleteSamplers (GLsizei count, const GLuint *samplers); +GLAPI GLboolean APIENTRY glIsSampler (GLuint sampler); +GLAPI void APIENTRY glBindSampler (GLuint unit, GLuint sampler); +GLAPI void APIENTRY glSamplerParameteri (GLuint sampler, GLenum pname, GLint param); +GLAPI void APIENTRY glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint *param); +GLAPI void APIENTRY glSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param); +GLAPI void APIENTRY glSamplerParameterfv (GLuint sampler, GLenum pname, const GLfloat *param); +GLAPI void APIENTRY glSamplerParameterIiv (GLuint sampler, GLenum pname, const GLint *param); +GLAPI void APIENTRY glSamplerParameterIuiv (GLuint sampler, GLenum pname, const GLuint *param); +GLAPI void APIENTRY glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetSamplerParameterIiv (GLuint sampler, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetSamplerParameterIuiv (GLuint sampler, GLenum pname, GLuint *params); +GLAPI void APIENTRY glQueryCounter (GLuint id, GLenum target); +GLAPI void APIENTRY glGetQueryObjecti64v (GLuint id, GLenum pname, GLint64 *params); +GLAPI void APIENTRY glGetQueryObjectui64v (GLuint id, GLenum pname, GLuint64 *params); +GLAPI void APIENTRY glVertexAttribDivisor (GLuint index, GLuint divisor); +GLAPI void APIENTRY glVertexAttribP1ui (GLuint index, GLenum type, GLboolean normalized, GLuint value); +GLAPI void APIENTRY glVertexAttribP1uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +GLAPI void APIENTRY glVertexAttribP2ui (GLuint index, GLenum type, GLboolean normalized, GLuint value); +GLAPI void APIENTRY glVertexAttribP2uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +GLAPI void APIENTRY glVertexAttribP3ui (GLuint index, GLenum type, GLboolean normalized, GLuint value); +GLAPI void APIENTRY glVertexAttribP3uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +GLAPI void APIENTRY glVertexAttribP4ui (GLuint index, GLenum type, GLboolean normalized, GLuint value); +GLAPI void APIENTRY glVertexAttribP4uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +#endif +#endif /* GL_VERSION_3_3 */ + +#ifndef GL_VERSION_4_0 +#define GL_VERSION_4_0 1 +#define GL_SAMPLE_SHADING 0x8C36 +#define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37 +#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E +#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F +#define GL_TEXTURE_CUBE_MAP_ARRAY 0x9009 +#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A +#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY 0x900B +#define GL_SAMPLER_CUBE_MAP_ARRAY 0x900C +#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D +#define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E +#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F +#define GL_DRAW_INDIRECT_BUFFER 0x8F3F +#define GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43 +#define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F +#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A +#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B +#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C +#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D +#define GL_MAX_VERTEX_STREAMS 0x8E71 +#define GL_DOUBLE_VEC2 0x8FFC +#define GL_DOUBLE_VEC3 0x8FFD +#define GL_DOUBLE_VEC4 0x8FFE +#define GL_DOUBLE_MAT2 0x8F46 +#define GL_DOUBLE_MAT3 0x8F47 +#define GL_DOUBLE_MAT4 0x8F48 +#define GL_DOUBLE_MAT2x3 0x8F49 +#define GL_DOUBLE_MAT2x4 0x8F4A +#define GL_DOUBLE_MAT3x2 0x8F4B +#define GL_DOUBLE_MAT3x4 0x8F4C +#define GL_DOUBLE_MAT4x2 0x8F4D +#define GL_DOUBLE_MAT4x3 0x8F4E +#define GL_ACTIVE_SUBROUTINES 0x8DE5 +#define GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6 +#define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47 +#define GL_ACTIVE_SUBROUTINE_MAX_LENGTH 0x8E48 +#define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49 +#define GL_MAX_SUBROUTINES 0x8DE7 +#define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8 +#define GL_NUM_COMPATIBLE_SUBROUTINES 0x8E4A +#define GL_COMPATIBLE_SUBROUTINES 0x8E4B +#define GL_PATCHES 0x000E +#define GL_PATCH_VERTICES 0x8E72 +#define GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73 +#define GL_PATCH_DEFAULT_OUTER_LEVEL 0x8E74 +#define GL_TESS_CONTROL_OUTPUT_VERTICES 0x8E75 +#define GL_TESS_GEN_MODE 0x8E76 +#define GL_TESS_GEN_SPACING 0x8E77 +#define GL_TESS_GEN_VERTEX_ORDER 0x8E78 +#define GL_TESS_GEN_POINT_MODE 0x8E79 +#define GL_ISOLINES 0x8E7A +#define GL_FRACTIONAL_ODD 0x8E7B +#define GL_FRACTIONAL_EVEN 0x8E7C +#define GL_MAX_PATCH_VERTICES 0x8E7D +#define GL_MAX_TESS_GEN_LEVEL 0x8E7E +#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F +#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80 +#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81 +#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82 +#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83 +#define GL_MAX_TESS_PATCH_COMPONENTS 0x8E84 +#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85 +#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86 +#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89 +#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A +#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C +#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D +#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E +#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F +#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1 +#define GL_TESS_EVALUATION_SHADER 0x8E87 +#define GL_TESS_CONTROL_SHADER 0x8E88 +#define GL_TRANSFORM_FEEDBACK 0x8E22 +#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23 +#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24 +#define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25 +#define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70 +typedef void (APIENTRYP PFNGLMINSAMPLESHADINGPROC) (GLfloat value); +typedef void (APIENTRYP PFNGLBLENDEQUATIONIPROC) (GLuint buf, GLenum mode); +typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); +typedef void (APIENTRYP PFNGLBLENDFUNCIPROC) (GLuint buf, GLenum src, GLenum dst); +typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +typedef void (APIENTRYP PFNGLDRAWARRAYSINDIRECTPROC) (GLenum mode, const void *indirect); +typedef void (APIENTRYP PFNGLDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const void *indirect); +typedef void (APIENTRYP PFNGLUNIFORM1DPROC) (GLint location, GLdouble x); +typedef void (APIENTRYP PFNGLUNIFORM2DPROC) (GLint location, GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLUNIFORM3DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLUNIFORM4DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLUNIFORM1DVPROC) (GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORM2DVPROC) (GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORM3DVPROC) (GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORM4DVPROC) (GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLGETUNIFORMDVPROC) (GLuint program, GLint location, GLdouble *params); +typedef GLint (APIENTRYP PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC) (GLuint program, GLenum shadertype, const GLchar *name); +typedef GLuint (APIENTRYP PFNGLGETSUBROUTINEINDEXPROC) (GLuint program, GLenum shadertype, const GLchar *name); +typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values); +typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); +typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINENAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); +typedef void (APIENTRYP PFNGLUNIFORMSUBROUTINESUIVPROC) (GLenum shadertype, GLsizei count, const GLuint *indices); +typedef void (APIENTRYP PFNGLGETUNIFORMSUBROUTINEUIVPROC) (GLenum shadertype, GLint location, GLuint *params); +typedef void (APIENTRYP PFNGLGETPROGRAMSTAGEIVPROC) (GLuint program, GLenum shadertype, GLenum pname, GLint *values); +typedef void (APIENTRYP PFNGLPATCHPARAMETERIPROC) (GLenum pname, GLint value); +typedef void (APIENTRYP PFNGLPATCHPARAMETERFVPROC) (GLenum pname, const GLfloat *values); +typedef void (APIENTRYP PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id); +typedef void (APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint *ids); +typedef void (APIENTRYP PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids); +typedef GLboolean (APIENTRYP PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id); +typedef void (APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKPROC) (void); +typedef void (APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKPROC) (void); +typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKPROC) (GLenum mode, GLuint id); +typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC) (GLenum mode, GLuint id, GLuint stream); +typedef void (APIENTRYP PFNGLBEGINQUERYINDEXEDPROC) (GLenum target, GLuint index, GLuint id); +typedef void (APIENTRYP PFNGLENDQUERYINDEXEDPROC) (GLenum target, GLuint index); +typedef void (APIENTRYP PFNGLGETQUERYINDEXEDIVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMinSampleShading (GLfloat value); +GLAPI void APIENTRY glBlendEquationi (GLuint buf, GLenum mode); +GLAPI void APIENTRY glBlendEquationSeparatei (GLuint buf, GLenum modeRGB, GLenum modeAlpha); +GLAPI void APIENTRY glBlendFunci (GLuint buf, GLenum src, GLenum dst); +GLAPI void APIENTRY glBlendFuncSeparatei (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +GLAPI void APIENTRY glDrawArraysIndirect (GLenum mode, const void *indirect); +GLAPI void APIENTRY glDrawElementsIndirect (GLenum mode, GLenum type, const void *indirect); +GLAPI void APIENTRY glUniform1d (GLint location, GLdouble x); +GLAPI void APIENTRY glUniform2d (GLint location, GLdouble x, GLdouble y); +GLAPI void APIENTRY glUniform3d (GLint location, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glUniform4d (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glUniform1dv (GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glUniform2dv (GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glUniform3dv (GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glUniform4dv (GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix2x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix2x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix3x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix3x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix4x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix4x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glGetUniformdv (GLuint program, GLint location, GLdouble *params); +GLAPI GLint APIENTRY glGetSubroutineUniformLocation (GLuint program, GLenum shadertype, const GLchar *name); +GLAPI GLuint APIENTRY glGetSubroutineIndex (GLuint program, GLenum shadertype, const GLchar *name); +GLAPI void APIENTRY glGetActiveSubroutineUniformiv (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values); +GLAPI void APIENTRY glGetActiveSubroutineUniformName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); +GLAPI void APIENTRY glGetActiveSubroutineName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); +GLAPI void APIENTRY glUniformSubroutinesuiv (GLenum shadertype, GLsizei count, const GLuint *indices); +GLAPI void APIENTRY glGetUniformSubroutineuiv (GLenum shadertype, GLint location, GLuint *params); +GLAPI void APIENTRY glGetProgramStageiv (GLuint program, GLenum shadertype, GLenum pname, GLint *values); +GLAPI void APIENTRY glPatchParameteri (GLenum pname, GLint value); +GLAPI void APIENTRY glPatchParameterfv (GLenum pname, const GLfloat *values); +GLAPI void APIENTRY glBindTransformFeedback (GLenum target, GLuint id); +GLAPI void APIENTRY glDeleteTransformFeedbacks (GLsizei n, const GLuint *ids); +GLAPI void APIENTRY glGenTransformFeedbacks (GLsizei n, GLuint *ids); +GLAPI GLboolean APIENTRY glIsTransformFeedback (GLuint id); +GLAPI void APIENTRY glPauseTransformFeedback (void); +GLAPI void APIENTRY glResumeTransformFeedback (void); +GLAPI void APIENTRY glDrawTransformFeedback (GLenum mode, GLuint id); +GLAPI void APIENTRY glDrawTransformFeedbackStream (GLenum mode, GLuint id, GLuint stream); +GLAPI void APIENTRY glBeginQueryIndexed (GLenum target, GLuint index, GLuint id); +GLAPI void APIENTRY glEndQueryIndexed (GLenum target, GLuint index); +GLAPI void APIENTRY glGetQueryIndexediv (GLenum target, GLuint index, GLenum pname, GLint *params); +#endif +#endif /* GL_VERSION_4_0 */ + +#ifndef GL_VERSION_4_1 +#define GL_VERSION_4_1 1 +#define GL_FIXED 0x140C +#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A +#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B +#define GL_LOW_FLOAT 0x8DF0 +#define GL_MEDIUM_FLOAT 0x8DF1 +#define GL_HIGH_FLOAT 0x8DF2 +#define GL_LOW_INT 0x8DF3 +#define GL_MEDIUM_INT 0x8DF4 +#define GL_HIGH_INT 0x8DF5 +#define GL_SHADER_COMPILER 0x8DFA +#define GL_SHADER_BINARY_FORMATS 0x8DF8 +#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 +#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB +#define GL_MAX_VARYING_VECTORS 0x8DFC +#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD +#define GL_RGB565 0x8D62 +#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257 +#define GL_PROGRAM_BINARY_LENGTH 0x8741 +#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE +#define GL_PROGRAM_BINARY_FORMATS 0x87FF +#define GL_VERTEX_SHADER_BIT 0x00000001 +#define GL_FRAGMENT_SHADER_BIT 0x00000002 +#define GL_GEOMETRY_SHADER_BIT 0x00000004 +#define GL_TESS_CONTROL_SHADER_BIT 0x00000008 +#define GL_TESS_EVALUATION_SHADER_BIT 0x00000010 +#define GL_ALL_SHADER_BITS 0xFFFFFFFF +#define GL_PROGRAM_SEPARABLE 0x8258 +#define GL_ACTIVE_PROGRAM 0x8259 +#define GL_PROGRAM_PIPELINE_BINDING 0x825A +#define GL_MAX_VIEWPORTS 0x825B +#define GL_VIEWPORT_SUBPIXEL_BITS 0x825C +#define GL_VIEWPORT_BOUNDS_RANGE 0x825D +#define GL_LAYER_PROVOKING_VERTEX 0x825E +#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F +#define GL_UNDEFINED_VERTEX 0x8260 +typedef void (APIENTRYP PFNGLRELEASESHADERCOMPILERPROC) (void); +typedef void (APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); +typedef void (APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); +typedef void (APIENTRYP PFNGLDEPTHRANGEFPROC) (GLfloat n, GLfloat f); +typedef void (APIENTRYP PFNGLCLEARDEPTHFPROC) (GLfloat d); +typedef void (APIENTRYP PFNGLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); +typedef void (APIENTRYP PFNGLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length); +typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value); +typedef void (APIENTRYP PFNGLUSEPROGRAMSTAGESPROC) (GLuint pipeline, GLbitfield stages, GLuint program); +typedef void (APIENTRYP PFNGLACTIVESHADERPROGRAMPROC) (GLuint pipeline, GLuint program); +typedef GLuint (APIENTRYP PFNGLCREATESHADERPROGRAMVPROC) (GLenum type, GLsizei count, const GLchar *const*strings); +typedef void (APIENTRYP PFNGLBINDPROGRAMPIPELINEPROC) (GLuint pipeline); +typedef void (APIENTRYP PFNGLDELETEPROGRAMPIPELINESPROC) (GLsizei n, const GLuint *pipelines); +typedef void (APIENTRYP PFNGLGENPROGRAMPIPELINESPROC) (GLsizei n, GLuint *pipelines); +typedef GLboolean (APIENTRYP PFNGLISPROGRAMPIPELINEPROC) (GLuint pipeline); +typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEIVPROC) (GLuint pipeline, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IPROC) (GLuint program, GLint location, GLint v0); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FPROC) (GLuint program, GLint location, GLfloat v0); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DPROC) (GLuint program, GLint location, GLdouble v0); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIPROC) (GLuint program, GLint location, GLuint v0); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IPROC) (GLuint program, GLint location, GLint v0, GLint v1); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEPROC) (GLuint pipeline); +typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DPROC) (GLuint index, GLdouble x); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DPROC) (GLuint index, GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBLPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLDVPROC) (GLuint index, GLenum pname, GLdouble *params); +typedef void (APIENTRYP PFNGLVIEWPORTARRAYVPROC) (GLuint first, GLsizei count, const GLfloat *v); +typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); +typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLSCISSORARRAYVPROC) (GLuint first, GLsizei count, const GLint *v); +typedef void (APIENTRYP PFNGLSCISSORINDEXEDPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLSCISSORINDEXEDVPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLDEPTHRANGEARRAYVPROC) (GLuint first, GLsizei count, const GLdouble *v); +typedef void (APIENTRYP PFNGLDEPTHRANGEINDEXEDPROC) (GLuint index, GLdouble n, GLdouble f); +typedef void (APIENTRYP PFNGLGETFLOATI_VPROC) (GLenum target, GLuint index, GLfloat *data); +typedef void (APIENTRYP PFNGLGETDOUBLEI_VPROC) (GLenum target, GLuint index, GLdouble *data); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glReleaseShaderCompiler (void); +GLAPI void APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); +GLAPI void APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); +GLAPI void APIENTRY glDepthRangef (GLfloat n, GLfloat f); +GLAPI void APIENTRY glClearDepthf (GLfloat d); +GLAPI void APIENTRY glGetProgramBinary (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); +GLAPI void APIENTRY glProgramBinary (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length); +GLAPI void APIENTRY glProgramParameteri (GLuint program, GLenum pname, GLint value); +GLAPI void APIENTRY glUseProgramStages (GLuint pipeline, GLbitfield stages, GLuint program); +GLAPI void APIENTRY glActiveShaderProgram (GLuint pipeline, GLuint program); +GLAPI GLuint APIENTRY glCreateShaderProgramv (GLenum type, GLsizei count, const GLchar *const*strings); +GLAPI void APIENTRY glBindProgramPipeline (GLuint pipeline); +GLAPI void APIENTRY glDeleteProgramPipelines (GLsizei n, const GLuint *pipelines); +GLAPI void APIENTRY glGenProgramPipelines (GLsizei n, GLuint *pipelines); +GLAPI GLboolean APIENTRY glIsProgramPipeline (GLuint pipeline); +GLAPI void APIENTRY glGetProgramPipelineiv (GLuint pipeline, GLenum pname, GLint *params); +GLAPI void APIENTRY glProgramUniform1i (GLuint program, GLint location, GLint v0); +GLAPI void APIENTRY glProgramUniform1iv (GLuint program, GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glProgramUniform1f (GLuint program, GLint location, GLfloat v0); +GLAPI void APIENTRY glProgramUniform1fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glProgramUniform1d (GLuint program, GLint location, GLdouble v0); +GLAPI void APIENTRY glProgramUniform1dv (GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glProgramUniform1ui (GLuint program, GLint location, GLuint v0); +GLAPI void APIENTRY glProgramUniform1uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glProgramUniform2i (GLuint program, GLint location, GLint v0, GLint v1); +GLAPI void APIENTRY glProgramUniform2iv (GLuint program, GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glProgramUniform2f (GLuint program, GLint location, GLfloat v0, GLfloat v1); +GLAPI void APIENTRY glProgramUniform2fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glProgramUniform2d (GLuint program, GLint location, GLdouble v0, GLdouble v1); +GLAPI void APIENTRY glProgramUniform2dv (GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glProgramUniform2ui (GLuint program, GLint location, GLuint v0, GLuint v1); +GLAPI void APIENTRY glProgramUniform2uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glProgramUniform3i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); +GLAPI void APIENTRY glProgramUniform3iv (GLuint program, GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glProgramUniform3f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +GLAPI void APIENTRY glProgramUniform3fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glProgramUniform3d (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2); +GLAPI void APIENTRY glProgramUniform3dv (GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glProgramUniform3ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); +GLAPI void APIENTRY glProgramUniform3uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glProgramUniform4i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +GLAPI void APIENTRY glProgramUniform4iv (GLuint program, GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glProgramUniform4f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +GLAPI void APIENTRY glProgramUniform4fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glProgramUniform4d (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3); +GLAPI void APIENTRY glProgramUniform4dv (GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glProgramUniform4ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +GLAPI void APIENTRY glProgramUniform4uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glProgramUniformMatrix2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix2x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix3x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix2x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix4x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix3x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix4x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix2x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix3x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix2x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix4x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix3x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix4x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glValidateProgramPipeline (GLuint pipeline); +GLAPI void APIENTRY glGetProgramPipelineInfoLog (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +GLAPI void APIENTRY glVertexAttribL1d (GLuint index, GLdouble x); +GLAPI void APIENTRY glVertexAttribL2d (GLuint index, GLdouble x, GLdouble y); +GLAPI void APIENTRY glVertexAttribL3d (GLuint index, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glVertexAttribL4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glVertexAttribL1dv (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttribL2dv (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttribL3dv (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttribL4dv (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttribLPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); +GLAPI void APIENTRY glGetVertexAttribLdv (GLuint index, GLenum pname, GLdouble *params); +GLAPI void APIENTRY glViewportArrayv (GLuint first, GLsizei count, const GLfloat *v); +GLAPI void APIENTRY glViewportIndexedf (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); +GLAPI void APIENTRY glViewportIndexedfv (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glScissorArrayv (GLuint first, GLsizei count, const GLint *v); +GLAPI void APIENTRY glScissorIndexed (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); +GLAPI void APIENTRY glScissorIndexedv (GLuint index, const GLint *v); +GLAPI void APIENTRY glDepthRangeArrayv (GLuint first, GLsizei count, const GLdouble *v); +GLAPI void APIENTRY glDepthRangeIndexed (GLuint index, GLdouble n, GLdouble f); +GLAPI void APIENTRY glGetFloati_v (GLenum target, GLuint index, GLfloat *data); +GLAPI void APIENTRY glGetDoublei_v (GLenum target, GLuint index, GLdouble *data); +#endif +#endif /* GL_VERSION_4_1 */ + +#ifndef GL_VERSION_4_2 +#define GL_VERSION_4_2 1 +#define GL_COPY_READ_BUFFER_BINDING 0x8F36 +#define GL_COPY_WRITE_BUFFER_BINDING 0x8F37 +#define GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24 +#define GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23 +#define GL_UNPACK_COMPRESSED_BLOCK_WIDTH 0x9127 +#define GL_UNPACK_COMPRESSED_BLOCK_HEIGHT 0x9128 +#define GL_UNPACK_COMPRESSED_BLOCK_DEPTH 0x9129 +#define GL_UNPACK_COMPRESSED_BLOCK_SIZE 0x912A +#define GL_PACK_COMPRESSED_BLOCK_WIDTH 0x912B +#define GL_PACK_COMPRESSED_BLOCK_HEIGHT 0x912C +#define GL_PACK_COMPRESSED_BLOCK_DEPTH 0x912D +#define GL_PACK_COMPRESSED_BLOCK_SIZE 0x912E +#define GL_NUM_SAMPLE_COUNTS 0x9380 +#define GL_MIN_MAP_BUFFER_ALIGNMENT 0x90BC +#define GL_ATOMIC_COUNTER_BUFFER 0x92C0 +#define GL_ATOMIC_COUNTER_BUFFER_BINDING 0x92C1 +#define GL_ATOMIC_COUNTER_BUFFER_START 0x92C2 +#define GL_ATOMIC_COUNTER_BUFFER_SIZE 0x92C3 +#define GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE 0x92C4 +#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS 0x92C5 +#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES 0x92C6 +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER 0x92C7 +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER 0x92C8 +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER 0x92C9 +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER 0x92CA +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER 0x92CB +#define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC +#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD +#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE +#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF +#define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0 +#define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1 +#define GL_MAX_VERTEX_ATOMIC_COUNTERS 0x92D2 +#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3 +#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4 +#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS 0x92D5 +#define GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6 +#define GL_MAX_COMBINED_ATOMIC_COUNTERS 0x92D7 +#define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8 +#define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC +#define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9 +#define GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX 0x92DA +#define GL_UNSIGNED_INT_ATOMIC_COUNTER 0x92DB +#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001 +#define GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002 +#define GL_UNIFORM_BARRIER_BIT 0x00000004 +#define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008 +#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020 +#define GL_COMMAND_BARRIER_BIT 0x00000040 +#define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080 +#define GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100 +#define GL_BUFFER_UPDATE_BARRIER_BIT 0x00000200 +#define GL_FRAMEBUFFER_BARRIER_BIT 0x00000400 +#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800 +#define GL_ATOMIC_COUNTER_BARRIER_BIT 0x00001000 +#define GL_ALL_BARRIER_BITS 0xFFFFFFFF +#define GL_MAX_IMAGE_UNITS 0x8F38 +#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39 +#define GL_IMAGE_BINDING_NAME 0x8F3A +#define GL_IMAGE_BINDING_LEVEL 0x8F3B +#define GL_IMAGE_BINDING_LAYERED 0x8F3C +#define GL_IMAGE_BINDING_LAYER 0x8F3D +#define GL_IMAGE_BINDING_ACCESS 0x8F3E +#define GL_IMAGE_1D 0x904C +#define GL_IMAGE_2D 0x904D +#define GL_IMAGE_3D 0x904E +#define GL_IMAGE_2D_RECT 0x904F +#define GL_IMAGE_CUBE 0x9050 +#define GL_IMAGE_BUFFER 0x9051 +#define GL_IMAGE_1D_ARRAY 0x9052 +#define GL_IMAGE_2D_ARRAY 0x9053 +#define GL_IMAGE_CUBE_MAP_ARRAY 0x9054 +#define GL_IMAGE_2D_MULTISAMPLE 0x9055 +#define GL_IMAGE_2D_MULTISAMPLE_ARRAY 0x9056 +#define GL_INT_IMAGE_1D 0x9057 +#define GL_INT_IMAGE_2D 0x9058 +#define GL_INT_IMAGE_3D 0x9059 +#define GL_INT_IMAGE_2D_RECT 0x905A +#define GL_INT_IMAGE_CUBE 0x905B +#define GL_INT_IMAGE_BUFFER 0x905C +#define GL_INT_IMAGE_1D_ARRAY 0x905D +#define GL_INT_IMAGE_2D_ARRAY 0x905E +#define GL_INT_IMAGE_CUBE_MAP_ARRAY 0x905F +#define GL_INT_IMAGE_2D_MULTISAMPLE 0x9060 +#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x9061 +#define GL_UNSIGNED_INT_IMAGE_1D 0x9062 +#define GL_UNSIGNED_INT_IMAGE_2D 0x9063 +#define GL_UNSIGNED_INT_IMAGE_3D 0x9064 +#define GL_UNSIGNED_INT_IMAGE_2D_RECT 0x9065 +#define GL_UNSIGNED_INT_IMAGE_CUBE 0x9066 +#define GL_UNSIGNED_INT_IMAGE_BUFFER 0x9067 +#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY 0x9068 +#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY 0x9069 +#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A +#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE 0x906B +#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x906C +#define GL_MAX_IMAGE_SAMPLES 0x906D +#define GL_IMAGE_BINDING_FORMAT 0x906E +#define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7 +#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8 +#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9 +#define GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA +#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB +#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC +#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD +#define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE +#define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF +#define GL_COMPRESSED_RGBA_BPTC_UNORM 0x8E8C +#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM 0x8E8D +#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E +#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F +#define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F +typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance); +typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance); +typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance); +typedef void (APIENTRYP PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params); +typedef void (APIENTRYP PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC) (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); +typedef void (APIENTRYP PFNGLMEMORYBARRIERPROC) (GLbitfield barriers); +typedef void (APIENTRYP PFNGLTEXSTORAGE1DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); +typedef void (APIENTRYP PFNGLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC) (GLenum mode, GLuint id, GLsizei instancecount); +typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC) (GLenum mode, GLuint id, GLuint stream, GLsizei instancecount); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawArraysInstancedBaseInstance (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance); +GLAPI void APIENTRY glDrawElementsInstancedBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance); +GLAPI void APIENTRY glDrawElementsInstancedBaseVertexBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance); +GLAPI void APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params); +GLAPI void APIENTRY glGetActiveAtomicCounterBufferiv (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params); +GLAPI void APIENTRY glBindImageTexture (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); +GLAPI void APIENTRY glMemoryBarrier (GLbitfield barriers); +GLAPI void APIENTRY glTexStorage1D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); +GLAPI void APIENTRY glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +GLAPI void APIENTRY glDrawTransformFeedbackInstanced (GLenum mode, GLuint id, GLsizei instancecount); +GLAPI void APIENTRY glDrawTransformFeedbackStreamInstanced (GLenum mode, GLuint id, GLuint stream, GLsizei instancecount); +#endif +#endif /* GL_VERSION_4_2 */ + +#ifndef GL_VERSION_4_3 +#define GL_VERSION_4_3 1 +typedef void (APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); +#define GL_NUM_SHADING_LANGUAGE_VERSIONS 0x82E9 +#define GL_VERTEX_ATTRIB_ARRAY_LONG 0x874E +#define GL_COMPRESSED_RGB8_ETC2 0x9274 +#define GL_COMPRESSED_SRGB8_ETC2 0x9275 +#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276 +#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 +#define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 +#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279 +#define GL_COMPRESSED_R11_EAC 0x9270 +#define GL_COMPRESSED_SIGNED_R11_EAC 0x9271 +#define GL_COMPRESSED_RG11_EAC 0x9272 +#define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273 +#define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69 +#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A +#define GL_MAX_ELEMENT_INDEX 0x8D6B +#define GL_COMPUTE_SHADER 0x91B9 +#define GL_MAX_COMPUTE_UNIFORM_BLOCKS 0x91BB +#define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC +#define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD +#define GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262 +#define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263 +#define GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264 +#define GL_MAX_COMPUTE_ATOMIC_COUNTERS 0x8265 +#define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266 +#define GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS 0x90EB +#define GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE +#define GL_MAX_COMPUTE_WORK_GROUP_SIZE 0x91BF +#define GL_COMPUTE_WORK_GROUP_SIZE 0x8267 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER 0x90EC +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER 0x90ED +#define GL_DISPATCH_INDIRECT_BUFFER 0x90EE +#define GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF +#define GL_COMPUTE_SHADER_BIT 0x00000020 +#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242 +#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243 +#define GL_DEBUG_CALLBACK_FUNCTION 0x8244 +#define GL_DEBUG_CALLBACK_USER_PARAM 0x8245 +#define GL_DEBUG_SOURCE_API 0x8246 +#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247 +#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248 +#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249 +#define GL_DEBUG_SOURCE_APPLICATION 0x824A +#define GL_DEBUG_SOURCE_OTHER 0x824B +#define GL_DEBUG_TYPE_ERROR 0x824C +#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D +#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E +#define GL_DEBUG_TYPE_PORTABILITY 0x824F +#define GL_DEBUG_TYPE_PERFORMANCE 0x8250 +#define GL_DEBUG_TYPE_OTHER 0x8251 +#define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143 +#define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144 +#define GL_DEBUG_LOGGED_MESSAGES 0x9145 +#define GL_DEBUG_SEVERITY_HIGH 0x9146 +#define GL_DEBUG_SEVERITY_MEDIUM 0x9147 +#define GL_DEBUG_SEVERITY_LOW 0x9148 +#define GL_DEBUG_TYPE_MARKER 0x8268 +#define GL_DEBUG_TYPE_PUSH_GROUP 0x8269 +#define GL_DEBUG_TYPE_POP_GROUP 0x826A +#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B +#define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C +#define GL_DEBUG_GROUP_STACK_DEPTH 0x826D +#define GL_BUFFER 0x82E0 +#define GL_SHADER 0x82E1 +#define GL_PROGRAM 0x82E2 +#define GL_QUERY 0x82E3 +#define GL_PROGRAM_PIPELINE 0x82E4 +#define GL_SAMPLER 0x82E6 +#define GL_MAX_LABEL_LENGTH 0x82E8 +#define GL_DEBUG_OUTPUT 0x92E0 +#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002 +#define GL_MAX_UNIFORM_LOCATIONS 0x826E +#define GL_FRAMEBUFFER_DEFAULT_WIDTH 0x9310 +#define GL_FRAMEBUFFER_DEFAULT_HEIGHT 0x9311 +#define GL_FRAMEBUFFER_DEFAULT_LAYERS 0x9312 +#define GL_FRAMEBUFFER_DEFAULT_SAMPLES 0x9313 +#define GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314 +#define GL_MAX_FRAMEBUFFER_WIDTH 0x9315 +#define GL_MAX_FRAMEBUFFER_HEIGHT 0x9316 +#define GL_MAX_FRAMEBUFFER_LAYERS 0x9317 +#define GL_MAX_FRAMEBUFFER_SAMPLES 0x9318 +#define GL_INTERNALFORMAT_SUPPORTED 0x826F +#define GL_INTERNALFORMAT_PREFERRED 0x8270 +#define GL_INTERNALFORMAT_RED_SIZE 0x8271 +#define GL_INTERNALFORMAT_GREEN_SIZE 0x8272 +#define GL_INTERNALFORMAT_BLUE_SIZE 0x8273 +#define GL_INTERNALFORMAT_ALPHA_SIZE 0x8274 +#define GL_INTERNALFORMAT_DEPTH_SIZE 0x8275 +#define GL_INTERNALFORMAT_STENCIL_SIZE 0x8276 +#define GL_INTERNALFORMAT_SHARED_SIZE 0x8277 +#define GL_INTERNALFORMAT_RED_TYPE 0x8278 +#define GL_INTERNALFORMAT_GREEN_TYPE 0x8279 +#define GL_INTERNALFORMAT_BLUE_TYPE 0x827A +#define GL_INTERNALFORMAT_ALPHA_TYPE 0x827B +#define GL_INTERNALFORMAT_DEPTH_TYPE 0x827C +#define GL_INTERNALFORMAT_STENCIL_TYPE 0x827D +#define GL_MAX_WIDTH 0x827E +#define GL_MAX_HEIGHT 0x827F +#define GL_MAX_DEPTH 0x8280 +#define GL_MAX_LAYERS 0x8281 +#define GL_MAX_COMBINED_DIMENSIONS 0x8282 +#define GL_COLOR_COMPONENTS 0x8283 +#define GL_DEPTH_COMPONENTS 0x8284 +#define GL_STENCIL_COMPONENTS 0x8285 +#define GL_COLOR_RENDERABLE 0x8286 +#define GL_DEPTH_RENDERABLE 0x8287 +#define GL_STENCIL_RENDERABLE 0x8288 +#define GL_FRAMEBUFFER_RENDERABLE 0x8289 +#define GL_FRAMEBUFFER_RENDERABLE_LAYERED 0x828A +#define GL_FRAMEBUFFER_BLEND 0x828B +#define GL_READ_PIXELS 0x828C +#define GL_READ_PIXELS_FORMAT 0x828D +#define GL_READ_PIXELS_TYPE 0x828E +#define GL_TEXTURE_IMAGE_FORMAT 0x828F +#define GL_TEXTURE_IMAGE_TYPE 0x8290 +#define GL_GET_TEXTURE_IMAGE_FORMAT 0x8291 +#define GL_GET_TEXTURE_IMAGE_TYPE 0x8292 +#define GL_MIPMAP 0x8293 +#define GL_MANUAL_GENERATE_MIPMAP 0x8294 +#define GL_AUTO_GENERATE_MIPMAP 0x8295 +#define GL_COLOR_ENCODING 0x8296 +#define GL_SRGB_READ 0x8297 +#define GL_SRGB_WRITE 0x8298 +#define GL_FILTER 0x829A +#define GL_VERTEX_TEXTURE 0x829B +#define GL_TESS_CONTROL_TEXTURE 0x829C +#define GL_TESS_EVALUATION_TEXTURE 0x829D +#define GL_GEOMETRY_TEXTURE 0x829E +#define GL_FRAGMENT_TEXTURE 0x829F +#define GL_COMPUTE_TEXTURE 0x82A0 +#define GL_TEXTURE_SHADOW 0x82A1 +#define GL_TEXTURE_GATHER 0x82A2 +#define GL_TEXTURE_GATHER_SHADOW 0x82A3 +#define GL_SHADER_IMAGE_LOAD 0x82A4 +#define GL_SHADER_IMAGE_STORE 0x82A5 +#define GL_SHADER_IMAGE_ATOMIC 0x82A6 +#define GL_IMAGE_TEXEL_SIZE 0x82A7 +#define GL_IMAGE_COMPATIBILITY_CLASS 0x82A8 +#define GL_IMAGE_PIXEL_FORMAT 0x82A9 +#define GL_IMAGE_PIXEL_TYPE 0x82AA +#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST 0x82AC +#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST 0x82AD +#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE 0x82AE +#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE 0x82AF +#define GL_TEXTURE_COMPRESSED_BLOCK_WIDTH 0x82B1 +#define GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT 0x82B2 +#define GL_TEXTURE_COMPRESSED_BLOCK_SIZE 0x82B3 +#define GL_CLEAR_BUFFER 0x82B4 +#define GL_TEXTURE_VIEW 0x82B5 +#define GL_VIEW_COMPATIBILITY_CLASS 0x82B6 +#define GL_FULL_SUPPORT 0x82B7 +#define GL_CAVEAT_SUPPORT 0x82B8 +#define GL_IMAGE_CLASS_4_X_32 0x82B9 +#define GL_IMAGE_CLASS_2_X_32 0x82BA +#define GL_IMAGE_CLASS_1_X_32 0x82BB +#define GL_IMAGE_CLASS_4_X_16 0x82BC +#define GL_IMAGE_CLASS_2_X_16 0x82BD +#define GL_IMAGE_CLASS_1_X_16 0x82BE +#define GL_IMAGE_CLASS_4_X_8 0x82BF +#define GL_IMAGE_CLASS_2_X_8 0x82C0 +#define GL_IMAGE_CLASS_1_X_8 0x82C1 +#define GL_IMAGE_CLASS_11_11_10 0x82C2 +#define GL_IMAGE_CLASS_10_10_10_2 0x82C3 +#define GL_VIEW_CLASS_128_BITS 0x82C4 +#define GL_VIEW_CLASS_96_BITS 0x82C5 +#define GL_VIEW_CLASS_64_BITS 0x82C6 +#define GL_VIEW_CLASS_48_BITS 0x82C7 +#define GL_VIEW_CLASS_32_BITS 0x82C8 +#define GL_VIEW_CLASS_24_BITS 0x82C9 +#define GL_VIEW_CLASS_16_BITS 0x82CA +#define GL_VIEW_CLASS_8_BITS 0x82CB +#define GL_VIEW_CLASS_S3TC_DXT1_RGB 0x82CC +#define GL_VIEW_CLASS_S3TC_DXT1_RGBA 0x82CD +#define GL_VIEW_CLASS_S3TC_DXT3_RGBA 0x82CE +#define GL_VIEW_CLASS_S3TC_DXT5_RGBA 0x82CF +#define GL_VIEW_CLASS_RGTC1_RED 0x82D0 +#define GL_VIEW_CLASS_RGTC2_RG 0x82D1 +#define GL_VIEW_CLASS_BPTC_UNORM 0x82D2 +#define GL_VIEW_CLASS_BPTC_FLOAT 0x82D3 +#define GL_UNIFORM 0x92E1 +#define GL_UNIFORM_BLOCK 0x92E2 +#define GL_PROGRAM_INPUT 0x92E3 +#define GL_PROGRAM_OUTPUT 0x92E4 +#define GL_BUFFER_VARIABLE 0x92E5 +#define GL_SHADER_STORAGE_BLOCK 0x92E6 +#define GL_VERTEX_SUBROUTINE 0x92E8 +#define GL_TESS_CONTROL_SUBROUTINE 0x92E9 +#define GL_TESS_EVALUATION_SUBROUTINE 0x92EA +#define GL_GEOMETRY_SUBROUTINE 0x92EB +#define GL_FRAGMENT_SUBROUTINE 0x92EC +#define GL_COMPUTE_SUBROUTINE 0x92ED +#define GL_VERTEX_SUBROUTINE_UNIFORM 0x92EE +#define GL_TESS_CONTROL_SUBROUTINE_UNIFORM 0x92EF +#define GL_TESS_EVALUATION_SUBROUTINE_UNIFORM 0x92F0 +#define GL_GEOMETRY_SUBROUTINE_UNIFORM 0x92F1 +#define GL_FRAGMENT_SUBROUTINE_UNIFORM 0x92F2 +#define GL_COMPUTE_SUBROUTINE_UNIFORM 0x92F3 +#define GL_TRANSFORM_FEEDBACK_VARYING 0x92F4 +#define GL_ACTIVE_RESOURCES 0x92F5 +#define GL_MAX_NAME_LENGTH 0x92F6 +#define GL_MAX_NUM_ACTIVE_VARIABLES 0x92F7 +#define GL_MAX_NUM_COMPATIBLE_SUBROUTINES 0x92F8 +#define GL_NAME_LENGTH 0x92F9 +#define GL_TYPE 0x92FA +#define GL_ARRAY_SIZE 0x92FB +#define GL_OFFSET 0x92FC +#define GL_BLOCK_INDEX 0x92FD +#define GL_ARRAY_STRIDE 0x92FE +#define GL_MATRIX_STRIDE 0x92FF +#define GL_IS_ROW_MAJOR 0x9300 +#define GL_ATOMIC_COUNTER_BUFFER_INDEX 0x9301 +#define GL_BUFFER_BINDING 0x9302 +#define GL_BUFFER_DATA_SIZE 0x9303 +#define GL_NUM_ACTIVE_VARIABLES 0x9304 +#define GL_ACTIVE_VARIABLES 0x9305 +#define GL_REFERENCED_BY_VERTEX_SHADER 0x9306 +#define GL_REFERENCED_BY_TESS_CONTROL_SHADER 0x9307 +#define GL_REFERENCED_BY_TESS_EVALUATION_SHADER 0x9308 +#define GL_REFERENCED_BY_GEOMETRY_SHADER 0x9309 +#define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A +#define GL_REFERENCED_BY_COMPUTE_SHADER 0x930B +#define GL_TOP_LEVEL_ARRAY_SIZE 0x930C +#define GL_TOP_LEVEL_ARRAY_STRIDE 0x930D +#define GL_LOCATION 0x930E +#define GL_LOCATION_INDEX 0x930F +#define GL_IS_PER_PATCH 0x92E7 +#define GL_SHADER_STORAGE_BUFFER 0x90D2 +#define GL_SHADER_STORAGE_BUFFER_BINDING 0x90D3 +#define GL_SHADER_STORAGE_BUFFER_START 0x90D4 +#define GL_SHADER_STORAGE_BUFFER_SIZE 0x90D5 +#define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6 +#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS 0x90D7 +#define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS 0x90D8 +#define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 0x90D9 +#define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA +#define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB +#define GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC +#define GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD +#define GL_MAX_SHADER_STORAGE_BLOCK_SIZE 0x90DE +#define GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF +#define GL_SHADER_STORAGE_BARRIER_BIT 0x00002000 +#define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39 +#define GL_DEPTH_STENCIL_TEXTURE_MODE 0x90EA +#define GL_TEXTURE_BUFFER_OFFSET 0x919D +#define GL_TEXTURE_BUFFER_SIZE 0x919E +#define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT 0x919F +#define GL_TEXTURE_VIEW_MIN_LEVEL 0x82DB +#define GL_TEXTURE_VIEW_NUM_LEVELS 0x82DC +#define GL_TEXTURE_VIEW_MIN_LAYER 0x82DD +#define GL_TEXTURE_VIEW_NUM_LAYERS 0x82DE +#define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF +#define GL_VERTEX_ATTRIB_BINDING 0x82D4 +#define GL_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D5 +#define GL_VERTEX_BINDING_DIVISOR 0x82D6 +#define GL_VERTEX_BINDING_OFFSET 0x82D7 +#define GL_VERTEX_BINDING_STRIDE 0x82D8 +#define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9 +#define GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA +#define GL_VERTEX_BINDING_BUFFER 0x8F4F +typedef void (APIENTRYP PFNGLCLEARBUFFERDATAPROC) (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data); +typedef void (APIENTRYP PFNGLCLEARBUFFERSUBDATAPROC) (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); +typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z); +typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEINDIRECTPROC) (GLintptr indirect); +typedef void (APIENTRYP PFNGLCOPYIMAGESUBDATAPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); +typedef void (APIENTRYP PFNGLFRAMEBUFFERPARAMETERIPROC) (GLenum target, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETINTERNALFORMATI64VPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params); +typedef void (APIENTRYP PFNGLINVALIDATETEXSUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth); +typedef void (APIENTRYP PFNGLINVALIDATETEXIMAGEPROC) (GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLINVALIDATEBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length); +typedef void (APIENTRYP PFNGLINVALIDATEBUFFERDATAPROC) (GLuint buffer); +typedef void (APIENTRYP PFNGLINVALIDATEFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments); +typedef void (APIENTRYP PFNGLINVALIDATESUBFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTPROC) (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride); +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride); +typedef void (APIENTRYP PFNGLGETPROGRAMINTERFACEIVPROC) (GLuint program, GLenum programInterface, GLenum pname, GLint *params); +typedef GLuint (APIENTRYP PFNGLGETPROGRAMRESOURCEINDEXPROC) (GLuint program, GLenum programInterface, const GLchar *name); +typedef void (APIENTRYP PFNGLGETPROGRAMRESOURCENAMEPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name); +typedef void (APIENTRYP PFNGLGETPROGRAMRESOURCEIVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params); +typedef GLint (APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONPROC) (GLuint program, GLenum programInterface, const GLchar *name); +typedef GLint (APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC) (GLuint program, GLenum programInterface, const GLchar *name); +typedef void (APIENTRYP PFNGLSHADERSTORAGEBLOCKBINDINGPROC) (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding); +typedef void (APIENTRYP PFNGLTEXBUFFERRANGEPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (APIENTRYP PFNGLTEXSTORAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +typedef void (APIENTRYP PFNGLTEXSTORAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +typedef void (APIENTRYP PFNGLTEXTUREVIEWPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); +typedef void (APIENTRYP PFNGLBINDVERTEXBUFFERPROC) (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); +typedef void (APIENTRYP PFNGLVERTEXATTRIBFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); +typedef void (APIENTRYP PFNGLVERTEXATTRIBIFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +typedef void (APIENTRYP PFNGLVERTEXATTRIBLFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +typedef void (APIENTRYP PFNGLVERTEXATTRIBBINDINGPROC) (GLuint attribindex, GLuint bindingindex); +typedef void (APIENTRYP PFNGLVERTEXBINDINGDIVISORPROC) (GLuint bindingindex, GLuint divisor); +typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); +typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); +typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKPROC) (GLDEBUGPROC callback, const void *userParam); +typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); +typedef void (APIENTRYP PFNGLPUSHDEBUGGROUPPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message); +typedef void (APIENTRYP PFNGLPOPDEBUGGROUPPROC) (void); +typedef void (APIENTRYP PFNGLOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); +typedef void (APIENTRYP PFNGLGETOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); +typedef void (APIENTRYP PFNGLOBJECTPTRLABELPROC) (const void *ptr, GLsizei length, const GLchar *label); +typedef void (APIENTRYP PFNGLGETOBJECTPTRLABELPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glClearBufferData (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data); +GLAPI void APIENTRY glClearBufferSubData (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); +GLAPI void APIENTRY glDispatchCompute (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z); +GLAPI void APIENTRY glDispatchComputeIndirect (GLintptr indirect); +GLAPI void APIENTRY glCopyImageSubData (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); +GLAPI void APIENTRY glFramebufferParameteri (GLenum target, GLenum pname, GLint param); +GLAPI void APIENTRY glGetFramebufferParameteriv (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetInternalformati64v (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params); +GLAPI void APIENTRY glInvalidateTexSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth); +GLAPI void APIENTRY glInvalidateTexImage (GLuint texture, GLint level); +GLAPI void APIENTRY glInvalidateBufferSubData (GLuint buffer, GLintptr offset, GLsizeiptr length); +GLAPI void APIENTRY glInvalidateBufferData (GLuint buffer); +GLAPI void APIENTRY glInvalidateFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments); +GLAPI void APIENTRY glInvalidateSubFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glMultiDrawArraysIndirect (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride); +GLAPI void APIENTRY glMultiDrawElementsIndirect (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride); +GLAPI void APIENTRY glGetProgramInterfaceiv (GLuint program, GLenum programInterface, GLenum pname, GLint *params); +GLAPI GLuint APIENTRY glGetProgramResourceIndex (GLuint program, GLenum programInterface, const GLchar *name); +GLAPI void APIENTRY glGetProgramResourceName (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name); +GLAPI void APIENTRY glGetProgramResourceiv (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params); +GLAPI GLint APIENTRY glGetProgramResourceLocation (GLuint program, GLenum programInterface, const GLchar *name); +GLAPI GLint APIENTRY glGetProgramResourceLocationIndex (GLuint program, GLenum programInterface, const GLchar *name); +GLAPI void APIENTRY glShaderStorageBlockBinding (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding); +GLAPI void APIENTRY glTexBufferRange (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); +GLAPI void APIENTRY glTexStorage2DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +GLAPI void APIENTRY glTexStorage3DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +GLAPI void APIENTRY glTextureView (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); +GLAPI void APIENTRY glBindVertexBuffer (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); +GLAPI void APIENTRY glVertexAttribFormat (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); +GLAPI void APIENTRY glVertexAttribIFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +GLAPI void APIENTRY glVertexAttribLFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +GLAPI void APIENTRY glVertexAttribBinding (GLuint attribindex, GLuint bindingindex); +GLAPI void APIENTRY glVertexBindingDivisor (GLuint bindingindex, GLuint divisor); +GLAPI void APIENTRY glDebugMessageControl (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); +GLAPI void APIENTRY glDebugMessageInsert (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); +GLAPI void APIENTRY glDebugMessageCallback (GLDEBUGPROC callback, const void *userParam); +GLAPI GLuint APIENTRY glGetDebugMessageLog (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); +GLAPI void APIENTRY glPushDebugGroup (GLenum source, GLuint id, GLsizei length, const GLchar *message); +GLAPI void APIENTRY glPopDebugGroup (void); +GLAPI void APIENTRY glObjectLabel (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); +GLAPI void APIENTRY glGetObjectLabel (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); +GLAPI void APIENTRY glObjectPtrLabel (const void *ptr, GLsizei length, const GLchar *label); +GLAPI void APIENTRY glGetObjectPtrLabel (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); +#endif +#endif /* GL_VERSION_4_3 */ + +#ifndef GL_VERSION_4_4 +#define GL_VERSION_4_4 1 +#define GL_MAX_VERTEX_ATTRIB_STRIDE 0x82E5 +#define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221 +#define GL_TEXTURE_BUFFER_BINDING 0x8C2A +#define GL_MAP_PERSISTENT_BIT 0x0040 +#define GL_MAP_COHERENT_BIT 0x0080 +#define GL_DYNAMIC_STORAGE_BIT 0x0100 +#define GL_CLIENT_STORAGE_BIT 0x0200 +#define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT 0x00004000 +#define GL_BUFFER_IMMUTABLE_STORAGE 0x821F +#define GL_BUFFER_STORAGE_FLAGS 0x8220 +#define GL_CLEAR_TEXTURE 0x9365 +#define GL_LOCATION_COMPONENT 0x934A +#define GL_TRANSFORM_FEEDBACK_BUFFER_INDEX 0x934B +#define GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE 0x934C +#define GL_QUERY_BUFFER 0x9192 +#define GL_QUERY_BUFFER_BARRIER_BIT 0x00008000 +#define GL_QUERY_BUFFER_BINDING 0x9193 +#define GL_QUERY_RESULT_NO_WAIT 0x9194 +#define GL_MIRROR_CLAMP_TO_EDGE 0x8743 +typedef void (APIENTRYP PFNGLBUFFERSTORAGEPROC) (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags); +typedef void (APIENTRYP PFNGLCLEARTEXIMAGEPROC) (GLuint texture, GLint level, GLenum format, GLenum type, const void *data); +typedef void (APIENTRYP PFNGLCLEARTEXSUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data); +typedef void (APIENTRYP PFNGLBINDBUFFERSBASEPROC) (GLenum target, GLuint first, GLsizei count, const GLuint *buffers); +typedef void (APIENTRYP PFNGLBINDBUFFERSRANGEPROC) (GLenum target, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizeiptr *sizes); +typedef void (APIENTRYP PFNGLBINDTEXTURESPROC) (GLuint first, GLsizei count, const GLuint *textures); +typedef void (APIENTRYP PFNGLBINDSAMPLERSPROC) (GLuint first, GLsizei count, const GLuint *samplers); +typedef void (APIENTRYP PFNGLBINDIMAGETEXTURESPROC) (GLuint first, GLsizei count, const GLuint *textures); +typedef void (APIENTRYP PFNGLBINDVERTEXBUFFERSPROC) (GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBufferStorage (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags); +GLAPI void APIENTRY glClearTexImage (GLuint texture, GLint level, GLenum format, GLenum type, const void *data); +GLAPI void APIENTRY glClearTexSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data); +GLAPI void APIENTRY glBindBuffersBase (GLenum target, GLuint first, GLsizei count, const GLuint *buffers); +GLAPI void APIENTRY glBindBuffersRange (GLenum target, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizeiptr *sizes); +GLAPI void APIENTRY glBindTextures (GLuint first, GLsizei count, const GLuint *textures); +GLAPI void APIENTRY glBindSamplers (GLuint first, GLsizei count, const GLuint *samplers); +GLAPI void APIENTRY glBindImageTextures (GLuint first, GLsizei count, const GLuint *textures); +GLAPI void APIENTRY glBindVertexBuffers (GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides); +#endif +#endif /* GL_VERSION_4_4 */ + +#ifndef GL_VERSION_4_5 +#define GL_VERSION_4_5 1 +#define GL_CONTEXT_LOST 0x0507 +#define GL_NEGATIVE_ONE_TO_ONE 0x935E +#define GL_ZERO_TO_ONE 0x935F +#define GL_CLIP_ORIGIN 0x935C +#define GL_CLIP_DEPTH_MODE 0x935D +#define GL_QUERY_WAIT_INVERTED 0x8E17 +#define GL_QUERY_NO_WAIT_INVERTED 0x8E18 +#define GL_QUERY_BY_REGION_WAIT_INVERTED 0x8E19 +#define GL_QUERY_BY_REGION_NO_WAIT_INVERTED 0x8E1A +#define GL_MAX_CULL_DISTANCES 0x82F9 +#define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES 0x82FA +#define GL_TEXTURE_TARGET 0x1006 +#define GL_QUERY_TARGET 0x82EA +#define GL_GUILTY_CONTEXT_RESET 0x8253 +#define GL_INNOCENT_CONTEXT_RESET 0x8254 +#define GL_UNKNOWN_CONTEXT_RESET 0x8255 +#define GL_RESET_NOTIFICATION_STRATEGY 0x8256 +#define GL_LOSE_CONTEXT_ON_RESET 0x8252 +#define GL_NO_RESET_NOTIFICATION 0x8261 +#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT 0x00000004 +#define GL_CONTEXT_RELEASE_BEHAVIOR 0x82FB +#define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH 0x82FC +typedef void (APIENTRYP PFNGLCLIPCONTROLPROC) (GLenum origin, GLenum depth); +typedef void (APIENTRYP PFNGLCREATETRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids); +typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC) (GLuint xfb, GLuint index, GLuint buffer); +typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC) (GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKIVPROC) (GLuint xfb, GLenum pname, GLint *param); +typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKI_VPROC) (GLuint xfb, GLenum pname, GLuint index, GLint *param); +typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKI64_VPROC) (GLuint xfb, GLenum pname, GLuint index, GLint64 *param); +typedef void (APIENTRYP PFNGLCREATEBUFFERSPROC) (GLsizei n, GLuint *buffers); +typedef void (APIENTRYP PFNGLNAMEDBUFFERSTORAGEPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags); +typedef void (APIENTRYP PFNGLNAMEDBUFFERDATAPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLenum usage); +typedef void (APIENTRYP PFNGLNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data); +typedef void (APIENTRYP PFNGLCOPYNAMEDBUFFERSUBDATAPROC) (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERDATAPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data); +typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); +typedef void *(APIENTRYP PFNGLMAPNAMEDBUFFERPROC) (GLuint buffer, GLenum access); +typedef void *(APIENTRYP PFNGLMAPNAMEDBUFFERRANGEPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); +typedef GLboolean (APIENTRYP PFNGLUNMAPNAMEDBUFFERPROC) (GLuint buffer); +typedef void (APIENTRYP PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length); +typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERIVPROC) (GLuint buffer, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERI64VPROC) (GLuint buffer, GLenum pname, GLint64 *params); +typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPOINTERVPROC) (GLuint buffer, GLenum pname, void **params); +typedef void (APIENTRYP PFNGLGETNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, void *data); +typedef void (APIENTRYP PFNGLCREATEFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC) (GLuint framebuffer, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC) (GLuint framebuffer, GLenum buf); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC) (GLuint framebuffer, GLsizei n, const GLenum *bufs); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC) (GLuint framebuffer, GLenum src); +typedef void (APIENTRYP PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC) (GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments); +typedef void (APIENTRYP PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC) (GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLCLEARNAMEDFRAMEBUFFERIVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint *value); +typedef void (APIENTRYP PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint *value); +typedef void (APIENTRYP PFNGLCLEARNAMEDFRAMEBUFFERFVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat *value); +typedef void (APIENTRYP PFNGLCLEARNAMEDFRAMEBUFFERFIPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); +typedef void (APIENTRYP PFNGLBLITNAMEDFRAMEBUFFERPROC) (GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +typedef GLenum (APIENTRYP PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC) (GLuint framebuffer, GLenum target); +typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC) (GLuint framebuffer, GLenum pname, GLint *param); +typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLCREATERENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers); +typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEPROC) (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC) (GLuint renderbuffer, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLCREATETEXTURESPROC) (GLenum target, GLsizei n, GLuint *textures); +typedef void (APIENTRYP PFNGLTEXTUREBUFFERPROC) (GLuint texture, GLenum internalformat, GLuint buffer); +typedef void (APIENTRYP PFNGLTEXTUREBUFFERRANGEPROC) (GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (APIENTRYP PFNGLTEXTURESTORAGE1DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width); +typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC) (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC) (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE1DPROC) (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE2DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE3DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC) (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); +typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE1DPROC) (GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE2DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE3DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFPROC) (GLuint texture, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFVPROC) (GLuint texture, GLenum pname, const GLfloat *param); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIPROC) (GLuint texture, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIIVPROC) (GLuint texture, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIUIVPROC) (GLuint texture, GLenum pname, const GLuint *params); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIVPROC) (GLuint texture, GLenum pname, const GLint *param); +typedef void (APIENTRYP PFNGLGENERATETEXTUREMIPMAPPROC) (GLuint texture); +typedef void (APIENTRYP PFNGLBINDTEXTUREUNITPROC) (GLuint unit, GLuint texture); +typedef void (APIENTRYP PFNGLGETTEXTUREIMAGEPROC) (GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels); +typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC) (GLuint texture, GLint level, GLsizei bufSize, void *pixels); +typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERFVPROC) (GLuint texture, GLint level, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERIVPROC) (GLuint texture, GLint level, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERFVPROC) (GLuint texture, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIIVPROC) (GLuint texture, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIUIVPROC) (GLuint texture, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIVPROC) (GLuint texture, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLCREATEVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays); +typedef void (APIENTRYP PFNGLDISABLEVERTEXARRAYATTRIBPROC) (GLuint vaobj, GLuint index); +typedef void (APIENTRYP PFNGLENABLEVERTEXARRAYATTRIBPROC) (GLuint vaobj, GLuint index); +typedef void (APIENTRYP PFNGLVERTEXARRAYELEMENTBUFFERPROC) (GLuint vaobj, GLuint buffer); +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXBUFFERPROC) (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXBUFFERSPROC) (GLuint vaobj, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides); +typedef void (APIENTRYP PFNGLVERTEXARRAYATTRIBBINDINGPROC) (GLuint vaobj, GLuint attribindex, GLuint bindingindex); +typedef void (APIENTRYP PFNGLVERTEXARRAYATTRIBFORMATPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); +typedef void (APIENTRYP PFNGLVERTEXARRAYATTRIBIFORMATPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +typedef void (APIENTRYP PFNGLVERTEXARRAYATTRIBLFORMATPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +typedef void (APIENTRYP PFNGLVERTEXARRAYBINDINGDIVISORPROC) (GLuint vaobj, GLuint bindingindex, GLuint divisor); +typedef void (APIENTRYP PFNGLGETVERTEXARRAYIVPROC) (GLuint vaobj, GLenum pname, GLint *param); +typedef void (APIENTRYP PFNGLGETVERTEXARRAYINDEXEDIVPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint *param); +typedef void (APIENTRYP PFNGLGETVERTEXARRAYINDEXED64IVPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint64 *param); +typedef void (APIENTRYP PFNGLCREATESAMPLERSPROC) (GLsizei n, GLuint *samplers); +typedef void (APIENTRYP PFNGLCREATEPROGRAMPIPELINESPROC) (GLsizei n, GLuint *pipelines); +typedef void (APIENTRYP PFNGLCREATEQUERIESPROC) (GLenum target, GLsizei n, GLuint *ids); +typedef void (APIENTRYP PFNGLGETQUERYBUFFEROBJECTI64VPROC) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); +typedef void (APIENTRYP PFNGLGETQUERYBUFFEROBJECTIVPROC) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); +typedef void (APIENTRYP PFNGLGETQUERYBUFFEROBJECTUI64VPROC) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); +typedef void (APIENTRYP PFNGLGETQUERYBUFFEROBJECTUIVPROC) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); +typedef void (APIENTRYP PFNGLMEMORYBARRIERBYREGIONPROC) (GLbitfield barriers); +typedef void (APIENTRYP PFNGLGETTEXTURESUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void *pixels); +typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void *pixels); +typedef GLenum (APIENTRYP PFNGLGETGRAPHICSRESETSTATUSPROC) (void); +typedef void (APIENTRYP PFNGLGETNCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint lod, GLsizei bufSize, void *pixels); +typedef void (APIENTRYP PFNGLGETNTEXIMAGEPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels); +typedef void (APIENTRYP PFNGLGETNUNIFORMDVPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble *params); +typedef void (APIENTRYP PFNGLGETNUNIFORMFVPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); +typedef void (APIENTRYP PFNGLGETNUNIFORMIVPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params); +typedef void (APIENTRYP PFNGLGETNUNIFORMUIVPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params); +typedef void (APIENTRYP PFNGLREADNPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); +typedef void (APIENTRYP PFNGLTEXTUREBARRIERPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glClipControl (GLenum origin, GLenum depth); +GLAPI void APIENTRY glCreateTransformFeedbacks (GLsizei n, GLuint *ids); +GLAPI void APIENTRY glTransformFeedbackBufferBase (GLuint xfb, GLuint index, GLuint buffer); +GLAPI void APIENTRY glTransformFeedbackBufferRange (GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +GLAPI void APIENTRY glGetTransformFeedbackiv (GLuint xfb, GLenum pname, GLint *param); +GLAPI void APIENTRY glGetTransformFeedbacki_v (GLuint xfb, GLenum pname, GLuint index, GLint *param); +GLAPI void APIENTRY glGetTransformFeedbacki64_v (GLuint xfb, GLenum pname, GLuint index, GLint64 *param); +GLAPI void APIENTRY glCreateBuffers (GLsizei n, GLuint *buffers); +GLAPI void APIENTRY glNamedBufferStorage (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags); +GLAPI void APIENTRY glNamedBufferData (GLuint buffer, GLsizeiptr size, const void *data, GLenum usage); +GLAPI void APIENTRY glNamedBufferSubData (GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data); +GLAPI void APIENTRY glCopyNamedBufferSubData (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +GLAPI void APIENTRY glClearNamedBufferData (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data); +GLAPI void APIENTRY glClearNamedBufferSubData (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); +GLAPI void *APIENTRY glMapNamedBuffer (GLuint buffer, GLenum access); +GLAPI void *APIENTRY glMapNamedBufferRange (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); +GLAPI GLboolean APIENTRY glUnmapNamedBuffer (GLuint buffer); +GLAPI void APIENTRY glFlushMappedNamedBufferRange (GLuint buffer, GLintptr offset, GLsizeiptr length); +GLAPI void APIENTRY glGetNamedBufferParameteriv (GLuint buffer, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetNamedBufferParameteri64v (GLuint buffer, GLenum pname, GLint64 *params); +GLAPI void APIENTRY glGetNamedBufferPointerv (GLuint buffer, GLenum pname, void **params); +GLAPI void APIENTRY glGetNamedBufferSubData (GLuint buffer, GLintptr offset, GLsizeiptr size, void *data); +GLAPI void APIENTRY glCreateFramebuffers (GLsizei n, GLuint *framebuffers); +GLAPI void APIENTRY glNamedFramebufferRenderbuffer (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +GLAPI void APIENTRY glNamedFramebufferParameteri (GLuint framebuffer, GLenum pname, GLint param); +GLAPI void APIENTRY glNamedFramebufferTexture (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); +GLAPI void APIENTRY glNamedFramebufferTextureLayer (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); +GLAPI void APIENTRY glNamedFramebufferDrawBuffer (GLuint framebuffer, GLenum buf); +GLAPI void APIENTRY glNamedFramebufferDrawBuffers (GLuint framebuffer, GLsizei n, const GLenum *bufs); +GLAPI void APIENTRY glNamedFramebufferReadBuffer (GLuint framebuffer, GLenum src); +GLAPI void APIENTRY glInvalidateNamedFramebufferData (GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments); +GLAPI void APIENTRY glInvalidateNamedFramebufferSubData (GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glClearNamedFramebufferiv (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint *value); +GLAPI void APIENTRY glClearNamedFramebufferuiv (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint *value); +GLAPI void APIENTRY glClearNamedFramebufferfv (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat *value); +GLAPI void APIENTRY glClearNamedFramebufferfi (GLuint framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); +GLAPI void APIENTRY glBlitNamedFramebuffer (GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +GLAPI GLenum APIENTRY glCheckNamedFramebufferStatus (GLuint framebuffer, GLenum target); +GLAPI void APIENTRY glGetNamedFramebufferParameteriv (GLuint framebuffer, GLenum pname, GLint *param); +GLAPI void APIENTRY glGetNamedFramebufferAttachmentParameteriv (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params); +GLAPI void APIENTRY glCreateRenderbuffers (GLsizei n, GLuint *renderbuffers); +GLAPI void APIENTRY glNamedRenderbufferStorage (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY glNamedRenderbufferStorageMultisample (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY glGetNamedRenderbufferParameteriv (GLuint renderbuffer, GLenum pname, GLint *params); +GLAPI void APIENTRY glCreateTextures (GLenum target, GLsizei n, GLuint *textures); +GLAPI void APIENTRY glTextureBuffer (GLuint texture, GLenum internalformat, GLuint buffer); +GLAPI void APIENTRY glTextureBufferRange (GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); +GLAPI void APIENTRY glTextureStorage1D (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width); +GLAPI void APIENTRY glTextureStorage2D (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY glTextureStorage3D (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +GLAPI void APIENTRY glTextureStorage2DMultisample (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +GLAPI void APIENTRY glTextureStorage3DMultisample (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +GLAPI void APIENTRY glTextureSubImage1D (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glTextureSubImage2D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glTextureSubImage3D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glCompressedTextureSubImage1D (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); +GLAPI void APIENTRY glCompressedTextureSubImage2D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); +GLAPI void APIENTRY glCompressedTextureSubImage3D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); +GLAPI void APIENTRY glCopyTextureSubImage1D (GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +GLAPI void APIENTRY glCopyTextureSubImage2D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glCopyTextureSubImage3D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glTextureParameterf (GLuint texture, GLenum pname, GLfloat param); +GLAPI void APIENTRY glTextureParameterfv (GLuint texture, GLenum pname, const GLfloat *param); +GLAPI void APIENTRY glTextureParameteri (GLuint texture, GLenum pname, GLint param); +GLAPI void APIENTRY glTextureParameterIiv (GLuint texture, GLenum pname, const GLint *params); +GLAPI void APIENTRY glTextureParameterIuiv (GLuint texture, GLenum pname, const GLuint *params); +GLAPI void APIENTRY glTextureParameteriv (GLuint texture, GLenum pname, const GLint *param); +GLAPI void APIENTRY glGenerateTextureMipmap (GLuint texture); +GLAPI void APIENTRY glBindTextureUnit (GLuint unit, GLuint texture); +GLAPI void APIENTRY glGetTextureImage (GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels); +GLAPI void APIENTRY glGetCompressedTextureImage (GLuint texture, GLint level, GLsizei bufSize, void *pixels); +GLAPI void APIENTRY glGetTextureLevelParameterfv (GLuint texture, GLint level, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetTextureLevelParameteriv (GLuint texture, GLint level, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetTextureParameterfv (GLuint texture, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetTextureParameterIiv (GLuint texture, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetTextureParameterIuiv (GLuint texture, GLenum pname, GLuint *params); +GLAPI void APIENTRY glGetTextureParameteriv (GLuint texture, GLenum pname, GLint *params); +GLAPI void APIENTRY glCreateVertexArrays (GLsizei n, GLuint *arrays); +GLAPI void APIENTRY glDisableVertexArrayAttrib (GLuint vaobj, GLuint index); +GLAPI void APIENTRY glEnableVertexArrayAttrib (GLuint vaobj, GLuint index); +GLAPI void APIENTRY glVertexArrayElementBuffer (GLuint vaobj, GLuint buffer); +GLAPI void APIENTRY glVertexArrayVertexBuffer (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); +GLAPI void APIENTRY glVertexArrayVertexBuffers (GLuint vaobj, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides); +GLAPI void APIENTRY glVertexArrayAttribBinding (GLuint vaobj, GLuint attribindex, GLuint bindingindex); +GLAPI void APIENTRY glVertexArrayAttribFormat (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); +GLAPI void APIENTRY glVertexArrayAttribIFormat (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +GLAPI void APIENTRY glVertexArrayAttribLFormat (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +GLAPI void APIENTRY glVertexArrayBindingDivisor (GLuint vaobj, GLuint bindingindex, GLuint divisor); +GLAPI void APIENTRY glGetVertexArrayiv (GLuint vaobj, GLenum pname, GLint *param); +GLAPI void APIENTRY glGetVertexArrayIndexediv (GLuint vaobj, GLuint index, GLenum pname, GLint *param); +GLAPI void APIENTRY glGetVertexArrayIndexed64iv (GLuint vaobj, GLuint index, GLenum pname, GLint64 *param); +GLAPI void APIENTRY glCreateSamplers (GLsizei n, GLuint *samplers); +GLAPI void APIENTRY glCreateProgramPipelines (GLsizei n, GLuint *pipelines); +GLAPI void APIENTRY glCreateQueries (GLenum target, GLsizei n, GLuint *ids); +GLAPI void APIENTRY glGetQueryBufferObjecti64v (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); +GLAPI void APIENTRY glGetQueryBufferObjectiv (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); +GLAPI void APIENTRY glGetQueryBufferObjectui64v (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); +GLAPI void APIENTRY glGetQueryBufferObjectuiv (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); +GLAPI void APIENTRY glMemoryBarrierByRegion (GLbitfield barriers); +GLAPI void APIENTRY glGetTextureSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void *pixels); +GLAPI void APIENTRY glGetCompressedTextureSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void *pixels); +GLAPI GLenum APIENTRY glGetGraphicsResetStatus (void); +GLAPI void APIENTRY glGetnCompressedTexImage (GLenum target, GLint lod, GLsizei bufSize, void *pixels); +GLAPI void APIENTRY glGetnTexImage (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels); +GLAPI void APIENTRY glGetnUniformdv (GLuint program, GLint location, GLsizei bufSize, GLdouble *params); +GLAPI void APIENTRY glGetnUniformfv (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); +GLAPI void APIENTRY glGetnUniformiv (GLuint program, GLint location, GLsizei bufSize, GLint *params); +GLAPI void APIENTRY glGetnUniformuiv (GLuint program, GLint location, GLsizei bufSize, GLuint *params); +GLAPI void APIENTRY glReadnPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); +GLAPI void APIENTRY glTextureBarrier (void); +#endif +#endif /* GL_VERSION_4_5 */ + +#ifndef GL_ARB_ES2_compatibility +#define GL_ARB_ES2_compatibility 1 +#endif /* GL_ARB_ES2_compatibility */ + +#ifndef GL_ARB_ES3_1_compatibility +#define GL_ARB_ES3_1_compatibility 1 +#endif /* GL_ARB_ES3_1_compatibility */ + +#ifndef GL_ARB_ES3_compatibility +#define GL_ARB_ES3_compatibility 1 +#endif /* GL_ARB_ES3_compatibility */ + +#ifndef GL_ARB_arrays_of_arrays +#define GL_ARB_arrays_of_arrays 1 +#endif /* GL_ARB_arrays_of_arrays */ + +#ifndef GL_ARB_base_instance +#define GL_ARB_base_instance 1 +#endif /* GL_ARB_base_instance */ + +#ifndef GL_ARB_bindless_texture +#define GL_ARB_bindless_texture 1 +typedef uint64_t GLuint64EXT; +#define GL_UNSIGNED_INT64_ARB 0x140F +typedef GLuint64 (APIENTRYP PFNGLGETTEXTUREHANDLEARBPROC) (GLuint texture); +typedef GLuint64 (APIENTRYP PFNGLGETTEXTURESAMPLERHANDLEARBPROC) (GLuint texture, GLuint sampler); +typedef void (APIENTRYP PFNGLMAKETEXTUREHANDLERESIDENTARBPROC) (GLuint64 handle); +typedef void (APIENTRYP PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC) (GLuint64 handle); +typedef GLuint64 (APIENTRYP PFNGLGETIMAGEHANDLEARBPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); +typedef void (APIENTRYP PFNGLMAKEIMAGEHANDLERESIDENTARBPROC) (GLuint64 handle, GLenum access); +typedef void (APIENTRYP PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC) (GLuint64 handle); +typedef void (APIENTRYP PFNGLUNIFORMHANDLEUI64ARBPROC) (GLint location, GLuint64 value); +typedef void (APIENTRYP PFNGLUNIFORMHANDLEUI64VARBPROC) (GLint location, GLsizei count, const GLuint64 *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC) (GLuint program, GLint location, GLuint64 value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *values); +typedef GLboolean (APIENTRYP PFNGLISTEXTUREHANDLERESIDENTARBPROC) (GLuint64 handle); +typedef GLboolean (APIENTRYP PFNGLISIMAGEHANDLERESIDENTARBPROC) (GLuint64 handle); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64ARBPROC) (GLuint index, GLuint64EXT x); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64VARBPROC) (GLuint index, const GLuint64EXT *v); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLUI64VARBPROC) (GLuint index, GLenum pname, GLuint64EXT *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLuint64 APIENTRY glGetTextureHandleARB (GLuint texture); +GLAPI GLuint64 APIENTRY glGetTextureSamplerHandleARB (GLuint texture, GLuint sampler); +GLAPI void APIENTRY glMakeTextureHandleResidentARB (GLuint64 handle); +GLAPI void APIENTRY glMakeTextureHandleNonResidentARB (GLuint64 handle); +GLAPI GLuint64 APIENTRY glGetImageHandleARB (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); +GLAPI void APIENTRY glMakeImageHandleResidentARB (GLuint64 handle, GLenum access); +GLAPI void APIENTRY glMakeImageHandleNonResidentARB (GLuint64 handle); +GLAPI void APIENTRY glUniformHandleui64ARB (GLint location, GLuint64 value); +GLAPI void APIENTRY glUniformHandleui64vARB (GLint location, GLsizei count, const GLuint64 *value); +GLAPI void APIENTRY glProgramUniformHandleui64ARB (GLuint program, GLint location, GLuint64 value); +GLAPI void APIENTRY glProgramUniformHandleui64vARB (GLuint program, GLint location, GLsizei count, const GLuint64 *values); +GLAPI GLboolean APIENTRY glIsTextureHandleResidentARB (GLuint64 handle); +GLAPI GLboolean APIENTRY glIsImageHandleResidentARB (GLuint64 handle); +GLAPI void APIENTRY glVertexAttribL1ui64ARB (GLuint index, GLuint64EXT x); +GLAPI void APIENTRY glVertexAttribL1ui64vARB (GLuint index, const GLuint64EXT *v); +GLAPI void APIENTRY glGetVertexAttribLui64vARB (GLuint index, GLenum pname, GLuint64EXT *params); +#endif +#endif /* GL_ARB_bindless_texture */ + +#ifndef GL_ARB_blend_func_extended +#define GL_ARB_blend_func_extended 1 +#endif /* GL_ARB_blend_func_extended */ + +#ifndef GL_ARB_buffer_storage +#define GL_ARB_buffer_storage 1 +#endif /* GL_ARB_buffer_storage */ + +#ifndef GL_ARB_cl_event +#define GL_ARB_cl_event 1 +struct _cl_context; +struct _cl_event; +#define GL_SYNC_CL_EVENT_ARB 0x8240 +#define GL_SYNC_CL_EVENT_COMPLETE_ARB 0x8241 +typedef GLsync (APIENTRYP PFNGLCREATESYNCFROMCLEVENTARBPROC) (struct _cl_context *context, struct _cl_event *event, GLbitfield flags); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLsync APIENTRY glCreateSyncFromCLeventARB (struct _cl_context *context, struct _cl_event *event, GLbitfield flags); +#endif +#endif /* GL_ARB_cl_event */ + +#ifndef GL_ARB_clear_buffer_object +#define GL_ARB_clear_buffer_object 1 +#endif /* GL_ARB_clear_buffer_object */ + +#ifndef GL_ARB_clear_texture +#define GL_ARB_clear_texture 1 +#endif /* GL_ARB_clear_texture */ + +#ifndef GL_ARB_clip_control +#define GL_ARB_clip_control 1 +#endif /* GL_ARB_clip_control */ + +#ifndef GL_ARB_compressed_texture_pixel_storage +#define GL_ARB_compressed_texture_pixel_storage 1 +#endif /* GL_ARB_compressed_texture_pixel_storage */ + +#ifndef GL_ARB_compute_shader +#define GL_ARB_compute_shader 1 +#endif /* GL_ARB_compute_shader */ + +#ifndef GL_ARB_compute_variable_group_size +#define GL_ARB_compute_variable_group_size 1 +#define GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB 0x9344 +#define GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB 0x90EB +#define GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB 0x9345 +#define GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB 0x91BF +typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDispatchComputeGroupSizeARB (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z); +#endif +#endif /* GL_ARB_compute_variable_group_size */ + +#ifndef GL_ARB_conditional_render_inverted +#define GL_ARB_conditional_render_inverted 1 +#endif /* GL_ARB_conditional_render_inverted */ + +#ifndef GL_ARB_conservative_depth +#define GL_ARB_conservative_depth 1 +#endif /* GL_ARB_conservative_depth */ + +#ifndef GL_ARB_copy_buffer +#define GL_ARB_copy_buffer 1 +#endif /* GL_ARB_copy_buffer */ + +#ifndef GL_ARB_copy_image +#define GL_ARB_copy_image 1 +#endif /* GL_ARB_copy_image */ + +#ifndef GL_ARB_cull_distance +#define GL_ARB_cull_distance 1 +#endif /* GL_ARB_cull_distance */ + +#ifndef GL_ARB_debug_output +#define GL_ARB_debug_output 1 +typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); +#define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB 0x8242 +#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243 +#define GL_DEBUG_CALLBACK_FUNCTION_ARB 0x8244 +#define GL_DEBUG_CALLBACK_USER_PARAM_ARB 0x8245 +#define GL_DEBUG_SOURCE_API_ARB 0x8246 +#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247 +#define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248 +#define GL_DEBUG_SOURCE_THIRD_PARTY_ARB 0x8249 +#define GL_DEBUG_SOURCE_APPLICATION_ARB 0x824A +#define GL_DEBUG_SOURCE_OTHER_ARB 0x824B +#define GL_DEBUG_TYPE_ERROR_ARB 0x824C +#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D +#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E +#define GL_DEBUG_TYPE_PORTABILITY_ARB 0x824F +#define GL_DEBUG_TYPE_PERFORMANCE_ARB 0x8250 +#define GL_DEBUG_TYPE_OTHER_ARB 0x8251 +#define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB 0x9143 +#define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB 0x9144 +#define GL_DEBUG_LOGGED_MESSAGES_ARB 0x9145 +#define GL_DEBUG_SEVERITY_HIGH_ARB 0x9146 +#define GL_DEBUG_SEVERITY_MEDIUM_ARB 0x9147 +#define GL_DEBUG_SEVERITY_LOW_ARB 0x9148 +typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLARBPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); +typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTARBPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); +typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKARBPROC) (GLDEBUGPROCARB callback, const void *userParam); +typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGARBPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDebugMessageControlARB (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); +GLAPI void APIENTRY glDebugMessageInsertARB (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); +GLAPI void APIENTRY glDebugMessageCallbackARB (GLDEBUGPROCARB callback, const void *userParam); +GLAPI GLuint APIENTRY glGetDebugMessageLogARB (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); +#endif +#endif /* GL_ARB_debug_output */ + +#ifndef GL_ARB_depth_buffer_float +#define GL_ARB_depth_buffer_float 1 +#endif /* GL_ARB_depth_buffer_float */ + +#ifndef GL_ARB_depth_clamp +#define GL_ARB_depth_clamp 1 +#endif /* GL_ARB_depth_clamp */ + +#ifndef GL_ARB_derivative_control +#define GL_ARB_derivative_control 1 +#endif /* GL_ARB_derivative_control */ + +#ifndef GL_ARB_direct_state_access +#define GL_ARB_direct_state_access 1 +#endif /* GL_ARB_direct_state_access */ + +#ifndef GL_ARB_draw_buffers_blend +#define GL_ARB_draw_buffers_blend 1 +typedef void (APIENTRYP PFNGLBLENDEQUATIONIARBPROC) (GLuint buf, GLenum mode); +typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIARBPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); +typedef void (APIENTRYP PFNGLBLENDFUNCIARBPROC) (GLuint buf, GLenum src, GLenum dst); +typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIARBPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendEquationiARB (GLuint buf, GLenum mode); +GLAPI void APIENTRY glBlendEquationSeparateiARB (GLuint buf, GLenum modeRGB, GLenum modeAlpha); +GLAPI void APIENTRY glBlendFunciARB (GLuint buf, GLenum src, GLenum dst); +GLAPI void APIENTRY glBlendFuncSeparateiARB (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +#endif +#endif /* GL_ARB_draw_buffers_blend */ + +#ifndef GL_ARB_draw_elements_base_vertex +#define GL_ARB_draw_elements_base_vertex 1 +#endif /* GL_ARB_draw_elements_base_vertex */ + +#ifndef GL_ARB_draw_indirect +#define GL_ARB_draw_indirect 1 +#endif /* GL_ARB_draw_indirect */ + +#ifndef GL_ARB_enhanced_layouts +#define GL_ARB_enhanced_layouts 1 +#endif /* GL_ARB_enhanced_layouts */ + +#ifndef GL_ARB_explicit_attrib_location +#define GL_ARB_explicit_attrib_location 1 +#endif /* GL_ARB_explicit_attrib_location */ + +#ifndef GL_ARB_explicit_uniform_location +#define GL_ARB_explicit_uniform_location 1 +#endif /* GL_ARB_explicit_uniform_location */ + +#ifndef GL_ARB_fragment_coord_conventions +#define GL_ARB_fragment_coord_conventions 1 +#endif /* GL_ARB_fragment_coord_conventions */ + +#ifndef GL_ARB_fragment_layer_viewport +#define GL_ARB_fragment_layer_viewport 1 +#endif /* GL_ARB_fragment_layer_viewport */ + +#ifndef GL_ARB_framebuffer_no_attachments +#define GL_ARB_framebuffer_no_attachments 1 +#endif /* GL_ARB_framebuffer_no_attachments */ + +#ifndef GL_ARB_framebuffer_object +#define GL_ARB_framebuffer_object 1 +#endif /* GL_ARB_framebuffer_object */ + +#ifndef GL_ARB_framebuffer_sRGB +#define GL_ARB_framebuffer_sRGB 1 +#endif /* GL_ARB_framebuffer_sRGB */ + +#ifndef GL_ARB_get_program_binary +#define GL_ARB_get_program_binary 1 +#endif /* GL_ARB_get_program_binary */ + +#ifndef GL_ARB_get_texture_sub_image +#define GL_ARB_get_texture_sub_image 1 +#endif /* GL_ARB_get_texture_sub_image */ + +#ifndef GL_ARB_gpu_shader5 +#define GL_ARB_gpu_shader5 1 +#endif /* GL_ARB_gpu_shader5 */ + +#ifndef GL_ARB_gpu_shader_fp64 +#define GL_ARB_gpu_shader_fp64 1 +#endif /* GL_ARB_gpu_shader_fp64 */ + +#ifndef GL_ARB_half_float_vertex +#define GL_ARB_half_float_vertex 1 +#endif /* GL_ARB_half_float_vertex */ + +#ifndef GL_ARB_imaging +#define GL_ARB_imaging 1 +#define GL_BLEND_COLOR 0x8005 +#define GL_BLEND_EQUATION 0x8009 +#endif /* GL_ARB_imaging */ + +#ifndef GL_ARB_indirect_parameters +#define GL_ARB_indirect_parameters 1 +#define GL_PARAMETER_BUFFER_ARB 0x80EE +#define GL_PARAMETER_BUFFER_BINDING_ARB 0x80EF +typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC) (GLenum mode, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC) (GLenum mode, GLenum type, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMultiDrawArraysIndirectCountARB (GLenum mode, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); +GLAPI void APIENTRY glMultiDrawElementsIndirectCountARB (GLenum mode, GLenum type, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); +#endif +#endif /* GL_ARB_indirect_parameters */ + +#ifndef GL_ARB_internalformat_query +#define GL_ARB_internalformat_query 1 +#endif /* GL_ARB_internalformat_query */ + +#ifndef GL_ARB_internalformat_query2 +#define GL_ARB_internalformat_query2 1 +#define GL_SRGB_DECODE_ARB 0x8299 +#endif /* GL_ARB_internalformat_query2 */ + +#ifndef GL_ARB_invalidate_subdata +#define GL_ARB_invalidate_subdata 1 +#endif /* GL_ARB_invalidate_subdata */ + +#ifndef GL_ARB_map_buffer_alignment +#define GL_ARB_map_buffer_alignment 1 +#endif /* GL_ARB_map_buffer_alignment */ + +#ifndef GL_ARB_map_buffer_range +#define GL_ARB_map_buffer_range 1 +#endif /* GL_ARB_map_buffer_range */ + +#ifndef GL_ARB_multi_bind +#define GL_ARB_multi_bind 1 +#endif /* GL_ARB_multi_bind */ + +#ifndef GL_ARB_multi_draw_indirect +#define GL_ARB_multi_draw_indirect 1 +#endif /* GL_ARB_multi_draw_indirect */ + +#ifndef GL_ARB_occlusion_query2 +#define GL_ARB_occlusion_query2 1 +#endif /* GL_ARB_occlusion_query2 */ + +#ifndef GL_ARB_pipeline_statistics_query +#define GL_ARB_pipeline_statistics_query 1 +#define GL_VERTICES_SUBMITTED_ARB 0x82EE +#define GL_PRIMITIVES_SUBMITTED_ARB 0x82EF +#define GL_VERTEX_SHADER_INVOCATIONS_ARB 0x82F0 +#define GL_TESS_CONTROL_SHADER_PATCHES_ARB 0x82F1 +#define GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB 0x82F2 +#define GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB 0x82F3 +#define GL_FRAGMENT_SHADER_INVOCATIONS_ARB 0x82F4 +#define GL_COMPUTE_SHADER_INVOCATIONS_ARB 0x82F5 +#define GL_CLIPPING_INPUT_PRIMITIVES_ARB 0x82F6 +#define GL_CLIPPING_OUTPUT_PRIMITIVES_ARB 0x82F7 +#endif /* GL_ARB_pipeline_statistics_query */ + +#ifndef GL_ARB_program_interface_query +#define GL_ARB_program_interface_query 1 +#endif /* GL_ARB_program_interface_query */ + +#ifndef GL_ARB_provoking_vertex +#define GL_ARB_provoking_vertex 1 +#endif /* GL_ARB_provoking_vertex */ + +#ifndef GL_ARB_query_buffer_object +#define GL_ARB_query_buffer_object 1 +#endif /* GL_ARB_query_buffer_object */ + +#ifndef GL_ARB_robust_buffer_access_behavior +#define GL_ARB_robust_buffer_access_behavior 1 +#endif /* GL_ARB_robust_buffer_access_behavior */ + +#ifndef GL_ARB_robustness +#define GL_ARB_robustness 1 +#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004 +#define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 +#define GL_GUILTY_CONTEXT_RESET_ARB 0x8253 +#define GL_INNOCENT_CONTEXT_RESET_ARB 0x8254 +#define GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255 +#define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 +#define GL_NO_RESET_NOTIFICATION_ARB 0x8261 +typedef GLenum (APIENTRYP PFNGLGETGRAPHICSRESETSTATUSARBPROC) (void); +typedef void (APIENTRYP PFNGLGETNTEXIMAGEARBPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *img); +typedef void (APIENTRYP PFNGLREADNPIXELSARBPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); +typedef void (APIENTRYP PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint lod, GLsizei bufSize, void *img); +typedef void (APIENTRYP PFNGLGETNUNIFORMFVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); +typedef void (APIENTRYP PFNGLGETNUNIFORMIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params); +typedef void (APIENTRYP PFNGLGETNUNIFORMUIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params); +typedef void (APIENTRYP PFNGLGETNUNIFORMDVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLenum APIENTRY glGetGraphicsResetStatusARB (void); +GLAPI void APIENTRY glGetnTexImageARB (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *img); +GLAPI void APIENTRY glReadnPixelsARB (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); +GLAPI void APIENTRY glGetnCompressedTexImageARB (GLenum target, GLint lod, GLsizei bufSize, void *img); +GLAPI void APIENTRY glGetnUniformfvARB (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); +GLAPI void APIENTRY glGetnUniformivARB (GLuint program, GLint location, GLsizei bufSize, GLint *params); +GLAPI void APIENTRY glGetnUniformuivARB (GLuint program, GLint location, GLsizei bufSize, GLuint *params); +GLAPI void APIENTRY glGetnUniformdvARB (GLuint program, GLint location, GLsizei bufSize, GLdouble *params); +#endif +#endif /* GL_ARB_robustness */ + +#ifndef GL_ARB_robustness_isolation +#define GL_ARB_robustness_isolation 1 +#endif /* GL_ARB_robustness_isolation */ + +#ifndef GL_ARB_sample_shading +#define GL_ARB_sample_shading 1 +#define GL_SAMPLE_SHADING_ARB 0x8C36 +#define GL_MIN_SAMPLE_SHADING_VALUE_ARB 0x8C37 +typedef void (APIENTRYP PFNGLMINSAMPLESHADINGARBPROC) (GLfloat value); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMinSampleShadingARB (GLfloat value); +#endif +#endif /* GL_ARB_sample_shading */ + +#ifndef GL_ARB_sampler_objects +#define GL_ARB_sampler_objects 1 +#endif /* GL_ARB_sampler_objects */ + +#ifndef GL_ARB_seamless_cube_map +#define GL_ARB_seamless_cube_map 1 +#endif /* GL_ARB_seamless_cube_map */ + +#ifndef GL_ARB_seamless_cubemap_per_texture +#define GL_ARB_seamless_cubemap_per_texture 1 +#endif /* GL_ARB_seamless_cubemap_per_texture */ + +#ifndef GL_ARB_separate_shader_objects +#define GL_ARB_separate_shader_objects 1 +#endif /* GL_ARB_separate_shader_objects */ + +#ifndef GL_ARB_shader_atomic_counters +#define GL_ARB_shader_atomic_counters 1 +#endif /* GL_ARB_shader_atomic_counters */ + +#ifndef GL_ARB_shader_bit_encoding +#define GL_ARB_shader_bit_encoding 1 +#endif /* GL_ARB_shader_bit_encoding */ + +#ifndef GL_ARB_shader_draw_parameters +#define GL_ARB_shader_draw_parameters 1 +#endif /* GL_ARB_shader_draw_parameters */ + +#ifndef GL_ARB_shader_group_vote +#define GL_ARB_shader_group_vote 1 +#endif /* GL_ARB_shader_group_vote */ + +#ifndef GL_ARB_shader_image_load_store +#define GL_ARB_shader_image_load_store 1 +#endif /* GL_ARB_shader_image_load_store */ + +#ifndef GL_ARB_shader_image_size +#define GL_ARB_shader_image_size 1 +#endif /* GL_ARB_shader_image_size */ + +#ifndef GL_ARB_shader_precision +#define GL_ARB_shader_precision 1 +#endif /* GL_ARB_shader_precision */ + +#ifndef GL_ARB_shader_stencil_export +#define GL_ARB_shader_stencil_export 1 +#endif /* GL_ARB_shader_stencil_export */ + +#ifndef GL_ARB_shader_storage_buffer_object +#define GL_ARB_shader_storage_buffer_object 1 +#endif /* GL_ARB_shader_storage_buffer_object */ + +#ifndef GL_ARB_shader_subroutine +#define GL_ARB_shader_subroutine 1 +#endif /* GL_ARB_shader_subroutine */ + +#ifndef GL_ARB_shader_texture_image_samples +#define GL_ARB_shader_texture_image_samples 1 +#endif /* GL_ARB_shader_texture_image_samples */ + +#ifndef GL_ARB_shading_language_420pack +#define GL_ARB_shading_language_420pack 1 +#endif /* GL_ARB_shading_language_420pack */ + +#ifndef GL_ARB_shading_language_include +#define GL_ARB_shading_language_include 1 +#define GL_SHADER_INCLUDE_ARB 0x8DAE +#define GL_NAMED_STRING_LENGTH_ARB 0x8DE9 +#define GL_NAMED_STRING_TYPE_ARB 0x8DEA +typedef void (APIENTRYP PFNGLNAMEDSTRINGARBPROC) (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string); +typedef void (APIENTRYP PFNGLDELETENAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name); +typedef void (APIENTRYP PFNGLCOMPILESHADERINCLUDEARBPROC) (GLuint shader, GLsizei count, const GLchar *const*path, const GLint *length); +typedef GLboolean (APIENTRYP PFNGLISNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name); +typedef void (APIENTRYP PFNGLGETNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string); +typedef void (APIENTRYP PFNGLGETNAMEDSTRINGIVARBPROC) (GLint namelen, const GLchar *name, GLenum pname, GLint *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glNamedStringARB (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string); +GLAPI void APIENTRY glDeleteNamedStringARB (GLint namelen, const GLchar *name); +GLAPI void APIENTRY glCompileShaderIncludeARB (GLuint shader, GLsizei count, const GLchar *const*path, const GLint *length); +GLAPI GLboolean APIENTRY glIsNamedStringARB (GLint namelen, const GLchar *name); +GLAPI void APIENTRY glGetNamedStringARB (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string); +GLAPI void APIENTRY glGetNamedStringivARB (GLint namelen, const GLchar *name, GLenum pname, GLint *params); +#endif +#endif /* GL_ARB_shading_language_include */ + +#ifndef GL_ARB_shading_language_packing +#define GL_ARB_shading_language_packing 1 +#endif /* GL_ARB_shading_language_packing */ + +#ifndef GL_ARB_sparse_buffer +#define GL_ARB_sparse_buffer 1 +#define GL_SPARSE_STORAGE_BIT_ARB 0x0400 +#define GL_SPARSE_BUFFER_PAGE_SIZE_ARB 0x82F8 +typedef void (APIENTRYP PFNGLBUFFERPAGECOMMITMENTARBPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLboolean commit); +typedef void (APIENTRYP PFNGLNAMEDBUFFERPAGECOMMITMENTEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit); +typedef void (APIENTRYP PFNGLNAMEDBUFFERPAGECOMMITMENTARBPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBufferPageCommitmentARB (GLenum target, GLintptr offset, GLsizeiptr size, GLboolean commit); +GLAPI void APIENTRY glNamedBufferPageCommitmentEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit); +GLAPI void APIENTRY glNamedBufferPageCommitmentARB (GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit); +#endif +#endif /* GL_ARB_sparse_buffer */ + +#ifndef GL_ARB_sparse_texture +#define GL_ARB_sparse_texture 1 +#define GL_TEXTURE_SPARSE_ARB 0x91A6 +#define GL_VIRTUAL_PAGE_SIZE_INDEX_ARB 0x91A7 +#define GL_NUM_SPARSE_LEVELS_ARB 0x91AA +#define GL_NUM_VIRTUAL_PAGE_SIZES_ARB 0x91A8 +#define GL_VIRTUAL_PAGE_SIZE_X_ARB 0x9195 +#define GL_VIRTUAL_PAGE_SIZE_Y_ARB 0x9196 +#define GL_VIRTUAL_PAGE_SIZE_Z_ARB 0x9197 +#define GL_MAX_SPARSE_TEXTURE_SIZE_ARB 0x9198 +#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB 0x9199 +#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB 0x919A +#define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB 0x91A9 +typedef void (APIENTRYP PFNGLTEXPAGECOMMITMENTARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTexPageCommitmentARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); +#endif +#endif /* GL_ARB_sparse_texture */ + +#ifndef GL_ARB_sparse_texture2 +#define GL_ARB_sparse_texture2 1 +#endif /* GL_ARB_sparse_texture2 */ + +#ifndef GL_ARB_stencil_texturing +#define GL_ARB_stencil_texturing 1 +#endif /* GL_ARB_stencil_texturing */ + +#ifndef GL_ARB_sync +#define GL_ARB_sync 1 +#endif /* GL_ARB_sync */ + +#ifndef GL_ARB_tessellation_shader +#define GL_ARB_tessellation_shader 1 +#endif /* GL_ARB_tessellation_shader */ + +#ifndef GL_ARB_texture_barrier +#define GL_ARB_texture_barrier 1 +#endif /* GL_ARB_texture_barrier */ + +#ifndef GL_ARB_texture_buffer_object_rgb32 +#define GL_ARB_texture_buffer_object_rgb32 1 +#endif /* GL_ARB_texture_buffer_object_rgb32 */ + +#ifndef GL_ARB_texture_buffer_range +#define GL_ARB_texture_buffer_range 1 +#endif /* GL_ARB_texture_buffer_range */ + +#ifndef GL_ARB_texture_compression_bptc +#define GL_ARB_texture_compression_bptc 1 +#define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C +#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D +#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E +#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F +#endif /* GL_ARB_texture_compression_bptc */ + +#ifndef GL_ARB_texture_compression_rgtc +#define GL_ARB_texture_compression_rgtc 1 +#endif /* GL_ARB_texture_compression_rgtc */ + +#ifndef GL_ARB_texture_cube_map_array +#define GL_ARB_texture_cube_map_array 1 +#define GL_TEXTURE_CUBE_MAP_ARRAY_ARB 0x9009 +#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A +#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B +#define GL_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900C +#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D +#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E +#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F +#endif /* GL_ARB_texture_cube_map_array */ + +#ifndef GL_ARB_texture_gather +#define GL_ARB_texture_gather 1 +#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E +#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F +#define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB 0x8F9F +#endif /* GL_ARB_texture_gather */ + +#ifndef GL_ARB_texture_mirror_clamp_to_edge +#define GL_ARB_texture_mirror_clamp_to_edge 1 +#endif /* GL_ARB_texture_mirror_clamp_to_edge */ + +#ifndef GL_ARB_texture_multisample +#define GL_ARB_texture_multisample 1 +#endif /* GL_ARB_texture_multisample */ + +#ifndef GL_ARB_texture_query_levels +#define GL_ARB_texture_query_levels 1 +#endif /* GL_ARB_texture_query_levels */ + +#ifndef GL_ARB_texture_query_lod +#define GL_ARB_texture_query_lod 1 +#endif /* GL_ARB_texture_query_lod */ + +#ifndef GL_ARB_texture_rg +#define GL_ARB_texture_rg 1 +#endif /* GL_ARB_texture_rg */ + +#ifndef GL_ARB_texture_rgb10_a2ui +#define GL_ARB_texture_rgb10_a2ui 1 +#endif /* GL_ARB_texture_rgb10_a2ui */ + +#ifndef GL_ARB_texture_stencil8 +#define GL_ARB_texture_stencil8 1 +#endif /* GL_ARB_texture_stencil8 */ + +#ifndef GL_ARB_texture_storage +#define GL_ARB_texture_storage 1 +#endif /* GL_ARB_texture_storage */ + +#ifndef GL_ARB_texture_storage_multisample +#define GL_ARB_texture_storage_multisample 1 +#endif /* GL_ARB_texture_storage_multisample */ + +#ifndef GL_ARB_texture_swizzle +#define GL_ARB_texture_swizzle 1 +#endif /* GL_ARB_texture_swizzle */ + +#ifndef GL_ARB_texture_view +#define GL_ARB_texture_view 1 +#endif /* GL_ARB_texture_view */ + +#ifndef GL_ARB_timer_query +#define GL_ARB_timer_query 1 +#endif /* GL_ARB_timer_query */ + +#ifndef GL_ARB_transform_feedback2 +#define GL_ARB_transform_feedback2 1 +#endif /* GL_ARB_transform_feedback2 */ + +#ifndef GL_ARB_transform_feedback3 +#define GL_ARB_transform_feedback3 1 +#endif /* GL_ARB_transform_feedback3 */ + +#ifndef GL_ARB_transform_feedback_instanced +#define GL_ARB_transform_feedback_instanced 1 +#endif /* GL_ARB_transform_feedback_instanced */ + +#ifndef GL_ARB_transform_feedback_overflow_query +#define GL_ARB_transform_feedback_overflow_query 1 +#define GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB 0x82EC +#define GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB 0x82ED +#endif /* GL_ARB_transform_feedback_overflow_query */ + +#ifndef GL_ARB_uniform_buffer_object +#define GL_ARB_uniform_buffer_object 1 +#endif /* GL_ARB_uniform_buffer_object */ + +#ifndef GL_ARB_vertex_array_bgra +#define GL_ARB_vertex_array_bgra 1 +#endif /* GL_ARB_vertex_array_bgra */ + +#ifndef GL_ARB_vertex_array_object +#define GL_ARB_vertex_array_object 1 +#endif /* GL_ARB_vertex_array_object */ + +#ifndef GL_ARB_vertex_attrib_64bit +#define GL_ARB_vertex_attrib_64bit 1 +#endif /* GL_ARB_vertex_attrib_64bit */ + +#ifndef GL_ARB_vertex_attrib_binding +#define GL_ARB_vertex_attrib_binding 1 +#endif /* GL_ARB_vertex_attrib_binding */ + +#ifndef GL_ARB_vertex_type_10f_11f_11f_rev +#define GL_ARB_vertex_type_10f_11f_11f_rev 1 +#endif /* GL_ARB_vertex_type_10f_11f_11f_rev */ + +#ifndef GL_ARB_vertex_type_2_10_10_10_rev +#define GL_ARB_vertex_type_2_10_10_10_rev 1 +#endif /* GL_ARB_vertex_type_2_10_10_10_rev */ + +#ifndef GL_ARB_viewport_array +#define GL_ARB_viewport_array 1 +#endif /* GL_ARB_viewport_array */ + +#ifndef GL_KHR_blend_equation_advanced +#define GL_KHR_blend_equation_advanced 1 +#define GL_MULTIPLY_KHR 0x9294 +#define GL_SCREEN_KHR 0x9295 +#define GL_OVERLAY_KHR 0x9296 +#define GL_DARKEN_KHR 0x9297 +#define GL_LIGHTEN_KHR 0x9298 +#define GL_COLORDODGE_KHR 0x9299 +#define GL_COLORBURN_KHR 0x929A +#define GL_HARDLIGHT_KHR 0x929B +#define GL_SOFTLIGHT_KHR 0x929C +#define GL_DIFFERENCE_KHR 0x929E +#define GL_EXCLUSION_KHR 0x92A0 +#define GL_HSL_HUE_KHR 0x92AD +#define GL_HSL_SATURATION_KHR 0x92AE +#define GL_HSL_COLOR_KHR 0x92AF +#define GL_HSL_LUMINOSITY_KHR 0x92B0 +typedef void (APIENTRYP PFNGLBLENDBARRIERKHRPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendBarrierKHR (void); +#endif +#endif /* GL_KHR_blend_equation_advanced */ + +#ifndef GL_KHR_blend_equation_advanced_coherent +#define GL_KHR_blend_equation_advanced_coherent 1 +#define GL_BLEND_ADVANCED_COHERENT_KHR 0x9285 +#endif /* GL_KHR_blend_equation_advanced_coherent */ + +#ifndef GL_KHR_context_flush_control +#define GL_KHR_context_flush_control 1 +#endif /* GL_KHR_context_flush_control */ + +#ifndef GL_KHR_debug +#define GL_KHR_debug 1 +#endif /* GL_KHR_debug */ + +#ifndef GL_KHR_no_error +#define GL_KHR_no_error 1 +#define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008 +#endif /* GL_KHR_no_error */ + +#ifndef GL_KHR_robust_buffer_access_behavior +#define GL_KHR_robust_buffer_access_behavior 1 +#endif /* GL_KHR_robust_buffer_access_behavior */ + +#ifndef GL_KHR_robustness +#define GL_KHR_robustness 1 +#define GL_CONTEXT_ROBUST_ACCESS 0x90F3 +#endif /* GL_KHR_robustness */ + +#ifndef GL_KHR_texture_compression_astc_hdr +#define GL_KHR_texture_compression_astc_hdr 1 +#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0 +#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1 +#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2 +#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3 +#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4 +#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5 +#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6 +#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7 +#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8 +#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9 +#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA +#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB +#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC +#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD +#endif /* GL_KHR_texture_compression_astc_hdr */ + +#ifndef GL_KHR_texture_compression_astc_ldr +#define GL_KHR_texture_compression_astc_ldr 1 +#endif /* GL_KHR_texture_compression_astc_ldr */ + +#ifndef GL_KHR_texture_compression_astc_sliced_3d +#define GL_KHR_texture_compression_astc_sliced_3d 1 +#endif /* GL_KHR_texture_compression_astc_sliced_3d */ + +#ifndef GL_AMD_performance_monitor +#define GL_AMD_performance_monitor 1 +#define GL_COUNTER_TYPE_AMD 0x8BC0 +#define GL_COUNTER_RANGE_AMD 0x8BC1 +#define GL_UNSIGNED_INT64_AMD 0x8BC2 +#define GL_PERCENTAGE_AMD 0x8BC3 +#define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4 +#define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5 +#define GL_PERFMON_RESULT_AMD 0x8BC6 +typedef void (APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups); +typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); +typedef void (APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); +typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); +typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, void *data); +typedef void (APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); +typedef void (APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); +typedef void (APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList); +typedef void (APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor); +typedef void (APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor); +typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups); +GLAPI void APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); +GLAPI void APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); +GLAPI void APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); +GLAPI void APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, void *data); +GLAPI void APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors); +GLAPI void APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors); +GLAPI void APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList); +GLAPI void APIENTRY glBeginPerfMonitorAMD (GLuint monitor); +GLAPI void APIENTRY glEndPerfMonitorAMD (GLuint monitor); +GLAPI void APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); +#endif +#endif /* GL_AMD_performance_monitor */ + +#ifndef GL_APPLE_rgb_422 +#define GL_APPLE_rgb_422 1 +#define GL_RGB_422_APPLE 0x8A1F +#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA +#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB +#define GL_RGB_RAW_422_APPLE 0x8A51 +#endif /* GL_APPLE_rgb_422 */ + +#ifndef GL_EXT_debug_label +#define GL_EXT_debug_label 1 +#define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F +#define GL_PROGRAM_OBJECT_EXT 0x8B40 +#define GL_SHADER_OBJECT_EXT 0x8B48 +#define GL_BUFFER_OBJECT_EXT 0x9151 +#define GL_QUERY_OBJECT_EXT 0x9153 +#define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154 +typedef void (APIENTRYP PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar *label); +typedef void (APIENTRYP PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glLabelObjectEXT (GLenum type, GLuint object, GLsizei length, const GLchar *label); +GLAPI void APIENTRY glGetObjectLabelEXT (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label); +#endif +#endif /* GL_EXT_debug_label */ + +#ifndef GL_EXT_debug_marker +#define GL_EXT_debug_marker 1 +typedef void (APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker); +typedef void (APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar *marker); +typedef void (APIENTRYP PFNGLPOPGROUPMARKEREXTPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glInsertEventMarkerEXT (GLsizei length, const GLchar *marker); +GLAPI void APIENTRY glPushGroupMarkerEXT (GLsizei length, const GLchar *marker); +GLAPI void APIENTRY glPopGroupMarkerEXT (void); +#endif +#endif /* GL_EXT_debug_marker */ + +#ifndef GL_EXT_direct_state_access +#define GL_EXT_direct_state_access 1 +#define GL_PROGRAM_MATRIX_EXT 0x8E2D +#define GL_TRANSPOSE_PROGRAM_MATRIX_EXT 0x8E2E +#define GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F +typedef void (APIENTRYP PFNGLMATRIXLOADFEXTPROC) (GLenum mode, const GLfloat *m); +typedef void (APIENTRYP PFNGLMATRIXLOADDEXTPROC) (GLenum mode, const GLdouble *m); +typedef void (APIENTRYP PFNGLMATRIXMULTFEXTPROC) (GLenum mode, const GLfloat *m); +typedef void (APIENTRYP PFNGLMATRIXMULTDEXTPROC) (GLenum mode, const GLdouble *m); +typedef void (APIENTRYP PFNGLMATRIXLOADIDENTITYEXTPROC) (GLenum mode); +typedef void (APIENTRYP PFNGLMATRIXROTATEFEXTPROC) (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLMATRIXROTATEDEXTPROC) (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLMATRIXSCALEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLMATRIXSCALEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLMATRIXTRANSLATEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLMATRIXTRANSLATEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLMATRIXFRUSTUMEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +typedef void (APIENTRYP PFNGLMATRIXORTHOEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +typedef void (APIENTRYP PFNGLMATRIXPOPEXTPROC) (GLenum mode); +typedef void (APIENTRYP PFNGLMATRIXPUSHEXTPROC) (GLenum mode); +typedef void (APIENTRYP PFNGLCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask); +typedef void (APIENTRYP PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLCOPYTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +typedef void (APIENTRYP PFNGLCOPYTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLGETTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void *pixels); +typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLBINDMULTITEXTUREEXTPROC) (GLenum texunit, GLenum target, GLuint texture); +typedef void (APIENTRYP PFNGLMULTITEXCOORDPOINTEREXTPROC) (GLenum texunit, GLint size, GLenum type, GLsizei stride, const void *pointer); +typedef void (APIENTRYP PFNGLMULTITEXENVFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLMULTITEXENVIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLMULTITEXGENDEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble param); +typedef void (APIENTRYP PFNGLMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLdouble *params); +typedef void (APIENTRYP PFNGLMULTITEXGENFEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLMULTITEXGENIEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLGETMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble *params); +typedef void (APIENTRYP PFNGLGETMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLMULTITEXPARAMETERFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLCOPYMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +typedef void (APIENTRYP PFNGLCOPYMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLGETMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void *pixels); +typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLENABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index); +typedef void (APIENTRYP PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index); +typedef void (APIENTRYP PFNGLGETFLOATINDEXEDVEXTPROC) (GLenum target, GLuint index, GLfloat *data); +typedef void (APIENTRYP PFNGLGETDOUBLEINDEXEDVEXTPROC) (GLenum target, GLuint index, GLdouble *data); +typedef void (APIENTRYP PFNGLGETPOINTERINDEXEDVEXTPROC) (GLenum target, GLuint index, void **data); +typedef void (APIENTRYP PFNGLENABLEINDEXEDEXTPROC) (GLenum target, GLuint index); +typedef void (APIENTRYP PFNGLDISABLEINDEXEDEXTPROC) (GLenum target, GLuint index); +typedef GLboolean (APIENTRYP PFNGLISENABLEDINDEXEDEXTPROC) (GLenum target, GLuint index); +typedef void (APIENTRYP PFNGLGETINTEGERINDEXEDVEXTPROC) (GLenum target, GLuint index, GLint *data); +typedef void (APIENTRYP PFNGLGETBOOLEANINDEXEDVEXTPROC) (GLenum target, GLuint index, GLboolean *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *bits); +typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint lod, void *img); +typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *bits); +typedef void (APIENTRYP PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint lod, void *img); +typedef void (APIENTRYP PFNGLMATRIXLOADTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m); +typedef void (APIENTRYP PFNGLMATRIXLOADTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m); +typedef void (APIENTRYP PFNGLMATRIXMULTTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m); +typedef void (APIENTRYP PFNGLMATRIXMULTTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m); +typedef void (APIENTRYP PFNGLNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLenum usage); +typedef void (APIENTRYP PFNGLNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data); +typedef void *(APIENTRYP PFNGLMAPNAMEDBUFFEREXTPROC) (GLuint buffer, GLenum access); +typedef GLboolean (APIENTRYP PFNGLUNMAPNAMEDBUFFEREXTPROC) (GLuint buffer); +typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC) (GLuint buffer, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPOINTERVEXTPROC) (GLuint buffer, GLenum pname, void **params); +typedef void (APIENTRYP PFNGLGETNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, void *data); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLTEXTUREBUFFEREXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer); +typedef void (APIENTRYP PFNGLMULTITEXBUFFEREXTPROC) (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLuint *params); +typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLuint *params); +typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat *params); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC) (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLint *params); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint *params); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLuint *params); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint *params); +typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLint *params); +typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint *params); +typedef void (APIENTRYP PFNGLENABLECLIENTSTATEIEXTPROC) (GLenum array, GLuint index); +typedef void (APIENTRYP PFNGLDISABLECLIENTSTATEIEXTPROC) (GLenum array, GLuint index); +typedef void (APIENTRYP PFNGLGETFLOATI_VEXTPROC) (GLenum pname, GLuint index, GLfloat *params); +typedef void (APIENTRYP PFNGLGETDOUBLEI_VEXTPROC) (GLenum pname, GLuint index, GLdouble *params); +typedef void (APIENTRYP PFNGLGETPOINTERI_VEXTPROC) (GLenum pname, GLuint index, void **params); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum format, GLsizei len, const void *string); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLdouble *params); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLfloat *params); +typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble *params); +typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat *params); +typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMIVEXTPROC) (GLuint program, GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum pname, void *string); +typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC) (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC) (GLuint renderbuffer, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC) (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); +typedef GLenum (APIENTRYP PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC) (GLuint framebuffer, GLenum target); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGENERATETEXTUREMIPMAPEXTPROC) (GLuint texture, GLenum target); +typedef void (APIENTRYP PFNGLGENERATEMULTITEXMIPMAPEXTPROC) (GLenum texunit, GLenum target); +typedef void (APIENTRYP PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC) (GLuint framebuffer, GLenum mode); +typedef void (APIENTRYP PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC) (GLuint framebuffer, GLsizei n, const GLenum *bufs); +typedef void (APIENTRYP PFNGLFRAMEBUFFERREADBUFFEREXTPROC) (GLuint framebuffer, GLenum mode); +typedef void (APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC) (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face); +typedef void (APIENTRYP PFNGLTEXTURERENDERBUFFEREXTPROC) (GLuint texture, GLenum target, GLuint renderbuffer); +typedef void (APIENTRYP PFNGLMULTITEXRENDERBUFFEREXTPROC) (GLenum texunit, GLenum target, GLuint renderbuffer); +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (APIENTRYP PFNGLVERTEXARRAYCOLOROFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (APIENTRYP PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLsizei stride, GLintptr offset); +typedef void (APIENTRYP PFNGLVERTEXARRAYINDEXOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); +typedef void (APIENTRYP PFNGLVERTEXARRAYNORMALOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); +typedef void (APIENTRYP PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (APIENTRYP PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (APIENTRYP PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); +typedef void (APIENTRYP PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset); +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (APIENTRYP PFNGLENABLEVERTEXARRAYEXTPROC) (GLuint vaobj, GLenum array); +typedef void (APIENTRYP PFNGLDISABLEVERTEXARRAYEXTPROC) (GLuint vaobj, GLenum array); +typedef void (APIENTRYP PFNGLENABLEVERTEXARRAYATTRIBEXTPROC) (GLuint vaobj, GLuint index); +typedef void (APIENTRYP PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC) (GLuint vaobj, GLuint index); +typedef void (APIENTRYP PFNGLGETVERTEXARRAYINTEGERVEXTPROC) (GLuint vaobj, GLenum pname, GLint *param); +typedef void (APIENTRYP PFNGLGETVERTEXARRAYPOINTERVEXTPROC) (GLuint vaobj, GLenum pname, void **param); +typedef void (APIENTRYP PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint *param); +typedef void (APIENTRYP PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC) (GLuint vaobj, GLuint index, GLenum pname, void **param); +typedef void *(APIENTRYP PFNGLMAPNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); +typedef void (APIENTRYP PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length); +typedef void (APIENTRYP PFNGLNAMEDBUFFERSTORAGEEXTPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags); +typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data); +typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLenum internalformat, GLsizeiptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC) (GLuint framebuffer, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DEXTPROC) (GLuint program, GLint location, GLdouble x); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLTEXTUREBUFFERRANGEEXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); +typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +typedef void (APIENTRYP PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC) (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC) (GLuint vaobj, GLuint attribindex, GLuint bindingindex); +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC) (GLuint vaobj, GLuint bindingindex, GLuint divisor); +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (APIENTRYP PFNGLTEXTUREPAGECOMMITMENTEXTPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC) (GLuint vaobj, GLuint index, GLuint divisor); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMatrixLoadfEXT (GLenum mode, const GLfloat *m); +GLAPI void APIENTRY glMatrixLoaddEXT (GLenum mode, const GLdouble *m); +GLAPI void APIENTRY glMatrixMultfEXT (GLenum mode, const GLfloat *m); +GLAPI void APIENTRY glMatrixMultdEXT (GLenum mode, const GLdouble *m); +GLAPI void APIENTRY glMatrixLoadIdentityEXT (GLenum mode); +GLAPI void APIENTRY glMatrixRotatefEXT (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glMatrixRotatedEXT (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glMatrixScalefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glMatrixScaledEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glMatrixTranslatefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glMatrixTranslatedEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glMatrixFrustumEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +GLAPI void APIENTRY glMatrixOrthoEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +GLAPI void APIENTRY glMatrixPopEXT (GLenum mode); +GLAPI void APIENTRY glMatrixPushEXT (GLenum mode); +GLAPI void APIENTRY glClientAttribDefaultEXT (GLbitfield mask); +GLAPI void APIENTRY glPushClientAttribDefaultEXT (GLbitfield mask); +GLAPI void APIENTRY glTextureParameterfEXT (GLuint texture, GLenum target, GLenum pname, GLfloat param); +GLAPI void APIENTRY glTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glTextureParameteriEXT (GLuint texture, GLenum target, GLenum pname, GLint param); +GLAPI void APIENTRY glTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glCopyTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +GLAPI void APIENTRY glCopyTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +GLAPI void APIENTRY glCopyTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +GLAPI void APIENTRY glCopyTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glGetTextureImageEXT (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void *pixels); +GLAPI void APIENTRY glGetTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetTextureLevelParameterfvEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetTextureLevelParameterivEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLint *params); +GLAPI void APIENTRY glTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glCopyTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glBindMultiTextureEXT (GLenum texunit, GLenum target, GLuint texture); +GLAPI void APIENTRY glMultiTexCoordPointerEXT (GLenum texunit, GLint size, GLenum type, GLsizei stride, const void *pointer); +GLAPI void APIENTRY glMultiTexEnvfEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat param); +GLAPI void APIENTRY glMultiTexEnvfvEXT (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glMultiTexEnviEXT (GLenum texunit, GLenum target, GLenum pname, GLint param); +GLAPI void APIENTRY glMultiTexEnvivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glMultiTexGendEXT (GLenum texunit, GLenum coord, GLenum pname, GLdouble param); +GLAPI void APIENTRY glMultiTexGendvEXT (GLenum texunit, GLenum coord, GLenum pname, const GLdouble *params); +GLAPI void APIENTRY glMultiTexGenfEXT (GLenum texunit, GLenum coord, GLenum pname, GLfloat param); +GLAPI void APIENTRY glMultiTexGenfvEXT (GLenum texunit, GLenum coord, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glMultiTexGeniEXT (GLenum texunit, GLenum coord, GLenum pname, GLint param); +GLAPI void APIENTRY glMultiTexGenivEXT (GLenum texunit, GLenum coord, GLenum pname, const GLint *params); +GLAPI void APIENTRY glGetMultiTexEnvfvEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetMultiTexEnvivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetMultiTexGendvEXT (GLenum texunit, GLenum coord, GLenum pname, GLdouble *params); +GLAPI void APIENTRY glGetMultiTexGenfvEXT (GLenum texunit, GLenum coord, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetMultiTexGenivEXT (GLenum texunit, GLenum coord, GLenum pname, GLint *params); +GLAPI void APIENTRY glMultiTexParameteriEXT (GLenum texunit, GLenum target, GLenum pname, GLint param); +GLAPI void APIENTRY glMultiTexParameterivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glMultiTexParameterfEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat param); +GLAPI void APIENTRY glMultiTexParameterfvEXT (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glCopyMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +GLAPI void APIENTRY glCopyMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +GLAPI void APIENTRY glCopyMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +GLAPI void APIENTRY glCopyMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glGetMultiTexImageEXT (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void *pixels); +GLAPI void APIENTRY glGetMultiTexParameterfvEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetMultiTexParameterivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetMultiTexLevelParameterfvEXT (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetMultiTexLevelParameterivEXT (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint *params); +GLAPI void APIENTRY glMultiTexImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glCopyMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glEnableClientStateIndexedEXT (GLenum array, GLuint index); +GLAPI void APIENTRY glDisableClientStateIndexedEXT (GLenum array, GLuint index); +GLAPI void APIENTRY glGetFloatIndexedvEXT (GLenum target, GLuint index, GLfloat *data); +GLAPI void APIENTRY glGetDoubleIndexedvEXT (GLenum target, GLuint index, GLdouble *data); +GLAPI void APIENTRY glGetPointerIndexedvEXT (GLenum target, GLuint index, void **data); +GLAPI void APIENTRY glEnableIndexedEXT (GLenum target, GLuint index); +GLAPI void APIENTRY glDisableIndexedEXT (GLenum target, GLuint index); +GLAPI GLboolean APIENTRY glIsEnabledIndexedEXT (GLenum target, GLuint index); +GLAPI void APIENTRY glGetIntegerIndexedvEXT (GLenum target, GLuint index, GLint *data); +GLAPI void APIENTRY glGetBooleanIndexedvEXT (GLenum target, GLuint index, GLboolean *data); +GLAPI void APIENTRY glCompressedTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *bits); +GLAPI void APIENTRY glCompressedTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *bits); +GLAPI void APIENTRY glCompressedTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *bits); +GLAPI void APIENTRY glCompressedTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *bits); +GLAPI void APIENTRY glCompressedTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *bits); +GLAPI void APIENTRY glCompressedTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *bits); +GLAPI void APIENTRY glGetCompressedTextureImageEXT (GLuint texture, GLenum target, GLint lod, void *img); +GLAPI void APIENTRY glCompressedMultiTexImage3DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *bits); +GLAPI void APIENTRY glCompressedMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *bits); +GLAPI void APIENTRY glCompressedMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *bits); +GLAPI void APIENTRY glCompressedMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *bits); +GLAPI void APIENTRY glCompressedMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *bits); +GLAPI void APIENTRY glCompressedMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *bits); +GLAPI void APIENTRY glGetCompressedMultiTexImageEXT (GLenum texunit, GLenum target, GLint lod, void *img); +GLAPI void APIENTRY glMatrixLoadTransposefEXT (GLenum mode, const GLfloat *m); +GLAPI void APIENTRY glMatrixLoadTransposedEXT (GLenum mode, const GLdouble *m); +GLAPI void APIENTRY glMatrixMultTransposefEXT (GLenum mode, const GLfloat *m); +GLAPI void APIENTRY glMatrixMultTransposedEXT (GLenum mode, const GLdouble *m); +GLAPI void APIENTRY glNamedBufferDataEXT (GLuint buffer, GLsizeiptr size, const void *data, GLenum usage); +GLAPI void APIENTRY glNamedBufferSubDataEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data); +GLAPI void *APIENTRY glMapNamedBufferEXT (GLuint buffer, GLenum access); +GLAPI GLboolean APIENTRY glUnmapNamedBufferEXT (GLuint buffer); +GLAPI void APIENTRY glGetNamedBufferParameterivEXT (GLuint buffer, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetNamedBufferPointervEXT (GLuint buffer, GLenum pname, void **params); +GLAPI void APIENTRY glGetNamedBufferSubDataEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, void *data); +GLAPI void APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat v0); +GLAPI void APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1); +GLAPI void APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +GLAPI void APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +GLAPI void APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint v0); +GLAPI void APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint v0, GLint v1); +GLAPI void APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); +GLAPI void APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +GLAPI void APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix2x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix3x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix2x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix4x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix3x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix4x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glTextureBufferEXT (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer); +GLAPI void APIENTRY glMultiTexBufferEXT (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer); +GLAPI void APIENTRY glTextureParameterIivEXT (GLuint texture, GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glTextureParameterIuivEXT (GLuint texture, GLenum target, GLenum pname, const GLuint *params); +GLAPI void APIENTRY glGetTextureParameterIivEXT (GLuint texture, GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetTextureParameterIuivEXT (GLuint texture, GLenum target, GLenum pname, GLuint *params); +GLAPI void APIENTRY glMultiTexParameterIivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glMultiTexParameterIuivEXT (GLenum texunit, GLenum target, GLenum pname, const GLuint *params); +GLAPI void APIENTRY glGetMultiTexParameterIivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetMultiTexParameterIuivEXT (GLenum texunit, GLenum target, GLenum pname, GLuint *params); +GLAPI void APIENTRY glProgramUniform1uiEXT (GLuint program, GLint location, GLuint v0); +GLAPI void APIENTRY glProgramUniform2uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1); +GLAPI void APIENTRY glProgramUniform3uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); +GLAPI void APIENTRY glProgramUniform4uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +GLAPI void APIENTRY glProgramUniform1uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glProgramUniform2uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glProgramUniform3uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glProgramUniform4uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glNamedProgramLocalParameters4fvEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat *params); +GLAPI void APIENTRY glNamedProgramLocalParameterI4iEXT (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); +GLAPI void APIENTRY glNamedProgramLocalParameterI4ivEXT (GLuint program, GLenum target, GLuint index, const GLint *params); +GLAPI void APIENTRY glNamedProgramLocalParametersI4ivEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint *params); +GLAPI void APIENTRY glNamedProgramLocalParameterI4uiEXT (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +GLAPI void APIENTRY glNamedProgramLocalParameterI4uivEXT (GLuint program, GLenum target, GLuint index, const GLuint *params); +GLAPI void APIENTRY glNamedProgramLocalParametersI4uivEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint *params); +GLAPI void APIENTRY glGetNamedProgramLocalParameterIivEXT (GLuint program, GLenum target, GLuint index, GLint *params); +GLAPI void APIENTRY glGetNamedProgramLocalParameterIuivEXT (GLuint program, GLenum target, GLuint index, GLuint *params); +GLAPI void APIENTRY glEnableClientStateiEXT (GLenum array, GLuint index); +GLAPI void APIENTRY glDisableClientStateiEXT (GLenum array, GLuint index); +GLAPI void APIENTRY glGetFloati_vEXT (GLenum pname, GLuint index, GLfloat *params); +GLAPI void APIENTRY glGetDoublei_vEXT (GLenum pname, GLuint index, GLdouble *params); +GLAPI void APIENTRY glGetPointeri_vEXT (GLenum pname, GLuint index, void **params); +GLAPI void APIENTRY glNamedProgramStringEXT (GLuint program, GLenum target, GLenum format, GLsizei len, const void *string); +GLAPI void APIENTRY glNamedProgramLocalParameter4dEXT (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glNamedProgramLocalParameter4dvEXT (GLuint program, GLenum target, GLuint index, const GLdouble *params); +GLAPI void APIENTRY glNamedProgramLocalParameter4fEXT (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glNamedProgramLocalParameter4fvEXT (GLuint program, GLenum target, GLuint index, const GLfloat *params); +GLAPI void APIENTRY glGetNamedProgramLocalParameterdvEXT (GLuint program, GLenum target, GLuint index, GLdouble *params); +GLAPI void APIENTRY glGetNamedProgramLocalParameterfvEXT (GLuint program, GLenum target, GLuint index, GLfloat *params); +GLAPI void APIENTRY glGetNamedProgramivEXT (GLuint program, GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetNamedProgramStringEXT (GLuint program, GLenum target, GLenum pname, void *string); +GLAPI void APIENTRY glNamedRenderbufferStorageEXT (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY glGetNamedRenderbufferParameterivEXT (GLuint renderbuffer, GLenum pname, GLint *params); +GLAPI void APIENTRY glNamedRenderbufferStorageMultisampleEXT (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY glNamedRenderbufferStorageMultisampleCoverageEXT (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI GLenum APIENTRY glCheckNamedFramebufferStatusEXT (GLuint framebuffer, GLenum target); +GLAPI void APIENTRY glNamedFramebufferTexture1DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GLAPI void APIENTRY glNamedFramebufferTexture2DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GLAPI void APIENTRY glNamedFramebufferTexture3DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +GLAPI void APIENTRY glNamedFramebufferRenderbufferEXT (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +GLAPI void APIENTRY glGetNamedFramebufferAttachmentParameterivEXT (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params); +GLAPI void APIENTRY glGenerateTextureMipmapEXT (GLuint texture, GLenum target); +GLAPI void APIENTRY glGenerateMultiTexMipmapEXT (GLenum texunit, GLenum target); +GLAPI void APIENTRY glFramebufferDrawBufferEXT (GLuint framebuffer, GLenum mode); +GLAPI void APIENTRY glFramebufferDrawBuffersEXT (GLuint framebuffer, GLsizei n, const GLenum *bufs); +GLAPI void APIENTRY glFramebufferReadBufferEXT (GLuint framebuffer, GLenum mode); +GLAPI void APIENTRY glGetFramebufferParameterivEXT (GLuint framebuffer, GLenum pname, GLint *params); +GLAPI void APIENTRY glNamedCopyBufferSubDataEXT (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +GLAPI void APIENTRY glNamedFramebufferTextureEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); +GLAPI void APIENTRY glNamedFramebufferTextureLayerEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); +GLAPI void APIENTRY glNamedFramebufferTextureFaceEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face); +GLAPI void APIENTRY glTextureRenderbufferEXT (GLuint texture, GLenum target, GLuint renderbuffer); +GLAPI void APIENTRY glMultiTexRenderbufferEXT (GLenum texunit, GLenum target, GLuint renderbuffer); +GLAPI void APIENTRY glVertexArrayVertexOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); +GLAPI void APIENTRY glVertexArrayColorOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); +GLAPI void APIENTRY glVertexArrayEdgeFlagOffsetEXT (GLuint vaobj, GLuint buffer, GLsizei stride, GLintptr offset); +GLAPI void APIENTRY glVertexArrayIndexOffsetEXT (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); +GLAPI void APIENTRY glVertexArrayNormalOffsetEXT (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); +GLAPI void APIENTRY glVertexArrayTexCoordOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); +GLAPI void APIENTRY glVertexArrayMultiTexCoordOffsetEXT (GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, GLintptr offset); +GLAPI void APIENTRY glVertexArrayFogCoordOffsetEXT (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); +GLAPI void APIENTRY glVertexArraySecondaryColorOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); +GLAPI void APIENTRY glVertexArrayVertexAttribOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset); +GLAPI void APIENTRY glVertexArrayVertexAttribIOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); +GLAPI void APIENTRY glEnableVertexArrayEXT (GLuint vaobj, GLenum array); +GLAPI void APIENTRY glDisableVertexArrayEXT (GLuint vaobj, GLenum array); +GLAPI void APIENTRY glEnableVertexArrayAttribEXT (GLuint vaobj, GLuint index); +GLAPI void APIENTRY glDisableVertexArrayAttribEXT (GLuint vaobj, GLuint index); +GLAPI void APIENTRY glGetVertexArrayIntegervEXT (GLuint vaobj, GLenum pname, GLint *param); +GLAPI void APIENTRY glGetVertexArrayPointervEXT (GLuint vaobj, GLenum pname, void **param); +GLAPI void APIENTRY glGetVertexArrayIntegeri_vEXT (GLuint vaobj, GLuint index, GLenum pname, GLint *param); +GLAPI void APIENTRY glGetVertexArrayPointeri_vEXT (GLuint vaobj, GLuint index, GLenum pname, void **param); +GLAPI void *APIENTRY glMapNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); +GLAPI void APIENTRY glFlushMappedNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length); +GLAPI void APIENTRY glNamedBufferStorageEXT (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags); +GLAPI void APIENTRY glClearNamedBufferDataEXT (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data); +GLAPI void APIENTRY glClearNamedBufferSubDataEXT (GLuint buffer, GLenum internalformat, GLsizeiptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); +GLAPI void APIENTRY glNamedFramebufferParameteriEXT (GLuint framebuffer, GLenum pname, GLint param); +GLAPI void APIENTRY glGetNamedFramebufferParameterivEXT (GLuint framebuffer, GLenum pname, GLint *params); +GLAPI void APIENTRY glProgramUniform1dEXT (GLuint program, GLint location, GLdouble x); +GLAPI void APIENTRY glProgramUniform2dEXT (GLuint program, GLint location, GLdouble x, GLdouble y); +GLAPI void APIENTRY glProgramUniform3dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glProgramUniform4dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glProgramUniform1dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glProgramUniform2dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glProgramUniform3dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glProgramUniform4dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix2x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix2x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix3x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix3x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix4x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix4x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glTextureBufferRangeEXT (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); +GLAPI void APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); +GLAPI void APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +GLAPI void APIENTRY glTextureStorage2DMultisampleEXT (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +GLAPI void APIENTRY glTextureStorage3DMultisampleEXT (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +GLAPI void APIENTRY glVertexArrayBindVertexBufferEXT (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); +GLAPI void APIENTRY glVertexArrayVertexAttribFormatEXT (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); +GLAPI void APIENTRY glVertexArrayVertexAttribIFormatEXT (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +GLAPI void APIENTRY glVertexArrayVertexAttribLFormatEXT (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +GLAPI void APIENTRY glVertexArrayVertexAttribBindingEXT (GLuint vaobj, GLuint attribindex, GLuint bindingindex); +GLAPI void APIENTRY glVertexArrayVertexBindingDivisorEXT (GLuint vaobj, GLuint bindingindex, GLuint divisor); +GLAPI void APIENTRY glVertexArrayVertexAttribLOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); +GLAPI void APIENTRY glTexturePageCommitmentEXT (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); +GLAPI void APIENTRY glVertexArrayVertexAttribDivisorEXT (GLuint vaobj, GLuint index, GLuint divisor); +#endif +#endif /* GL_EXT_direct_state_access */ + +#ifndef GL_EXT_draw_instanced +#define GL_EXT_draw_instanced 1 +typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount); +typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawArraysInstancedEXT (GLenum mode, GLint start, GLsizei count, GLsizei primcount); +GLAPI void APIENTRY glDrawElementsInstancedEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); +#endif +#endif /* GL_EXT_draw_instanced */ + +#ifndef GL_EXT_polygon_offset_clamp +#define GL_EXT_polygon_offset_clamp 1 +#define GL_POLYGON_OFFSET_CLAMP_EXT 0x8E1B +typedef void (APIENTRYP PFNGLPOLYGONOFFSETCLAMPEXTPROC) (GLfloat factor, GLfloat units, GLfloat clamp); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPolygonOffsetClampEXT (GLfloat factor, GLfloat units, GLfloat clamp); +#endif +#endif /* GL_EXT_polygon_offset_clamp */ + +#ifndef GL_EXT_post_depth_coverage +#define GL_EXT_post_depth_coverage 1 +#endif /* GL_EXT_post_depth_coverage */ + +#ifndef GL_EXT_raster_multisample +#define GL_EXT_raster_multisample 1 +#define GL_RASTER_MULTISAMPLE_EXT 0x9327 +#define GL_RASTER_SAMPLES_EXT 0x9328 +#define GL_MAX_RASTER_SAMPLES_EXT 0x9329 +#define GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT 0x932A +#define GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT 0x932B +#define GL_EFFECTIVE_RASTER_SAMPLES_EXT 0x932C +typedef void (APIENTRYP PFNGLRASTERSAMPLESEXTPROC) (GLuint samples, GLboolean fixedsamplelocations); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glRasterSamplesEXT (GLuint samples, GLboolean fixedsamplelocations); +#endif +#endif /* GL_EXT_raster_multisample */ + +#ifndef GL_EXT_separate_shader_objects +#define GL_EXT_separate_shader_objects 1 +#define GL_ACTIVE_PROGRAM_EXT 0x8B8D +typedef void (APIENTRYP PFNGLUSESHADERPROGRAMEXTPROC) (GLenum type, GLuint program); +typedef void (APIENTRYP PFNGLACTIVEPROGRAMEXTPROC) (GLuint program); +typedef GLuint (APIENTRYP PFNGLCREATESHADERPROGRAMEXTPROC) (GLenum type, const GLchar *string); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glUseShaderProgramEXT (GLenum type, GLuint program); +GLAPI void APIENTRY glActiveProgramEXT (GLuint program); +GLAPI GLuint APIENTRY glCreateShaderProgramEXT (GLenum type, const GLchar *string); +#endif +#endif /* GL_EXT_separate_shader_objects */ + +#ifndef GL_EXT_shader_integer_mix +#define GL_EXT_shader_integer_mix 1 +#endif /* GL_EXT_shader_integer_mix */ + +#ifndef GL_EXT_texture_compression_s3tc +#define GL_EXT_texture_compression_s3tc 1 +#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 +#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 +#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 +#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 +#endif /* GL_EXT_texture_compression_s3tc */ + +#ifndef GL_EXT_texture_filter_minmax +#define GL_EXT_texture_filter_minmax 1 +#endif /* GL_EXT_texture_filter_minmax */ + +#ifndef GL_EXT_texture_sRGB_decode +#define GL_EXT_texture_sRGB_decode 1 +#define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48 +#define GL_DECODE_EXT 0x8A49 +#define GL_SKIP_DECODE_EXT 0x8A4A +#endif /* GL_EXT_texture_sRGB_decode */ + +#ifndef GL_EXT_window_rectangles +#define GL_EXT_window_rectangles 1 +#define GL_INCLUSIVE_EXT 0x8F10 +#define GL_EXCLUSIVE_EXT 0x8F11 +#define GL_WINDOW_RECTANGLE_EXT 0x8F12 +#define GL_WINDOW_RECTANGLE_MODE_EXT 0x8F13 +#define GL_MAX_WINDOW_RECTANGLES_EXT 0x8F14 +#define GL_NUM_WINDOW_RECTANGLES_EXT 0x8F15 +typedef void (APIENTRYP PFNGLWINDOWRECTANGLESEXTPROC) (GLenum mode, GLsizei count, const GLint *box); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glWindowRectanglesEXT (GLenum mode, GLsizei count, const GLint *box); +#endif +#endif /* GL_EXT_window_rectangles */ + +#ifndef GL_INTEL_conservative_rasterization +#define GL_INTEL_conservative_rasterization 1 +#define GL_CONSERVATIVE_RASTERIZATION_INTEL 0x83FE +#endif /* GL_INTEL_conservative_rasterization */ + +#ifndef GL_INTEL_framebuffer_CMAA +#define GL_INTEL_framebuffer_CMAA 1 +typedef void (APIENTRYP PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glApplyFramebufferAttachmentCMAAINTEL (void); +#endif +#endif /* GL_INTEL_framebuffer_CMAA */ + +#ifndef GL_INTEL_performance_query +#define GL_INTEL_performance_query 1 +#define GL_PERFQUERY_SINGLE_CONTEXT_INTEL 0x00000000 +#define GL_PERFQUERY_GLOBAL_CONTEXT_INTEL 0x00000001 +#define GL_PERFQUERY_WAIT_INTEL 0x83FB +#define GL_PERFQUERY_FLUSH_INTEL 0x83FA +#define GL_PERFQUERY_DONOT_FLUSH_INTEL 0x83F9 +#define GL_PERFQUERY_COUNTER_EVENT_INTEL 0x94F0 +#define GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL 0x94F1 +#define GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL 0x94F2 +#define GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL 0x94F3 +#define GL_PERFQUERY_COUNTER_RAW_INTEL 0x94F4 +#define GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL 0x94F5 +#define GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL 0x94F8 +#define GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL 0x94F9 +#define GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL 0x94FA +#define GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL 0x94FB +#define GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL 0x94FC +#define GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL 0x94FD +#define GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL 0x94FE +#define GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL 0x94FF +#define GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL 0x9500 +typedef void (APIENTRYP PFNGLBEGINPERFQUERYINTELPROC) (GLuint queryHandle); +typedef void (APIENTRYP PFNGLCREATEPERFQUERYINTELPROC) (GLuint queryId, GLuint *queryHandle); +typedef void (APIENTRYP PFNGLDELETEPERFQUERYINTELPROC) (GLuint queryHandle); +typedef void (APIENTRYP PFNGLENDPERFQUERYINTELPROC) (GLuint queryHandle); +typedef void (APIENTRYP PFNGLGETFIRSTPERFQUERYIDINTELPROC) (GLuint *queryId); +typedef void (APIENTRYP PFNGLGETNEXTPERFQUERYIDINTELPROC) (GLuint queryId, GLuint *nextQueryId); +typedef void (APIENTRYP PFNGLGETPERFCOUNTERINFOINTELPROC) (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue); +typedef void (APIENTRYP PFNGLGETPERFQUERYDATAINTELPROC) (GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint *bytesWritten); +typedef void (APIENTRYP PFNGLGETPERFQUERYIDBYNAMEINTELPROC) (GLchar *queryName, GLuint *queryId); +typedef void (APIENTRYP PFNGLGETPERFQUERYINFOINTELPROC) (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBeginPerfQueryINTEL (GLuint queryHandle); +GLAPI void APIENTRY glCreatePerfQueryINTEL (GLuint queryId, GLuint *queryHandle); +GLAPI void APIENTRY glDeletePerfQueryINTEL (GLuint queryHandle); +GLAPI void APIENTRY glEndPerfQueryINTEL (GLuint queryHandle); +GLAPI void APIENTRY glGetFirstPerfQueryIdINTEL (GLuint *queryId); +GLAPI void APIENTRY glGetNextPerfQueryIdINTEL (GLuint queryId, GLuint *nextQueryId); +GLAPI void APIENTRY glGetPerfCounterInfoINTEL (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue); +GLAPI void APIENTRY glGetPerfQueryDataINTEL (GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint *bytesWritten); +GLAPI void APIENTRY glGetPerfQueryIdByNameINTEL (GLchar *queryName, GLuint *queryId); +GLAPI void APIENTRY glGetPerfQueryInfoINTEL (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask); +#endif +#endif /* GL_INTEL_performance_query */ + +#ifndef GL_NV_bindless_texture +#define GL_NV_bindless_texture 1 +typedef GLuint64 (APIENTRYP PFNGLGETTEXTUREHANDLENVPROC) (GLuint texture); +typedef GLuint64 (APIENTRYP PFNGLGETTEXTURESAMPLERHANDLENVPROC) (GLuint texture, GLuint sampler); +typedef void (APIENTRYP PFNGLMAKETEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle); +typedef void (APIENTRYP PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC) (GLuint64 handle); +typedef GLuint64 (APIENTRYP PFNGLGETIMAGEHANDLENVPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); +typedef void (APIENTRYP PFNGLMAKEIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle, GLenum access); +typedef void (APIENTRYP PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC) (GLuint64 handle); +typedef void (APIENTRYP PFNGLUNIFORMHANDLEUI64NVPROC) (GLint location, GLuint64 value); +typedef void (APIENTRYP PFNGLUNIFORMHANDLEUI64VNVPROC) (GLint location, GLsizei count, const GLuint64 *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC) (GLuint program, GLint location, GLuint64 value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *values); +typedef GLboolean (APIENTRYP PFNGLISTEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle); +typedef GLboolean (APIENTRYP PFNGLISIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLuint64 APIENTRY glGetTextureHandleNV (GLuint texture); +GLAPI GLuint64 APIENTRY glGetTextureSamplerHandleNV (GLuint texture, GLuint sampler); +GLAPI void APIENTRY glMakeTextureHandleResidentNV (GLuint64 handle); +GLAPI void APIENTRY glMakeTextureHandleNonResidentNV (GLuint64 handle); +GLAPI GLuint64 APIENTRY glGetImageHandleNV (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); +GLAPI void APIENTRY glMakeImageHandleResidentNV (GLuint64 handle, GLenum access); +GLAPI void APIENTRY glMakeImageHandleNonResidentNV (GLuint64 handle); +GLAPI void APIENTRY glUniformHandleui64NV (GLint location, GLuint64 value); +GLAPI void APIENTRY glUniformHandleui64vNV (GLint location, GLsizei count, const GLuint64 *value); +GLAPI void APIENTRY glProgramUniformHandleui64NV (GLuint program, GLint location, GLuint64 value); +GLAPI void APIENTRY glProgramUniformHandleui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64 *values); +GLAPI GLboolean APIENTRY glIsTextureHandleResidentNV (GLuint64 handle); +GLAPI GLboolean APIENTRY glIsImageHandleResidentNV (GLuint64 handle); +#endif +#endif /* GL_NV_bindless_texture */ + +#ifndef GL_NV_blend_equation_advanced +#define GL_NV_blend_equation_advanced 1 +#define GL_BLEND_OVERLAP_NV 0x9281 +#define GL_BLEND_PREMULTIPLIED_SRC_NV 0x9280 +#define GL_BLUE_NV 0x1905 +#define GL_COLORBURN_NV 0x929A +#define GL_COLORDODGE_NV 0x9299 +#define GL_CONJOINT_NV 0x9284 +#define GL_CONTRAST_NV 0x92A1 +#define GL_DARKEN_NV 0x9297 +#define GL_DIFFERENCE_NV 0x929E +#define GL_DISJOINT_NV 0x9283 +#define GL_DST_ATOP_NV 0x928F +#define GL_DST_IN_NV 0x928B +#define GL_DST_NV 0x9287 +#define GL_DST_OUT_NV 0x928D +#define GL_DST_OVER_NV 0x9289 +#define GL_EXCLUSION_NV 0x92A0 +#define GL_GREEN_NV 0x1904 +#define GL_HARDLIGHT_NV 0x929B +#define GL_HARDMIX_NV 0x92A9 +#define GL_HSL_COLOR_NV 0x92AF +#define GL_HSL_HUE_NV 0x92AD +#define GL_HSL_LUMINOSITY_NV 0x92B0 +#define GL_HSL_SATURATION_NV 0x92AE +#define GL_INVERT_OVG_NV 0x92B4 +#define GL_INVERT_RGB_NV 0x92A3 +#define GL_LIGHTEN_NV 0x9298 +#define GL_LINEARBURN_NV 0x92A5 +#define GL_LINEARDODGE_NV 0x92A4 +#define GL_LINEARLIGHT_NV 0x92A7 +#define GL_MINUS_CLAMPED_NV 0x92B3 +#define GL_MINUS_NV 0x929F +#define GL_MULTIPLY_NV 0x9294 +#define GL_OVERLAY_NV 0x9296 +#define GL_PINLIGHT_NV 0x92A8 +#define GL_PLUS_CLAMPED_ALPHA_NV 0x92B2 +#define GL_PLUS_CLAMPED_NV 0x92B1 +#define GL_PLUS_DARKER_NV 0x9292 +#define GL_PLUS_NV 0x9291 +#define GL_RED_NV 0x1903 +#define GL_SCREEN_NV 0x9295 +#define GL_SOFTLIGHT_NV 0x929C +#define GL_SRC_ATOP_NV 0x928E +#define GL_SRC_IN_NV 0x928A +#define GL_SRC_NV 0x9286 +#define GL_SRC_OUT_NV 0x928C +#define GL_SRC_OVER_NV 0x9288 +#define GL_UNCORRELATED_NV 0x9282 +#define GL_VIVIDLIGHT_NV 0x92A6 +#define GL_XOR_NV 0x1506 +typedef void (APIENTRYP PFNGLBLENDPARAMETERINVPROC) (GLenum pname, GLint value); +typedef void (APIENTRYP PFNGLBLENDBARRIERNVPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendParameteriNV (GLenum pname, GLint value); +GLAPI void APIENTRY glBlendBarrierNV (void); +#endif +#endif /* GL_NV_blend_equation_advanced */ + +#ifndef GL_NV_blend_equation_advanced_coherent +#define GL_NV_blend_equation_advanced_coherent 1 +#define GL_BLEND_ADVANCED_COHERENT_NV 0x9285 +#endif /* GL_NV_blend_equation_advanced_coherent */ + +#ifndef GL_NV_conditional_render +#define GL_NV_conditional_render 1 +#define GL_QUERY_WAIT_NV 0x8E13 +#define GL_QUERY_NO_WAIT_NV 0x8E14 +#define GL_QUERY_BY_REGION_WAIT_NV 0x8E15 +#define GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16 +typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERNVPROC) (GLuint id, GLenum mode); +typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERNVPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBeginConditionalRenderNV (GLuint id, GLenum mode); +GLAPI void APIENTRY glEndConditionalRenderNV (void); +#endif +#endif /* GL_NV_conditional_render */ + +#ifndef GL_NV_conservative_raster +#define GL_NV_conservative_raster 1 +#define GL_CONSERVATIVE_RASTERIZATION_NV 0x9346 +#define GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV 0x9347 +#define GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV 0x9348 +#define GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV 0x9349 +typedef void (APIENTRYP PFNGLSUBPIXELPRECISIONBIASNVPROC) (GLuint xbits, GLuint ybits); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glSubpixelPrecisionBiasNV (GLuint xbits, GLuint ybits); +#endif +#endif /* GL_NV_conservative_raster */ + +#ifndef GL_NV_conservative_raster_pre_snap_triangles +#define GL_NV_conservative_raster_pre_snap_triangles 1 +#define GL_CONSERVATIVE_RASTER_MODE_NV 0x954D +#define GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV 0x954E +#define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV 0x954F +typedef void (APIENTRYP PFNGLCONSERVATIVERASTERPARAMETERINVPROC) (GLenum pname, GLint param); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glConservativeRasterParameteriNV (GLenum pname, GLint param); +#endif +#endif /* GL_NV_conservative_raster_pre_snap_triangles */ + +#ifndef GL_NV_draw_vulkan_image +#define GL_NV_draw_vulkan_image 1 +typedef void (APIENTRY *GLVULKANPROCNV)(void); +typedef void (APIENTRYP PFNGLDRAWVKIMAGENVPROC) (GLuint64 vkImage, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1); +typedef GLVULKANPROCNV (APIENTRYP PFNGLGETVKPROCADDRNVPROC) (const GLchar *name); +typedef void (APIENTRYP PFNGLWAITVKSEMAPHORENVPROC) (GLuint64 vkSemaphore); +typedef void (APIENTRYP PFNGLSIGNALVKSEMAPHORENVPROC) (GLuint64 vkSemaphore); +typedef void (APIENTRYP PFNGLSIGNALVKFENCENVPROC) (GLuint64 vkFence); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawVkImageNV (GLuint64 vkImage, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1); +GLAPI GLVULKANPROCNV APIENTRY glGetVkProcAddrNV (const GLchar *name); +GLAPI void APIENTRY glWaitVkSemaphoreNV (GLuint64 vkSemaphore); +GLAPI void APIENTRY glSignalVkSemaphoreNV (GLuint64 vkSemaphore); +GLAPI void APIENTRY glSignalVkFenceNV (GLuint64 vkFence); +#endif +#endif /* GL_NV_draw_vulkan_image */ + +#ifndef GL_NV_fill_rectangle +#define GL_NV_fill_rectangle 1 +#define GL_FILL_RECTANGLE_NV 0x933C +#endif /* GL_NV_fill_rectangle */ + +#ifndef GL_NV_fragment_coverage_to_color +#define GL_NV_fragment_coverage_to_color 1 +#define GL_FRAGMENT_COVERAGE_TO_COLOR_NV 0x92DD +#define GL_FRAGMENT_COVERAGE_COLOR_NV 0x92DE +typedef void (APIENTRYP PFNGLFRAGMENTCOVERAGECOLORNVPROC) (GLuint color); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFragmentCoverageColorNV (GLuint color); +#endif +#endif /* GL_NV_fragment_coverage_to_color */ + +#ifndef GL_NV_fragment_shader_interlock +#define GL_NV_fragment_shader_interlock 1 +#endif /* GL_NV_fragment_shader_interlock */ + +#ifndef GL_NV_framebuffer_mixed_samples +#define GL_NV_framebuffer_mixed_samples 1 +#define GL_COVERAGE_MODULATION_TABLE_NV 0x9331 +#define GL_COLOR_SAMPLES_NV 0x8E20 +#define GL_DEPTH_SAMPLES_NV 0x932D +#define GL_STENCIL_SAMPLES_NV 0x932E +#define GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV 0x932F +#define GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV 0x9330 +#define GL_COVERAGE_MODULATION_NV 0x9332 +#define GL_COVERAGE_MODULATION_TABLE_SIZE_NV 0x9333 +typedef void (APIENTRYP PFNGLCOVERAGEMODULATIONTABLENVPROC) (GLsizei n, const GLfloat *v); +typedef void (APIENTRYP PFNGLGETCOVERAGEMODULATIONTABLENVPROC) (GLsizei bufsize, GLfloat *v); +typedef void (APIENTRYP PFNGLCOVERAGEMODULATIONNVPROC) (GLenum components); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glCoverageModulationTableNV (GLsizei n, const GLfloat *v); +GLAPI void APIENTRY glGetCoverageModulationTableNV (GLsizei bufsize, GLfloat *v); +GLAPI void APIENTRY glCoverageModulationNV (GLenum components); +#endif +#endif /* GL_NV_framebuffer_mixed_samples */ + +#ifndef GL_NV_geometry_shader_passthrough +#define GL_NV_geometry_shader_passthrough 1 +#endif /* GL_NV_geometry_shader_passthrough */ + +#ifndef GL_NV_gpu_shader5 +#define GL_NV_gpu_shader5 1 +typedef int64_t GLint64EXT; +#define GL_INT64_NV 0x140E +#define GL_UNSIGNED_INT64_NV 0x140F +#define GL_INT8_NV 0x8FE0 +#define GL_INT8_VEC2_NV 0x8FE1 +#define GL_INT8_VEC3_NV 0x8FE2 +#define GL_INT8_VEC4_NV 0x8FE3 +#define GL_INT16_NV 0x8FE4 +#define GL_INT16_VEC2_NV 0x8FE5 +#define GL_INT16_VEC3_NV 0x8FE6 +#define GL_INT16_VEC4_NV 0x8FE7 +#define GL_INT64_VEC2_NV 0x8FE9 +#define GL_INT64_VEC3_NV 0x8FEA +#define GL_INT64_VEC4_NV 0x8FEB +#define GL_UNSIGNED_INT8_NV 0x8FEC +#define GL_UNSIGNED_INT8_VEC2_NV 0x8FED +#define GL_UNSIGNED_INT8_VEC3_NV 0x8FEE +#define GL_UNSIGNED_INT8_VEC4_NV 0x8FEF +#define GL_UNSIGNED_INT16_NV 0x8FF0 +#define GL_UNSIGNED_INT16_VEC2_NV 0x8FF1 +#define GL_UNSIGNED_INT16_VEC3_NV 0x8FF2 +#define GL_UNSIGNED_INT16_VEC4_NV 0x8FF3 +#define GL_UNSIGNED_INT64_VEC2_NV 0x8FF5 +#define GL_UNSIGNED_INT64_VEC3_NV 0x8FF6 +#define GL_UNSIGNED_INT64_VEC4_NV 0x8FF7 +#define GL_FLOAT16_NV 0x8FF8 +#define GL_FLOAT16_VEC2_NV 0x8FF9 +#define GL_FLOAT16_VEC3_NV 0x8FFA +#define GL_FLOAT16_VEC4_NV 0x8FFB +typedef void (APIENTRYP PFNGLUNIFORM1I64NVPROC) (GLint location, GLint64EXT x); +typedef void (APIENTRYP PFNGLUNIFORM2I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y); +typedef void (APIENTRYP PFNGLUNIFORM3I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); +typedef void (APIENTRYP PFNGLUNIFORM4I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); +typedef void (APIENTRYP PFNGLUNIFORM1I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); +typedef void (APIENTRYP PFNGLUNIFORM2I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); +typedef void (APIENTRYP PFNGLUNIFORM3I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); +typedef void (APIENTRYP PFNGLUNIFORM4I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); +typedef void (APIENTRYP PFNGLUNIFORM1UI64NVPROC) (GLint location, GLuint64EXT x); +typedef void (APIENTRYP PFNGLUNIFORM2UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y); +typedef void (APIENTRYP PFNGLUNIFORM3UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); +typedef void (APIENTRYP PFNGLUNIFORM4UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); +typedef void (APIENTRYP PFNGLUNIFORM1UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); +typedef void (APIENTRYP PFNGLUNIFORM2UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); +typedef void (APIENTRYP PFNGLUNIFORM3UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); +typedef void (APIENTRYP PFNGLUNIFORM4UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); +typedef void (APIENTRYP PFNGLGETUNIFORMI64VNVPROC) (GLuint program, GLint location, GLint64EXT *params); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1I64NVPROC) (GLuint program, GLint location, GLint64EXT x); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glUniform1i64NV (GLint location, GLint64EXT x); +GLAPI void APIENTRY glUniform2i64NV (GLint location, GLint64EXT x, GLint64EXT y); +GLAPI void APIENTRY glUniform3i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); +GLAPI void APIENTRY glUniform4i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); +GLAPI void APIENTRY glUniform1i64vNV (GLint location, GLsizei count, const GLint64EXT *value); +GLAPI void APIENTRY glUniform2i64vNV (GLint location, GLsizei count, const GLint64EXT *value); +GLAPI void APIENTRY glUniform3i64vNV (GLint location, GLsizei count, const GLint64EXT *value); +GLAPI void APIENTRY glUniform4i64vNV (GLint location, GLsizei count, const GLint64EXT *value); +GLAPI void APIENTRY glUniform1ui64NV (GLint location, GLuint64EXT x); +GLAPI void APIENTRY glUniform2ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y); +GLAPI void APIENTRY glUniform3ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); +GLAPI void APIENTRY glUniform4ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); +GLAPI void APIENTRY glUniform1ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI void APIENTRY glUniform2ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI void APIENTRY glUniform3ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI void APIENTRY glUniform4ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI void APIENTRY glGetUniformi64vNV (GLuint program, GLint location, GLint64EXT *params); +GLAPI void APIENTRY glProgramUniform1i64NV (GLuint program, GLint location, GLint64EXT x); +GLAPI void APIENTRY glProgramUniform2i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y); +GLAPI void APIENTRY glProgramUniform3i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); +GLAPI void APIENTRY glProgramUniform4i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); +GLAPI void APIENTRY glProgramUniform1i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +GLAPI void APIENTRY glProgramUniform2i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +GLAPI void APIENTRY glProgramUniform3i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +GLAPI void APIENTRY glProgramUniform4i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +GLAPI void APIENTRY glProgramUniform1ui64NV (GLuint program, GLint location, GLuint64EXT x); +GLAPI void APIENTRY glProgramUniform2ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y); +GLAPI void APIENTRY glProgramUniform3ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); +GLAPI void APIENTRY glProgramUniform4ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); +GLAPI void APIENTRY glProgramUniform1ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI void APIENTRY glProgramUniform2ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI void APIENTRY glProgramUniform3ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI void APIENTRY glProgramUniform4ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +#endif +#endif /* GL_NV_gpu_shader5 */ + +#ifndef GL_NV_internalformat_sample_query +#define GL_NV_internalformat_sample_query 1 +#define GL_MULTISAMPLES_NV 0x9371 +#define GL_SUPERSAMPLE_SCALE_X_NV 0x9372 +#define GL_SUPERSAMPLE_SCALE_Y_NV 0x9373 +#define GL_CONFORMANT_NV 0x9374 +typedef void (APIENTRYP PFNGLGETINTERNALFORMATSAMPLEIVNVPROC) (GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei bufSize, GLint *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGetInternalformatSampleivNV (GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei bufSize, GLint *params); +#endif +#endif /* GL_NV_internalformat_sample_query */ + +#ifndef GL_NV_path_rendering +#define GL_NV_path_rendering 1 +#define GL_PATH_FORMAT_SVG_NV 0x9070 +#define GL_PATH_FORMAT_PS_NV 0x9071 +#define GL_STANDARD_FONT_NAME_NV 0x9072 +#define GL_SYSTEM_FONT_NAME_NV 0x9073 +#define GL_FILE_NAME_NV 0x9074 +#define GL_PATH_STROKE_WIDTH_NV 0x9075 +#define GL_PATH_END_CAPS_NV 0x9076 +#define GL_PATH_INITIAL_END_CAP_NV 0x9077 +#define GL_PATH_TERMINAL_END_CAP_NV 0x9078 +#define GL_PATH_JOIN_STYLE_NV 0x9079 +#define GL_PATH_MITER_LIMIT_NV 0x907A +#define GL_PATH_DASH_CAPS_NV 0x907B +#define GL_PATH_INITIAL_DASH_CAP_NV 0x907C +#define GL_PATH_TERMINAL_DASH_CAP_NV 0x907D +#define GL_PATH_DASH_OFFSET_NV 0x907E +#define GL_PATH_CLIENT_LENGTH_NV 0x907F +#define GL_PATH_FILL_MODE_NV 0x9080 +#define GL_PATH_FILL_MASK_NV 0x9081 +#define GL_PATH_FILL_COVER_MODE_NV 0x9082 +#define GL_PATH_STROKE_COVER_MODE_NV 0x9083 +#define GL_PATH_STROKE_MASK_NV 0x9084 +#define GL_COUNT_UP_NV 0x9088 +#define GL_COUNT_DOWN_NV 0x9089 +#define GL_PATH_OBJECT_BOUNDING_BOX_NV 0x908A +#define GL_CONVEX_HULL_NV 0x908B +#define GL_BOUNDING_BOX_NV 0x908D +#define GL_TRANSLATE_X_NV 0x908E +#define GL_TRANSLATE_Y_NV 0x908F +#define GL_TRANSLATE_2D_NV 0x9090 +#define GL_TRANSLATE_3D_NV 0x9091 +#define GL_AFFINE_2D_NV 0x9092 +#define GL_AFFINE_3D_NV 0x9094 +#define GL_TRANSPOSE_AFFINE_2D_NV 0x9096 +#define GL_TRANSPOSE_AFFINE_3D_NV 0x9098 +#define GL_UTF8_NV 0x909A +#define GL_UTF16_NV 0x909B +#define GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 0x909C +#define GL_PATH_COMMAND_COUNT_NV 0x909D +#define GL_PATH_COORD_COUNT_NV 0x909E +#define GL_PATH_DASH_ARRAY_COUNT_NV 0x909F +#define GL_PATH_COMPUTED_LENGTH_NV 0x90A0 +#define GL_PATH_FILL_BOUNDING_BOX_NV 0x90A1 +#define GL_PATH_STROKE_BOUNDING_BOX_NV 0x90A2 +#define GL_SQUARE_NV 0x90A3 +#define GL_ROUND_NV 0x90A4 +#define GL_TRIANGULAR_NV 0x90A5 +#define GL_BEVEL_NV 0x90A6 +#define GL_MITER_REVERT_NV 0x90A7 +#define GL_MITER_TRUNCATE_NV 0x90A8 +#define GL_SKIP_MISSING_GLYPH_NV 0x90A9 +#define GL_USE_MISSING_GLYPH_NV 0x90AA +#define GL_PATH_ERROR_POSITION_NV 0x90AB +#define GL_ACCUM_ADJACENT_PAIRS_NV 0x90AD +#define GL_ADJACENT_PAIRS_NV 0x90AE +#define GL_FIRST_TO_REST_NV 0x90AF +#define GL_PATH_GEN_MODE_NV 0x90B0 +#define GL_PATH_GEN_COEFF_NV 0x90B1 +#define GL_PATH_GEN_COMPONENTS_NV 0x90B3 +#define GL_PATH_STENCIL_FUNC_NV 0x90B7 +#define GL_PATH_STENCIL_REF_NV 0x90B8 +#define GL_PATH_STENCIL_VALUE_MASK_NV 0x90B9 +#define GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 0x90BD +#define GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 0x90BE +#define GL_PATH_COVER_DEPTH_FUNC_NV 0x90BF +#define GL_PATH_DASH_OFFSET_RESET_NV 0x90B4 +#define GL_MOVE_TO_RESETS_NV 0x90B5 +#define GL_MOVE_TO_CONTINUES_NV 0x90B6 +#define GL_CLOSE_PATH_NV 0x00 +#define GL_MOVE_TO_NV 0x02 +#define GL_RELATIVE_MOVE_TO_NV 0x03 +#define GL_LINE_TO_NV 0x04 +#define GL_RELATIVE_LINE_TO_NV 0x05 +#define GL_HORIZONTAL_LINE_TO_NV 0x06 +#define GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07 +#define GL_VERTICAL_LINE_TO_NV 0x08 +#define GL_RELATIVE_VERTICAL_LINE_TO_NV 0x09 +#define GL_QUADRATIC_CURVE_TO_NV 0x0A +#define GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B +#define GL_CUBIC_CURVE_TO_NV 0x0C +#define GL_RELATIVE_CUBIC_CURVE_TO_NV 0x0D +#define GL_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0E +#define GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F +#define GL_SMOOTH_CUBIC_CURVE_TO_NV 0x10 +#define GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11 +#define GL_SMALL_CCW_ARC_TO_NV 0x12 +#define GL_RELATIVE_SMALL_CCW_ARC_TO_NV 0x13 +#define GL_SMALL_CW_ARC_TO_NV 0x14 +#define GL_RELATIVE_SMALL_CW_ARC_TO_NV 0x15 +#define GL_LARGE_CCW_ARC_TO_NV 0x16 +#define GL_RELATIVE_LARGE_CCW_ARC_TO_NV 0x17 +#define GL_LARGE_CW_ARC_TO_NV 0x18 +#define GL_RELATIVE_LARGE_CW_ARC_TO_NV 0x19 +#define GL_RESTART_PATH_NV 0xF0 +#define GL_DUP_FIRST_CUBIC_CURVE_TO_NV 0xF2 +#define GL_DUP_LAST_CUBIC_CURVE_TO_NV 0xF4 +#define GL_RECT_NV 0xF6 +#define GL_CIRCULAR_CCW_ARC_TO_NV 0xF8 +#define GL_CIRCULAR_CW_ARC_TO_NV 0xFA +#define GL_CIRCULAR_TANGENT_ARC_TO_NV 0xFC +#define GL_ARC_TO_NV 0xFE +#define GL_RELATIVE_ARC_TO_NV 0xFF +#define GL_BOLD_BIT_NV 0x01 +#define GL_ITALIC_BIT_NV 0x02 +#define GL_GLYPH_WIDTH_BIT_NV 0x01 +#define GL_GLYPH_HEIGHT_BIT_NV 0x02 +#define GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04 +#define GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08 +#define GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10 +#define GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 0x20 +#define GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 0x40 +#define GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 0x80 +#define GL_GLYPH_HAS_KERNING_BIT_NV 0x100 +#define GL_FONT_X_MIN_BOUNDS_BIT_NV 0x00010000 +#define GL_FONT_Y_MIN_BOUNDS_BIT_NV 0x00020000 +#define GL_FONT_X_MAX_BOUNDS_BIT_NV 0x00040000 +#define GL_FONT_Y_MAX_BOUNDS_BIT_NV 0x00080000 +#define GL_FONT_UNITS_PER_EM_BIT_NV 0x00100000 +#define GL_FONT_ASCENDER_BIT_NV 0x00200000 +#define GL_FONT_DESCENDER_BIT_NV 0x00400000 +#define GL_FONT_HEIGHT_BIT_NV 0x00800000 +#define GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV 0x01000000 +#define GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV 0x02000000 +#define GL_FONT_UNDERLINE_POSITION_BIT_NV 0x04000000 +#define GL_FONT_UNDERLINE_THICKNESS_BIT_NV 0x08000000 +#define GL_FONT_HAS_KERNING_BIT_NV 0x10000000 +#define GL_ROUNDED_RECT_NV 0xE8 +#define GL_RELATIVE_ROUNDED_RECT_NV 0xE9 +#define GL_ROUNDED_RECT2_NV 0xEA +#define GL_RELATIVE_ROUNDED_RECT2_NV 0xEB +#define GL_ROUNDED_RECT4_NV 0xEC +#define GL_RELATIVE_ROUNDED_RECT4_NV 0xED +#define GL_ROUNDED_RECT8_NV 0xEE +#define GL_RELATIVE_ROUNDED_RECT8_NV 0xEF +#define GL_RELATIVE_RECT_NV 0xF7 +#define GL_FONT_GLYPHS_AVAILABLE_NV 0x9368 +#define GL_FONT_TARGET_UNAVAILABLE_NV 0x9369 +#define GL_FONT_UNAVAILABLE_NV 0x936A +#define GL_FONT_UNINTELLIGIBLE_NV 0x936B +#define GL_CONIC_CURVE_TO_NV 0x1A +#define GL_RELATIVE_CONIC_CURVE_TO_NV 0x1B +#define GL_FONT_NUM_GLYPH_INDICES_BIT_NV 0x20000000 +#define GL_STANDARD_FONT_FORMAT_NV 0x936C +#define GL_PATH_PROJECTION_NV 0x1701 +#define GL_PATH_MODELVIEW_NV 0x1700 +#define GL_PATH_MODELVIEW_STACK_DEPTH_NV 0x0BA3 +#define GL_PATH_MODELVIEW_MATRIX_NV 0x0BA6 +#define GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV 0x0D36 +#define GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV 0x84E3 +#define GL_PATH_PROJECTION_STACK_DEPTH_NV 0x0BA4 +#define GL_PATH_PROJECTION_MATRIX_NV 0x0BA7 +#define GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV 0x0D38 +#define GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV 0x84E4 +#define GL_FRAGMENT_INPUT_NV 0x936D +typedef GLuint (APIENTRYP PFNGLGENPATHSNVPROC) (GLsizei range); +typedef void (APIENTRYP PFNGLDELETEPATHSNVPROC) (GLuint path, GLsizei range); +typedef GLboolean (APIENTRYP PFNGLISPATHNVPROC) (GLuint path); +typedef void (APIENTRYP PFNGLPATHCOMMANDSNVPROC) (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); +typedef void (APIENTRYP PFNGLPATHCOORDSNVPROC) (GLuint path, GLsizei numCoords, GLenum coordType, const void *coords); +typedef void (APIENTRYP PFNGLPATHSUBCOMMANDSNVPROC) (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); +typedef void (APIENTRYP PFNGLPATHSUBCOORDSNVPROC) (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void *coords); +typedef void (APIENTRYP PFNGLPATHSTRINGNVPROC) (GLuint path, GLenum format, GLsizei length, const void *pathString); +typedef void (APIENTRYP PFNGLPATHGLYPHSNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +typedef void (APIENTRYP PFNGLPATHGLYPHRANGENVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +typedef void (APIENTRYP PFNGLWEIGHTPATHSNVPROC) (GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights); +typedef void (APIENTRYP PFNGLCOPYPATHNVPROC) (GLuint resultPath, GLuint srcPath); +typedef void (APIENTRYP PFNGLINTERPOLATEPATHSNVPROC) (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight); +typedef void (APIENTRYP PFNGLTRANSFORMPATHNVPROC) (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues); +typedef void (APIENTRYP PFNGLPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, const GLint *value); +typedef void (APIENTRYP PFNGLPATHPARAMETERINVPROC) (GLuint path, GLenum pname, GLint value); +typedef void (APIENTRYP PFNGLPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, const GLfloat *value); +typedef void (APIENTRYP PFNGLPATHPARAMETERFNVPROC) (GLuint path, GLenum pname, GLfloat value); +typedef void (APIENTRYP PFNGLPATHDASHARRAYNVPROC) (GLuint path, GLsizei dashCount, const GLfloat *dashArray); +typedef void (APIENTRYP PFNGLPATHSTENCILFUNCNVPROC) (GLenum func, GLint ref, GLuint mask); +typedef void (APIENTRYP PFNGLPATHSTENCILDEPTHOFFSETNVPROC) (GLfloat factor, GLfloat units); +typedef void (APIENTRYP PFNGLSTENCILFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask); +typedef void (APIENTRYP PFNGLSTENCILSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask); +typedef void (APIENTRYP PFNGLSTENCILFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues); +typedef void (APIENTRYP PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues); +typedef void (APIENTRYP PFNGLPATHCOVERDEPTHFUNCNVPROC) (GLenum func); +typedef void (APIENTRYP PFNGLCOVERFILLPATHNVPROC) (GLuint path, GLenum coverMode); +typedef void (APIENTRYP PFNGLCOVERSTROKEPATHNVPROC) (GLuint path, GLenum coverMode); +typedef void (APIENTRYP PFNGLCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); +typedef void (APIENTRYP PFNGLCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); +typedef void (APIENTRYP PFNGLGETPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, GLint *value); +typedef void (APIENTRYP PFNGLGETPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, GLfloat *value); +typedef void (APIENTRYP PFNGLGETPATHCOMMANDSNVPROC) (GLuint path, GLubyte *commands); +typedef void (APIENTRYP PFNGLGETPATHCOORDSNVPROC) (GLuint path, GLfloat *coords); +typedef void (APIENTRYP PFNGLGETPATHDASHARRAYNVPROC) (GLuint path, GLfloat *dashArray); +typedef void (APIENTRYP PFNGLGETPATHMETRICSNVPROC) (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics); +typedef void (APIENTRYP PFNGLGETPATHMETRICRANGENVPROC) (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat *metrics); +typedef void (APIENTRYP PFNGLGETPATHSPACINGNVPROC) (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing); +typedef GLboolean (APIENTRYP PFNGLISPOINTINFILLPATHNVPROC) (GLuint path, GLuint mask, GLfloat x, GLfloat y); +typedef GLboolean (APIENTRYP PFNGLISPOINTINSTROKEPATHNVPROC) (GLuint path, GLfloat x, GLfloat y); +typedef GLfloat (APIENTRYP PFNGLGETPATHLENGTHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments); +typedef GLboolean (APIENTRYP PFNGLPOINTALONGPATHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY); +typedef void (APIENTRYP PFNGLMATRIXLOAD3X2FNVPROC) (GLenum matrixMode, const GLfloat *m); +typedef void (APIENTRYP PFNGLMATRIXLOAD3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); +typedef void (APIENTRYP PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); +typedef void (APIENTRYP PFNGLMATRIXMULT3X2FNVPROC) (GLenum matrixMode, const GLfloat *m); +typedef void (APIENTRYP PFNGLMATRIXMULT3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); +typedef void (APIENTRYP PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); +typedef void (APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode); +typedef void (APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask, GLenum coverMode); +typedef void (APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); +typedef void (APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); +typedef GLenum (APIENTRYP PFNGLPATHGLYPHINDEXRANGENVPROC) (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount[2]); +typedef GLenum (APIENTRYP PFNGLPATHGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +typedef GLenum (APIENTRYP PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +typedef void (APIENTRYP PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC) (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs); +typedef void (APIENTRYP PFNGLGETPROGRAMRESOURCEFVNVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLfloat *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLuint APIENTRY glGenPathsNV (GLsizei range); +GLAPI void APIENTRY glDeletePathsNV (GLuint path, GLsizei range); +GLAPI GLboolean APIENTRY glIsPathNV (GLuint path); +GLAPI void APIENTRY glPathCommandsNV (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); +GLAPI void APIENTRY glPathCoordsNV (GLuint path, GLsizei numCoords, GLenum coordType, const void *coords); +GLAPI void APIENTRY glPathSubCommandsNV (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); +GLAPI void APIENTRY glPathSubCoordsNV (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void *coords); +GLAPI void APIENTRY glPathStringNV (GLuint path, GLenum format, GLsizei length, const void *pathString); +GLAPI void APIENTRY glPathGlyphsNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +GLAPI void APIENTRY glPathGlyphRangeNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +GLAPI void APIENTRY glWeightPathsNV (GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights); +GLAPI void APIENTRY glCopyPathNV (GLuint resultPath, GLuint srcPath); +GLAPI void APIENTRY glInterpolatePathsNV (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight); +GLAPI void APIENTRY glTransformPathNV (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues); +GLAPI void APIENTRY glPathParameterivNV (GLuint path, GLenum pname, const GLint *value); +GLAPI void APIENTRY glPathParameteriNV (GLuint path, GLenum pname, GLint value); +GLAPI void APIENTRY glPathParameterfvNV (GLuint path, GLenum pname, const GLfloat *value); +GLAPI void APIENTRY glPathParameterfNV (GLuint path, GLenum pname, GLfloat value); +GLAPI void APIENTRY glPathDashArrayNV (GLuint path, GLsizei dashCount, const GLfloat *dashArray); +GLAPI void APIENTRY glPathStencilFuncNV (GLenum func, GLint ref, GLuint mask); +GLAPI void APIENTRY glPathStencilDepthOffsetNV (GLfloat factor, GLfloat units); +GLAPI void APIENTRY glStencilFillPathNV (GLuint path, GLenum fillMode, GLuint mask); +GLAPI void APIENTRY glStencilStrokePathNV (GLuint path, GLint reference, GLuint mask); +GLAPI void APIENTRY glStencilFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues); +GLAPI void APIENTRY glStencilStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues); +GLAPI void APIENTRY glPathCoverDepthFuncNV (GLenum func); +GLAPI void APIENTRY glCoverFillPathNV (GLuint path, GLenum coverMode); +GLAPI void APIENTRY glCoverStrokePathNV (GLuint path, GLenum coverMode); +GLAPI void APIENTRY glCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); +GLAPI void APIENTRY glCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); +GLAPI void APIENTRY glGetPathParameterivNV (GLuint path, GLenum pname, GLint *value); +GLAPI void APIENTRY glGetPathParameterfvNV (GLuint path, GLenum pname, GLfloat *value); +GLAPI void APIENTRY glGetPathCommandsNV (GLuint path, GLubyte *commands); +GLAPI void APIENTRY glGetPathCoordsNV (GLuint path, GLfloat *coords); +GLAPI void APIENTRY glGetPathDashArrayNV (GLuint path, GLfloat *dashArray); +GLAPI void APIENTRY glGetPathMetricsNV (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics); +GLAPI void APIENTRY glGetPathMetricRangeNV (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat *metrics); +GLAPI void APIENTRY glGetPathSpacingNV (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing); +GLAPI GLboolean APIENTRY glIsPointInFillPathNV (GLuint path, GLuint mask, GLfloat x, GLfloat y); +GLAPI GLboolean APIENTRY glIsPointInStrokePathNV (GLuint path, GLfloat x, GLfloat y); +GLAPI GLfloat APIENTRY glGetPathLengthNV (GLuint path, GLsizei startSegment, GLsizei numSegments); +GLAPI GLboolean APIENTRY glPointAlongPathNV (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY); +GLAPI void APIENTRY glMatrixLoad3x2fNV (GLenum matrixMode, const GLfloat *m); +GLAPI void APIENTRY glMatrixLoad3x3fNV (GLenum matrixMode, const GLfloat *m); +GLAPI void APIENTRY glMatrixLoadTranspose3x3fNV (GLenum matrixMode, const GLfloat *m); +GLAPI void APIENTRY glMatrixMult3x2fNV (GLenum matrixMode, const GLfloat *m); +GLAPI void APIENTRY glMatrixMult3x3fNV (GLenum matrixMode, const GLfloat *m); +GLAPI void APIENTRY glMatrixMultTranspose3x3fNV (GLenum matrixMode, const GLfloat *m); +GLAPI void APIENTRY glStencilThenCoverFillPathNV (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode); +GLAPI void APIENTRY glStencilThenCoverStrokePathNV (GLuint path, GLint reference, GLuint mask, GLenum coverMode); +GLAPI void APIENTRY glStencilThenCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); +GLAPI void APIENTRY glStencilThenCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); +GLAPI GLenum APIENTRY glPathGlyphIndexRangeNV (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount[2]); +GLAPI GLenum APIENTRY glPathGlyphIndexArrayNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +GLAPI GLenum APIENTRY glPathMemoryGlyphIndexArrayNV (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +GLAPI void APIENTRY glProgramPathFragmentInputGenNV (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs); +GLAPI void APIENTRY glGetProgramResourcefvNV (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLfloat *params); +#endif +#endif /* GL_NV_path_rendering */ + +#ifndef GL_NV_path_rendering_shared_edge +#define GL_NV_path_rendering_shared_edge 1 +#define GL_SHARED_EDGE_NV 0xC0 +#endif /* GL_NV_path_rendering_shared_edge */ + +#ifndef GL_NV_sample_locations +#define GL_NV_sample_locations 1 +#define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV 0x933D +#define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV 0x933E +#define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV 0x933F +#define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV 0x9340 +#define GL_SAMPLE_LOCATION_NV 0x8E50 +#define GL_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9341 +#define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV 0x9342 +#define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV 0x9343 +typedef void (APIENTRYP PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLenum target, GLuint start, GLsizei count, const GLfloat *v); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v); +typedef void (APIENTRYP PFNGLRESOLVEDEPTHVALUESNVPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFramebufferSampleLocationsfvNV (GLenum target, GLuint start, GLsizei count, const GLfloat *v); +GLAPI void APIENTRY glNamedFramebufferSampleLocationsfvNV (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v); +GLAPI void APIENTRY glResolveDepthValuesNV (void); +#endif +#endif /* GL_NV_sample_locations */ + +#ifndef GL_NV_sample_mask_override_coverage +#define GL_NV_sample_mask_override_coverage 1 +#endif /* GL_NV_sample_mask_override_coverage */ + +#ifndef GL_NV_shader_atomic_fp16_vector +#define GL_NV_shader_atomic_fp16_vector 1 +#endif /* GL_NV_shader_atomic_fp16_vector */ + +#ifndef GL_NV_viewport_array2 +#define GL_NV_viewport_array2 1 +#endif /* GL_NV_viewport_array2 */ + +#ifndef GL_NV_viewport_swizzle +#define GL_NV_viewport_swizzle 1 +#define GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV 0x9350 +#define GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV 0x9351 +#define GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV 0x9352 +#define GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV 0x9353 +#define GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV 0x9354 +#define GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV 0x9355 +#define GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV 0x9356 +#define GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV 0x9357 +#define GL_VIEWPORT_SWIZZLE_X_NV 0x9358 +#define GL_VIEWPORT_SWIZZLE_Y_NV 0x9359 +#define GL_VIEWPORT_SWIZZLE_Z_NV 0x935A +#define GL_VIEWPORT_SWIZZLE_W_NV 0x935B +typedef void (APIENTRYP PFNGLVIEWPORTSWIZZLENVPROC) (GLuint index, GLenum swizzlex, GLenum swizzley, GLenum swizzlez, GLenum swizzlew); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glViewportSwizzleNV (GLuint index, GLenum swizzlex, GLenum swizzley, GLenum swizzlez, GLenum swizzlew); +#endif +#endif /* GL_NV_viewport_swizzle */ + +#ifndef GL_OVR_multiview +#define GL_OVR_multiview 1 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR 0x9630 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR 0x9632 +#define GL_MAX_VIEWS_OVR 0x9631 +#define GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR 0x9633 +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFramebufferTextureMultiviewOVR (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews); +#endif +#endif /* GL_OVR_multiview */ + +#ifndef GL_OVR_multiview2 +#define GL_OVR_multiview2 1 +#endif /* GL_OVR_multiview2 */ + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/tools/jetson_multimedia/include/GL/glext.h b/tools/jetson_multimedia/include/GL/glext.h new file mode 100644 index 0000000..efb9e77 --- /dev/null +++ b/tools/jetson_multimedia/include/GL/glext.h @@ -0,0 +1,12262 @@ +#ifndef __glext_h_ +#define __glext_h_ 1 + +#ifdef __cplusplus +extern "C" { +#endif + +/* +** Copyright (c) 2013-2017 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ +/* +** This header is generated from the Khronos OpenGL / OpenGL ES XML +** API Registry. The current version of the Registry, generator scripts +** used to make the header, and the header can be found at +** https://github.com/KhronosGroup/OpenGL-Registry +*/ + +#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) +#ifndef WIN32_LEAN_AND_MEAN +#define WIN32_LEAN_AND_MEAN 1 +#endif +#include +#endif + +#ifndef APIENTRY +#define APIENTRY +#endif +#ifndef APIENTRYP +#define APIENTRYP APIENTRY * +#endif +#ifndef GLAPI +#define GLAPI extern +#endif + +#define GL_GLEXT_VERSION 20170302 + +/* Generated C header for: + * API: gl + * Profile: compatibility + * Versions considered: .* + * Versions emitted: 1\.[2-9]|[234]\.[0-9] + * Default extensions included: gl + * Additional extensions included: _nomatch_^ + * Extensions removed: _nomatch_^ + */ + +#ifndef GL_VERSION_1_2 +#define GL_VERSION_1_2 1 +#define GL_UNSIGNED_BYTE_3_3_2 0x8032 +#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 +#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 +#define GL_UNSIGNED_INT_8_8_8_8 0x8035 +#define GL_UNSIGNED_INT_10_10_10_2 0x8036 +#define GL_TEXTURE_BINDING_3D 0x806A +#define GL_PACK_SKIP_IMAGES 0x806B +#define GL_PACK_IMAGE_HEIGHT 0x806C +#define GL_UNPACK_SKIP_IMAGES 0x806D +#define GL_UNPACK_IMAGE_HEIGHT 0x806E +#define GL_TEXTURE_3D 0x806F +#define GL_PROXY_TEXTURE_3D 0x8070 +#define GL_TEXTURE_DEPTH 0x8071 +#define GL_TEXTURE_WRAP_R 0x8072 +#define GL_MAX_3D_TEXTURE_SIZE 0x8073 +#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 +#define GL_UNSIGNED_SHORT_5_6_5 0x8363 +#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 +#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 +#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 +#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 +#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 +#define GL_BGR 0x80E0 +#define GL_BGRA 0x80E1 +#define GL_MAX_ELEMENTS_VERTICES 0x80E8 +#define GL_MAX_ELEMENTS_INDICES 0x80E9 +#define GL_CLAMP_TO_EDGE 0x812F +#define GL_TEXTURE_MIN_LOD 0x813A +#define GL_TEXTURE_MAX_LOD 0x813B +#define GL_TEXTURE_BASE_LEVEL 0x813C +#define GL_TEXTURE_MAX_LEVEL 0x813D +#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 +#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 +#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 +#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 +#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E +#define GL_RESCALE_NORMAL 0x803A +#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 +#define GL_SINGLE_COLOR 0x81F9 +#define GL_SEPARATE_SPECULAR_COLOR 0x81FA +#define GL_ALIASED_POINT_SIZE_RANGE 0x846D +typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); +typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); +GLAPI void APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +#endif +#endif /* GL_VERSION_1_2 */ + +#ifndef GL_VERSION_1_3 +#define GL_VERSION_1_3 1 +#define GL_TEXTURE0 0x84C0 +#define GL_TEXTURE1 0x84C1 +#define GL_TEXTURE2 0x84C2 +#define GL_TEXTURE3 0x84C3 +#define GL_TEXTURE4 0x84C4 +#define GL_TEXTURE5 0x84C5 +#define GL_TEXTURE6 0x84C6 +#define GL_TEXTURE7 0x84C7 +#define GL_TEXTURE8 0x84C8 +#define GL_TEXTURE9 0x84C9 +#define GL_TEXTURE10 0x84CA +#define GL_TEXTURE11 0x84CB +#define GL_TEXTURE12 0x84CC +#define GL_TEXTURE13 0x84CD +#define GL_TEXTURE14 0x84CE +#define GL_TEXTURE15 0x84CF +#define GL_TEXTURE16 0x84D0 +#define GL_TEXTURE17 0x84D1 +#define GL_TEXTURE18 0x84D2 +#define GL_TEXTURE19 0x84D3 +#define GL_TEXTURE20 0x84D4 +#define GL_TEXTURE21 0x84D5 +#define GL_TEXTURE22 0x84D6 +#define GL_TEXTURE23 0x84D7 +#define GL_TEXTURE24 0x84D8 +#define GL_TEXTURE25 0x84D9 +#define GL_TEXTURE26 0x84DA +#define GL_TEXTURE27 0x84DB +#define GL_TEXTURE28 0x84DC +#define GL_TEXTURE29 0x84DD +#define GL_TEXTURE30 0x84DE +#define GL_TEXTURE31 0x84DF +#define GL_ACTIVE_TEXTURE 0x84E0 +#define GL_MULTISAMPLE 0x809D +#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E +#define GL_SAMPLE_ALPHA_TO_ONE 0x809F +#define GL_SAMPLE_COVERAGE 0x80A0 +#define GL_SAMPLE_BUFFERS 0x80A8 +#define GL_SAMPLES 0x80A9 +#define GL_SAMPLE_COVERAGE_VALUE 0x80AA +#define GL_SAMPLE_COVERAGE_INVERT 0x80AB +#define GL_TEXTURE_CUBE_MAP 0x8513 +#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A +#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B +#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C +#define GL_COMPRESSED_RGB 0x84ED +#define GL_COMPRESSED_RGBA 0x84EE +#define GL_TEXTURE_COMPRESSION_HINT 0x84EF +#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 +#define GL_TEXTURE_COMPRESSED 0x86A1 +#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 +#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 +#define GL_CLAMP_TO_BORDER 0x812D +#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 +#define GL_MAX_TEXTURE_UNITS 0x84E2 +#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 +#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 +#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 +#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6 +#define GL_MULTISAMPLE_BIT 0x20000000 +#define GL_NORMAL_MAP 0x8511 +#define GL_REFLECTION_MAP 0x8512 +#define GL_COMPRESSED_ALPHA 0x84E9 +#define GL_COMPRESSED_LUMINANCE 0x84EA +#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB +#define GL_COMPRESSED_INTENSITY 0x84EC +#define GL_COMBINE 0x8570 +#define GL_COMBINE_RGB 0x8571 +#define GL_COMBINE_ALPHA 0x8572 +#define GL_SOURCE0_RGB 0x8580 +#define GL_SOURCE1_RGB 0x8581 +#define GL_SOURCE2_RGB 0x8582 +#define GL_SOURCE0_ALPHA 0x8588 +#define GL_SOURCE1_ALPHA 0x8589 +#define GL_SOURCE2_ALPHA 0x858A +#define GL_OPERAND0_RGB 0x8590 +#define GL_OPERAND1_RGB 0x8591 +#define GL_OPERAND2_RGB 0x8592 +#define GL_OPERAND0_ALPHA 0x8598 +#define GL_OPERAND1_ALPHA 0x8599 +#define GL_OPERAND2_ALPHA 0x859A +#define GL_RGB_SCALE 0x8573 +#define GL_ADD_SIGNED 0x8574 +#define GL_INTERPOLATE 0x8575 +#define GL_SUBTRACT 0x84E7 +#define GL_CONSTANT 0x8576 +#define GL_PRIMARY_COLOR 0x8577 +#define GL_PREVIOUS 0x8578 +#define GL_DOT3_RGB 0x86AE +#define GL_DOT3_RGBA 0x86AF +typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); +typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLfloat value, GLboolean invert); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); +typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, void *img); +typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v); +typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat *m); +typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble *m); +typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat *m); +typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble *m); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glActiveTexture (GLenum texture); +GLAPI void APIENTRY glSampleCoverage (GLfloat value, GLboolean invert); +GLAPI void APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); +GLAPI void APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); +GLAPI void APIENTRY glCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data); +GLAPI void APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); +GLAPI void APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); +GLAPI void APIENTRY glCompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); +GLAPI void APIENTRY glGetCompressedTexImage (GLenum target, GLint level, void *img); +GLAPI void APIENTRY glClientActiveTexture (GLenum texture); +GLAPI void APIENTRY glMultiTexCoord1d (GLenum target, GLdouble s); +GLAPI void APIENTRY glMultiTexCoord1dv (GLenum target, const GLdouble *v); +GLAPI void APIENTRY glMultiTexCoord1f (GLenum target, GLfloat s); +GLAPI void APIENTRY glMultiTexCoord1fv (GLenum target, const GLfloat *v); +GLAPI void APIENTRY glMultiTexCoord1i (GLenum target, GLint s); +GLAPI void APIENTRY glMultiTexCoord1iv (GLenum target, const GLint *v); +GLAPI void APIENTRY glMultiTexCoord1s (GLenum target, GLshort s); +GLAPI void APIENTRY glMultiTexCoord1sv (GLenum target, const GLshort *v); +GLAPI void APIENTRY glMultiTexCoord2d (GLenum target, GLdouble s, GLdouble t); +GLAPI void APIENTRY glMultiTexCoord2dv (GLenum target, const GLdouble *v); +GLAPI void APIENTRY glMultiTexCoord2f (GLenum target, GLfloat s, GLfloat t); +GLAPI void APIENTRY glMultiTexCoord2fv (GLenum target, const GLfloat *v); +GLAPI void APIENTRY glMultiTexCoord2i (GLenum target, GLint s, GLint t); +GLAPI void APIENTRY glMultiTexCoord2iv (GLenum target, const GLint *v); +GLAPI void APIENTRY glMultiTexCoord2s (GLenum target, GLshort s, GLshort t); +GLAPI void APIENTRY glMultiTexCoord2sv (GLenum target, const GLshort *v); +GLAPI void APIENTRY glMultiTexCoord3d (GLenum target, GLdouble s, GLdouble t, GLdouble r); +GLAPI void APIENTRY glMultiTexCoord3dv (GLenum target, const GLdouble *v); +GLAPI void APIENTRY glMultiTexCoord3f (GLenum target, GLfloat s, GLfloat t, GLfloat r); +GLAPI void APIENTRY glMultiTexCoord3fv (GLenum target, const GLfloat *v); +GLAPI void APIENTRY glMultiTexCoord3i (GLenum target, GLint s, GLint t, GLint r); +GLAPI void APIENTRY glMultiTexCoord3iv (GLenum target, const GLint *v); +GLAPI void APIENTRY glMultiTexCoord3s (GLenum target, GLshort s, GLshort t, GLshort r); +GLAPI void APIENTRY glMultiTexCoord3sv (GLenum target, const GLshort *v); +GLAPI void APIENTRY glMultiTexCoord4d (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); +GLAPI void APIENTRY glMultiTexCoord4dv (GLenum target, const GLdouble *v); +GLAPI void APIENTRY glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); +GLAPI void APIENTRY glMultiTexCoord4fv (GLenum target, const GLfloat *v); +GLAPI void APIENTRY glMultiTexCoord4i (GLenum target, GLint s, GLint t, GLint r, GLint q); +GLAPI void APIENTRY glMultiTexCoord4iv (GLenum target, const GLint *v); +GLAPI void APIENTRY glMultiTexCoord4s (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); +GLAPI void APIENTRY glMultiTexCoord4sv (GLenum target, const GLshort *v); +GLAPI void APIENTRY glLoadTransposeMatrixf (const GLfloat *m); +GLAPI void APIENTRY glLoadTransposeMatrixd (const GLdouble *m); +GLAPI void APIENTRY glMultTransposeMatrixf (const GLfloat *m); +GLAPI void APIENTRY glMultTransposeMatrixd (const GLdouble *m); +#endif +#endif /* GL_VERSION_1_3 */ + +#ifndef GL_VERSION_1_4 +#define GL_VERSION_1_4 1 +#define GL_BLEND_DST_RGB 0x80C8 +#define GL_BLEND_SRC_RGB 0x80C9 +#define GL_BLEND_DST_ALPHA 0x80CA +#define GL_BLEND_SRC_ALPHA 0x80CB +#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 +#define GL_DEPTH_COMPONENT16 0x81A5 +#define GL_DEPTH_COMPONENT24 0x81A6 +#define GL_DEPTH_COMPONENT32 0x81A7 +#define GL_MIRRORED_REPEAT 0x8370 +#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD +#define GL_TEXTURE_LOD_BIAS 0x8501 +#define GL_INCR_WRAP 0x8507 +#define GL_DECR_WRAP 0x8508 +#define GL_TEXTURE_DEPTH_SIZE 0x884A +#define GL_TEXTURE_COMPARE_MODE 0x884C +#define GL_TEXTURE_COMPARE_FUNC 0x884D +#define GL_POINT_SIZE_MIN 0x8126 +#define GL_POINT_SIZE_MAX 0x8127 +#define GL_POINT_DISTANCE_ATTENUATION 0x8129 +#define GL_GENERATE_MIPMAP 0x8191 +#define GL_GENERATE_MIPMAP_HINT 0x8192 +#define GL_FOG_COORDINATE_SOURCE 0x8450 +#define GL_FOG_COORDINATE 0x8451 +#define GL_FRAGMENT_DEPTH 0x8452 +#define GL_CURRENT_FOG_COORDINATE 0x8453 +#define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454 +#define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455 +#define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456 +#define GL_FOG_COORDINATE_ARRAY 0x8457 +#define GL_COLOR_SUM 0x8458 +#define GL_CURRENT_SECONDARY_COLOR 0x8459 +#define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A +#define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B +#define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C +#define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D +#define GL_SECONDARY_COLOR_ARRAY 0x845E +#define GL_TEXTURE_FILTER_CONTROL 0x8500 +#define GL_DEPTH_TEXTURE_MODE 0x884B +#define GL_COMPARE_R_TO_TEXTURE 0x884E +#define GL_FUNC_ADD 0x8006 +#define GL_FUNC_SUBTRACT 0x800A +#define GL_FUNC_REVERSE_SUBTRACT 0x800B +#define GL_MIN 0x8007 +#define GL_MAX 0x8008 +#define GL_CONSTANT_COLOR 0x8001 +#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 +#define GL_CONSTANT_ALPHA 0x8003 +#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 +typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount); +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount); +typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLFOGCOORDFPROC) (GLfloat coord); +typedef void (APIENTRYP PFNGLFOGCOORDFVPROC) (const GLfloat *coord); +typedef void (APIENTRYP PFNGLFOGCOORDDPROC) (GLdouble coord); +typedef void (APIENTRYP PFNGLFOGCOORDDVPROC) (const GLdouble *coord); +typedef void (APIENTRYP PFNGLFOGCOORDPOINTERPROC) (GLenum type, GLsizei stride, const void *pointer); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BPROC) (GLbyte red, GLbyte green, GLbyte blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BVPROC) (const GLbyte *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DVPROC) (const GLdouble *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FPROC) (GLfloat red, GLfloat green, GLfloat blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FVPROC) (const GLfloat *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IPROC) (GLint red, GLint green, GLint blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IVPROC) (const GLint *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SPROC) (GLshort red, GLshort green, GLshort blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SVPROC) (const GLshort *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBPROC) (GLubyte red, GLubyte green, GLubyte blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBVPROC) (const GLubyte *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIPROC) (GLuint red, GLuint green, GLuint blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIVPROC) (const GLuint *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USPROC) (GLushort red, GLushort green, GLushort blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USVPROC) (const GLushort *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const void *pointer); +typedef void (APIENTRYP PFNGLWINDOWPOS2DPROC) (GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLWINDOWPOS2DVPROC) (const GLdouble *v); +typedef void (APIENTRYP PFNGLWINDOWPOS2FPROC) (GLfloat x, GLfloat y); +typedef void (APIENTRYP PFNGLWINDOWPOS2FVPROC) (const GLfloat *v); +typedef void (APIENTRYP PFNGLWINDOWPOS2IPROC) (GLint x, GLint y); +typedef void (APIENTRYP PFNGLWINDOWPOS2IVPROC) (const GLint *v); +typedef void (APIENTRYP PFNGLWINDOWPOS2SPROC) (GLshort x, GLshort y); +typedef void (APIENTRYP PFNGLWINDOWPOS2SVPROC) (const GLshort *v); +typedef void (APIENTRYP PFNGLWINDOWPOS3DPROC) (GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLWINDOWPOS3DVPROC) (const GLdouble *v); +typedef void (APIENTRYP PFNGLWINDOWPOS3FPROC) (GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLWINDOWPOS3FVPROC) (const GLfloat *v); +typedef void (APIENTRYP PFNGLWINDOWPOS3IPROC) (GLint x, GLint y, GLint z); +typedef void (APIENTRYP PFNGLWINDOWPOS3IVPROC) (const GLint *v); +typedef void (APIENTRYP PFNGLWINDOWPOS3SPROC) (GLshort x, GLshort y, GLshort z); +typedef void (APIENTRYP PFNGLWINDOWPOS3SVPROC) (const GLshort *v); +typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +GLAPI void APIENTRY glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount); +GLAPI void APIENTRY glMultiDrawElements (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount); +GLAPI void APIENTRY glPointParameterf (GLenum pname, GLfloat param); +GLAPI void APIENTRY glPointParameterfv (GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glPointParameteri (GLenum pname, GLint param); +GLAPI void APIENTRY glPointParameteriv (GLenum pname, const GLint *params); +GLAPI void APIENTRY glFogCoordf (GLfloat coord); +GLAPI void APIENTRY glFogCoordfv (const GLfloat *coord); +GLAPI void APIENTRY glFogCoordd (GLdouble coord); +GLAPI void APIENTRY glFogCoorddv (const GLdouble *coord); +GLAPI void APIENTRY glFogCoordPointer (GLenum type, GLsizei stride, const void *pointer); +GLAPI void APIENTRY glSecondaryColor3b (GLbyte red, GLbyte green, GLbyte blue); +GLAPI void APIENTRY glSecondaryColor3bv (const GLbyte *v); +GLAPI void APIENTRY glSecondaryColor3d (GLdouble red, GLdouble green, GLdouble blue); +GLAPI void APIENTRY glSecondaryColor3dv (const GLdouble *v); +GLAPI void APIENTRY glSecondaryColor3f (GLfloat red, GLfloat green, GLfloat blue); +GLAPI void APIENTRY glSecondaryColor3fv (const GLfloat *v); +GLAPI void APIENTRY glSecondaryColor3i (GLint red, GLint green, GLint blue); +GLAPI void APIENTRY glSecondaryColor3iv (const GLint *v); +GLAPI void APIENTRY glSecondaryColor3s (GLshort red, GLshort green, GLshort blue); +GLAPI void APIENTRY glSecondaryColor3sv (const GLshort *v); +GLAPI void APIENTRY glSecondaryColor3ub (GLubyte red, GLubyte green, GLubyte blue); +GLAPI void APIENTRY glSecondaryColor3ubv (const GLubyte *v); +GLAPI void APIENTRY glSecondaryColor3ui (GLuint red, GLuint green, GLuint blue); +GLAPI void APIENTRY glSecondaryColor3uiv (const GLuint *v); +GLAPI void APIENTRY glSecondaryColor3us (GLushort red, GLushort green, GLushort blue); +GLAPI void APIENTRY glSecondaryColor3usv (const GLushort *v); +GLAPI void APIENTRY glSecondaryColorPointer (GLint size, GLenum type, GLsizei stride, const void *pointer); +GLAPI void APIENTRY glWindowPos2d (GLdouble x, GLdouble y); +GLAPI void APIENTRY glWindowPos2dv (const GLdouble *v); +GLAPI void APIENTRY glWindowPos2f (GLfloat x, GLfloat y); +GLAPI void APIENTRY glWindowPos2fv (const GLfloat *v); +GLAPI void APIENTRY glWindowPos2i (GLint x, GLint y); +GLAPI void APIENTRY glWindowPos2iv (const GLint *v); +GLAPI void APIENTRY glWindowPos2s (GLshort x, GLshort y); +GLAPI void APIENTRY glWindowPos2sv (const GLshort *v); +GLAPI void APIENTRY glWindowPos3d (GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glWindowPos3dv (const GLdouble *v); +GLAPI void APIENTRY glWindowPos3f (GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glWindowPos3fv (const GLfloat *v); +GLAPI void APIENTRY glWindowPos3i (GLint x, GLint y, GLint z); +GLAPI void APIENTRY glWindowPos3iv (const GLint *v); +GLAPI void APIENTRY glWindowPos3s (GLshort x, GLshort y, GLshort z); +GLAPI void APIENTRY glWindowPos3sv (const GLshort *v); +GLAPI void APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +GLAPI void APIENTRY glBlendEquation (GLenum mode); +#endif +#endif /* GL_VERSION_1_4 */ + +#ifndef GL_VERSION_1_5 +#define GL_VERSION_1_5 1 +#include +typedef ptrdiff_t GLsizeiptr; +typedef ptrdiff_t GLintptr; +#define GL_BUFFER_SIZE 0x8764 +#define GL_BUFFER_USAGE 0x8765 +#define GL_QUERY_COUNTER_BITS 0x8864 +#define GL_CURRENT_QUERY 0x8865 +#define GL_QUERY_RESULT 0x8866 +#define GL_QUERY_RESULT_AVAILABLE 0x8867 +#define GL_ARRAY_BUFFER 0x8892 +#define GL_ELEMENT_ARRAY_BUFFER 0x8893 +#define GL_ARRAY_BUFFER_BINDING 0x8894 +#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 +#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F +#define GL_READ_ONLY 0x88B8 +#define GL_WRITE_ONLY 0x88B9 +#define GL_READ_WRITE 0x88BA +#define GL_BUFFER_ACCESS 0x88BB +#define GL_BUFFER_MAPPED 0x88BC +#define GL_BUFFER_MAP_POINTER 0x88BD +#define GL_STREAM_DRAW 0x88E0 +#define GL_STREAM_READ 0x88E1 +#define GL_STREAM_COPY 0x88E2 +#define GL_STATIC_DRAW 0x88E4 +#define GL_STATIC_READ 0x88E5 +#define GL_STATIC_COPY 0x88E6 +#define GL_DYNAMIC_DRAW 0x88E8 +#define GL_DYNAMIC_READ 0x88E9 +#define GL_DYNAMIC_COPY 0x88EA +#define GL_SAMPLES_PASSED 0x8914 +#define GL_SRC1_ALPHA 0x8589 +#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896 +#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897 +#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898 +#define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899 +#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A +#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B +#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C +#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D +#define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E +#define GL_FOG_COORD_SRC 0x8450 +#define GL_FOG_COORD 0x8451 +#define GL_CURRENT_FOG_COORD 0x8453 +#define GL_FOG_COORD_ARRAY_TYPE 0x8454 +#define GL_FOG_COORD_ARRAY_STRIDE 0x8455 +#define GL_FOG_COORD_ARRAY_POINTER 0x8456 +#define GL_FOG_COORD_ARRAY 0x8457 +#define GL_FOG_COORD_ARRAY_BUFFER_BINDING 0x889D +#define GL_SRC0_RGB 0x8580 +#define GL_SRC1_RGB 0x8581 +#define GL_SRC2_RGB 0x8582 +#define GL_SRC0_ALPHA 0x8588 +#define GL_SRC2_ALPHA 0x858A +typedef void (APIENTRYP PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids); +typedef void (APIENTRYP PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids); +typedef GLboolean (APIENTRYP PFNGLISQUERYPROC) (GLuint id); +typedef void (APIENTRYP PFNGLBEGINQUERYPROC) (GLenum target, GLuint id); +typedef void (APIENTRYP PFNGLENDQUERYPROC) (GLenum target); +typedef void (APIENTRYP PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer); +typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers); +typedef void (APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers); +typedef GLboolean (APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer); +typedef void (APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const void *data, GLenum usage); +typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const void *data); +typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, void *data); +typedef void *(APIENTRYP PFNGLMAPBUFFERPROC) (GLenum target, GLenum access); +typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERPROC) (GLenum target); +typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, void **params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGenQueries (GLsizei n, GLuint *ids); +GLAPI void APIENTRY glDeleteQueries (GLsizei n, const GLuint *ids); +GLAPI GLboolean APIENTRY glIsQuery (GLuint id); +GLAPI void APIENTRY glBeginQuery (GLenum target, GLuint id); +GLAPI void APIENTRY glEndQuery (GLenum target); +GLAPI void APIENTRY glGetQueryiv (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetQueryObjectiv (GLuint id, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params); +GLAPI void APIENTRY glBindBuffer (GLenum target, GLuint buffer); +GLAPI void APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers); +GLAPI void APIENTRY glGenBuffers (GLsizei n, GLuint *buffers); +GLAPI GLboolean APIENTRY glIsBuffer (GLuint buffer); +GLAPI void APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage); +GLAPI void APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void *data); +GLAPI void APIENTRY glGetBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, void *data); +GLAPI void *APIENTRY glMapBuffer (GLenum target, GLenum access); +GLAPI GLboolean APIENTRY glUnmapBuffer (GLenum target); +GLAPI void APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetBufferPointerv (GLenum target, GLenum pname, void **params); +#endif +#endif /* GL_VERSION_1_5 */ + +#ifndef GL_VERSION_2_0 +#define GL_VERSION_2_0 1 +typedef char GLchar; +#define GL_BLEND_EQUATION_RGB 0x8009 +#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 +#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 +#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 +#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 +#define GL_CURRENT_VERTEX_ATTRIB 0x8626 +#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 +#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 +#define GL_STENCIL_BACK_FUNC 0x8800 +#define GL_STENCIL_BACK_FAIL 0x8801 +#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 +#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 +#define GL_MAX_DRAW_BUFFERS 0x8824 +#define GL_DRAW_BUFFER0 0x8825 +#define GL_DRAW_BUFFER1 0x8826 +#define GL_DRAW_BUFFER2 0x8827 +#define GL_DRAW_BUFFER3 0x8828 +#define GL_DRAW_BUFFER4 0x8829 +#define GL_DRAW_BUFFER5 0x882A +#define GL_DRAW_BUFFER6 0x882B +#define GL_DRAW_BUFFER7 0x882C +#define GL_DRAW_BUFFER8 0x882D +#define GL_DRAW_BUFFER9 0x882E +#define GL_DRAW_BUFFER10 0x882F +#define GL_DRAW_BUFFER11 0x8830 +#define GL_DRAW_BUFFER12 0x8831 +#define GL_DRAW_BUFFER13 0x8832 +#define GL_DRAW_BUFFER14 0x8833 +#define GL_DRAW_BUFFER15 0x8834 +#define GL_BLEND_EQUATION_ALPHA 0x883D +#define GL_MAX_VERTEX_ATTRIBS 0x8869 +#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A +#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 +#define GL_FRAGMENT_SHADER 0x8B30 +#define GL_VERTEX_SHADER 0x8B31 +#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 +#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A +#define GL_MAX_VARYING_FLOATS 0x8B4B +#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C +#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D +#define GL_SHADER_TYPE 0x8B4F +#define GL_FLOAT_VEC2 0x8B50 +#define GL_FLOAT_VEC3 0x8B51 +#define GL_FLOAT_VEC4 0x8B52 +#define GL_INT_VEC2 0x8B53 +#define GL_INT_VEC3 0x8B54 +#define GL_INT_VEC4 0x8B55 +#define GL_BOOL 0x8B56 +#define GL_BOOL_VEC2 0x8B57 +#define GL_BOOL_VEC3 0x8B58 +#define GL_BOOL_VEC4 0x8B59 +#define GL_FLOAT_MAT2 0x8B5A +#define GL_FLOAT_MAT3 0x8B5B +#define GL_FLOAT_MAT4 0x8B5C +#define GL_SAMPLER_1D 0x8B5D +#define GL_SAMPLER_2D 0x8B5E +#define GL_SAMPLER_3D 0x8B5F +#define GL_SAMPLER_CUBE 0x8B60 +#define GL_SAMPLER_1D_SHADOW 0x8B61 +#define GL_SAMPLER_2D_SHADOW 0x8B62 +#define GL_DELETE_STATUS 0x8B80 +#define GL_COMPILE_STATUS 0x8B81 +#define GL_LINK_STATUS 0x8B82 +#define GL_VALIDATE_STATUS 0x8B83 +#define GL_INFO_LOG_LENGTH 0x8B84 +#define GL_ATTACHED_SHADERS 0x8B85 +#define GL_ACTIVE_UNIFORMS 0x8B86 +#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 +#define GL_SHADER_SOURCE_LENGTH 0x8B88 +#define GL_ACTIVE_ATTRIBUTES 0x8B89 +#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A +#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B +#define GL_SHADING_LANGUAGE_VERSION 0x8B8C +#define GL_CURRENT_PROGRAM 0x8B8D +#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0 +#define GL_LOWER_LEFT 0x8CA1 +#define GL_UPPER_LEFT 0x8CA2 +#define GL_STENCIL_BACK_REF 0x8CA3 +#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 +#define GL_STENCIL_BACK_WRITEMASK 0x8CA5 +#define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643 +#define GL_POINT_SPRITE 0x8861 +#define GL_COORD_REPLACE 0x8862 +#define GL_MAX_TEXTURE_COORDS 0x8871 +typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha); +typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs); +typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); +typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask); +typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask); +typedef void (APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader); +typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name); +typedef void (APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader); +typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC) (void); +typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC) (GLenum type); +typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program); +typedef void (APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader); +typedef void (APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader); +typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index); +typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index); +typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); +typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); +typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); +typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name); +typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +typedef void (APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); +typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name); +typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params); +typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, void **pointer); +typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC) (GLuint program); +typedef GLboolean (APIENTRYP PFNGLISSHADERPROC) (GLuint shader); +typedef void (APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program); +typedef void (APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length); +typedef void (APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program); +typedef void (APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0); +typedef void (APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1); +typedef void (APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +typedef void (APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +typedef void (APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0); +typedef void (APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1); +typedef void (APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2); +typedef void (APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +typedef void (APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha); +GLAPI void APIENTRY glDrawBuffers (GLsizei n, const GLenum *bufs); +GLAPI void APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); +GLAPI void APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask); +GLAPI void APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask); +GLAPI void APIENTRY glAttachShader (GLuint program, GLuint shader); +GLAPI void APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name); +GLAPI void APIENTRY glCompileShader (GLuint shader); +GLAPI GLuint APIENTRY glCreateProgram (void); +GLAPI GLuint APIENTRY glCreateShader (GLenum type); +GLAPI void APIENTRY glDeleteProgram (GLuint program); +GLAPI void APIENTRY glDeleteShader (GLuint shader); +GLAPI void APIENTRY glDetachShader (GLuint program, GLuint shader); +GLAPI void APIENTRY glDisableVertexAttribArray (GLuint index); +GLAPI void APIENTRY glEnableVertexAttribArray (GLuint index); +GLAPI void APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); +GLAPI void APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); +GLAPI void APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); +GLAPI GLint APIENTRY glGetAttribLocation (GLuint program, const GLchar *name); +GLAPI void APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +GLAPI void APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +GLAPI void APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); +GLAPI GLint APIENTRY glGetUniformLocation (GLuint program, const GLchar *name); +GLAPI void APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params); +GLAPI void APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params); +GLAPI void APIENTRY glGetVertexAttribdv (GLuint index, GLenum pname, GLdouble *params); +GLAPI void APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, void **pointer); +GLAPI GLboolean APIENTRY glIsProgram (GLuint program); +GLAPI GLboolean APIENTRY glIsShader (GLuint shader); +GLAPI void APIENTRY glLinkProgram (GLuint program); +GLAPI void APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length); +GLAPI void APIENTRY glUseProgram (GLuint program); +GLAPI void APIENTRY glUniform1f (GLint location, GLfloat v0); +GLAPI void APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1); +GLAPI void APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +GLAPI void APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +GLAPI void APIENTRY glUniform1i (GLint location, GLint v0); +GLAPI void APIENTRY glUniform2i (GLint location, GLint v0, GLint v1); +GLAPI void APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2); +GLAPI void APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +GLAPI void APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glValidateProgram (GLuint program); +GLAPI void APIENTRY glVertexAttrib1d (GLuint index, GLdouble x); +GLAPI void APIENTRY glVertexAttrib1dv (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib1f (GLuint index, GLfloat x); +GLAPI void APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib1s (GLuint index, GLshort x); +GLAPI void APIENTRY glVertexAttrib1sv (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib2d (GLuint index, GLdouble x, GLdouble y); +GLAPI void APIENTRY glVertexAttrib2dv (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y); +GLAPI void APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib2s (GLuint index, GLshort x, GLshort y); +GLAPI void APIENTRY glVertexAttrib2sv (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib3d (GLuint index, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glVertexAttrib3dv (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib3s (GLuint index, GLshort x, GLshort y, GLshort z); +GLAPI void APIENTRY glVertexAttrib3sv (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib4Nbv (GLuint index, const GLbyte *v); +GLAPI void APIENTRY glVertexAttrib4Niv (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttrib4Nsv (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +GLAPI void APIENTRY glVertexAttrib4Nubv (GLuint index, const GLubyte *v); +GLAPI void APIENTRY glVertexAttrib4Nuiv (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttrib4Nusv (GLuint index, const GLushort *v); +GLAPI void APIENTRY glVertexAttrib4bv (GLuint index, const GLbyte *v); +GLAPI void APIENTRY glVertexAttrib4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glVertexAttrib4dv (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib4iv (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttrib4s (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +GLAPI void APIENTRY glVertexAttrib4sv (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib4ubv (GLuint index, const GLubyte *v); +GLAPI void APIENTRY glVertexAttrib4uiv (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttrib4usv (GLuint index, const GLushort *v); +GLAPI void APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); +#endif +#endif /* GL_VERSION_2_0 */ + +#ifndef GL_VERSION_2_1 +#define GL_VERSION_2_1 1 +#define GL_PIXEL_PACK_BUFFER 0x88EB +#define GL_PIXEL_UNPACK_BUFFER 0x88EC +#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED +#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF +#define GL_FLOAT_MAT2x3 0x8B65 +#define GL_FLOAT_MAT2x4 0x8B66 +#define GL_FLOAT_MAT3x2 0x8B67 +#define GL_FLOAT_MAT3x4 0x8B68 +#define GL_FLOAT_MAT4x2 0x8B69 +#define GL_FLOAT_MAT4x3 0x8B6A +#define GL_SRGB 0x8C40 +#define GL_SRGB8 0x8C41 +#define GL_SRGB_ALPHA 0x8C42 +#define GL_SRGB8_ALPHA8 0x8C43 +#define GL_COMPRESSED_SRGB 0x8C48 +#define GL_COMPRESSED_SRGB_ALPHA 0x8C49 +#define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F +#define GL_SLUMINANCE_ALPHA 0x8C44 +#define GL_SLUMINANCE8_ALPHA8 0x8C45 +#define GL_SLUMINANCE 0x8C46 +#define GL_SLUMINANCE8 0x8C47 +#define GL_COMPRESSED_SLUMINANCE 0x8C4A +#define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +#endif +#endif /* GL_VERSION_2_1 */ + +#ifndef GL_VERSION_3_0 +#define GL_VERSION_3_0 1 +typedef unsigned short GLhalf; +#define GL_COMPARE_REF_TO_TEXTURE 0x884E +#define GL_CLIP_DISTANCE0 0x3000 +#define GL_CLIP_DISTANCE1 0x3001 +#define GL_CLIP_DISTANCE2 0x3002 +#define GL_CLIP_DISTANCE3 0x3003 +#define GL_CLIP_DISTANCE4 0x3004 +#define GL_CLIP_DISTANCE5 0x3005 +#define GL_CLIP_DISTANCE6 0x3006 +#define GL_CLIP_DISTANCE7 0x3007 +#define GL_MAX_CLIP_DISTANCES 0x0D32 +#define GL_MAJOR_VERSION 0x821B +#define GL_MINOR_VERSION 0x821C +#define GL_NUM_EXTENSIONS 0x821D +#define GL_CONTEXT_FLAGS 0x821E +#define GL_COMPRESSED_RED 0x8225 +#define GL_COMPRESSED_RG 0x8226 +#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001 +#define GL_RGBA32F 0x8814 +#define GL_RGB32F 0x8815 +#define GL_RGBA16F 0x881A +#define GL_RGB16F 0x881B +#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD +#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF +#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 +#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 +#define GL_CLAMP_READ_COLOR 0x891C +#define GL_FIXED_ONLY 0x891D +#define GL_MAX_VARYING_COMPONENTS 0x8B4B +#define GL_TEXTURE_1D_ARRAY 0x8C18 +#define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19 +#define GL_TEXTURE_2D_ARRAY 0x8C1A +#define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B +#define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C +#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D +#define GL_R11F_G11F_B10F 0x8C3A +#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B +#define GL_RGB9_E5 0x8C3D +#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E +#define GL_TEXTURE_SHARED_SIZE 0x8C3F +#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 +#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 +#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 +#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 +#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 +#define GL_PRIMITIVES_GENERATED 0x8C87 +#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 +#define GL_RASTERIZER_DISCARD 0x8C89 +#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B +#define GL_INTERLEAVED_ATTRIBS 0x8C8C +#define GL_SEPARATE_ATTRIBS 0x8C8D +#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E +#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F +#define GL_RGBA32UI 0x8D70 +#define GL_RGB32UI 0x8D71 +#define GL_RGBA16UI 0x8D76 +#define GL_RGB16UI 0x8D77 +#define GL_RGBA8UI 0x8D7C +#define GL_RGB8UI 0x8D7D +#define GL_RGBA32I 0x8D82 +#define GL_RGB32I 0x8D83 +#define GL_RGBA16I 0x8D88 +#define GL_RGB16I 0x8D89 +#define GL_RGBA8I 0x8D8E +#define GL_RGB8I 0x8D8F +#define GL_RED_INTEGER 0x8D94 +#define GL_GREEN_INTEGER 0x8D95 +#define GL_BLUE_INTEGER 0x8D96 +#define GL_RGB_INTEGER 0x8D98 +#define GL_RGBA_INTEGER 0x8D99 +#define GL_BGR_INTEGER 0x8D9A +#define GL_BGRA_INTEGER 0x8D9B +#define GL_SAMPLER_1D_ARRAY 0x8DC0 +#define GL_SAMPLER_2D_ARRAY 0x8DC1 +#define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3 +#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 +#define GL_SAMPLER_CUBE_SHADOW 0x8DC5 +#define GL_UNSIGNED_INT_VEC2 0x8DC6 +#define GL_UNSIGNED_INT_VEC3 0x8DC7 +#define GL_UNSIGNED_INT_VEC4 0x8DC8 +#define GL_INT_SAMPLER_1D 0x8DC9 +#define GL_INT_SAMPLER_2D 0x8DCA +#define GL_INT_SAMPLER_3D 0x8DCB +#define GL_INT_SAMPLER_CUBE 0x8DCC +#define GL_INT_SAMPLER_1D_ARRAY 0x8DCE +#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF +#define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1 +#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 +#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 +#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 +#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6 +#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 +#define GL_QUERY_WAIT 0x8E13 +#define GL_QUERY_NO_WAIT 0x8E14 +#define GL_QUERY_BY_REGION_WAIT 0x8E15 +#define GL_QUERY_BY_REGION_NO_WAIT 0x8E16 +#define GL_BUFFER_ACCESS_FLAGS 0x911F +#define GL_BUFFER_MAP_LENGTH 0x9120 +#define GL_BUFFER_MAP_OFFSET 0x9121 +#define GL_DEPTH_COMPONENT32F 0x8CAC +#define GL_DEPTH32F_STENCIL8 0x8CAD +#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD +#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 +#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 +#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 +#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 +#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 +#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 +#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 +#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 +#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 +#define GL_FRAMEBUFFER_DEFAULT 0x8218 +#define GL_FRAMEBUFFER_UNDEFINED 0x8219 +#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A +#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 +#define GL_DEPTH_STENCIL 0x84F9 +#define GL_UNSIGNED_INT_24_8 0x84FA +#define GL_DEPTH24_STENCIL8 0x88F0 +#define GL_TEXTURE_STENCIL_SIZE 0x88F1 +#define GL_TEXTURE_RED_TYPE 0x8C10 +#define GL_TEXTURE_GREEN_TYPE 0x8C11 +#define GL_TEXTURE_BLUE_TYPE 0x8C12 +#define GL_TEXTURE_ALPHA_TYPE 0x8C13 +#define GL_TEXTURE_DEPTH_TYPE 0x8C16 +#define GL_UNSIGNED_NORMALIZED 0x8C17 +#define GL_FRAMEBUFFER_BINDING 0x8CA6 +#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6 +#define GL_RENDERBUFFER_BINDING 0x8CA7 +#define GL_READ_FRAMEBUFFER 0x8CA8 +#define GL_DRAW_FRAMEBUFFER 0x8CA9 +#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA +#define GL_RENDERBUFFER_SAMPLES 0x8CAB +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 +#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 +#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 +#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 +#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB +#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC +#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD +#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF +#define GL_COLOR_ATTACHMENT0 0x8CE0 +#define GL_COLOR_ATTACHMENT1 0x8CE1 +#define GL_COLOR_ATTACHMENT2 0x8CE2 +#define GL_COLOR_ATTACHMENT3 0x8CE3 +#define GL_COLOR_ATTACHMENT4 0x8CE4 +#define GL_COLOR_ATTACHMENT5 0x8CE5 +#define GL_COLOR_ATTACHMENT6 0x8CE6 +#define GL_COLOR_ATTACHMENT7 0x8CE7 +#define GL_COLOR_ATTACHMENT8 0x8CE8 +#define GL_COLOR_ATTACHMENT9 0x8CE9 +#define GL_COLOR_ATTACHMENT10 0x8CEA +#define GL_COLOR_ATTACHMENT11 0x8CEB +#define GL_COLOR_ATTACHMENT12 0x8CEC +#define GL_COLOR_ATTACHMENT13 0x8CED +#define GL_COLOR_ATTACHMENT14 0x8CEE +#define GL_COLOR_ATTACHMENT15 0x8CEF +#define GL_COLOR_ATTACHMENT16 0x8CF0 +#define GL_COLOR_ATTACHMENT17 0x8CF1 +#define GL_COLOR_ATTACHMENT18 0x8CF2 +#define GL_COLOR_ATTACHMENT19 0x8CF3 +#define GL_COLOR_ATTACHMENT20 0x8CF4 +#define GL_COLOR_ATTACHMENT21 0x8CF5 +#define GL_COLOR_ATTACHMENT22 0x8CF6 +#define GL_COLOR_ATTACHMENT23 0x8CF7 +#define GL_COLOR_ATTACHMENT24 0x8CF8 +#define GL_COLOR_ATTACHMENT25 0x8CF9 +#define GL_COLOR_ATTACHMENT26 0x8CFA +#define GL_COLOR_ATTACHMENT27 0x8CFB +#define GL_COLOR_ATTACHMENT28 0x8CFC +#define GL_COLOR_ATTACHMENT29 0x8CFD +#define GL_COLOR_ATTACHMENT30 0x8CFE +#define GL_COLOR_ATTACHMENT31 0x8CFF +#define GL_DEPTH_ATTACHMENT 0x8D00 +#define GL_STENCIL_ATTACHMENT 0x8D20 +#define GL_FRAMEBUFFER 0x8D40 +#define GL_RENDERBUFFER 0x8D41 +#define GL_RENDERBUFFER_WIDTH 0x8D42 +#define GL_RENDERBUFFER_HEIGHT 0x8D43 +#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 +#define GL_STENCIL_INDEX1 0x8D46 +#define GL_STENCIL_INDEX4 0x8D47 +#define GL_STENCIL_INDEX8 0x8D48 +#define GL_STENCIL_INDEX16 0x8D49 +#define GL_RENDERBUFFER_RED_SIZE 0x8D50 +#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 +#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 +#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 +#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 +#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 +#define GL_MAX_SAMPLES 0x8D57 +#define GL_INDEX 0x8222 +#define GL_TEXTURE_LUMINANCE_TYPE 0x8C14 +#define GL_TEXTURE_INTENSITY_TYPE 0x8C15 +#define GL_FRAMEBUFFER_SRGB 0x8DB9 +#define GL_HALF_FLOAT 0x140B +#define GL_MAP_READ_BIT 0x0001 +#define GL_MAP_WRITE_BIT 0x0002 +#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 +#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 +#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 +#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 +#define GL_COMPRESSED_RED_RGTC1 0x8DBB +#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC +#define GL_COMPRESSED_RG_RGTC2 0x8DBD +#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE +#define GL_RG 0x8227 +#define GL_RG_INTEGER 0x8228 +#define GL_R8 0x8229 +#define GL_R16 0x822A +#define GL_RG8 0x822B +#define GL_RG16 0x822C +#define GL_R16F 0x822D +#define GL_R32F 0x822E +#define GL_RG16F 0x822F +#define GL_RG32F 0x8230 +#define GL_R8I 0x8231 +#define GL_R8UI 0x8232 +#define GL_R16I 0x8233 +#define GL_R16UI 0x8234 +#define GL_R32I 0x8235 +#define GL_R32UI 0x8236 +#define GL_RG8I 0x8237 +#define GL_RG8UI 0x8238 +#define GL_RG16I 0x8239 +#define GL_RG16UI 0x823A +#define GL_RG32I 0x823B +#define GL_RG32UI 0x823C +#define GL_VERTEX_ARRAY_BINDING 0x85B5 +#define GL_CLAMP_VERTEX_COLOR 0x891A +#define GL_CLAMP_FRAGMENT_COLOR 0x891B +#define GL_ALPHA_INTEGER 0x8D97 +typedef void (APIENTRYP PFNGLCOLORMASKIPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); +typedef void (APIENTRYP PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data); +typedef void (APIENTRYP PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data); +typedef void (APIENTRYP PFNGLENABLEIPROC) (GLenum target, GLuint index); +typedef void (APIENTRYP PFNGLDISABLEIPROC) (GLenum target, GLuint index); +typedef GLboolean (APIENTRYP PFNGLISENABLEDIPROC) (GLenum target, GLuint index); +typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode); +typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC) (void); +typedef void (APIENTRYP PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (APIENTRYP PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer); +typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode); +typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); +typedef void (APIENTRYP PFNGLCLAMPCOLORPROC) (GLenum target, GLenum clamp); +typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC) (GLuint id, GLenum mode); +typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERPROC) (void); +typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IPROC) (GLuint index, GLint x); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IPROC) (GLuint index, GLint x, GLint y); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IPROC) (GLuint index, GLint x, GLint y, GLint z); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIPROC) (GLuint index, GLuint x); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIPROC) (GLuint index, GLuint x, GLuint y); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVPROC) (GLuint index, const GLbyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVPROC) (GLuint index, const GLubyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVPROC) (GLuint index, const GLushort *v); +typedef void (APIENTRYP PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params); +typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONPROC) (GLuint program, GLuint color, const GLchar *name); +typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name); +typedef void (APIENTRYP PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0); +typedef void (APIENTRYP PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1); +typedef void (APIENTRYP PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2); +typedef void (APIENTRYP PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +typedef void (APIENTRYP PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint *params); +typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value); +typedef void (APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value); +typedef void (APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value); +typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); +typedef const GLubyte *(APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index); +typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer); +typedef void (APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer); +typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers); +typedef void (APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers); +typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer); +typedef void (APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer); +typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers); +typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers); +typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target); +typedef void (APIENTRYP PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +typedef void *(APIENTRYP PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); +typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length); +typedef void (APIENTRYP PFNGLBINDVERTEXARRAYPROC) (GLuint array); +typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays); +typedef void (APIENTRYP PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays); +typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYPROC) (GLuint array); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glColorMaski (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); +GLAPI void APIENTRY glGetBooleani_v (GLenum target, GLuint index, GLboolean *data); +GLAPI void APIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint *data); +GLAPI void APIENTRY glEnablei (GLenum target, GLuint index); +GLAPI void APIENTRY glDisablei (GLenum target, GLuint index); +GLAPI GLboolean APIENTRY glIsEnabledi (GLenum target, GLuint index); +GLAPI void APIENTRY glBeginTransformFeedback (GLenum primitiveMode); +GLAPI void APIENTRY glEndTransformFeedback (void); +GLAPI void APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +GLAPI void APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer); +GLAPI void APIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode); +GLAPI void APIENTRY glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); +GLAPI void APIENTRY glClampColor (GLenum target, GLenum clamp); +GLAPI void APIENTRY glBeginConditionalRender (GLuint id, GLenum mode); +GLAPI void APIENTRY glEndConditionalRender (void); +GLAPI void APIENTRY glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); +GLAPI void APIENTRY glGetVertexAttribIiv (GLuint index, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint *params); +GLAPI void APIENTRY glVertexAttribI1i (GLuint index, GLint x); +GLAPI void APIENTRY glVertexAttribI2i (GLuint index, GLint x, GLint y); +GLAPI void APIENTRY glVertexAttribI3i (GLuint index, GLint x, GLint y, GLint z); +GLAPI void APIENTRY glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w); +GLAPI void APIENTRY glVertexAttribI1ui (GLuint index, GLuint x); +GLAPI void APIENTRY glVertexAttribI2ui (GLuint index, GLuint x, GLuint y); +GLAPI void APIENTRY glVertexAttribI3ui (GLuint index, GLuint x, GLuint y, GLuint z); +GLAPI void APIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +GLAPI void APIENTRY glVertexAttribI1iv (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttribI2iv (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttribI3iv (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttribI4iv (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttribI1uiv (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttribI2uiv (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttribI3uiv (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttribI4uiv (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttribI4bv (GLuint index, const GLbyte *v); +GLAPI void APIENTRY glVertexAttribI4sv (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttribI4ubv (GLuint index, const GLubyte *v); +GLAPI void APIENTRY glVertexAttribI4usv (GLuint index, const GLushort *v); +GLAPI void APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint *params); +GLAPI void APIENTRY glBindFragDataLocation (GLuint program, GLuint color, const GLchar *name); +GLAPI GLint APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name); +GLAPI void APIENTRY glUniform1ui (GLint location, GLuint v0); +GLAPI void APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1); +GLAPI void APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2); +GLAPI void APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +GLAPI void APIENTRY glUniform1uiv (GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glUniform2uiv (GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glUniform3uiv (GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glUniform4uiv (GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glTexParameterIiv (GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glTexParameterIuiv (GLenum target, GLenum pname, const GLuint *params); +GLAPI void APIENTRY glGetTexParameterIiv (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetTexParameterIuiv (GLenum target, GLenum pname, GLuint *params); +GLAPI void APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value); +GLAPI void APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value); +GLAPI void APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value); +GLAPI void APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); +GLAPI const GLubyte *APIENTRY glGetStringi (GLenum name, GLuint index); +GLAPI GLboolean APIENTRY glIsRenderbuffer (GLuint renderbuffer); +GLAPI void APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); +GLAPI void APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers); +GLAPI void APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers); +GLAPI void APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params); +GLAPI GLboolean APIENTRY glIsFramebuffer (GLuint framebuffer); +GLAPI void APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); +GLAPI void APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers); +GLAPI void APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers); +GLAPI GLenum APIENTRY glCheckFramebufferStatus (GLenum target); +GLAPI void APIENTRY glFramebufferTexture1D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GLAPI void APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GLAPI void APIENTRY glFramebufferTexture3D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +GLAPI void APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +GLAPI void APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params); +GLAPI void APIENTRY glGenerateMipmap (GLenum target); +GLAPI void APIENTRY glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +GLAPI void APIENTRY glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +GLAPI void *APIENTRY glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); +GLAPI void APIENTRY glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length); +GLAPI void APIENTRY glBindVertexArray (GLuint array); +GLAPI void APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint *arrays); +GLAPI void APIENTRY glGenVertexArrays (GLsizei n, GLuint *arrays); +GLAPI GLboolean APIENTRY glIsVertexArray (GLuint array); +#endif +#endif /* GL_VERSION_3_0 */ + +#ifndef GL_VERSION_3_1 +#define GL_VERSION_3_1 1 +#define GL_SAMPLER_2D_RECT 0x8B63 +#define GL_SAMPLER_2D_RECT_SHADOW 0x8B64 +#define GL_SAMPLER_BUFFER 0x8DC2 +#define GL_INT_SAMPLER_2D_RECT 0x8DCD +#define GL_INT_SAMPLER_BUFFER 0x8DD0 +#define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5 +#define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8 +#define GL_TEXTURE_BUFFER 0x8C2A +#define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B +#define GL_TEXTURE_BINDING_BUFFER 0x8C2C +#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D +#define GL_TEXTURE_RECTANGLE 0x84F5 +#define GL_TEXTURE_BINDING_RECTANGLE 0x84F6 +#define GL_PROXY_TEXTURE_RECTANGLE 0x84F7 +#define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8 +#define GL_R8_SNORM 0x8F94 +#define GL_RG8_SNORM 0x8F95 +#define GL_RGB8_SNORM 0x8F96 +#define GL_RGBA8_SNORM 0x8F97 +#define GL_R16_SNORM 0x8F98 +#define GL_RG16_SNORM 0x8F99 +#define GL_RGB16_SNORM 0x8F9A +#define GL_RGBA16_SNORM 0x8F9B +#define GL_SIGNED_NORMALIZED 0x8F9C +#define GL_PRIMITIVE_RESTART 0x8F9D +#define GL_PRIMITIVE_RESTART_INDEX 0x8F9E +#define GL_COPY_READ_BUFFER 0x8F36 +#define GL_COPY_WRITE_BUFFER 0x8F37 +#define GL_UNIFORM_BUFFER 0x8A11 +#define GL_UNIFORM_BUFFER_BINDING 0x8A28 +#define GL_UNIFORM_BUFFER_START 0x8A29 +#define GL_UNIFORM_BUFFER_SIZE 0x8A2A +#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B +#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C +#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D +#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E +#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F +#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 +#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 +#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32 +#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 +#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 +#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 +#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 +#define GL_UNIFORM_TYPE 0x8A37 +#define GL_UNIFORM_SIZE 0x8A38 +#define GL_UNIFORM_NAME_LENGTH 0x8A39 +#define GL_UNIFORM_BLOCK_INDEX 0x8A3A +#define GL_UNIFORM_OFFSET 0x8A3B +#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C +#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D +#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E +#define GL_UNIFORM_BLOCK_BINDING 0x8A3F +#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 +#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 +#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 +#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 +#define GL_INVALID_INDEX 0xFFFFFFFFu +typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount); +typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount); +typedef void (APIENTRYP PFNGLTEXBUFFERPROC) (GLenum target, GLenum internalformat, GLuint buffer); +typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXPROC) (GLuint index); +typedef void (APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +typedef void (APIENTRYP PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); +typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMNAMEPROC) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName); +typedef GLuint (APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar *uniformBlockName); +typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); +typedef void (APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei instancecount); +GLAPI void APIENTRY glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount); +GLAPI void APIENTRY glTexBuffer (GLenum target, GLenum internalformat, GLuint buffer); +GLAPI void APIENTRY glPrimitiveRestartIndex (GLuint index); +GLAPI void APIENTRY glCopyBufferSubData (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +GLAPI void APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); +GLAPI void APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetActiveUniformName (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName); +GLAPI GLuint APIENTRY glGetUniformBlockIndex (GLuint program, const GLchar *uniformBlockName); +GLAPI void APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); +GLAPI void APIENTRY glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); +#endif +#endif /* GL_VERSION_3_1 */ + +#ifndef GL_VERSION_3_2 +#define GL_VERSION_3_2 1 +typedef struct __GLsync *GLsync; +#ifndef GLEXT_64_TYPES_DEFINED +/* This code block is duplicated in glxext.h, so must be protected */ +#define GLEXT_64_TYPES_DEFINED +/* Define int32_t, int64_t, and uint64_t types for UST/MSC */ +/* (as used in the GL_EXT_timer_query extension). */ +#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L +#include +#elif defined(__sun__) || defined(__digital__) +#include +#if defined(__STDC__) +#if defined(__arch64__) || defined(_LP64) +typedef long int int64_t; +typedef unsigned long int uint64_t; +#else +typedef long long int int64_t; +typedef unsigned long long int uint64_t; +#endif /* __arch64__ */ +#endif /* __STDC__ */ +#elif defined( __VMS ) || defined(__sgi) +#include +#elif defined(__SCO__) || defined(__USLC__) +#include +#elif defined(__UNIXOS2__) || defined(__SOL64__) +typedef long int int32_t; +typedef long long int int64_t; +typedef unsigned long long int uint64_t; +#elif defined(_WIN32) && defined(__GNUC__) +#include +#elif defined(_WIN32) +typedef __int32 int32_t; +typedef __int64 int64_t; +typedef unsigned __int64 uint64_t; +#else +/* Fallback if nothing above works */ +#include +#endif +#endif +typedef uint64_t GLuint64; +typedef int64_t GLint64; +#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001 +#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002 +#define GL_LINES_ADJACENCY 0x000A +#define GL_LINE_STRIP_ADJACENCY 0x000B +#define GL_TRIANGLES_ADJACENCY 0x000C +#define GL_TRIANGLE_STRIP_ADJACENCY 0x000D +#define GL_PROGRAM_POINT_SIZE 0x8642 +#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29 +#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8 +#define GL_GEOMETRY_SHADER 0x8DD9 +#define GL_GEOMETRY_VERTICES_OUT 0x8916 +#define GL_GEOMETRY_INPUT_TYPE 0x8917 +#define GL_GEOMETRY_OUTPUT_TYPE 0x8918 +#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF +#define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0 +#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1 +#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 +#define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123 +#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124 +#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 +#define GL_CONTEXT_PROFILE_MASK 0x9126 +#define GL_DEPTH_CLAMP 0x864F +#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C +#define GL_FIRST_VERTEX_CONVENTION 0x8E4D +#define GL_LAST_VERTEX_CONVENTION 0x8E4E +#define GL_PROVOKING_VERTEX 0x8E4F +#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F +#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 +#define GL_OBJECT_TYPE 0x9112 +#define GL_SYNC_CONDITION 0x9113 +#define GL_SYNC_STATUS 0x9114 +#define GL_SYNC_FLAGS 0x9115 +#define GL_SYNC_FENCE 0x9116 +#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 +#define GL_UNSIGNALED 0x9118 +#define GL_SIGNALED 0x9119 +#define GL_ALREADY_SIGNALED 0x911A +#define GL_TIMEOUT_EXPIRED 0x911B +#define GL_CONDITION_SATISFIED 0x911C +#define GL_WAIT_FAILED 0x911D +#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull +#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 +#define GL_SAMPLE_POSITION 0x8E50 +#define GL_SAMPLE_MASK 0x8E51 +#define GL_SAMPLE_MASK_VALUE 0x8E52 +#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59 +#define GL_TEXTURE_2D_MULTISAMPLE 0x9100 +#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101 +#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 +#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103 +#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104 +#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105 +#define GL_TEXTURE_SAMPLES 0x9106 +#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107 +#define GL_SAMPLER_2D_MULTISAMPLE 0x9108 +#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109 +#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A +#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B +#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C +#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D +#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E +#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F +#define GL_MAX_INTEGER_SAMPLES 0x9110 +typedef void (APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); +typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); +typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount, const GLint *basevertex); +typedef void (APIENTRYP PFNGLPROVOKINGVERTEXPROC) (GLenum mode); +typedef GLsync (APIENTRYP PFNGLFENCESYNCPROC) (GLenum condition, GLbitfield flags); +typedef GLboolean (APIENTRYP PFNGLISSYNCPROC) (GLsync sync); +typedef void (APIENTRYP PFNGLDELETESYNCPROC) (GLsync sync); +typedef GLenum (APIENTRYP PFNGLCLIENTWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); +typedef void (APIENTRYP PFNGLWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); +typedef void (APIENTRYP PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64 *data); +typedef void (APIENTRYP PFNGLGETSYNCIVPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); +typedef void (APIENTRYP PFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data); +typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum pname, GLint64 *params); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat *val); +typedef void (APIENTRYP PFNGLSAMPLEMASKIPROC) (GLuint maskNumber, GLbitfield mask); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawElementsBaseVertex (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); +GLAPI void APIENTRY glDrawRangeElementsBaseVertex (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); +GLAPI void APIENTRY glDrawElementsInstancedBaseVertex (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); +GLAPI void APIENTRY glMultiDrawElementsBaseVertex (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount, const GLint *basevertex); +GLAPI void APIENTRY glProvokingVertex (GLenum mode); +GLAPI GLsync APIENTRY glFenceSync (GLenum condition, GLbitfield flags); +GLAPI GLboolean APIENTRY glIsSync (GLsync sync); +GLAPI void APIENTRY glDeleteSync (GLsync sync); +GLAPI GLenum APIENTRY glClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout); +GLAPI void APIENTRY glWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout); +GLAPI void APIENTRY glGetInteger64v (GLenum pname, GLint64 *data); +GLAPI void APIENTRY glGetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); +GLAPI void APIENTRY glGetInteger64i_v (GLenum target, GLuint index, GLint64 *data); +GLAPI void APIENTRY glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64 *params); +GLAPI void APIENTRY glFramebufferTexture (GLenum target, GLenum attachment, GLuint texture, GLint level); +GLAPI void APIENTRY glTexImage2DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +GLAPI void APIENTRY glTexImage3DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +GLAPI void APIENTRY glGetMultisamplefv (GLenum pname, GLuint index, GLfloat *val); +GLAPI void APIENTRY glSampleMaski (GLuint maskNumber, GLbitfield mask); +#endif +#endif /* GL_VERSION_3_2 */ + +#ifndef GL_VERSION_3_3 +#define GL_VERSION_3_3 1 +#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE +#define GL_SRC1_COLOR 0x88F9 +#define GL_ONE_MINUS_SRC1_COLOR 0x88FA +#define GL_ONE_MINUS_SRC1_ALPHA 0x88FB +#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC +#define GL_ANY_SAMPLES_PASSED 0x8C2F +#define GL_SAMPLER_BINDING 0x8919 +#define GL_RGB10_A2UI 0x906F +#define GL_TEXTURE_SWIZZLE_R 0x8E42 +#define GL_TEXTURE_SWIZZLE_G 0x8E43 +#define GL_TEXTURE_SWIZZLE_B 0x8E44 +#define GL_TEXTURE_SWIZZLE_A 0x8E45 +#define GL_TEXTURE_SWIZZLE_RGBA 0x8E46 +#define GL_TIME_ELAPSED 0x88BF +#define GL_TIMESTAMP 0x8E28 +#define GL_INT_2_10_10_10_REV 0x8D9F +typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name); +typedef GLint (APIENTRYP PFNGLGETFRAGDATAINDEXPROC) (GLuint program, const GLchar *name); +typedef void (APIENTRYP PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint *samplers); +typedef void (APIENTRYP PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint *samplers); +typedef GLboolean (APIENTRYP PFNGLISSAMPLERPROC) (GLuint sampler); +typedef void (APIENTRYP PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler); +typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint *param); +typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat *param); +typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, const GLint *param); +typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, const GLuint *param); +typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLQUERYCOUNTERPROC) (GLuint id, GLenum target); +typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VPROC) (GLuint id, GLenum pname, GLint64 *params); +typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VPROC) (GLuint id, GLenum pname, GLuint64 *params); +typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor); +typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); +typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); +typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); +typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); +typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +typedef void (APIENTRYP PFNGLVERTEXP2UIPROC) (GLenum type, GLuint value); +typedef void (APIENTRYP PFNGLVERTEXP2UIVPROC) (GLenum type, const GLuint *value); +typedef void (APIENTRYP PFNGLVERTEXP3UIPROC) (GLenum type, GLuint value); +typedef void (APIENTRYP PFNGLVERTEXP3UIVPROC) (GLenum type, const GLuint *value); +typedef void (APIENTRYP PFNGLVERTEXP4UIPROC) (GLenum type, GLuint value); +typedef void (APIENTRYP PFNGLVERTEXP4UIVPROC) (GLenum type, const GLuint *value); +typedef void (APIENTRYP PFNGLTEXCOORDP1UIPROC) (GLenum type, GLuint coords); +typedef void (APIENTRYP PFNGLTEXCOORDP1UIVPROC) (GLenum type, const GLuint *coords); +typedef void (APIENTRYP PFNGLTEXCOORDP2UIPROC) (GLenum type, GLuint coords); +typedef void (APIENTRYP PFNGLTEXCOORDP2UIVPROC) (GLenum type, const GLuint *coords); +typedef void (APIENTRYP PFNGLTEXCOORDP3UIPROC) (GLenum type, GLuint coords); +typedef void (APIENTRYP PFNGLTEXCOORDP3UIVPROC) (GLenum type, const GLuint *coords); +typedef void (APIENTRYP PFNGLTEXCOORDP4UIPROC) (GLenum type, GLuint coords); +typedef void (APIENTRYP PFNGLTEXCOORDP4UIVPROC) (GLenum type, const GLuint *coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIPROC) (GLenum texture, GLenum type, GLuint coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIVPROC) (GLenum texture, GLenum type, const GLuint *coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIPROC) (GLenum texture, GLenum type, GLuint coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIVPROC) (GLenum texture, GLenum type, const GLuint *coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIPROC) (GLenum texture, GLenum type, GLuint coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIVPROC) (GLenum texture, GLenum type, const GLuint *coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIPROC) (GLenum texture, GLenum type, GLuint coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIVPROC) (GLenum texture, GLenum type, const GLuint *coords); +typedef void (APIENTRYP PFNGLNORMALP3UIPROC) (GLenum type, GLuint coords); +typedef void (APIENTRYP PFNGLNORMALP3UIVPROC) (GLenum type, const GLuint *coords); +typedef void (APIENTRYP PFNGLCOLORP3UIPROC) (GLenum type, GLuint color); +typedef void (APIENTRYP PFNGLCOLORP3UIVPROC) (GLenum type, const GLuint *color); +typedef void (APIENTRYP PFNGLCOLORP4UIPROC) (GLenum type, GLuint color); +typedef void (APIENTRYP PFNGLCOLORP4UIVPROC) (GLenum type, const GLuint *color); +typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIPROC) (GLenum type, GLuint color); +typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIVPROC) (GLenum type, const GLuint *color); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBindFragDataLocationIndexed (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name); +GLAPI GLint APIENTRY glGetFragDataIndex (GLuint program, const GLchar *name); +GLAPI void APIENTRY glGenSamplers (GLsizei count, GLuint *samplers); +GLAPI void APIENTRY glDeleteSamplers (GLsizei count, const GLuint *samplers); +GLAPI GLboolean APIENTRY glIsSampler (GLuint sampler); +GLAPI void APIENTRY glBindSampler (GLuint unit, GLuint sampler); +GLAPI void APIENTRY glSamplerParameteri (GLuint sampler, GLenum pname, GLint param); +GLAPI void APIENTRY glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint *param); +GLAPI void APIENTRY glSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param); +GLAPI void APIENTRY glSamplerParameterfv (GLuint sampler, GLenum pname, const GLfloat *param); +GLAPI void APIENTRY glSamplerParameterIiv (GLuint sampler, GLenum pname, const GLint *param); +GLAPI void APIENTRY glSamplerParameterIuiv (GLuint sampler, GLenum pname, const GLuint *param); +GLAPI void APIENTRY glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetSamplerParameterIiv (GLuint sampler, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetSamplerParameterIuiv (GLuint sampler, GLenum pname, GLuint *params); +GLAPI void APIENTRY glQueryCounter (GLuint id, GLenum target); +GLAPI void APIENTRY glGetQueryObjecti64v (GLuint id, GLenum pname, GLint64 *params); +GLAPI void APIENTRY glGetQueryObjectui64v (GLuint id, GLenum pname, GLuint64 *params); +GLAPI void APIENTRY glVertexAttribDivisor (GLuint index, GLuint divisor); +GLAPI void APIENTRY glVertexAttribP1ui (GLuint index, GLenum type, GLboolean normalized, GLuint value); +GLAPI void APIENTRY glVertexAttribP1uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +GLAPI void APIENTRY glVertexAttribP2ui (GLuint index, GLenum type, GLboolean normalized, GLuint value); +GLAPI void APIENTRY glVertexAttribP2uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +GLAPI void APIENTRY glVertexAttribP3ui (GLuint index, GLenum type, GLboolean normalized, GLuint value); +GLAPI void APIENTRY glVertexAttribP3uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +GLAPI void APIENTRY glVertexAttribP4ui (GLuint index, GLenum type, GLboolean normalized, GLuint value); +GLAPI void APIENTRY glVertexAttribP4uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +GLAPI void APIENTRY glVertexP2ui (GLenum type, GLuint value); +GLAPI void APIENTRY glVertexP2uiv (GLenum type, const GLuint *value); +GLAPI void APIENTRY glVertexP3ui (GLenum type, GLuint value); +GLAPI void APIENTRY glVertexP3uiv (GLenum type, const GLuint *value); +GLAPI void APIENTRY glVertexP4ui (GLenum type, GLuint value); +GLAPI void APIENTRY glVertexP4uiv (GLenum type, const GLuint *value); +GLAPI void APIENTRY glTexCoordP1ui (GLenum type, GLuint coords); +GLAPI void APIENTRY glTexCoordP1uiv (GLenum type, const GLuint *coords); +GLAPI void APIENTRY glTexCoordP2ui (GLenum type, GLuint coords); +GLAPI void APIENTRY glTexCoordP2uiv (GLenum type, const GLuint *coords); +GLAPI void APIENTRY glTexCoordP3ui (GLenum type, GLuint coords); +GLAPI void APIENTRY glTexCoordP3uiv (GLenum type, const GLuint *coords); +GLAPI void APIENTRY glTexCoordP4ui (GLenum type, GLuint coords); +GLAPI void APIENTRY glTexCoordP4uiv (GLenum type, const GLuint *coords); +GLAPI void APIENTRY glMultiTexCoordP1ui (GLenum texture, GLenum type, GLuint coords); +GLAPI void APIENTRY glMultiTexCoordP1uiv (GLenum texture, GLenum type, const GLuint *coords); +GLAPI void APIENTRY glMultiTexCoordP2ui (GLenum texture, GLenum type, GLuint coords); +GLAPI void APIENTRY glMultiTexCoordP2uiv (GLenum texture, GLenum type, const GLuint *coords); +GLAPI void APIENTRY glMultiTexCoordP3ui (GLenum texture, GLenum type, GLuint coords); +GLAPI void APIENTRY glMultiTexCoordP3uiv (GLenum texture, GLenum type, const GLuint *coords); +GLAPI void APIENTRY glMultiTexCoordP4ui (GLenum texture, GLenum type, GLuint coords); +GLAPI void APIENTRY glMultiTexCoordP4uiv (GLenum texture, GLenum type, const GLuint *coords); +GLAPI void APIENTRY glNormalP3ui (GLenum type, GLuint coords); +GLAPI void APIENTRY glNormalP3uiv (GLenum type, const GLuint *coords); +GLAPI void APIENTRY glColorP3ui (GLenum type, GLuint color); +GLAPI void APIENTRY glColorP3uiv (GLenum type, const GLuint *color); +GLAPI void APIENTRY glColorP4ui (GLenum type, GLuint color); +GLAPI void APIENTRY glColorP4uiv (GLenum type, const GLuint *color); +GLAPI void APIENTRY glSecondaryColorP3ui (GLenum type, GLuint color); +GLAPI void APIENTRY glSecondaryColorP3uiv (GLenum type, const GLuint *color); +#endif +#endif /* GL_VERSION_3_3 */ + +#ifndef GL_VERSION_4_0 +#define GL_VERSION_4_0 1 +#define GL_SAMPLE_SHADING 0x8C36 +#define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37 +#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E +#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F +#define GL_TEXTURE_CUBE_MAP_ARRAY 0x9009 +#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A +#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY 0x900B +#define GL_SAMPLER_CUBE_MAP_ARRAY 0x900C +#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D +#define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E +#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F +#define GL_DRAW_INDIRECT_BUFFER 0x8F3F +#define GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43 +#define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F +#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A +#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B +#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C +#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D +#define GL_MAX_VERTEX_STREAMS 0x8E71 +#define GL_DOUBLE_VEC2 0x8FFC +#define GL_DOUBLE_VEC3 0x8FFD +#define GL_DOUBLE_VEC4 0x8FFE +#define GL_DOUBLE_MAT2 0x8F46 +#define GL_DOUBLE_MAT3 0x8F47 +#define GL_DOUBLE_MAT4 0x8F48 +#define GL_DOUBLE_MAT2x3 0x8F49 +#define GL_DOUBLE_MAT2x4 0x8F4A +#define GL_DOUBLE_MAT3x2 0x8F4B +#define GL_DOUBLE_MAT3x4 0x8F4C +#define GL_DOUBLE_MAT4x2 0x8F4D +#define GL_DOUBLE_MAT4x3 0x8F4E +#define GL_ACTIVE_SUBROUTINES 0x8DE5 +#define GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6 +#define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47 +#define GL_ACTIVE_SUBROUTINE_MAX_LENGTH 0x8E48 +#define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49 +#define GL_MAX_SUBROUTINES 0x8DE7 +#define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8 +#define GL_NUM_COMPATIBLE_SUBROUTINES 0x8E4A +#define GL_COMPATIBLE_SUBROUTINES 0x8E4B +#define GL_PATCHES 0x000E +#define GL_PATCH_VERTICES 0x8E72 +#define GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73 +#define GL_PATCH_DEFAULT_OUTER_LEVEL 0x8E74 +#define GL_TESS_CONTROL_OUTPUT_VERTICES 0x8E75 +#define GL_TESS_GEN_MODE 0x8E76 +#define GL_TESS_GEN_SPACING 0x8E77 +#define GL_TESS_GEN_VERTEX_ORDER 0x8E78 +#define GL_TESS_GEN_POINT_MODE 0x8E79 +#define GL_ISOLINES 0x8E7A +#define GL_FRACTIONAL_ODD 0x8E7B +#define GL_FRACTIONAL_EVEN 0x8E7C +#define GL_MAX_PATCH_VERTICES 0x8E7D +#define GL_MAX_TESS_GEN_LEVEL 0x8E7E +#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F +#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80 +#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81 +#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82 +#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83 +#define GL_MAX_TESS_PATCH_COMPONENTS 0x8E84 +#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85 +#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86 +#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89 +#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A +#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C +#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D +#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E +#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F +#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1 +#define GL_TESS_EVALUATION_SHADER 0x8E87 +#define GL_TESS_CONTROL_SHADER 0x8E88 +#define GL_TRANSFORM_FEEDBACK 0x8E22 +#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23 +#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24 +#define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25 +#define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70 +typedef void (APIENTRYP PFNGLMINSAMPLESHADINGPROC) (GLfloat value); +typedef void (APIENTRYP PFNGLBLENDEQUATIONIPROC) (GLuint buf, GLenum mode); +typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); +typedef void (APIENTRYP PFNGLBLENDFUNCIPROC) (GLuint buf, GLenum src, GLenum dst); +typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +typedef void (APIENTRYP PFNGLDRAWARRAYSINDIRECTPROC) (GLenum mode, const void *indirect); +typedef void (APIENTRYP PFNGLDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const void *indirect); +typedef void (APIENTRYP PFNGLUNIFORM1DPROC) (GLint location, GLdouble x); +typedef void (APIENTRYP PFNGLUNIFORM2DPROC) (GLint location, GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLUNIFORM3DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLUNIFORM4DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLUNIFORM1DVPROC) (GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORM2DVPROC) (GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORM3DVPROC) (GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORM4DVPROC) (GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLGETUNIFORMDVPROC) (GLuint program, GLint location, GLdouble *params); +typedef GLint (APIENTRYP PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC) (GLuint program, GLenum shadertype, const GLchar *name); +typedef GLuint (APIENTRYP PFNGLGETSUBROUTINEINDEXPROC) (GLuint program, GLenum shadertype, const GLchar *name); +typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values); +typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); +typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINENAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); +typedef void (APIENTRYP PFNGLUNIFORMSUBROUTINESUIVPROC) (GLenum shadertype, GLsizei count, const GLuint *indices); +typedef void (APIENTRYP PFNGLGETUNIFORMSUBROUTINEUIVPROC) (GLenum shadertype, GLint location, GLuint *params); +typedef void (APIENTRYP PFNGLGETPROGRAMSTAGEIVPROC) (GLuint program, GLenum shadertype, GLenum pname, GLint *values); +typedef void (APIENTRYP PFNGLPATCHPARAMETERIPROC) (GLenum pname, GLint value); +typedef void (APIENTRYP PFNGLPATCHPARAMETERFVPROC) (GLenum pname, const GLfloat *values); +typedef void (APIENTRYP PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id); +typedef void (APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint *ids); +typedef void (APIENTRYP PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids); +typedef GLboolean (APIENTRYP PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id); +typedef void (APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKPROC) (void); +typedef void (APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKPROC) (void); +typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKPROC) (GLenum mode, GLuint id); +typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC) (GLenum mode, GLuint id, GLuint stream); +typedef void (APIENTRYP PFNGLBEGINQUERYINDEXEDPROC) (GLenum target, GLuint index, GLuint id); +typedef void (APIENTRYP PFNGLENDQUERYINDEXEDPROC) (GLenum target, GLuint index); +typedef void (APIENTRYP PFNGLGETQUERYINDEXEDIVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMinSampleShading (GLfloat value); +GLAPI void APIENTRY glBlendEquationi (GLuint buf, GLenum mode); +GLAPI void APIENTRY glBlendEquationSeparatei (GLuint buf, GLenum modeRGB, GLenum modeAlpha); +GLAPI void APIENTRY glBlendFunci (GLuint buf, GLenum src, GLenum dst); +GLAPI void APIENTRY glBlendFuncSeparatei (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +GLAPI void APIENTRY glDrawArraysIndirect (GLenum mode, const void *indirect); +GLAPI void APIENTRY glDrawElementsIndirect (GLenum mode, GLenum type, const void *indirect); +GLAPI void APIENTRY glUniform1d (GLint location, GLdouble x); +GLAPI void APIENTRY glUniform2d (GLint location, GLdouble x, GLdouble y); +GLAPI void APIENTRY glUniform3d (GLint location, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glUniform4d (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glUniform1dv (GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glUniform2dv (GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glUniform3dv (GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glUniform4dv (GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix2x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix2x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix3x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix3x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix4x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix4x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glGetUniformdv (GLuint program, GLint location, GLdouble *params); +GLAPI GLint APIENTRY glGetSubroutineUniformLocation (GLuint program, GLenum shadertype, const GLchar *name); +GLAPI GLuint APIENTRY glGetSubroutineIndex (GLuint program, GLenum shadertype, const GLchar *name); +GLAPI void APIENTRY glGetActiveSubroutineUniformiv (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values); +GLAPI void APIENTRY glGetActiveSubroutineUniformName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); +GLAPI void APIENTRY glGetActiveSubroutineName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); +GLAPI void APIENTRY glUniformSubroutinesuiv (GLenum shadertype, GLsizei count, const GLuint *indices); +GLAPI void APIENTRY glGetUniformSubroutineuiv (GLenum shadertype, GLint location, GLuint *params); +GLAPI void APIENTRY glGetProgramStageiv (GLuint program, GLenum shadertype, GLenum pname, GLint *values); +GLAPI void APIENTRY glPatchParameteri (GLenum pname, GLint value); +GLAPI void APIENTRY glPatchParameterfv (GLenum pname, const GLfloat *values); +GLAPI void APIENTRY glBindTransformFeedback (GLenum target, GLuint id); +GLAPI void APIENTRY glDeleteTransformFeedbacks (GLsizei n, const GLuint *ids); +GLAPI void APIENTRY glGenTransformFeedbacks (GLsizei n, GLuint *ids); +GLAPI GLboolean APIENTRY glIsTransformFeedback (GLuint id); +GLAPI void APIENTRY glPauseTransformFeedback (void); +GLAPI void APIENTRY glResumeTransformFeedback (void); +GLAPI void APIENTRY glDrawTransformFeedback (GLenum mode, GLuint id); +GLAPI void APIENTRY glDrawTransformFeedbackStream (GLenum mode, GLuint id, GLuint stream); +GLAPI void APIENTRY glBeginQueryIndexed (GLenum target, GLuint index, GLuint id); +GLAPI void APIENTRY glEndQueryIndexed (GLenum target, GLuint index); +GLAPI void APIENTRY glGetQueryIndexediv (GLenum target, GLuint index, GLenum pname, GLint *params); +#endif +#endif /* GL_VERSION_4_0 */ + +#ifndef GL_VERSION_4_1 +#define GL_VERSION_4_1 1 +#define GL_FIXED 0x140C +#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A +#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B +#define GL_LOW_FLOAT 0x8DF0 +#define GL_MEDIUM_FLOAT 0x8DF1 +#define GL_HIGH_FLOAT 0x8DF2 +#define GL_LOW_INT 0x8DF3 +#define GL_MEDIUM_INT 0x8DF4 +#define GL_HIGH_INT 0x8DF5 +#define GL_SHADER_COMPILER 0x8DFA +#define GL_SHADER_BINARY_FORMATS 0x8DF8 +#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 +#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB +#define GL_MAX_VARYING_VECTORS 0x8DFC +#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD +#define GL_RGB565 0x8D62 +#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257 +#define GL_PROGRAM_BINARY_LENGTH 0x8741 +#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE +#define GL_PROGRAM_BINARY_FORMATS 0x87FF +#define GL_VERTEX_SHADER_BIT 0x00000001 +#define GL_FRAGMENT_SHADER_BIT 0x00000002 +#define GL_GEOMETRY_SHADER_BIT 0x00000004 +#define GL_TESS_CONTROL_SHADER_BIT 0x00000008 +#define GL_TESS_EVALUATION_SHADER_BIT 0x00000010 +#define GL_ALL_SHADER_BITS 0xFFFFFFFF +#define GL_PROGRAM_SEPARABLE 0x8258 +#define GL_ACTIVE_PROGRAM 0x8259 +#define GL_PROGRAM_PIPELINE_BINDING 0x825A +#define GL_MAX_VIEWPORTS 0x825B +#define GL_VIEWPORT_SUBPIXEL_BITS 0x825C +#define GL_VIEWPORT_BOUNDS_RANGE 0x825D +#define GL_LAYER_PROVOKING_VERTEX 0x825E +#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F +#define GL_UNDEFINED_VERTEX 0x8260 +typedef void (APIENTRYP PFNGLRELEASESHADERCOMPILERPROC) (void); +typedef void (APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); +typedef void (APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); +typedef void (APIENTRYP PFNGLDEPTHRANGEFPROC) (GLfloat n, GLfloat f); +typedef void (APIENTRYP PFNGLCLEARDEPTHFPROC) (GLfloat d); +typedef void (APIENTRYP PFNGLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); +typedef void (APIENTRYP PFNGLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length); +typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value); +typedef void (APIENTRYP PFNGLUSEPROGRAMSTAGESPROC) (GLuint pipeline, GLbitfield stages, GLuint program); +typedef void (APIENTRYP PFNGLACTIVESHADERPROGRAMPROC) (GLuint pipeline, GLuint program); +typedef GLuint (APIENTRYP PFNGLCREATESHADERPROGRAMVPROC) (GLenum type, GLsizei count, const GLchar *const*strings); +typedef void (APIENTRYP PFNGLBINDPROGRAMPIPELINEPROC) (GLuint pipeline); +typedef void (APIENTRYP PFNGLDELETEPROGRAMPIPELINESPROC) (GLsizei n, const GLuint *pipelines); +typedef void (APIENTRYP PFNGLGENPROGRAMPIPELINESPROC) (GLsizei n, GLuint *pipelines); +typedef GLboolean (APIENTRYP PFNGLISPROGRAMPIPELINEPROC) (GLuint pipeline); +typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEIVPROC) (GLuint pipeline, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IPROC) (GLuint program, GLint location, GLint v0); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FPROC) (GLuint program, GLint location, GLfloat v0); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DPROC) (GLuint program, GLint location, GLdouble v0); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIPROC) (GLuint program, GLint location, GLuint v0); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IPROC) (GLuint program, GLint location, GLint v0, GLint v1); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEPROC) (GLuint pipeline); +typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DPROC) (GLuint index, GLdouble x); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DPROC) (GLuint index, GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBLPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLDVPROC) (GLuint index, GLenum pname, GLdouble *params); +typedef void (APIENTRYP PFNGLVIEWPORTARRAYVPROC) (GLuint first, GLsizei count, const GLfloat *v); +typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); +typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLSCISSORARRAYVPROC) (GLuint first, GLsizei count, const GLint *v); +typedef void (APIENTRYP PFNGLSCISSORINDEXEDPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLSCISSORINDEXEDVPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLDEPTHRANGEARRAYVPROC) (GLuint first, GLsizei count, const GLdouble *v); +typedef void (APIENTRYP PFNGLDEPTHRANGEINDEXEDPROC) (GLuint index, GLdouble n, GLdouble f); +typedef void (APIENTRYP PFNGLGETFLOATI_VPROC) (GLenum target, GLuint index, GLfloat *data); +typedef void (APIENTRYP PFNGLGETDOUBLEI_VPROC) (GLenum target, GLuint index, GLdouble *data); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glReleaseShaderCompiler (void); +GLAPI void APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); +GLAPI void APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); +GLAPI void APIENTRY glDepthRangef (GLfloat n, GLfloat f); +GLAPI void APIENTRY glClearDepthf (GLfloat d); +GLAPI void APIENTRY glGetProgramBinary (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); +GLAPI void APIENTRY glProgramBinary (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length); +GLAPI void APIENTRY glProgramParameteri (GLuint program, GLenum pname, GLint value); +GLAPI void APIENTRY glUseProgramStages (GLuint pipeline, GLbitfield stages, GLuint program); +GLAPI void APIENTRY glActiveShaderProgram (GLuint pipeline, GLuint program); +GLAPI GLuint APIENTRY glCreateShaderProgramv (GLenum type, GLsizei count, const GLchar *const*strings); +GLAPI void APIENTRY glBindProgramPipeline (GLuint pipeline); +GLAPI void APIENTRY glDeleteProgramPipelines (GLsizei n, const GLuint *pipelines); +GLAPI void APIENTRY glGenProgramPipelines (GLsizei n, GLuint *pipelines); +GLAPI GLboolean APIENTRY glIsProgramPipeline (GLuint pipeline); +GLAPI void APIENTRY glGetProgramPipelineiv (GLuint pipeline, GLenum pname, GLint *params); +GLAPI void APIENTRY glProgramUniform1i (GLuint program, GLint location, GLint v0); +GLAPI void APIENTRY glProgramUniform1iv (GLuint program, GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glProgramUniform1f (GLuint program, GLint location, GLfloat v0); +GLAPI void APIENTRY glProgramUniform1fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glProgramUniform1d (GLuint program, GLint location, GLdouble v0); +GLAPI void APIENTRY glProgramUniform1dv (GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glProgramUniform1ui (GLuint program, GLint location, GLuint v0); +GLAPI void APIENTRY glProgramUniform1uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glProgramUniform2i (GLuint program, GLint location, GLint v0, GLint v1); +GLAPI void APIENTRY glProgramUniform2iv (GLuint program, GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glProgramUniform2f (GLuint program, GLint location, GLfloat v0, GLfloat v1); +GLAPI void APIENTRY glProgramUniform2fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glProgramUniform2d (GLuint program, GLint location, GLdouble v0, GLdouble v1); +GLAPI void APIENTRY glProgramUniform2dv (GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glProgramUniform2ui (GLuint program, GLint location, GLuint v0, GLuint v1); +GLAPI void APIENTRY glProgramUniform2uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glProgramUniform3i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); +GLAPI void APIENTRY glProgramUniform3iv (GLuint program, GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glProgramUniform3f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +GLAPI void APIENTRY glProgramUniform3fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glProgramUniform3d (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2); +GLAPI void APIENTRY glProgramUniform3dv (GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glProgramUniform3ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); +GLAPI void APIENTRY glProgramUniform3uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glProgramUniform4i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +GLAPI void APIENTRY glProgramUniform4iv (GLuint program, GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glProgramUniform4f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +GLAPI void APIENTRY glProgramUniform4fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glProgramUniform4d (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3); +GLAPI void APIENTRY glProgramUniform4dv (GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glProgramUniform4ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +GLAPI void APIENTRY glProgramUniform4uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glProgramUniformMatrix2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix2x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix3x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix2x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix4x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix3x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix4x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix2x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix3x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix2x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix4x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix3x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix4x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glValidateProgramPipeline (GLuint pipeline); +GLAPI void APIENTRY glGetProgramPipelineInfoLog (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +GLAPI void APIENTRY glVertexAttribL1d (GLuint index, GLdouble x); +GLAPI void APIENTRY glVertexAttribL2d (GLuint index, GLdouble x, GLdouble y); +GLAPI void APIENTRY glVertexAttribL3d (GLuint index, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glVertexAttribL4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glVertexAttribL1dv (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttribL2dv (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttribL3dv (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttribL4dv (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttribLPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); +GLAPI void APIENTRY glGetVertexAttribLdv (GLuint index, GLenum pname, GLdouble *params); +GLAPI void APIENTRY glViewportArrayv (GLuint first, GLsizei count, const GLfloat *v); +GLAPI void APIENTRY glViewportIndexedf (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); +GLAPI void APIENTRY glViewportIndexedfv (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glScissorArrayv (GLuint first, GLsizei count, const GLint *v); +GLAPI void APIENTRY glScissorIndexed (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); +GLAPI void APIENTRY glScissorIndexedv (GLuint index, const GLint *v); +GLAPI void APIENTRY glDepthRangeArrayv (GLuint first, GLsizei count, const GLdouble *v); +GLAPI void APIENTRY glDepthRangeIndexed (GLuint index, GLdouble n, GLdouble f); +GLAPI void APIENTRY glGetFloati_v (GLenum target, GLuint index, GLfloat *data); +GLAPI void APIENTRY glGetDoublei_v (GLenum target, GLuint index, GLdouble *data); +#endif +#endif /* GL_VERSION_4_1 */ + +#ifndef GL_VERSION_4_2 +#define GL_VERSION_4_2 1 +#define GL_COPY_READ_BUFFER_BINDING 0x8F36 +#define GL_COPY_WRITE_BUFFER_BINDING 0x8F37 +#define GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24 +#define GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23 +#define GL_UNPACK_COMPRESSED_BLOCK_WIDTH 0x9127 +#define GL_UNPACK_COMPRESSED_BLOCK_HEIGHT 0x9128 +#define GL_UNPACK_COMPRESSED_BLOCK_DEPTH 0x9129 +#define GL_UNPACK_COMPRESSED_BLOCK_SIZE 0x912A +#define GL_PACK_COMPRESSED_BLOCK_WIDTH 0x912B +#define GL_PACK_COMPRESSED_BLOCK_HEIGHT 0x912C +#define GL_PACK_COMPRESSED_BLOCK_DEPTH 0x912D +#define GL_PACK_COMPRESSED_BLOCK_SIZE 0x912E +#define GL_NUM_SAMPLE_COUNTS 0x9380 +#define GL_MIN_MAP_BUFFER_ALIGNMENT 0x90BC +#define GL_ATOMIC_COUNTER_BUFFER 0x92C0 +#define GL_ATOMIC_COUNTER_BUFFER_BINDING 0x92C1 +#define GL_ATOMIC_COUNTER_BUFFER_START 0x92C2 +#define GL_ATOMIC_COUNTER_BUFFER_SIZE 0x92C3 +#define GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE 0x92C4 +#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS 0x92C5 +#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES 0x92C6 +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER 0x92C7 +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER 0x92C8 +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER 0x92C9 +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER 0x92CA +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER 0x92CB +#define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC +#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD +#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE +#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF +#define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0 +#define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1 +#define GL_MAX_VERTEX_ATOMIC_COUNTERS 0x92D2 +#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3 +#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4 +#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS 0x92D5 +#define GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6 +#define GL_MAX_COMBINED_ATOMIC_COUNTERS 0x92D7 +#define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8 +#define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC +#define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9 +#define GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX 0x92DA +#define GL_UNSIGNED_INT_ATOMIC_COUNTER 0x92DB +#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001 +#define GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002 +#define GL_UNIFORM_BARRIER_BIT 0x00000004 +#define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008 +#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020 +#define GL_COMMAND_BARRIER_BIT 0x00000040 +#define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080 +#define GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100 +#define GL_BUFFER_UPDATE_BARRIER_BIT 0x00000200 +#define GL_FRAMEBUFFER_BARRIER_BIT 0x00000400 +#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800 +#define GL_ATOMIC_COUNTER_BARRIER_BIT 0x00001000 +#define GL_ALL_BARRIER_BITS 0xFFFFFFFF +#define GL_MAX_IMAGE_UNITS 0x8F38 +#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39 +#define GL_IMAGE_BINDING_NAME 0x8F3A +#define GL_IMAGE_BINDING_LEVEL 0x8F3B +#define GL_IMAGE_BINDING_LAYERED 0x8F3C +#define GL_IMAGE_BINDING_LAYER 0x8F3D +#define GL_IMAGE_BINDING_ACCESS 0x8F3E +#define GL_IMAGE_1D 0x904C +#define GL_IMAGE_2D 0x904D +#define GL_IMAGE_3D 0x904E +#define GL_IMAGE_2D_RECT 0x904F +#define GL_IMAGE_CUBE 0x9050 +#define GL_IMAGE_BUFFER 0x9051 +#define GL_IMAGE_1D_ARRAY 0x9052 +#define GL_IMAGE_2D_ARRAY 0x9053 +#define GL_IMAGE_CUBE_MAP_ARRAY 0x9054 +#define GL_IMAGE_2D_MULTISAMPLE 0x9055 +#define GL_IMAGE_2D_MULTISAMPLE_ARRAY 0x9056 +#define GL_INT_IMAGE_1D 0x9057 +#define GL_INT_IMAGE_2D 0x9058 +#define GL_INT_IMAGE_3D 0x9059 +#define GL_INT_IMAGE_2D_RECT 0x905A +#define GL_INT_IMAGE_CUBE 0x905B +#define GL_INT_IMAGE_BUFFER 0x905C +#define GL_INT_IMAGE_1D_ARRAY 0x905D +#define GL_INT_IMAGE_2D_ARRAY 0x905E +#define GL_INT_IMAGE_CUBE_MAP_ARRAY 0x905F +#define GL_INT_IMAGE_2D_MULTISAMPLE 0x9060 +#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x9061 +#define GL_UNSIGNED_INT_IMAGE_1D 0x9062 +#define GL_UNSIGNED_INT_IMAGE_2D 0x9063 +#define GL_UNSIGNED_INT_IMAGE_3D 0x9064 +#define GL_UNSIGNED_INT_IMAGE_2D_RECT 0x9065 +#define GL_UNSIGNED_INT_IMAGE_CUBE 0x9066 +#define GL_UNSIGNED_INT_IMAGE_BUFFER 0x9067 +#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY 0x9068 +#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY 0x9069 +#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A +#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE 0x906B +#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x906C +#define GL_MAX_IMAGE_SAMPLES 0x906D +#define GL_IMAGE_BINDING_FORMAT 0x906E +#define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7 +#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8 +#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9 +#define GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA +#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB +#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC +#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD +#define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE +#define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF +#define GL_COMPRESSED_RGBA_BPTC_UNORM 0x8E8C +#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM 0x8E8D +#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E +#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F +#define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F +typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance); +typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance); +typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance); +typedef void (APIENTRYP PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params); +typedef void (APIENTRYP PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC) (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); +typedef void (APIENTRYP PFNGLMEMORYBARRIERPROC) (GLbitfield barriers); +typedef void (APIENTRYP PFNGLTEXSTORAGE1DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); +typedef void (APIENTRYP PFNGLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC) (GLenum mode, GLuint id, GLsizei instancecount); +typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC) (GLenum mode, GLuint id, GLuint stream, GLsizei instancecount); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawArraysInstancedBaseInstance (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance); +GLAPI void APIENTRY glDrawElementsInstancedBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance); +GLAPI void APIENTRY glDrawElementsInstancedBaseVertexBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance); +GLAPI void APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params); +GLAPI void APIENTRY glGetActiveAtomicCounterBufferiv (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params); +GLAPI void APIENTRY glBindImageTexture (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); +GLAPI void APIENTRY glMemoryBarrier (GLbitfield barriers); +GLAPI void APIENTRY glTexStorage1D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); +GLAPI void APIENTRY glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +GLAPI void APIENTRY glDrawTransformFeedbackInstanced (GLenum mode, GLuint id, GLsizei instancecount); +GLAPI void APIENTRY glDrawTransformFeedbackStreamInstanced (GLenum mode, GLuint id, GLuint stream, GLsizei instancecount); +#endif +#endif /* GL_VERSION_4_2 */ + +#ifndef GL_VERSION_4_3 +#define GL_VERSION_4_3 1 +typedef void (APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); +#define GL_NUM_SHADING_LANGUAGE_VERSIONS 0x82E9 +#define GL_VERTEX_ATTRIB_ARRAY_LONG 0x874E +#define GL_COMPRESSED_RGB8_ETC2 0x9274 +#define GL_COMPRESSED_SRGB8_ETC2 0x9275 +#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276 +#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 +#define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 +#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279 +#define GL_COMPRESSED_R11_EAC 0x9270 +#define GL_COMPRESSED_SIGNED_R11_EAC 0x9271 +#define GL_COMPRESSED_RG11_EAC 0x9272 +#define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273 +#define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69 +#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A +#define GL_MAX_ELEMENT_INDEX 0x8D6B +#define GL_COMPUTE_SHADER 0x91B9 +#define GL_MAX_COMPUTE_UNIFORM_BLOCKS 0x91BB +#define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC +#define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD +#define GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262 +#define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263 +#define GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264 +#define GL_MAX_COMPUTE_ATOMIC_COUNTERS 0x8265 +#define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266 +#define GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS 0x90EB +#define GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE +#define GL_MAX_COMPUTE_WORK_GROUP_SIZE 0x91BF +#define GL_COMPUTE_WORK_GROUP_SIZE 0x8267 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER 0x90EC +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER 0x90ED +#define GL_DISPATCH_INDIRECT_BUFFER 0x90EE +#define GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF +#define GL_COMPUTE_SHADER_BIT 0x00000020 +#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242 +#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243 +#define GL_DEBUG_CALLBACK_FUNCTION 0x8244 +#define GL_DEBUG_CALLBACK_USER_PARAM 0x8245 +#define GL_DEBUG_SOURCE_API 0x8246 +#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247 +#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248 +#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249 +#define GL_DEBUG_SOURCE_APPLICATION 0x824A +#define GL_DEBUG_SOURCE_OTHER 0x824B +#define GL_DEBUG_TYPE_ERROR 0x824C +#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D +#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E +#define GL_DEBUG_TYPE_PORTABILITY 0x824F +#define GL_DEBUG_TYPE_PERFORMANCE 0x8250 +#define GL_DEBUG_TYPE_OTHER 0x8251 +#define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143 +#define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144 +#define GL_DEBUG_LOGGED_MESSAGES 0x9145 +#define GL_DEBUG_SEVERITY_HIGH 0x9146 +#define GL_DEBUG_SEVERITY_MEDIUM 0x9147 +#define GL_DEBUG_SEVERITY_LOW 0x9148 +#define GL_DEBUG_TYPE_MARKER 0x8268 +#define GL_DEBUG_TYPE_PUSH_GROUP 0x8269 +#define GL_DEBUG_TYPE_POP_GROUP 0x826A +#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B +#define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C +#define GL_DEBUG_GROUP_STACK_DEPTH 0x826D +#define GL_BUFFER 0x82E0 +#define GL_SHADER 0x82E1 +#define GL_PROGRAM 0x82E2 +#define GL_QUERY 0x82E3 +#define GL_PROGRAM_PIPELINE 0x82E4 +#define GL_SAMPLER 0x82E6 +#define GL_MAX_LABEL_LENGTH 0x82E8 +#define GL_DEBUG_OUTPUT 0x92E0 +#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002 +#define GL_MAX_UNIFORM_LOCATIONS 0x826E +#define GL_FRAMEBUFFER_DEFAULT_WIDTH 0x9310 +#define GL_FRAMEBUFFER_DEFAULT_HEIGHT 0x9311 +#define GL_FRAMEBUFFER_DEFAULT_LAYERS 0x9312 +#define GL_FRAMEBUFFER_DEFAULT_SAMPLES 0x9313 +#define GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314 +#define GL_MAX_FRAMEBUFFER_WIDTH 0x9315 +#define GL_MAX_FRAMEBUFFER_HEIGHT 0x9316 +#define GL_MAX_FRAMEBUFFER_LAYERS 0x9317 +#define GL_MAX_FRAMEBUFFER_SAMPLES 0x9318 +#define GL_INTERNALFORMAT_SUPPORTED 0x826F +#define GL_INTERNALFORMAT_PREFERRED 0x8270 +#define GL_INTERNALFORMAT_RED_SIZE 0x8271 +#define GL_INTERNALFORMAT_GREEN_SIZE 0x8272 +#define GL_INTERNALFORMAT_BLUE_SIZE 0x8273 +#define GL_INTERNALFORMAT_ALPHA_SIZE 0x8274 +#define GL_INTERNALFORMAT_DEPTH_SIZE 0x8275 +#define GL_INTERNALFORMAT_STENCIL_SIZE 0x8276 +#define GL_INTERNALFORMAT_SHARED_SIZE 0x8277 +#define GL_INTERNALFORMAT_RED_TYPE 0x8278 +#define GL_INTERNALFORMAT_GREEN_TYPE 0x8279 +#define GL_INTERNALFORMAT_BLUE_TYPE 0x827A +#define GL_INTERNALFORMAT_ALPHA_TYPE 0x827B +#define GL_INTERNALFORMAT_DEPTH_TYPE 0x827C +#define GL_INTERNALFORMAT_STENCIL_TYPE 0x827D +#define GL_MAX_WIDTH 0x827E +#define GL_MAX_HEIGHT 0x827F +#define GL_MAX_DEPTH 0x8280 +#define GL_MAX_LAYERS 0x8281 +#define GL_MAX_COMBINED_DIMENSIONS 0x8282 +#define GL_COLOR_COMPONENTS 0x8283 +#define GL_DEPTH_COMPONENTS 0x8284 +#define GL_STENCIL_COMPONENTS 0x8285 +#define GL_COLOR_RENDERABLE 0x8286 +#define GL_DEPTH_RENDERABLE 0x8287 +#define GL_STENCIL_RENDERABLE 0x8288 +#define GL_FRAMEBUFFER_RENDERABLE 0x8289 +#define GL_FRAMEBUFFER_RENDERABLE_LAYERED 0x828A +#define GL_FRAMEBUFFER_BLEND 0x828B +#define GL_READ_PIXELS 0x828C +#define GL_READ_PIXELS_FORMAT 0x828D +#define GL_READ_PIXELS_TYPE 0x828E +#define GL_TEXTURE_IMAGE_FORMAT 0x828F +#define GL_TEXTURE_IMAGE_TYPE 0x8290 +#define GL_GET_TEXTURE_IMAGE_FORMAT 0x8291 +#define GL_GET_TEXTURE_IMAGE_TYPE 0x8292 +#define GL_MIPMAP 0x8293 +#define GL_MANUAL_GENERATE_MIPMAP 0x8294 +#define GL_AUTO_GENERATE_MIPMAP 0x8295 +#define GL_COLOR_ENCODING 0x8296 +#define GL_SRGB_READ 0x8297 +#define GL_SRGB_WRITE 0x8298 +#define GL_FILTER 0x829A +#define GL_VERTEX_TEXTURE 0x829B +#define GL_TESS_CONTROL_TEXTURE 0x829C +#define GL_TESS_EVALUATION_TEXTURE 0x829D +#define GL_GEOMETRY_TEXTURE 0x829E +#define GL_FRAGMENT_TEXTURE 0x829F +#define GL_COMPUTE_TEXTURE 0x82A0 +#define GL_TEXTURE_SHADOW 0x82A1 +#define GL_TEXTURE_GATHER 0x82A2 +#define GL_TEXTURE_GATHER_SHADOW 0x82A3 +#define GL_SHADER_IMAGE_LOAD 0x82A4 +#define GL_SHADER_IMAGE_STORE 0x82A5 +#define GL_SHADER_IMAGE_ATOMIC 0x82A6 +#define GL_IMAGE_TEXEL_SIZE 0x82A7 +#define GL_IMAGE_COMPATIBILITY_CLASS 0x82A8 +#define GL_IMAGE_PIXEL_FORMAT 0x82A9 +#define GL_IMAGE_PIXEL_TYPE 0x82AA +#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST 0x82AC +#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST 0x82AD +#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE 0x82AE +#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE 0x82AF +#define GL_TEXTURE_COMPRESSED_BLOCK_WIDTH 0x82B1 +#define GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT 0x82B2 +#define GL_TEXTURE_COMPRESSED_BLOCK_SIZE 0x82B3 +#define GL_CLEAR_BUFFER 0x82B4 +#define GL_TEXTURE_VIEW 0x82B5 +#define GL_VIEW_COMPATIBILITY_CLASS 0x82B6 +#define GL_FULL_SUPPORT 0x82B7 +#define GL_CAVEAT_SUPPORT 0x82B8 +#define GL_IMAGE_CLASS_4_X_32 0x82B9 +#define GL_IMAGE_CLASS_2_X_32 0x82BA +#define GL_IMAGE_CLASS_1_X_32 0x82BB +#define GL_IMAGE_CLASS_4_X_16 0x82BC +#define GL_IMAGE_CLASS_2_X_16 0x82BD +#define GL_IMAGE_CLASS_1_X_16 0x82BE +#define GL_IMAGE_CLASS_4_X_8 0x82BF +#define GL_IMAGE_CLASS_2_X_8 0x82C0 +#define GL_IMAGE_CLASS_1_X_8 0x82C1 +#define GL_IMAGE_CLASS_11_11_10 0x82C2 +#define GL_IMAGE_CLASS_10_10_10_2 0x82C3 +#define GL_VIEW_CLASS_128_BITS 0x82C4 +#define GL_VIEW_CLASS_96_BITS 0x82C5 +#define GL_VIEW_CLASS_64_BITS 0x82C6 +#define GL_VIEW_CLASS_48_BITS 0x82C7 +#define GL_VIEW_CLASS_32_BITS 0x82C8 +#define GL_VIEW_CLASS_24_BITS 0x82C9 +#define GL_VIEW_CLASS_16_BITS 0x82CA +#define GL_VIEW_CLASS_8_BITS 0x82CB +#define GL_VIEW_CLASS_S3TC_DXT1_RGB 0x82CC +#define GL_VIEW_CLASS_S3TC_DXT1_RGBA 0x82CD +#define GL_VIEW_CLASS_S3TC_DXT3_RGBA 0x82CE +#define GL_VIEW_CLASS_S3TC_DXT5_RGBA 0x82CF +#define GL_VIEW_CLASS_RGTC1_RED 0x82D0 +#define GL_VIEW_CLASS_RGTC2_RG 0x82D1 +#define GL_VIEW_CLASS_BPTC_UNORM 0x82D2 +#define GL_VIEW_CLASS_BPTC_FLOAT 0x82D3 +#define GL_UNIFORM 0x92E1 +#define GL_UNIFORM_BLOCK 0x92E2 +#define GL_PROGRAM_INPUT 0x92E3 +#define GL_PROGRAM_OUTPUT 0x92E4 +#define GL_BUFFER_VARIABLE 0x92E5 +#define GL_SHADER_STORAGE_BLOCK 0x92E6 +#define GL_VERTEX_SUBROUTINE 0x92E8 +#define GL_TESS_CONTROL_SUBROUTINE 0x92E9 +#define GL_TESS_EVALUATION_SUBROUTINE 0x92EA +#define GL_GEOMETRY_SUBROUTINE 0x92EB +#define GL_FRAGMENT_SUBROUTINE 0x92EC +#define GL_COMPUTE_SUBROUTINE 0x92ED +#define GL_VERTEX_SUBROUTINE_UNIFORM 0x92EE +#define GL_TESS_CONTROL_SUBROUTINE_UNIFORM 0x92EF +#define GL_TESS_EVALUATION_SUBROUTINE_UNIFORM 0x92F0 +#define GL_GEOMETRY_SUBROUTINE_UNIFORM 0x92F1 +#define GL_FRAGMENT_SUBROUTINE_UNIFORM 0x92F2 +#define GL_COMPUTE_SUBROUTINE_UNIFORM 0x92F3 +#define GL_TRANSFORM_FEEDBACK_VARYING 0x92F4 +#define GL_ACTIVE_RESOURCES 0x92F5 +#define GL_MAX_NAME_LENGTH 0x92F6 +#define GL_MAX_NUM_ACTIVE_VARIABLES 0x92F7 +#define GL_MAX_NUM_COMPATIBLE_SUBROUTINES 0x92F8 +#define GL_NAME_LENGTH 0x92F9 +#define GL_TYPE 0x92FA +#define GL_ARRAY_SIZE 0x92FB +#define GL_OFFSET 0x92FC +#define GL_BLOCK_INDEX 0x92FD +#define GL_ARRAY_STRIDE 0x92FE +#define GL_MATRIX_STRIDE 0x92FF +#define GL_IS_ROW_MAJOR 0x9300 +#define GL_ATOMIC_COUNTER_BUFFER_INDEX 0x9301 +#define GL_BUFFER_BINDING 0x9302 +#define GL_BUFFER_DATA_SIZE 0x9303 +#define GL_NUM_ACTIVE_VARIABLES 0x9304 +#define GL_ACTIVE_VARIABLES 0x9305 +#define GL_REFERENCED_BY_VERTEX_SHADER 0x9306 +#define GL_REFERENCED_BY_TESS_CONTROL_SHADER 0x9307 +#define GL_REFERENCED_BY_TESS_EVALUATION_SHADER 0x9308 +#define GL_REFERENCED_BY_GEOMETRY_SHADER 0x9309 +#define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A +#define GL_REFERENCED_BY_COMPUTE_SHADER 0x930B +#define GL_TOP_LEVEL_ARRAY_SIZE 0x930C +#define GL_TOP_LEVEL_ARRAY_STRIDE 0x930D +#define GL_LOCATION 0x930E +#define GL_LOCATION_INDEX 0x930F +#define GL_IS_PER_PATCH 0x92E7 +#define GL_SHADER_STORAGE_BUFFER 0x90D2 +#define GL_SHADER_STORAGE_BUFFER_BINDING 0x90D3 +#define GL_SHADER_STORAGE_BUFFER_START 0x90D4 +#define GL_SHADER_STORAGE_BUFFER_SIZE 0x90D5 +#define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6 +#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS 0x90D7 +#define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS 0x90D8 +#define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 0x90D9 +#define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA +#define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB +#define GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC +#define GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD +#define GL_MAX_SHADER_STORAGE_BLOCK_SIZE 0x90DE +#define GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF +#define GL_SHADER_STORAGE_BARRIER_BIT 0x00002000 +#define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39 +#define GL_DEPTH_STENCIL_TEXTURE_MODE 0x90EA +#define GL_TEXTURE_BUFFER_OFFSET 0x919D +#define GL_TEXTURE_BUFFER_SIZE 0x919E +#define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT 0x919F +#define GL_TEXTURE_VIEW_MIN_LEVEL 0x82DB +#define GL_TEXTURE_VIEW_NUM_LEVELS 0x82DC +#define GL_TEXTURE_VIEW_MIN_LAYER 0x82DD +#define GL_TEXTURE_VIEW_NUM_LAYERS 0x82DE +#define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF +#define GL_VERTEX_ATTRIB_BINDING 0x82D4 +#define GL_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D5 +#define GL_VERTEX_BINDING_DIVISOR 0x82D6 +#define GL_VERTEX_BINDING_OFFSET 0x82D7 +#define GL_VERTEX_BINDING_STRIDE 0x82D8 +#define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9 +#define GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA +#define GL_VERTEX_BINDING_BUFFER 0x8F4F +#define GL_DISPLAY_LIST 0x82E7 +typedef void (APIENTRYP PFNGLCLEARBUFFERDATAPROC) (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data); +typedef void (APIENTRYP PFNGLCLEARBUFFERSUBDATAPROC) (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); +typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z); +typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEINDIRECTPROC) (GLintptr indirect); +typedef void (APIENTRYP PFNGLCOPYIMAGESUBDATAPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); +typedef void (APIENTRYP PFNGLFRAMEBUFFERPARAMETERIPROC) (GLenum target, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETINTERNALFORMATI64VPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params); +typedef void (APIENTRYP PFNGLINVALIDATETEXSUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth); +typedef void (APIENTRYP PFNGLINVALIDATETEXIMAGEPROC) (GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLINVALIDATEBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length); +typedef void (APIENTRYP PFNGLINVALIDATEBUFFERDATAPROC) (GLuint buffer); +typedef void (APIENTRYP PFNGLINVALIDATEFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments); +typedef void (APIENTRYP PFNGLINVALIDATESUBFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTPROC) (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride); +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride); +typedef void (APIENTRYP PFNGLGETPROGRAMINTERFACEIVPROC) (GLuint program, GLenum programInterface, GLenum pname, GLint *params); +typedef GLuint (APIENTRYP PFNGLGETPROGRAMRESOURCEINDEXPROC) (GLuint program, GLenum programInterface, const GLchar *name); +typedef void (APIENTRYP PFNGLGETPROGRAMRESOURCENAMEPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name); +typedef void (APIENTRYP PFNGLGETPROGRAMRESOURCEIVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params); +typedef GLint (APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONPROC) (GLuint program, GLenum programInterface, const GLchar *name); +typedef GLint (APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC) (GLuint program, GLenum programInterface, const GLchar *name); +typedef void (APIENTRYP PFNGLSHADERSTORAGEBLOCKBINDINGPROC) (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding); +typedef void (APIENTRYP PFNGLTEXBUFFERRANGEPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (APIENTRYP PFNGLTEXSTORAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +typedef void (APIENTRYP PFNGLTEXSTORAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +typedef void (APIENTRYP PFNGLTEXTUREVIEWPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); +typedef void (APIENTRYP PFNGLBINDVERTEXBUFFERPROC) (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); +typedef void (APIENTRYP PFNGLVERTEXATTRIBFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); +typedef void (APIENTRYP PFNGLVERTEXATTRIBIFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +typedef void (APIENTRYP PFNGLVERTEXATTRIBLFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +typedef void (APIENTRYP PFNGLVERTEXATTRIBBINDINGPROC) (GLuint attribindex, GLuint bindingindex); +typedef void (APIENTRYP PFNGLVERTEXBINDINGDIVISORPROC) (GLuint bindingindex, GLuint divisor); +typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); +typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); +typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKPROC) (GLDEBUGPROC callback, const void *userParam); +typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); +typedef void (APIENTRYP PFNGLPUSHDEBUGGROUPPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message); +typedef void (APIENTRYP PFNGLPOPDEBUGGROUPPROC) (void); +typedef void (APIENTRYP PFNGLOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); +typedef void (APIENTRYP PFNGLGETOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); +typedef void (APIENTRYP PFNGLOBJECTPTRLABELPROC) (const void *ptr, GLsizei length, const GLchar *label); +typedef void (APIENTRYP PFNGLGETOBJECTPTRLABELPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glClearBufferData (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data); +GLAPI void APIENTRY glClearBufferSubData (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); +GLAPI void APIENTRY glDispatchCompute (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z); +GLAPI void APIENTRY glDispatchComputeIndirect (GLintptr indirect); +GLAPI void APIENTRY glCopyImageSubData (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); +GLAPI void APIENTRY glFramebufferParameteri (GLenum target, GLenum pname, GLint param); +GLAPI void APIENTRY glGetFramebufferParameteriv (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetInternalformati64v (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params); +GLAPI void APIENTRY glInvalidateTexSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth); +GLAPI void APIENTRY glInvalidateTexImage (GLuint texture, GLint level); +GLAPI void APIENTRY glInvalidateBufferSubData (GLuint buffer, GLintptr offset, GLsizeiptr length); +GLAPI void APIENTRY glInvalidateBufferData (GLuint buffer); +GLAPI void APIENTRY glInvalidateFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments); +GLAPI void APIENTRY glInvalidateSubFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glMultiDrawArraysIndirect (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride); +GLAPI void APIENTRY glMultiDrawElementsIndirect (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride); +GLAPI void APIENTRY glGetProgramInterfaceiv (GLuint program, GLenum programInterface, GLenum pname, GLint *params); +GLAPI GLuint APIENTRY glGetProgramResourceIndex (GLuint program, GLenum programInterface, const GLchar *name); +GLAPI void APIENTRY glGetProgramResourceName (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name); +GLAPI void APIENTRY glGetProgramResourceiv (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params); +GLAPI GLint APIENTRY glGetProgramResourceLocation (GLuint program, GLenum programInterface, const GLchar *name); +GLAPI GLint APIENTRY glGetProgramResourceLocationIndex (GLuint program, GLenum programInterface, const GLchar *name); +GLAPI void APIENTRY glShaderStorageBlockBinding (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding); +GLAPI void APIENTRY glTexBufferRange (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); +GLAPI void APIENTRY glTexStorage2DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +GLAPI void APIENTRY glTexStorage3DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +GLAPI void APIENTRY glTextureView (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); +GLAPI void APIENTRY glBindVertexBuffer (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); +GLAPI void APIENTRY glVertexAttribFormat (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); +GLAPI void APIENTRY glVertexAttribIFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +GLAPI void APIENTRY glVertexAttribLFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +GLAPI void APIENTRY glVertexAttribBinding (GLuint attribindex, GLuint bindingindex); +GLAPI void APIENTRY glVertexBindingDivisor (GLuint bindingindex, GLuint divisor); +GLAPI void APIENTRY glDebugMessageControl (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); +GLAPI void APIENTRY glDebugMessageInsert (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); +GLAPI void APIENTRY glDebugMessageCallback (GLDEBUGPROC callback, const void *userParam); +GLAPI GLuint APIENTRY glGetDebugMessageLog (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); +GLAPI void APIENTRY glPushDebugGroup (GLenum source, GLuint id, GLsizei length, const GLchar *message); +GLAPI void APIENTRY glPopDebugGroup (void); +GLAPI void APIENTRY glObjectLabel (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); +GLAPI void APIENTRY glGetObjectLabel (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); +GLAPI void APIENTRY glObjectPtrLabel (const void *ptr, GLsizei length, const GLchar *label); +GLAPI void APIENTRY glGetObjectPtrLabel (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); +#endif +#endif /* GL_VERSION_4_3 */ + +#ifndef GL_VERSION_4_4 +#define GL_VERSION_4_4 1 +#define GL_MAX_VERTEX_ATTRIB_STRIDE 0x82E5 +#define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221 +#define GL_TEXTURE_BUFFER_BINDING 0x8C2A +#define GL_MAP_PERSISTENT_BIT 0x0040 +#define GL_MAP_COHERENT_BIT 0x0080 +#define GL_DYNAMIC_STORAGE_BIT 0x0100 +#define GL_CLIENT_STORAGE_BIT 0x0200 +#define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT 0x00004000 +#define GL_BUFFER_IMMUTABLE_STORAGE 0x821F +#define GL_BUFFER_STORAGE_FLAGS 0x8220 +#define GL_CLEAR_TEXTURE 0x9365 +#define GL_LOCATION_COMPONENT 0x934A +#define GL_TRANSFORM_FEEDBACK_BUFFER_INDEX 0x934B +#define GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE 0x934C +#define GL_QUERY_BUFFER 0x9192 +#define GL_QUERY_BUFFER_BARRIER_BIT 0x00008000 +#define GL_QUERY_BUFFER_BINDING 0x9193 +#define GL_QUERY_RESULT_NO_WAIT 0x9194 +#define GL_MIRROR_CLAMP_TO_EDGE 0x8743 +typedef void (APIENTRYP PFNGLBUFFERSTORAGEPROC) (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags); +typedef void (APIENTRYP PFNGLCLEARTEXIMAGEPROC) (GLuint texture, GLint level, GLenum format, GLenum type, const void *data); +typedef void (APIENTRYP PFNGLCLEARTEXSUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data); +typedef void (APIENTRYP PFNGLBINDBUFFERSBASEPROC) (GLenum target, GLuint first, GLsizei count, const GLuint *buffers); +typedef void (APIENTRYP PFNGLBINDBUFFERSRANGEPROC) (GLenum target, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizeiptr *sizes); +typedef void (APIENTRYP PFNGLBINDTEXTURESPROC) (GLuint first, GLsizei count, const GLuint *textures); +typedef void (APIENTRYP PFNGLBINDSAMPLERSPROC) (GLuint first, GLsizei count, const GLuint *samplers); +typedef void (APIENTRYP PFNGLBINDIMAGETEXTURESPROC) (GLuint first, GLsizei count, const GLuint *textures); +typedef void (APIENTRYP PFNGLBINDVERTEXBUFFERSPROC) (GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBufferStorage (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags); +GLAPI void APIENTRY glClearTexImage (GLuint texture, GLint level, GLenum format, GLenum type, const void *data); +GLAPI void APIENTRY glClearTexSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data); +GLAPI void APIENTRY glBindBuffersBase (GLenum target, GLuint first, GLsizei count, const GLuint *buffers); +GLAPI void APIENTRY glBindBuffersRange (GLenum target, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizeiptr *sizes); +GLAPI void APIENTRY glBindTextures (GLuint first, GLsizei count, const GLuint *textures); +GLAPI void APIENTRY glBindSamplers (GLuint first, GLsizei count, const GLuint *samplers); +GLAPI void APIENTRY glBindImageTextures (GLuint first, GLsizei count, const GLuint *textures); +GLAPI void APIENTRY glBindVertexBuffers (GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides); +#endif +#endif /* GL_VERSION_4_4 */ + +#ifndef GL_VERSION_4_5 +#define GL_VERSION_4_5 1 +#define GL_CONTEXT_LOST 0x0507 +#define GL_NEGATIVE_ONE_TO_ONE 0x935E +#define GL_ZERO_TO_ONE 0x935F +#define GL_CLIP_ORIGIN 0x935C +#define GL_CLIP_DEPTH_MODE 0x935D +#define GL_QUERY_WAIT_INVERTED 0x8E17 +#define GL_QUERY_NO_WAIT_INVERTED 0x8E18 +#define GL_QUERY_BY_REGION_WAIT_INVERTED 0x8E19 +#define GL_QUERY_BY_REGION_NO_WAIT_INVERTED 0x8E1A +#define GL_MAX_CULL_DISTANCES 0x82F9 +#define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES 0x82FA +#define GL_TEXTURE_TARGET 0x1006 +#define GL_QUERY_TARGET 0x82EA +#define GL_GUILTY_CONTEXT_RESET 0x8253 +#define GL_INNOCENT_CONTEXT_RESET 0x8254 +#define GL_UNKNOWN_CONTEXT_RESET 0x8255 +#define GL_RESET_NOTIFICATION_STRATEGY 0x8256 +#define GL_LOSE_CONTEXT_ON_RESET 0x8252 +#define GL_NO_RESET_NOTIFICATION 0x8261 +#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT 0x00000004 +#define GL_CONTEXT_RELEASE_BEHAVIOR 0x82FB +#define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH 0x82FC +typedef void (APIENTRYP PFNGLCLIPCONTROLPROC) (GLenum origin, GLenum depth); +typedef void (APIENTRYP PFNGLCREATETRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids); +typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC) (GLuint xfb, GLuint index, GLuint buffer); +typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC) (GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKIVPROC) (GLuint xfb, GLenum pname, GLint *param); +typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKI_VPROC) (GLuint xfb, GLenum pname, GLuint index, GLint *param); +typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKI64_VPROC) (GLuint xfb, GLenum pname, GLuint index, GLint64 *param); +typedef void (APIENTRYP PFNGLCREATEBUFFERSPROC) (GLsizei n, GLuint *buffers); +typedef void (APIENTRYP PFNGLNAMEDBUFFERSTORAGEPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags); +typedef void (APIENTRYP PFNGLNAMEDBUFFERDATAPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLenum usage); +typedef void (APIENTRYP PFNGLNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data); +typedef void (APIENTRYP PFNGLCOPYNAMEDBUFFERSUBDATAPROC) (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERDATAPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data); +typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); +typedef void *(APIENTRYP PFNGLMAPNAMEDBUFFERPROC) (GLuint buffer, GLenum access); +typedef void *(APIENTRYP PFNGLMAPNAMEDBUFFERRANGEPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); +typedef GLboolean (APIENTRYP PFNGLUNMAPNAMEDBUFFERPROC) (GLuint buffer); +typedef void (APIENTRYP PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length); +typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERIVPROC) (GLuint buffer, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERI64VPROC) (GLuint buffer, GLenum pname, GLint64 *params); +typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPOINTERVPROC) (GLuint buffer, GLenum pname, void **params); +typedef void (APIENTRYP PFNGLGETNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, void *data); +typedef void (APIENTRYP PFNGLCREATEFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC) (GLuint framebuffer, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC) (GLuint framebuffer, GLenum buf); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC) (GLuint framebuffer, GLsizei n, const GLenum *bufs); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC) (GLuint framebuffer, GLenum src); +typedef void (APIENTRYP PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC) (GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments); +typedef void (APIENTRYP PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC) (GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLCLEARNAMEDFRAMEBUFFERIVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint *value); +typedef void (APIENTRYP PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint *value); +typedef void (APIENTRYP PFNGLCLEARNAMEDFRAMEBUFFERFVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat *value); +typedef void (APIENTRYP PFNGLCLEARNAMEDFRAMEBUFFERFIPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); +typedef void (APIENTRYP PFNGLBLITNAMEDFRAMEBUFFERPROC) (GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +typedef GLenum (APIENTRYP PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC) (GLuint framebuffer, GLenum target); +typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC) (GLuint framebuffer, GLenum pname, GLint *param); +typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLCREATERENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers); +typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEPROC) (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC) (GLuint renderbuffer, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLCREATETEXTURESPROC) (GLenum target, GLsizei n, GLuint *textures); +typedef void (APIENTRYP PFNGLTEXTUREBUFFERPROC) (GLuint texture, GLenum internalformat, GLuint buffer); +typedef void (APIENTRYP PFNGLTEXTUREBUFFERRANGEPROC) (GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (APIENTRYP PFNGLTEXTURESTORAGE1DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width); +typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC) (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC) (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE1DPROC) (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE2DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE3DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC) (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); +typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE1DPROC) (GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE2DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE3DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFPROC) (GLuint texture, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFVPROC) (GLuint texture, GLenum pname, const GLfloat *param); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIPROC) (GLuint texture, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIIVPROC) (GLuint texture, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIUIVPROC) (GLuint texture, GLenum pname, const GLuint *params); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIVPROC) (GLuint texture, GLenum pname, const GLint *param); +typedef void (APIENTRYP PFNGLGENERATETEXTUREMIPMAPPROC) (GLuint texture); +typedef void (APIENTRYP PFNGLBINDTEXTUREUNITPROC) (GLuint unit, GLuint texture); +typedef void (APIENTRYP PFNGLGETTEXTUREIMAGEPROC) (GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels); +typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC) (GLuint texture, GLint level, GLsizei bufSize, void *pixels); +typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERFVPROC) (GLuint texture, GLint level, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERIVPROC) (GLuint texture, GLint level, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERFVPROC) (GLuint texture, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIIVPROC) (GLuint texture, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIUIVPROC) (GLuint texture, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIVPROC) (GLuint texture, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLCREATEVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays); +typedef void (APIENTRYP PFNGLDISABLEVERTEXARRAYATTRIBPROC) (GLuint vaobj, GLuint index); +typedef void (APIENTRYP PFNGLENABLEVERTEXARRAYATTRIBPROC) (GLuint vaobj, GLuint index); +typedef void (APIENTRYP PFNGLVERTEXARRAYELEMENTBUFFERPROC) (GLuint vaobj, GLuint buffer); +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXBUFFERPROC) (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXBUFFERSPROC) (GLuint vaobj, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides); +typedef void (APIENTRYP PFNGLVERTEXARRAYATTRIBBINDINGPROC) (GLuint vaobj, GLuint attribindex, GLuint bindingindex); +typedef void (APIENTRYP PFNGLVERTEXARRAYATTRIBFORMATPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); +typedef void (APIENTRYP PFNGLVERTEXARRAYATTRIBIFORMATPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +typedef void (APIENTRYP PFNGLVERTEXARRAYATTRIBLFORMATPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +typedef void (APIENTRYP PFNGLVERTEXARRAYBINDINGDIVISORPROC) (GLuint vaobj, GLuint bindingindex, GLuint divisor); +typedef void (APIENTRYP PFNGLGETVERTEXARRAYIVPROC) (GLuint vaobj, GLenum pname, GLint *param); +typedef void (APIENTRYP PFNGLGETVERTEXARRAYINDEXEDIVPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint *param); +typedef void (APIENTRYP PFNGLGETVERTEXARRAYINDEXED64IVPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint64 *param); +typedef void (APIENTRYP PFNGLCREATESAMPLERSPROC) (GLsizei n, GLuint *samplers); +typedef void (APIENTRYP PFNGLCREATEPROGRAMPIPELINESPROC) (GLsizei n, GLuint *pipelines); +typedef void (APIENTRYP PFNGLCREATEQUERIESPROC) (GLenum target, GLsizei n, GLuint *ids); +typedef void (APIENTRYP PFNGLGETQUERYBUFFEROBJECTI64VPROC) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); +typedef void (APIENTRYP PFNGLGETQUERYBUFFEROBJECTIVPROC) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); +typedef void (APIENTRYP PFNGLGETQUERYBUFFEROBJECTUI64VPROC) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); +typedef void (APIENTRYP PFNGLGETQUERYBUFFEROBJECTUIVPROC) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); +typedef void (APIENTRYP PFNGLMEMORYBARRIERBYREGIONPROC) (GLbitfield barriers); +typedef void (APIENTRYP PFNGLGETTEXTURESUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void *pixels); +typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void *pixels); +typedef GLenum (APIENTRYP PFNGLGETGRAPHICSRESETSTATUSPROC) (void); +typedef void (APIENTRYP PFNGLGETNCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint lod, GLsizei bufSize, void *pixels); +typedef void (APIENTRYP PFNGLGETNTEXIMAGEPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels); +typedef void (APIENTRYP PFNGLGETNUNIFORMDVPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble *params); +typedef void (APIENTRYP PFNGLGETNUNIFORMFVPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); +typedef void (APIENTRYP PFNGLGETNUNIFORMIVPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params); +typedef void (APIENTRYP PFNGLGETNUNIFORMUIVPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params); +typedef void (APIENTRYP PFNGLREADNPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); +typedef void (APIENTRYP PFNGLGETNMAPDVPROC) (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v); +typedef void (APIENTRYP PFNGLGETNMAPFVPROC) (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v); +typedef void (APIENTRYP PFNGLGETNMAPIVPROC) (GLenum target, GLenum query, GLsizei bufSize, GLint *v); +typedef void (APIENTRYP PFNGLGETNPIXELMAPFVPROC) (GLenum map, GLsizei bufSize, GLfloat *values); +typedef void (APIENTRYP PFNGLGETNPIXELMAPUIVPROC) (GLenum map, GLsizei bufSize, GLuint *values); +typedef void (APIENTRYP PFNGLGETNPIXELMAPUSVPROC) (GLenum map, GLsizei bufSize, GLushort *values); +typedef void (APIENTRYP PFNGLGETNPOLYGONSTIPPLEPROC) (GLsizei bufSize, GLubyte *pattern); +typedef void (APIENTRYP PFNGLGETNCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *table); +typedef void (APIENTRYP PFNGLGETNCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *image); +typedef void (APIENTRYP PFNGLGETNSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void *row, GLsizei columnBufSize, void *column, void *span); +typedef void (APIENTRYP PFNGLGETNHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values); +typedef void (APIENTRYP PFNGLGETNMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values); +typedef void (APIENTRYP PFNGLTEXTUREBARRIERPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glClipControl (GLenum origin, GLenum depth); +GLAPI void APIENTRY glCreateTransformFeedbacks (GLsizei n, GLuint *ids); +GLAPI void APIENTRY glTransformFeedbackBufferBase (GLuint xfb, GLuint index, GLuint buffer); +GLAPI void APIENTRY glTransformFeedbackBufferRange (GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +GLAPI void APIENTRY glGetTransformFeedbackiv (GLuint xfb, GLenum pname, GLint *param); +GLAPI void APIENTRY glGetTransformFeedbacki_v (GLuint xfb, GLenum pname, GLuint index, GLint *param); +GLAPI void APIENTRY glGetTransformFeedbacki64_v (GLuint xfb, GLenum pname, GLuint index, GLint64 *param); +GLAPI void APIENTRY glCreateBuffers (GLsizei n, GLuint *buffers); +GLAPI void APIENTRY glNamedBufferStorage (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags); +GLAPI void APIENTRY glNamedBufferData (GLuint buffer, GLsizeiptr size, const void *data, GLenum usage); +GLAPI void APIENTRY glNamedBufferSubData (GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data); +GLAPI void APIENTRY glCopyNamedBufferSubData (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +GLAPI void APIENTRY glClearNamedBufferData (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data); +GLAPI void APIENTRY glClearNamedBufferSubData (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); +GLAPI void *APIENTRY glMapNamedBuffer (GLuint buffer, GLenum access); +GLAPI void *APIENTRY glMapNamedBufferRange (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); +GLAPI GLboolean APIENTRY glUnmapNamedBuffer (GLuint buffer); +GLAPI void APIENTRY glFlushMappedNamedBufferRange (GLuint buffer, GLintptr offset, GLsizeiptr length); +GLAPI void APIENTRY glGetNamedBufferParameteriv (GLuint buffer, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetNamedBufferParameteri64v (GLuint buffer, GLenum pname, GLint64 *params); +GLAPI void APIENTRY glGetNamedBufferPointerv (GLuint buffer, GLenum pname, void **params); +GLAPI void APIENTRY glGetNamedBufferSubData (GLuint buffer, GLintptr offset, GLsizeiptr size, void *data); +GLAPI void APIENTRY glCreateFramebuffers (GLsizei n, GLuint *framebuffers); +GLAPI void APIENTRY glNamedFramebufferRenderbuffer (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +GLAPI void APIENTRY glNamedFramebufferParameteri (GLuint framebuffer, GLenum pname, GLint param); +GLAPI void APIENTRY glNamedFramebufferTexture (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); +GLAPI void APIENTRY glNamedFramebufferTextureLayer (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); +GLAPI void APIENTRY glNamedFramebufferDrawBuffer (GLuint framebuffer, GLenum buf); +GLAPI void APIENTRY glNamedFramebufferDrawBuffers (GLuint framebuffer, GLsizei n, const GLenum *bufs); +GLAPI void APIENTRY glNamedFramebufferReadBuffer (GLuint framebuffer, GLenum src); +GLAPI void APIENTRY glInvalidateNamedFramebufferData (GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments); +GLAPI void APIENTRY glInvalidateNamedFramebufferSubData (GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glClearNamedFramebufferiv (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint *value); +GLAPI void APIENTRY glClearNamedFramebufferuiv (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint *value); +GLAPI void APIENTRY glClearNamedFramebufferfv (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat *value); +GLAPI void APIENTRY glClearNamedFramebufferfi (GLuint framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); +GLAPI void APIENTRY glBlitNamedFramebuffer (GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +GLAPI GLenum APIENTRY glCheckNamedFramebufferStatus (GLuint framebuffer, GLenum target); +GLAPI void APIENTRY glGetNamedFramebufferParameteriv (GLuint framebuffer, GLenum pname, GLint *param); +GLAPI void APIENTRY glGetNamedFramebufferAttachmentParameteriv (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params); +GLAPI void APIENTRY glCreateRenderbuffers (GLsizei n, GLuint *renderbuffers); +GLAPI void APIENTRY glNamedRenderbufferStorage (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY glNamedRenderbufferStorageMultisample (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY glGetNamedRenderbufferParameteriv (GLuint renderbuffer, GLenum pname, GLint *params); +GLAPI void APIENTRY glCreateTextures (GLenum target, GLsizei n, GLuint *textures); +GLAPI void APIENTRY glTextureBuffer (GLuint texture, GLenum internalformat, GLuint buffer); +GLAPI void APIENTRY glTextureBufferRange (GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); +GLAPI void APIENTRY glTextureStorage1D (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width); +GLAPI void APIENTRY glTextureStorage2D (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY glTextureStorage3D (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +GLAPI void APIENTRY glTextureStorage2DMultisample (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +GLAPI void APIENTRY glTextureStorage3DMultisample (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +GLAPI void APIENTRY glTextureSubImage1D (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glTextureSubImage2D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glTextureSubImage3D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glCompressedTextureSubImage1D (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); +GLAPI void APIENTRY glCompressedTextureSubImage2D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); +GLAPI void APIENTRY glCompressedTextureSubImage3D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); +GLAPI void APIENTRY glCopyTextureSubImage1D (GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +GLAPI void APIENTRY glCopyTextureSubImage2D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glCopyTextureSubImage3D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glTextureParameterf (GLuint texture, GLenum pname, GLfloat param); +GLAPI void APIENTRY glTextureParameterfv (GLuint texture, GLenum pname, const GLfloat *param); +GLAPI void APIENTRY glTextureParameteri (GLuint texture, GLenum pname, GLint param); +GLAPI void APIENTRY glTextureParameterIiv (GLuint texture, GLenum pname, const GLint *params); +GLAPI void APIENTRY glTextureParameterIuiv (GLuint texture, GLenum pname, const GLuint *params); +GLAPI void APIENTRY glTextureParameteriv (GLuint texture, GLenum pname, const GLint *param); +GLAPI void APIENTRY glGenerateTextureMipmap (GLuint texture); +GLAPI void APIENTRY glBindTextureUnit (GLuint unit, GLuint texture); +GLAPI void APIENTRY glGetTextureImage (GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels); +GLAPI void APIENTRY glGetCompressedTextureImage (GLuint texture, GLint level, GLsizei bufSize, void *pixels); +GLAPI void APIENTRY glGetTextureLevelParameterfv (GLuint texture, GLint level, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetTextureLevelParameteriv (GLuint texture, GLint level, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetTextureParameterfv (GLuint texture, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetTextureParameterIiv (GLuint texture, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetTextureParameterIuiv (GLuint texture, GLenum pname, GLuint *params); +GLAPI void APIENTRY glGetTextureParameteriv (GLuint texture, GLenum pname, GLint *params); +GLAPI void APIENTRY glCreateVertexArrays (GLsizei n, GLuint *arrays); +GLAPI void APIENTRY glDisableVertexArrayAttrib (GLuint vaobj, GLuint index); +GLAPI void APIENTRY glEnableVertexArrayAttrib (GLuint vaobj, GLuint index); +GLAPI void APIENTRY glVertexArrayElementBuffer (GLuint vaobj, GLuint buffer); +GLAPI void APIENTRY glVertexArrayVertexBuffer (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); +GLAPI void APIENTRY glVertexArrayVertexBuffers (GLuint vaobj, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides); +GLAPI void APIENTRY glVertexArrayAttribBinding (GLuint vaobj, GLuint attribindex, GLuint bindingindex); +GLAPI void APIENTRY glVertexArrayAttribFormat (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); +GLAPI void APIENTRY glVertexArrayAttribIFormat (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +GLAPI void APIENTRY glVertexArrayAttribLFormat (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +GLAPI void APIENTRY glVertexArrayBindingDivisor (GLuint vaobj, GLuint bindingindex, GLuint divisor); +GLAPI void APIENTRY glGetVertexArrayiv (GLuint vaobj, GLenum pname, GLint *param); +GLAPI void APIENTRY glGetVertexArrayIndexediv (GLuint vaobj, GLuint index, GLenum pname, GLint *param); +GLAPI void APIENTRY glGetVertexArrayIndexed64iv (GLuint vaobj, GLuint index, GLenum pname, GLint64 *param); +GLAPI void APIENTRY glCreateSamplers (GLsizei n, GLuint *samplers); +GLAPI void APIENTRY glCreateProgramPipelines (GLsizei n, GLuint *pipelines); +GLAPI void APIENTRY glCreateQueries (GLenum target, GLsizei n, GLuint *ids); +GLAPI void APIENTRY glGetQueryBufferObjecti64v (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); +GLAPI void APIENTRY glGetQueryBufferObjectiv (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); +GLAPI void APIENTRY glGetQueryBufferObjectui64v (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); +GLAPI void APIENTRY glGetQueryBufferObjectuiv (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); +GLAPI void APIENTRY glMemoryBarrierByRegion (GLbitfield barriers); +GLAPI void APIENTRY glGetTextureSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void *pixels); +GLAPI void APIENTRY glGetCompressedTextureSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void *pixels); +GLAPI GLenum APIENTRY glGetGraphicsResetStatus (void); +GLAPI void APIENTRY glGetnCompressedTexImage (GLenum target, GLint lod, GLsizei bufSize, void *pixels); +GLAPI void APIENTRY glGetnTexImage (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels); +GLAPI void APIENTRY glGetnUniformdv (GLuint program, GLint location, GLsizei bufSize, GLdouble *params); +GLAPI void APIENTRY glGetnUniformfv (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); +GLAPI void APIENTRY glGetnUniformiv (GLuint program, GLint location, GLsizei bufSize, GLint *params); +GLAPI void APIENTRY glGetnUniformuiv (GLuint program, GLint location, GLsizei bufSize, GLuint *params); +GLAPI void APIENTRY glReadnPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); +GLAPI void APIENTRY glGetnMapdv (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v); +GLAPI void APIENTRY glGetnMapfv (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v); +GLAPI void APIENTRY glGetnMapiv (GLenum target, GLenum query, GLsizei bufSize, GLint *v); +GLAPI void APIENTRY glGetnPixelMapfv (GLenum map, GLsizei bufSize, GLfloat *values); +GLAPI void APIENTRY glGetnPixelMapuiv (GLenum map, GLsizei bufSize, GLuint *values); +GLAPI void APIENTRY glGetnPixelMapusv (GLenum map, GLsizei bufSize, GLushort *values); +GLAPI void APIENTRY glGetnPolygonStipple (GLsizei bufSize, GLubyte *pattern); +GLAPI void APIENTRY glGetnColorTable (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *table); +GLAPI void APIENTRY glGetnConvolutionFilter (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *image); +GLAPI void APIENTRY glGetnSeparableFilter (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void *row, GLsizei columnBufSize, void *column, void *span); +GLAPI void APIENTRY glGetnHistogram (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values); +GLAPI void APIENTRY glGetnMinmax (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values); +GLAPI void APIENTRY glTextureBarrier (void); +#endif +#endif /* GL_VERSION_4_5 */ + +#ifndef GL_ARB_ES2_compatibility +#define GL_ARB_ES2_compatibility 1 +#endif /* GL_ARB_ES2_compatibility */ + +#ifndef GL_ARB_ES3_1_compatibility +#define GL_ARB_ES3_1_compatibility 1 +#endif /* GL_ARB_ES3_1_compatibility */ + +#ifndef GL_ARB_ES3_2_compatibility +#define GL_ARB_ES3_2_compatibility 1 +#define GL_PRIMITIVE_BOUNDING_BOX_ARB 0x92BE +#define GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB 0x9381 +#define GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB 0x9382 +typedef void (APIENTRYP PFNGLPRIMITIVEBOUNDINGBOXARBPROC) (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPrimitiveBoundingBoxARB (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); +#endif +#endif /* GL_ARB_ES3_2_compatibility */ + +#ifndef GL_ARB_ES3_compatibility +#define GL_ARB_ES3_compatibility 1 +#endif /* GL_ARB_ES3_compatibility */ + +#ifndef GL_ARB_arrays_of_arrays +#define GL_ARB_arrays_of_arrays 1 +#endif /* GL_ARB_arrays_of_arrays */ + +#ifndef GL_ARB_base_instance +#define GL_ARB_base_instance 1 +#endif /* GL_ARB_base_instance */ + +#ifndef GL_ARB_bindless_texture +#define GL_ARB_bindless_texture 1 +typedef uint64_t GLuint64EXT; +#define GL_UNSIGNED_INT64_ARB 0x140F +typedef GLuint64 (APIENTRYP PFNGLGETTEXTUREHANDLEARBPROC) (GLuint texture); +typedef GLuint64 (APIENTRYP PFNGLGETTEXTURESAMPLERHANDLEARBPROC) (GLuint texture, GLuint sampler); +typedef void (APIENTRYP PFNGLMAKETEXTUREHANDLERESIDENTARBPROC) (GLuint64 handle); +typedef void (APIENTRYP PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC) (GLuint64 handle); +typedef GLuint64 (APIENTRYP PFNGLGETIMAGEHANDLEARBPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); +typedef void (APIENTRYP PFNGLMAKEIMAGEHANDLERESIDENTARBPROC) (GLuint64 handle, GLenum access); +typedef void (APIENTRYP PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC) (GLuint64 handle); +typedef void (APIENTRYP PFNGLUNIFORMHANDLEUI64ARBPROC) (GLint location, GLuint64 value); +typedef void (APIENTRYP PFNGLUNIFORMHANDLEUI64VARBPROC) (GLint location, GLsizei count, const GLuint64 *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC) (GLuint program, GLint location, GLuint64 value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *values); +typedef GLboolean (APIENTRYP PFNGLISTEXTUREHANDLERESIDENTARBPROC) (GLuint64 handle); +typedef GLboolean (APIENTRYP PFNGLISIMAGEHANDLERESIDENTARBPROC) (GLuint64 handle); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64ARBPROC) (GLuint index, GLuint64EXT x); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64VARBPROC) (GLuint index, const GLuint64EXT *v); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLUI64VARBPROC) (GLuint index, GLenum pname, GLuint64EXT *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLuint64 APIENTRY glGetTextureHandleARB (GLuint texture); +GLAPI GLuint64 APIENTRY glGetTextureSamplerHandleARB (GLuint texture, GLuint sampler); +GLAPI void APIENTRY glMakeTextureHandleResidentARB (GLuint64 handle); +GLAPI void APIENTRY glMakeTextureHandleNonResidentARB (GLuint64 handle); +GLAPI GLuint64 APIENTRY glGetImageHandleARB (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); +GLAPI void APIENTRY glMakeImageHandleResidentARB (GLuint64 handle, GLenum access); +GLAPI void APIENTRY glMakeImageHandleNonResidentARB (GLuint64 handle); +GLAPI void APIENTRY glUniformHandleui64ARB (GLint location, GLuint64 value); +GLAPI void APIENTRY glUniformHandleui64vARB (GLint location, GLsizei count, const GLuint64 *value); +GLAPI void APIENTRY glProgramUniformHandleui64ARB (GLuint program, GLint location, GLuint64 value); +GLAPI void APIENTRY glProgramUniformHandleui64vARB (GLuint program, GLint location, GLsizei count, const GLuint64 *values); +GLAPI GLboolean APIENTRY glIsTextureHandleResidentARB (GLuint64 handle); +GLAPI GLboolean APIENTRY glIsImageHandleResidentARB (GLuint64 handle); +GLAPI void APIENTRY glVertexAttribL1ui64ARB (GLuint index, GLuint64EXT x); +GLAPI void APIENTRY glVertexAttribL1ui64vARB (GLuint index, const GLuint64EXT *v); +GLAPI void APIENTRY glGetVertexAttribLui64vARB (GLuint index, GLenum pname, GLuint64EXT *params); +#endif +#endif /* GL_ARB_bindless_texture */ + +#ifndef GL_ARB_blend_func_extended +#define GL_ARB_blend_func_extended 1 +#endif /* GL_ARB_blend_func_extended */ + +#ifndef GL_ARB_buffer_storage +#define GL_ARB_buffer_storage 1 +#endif /* GL_ARB_buffer_storage */ + +#ifndef GL_ARB_cl_event +#define GL_ARB_cl_event 1 +struct _cl_context; +struct _cl_event; +#define GL_SYNC_CL_EVENT_ARB 0x8240 +#define GL_SYNC_CL_EVENT_COMPLETE_ARB 0x8241 +typedef GLsync (APIENTRYP PFNGLCREATESYNCFROMCLEVENTARBPROC) (struct _cl_context *context, struct _cl_event *event, GLbitfield flags); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLsync APIENTRY glCreateSyncFromCLeventARB (struct _cl_context *context, struct _cl_event *event, GLbitfield flags); +#endif +#endif /* GL_ARB_cl_event */ + +#ifndef GL_ARB_clear_buffer_object +#define GL_ARB_clear_buffer_object 1 +#endif /* GL_ARB_clear_buffer_object */ + +#ifndef GL_ARB_clear_texture +#define GL_ARB_clear_texture 1 +#endif /* GL_ARB_clear_texture */ + +#ifndef GL_ARB_clip_control +#define GL_ARB_clip_control 1 +#endif /* GL_ARB_clip_control */ + +#ifndef GL_ARB_color_buffer_float +#define GL_ARB_color_buffer_float 1 +#define GL_RGBA_FLOAT_MODE_ARB 0x8820 +#define GL_CLAMP_VERTEX_COLOR_ARB 0x891A +#define GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B +#define GL_CLAMP_READ_COLOR_ARB 0x891C +#define GL_FIXED_ONLY_ARB 0x891D +typedef void (APIENTRYP PFNGLCLAMPCOLORARBPROC) (GLenum target, GLenum clamp); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glClampColorARB (GLenum target, GLenum clamp); +#endif +#endif /* GL_ARB_color_buffer_float */ + +#ifndef GL_ARB_compatibility +#define GL_ARB_compatibility 1 +#endif /* GL_ARB_compatibility */ + +#ifndef GL_ARB_compressed_texture_pixel_storage +#define GL_ARB_compressed_texture_pixel_storage 1 +#endif /* GL_ARB_compressed_texture_pixel_storage */ + +#ifndef GL_ARB_compute_shader +#define GL_ARB_compute_shader 1 +#endif /* GL_ARB_compute_shader */ + +#ifndef GL_ARB_compute_variable_group_size +#define GL_ARB_compute_variable_group_size 1 +#define GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB 0x9344 +#define GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB 0x90EB +#define GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB 0x9345 +#define GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB 0x91BF +typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDispatchComputeGroupSizeARB (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z); +#endif +#endif /* GL_ARB_compute_variable_group_size */ + +#ifndef GL_ARB_conditional_render_inverted +#define GL_ARB_conditional_render_inverted 1 +#endif /* GL_ARB_conditional_render_inverted */ + +#ifndef GL_ARB_conservative_depth +#define GL_ARB_conservative_depth 1 +#endif /* GL_ARB_conservative_depth */ + +#ifndef GL_ARB_copy_buffer +#define GL_ARB_copy_buffer 1 +#endif /* GL_ARB_copy_buffer */ + +#ifndef GL_ARB_copy_image +#define GL_ARB_copy_image 1 +#endif /* GL_ARB_copy_image */ + +#ifndef GL_ARB_cull_distance +#define GL_ARB_cull_distance 1 +#endif /* GL_ARB_cull_distance */ + +#ifndef GL_ARB_debug_output +#define GL_ARB_debug_output 1 +typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); +#define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB 0x8242 +#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243 +#define GL_DEBUG_CALLBACK_FUNCTION_ARB 0x8244 +#define GL_DEBUG_CALLBACK_USER_PARAM_ARB 0x8245 +#define GL_DEBUG_SOURCE_API_ARB 0x8246 +#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247 +#define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248 +#define GL_DEBUG_SOURCE_THIRD_PARTY_ARB 0x8249 +#define GL_DEBUG_SOURCE_APPLICATION_ARB 0x824A +#define GL_DEBUG_SOURCE_OTHER_ARB 0x824B +#define GL_DEBUG_TYPE_ERROR_ARB 0x824C +#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D +#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E +#define GL_DEBUG_TYPE_PORTABILITY_ARB 0x824F +#define GL_DEBUG_TYPE_PERFORMANCE_ARB 0x8250 +#define GL_DEBUG_TYPE_OTHER_ARB 0x8251 +#define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB 0x9143 +#define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB 0x9144 +#define GL_DEBUG_LOGGED_MESSAGES_ARB 0x9145 +#define GL_DEBUG_SEVERITY_HIGH_ARB 0x9146 +#define GL_DEBUG_SEVERITY_MEDIUM_ARB 0x9147 +#define GL_DEBUG_SEVERITY_LOW_ARB 0x9148 +typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLARBPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); +typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTARBPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); +typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKARBPROC) (GLDEBUGPROCARB callback, const void *userParam); +typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGARBPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDebugMessageControlARB (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); +GLAPI void APIENTRY glDebugMessageInsertARB (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); +GLAPI void APIENTRY glDebugMessageCallbackARB (GLDEBUGPROCARB callback, const void *userParam); +GLAPI GLuint APIENTRY glGetDebugMessageLogARB (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); +#endif +#endif /* GL_ARB_debug_output */ + +#ifndef GL_ARB_depth_buffer_float +#define GL_ARB_depth_buffer_float 1 +#endif /* GL_ARB_depth_buffer_float */ + +#ifndef GL_ARB_depth_clamp +#define GL_ARB_depth_clamp 1 +#endif /* GL_ARB_depth_clamp */ + +#ifndef GL_ARB_depth_texture +#define GL_ARB_depth_texture 1 +#define GL_DEPTH_COMPONENT16_ARB 0x81A5 +#define GL_DEPTH_COMPONENT24_ARB 0x81A6 +#define GL_DEPTH_COMPONENT32_ARB 0x81A7 +#define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A +#define GL_DEPTH_TEXTURE_MODE_ARB 0x884B +#endif /* GL_ARB_depth_texture */ + +#ifndef GL_ARB_derivative_control +#define GL_ARB_derivative_control 1 +#endif /* GL_ARB_derivative_control */ + +#ifndef GL_ARB_direct_state_access +#define GL_ARB_direct_state_access 1 +#endif /* GL_ARB_direct_state_access */ + +#ifndef GL_ARB_draw_buffers +#define GL_ARB_draw_buffers 1 +#define GL_MAX_DRAW_BUFFERS_ARB 0x8824 +#define GL_DRAW_BUFFER0_ARB 0x8825 +#define GL_DRAW_BUFFER1_ARB 0x8826 +#define GL_DRAW_BUFFER2_ARB 0x8827 +#define GL_DRAW_BUFFER3_ARB 0x8828 +#define GL_DRAW_BUFFER4_ARB 0x8829 +#define GL_DRAW_BUFFER5_ARB 0x882A +#define GL_DRAW_BUFFER6_ARB 0x882B +#define GL_DRAW_BUFFER7_ARB 0x882C +#define GL_DRAW_BUFFER8_ARB 0x882D +#define GL_DRAW_BUFFER9_ARB 0x882E +#define GL_DRAW_BUFFER10_ARB 0x882F +#define GL_DRAW_BUFFER11_ARB 0x8830 +#define GL_DRAW_BUFFER12_ARB 0x8831 +#define GL_DRAW_BUFFER13_ARB 0x8832 +#define GL_DRAW_BUFFER14_ARB 0x8833 +#define GL_DRAW_BUFFER15_ARB 0x8834 +typedef void (APIENTRYP PFNGLDRAWBUFFERSARBPROC) (GLsizei n, const GLenum *bufs); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawBuffersARB (GLsizei n, const GLenum *bufs); +#endif +#endif /* GL_ARB_draw_buffers */ + +#ifndef GL_ARB_draw_buffers_blend +#define GL_ARB_draw_buffers_blend 1 +typedef void (APIENTRYP PFNGLBLENDEQUATIONIARBPROC) (GLuint buf, GLenum mode); +typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIARBPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); +typedef void (APIENTRYP PFNGLBLENDFUNCIARBPROC) (GLuint buf, GLenum src, GLenum dst); +typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIARBPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendEquationiARB (GLuint buf, GLenum mode); +GLAPI void APIENTRY glBlendEquationSeparateiARB (GLuint buf, GLenum modeRGB, GLenum modeAlpha); +GLAPI void APIENTRY glBlendFunciARB (GLuint buf, GLenum src, GLenum dst); +GLAPI void APIENTRY glBlendFuncSeparateiARB (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +#endif +#endif /* GL_ARB_draw_buffers_blend */ + +#ifndef GL_ARB_draw_elements_base_vertex +#define GL_ARB_draw_elements_base_vertex 1 +#endif /* GL_ARB_draw_elements_base_vertex */ + +#ifndef GL_ARB_draw_indirect +#define GL_ARB_draw_indirect 1 +#endif /* GL_ARB_draw_indirect */ + +#ifndef GL_ARB_draw_instanced +#define GL_ARB_draw_instanced 1 +typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDARBPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); +typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDARBPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawArraysInstancedARB (GLenum mode, GLint first, GLsizei count, GLsizei primcount); +GLAPI void APIENTRY glDrawElementsInstancedARB (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); +#endif +#endif /* GL_ARB_draw_instanced */ + +#ifndef GL_ARB_enhanced_layouts +#define GL_ARB_enhanced_layouts 1 +#endif /* GL_ARB_enhanced_layouts */ + +#ifndef GL_ARB_explicit_attrib_location +#define GL_ARB_explicit_attrib_location 1 +#endif /* GL_ARB_explicit_attrib_location */ + +#ifndef GL_ARB_explicit_uniform_location +#define GL_ARB_explicit_uniform_location 1 +#endif /* GL_ARB_explicit_uniform_location */ + +#ifndef GL_ARB_fragment_coord_conventions +#define GL_ARB_fragment_coord_conventions 1 +#endif /* GL_ARB_fragment_coord_conventions */ + +#ifndef GL_ARB_fragment_layer_viewport +#define GL_ARB_fragment_layer_viewport 1 +#endif /* GL_ARB_fragment_layer_viewport */ + +#ifndef GL_ARB_fragment_program +#define GL_ARB_fragment_program 1 +#define GL_FRAGMENT_PROGRAM_ARB 0x8804 +#define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875 +#define GL_PROGRAM_LENGTH_ARB 0x8627 +#define GL_PROGRAM_FORMAT_ARB 0x8876 +#define GL_PROGRAM_BINDING_ARB 0x8677 +#define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0 +#define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1 +#define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2 +#define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3 +#define GL_PROGRAM_TEMPORARIES_ARB 0x88A4 +#define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5 +#define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6 +#define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7 +#define GL_PROGRAM_PARAMETERS_ARB 0x88A8 +#define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9 +#define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA +#define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB +#define GL_PROGRAM_ATTRIBS_ARB 0x88AC +#define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD +#define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE +#define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF +#define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4 +#define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5 +#define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6 +#define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805 +#define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806 +#define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807 +#define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808 +#define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809 +#define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A +#define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B +#define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C +#define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D +#define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E +#define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F +#define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810 +#define GL_PROGRAM_STRING_ARB 0x8628 +#define GL_PROGRAM_ERROR_POSITION_ARB 0x864B +#define GL_CURRENT_MATRIX_ARB 0x8641 +#define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7 +#define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640 +#define GL_MAX_PROGRAM_MATRICES_ARB 0x862F +#define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E +#define GL_MAX_TEXTURE_COORDS_ARB 0x8871 +#define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 +#define GL_PROGRAM_ERROR_STRING_ARB 0x8874 +#define GL_MATRIX0_ARB 0x88C0 +#define GL_MATRIX1_ARB 0x88C1 +#define GL_MATRIX2_ARB 0x88C2 +#define GL_MATRIX3_ARB 0x88C3 +#define GL_MATRIX4_ARB 0x88C4 +#define GL_MATRIX5_ARB 0x88C5 +#define GL_MATRIX6_ARB 0x88C6 +#define GL_MATRIX7_ARB 0x88C7 +#define GL_MATRIX8_ARB 0x88C8 +#define GL_MATRIX9_ARB 0x88C9 +#define GL_MATRIX10_ARB 0x88CA +#define GL_MATRIX11_ARB 0x88CB +#define GL_MATRIX12_ARB 0x88CC +#define GL_MATRIX13_ARB 0x88CD +#define GL_MATRIX14_ARB 0x88CE +#define GL_MATRIX15_ARB 0x88CF +#define GL_MATRIX16_ARB 0x88D0 +#define GL_MATRIX17_ARB 0x88D1 +#define GL_MATRIX18_ARB 0x88D2 +#define GL_MATRIX19_ARB 0x88D3 +#define GL_MATRIX20_ARB 0x88D4 +#define GL_MATRIX21_ARB 0x88D5 +#define GL_MATRIX22_ARB 0x88D6 +#define GL_MATRIX23_ARB 0x88D7 +#define GL_MATRIX24_ARB 0x88D8 +#define GL_MATRIX25_ARB 0x88D9 +#define GL_MATRIX26_ARB 0x88DA +#define GL_MATRIX27_ARB 0x88DB +#define GL_MATRIX28_ARB 0x88DC +#define GL_MATRIX29_ARB 0x88DD +#define GL_MATRIX30_ARB 0x88DE +#define GL_MATRIX31_ARB 0x88DF +typedef void (APIENTRYP PFNGLPROGRAMSTRINGARBPROC) (GLenum target, GLenum format, GLsizei len, const void *string); +typedef void (APIENTRYP PFNGLBINDPROGRAMARBPROC) (GLenum target, GLuint program); +typedef void (APIENTRYP PFNGLDELETEPROGRAMSARBPROC) (GLsizei n, const GLuint *programs); +typedef void (APIENTRYP PFNGLGENPROGRAMSARBPROC) (GLsizei n, GLuint *programs); +typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params); +typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params); +typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params); +typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params); +typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params); +typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params); +typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params); +typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params); +typedef void (APIENTRYP PFNGLGETPROGRAMIVARBPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETPROGRAMSTRINGARBPROC) (GLenum target, GLenum pname, void *string); +typedef GLboolean (APIENTRYP PFNGLISPROGRAMARBPROC) (GLuint program); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glProgramStringARB (GLenum target, GLenum format, GLsizei len, const void *string); +GLAPI void APIENTRY glBindProgramARB (GLenum target, GLuint program); +GLAPI void APIENTRY glDeleteProgramsARB (GLsizei n, const GLuint *programs); +GLAPI void APIENTRY glGenProgramsARB (GLsizei n, GLuint *programs); +GLAPI void APIENTRY glProgramEnvParameter4dARB (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glProgramEnvParameter4dvARB (GLenum target, GLuint index, const GLdouble *params); +GLAPI void APIENTRY glProgramEnvParameter4fARB (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glProgramEnvParameter4fvARB (GLenum target, GLuint index, const GLfloat *params); +GLAPI void APIENTRY glProgramLocalParameter4dARB (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glProgramLocalParameter4dvARB (GLenum target, GLuint index, const GLdouble *params); +GLAPI void APIENTRY glProgramLocalParameter4fARB (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glProgramLocalParameter4fvARB (GLenum target, GLuint index, const GLfloat *params); +GLAPI void APIENTRY glGetProgramEnvParameterdvARB (GLenum target, GLuint index, GLdouble *params); +GLAPI void APIENTRY glGetProgramEnvParameterfvARB (GLenum target, GLuint index, GLfloat *params); +GLAPI void APIENTRY glGetProgramLocalParameterdvARB (GLenum target, GLuint index, GLdouble *params); +GLAPI void APIENTRY glGetProgramLocalParameterfvARB (GLenum target, GLuint index, GLfloat *params); +GLAPI void APIENTRY glGetProgramivARB (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetProgramStringARB (GLenum target, GLenum pname, void *string); +GLAPI GLboolean APIENTRY glIsProgramARB (GLuint program); +#endif +#endif /* GL_ARB_fragment_program */ + +#ifndef GL_ARB_fragment_program_shadow +#define GL_ARB_fragment_program_shadow 1 +#endif /* GL_ARB_fragment_program_shadow */ + +#ifndef GL_ARB_fragment_shader +#define GL_ARB_fragment_shader 1 +#define GL_FRAGMENT_SHADER_ARB 0x8B30 +#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49 +#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B +#endif /* GL_ARB_fragment_shader */ + +#ifndef GL_ARB_fragment_shader_interlock +#define GL_ARB_fragment_shader_interlock 1 +#endif /* GL_ARB_fragment_shader_interlock */ + +#ifndef GL_ARB_framebuffer_no_attachments +#define GL_ARB_framebuffer_no_attachments 1 +#endif /* GL_ARB_framebuffer_no_attachments */ + +#ifndef GL_ARB_framebuffer_object +#define GL_ARB_framebuffer_object 1 +#endif /* GL_ARB_framebuffer_object */ + +#ifndef GL_ARB_framebuffer_sRGB +#define GL_ARB_framebuffer_sRGB 1 +#endif /* GL_ARB_framebuffer_sRGB */ + +#ifndef GL_ARB_geometry_shader4 +#define GL_ARB_geometry_shader4 1 +#define GL_LINES_ADJACENCY_ARB 0x000A +#define GL_LINE_STRIP_ADJACENCY_ARB 0x000B +#define GL_TRIANGLES_ADJACENCY_ARB 0x000C +#define GL_TRIANGLE_STRIP_ADJACENCY_ARB 0x000D +#define GL_PROGRAM_POINT_SIZE_ARB 0x8642 +#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29 +#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9 +#define GL_GEOMETRY_SHADER_ARB 0x8DD9 +#define GL_GEOMETRY_VERTICES_OUT_ARB 0x8DDA +#define GL_GEOMETRY_INPUT_TYPE_ARB 0x8DDB +#define GL_GEOMETRY_OUTPUT_TYPE_ARB 0x8DDC +#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD +#define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE +#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF +#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0 +#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1 +typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIARBPROC) (GLuint program, GLenum pname, GLint value); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glProgramParameteriARB (GLuint program, GLenum pname, GLint value); +GLAPI void APIENTRY glFramebufferTextureARB (GLenum target, GLenum attachment, GLuint texture, GLint level); +GLAPI void APIENTRY glFramebufferTextureLayerARB (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +GLAPI void APIENTRY glFramebufferTextureFaceARB (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); +#endif +#endif /* GL_ARB_geometry_shader4 */ + +#ifndef GL_ARB_get_program_binary +#define GL_ARB_get_program_binary 1 +#endif /* GL_ARB_get_program_binary */ + +#ifndef GL_ARB_get_texture_sub_image +#define GL_ARB_get_texture_sub_image 1 +#endif /* GL_ARB_get_texture_sub_image */ + +#ifndef GL_ARB_gl_spirv +#define GL_ARB_gl_spirv 1 +#define GL_SHADER_BINARY_FORMAT_SPIR_V_ARB 0x9551 +#define GL_SPIR_V_BINARY_ARB 0x9552 +typedef void (APIENTRYP PFNGLSPECIALIZESHADERARBPROC) (GLuint shader, const GLchar *pEntryPoint, GLuint numSpecializationConstants, const GLuint *pConstantIndex, const GLuint *pConstantValue); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glSpecializeShaderARB (GLuint shader, const GLchar *pEntryPoint, GLuint numSpecializationConstants, const GLuint *pConstantIndex, const GLuint *pConstantValue); +#endif +#endif /* GL_ARB_gl_spirv */ + +#ifndef GL_ARB_gpu_shader5 +#define GL_ARB_gpu_shader5 1 +#endif /* GL_ARB_gpu_shader5 */ + +#ifndef GL_ARB_gpu_shader_fp64 +#define GL_ARB_gpu_shader_fp64 1 +#endif /* GL_ARB_gpu_shader_fp64 */ + +#ifndef GL_ARB_gpu_shader_int64 +#define GL_ARB_gpu_shader_int64 1 +#define GL_INT64_ARB 0x140E +#define GL_INT64_VEC2_ARB 0x8FE9 +#define GL_INT64_VEC3_ARB 0x8FEA +#define GL_INT64_VEC4_ARB 0x8FEB +#define GL_UNSIGNED_INT64_VEC2_ARB 0x8FF5 +#define GL_UNSIGNED_INT64_VEC3_ARB 0x8FF6 +#define GL_UNSIGNED_INT64_VEC4_ARB 0x8FF7 +typedef void (APIENTRYP PFNGLUNIFORM1I64ARBPROC) (GLint location, GLint64 x); +typedef void (APIENTRYP PFNGLUNIFORM2I64ARBPROC) (GLint location, GLint64 x, GLint64 y); +typedef void (APIENTRYP PFNGLUNIFORM3I64ARBPROC) (GLint location, GLint64 x, GLint64 y, GLint64 z); +typedef void (APIENTRYP PFNGLUNIFORM4I64ARBPROC) (GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w); +typedef void (APIENTRYP PFNGLUNIFORM1I64VARBPROC) (GLint location, GLsizei count, const GLint64 *value); +typedef void (APIENTRYP PFNGLUNIFORM2I64VARBPROC) (GLint location, GLsizei count, const GLint64 *value); +typedef void (APIENTRYP PFNGLUNIFORM3I64VARBPROC) (GLint location, GLsizei count, const GLint64 *value); +typedef void (APIENTRYP PFNGLUNIFORM4I64VARBPROC) (GLint location, GLsizei count, const GLint64 *value); +typedef void (APIENTRYP PFNGLUNIFORM1UI64ARBPROC) (GLint location, GLuint64 x); +typedef void (APIENTRYP PFNGLUNIFORM2UI64ARBPROC) (GLint location, GLuint64 x, GLuint64 y); +typedef void (APIENTRYP PFNGLUNIFORM3UI64ARBPROC) (GLint location, GLuint64 x, GLuint64 y, GLuint64 z); +typedef void (APIENTRYP PFNGLUNIFORM4UI64ARBPROC) (GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w); +typedef void (APIENTRYP PFNGLUNIFORM1UI64VARBPROC) (GLint location, GLsizei count, const GLuint64 *value); +typedef void (APIENTRYP PFNGLUNIFORM2UI64VARBPROC) (GLint location, GLsizei count, const GLuint64 *value); +typedef void (APIENTRYP PFNGLUNIFORM3UI64VARBPROC) (GLint location, GLsizei count, const GLuint64 *value); +typedef void (APIENTRYP PFNGLUNIFORM4UI64VARBPROC) (GLint location, GLsizei count, const GLuint64 *value); +typedef void (APIENTRYP PFNGLGETUNIFORMI64VARBPROC) (GLuint program, GLint location, GLint64 *params); +typedef void (APIENTRYP PFNGLGETUNIFORMUI64VARBPROC) (GLuint program, GLint location, GLuint64 *params); +typedef void (APIENTRYP PFNGLGETNUNIFORMI64VARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLint64 *params); +typedef void (APIENTRYP PFNGLGETNUNIFORMUI64VARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint64 *params); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1I64ARBPROC) (GLuint program, GLint location, GLint64 x); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2I64ARBPROC) (GLuint program, GLint location, GLint64 x, GLint64 y); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3I64ARBPROC) (GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4I64ARBPROC) (GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1I64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLint64 *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2I64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLint64 *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3I64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLint64 *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4I64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLint64 *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UI64ARBPROC) (GLuint program, GLint location, GLuint64 x); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UI64ARBPROC) (GLuint program, GLint location, GLuint64 x, GLuint64 y); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UI64ARBPROC) (GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UI64ARBPROC) (GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *value); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glUniform1i64ARB (GLint location, GLint64 x); +GLAPI void APIENTRY glUniform2i64ARB (GLint location, GLint64 x, GLint64 y); +GLAPI void APIENTRY glUniform3i64ARB (GLint location, GLint64 x, GLint64 y, GLint64 z); +GLAPI void APIENTRY glUniform4i64ARB (GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w); +GLAPI void APIENTRY glUniform1i64vARB (GLint location, GLsizei count, const GLint64 *value); +GLAPI void APIENTRY glUniform2i64vARB (GLint location, GLsizei count, const GLint64 *value); +GLAPI void APIENTRY glUniform3i64vARB (GLint location, GLsizei count, const GLint64 *value); +GLAPI void APIENTRY glUniform4i64vARB (GLint location, GLsizei count, const GLint64 *value); +GLAPI void APIENTRY glUniform1ui64ARB (GLint location, GLuint64 x); +GLAPI void APIENTRY glUniform2ui64ARB (GLint location, GLuint64 x, GLuint64 y); +GLAPI void APIENTRY glUniform3ui64ARB (GLint location, GLuint64 x, GLuint64 y, GLuint64 z); +GLAPI void APIENTRY glUniform4ui64ARB (GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w); +GLAPI void APIENTRY glUniform1ui64vARB (GLint location, GLsizei count, const GLuint64 *value); +GLAPI void APIENTRY glUniform2ui64vARB (GLint location, GLsizei count, const GLuint64 *value); +GLAPI void APIENTRY glUniform3ui64vARB (GLint location, GLsizei count, const GLuint64 *value); +GLAPI void APIENTRY glUniform4ui64vARB (GLint location, GLsizei count, const GLuint64 *value); +GLAPI void APIENTRY glGetUniformi64vARB (GLuint program, GLint location, GLint64 *params); +GLAPI void APIENTRY glGetUniformui64vARB (GLuint program, GLint location, GLuint64 *params); +GLAPI void APIENTRY glGetnUniformi64vARB (GLuint program, GLint location, GLsizei bufSize, GLint64 *params); +GLAPI void APIENTRY glGetnUniformui64vARB (GLuint program, GLint location, GLsizei bufSize, GLuint64 *params); +GLAPI void APIENTRY glProgramUniform1i64ARB (GLuint program, GLint location, GLint64 x); +GLAPI void APIENTRY glProgramUniform2i64ARB (GLuint program, GLint location, GLint64 x, GLint64 y); +GLAPI void APIENTRY glProgramUniform3i64ARB (GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z); +GLAPI void APIENTRY glProgramUniform4i64ARB (GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w); +GLAPI void APIENTRY glProgramUniform1i64vARB (GLuint program, GLint location, GLsizei count, const GLint64 *value); +GLAPI void APIENTRY glProgramUniform2i64vARB (GLuint program, GLint location, GLsizei count, const GLint64 *value); +GLAPI void APIENTRY glProgramUniform3i64vARB (GLuint program, GLint location, GLsizei count, const GLint64 *value); +GLAPI void APIENTRY glProgramUniform4i64vARB (GLuint program, GLint location, GLsizei count, const GLint64 *value); +GLAPI void APIENTRY glProgramUniform1ui64ARB (GLuint program, GLint location, GLuint64 x); +GLAPI void APIENTRY glProgramUniform2ui64ARB (GLuint program, GLint location, GLuint64 x, GLuint64 y); +GLAPI void APIENTRY glProgramUniform3ui64ARB (GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z); +GLAPI void APIENTRY glProgramUniform4ui64ARB (GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w); +GLAPI void APIENTRY glProgramUniform1ui64vARB (GLuint program, GLint location, GLsizei count, const GLuint64 *value); +GLAPI void APIENTRY glProgramUniform2ui64vARB (GLuint program, GLint location, GLsizei count, const GLuint64 *value); +GLAPI void APIENTRY glProgramUniform3ui64vARB (GLuint program, GLint location, GLsizei count, const GLuint64 *value); +GLAPI void APIENTRY glProgramUniform4ui64vARB (GLuint program, GLint location, GLsizei count, const GLuint64 *value); +#endif +#endif /* GL_ARB_gpu_shader_int64 */ + +#ifndef GL_ARB_half_float_pixel +#define GL_ARB_half_float_pixel 1 +typedef unsigned short GLhalfARB; +#define GL_HALF_FLOAT_ARB 0x140B +#endif /* GL_ARB_half_float_pixel */ + +#ifndef GL_ARB_half_float_vertex +#define GL_ARB_half_float_vertex 1 +#endif /* GL_ARB_half_float_vertex */ + +#ifndef GL_ARB_imaging +#define GL_ARB_imaging 1 +#define GL_BLEND_COLOR 0x8005 +#define GL_BLEND_EQUATION 0x8009 +#define GL_CONVOLUTION_1D 0x8010 +#define GL_CONVOLUTION_2D 0x8011 +#define GL_SEPARABLE_2D 0x8012 +#define GL_CONVOLUTION_BORDER_MODE 0x8013 +#define GL_CONVOLUTION_FILTER_SCALE 0x8014 +#define GL_CONVOLUTION_FILTER_BIAS 0x8015 +#define GL_REDUCE 0x8016 +#define GL_CONVOLUTION_FORMAT 0x8017 +#define GL_CONVOLUTION_WIDTH 0x8018 +#define GL_CONVOLUTION_HEIGHT 0x8019 +#define GL_MAX_CONVOLUTION_WIDTH 0x801A +#define GL_MAX_CONVOLUTION_HEIGHT 0x801B +#define GL_POST_CONVOLUTION_RED_SCALE 0x801C +#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D +#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E +#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F +#define GL_POST_CONVOLUTION_RED_BIAS 0x8020 +#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021 +#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022 +#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023 +#define GL_HISTOGRAM 0x8024 +#define GL_PROXY_HISTOGRAM 0x8025 +#define GL_HISTOGRAM_WIDTH 0x8026 +#define GL_HISTOGRAM_FORMAT 0x8027 +#define GL_HISTOGRAM_RED_SIZE 0x8028 +#define GL_HISTOGRAM_GREEN_SIZE 0x8029 +#define GL_HISTOGRAM_BLUE_SIZE 0x802A +#define GL_HISTOGRAM_ALPHA_SIZE 0x802B +#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C +#define GL_HISTOGRAM_SINK 0x802D +#define GL_MINMAX 0x802E +#define GL_MINMAX_FORMAT 0x802F +#define GL_MINMAX_SINK 0x8030 +#define GL_TABLE_TOO_LARGE 0x8031 +#define GL_COLOR_MATRIX 0x80B1 +#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2 +#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 +#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 +#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5 +#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6 +#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7 +#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 +#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 +#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA +#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB +#define GL_COLOR_TABLE 0x80D0 +#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 +#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 +#define GL_PROXY_COLOR_TABLE 0x80D3 +#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 +#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 +#define GL_COLOR_TABLE_SCALE 0x80D6 +#define GL_COLOR_TABLE_BIAS 0x80D7 +#define GL_COLOR_TABLE_FORMAT 0x80D8 +#define GL_COLOR_TABLE_WIDTH 0x80D9 +#define GL_COLOR_TABLE_RED_SIZE 0x80DA +#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB +#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC +#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD +#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE +#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF +#define GL_CONSTANT_BORDER 0x8151 +#define GL_REPLICATE_BORDER 0x8153 +#define GL_CONVOLUTION_BORDER_COLOR 0x8154 +typedef void (APIENTRYP PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *table); +typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +typedef void (APIENTRYP PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, void *table); +typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void *data); +typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); +typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *image); +typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *image); +typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params); +typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params); +typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, void *image); +typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, void *row, void *column, void *span); +typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *row, const void *column); +typedef void (APIENTRYP PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values); +typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values); +typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); +typedef void (APIENTRYP PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink); +typedef void (APIENTRYP PFNGLRESETHISTOGRAMPROC) (GLenum target); +typedef void (APIENTRYP PFNGLRESETMINMAXPROC) (GLenum target); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glColorTable (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *table); +GLAPI void APIENTRY glColorTableParameterfv (GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glColorTableParameteriv (GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glCopyColorTable (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +GLAPI void APIENTRY glGetColorTable (GLenum target, GLenum format, GLenum type, void *table); +GLAPI void APIENTRY glGetColorTableParameterfv (GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetColorTableParameteriv (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glColorSubTable (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void *data); +GLAPI void APIENTRY glCopyColorSubTable (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); +GLAPI void APIENTRY glConvolutionFilter1D (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *image); +GLAPI void APIENTRY glConvolutionFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *image); +GLAPI void APIENTRY glConvolutionParameterf (GLenum target, GLenum pname, GLfloat params); +GLAPI void APIENTRY glConvolutionParameterfv (GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glConvolutionParameteri (GLenum target, GLenum pname, GLint params); +GLAPI void APIENTRY glConvolutionParameteriv (GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glCopyConvolutionFilter1D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +GLAPI void APIENTRY glCopyConvolutionFilter2D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glGetConvolutionFilter (GLenum target, GLenum format, GLenum type, void *image); +GLAPI void APIENTRY glGetConvolutionParameterfv (GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetConvolutionParameteriv (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetSeparableFilter (GLenum target, GLenum format, GLenum type, void *row, void *column, void *span); +GLAPI void APIENTRY glSeparableFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *row, const void *column); +GLAPI void APIENTRY glGetHistogram (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values); +GLAPI void APIENTRY glGetHistogramParameterfv (GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetHistogramParameteriv (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetMinmax (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values); +GLAPI void APIENTRY glGetMinmaxParameterfv (GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetMinmaxParameteriv (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glHistogram (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); +GLAPI void APIENTRY glMinmax (GLenum target, GLenum internalformat, GLboolean sink); +GLAPI void APIENTRY glResetHistogram (GLenum target); +GLAPI void APIENTRY glResetMinmax (GLenum target); +#endif +#endif /* GL_ARB_imaging */ + +#ifndef GL_ARB_indirect_parameters +#define GL_ARB_indirect_parameters 1 +#define GL_PARAMETER_BUFFER_ARB 0x80EE +#define GL_PARAMETER_BUFFER_BINDING_ARB 0x80EF +// NVIDIA - Published spec uses const void* for data, not intptr +//typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC) (GLenum mode, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); +//typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC) (GLenum mode, GLenum type, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); +typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC) (GLenum mode, const GLvoid *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC) (GLenum mode, GLenum type, const GLvoid *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); +#ifdef GL_GLEXT_PROTOTYPES +// GLAPI void APIENTRY glMultiDrawArraysIndirectCountARB (GLenum mode, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); +// GLAPI void APIENTRY glMultiDrawElementsIndirectCountARB (GLenum mode, GLenum type, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); +GLAPI void APIENTRY glMultiDrawArraysIndirectCountARB (GLenum mode, const GLvoid *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); +GLAPI void APIENTRY glMultiDrawElementsIndirectCountARB (GLenum mode, GLenum type, const GLvoid *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); +#endif +#endif /* GL_ARB_indirect_parameters */ + +#ifndef GL_ARB_instanced_arrays +#define GL_ARB_instanced_arrays 1 +#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB 0x88FE +typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORARBPROC) (GLuint index, GLuint divisor); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertexAttribDivisorARB (GLuint index, GLuint divisor); +#endif +#endif /* GL_ARB_instanced_arrays */ + +#ifndef GL_ARB_internalformat_query +#define GL_ARB_internalformat_query 1 +#endif /* GL_ARB_internalformat_query */ + +#ifndef GL_ARB_internalformat_query2 +#define GL_ARB_internalformat_query2 1 +#define GL_SRGB_DECODE_ARB 0x8299 +#endif /* GL_ARB_internalformat_query2 */ + +#ifndef GL_ARB_invalidate_subdata +#define GL_ARB_invalidate_subdata 1 +#endif /* GL_ARB_invalidate_subdata */ + +#ifndef GL_ARB_map_buffer_alignment +#define GL_ARB_map_buffer_alignment 1 +#endif /* GL_ARB_map_buffer_alignment */ + +#ifndef GL_ARB_map_buffer_range +#define GL_ARB_map_buffer_range 1 +#endif /* GL_ARB_map_buffer_range */ + +#ifndef GL_ARB_matrix_palette +#define GL_ARB_matrix_palette 1 +#define GL_MATRIX_PALETTE_ARB 0x8840 +#define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841 +#define GL_MAX_PALETTE_MATRICES_ARB 0x8842 +#define GL_CURRENT_PALETTE_MATRIX_ARB 0x8843 +#define GL_MATRIX_INDEX_ARRAY_ARB 0x8844 +#define GL_CURRENT_MATRIX_INDEX_ARB 0x8845 +#define GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846 +#define GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847 +#define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848 +#define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849 +typedef void (APIENTRYP PFNGLCURRENTPALETTEMATRIXARBPROC) (GLint index); +typedef void (APIENTRYP PFNGLMATRIXINDEXUBVARBPROC) (GLint size, const GLubyte *indices); +typedef void (APIENTRYP PFNGLMATRIXINDEXUSVARBPROC) (GLint size, const GLushort *indices); +typedef void (APIENTRYP PFNGLMATRIXINDEXUIVARBPROC) (GLint size, const GLuint *indices); +typedef void (APIENTRYP PFNGLMATRIXINDEXPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const void *pointer); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glCurrentPaletteMatrixARB (GLint index); +GLAPI void APIENTRY glMatrixIndexubvARB (GLint size, const GLubyte *indices); +GLAPI void APIENTRY glMatrixIndexusvARB (GLint size, const GLushort *indices); +GLAPI void APIENTRY glMatrixIndexuivARB (GLint size, const GLuint *indices); +GLAPI void APIENTRY glMatrixIndexPointerARB (GLint size, GLenum type, GLsizei stride, const void *pointer); +#endif +#endif /* GL_ARB_matrix_palette */ + +#ifndef GL_ARB_multi_bind +#define GL_ARB_multi_bind 1 +#endif /* GL_ARB_multi_bind */ + +#ifndef GL_ARB_multi_draw_indirect +#define GL_ARB_multi_draw_indirect 1 +#endif /* GL_ARB_multi_draw_indirect */ + +#ifndef GL_ARB_multisample +#define GL_ARB_multisample 1 +#define GL_MULTISAMPLE_ARB 0x809D +#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E +#define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F +#define GL_SAMPLE_COVERAGE_ARB 0x80A0 +#define GL_SAMPLE_BUFFERS_ARB 0x80A8 +#define GL_SAMPLES_ARB 0x80A9 +#define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA +#define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB +#define GL_MULTISAMPLE_BIT_ARB 0x20000000 +typedef void (APIENTRYP PFNGLSAMPLECOVERAGEARBPROC) (GLfloat value, GLboolean invert); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glSampleCoverageARB (GLfloat value, GLboolean invert); +#endif +#endif /* GL_ARB_multisample */ + +#ifndef GL_ARB_multitexture +#define GL_ARB_multitexture 1 +#define GL_TEXTURE0_ARB 0x84C0 +#define GL_TEXTURE1_ARB 0x84C1 +#define GL_TEXTURE2_ARB 0x84C2 +#define GL_TEXTURE3_ARB 0x84C3 +#define GL_TEXTURE4_ARB 0x84C4 +#define GL_TEXTURE5_ARB 0x84C5 +#define GL_TEXTURE6_ARB 0x84C6 +#define GL_TEXTURE7_ARB 0x84C7 +#define GL_TEXTURE8_ARB 0x84C8 +#define GL_TEXTURE9_ARB 0x84C9 +#define GL_TEXTURE10_ARB 0x84CA +#define GL_TEXTURE11_ARB 0x84CB +#define GL_TEXTURE12_ARB 0x84CC +#define GL_TEXTURE13_ARB 0x84CD +#define GL_TEXTURE14_ARB 0x84CE +#define GL_TEXTURE15_ARB 0x84CF +#define GL_TEXTURE16_ARB 0x84D0 +#define GL_TEXTURE17_ARB 0x84D1 +#define GL_TEXTURE18_ARB 0x84D2 +#define GL_TEXTURE19_ARB 0x84D3 +#define GL_TEXTURE20_ARB 0x84D4 +#define GL_TEXTURE21_ARB 0x84D5 +#define GL_TEXTURE22_ARB 0x84D6 +#define GL_TEXTURE23_ARB 0x84D7 +#define GL_TEXTURE24_ARB 0x84D8 +#define GL_TEXTURE25_ARB 0x84D9 +#define GL_TEXTURE26_ARB 0x84DA +#define GL_TEXTURE27_ARB 0x84DB +#define GL_TEXTURE28_ARB 0x84DC +#define GL_TEXTURE29_ARB 0x84DD +#define GL_TEXTURE30_ARB 0x84DE +#define GL_TEXTURE31_ARB 0x84DF +#define GL_ACTIVE_TEXTURE_ARB 0x84E0 +#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 +#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2 +typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture); +typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glActiveTextureARB (GLenum texture); +GLAPI void APIENTRY glClientActiveTextureARB (GLenum texture); +GLAPI void APIENTRY glMultiTexCoord1dARB (GLenum target, GLdouble s); +GLAPI void APIENTRY glMultiTexCoord1dvARB (GLenum target, const GLdouble *v); +GLAPI void APIENTRY glMultiTexCoord1fARB (GLenum target, GLfloat s); +GLAPI void APIENTRY glMultiTexCoord1fvARB (GLenum target, const GLfloat *v); +GLAPI void APIENTRY glMultiTexCoord1iARB (GLenum target, GLint s); +GLAPI void APIENTRY glMultiTexCoord1ivARB (GLenum target, const GLint *v); +GLAPI void APIENTRY glMultiTexCoord1sARB (GLenum target, GLshort s); +GLAPI void APIENTRY glMultiTexCoord1svARB (GLenum target, const GLshort *v); +GLAPI void APIENTRY glMultiTexCoord2dARB (GLenum target, GLdouble s, GLdouble t); +GLAPI void APIENTRY glMultiTexCoord2dvARB (GLenum target, const GLdouble *v); +GLAPI void APIENTRY glMultiTexCoord2fARB (GLenum target, GLfloat s, GLfloat t); +GLAPI void APIENTRY glMultiTexCoord2fvARB (GLenum target, const GLfloat *v); +GLAPI void APIENTRY glMultiTexCoord2iARB (GLenum target, GLint s, GLint t); +GLAPI void APIENTRY glMultiTexCoord2ivARB (GLenum target, const GLint *v); +GLAPI void APIENTRY glMultiTexCoord2sARB (GLenum target, GLshort s, GLshort t); +GLAPI void APIENTRY glMultiTexCoord2svARB (GLenum target, const GLshort *v); +GLAPI void APIENTRY glMultiTexCoord3dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r); +GLAPI void APIENTRY glMultiTexCoord3dvARB (GLenum target, const GLdouble *v); +GLAPI void APIENTRY glMultiTexCoord3fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r); +GLAPI void APIENTRY glMultiTexCoord3fvARB (GLenum target, const GLfloat *v); +GLAPI void APIENTRY glMultiTexCoord3iARB (GLenum target, GLint s, GLint t, GLint r); +GLAPI void APIENTRY glMultiTexCoord3ivARB (GLenum target, const GLint *v); +GLAPI void APIENTRY glMultiTexCoord3sARB (GLenum target, GLshort s, GLshort t, GLshort r); +GLAPI void APIENTRY glMultiTexCoord3svARB (GLenum target, const GLshort *v); +GLAPI void APIENTRY glMultiTexCoord4dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); +GLAPI void APIENTRY glMultiTexCoord4dvARB (GLenum target, const GLdouble *v); +GLAPI void APIENTRY glMultiTexCoord4fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); +GLAPI void APIENTRY glMultiTexCoord4fvARB (GLenum target, const GLfloat *v); +GLAPI void APIENTRY glMultiTexCoord4iARB (GLenum target, GLint s, GLint t, GLint r, GLint q); +GLAPI void APIENTRY glMultiTexCoord4ivARB (GLenum target, const GLint *v); +GLAPI void APIENTRY glMultiTexCoord4sARB (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); +GLAPI void APIENTRY glMultiTexCoord4svARB (GLenum target, const GLshort *v); +#endif +#endif /* GL_ARB_multitexture */ + +#ifndef GL_ARB_occlusion_query +#define GL_ARB_occlusion_query 1 +#define GL_QUERY_COUNTER_BITS_ARB 0x8864 +#define GL_CURRENT_QUERY_ARB 0x8865 +#define GL_QUERY_RESULT_ARB 0x8866 +#define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867 +#define GL_SAMPLES_PASSED_ARB 0x8914 +typedef void (APIENTRYP PFNGLGENQUERIESARBPROC) (GLsizei n, GLuint *ids); +typedef void (APIENTRYP PFNGLDELETEQUERIESARBPROC) (GLsizei n, const GLuint *ids); +typedef GLboolean (APIENTRYP PFNGLISQUERYARBPROC) (GLuint id); +typedef void (APIENTRYP PFNGLBEGINQUERYARBPROC) (GLenum target, GLuint id); +typedef void (APIENTRYP PFNGLENDQUERYARBPROC) (GLenum target); +typedef void (APIENTRYP PFNGLGETQUERYIVARBPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVARBPROC) (GLuint id, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVARBPROC) (GLuint id, GLenum pname, GLuint *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGenQueriesARB (GLsizei n, GLuint *ids); +GLAPI void APIENTRY glDeleteQueriesARB (GLsizei n, const GLuint *ids); +GLAPI GLboolean APIENTRY glIsQueryARB (GLuint id); +GLAPI void APIENTRY glBeginQueryARB (GLenum target, GLuint id); +GLAPI void APIENTRY glEndQueryARB (GLenum target); +GLAPI void APIENTRY glGetQueryivARB (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetQueryObjectivARB (GLuint id, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetQueryObjectuivARB (GLuint id, GLenum pname, GLuint *params); +#endif +#endif /* GL_ARB_occlusion_query */ + +#ifndef GL_ARB_occlusion_query2 +#define GL_ARB_occlusion_query2 1 +#endif /* GL_ARB_occlusion_query2 */ + +#ifndef GL_ARB_parallel_shader_compile +#define GL_ARB_parallel_shader_compile 1 +#define GL_MAX_SHADER_COMPILER_THREADS_ARB 0x91B0 +#define GL_COMPLETION_STATUS_ARB 0x91B1 +typedef void (APIENTRYP PFNGLMAXSHADERCOMPILERTHREADSARBPROC) (GLuint count); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMaxShaderCompilerThreadsARB (GLuint count); +#endif +#endif /* GL_ARB_parallel_shader_compile */ + +#ifndef GL_ARB_pipeline_statistics_query +#define GL_ARB_pipeline_statistics_query 1 +#define GL_VERTICES_SUBMITTED_ARB 0x82EE +#define GL_PRIMITIVES_SUBMITTED_ARB 0x82EF +#define GL_VERTEX_SHADER_INVOCATIONS_ARB 0x82F0 +#define GL_TESS_CONTROL_SHADER_PATCHES_ARB 0x82F1 +#define GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB 0x82F2 +#define GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB 0x82F3 +#define GL_FRAGMENT_SHADER_INVOCATIONS_ARB 0x82F4 +#define GL_COMPUTE_SHADER_INVOCATIONS_ARB 0x82F5 +#define GL_CLIPPING_INPUT_PRIMITIVES_ARB 0x82F6 +#define GL_CLIPPING_OUTPUT_PRIMITIVES_ARB 0x82F7 +#endif /* GL_ARB_pipeline_statistics_query */ + +#ifndef GL_ARB_pixel_buffer_object +#define GL_ARB_pixel_buffer_object 1 +#define GL_PIXEL_PACK_BUFFER_ARB 0x88EB +#define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC +#define GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED +#define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF +#endif /* GL_ARB_pixel_buffer_object */ + +#ifndef GL_ARB_point_parameters +#define GL_ARB_point_parameters 1 +#define GL_POINT_SIZE_MIN_ARB 0x8126 +#define GL_POINT_SIZE_MAX_ARB 0x8127 +#define GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128 +#define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129 +typedef void (APIENTRYP PFNGLPOINTPARAMETERFARBPROC) (GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLPOINTPARAMETERFVARBPROC) (GLenum pname, const GLfloat *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPointParameterfARB (GLenum pname, GLfloat param); +GLAPI void APIENTRY glPointParameterfvARB (GLenum pname, const GLfloat *params); +#endif +#endif /* GL_ARB_point_parameters */ + +#ifndef GL_ARB_point_sprite +#define GL_ARB_point_sprite 1 +#define GL_POINT_SPRITE_ARB 0x8861 +#define GL_COORD_REPLACE_ARB 0x8862 +#endif /* GL_ARB_point_sprite */ + +#ifndef GL_ARB_post_depth_coverage +#define GL_ARB_post_depth_coverage 1 +#endif /* GL_ARB_post_depth_coverage */ + +#ifndef GL_ARB_program_interface_query +#define GL_ARB_program_interface_query 1 +#endif /* GL_ARB_program_interface_query */ + +#ifndef GL_ARB_provoking_vertex +#define GL_ARB_provoking_vertex 1 +#endif /* GL_ARB_provoking_vertex */ + +#ifndef GL_ARB_query_buffer_object +#define GL_ARB_query_buffer_object 1 +#endif /* GL_ARB_query_buffer_object */ + +#ifndef GL_ARB_robust_buffer_access_behavior +#define GL_ARB_robust_buffer_access_behavior 1 +#endif /* GL_ARB_robust_buffer_access_behavior */ + +#ifndef GL_ARB_robustness +#define GL_ARB_robustness 1 +#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004 +#define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 +#define GL_GUILTY_CONTEXT_RESET_ARB 0x8253 +#define GL_INNOCENT_CONTEXT_RESET_ARB 0x8254 +#define GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255 +#define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 +#define GL_NO_RESET_NOTIFICATION_ARB 0x8261 +typedef GLenum (APIENTRYP PFNGLGETGRAPHICSRESETSTATUSARBPROC) (void); +typedef void (APIENTRYP PFNGLGETNTEXIMAGEARBPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *img); +typedef void (APIENTRYP PFNGLREADNPIXELSARBPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); +typedef void (APIENTRYP PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint lod, GLsizei bufSize, void *img); +typedef void (APIENTRYP PFNGLGETNUNIFORMFVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); +typedef void (APIENTRYP PFNGLGETNUNIFORMIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params); +typedef void (APIENTRYP PFNGLGETNUNIFORMUIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params); +typedef void (APIENTRYP PFNGLGETNUNIFORMDVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble *params); +typedef void (APIENTRYP PFNGLGETNMAPDVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v); +typedef void (APIENTRYP PFNGLGETNMAPFVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v); +typedef void (APIENTRYP PFNGLGETNMAPIVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLint *v); +typedef void (APIENTRYP PFNGLGETNPIXELMAPFVARBPROC) (GLenum map, GLsizei bufSize, GLfloat *values); +typedef void (APIENTRYP PFNGLGETNPIXELMAPUIVARBPROC) (GLenum map, GLsizei bufSize, GLuint *values); +typedef void (APIENTRYP PFNGLGETNPIXELMAPUSVARBPROC) (GLenum map, GLsizei bufSize, GLushort *values); +typedef void (APIENTRYP PFNGLGETNPOLYGONSTIPPLEARBPROC) (GLsizei bufSize, GLubyte *pattern); +typedef void (APIENTRYP PFNGLGETNCOLORTABLEARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *table); +typedef void (APIENTRYP PFNGLGETNCONVOLUTIONFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *image); +typedef void (APIENTRYP PFNGLGETNSEPARABLEFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void *row, GLsizei columnBufSize, void *column, void *span); +typedef void (APIENTRYP PFNGLGETNHISTOGRAMARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values); +typedef void (APIENTRYP PFNGLGETNMINMAXARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLenum APIENTRY glGetGraphicsResetStatusARB (void); +GLAPI void APIENTRY glGetnTexImageARB (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *img); +GLAPI void APIENTRY glReadnPixelsARB (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); +GLAPI void APIENTRY glGetnCompressedTexImageARB (GLenum target, GLint lod, GLsizei bufSize, void *img); +GLAPI void APIENTRY glGetnUniformfvARB (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); +GLAPI void APIENTRY glGetnUniformivARB (GLuint program, GLint location, GLsizei bufSize, GLint *params); +GLAPI void APIENTRY glGetnUniformuivARB (GLuint program, GLint location, GLsizei bufSize, GLuint *params); +GLAPI void APIENTRY glGetnUniformdvARB (GLuint program, GLint location, GLsizei bufSize, GLdouble *params); +GLAPI void APIENTRY glGetnMapdvARB (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v); +GLAPI void APIENTRY glGetnMapfvARB (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v); +GLAPI void APIENTRY glGetnMapivARB (GLenum target, GLenum query, GLsizei bufSize, GLint *v); +GLAPI void APIENTRY glGetnPixelMapfvARB (GLenum map, GLsizei bufSize, GLfloat *values); +GLAPI void APIENTRY glGetnPixelMapuivARB (GLenum map, GLsizei bufSize, GLuint *values); +GLAPI void APIENTRY glGetnPixelMapusvARB (GLenum map, GLsizei bufSize, GLushort *values); +GLAPI void APIENTRY glGetnPolygonStippleARB (GLsizei bufSize, GLubyte *pattern); +GLAPI void APIENTRY glGetnColorTableARB (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *table); +GLAPI void APIENTRY glGetnConvolutionFilterARB (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *image); +GLAPI void APIENTRY glGetnSeparableFilterARB (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void *row, GLsizei columnBufSize, void *column, void *span); +GLAPI void APIENTRY glGetnHistogramARB (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values); +GLAPI void APIENTRY glGetnMinmaxARB (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values); +#endif +#endif /* GL_ARB_robustness */ + +#ifndef GL_ARB_robustness_isolation +#define GL_ARB_robustness_isolation 1 +#endif /* GL_ARB_robustness_isolation */ + +#ifndef GL_ARB_sample_locations +#define GL_ARB_sample_locations 1 +#define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB 0x933D +#define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB 0x933E +#define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB 0x933F +#define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB 0x9340 +#define GL_SAMPLE_LOCATION_ARB 0x8E50 +#define GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB 0x9341 +#define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB 0x9342 +#define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB 0x9343 +typedef void (APIENTRYP PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC) (GLenum target, GLuint start, GLsizei count, const GLfloat *v); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC) (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v); +typedef void (APIENTRYP PFNGLEVALUATEDEPTHVALUESARBPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFramebufferSampleLocationsfvARB (GLenum target, GLuint start, GLsizei count, const GLfloat *v); +GLAPI void APIENTRY glNamedFramebufferSampleLocationsfvARB (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v); +GLAPI void APIENTRY glEvaluateDepthValuesARB (void); +#endif +#endif /* GL_ARB_sample_locations */ + +#ifndef GL_ARB_sample_shading +#define GL_ARB_sample_shading 1 +#define GL_SAMPLE_SHADING_ARB 0x8C36 +#define GL_MIN_SAMPLE_SHADING_VALUE_ARB 0x8C37 +typedef void (APIENTRYP PFNGLMINSAMPLESHADINGARBPROC) (GLfloat value); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMinSampleShadingARB (GLfloat value); +#endif +#endif /* GL_ARB_sample_shading */ + +#ifndef GL_ARB_sampler_objects +#define GL_ARB_sampler_objects 1 +#endif /* GL_ARB_sampler_objects */ + +#ifndef GL_ARB_seamless_cube_map +#define GL_ARB_seamless_cube_map 1 +#endif /* GL_ARB_seamless_cube_map */ + +#ifndef GL_ARB_seamless_cubemap_per_texture +#define GL_ARB_seamless_cubemap_per_texture 1 +#endif /* GL_ARB_seamless_cubemap_per_texture */ + +#ifndef GL_ARB_separate_shader_objects +#define GL_ARB_separate_shader_objects 1 +#endif /* GL_ARB_separate_shader_objects */ + +#ifndef GL_ARB_shader_atomic_counter_ops +#define GL_ARB_shader_atomic_counter_ops 1 +#endif /* GL_ARB_shader_atomic_counter_ops */ + +#ifndef GL_ARB_shader_atomic_counters +#define GL_ARB_shader_atomic_counters 1 +#endif /* GL_ARB_shader_atomic_counters */ + +#ifndef GL_ARB_shader_ballot +#define GL_ARB_shader_ballot 1 +#endif /* GL_ARB_shader_ballot */ + +#ifndef GL_ARB_shader_bit_encoding +#define GL_ARB_shader_bit_encoding 1 +#endif /* GL_ARB_shader_bit_encoding */ + +#ifndef GL_ARB_shader_clock +#define GL_ARB_shader_clock 1 +#endif /* GL_ARB_shader_clock */ + +#ifndef GL_ARB_shader_draw_parameters +#define GL_ARB_shader_draw_parameters 1 +#endif /* GL_ARB_shader_draw_parameters */ + +#ifndef GL_ARB_shader_group_vote +#define GL_ARB_shader_group_vote 1 +#endif /* GL_ARB_shader_group_vote */ + +#ifndef GL_ARB_shader_image_load_store +#define GL_ARB_shader_image_load_store 1 +#endif /* GL_ARB_shader_image_load_store */ + +#ifndef GL_ARB_shader_image_size +#define GL_ARB_shader_image_size 1 +#endif /* GL_ARB_shader_image_size */ + +#ifndef GL_ARB_shader_objects +#define GL_ARB_shader_objects 1 +#ifdef __APPLE__ +typedef void *GLhandleARB; +#else +typedef unsigned int GLhandleARB; +#endif +typedef char GLcharARB; +#define GL_PROGRAM_OBJECT_ARB 0x8B40 +#define GL_SHADER_OBJECT_ARB 0x8B48 +#define GL_OBJECT_TYPE_ARB 0x8B4E +#define GL_OBJECT_SUBTYPE_ARB 0x8B4F +#define GL_FLOAT_VEC2_ARB 0x8B50 +#define GL_FLOAT_VEC3_ARB 0x8B51 +#define GL_FLOAT_VEC4_ARB 0x8B52 +#define GL_INT_VEC2_ARB 0x8B53 +#define GL_INT_VEC3_ARB 0x8B54 +#define GL_INT_VEC4_ARB 0x8B55 +#define GL_BOOL_ARB 0x8B56 +#define GL_BOOL_VEC2_ARB 0x8B57 +#define GL_BOOL_VEC3_ARB 0x8B58 +#define GL_BOOL_VEC4_ARB 0x8B59 +#define GL_FLOAT_MAT2_ARB 0x8B5A +#define GL_FLOAT_MAT3_ARB 0x8B5B +#define GL_FLOAT_MAT4_ARB 0x8B5C +#define GL_SAMPLER_1D_ARB 0x8B5D +#define GL_SAMPLER_2D_ARB 0x8B5E +#define GL_SAMPLER_3D_ARB 0x8B5F +#define GL_SAMPLER_CUBE_ARB 0x8B60 +#define GL_SAMPLER_1D_SHADOW_ARB 0x8B61 +#define GL_SAMPLER_2D_SHADOW_ARB 0x8B62 +#define GL_SAMPLER_2D_RECT_ARB 0x8B63 +#define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64 +#define GL_OBJECT_DELETE_STATUS_ARB 0x8B80 +#define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81 +#define GL_OBJECT_LINK_STATUS_ARB 0x8B82 +#define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83 +#define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84 +#define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85 +#define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86 +#define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87 +#define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88 +typedef void (APIENTRYP PFNGLDELETEOBJECTARBPROC) (GLhandleARB obj); +typedef GLhandleARB (APIENTRYP PFNGLGETHANDLEARBPROC) (GLenum pname); +typedef void (APIENTRYP PFNGLDETACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB attachedObj); +typedef GLhandleARB (APIENTRYP PFNGLCREATESHADEROBJECTARBPROC) (GLenum shaderType); +typedef void (APIENTRYP PFNGLSHADERSOURCEARBPROC) (GLhandleARB shaderObj, GLsizei count, const GLcharARB **string, const GLint *length); +typedef void (APIENTRYP PFNGLCOMPILESHADERARBPROC) (GLhandleARB shaderObj); +typedef GLhandleARB (APIENTRYP PFNGLCREATEPROGRAMOBJECTARBPROC) (void); +typedef void (APIENTRYP PFNGLATTACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB obj); +typedef void (APIENTRYP PFNGLLINKPROGRAMARBPROC) (GLhandleARB programObj); +typedef void (APIENTRYP PFNGLUSEPROGRAMOBJECTARBPROC) (GLhandleARB programObj); +typedef void (APIENTRYP PFNGLVALIDATEPROGRAMARBPROC) (GLhandleARB programObj); +typedef void (APIENTRYP PFNGLUNIFORM1FARBPROC) (GLint location, GLfloat v0); +typedef void (APIENTRYP PFNGLUNIFORM2FARBPROC) (GLint location, GLfloat v0, GLfloat v1); +typedef void (APIENTRYP PFNGLUNIFORM3FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +typedef void (APIENTRYP PFNGLUNIFORM4FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +typedef void (APIENTRYP PFNGLUNIFORM1IARBPROC) (GLint location, GLint v0); +typedef void (APIENTRYP PFNGLUNIFORM2IARBPROC) (GLint location, GLint v0, GLint v1); +typedef void (APIENTRYP PFNGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2); +typedef void (APIENTRYP PFNGLUNIFORM4IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +typedef void (APIENTRYP PFNGLUNIFORM1FVARBPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORM2FVARBPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORM3FVARBPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORM4FVARBPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORM1IVARBPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLUNIFORM2IVARBPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLUNIFORM3IVARBPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLUNIFORM4IVARBPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERFVARBPROC) (GLhandleARB obj, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERIVARBPROC) (GLhandleARB obj, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETINFOLOGARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog); +typedef void (APIENTRYP PFNGLGETATTACHEDOBJECTSARBPROC) (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj); +typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name); +typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name); +typedef void (APIENTRYP PFNGLGETUNIFORMFVARBPROC) (GLhandleARB programObj, GLint location, GLfloat *params); +typedef void (APIENTRYP PFNGLGETUNIFORMIVARBPROC) (GLhandleARB programObj, GLint location, GLint *params); +typedef void (APIENTRYP PFNGLGETSHADERSOURCEARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDeleteObjectARB (GLhandleARB obj); +GLAPI GLhandleARB APIENTRY glGetHandleARB (GLenum pname); +GLAPI void APIENTRY glDetachObjectARB (GLhandleARB containerObj, GLhandleARB attachedObj); +GLAPI GLhandleARB APIENTRY glCreateShaderObjectARB (GLenum shaderType); +GLAPI void APIENTRY glShaderSourceARB (GLhandleARB shaderObj, GLsizei count, const GLcharARB **string, const GLint *length); +GLAPI void APIENTRY glCompileShaderARB (GLhandleARB shaderObj); +GLAPI GLhandleARB APIENTRY glCreateProgramObjectARB (void); +GLAPI void APIENTRY glAttachObjectARB (GLhandleARB containerObj, GLhandleARB obj); +GLAPI void APIENTRY glLinkProgramARB (GLhandleARB programObj); +GLAPI void APIENTRY glUseProgramObjectARB (GLhandleARB programObj); +GLAPI void APIENTRY glValidateProgramARB (GLhandleARB programObj); +GLAPI void APIENTRY glUniform1fARB (GLint location, GLfloat v0); +GLAPI void APIENTRY glUniform2fARB (GLint location, GLfloat v0, GLfloat v1); +GLAPI void APIENTRY glUniform3fARB (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +GLAPI void APIENTRY glUniform4fARB (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +GLAPI void APIENTRY glUniform1iARB (GLint location, GLint v0); +GLAPI void APIENTRY glUniform2iARB (GLint location, GLint v0, GLint v1); +GLAPI void APIENTRY glUniform3iARB (GLint location, GLint v0, GLint v1, GLint v2); +GLAPI void APIENTRY glUniform4iARB (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +GLAPI void APIENTRY glUniform1fvARB (GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glUniform2fvARB (GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glUniform3fvARB (GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glUniform4fvARB (GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glUniform1ivARB (GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glUniform2ivARB (GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glUniform3ivARB (GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glUniform4ivARB (GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glUniformMatrix2fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix3fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix4fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glGetObjectParameterfvARB (GLhandleARB obj, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetObjectParameterivARB (GLhandleARB obj, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetInfoLogARB (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog); +GLAPI void APIENTRY glGetAttachedObjectsARB (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj); +GLAPI GLint APIENTRY glGetUniformLocationARB (GLhandleARB programObj, const GLcharARB *name); +GLAPI void APIENTRY glGetActiveUniformARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name); +GLAPI void APIENTRY glGetUniformfvARB (GLhandleARB programObj, GLint location, GLfloat *params); +GLAPI void APIENTRY glGetUniformivARB (GLhandleARB programObj, GLint location, GLint *params); +GLAPI void APIENTRY glGetShaderSourceARB (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source); +#endif +#endif /* GL_ARB_shader_objects */ + +#ifndef GL_ARB_shader_precision +#define GL_ARB_shader_precision 1 +#endif /* GL_ARB_shader_precision */ + +#ifndef GL_ARB_shader_stencil_export +#define GL_ARB_shader_stencil_export 1 +#endif /* GL_ARB_shader_stencil_export */ + +#ifndef GL_ARB_shader_storage_buffer_object +#define GL_ARB_shader_storage_buffer_object 1 +#endif /* GL_ARB_shader_storage_buffer_object */ + +#ifndef GL_ARB_shader_subroutine +#define GL_ARB_shader_subroutine 1 +#endif /* GL_ARB_shader_subroutine */ + +#ifndef GL_ARB_shader_texture_image_samples +#define GL_ARB_shader_texture_image_samples 1 +#endif /* GL_ARB_shader_texture_image_samples */ + +#ifndef GL_ARB_shader_texture_lod +#define GL_ARB_shader_texture_lod 1 +#endif /* GL_ARB_shader_texture_lod */ + +#ifndef GL_ARB_shader_viewport_layer_array +#define GL_ARB_shader_viewport_layer_array 1 +#endif /* GL_ARB_shader_viewport_layer_array */ + +#ifndef GL_ARB_shading_language_100 +#define GL_ARB_shading_language_100 1 +#define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C +#endif /* GL_ARB_shading_language_100 */ + +#ifndef GL_ARB_shading_language_420pack +#define GL_ARB_shading_language_420pack 1 +#endif /* GL_ARB_shading_language_420pack */ + +#ifndef GL_ARB_shading_language_include +#define GL_ARB_shading_language_include 1 +#define GL_SHADER_INCLUDE_ARB 0x8DAE +#define GL_NAMED_STRING_LENGTH_ARB 0x8DE9 +#define GL_NAMED_STRING_TYPE_ARB 0x8DEA +typedef void (APIENTRYP PFNGLNAMEDSTRINGARBPROC) (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string); +typedef void (APIENTRYP PFNGLDELETENAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name); +typedef void (APIENTRYP PFNGLCOMPILESHADERINCLUDEARBPROC) (GLuint shader, GLsizei count, const GLchar *const*path, const GLint *length); +typedef GLboolean (APIENTRYP PFNGLISNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name); +typedef void (APIENTRYP PFNGLGETNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string); +typedef void (APIENTRYP PFNGLGETNAMEDSTRINGIVARBPROC) (GLint namelen, const GLchar *name, GLenum pname, GLint *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glNamedStringARB (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string); +GLAPI void APIENTRY glDeleteNamedStringARB (GLint namelen, const GLchar *name); +GLAPI void APIENTRY glCompileShaderIncludeARB (GLuint shader, GLsizei count, const GLchar *const*path, const GLint *length); +GLAPI GLboolean APIENTRY glIsNamedStringARB (GLint namelen, const GLchar *name); +GLAPI void APIENTRY glGetNamedStringARB (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string); +GLAPI void APIENTRY glGetNamedStringivARB (GLint namelen, const GLchar *name, GLenum pname, GLint *params); +#endif +#endif /* GL_ARB_shading_language_include */ + +#ifndef GL_ARB_shading_language_packing +#define GL_ARB_shading_language_packing 1 +#endif /* GL_ARB_shading_language_packing */ + +#ifndef GL_ARB_shadow +#define GL_ARB_shadow 1 +#define GL_TEXTURE_COMPARE_MODE_ARB 0x884C +#define GL_TEXTURE_COMPARE_FUNC_ARB 0x884D +#define GL_COMPARE_R_TO_TEXTURE_ARB 0x884E +#endif /* GL_ARB_shadow */ + +#ifndef GL_ARB_shadow_ambient +#define GL_ARB_shadow_ambient 1 +#define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF +#endif /* GL_ARB_shadow_ambient */ + +#ifndef GL_ARB_sparse_buffer +#define GL_ARB_sparse_buffer 1 +#define GL_SPARSE_STORAGE_BIT_ARB 0x0400 +#define GL_SPARSE_BUFFER_PAGE_SIZE_ARB 0x82F8 +typedef void (APIENTRYP PFNGLBUFFERPAGECOMMITMENTARBPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLboolean commit); +typedef void (APIENTRYP PFNGLNAMEDBUFFERPAGECOMMITMENTEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit); +typedef void (APIENTRYP PFNGLNAMEDBUFFERPAGECOMMITMENTARBPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBufferPageCommitmentARB (GLenum target, GLintptr offset, GLsizeiptr size, GLboolean commit); +GLAPI void APIENTRY glNamedBufferPageCommitmentEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit); +GLAPI void APIENTRY glNamedBufferPageCommitmentARB (GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit); +#endif +#endif /* GL_ARB_sparse_buffer */ + +#ifndef GL_ARB_sparse_texture +#define GL_ARB_sparse_texture 1 +#define GL_TEXTURE_SPARSE_ARB 0x91A6 +#define GL_VIRTUAL_PAGE_SIZE_INDEX_ARB 0x91A7 +#define GL_NUM_SPARSE_LEVELS_ARB 0x91AA +#define GL_NUM_VIRTUAL_PAGE_SIZES_ARB 0x91A8 +#define GL_VIRTUAL_PAGE_SIZE_X_ARB 0x9195 +#define GL_VIRTUAL_PAGE_SIZE_Y_ARB 0x9196 +#define GL_VIRTUAL_PAGE_SIZE_Z_ARB 0x9197 +#define GL_MAX_SPARSE_TEXTURE_SIZE_ARB 0x9198 +#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB 0x9199 +#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB 0x919A +#define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB 0x91A9 +typedef void (APIENTRYP PFNGLTEXPAGECOMMITMENTARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTexPageCommitmentARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); +#endif +#endif /* GL_ARB_sparse_texture */ + +#ifndef GL_ARB_sparse_texture2 +#define GL_ARB_sparse_texture2 1 +#endif /* GL_ARB_sparse_texture2 */ + +#ifndef GL_ARB_sparse_texture_clamp +#define GL_ARB_sparse_texture_clamp 1 +#endif /* GL_ARB_sparse_texture_clamp */ + +#ifndef GL_ARB_stencil_texturing +#define GL_ARB_stencil_texturing 1 +#endif /* GL_ARB_stencil_texturing */ + +#ifndef GL_ARB_sync +#define GL_ARB_sync 1 +#endif /* GL_ARB_sync */ + +#ifndef GL_ARB_tessellation_shader +#define GL_ARB_tessellation_shader 1 +#endif /* GL_ARB_tessellation_shader */ + +#ifndef GL_ARB_texture_barrier +#define GL_ARB_texture_barrier 1 +#endif /* GL_ARB_texture_barrier */ + +#ifndef GL_ARB_texture_border_clamp +#define GL_ARB_texture_border_clamp 1 +#define GL_CLAMP_TO_BORDER_ARB 0x812D +#endif /* GL_ARB_texture_border_clamp */ + +#ifndef GL_ARB_texture_buffer_object +#define GL_ARB_texture_buffer_object 1 +#define GL_TEXTURE_BUFFER_ARB 0x8C2A +#define GL_MAX_TEXTURE_BUFFER_SIZE_ARB 0x8C2B +#define GL_TEXTURE_BINDING_BUFFER_ARB 0x8C2C +#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D +#define GL_TEXTURE_BUFFER_FORMAT_ARB 0x8C2E +typedef void (APIENTRYP PFNGLTEXBUFFERARBPROC) (GLenum target, GLenum internalformat, GLuint buffer); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTexBufferARB (GLenum target, GLenum internalformat, GLuint buffer); +#endif +#endif /* GL_ARB_texture_buffer_object */ + +#ifndef GL_ARB_texture_buffer_object_rgb32 +#define GL_ARB_texture_buffer_object_rgb32 1 +#endif /* GL_ARB_texture_buffer_object_rgb32 */ + +#ifndef GL_ARB_texture_buffer_range +#define GL_ARB_texture_buffer_range 1 +#endif /* GL_ARB_texture_buffer_range */ + +#ifndef GL_ARB_texture_compression +#define GL_ARB_texture_compression 1 +#define GL_COMPRESSED_ALPHA_ARB 0x84E9 +#define GL_COMPRESSED_LUMINANCE_ARB 0x84EA +#define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB +#define GL_COMPRESSED_INTENSITY_ARB 0x84EC +#define GL_COMPRESSED_RGB_ARB 0x84ED +#define GL_COMPRESSED_RGBA_ARB 0x84EE +#define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF +#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0 +#define GL_TEXTURE_COMPRESSED_ARB 0x86A1 +#define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2 +#define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3 +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); +typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint level, void *img); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glCompressedTexImage3DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); +GLAPI void APIENTRY glCompressedTexImage2DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); +GLAPI void APIENTRY glCompressedTexImage1DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data); +GLAPI void APIENTRY glCompressedTexSubImage3DARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); +GLAPI void APIENTRY glCompressedTexSubImage2DARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); +GLAPI void APIENTRY glCompressedTexSubImage1DARB (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); +GLAPI void APIENTRY glGetCompressedTexImageARB (GLenum target, GLint level, void *img); +#endif +#endif /* GL_ARB_texture_compression */ + +#ifndef GL_ARB_texture_compression_bptc +#define GL_ARB_texture_compression_bptc 1 +#define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C +#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D +#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E +#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F +#endif /* GL_ARB_texture_compression_bptc */ + +#ifndef GL_ARB_texture_compression_rgtc +#define GL_ARB_texture_compression_rgtc 1 +#endif /* GL_ARB_texture_compression_rgtc */ + +#ifndef GL_ARB_texture_cube_map +#define GL_ARB_texture_cube_map 1 +#define GL_NORMAL_MAP_ARB 0x8511 +#define GL_REFLECTION_MAP_ARB 0x8512 +#define GL_TEXTURE_CUBE_MAP_ARB 0x8513 +#define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A +#define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B +#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C +#endif /* GL_ARB_texture_cube_map */ + +#ifndef GL_ARB_texture_cube_map_array +#define GL_ARB_texture_cube_map_array 1 +#define GL_TEXTURE_CUBE_MAP_ARRAY_ARB 0x9009 +#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A +#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B +#define GL_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900C +#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D +#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E +#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F +#endif /* GL_ARB_texture_cube_map_array */ + +#ifndef GL_ARB_texture_env_add +#define GL_ARB_texture_env_add 1 +#endif /* GL_ARB_texture_env_add */ + +#ifndef GL_ARB_texture_env_combine +#define GL_ARB_texture_env_combine 1 +#define GL_COMBINE_ARB 0x8570 +#define GL_COMBINE_RGB_ARB 0x8571 +#define GL_COMBINE_ALPHA_ARB 0x8572 +#define GL_SOURCE0_RGB_ARB 0x8580 +#define GL_SOURCE1_RGB_ARB 0x8581 +#define GL_SOURCE2_RGB_ARB 0x8582 +#define GL_SOURCE0_ALPHA_ARB 0x8588 +#define GL_SOURCE1_ALPHA_ARB 0x8589 +#define GL_SOURCE2_ALPHA_ARB 0x858A +#define GL_OPERAND0_RGB_ARB 0x8590 +#define GL_OPERAND1_RGB_ARB 0x8591 +#define GL_OPERAND2_RGB_ARB 0x8592 +#define GL_OPERAND0_ALPHA_ARB 0x8598 +#define GL_OPERAND1_ALPHA_ARB 0x8599 +#define GL_OPERAND2_ALPHA_ARB 0x859A +#define GL_RGB_SCALE_ARB 0x8573 +#define GL_ADD_SIGNED_ARB 0x8574 +#define GL_INTERPOLATE_ARB 0x8575 +#define GL_SUBTRACT_ARB 0x84E7 +#define GL_CONSTANT_ARB 0x8576 +#define GL_PRIMARY_COLOR_ARB 0x8577 +#define GL_PREVIOUS_ARB 0x8578 +#endif /* GL_ARB_texture_env_combine */ + +#ifndef GL_ARB_texture_env_crossbar +#define GL_ARB_texture_env_crossbar 1 +#endif /* GL_ARB_texture_env_crossbar */ + +#ifndef GL_ARB_texture_env_dot3 +#define GL_ARB_texture_env_dot3 1 +#define GL_DOT3_RGB_ARB 0x86AE +#define GL_DOT3_RGBA_ARB 0x86AF +#endif /* GL_ARB_texture_env_dot3 */ + +#ifndef GL_ARB_texture_filter_minmax +#define GL_ARB_texture_filter_minmax 1 +#define GL_TEXTURE_REDUCTION_MODE_ARB 0x9366 +#define GL_WEIGHTED_AVERAGE_ARB 0x9367 +#endif /* GL_ARB_texture_filter_minmax */ + +#ifndef GL_ARB_texture_float +#define GL_ARB_texture_float 1 +#define GL_TEXTURE_RED_TYPE_ARB 0x8C10 +#define GL_TEXTURE_GREEN_TYPE_ARB 0x8C11 +#define GL_TEXTURE_BLUE_TYPE_ARB 0x8C12 +#define GL_TEXTURE_ALPHA_TYPE_ARB 0x8C13 +#define GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14 +#define GL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15 +#define GL_TEXTURE_DEPTH_TYPE_ARB 0x8C16 +#define GL_UNSIGNED_NORMALIZED_ARB 0x8C17 +#define GL_RGBA32F_ARB 0x8814 +#define GL_RGB32F_ARB 0x8815 +#define GL_ALPHA32F_ARB 0x8816 +#define GL_INTENSITY32F_ARB 0x8817 +#define GL_LUMINANCE32F_ARB 0x8818 +#define GL_LUMINANCE_ALPHA32F_ARB 0x8819 +#define GL_RGBA16F_ARB 0x881A +#define GL_RGB16F_ARB 0x881B +#define GL_ALPHA16F_ARB 0x881C +#define GL_INTENSITY16F_ARB 0x881D +#define GL_LUMINANCE16F_ARB 0x881E +#define GL_LUMINANCE_ALPHA16F_ARB 0x881F +#endif /* GL_ARB_texture_float */ + +#ifndef GL_ARB_texture_gather +#define GL_ARB_texture_gather 1 +#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E +#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F +#define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB 0x8F9F +#endif /* GL_ARB_texture_gather */ + +#ifndef GL_ARB_texture_mirror_clamp_to_edge +#define GL_ARB_texture_mirror_clamp_to_edge 1 +#endif /* GL_ARB_texture_mirror_clamp_to_edge */ + +#ifndef GL_ARB_texture_mirrored_repeat +#define GL_ARB_texture_mirrored_repeat 1 +#define GL_MIRRORED_REPEAT_ARB 0x8370 +#endif /* GL_ARB_texture_mirrored_repeat */ + +#ifndef GL_ARB_texture_multisample +#define GL_ARB_texture_multisample 1 +#endif /* GL_ARB_texture_multisample */ + +#ifndef GL_ARB_texture_non_power_of_two +#define GL_ARB_texture_non_power_of_two 1 +#endif /* GL_ARB_texture_non_power_of_two */ + +#ifndef GL_ARB_texture_query_levels +#define GL_ARB_texture_query_levels 1 +#endif /* GL_ARB_texture_query_levels */ + +#ifndef GL_ARB_texture_query_lod +#define GL_ARB_texture_query_lod 1 +#endif /* GL_ARB_texture_query_lod */ + +#ifndef GL_ARB_texture_rectangle +#define GL_ARB_texture_rectangle 1 +#define GL_TEXTURE_RECTANGLE_ARB 0x84F5 +#define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6 +#define GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7 +#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8 +#endif /* GL_ARB_texture_rectangle */ + +#ifndef GL_ARB_texture_rg +#define GL_ARB_texture_rg 1 +#endif /* GL_ARB_texture_rg */ + +#ifndef GL_ARB_texture_rgb10_a2ui +#define GL_ARB_texture_rgb10_a2ui 1 +#endif /* GL_ARB_texture_rgb10_a2ui */ + +#ifndef GL_ARB_texture_stencil8 +#define GL_ARB_texture_stencil8 1 +#endif /* GL_ARB_texture_stencil8 */ + +#ifndef GL_ARB_texture_storage +#define GL_ARB_texture_storage 1 +#endif /* GL_ARB_texture_storage */ + +#ifndef GL_ARB_texture_storage_multisample +#define GL_ARB_texture_storage_multisample 1 +#endif /* GL_ARB_texture_storage_multisample */ + +#ifndef GL_ARB_texture_swizzle +#define GL_ARB_texture_swizzle 1 +#endif /* GL_ARB_texture_swizzle */ + +#ifndef GL_ARB_texture_view +#define GL_ARB_texture_view 1 +#endif /* GL_ARB_texture_view */ + +#ifndef GL_ARB_timer_query +#define GL_ARB_timer_query 1 +#endif /* GL_ARB_timer_query */ + +#ifndef GL_ARB_transform_feedback2 +#define GL_ARB_transform_feedback2 1 +#endif /* GL_ARB_transform_feedback2 */ + +#ifndef GL_ARB_transform_feedback3 +#define GL_ARB_transform_feedback3 1 +#endif /* GL_ARB_transform_feedback3 */ + +#ifndef GL_ARB_transform_feedback_instanced +#define GL_ARB_transform_feedback_instanced 1 +#endif /* GL_ARB_transform_feedback_instanced */ + +#ifndef GL_ARB_transform_feedback_overflow_query +#define GL_ARB_transform_feedback_overflow_query 1 +#define GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB 0x82EC +#define GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB 0x82ED +#endif /* GL_ARB_transform_feedback_overflow_query */ + +#ifndef GL_ARB_transpose_matrix +#define GL_ARB_transpose_matrix 1 +#define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3 +#define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4 +#define GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5 +#define GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6 +typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFARBPROC) (const GLfloat *m); +typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDARBPROC) (const GLdouble *m); +typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFARBPROC) (const GLfloat *m); +typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDARBPROC) (const GLdouble *m); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glLoadTransposeMatrixfARB (const GLfloat *m); +GLAPI void APIENTRY glLoadTransposeMatrixdARB (const GLdouble *m); +GLAPI void APIENTRY glMultTransposeMatrixfARB (const GLfloat *m); +GLAPI void APIENTRY glMultTransposeMatrixdARB (const GLdouble *m); +#endif +#endif /* GL_ARB_transpose_matrix */ + +#ifndef GL_ARB_uniform_buffer_object +#define GL_ARB_uniform_buffer_object 1 +#endif /* GL_ARB_uniform_buffer_object */ + +#ifndef GL_ARB_vertex_array_bgra +#define GL_ARB_vertex_array_bgra 1 +#endif /* GL_ARB_vertex_array_bgra */ + +#ifndef GL_ARB_vertex_array_object +#define GL_ARB_vertex_array_object 1 +#endif /* GL_ARB_vertex_array_object */ + +#ifndef GL_ARB_vertex_attrib_64bit +#define GL_ARB_vertex_attrib_64bit 1 +#endif /* GL_ARB_vertex_attrib_64bit */ + +#ifndef GL_ARB_vertex_attrib_binding +#define GL_ARB_vertex_attrib_binding 1 +#endif /* GL_ARB_vertex_attrib_binding */ + +#ifndef GL_ARB_vertex_blend +#define GL_ARB_vertex_blend 1 +#define GL_MAX_VERTEX_UNITS_ARB 0x86A4 +#define GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5 +#define GL_WEIGHT_SUM_UNITY_ARB 0x86A6 +#define GL_VERTEX_BLEND_ARB 0x86A7 +#define GL_CURRENT_WEIGHT_ARB 0x86A8 +#define GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9 +#define GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA +#define GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB +#define GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC +#define GL_WEIGHT_ARRAY_ARB 0x86AD +#define GL_MODELVIEW0_ARB 0x1700 +#define GL_MODELVIEW1_ARB 0x850A +#define GL_MODELVIEW2_ARB 0x8722 +#define GL_MODELVIEW3_ARB 0x8723 +#define GL_MODELVIEW4_ARB 0x8724 +#define GL_MODELVIEW5_ARB 0x8725 +#define GL_MODELVIEW6_ARB 0x8726 +#define GL_MODELVIEW7_ARB 0x8727 +#define GL_MODELVIEW8_ARB 0x8728 +#define GL_MODELVIEW9_ARB 0x8729 +#define GL_MODELVIEW10_ARB 0x872A +#define GL_MODELVIEW11_ARB 0x872B +#define GL_MODELVIEW12_ARB 0x872C +#define GL_MODELVIEW13_ARB 0x872D +#define GL_MODELVIEW14_ARB 0x872E +#define GL_MODELVIEW15_ARB 0x872F +#define GL_MODELVIEW16_ARB 0x8730 +#define GL_MODELVIEW17_ARB 0x8731 +#define GL_MODELVIEW18_ARB 0x8732 +#define GL_MODELVIEW19_ARB 0x8733 +#define GL_MODELVIEW20_ARB 0x8734 +#define GL_MODELVIEW21_ARB 0x8735 +#define GL_MODELVIEW22_ARB 0x8736 +#define GL_MODELVIEW23_ARB 0x8737 +#define GL_MODELVIEW24_ARB 0x8738 +#define GL_MODELVIEW25_ARB 0x8739 +#define GL_MODELVIEW26_ARB 0x873A +#define GL_MODELVIEW27_ARB 0x873B +#define GL_MODELVIEW28_ARB 0x873C +#define GL_MODELVIEW29_ARB 0x873D +#define GL_MODELVIEW30_ARB 0x873E +#define GL_MODELVIEW31_ARB 0x873F +typedef void (APIENTRYP PFNGLWEIGHTBVARBPROC) (GLint size, const GLbyte *weights); +typedef void (APIENTRYP PFNGLWEIGHTSVARBPROC) (GLint size, const GLshort *weights); +typedef void (APIENTRYP PFNGLWEIGHTIVARBPROC) (GLint size, const GLint *weights); +typedef void (APIENTRYP PFNGLWEIGHTFVARBPROC) (GLint size, const GLfloat *weights); +typedef void (APIENTRYP PFNGLWEIGHTDVARBPROC) (GLint size, const GLdouble *weights); +typedef void (APIENTRYP PFNGLWEIGHTUBVARBPROC) (GLint size, const GLubyte *weights); +typedef void (APIENTRYP PFNGLWEIGHTUSVARBPROC) (GLint size, const GLushort *weights); +typedef void (APIENTRYP PFNGLWEIGHTUIVARBPROC) (GLint size, const GLuint *weights); +typedef void (APIENTRYP PFNGLWEIGHTPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const void *pointer); +typedef void (APIENTRYP PFNGLVERTEXBLENDARBPROC) (GLint count); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glWeightbvARB (GLint size, const GLbyte *weights); +GLAPI void APIENTRY glWeightsvARB (GLint size, const GLshort *weights); +GLAPI void APIENTRY glWeightivARB (GLint size, const GLint *weights); +GLAPI void APIENTRY glWeightfvARB (GLint size, const GLfloat *weights); +GLAPI void APIENTRY glWeightdvARB (GLint size, const GLdouble *weights); +GLAPI void APIENTRY glWeightubvARB (GLint size, const GLubyte *weights); +GLAPI void APIENTRY glWeightusvARB (GLint size, const GLushort *weights); +GLAPI void APIENTRY glWeightuivARB (GLint size, const GLuint *weights); +GLAPI void APIENTRY glWeightPointerARB (GLint size, GLenum type, GLsizei stride, const void *pointer); +GLAPI void APIENTRY glVertexBlendARB (GLint count); +#endif +#endif /* GL_ARB_vertex_blend */ + +#ifndef GL_ARB_vertex_buffer_object +#define GL_ARB_vertex_buffer_object 1 +typedef ptrdiff_t GLsizeiptrARB; +typedef ptrdiff_t GLintptrARB; +#define GL_BUFFER_SIZE_ARB 0x8764 +#define GL_BUFFER_USAGE_ARB 0x8765 +#define GL_ARRAY_BUFFER_ARB 0x8892 +#define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893 +#define GL_ARRAY_BUFFER_BINDING_ARB 0x8894 +#define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895 +#define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896 +#define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897 +#define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898 +#define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899 +#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A +#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B +#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C +#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D +#define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E +#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F +#define GL_READ_ONLY_ARB 0x88B8 +#define GL_WRITE_ONLY_ARB 0x88B9 +#define GL_READ_WRITE_ARB 0x88BA +#define GL_BUFFER_ACCESS_ARB 0x88BB +#define GL_BUFFER_MAPPED_ARB 0x88BC +#define GL_BUFFER_MAP_POINTER_ARB 0x88BD +#define GL_STREAM_DRAW_ARB 0x88E0 +#define GL_STREAM_READ_ARB 0x88E1 +#define GL_STREAM_COPY_ARB 0x88E2 +#define GL_STATIC_DRAW_ARB 0x88E4 +#define GL_STATIC_READ_ARB 0x88E5 +#define GL_STATIC_COPY_ARB 0x88E6 +#define GL_DYNAMIC_DRAW_ARB 0x88E8 +#define GL_DYNAMIC_READ_ARB 0x88E9 +#define GL_DYNAMIC_COPY_ARB 0x88EA +typedef void (APIENTRYP PFNGLBINDBUFFERARBPROC) (GLenum target, GLuint buffer); +typedef void (APIENTRYP PFNGLDELETEBUFFERSARBPROC) (GLsizei n, const GLuint *buffers); +typedef void (APIENTRYP PFNGLGENBUFFERSARBPROC) (GLsizei n, GLuint *buffers); +typedef GLboolean (APIENTRYP PFNGLISBUFFERARBPROC) (GLuint buffer); +typedef void (APIENTRYP PFNGLBUFFERDATAARBPROC) (GLenum target, GLsizeiptrARB size, const void *data, GLenum usage); +typedef void (APIENTRYP PFNGLBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const void *data); +typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, void *data); +typedef void *(APIENTRYP PFNGLMAPBUFFERARBPROC) (GLenum target, GLenum access); +typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERARBPROC) (GLenum target); +typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVARBPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVARBPROC) (GLenum target, GLenum pname, void **params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBindBufferARB (GLenum target, GLuint buffer); +GLAPI void APIENTRY glDeleteBuffersARB (GLsizei n, const GLuint *buffers); +GLAPI void APIENTRY glGenBuffersARB (GLsizei n, GLuint *buffers); +GLAPI GLboolean APIENTRY glIsBufferARB (GLuint buffer); +GLAPI void APIENTRY glBufferDataARB (GLenum target, GLsizeiptrARB size, const void *data, GLenum usage); +GLAPI void APIENTRY glBufferSubDataARB (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const void *data); +GLAPI void APIENTRY glGetBufferSubDataARB (GLenum target, GLintptrARB offset, GLsizeiptrARB size, void *data); +GLAPI void *APIENTRY glMapBufferARB (GLenum target, GLenum access); +GLAPI GLboolean APIENTRY glUnmapBufferARB (GLenum target); +GLAPI void APIENTRY glGetBufferParameterivARB (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetBufferPointervARB (GLenum target, GLenum pname, void **params); +#endif +#endif /* GL_ARB_vertex_buffer_object */ + +#ifndef GL_ARB_vertex_program +#define GL_ARB_vertex_program 1 +#define GL_COLOR_SUM_ARB 0x8458 +#define GL_VERTEX_PROGRAM_ARB 0x8620 +#define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622 +#define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623 +#define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624 +#define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625 +#define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626 +#define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642 +#define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643 +#define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645 +#define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869 +#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A +#define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0 +#define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1 +#define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2 +#define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3 +typedef void (APIENTRYP PFNGLVERTEXATTRIB1DARBPROC) (GLuint index, GLdouble x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVARBPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1FARBPROC) (GLuint index, GLfloat x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVARBPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1SARBPROC) (GLuint index, GLshort x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVARBPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2DARBPROC) (GLuint index, GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVARBPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2FARBPROC) (GLuint index, GLfloat x, GLfloat y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVARBPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2SARBPROC) (GLuint index, GLshort x, GLshort y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVARBPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVARBPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVARBPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVARBPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVARBPROC) (GLuint index, const GLbyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVARBPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVARBPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBARBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVARBPROC) (GLuint index, const GLubyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVARBPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVARBPROC) (GLuint index, const GLushort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVARBPROC) (GLuint index, const GLbyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVARBPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVARBPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVARBPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVARBPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVARBPROC) (GLuint index, const GLubyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVARBPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVARBPROC) (GLuint index, const GLushort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERARBPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); +typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYARBPROC) (GLuint index); +typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYARBPROC) (GLuint index); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVARBPROC) (GLuint index, GLenum pname, GLdouble *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVARBPROC) (GLuint index, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVARBPROC) (GLuint index, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVARBPROC) (GLuint index, GLenum pname, void **pointer); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertexAttrib1dARB (GLuint index, GLdouble x); +GLAPI void APIENTRY glVertexAttrib1dvARB (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib1fARB (GLuint index, GLfloat x); +GLAPI void APIENTRY glVertexAttrib1fvARB (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib1sARB (GLuint index, GLshort x); +GLAPI void APIENTRY glVertexAttrib1svARB (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib2dARB (GLuint index, GLdouble x, GLdouble y); +GLAPI void APIENTRY glVertexAttrib2dvARB (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib2fARB (GLuint index, GLfloat x, GLfloat y); +GLAPI void APIENTRY glVertexAttrib2fvARB (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib2sARB (GLuint index, GLshort x, GLshort y); +GLAPI void APIENTRY glVertexAttrib2svARB (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib3dARB (GLuint index, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glVertexAttrib3dvARB (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib3fARB (GLuint index, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glVertexAttrib3fvARB (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib3sARB (GLuint index, GLshort x, GLshort y, GLshort z); +GLAPI void APIENTRY glVertexAttrib3svARB (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib4NbvARB (GLuint index, const GLbyte *v); +GLAPI void APIENTRY glVertexAttrib4NivARB (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttrib4NsvARB (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib4NubARB (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +GLAPI void APIENTRY glVertexAttrib4NubvARB (GLuint index, const GLubyte *v); +GLAPI void APIENTRY glVertexAttrib4NuivARB (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttrib4NusvARB (GLuint index, const GLushort *v); +GLAPI void APIENTRY glVertexAttrib4bvARB (GLuint index, const GLbyte *v); +GLAPI void APIENTRY glVertexAttrib4dARB (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glVertexAttrib4dvARB (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib4fARB (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glVertexAttrib4fvARB (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib4ivARB (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttrib4sARB (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +GLAPI void APIENTRY glVertexAttrib4svARB (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib4ubvARB (GLuint index, const GLubyte *v); +GLAPI void APIENTRY glVertexAttrib4uivARB (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttrib4usvARB (GLuint index, const GLushort *v); +GLAPI void APIENTRY glVertexAttribPointerARB (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); +GLAPI void APIENTRY glEnableVertexAttribArrayARB (GLuint index); +GLAPI void APIENTRY glDisableVertexAttribArrayARB (GLuint index); +GLAPI void APIENTRY glGetVertexAttribdvARB (GLuint index, GLenum pname, GLdouble *params); +GLAPI void APIENTRY glGetVertexAttribfvARB (GLuint index, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetVertexAttribivARB (GLuint index, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetVertexAttribPointervARB (GLuint index, GLenum pname, void **pointer); +#endif +#endif /* GL_ARB_vertex_program */ + +#ifndef GL_ARB_vertex_shader +#define GL_ARB_vertex_shader 1 +#define GL_VERTEX_SHADER_ARB 0x8B31 +#define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A +#define GL_MAX_VARYING_FLOATS_ARB 0x8B4B +#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C +#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D +#define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89 +#define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A +typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONARBPROC) (GLhandleARB programObj, GLuint index, const GLcharARB *name); +typedef void (APIENTRYP PFNGLGETACTIVEATTRIBARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name); +typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBindAttribLocationARB (GLhandleARB programObj, GLuint index, const GLcharARB *name); +GLAPI void APIENTRY glGetActiveAttribARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name); +GLAPI GLint APIENTRY glGetAttribLocationARB (GLhandleARB programObj, const GLcharARB *name); +#endif +#endif /* GL_ARB_vertex_shader */ + +#ifndef GL_ARB_vertex_type_10f_11f_11f_rev +#define GL_ARB_vertex_type_10f_11f_11f_rev 1 +#endif /* GL_ARB_vertex_type_10f_11f_11f_rev */ + +#ifndef GL_ARB_vertex_type_2_10_10_10_rev +#define GL_ARB_vertex_type_2_10_10_10_rev 1 +#endif /* GL_ARB_vertex_type_2_10_10_10_rev */ + +#ifndef GL_ARB_viewport_array +#define GL_ARB_viewport_array 1 +#endif /* GL_ARB_viewport_array */ + +#ifndef GL_ARB_window_pos +#define GL_ARB_window_pos 1 +typedef void (APIENTRYP PFNGLWINDOWPOS2DARBPROC) (GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLWINDOWPOS2DVARBPROC) (const GLdouble *v); +typedef void (APIENTRYP PFNGLWINDOWPOS2FARBPROC) (GLfloat x, GLfloat y); +typedef void (APIENTRYP PFNGLWINDOWPOS2FVARBPROC) (const GLfloat *v); +typedef void (APIENTRYP PFNGLWINDOWPOS2IARBPROC) (GLint x, GLint y); +typedef void (APIENTRYP PFNGLWINDOWPOS2IVARBPROC) (const GLint *v); +typedef void (APIENTRYP PFNGLWINDOWPOS2SARBPROC) (GLshort x, GLshort y); +typedef void (APIENTRYP PFNGLWINDOWPOS2SVARBPROC) (const GLshort *v); +typedef void (APIENTRYP PFNGLWINDOWPOS3DARBPROC) (GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLWINDOWPOS3DVARBPROC) (const GLdouble *v); +typedef void (APIENTRYP PFNGLWINDOWPOS3FARBPROC) (GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLWINDOWPOS3FVARBPROC) (const GLfloat *v); +typedef void (APIENTRYP PFNGLWINDOWPOS3IARBPROC) (GLint x, GLint y, GLint z); +typedef void (APIENTRYP PFNGLWINDOWPOS3IVARBPROC) (const GLint *v); +typedef void (APIENTRYP PFNGLWINDOWPOS3SARBPROC) (GLshort x, GLshort y, GLshort z); +typedef void (APIENTRYP PFNGLWINDOWPOS3SVARBPROC) (const GLshort *v); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glWindowPos2dARB (GLdouble x, GLdouble y); +GLAPI void APIENTRY glWindowPos2dvARB (const GLdouble *v); +GLAPI void APIENTRY glWindowPos2fARB (GLfloat x, GLfloat y); +GLAPI void APIENTRY glWindowPos2fvARB (const GLfloat *v); +GLAPI void APIENTRY glWindowPos2iARB (GLint x, GLint y); +GLAPI void APIENTRY glWindowPos2ivARB (const GLint *v); +GLAPI void APIENTRY glWindowPos2sARB (GLshort x, GLshort y); +GLAPI void APIENTRY glWindowPos2svARB (const GLshort *v); +GLAPI void APIENTRY glWindowPos3dARB (GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glWindowPos3dvARB (const GLdouble *v); +GLAPI void APIENTRY glWindowPos3fARB (GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glWindowPos3fvARB (const GLfloat *v); +GLAPI void APIENTRY glWindowPos3iARB (GLint x, GLint y, GLint z); +GLAPI void APIENTRY glWindowPos3ivARB (const GLint *v); +GLAPI void APIENTRY glWindowPos3sARB (GLshort x, GLshort y, GLshort z); +GLAPI void APIENTRY glWindowPos3svARB (const GLshort *v); +#endif +#endif /* GL_ARB_window_pos */ + +#ifndef GL_KHR_blend_equation_advanced +#define GL_KHR_blend_equation_advanced 1 +#define GL_MULTIPLY_KHR 0x9294 +#define GL_SCREEN_KHR 0x9295 +#define GL_OVERLAY_KHR 0x9296 +#define GL_DARKEN_KHR 0x9297 +#define GL_LIGHTEN_KHR 0x9298 +#define GL_COLORDODGE_KHR 0x9299 +#define GL_COLORBURN_KHR 0x929A +#define GL_HARDLIGHT_KHR 0x929B +#define GL_SOFTLIGHT_KHR 0x929C +#define GL_DIFFERENCE_KHR 0x929E +#define GL_EXCLUSION_KHR 0x92A0 +#define GL_HSL_HUE_KHR 0x92AD +#define GL_HSL_SATURATION_KHR 0x92AE +#define GL_HSL_COLOR_KHR 0x92AF +#define GL_HSL_LUMINOSITY_KHR 0x92B0 +typedef void (APIENTRYP PFNGLBLENDBARRIERKHRPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendBarrierKHR (void); +#endif +#endif /* GL_KHR_blend_equation_advanced */ + +#ifndef GL_KHR_blend_equation_advanced_coherent +#define GL_KHR_blend_equation_advanced_coherent 1 +#define GL_BLEND_ADVANCED_COHERENT_KHR 0x9285 +#endif /* GL_KHR_blend_equation_advanced_coherent */ + +#ifndef GL_KHR_context_flush_control +#define GL_KHR_context_flush_control 1 +#endif /* GL_KHR_context_flush_control */ + +#ifndef GL_KHR_debug +#define GL_KHR_debug 1 +#endif /* GL_KHR_debug */ + +#ifndef GL_KHR_no_error +#define GL_KHR_no_error 1 +#define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008 +#endif /* GL_KHR_no_error */ + +#ifndef GL_KHR_robust_buffer_access_behavior +#define GL_KHR_robust_buffer_access_behavior 1 +#endif /* GL_KHR_robust_buffer_access_behavior */ + +#ifndef GL_KHR_robustness +#define GL_KHR_robustness 1 +#define GL_CONTEXT_ROBUST_ACCESS 0x90F3 +#endif /* GL_KHR_robustness */ + +#ifndef GL_KHR_texture_compression_astc_hdr +#define GL_KHR_texture_compression_astc_hdr 1 +#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0 +#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1 +#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2 +#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3 +#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4 +#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5 +#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6 +#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7 +#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8 +#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9 +#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA +#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB +#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC +#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD +#endif /* GL_KHR_texture_compression_astc_hdr */ + +#ifndef GL_KHR_texture_compression_astc_ldr +#define GL_KHR_texture_compression_astc_ldr 1 +#endif /* GL_KHR_texture_compression_astc_ldr */ + +#ifndef GL_KHR_texture_compression_astc_sliced_3d +#define GL_KHR_texture_compression_astc_sliced_3d 1 +#endif /* GL_KHR_texture_compression_astc_sliced_3d */ + +#ifndef GL_OES_byte_coordinates +#define GL_OES_byte_coordinates 1 +typedef void (APIENTRYP PFNGLMULTITEXCOORD1BOESPROC) (GLenum texture, GLbyte s); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1BVOESPROC) (GLenum texture, const GLbyte *coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2BOESPROC) (GLenum texture, GLbyte s, GLbyte t); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2BVOESPROC) (GLenum texture, const GLbyte *coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3BOESPROC) (GLenum texture, GLbyte s, GLbyte t, GLbyte r); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3BVOESPROC) (GLenum texture, const GLbyte *coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4BOESPROC) (GLenum texture, GLbyte s, GLbyte t, GLbyte r, GLbyte q); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4BVOESPROC) (GLenum texture, const GLbyte *coords); +typedef void (APIENTRYP PFNGLTEXCOORD1BOESPROC) (GLbyte s); +typedef void (APIENTRYP PFNGLTEXCOORD1BVOESPROC) (const GLbyte *coords); +typedef void (APIENTRYP PFNGLTEXCOORD2BOESPROC) (GLbyte s, GLbyte t); +typedef void (APIENTRYP PFNGLTEXCOORD2BVOESPROC) (const GLbyte *coords); +typedef void (APIENTRYP PFNGLTEXCOORD3BOESPROC) (GLbyte s, GLbyte t, GLbyte r); +typedef void (APIENTRYP PFNGLTEXCOORD3BVOESPROC) (const GLbyte *coords); +typedef void (APIENTRYP PFNGLTEXCOORD4BOESPROC) (GLbyte s, GLbyte t, GLbyte r, GLbyte q); +typedef void (APIENTRYP PFNGLTEXCOORD4BVOESPROC) (const GLbyte *coords); +typedef void (APIENTRYP PFNGLVERTEX2BOESPROC) (GLbyte x, GLbyte y); +typedef void (APIENTRYP PFNGLVERTEX2BVOESPROC) (const GLbyte *coords); +typedef void (APIENTRYP PFNGLVERTEX3BOESPROC) (GLbyte x, GLbyte y, GLbyte z); +typedef void (APIENTRYP PFNGLVERTEX3BVOESPROC) (const GLbyte *coords); +typedef void (APIENTRYP PFNGLVERTEX4BOESPROC) (GLbyte x, GLbyte y, GLbyte z, GLbyte w); +typedef void (APIENTRYP PFNGLVERTEX4BVOESPROC) (const GLbyte *coords); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMultiTexCoord1bOES (GLenum texture, GLbyte s); +GLAPI void APIENTRY glMultiTexCoord1bvOES (GLenum texture, const GLbyte *coords); +GLAPI void APIENTRY glMultiTexCoord2bOES (GLenum texture, GLbyte s, GLbyte t); +GLAPI void APIENTRY glMultiTexCoord2bvOES (GLenum texture, const GLbyte *coords); +GLAPI void APIENTRY glMultiTexCoord3bOES (GLenum texture, GLbyte s, GLbyte t, GLbyte r); +GLAPI void APIENTRY glMultiTexCoord3bvOES (GLenum texture, const GLbyte *coords); +GLAPI void APIENTRY glMultiTexCoord4bOES (GLenum texture, GLbyte s, GLbyte t, GLbyte r, GLbyte q); +GLAPI void APIENTRY glMultiTexCoord4bvOES (GLenum texture, const GLbyte *coords); +GLAPI void APIENTRY glTexCoord1bOES (GLbyte s); +GLAPI void APIENTRY glTexCoord1bvOES (const GLbyte *coords); +GLAPI void APIENTRY glTexCoord2bOES (GLbyte s, GLbyte t); +GLAPI void APIENTRY glTexCoord2bvOES (const GLbyte *coords); +GLAPI void APIENTRY glTexCoord3bOES (GLbyte s, GLbyte t, GLbyte r); +GLAPI void APIENTRY glTexCoord3bvOES (const GLbyte *coords); +GLAPI void APIENTRY glTexCoord4bOES (GLbyte s, GLbyte t, GLbyte r, GLbyte q); +GLAPI void APIENTRY glTexCoord4bvOES (const GLbyte *coords); +GLAPI void APIENTRY glVertex2bOES (GLbyte x, GLbyte y); +GLAPI void APIENTRY glVertex2bvOES (const GLbyte *coords); +GLAPI void APIENTRY glVertex3bOES (GLbyte x, GLbyte y, GLbyte z); +GLAPI void APIENTRY glVertex3bvOES (const GLbyte *coords); +GLAPI void APIENTRY glVertex4bOES (GLbyte x, GLbyte y, GLbyte z, GLbyte w); +GLAPI void APIENTRY glVertex4bvOES (const GLbyte *coords); +#endif +#endif /* GL_OES_byte_coordinates */ + +#ifndef GL_OES_compressed_paletted_texture +#define GL_OES_compressed_paletted_texture 1 +#define GL_PALETTE4_RGB8_OES 0x8B90 +#define GL_PALETTE4_RGBA8_OES 0x8B91 +#define GL_PALETTE4_R5_G6_B5_OES 0x8B92 +#define GL_PALETTE4_RGBA4_OES 0x8B93 +#define GL_PALETTE4_RGB5_A1_OES 0x8B94 +#define GL_PALETTE8_RGB8_OES 0x8B95 +#define GL_PALETTE8_RGBA8_OES 0x8B96 +#define GL_PALETTE8_R5_G6_B5_OES 0x8B97 +#define GL_PALETTE8_RGBA4_OES 0x8B98 +#define GL_PALETTE8_RGB5_A1_OES 0x8B99 +#endif /* GL_OES_compressed_paletted_texture */ + +#ifndef GL_OES_fixed_point +#define GL_OES_fixed_point 1 +typedef GLint GLfixed; +#define GL_FIXED_OES 0x140C +typedef void (APIENTRYP PFNGLALPHAFUNCXOESPROC) (GLenum func, GLfixed ref); +typedef void (APIENTRYP PFNGLCLEARCOLORXOESPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); +typedef void (APIENTRYP PFNGLCLEARDEPTHXOESPROC) (GLfixed depth); +typedef void (APIENTRYP PFNGLCLIPPLANEXOESPROC) (GLenum plane, const GLfixed *equation); +typedef void (APIENTRYP PFNGLCOLOR4XOESPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); +typedef void (APIENTRYP PFNGLDEPTHRANGEXOESPROC) (GLfixed n, GLfixed f); +typedef void (APIENTRYP PFNGLFOGXOESPROC) (GLenum pname, GLfixed param); +typedef void (APIENTRYP PFNGLFOGXVOESPROC) (GLenum pname, const GLfixed *param); +typedef void (APIENTRYP PFNGLFRUSTUMXOESPROC) (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f); +typedef void (APIENTRYP PFNGLGETCLIPPLANEXOESPROC) (GLenum plane, GLfixed *equation); +typedef void (APIENTRYP PFNGLGETFIXEDVOESPROC) (GLenum pname, GLfixed *params); +typedef void (APIENTRYP PFNGLGETTEXENVXVOESPROC) (GLenum target, GLenum pname, GLfixed *params); +typedef void (APIENTRYP PFNGLGETTEXPARAMETERXVOESPROC) (GLenum target, GLenum pname, GLfixed *params); +typedef void (APIENTRYP PFNGLLIGHTMODELXOESPROC) (GLenum pname, GLfixed param); +typedef void (APIENTRYP PFNGLLIGHTMODELXVOESPROC) (GLenum pname, const GLfixed *param); +typedef void (APIENTRYP PFNGLLIGHTXOESPROC) (GLenum light, GLenum pname, GLfixed param); +typedef void (APIENTRYP PFNGLLIGHTXVOESPROC) (GLenum light, GLenum pname, const GLfixed *params); +typedef void (APIENTRYP PFNGLLINEWIDTHXOESPROC) (GLfixed width); +typedef void (APIENTRYP PFNGLLOADMATRIXXOESPROC) (const GLfixed *m); +typedef void (APIENTRYP PFNGLMATERIALXOESPROC) (GLenum face, GLenum pname, GLfixed param); +typedef void (APIENTRYP PFNGLMATERIALXVOESPROC) (GLenum face, GLenum pname, const GLfixed *param); +typedef void (APIENTRYP PFNGLMULTMATRIXXOESPROC) (const GLfixed *m); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4XOESPROC) (GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q); +typedef void (APIENTRYP PFNGLNORMAL3XOESPROC) (GLfixed nx, GLfixed ny, GLfixed nz); +typedef void (APIENTRYP PFNGLORTHOXOESPROC) (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f); +typedef void (APIENTRYP PFNGLPOINTPARAMETERXVOESPROC) (GLenum pname, const GLfixed *params); +typedef void (APIENTRYP PFNGLPOINTSIZEXOESPROC) (GLfixed size); +typedef void (APIENTRYP PFNGLPOLYGONOFFSETXOESPROC) (GLfixed factor, GLfixed units); +typedef void (APIENTRYP PFNGLROTATEXOESPROC) (GLfixed angle, GLfixed x, GLfixed y, GLfixed z); +typedef void (APIENTRYP PFNGLSCALEXOESPROC) (GLfixed x, GLfixed y, GLfixed z); +typedef void (APIENTRYP PFNGLTEXENVXOESPROC) (GLenum target, GLenum pname, GLfixed param); +typedef void (APIENTRYP PFNGLTEXENVXVOESPROC) (GLenum target, GLenum pname, const GLfixed *params); +typedef void (APIENTRYP PFNGLTEXPARAMETERXOESPROC) (GLenum target, GLenum pname, GLfixed param); +typedef void (APIENTRYP PFNGLTEXPARAMETERXVOESPROC) (GLenum target, GLenum pname, const GLfixed *params); +typedef void (APIENTRYP PFNGLTRANSLATEXOESPROC) (GLfixed x, GLfixed y, GLfixed z); +typedef void (APIENTRYP PFNGLACCUMXOESPROC) (GLenum op, GLfixed value); +typedef void (APIENTRYP PFNGLBITMAPXOESPROC) (GLsizei width, GLsizei height, GLfixed xorig, GLfixed yorig, GLfixed xmove, GLfixed ymove, const GLubyte *bitmap); +typedef void (APIENTRYP PFNGLBLENDCOLORXOESPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); +typedef void (APIENTRYP PFNGLCLEARACCUMXOESPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); +typedef void (APIENTRYP PFNGLCOLOR3XOESPROC) (GLfixed red, GLfixed green, GLfixed blue); +typedef void (APIENTRYP PFNGLCOLOR3XVOESPROC) (const GLfixed *components); +typedef void (APIENTRYP PFNGLCOLOR4XVOESPROC) (const GLfixed *components); +typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERXOESPROC) (GLenum target, GLenum pname, GLfixed param); +typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERXVOESPROC) (GLenum target, GLenum pname, const GLfixed *params); +typedef void (APIENTRYP PFNGLEVALCOORD1XOESPROC) (GLfixed u); +typedef void (APIENTRYP PFNGLEVALCOORD1XVOESPROC) (const GLfixed *coords); +typedef void (APIENTRYP PFNGLEVALCOORD2XOESPROC) (GLfixed u, GLfixed v); +typedef void (APIENTRYP PFNGLEVALCOORD2XVOESPROC) (const GLfixed *coords); +typedef void (APIENTRYP PFNGLFEEDBACKBUFFERXOESPROC) (GLsizei n, GLenum type, const GLfixed *buffer); +typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERXVOESPROC) (GLenum target, GLenum pname, GLfixed *params); +typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERXVOESPROC) (GLenum target, GLenum pname, GLfixed *params); +typedef void (APIENTRYP PFNGLGETLIGHTXOESPROC) (GLenum light, GLenum pname, GLfixed *params); +typedef void (APIENTRYP PFNGLGETMAPXVOESPROC) (GLenum target, GLenum query, GLfixed *v); +typedef void (APIENTRYP PFNGLGETMATERIALXOESPROC) (GLenum face, GLenum pname, GLfixed param); +typedef void (APIENTRYP PFNGLGETPIXELMAPXVPROC) (GLenum map, GLint size, GLfixed *values); +typedef void (APIENTRYP PFNGLGETTEXGENXVOESPROC) (GLenum coord, GLenum pname, GLfixed *params); +typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERXVOESPROC) (GLenum target, GLint level, GLenum pname, GLfixed *params); +typedef void (APIENTRYP PFNGLINDEXXOESPROC) (GLfixed component); +typedef void (APIENTRYP PFNGLINDEXXVOESPROC) (const GLfixed *component); +typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXXOESPROC) (const GLfixed *m); +typedef void (APIENTRYP PFNGLMAP1XOESPROC) (GLenum target, GLfixed u1, GLfixed u2, GLint stride, GLint order, GLfixed points); +typedef void (APIENTRYP PFNGLMAP2XOESPROC) (GLenum target, GLfixed u1, GLfixed u2, GLint ustride, GLint uorder, GLfixed v1, GLfixed v2, GLint vstride, GLint vorder, GLfixed points); +typedef void (APIENTRYP PFNGLMAPGRID1XOESPROC) (GLint n, GLfixed u1, GLfixed u2); +typedef void (APIENTRYP PFNGLMAPGRID2XOESPROC) (GLint n, GLfixed u1, GLfixed u2, GLfixed v1, GLfixed v2); +typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXXOESPROC) (const GLfixed *m); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1XOESPROC) (GLenum texture, GLfixed s); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1XVOESPROC) (GLenum texture, const GLfixed *coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2XOESPROC) (GLenum texture, GLfixed s, GLfixed t); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2XVOESPROC) (GLenum texture, const GLfixed *coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3XOESPROC) (GLenum texture, GLfixed s, GLfixed t, GLfixed r); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3XVOESPROC) (GLenum texture, const GLfixed *coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4XVOESPROC) (GLenum texture, const GLfixed *coords); +typedef void (APIENTRYP PFNGLNORMAL3XVOESPROC) (const GLfixed *coords); +typedef void (APIENTRYP PFNGLPASSTHROUGHXOESPROC) (GLfixed token); +typedef void (APIENTRYP PFNGLPIXELMAPXPROC) (GLenum map, GLint size, const GLfixed *values); +typedef void (APIENTRYP PFNGLPIXELSTOREXPROC) (GLenum pname, GLfixed param); +typedef void (APIENTRYP PFNGLPIXELTRANSFERXOESPROC) (GLenum pname, GLfixed param); +typedef void (APIENTRYP PFNGLPIXELZOOMXOESPROC) (GLfixed xfactor, GLfixed yfactor); +typedef void (APIENTRYP PFNGLPRIORITIZETEXTURESXOESPROC) (GLsizei n, const GLuint *textures, const GLfixed *priorities); +typedef void (APIENTRYP PFNGLRASTERPOS2XOESPROC) (GLfixed x, GLfixed y); +typedef void (APIENTRYP PFNGLRASTERPOS2XVOESPROC) (const GLfixed *coords); +typedef void (APIENTRYP PFNGLRASTERPOS3XOESPROC) (GLfixed x, GLfixed y, GLfixed z); +typedef void (APIENTRYP PFNGLRASTERPOS3XVOESPROC) (const GLfixed *coords); +typedef void (APIENTRYP PFNGLRASTERPOS4XOESPROC) (GLfixed x, GLfixed y, GLfixed z, GLfixed w); +typedef void (APIENTRYP PFNGLRASTERPOS4XVOESPROC) (const GLfixed *coords); +typedef void (APIENTRYP PFNGLRECTXOESPROC) (GLfixed x1, GLfixed y1, GLfixed x2, GLfixed y2); +typedef void (APIENTRYP PFNGLRECTXVOESPROC) (const GLfixed *v1, const GLfixed *v2); +typedef void (APIENTRYP PFNGLTEXCOORD1XOESPROC) (GLfixed s); +typedef void (APIENTRYP PFNGLTEXCOORD1XVOESPROC) (const GLfixed *coords); +typedef void (APIENTRYP PFNGLTEXCOORD2XOESPROC) (GLfixed s, GLfixed t); +typedef void (APIENTRYP PFNGLTEXCOORD2XVOESPROC) (const GLfixed *coords); +typedef void (APIENTRYP PFNGLTEXCOORD3XOESPROC) (GLfixed s, GLfixed t, GLfixed r); +typedef void (APIENTRYP PFNGLTEXCOORD3XVOESPROC) (const GLfixed *coords); +typedef void (APIENTRYP PFNGLTEXCOORD4XOESPROC) (GLfixed s, GLfixed t, GLfixed r, GLfixed q); +typedef void (APIENTRYP PFNGLTEXCOORD4XVOESPROC) (const GLfixed *coords); +typedef void (APIENTRYP PFNGLTEXGENXOESPROC) (GLenum coord, GLenum pname, GLfixed param); +typedef void (APIENTRYP PFNGLTEXGENXVOESPROC) (GLenum coord, GLenum pname, const GLfixed *params); +typedef void (APIENTRYP PFNGLVERTEX2XOESPROC) (GLfixed x); +typedef void (APIENTRYP PFNGLVERTEX2XVOESPROC) (const GLfixed *coords); +typedef void (APIENTRYP PFNGLVERTEX3XOESPROC) (GLfixed x, GLfixed y); +typedef void (APIENTRYP PFNGLVERTEX3XVOESPROC) (const GLfixed *coords); +typedef void (APIENTRYP PFNGLVERTEX4XOESPROC) (GLfixed x, GLfixed y, GLfixed z); +typedef void (APIENTRYP PFNGLVERTEX4XVOESPROC) (const GLfixed *coords); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glAlphaFuncxOES (GLenum func, GLfixed ref); +GLAPI void APIENTRY glClearColorxOES (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); +GLAPI void APIENTRY glClearDepthxOES (GLfixed depth); +GLAPI void APIENTRY glClipPlanexOES (GLenum plane, const GLfixed *equation); +GLAPI void APIENTRY glColor4xOES (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); +GLAPI void APIENTRY glDepthRangexOES (GLfixed n, GLfixed f); +GLAPI void APIENTRY glFogxOES (GLenum pname, GLfixed param); +GLAPI void APIENTRY glFogxvOES (GLenum pname, const GLfixed *param); +GLAPI void APIENTRY glFrustumxOES (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f); +GLAPI void APIENTRY glGetClipPlanexOES (GLenum plane, GLfixed *equation); +GLAPI void APIENTRY glGetFixedvOES (GLenum pname, GLfixed *params); +GLAPI void APIENTRY glGetTexEnvxvOES (GLenum target, GLenum pname, GLfixed *params); +GLAPI void APIENTRY glGetTexParameterxvOES (GLenum target, GLenum pname, GLfixed *params); +GLAPI void APIENTRY glLightModelxOES (GLenum pname, GLfixed param); +GLAPI void APIENTRY glLightModelxvOES (GLenum pname, const GLfixed *param); +GLAPI void APIENTRY glLightxOES (GLenum light, GLenum pname, GLfixed param); +GLAPI void APIENTRY glLightxvOES (GLenum light, GLenum pname, const GLfixed *params); +GLAPI void APIENTRY glLineWidthxOES (GLfixed width); +GLAPI void APIENTRY glLoadMatrixxOES (const GLfixed *m); +GLAPI void APIENTRY glMaterialxOES (GLenum face, GLenum pname, GLfixed param); +GLAPI void APIENTRY glMaterialxvOES (GLenum face, GLenum pname, const GLfixed *param); +GLAPI void APIENTRY glMultMatrixxOES (const GLfixed *m); +GLAPI void APIENTRY glMultiTexCoord4xOES (GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q); +GLAPI void APIENTRY glNormal3xOES (GLfixed nx, GLfixed ny, GLfixed nz); +GLAPI void APIENTRY glOrthoxOES (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f); +GLAPI void APIENTRY glPointParameterxvOES (GLenum pname, const GLfixed *params); +GLAPI void APIENTRY glPointSizexOES (GLfixed size); +GLAPI void APIENTRY glPolygonOffsetxOES (GLfixed factor, GLfixed units); +GLAPI void APIENTRY glRotatexOES (GLfixed angle, GLfixed x, GLfixed y, GLfixed z); +GLAPI void APIENTRY glScalexOES (GLfixed x, GLfixed y, GLfixed z); +GLAPI void APIENTRY glTexEnvxOES (GLenum target, GLenum pname, GLfixed param); +GLAPI void APIENTRY glTexEnvxvOES (GLenum target, GLenum pname, const GLfixed *params); +GLAPI void APIENTRY glTexParameterxOES (GLenum target, GLenum pname, GLfixed param); +GLAPI void APIENTRY glTexParameterxvOES (GLenum target, GLenum pname, const GLfixed *params); +GLAPI void APIENTRY glTranslatexOES (GLfixed x, GLfixed y, GLfixed z); +GLAPI void APIENTRY glAccumxOES (GLenum op, GLfixed value); +GLAPI void APIENTRY glBitmapxOES (GLsizei width, GLsizei height, GLfixed xorig, GLfixed yorig, GLfixed xmove, GLfixed ymove, const GLubyte *bitmap); +GLAPI void APIENTRY glBlendColorxOES (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); +GLAPI void APIENTRY glClearAccumxOES (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); +GLAPI void APIENTRY glColor3xOES (GLfixed red, GLfixed green, GLfixed blue); +GLAPI void APIENTRY glColor3xvOES (const GLfixed *components); +GLAPI void APIENTRY glColor4xvOES (const GLfixed *components); +GLAPI void APIENTRY glConvolutionParameterxOES (GLenum target, GLenum pname, GLfixed param); +GLAPI void APIENTRY glConvolutionParameterxvOES (GLenum target, GLenum pname, const GLfixed *params); +GLAPI void APIENTRY glEvalCoord1xOES (GLfixed u); +GLAPI void APIENTRY glEvalCoord1xvOES (const GLfixed *coords); +GLAPI void APIENTRY glEvalCoord2xOES (GLfixed u, GLfixed v); +GLAPI void APIENTRY glEvalCoord2xvOES (const GLfixed *coords); +GLAPI void APIENTRY glFeedbackBufferxOES (GLsizei n, GLenum type, const GLfixed *buffer); +GLAPI void APIENTRY glGetConvolutionParameterxvOES (GLenum target, GLenum pname, GLfixed *params); +GLAPI void APIENTRY glGetHistogramParameterxvOES (GLenum target, GLenum pname, GLfixed *params); +GLAPI void APIENTRY glGetLightxOES (GLenum light, GLenum pname, GLfixed *params); +GLAPI void APIENTRY glGetMapxvOES (GLenum target, GLenum query, GLfixed *v); +GLAPI void APIENTRY glGetMaterialxOES (GLenum face, GLenum pname, GLfixed param); +GLAPI void APIENTRY glGetPixelMapxv (GLenum map, GLint size, GLfixed *values); +GLAPI void APIENTRY glGetTexGenxvOES (GLenum coord, GLenum pname, GLfixed *params); +GLAPI void APIENTRY glGetTexLevelParameterxvOES (GLenum target, GLint level, GLenum pname, GLfixed *params); +GLAPI void APIENTRY glIndexxOES (GLfixed component); +GLAPI void APIENTRY glIndexxvOES (const GLfixed *component); +GLAPI void APIENTRY glLoadTransposeMatrixxOES (const GLfixed *m); +GLAPI void APIENTRY glMap1xOES (GLenum target, GLfixed u1, GLfixed u2, GLint stride, GLint order, GLfixed points); +GLAPI void APIENTRY glMap2xOES (GLenum target, GLfixed u1, GLfixed u2, GLint ustride, GLint uorder, GLfixed v1, GLfixed v2, GLint vstride, GLint vorder, GLfixed points); +GLAPI void APIENTRY glMapGrid1xOES (GLint n, GLfixed u1, GLfixed u2); +GLAPI void APIENTRY glMapGrid2xOES (GLint n, GLfixed u1, GLfixed u2, GLfixed v1, GLfixed v2); +GLAPI void APIENTRY glMultTransposeMatrixxOES (const GLfixed *m); +GLAPI void APIENTRY glMultiTexCoord1xOES (GLenum texture, GLfixed s); +GLAPI void APIENTRY glMultiTexCoord1xvOES (GLenum texture, const GLfixed *coords); +GLAPI void APIENTRY glMultiTexCoord2xOES (GLenum texture, GLfixed s, GLfixed t); +GLAPI void APIENTRY glMultiTexCoord2xvOES (GLenum texture, const GLfixed *coords); +GLAPI void APIENTRY glMultiTexCoord3xOES (GLenum texture, GLfixed s, GLfixed t, GLfixed r); +GLAPI void APIENTRY glMultiTexCoord3xvOES (GLenum texture, const GLfixed *coords); +GLAPI void APIENTRY glMultiTexCoord4xvOES (GLenum texture, const GLfixed *coords); +GLAPI void APIENTRY glNormal3xvOES (const GLfixed *coords); +GLAPI void APIENTRY glPassThroughxOES (GLfixed token); +GLAPI void APIENTRY glPixelMapx (GLenum map, GLint size, const GLfixed *values); +GLAPI void APIENTRY glPixelStorex (GLenum pname, GLfixed param); +GLAPI void APIENTRY glPixelTransferxOES (GLenum pname, GLfixed param); +GLAPI void APIENTRY glPixelZoomxOES (GLfixed xfactor, GLfixed yfactor); +GLAPI void APIENTRY glPrioritizeTexturesxOES (GLsizei n, const GLuint *textures, const GLfixed *priorities); +GLAPI void APIENTRY glRasterPos2xOES (GLfixed x, GLfixed y); +GLAPI void APIENTRY glRasterPos2xvOES (const GLfixed *coords); +GLAPI void APIENTRY glRasterPos3xOES (GLfixed x, GLfixed y, GLfixed z); +GLAPI void APIENTRY glRasterPos3xvOES (const GLfixed *coords); +GLAPI void APIENTRY glRasterPos4xOES (GLfixed x, GLfixed y, GLfixed z, GLfixed w); +GLAPI void APIENTRY glRasterPos4xvOES (const GLfixed *coords); +GLAPI void APIENTRY glRectxOES (GLfixed x1, GLfixed y1, GLfixed x2, GLfixed y2); +GLAPI void APIENTRY glRectxvOES (const GLfixed *v1, const GLfixed *v2); +GLAPI void APIENTRY glTexCoord1xOES (GLfixed s); +GLAPI void APIENTRY glTexCoord1xvOES (const GLfixed *coords); +GLAPI void APIENTRY glTexCoord2xOES (GLfixed s, GLfixed t); +GLAPI void APIENTRY glTexCoord2xvOES (const GLfixed *coords); +GLAPI void APIENTRY glTexCoord3xOES (GLfixed s, GLfixed t, GLfixed r); +GLAPI void APIENTRY glTexCoord3xvOES (const GLfixed *coords); +GLAPI void APIENTRY glTexCoord4xOES (GLfixed s, GLfixed t, GLfixed r, GLfixed q); +GLAPI void APIENTRY glTexCoord4xvOES (const GLfixed *coords); +GLAPI void APIENTRY glTexGenxOES (GLenum coord, GLenum pname, GLfixed param); +GLAPI void APIENTRY glTexGenxvOES (GLenum coord, GLenum pname, const GLfixed *params); +GLAPI void APIENTRY glVertex2xOES (GLfixed x); +GLAPI void APIENTRY glVertex2xvOES (const GLfixed *coords); +GLAPI void APIENTRY glVertex3xOES (GLfixed x, GLfixed y); +GLAPI void APIENTRY glVertex3xvOES (const GLfixed *coords); +GLAPI void APIENTRY glVertex4xOES (GLfixed x, GLfixed y, GLfixed z); +GLAPI void APIENTRY glVertex4xvOES (const GLfixed *coords); +#endif +#endif /* GL_OES_fixed_point */ + +#ifndef GL_OES_query_matrix +#define GL_OES_query_matrix 1 +typedef GLbitfield (APIENTRYP PFNGLQUERYMATRIXXOESPROC) (GLfixed *mantissa, GLint *exponent); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLbitfield APIENTRY glQueryMatrixxOES (GLfixed *mantissa, GLint *exponent); +#endif +#endif /* GL_OES_query_matrix */ + +#ifndef GL_OES_read_format +#define GL_OES_read_format 1 +#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A +#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B +#endif /* GL_OES_read_format */ + +#ifndef GL_OES_single_precision +#define GL_OES_single_precision 1 +typedef void (APIENTRYP PFNGLCLEARDEPTHFOESPROC) (GLclampf depth); +typedef void (APIENTRYP PFNGLCLIPPLANEFOESPROC) (GLenum plane, const GLfloat *equation); +typedef void (APIENTRYP PFNGLDEPTHRANGEFOESPROC) (GLclampf n, GLclampf f); +typedef void (APIENTRYP PFNGLFRUSTUMFOESPROC) (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); +typedef void (APIENTRYP PFNGLGETCLIPPLANEFOESPROC) (GLenum plane, GLfloat *equation); +typedef void (APIENTRYP PFNGLORTHOFOESPROC) (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glClearDepthfOES (GLclampf depth); +GLAPI void APIENTRY glClipPlanefOES (GLenum plane, const GLfloat *equation); +GLAPI void APIENTRY glDepthRangefOES (GLclampf n, GLclampf f); +GLAPI void APIENTRY glFrustumfOES (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); +GLAPI void APIENTRY glGetClipPlanefOES (GLenum plane, GLfloat *equation); +GLAPI void APIENTRY glOrthofOES (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); +#endif +#endif /* GL_OES_single_precision */ + +#ifndef GL_3DFX_multisample +#define GL_3DFX_multisample 1 +#define GL_MULTISAMPLE_3DFX 0x86B2 +#define GL_SAMPLE_BUFFERS_3DFX 0x86B3 +#define GL_SAMPLES_3DFX 0x86B4 +#define GL_MULTISAMPLE_BIT_3DFX 0x20000000 +#endif /* GL_3DFX_multisample */ + +#ifndef GL_3DFX_tbuffer +#define GL_3DFX_tbuffer 1 +typedef void (APIENTRYP PFNGLTBUFFERMASK3DFXPROC) (GLuint mask); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTbufferMask3DFX (GLuint mask); +#endif +#endif /* GL_3DFX_tbuffer */ + +#ifndef GL_3DFX_texture_compression_FXT1 +#define GL_3DFX_texture_compression_FXT1 1 +#define GL_COMPRESSED_RGB_FXT1_3DFX 0x86B0 +#define GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1 +#endif /* GL_3DFX_texture_compression_FXT1 */ + +#ifndef GL_AMD_blend_minmax_factor +#define GL_AMD_blend_minmax_factor 1 +#define GL_FACTOR_MIN_AMD 0x901C +#define GL_FACTOR_MAX_AMD 0x901D +#endif /* GL_AMD_blend_minmax_factor */ + +#ifndef GL_AMD_conservative_depth +#define GL_AMD_conservative_depth 1 +#endif /* GL_AMD_conservative_depth */ + +#ifndef GL_AMD_debug_output +#define GL_AMD_debug_output 1 +typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam); +#define GL_MAX_DEBUG_MESSAGE_LENGTH_AMD 0x9143 +#define GL_MAX_DEBUG_LOGGED_MESSAGES_AMD 0x9144 +#define GL_DEBUG_LOGGED_MESSAGES_AMD 0x9145 +#define GL_DEBUG_SEVERITY_HIGH_AMD 0x9146 +#define GL_DEBUG_SEVERITY_MEDIUM_AMD 0x9147 +#define GL_DEBUG_SEVERITY_LOW_AMD 0x9148 +#define GL_DEBUG_CATEGORY_API_ERROR_AMD 0x9149 +#define GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD 0x914A +#define GL_DEBUG_CATEGORY_DEPRECATION_AMD 0x914B +#define GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD 0x914C +#define GL_DEBUG_CATEGORY_PERFORMANCE_AMD 0x914D +#define GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD 0x914E +#define GL_DEBUG_CATEGORY_APPLICATION_AMD 0x914F +#define GL_DEBUG_CATEGORY_OTHER_AMD 0x9150 +typedef void (APIENTRYP PFNGLDEBUGMESSAGEENABLEAMDPROC) (GLenum category, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); +typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTAMDPROC) (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar *buf); +typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKAMDPROC) (GLDEBUGPROCAMD callback, void *userParam); +typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGAMDPROC) (GLuint count, GLsizei bufsize, GLenum *categories, GLuint *severities, GLuint *ids, GLsizei *lengths, GLchar *message); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDebugMessageEnableAMD (GLenum category, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); +GLAPI void APIENTRY glDebugMessageInsertAMD (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar *buf); +GLAPI void APIENTRY glDebugMessageCallbackAMD (GLDEBUGPROCAMD callback, void *userParam); +GLAPI GLuint APIENTRY glGetDebugMessageLogAMD (GLuint count, GLsizei bufsize, GLenum *categories, GLuint *severities, GLuint *ids, GLsizei *lengths, GLchar *message); +#endif +#endif /* GL_AMD_debug_output */ + +#ifndef GL_AMD_depth_clamp_separate +#define GL_AMD_depth_clamp_separate 1 +#define GL_DEPTH_CLAMP_NEAR_AMD 0x901E +#define GL_DEPTH_CLAMP_FAR_AMD 0x901F +#endif /* GL_AMD_depth_clamp_separate */ + +#ifndef GL_AMD_draw_buffers_blend +#define GL_AMD_draw_buffers_blend 1 +typedef void (APIENTRYP PFNGLBLENDFUNCINDEXEDAMDPROC) (GLuint buf, GLenum src, GLenum dst); +typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +typedef void (APIENTRYP PFNGLBLENDEQUATIONINDEXEDAMDPROC) (GLuint buf, GLenum mode); +typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendFuncIndexedAMD (GLuint buf, GLenum src, GLenum dst); +GLAPI void APIENTRY glBlendFuncSeparateIndexedAMD (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +GLAPI void APIENTRY glBlendEquationIndexedAMD (GLuint buf, GLenum mode); +GLAPI void APIENTRY glBlendEquationSeparateIndexedAMD (GLuint buf, GLenum modeRGB, GLenum modeAlpha); +#endif +#endif /* GL_AMD_draw_buffers_blend */ + +#ifndef GL_AMD_framebuffer_sample_positions +#define GL_AMD_framebuffer_sample_positions 1 +#define GL_SUBSAMPLE_DISTANCE_AMD 0x883F +#define GL_PIXELS_PER_SAMPLE_PATTERN_X_AMD 0x91AE +#define GL_PIXELS_PER_SAMPLE_PATTERN_Y_AMD 0x91AF +#define GL_ALL_PIXELS_AMD 0xFFFFFFFF +typedef void (APIENTRYP PFNGLFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC) (GLenum target, GLuint numsamples, GLuint pixelindex, const GLfloat *values); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC) (GLuint framebuffer, GLuint numsamples, GLuint pixelindex, const GLfloat *values); +typedef void (APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERFVAMDPROC) (GLenum target, GLenum pname, GLuint numsamples, GLuint pixelindex, GLsizei size, GLfloat *values); +typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERPARAMETERFVAMDPROC) (GLuint framebuffer, GLenum pname, GLuint numsamples, GLuint pixelindex, GLsizei size, GLfloat *values); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFramebufferSamplePositionsfvAMD (GLenum target, GLuint numsamples, GLuint pixelindex, const GLfloat *values); +GLAPI void APIENTRY glNamedFramebufferSamplePositionsfvAMD (GLuint framebuffer, GLuint numsamples, GLuint pixelindex, const GLfloat *values); +GLAPI void APIENTRY glGetFramebufferParameterfvAMD (GLenum target, GLenum pname, GLuint numsamples, GLuint pixelindex, GLsizei size, GLfloat *values); +GLAPI void APIENTRY glGetNamedFramebufferParameterfvAMD (GLuint framebuffer, GLenum pname, GLuint numsamples, GLuint pixelindex, GLsizei size, GLfloat *values); +#endif +#endif /* GL_AMD_framebuffer_sample_positions */ + +#ifndef GL_AMD_gcn_shader +#define GL_AMD_gcn_shader 1 +#endif /* GL_AMD_gcn_shader */ + +#ifndef GL_AMD_gpu_shader_half_float +#define GL_AMD_gpu_shader_half_float 1 +#define GL_FLOAT16_NV 0x8FF8 +#define GL_FLOAT16_VEC2_NV 0x8FF9 +#define GL_FLOAT16_VEC3_NV 0x8FFA +#define GL_FLOAT16_VEC4_NV 0x8FFB +#define GL_FLOAT16_MAT2_AMD 0x91C5 +#define GL_FLOAT16_MAT3_AMD 0x91C6 +#define GL_FLOAT16_MAT4_AMD 0x91C7 +#define GL_FLOAT16_MAT2x3_AMD 0x91C8 +#define GL_FLOAT16_MAT2x4_AMD 0x91C9 +#define GL_FLOAT16_MAT3x2_AMD 0x91CA +#define GL_FLOAT16_MAT3x4_AMD 0x91CB +#define GL_FLOAT16_MAT4x2_AMD 0x91CC +#define GL_FLOAT16_MAT4x3_AMD 0x91CD +#endif /* GL_AMD_gpu_shader_half_float */ + +#ifndef GL_AMD_gpu_shader_int64 +#define GL_AMD_gpu_shader_int64 1 +typedef int64_t GLint64EXT; +#define GL_INT64_NV 0x140E +#define GL_UNSIGNED_INT64_NV 0x140F +#define GL_INT8_NV 0x8FE0 +#define GL_INT8_VEC2_NV 0x8FE1 +#define GL_INT8_VEC3_NV 0x8FE2 +#define GL_INT8_VEC4_NV 0x8FE3 +#define GL_INT16_NV 0x8FE4 +#define GL_INT16_VEC2_NV 0x8FE5 +#define GL_INT16_VEC3_NV 0x8FE6 +#define GL_INT16_VEC4_NV 0x8FE7 +#define GL_INT64_VEC2_NV 0x8FE9 +#define GL_INT64_VEC3_NV 0x8FEA +#define GL_INT64_VEC4_NV 0x8FEB +#define GL_UNSIGNED_INT8_NV 0x8FEC +#define GL_UNSIGNED_INT8_VEC2_NV 0x8FED +#define GL_UNSIGNED_INT8_VEC3_NV 0x8FEE +#define GL_UNSIGNED_INT8_VEC4_NV 0x8FEF +#define GL_UNSIGNED_INT16_NV 0x8FF0 +#define GL_UNSIGNED_INT16_VEC2_NV 0x8FF1 +#define GL_UNSIGNED_INT16_VEC3_NV 0x8FF2 +#define GL_UNSIGNED_INT16_VEC4_NV 0x8FF3 +#define GL_UNSIGNED_INT64_VEC2_NV 0x8FF5 +#define GL_UNSIGNED_INT64_VEC3_NV 0x8FF6 +#define GL_UNSIGNED_INT64_VEC4_NV 0x8FF7 +typedef void (APIENTRYP PFNGLUNIFORM1I64NVPROC) (GLint location, GLint64EXT x); +typedef void (APIENTRYP PFNGLUNIFORM2I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y); +typedef void (APIENTRYP PFNGLUNIFORM3I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); +typedef void (APIENTRYP PFNGLUNIFORM4I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); +typedef void (APIENTRYP PFNGLUNIFORM1I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); +typedef void (APIENTRYP PFNGLUNIFORM2I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); +typedef void (APIENTRYP PFNGLUNIFORM3I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); +typedef void (APIENTRYP PFNGLUNIFORM4I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); +typedef void (APIENTRYP PFNGLUNIFORM1UI64NVPROC) (GLint location, GLuint64EXT x); +typedef void (APIENTRYP PFNGLUNIFORM2UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y); +typedef void (APIENTRYP PFNGLUNIFORM3UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); +typedef void (APIENTRYP PFNGLUNIFORM4UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); +typedef void (APIENTRYP PFNGLUNIFORM1UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); +typedef void (APIENTRYP PFNGLUNIFORM2UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); +typedef void (APIENTRYP PFNGLUNIFORM3UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); +typedef void (APIENTRYP PFNGLUNIFORM4UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); +typedef void (APIENTRYP PFNGLGETUNIFORMI64VNVPROC) (GLuint program, GLint location, GLint64EXT *params); +typedef void (APIENTRYP PFNGLGETUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLuint64EXT *params); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1I64NVPROC) (GLuint program, GLint location, GLint64EXT x); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glUniform1i64NV (GLint location, GLint64EXT x); +GLAPI void APIENTRY glUniform2i64NV (GLint location, GLint64EXT x, GLint64EXT y); +GLAPI void APIENTRY glUniform3i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); +GLAPI void APIENTRY glUniform4i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); +GLAPI void APIENTRY glUniform1i64vNV (GLint location, GLsizei count, const GLint64EXT *value); +GLAPI void APIENTRY glUniform2i64vNV (GLint location, GLsizei count, const GLint64EXT *value); +GLAPI void APIENTRY glUniform3i64vNV (GLint location, GLsizei count, const GLint64EXT *value); +GLAPI void APIENTRY glUniform4i64vNV (GLint location, GLsizei count, const GLint64EXT *value); +GLAPI void APIENTRY glUniform1ui64NV (GLint location, GLuint64EXT x); +GLAPI void APIENTRY glUniform2ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y); +GLAPI void APIENTRY glUniform3ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); +GLAPI void APIENTRY glUniform4ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); +GLAPI void APIENTRY glUniform1ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI void APIENTRY glUniform2ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI void APIENTRY glUniform3ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI void APIENTRY glUniform4ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI void APIENTRY glGetUniformi64vNV (GLuint program, GLint location, GLint64EXT *params); +GLAPI void APIENTRY glGetUniformui64vNV (GLuint program, GLint location, GLuint64EXT *params); +GLAPI void APIENTRY glProgramUniform1i64NV (GLuint program, GLint location, GLint64EXT x); +GLAPI void APIENTRY glProgramUniform2i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y); +GLAPI void APIENTRY glProgramUniform3i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); +GLAPI void APIENTRY glProgramUniform4i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); +GLAPI void APIENTRY glProgramUniform1i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +GLAPI void APIENTRY glProgramUniform2i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +GLAPI void APIENTRY glProgramUniform3i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +GLAPI void APIENTRY glProgramUniform4i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +GLAPI void APIENTRY glProgramUniform1ui64NV (GLuint program, GLint location, GLuint64EXT x); +GLAPI void APIENTRY glProgramUniform2ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y); +GLAPI void APIENTRY glProgramUniform3ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); +GLAPI void APIENTRY glProgramUniform4ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); +GLAPI void APIENTRY glProgramUniform1ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI void APIENTRY glProgramUniform2ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI void APIENTRY glProgramUniform3ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI void APIENTRY glProgramUniform4ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +#endif +#endif /* GL_AMD_gpu_shader_int64 */ + +#ifndef GL_AMD_interleaved_elements +#define GL_AMD_interleaved_elements 1 +#define GL_VERTEX_ELEMENT_SWIZZLE_AMD 0x91A4 +#define GL_VERTEX_ID_SWIZZLE_AMD 0x91A5 +typedef void (APIENTRYP PFNGLVERTEXATTRIBPARAMETERIAMDPROC) (GLuint index, GLenum pname, GLint param); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertexAttribParameteriAMD (GLuint index, GLenum pname, GLint param); +#endif +#endif /* GL_AMD_interleaved_elements */ + +#ifndef GL_AMD_multi_draw_indirect +#define GL_AMD_multi_draw_indirect 1 +typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC) (GLenum mode, const void *indirect, GLsizei primcount, GLsizei stride); +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei primcount, GLsizei stride); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMultiDrawArraysIndirectAMD (GLenum mode, const void *indirect, GLsizei primcount, GLsizei stride); +GLAPI void APIENTRY glMultiDrawElementsIndirectAMD (GLenum mode, GLenum type, const void *indirect, GLsizei primcount, GLsizei stride); +#endif +#endif /* GL_AMD_multi_draw_indirect */ + +#ifndef GL_AMD_name_gen_delete +#define GL_AMD_name_gen_delete 1 +#define GL_DATA_BUFFER_AMD 0x9151 +#define GL_PERFORMANCE_MONITOR_AMD 0x9152 +#define GL_QUERY_OBJECT_AMD 0x9153 +#define GL_VERTEX_ARRAY_OBJECT_AMD 0x9154 +#define GL_SAMPLER_OBJECT_AMD 0x9155 +typedef void (APIENTRYP PFNGLGENNAMESAMDPROC) (GLenum identifier, GLuint num, GLuint *names); +typedef void (APIENTRYP PFNGLDELETENAMESAMDPROC) (GLenum identifier, GLuint num, const GLuint *names); +typedef GLboolean (APIENTRYP PFNGLISNAMEAMDPROC) (GLenum identifier, GLuint name); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGenNamesAMD (GLenum identifier, GLuint num, GLuint *names); +GLAPI void APIENTRY glDeleteNamesAMD (GLenum identifier, GLuint num, const GLuint *names); +GLAPI GLboolean APIENTRY glIsNameAMD (GLenum identifier, GLuint name); +#endif +#endif /* GL_AMD_name_gen_delete */ + +#ifndef GL_AMD_occlusion_query_event +#define GL_AMD_occlusion_query_event 1 +#define GL_OCCLUSION_QUERY_EVENT_MASK_AMD 0x874F +#define GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD 0x00000001 +#define GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD 0x00000002 +#define GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD 0x00000004 +#define GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD 0x00000008 +#define GL_QUERY_ALL_EVENT_BITS_AMD 0xFFFFFFFF +typedef void (APIENTRYP PFNGLQUERYOBJECTPARAMETERUIAMDPROC) (GLenum target, GLuint id, GLenum pname, GLuint param); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glQueryObjectParameteruiAMD (GLenum target, GLuint id, GLenum pname, GLuint param); +#endif +#endif /* GL_AMD_occlusion_query_event */ + +#ifndef GL_AMD_performance_monitor +#define GL_AMD_performance_monitor 1 +#define GL_COUNTER_TYPE_AMD 0x8BC0 +#define GL_COUNTER_RANGE_AMD 0x8BC1 +#define GL_UNSIGNED_INT64_AMD 0x8BC2 +#define GL_PERCENTAGE_AMD 0x8BC3 +#define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4 +#define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5 +#define GL_PERFMON_RESULT_AMD 0x8BC6 +typedef void (APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups); +typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); +typedef void (APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); +typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); +typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, void *data); +typedef void (APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); +typedef void (APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); +typedef void (APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList); +typedef void (APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor); +typedef void (APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor); +typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups); +GLAPI void APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); +GLAPI void APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); +GLAPI void APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); +GLAPI void APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, void *data); +GLAPI void APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors); +GLAPI void APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors); +GLAPI void APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList); +GLAPI void APIENTRY glBeginPerfMonitorAMD (GLuint monitor); +GLAPI void APIENTRY glEndPerfMonitorAMD (GLuint monitor); +GLAPI void APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); +#endif +#endif /* GL_AMD_performance_monitor */ + +#ifndef GL_AMD_pinned_memory +#define GL_AMD_pinned_memory 1 +#define GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD 0x9160 +#endif /* GL_AMD_pinned_memory */ + +#ifndef GL_AMD_query_buffer_object +#define GL_AMD_query_buffer_object 1 +#define GL_QUERY_BUFFER_AMD 0x9192 +#define GL_QUERY_BUFFER_BINDING_AMD 0x9193 +#define GL_QUERY_RESULT_NO_WAIT_AMD 0x9194 +#endif /* GL_AMD_query_buffer_object */ + +#ifndef GL_AMD_sample_positions +#define GL_AMD_sample_positions 1 +typedef void (APIENTRYP PFNGLSETMULTISAMPLEFVAMDPROC) (GLenum pname, GLuint index, const GLfloat *val); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glSetMultisamplefvAMD (GLenum pname, GLuint index, const GLfloat *val); +#endif +#endif /* GL_AMD_sample_positions */ + +#ifndef GL_AMD_seamless_cubemap_per_texture +#define GL_AMD_seamless_cubemap_per_texture 1 +#endif /* GL_AMD_seamless_cubemap_per_texture */ + +#ifndef GL_AMD_shader_atomic_counter_ops +#define GL_AMD_shader_atomic_counter_ops 1 +#endif /* GL_AMD_shader_atomic_counter_ops */ + +#ifndef GL_AMD_shader_ballot +#define GL_AMD_shader_ballot 1 +#endif /* GL_AMD_shader_ballot */ + +#ifndef GL_AMD_shader_explicit_vertex_parameter +#define GL_AMD_shader_explicit_vertex_parameter 1 +#endif /* GL_AMD_shader_explicit_vertex_parameter */ + +#ifndef GL_AMD_shader_stencil_export +#define GL_AMD_shader_stencil_export 1 +#endif /* GL_AMD_shader_stencil_export */ + +#ifndef GL_AMD_shader_trinary_minmax +#define GL_AMD_shader_trinary_minmax 1 +#endif /* GL_AMD_shader_trinary_minmax */ + +#ifndef GL_AMD_sparse_texture +#define GL_AMD_sparse_texture 1 +#define GL_VIRTUAL_PAGE_SIZE_X_AMD 0x9195 +#define GL_VIRTUAL_PAGE_SIZE_Y_AMD 0x9196 +#define GL_VIRTUAL_PAGE_SIZE_Z_AMD 0x9197 +#define GL_MAX_SPARSE_TEXTURE_SIZE_AMD 0x9198 +#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD 0x9199 +#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS 0x919A +#define GL_MIN_SPARSE_LEVEL_AMD 0x919B +#define GL_MIN_LOD_WARNING_AMD 0x919C +#define GL_TEXTURE_STORAGE_SPARSE_BIT_AMD 0x00000001 +typedef void (APIENTRYP PFNGLTEXSTORAGESPARSEAMDPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags); +typedef void (APIENTRYP PFNGLTEXTURESTORAGESPARSEAMDPROC) (GLuint texture, GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTexStorageSparseAMD (GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags); +GLAPI void APIENTRY glTextureStorageSparseAMD (GLuint texture, GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags); +#endif +#endif /* GL_AMD_sparse_texture */ + +#ifndef GL_AMD_stencil_operation_extended +#define GL_AMD_stencil_operation_extended 1 +#define GL_SET_AMD 0x874A +#define GL_REPLACE_VALUE_AMD 0x874B +#define GL_STENCIL_OP_VALUE_AMD 0x874C +#define GL_STENCIL_BACK_OP_VALUE_AMD 0x874D +typedef void (APIENTRYP PFNGLSTENCILOPVALUEAMDPROC) (GLenum face, GLuint value); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glStencilOpValueAMD (GLenum face, GLuint value); +#endif +#endif /* GL_AMD_stencil_operation_extended */ + +#ifndef GL_AMD_texture_texture4 +#define GL_AMD_texture_texture4 1 +#endif /* GL_AMD_texture_texture4 */ + +#ifndef GL_AMD_transform_feedback3_lines_triangles +#define GL_AMD_transform_feedback3_lines_triangles 1 +#endif /* GL_AMD_transform_feedback3_lines_triangles */ + +#ifndef GL_AMD_transform_feedback4 +#define GL_AMD_transform_feedback4 1 +#define GL_STREAM_RASTERIZATION_AMD 0x91A0 +#endif /* GL_AMD_transform_feedback4 */ + +#ifndef GL_AMD_vertex_shader_layer +#define GL_AMD_vertex_shader_layer 1 +#endif /* GL_AMD_vertex_shader_layer */ + +#ifndef GL_AMD_vertex_shader_tessellator +#define GL_AMD_vertex_shader_tessellator 1 +#define GL_SAMPLER_BUFFER_AMD 0x9001 +#define GL_INT_SAMPLER_BUFFER_AMD 0x9002 +#define GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD 0x9003 +#define GL_TESSELLATION_MODE_AMD 0x9004 +#define GL_TESSELLATION_FACTOR_AMD 0x9005 +#define GL_DISCRETE_AMD 0x9006 +#define GL_CONTINUOUS_AMD 0x9007 +typedef void (APIENTRYP PFNGLTESSELLATIONFACTORAMDPROC) (GLfloat factor); +typedef void (APIENTRYP PFNGLTESSELLATIONMODEAMDPROC) (GLenum mode); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTessellationFactorAMD (GLfloat factor); +GLAPI void APIENTRY glTessellationModeAMD (GLenum mode); +#endif +#endif /* GL_AMD_vertex_shader_tessellator */ + +#ifndef GL_AMD_vertex_shader_viewport_index +#define GL_AMD_vertex_shader_viewport_index 1 +#endif /* GL_AMD_vertex_shader_viewport_index */ + +#ifndef GL_APPLE_aux_depth_stencil +#define GL_APPLE_aux_depth_stencil 1 +#define GL_AUX_DEPTH_STENCIL_APPLE 0x8A14 +#endif /* GL_APPLE_aux_depth_stencil */ + +#ifndef GL_APPLE_client_storage +#define GL_APPLE_client_storage 1 +#define GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2 +#endif /* GL_APPLE_client_storage */ + +#ifndef GL_APPLE_element_array +#define GL_APPLE_element_array 1 +#define GL_ELEMENT_ARRAY_APPLE 0x8A0C +#define GL_ELEMENT_ARRAY_TYPE_APPLE 0x8A0D +#define GL_ELEMENT_ARRAY_POINTER_APPLE 0x8A0E +typedef void (APIENTRYP PFNGLELEMENTPOINTERAPPLEPROC) (GLenum type, const void *pointer); +typedef void (APIENTRYP PFNGLDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, GLint first, GLsizei count); +typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count); +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); +typedef void (APIENTRYP PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glElementPointerAPPLE (GLenum type, const void *pointer); +GLAPI void APIENTRY glDrawElementArrayAPPLE (GLenum mode, GLint first, GLsizei count); +GLAPI void APIENTRY glDrawRangeElementArrayAPPLE (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count); +GLAPI void APIENTRY glMultiDrawElementArrayAPPLE (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); +GLAPI void APIENTRY glMultiDrawRangeElementArrayAPPLE (GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount); +#endif +#endif /* GL_APPLE_element_array */ + +#ifndef GL_APPLE_fence +#define GL_APPLE_fence 1 +#define GL_DRAW_PIXELS_APPLE 0x8A0A +#define GL_FENCE_APPLE 0x8A0B +typedef void (APIENTRYP PFNGLGENFENCESAPPLEPROC) (GLsizei n, GLuint *fences); +typedef void (APIENTRYP PFNGLDELETEFENCESAPPLEPROC) (GLsizei n, const GLuint *fences); +typedef void (APIENTRYP PFNGLSETFENCEAPPLEPROC) (GLuint fence); +typedef GLboolean (APIENTRYP PFNGLISFENCEAPPLEPROC) (GLuint fence); +typedef GLboolean (APIENTRYP PFNGLTESTFENCEAPPLEPROC) (GLuint fence); +typedef void (APIENTRYP PFNGLFINISHFENCEAPPLEPROC) (GLuint fence); +typedef GLboolean (APIENTRYP PFNGLTESTOBJECTAPPLEPROC) (GLenum object, GLuint name); +typedef void (APIENTRYP PFNGLFINISHOBJECTAPPLEPROC) (GLenum object, GLint name); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGenFencesAPPLE (GLsizei n, GLuint *fences); +GLAPI void APIENTRY glDeleteFencesAPPLE (GLsizei n, const GLuint *fences); +GLAPI void APIENTRY glSetFenceAPPLE (GLuint fence); +GLAPI GLboolean APIENTRY glIsFenceAPPLE (GLuint fence); +GLAPI GLboolean APIENTRY glTestFenceAPPLE (GLuint fence); +GLAPI void APIENTRY glFinishFenceAPPLE (GLuint fence); +GLAPI GLboolean APIENTRY glTestObjectAPPLE (GLenum object, GLuint name); +GLAPI void APIENTRY glFinishObjectAPPLE (GLenum object, GLint name); +#endif +#endif /* GL_APPLE_fence */ + +#ifndef GL_APPLE_float_pixels +#define GL_APPLE_float_pixels 1 +#define GL_HALF_APPLE 0x140B +#define GL_RGBA_FLOAT32_APPLE 0x8814 +#define GL_RGB_FLOAT32_APPLE 0x8815 +#define GL_ALPHA_FLOAT32_APPLE 0x8816 +#define GL_INTENSITY_FLOAT32_APPLE 0x8817 +#define GL_LUMINANCE_FLOAT32_APPLE 0x8818 +#define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819 +#define GL_RGBA_FLOAT16_APPLE 0x881A +#define GL_RGB_FLOAT16_APPLE 0x881B +#define GL_ALPHA_FLOAT16_APPLE 0x881C +#define GL_INTENSITY_FLOAT16_APPLE 0x881D +#define GL_LUMINANCE_FLOAT16_APPLE 0x881E +#define GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F +#define GL_COLOR_FLOAT_APPLE 0x8A0F +#endif /* GL_APPLE_float_pixels */ + +#ifndef GL_APPLE_flush_buffer_range +#define GL_APPLE_flush_buffer_range 1 +#define GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12 +#define GL_BUFFER_FLUSHING_UNMAP_APPLE 0x8A13 +typedef void (APIENTRYP PFNGLBUFFERPARAMETERIAPPLEPROC) (GLenum target, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC) (GLenum target, GLintptr offset, GLsizeiptr size); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBufferParameteriAPPLE (GLenum target, GLenum pname, GLint param); +GLAPI void APIENTRY glFlushMappedBufferRangeAPPLE (GLenum target, GLintptr offset, GLsizeiptr size); +#endif +#endif /* GL_APPLE_flush_buffer_range */ + +#ifndef GL_APPLE_object_purgeable +#define GL_APPLE_object_purgeable 1 +#define GL_BUFFER_OBJECT_APPLE 0x85B3 +#define GL_RELEASED_APPLE 0x8A19 +#define GL_VOLATILE_APPLE 0x8A1A +#define GL_RETAINED_APPLE 0x8A1B +#define GL_UNDEFINED_APPLE 0x8A1C +#define GL_PURGEABLE_APPLE 0x8A1D +typedef GLenum (APIENTRYP PFNGLOBJECTPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option); +typedef GLenum (APIENTRYP PFNGLOBJECTUNPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option); +typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERIVAPPLEPROC) (GLenum objectType, GLuint name, GLenum pname, GLint *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLenum APIENTRY glObjectPurgeableAPPLE (GLenum objectType, GLuint name, GLenum option); +GLAPI GLenum APIENTRY glObjectUnpurgeableAPPLE (GLenum objectType, GLuint name, GLenum option); +GLAPI void APIENTRY glGetObjectParameterivAPPLE (GLenum objectType, GLuint name, GLenum pname, GLint *params); +#endif +#endif /* GL_APPLE_object_purgeable */ + +#ifndef GL_APPLE_rgb_422 +#define GL_APPLE_rgb_422 1 +#define GL_RGB_422_APPLE 0x8A1F +#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA +#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB +#define GL_RGB_RAW_422_APPLE 0x8A51 +#endif /* GL_APPLE_rgb_422 */ + +#ifndef GL_APPLE_row_bytes +#define GL_APPLE_row_bytes 1 +#define GL_PACK_ROW_BYTES_APPLE 0x8A15 +#define GL_UNPACK_ROW_BYTES_APPLE 0x8A16 +#endif /* GL_APPLE_row_bytes */ + +#ifndef GL_APPLE_specular_vector +#define GL_APPLE_specular_vector 1 +#define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0 +#endif /* GL_APPLE_specular_vector */ + +#ifndef GL_APPLE_texture_range +#define GL_APPLE_texture_range 1 +#define GL_TEXTURE_RANGE_LENGTH_APPLE 0x85B7 +#define GL_TEXTURE_RANGE_POINTER_APPLE 0x85B8 +#define GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC +#define GL_STORAGE_PRIVATE_APPLE 0x85BD +#define GL_STORAGE_CACHED_APPLE 0x85BE +#define GL_STORAGE_SHARED_APPLE 0x85BF +typedef void (APIENTRYP PFNGLTEXTURERANGEAPPLEPROC) (GLenum target, GLsizei length, const void *pointer); +typedef void (APIENTRYP PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC) (GLenum target, GLenum pname, void **params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTextureRangeAPPLE (GLenum target, GLsizei length, const void *pointer); +GLAPI void APIENTRY glGetTexParameterPointervAPPLE (GLenum target, GLenum pname, void **params); +#endif +#endif /* GL_APPLE_texture_range */ + +#ifndef GL_APPLE_transform_hint +#define GL_APPLE_transform_hint 1 +#define GL_TRANSFORM_HINT_APPLE 0x85B1 +#endif /* GL_APPLE_transform_hint */ + +#ifndef GL_APPLE_vertex_array_object +#define GL_APPLE_vertex_array_object 1 +#define GL_VERTEX_ARRAY_BINDING_APPLE 0x85B5 +typedef void (APIENTRYP PFNGLBINDVERTEXARRAYAPPLEPROC) (GLuint array); +typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint *arrays); +typedef void (APIENTRYP PFNGLGENVERTEXARRAYSAPPLEPROC) (GLsizei n, GLuint *arrays); +typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYAPPLEPROC) (GLuint array); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBindVertexArrayAPPLE (GLuint array); +GLAPI void APIENTRY glDeleteVertexArraysAPPLE (GLsizei n, const GLuint *arrays); +GLAPI void APIENTRY glGenVertexArraysAPPLE (GLsizei n, GLuint *arrays); +GLAPI GLboolean APIENTRY glIsVertexArrayAPPLE (GLuint array); +#endif +#endif /* GL_APPLE_vertex_array_object */ + +#ifndef GL_APPLE_vertex_array_range +#define GL_APPLE_vertex_array_range 1 +#define GL_VERTEX_ARRAY_RANGE_APPLE 0x851D +#define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E +#define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F +#define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521 +#define GL_STORAGE_CLIENT_APPLE 0x85B4 +typedef void (APIENTRYP PFNGLVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, void *pointer); +typedef void (APIENTRYP PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, void *pointer); +typedef void (APIENTRYP PFNGLVERTEXARRAYPARAMETERIAPPLEPROC) (GLenum pname, GLint param); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertexArrayRangeAPPLE (GLsizei length, void *pointer); +GLAPI void APIENTRY glFlushVertexArrayRangeAPPLE (GLsizei length, void *pointer); +GLAPI void APIENTRY glVertexArrayParameteriAPPLE (GLenum pname, GLint param); +#endif +#endif /* GL_APPLE_vertex_array_range */ + +#ifndef GL_APPLE_vertex_program_evaluators +#define GL_APPLE_vertex_program_evaluators 1 +#define GL_VERTEX_ATTRIB_MAP1_APPLE 0x8A00 +#define GL_VERTEX_ATTRIB_MAP2_APPLE 0x8A01 +#define GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE 0x8A02 +#define GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE 0x8A03 +#define GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE 0x8A04 +#define GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE 0x8A05 +#define GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE 0x8A06 +#define GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE 0x8A07 +#define GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE 0x8A08 +#define GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE 0x8A09 +typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname); +typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname); +typedef GLboolean (APIENTRYP PFNGLISVERTEXATTRIBENABLEDAPPLEPROC) (GLuint index, GLenum pname); +typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB1DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points); +typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB1FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points); +typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB2DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points); +typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB2FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glEnableVertexAttribAPPLE (GLuint index, GLenum pname); +GLAPI void APIENTRY glDisableVertexAttribAPPLE (GLuint index, GLenum pname); +GLAPI GLboolean APIENTRY glIsVertexAttribEnabledAPPLE (GLuint index, GLenum pname); +GLAPI void APIENTRY glMapVertexAttrib1dAPPLE (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points); +GLAPI void APIENTRY glMapVertexAttrib1fAPPLE (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points); +GLAPI void APIENTRY glMapVertexAttrib2dAPPLE (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points); +GLAPI void APIENTRY glMapVertexAttrib2fAPPLE (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points); +#endif +#endif /* GL_APPLE_vertex_program_evaluators */ + +#ifndef GL_APPLE_ycbcr_422 +#define GL_APPLE_ycbcr_422 1 +#define GL_YCBCR_422_APPLE 0x85B9 +#endif /* GL_APPLE_ycbcr_422 */ + +#ifndef GL_ATI_draw_buffers +#define GL_ATI_draw_buffers 1 +#define GL_MAX_DRAW_BUFFERS_ATI 0x8824 +#define GL_DRAW_BUFFER0_ATI 0x8825 +#define GL_DRAW_BUFFER1_ATI 0x8826 +#define GL_DRAW_BUFFER2_ATI 0x8827 +#define GL_DRAW_BUFFER3_ATI 0x8828 +#define GL_DRAW_BUFFER4_ATI 0x8829 +#define GL_DRAW_BUFFER5_ATI 0x882A +#define GL_DRAW_BUFFER6_ATI 0x882B +#define GL_DRAW_BUFFER7_ATI 0x882C +#define GL_DRAW_BUFFER8_ATI 0x882D +#define GL_DRAW_BUFFER9_ATI 0x882E +#define GL_DRAW_BUFFER10_ATI 0x882F +#define GL_DRAW_BUFFER11_ATI 0x8830 +#define GL_DRAW_BUFFER12_ATI 0x8831 +#define GL_DRAW_BUFFER13_ATI 0x8832 +#define GL_DRAW_BUFFER14_ATI 0x8833 +#define GL_DRAW_BUFFER15_ATI 0x8834 +typedef void (APIENTRYP PFNGLDRAWBUFFERSATIPROC) (GLsizei n, const GLenum *bufs); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawBuffersATI (GLsizei n, const GLenum *bufs); +#endif +#endif /* GL_ATI_draw_buffers */ + +#ifndef GL_ATI_element_array +#define GL_ATI_element_array 1 +#define GL_ELEMENT_ARRAY_ATI 0x8768 +#define GL_ELEMENT_ARRAY_TYPE_ATI 0x8769 +#define GL_ELEMENT_ARRAY_POINTER_ATI 0x876A +typedef void (APIENTRYP PFNGLELEMENTPOINTERATIPROC) (GLenum type, const void *pointer); +typedef void (APIENTRYP PFNGLDRAWELEMENTARRAYATIPROC) (GLenum mode, GLsizei count); +typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTARRAYATIPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glElementPointerATI (GLenum type, const void *pointer); +GLAPI void APIENTRY glDrawElementArrayATI (GLenum mode, GLsizei count); +GLAPI void APIENTRY glDrawRangeElementArrayATI (GLenum mode, GLuint start, GLuint end, GLsizei count); +#endif +#endif /* GL_ATI_element_array */ + +#ifndef GL_ATI_envmap_bumpmap +#define GL_ATI_envmap_bumpmap 1 +#define GL_BUMP_ROT_MATRIX_ATI 0x8775 +#define GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776 +#define GL_BUMP_NUM_TEX_UNITS_ATI 0x8777 +#define GL_BUMP_TEX_UNITS_ATI 0x8778 +#define GL_DUDV_ATI 0x8779 +#define GL_DU8DV8_ATI 0x877A +#define GL_BUMP_ENVMAP_ATI 0x877B +#define GL_BUMP_TARGET_ATI 0x877C +typedef void (APIENTRYP PFNGLTEXBUMPPARAMETERIVATIPROC) (GLenum pname, const GLint *param); +typedef void (APIENTRYP PFNGLTEXBUMPPARAMETERFVATIPROC) (GLenum pname, const GLfloat *param); +typedef void (APIENTRYP PFNGLGETTEXBUMPPARAMETERIVATIPROC) (GLenum pname, GLint *param); +typedef void (APIENTRYP PFNGLGETTEXBUMPPARAMETERFVATIPROC) (GLenum pname, GLfloat *param); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTexBumpParameterivATI (GLenum pname, const GLint *param); +GLAPI void APIENTRY glTexBumpParameterfvATI (GLenum pname, const GLfloat *param); +GLAPI void APIENTRY glGetTexBumpParameterivATI (GLenum pname, GLint *param); +GLAPI void APIENTRY glGetTexBumpParameterfvATI (GLenum pname, GLfloat *param); +#endif +#endif /* GL_ATI_envmap_bumpmap */ + +#ifndef GL_ATI_fragment_shader +#define GL_ATI_fragment_shader 1 +#define GL_FRAGMENT_SHADER_ATI 0x8920 +#define GL_REG_0_ATI 0x8921 +#define GL_REG_1_ATI 0x8922 +#define GL_REG_2_ATI 0x8923 +#define GL_REG_3_ATI 0x8924 +#define GL_REG_4_ATI 0x8925 +#define GL_REG_5_ATI 0x8926 +#define GL_REG_6_ATI 0x8927 +#define GL_REG_7_ATI 0x8928 +#define GL_REG_8_ATI 0x8929 +#define GL_REG_9_ATI 0x892A +#define GL_REG_10_ATI 0x892B +#define GL_REG_11_ATI 0x892C +#define GL_REG_12_ATI 0x892D +#define GL_REG_13_ATI 0x892E +#define GL_REG_14_ATI 0x892F +#define GL_REG_15_ATI 0x8930 +#define GL_REG_16_ATI 0x8931 +#define GL_REG_17_ATI 0x8932 +#define GL_REG_18_ATI 0x8933 +#define GL_REG_19_ATI 0x8934 +#define GL_REG_20_ATI 0x8935 +#define GL_REG_21_ATI 0x8936 +#define GL_REG_22_ATI 0x8937 +#define GL_REG_23_ATI 0x8938 +#define GL_REG_24_ATI 0x8939 +#define GL_REG_25_ATI 0x893A +#define GL_REG_26_ATI 0x893B +#define GL_REG_27_ATI 0x893C +#define GL_REG_28_ATI 0x893D +#define GL_REG_29_ATI 0x893E +#define GL_REG_30_ATI 0x893F +#define GL_REG_31_ATI 0x8940 +#define GL_CON_0_ATI 0x8941 +#define GL_CON_1_ATI 0x8942 +#define GL_CON_2_ATI 0x8943 +#define GL_CON_3_ATI 0x8944 +#define GL_CON_4_ATI 0x8945 +#define GL_CON_5_ATI 0x8946 +#define GL_CON_6_ATI 0x8947 +#define GL_CON_7_ATI 0x8948 +#define GL_CON_8_ATI 0x8949 +#define GL_CON_9_ATI 0x894A +#define GL_CON_10_ATI 0x894B +#define GL_CON_11_ATI 0x894C +#define GL_CON_12_ATI 0x894D +#define GL_CON_13_ATI 0x894E +#define GL_CON_14_ATI 0x894F +#define GL_CON_15_ATI 0x8950 +#define GL_CON_16_ATI 0x8951 +#define GL_CON_17_ATI 0x8952 +#define GL_CON_18_ATI 0x8953 +#define GL_CON_19_ATI 0x8954 +#define GL_CON_20_ATI 0x8955 +#define GL_CON_21_ATI 0x8956 +#define GL_CON_22_ATI 0x8957 +#define GL_CON_23_ATI 0x8958 +#define GL_CON_24_ATI 0x8959 +#define GL_CON_25_ATI 0x895A +#define GL_CON_26_ATI 0x895B +#define GL_CON_27_ATI 0x895C +#define GL_CON_28_ATI 0x895D +#define GL_CON_29_ATI 0x895E +#define GL_CON_30_ATI 0x895F +#define GL_CON_31_ATI 0x8960 +#define GL_MOV_ATI 0x8961 +#define GL_ADD_ATI 0x8963 +#define GL_MUL_ATI 0x8964 +#define GL_SUB_ATI 0x8965 +#define GL_DOT3_ATI 0x8966 +#define GL_DOT4_ATI 0x8967 +#define GL_MAD_ATI 0x8968 +#define GL_LERP_ATI 0x8969 +#define GL_CND_ATI 0x896A +#define GL_CND0_ATI 0x896B +#define GL_DOT2_ADD_ATI 0x896C +#define GL_SECONDARY_INTERPOLATOR_ATI 0x896D +#define GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E +#define GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F +#define GL_NUM_PASSES_ATI 0x8970 +#define GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971 +#define GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972 +#define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973 +#define GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974 +#define GL_COLOR_ALPHA_PAIRING_ATI 0x8975 +#define GL_SWIZZLE_STR_ATI 0x8976 +#define GL_SWIZZLE_STQ_ATI 0x8977 +#define GL_SWIZZLE_STR_DR_ATI 0x8978 +#define GL_SWIZZLE_STQ_DQ_ATI 0x8979 +#define GL_SWIZZLE_STRQ_ATI 0x897A +#define GL_SWIZZLE_STRQ_DQ_ATI 0x897B +#define GL_RED_BIT_ATI 0x00000001 +#define GL_GREEN_BIT_ATI 0x00000002 +#define GL_BLUE_BIT_ATI 0x00000004 +#define GL_2X_BIT_ATI 0x00000001 +#define GL_4X_BIT_ATI 0x00000002 +#define GL_8X_BIT_ATI 0x00000004 +#define GL_HALF_BIT_ATI 0x00000008 +#define GL_QUARTER_BIT_ATI 0x00000010 +#define GL_EIGHTH_BIT_ATI 0x00000020 +#define GL_SATURATE_BIT_ATI 0x00000040 +#define GL_COMP_BIT_ATI 0x00000002 +#define GL_NEGATE_BIT_ATI 0x00000004 +#define GL_BIAS_BIT_ATI 0x00000008 +typedef GLuint (APIENTRYP PFNGLGENFRAGMENTSHADERSATIPROC) (GLuint range); +typedef void (APIENTRYP PFNGLBINDFRAGMENTSHADERATIPROC) (GLuint id); +typedef void (APIENTRYP PFNGLDELETEFRAGMENTSHADERATIPROC) (GLuint id); +typedef void (APIENTRYP PFNGLBEGINFRAGMENTSHADERATIPROC) (void); +typedef void (APIENTRYP PFNGLENDFRAGMENTSHADERATIPROC) (void); +typedef void (APIENTRYP PFNGLPASSTEXCOORDATIPROC) (GLuint dst, GLuint coord, GLenum swizzle); +typedef void (APIENTRYP PFNGLSAMPLEMAPATIPROC) (GLuint dst, GLuint interp, GLenum swizzle); +typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); +typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); +typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); +typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); +typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); +typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); +typedef void (APIENTRYP PFNGLSETFRAGMENTSHADERCONSTANTATIPROC) (GLuint dst, const GLfloat *value); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLuint APIENTRY glGenFragmentShadersATI (GLuint range); +GLAPI void APIENTRY glBindFragmentShaderATI (GLuint id); +GLAPI void APIENTRY glDeleteFragmentShaderATI (GLuint id); +GLAPI void APIENTRY glBeginFragmentShaderATI (void); +GLAPI void APIENTRY glEndFragmentShaderATI (void); +GLAPI void APIENTRY glPassTexCoordATI (GLuint dst, GLuint coord, GLenum swizzle); +GLAPI void APIENTRY glSampleMapATI (GLuint dst, GLuint interp, GLenum swizzle); +GLAPI void APIENTRY glColorFragmentOp1ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); +GLAPI void APIENTRY glColorFragmentOp2ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); +GLAPI void APIENTRY glColorFragmentOp3ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); +GLAPI void APIENTRY glAlphaFragmentOp1ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); +GLAPI void APIENTRY glAlphaFragmentOp2ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); +GLAPI void APIENTRY glAlphaFragmentOp3ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); +GLAPI void APIENTRY glSetFragmentShaderConstantATI (GLuint dst, const GLfloat *value); +#endif +#endif /* GL_ATI_fragment_shader */ + +#ifndef GL_ATI_map_object_buffer +#define GL_ATI_map_object_buffer 1 +typedef void *(APIENTRYP PFNGLMAPOBJECTBUFFERATIPROC) (GLuint buffer); +typedef void (APIENTRYP PFNGLUNMAPOBJECTBUFFERATIPROC) (GLuint buffer); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void *APIENTRY glMapObjectBufferATI (GLuint buffer); +GLAPI void APIENTRY glUnmapObjectBufferATI (GLuint buffer); +#endif +#endif /* GL_ATI_map_object_buffer */ + +#ifndef GL_ATI_meminfo +#define GL_ATI_meminfo 1 +#define GL_VBO_FREE_MEMORY_ATI 0x87FB +#define GL_TEXTURE_FREE_MEMORY_ATI 0x87FC +#define GL_RENDERBUFFER_FREE_MEMORY_ATI 0x87FD +#endif /* GL_ATI_meminfo */ + +#ifndef GL_ATI_pixel_format_float +#define GL_ATI_pixel_format_float 1 +#define GL_RGBA_FLOAT_MODE_ATI 0x8820 +#define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835 +#endif /* GL_ATI_pixel_format_float */ + +#ifndef GL_ATI_pn_triangles +#define GL_ATI_pn_triangles 1 +#define GL_PN_TRIANGLES_ATI 0x87F0 +#define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1 +#define GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2 +#define GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3 +#define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4 +#define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5 +#define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6 +#define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7 +#define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8 +typedef void (APIENTRYP PFNGLPNTRIANGLESIATIPROC) (GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLPNTRIANGLESFATIPROC) (GLenum pname, GLfloat param); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPNTrianglesiATI (GLenum pname, GLint param); +GLAPI void APIENTRY glPNTrianglesfATI (GLenum pname, GLfloat param); +#endif +#endif /* GL_ATI_pn_triangles */ + +#ifndef GL_ATI_separate_stencil +#define GL_ATI_separate_stencil 1 +#define GL_STENCIL_BACK_FUNC_ATI 0x8800 +#define GL_STENCIL_BACK_FAIL_ATI 0x8801 +#define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802 +#define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803 +typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEATIPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); +typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEATIPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glStencilOpSeparateATI (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); +GLAPI void APIENTRY glStencilFuncSeparateATI (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +#endif +#endif /* GL_ATI_separate_stencil */ + +#ifndef GL_ATI_text_fragment_shader +#define GL_ATI_text_fragment_shader 1 +#define GL_TEXT_FRAGMENT_SHADER_ATI 0x8200 +#endif /* GL_ATI_text_fragment_shader */ + +#ifndef GL_ATI_texture_env_combine3 +#define GL_ATI_texture_env_combine3 1 +#define GL_MODULATE_ADD_ATI 0x8744 +#define GL_MODULATE_SIGNED_ADD_ATI 0x8745 +#define GL_MODULATE_SUBTRACT_ATI 0x8746 +#endif /* GL_ATI_texture_env_combine3 */ + +#ifndef GL_ATI_texture_float +#define GL_ATI_texture_float 1 +#define GL_RGBA_FLOAT32_ATI 0x8814 +#define GL_RGB_FLOAT32_ATI 0x8815 +#define GL_ALPHA_FLOAT32_ATI 0x8816 +#define GL_INTENSITY_FLOAT32_ATI 0x8817 +#define GL_LUMINANCE_FLOAT32_ATI 0x8818 +#define GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819 +#define GL_RGBA_FLOAT16_ATI 0x881A +#define GL_RGB_FLOAT16_ATI 0x881B +#define GL_ALPHA_FLOAT16_ATI 0x881C +#define GL_INTENSITY_FLOAT16_ATI 0x881D +#define GL_LUMINANCE_FLOAT16_ATI 0x881E +#define GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F +#endif /* GL_ATI_texture_float */ + +#ifndef GL_ATI_texture_mirror_once +#define GL_ATI_texture_mirror_once 1 +#define GL_MIRROR_CLAMP_ATI 0x8742 +#define GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743 +#endif /* GL_ATI_texture_mirror_once */ + +#ifndef GL_ATI_vertex_array_object +#define GL_ATI_vertex_array_object 1 +#define GL_STATIC_ATI 0x8760 +#define GL_DYNAMIC_ATI 0x8761 +#define GL_PRESERVE_ATI 0x8762 +#define GL_DISCARD_ATI 0x8763 +#define GL_OBJECT_BUFFER_SIZE_ATI 0x8764 +#define GL_OBJECT_BUFFER_USAGE_ATI 0x8765 +#define GL_ARRAY_OBJECT_BUFFER_ATI 0x8766 +#define GL_ARRAY_OBJECT_OFFSET_ATI 0x8767 +typedef GLuint (APIENTRYP PFNGLNEWOBJECTBUFFERATIPROC) (GLsizei size, const void *pointer, GLenum usage); +typedef GLboolean (APIENTRYP PFNGLISOBJECTBUFFERATIPROC) (GLuint buffer); +typedef void (APIENTRYP PFNGLUPDATEOBJECTBUFFERATIPROC) (GLuint buffer, GLuint offset, GLsizei size, const void *pointer, GLenum preserve); +typedef void (APIENTRYP PFNGLGETOBJECTBUFFERFVATIPROC) (GLuint buffer, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETOBJECTBUFFERIVATIPROC) (GLuint buffer, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLFREEOBJECTBUFFERATIPROC) (GLuint buffer); +typedef void (APIENTRYP PFNGLARRAYOBJECTATIPROC) (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); +typedef void (APIENTRYP PFNGLGETARRAYOBJECTFVATIPROC) (GLenum array, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETARRAYOBJECTIVATIPROC) (GLenum array, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLVARIANTARRAYOBJECTATIPROC) (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); +typedef void (APIENTRYP PFNGLGETVARIANTARRAYOBJECTFVATIPROC) (GLuint id, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETVARIANTARRAYOBJECTIVATIPROC) (GLuint id, GLenum pname, GLint *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLuint APIENTRY glNewObjectBufferATI (GLsizei size, const void *pointer, GLenum usage); +GLAPI GLboolean APIENTRY glIsObjectBufferATI (GLuint buffer); +GLAPI void APIENTRY glUpdateObjectBufferATI (GLuint buffer, GLuint offset, GLsizei size, const void *pointer, GLenum preserve); +GLAPI void APIENTRY glGetObjectBufferfvATI (GLuint buffer, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetObjectBufferivATI (GLuint buffer, GLenum pname, GLint *params); +GLAPI void APIENTRY glFreeObjectBufferATI (GLuint buffer); +GLAPI void APIENTRY glArrayObjectATI (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); +GLAPI void APIENTRY glGetArrayObjectfvATI (GLenum array, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetArrayObjectivATI (GLenum array, GLenum pname, GLint *params); +GLAPI void APIENTRY glVariantArrayObjectATI (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); +GLAPI void APIENTRY glGetVariantArrayObjectfvATI (GLuint id, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetVariantArrayObjectivATI (GLuint id, GLenum pname, GLint *params); +#endif +#endif /* GL_ATI_vertex_array_object */ + +#ifndef GL_ATI_vertex_attrib_array_object +#define GL_ATI_vertex_attrib_array_object 1 +typedef void (APIENTRYP PFNGLVERTEXATTRIBARRAYOBJECTATIPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC) (GLuint index, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC) (GLuint index, GLenum pname, GLint *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertexAttribArrayObjectATI (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset); +GLAPI void APIENTRY glGetVertexAttribArrayObjectfvATI (GLuint index, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetVertexAttribArrayObjectivATI (GLuint index, GLenum pname, GLint *params); +#endif +#endif /* GL_ATI_vertex_attrib_array_object */ + +#ifndef GL_ATI_vertex_streams +#define GL_ATI_vertex_streams 1 +#define GL_MAX_VERTEX_STREAMS_ATI 0x876B +#define GL_VERTEX_STREAM0_ATI 0x876C +#define GL_VERTEX_STREAM1_ATI 0x876D +#define GL_VERTEX_STREAM2_ATI 0x876E +#define GL_VERTEX_STREAM3_ATI 0x876F +#define GL_VERTEX_STREAM4_ATI 0x8770 +#define GL_VERTEX_STREAM5_ATI 0x8771 +#define GL_VERTEX_STREAM6_ATI 0x8772 +#define GL_VERTEX_STREAM7_ATI 0x8773 +#define GL_VERTEX_SOURCE_ATI 0x8774 +typedef void (APIENTRYP PFNGLVERTEXSTREAM1SATIPROC) (GLenum stream, GLshort x); +typedef void (APIENTRYP PFNGLVERTEXSTREAM1SVATIPROC) (GLenum stream, const GLshort *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM1IATIPROC) (GLenum stream, GLint x); +typedef void (APIENTRYP PFNGLVERTEXSTREAM1IVATIPROC) (GLenum stream, const GLint *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM1FATIPROC) (GLenum stream, GLfloat x); +typedef void (APIENTRYP PFNGLVERTEXSTREAM1FVATIPROC) (GLenum stream, const GLfloat *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM1DATIPROC) (GLenum stream, GLdouble x); +typedef void (APIENTRYP PFNGLVERTEXSTREAM1DVATIPROC) (GLenum stream, const GLdouble *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM2SATIPROC) (GLenum stream, GLshort x, GLshort y); +typedef void (APIENTRYP PFNGLVERTEXSTREAM2SVATIPROC) (GLenum stream, const GLshort *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM2IATIPROC) (GLenum stream, GLint x, GLint y); +typedef void (APIENTRYP PFNGLVERTEXSTREAM2IVATIPROC) (GLenum stream, const GLint *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM2FATIPROC) (GLenum stream, GLfloat x, GLfloat y); +typedef void (APIENTRYP PFNGLVERTEXSTREAM2FVATIPROC) (GLenum stream, const GLfloat *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM2DATIPROC) (GLenum stream, GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLVERTEXSTREAM2DVATIPROC) (GLenum stream, const GLdouble *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM3SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z); +typedef void (APIENTRYP PFNGLVERTEXSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM3IATIPROC) (GLenum stream, GLint x, GLint y, GLint z); +typedef void (APIENTRYP PFNGLVERTEXSTREAM3IVATIPROC) (GLenum stream, const GLint *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM3FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLVERTEXSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM3DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLVERTEXSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM4SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (APIENTRYP PFNGLVERTEXSTREAM4SVATIPROC) (GLenum stream, const GLshort *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM4IATIPROC) (GLenum stream, GLint x, GLint y, GLint z, GLint w); +typedef void (APIENTRYP PFNGLVERTEXSTREAM4IVATIPROC) (GLenum stream, const GLint *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM4FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLVERTEXSTREAM4FVATIPROC) (GLenum stream, const GLfloat *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM4DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLVERTEXSTREAM4DVATIPROC) (GLenum stream, const GLdouble *coords); +typedef void (APIENTRYP PFNGLNORMALSTREAM3BATIPROC) (GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz); +typedef void (APIENTRYP PFNGLNORMALSTREAM3BVATIPROC) (GLenum stream, const GLbyte *coords); +typedef void (APIENTRYP PFNGLNORMALSTREAM3SATIPROC) (GLenum stream, GLshort nx, GLshort ny, GLshort nz); +typedef void (APIENTRYP PFNGLNORMALSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords); +typedef void (APIENTRYP PFNGLNORMALSTREAM3IATIPROC) (GLenum stream, GLint nx, GLint ny, GLint nz); +typedef void (APIENTRYP PFNGLNORMALSTREAM3IVATIPROC) (GLenum stream, const GLint *coords); +typedef void (APIENTRYP PFNGLNORMALSTREAM3FATIPROC) (GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz); +typedef void (APIENTRYP PFNGLNORMALSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords); +typedef void (APIENTRYP PFNGLNORMALSTREAM3DATIPROC) (GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz); +typedef void (APIENTRYP PFNGLNORMALSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords); +typedef void (APIENTRYP PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC) (GLenum stream); +typedef void (APIENTRYP PFNGLVERTEXBLENDENVIATIPROC) (GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLVERTEXBLENDENVFATIPROC) (GLenum pname, GLfloat param); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertexStream1sATI (GLenum stream, GLshort x); +GLAPI void APIENTRY glVertexStream1svATI (GLenum stream, const GLshort *coords); +GLAPI void APIENTRY glVertexStream1iATI (GLenum stream, GLint x); +GLAPI void APIENTRY glVertexStream1ivATI (GLenum stream, const GLint *coords); +GLAPI void APIENTRY glVertexStream1fATI (GLenum stream, GLfloat x); +GLAPI void APIENTRY glVertexStream1fvATI (GLenum stream, const GLfloat *coords); +GLAPI void APIENTRY glVertexStream1dATI (GLenum stream, GLdouble x); +GLAPI void APIENTRY glVertexStream1dvATI (GLenum stream, const GLdouble *coords); +GLAPI void APIENTRY glVertexStream2sATI (GLenum stream, GLshort x, GLshort y); +GLAPI void APIENTRY glVertexStream2svATI (GLenum stream, const GLshort *coords); +GLAPI void APIENTRY glVertexStream2iATI (GLenum stream, GLint x, GLint y); +GLAPI void APIENTRY glVertexStream2ivATI (GLenum stream, const GLint *coords); +GLAPI void APIENTRY glVertexStream2fATI (GLenum stream, GLfloat x, GLfloat y); +GLAPI void APIENTRY glVertexStream2fvATI (GLenum stream, const GLfloat *coords); +GLAPI void APIENTRY glVertexStream2dATI (GLenum stream, GLdouble x, GLdouble y); +GLAPI void APIENTRY glVertexStream2dvATI (GLenum stream, const GLdouble *coords); +GLAPI void APIENTRY glVertexStream3sATI (GLenum stream, GLshort x, GLshort y, GLshort z); +GLAPI void APIENTRY glVertexStream3svATI (GLenum stream, const GLshort *coords); +GLAPI void APIENTRY glVertexStream3iATI (GLenum stream, GLint x, GLint y, GLint z); +GLAPI void APIENTRY glVertexStream3ivATI (GLenum stream, const GLint *coords); +GLAPI void APIENTRY glVertexStream3fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glVertexStream3fvATI (GLenum stream, const GLfloat *coords); +GLAPI void APIENTRY glVertexStream3dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glVertexStream3dvATI (GLenum stream, const GLdouble *coords); +GLAPI void APIENTRY glVertexStream4sATI (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w); +GLAPI void APIENTRY glVertexStream4svATI (GLenum stream, const GLshort *coords); +GLAPI void APIENTRY glVertexStream4iATI (GLenum stream, GLint x, GLint y, GLint z, GLint w); +GLAPI void APIENTRY glVertexStream4ivATI (GLenum stream, const GLint *coords); +GLAPI void APIENTRY glVertexStream4fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glVertexStream4fvATI (GLenum stream, const GLfloat *coords); +GLAPI void APIENTRY glVertexStream4dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glVertexStream4dvATI (GLenum stream, const GLdouble *coords); +GLAPI void APIENTRY glNormalStream3bATI (GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz); +GLAPI void APIENTRY glNormalStream3bvATI (GLenum stream, const GLbyte *coords); +GLAPI void APIENTRY glNormalStream3sATI (GLenum stream, GLshort nx, GLshort ny, GLshort nz); +GLAPI void APIENTRY glNormalStream3svATI (GLenum stream, const GLshort *coords); +GLAPI void APIENTRY glNormalStream3iATI (GLenum stream, GLint nx, GLint ny, GLint nz); +GLAPI void APIENTRY glNormalStream3ivATI (GLenum stream, const GLint *coords); +GLAPI void APIENTRY glNormalStream3fATI (GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz); +GLAPI void APIENTRY glNormalStream3fvATI (GLenum stream, const GLfloat *coords); +GLAPI void APIENTRY glNormalStream3dATI (GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz); +GLAPI void APIENTRY glNormalStream3dvATI (GLenum stream, const GLdouble *coords); +GLAPI void APIENTRY glClientActiveVertexStreamATI (GLenum stream); +GLAPI void APIENTRY glVertexBlendEnviATI (GLenum pname, GLint param); +GLAPI void APIENTRY glVertexBlendEnvfATI (GLenum pname, GLfloat param); +#endif +#endif /* GL_ATI_vertex_streams */ + +#ifndef GL_EXT_422_pixels +#define GL_EXT_422_pixels 1 +#define GL_422_EXT 0x80CC +#define GL_422_REV_EXT 0x80CD +#define GL_422_AVERAGE_EXT 0x80CE +#define GL_422_REV_AVERAGE_EXT 0x80CF +#endif /* GL_EXT_422_pixels */ + +#ifndef GL_EXT_abgr +#define GL_EXT_abgr 1 +#define GL_ABGR_EXT 0x8000 +#endif /* GL_EXT_abgr */ + +#ifndef GL_EXT_bgra +#define GL_EXT_bgra 1 +#define GL_BGR_EXT 0x80E0 +#define GL_BGRA_EXT 0x80E1 +#endif /* GL_EXT_bgra */ + +#ifndef GL_EXT_bindable_uniform +#define GL_EXT_bindable_uniform 1 +#define GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2 +#define GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3 +#define GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4 +#define GL_MAX_BINDABLE_UNIFORM_SIZE_EXT 0x8DED +#define GL_UNIFORM_BUFFER_EXT 0x8DEE +#define GL_UNIFORM_BUFFER_BINDING_EXT 0x8DEF +typedef void (APIENTRYP PFNGLUNIFORMBUFFEREXTPROC) (GLuint program, GLint location, GLuint buffer); +typedef GLint (APIENTRYP PFNGLGETUNIFORMBUFFERSIZEEXTPROC) (GLuint program, GLint location); +typedef GLintptr (APIENTRYP PFNGLGETUNIFORMOFFSETEXTPROC) (GLuint program, GLint location); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glUniformBufferEXT (GLuint program, GLint location, GLuint buffer); +GLAPI GLint APIENTRY glGetUniformBufferSizeEXT (GLuint program, GLint location); +GLAPI GLintptr APIENTRY glGetUniformOffsetEXT (GLuint program, GLint location); +#endif +#endif /* GL_EXT_bindable_uniform */ + +#ifndef GL_EXT_blend_color +#define GL_EXT_blend_color 1 +#define GL_CONSTANT_COLOR_EXT 0x8001 +#define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002 +#define GL_CONSTANT_ALPHA_EXT 0x8003 +#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004 +#define GL_BLEND_COLOR_EXT 0x8005 +typedef void (APIENTRYP PFNGLBLENDCOLOREXTPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendColorEXT (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +#endif +#endif /* GL_EXT_blend_color */ + +#ifndef GL_EXT_blend_equation_separate +#define GL_EXT_blend_equation_separate 1 +#define GL_BLEND_EQUATION_RGB_EXT 0x8009 +#define GL_BLEND_EQUATION_ALPHA_EXT 0x883D +typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEEXTPROC) (GLenum modeRGB, GLenum modeAlpha); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendEquationSeparateEXT (GLenum modeRGB, GLenum modeAlpha); +#endif +#endif /* GL_EXT_blend_equation_separate */ + +#ifndef GL_EXT_blend_func_separate +#define GL_EXT_blend_func_separate 1 +#define GL_BLEND_DST_RGB_EXT 0x80C8 +#define GL_BLEND_SRC_RGB_EXT 0x80C9 +#define GL_BLEND_DST_ALPHA_EXT 0x80CA +#define GL_BLEND_SRC_ALPHA_EXT 0x80CB +typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEEXTPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendFuncSeparateEXT (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +#endif +#endif /* GL_EXT_blend_func_separate */ + +#ifndef GL_EXT_blend_logic_op +#define GL_EXT_blend_logic_op 1 +#endif /* GL_EXT_blend_logic_op */ + +#ifndef GL_EXT_blend_minmax +#define GL_EXT_blend_minmax 1 +#define GL_MIN_EXT 0x8007 +#define GL_MAX_EXT 0x8008 +#define GL_FUNC_ADD_EXT 0x8006 +#define GL_BLEND_EQUATION_EXT 0x8009 +typedef void (APIENTRYP PFNGLBLENDEQUATIONEXTPROC) (GLenum mode); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendEquationEXT (GLenum mode); +#endif +#endif /* GL_EXT_blend_minmax */ + +#ifndef GL_EXT_blend_subtract +#define GL_EXT_blend_subtract 1 +#define GL_FUNC_SUBTRACT_EXT 0x800A +#define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B +#endif /* GL_EXT_blend_subtract */ + +#ifndef GL_EXT_clip_volume_hint +#define GL_EXT_clip_volume_hint 1 +#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0 +#endif /* GL_EXT_clip_volume_hint */ + +#ifndef GL_EXT_cmyka +#define GL_EXT_cmyka 1 +#define GL_CMYK_EXT 0x800C +#define GL_CMYKA_EXT 0x800D +#define GL_PACK_CMYK_HINT_EXT 0x800E +#define GL_UNPACK_CMYK_HINT_EXT 0x800F +#endif /* GL_EXT_cmyka */ + +#ifndef GL_EXT_color_subtable +#define GL_EXT_color_subtable 1 +typedef void (APIENTRYP PFNGLCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void *data); +typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glColorSubTableEXT (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void *data); +GLAPI void APIENTRY glCopyColorSubTableEXT (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); +#endif +#endif /* GL_EXT_color_subtable */ + +#ifndef GL_EXT_compiled_vertex_array +#define GL_EXT_compiled_vertex_array 1 +#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8 +#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9 +typedef void (APIENTRYP PFNGLLOCKARRAYSEXTPROC) (GLint first, GLsizei count); +typedef void (APIENTRYP PFNGLUNLOCKARRAYSEXTPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glLockArraysEXT (GLint first, GLsizei count); +GLAPI void APIENTRY glUnlockArraysEXT (void); +#endif +#endif /* GL_EXT_compiled_vertex_array */ + +#ifndef GL_EXT_convolution +#define GL_EXT_convolution 1 +#define GL_CONVOLUTION_1D_EXT 0x8010 +#define GL_CONVOLUTION_2D_EXT 0x8011 +#define GL_SEPARABLE_2D_EXT 0x8012 +#define GL_CONVOLUTION_BORDER_MODE_EXT 0x8013 +#define GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014 +#define GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015 +#define GL_REDUCE_EXT 0x8016 +#define GL_CONVOLUTION_FORMAT_EXT 0x8017 +#define GL_CONVOLUTION_WIDTH_EXT 0x8018 +#define GL_CONVOLUTION_HEIGHT_EXT 0x8019 +#define GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A +#define GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B +#define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C +#define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D +#define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E +#define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F +#define GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020 +#define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021 +#define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022 +#define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023 +typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *image); +typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *image); +typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat params); +typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint params); +typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, void *image); +typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETSEPARABLEFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, void *row, void *column, void *span); +typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *row, const void *column); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glConvolutionFilter1DEXT (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *image); +GLAPI void APIENTRY glConvolutionFilter2DEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *image); +GLAPI void APIENTRY glConvolutionParameterfEXT (GLenum target, GLenum pname, GLfloat params); +GLAPI void APIENTRY glConvolutionParameterfvEXT (GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glConvolutionParameteriEXT (GLenum target, GLenum pname, GLint params); +GLAPI void APIENTRY glConvolutionParameterivEXT (GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glCopyConvolutionFilter1DEXT (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +GLAPI void APIENTRY glCopyConvolutionFilter2DEXT (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glGetConvolutionFilterEXT (GLenum target, GLenum format, GLenum type, void *image); +GLAPI void APIENTRY glGetConvolutionParameterfvEXT (GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetConvolutionParameterivEXT (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetSeparableFilterEXT (GLenum target, GLenum format, GLenum type, void *row, void *column, void *span); +GLAPI void APIENTRY glSeparableFilter2DEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *row, const void *column); +#endif +#endif /* GL_EXT_convolution */ + +#ifndef GL_EXT_coordinate_frame +#define GL_EXT_coordinate_frame 1 +#define GL_TANGENT_ARRAY_EXT 0x8439 +#define GL_BINORMAL_ARRAY_EXT 0x843A +#define GL_CURRENT_TANGENT_EXT 0x843B +#define GL_CURRENT_BINORMAL_EXT 0x843C +#define GL_TANGENT_ARRAY_TYPE_EXT 0x843E +#define GL_TANGENT_ARRAY_STRIDE_EXT 0x843F +#define GL_BINORMAL_ARRAY_TYPE_EXT 0x8440 +#define GL_BINORMAL_ARRAY_STRIDE_EXT 0x8441 +#define GL_TANGENT_ARRAY_POINTER_EXT 0x8442 +#define GL_BINORMAL_ARRAY_POINTER_EXT 0x8443 +#define GL_MAP1_TANGENT_EXT 0x8444 +#define GL_MAP2_TANGENT_EXT 0x8445 +#define GL_MAP1_BINORMAL_EXT 0x8446 +#define GL_MAP2_BINORMAL_EXT 0x8447 +typedef void (APIENTRYP PFNGLTANGENT3BEXTPROC) (GLbyte tx, GLbyte ty, GLbyte tz); +typedef void (APIENTRYP PFNGLTANGENT3BVEXTPROC) (const GLbyte *v); +typedef void (APIENTRYP PFNGLTANGENT3DEXTPROC) (GLdouble tx, GLdouble ty, GLdouble tz); +typedef void (APIENTRYP PFNGLTANGENT3DVEXTPROC) (const GLdouble *v); +typedef void (APIENTRYP PFNGLTANGENT3FEXTPROC) (GLfloat tx, GLfloat ty, GLfloat tz); +typedef void (APIENTRYP PFNGLTANGENT3FVEXTPROC) (const GLfloat *v); +typedef void (APIENTRYP PFNGLTANGENT3IEXTPROC) (GLint tx, GLint ty, GLint tz); +typedef void (APIENTRYP PFNGLTANGENT3IVEXTPROC) (const GLint *v); +typedef void (APIENTRYP PFNGLTANGENT3SEXTPROC) (GLshort tx, GLshort ty, GLshort tz); +typedef void (APIENTRYP PFNGLTANGENT3SVEXTPROC) (const GLshort *v); +typedef void (APIENTRYP PFNGLBINORMAL3BEXTPROC) (GLbyte bx, GLbyte by, GLbyte bz); +typedef void (APIENTRYP PFNGLBINORMAL3BVEXTPROC) (const GLbyte *v); +typedef void (APIENTRYP PFNGLBINORMAL3DEXTPROC) (GLdouble bx, GLdouble by, GLdouble bz); +typedef void (APIENTRYP PFNGLBINORMAL3DVEXTPROC) (const GLdouble *v); +typedef void (APIENTRYP PFNGLBINORMAL3FEXTPROC) (GLfloat bx, GLfloat by, GLfloat bz); +typedef void (APIENTRYP PFNGLBINORMAL3FVEXTPROC) (const GLfloat *v); +typedef void (APIENTRYP PFNGLBINORMAL3IEXTPROC) (GLint bx, GLint by, GLint bz); +typedef void (APIENTRYP PFNGLBINORMAL3IVEXTPROC) (const GLint *v); +typedef void (APIENTRYP PFNGLBINORMAL3SEXTPROC) (GLshort bx, GLshort by, GLshort bz); +typedef void (APIENTRYP PFNGLBINORMAL3SVEXTPROC) (const GLshort *v); +typedef void (APIENTRYP PFNGLTANGENTPOINTEREXTPROC) (GLenum type, GLsizei stride, const void *pointer); +typedef void (APIENTRYP PFNGLBINORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, const void *pointer); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTangent3bEXT (GLbyte tx, GLbyte ty, GLbyte tz); +GLAPI void APIENTRY glTangent3bvEXT (const GLbyte *v); +GLAPI void APIENTRY glTangent3dEXT (GLdouble tx, GLdouble ty, GLdouble tz); +GLAPI void APIENTRY glTangent3dvEXT (const GLdouble *v); +GLAPI void APIENTRY glTangent3fEXT (GLfloat tx, GLfloat ty, GLfloat tz); +GLAPI void APIENTRY glTangent3fvEXT (const GLfloat *v); +GLAPI void APIENTRY glTangent3iEXT (GLint tx, GLint ty, GLint tz); +GLAPI void APIENTRY glTangent3ivEXT (const GLint *v); +GLAPI void APIENTRY glTangent3sEXT (GLshort tx, GLshort ty, GLshort tz); +GLAPI void APIENTRY glTangent3svEXT (const GLshort *v); +GLAPI void APIENTRY glBinormal3bEXT (GLbyte bx, GLbyte by, GLbyte bz); +GLAPI void APIENTRY glBinormal3bvEXT (const GLbyte *v); +GLAPI void APIENTRY glBinormal3dEXT (GLdouble bx, GLdouble by, GLdouble bz); +GLAPI void APIENTRY glBinormal3dvEXT (const GLdouble *v); +GLAPI void APIENTRY glBinormal3fEXT (GLfloat bx, GLfloat by, GLfloat bz); +GLAPI void APIENTRY glBinormal3fvEXT (const GLfloat *v); +GLAPI void APIENTRY glBinormal3iEXT (GLint bx, GLint by, GLint bz); +GLAPI void APIENTRY glBinormal3ivEXT (const GLint *v); +GLAPI void APIENTRY glBinormal3sEXT (GLshort bx, GLshort by, GLshort bz); +GLAPI void APIENTRY glBinormal3svEXT (const GLshort *v); +GLAPI void APIENTRY glTangentPointerEXT (GLenum type, GLsizei stride, const void *pointer); +GLAPI void APIENTRY glBinormalPointerEXT (GLenum type, GLsizei stride, const void *pointer); +#endif +#endif /* GL_EXT_coordinate_frame */ + +#ifndef GL_EXT_copy_texture +#define GL_EXT_copy_texture 1 +typedef void (APIENTRYP PFNGLCOPYTEXIMAGE1DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +typedef void (APIENTRYP PFNGLCOPYTEXIMAGE2DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glCopyTexImage1DEXT (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +GLAPI void APIENTRY glCopyTexImage2DEXT (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +GLAPI void APIENTRY glCopyTexSubImage1DEXT (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +GLAPI void APIENTRY glCopyTexSubImage2DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glCopyTexSubImage3DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +#endif +#endif /* GL_EXT_copy_texture */ + +#ifndef GL_EXT_cull_vertex +#define GL_EXT_cull_vertex 1 +#define GL_CULL_VERTEX_EXT 0x81AA +#define GL_CULL_VERTEX_EYE_POSITION_EXT 0x81AB +#define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC +typedef void (APIENTRYP PFNGLCULLPARAMETERDVEXTPROC) (GLenum pname, GLdouble *params); +typedef void (APIENTRYP PFNGLCULLPARAMETERFVEXTPROC) (GLenum pname, GLfloat *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glCullParameterdvEXT (GLenum pname, GLdouble *params); +GLAPI void APIENTRY glCullParameterfvEXT (GLenum pname, GLfloat *params); +#endif +#endif /* GL_EXT_cull_vertex */ + +#ifndef GL_EXT_debug_label +#define GL_EXT_debug_label 1 +#define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F +#define GL_PROGRAM_OBJECT_EXT 0x8B40 +#define GL_SHADER_OBJECT_EXT 0x8B48 +#define GL_BUFFER_OBJECT_EXT 0x9151 +#define GL_QUERY_OBJECT_EXT 0x9153 +#define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154 +typedef void (APIENTRYP PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar *label); +typedef void (APIENTRYP PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glLabelObjectEXT (GLenum type, GLuint object, GLsizei length, const GLchar *label); +GLAPI void APIENTRY glGetObjectLabelEXT (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label); +#endif +#endif /* GL_EXT_debug_label */ + +#ifndef GL_EXT_debug_marker +#define GL_EXT_debug_marker 1 +typedef void (APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker); +typedef void (APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar *marker); +typedef void (APIENTRYP PFNGLPOPGROUPMARKEREXTPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glInsertEventMarkerEXT (GLsizei length, const GLchar *marker); +GLAPI void APIENTRY glPushGroupMarkerEXT (GLsizei length, const GLchar *marker); +GLAPI void APIENTRY glPopGroupMarkerEXT (void); +#endif +#endif /* GL_EXT_debug_marker */ + +#ifndef GL_EXT_depth_bounds_test +#define GL_EXT_depth_bounds_test 1 +#define GL_DEPTH_BOUNDS_TEST_EXT 0x8890 +#define GL_DEPTH_BOUNDS_EXT 0x8891 +typedef void (APIENTRYP PFNGLDEPTHBOUNDSEXTPROC) (GLclampd zmin, GLclampd zmax); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDepthBoundsEXT (GLclampd zmin, GLclampd zmax); +#endif +#endif /* GL_EXT_depth_bounds_test */ + +#ifndef GL_EXT_direct_state_access +#define GL_EXT_direct_state_access 1 +#define GL_PROGRAM_MATRIX_EXT 0x8E2D +#define GL_TRANSPOSE_PROGRAM_MATRIX_EXT 0x8E2E +#define GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F +typedef void (APIENTRYP PFNGLMATRIXLOADFEXTPROC) (GLenum mode, const GLfloat *m); +typedef void (APIENTRYP PFNGLMATRIXLOADDEXTPROC) (GLenum mode, const GLdouble *m); +typedef void (APIENTRYP PFNGLMATRIXMULTFEXTPROC) (GLenum mode, const GLfloat *m); +typedef void (APIENTRYP PFNGLMATRIXMULTDEXTPROC) (GLenum mode, const GLdouble *m); +typedef void (APIENTRYP PFNGLMATRIXLOADIDENTITYEXTPROC) (GLenum mode); +typedef void (APIENTRYP PFNGLMATRIXROTATEFEXTPROC) (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLMATRIXROTATEDEXTPROC) (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLMATRIXSCALEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLMATRIXSCALEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLMATRIXTRANSLATEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLMATRIXTRANSLATEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLMATRIXFRUSTUMEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +typedef void (APIENTRYP PFNGLMATRIXORTHOEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +typedef void (APIENTRYP PFNGLMATRIXPOPEXTPROC) (GLenum mode); +typedef void (APIENTRYP PFNGLMATRIXPUSHEXTPROC) (GLenum mode); +typedef void (APIENTRYP PFNGLCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask); +typedef void (APIENTRYP PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLCOPYTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +typedef void (APIENTRYP PFNGLCOPYTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLGETTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void *pixels); +typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLBINDMULTITEXTUREEXTPROC) (GLenum texunit, GLenum target, GLuint texture); +typedef void (APIENTRYP PFNGLMULTITEXCOORDPOINTEREXTPROC) (GLenum texunit, GLint size, GLenum type, GLsizei stride, const void *pointer); +typedef void (APIENTRYP PFNGLMULTITEXENVFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLMULTITEXENVIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLMULTITEXGENDEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble param); +typedef void (APIENTRYP PFNGLMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLdouble *params); +typedef void (APIENTRYP PFNGLMULTITEXGENFEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLMULTITEXGENIEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLGETMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble *params); +typedef void (APIENTRYP PFNGLGETMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLMULTITEXPARAMETERFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLCOPYMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +typedef void (APIENTRYP PFNGLCOPYMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLGETMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void *pixels); +typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLENABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index); +typedef void (APIENTRYP PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index); +typedef void (APIENTRYP PFNGLGETFLOATINDEXEDVEXTPROC) (GLenum target, GLuint index, GLfloat *data); +typedef void (APIENTRYP PFNGLGETDOUBLEINDEXEDVEXTPROC) (GLenum target, GLuint index, GLdouble *data); +typedef void (APIENTRYP PFNGLGETPOINTERINDEXEDVEXTPROC) (GLenum target, GLuint index, void **data); +typedef void (APIENTRYP PFNGLENABLEINDEXEDEXTPROC) (GLenum target, GLuint index); +typedef void (APIENTRYP PFNGLDISABLEINDEXEDEXTPROC) (GLenum target, GLuint index); +typedef GLboolean (APIENTRYP PFNGLISENABLEDINDEXEDEXTPROC) (GLenum target, GLuint index); +typedef void (APIENTRYP PFNGLGETINTEGERINDEXEDVEXTPROC) (GLenum target, GLuint index, GLint *data); +typedef void (APIENTRYP PFNGLGETBOOLEANINDEXEDVEXTPROC) (GLenum target, GLuint index, GLboolean *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *bits); +typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint lod, void *img); +typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *bits); +typedef void (APIENTRYP PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint lod, void *img); +typedef void (APIENTRYP PFNGLMATRIXLOADTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m); +typedef void (APIENTRYP PFNGLMATRIXLOADTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m); +typedef void (APIENTRYP PFNGLMATRIXMULTTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m); +typedef void (APIENTRYP PFNGLMATRIXMULTTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m); +typedef void (APIENTRYP PFNGLNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLenum usage); +typedef void (APIENTRYP PFNGLNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data); +typedef void *(APIENTRYP PFNGLMAPNAMEDBUFFEREXTPROC) (GLuint buffer, GLenum access); +typedef GLboolean (APIENTRYP PFNGLUNMAPNAMEDBUFFEREXTPROC) (GLuint buffer); +typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC) (GLuint buffer, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPOINTERVEXTPROC) (GLuint buffer, GLenum pname, void **params); +typedef void (APIENTRYP PFNGLGETNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, void *data); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLTEXTUREBUFFEREXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer); +typedef void (APIENTRYP PFNGLMULTITEXBUFFEREXTPROC) (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLuint *params); +typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLuint *params); +typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat *params); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC) (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLint *params); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint *params); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLuint *params); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint *params); +typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLint *params); +typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint *params); +typedef void (APIENTRYP PFNGLENABLECLIENTSTATEIEXTPROC) (GLenum array, GLuint index); +typedef void (APIENTRYP PFNGLDISABLECLIENTSTATEIEXTPROC) (GLenum array, GLuint index); +typedef void (APIENTRYP PFNGLGETFLOATI_VEXTPROC) (GLenum pname, GLuint index, GLfloat *params); +typedef void (APIENTRYP PFNGLGETDOUBLEI_VEXTPROC) (GLenum pname, GLuint index, GLdouble *params); +typedef void (APIENTRYP PFNGLGETPOINTERI_VEXTPROC) (GLenum pname, GLuint index, void **params); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum format, GLsizei len, const void *string); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLdouble *params); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLfloat *params); +typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble *params); +typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat *params); +typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMIVEXTPROC) (GLuint program, GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum pname, void *string); +typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC) (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC) (GLuint renderbuffer, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC) (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); +typedef GLenum (APIENTRYP PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC) (GLuint framebuffer, GLenum target); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGENERATETEXTUREMIPMAPEXTPROC) (GLuint texture, GLenum target); +typedef void (APIENTRYP PFNGLGENERATEMULTITEXMIPMAPEXTPROC) (GLenum texunit, GLenum target); +typedef void (APIENTRYP PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC) (GLuint framebuffer, GLenum mode); +typedef void (APIENTRYP PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC) (GLuint framebuffer, GLsizei n, const GLenum *bufs); +typedef void (APIENTRYP PFNGLFRAMEBUFFERREADBUFFEREXTPROC) (GLuint framebuffer, GLenum mode); +typedef void (APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC) (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face); +typedef void (APIENTRYP PFNGLTEXTURERENDERBUFFEREXTPROC) (GLuint texture, GLenum target, GLuint renderbuffer); +typedef void (APIENTRYP PFNGLMULTITEXRENDERBUFFEREXTPROC) (GLenum texunit, GLenum target, GLuint renderbuffer); +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (APIENTRYP PFNGLVERTEXARRAYCOLOROFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (APIENTRYP PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLsizei stride, GLintptr offset); +typedef void (APIENTRYP PFNGLVERTEXARRAYINDEXOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); +typedef void (APIENTRYP PFNGLVERTEXARRAYNORMALOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); +typedef void (APIENTRYP PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (APIENTRYP PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (APIENTRYP PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); +typedef void (APIENTRYP PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset); +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (APIENTRYP PFNGLENABLEVERTEXARRAYEXTPROC) (GLuint vaobj, GLenum array); +typedef void (APIENTRYP PFNGLDISABLEVERTEXARRAYEXTPROC) (GLuint vaobj, GLenum array); +typedef void (APIENTRYP PFNGLENABLEVERTEXARRAYATTRIBEXTPROC) (GLuint vaobj, GLuint index); +typedef void (APIENTRYP PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC) (GLuint vaobj, GLuint index); +typedef void (APIENTRYP PFNGLGETVERTEXARRAYINTEGERVEXTPROC) (GLuint vaobj, GLenum pname, GLint *param); +typedef void (APIENTRYP PFNGLGETVERTEXARRAYPOINTERVEXTPROC) (GLuint vaobj, GLenum pname, void **param); +typedef void (APIENTRYP PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint *param); +typedef void (APIENTRYP PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC) (GLuint vaobj, GLuint index, GLenum pname, void **param); +typedef void *(APIENTRYP PFNGLMAPNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); +typedef void (APIENTRYP PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length); +typedef void (APIENTRYP PFNGLNAMEDBUFFERSTORAGEEXTPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags); +typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data); +typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLenum internalformat, GLsizeiptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC) (GLuint framebuffer, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DEXTPROC) (GLuint program, GLint location, GLdouble x); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLTEXTUREBUFFERRANGEEXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); +typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +typedef void (APIENTRYP PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC) (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC) (GLuint vaobj, GLuint attribindex, GLuint bindingindex); +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC) (GLuint vaobj, GLuint bindingindex, GLuint divisor); +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (APIENTRYP PFNGLTEXTUREPAGECOMMITMENTEXTPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC) (GLuint vaobj, GLuint index, GLuint divisor); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMatrixLoadfEXT (GLenum mode, const GLfloat *m); +GLAPI void APIENTRY glMatrixLoaddEXT (GLenum mode, const GLdouble *m); +GLAPI void APIENTRY glMatrixMultfEXT (GLenum mode, const GLfloat *m); +GLAPI void APIENTRY glMatrixMultdEXT (GLenum mode, const GLdouble *m); +GLAPI void APIENTRY glMatrixLoadIdentityEXT (GLenum mode); +GLAPI void APIENTRY glMatrixRotatefEXT (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glMatrixRotatedEXT (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glMatrixScalefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glMatrixScaledEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glMatrixTranslatefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glMatrixTranslatedEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glMatrixFrustumEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +GLAPI void APIENTRY glMatrixOrthoEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +GLAPI void APIENTRY glMatrixPopEXT (GLenum mode); +GLAPI void APIENTRY glMatrixPushEXT (GLenum mode); +GLAPI void APIENTRY glClientAttribDefaultEXT (GLbitfield mask); +GLAPI void APIENTRY glPushClientAttribDefaultEXT (GLbitfield mask); +GLAPI void APIENTRY glTextureParameterfEXT (GLuint texture, GLenum target, GLenum pname, GLfloat param); +GLAPI void APIENTRY glTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glTextureParameteriEXT (GLuint texture, GLenum target, GLenum pname, GLint param); +GLAPI void APIENTRY glTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glCopyTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +GLAPI void APIENTRY glCopyTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +GLAPI void APIENTRY glCopyTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +GLAPI void APIENTRY glCopyTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glGetTextureImageEXT (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void *pixels); +GLAPI void APIENTRY glGetTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetTextureLevelParameterfvEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetTextureLevelParameterivEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLint *params); +GLAPI void APIENTRY glTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glCopyTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glBindMultiTextureEXT (GLenum texunit, GLenum target, GLuint texture); +GLAPI void APIENTRY glMultiTexCoordPointerEXT (GLenum texunit, GLint size, GLenum type, GLsizei stride, const void *pointer); +GLAPI void APIENTRY glMultiTexEnvfEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat param); +GLAPI void APIENTRY glMultiTexEnvfvEXT (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glMultiTexEnviEXT (GLenum texunit, GLenum target, GLenum pname, GLint param); +GLAPI void APIENTRY glMultiTexEnvivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glMultiTexGendEXT (GLenum texunit, GLenum coord, GLenum pname, GLdouble param); +GLAPI void APIENTRY glMultiTexGendvEXT (GLenum texunit, GLenum coord, GLenum pname, const GLdouble *params); +GLAPI void APIENTRY glMultiTexGenfEXT (GLenum texunit, GLenum coord, GLenum pname, GLfloat param); +GLAPI void APIENTRY glMultiTexGenfvEXT (GLenum texunit, GLenum coord, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glMultiTexGeniEXT (GLenum texunit, GLenum coord, GLenum pname, GLint param); +GLAPI void APIENTRY glMultiTexGenivEXT (GLenum texunit, GLenum coord, GLenum pname, const GLint *params); +GLAPI void APIENTRY glGetMultiTexEnvfvEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetMultiTexEnvivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetMultiTexGendvEXT (GLenum texunit, GLenum coord, GLenum pname, GLdouble *params); +GLAPI void APIENTRY glGetMultiTexGenfvEXT (GLenum texunit, GLenum coord, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetMultiTexGenivEXT (GLenum texunit, GLenum coord, GLenum pname, GLint *params); +GLAPI void APIENTRY glMultiTexParameteriEXT (GLenum texunit, GLenum target, GLenum pname, GLint param); +GLAPI void APIENTRY glMultiTexParameterivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glMultiTexParameterfEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat param); +GLAPI void APIENTRY glMultiTexParameterfvEXT (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glCopyMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +GLAPI void APIENTRY glCopyMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +GLAPI void APIENTRY glCopyMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +GLAPI void APIENTRY glCopyMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glGetMultiTexImageEXT (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void *pixels); +GLAPI void APIENTRY glGetMultiTexParameterfvEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetMultiTexParameterivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetMultiTexLevelParameterfvEXT (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetMultiTexLevelParameterivEXT (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint *params); +GLAPI void APIENTRY glMultiTexImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glCopyMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glEnableClientStateIndexedEXT (GLenum array, GLuint index); +GLAPI void APIENTRY glDisableClientStateIndexedEXT (GLenum array, GLuint index); +GLAPI void APIENTRY glGetFloatIndexedvEXT (GLenum target, GLuint index, GLfloat *data); +GLAPI void APIENTRY glGetDoubleIndexedvEXT (GLenum target, GLuint index, GLdouble *data); +GLAPI void APIENTRY glGetPointerIndexedvEXT (GLenum target, GLuint index, void **data); +GLAPI void APIENTRY glEnableIndexedEXT (GLenum target, GLuint index); +GLAPI void APIENTRY glDisableIndexedEXT (GLenum target, GLuint index); +GLAPI GLboolean APIENTRY glIsEnabledIndexedEXT (GLenum target, GLuint index); +GLAPI void APIENTRY glGetIntegerIndexedvEXT (GLenum target, GLuint index, GLint *data); +GLAPI void APIENTRY glGetBooleanIndexedvEXT (GLenum target, GLuint index, GLboolean *data); +GLAPI void APIENTRY glCompressedTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *bits); +GLAPI void APIENTRY glCompressedTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *bits); +GLAPI void APIENTRY glCompressedTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *bits); +GLAPI void APIENTRY glCompressedTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *bits); +GLAPI void APIENTRY glCompressedTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *bits); +GLAPI void APIENTRY glCompressedTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *bits); +GLAPI void APIENTRY glGetCompressedTextureImageEXT (GLuint texture, GLenum target, GLint lod, void *img); +GLAPI void APIENTRY glCompressedMultiTexImage3DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *bits); +GLAPI void APIENTRY glCompressedMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *bits); +GLAPI void APIENTRY glCompressedMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *bits); +GLAPI void APIENTRY glCompressedMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *bits); +GLAPI void APIENTRY glCompressedMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *bits); +GLAPI void APIENTRY glCompressedMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *bits); +GLAPI void APIENTRY glGetCompressedMultiTexImageEXT (GLenum texunit, GLenum target, GLint lod, void *img); +GLAPI void APIENTRY glMatrixLoadTransposefEXT (GLenum mode, const GLfloat *m); +GLAPI void APIENTRY glMatrixLoadTransposedEXT (GLenum mode, const GLdouble *m); +GLAPI void APIENTRY glMatrixMultTransposefEXT (GLenum mode, const GLfloat *m); +GLAPI void APIENTRY glMatrixMultTransposedEXT (GLenum mode, const GLdouble *m); +GLAPI void APIENTRY glNamedBufferDataEXT (GLuint buffer, GLsizeiptr size, const void *data, GLenum usage); +GLAPI void APIENTRY glNamedBufferSubDataEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data); +GLAPI void *APIENTRY glMapNamedBufferEXT (GLuint buffer, GLenum access); +GLAPI GLboolean APIENTRY glUnmapNamedBufferEXT (GLuint buffer); +GLAPI void APIENTRY glGetNamedBufferParameterivEXT (GLuint buffer, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetNamedBufferPointervEXT (GLuint buffer, GLenum pname, void **params); +GLAPI void APIENTRY glGetNamedBufferSubDataEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, void *data); +GLAPI void APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat v0); +GLAPI void APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1); +GLAPI void APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +GLAPI void APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +GLAPI void APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint v0); +GLAPI void APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint v0, GLint v1); +GLAPI void APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); +GLAPI void APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +GLAPI void APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix2x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix3x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix2x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix4x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix3x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix4x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glTextureBufferEXT (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer); +GLAPI void APIENTRY glMultiTexBufferEXT (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer); +GLAPI void APIENTRY glTextureParameterIivEXT (GLuint texture, GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glTextureParameterIuivEXT (GLuint texture, GLenum target, GLenum pname, const GLuint *params); +GLAPI void APIENTRY glGetTextureParameterIivEXT (GLuint texture, GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetTextureParameterIuivEXT (GLuint texture, GLenum target, GLenum pname, GLuint *params); +GLAPI void APIENTRY glMultiTexParameterIivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glMultiTexParameterIuivEXT (GLenum texunit, GLenum target, GLenum pname, const GLuint *params); +GLAPI void APIENTRY glGetMultiTexParameterIivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetMultiTexParameterIuivEXT (GLenum texunit, GLenum target, GLenum pname, GLuint *params); +GLAPI void APIENTRY glProgramUniform1uiEXT (GLuint program, GLint location, GLuint v0); +GLAPI void APIENTRY glProgramUniform2uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1); +GLAPI void APIENTRY glProgramUniform3uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); +GLAPI void APIENTRY glProgramUniform4uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +GLAPI void APIENTRY glProgramUniform1uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glProgramUniform2uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glProgramUniform3uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glProgramUniform4uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glNamedProgramLocalParameters4fvEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat *params); +GLAPI void APIENTRY glNamedProgramLocalParameterI4iEXT (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); +GLAPI void APIENTRY glNamedProgramLocalParameterI4ivEXT (GLuint program, GLenum target, GLuint index, const GLint *params); +GLAPI void APIENTRY glNamedProgramLocalParametersI4ivEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint *params); +GLAPI void APIENTRY glNamedProgramLocalParameterI4uiEXT (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +GLAPI void APIENTRY glNamedProgramLocalParameterI4uivEXT (GLuint program, GLenum target, GLuint index, const GLuint *params); +GLAPI void APIENTRY glNamedProgramLocalParametersI4uivEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint *params); +GLAPI void APIENTRY glGetNamedProgramLocalParameterIivEXT (GLuint program, GLenum target, GLuint index, GLint *params); +GLAPI void APIENTRY glGetNamedProgramLocalParameterIuivEXT (GLuint program, GLenum target, GLuint index, GLuint *params); +GLAPI void APIENTRY glEnableClientStateiEXT (GLenum array, GLuint index); +GLAPI void APIENTRY glDisableClientStateiEXT (GLenum array, GLuint index); +GLAPI void APIENTRY glGetFloati_vEXT (GLenum pname, GLuint index, GLfloat *params); +GLAPI void APIENTRY glGetDoublei_vEXT (GLenum pname, GLuint index, GLdouble *params); +GLAPI void APIENTRY glGetPointeri_vEXT (GLenum pname, GLuint index, void **params); +GLAPI void APIENTRY glNamedProgramStringEXT (GLuint program, GLenum target, GLenum format, GLsizei len, const void *string); +GLAPI void APIENTRY glNamedProgramLocalParameter4dEXT (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glNamedProgramLocalParameter4dvEXT (GLuint program, GLenum target, GLuint index, const GLdouble *params); +GLAPI void APIENTRY glNamedProgramLocalParameter4fEXT (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glNamedProgramLocalParameter4fvEXT (GLuint program, GLenum target, GLuint index, const GLfloat *params); +GLAPI void APIENTRY glGetNamedProgramLocalParameterdvEXT (GLuint program, GLenum target, GLuint index, GLdouble *params); +GLAPI void APIENTRY glGetNamedProgramLocalParameterfvEXT (GLuint program, GLenum target, GLuint index, GLfloat *params); +GLAPI void APIENTRY glGetNamedProgramivEXT (GLuint program, GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetNamedProgramStringEXT (GLuint program, GLenum target, GLenum pname, void *string); +GLAPI void APIENTRY glNamedRenderbufferStorageEXT (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY glGetNamedRenderbufferParameterivEXT (GLuint renderbuffer, GLenum pname, GLint *params); +GLAPI void APIENTRY glNamedRenderbufferStorageMultisampleEXT (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY glNamedRenderbufferStorageMultisampleCoverageEXT (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI GLenum APIENTRY glCheckNamedFramebufferStatusEXT (GLuint framebuffer, GLenum target); +GLAPI void APIENTRY glNamedFramebufferTexture1DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GLAPI void APIENTRY glNamedFramebufferTexture2DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GLAPI void APIENTRY glNamedFramebufferTexture3DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +GLAPI void APIENTRY glNamedFramebufferRenderbufferEXT (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +GLAPI void APIENTRY glGetNamedFramebufferAttachmentParameterivEXT (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params); +GLAPI void APIENTRY glGenerateTextureMipmapEXT (GLuint texture, GLenum target); +GLAPI void APIENTRY glGenerateMultiTexMipmapEXT (GLenum texunit, GLenum target); +GLAPI void APIENTRY glFramebufferDrawBufferEXT (GLuint framebuffer, GLenum mode); +GLAPI void APIENTRY glFramebufferDrawBuffersEXT (GLuint framebuffer, GLsizei n, const GLenum *bufs); +GLAPI void APIENTRY glFramebufferReadBufferEXT (GLuint framebuffer, GLenum mode); +GLAPI void APIENTRY glGetFramebufferParameterivEXT (GLuint framebuffer, GLenum pname, GLint *params); +GLAPI void APIENTRY glNamedCopyBufferSubDataEXT (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +GLAPI void APIENTRY glNamedFramebufferTextureEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); +GLAPI void APIENTRY glNamedFramebufferTextureLayerEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); +GLAPI void APIENTRY glNamedFramebufferTextureFaceEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face); +GLAPI void APIENTRY glTextureRenderbufferEXT (GLuint texture, GLenum target, GLuint renderbuffer); +GLAPI void APIENTRY glMultiTexRenderbufferEXT (GLenum texunit, GLenum target, GLuint renderbuffer); +GLAPI void APIENTRY glVertexArrayVertexOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); +GLAPI void APIENTRY glVertexArrayColorOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); +GLAPI void APIENTRY glVertexArrayEdgeFlagOffsetEXT (GLuint vaobj, GLuint buffer, GLsizei stride, GLintptr offset); +GLAPI void APIENTRY glVertexArrayIndexOffsetEXT (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); +GLAPI void APIENTRY glVertexArrayNormalOffsetEXT (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); +GLAPI void APIENTRY glVertexArrayTexCoordOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); +GLAPI void APIENTRY glVertexArrayMultiTexCoordOffsetEXT (GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, GLintptr offset); +GLAPI void APIENTRY glVertexArrayFogCoordOffsetEXT (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); +GLAPI void APIENTRY glVertexArraySecondaryColorOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); +GLAPI void APIENTRY glVertexArrayVertexAttribOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset); +GLAPI void APIENTRY glVertexArrayVertexAttribIOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); +GLAPI void APIENTRY glEnableVertexArrayEXT (GLuint vaobj, GLenum array); +GLAPI void APIENTRY glDisableVertexArrayEXT (GLuint vaobj, GLenum array); +GLAPI void APIENTRY glEnableVertexArrayAttribEXT (GLuint vaobj, GLuint index); +GLAPI void APIENTRY glDisableVertexArrayAttribEXT (GLuint vaobj, GLuint index); +GLAPI void APIENTRY glGetVertexArrayIntegervEXT (GLuint vaobj, GLenum pname, GLint *param); +GLAPI void APIENTRY glGetVertexArrayPointervEXT (GLuint vaobj, GLenum pname, void **param); +GLAPI void APIENTRY glGetVertexArrayIntegeri_vEXT (GLuint vaobj, GLuint index, GLenum pname, GLint *param); +GLAPI void APIENTRY glGetVertexArrayPointeri_vEXT (GLuint vaobj, GLuint index, GLenum pname, void **param); +GLAPI void *APIENTRY glMapNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); +GLAPI void APIENTRY glFlushMappedNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length); +GLAPI void APIENTRY glNamedBufferStorageEXT (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags); +GLAPI void APIENTRY glClearNamedBufferDataEXT (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data); +GLAPI void APIENTRY glClearNamedBufferSubDataEXT (GLuint buffer, GLenum internalformat, GLsizeiptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); +GLAPI void APIENTRY glNamedFramebufferParameteriEXT (GLuint framebuffer, GLenum pname, GLint param); +GLAPI void APIENTRY glGetNamedFramebufferParameterivEXT (GLuint framebuffer, GLenum pname, GLint *params); +GLAPI void APIENTRY glProgramUniform1dEXT (GLuint program, GLint location, GLdouble x); +GLAPI void APIENTRY glProgramUniform2dEXT (GLuint program, GLint location, GLdouble x, GLdouble y); +GLAPI void APIENTRY glProgramUniform3dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glProgramUniform4dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glProgramUniform1dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glProgramUniform2dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glProgramUniform3dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glProgramUniform4dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix2x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix2x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix3x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix3x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix4x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix4x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glTextureBufferRangeEXT (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); +GLAPI void APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); +GLAPI void APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +GLAPI void APIENTRY glTextureStorage2DMultisampleEXT (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +GLAPI void APIENTRY glTextureStorage3DMultisampleEXT (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +GLAPI void APIENTRY glVertexArrayBindVertexBufferEXT (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); +GLAPI void APIENTRY glVertexArrayVertexAttribFormatEXT (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); +GLAPI void APIENTRY glVertexArrayVertexAttribIFormatEXT (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +GLAPI void APIENTRY glVertexArrayVertexAttribLFormatEXT (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +GLAPI void APIENTRY glVertexArrayVertexAttribBindingEXT (GLuint vaobj, GLuint attribindex, GLuint bindingindex); +GLAPI void APIENTRY glVertexArrayVertexBindingDivisorEXT (GLuint vaobj, GLuint bindingindex, GLuint divisor); +GLAPI void APIENTRY glVertexArrayVertexAttribLOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); +GLAPI void APIENTRY glTexturePageCommitmentEXT (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); +GLAPI void APIENTRY glVertexArrayVertexAttribDivisorEXT (GLuint vaobj, GLuint index, GLuint divisor); +#endif +#endif /* GL_EXT_direct_state_access */ + +#ifndef GL_EXT_draw_buffers2 +#define GL_EXT_draw_buffers2 1 +typedef void (APIENTRYP PFNGLCOLORMASKINDEXEDEXTPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glColorMaskIndexedEXT (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); +#endif +#endif /* GL_EXT_draw_buffers2 */ + +#ifndef GL_EXT_draw_instanced +#define GL_EXT_draw_instanced 1 +typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount); +typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawArraysInstancedEXT (GLenum mode, GLint start, GLsizei count, GLsizei primcount); +GLAPI void APIENTRY glDrawElementsInstancedEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); +#endif +#endif /* GL_EXT_draw_instanced */ + +#ifndef GL_EXT_draw_range_elements +#define GL_EXT_draw_range_elements 1 +#define GL_MAX_ELEMENTS_VERTICES_EXT 0x80E8 +#define GL_MAX_ELEMENTS_INDICES_EXT 0x80E9 +typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawRangeElementsEXT (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); +#endif +#endif /* GL_EXT_draw_range_elements */ + +#ifndef GL_EXT_fog_coord +#define GL_EXT_fog_coord 1 +#define GL_FOG_COORDINATE_SOURCE_EXT 0x8450 +#define GL_FOG_COORDINATE_EXT 0x8451 +#define GL_FRAGMENT_DEPTH_EXT 0x8452 +#define GL_CURRENT_FOG_COORDINATE_EXT 0x8453 +#define GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454 +#define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455 +#define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456 +#define GL_FOG_COORDINATE_ARRAY_EXT 0x8457 +typedef void (APIENTRYP PFNGLFOGCOORDFEXTPROC) (GLfloat coord); +typedef void (APIENTRYP PFNGLFOGCOORDFVEXTPROC) (const GLfloat *coord); +typedef void (APIENTRYP PFNGLFOGCOORDDEXTPROC) (GLdouble coord); +typedef void (APIENTRYP PFNGLFOGCOORDDVEXTPROC) (const GLdouble *coord); +typedef void (APIENTRYP PFNGLFOGCOORDPOINTEREXTPROC) (GLenum type, GLsizei stride, const void *pointer); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFogCoordfEXT (GLfloat coord); +GLAPI void APIENTRY glFogCoordfvEXT (const GLfloat *coord); +GLAPI void APIENTRY glFogCoorddEXT (GLdouble coord); +GLAPI void APIENTRY glFogCoorddvEXT (const GLdouble *coord); +GLAPI void APIENTRY glFogCoordPointerEXT (GLenum type, GLsizei stride, const void *pointer); +#endif +#endif /* GL_EXT_fog_coord */ + +#ifndef GL_EXT_framebuffer_blit +#define GL_EXT_framebuffer_blit 1 +#define GL_READ_FRAMEBUFFER_EXT 0x8CA8 +#define GL_DRAW_FRAMEBUFFER_EXT 0x8CA9 +#define GL_DRAW_FRAMEBUFFER_BINDING_EXT 0x8CA6 +#define GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA +typedef void (APIENTRYP PFNGLBLITFRAMEBUFFEREXTPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlitFramebufferEXT (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +#endif +#endif /* GL_EXT_framebuffer_blit */ + +#ifndef GL_EXT_framebuffer_multisample +#define GL_EXT_framebuffer_multisample 1 +#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 +#define GL_MAX_SAMPLES_EXT 0x8D57 +typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +#endif +#endif /* GL_EXT_framebuffer_multisample */ + +#ifndef GL_EXT_framebuffer_multisample_blit_scaled +#define GL_EXT_framebuffer_multisample_blit_scaled 1 +#define GL_SCALED_RESOLVE_FASTEST_EXT 0x90BA +#define GL_SCALED_RESOLVE_NICEST_EXT 0x90BB +#endif /* GL_EXT_framebuffer_multisample_blit_scaled */ + +#ifndef GL_EXT_framebuffer_object +#define GL_EXT_framebuffer_object 1 +#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506 +#define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 +#define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6 +#define GL_RENDERBUFFER_BINDING_EXT 0x8CA7 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4 +#define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5 +#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6 +#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7 +#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9 +#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA +#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB +#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC +#define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD +#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF +#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0 +#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1 +#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2 +#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3 +#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4 +#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5 +#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6 +#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7 +#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 +#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9 +#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA +#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB +#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC +#define GL_COLOR_ATTACHMENT13_EXT 0x8CED +#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE +#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF +#define GL_DEPTH_ATTACHMENT_EXT 0x8D00 +#define GL_STENCIL_ATTACHMENT_EXT 0x8D20 +#define GL_FRAMEBUFFER_EXT 0x8D40 +#define GL_RENDERBUFFER_EXT 0x8D41 +#define GL_RENDERBUFFER_WIDTH_EXT 0x8D42 +#define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43 +#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44 +#define GL_STENCIL_INDEX1_EXT 0x8D46 +#define GL_STENCIL_INDEX4_EXT 0x8D47 +#define GL_STENCIL_INDEX8_EXT 0x8D48 +#define GL_STENCIL_INDEX16_EXT 0x8D49 +#define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50 +#define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51 +#define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52 +#define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53 +#define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54 +#define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55 +typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFEREXTPROC) (GLuint renderbuffer); +typedef void (APIENTRYP PFNGLBINDRENDERBUFFEREXTPROC) (GLenum target, GLuint renderbuffer); +typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSEXTPROC) (GLsizei n, const GLuint *renderbuffers); +typedef void (APIENTRYP PFNGLGENRENDERBUFFERSEXTPROC) (GLsizei n, GLuint *renderbuffers); +typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params); +typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFEREXTPROC) (GLuint framebuffer); +typedef void (APIENTRYP PFNGLBINDFRAMEBUFFEREXTPROC) (GLenum target, GLuint framebuffer); +typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSEXTPROC) (GLsizei n, const GLuint *framebuffers); +typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSEXTPROC) (GLsizei n, GLuint *framebuffers); +typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC) (GLenum target); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGENERATEMIPMAPEXTPROC) (GLenum target); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLboolean APIENTRY glIsRenderbufferEXT (GLuint renderbuffer); +GLAPI void APIENTRY glBindRenderbufferEXT (GLenum target, GLuint renderbuffer); +GLAPI void APIENTRY glDeleteRenderbuffersEXT (GLsizei n, const GLuint *renderbuffers); +GLAPI void APIENTRY glGenRenderbuffersEXT (GLsizei n, GLuint *renderbuffers); +GLAPI void APIENTRY glRenderbufferStorageEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY glGetRenderbufferParameterivEXT (GLenum target, GLenum pname, GLint *params); +GLAPI GLboolean APIENTRY glIsFramebufferEXT (GLuint framebuffer); +GLAPI void APIENTRY glBindFramebufferEXT (GLenum target, GLuint framebuffer); +GLAPI void APIENTRY glDeleteFramebuffersEXT (GLsizei n, const GLuint *framebuffers); +GLAPI void APIENTRY glGenFramebuffersEXT (GLsizei n, GLuint *framebuffers); +GLAPI GLenum APIENTRY glCheckFramebufferStatusEXT (GLenum target); +GLAPI void APIENTRY glFramebufferTexture1DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GLAPI void APIENTRY glFramebufferTexture2DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GLAPI void APIENTRY glFramebufferTexture3DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +GLAPI void APIENTRY glFramebufferRenderbufferEXT (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +GLAPI void APIENTRY glGetFramebufferAttachmentParameterivEXT (GLenum target, GLenum attachment, GLenum pname, GLint *params); +GLAPI void APIENTRY glGenerateMipmapEXT (GLenum target); +#endif +#endif /* GL_EXT_framebuffer_object */ + +#ifndef GL_EXT_framebuffer_sRGB +#define GL_EXT_framebuffer_sRGB 1 +#define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9 +#define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA +#endif /* GL_EXT_framebuffer_sRGB */ + +#ifndef GL_EXT_geometry_shader4 +#define GL_EXT_geometry_shader4 1 +#define GL_GEOMETRY_SHADER_EXT 0x8DD9 +#define GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA +#define GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB +#define GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC +#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29 +#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD +#define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE +#define GL_MAX_VARYING_COMPONENTS_EXT 0x8B4B +#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF +#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0 +#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1 +#define GL_LINES_ADJACENCY_EXT 0x000A +#define GL_LINE_STRIP_ADJACENCY_EXT 0x000B +#define GL_TRIANGLES_ADJACENCY_EXT 0x000C +#define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0x000D +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9 +#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4 +#define GL_PROGRAM_POINT_SIZE_EXT 0x8642 +typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value); +#endif +#endif /* GL_EXT_geometry_shader4 */ + +#ifndef GL_EXT_gpu_program_parameters +#define GL_EXT_gpu_program_parameters 1 +typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *params); +typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glProgramEnvParameters4fvEXT (GLenum target, GLuint index, GLsizei count, const GLfloat *params); +GLAPI void APIENTRY glProgramLocalParameters4fvEXT (GLenum target, GLuint index, GLsizei count, const GLfloat *params); +#endif +#endif /* GL_EXT_gpu_program_parameters */ + +#ifndef GL_EXT_gpu_shader4 +#define GL_EXT_gpu_shader4 1 +#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT 0x88FD +#define GL_SAMPLER_1D_ARRAY_EXT 0x8DC0 +#define GL_SAMPLER_2D_ARRAY_EXT 0x8DC1 +#define GL_SAMPLER_BUFFER_EXT 0x8DC2 +#define GL_SAMPLER_1D_ARRAY_SHADOW_EXT 0x8DC3 +#define GL_SAMPLER_2D_ARRAY_SHADOW_EXT 0x8DC4 +#define GL_SAMPLER_CUBE_SHADOW_EXT 0x8DC5 +#define GL_UNSIGNED_INT_VEC2_EXT 0x8DC6 +#define GL_UNSIGNED_INT_VEC3_EXT 0x8DC7 +#define GL_UNSIGNED_INT_VEC4_EXT 0x8DC8 +#define GL_INT_SAMPLER_1D_EXT 0x8DC9 +#define GL_INT_SAMPLER_2D_EXT 0x8DCA +#define GL_INT_SAMPLER_3D_EXT 0x8DCB +#define GL_INT_SAMPLER_CUBE_EXT 0x8DCC +#define GL_INT_SAMPLER_2D_RECT_EXT 0x8DCD +#define GL_INT_SAMPLER_1D_ARRAY_EXT 0x8DCE +#define GL_INT_SAMPLER_2D_ARRAY_EXT 0x8DCF +#define GL_INT_SAMPLER_BUFFER_EXT 0x8DD0 +#define GL_UNSIGNED_INT_SAMPLER_1D_EXT 0x8DD1 +#define GL_UNSIGNED_INT_SAMPLER_2D_EXT 0x8DD2 +#define GL_UNSIGNED_INT_SAMPLER_3D_EXT 0x8DD3 +#define GL_UNSIGNED_INT_SAMPLER_CUBE_EXT 0x8DD4 +#define GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5 +#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6 +#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7 +#define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8 +#define GL_MIN_PROGRAM_TEXEL_OFFSET_EXT 0x8904 +#define GL_MAX_PROGRAM_TEXEL_OFFSET_EXT 0x8905 +typedef void (APIENTRYP PFNGLGETUNIFORMUIVEXTPROC) (GLuint program, GLint location, GLuint *params); +typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONEXTPROC) (GLuint program, GLuint color, const GLchar *name); +typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONEXTPROC) (GLuint program, const GLchar *name); +typedef void (APIENTRYP PFNGLUNIFORM1UIEXTPROC) (GLint location, GLuint v0); +typedef void (APIENTRYP PFNGLUNIFORM2UIEXTPROC) (GLint location, GLuint v0, GLuint v1); +typedef void (APIENTRYP PFNGLUNIFORM3UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2); +typedef void (APIENTRYP PFNGLUNIFORM4UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +typedef void (APIENTRYP PFNGLUNIFORM1UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLUNIFORM2UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLUNIFORM3UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLUNIFORM4UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGetUniformuivEXT (GLuint program, GLint location, GLuint *params); +GLAPI void APIENTRY glBindFragDataLocationEXT (GLuint program, GLuint color, const GLchar *name); +GLAPI GLint APIENTRY glGetFragDataLocationEXT (GLuint program, const GLchar *name); +GLAPI void APIENTRY glUniform1uiEXT (GLint location, GLuint v0); +GLAPI void APIENTRY glUniform2uiEXT (GLint location, GLuint v0, GLuint v1); +GLAPI void APIENTRY glUniform3uiEXT (GLint location, GLuint v0, GLuint v1, GLuint v2); +GLAPI void APIENTRY glUniform4uiEXT (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +GLAPI void APIENTRY glUniform1uivEXT (GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glUniform2uivEXT (GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glUniform3uivEXT (GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glUniform4uivEXT (GLint location, GLsizei count, const GLuint *value); +#endif +#endif /* GL_EXT_gpu_shader4 */ + +#ifndef GL_EXT_histogram +#define GL_EXT_histogram 1 +#define GL_HISTOGRAM_EXT 0x8024 +#define GL_PROXY_HISTOGRAM_EXT 0x8025 +#define GL_HISTOGRAM_WIDTH_EXT 0x8026 +#define GL_HISTOGRAM_FORMAT_EXT 0x8027 +#define GL_HISTOGRAM_RED_SIZE_EXT 0x8028 +#define GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029 +#define GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A +#define GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B +#define GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C +#define GL_HISTOGRAM_SINK_EXT 0x802D +#define GL_MINMAX_EXT 0x802E +#define GL_MINMAX_FORMAT_EXT 0x802F +#define GL_MINMAX_SINK_EXT 0x8030 +#define GL_TABLE_TOO_LARGE_EXT 0x8031 +typedef void (APIENTRYP PFNGLGETHISTOGRAMEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values); +typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETMINMAXEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values); +typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLHISTOGRAMEXTPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); +typedef void (APIENTRYP PFNGLMINMAXEXTPROC) (GLenum target, GLenum internalformat, GLboolean sink); +typedef void (APIENTRYP PFNGLRESETHISTOGRAMEXTPROC) (GLenum target); +typedef void (APIENTRYP PFNGLRESETMINMAXEXTPROC) (GLenum target); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGetHistogramEXT (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values); +GLAPI void APIENTRY glGetHistogramParameterfvEXT (GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetHistogramParameterivEXT (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetMinmaxEXT (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values); +GLAPI void APIENTRY glGetMinmaxParameterfvEXT (GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetMinmaxParameterivEXT (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glHistogramEXT (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); +GLAPI void APIENTRY glMinmaxEXT (GLenum target, GLenum internalformat, GLboolean sink); +GLAPI void APIENTRY glResetHistogramEXT (GLenum target); +GLAPI void APIENTRY glResetMinmaxEXT (GLenum target); +#endif +#endif /* GL_EXT_histogram */ + +#ifndef GL_EXT_index_array_formats +#define GL_EXT_index_array_formats 1 +#define GL_IUI_V2F_EXT 0x81AD +#define GL_IUI_V3F_EXT 0x81AE +#define GL_IUI_N3F_V2F_EXT 0x81AF +#define GL_IUI_N3F_V3F_EXT 0x81B0 +#define GL_T2F_IUI_V2F_EXT 0x81B1 +#define GL_T2F_IUI_V3F_EXT 0x81B2 +#define GL_T2F_IUI_N3F_V2F_EXT 0x81B3 +#define GL_T2F_IUI_N3F_V3F_EXT 0x81B4 +#endif /* GL_EXT_index_array_formats */ + +#ifndef GL_EXT_index_func +#define GL_EXT_index_func 1 +#define GL_INDEX_TEST_EXT 0x81B5 +#define GL_INDEX_TEST_FUNC_EXT 0x81B6 +#define GL_INDEX_TEST_REF_EXT 0x81B7 +typedef void (APIENTRYP PFNGLINDEXFUNCEXTPROC) (GLenum func, GLclampf ref); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glIndexFuncEXT (GLenum func, GLclampf ref); +#endif +#endif /* GL_EXT_index_func */ + +#ifndef GL_EXT_index_material +#define GL_EXT_index_material 1 +#define GL_INDEX_MATERIAL_EXT 0x81B8 +#define GL_INDEX_MATERIAL_PARAMETER_EXT 0x81B9 +#define GL_INDEX_MATERIAL_FACE_EXT 0x81BA +typedef void (APIENTRYP PFNGLINDEXMATERIALEXTPROC) (GLenum face, GLenum mode); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glIndexMaterialEXT (GLenum face, GLenum mode); +#endif +#endif /* GL_EXT_index_material */ + +#ifndef GL_EXT_index_texture +#define GL_EXT_index_texture 1 +#endif /* GL_EXT_index_texture */ + +#ifndef GL_EXT_light_texture +#define GL_EXT_light_texture 1 +#define GL_FRAGMENT_MATERIAL_EXT 0x8349 +#define GL_FRAGMENT_NORMAL_EXT 0x834A +#define GL_FRAGMENT_COLOR_EXT 0x834C +#define GL_ATTENUATION_EXT 0x834D +#define GL_SHADOW_ATTENUATION_EXT 0x834E +#define GL_TEXTURE_APPLICATION_MODE_EXT 0x834F +#define GL_TEXTURE_LIGHT_EXT 0x8350 +#define GL_TEXTURE_MATERIAL_FACE_EXT 0x8351 +#define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352 +typedef void (APIENTRYP PFNGLAPPLYTEXTUREEXTPROC) (GLenum mode); +typedef void (APIENTRYP PFNGLTEXTURELIGHTEXTPROC) (GLenum pname); +typedef void (APIENTRYP PFNGLTEXTUREMATERIALEXTPROC) (GLenum face, GLenum mode); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glApplyTextureEXT (GLenum mode); +GLAPI void APIENTRY glTextureLightEXT (GLenum pname); +GLAPI void APIENTRY glTextureMaterialEXT (GLenum face, GLenum mode); +#endif +#endif /* GL_EXT_light_texture */ + +#ifndef GL_EXT_misc_attribute +#define GL_EXT_misc_attribute 1 +#endif /* GL_EXT_misc_attribute */ + +#ifndef GL_EXT_multi_draw_arrays +#define GL_EXT_multi_draw_arrays 1 +typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMultiDrawArraysEXT (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); +GLAPI void APIENTRY glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount); +#endif +#endif /* GL_EXT_multi_draw_arrays */ + +#ifndef GL_EXT_multisample +#define GL_EXT_multisample 1 +#define GL_MULTISAMPLE_EXT 0x809D +#define GL_SAMPLE_ALPHA_TO_MASK_EXT 0x809E +#define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F +#define GL_SAMPLE_MASK_EXT 0x80A0 +#define GL_1PASS_EXT 0x80A1 +#define GL_2PASS_0_EXT 0x80A2 +#define GL_2PASS_1_EXT 0x80A3 +#define GL_4PASS_0_EXT 0x80A4 +#define GL_4PASS_1_EXT 0x80A5 +#define GL_4PASS_2_EXT 0x80A6 +#define GL_4PASS_3_EXT 0x80A7 +#define GL_SAMPLE_BUFFERS_EXT 0x80A8 +#define GL_SAMPLES_EXT 0x80A9 +#define GL_SAMPLE_MASK_VALUE_EXT 0x80AA +#define GL_SAMPLE_MASK_INVERT_EXT 0x80AB +#define GL_SAMPLE_PATTERN_EXT 0x80AC +#define GL_MULTISAMPLE_BIT_EXT 0x20000000 +typedef void (APIENTRYP PFNGLSAMPLEMASKEXTPROC) (GLclampf value, GLboolean invert); +typedef void (APIENTRYP PFNGLSAMPLEPATTERNEXTPROC) (GLenum pattern); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glSampleMaskEXT (GLclampf value, GLboolean invert); +GLAPI void APIENTRY glSamplePatternEXT (GLenum pattern); +#endif +#endif /* GL_EXT_multisample */ + +#ifndef GL_EXT_packed_depth_stencil +#define GL_EXT_packed_depth_stencil 1 +#define GL_DEPTH_STENCIL_EXT 0x84F9 +#define GL_UNSIGNED_INT_24_8_EXT 0x84FA +#define GL_DEPTH24_STENCIL8_EXT 0x88F0 +#define GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1 +#endif /* GL_EXT_packed_depth_stencil */ + +#ifndef GL_EXT_packed_float +#define GL_EXT_packed_float 1 +#define GL_R11F_G11F_B10F_EXT 0x8C3A +#define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B +#define GL_RGBA_SIGNED_COMPONENTS_EXT 0x8C3C +#endif /* GL_EXT_packed_float */ + +#ifndef GL_EXT_packed_pixels +#define GL_EXT_packed_pixels 1 +#define GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032 +#define GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033 +#define GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034 +#define GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035 +#define GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036 +#endif /* GL_EXT_packed_pixels */ + +#ifndef GL_EXT_paletted_texture +#define GL_EXT_paletted_texture 1 +#define GL_COLOR_INDEX1_EXT 0x80E2 +#define GL_COLOR_INDEX2_EXT 0x80E3 +#define GL_COLOR_INDEX4_EXT 0x80E4 +#define GL_COLOR_INDEX8_EXT 0x80E5 +#define GL_COLOR_INDEX12_EXT 0x80E6 +#define GL_COLOR_INDEX16_EXT 0x80E7 +#define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED +typedef void (APIENTRYP PFNGLCOLORTABLEEXTPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const void *table); +typedef void (APIENTRYP PFNGLGETCOLORTABLEEXTPROC) (GLenum target, GLenum format, GLenum type, void *data); +typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glColorTableEXT (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const void *table); +GLAPI void APIENTRY glGetColorTableEXT (GLenum target, GLenum format, GLenum type, void *data); +GLAPI void APIENTRY glGetColorTableParameterivEXT (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetColorTableParameterfvEXT (GLenum target, GLenum pname, GLfloat *params); +#endif +#endif /* GL_EXT_paletted_texture */ + +#ifndef GL_EXT_pixel_buffer_object +#define GL_EXT_pixel_buffer_object 1 +#define GL_PIXEL_PACK_BUFFER_EXT 0x88EB +#define GL_PIXEL_UNPACK_BUFFER_EXT 0x88EC +#define GL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED +#define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF +#endif /* GL_EXT_pixel_buffer_object */ + +#ifndef GL_EXT_pixel_transform +#define GL_EXT_pixel_transform 1 +#define GL_PIXEL_TRANSFORM_2D_EXT 0x8330 +#define GL_PIXEL_MAG_FILTER_EXT 0x8331 +#define GL_PIXEL_MIN_FILTER_EXT 0x8332 +#define GL_PIXEL_CUBIC_WEIGHT_EXT 0x8333 +#define GL_CUBIC_EXT 0x8334 +#define GL_AVERAGE_EXT 0x8335 +#define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336 +#define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337 +#define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT 0x8338 +typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPixelTransformParameteriEXT (GLenum target, GLenum pname, GLint param); +GLAPI void APIENTRY glPixelTransformParameterfEXT (GLenum target, GLenum pname, GLfloat param); +GLAPI void APIENTRY glPixelTransformParameterivEXT (GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glPixelTransformParameterfvEXT (GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glGetPixelTransformParameterivEXT (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetPixelTransformParameterfvEXT (GLenum target, GLenum pname, GLfloat *params); +#endif +#endif /* GL_EXT_pixel_transform */ + +#ifndef GL_EXT_pixel_transform_color_table +#define GL_EXT_pixel_transform_color_table 1 +#endif /* GL_EXT_pixel_transform_color_table */ + +#ifndef GL_EXT_point_parameters +#define GL_EXT_point_parameters 1 +#define GL_POINT_SIZE_MIN_EXT 0x8126 +#define GL_POINT_SIZE_MAX_EXT 0x8127 +#define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128 +#define GL_DISTANCE_ATTENUATION_EXT 0x8129 +typedef void (APIENTRYP PFNGLPOINTPARAMETERFEXTPROC) (GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLPOINTPARAMETERFVEXTPROC) (GLenum pname, const GLfloat *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPointParameterfEXT (GLenum pname, GLfloat param); +GLAPI void APIENTRY glPointParameterfvEXT (GLenum pname, const GLfloat *params); +#endif +#endif /* GL_EXT_point_parameters */ + +#ifndef GL_EXT_polygon_offset +#define GL_EXT_polygon_offset 1 +#define GL_POLYGON_OFFSET_EXT 0x8037 +#define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038 +#define GL_POLYGON_OFFSET_BIAS_EXT 0x8039 +typedef void (APIENTRYP PFNGLPOLYGONOFFSETEXTPROC) (GLfloat factor, GLfloat bias); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPolygonOffsetEXT (GLfloat factor, GLfloat bias); +#endif +#endif /* GL_EXT_polygon_offset */ + +#ifndef GL_EXT_polygon_offset_clamp +#define GL_EXT_polygon_offset_clamp 1 +#define GL_POLYGON_OFFSET_CLAMP_EXT 0x8E1B +typedef void (APIENTRYP PFNGLPOLYGONOFFSETCLAMPEXTPROC) (GLfloat factor, GLfloat units, GLfloat clamp); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPolygonOffsetClampEXT (GLfloat factor, GLfloat units, GLfloat clamp); +#endif +#endif /* GL_EXT_polygon_offset_clamp */ + +#ifndef GL_EXT_post_depth_coverage +#define GL_EXT_post_depth_coverage 1 +#endif /* GL_EXT_post_depth_coverage */ + +#ifndef GL_EXT_provoking_vertex +#define GL_EXT_provoking_vertex 1 +#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT 0x8E4C +#define GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D +#define GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E +#define GL_PROVOKING_VERTEX_EXT 0x8E4F +typedef void (APIENTRYP PFNGLPROVOKINGVERTEXEXTPROC) (GLenum mode); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glProvokingVertexEXT (GLenum mode); +#endif +#endif /* GL_EXT_provoking_vertex */ + +#ifndef GL_EXT_raster_multisample +#define GL_EXT_raster_multisample 1 +#define GL_RASTER_MULTISAMPLE_EXT 0x9327 +#define GL_RASTER_SAMPLES_EXT 0x9328 +#define GL_MAX_RASTER_SAMPLES_EXT 0x9329 +#define GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT 0x932A +#define GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT 0x932B +#define GL_EFFECTIVE_RASTER_SAMPLES_EXT 0x932C +typedef void (APIENTRYP PFNGLRASTERSAMPLESEXTPROC) (GLuint samples, GLboolean fixedsamplelocations); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glRasterSamplesEXT (GLuint samples, GLboolean fixedsamplelocations); +#endif +#endif /* GL_EXT_raster_multisample */ + +#ifndef GL_EXT_rescale_normal +#define GL_EXT_rescale_normal 1 +#define GL_RESCALE_NORMAL_EXT 0x803A +#endif /* GL_EXT_rescale_normal */ + +#ifndef GL_EXT_secondary_color +#define GL_EXT_secondary_color 1 +#define GL_COLOR_SUM_EXT 0x8458 +#define GL_CURRENT_SECONDARY_COLOR_EXT 0x8459 +#define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A +#define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B +#define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C +#define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D +#define GL_SECONDARY_COLOR_ARRAY_EXT 0x845E +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BEXTPROC) (GLbyte red, GLbyte green, GLbyte blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BVEXTPROC) (const GLbyte *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DEXTPROC) (GLdouble red, GLdouble green, GLdouble blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DVEXTPROC) (const GLdouble *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FEXTPROC) (GLfloat red, GLfloat green, GLfloat blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FVEXTPROC) (const GLfloat *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IEXTPROC) (GLint red, GLint green, GLint blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IVEXTPROC) (const GLint *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SEXTPROC) (GLshort red, GLshort green, GLshort blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SVEXTPROC) (const GLshort *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBEXTPROC) (GLubyte red, GLubyte green, GLubyte blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBVEXTPROC) (const GLubyte *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIEXTPROC) (GLuint red, GLuint green, GLuint blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIVEXTPROC) (const GLuint *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USEXTPROC) (GLushort red, GLushort green, GLushort blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USVEXTPROC) (const GLushort *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const void *pointer); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glSecondaryColor3bEXT (GLbyte red, GLbyte green, GLbyte blue); +GLAPI void APIENTRY glSecondaryColor3bvEXT (const GLbyte *v); +GLAPI void APIENTRY glSecondaryColor3dEXT (GLdouble red, GLdouble green, GLdouble blue); +GLAPI void APIENTRY glSecondaryColor3dvEXT (const GLdouble *v); +GLAPI void APIENTRY glSecondaryColor3fEXT (GLfloat red, GLfloat green, GLfloat blue); +GLAPI void APIENTRY glSecondaryColor3fvEXT (const GLfloat *v); +GLAPI void APIENTRY glSecondaryColor3iEXT (GLint red, GLint green, GLint blue); +GLAPI void APIENTRY glSecondaryColor3ivEXT (const GLint *v); +GLAPI void APIENTRY glSecondaryColor3sEXT (GLshort red, GLshort green, GLshort blue); +GLAPI void APIENTRY glSecondaryColor3svEXT (const GLshort *v); +GLAPI void APIENTRY glSecondaryColor3ubEXT (GLubyte red, GLubyte green, GLubyte blue); +GLAPI void APIENTRY glSecondaryColor3ubvEXT (const GLubyte *v); +GLAPI void APIENTRY glSecondaryColor3uiEXT (GLuint red, GLuint green, GLuint blue); +GLAPI void APIENTRY glSecondaryColor3uivEXT (const GLuint *v); +GLAPI void APIENTRY glSecondaryColor3usEXT (GLushort red, GLushort green, GLushort blue); +GLAPI void APIENTRY glSecondaryColor3usvEXT (const GLushort *v); +GLAPI void APIENTRY glSecondaryColorPointerEXT (GLint size, GLenum type, GLsizei stride, const void *pointer); +#endif +#endif /* GL_EXT_secondary_color */ + +#ifndef GL_EXT_separate_shader_objects +#define GL_EXT_separate_shader_objects 1 +#define GL_ACTIVE_PROGRAM_EXT 0x8B8D +typedef void (APIENTRYP PFNGLUSESHADERPROGRAMEXTPROC) (GLenum type, GLuint program); +typedef void (APIENTRYP PFNGLACTIVEPROGRAMEXTPROC) (GLuint program); +typedef GLuint (APIENTRYP PFNGLCREATESHADERPROGRAMEXTPROC) (GLenum type, const GLchar *string); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glUseShaderProgramEXT (GLenum type, GLuint program); +GLAPI void APIENTRY glActiveProgramEXT (GLuint program); +GLAPI GLuint APIENTRY glCreateShaderProgramEXT (GLenum type, const GLchar *string); +#endif +#endif /* GL_EXT_separate_shader_objects */ + +#ifndef GL_EXT_separate_specular_color +#define GL_EXT_separate_specular_color 1 +#define GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8 +#define GL_SINGLE_COLOR_EXT 0x81F9 +#define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA +#endif /* GL_EXT_separate_specular_color */ + +#ifndef GL_EXT_shader_image_load_formatted +#define GL_EXT_shader_image_load_formatted 1 +#endif /* GL_EXT_shader_image_load_formatted */ + +#ifndef GL_EXT_shader_image_load_store +#define GL_EXT_shader_image_load_store 1 +#define GL_MAX_IMAGE_UNITS_EXT 0x8F38 +#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT 0x8F39 +#define GL_IMAGE_BINDING_NAME_EXT 0x8F3A +#define GL_IMAGE_BINDING_LEVEL_EXT 0x8F3B +#define GL_IMAGE_BINDING_LAYERED_EXT 0x8F3C +#define GL_IMAGE_BINDING_LAYER_EXT 0x8F3D +#define GL_IMAGE_BINDING_ACCESS_EXT 0x8F3E +#define GL_IMAGE_1D_EXT 0x904C +#define GL_IMAGE_2D_EXT 0x904D +#define GL_IMAGE_3D_EXT 0x904E +#define GL_IMAGE_2D_RECT_EXT 0x904F +#define GL_IMAGE_CUBE_EXT 0x9050 +#define GL_IMAGE_BUFFER_EXT 0x9051 +#define GL_IMAGE_1D_ARRAY_EXT 0x9052 +#define GL_IMAGE_2D_ARRAY_EXT 0x9053 +#define GL_IMAGE_CUBE_MAP_ARRAY_EXT 0x9054 +#define GL_IMAGE_2D_MULTISAMPLE_EXT 0x9055 +#define GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9056 +#define GL_INT_IMAGE_1D_EXT 0x9057 +#define GL_INT_IMAGE_2D_EXT 0x9058 +#define GL_INT_IMAGE_3D_EXT 0x9059 +#define GL_INT_IMAGE_2D_RECT_EXT 0x905A +#define GL_INT_IMAGE_CUBE_EXT 0x905B +#define GL_INT_IMAGE_BUFFER_EXT 0x905C +#define GL_INT_IMAGE_1D_ARRAY_EXT 0x905D +#define GL_INT_IMAGE_2D_ARRAY_EXT 0x905E +#define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x905F +#define GL_INT_IMAGE_2D_MULTISAMPLE_EXT 0x9060 +#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9061 +#define GL_UNSIGNED_INT_IMAGE_1D_EXT 0x9062 +#define GL_UNSIGNED_INT_IMAGE_2D_EXT 0x9063 +#define GL_UNSIGNED_INT_IMAGE_3D_EXT 0x9064 +#define GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT 0x9065 +#define GL_UNSIGNED_INT_IMAGE_CUBE_EXT 0x9066 +#define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT 0x9067 +#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT 0x9068 +#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT 0x9069 +#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A +#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT 0x906B +#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x906C +#define GL_MAX_IMAGE_SAMPLES_EXT 0x906D +#define GL_IMAGE_BINDING_FORMAT_EXT 0x906E +#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT 0x00000001 +#define GL_ELEMENT_ARRAY_BARRIER_BIT_EXT 0x00000002 +#define GL_UNIFORM_BARRIER_BIT_EXT 0x00000004 +#define GL_TEXTURE_FETCH_BARRIER_BIT_EXT 0x00000008 +#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT 0x00000020 +#define GL_COMMAND_BARRIER_BIT_EXT 0x00000040 +#define GL_PIXEL_BUFFER_BARRIER_BIT_EXT 0x00000080 +#define GL_TEXTURE_UPDATE_BARRIER_BIT_EXT 0x00000100 +#define GL_BUFFER_UPDATE_BARRIER_BIT_EXT 0x00000200 +#define GL_FRAMEBUFFER_BARRIER_BIT_EXT 0x00000400 +#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT 0x00000800 +#define GL_ATOMIC_COUNTER_BARRIER_BIT_EXT 0x00001000 +#define GL_ALL_BARRIER_BITS_EXT 0xFFFFFFFF +typedef void (APIENTRYP PFNGLBINDIMAGETEXTUREEXTPROC) (GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format); +typedef void (APIENTRYP PFNGLMEMORYBARRIEREXTPROC) (GLbitfield barriers); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBindImageTextureEXT (GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format); +GLAPI void APIENTRY glMemoryBarrierEXT (GLbitfield barriers); +#endif +#endif /* GL_EXT_shader_image_load_store */ + +#ifndef GL_EXT_shader_integer_mix +#define GL_EXT_shader_integer_mix 1 +#endif /* GL_EXT_shader_integer_mix */ + +#ifndef GL_EXT_shadow_funcs +#define GL_EXT_shadow_funcs 1 +#endif /* GL_EXT_shadow_funcs */ + +#ifndef GL_EXT_shared_texture_palette +#define GL_EXT_shared_texture_palette 1 +#define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB +#endif /* GL_EXT_shared_texture_palette */ + +#ifndef GL_EXT_sparse_texture2 +#define GL_EXT_sparse_texture2 1 +#endif /* GL_EXT_sparse_texture2 */ + +#ifndef GL_EXT_stencil_clear_tag +#define GL_EXT_stencil_clear_tag 1 +#define GL_STENCIL_TAG_BITS_EXT 0x88F2 +#define GL_STENCIL_CLEAR_TAG_VALUE_EXT 0x88F3 +typedef void (APIENTRYP PFNGLSTENCILCLEARTAGEXTPROC) (GLsizei stencilTagBits, GLuint stencilClearTag); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glStencilClearTagEXT (GLsizei stencilTagBits, GLuint stencilClearTag); +#endif +#endif /* GL_EXT_stencil_clear_tag */ + +#ifndef GL_EXT_stencil_two_side +#define GL_EXT_stencil_two_side 1 +#define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910 +#define GL_ACTIVE_STENCIL_FACE_EXT 0x8911 +typedef void (APIENTRYP PFNGLACTIVESTENCILFACEEXTPROC) (GLenum face); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glActiveStencilFaceEXT (GLenum face); +#endif +#endif /* GL_EXT_stencil_two_side */ + +#ifndef GL_EXT_stencil_wrap +#define GL_EXT_stencil_wrap 1 +#define GL_INCR_WRAP_EXT 0x8507 +#define GL_DECR_WRAP_EXT 0x8508 +#endif /* GL_EXT_stencil_wrap */ + +#ifndef GL_EXT_subtexture +#define GL_EXT_subtexture 1 +typedef void (APIENTRYP PFNGLTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTexSubImage1DEXT (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glTexSubImage2DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); +#endif +#endif /* GL_EXT_subtexture */ + +#ifndef GL_EXT_texture +#define GL_EXT_texture 1 +#define GL_ALPHA4_EXT 0x803B +#define GL_ALPHA8_EXT 0x803C +#define GL_ALPHA12_EXT 0x803D +#define GL_ALPHA16_EXT 0x803E +#define GL_LUMINANCE4_EXT 0x803F +#define GL_LUMINANCE8_EXT 0x8040 +#define GL_LUMINANCE12_EXT 0x8041 +#define GL_LUMINANCE16_EXT 0x8042 +#define GL_LUMINANCE4_ALPHA4_EXT 0x8043 +#define GL_LUMINANCE6_ALPHA2_EXT 0x8044 +#define GL_LUMINANCE8_ALPHA8_EXT 0x8045 +#define GL_LUMINANCE12_ALPHA4_EXT 0x8046 +#define GL_LUMINANCE12_ALPHA12_EXT 0x8047 +#define GL_LUMINANCE16_ALPHA16_EXT 0x8048 +#define GL_INTENSITY_EXT 0x8049 +#define GL_INTENSITY4_EXT 0x804A +#define GL_INTENSITY8_EXT 0x804B +#define GL_INTENSITY12_EXT 0x804C +#define GL_INTENSITY16_EXT 0x804D +#define GL_RGB2_EXT 0x804E +#define GL_RGB4_EXT 0x804F +#define GL_RGB5_EXT 0x8050 +#define GL_RGB8_EXT 0x8051 +#define GL_RGB10_EXT 0x8052 +#define GL_RGB12_EXT 0x8053 +#define GL_RGB16_EXT 0x8054 +#define GL_RGBA2_EXT 0x8055 +#define GL_RGBA4_EXT 0x8056 +#define GL_RGB5_A1_EXT 0x8057 +#define GL_RGBA8_EXT 0x8058 +#define GL_RGB10_A2_EXT 0x8059 +#define GL_RGBA12_EXT 0x805A +#define GL_RGBA16_EXT 0x805B +#define GL_TEXTURE_RED_SIZE_EXT 0x805C +#define GL_TEXTURE_GREEN_SIZE_EXT 0x805D +#define GL_TEXTURE_BLUE_SIZE_EXT 0x805E +#define GL_TEXTURE_ALPHA_SIZE_EXT 0x805F +#define GL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060 +#define GL_TEXTURE_INTENSITY_SIZE_EXT 0x8061 +#define GL_REPLACE_EXT 0x8062 +#define GL_PROXY_TEXTURE_1D_EXT 0x8063 +#define GL_PROXY_TEXTURE_2D_EXT 0x8064 +#define GL_TEXTURE_TOO_LARGE_EXT 0x8065 +#endif /* GL_EXT_texture */ + +#ifndef GL_EXT_texture3D +#define GL_EXT_texture3D 1 +#define GL_PACK_SKIP_IMAGES_EXT 0x806B +#define GL_PACK_IMAGE_HEIGHT_EXT 0x806C +#define GL_UNPACK_SKIP_IMAGES_EXT 0x806D +#define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E +#define GL_TEXTURE_3D_EXT 0x806F +#define GL_PROXY_TEXTURE_3D_EXT 0x8070 +#define GL_TEXTURE_DEPTH_EXT 0x8071 +#define GL_TEXTURE_WRAP_R_EXT 0x8072 +#define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073 +typedef void (APIENTRYP PFNGLTEXIMAGE3DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTexImage3DEXT (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glTexSubImage3DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); +#endif +#endif /* GL_EXT_texture3D */ + +#ifndef GL_EXT_texture_array +#define GL_EXT_texture_array 1 +#define GL_TEXTURE_1D_ARRAY_EXT 0x8C18 +#define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19 +#define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A +#define GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B +#define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C +#define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D +#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF +#define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFramebufferTextureLayerEXT (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +#endif +#endif /* GL_EXT_texture_array */ + +#ifndef GL_EXT_texture_buffer_object +#define GL_EXT_texture_buffer_object 1 +#define GL_TEXTURE_BUFFER_EXT 0x8C2A +#define GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B +#define GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C +#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D +#define GL_TEXTURE_BUFFER_FORMAT_EXT 0x8C2E +typedef void (APIENTRYP PFNGLTEXBUFFEREXTPROC) (GLenum target, GLenum internalformat, GLuint buffer); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTexBufferEXT (GLenum target, GLenum internalformat, GLuint buffer); +#endif +#endif /* GL_EXT_texture_buffer_object */ + +#ifndef GL_EXT_texture_compression_latc +#define GL_EXT_texture_compression_latc 1 +#define GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70 +#define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71 +#define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72 +#define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73 +#endif /* GL_EXT_texture_compression_latc */ + +#ifndef GL_EXT_texture_compression_rgtc +#define GL_EXT_texture_compression_rgtc 1 +#define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB +#define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC +#define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD +#define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE +#endif /* GL_EXT_texture_compression_rgtc */ + +#ifndef GL_EXT_texture_compression_s3tc +#define GL_EXT_texture_compression_s3tc 1 +#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 +#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 +#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 +#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 +#endif /* GL_EXT_texture_compression_s3tc */ + +#ifndef GL_EXT_texture_cube_map +#define GL_EXT_texture_cube_map 1 +#define GL_NORMAL_MAP_EXT 0x8511 +#define GL_REFLECTION_MAP_EXT 0x8512 +#define GL_TEXTURE_CUBE_MAP_EXT 0x8513 +#define GL_TEXTURE_BINDING_CUBE_MAP_EXT 0x8514 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A +#define GL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B +#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C +#endif /* GL_EXT_texture_cube_map */ + +#ifndef GL_EXT_texture_env_add +#define GL_EXT_texture_env_add 1 +#endif /* GL_EXT_texture_env_add */ + +#ifndef GL_EXT_texture_env_combine +#define GL_EXT_texture_env_combine 1 +#define GL_COMBINE_EXT 0x8570 +#define GL_COMBINE_RGB_EXT 0x8571 +#define GL_COMBINE_ALPHA_EXT 0x8572 +#define GL_RGB_SCALE_EXT 0x8573 +#define GL_ADD_SIGNED_EXT 0x8574 +#define GL_INTERPOLATE_EXT 0x8575 +#define GL_CONSTANT_EXT 0x8576 +#define GL_PRIMARY_COLOR_EXT 0x8577 +#define GL_PREVIOUS_EXT 0x8578 +#define GL_SOURCE0_RGB_EXT 0x8580 +#define GL_SOURCE1_RGB_EXT 0x8581 +#define GL_SOURCE2_RGB_EXT 0x8582 +#define GL_SOURCE0_ALPHA_EXT 0x8588 +#define GL_SOURCE1_ALPHA_EXT 0x8589 +#define GL_SOURCE2_ALPHA_EXT 0x858A +#define GL_OPERAND0_RGB_EXT 0x8590 +#define GL_OPERAND1_RGB_EXT 0x8591 +#define GL_OPERAND2_RGB_EXT 0x8592 +#define GL_OPERAND0_ALPHA_EXT 0x8598 +#define GL_OPERAND1_ALPHA_EXT 0x8599 +#define GL_OPERAND2_ALPHA_EXT 0x859A +#endif /* GL_EXT_texture_env_combine */ + +#ifndef GL_EXT_texture_env_dot3 +#define GL_EXT_texture_env_dot3 1 +#define GL_DOT3_RGB_EXT 0x8740 +#define GL_DOT3_RGBA_EXT 0x8741 +#endif /* GL_EXT_texture_env_dot3 */ + +#ifndef GL_EXT_texture_filter_anisotropic +#define GL_EXT_texture_filter_anisotropic 1 +#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE +#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF +#endif /* GL_EXT_texture_filter_anisotropic */ + +#ifndef GL_EXT_texture_filter_minmax +#define GL_EXT_texture_filter_minmax 1 +#endif /* GL_EXT_texture_filter_minmax */ + +#ifndef GL_EXT_texture_integer +#define GL_EXT_texture_integer 1 +#define GL_RGBA32UI_EXT 0x8D70 +#define GL_RGB32UI_EXT 0x8D71 +#define GL_ALPHA32UI_EXT 0x8D72 +#define GL_INTENSITY32UI_EXT 0x8D73 +#define GL_LUMINANCE32UI_EXT 0x8D74 +#define GL_LUMINANCE_ALPHA32UI_EXT 0x8D75 +#define GL_RGBA16UI_EXT 0x8D76 +#define GL_RGB16UI_EXT 0x8D77 +#define GL_ALPHA16UI_EXT 0x8D78 +#define GL_INTENSITY16UI_EXT 0x8D79 +#define GL_LUMINANCE16UI_EXT 0x8D7A +#define GL_LUMINANCE_ALPHA16UI_EXT 0x8D7B +#define GL_RGBA8UI_EXT 0x8D7C +#define GL_RGB8UI_EXT 0x8D7D +#define GL_ALPHA8UI_EXT 0x8D7E +#define GL_INTENSITY8UI_EXT 0x8D7F +#define GL_LUMINANCE8UI_EXT 0x8D80 +#define GL_LUMINANCE_ALPHA8UI_EXT 0x8D81 +#define GL_RGBA32I_EXT 0x8D82 +#define GL_RGB32I_EXT 0x8D83 +#define GL_ALPHA32I_EXT 0x8D84 +#define GL_INTENSITY32I_EXT 0x8D85 +#define GL_LUMINANCE32I_EXT 0x8D86 +#define GL_LUMINANCE_ALPHA32I_EXT 0x8D87 +#define GL_RGBA16I_EXT 0x8D88 +#define GL_RGB16I_EXT 0x8D89 +#define GL_ALPHA16I_EXT 0x8D8A +#define GL_INTENSITY16I_EXT 0x8D8B +#define GL_LUMINANCE16I_EXT 0x8D8C +#define GL_LUMINANCE_ALPHA16I_EXT 0x8D8D +#define GL_RGBA8I_EXT 0x8D8E +#define GL_RGB8I_EXT 0x8D8F +#define GL_ALPHA8I_EXT 0x8D90 +#define GL_INTENSITY8I_EXT 0x8D91 +#define GL_LUMINANCE8I_EXT 0x8D92 +#define GL_LUMINANCE_ALPHA8I_EXT 0x8D93 +#define GL_RED_INTEGER_EXT 0x8D94 +#define GL_GREEN_INTEGER_EXT 0x8D95 +#define GL_BLUE_INTEGER_EXT 0x8D96 +#define GL_ALPHA_INTEGER_EXT 0x8D97 +#define GL_RGB_INTEGER_EXT 0x8D98 +#define GL_RGBA_INTEGER_EXT 0x8D99 +#define GL_BGR_INTEGER_EXT 0x8D9A +#define GL_BGRA_INTEGER_EXT 0x8D9B +#define GL_LUMINANCE_INTEGER_EXT 0x8D9C +#define GL_LUMINANCE_ALPHA_INTEGER_EXT 0x8D9D +#define GL_RGBA_INTEGER_MODE_EXT 0x8D9E +typedef void (APIENTRYP PFNGLTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, const GLuint *params); +typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLCLEARCOLORIIEXTPROC) (GLint red, GLint green, GLint blue, GLint alpha); +typedef void (APIENTRYP PFNGLCLEARCOLORIUIEXTPROC) (GLuint red, GLuint green, GLuint blue, GLuint alpha); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTexParameterIivEXT (GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glTexParameterIuivEXT (GLenum target, GLenum pname, const GLuint *params); +GLAPI void APIENTRY glGetTexParameterIivEXT (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetTexParameterIuivEXT (GLenum target, GLenum pname, GLuint *params); +GLAPI void APIENTRY glClearColorIiEXT (GLint red, GLint green, GLint blue, GLint alpha); +GLAPI void APIENTRY glClearColorIuiEXT (GLuint red, GLuint green, GLuint blue, GLuint alpha); +#endif +#endif /* GL_EXT_texture_integer */ + +#ifndef GL_EXT_texture_lod_bias +#define GL_EXT_texture_lod_bias 1 +#define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD +#define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500 +#define GL_TEXTURE_LOD_BIAS_EXT 0x8501 +#endif /* GL_EXT_texture_lod_bias */ + +#ifndef GL_EXT_texture_mirror_clamp +#define GL_EXT_texture_mirror_clamp 1 +#define GL_MIRROR_CLAMP_EXT 0x8742 +#define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743 +#define GL_MIRROR_CLAMP_TO_BORDER_EXT 0x8912 +#endif /* GL_EXT_texture_mirror_clamp */ + +#ifndef GL_EXT_texture_object +#define GL_EXT_texture_object 1 +#define GL_TEXTURE_PRIORITY_EXT 0x8066 +#define GL_TEXTURE_RESIDENT_EXT 0x8067 +#define GL_TEXTURE_1D_BINDING_EXT 0x8068 +#define GL_TEXTURE_2D_BINDING_EXT 0x8069 +#define GL_TEXTURE_3D_BINDING_EXT 0x806A +typedef GLboolean (APIENTRYP PFNGLARETEXTURESRESIDENTEXTPROC) (GLsizei n, const GLuint *textures, GLboolean *residences); +typedef void (APIENTRYP PFNGLBINDTEXTUREEXTPROC) (GLenum target, GLuint texture); +typedef void (APIENTRYP PFNGLDELETETEXTURESEXTPROC) (GLsizei n, const GLuint *textures); +typedef void (APIENTRYP PFNGLGENTEXTURESEXTPROC) (GLsizei n, GLuint *textures); +typedef GLboolean (APIENTRYP PFNGLISTEXTUREEXTPROC) (GLuint texture); +typedef void (APIENTRYP PFNGLPRIORITIZETEXTURESEXTPROC) (GLsizei n, const GLuint *textures, const GLclampf *priorities); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLboolean APIENTRY glAreTexturesResidentEXT (GLsizei n, const GLuint *textures, GLboolean *residences); +GLAPI void APIENTRY glBindTextureEXT (GLenum target, GLuint texture); +GLAPI void APIENTRY glDeleteTexturesEXT (GLsizei n, const GLuint *textures); +GLAPI void APIENTRY glGenTexturesEXT (GLsizei n, GLuint *textures); +GLAPI GLboolean APIENTRY glIsTextureEXT (GLuint texture); +GLAPI void APIENTRY glPrioritizeTexturesEXT (GLsizei n, const GLuint *textures, const GLclampf *priorities); +#endif +#endif /* GL_EXT_texture_object */ + +#ifndef GL_EXT_texture_perturb_normal +#define GL_EXT_texture_perturb_normal 1 +#define GL_PERTURB_EXT 0x85AE +#define GL_TEXTURE_NORMAL_EXT 0x85AF +typedef void (APIENTRYP PFNGLTEXTURENORMALEXTPROC) (GLenum mode); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTextureNormalEXT (GLenum mode); +#endif +#endif /* GL_EXT_texture_perturb_normal */ + +#ifndef GL_EXT_texture_sRGB +#define GL_EXT_texture_sRGB 1 +#define GL_SRGB_EXT 0x8C40 +#define GL_SRGB8_EXT 0x8C41 +#define GL_SRGB_ALPHA_EXT 0x8C42 +#define GL_SRGB8_ALPHA8_EXT 0x8C43 +#define GL_SLUMINANCE_ALPHA_EXT 0x8C44 +#define GL_SLUMINANCE8_ALPHA8_EXT 0x8C45 +#define GL_SLUMINANCE_EXT 0x8C46 +#define GL_SLUMINANCE8_EXT 0x8C47 +#define GL_COMPRESSED_SRGB_EXT 0x8C48 +#define GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49 +#define GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A +#define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B +#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C +#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D +#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E +#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F +#endif /* GL_EXT_texture_sRGB */ + +#ifndef GL_EXT_texture_sRGB_decode +#define GL_EXT_texture_sRGB_decode 1 +#define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48 +#define GL_DECODE_EXT 0x8A49 +#define GL_SKIP_DECODE_EXT 0x8A4A +#endif /* GL_EXT_texture_sRGB_decode */ + +#ifndef GL_EXT_texture_shared_exponent +#define GL_EXT_texture_shared_exponent 1 +#define GL_RGB9_E5_EXT 0x8C3D +#define GL_UNSIGNED_INT_5_9_9_9_REV_EXT 0x8C3E +#define GL_TEXTURE_SHARED_SIZE_EXT 0x8C3F +#endif /* GL_EXT_texture_shared_exponent */ + +#ifndef GL_EXT_texture_snorm +#define GL_EXT_texture_snorm 1 +#define GL_ALPHA_SNORM 0x9010 +#define GL_LUMINANCE_SNORM 0x9011 +#define GL_LUMINANCE_ALPHA_SNORM 0x9012 +#define GL_INTENSITY_SNORM 0x9013 +#define GL_ALPHA8_SNORM 0x9014 +#define GL_LUMINANCE8_SNORM 0x9015 +#define GL_LUMINANCE8_ALPHA8_SNORM 0x9016 +#define GL_INTENSITY8_SNORM 0x9017 +#define GL_ALPHA16_SNORM 0x9018 +#define GL_LUMINANCE16_SNORM 0x9019 +#define GL_LUMINANCE16_ALPHA16_SNORM 0x901A +#define GL_INTENSITY16_SNORM 0x901B +#define GL_RED_SNORM 0x8F90 +#define GL_RG_SNORM 0x8F91 +#define GL_RGB_SNORM 0x8F92 +#define GL_RGBA_SNORM 0x8F93 +#endif /* GL_EXT_texture_snorm */ + +#ifndef GL_EXT_texture_swizzle +#define GL_EXT_texture_swizzle 1 +#define GL_TEXTURE_SWIZZLE_R_EXT 0x8E42 +#define GL_TEXTURE_SWIZZLE_G_EXT 0x8E43 +#define GL_TEXTURE_SWIZZLE_B_EXT 0x8E44 +#define GL_TEXTURE_SWIZZLE_A_EXT 0x8E45 +#define GL_TEXTURE_SWIZZLE_RGBA_EXT 0x8E46 +#endif /* GL_EXT_texture_swizzle */ + +#ifndef GL_EXT_timer_query +#define GL_EXT_timer_query 1 +#define GL_TIME_ELAPSED_EXT 0x88BF +typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64 *params); +typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64 *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGetQueryObjecti64vEXT (GLuint id, GLenum pname, GLint64 *params); +GLAPI void APIENTRY glGetQueryObjectui64vEXT (GLuint id, GLenum pname, GLuint64 *params); +#endif +#endif /* GL_EXT_timer_query */ + +#ifndef GL_EXT_transform_feedback +#define GL_EXT_transform_feedback 1 +#define GL_TRANSFORM_FEEDBACK_BUFFER_EXT 0x8C8E +#define GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT 0x8C84 +#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT 0x8C85 +#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT 0x8C8F +#define GL_INTERLEAVED_ATTRIBS_EXT 0x8C8C +#define GL_SEPARATE_ATTRIBS_EXT 0x8C8D +#define GL_PRIMITIVES_GENERATED_EXT 0x8C87 +#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT 0x8C88 +#define GL_RASTERIZER_DISCARD_EXT 0x8C89 +#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 0x8C8A +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80 +#define GL_TRANSFORM_FEEDBACK_VARYINGS_EXT 0x8C83 +#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT 0x8C7F +#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76 +typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKEXTPROC) (GLenum primitiveMode); +typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKEXTPROC) (void); +typedef void (APIENTRYP PFNGLBINDBUFFERRANGEEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (APIENTRYP PFNGLBINDBUFFEROFFSETEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset); +typedef void (APIENTRYP PFNGLBINDBUFFERBASEEXTPROC) (GLenum target, GLuint index, GLuint buffer); +typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC) (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode); +typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBeginTransformFeedbackEXT (GLenum primitiveMode); +GLAPI void APIENTRY glEndTransformFeedbackEXT (void); +GLAPI void APIENTRY glBindBufferRangeEXT (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +GLAPI void APIENTRY glBindBufferOffsetEXT (GLenum target, GLuint index, GLuint buffer, GLintptr offset); +GLAPI void APIENTRY glBindBufferBaseEXT (GLenum target, GLuint index, GLuint buffer); +GLAPI void APIENTRY glTransformFeedbackVaryingsEXT (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode); +GLAPI void APIENTRY glGetTransformFeedbackVaryingEXT (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); +#endif +#endif /* GL_EXT_transform_feedback */ + +#ifndef GL_EXT_vertex_array +#define GL_EXT_vertex_array 1 +#define GL_VERTEX_ARRAY_EXT 0x8074 +#define GL_NORMAL_ARRAY_EXT 0x8075 +#define GL_COLOR_ARRAY_EXT 0x8076 +#define GL_INDEX_ARRAY_EXT 0x8077 +#define GL_TEXTURE_COORD_ARRAY_EXT 0x8078 +#define GL_EDGE_FLAG_ARRAY_EXT 0x8079 +#define GL_VERTEX_ARRAY_SIZE_EXT 0x807A +#define GL_VERTEX_ARRAY_TYPE_EXT 0x807B +#define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C +#define GL_VERTEX_ARRAY_COUNT_EXT 0x807D +#define GL_NORMAL_ARRAY_TYPE_EXT 0x807E +#define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F +#define GL_NORMAL_ARRAY_COUNT_EXT 0x8080 +#define GL_COLOR_ARRAY_SIZE_EXT 0x8081 +#define GL_COLOR_ARRAY_TYPE_EXT 0x8082 +#define GL_COLOR_ARRAY_STRIDE_EXT 0x8083 +#define GL_COLOR_ARRAY_COUNT_EXT 0x8084 +#define GL_INDEX_ARRAY_TYPE_EXT 0x8085 +#define GL_INDEX_ARRAY_STRIDE_EXT 0x8086 +#define GL_INDEX_ARRAY_COUNT_EXT 0x8087 +#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088 +#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089 +#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A +#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B +#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C +#define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D +#define GL_VERTEX_ARRAY_POINTER_EXT 0x808E +#define GL_NORMAL_ARRAY_POINTER_EXT 0x808F +#define GL_COLOR_ARRAY_POINTER_EXT 0x8090 +#define GL_INDEX_ARRAY_POINTER_EXT 0x8091 +#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092 +#define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093 +typedef void (APIENTRYP PFNGLARRAYELEMENTEXTPROC) (GLint i); +typedef void (APIENTRYP PFNGLCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer); +typedef void (APIENTRYP PFNGLDRAWARRAYSEXTPROC) (GLenum mode, GLint first, GLsizei count); +typedef void (APIENTRYP PFNGLEDGEFLAGPOINTEREXTPROC) (GLsizei stride, GLsizei count, const GLboolean *pointer); +typedef void (APIENTRYP PFNGLGETPOINTERVEXTPROC) (GLenum pname, void **params); +typedef void (APIENTRYP PFNGLINDEXPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const void *pointer); +typedef void (APIENTRYP PFNGLNORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const void *pointer); +typedef void (APIENTRYP PFNGLTEXCOORDPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer); +typedef void (APIENTRYP PFNGLVERTEXPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glArrayElementEXT (GLint i); +GLAPI void APIENTRY glColorPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer); +GLAPI void APIENTRY glDrawArraysEXT (GLenum mode, GLint first, GLsizei count); +GLAPI void APIENTRY glEdgeFlagPointerEXT (GLsizei stride, GLsizei count, const GLboolean *pointer); +GLAPI void APIENTRY glGetPointervEXT (GLenum pname, void **params); +GLAPI void APIENTRY glIndexPointerEXT (GLenum type, GLsizei stride, GLsizei count, const void *pointer); +GLAPI void APIENTRY glNormalPointerEXT (GLenum type, GLsizei stride, GLsizei count, const void *pointer); +GLAPI void APIENTRY glTexCoordPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer); +GLAPI void APIENTRY glVertexPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer); +#endif +#endif /* GL_EXT_vertex_array */ + +#ifndef GL_EXT_vertex_array_bgra +#define GL_EXT_vertex_array_bgra 1 +#endif /* GL_EXT_vertex_array_bgra */ + +#ifndef GL_EXT_vertex_attrib_64bit +#define GL_EXT_vertex_attrib_64bit 1 +#define GL_DOUBLE_VEC2_EXT 0x8FFC +#define GL_DOUBLE_VEC3_EXT 0x8FFD +#define GL_DOUBLE_VEC4_EXT 0x8FFE +#define GL_DOUBLE_MAT2_EXT 0x8F46 +#define GL_DOUBLE_MAT3_EXT 0x8F47 +#define GL_DOUBLE_MAT4_EXT 0x8F48 +#define GL_DOUBLE_MAT2x3_EXT 0x8F49 +#define GL_DOUBLE_MAT2x4_EXT 0x8F4A +#define GL_DOUBLE_MAT3x2_EXT 0x8F4B +#define GL_DOUBLE_MAT3x4_EXT 0x8F4C +#define GL_DOUBLE_MAT4x2_EXT 0x8F4D +#define GL_DOUBLE_MAT4x3_EXT 0x8F4E +typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DEXTPROC) (GLuint index, GLdouble x); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DEXTPROC) (GLuint index, GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DEXTPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DEXTPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DVEXTPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DVEXTPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DVEXTPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DVEXTPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBLPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLDVEXTPROC) (GLuint index, GLenum pname, GLdouble *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertexAttribL1dEXT (GLuint index, GLdouble x); +GLAPI void APIENTRY glVertexAttribL2dEXT (GLuint index, GLdouble x, GLdouble y); +GLAPI void APIENTRY glVertexAttribL3dEXT (GLuint index, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glVertexAttribL4dEXT (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glVertexAttribL1dvEXT (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttribL2dvEXT (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttribL3dvEXT (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttribL4dvEXT (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttribLPointerEXT (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); +GLAPI void APIENTRY glGetVertexAttribLdvEXT (GLuint index, GLenum pname, GLdouble *params); +#endif +#endif /* GL_EXT_vertex_attrib_64bit */ + +#ifndef GL_EXT_vertex_shader +#define GL_EXT_vertex_shader 1 +#define GL_VERTEX_SHADER_EXT 0x8780 +#define GL_VERTEX_SHADER_BINDING_EXT 0x8781 +#define GL_OP_INDEX_EXT 0x8782 +#define GL_OP_NEGATE_EXT 0x8783 +#define GL_OP_DOT3_EXT 0x8784 +#define GL_OP_DOT4_EXT 0x8785 +#define GL_OP_MUL_EXT 0x8786 +#define GL_OP_ADD_EXT 0x8787 +#define GL_OP_MADD_EXT 0x8788 +#define GL_OP_FRAC_EXT 0x8789 +#define GL_OP_MAX_EXT 0x878A +#define GL_OP_MIN_EXT 0x878B +#define GL_OP_SET_GE_EXT 0x878C +#define GL_OP_SET_LT_EXT 0x878D +#define GL_OP_CLAMP_EXT 0x878E +#define GL_OP_FLOOR_EXT 0x878F +#define GL_OP_ROUND_EXT 0x8790 +#define GL_OP_EXP_BASE_2_EXT 0x8791 +#define GL_OP_LOG_BASE_2_EXT 0x8792 +#define GL_OP_POWER_EXT 0x8793 +#define GL_OP_RECIP_EXT 0x8794 +#define GL_OP_RECIP_SQRT_EXT 0x8795 +#define GL_OP_SUB_EXT 0x8796 +#define GL_OP_CROSS_PRODUCT_EXT 0x8797 +#define GL_OP_MULTIPLY_MATRIX_EXT 0x8798 +#define GL_OP_MOV_EXT 0x8799 +#define GL_OUTPUT_VERTEX_EXT 0x879A +#define GL_OUTPUT_COLOR0_EXT 0x879B +#define GL_OUTPUT_COLOR1_EXT 0x879C +#define GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D +#define GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E +#define GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F +#define GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0 +#define GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1 +#define GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2 +#define GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3 +#define GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4 +#define GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5 +#define GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6 +#define GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7 +#define GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8 +#define GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9 +#define GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA +#define GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB +#define GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC +#define GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD +#define GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE +#define GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF +#define GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0 +#define GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1 +#define GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2 +#define GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3 +#define GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4 +#define GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5 +#define GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6 +#define GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7 +#define GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8 +#define GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9 +#define GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA +#define GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB +#define GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC +#define GL_OUTPUT_FOG_EXT 0x87BD +#define GL_SCALAR_EXT 0x87BE +#define GL_VECTOR_EXT 0x87BF +#define GL_MATRIX_EXT 0x87C0 +#define GL_VARIANT_EXT 0x87C1 +#define GL_INVARIANT_EXT 0x87C2 +#define GL_LOCAL_CONSTANT_EXT 0x87C3 +#define GL_LOCAL_EXT 0x87C4 +#define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5 +#define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6 +#define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7 +#define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8 +#define GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9 +#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA +#define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB +#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CC +#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CD +#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE +#define GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF +#define GL_VERTEX_SHADER_VARIANTS_EXT 0x87D0 +#define GL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1 +#define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2 +#define GL_VERTEX_SHADER_LOCALS_EXT 0x87D3 +#define GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4 +#define GL_X_EXT 0x87D5 +#define GL_Y_EXT 0x87D6 +#define GL_Z_EXT 0x87D7 +#define GL_W_EXT 0x87D8 +#define GL_NEGATIVE_X_EXT 0x87D9 +#define GL_NEGATIVE_Y_EXT 0x87DA +#define GL_NEGATIVE_Z_EXT 0x87DB +#define GL_NEGATIVE_W_EXT 0x87DC +#define GL_ZERO_EXT 0x87DD +#define GL_ONE_EXT 0x87DE +#define GL_NEGATIVE_ONE_EXT 0x87DF +#define GL_NORMALIZED_RANGE_EXT 0x87E0 +#define GL_FULL_RANGE_EXT 0x87E1 +#define GL_CURRENT_VERTEX_EXT 0x87E2 +#define GL_MVP_MATRIX_EXT 0x87E3 +#define GL_VARIANT_VALUE_EXT 0x87E4 +#define GL_VARIANT_DATATYPE_EXT 0x87E5 +#define GL_VARIANT_ARRAY_STRIDE_EXT 0x87E6 +#define GL_VARIANT_ARRAY_TYPE_EXT 0x87E7 +#define GL_VARIANT_ARRAY_EXT 0x87E8 +#define GL_VARIANT_ARRAY_POINTER_EXT 0x87E9 +#define GL_INVARIANT_VALUE_EXT 0x87EA +#define GL_INVARIANT_DATATYPE_EXT 0x87EB +#define GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC +#define GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED +typedef void (APIENTRYP PFNGLBEGINVERTEXSHADEREXTPROC) (void); +typedef void (APIENTRYP PFNGLENDVERTEXSHADEREXTPROC) (void); +typedef void (APIENTRYP PFNGLBINDVERTEXSHADEREXTPROC) (GLuint id); +typedef GLuint (APIENTRYP PFNGLGENVERTEXSHADERSEXTPROC) (GLuint range); +typedef void (APIENTRYP PFNGLDELETEVERTEXSHADEREXTPROC) (GLuint id); +typedef void (APIENTRYP PFNGLSHADEROP1EXTPROC) (GLenum op, GLuint res, GLuint arg1); +typedef void (APIENTRYP PFNGLSHADEROP2EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2); +typedef void (APIENTRYP PFNGLSHADEROP3EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3); +typedef void (APIENTRYP PFNGLSWIZZLEEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); +typedef void (APIENTRYP PFNGLWRITEMASKEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); +typedef void (APIENTRYP PFNGLINSERTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num); +typedef void (APIENTRYP PFNGLEXTRACTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num); +typedef GLuint (APIENTRYP PFNGLGENSYMBOLSEXTPROC) (GLenum datatype, GLenum storagetype, GLenum range, GLuint components); +typedef void (APIENTRYP PFNGLSETINVARIANTEXTPROC) (GLuint id, GLenum type, const void *addr); +typedef void (APIENTRYP PFNGLSETLOCALCONSTANTEXTPROC) (GLuint id, GLenum type, const void *addr); +typedef void (APIENTRYP PFNGLVARIANTBVEXTPROC) (GLuint id, const GLbyte *addr); +typedef void (APIENTRYP PFNGLVARIANTSVEXTPROC) (GLuint id, const GLshort *addr); +typedef void (APIENTRYP PFNGLVARIANTIVEXTPROC) (GLuint id, const GLint *addr); +typedef void (APIENTRYP PFNGLVARIANTFVEXTPROC) (GLuint id, const GLfloat *addr); +typedef void (APIENTRYP PFNGLVARIANTDVEXTPROC) (GLuint id, const GLdouble *addr); +typedef void (APIENTRYP PFNGLVARIANTUBVEXTPROC) (GLuint id, const GLubyte *addr); +typedef void (APIENTRYP PFNGLVARIANTUSVEXTPROC) (GLuint id, const GLushort *addr); +typedef void (APIENTRYP PFNGLVARIANTUIVEXTPROC) (GLuint id, const GLuint *addr); +typedef void (APIENTRYP PFNGLVARIANTPOINTEREXTPROC) (GLuint id, GLenum type, GLuint stride, const void *addr); +typedef void (APIENTRYP PFNGLENABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id); +typedef void (APIENTRYP PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id); +typedef GLuint (APIENTRYP PFNGLBINDLIGHTPARAMETEREXTPROC) (GLenum light, GLenum value); +typedef GLuint (APIENTRYP PFNGLBINDMATERIALPARAMETEREXTPROC) (GLenum face, GLenum value); +typedef GLuint (APIENTRYP PFNGLBINDTEXGENPARAMETEREXTPROC) (GLenum unit, GLenum coord, GLenum value); +typedef GLuint (APIENTRYP PFNGLBINDTEXTUREUNITPARAMETEREXTPROC) (GLenum unit, GLenum value); +typedef GLuint (APIENTRYP PFNGLBINDPARAMETEREXTPROC) (GLenum value); +typedef GLboolean (APIENTRYP PFNGLISVARIANTENABLEDEXTPROC) (GLuint id, GLenum cap); +typedef void (APIENTRYP PFNGLGETVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data); +typedef void (APIENTRYP PFNGLGETVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data); +typedef void (APIENTRYP PFNGLGETVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data); +typedef void (APIENTRYP PFNGLGETVARIANTPOINTERVEXTPROC) (GLuint id, GLenum value, void **data); +typedef void (APIENTRYP PFNGLGETINVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data); +typedef void (APIENTRYP PFNGLGETINVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data); +typedef void (APIENTRYP PFNGLGETINVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data); +typedef void (APIENTRYP PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data); +typedef void (APIENTRYP PFNGLGETLOCALCONSTANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data); +typedef void (APIENTRYP PFNGLGETLOCALCONSTANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBeginVertexShaderEXT (void); +GLAPI void APIENTRY glEndVertexShaderEXT (void); +GLAPI void APIENTRY glBindVertexShaderEXT (GLuint id); +GLAPI GLuint APIENTRY glGenVertexShadersEXT (GLuint range); +GLAPI void APIENTRY glDeleteVertexShaderEXT (GLuint id); +GLAPI void APIENTRY glShaderOp1EXT (GLenum op, GLuint res, GLuint arg1); +GLAPI void APIENTRY glShaderOp2EXT (GLenum op, GLuint res, GLuint arg1, GLuint arg2); +GLAPI void APIENTRY glShaderOp3EXT (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3); +GLAPI void APIENTRY glSwizzleEXT (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); +GLAPI void APIENTRY glWriteMaskEXT (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); +GLAPI void APIENTRY glInsertComponentEXT (GLuint res, GLuint src, GLuint num); +GLAPI void APIENTRY glExtractComponentEXT (GLuint res, GLuint src, GLuint num); +GLAPI GLuint APIENTRY glGenSymbolsEXT (GLenum datatype, GLenum storagetype, GLenum range, GLuint components); +GLAPI void APIENTRY glSetInvariantEXT (GLuint id, GLenum type, const void *addr); +GLAPI void APIENTRY glSetLocalConstantEXT (GLuint id, GLenum type, const void *addr); +GLAPI void APIENTRY glVariantbvEXT (GLuint id, const GLbyte *addr); +GLAPI void APIENTRY glVariantsvEXT (GLuint id, const GLshort *addr); +GLAPI void APIENTRY glVariantivEXT (GLuint id, const GLint *addr); +GLAPI void APIENTRY glVariantfvEXT (GLuint id, const GLfloat *addr); +GLAPI void APIENTRY glVariantdvEXT (GLuint id, const GLdouble *addr); +GLAPI void APIENTRY glVariantubvEXT (GLuint id, const GLubyte *addr); +GLAPI void APIENTRY glVariantusvEXT (GLuint id, const GLushort *addr); +GLAPI void APIENTRY glVariantuivEXT (GLuint id, const GLuint *addr); +GLAPI void APIENTRY glVariantPointerEXT (GLuint id, GLenum type, GLuint stride, const void *addr); +GLAPI void APIENTRY glEnableVariantClientStateEXT (GLuint id); +GLAPI void APIENTRY glDisableVariantClientStateEXT (GLuint id); +GLAPI GLuint APIENTRY glBindLightParameterEXT (GLenum light, GLenum value); +GLAPI GLuint APIENTRY glBindMaterialParameterEXT (GLenum face, GLenum value); +GLAPI GLuint APIENTRY glBindTexGenParameterEXT (GLenum unit, GLenum coord, GLenum value); +GLAPI GLuint APIENTRY glBindTextureUnitParameterEXT (GLenum unit, GLenum value); +GLAPI GLuint APIENTRY glBindParameterEXT (GLenum value); +GLAPI GLboolean APIENTRY glIsVariantEnabledEXT (GLuint id, GLenum cap); +GLAPI void APIENTRY glGetVariantBooleanvEXT (GLuint id, GLenum value, GLboolean *data); +GLAPI void APIENTRY glGetVariantIntegervEXT (GLuint id, GLenum value, GLint *data); +GLAPI void APIENTRY glGetVariantFloatvEXT (GLuint id, GLenum value, GLfloat *data); +GLAPI void APIENTRY glGetVariantPointervEXT (GLuint id, GLenum value, void **data); +GLAPI void APIENTRY glGetInvariantBooleanvEXT (GLuint id, GLenum value, GLboolean *data); +GLAPI void APIENTRY glGetInvariantIntegervEXT (GLuint id, GLenum value, GLint *data); +GLAPI void APIENTRY glGetInvariantFloatvEXT (GLuint id, GLenum value, GLfloat *data); +GLAPI void APIENTRY glGetLocalConstantBooleanvEXT (GLuint id, GLenum value, GLboolean *data); +GLAPI void APIENTRY glGetLocalConstantIntegervEXT (GLuint id, GLenum value, GLint *data); +GLAPI void APIENTRY glGetLocalConstantFloatvEXT (GLuint id, GLenum value, GLfloat *data); +#endif +#endif /* GL_EXT_vertex_shader */ + +#ifndef GL_EXT_vertex_weighting +#define GL_EXT_vertex_weighting 1 +#define GL_MODELVIEW0_STACK_DEPTH_EXT 0x0BA3 +#define GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502 +#define GL_MODELVIEW0_MATRIX_EXT 0x0BA6 +#define GL_MODELVIEW1_MATRIX_EXT 0x8506 +#define GL_VERTEX_WEIGHTING_EXT 0x8509 +#define GL_MODELVIEW0_EXT 0x1700 +#define GL_MODELVIEW1_EXT 0x850A +#define GL_CURRENT_VERTEX_WEIGHT_EXT 0x850B +#define GL_VERTEX_WEIGHT_ARRAY_EXT 0x850C +#define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850D +#define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850E +#define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F +#define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510 +typedef void (APIENTRYP PFNGLVERTEXWEIGHTFEXTPROC) (GLfloat weight); +typedef void (APIENTRYP PFNGLVERTEXWEIGHTFVEXTPROC) (const GLfloat *weight); +typedef void (APIENTRYP PFNGLVERTEXWEIGHTPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const void *pointer); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertexWeightfEXT (GLfloat weight); +GLAPI void APIENTRY glVertexWeightfvEXT (const GLfloat *weight); +GLAPI void APIENTRY glVertexWeightPointerEXT (GLint size, GLenum type, GLsizei stride, const void *pointer); +#endif +#endif /* GL_EXT_vertex_weighting */ + +#ifndef GL_EXT_window_rectangles +#define GL_EXT_window_rectangles 1 +#define GL_INCLUSIVE_EXT 0x8F10 +#define GL_EXCLUSIVE_EXT 0x8F11 +#define GL_WINDOW_RECTANGLE_EXT 0x8F12 +#define GL_WINDOW_RECTANGLE_MODE_EXT 0x8F13 +#define GL_MAX_WINDOW_RECTANGLES_EXT 0x8F14 +#define GL_NUM_WINDOW_RECTANGLES_EXT 0x8F15 +typedef void (APIENTRYP PFNGLWINDOWRECTANGLESEXTPROC) (GLenum mode, GLsizei count, const GLint *box); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glWindowRectanglesEXT (GLenum mode, GLsizei count, const GLint *box); +#endif +#endif /* GL_EXT_window_rectangles */ + +#ifndef GL_EXT_x11_sync_object +#define GL_EXT_x11_sync_object 1 +#define GL_SYNC_X11_FENCE_EXT 0x90E1 +typedef GLsync (APIENTRYP PFNGLIMPORTSYNCEXTPROC) (GLenum external_sync_type, GLintptr external_sync, GLbitfield flags); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLsync APIENTRY glImportSyncEXT (GLenum external_sync_type, GLintptr external_sync, GLbitfield flags); +#endif +#endif /* GL_EXT_x11_sync_object */ + +#ifndef GL_GREMEDY_frame_terminator +#define GL_GREMEDY_frame_terminator 1 +typedef void (APIENTRYP PFNGLFRAMETERMINATORGREMEDYPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFrameTerminatorGREMEDY (void); +#endif +#endif /* GL_GREMEDY_frame_terminator */ + +#ifndef GL_GREMEDY_string_marker +#define GL_GREMEDY_string_marker 1 +typedef void (APIENTRYP PFNGLSTRINGMARKERGREMEDYPROC) (GLsizei len, const void *string); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glStringMarkerGREMEDY (GLsizei len, const void *string); +#endif +#endif /* GL_GREMEDY_string_marker */ + +#ifndef GL_HP_convolution_border_modes +#define GL_HP_convolution_border_modes 1 +#define GL_IGNORE_BORDER_HP 0x8150 +#define GL_CONSTANT_BORDER_HP 0x8151 +#define GL_REPLICATE_BORDER_HP 0x8153 +#define GL_CONVOLUTION_BORDER_COLOR_HP 0x8154 +#endif /* GL_HP_convolution_border_modes */ + +#ifndef GL_HP_image_transform +#define GL_HP_image_transform 1 +#define GL_IMAGE_SCALE_X_HP 0x8155 +#define GL_IMAGE_SCALE_Y_HP 0x8156 +#define GL_IMAGE_TRANSLATE_X_HP 0x8157 +#define GL_IMAGE_TRANSLATE_Y_HP 0x8158 +#define GL_IMAGE_ROTATE_ANGLE_HP 0x8159 +#define GL_IMAGE_ROTATE_ORIGIN_X_HP 0x815A +#define GL_IMAGE_ROTATE_ORIGIN_Y_HP 0x815B +#define GL_IMAGE_MAG_FILTER_HP 0x815C +#define GL_IMAGE_MIN_FILTER_HP 0x815D +#define GL_IMAGE_CUBIC_WEIGHT_HP 0x815E +#define GL_CUBIC_HP 0x815F +#define GL_AVERAGE_HP 0x8160 +#define GL_IMAGE_TRANSFORM_2D_HP 0x8161 +#define GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8162 +#define GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8163 +typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERIHPPROC) (GLenum target, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERFHPPROC) (GLenum target, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, GLfloat *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glImageTransformParameteriHP (GLenum target, GLenum pname, GLint param); +GLAPI void APIENTRY glImageTransformParameterfHP (GLenum target, GLenum pname, GLfloat param); +GLAPI void APIENTRY glImageTransformParameterivHP (GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glImageTransformParameterfvHP (GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glGetImageTransformParameterivHP (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetImageTransformParameterfvHP (GLenum target, GLenum pname, GLfloat *params); +#endif +#endif /* GL_HP_image_transform */ + +#ifndef GL_HP_occlusion_test +#define GL_HP_occlusion_test 1 +#define GL_OCCLUSION_TEST_HP 0x8165 +#define GL_OCCLUSION_TEST_RESULT_HP 0x8166 +#endif /* GL_HP_occlusion_test */ + +#ifndef GL_HP_texture_lighting +#define GL_HP_texture_lighting 1 +#define GL_TEXTURE_LIGHTING_MODE_HP 0x8167 +#define GL_TEXTURE_POST_SPECULAR_HP 0x8168 +#define GL_TEXTURE_PRE_SPECULAR_HP 0x8169 +#endif /* GL_HP_texture_lighting */ + +#ifndef GL_IBM_cull_vertex +#define GL_IBM_cull_vertex 1 +#define GL_CULL_VERTEX_IBM 103050 +#endif /* GL_IBM_cull_vertex */ + +#ifndef GL_IBM_multimode_draw_arrays +#define GL_IBM_multimode_draw_arrays 1 +typedef void (APIENTRYP PFNGLMULTIMODEDRAWARRAYSIBMPROC) (const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride); +typedef void (APIENTRYP PFNGLMULTIMODEDRAWELEMENTSIBMPROC) (const GLenum *mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, GLint modestride); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMultiModeDrawArraysIBM (const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride); +GLAPI void APIENTRY glMultiModeDrawElementsIBM (const GLenum *mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, GLint modestride); +#endif +#endif /* GL_IBM_multimode_draw_arrays */ + +#ifndef GL_IBM_rasterpos_clip +#define GL_IBM_rasterpos_clip 1 +#define GL_RASTER_POSITION_UNCLIPPED_IBM 0x19262 +#endif /* GL_IBM_rasterpos_clip */ + +#ifndef GL_IBM_static_data +#define GL_IBM_static_data 1 +#define GL_ALL_STATIC_DATA_IBM 103060 +#define GL_STATIC_VERTEX_ARRAY_IBM 103061 +typedef void (APIENTRYP PFNGLFLUSHSTATICDATAIBMPROC) (GLenum target); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFlushStaticDataIBM (GLenum target); +#endif +#endif /* GL_IBM_static_data */ + +#ifndef GL_IBM_texture_mirrored_repeat +#define GL_IBM_texture_mirrored_repeat 1 +#define GL_MIRRORED_REPEAT_IBM 0x8370 +#endif /* GL_IBM_texture_mirrored_repeat */ + +#ifndef GL_IBM_vertex_array_lists +#define GL_IBM_vertex_array_lists 1 +#define GL_VERTEX_ARRAY_LIST_IBM 103070 +#define GL_NORMAL_ARRAY_LIST_IBM 103071 +#define GL_COLOR_ARRAY_LIST_IBM 103072 +#define GL_INDEX_ARRAY_LIST_IBM 103073 +#define GL_TEXTURE_COORD_ARRAY_LIST_IBM 103074 +#define GL_EDGE_FLAG_ARRAY_LIST_IBM 103075 +#define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076 +#define GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077 +#define GL_VERTEX_ARRAY_LIST_STRIDE_IBM 103080 +#define GL_NORMAL_ARRAY_LIST_STRIDE_IBM 103081 +#define GL_COLOR_ARRAY_LIST_STRIDE_IBM 103082 +#define GL_INDEX_ARRAY_LIST_STRIDE_IBM 103083 +#define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084 +#define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085 +#define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086 +#define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087 +typedef void (APIENTRYP PFNGLCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const void **pointer, GLint ptrstride); +typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const void **pointer, GLint ptrstride); +typedef void (APIENTRYP PFNGLEDGEFLAGPOINTERLISTIBMPROC) (GLint stride, const GLboolean **pointer, GLint ptrstride); +typedef void (APIENTRYP PFNGLFOGCOORDPOINTERLISTIBMPROC) (GLenum type, GLint stride, const void **pointer, GLint ptrstride); +typedef void (APIENTRYP PFNGLINDEXPOINTERLISTIBMPROC) (GLenum type, GLint stride, const void **pointer, GLint ptrstride); +typedef void (APIENTRYP PFNGLNORMALPOINTERLISTIBMPROC) (GLenum type, GLint stride, const void **pointer, GLint ptrstride); +typedef void (APIENTRYP PFNGLTEXCOORDPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const void **pointer, GLint ptrstride); +typedef void (APIENTRYP PFNGLVERTEXPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const void **pointer, GLint ptrstride); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glColorPointerListIBM (GLint size, GLenum type, GLint stride, const void **pointer, GLint ptrstride); +GLAPI void APIENTRY glSecondaryColorPointerListIBM (GLint size, GLenum type, GLint stride, const void **pointer, GLint ptrstride); +GLAPI void APIENTRY glEdgeFlagPointerListIBM (GLint stride, const GLboolean **pointer, GLint ptrstride); +GLAPI void APIENTRY glFogCoordPointerListIBM (GLenum type, GLint stride, const void **pointer, GLint ptrstride); +GLAPI void APIENTRY glIndexPointerListIBM (GLenum type, GLint stride, const void **pointer, GLint ptrstride); +GLAPI void APIENTRY glNormalPointerListIBM (GLenum type, GLint stride, const void **pointer, GLint ptrstride); +GLAPI void APIENTRY glTexCoordPointerListIBM (GLint size, GLenum type, GLint stride, const void **pointer, GLint ptrstride); +GLAPI void APIENTRY glVertexPointerListIBM (GLint size, GLenum type, GLint stride, const void **pointer, GLint ptrstride); +#endif +#endif /* GL_IBM_vertex_array_lists */ + +#ifndef GL_INGR_blend_func_separate +#define GL_INGR_blend_func_separate 1 +typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEINGRPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendFuncSeparateINGR (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +#endif +#endif /* GL_INGR_blend_func_separate */ + +#ifndef GL_INGR_color_clamp +#define GL_INGR_color_clamp 1 +#define GL_RED_MIN_CLAMP_INGR 0x8560 +#define GL_GREEN_MIN_CLAMP_INGR 0x8561 +#define GL_BLUE_MIN_CLAMP_INGR 0x8562 +#define GL_ALPHA_MIN_CLAMP_INGR 0x8563 +#define GL_RED_MAX_CLAMP_INGR 0x8564 +#define GL_GREEN_MAX_CLAMP_INGR 0x8565 +#define GL_BLUE_MAX_CLAMP_INGR 0x8566 +#define GL_ALPHA_MAX_CLAMP_INGR 0x8567 +#endif /* GL_INGR_color_clamp */ + +#ifndef GL_INGR_interlace_read +#define GL_INGR_interlace_read 1 +#define GL_INTERLACE_READ_INGR 0x8568 +#endif /* GL_INGR_interlace_read */ + +#ifndef GL_INTEL_conservative_rasterization +#define GL_INTEL_conservative_rasterization 1 +#define GL_CONSERVATIVE_RASTERIZATION_INTEL 0x83FE +#endif /* GL_INTEL_conservative_rasterization */ + +#ifndef GL_INTEL_fragment_shader_ordering +#define GL_INTEL_fragment_shader_ordering 1 +#endif /* GL_INTEL_fragment_shader_ordering */ + +#ifndef GL_INTEL_framebuffer_CMAA +#define GL_INTEL_framebuffer_CMAA 1 +typedef void (APIENTRYP PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glApplyFramebufferAttachmentCMAAINTEL (void); +#endif +#endif /* GL_INTEL_framebuffer_CMAA */ + +#ifndef GL_INTEL_map_texture +#define GL_INTEL_map_texture 1 +#define GL_TEXTURE_MEMORY_LAYOUT_INTEL 0x83FF +#define GL_LAYOUT_DEFAULT_INTEL 0 +#define GL_LAYOUT_LINEAR_INTEL 1 +#define GL_LAYOUT_LINEAR_CPU_CACHED_INTEL 2 +typedef void (APIENTRYP PFNGLSYNCTEXTUREINTELPROC) (GLuint texture); +typedef void (APIENTRYP PFNGLUNMAPTEXTURE2DINTELPROC) (GLuint texture, GLint level); +typedef void *(APIENTRYP PFNGLMAPTEXTURE2DINTELPROC) (GLuint texture, GLint level, GLbitfield access, GLint *stride, GLenum *layout); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glSyncTextureINTEL (GLuint texture); +GLAPI void APIENTRY glUnmapTexture2DINTEL (GLuint texture, GLint level); +GLAPI void *APIENTRY glMapTexture2DINTEL (GLuint texture, GLint level, GLbitfield access, GLint *stride, GLenum *layout); +#endif +#endif /* GL_INTEL_map_texture */ + +#ifndef GL_INTEL_parallel_arrays +#define GL_INTEL_parallel_arrays 1 +#define GL_PARALLEL_ARRAYS_INTEL 0x83F4 +#define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5 +#define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6 +#define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7 +#define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8 +typedef void (APIENTRYP PFNGLVERTEXPOINTERVINTELPROC) (GLint size, GLenum type, const void **pointer); +typedef void (APIENTRYP PFNGLNORMALPOINTERVINTELPROC) (GLenum type, const void **pointer); +typedef void (APIENTRYP PFNGLCOLORPOINTERVINTELPROC) (GLint size, GLenum type, const void **pointer); +typedef void (APIENTRYP PFNGLTEXCOORDPOINTERVINTELPROC) (GLint size, GLenum type, const void **pointer); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertexPointervINTEL (GLint size, GLenum type, const void **pointer); +GLAPI void APIENTRY glNormalPointervINTEL (GLenum type, const void **pointer); +GLAPI void APIENTRY glColorPointervINTEL (GLint size, GLenum type, const void **pointer); +GLAPI void APIENTRY glTexCoordPointervINTEL (GLint size, GLenum type, const void **pointer); +#endif +#endif /* GL_INTEL_parallel_arrays */ + +#ifndef GL_INTEL_performance_query +#define GL_INTEL_performance_query 1 +#define GL_PERFQUERY_SINGLE_CONTEXT_INTEL 0x00000000 +#define GL_PERFQUERY_GLOBAL_CONTEXT_INTEL 0x00000001 +#define GL_PERFQUERY_WAIT_INTEL 0x83FB +#define GL_PERFQUERY_FLUSH_INTEL 0x83FA +#define GL_PERFQUERY_DONOT_FLUSH_INTEL 0x83F9 +#define GL_PERFQUERY_COUNTER_EVENT_INTEL 0x94F0 +#define GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL 0x94F1 +#define GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL 0x94F2 +#define GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL 0x94F3 +#define GL_PERFQUERY_COUNTER_RAW_INTEL 0x94F4 +#define GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL 0x94F5 +#define GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL 0x94F8 +#define GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL 0x94F9 +#define GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL 0x94FA +#define GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL 0x94FB +#define GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL 0x94FC +#define GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL 0x94FD +#define GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL 0x94FE +#define GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL 0x94FF +#define GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL 0x9500 +typedef void (APIENTRYP PFNGLBEGINPERFQUERYINTELPROC) (GLuint queryHandle); +typedef void (APIENTRYP PFNGLCREATEPERFQUERYINTELPROC) (GLuint queryId, GLuint *queryHandle); +typedef void (APIENTRYP PFNGLDELETEPERFQUERYINTELPROC) (GLuint queryHandle); +typedef void (APIENTRYP PFNGLENDPERFQUERYINTELPROC) (GLuint queryHandle); +typedef void (APIENTRYP PFNGLGETFIRSTPERFQUERYIDINTELPROC) (GLuint *queryId); +typedef void (APIENTRYP PFNGLGETNEXTPERFQUERYIDINTELPROC) (GLuint queryId, GLuint *nextQueryId); +typedef void (APIENTRYP PFNGLGETPERFCOUNTERINFOINTELPROC) (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue); +typedef void (APIENTRYP PFNGLGETPERFQUERYDATAINTELPROC) (GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint *bytesWritten); +typedef void (APIENTRYP PFNGLGETPERFQUERYIDBYNAMEINTELPROC) (GLchar *queryName, GLuint *queryId); +typedef void (APIENTRYP PFNGLGETPERFQUERYINFOINTELPROC) (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBeginPerfQueryINTEL (GLuint queryHandle); +GLAPI void APIENTRY glCreatePerfQueryINTEL (GLuint queryId, GLuint *queryHandle); +GLAPI void APIENTRY glDeletePerfQueryINTEL (GLuint queryHandle); +GLAPI void APIENTRY glEndPerfQueryINTEL (GLuint queryHandle); +GLAPI void APIENTRY glGetFirstPerfQueryIdINTEL (GLuint *queryId); +GLAPI void APIENTRY glGetNextPerfQueryIdINTEL (GLuint queryId, GLuint *nextQueryId); +GLAPI void APIENTRY glGetPerfCounterInfoINTEL (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue); +GLAPI void APIENTRY glGetPerfQueryDataINTEL (GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint *bytesWritten); +GLAPI void APIENTRY glGetPerfQueryIdByNameINTEL (GLchar *queryName, GLuint *queryId); +GLAPI void APIENTRY glGetPerfQueryInfoINTEL (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask); +#endif +#endif /* GL_INTEL_performance_query */ + +#ifndef GL_MESAX_texture_stack +#define GL_MESAX_texture_stack 1 +#define GL_TEXTURE_1D_STACK_MESAX 0x8759 +#define GL_TEXTURE_2D_STACK_MESAX 0x875A +#define GL_PROXY_TEXTURE_1D_STACK_MESAX 0x875B +#define GL_PROXY_TEXTURE_2D_STACK_MESAX 0x875C +#define GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D +#define GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E +#endif /* GL_MESAX_texture_stack */ + +#ifndef GL_MESA_pack_invert +#define GL_MESA_pack_invert 1 +#define GL_PACK_INVERT_MESA 0x8758 +#endif /* GL_MESA_pack_invert */ + +#ifndef GL_MESA_resize_buffers +#define GL_MESA_resize_buffers 1 +typedef void (APIENTRYP PFNGLRESIZEBUFFERSMESAPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glResizeBuffersMESA (void); +#endif +#endif /* GL_MESA_resize_buffers */ + +#ifndef GL_MESA_shader_integer_functions +#define GL_MESA_shader_integer_functions 1 +#endif /* GL_MESA_shader_integer_functions */ + +#ifndef GL_MESA_window_pos +#define GL_MESA_window_pos 1 +typedef void (APIENTRYP PFNGLWINDOWPOS2DMESAPROC) (GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLWINDOWPOS2DVMESAPROC) (const GLdouble *v); +typedef void (APIENTRYP PFNGLWINDOWPOS2FMESAPROC) (GLfloat x, GLfloat y); +typedef void (APIENTRYP PFNGLWINDOWPOS2FVMESAPROC) (const GLfloat *v); +typedef void (APIENTRYP PFNGLWINDOWPOS2IMESAPROC) (GLint x, GLint y); +typedef void (APIENTRYP PFNGLWINDOWPOS2IVMESAPROC) (const GLint *v); +typedef void (APIENTRYP PFNGLWINDOWPOS2SMESAPROC) (GLshort x, GLshort y); +typedef void (APIENTRYP PFNGLWINDOWPOS2SVMESAPROC) (const GLshort *v); +typedef void (APIENTRYP PFNGLWINDOWPOS3DMESAPROC) (GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLWINDOWPOS3DVMESAPROC) (const GLdouble *v); +typedef void (APIENTRYP PFNGLWINDOWPOS3FMESAPROC) (GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLWINDOWPOS3FVMESAPROC) (const GLfloat *v); +typedef void (APIENTRYP PFNGLWINDOWPOS3IMESAPROC) (GLint x, GLint y, GLint z); +typedef void (APIENTRYP PFNGLWINDOWPOS3IVMESAPROC) (const GLint *v); +typedef void (APIENTRYP PFNGLWINDOWPOS3SMESAPROC) (GLshort x, GLshort y, GLshort z); +typedef void (APIENTRYP PFNGLWINDOWPOS3SVMESAPROC) (const GLshort *v); +typedef void (APIENTRYP PFNGLWINDOWPOS4DMESAPROC) (GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLWINDOWPOS4DVMESAPROC) (const GLdouble *v); +typedef void (APIENTRYP PFNGLWINDOWPOS4FMESAPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLWINDOWPOS4FVMESAPROC) (const GLfloat *v); +typedef void (APIENTRYP PFNGLWINDOWPOS4IMESAPROC) (GLint x, GLint y, GLint z, GLint w); +typedef void (APIENTRYP PFNGLWINDOWPOS4IVMESAPROC) (const GLint *v); +typedef void (APIENTRYP PFNGLWINDOWPOS4SMESAPROC) (GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (APIENTRYP PFNGLWINDOWPOS4SVMESAPROC) (const GLshort *v); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glWindowPos2dMESA (GLdouble x, GLdouble y); +GLAPI void APIENTRY glWindowPos2dvMESA (const GLdouble *v); +GLAPI void APIENTRY glWindowPos2fMESA (GLfloat x, GLfloat y); +GLAPI void APIENTRY glWindowPos2fvMESA (const GLfloat *v); +GLAPI void APIENTRY glWindowPos2iMESA (GLint x, GLint y); +GLAPI void APIENTRY glWindowPos2ivMESA (const GLint *v); +GLAPI void APIENTRY glWindowPos2sMESA (GLshort x, GLshort y); +GLAPI void APIENTRY glWindowPos2svMESA (const GLshort *v); +GLAPI void APIENTRY glWindowPos3dMESA (GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glWindowPos3dvMESA (const GLdouble *v); +GLAPI void APIENTRY glWindowPos3fMESA (GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glWindowPos3fvMESA (const GLfloat *v); +GLAPI void APIENTRY glWindowPos3iMESA (GLint x, GLint y, GLint z); +GLAPI void APIENTRY glWindowPos3ivMESA (const GLint *v); +GLAPI void APIENTRY glWindowPos3sMESA (GLshort x, GLshort y, GLshort z); +GLAPI void APIENTRY glWindowPos3svMESA (const GLshort *v); +GLAPI void APIENTRY glWindowPos4dMESA (GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glWindowPos4dvMESA (const GLdouble *v); +GLAPI void APIENTRY glWindowPos4fMESA (GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glWindowPos4fvMESA (const GLfloat *v); +GLAPI void APIENTRY glWindowPos4iMESA (GLint x, GLint y, GLint z, GLint w); +GLAPI void APIENTRY glWindowPos4ivMESA (const GLint *v); +GLAPI void APIENTRY glWindowPos4sMESA (GLshort x, GLshort y, GLshort z, GLshort w); +GLAPI void APIENTRY glWindowPos4svMESA (const GLshort *v); +#endif +#endif /* GL_MESA_window_pos */ + +#ifndef GL_MESA_ycbcr_texture +#define GL_MESA_ycbcr_texture 1 +#define GL_UNSIGNED_SHORT_8_8_MESA 0x85BA +#define GL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB +#define GL_YCBCR_MESA 0x8757 +#endif /* GL_MESA_ycbcr_texture */ + +#ifndef GL_NVX_blend_equation_advanced_multi_draw_buffers +#define GL_NVX_blend_equation_advanced_multi_draw_buffers 1 +#endif /* GL_NVX_blend_equation_advanced_multi_draw_buffers */ + +#ifndef GL_NVX_conditional_render +#define GL_NVX_conditional_render 1 +typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERNVXPROC) (GLuint id); +typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERNVXPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBeginConditionalRenderNVX (GLuint id); +GLAPI void APIENTRY glEndConditionalRenderNVX (void); +#endif +#endif /* GL_NVX_conditional_render */ + +#ifndef GL_NVX_gpu_memory_info +#define GL_NVX_gpu_memory_info 1 +#define GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX 0x9047 +#define GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX 0x9048 +#define GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX 0x9049 +#define GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX 0x904A +#define GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX 0x904B +#endif /* GL_NVX_gpu_memory_info */ + +#ifndef GL_NVX_linked_gpu_multicast +#define GL_NVX_linked_gpu_multicast 1 +#define GL_LGPU_SEPARATE_STORAGE_BIT_NVX 0x0800 +#define GL_MAX_LGPU_GPUS_NVX 0x92BA +typedef void (APIENTRYP PFNGLLGPUNAMEDBUFFERSUBDATANVXPROC) (GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data); +typedef void (APIENTRYP PFNGLLGPUCOPYIMAGESUBDATANVXPROC) (GLuint sourceGpu, GLbitfield destinationGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srxY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); +typedef void (APIENTRYP PFNGLLGPUINTERLOCKNVXPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glLGPUNamedBufferSubDataNVX (GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data); +GLAPI void APIENTRY glLGPUCopyImageSubDataNVX (GLuint sourceGpu, GLbitfield destinationGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srxY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); +GLAPI void APIENTRY glLGPUInterlockNVX (void); +#endif +#endif /* GL_NVX_linked_gpu_multicast */ + +#ifndef GL_NV_alpha_to_coverage_dither_control +#define GL_NV_alpha_to_coverage_dither_control 1 +#define GL_ALPHA_TO_COVERAGE_DITHER_DEFAULT_NV 0x934D +#define GL_ALPHA_TO_COVERAGE_DITHER_ENABLE_NV 0x934E +#define GL_ALPHA_TO_COVERAGE_DITHER_DISABLE_NV 0x934F +#define GL_ALPHA_TO_COVERAGE_DITHER_MODE_NV 0x92BF +typedef void (APIENTRYP PFNGLALPHATOCOVERAGEDITHERCONTROLNVPROC) (GLenum mode); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glAlphaToCoverageDitherControlNV (GLenum mode); +#endif +#endif /* GL_NV_alpha_to_coverage_dither_control */ + +#ifndef GL_NV_bindless_multi_draw_indirect +#define GL_NV_bindless_multi_draw_indirect 1 +typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC) (GLenum mode, const void *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount); +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMultiDrawArraysIndirectBindlessNV (GLenum mode, const void *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount); +GLAPI void APIENTRY glMultiDrawElementsIndirectBindlessNV (GLenum mode, GLenum type, const void *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount); +#endif +#endif /* GL_NV_bindless_multi_draw_indirect */ + +#ifndef GL_NV_bindless_multi_draw_indirect_count +#define GL_NV_bindless_multi_draw_indirect_count 1 +typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC) (GLenum mode, const void *indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount); +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMultiDrawArraysIndirectBindlessCountNV (GLenum mode, const void *indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount); +GLAPI void APIENTRY glMultiDrawElementsIndirectBindlessCountNV (GLenum mode, GLenum type, const void *indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount); +#endif +#endif /* GL_NV_bindless_multi_draw_indirect_count */ + +#ifndef GL_NV_bindless_texture +#define GL_NV_bindless_texture 1 +typedef GLuint64 (APIENTRYP PFNGLGETTEXTUREHANDLENVPROC) (GLuint texture); +typedef GLuint64 (APIENTRYP PFNGLGETTEXTURESAMPLERHANDLENVPROC) (GLuint texture, GLuint sampler); +typedef void (APIENTRYP PFNGLMAKETEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle); +typedef void (APIENTRYP PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC) (GLuint64 handle); +typedef GLuint64 (APIENTRYP PFNGLGETIMAGEHANDLENVPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); +typedef void (APIENTRYP PFNGLMAKEIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle, GLenum access); +typedef void (APIENTRYP PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC) (GLuint64 handle); +typedef void (APIENTRYP PFNGLUNIFORMHANDLEUI64NVPROC) (GLint location, GLuint64 value); +typedef void (APIENTRYP PFNGLUNIFORMHANDLEUI64VNVPROC) (GLint location, GLsizei count, const GLuint64 *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC) (GLuint program, GLint location, GLuint64 value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *values); +typedef GLboolean (APIENTRYP PFNGLISTEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle); +typedef GLboolean (APIENTRYP PFNGLISIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLuint64 APIENTRY glGetTextureHandleNV (GLuint texture); +GLAPI GLuint64 APIENTRY glGetTextureSamplerHandleNV (GLuint texture, GLuint sampler); +GLAPI void APIENTRY glMakeTextureHandleResidentNV (GLuint64 handle); +GLAPI void APIENTRY glMakeTextureHandleNonResidentNV (GLuint64 handle); +GLAPI GLuint64 APIENTRY glGetImageHandleNV (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); +GLAPI void APIENTRY glMakeImageHandleResidentNV (GLuint64 handle, GLenum access); +GLAPI void APIENTRY glMakeImageHandleNonResidentNV (GLuint64 handle); +GLAPI void APIENTRY glUniformHandleui64NV (GLint location, GLuint64 value); +GLAPI void APIENTRY glUniformHandleui64vNV (GLint location, GLsizei count, const GLuint64 *value); +GLAPI void APIENTRY glProgramUniformHandleui64NV (GLuint program, GLint location, GLuint64 value); +GLAPI void APIENTRY glProgramUniformHandleui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64 *values); +GLAPI GLboolean APIENTRY glIsTextureHandleResidentNV (GLuint64 handle); +GLAPI GLboolean APIENTRY glIsImageHandleResidentNV (GLuint64 handle); +#endif +#endif /* GL_NV_bindless_texture */ + +#ifndef GL_NV_blend_equation_advanced +#define GL_NV_blend_equation_advanced 1 +#define GL_BLEND_OVERLAP_NV 0x9281 +#define GL_BLEND_PREMULTIPLIED_SRC_NV 0x9280 +#define GL_BLUE_NV 0x1905 +#define GL_COLORBURN_NV 0x929A +#define GL_COLORDODGE_NV 0x9299 +#define GL_CONJOINT_NV 0x9284 +#define GL_CONTRAST_NV 0x92A1 +#define GL_DARKEN_NV 0x9297 +#define GL_DIFFERENCE_NV 0x929E +#define GL_DISJOINT_NV 0x9283 +#define GL_DST_ATOP_NV 0x928F +#define GL_DST_IN_NV 0x928B +#define GL_DST_NV 0x9287 +#define GL_DST_OUT_NV 0x928D +#define GL_DST_OVER_NV 0x9289 +#define GL_EXCLUSION_NV 0x92A0 +#define GL_GREEN_NV 0x1904 +#define GL_HARDLIGHT_NV 0x929B +#define GL_HARDMIX_NV 0x92A9 +#define GL_HSL_COLOR_NV 0x92AF +#define GL_HSL_HUE_NV 0x92AD +#define GL_HSL_LUMINOSITY_NV 0x92B0 +#define GL_HSL_SATURATION_NV 0x92AE +#define GL_INVERT_OVG_NV 0x92B4 +#define GL_INVERT_RGB_NV 0x92A3 +#define GL_LIGHTEN_NV 0x9298 +#define GL_LINEARBURN_NV 0x92A5 +#define GL_LINEARDODGE_NV 0x92A4 +#define GL_LINEARLIGHT_NV 0x92A7 +#define GL_MINUS_CLAMPED_NV 0x92B3 +#define GL_MINUS_NV 0x929F +#define GL_MULTIPLY_NV 0x9294 +#define GL_OVERLAY_NV 0x9296 +#define GL_PINLIGHT_NV 0x92A8 +#define GL_PLUS_CLAMPED_ALPHA_NV 0x92B2 +#define GL_PLUS_CLAMPED_NV 0x92B1 +#define GL_PLUS_DARKER_NV 0x9292 +#define GL_PLUS_NV 0x9291 +#define GL_RED_NV 0x1903 +#define GL_SCREEN_NV 0x9295 +#define GL_SOFTLIGHT_NV 0x929C +#define GL_SRC_ATOP_NV 0x928E +#define GL_SRC_IN_NV 0x928A +#define GL_SRC_NV 0x9286 +#define GL_SRC_OUT_NV 0x928C +#define GL_SRC_OVER_NV 0x9288 +#define GL_UNCORRELATED_NV 0x9282 +#define GL_VIVIDLIGHT_NV 0x92A6 +#define GL_XOR_NV 0x1506 +typedef void (APIENTRYP PFNGLBLENDPARAMETERINVPROC) (GLenum pname, GLint value); +typedef void (APIENTRYP PFNGLBLENDBARRIERNVPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendParameteriNV (GLenum pname, GLint value); +GLAPI void APIENTRY glBlendBarrierNV (void); +#endif +#endif /* GL_NV_blend_equation_advanced */ + +#ifndef GL_NV_blend_equation_advanced_coherent +#define GL_NV_blend_equation_advanced_coherent 1 +#define GL_BLEND_ADVANCED_COHERENT_NV 0x9285 +#endif /* GL_NV_blend_equation_advanced_coherent */ + +#ifndef GL_NV_blend_square +#define GL_NV_blend_square 1 +#endif /* GL_NV_blend_square */ + +#ifndef GL_NV_clip_space_w_scaling +#define GL_NV_clip_space_w_scaling 1 +#define GL_VIEWPORT_POSITION_W_SCALE_NV 0x937C +#define GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV 0x937D +#define GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV 0x937E +typedef void (APIENTRYP PFNGLVIEWPORTPOSITIONWSCALENVPROC) (GLuint index, GLfloat xcoeff, GLfloat ycoeff); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glViewportPositionWScaleNV (GLuint index, GLfloat xcoeff, GLfloat ycoeff); +#endif +#endif /* GL_NV_clip_space_w_scaling */ + +#ifndef GL_NV_command_list +#define GL_NV_command_list 1 +#define GL_TERMINATE_SEQUENCE_COMMAND_NV 0x0000 +#define GL_NOP_COMMAND_NV 0x0001 +#define GL_DRAW_ELEMENTS_COMMAND_NV 0x0002 +#define GL_DRAW_ARRAYS_COMMAND_NV 0x0003 +#define GL_DRAW_ELEMENTS_STRIP_COMMAND_NV 0x0004 +#define GL_DRAW_ARRAYS_STRIP_COMMAND_NV 0x0005 +#define GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV 0x0006 +#define GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV 0x0007 +#define GL_ELEMENT_ADDRESS_COMMAND_NV 0x0008 +#define GL_ATTRIBUTE_ADDRESS_COMMAND_NV 0x0009 +#define GL_UNIFORM_ADDRESS_COMMAND_NV 0x000A +#define GL_BLEND_COLOR_COMMAND_NV 0x000B +#define GL_STENCIL_REF_COMMAND_NV 0x000C +#define GL_LINE_WIDTH_COMMAND_NV 0x000D +#define GL_POLYGON_OFFSET_COMMAND_NV 0x000E +#define GL_ALPHA_REF_COMMAND_NV 0x000F +#define GL_VIEWPORT_COMMAND_NV 0x0010 +#define GL_SCISSOR_COMMAND_NV 0x0011 +#define GL_FRONT_FACE_COMMAND_NV 0x0012 +typedef void (APIENTRYP PFNGLCREATESTATESNVPROC) (GLsizei n, GLuint *states); +typedef void (APIENTRYP PFNGLDELETESTATESNVPROC) (GLsizei n, const GLuint *states); +typedef GLboolean (APIENTRYP PFNGLISSTATENVPROC) (GLuint state); +typedef void (APIENTRYP PFNGLSTATECAPTURENVPROC) (GLuint state, GLenum mode); +typedef GLuint (APIENTRYP PFNGLGETCOMMANDHEADERNVPROC) (GLenum tokenID, GLuint size); +typedef GLushort (APIENTRYP PFNGLGETSTAGEINDEXNVPROC) (GLenum shadertype); +typedef void (APIENTRYP PFNGLDRAWCOMMANDSNVPROC) (GLenum primitiveMode, GLuint buffer, const GLintptr *indirects, const GLsizei *sizes, GLuint count); +typedef void (APIENTRYP PFNGLDRAWCOMMANDSADDRESSNVPROC) (GLenum primitiveMode, const GLuint64 *indirects, const GLsizei *sizes, GLuint count); +typedef void (APIENTRYP PFNGLDRAWCOMMANDSSTATESNVPROC) (GLuint buffer, const GLintptr *indirects, const GLsizei *sizes, const GLuint *states, const GLuint *fbos, GLuint count); +typedef void (APIENTRYP PFNGLDRAWCOMMANDSSTATESADDRESSNVPROC) (const GLuint64 *indirects, const GLsizei *sizes, const GLuint *states, const GLuint *fbos, GLuint count); +typedef void (APIENTRYP PFNGLCREATECOMMANDLISTSNVPROC) (GLsizei n, GLuint *lists); +typedef void (APIENTRYP PFNGLDELETECOMMANDLISTSNVPROC) (GLsizei n, const GLuint *lists); +typedef GLboolean (APIENTRYP PFNGLISCOMMANDLISTNVPROC) (GLuint list); +typedef void (APIENTRYP PFNGLLISTDRAWCOMMANDSSTATESCLIENTNVPROC) (GLuint list, GLuint segment, const void **indirects, const GLsizei *sizes, const GLuint *states, const GLuint *fbos, GLuint count); +typedef void (APIENTRYP PFNGLCOMMANDLISTSEGMENTSNVPROC) (GLuint list, GLuint segments); +typedef void (APIENTRYP PFNGLCOMPILECOMMANDLISTNVPROC) (GLuint list); +typedef void (APIENTRYP PFNGLCALLCOMMANDLISTNVPROC) (GLuint list); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glCreateStatesNV (GLsizei n, GLuint *states); +GLAPI void APIENTRY glDeleteStatesNV (GLsizei n, const GLuint *states); +GLAPI GLboolean APIENTRY glIsStateNV (GLuint state); +GLAPI void APIENTRY glStateCaptureNV (GLuint state, GLenum mode); +GLAPI GLuint APIENTRY glGetCommandHeaderNV (GLenum tokenID, GLuint size); +GLAPI GLushort APIENTRY glGetStageIndexNV (GLenum shadertype); +GLAPI void APIENTRY glDrawCommandsNV (GLenum primitiveMode, GLuint buffer, const GLintptr *indirects, const GLsizei *sizes, GLuint count); +GLAPI void APIENTRY glDrawCommandsAddressNV (GLenum primitiveMode, const GLuint64 *indirects, const GLsizei *sizes, GLuint count); +GLAPI void APIENTRY glDrawCommandsStatesNV (GLuint buffer, const GLintptr *indirects, const GLsizei *sizes, const GLuint *states, const GLuint *fbos, GLuint count); +GLAPI void APIENTRY glDrawCommandsStatesAddressNV (const GLuint64 *indirects, const GLsizei *sizes, const GLuint *states, const GLuint *fbos, GLuint count); +GLAPI void APIENTRY glCreateCommandListsNV (GLsizei n, GLuint *lists); +GLAPI void APIENTRY glDeleteCommandListsNV (GLsizei n, const GLuint *lists); +GLAPI GLboolean APIENTRY glIsCommandListNV (GLuint list); +GLAPI void APIENTRY glListDrawCommandsStatesClientNV (GLuint list, GLuint segment, const void **indirects, const GLsizei *sizes, const GLuint *states, const GLuint *fbos, GLuint count); +GLAPI void APIENTRY glCommandListSegmentsNV (GLuint list, GLuint segments); +GLAPI void APIENTRY glCompileCommandListNV (GLuint list); +GLAPI void APIENTRY glCallCommandListNV (GLuint list); +#endif +#endif /* GL_NV_command_list */ + +#ifndef GL_NV_compute_program5 +#define GL_NV_compute_program5 1 +#define GL_COMPUTE_PROGRAM_NV 0x90FB +#define GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV 0x90FC +#endif /* GL_NV_compute_program5 */ + +#ifndef GL_NV_conditional_render +#define GL_NV_conditional_render 1 +#define GL_QUERY_WAIT_NV 0x8E13 +#define GL_QUERY_NO_WAIT_NV 0x8E14 +#define GL_QUERY_BY_REGION_WAIT_NV 0x8E15 +#define GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16 +typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERNVPROC) (GLuint id, GLenum mode); +typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERNVPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBeginConditionalRenderNV (GLuint id, GLenum mode); +GLAPI void APIENTRY glEndConditionalRenderNV (void); +#endif +#endif /* GL_NV_conditional_render */ + +#ifndef GL_NV_conservative_raster +#define GL_NV_conservative_raster 1 +#define GL_CONSERVATIVE_RASTERIZATION_NV 0x9346 +#define GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV 0x9347 +#define GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV 0x9348 +#define GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV 0x9349 +typedef void (APIENTRYP PFNGLSUBPIXELPRECISIONBIASNVPROC) (GLuint xbits, GLuint ybits); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glSubpixelPrecisionBiasNV (GLuint xbits, GLuint ybits); +#endif +#endif /* GL_NV_conservative_raster */ + +#ifndef GL_NV_conservative_raster_dilate +#define GL_NV_conservative_raster_dilate 1 +#define GL_CONSERVATIVE_RASTER_DILATE_NV 0x9379 +#define GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV 0x937A +#define GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV 0x937B +typedef void (APIENTRYP PFNGLCONSERVATIVERASTERPARAMETERFNVPROC) (GLenum pname, GLfloat value); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glConservativeRasterParameterfNV (GLenum pname, GLfloat value); +#endif +#endif /* GL_NV_conservative_raster_dilate */ + +#ifndef GL_NV_conservative_raster_pre_snap_triangles +#define GL_NV_conservative_raster_pre_snap_triangles 1 +#define GL_CONSERVATIVE_RASTER_MODE_NV 0x954D +#define GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV 0x954E +#define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV 0x954F +typedef void (APIENTRYP PFNGLCONSERVATIVERASTERPARAMETERINVPROC) (GLenum pname, GLint param); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glConservativeRasterParameteriNV (GLenum pname, GLint param); +#endif +#endif /* GL_NV_conservative_raster_pre_snap_triangles */ + +#ifndef GL_NV_copy_depth_to_color +#define GL_NV_copy_depth_to_color 1 +#define GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E +#define GL_DEPTH_STENCIL_TO_BGRA_NV 0x886F +#endif /* GL_NV_copy_depth_to_color */ + +#ifndef GL_NV_copy_image +#define GL_NV_copy_image 1 +typedef void (APIENTRYP PFNGLCOPYIMAGESUBDATANVPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glCopyImageSubDataNV (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); +#endif +#endif /* GL_NV_copy_image */ + +#ifndef GL_NV_deep_texture3D +#define GL_NV_deep_texture3D 1 +#define GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV 0x90D0 +#define GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV 0x90D1 +#endif /* GL_NV_deep_texture3D */ + +#ifndef GL_NV_depth_buffer_float +#define GL_NV_depth_buffer_float 1 +#define GL_DEPTH_COMPONENT32F_NV 0x8DAB +#define GL_DEPTH32F_STENCIL8_NV 0x8DAC +#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD +#define GL_DEPTH_BUFFER_FLOAT_MODE_NV 0x8DAF +typedef void (APIENTRYP PFNGLDEPTHRANGEDNVPROC) (GLdouble zNear, GLdouble zFar); +typedef void (APIENTRYP PFNGLCLEARDEPTHDNVPROC) (GLdouble depth); +typedef void (APIENTRYP PFNGLDEPTHBOUNDSDNVPROC) (GLdouble zmin, GLdouble zmax); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDepthRangedNV (GLdouble zNear, GLdouble zFar); +GLAPI void APIENTRY glClearDepthdNV (GLdouble depth); +GLAPI void APIENTRY glDepthBoundsdNV (GLdouble zmin, GLdouble zmax); +#endif +#endif /* GL_NV_depth_buffer_float */ + +#ifndef GL_NV_depth_clamp +#define GL_NV_depth_clamp 1 +#define GL_DEPTH_CLAMP_NV 0x864F +#endif /* GL_NV_depth_clamp */ + +#ifndef GL_NV_draw_texture +#define GL_NV_draw_texture 1 +typedef void (APIENTRYP PFNGLDRAWTEXTURENVPROC) (GLuint texture, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawTextureNV (GLuint texture, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1); +#endif +#endif /* GL_NV_draw_texture */ + +#ifndef GL_NV_draw_vulkan_image +#define GL_NV_draw_vulkan_image 1 +typedef void (APIENTRY *GLVULKANPROCNV)(void); +typedef void (APIENTRYP PFNGLDRAWVKIMAGENVPROC) (GLuint64 vkImage, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1); +typedef GLVULKANPROCNV (APIENTRYP PFNGLGETVKPROCADDRNVPROC) (const GLchar *name); +typedef void (APIENTRYP PFNGLWAITVKSEMAPHORENVPROC) (GLuint64 vkSemaphore); +typedef void (APIENTRYP PFNGLSIGNALVKSEMAPHORENVPROC) (GLuint64 vkSemaphore); +typedef void (APIENTRYP PFNGLSIGNALVKFENCENVPROC) (GLuint64 vkFence); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawVkImageNV (GLuint64 vkImage, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1); +GLAPI GLVULKANPROCNV APIENTRY glGetVkProcAddrNV (const GLchar *name); +GLAPI void APIENTRY glWaitVkSemaphoreNV (GLuint64 vkSemaphore); +GLAPI void APIENTRY glSignalVkSemaphoreNV (GLuint64 vkSemaphore); +GLAPI void APIENTRY glSignalVkFenceNV (GLuint64 vkFence); +#endif +#endif /* GL_NV_draw_vulkan_image */ + +#ifndef GL_NV_evaluators +#define GL_NV_evaluators 1 +#define GL_EVAL_2D_NV 0x86C0 +#define GL_EVAL_TRIANGULAR_2D_NV 0x86C1 +#define GL_MAP_TESSELLATION_NV 0x86C2 +#define GL_MAP_ATTRIB_U_ORDER_NV 0x86C3 +#define GL_MAP_ATTRIB_V_ORDER_NV 0x86C4 +#define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5 +#define GL_EVAL_VERTEX_ATTRIB0_NV 0x86C6 +#define GL_EVAL_VERTEX_ATTRIB1_NV 0x86C7 +#define GL_EVAL_VERTEX_ATTRIB2_NV 0x86C8 +#define GL_EVAL_VERTEX_ATTRIB3_NV 0x86C9 +#define GL_EVAL_VERTEX_ATTRIB4_NV 0x86CA +#define GL_EVAL_VERTEX_ATTRIB5_NV 0x86CB +#define GL_EVAL_VERTEX_ATTRIB6_NV 0x86CC +#define GL_EVAL_VERTEX_ATTRIB7_NV 0x86CD +#define GL_EVAL_VERTEX_ATTRIB8_NV 0x86CE +#define GL_EVAL_VERTEX_ATTRIB9_NV 0x86CF +#define GL_EVAL_VERTEX_ATTRIB10_NV 0x86D0 +#define GL_EVAL_VERTEX_ATTRIB11_NV 0x86D1 +#define GL_EVAL_VERTEX_ATTRIB12_NV 0x86D2 +#define GL_EVAL_VERTEX_ATTRIB13_NV 0x86D3 +#define GL_EVAL_VERTEX_ATTRIB14_NV 0x86D4 +#define GL_EVAL_VERTEX_ATTRIB15_NV 0x86D5 +#define GL_MAX_MAP_TESSELLATION_NV 0x86D6 +#define GL_MAX_RATIONAL_EVAL_ORDER_NV 0x86D7 +typedef void (APIENTRYP PFNGLMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const void *points); +typedef void (APIENTRYP PFNGLMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLGETMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, void *points); +typedef void (APIENTRYP PFNGLGETMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETMAPATTRIBPARAMETERIVNVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETMAPATTRIBPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLEVALMAPSNVPROC) (GLenum target, GLenum mode); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMapControlPointsNV (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const void *points); +GLAPI void APIENTRY glMapParameterivNV (GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glMapParameterfvNV (GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glGetMapControlPointsNV (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, void *points); +GLAPI void APIENTRY glGetMapParameterivNV (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetMapParameterfvNV (GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetMapAttribParameterivNV (GLenum target, GLuint index, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetMapAttribParameterfvNV (GLenum target, GLuint index, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glEvalMapsNV (GLenum target, GLenum mode); +#endif +#endif /* GL_NV_evaluators */ + +#ifndef GL_NV_explicit_multisample +#define GL_NV_explicit_multisample 1 +#define GL_SAMPLE_POSITION_NV 0x8E50 +#define GL_SAMPLE_MASK_NV 0x8E51 +#define GL_SAMPLE_MASK_VALUE_NV 0x8E52 +#define GL_TEXTURE_BINDING_RENDERBUFFER_NV 0x8E53 +#define GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV 0x8E54 +#define GL_TEXTURE_RENDERBUFFER_NV 0x8E55 +#define GL_SAMPLER_RENDERBUFFER_NV 0x8E56 +#define GL_INT_SAMPLER_RENDERBUFFER_NV 0x8E57 +#define GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV 0x8E58 +#define GL_MAX_SAMPLE_MASK_WORDS_NV 0x8E59 +typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVNVPROC) (GLenum pname, GLuint index, GLfloat *val); +typedef void (APIENTRYP PFNGLSAMPLEMASKINDEXEDNVPROC) (GLuint index, GLbitfield mask); +typedef void (APIENTRYP PFNGLTEXRENDERBUFFERNVPROC) (GLenum target, GLuint renderbuffer); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGetMultisamplefvNV (GLenum pname, GLuint index, GLfloat *val); +GLAPI void APIENTRY glSampleMaskIndexedNV (GLuint index, GLbitfield mask); +GLAPI void APIENTRY glTexRenderbufferNV (GLenum target, GLuint renderbuffer); +#endif +#endif /* GL_NV_explicit_multisample */ + +#ifndef GL_NV_fence +#define GL_NV_fence 1 +#define GL_ALL_COMPLETED_NV 0x84F2 +#define GL_FENCE_STATUS_NV 0x84F3 +#define GL_FENCE_CONDITION_NV 0x84F4 +typedef void (APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences); +typedef void (APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences); +typedef GLboolean (APIENTRYP PFNGLISFENCENVPROC) (GLuint fence); +typedef GLboolean (APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence); +typedef void (APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence); +typedef void (APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDeleteFencesNV (GLsizei n, const GLuint *fences); +GLAPI void APIENTRY glGenFencesNV (GLsizei n, GLuint *fences); +GLAPI GLboolean APIENTRY glIsFenceNV (GLuint fence); +GLAPI GLboolean APIENTRY glTestFenceNV (GLuint fence); +GLAPI void APIENTRY glGetFenceivNV (GLuint fence, GLenum pname, GLint *params); +GLAPI void APIENTRY glFinishFenceNV (GLuint fence); +GLAPI void APIENTRY glSetFenceNV (GLuint fence, GLenum condition); +#endif +#endif /* GL_NV_fence */ + +#ifndef GL_NV_fill_rectangle +#define GL_NV_fill_rectangle 1 +#define GL_FILL_RECTANGLE_NV 0x933C +#endif /* GL_NV_fill_rectangle */ + +#ifndef GL_NV_float_buffer +#define GL_NV_float_buffer 1 +#define GL_FLOAT_R_NV 0x8880 +#define GL_FLOAT_RG_NV 0x8881 +#define GL_FLOAT_RGB_NV 0x8882 +#define GL_FLOAT_RGBA_NV 0x8883 +#define GL_FLOAT_R16_NV 0x8884 +#define GL_FLOAT_R32_NV 0x8885 +#define GL_FLOAT_RG16_NV 0x8886 +#define GL_FLOAT_RG32_NV 0x8887 +#define GL_FLOAT_RGB16_NV 0x8888 +#define GL_FLOAT_RGB32_NV 0x8889 +#define GL_FLOAT_RGBA16_NV 0x888A +#define GL_FLOAT_RGBA32_NV 0x888B +#define GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C +#define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D +#define GL_FLOAT_RGBA_MODE_NV 0x888E +#endif /* GL_NV_float_buffer */ + +#ifndef GL_NV_fog_distance +#define GL_NV_fog_distance 1 +#define GL_FOG_DISTANCE_MODE_NV 0x855A +#define GL_EYE_RADIAL_NV 0x855B +#define GL_EYE_PLANE_ABSOLUTE_NV 0x855C +#endif /* GL_NV_fog_distance */ + +#ifndef GL_NV_fragment_coverage_to_color +#define GL_NV_fragment_coverage_to_color 1 +#define GL_FRAGMENT_COVERAGE_TO_COLOR_NV 0x92DD +#define GL_FRAGMENT_COVERAGE_COLOR_NV 0x92DE +typedef void (APIENTRYP PFNGLFRAGMENTCOVERAGECOLORNVPROC) (GLuint color); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFragmentCoverageColorNV (GLuint color); +#endif +#endif /* GL_NV_fragment_coverage_to_color */ + +#ifndef GL_NV_fragment_program +#define GL_NV_fragment_program 1 +#define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868 +#define GL_FRAGMENT_PROGRAM_NV 0x8870 +#define GL_MAX_TEXTURE_COORDS_NV 0x8871 +#define GL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872 +#define GL_FRAGMENT_PROGRAM_BINDING_NV 0x8873 +#define GL_PROGRAM_ERROR_STRING_NV 0x8874 +typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4FNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v); +typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4DNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v); +typedef void (APIENTRYP PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat *params); +typedef void (APIENTRYP PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glProgramNamedParameter4fNV (GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glProgramNamedParameter4fvNV (GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v); +GLAPI void APIENTRY glProgramNamedParameter4dNV (GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glProgramNamedParameter4dvNV (GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v); +GLAPI void APIENTRY glGetProgramNamedParameterfvNV (GLuint id, GLsizei len, const GLubyte *name, GLfloat *params); +GLAPI void APIENTRY glGetProgramNamedParameterdvNV (GLuint id, GLsizei len, const GLubyte *name, GLdouble *params); +#endif +#endif /* GL_NV_fragment_program */ + +#ifndef GL_NV_fragment_program2 +#define GL_NV_fragment_program2 1 +#define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4 +#define GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5 +#define GL_MAX_PROGRAM_IF_DEPTH_NV 0x88F6 +#define GL_MAX_PROGRAM_LOOP_DEPTH_NV 0x88F7 +#define GL_MAX_PROGRAM_LOOP_COUNT_NV 0x88F8 +#endif /* GL_NV_fragment_program2 */ + +#ifndef GL_NV_fragment_program4 +#define GL_NV_fragment_program4 1 +#endif /* GL_NV_fragment_program4 */ + +#ifndef GL_NV_fragment_program_option +#define GL_NV_fragment_program_option 1 +#endif /* GL_NV_fragment_program_option */ + +#ifndef GL_NV_fragment_shader_interlock +#define GL_NV_fragment_shader_interlock 1 +#endif /* GL_NV_fragment_shader_interlock */ + +#ifndef GL_NV_framebuffer_mixed_samples +#define GL_NV_framebuffer_mixed_samples 1 +#define GL_COVERAGE_MODULATION_TABLE_NV 0x9331 +#define GL_COLOR_SAMPLES_NV 0x8E20 +#define GL_DEPTH_SAMPLES_NV 0x932D +#define GL_STENCIL_SAMPLES_NV 0x932E +#define GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV 0x932F +#define GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV 0x9330 +#define GL_COVERAGE_MODULATION_NV 0x9332 +#define GL_COVERAGE_MODULATION_TABLE_SIZE_NV 0x9333 +typedef void (APIENTRYP PFNGLCOVERAGEMODULATIONTABLENVPROC) (GLsizei n, const GLfloat *v); +typedef void (APIENTRYP PFNGLGETCOVERAGEMODULATIONTABLENVPROC) (GLsizei bufsize, GLfloat *v); +typedef void (APIENTRYP PFNGLCOVERAGEMODULATIONNVPROC) (GLenum components); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glCoverageModulationTableNV (GLsizei n, const GLfloat *v); +GLAPI void APIENTRY glGetCoverageModulationTableNV (GLsizei bufsize, GLfloat *v); +GLAPI void APIENTRY glCoverageModulationNV (GLenum components); +#endif +#endif /* GL_NV_framebuffer_mixed_samples */ + +#ifndef GL_NV_framebuffer_multisample_coverage +#define GL_NV_framebuffer_multisample_coverage 1 +#define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB +#define GL_RENDERBUFFER_COLOR_SAMPLES_NV 0x8E10 +#define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11 +#define GL_MULTISAMPLE_COVERAGE_MODES_NV 0x8E12 +typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glRenderbufferStorageMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); +#endif +#endif /* GL_NV_framebuffer_multisample_coverage */ + +#ifndef GL_NV_geometry_program4 +#define GL_NV_geometry_program4 1 +#define GL_GEOMETRY_PROGRAM_NV 0x8C26 +#define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27 +#define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28 +typedef void (APIENTRYP PFNGLPROGRAMVERTEXLIMITNVPROC) (GLenum target, GLint limit); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glProgramVertexLimitNV (GLenum target, GLint limit); +GLAPI void APIENTRY glFramebufferTextureEXT (GLenum target, GLenum attachment, GLuint texture, GLint level); +GLAPI void APIENTRY glFramebufferTextureFaceEXT (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); +#endif +#endif /* GL_NV_geometry_program4 */ + +#ifndef GL_NV_geometry_shader4 +#define GL_NV_geometry_shader4 1 +#endif /* GL_NV_geometry_shader4 */ + +#ifndef GL_NV_geometry_shader_passthrough +#define GL_NV_geometry_shader_passthrough 1 +#endif /* GL_NV_geometry_shader_passthrough */ + +#ifndef GL_NV_gpu_multicast +#define GL_NV_gpu_multicast 1 +#define GL_PER_GPU_STORAGE_BIT_NV 0x0800 +#define GL_MULTICAST_GPUS_NV 0x92BA +#define GL_RENDER_GPU_MASK_NV 0x9558 +#define GL_PER_GPU_STORAGE_NV 0x9548 +#define GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9549 +typedef void (APIENTRYP PFNGLRENDERGPUMASKNVPROC) (GLbitfield mask); +typedef void (APIENTRYP PFNGLMULTICASTBUFFERSUBDATANVPROC) (GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid *data); +typedef void (APIENTRYP PFNGLMULTICASTCOPYBUFFERSUBDATANVPROC) (GLuint readGpu, GLbitfield writeGpuMask, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +typedef void (APIENTRYP PFNGLMULTICASTCOPYIMAGESUBDATANVPROC) (GLuint srcGpu, GLbitfield dstGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); +typedef void (APIENTRYP PFNGLMULTICASTBLITFRAMEBUFFERNVPROC) (GLuint srcGpu, GLuint dstGpu, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +typedef void (APIENTRYP PFNGLMULTICASTFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLuint gpu, GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v); +typedef void (APIENTRYP PFNGLMULTICASTBARRIERNVPROC) (void); +typedef void (APIENTRYP PFNGLMULTICASTWAITSYNCNVPROC) (GLuint signalGpu, GLbitfield waitGpuMask); +typedef void (APIENTRYP PFNGLMULTICASTGETQUERYOBJECTIVNVPROC) (GLuint gpu, GLuint id, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLMULTICASTGETQUERYOBJECTUIVNVPROC) (GLuint gpu, GLuint id, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLMULTICASTGETQUERYOBJECTI64VNVPROC) (GLuint gpu, GLuint id, GLenum pname, GLint64 *params); +typedef void (APIENTRYP PFNGLMULTICASTGETQUERYOBJECTUI64VNVPROC) (GLuint gpu, GLuint id, GLenum pname, GLuint64 *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glRenderGpuMaskNV (GLbitfield mask); +GLAPI void APIENTRY glMulticastBufferSubDataNV (GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid *data); +GLAPI void APIENTRY glMulticastCopyBufferSubDataNV (GLuint readGpu, GLbitfield writeGpuMask, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +GLAPI void APIENTRY glMulticastCopyImageSubDataNV (GLuint srcGpu, GLbitfield dstGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); +GLAPI void APIENTRY glMulticastBlitFramebufferNV (GLuint srcGpu, GLuint dstGpu, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +GLAPI void APIENTRY glMulticastFramebufferSampleLocationsfvNV (GLuint gpu, GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v); +GLAPI void APIENTRY glMulticastBarrierNV (void); +GLAPI void APIENTRY glMulticastWaitSyncNV (GLuint signalGpu, GLbitfield waitGpuMask); +GLAPI void APIENTRY glMulticastGetQueryObjectivNV (GLuint gpu, GLuint id, GLenum pname, GLint *params); +GLAPI void APIENTRY glMulticastGetQueryObjectuivNV (GLuint gpu, GLuint id, GLenum pname, GLuint *params); +GLAPI void APIENTRY glMulticastGetQueryObjecti64vNV (GLuint gpu, GLuint id, GLenum pname, GLint64 *params); +GLAPI void APIENTRY glMulticastGetQueryObjectui64vNV (GLuint gpu, GLuint id, GLenum pname, GLuint64 *params); +#endif +#endif /* GL_NV_gpu_multicast */ + +#ifndef GL_NV_gpu_program4 +#define GL_NV_gpu_program4 1 +#define GL_MIN_PROGRAM_TEXEL_OFFSET_NV 0x8904 +#define GL_MAX_PROGRAM_TEXEL_OFFSET_NV 0x8905 +#define GL_PROGRAM_ATTRIB_COMPONENTS_NV 0x8906 +#define GL_PROGRAM_RESULT_COMPONENTS_NV 0x8907 +#define GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908 +#define GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909 +#define GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5 +#define GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6 +typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); +typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params); +typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params); +typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params); +typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params); +typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); +typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params); +typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params); +typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params); +typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params); +typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC) (GLenum target, GLuint index, GLint *params); +typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC) (GLenum target, GLuint index, GLuint *params); +typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERIIVNVPROC) (GLenum target, GLuint index, GLint *params); +typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC) (GLenum target, GLuint index, GLuint *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glProgramLocalParameterI4iNV (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); +GLAPI void APIENTRY glProgramLocalParameterI4ivNV (GLenum target, GLuint index, const GLint *params); +GLAPI void APIENTRY glProgramLocalParametersI4ivNV (GLenum target, GLuint index, GLsizei count, const GLint *params); +GLAPI void APIENTRY glProgramLocalParameterI4uiNV (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +GLAPI void APIENTRY glProgramLocalParameterI4uivNV (GLenum target, GLuint index, const GLuint *params); +GLAPI void APIENTRY glProgramLocalParametersI4uivNV (GLenum target, GLuint index, GLsizei count, const GLuint *params); +GLAPI void APIENTRY glProgramEnvParameterI4iNV (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); +GLAPI void APIENTRY glProgramEnvParameterI4ivNV (GLenum target, GLuint index, const GLint *params); +GLAPI void APIENTRY glProgramEnvParametersI4ivNV (GLenum target, GLuint index, GLsizei count, const GLint *params); +GLAPI void APIENTRY glProgramEnvParameterI4uiNV (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +GLAPI void APIENTRY glProgramEnvParameterI4uivNV (GLenum target, GLuint index, const GLuint *params); +GLAPI void APIENTRY glProgramEnvParametersI4uivNV (GLenum target, GLuint index, GLsizei count, const GLuint *params); +GLAPI void APIENTRY glGetProgramLocalParameterIivNV (GLenum target, GLuint index, GLint *params); +GLAPI void APIENTRY glGetProgramLocalParameterIuivNV (GLenum target, GLuint index, GLuint *params); +GLAPI void APIENTRY glGetProgramEnvParameterIivNV (GLenum target, GLuint index, GLint *params); +GLAPI void APIENTRY glGetProgramEnvParameterIuivNV (GLenum target, GLuint index, GLuint *params); +#endif +#endif /* GL_NV_gpu_program4 */ + +#ifndef GL_NV_gpu_program5 +#define GL_NV_gpu_program5 1 +#define GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV 0x8E5A +#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5B +#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5C +#define GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV 0x8E5D +#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5E +#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5F +#define GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV 0x8F44 +#define GL_MAX_PROGRAM_SUBROUTINE_NUM_NV 0x8F45 +typedef void (APIENTRYP PFNGLPROGRAMSUBROUTINEPARAMETERSUIVNVPROC) (GLenum target, GLsizei count, const GLuint *params); +typedef void (APIENTRYP PFNGLGETPROGRAMSUBROUTINEPARAMETERUIVNVPROC) (GLenum target, GLuint index, GLuint *param); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glProgramSubroutineParametersuivNV (GLenum target, GLsizei count, const GLuint *params); +GLAPI void APIENTRY glGetProgramSubroutineParameteruivNV (GLenum target, GLuint index, GLuint *param); +#endif +#endif /* GL_NV_gpu_program5 */ + +#ifndef GL_NV_gpu_program5_mem_extended +#define GL_NV_gpu_program5_mem_extended 1 +#endif /* GL_NV_gpu_program5_mem_extended */ + +#ifndef GL_NV_gpu_shader5 +#define GL_NV_gpu_shader5 1 +#endif /* GL_NV_gpu_shader5 */ + +#ifndef GL_NV_half_float +#define GL_NV_half_float 1 +typedef unsigned short GLhalfNV; +#define GL_HALF_FLOAT_NV 0x140B +typedef void (APIENTRYP PFNGLVERTEX2HNVPROC) (GLhalfNV x, GLhalfNV y); +typedef void (APIENTRYP PFNGLVERTEX2HVNVPROC) (const GLhalfNV *v); +typedef void (APIENTRYP PFNGLVERTEX3HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z); +typedef void (APIENTRYP PFNGLVERTEX3HVNVPROC) (const GLhalfNV *v); +typedef void (APIENTRYP PFNGLVERTEX4HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w); +typedef void (APIENTRYP PFNGLVERTEX4HVNVPROC) (const GLhalfNV *v); +typedef void (APIENTRYP PFNGLNORMAL3HNVPROC) (GLhalfNV nx, GLhalfNV ny, GLhalfNV nz); +typedef void (APIENTRYP PFNGLNORMAL3HVNVPROC) (const GLhalfNV *v); +typedef void (APIENTRYP PFNGLCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue); +typedef void (APIENTRYP PFNGLCOLOR3HVNVPROC) (const GLhalfNV *v); +typedef void (APIENTRYP PFNGLCOLOR4HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha); +typedef void (APIENTRYP PFNGLCOLOR4HVNVPROC) (const GLhalfNV *v); +typedef void (APIENTRYP PFNGLTEXCOORD1HNVPROC) (GLhalfNV s); +typedef void (APIENTRYP PFNGLTEXCOORD1HVNVPROC) (const GLhalfNV *v); +typedef void (APIENTRYP PFNGLTEXCOORD2HNVPROC) (GLhalfNV s, GLhalfNV t); +typedef void (APIENTRYP PFNGLTEXCOORD2HVNVPROC) (const GLhalfNV *v); +typedef void (APIENTRYP PFNGLTEXCOORD3HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r); +typedef void (APIENTRYP PFNGLTEXCOORD3HVNVPROC) (const GLhalfNV *v); +typedef void (APIENTRYP PFNGLTEXCOORD4HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q); +typedef void (APIENTRYP PFNGLTEXCOORD4HVNVPROC) (const GLhalfNV *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1HNVPROC) (GLenum target, GLhalfNV s); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1HVNVPROC) (GLenum target, const GLhalfNV *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2HVNVPROC) (GLenum target, const GLhalfNV *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3HVNVPROC) (GLenum target, const GLhalfNV *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4HVNVPROC) (GLenum target, const GLhalfNV *v); +typedef void (APIENTRYP PFNGLFOGCOORDHNVPROC) (GLhalfNV fog); +typedef void (APIENTRYP PFNGLFOGCOORDHVNVPROC) (const GLhalfNV *fog); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3HVNVPROC) (const GLhalfNV *v); +typedef void (APIENTRYP PFNGLVERTEXWEIGHTHNVPROC) (GLhalfNV weight); +typedef void (APIENTRYP PFNGLVERTEXWEIGHTHVNVPROC) (const GLhalfNV *weight); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1HNVPROC) (GLuint index, GLhalfNV x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1HVNVPROC) (GLuint index, const GLhalfNV *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2HVNVPROC) (GLuint index, const GLhalfNV *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3HVNVPROC) (GLuint index, const GLhalfNV *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4HVNVPROC) (GLuint index, const GLhalfNV *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS1HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS2HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS3HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS4HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertex2hNV (GLhalfNV x, GLhalfNV y); +GLAPI void APIENTRY glVertex2hvNV (const GLhalfNV *v); +GLAPI void APIENTRY glVertex3hNV (GLhalfNV x, GLhalfNV y, GLhalfNV z); +GLAPI void APIENTRY glVertex3hvNV (const GLhalfNV *v); +GLAPI void APIENTRY glVertex4hNV (GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w); +GLAPI void APIENTRY glVertex4hvNV (const GLhalfNV *v); +GLAPI void APIENTRY glNormal3hNV (GLhalfNV nx, GLhalfNV ny, GLhalfNV nz); +GLAPI void APIENTRY glNormal3hvNV (const GLhalfNV *v); +GLAPI void APIENTRY glColor3hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue); +GLAPI void APIENTRY glColor3hvNV (const GLhalfNV *v); +GLAPI void APIENTRY glColor4hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha); +GLAPI void APIENTRY glColor4hvNV (const GLhalfNV *v); +GLAPI void APIENTRY glTexCoord1hNV (GLhalfNV s); +GLAPI void APIENTRY glTexCoord1hvNV (const GLhalfNV *v); +GLAPI void APIENTRY glTexCoord2hNV (GLhalfNV s, GLhalfNV t); +GLAPI void APIENTRY glTexCoord2hvNV (const GLhalfNV *v); +GLAPI void APIENTRY glTexCoord3hNV (GLhalfNV s, GLhalfNV t, GLhalfNV r); +GLAPI void APIENTRY glTexCoord3hvNV (const GLhalfNV *v); +GLAPI void APIENTRY glTexCoord4hNV (GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q); +GLAPI void APIENTRY glTexCoord4hvNV (const GLhalfNV *v); +GLAPI void APIENTRY glMultiTexCoord1hNV (GLenum target, GLhalfNV s); +GLAPI void APIENTRY glMultiTexCoord1hvNV (GLenum target, const GLhalfNV *v); +GLAPI void APIENTRY glMultiTexCoord2hNV (GLenum target, GLhalfNV s, GLhalfNV t); +GLAPI void APIENTRY glMultiTexCoord2hvNV (GLenum target, const GLhalfNV *v); +GLAPI void APIENTRY glMultiTexCoord3hNV (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r); +GLAPI void APIENTRY glMultiTexCoord3hvNV (GLenum target, const GLhalfNV *v); +GLAPI void APIENTRY glMultiTexCoord4hNV (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q); +GLAPI void APIENTRY glMultiTexCoord4hvNV (GLenum target, const GLhalfNV *v); +GLAPI void APIENTRY glFogCoordhNV (GLhalfNV fog); +GLAPI void APIENTRY glFogCoordhvNV (const GLhalfNV *fog); +GLAPI void APIENTRY glSecondaryColor3hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue); +GLAPI void APIENTRY glSecondaryColor3hvNV (const GLhalfNV *v); +GLAPI void APIENTRY glVertexWeighthNV (GLhalfNV weight); +GLAPI void APIENTRY glVertexWeighthvNV (const GLhalfNV *weight); +GLAPI void APIENTRY glVertexAttrib1hNV (GLuint index, GLhalfNV x); +GLAPI void APIENTRY glVertexAttrib1hvNV (GLuint index, const GLhalfNV *v); +GLAPI void APIENTRY glVertexAttrib2hNV (GLuint index, GLhalfNV x, GLhalfNV y); +GLAPI void APIENTRY glVertexAttrib2hvNV (GLuint index, const GLhalfNV *v); +GLAPI void APIENTRY glVertexAttrib3hNV (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z); +GLAPI void APIENTRY glVertexAttrib3hvNV (GLuint index, const GLhalfNV *v); +GLAPI void APIENTRY glVertexAttrib4hNV (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w); +GLAPI void APIENTRY glVertexAttrib4hvNV (GLuint index, const GLhalfNV *v); +GLAPI void APIENTRY glVertexAttribs1hvNV (GLuint index, GLsizei n, const GLhalfNV *v); +GLAPI void APIENTRY glVertexAttribs2hvNV (GLuint index, GLsizei n, const GLhalfNV *v); +GLAPI void APIENTRY glVertexAttribs3hvNV (GLuint index, GLsizei n, const GLhalfNV *v); +GLAPI void APIENTRY glVertexAttribs4hvNV (GLuint index, GLsizei n, const GLhalfNV *v); +#endif +#endif /* GL_NV_half_float */ + +#ifndef GL_NV_internalformat_sample_query +#define GL_NV_internalformat_sample_query 1 +#define GL_MULTISAMPLES_NV 0x9371 +#define GL_SUPERSAMPLE_SCALE_X_NV 0x9372 +#define GL_SUPERSAMPLE_SCALE_Y_NV 0x9373 +#define GL_CONFORMANT_NV 0x9374 +typedef void (APIENTRYP PFNGLGETINTERNALFORMATSAMPLEIVNVPROC) (GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei bufSize, GLint *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGetInternalformatSampleivNV (GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei bufSize, GLint *params); +#endif +#endif /* GL_NV_internalformat_sample_query */ + +#ifndef GL_NV_light_max_exponent +#define GL_NV_light_max_exponent 1 +#define GL_MAX_SHININESS_NV 0x8504 +#define GL_MAX_SPOT_EXPONENT_NV 0x8505 +#endif /* GL_NV_light_max_exponent */ + +#ifndef GL_NV_multisample_coverage +#define GL_NV_multisample_coverage 1 +#endif /* GL_NV_multisample_coverage */ + +#ifndef GL_NV_multisample_filter_hint +#define GL_NV_multisample_filter_hint 1 +#define GL_MULTISAMPLE_FILTER_HINT_NV 0x8534 +#endif /* GL_NV_multisample_filter_hint */ + +#ifndef GL_NV_occlusion_query +#define GL_NV_occlusion_query 1 +#define GL_PIXEL_COUNTER_BITS_NV 0x8864 +#define GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865 +#define GL_PIXEL_COUNT_NV 0x8866 +#define GL_PIXEL_COUNT_AVAILABLE_NV 0x8867 +typedef void (APIENTRYP PFNGLGENOCCLUSIONQUERIESNVPROC) (GLsizei n, GLuint *ids); +typedef void (APIENTRYP PFNGLDELETEOCCLUSIONQUERIESNVPROC) (GLsizei n, const GLuint *ids); +typedef GLboolean (APIENTRYP PFNGLISOCCLUSIONQUERYNVPROC) (GLuint id); +typedef void (APIENTRYP PFNGLBEGINOCCLUSIONQUERYNVPROC) (GLuint id); +typedef void (APIENTRYP PFNGLENDOCCLUSIONQUERYNVPROC) (void); +typedef void (APIENTRYP PFNGLGETOCCLUSIONQUERYIVNVPROC) (GLuint id, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETOCCLUSIONQUERYUIVNVPROC) (GLuint id, GLenum pname, GLuint *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGenOcclusionQueriesNV (GLsizei n, GLuint *ids); +GLAPI void APIENTRY glDeleteOcclusionQueriesNV (GLsizei n, const GLuint *ids); +GLAPI GLboolean APIENTRY glIsOcclusionQueryNV (GLuint id); +GLAPI void APIENTRY glBeginOcclusionQueryNV (GLuint id); +GLAPI void APIENTRY glEndOcclusionQueryNV (void); +GLAPI void APIENTRY glGetOcclusionQueryivNV (GLuint id, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetOcclusionQueryuivNV (GLuint id, GLenum pname, GLuint *params); +#endif +#endif /* GL_NV_occlusion_query */ + +#ifndef GL_NV_packed_depth_stencil +#define GL_NV_packed_depth_stencil 1 +#define GL_DEPTH_STENCIL_NV 0x84F9 +#define GL_UNSIGNED_INT_24_8_NV 0x84FA +#endif /* GL_NV_packed_depth_stencil */ + +#ifndef GL_NV_parameter_buffer_object +#define GL_NV_parameter_buffer_object 1 +#define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0 +#define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1 +#define GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2 +#define GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3 +#define GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4 +typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC) (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLfloat *params); +typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC) (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLint *params); +typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC) (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLuint *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glProgramBufferParametersfvNV (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLfloat *params); +GLAPI void APIENTRY glProgramBufferParametersIivNV (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLint *params); +GLAPI void APIENTRY glProgramBufferParametersIuivNV (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLuint *params); +#endif +#endif /* GL_NV_parameter_buffer_object */ + +#ifndef GL_NV_parameter_buffer_object2 +#define GL_NV_parameter_buffer_object2 1 +#endif /* GL_NV_parameter_buffer_object2 */ + +#ifndef GL_NV_path_rendering +#define GL_NV_path_rendering 1 +#define GL_PATH_FORMAT_SVG_NV 0x9070 +#define GL_PATH_FORMAT_PS_NV 0x9071 +#define GL_STANDARD_FONT_NAME_NV 0x9072 +#define GL_SYSTEM_FONT_NAME_NV 0x9073 +#define GL_FILE_NAME_NV 0x9074 +#define GL_PATH_STROKE_WIDTH_NV 0x9075 +#define GL_PATH_END_CAPS_NV 0x9076 +#define GL_PATH_INITIAL_END_CAP_NV 0x9077 +#define GL_PATH_TERMINAL_END_CAP_NV 0x9078 +#define GL_PATH_JOIN_STYLE_NV 0x9079 +#define GL_PATH_MITER_LIMIT_NV 0x907A +#define GL_PATH_DASH_CAPS_NV 0x907B +#define GL_PATH_INITIAL_DASH_CAP_NV 0x907C +#define GL_PATH_TERMINAL_DASH_CAP_NV 0x907D +#define GL_PATH_DASH_OFFSET_NV 0x907E +#define GL_PATH_CLIENT_LENGTH_NV 0x907F +#define GL_PATH_FILL_MODE_NV 0x9080 +#define GL_PATH_FILL_MASK_NV 0x9081 +#define GL_PATH_FILL_COVER_MODE_NV 0x9082 +#define GL_PATH_STROKE_COVER_MODE_NV 0x9083 +#define GL_PATH_STROKE_MASK_NV 0x9084 +#define GL_COUNT_UP_NV 0x9088 +#define GL_COUNT_DOWN_NV 0x9089 +#define GL_PATH_OBJECT_BOUNDING_BOX_NV 0x908A +#define GL_CONVEX_HULL_NV 0x908B +#define GL_BOUNDING_BOX_NV 0x908D +#define GL_TRANSLATE_X_NV 0x908E +#define GL_TRANSLATE_Y_NV 0x908F +#define GL_TRANSLATE_2D_NV 0x9090 +#define GL_TRANSLATE_3D_NV 0x9091 +#define GL_AFFINE_2D_NV 0x9092 +#define GL_AFFINE_3D_NV 0x9094 +#define GL_TRANSPOSE_AFFINE_2D_NV 0x9096 +#define GL_TRANSPOSE_AFFINE_3D_NV 0x9098 +#define GL_UTF8_NV 0x909A +#define GL_UTF16_NV 0x909B +#define GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 0x909C +#define GL_PATH_COMMAND_COUNT_NV 0x909D +#define GL_PATH_COORD_COUNT_NV 0x909E +#define GL_PATH_DASH_ARRAY_COUNT_NV 0x909F +#define GL_PATH_COMPUTED_LENGTH_NV 0x90A0 +#define GL_PATH_FILL_BOUNDING_BOX_NV 0x90A1 +#define GL_PATH_STROKE_BOUNDING_BOX_NV 0x90A2 +#define GL_SQUARE_NV 0x90A3 +#define GL_ROUND_NV 0x90A4 +#define GL_TRIANGULAR_NV 0x90A5 +#define GL_BEVEL_NV 0x90A6 +#define GL_MITER_REVERT_NV 0x90A7 +#define GL_MITER_TRUNCATE_NV 0x90A8 +#define GL_SKIP_MISSING_GLYPH_NV 0x90A9 +#define GL_USE_MISSING_GLYPH_NV 0x90AA +#define GL_PATH_ERROR_POSITION_NV 0x90AB +#define GL_ACCUM_ADJACENT_PAIRS_NV 0x90AD +#define GL_ADJACENT_PAIRS_NV 0x90AE +#define GL_FIRST_TO_REST_NV 0x90AF +#define GL_PATH_GEN_MODE_NV 0x90B0 +#define GL_PATH_GEN_COEFF_NV 0x90B1 +#define GL_PATH_GEN_COMPONENTS_NV 0x90B3 +#define GL_PATH_STENCIL_FUNC_NV 0x90B7 +#define GL_PATH_STENCIL_REF_NV 0x90B8 +#define GL_PATH_STENCIL_VALUE_MASK_NV 0x90B9 +#define GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 0x90BD +#define GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 0x90BE +#define GL_PATH_COVER_DEPTH_FUNC_NV 0x90BF +#define GL_PATH_DASH_OFFSET_RESET_NV 0x90B4 +#define GL_MOVE_TO_RESETS_NV 0x90B5 +#define GL_MOVE_TO_CONTINUES_NV 0x90B6 +#define GL_CLOSE_PATH_NV 0x00 +#define GL_MOVE_TO_NV 0x02 +#define GL_RELATIVE_MOVE_TO_NV 0x03 +#define GL_LINE_TO_NV 0x04 +#define GL_RELATIVE_LINE_TO_NV 0x05 +#define GL_HORIZONTAL_LINE_TO_NV 0x06 +#define GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07 +#define GL_VERTICAL_LINE_TO_NV 0x08 +#define GL_RELATIVE_VERTICAL_LINE_TO_NV 0x09 +#define GL_QUADRATIC_CURVE_TO_NV 0x0A +#define GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B +#define GL_CUBIC_CURVE_TO_NV 0x0C +#define GL_RELATIVE_CUBIC_CURVE_TO_NV 0x0D +#define GL_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0E +#define GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F +#define GL_SMOOTH_CUBIC_CURVE_TO_NV 0x10 +#define GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11 +#define GL_SMALL_CCW_ARC_TO_NV 0x12 +#define GL_RELATIVE_SMALL_CCW_ARC_TO_NV 0x13 +#define GL_SMALL_CW_ARC_TO_NV 0x14 +#define GL_RELATIVE_SMALL_CW_ARC_TO_NV 0x15 +#define GL_LARGE_CCW_ARC_TO_NV 0x16 +#define GL_RELATIVE_LARGE_CCW_ARC_TO_NV 0x17 +#define GL_LARGE_CW_ARC_TO_NV 0x18 +#define GL_RELATIVE_LARGE_CW_ARC_TO_NV 0x19 +#define GL_RESTART_PATH_NV 0xF0 +#define GL_DUP_FIRST_CUBIC_CURVE_TO_NV 0xF2 +#define GL_DUP_LAST_CUBIC_CURVE_TO_NV 0xF4 +#define GL_RECT_NV 0xF6 +#define GL_CIRCULAR_CCW_ARC_TO_NV 0xF8 +#define GL_CIRCULAR_CW_ARC_TO_NV 0xFA +#define GL_CIRCULAR_TANGENT_ARC_TO_NV 0xFC +#define GL_ARC_TO_NV 0xFE +#define GL_RELATIVE_ARC_TO_NV 0xFF +#define GL_BOLD_BIT_NV 0x01 +#define GL_ITALIC_BIT_NV 0x02 +#define GL_GLYPH_WIDTH_BIT_NV 0x01 +#define GL_GLYPH_HEIGHT_BIT_NV 0x02 +#define GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04 +#define GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08 +#define GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10 +#define GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 0x20 +#define GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 0x40 +#define GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 0x80 +#define GL_GLYPH_HAS_KERNING_BIT_NV 0x100 +#define GL_FONT_X_MIN_BOUNDS_BIT_NV 0x00010000 +#define GL_FONT_Y_MIN_BOUNDS_BIT_NV 0x00020000 +#define GL_FONT_X_MAX_BOUNDS_BIT_NV 0x00040000 +#define GL_FONT_Y_MAX_BOUNDS_BIT_NV 0x00080000 +#define GL_FONT_UNITS_PER_EM_BIT_NV 0x00100000 +#define GL_FONT_ASCENDER_BIT_NV 0x00200000 +#define GL_FONT_DESCENDER_BIT_NV 0x00400000 +#define GL_FONT_HEIGHT_BIT_NV 0x00800000 +#define GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV 0x01000000 +#define GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV 0x02000000 +#define GL_FONT_UNDERLINE_POSITION_BIT_NV 0x04000000 +#define GL_FONT_UNDERLINE_THICKNESS_BIT_NV 0x08000000 +#define GL_FONT_HAS_KERNING_BIT_NV 0x10000000 +#define GL_ROUNDED_RECT_NV 0xE8 +#define GL_RELATIVE_ROUNDED_RECT_NV 0xE9 +#define GL_ROUNDED_RECT2_NV 0xEA +#define GL_RELATIVE_ROUNDED_RECT2_NV 0xEB +#define GL_ROUNDED_RECT4_NV 0xEC +#define GL_RELATIVE_ROUNDED_RECT4_NV 0xED +#define GL_ROUNDED_RECT8_NV 0xEE +#define GL_RELATIVE_ROUNDED_RECT8_NV 0xEF +#define GL_RELATIVE_RECT_NV 0xF7 +#define GL_FONT_GLYPHS_AVAILABLE_NV 0x9368 +#define GL_FONT_TARGET_UNAVAILABLE_NV 0x9369 +#define GL_FONT_UNAVAILABLE_NV 0x936A +#define GL_FONT_UNINTELLIGIBLE_NV 0x936B +#define GL_CONIC_CURVE_TO_NV 0x1A +#define GL_RELATIVE_CONIC_CURVE_TO_NV 0x1B +#define GL_FONT_NUM_GLYPH_INDICES_BIT_NV 0x20000000 +#define GL_STANDARD_FONT_FORMAT_NV 0x936C +#define GL_2_BYTES_NV 0x1407 +#define GL_3_BYTES_NV 0x1408 +#define GL_4_BYTES_NV 0x1409 +#define GL_EYE_LINEAR_NV 0x2400 +#define GL_OBJECT_LINEAR_NV 0x2401 +#define GL_CONSTANT_NV 0x8576 +#define GL_PATH_FOG_GEN_MODE_NV 0x90AC +#define GL_PRIMARY_COLOR_NV 0x852C +#define GL_SECONDARY_COLOR_NV 0x852D +#define GL_PATH_GEN_COLOR_FORMAT_NV 0x90B2 +#define GL_PATH_PROJECTION_NV 0x1701 +#define GL_PATH_MODELVIEW_NV 0x1700 +#define GL_PATH_MODELVIEW_STACK_DEPTH_NV 0x0BA3 +#define GL_PATH_MODELVIEW_MATRIX_NV 0x0BA6 +#define GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV 0x0D36 +#define GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV 0x84E3 +#define GL_PATH_PROJECTION_STACK_DEPTH_NV 0x0BA4 +#define GL_PATH_PROJECTION_MATRIX_NV 0x0BA7 +#define GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV 0x0D38 +#define GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV 0x84E4 +#define GL_FRAGMENT_INPUT_NV 0x936D +typedef GLuint (APIENTRYP PFNGLGENPATHSNVPROC) (GLsizei range); +typedef void (APIENTRYP PFNGLDELETEPATHSNVPROC) (GLuint path, GLsizei range); +typedef GLboolean (APIENTRYP PFNGLISPATHNVPROC) (GLuint path); +typedef void (APIENTRYP PFNGLPATHCOMMANDSNVPROC) (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); +typedef void (APIENTRYP PFNGLPATHCOORDSNVPROC) (GLuint path, GLsizei numCoords, GLenum coordType, const void *coords); +typedef void (APIENTRYP PFNGLPATHSUBCOMMANDSNVPROC) (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); +typedef void (APIENTRYP PFNGLPATHSUBCOORDSNVPROC) (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void *coords); +typedef void (APIENTRYP PFNGLPATHSTRINGNVPROC) (GLuint path, GLenum format, GLsizei length, const void *pathString); +typedef void (APIENTRYP PFNGLPATHGLYPHSNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +typedef void (APIENTRYP PFNGLPATHGLYPHRANGENVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +typedef void (APIENTRYP PFNGLWEIGHTPATHSNVPROC) (GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights); +typedef void (APIENTRYP PFNGLCOPYPATHNVPROC) (GLuint resultPath, GLuint srcPath); +typedef void (APIENTRYP PFNGLINTERPOLATEPATHSNVPROC) (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight); +typedef void (APIENTRYP PFNGLTRANSFORMPATHNVPROC) (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues); +typedef void (APIENTRYP PFNGLPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, const GLint *value); +typedef void (APIENTRYP PFNGLPATHPARAMETERINVPROC) (GLuint path, GLenum pname, GLint value); +typedef void (APIENTRYP PFNGLPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, const GLfloat *value); +typedef void (APIENTRYP PFNGLPATHPARAMETERFNVPROC) (GLuint path, GLenum pname, GLfloat value); +typedef void (APIENTRYP PFNGLPATHDASHARRAYNVPROC) (GLuint path, GLsizei dashCount, const GLfloat *dashArray); +typedef void (APIENTRYP PFNGLPATHSTENCILFUNCNVPROC) (GLenum func, GLint ref, GLuint mask); +typedef void (APIENTRYP PFNGLPATHSTENCILDEPTHOFFSETNVPROC) (GLfloat factor, GLfloat units); +typedef void (APIENTRYP PFNGLSTENCILFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask); +typedef void (APIENTRYP PFNGLSTENCILSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask); +typedef void (APIENTRYP PFNGLSTENCILFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues); +typedef void (APIENTRYP PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues); +typedef void (APIENTRYP PFNGLPATHCOVERDEPTHFUNCNVPROC) (GLenum func); +typedef void (APIENTRYP PFNGLCOVERFILLPATHNVPROC) (GLuint path, GLenum coverMode); +typedef void (APIENTRYP PFNGLCOVERSTROKEPATHNVPROC) (GLuint path, GLenum coverMode); +typedef void (APIENTRYP PFNGLCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); +typedef void (APIENTRYP PFNGLCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); +typedef void (APIENTRYP PFNGLGETPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, GLint *value); +typedef void (APIENTRYP PFNGLGETPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, GLfloat *value); +typedef void (APIENTRYP PFNGLGETPATHCOMMANDSNVPROC) (GLuint path, GLubyte *commands); +typedef void (APIENTRYP PFNGLGETPATHCOORDSNVPROC) (GLuint path, GLfloat *coords); +typedef void (APIENTRYP PFNGLGETPATHDASHARRAYNVPROC) (GLuint path, GLfloat *dashArray); +typedef void (APIENTRYP PFNGLGETPATHMETRICSNVPROC) (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics); +typedef void (APIENTRYP PFNGLGETPATHMETRICRANGENVPROC) (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat *metrics); +typedef void (APIENTRYP PFNGLGETPATHSPACINGNVPROC) (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing); +typedef GLboolean (APIENTRYP PFNGLISPOINTINFILLPATHNVPROC) (GLuint path, GLuint mask, GLfloat x, GLfloat y); +typedef GLboolean (APIENTRYP PFNGLISPOINTINSTROKEPATHNVPROC) (GLuint path, GLfloat x, GLfloat y); +typedef GLfloat (APIENTRYP PFNGLGETPATHLENGTHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments); +typedef GLboolean (APIENTRYP PFNGLPOINTALONGPATHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY); +typedef void (APIENTRYP PFNGLMATRIXLOAD3X2FNVPROC) (GLenum matrixMode, const GLfloat *m); +typedef void (APIENTRYP PFNGLMATRIXLOAD3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); +typedef void (APIENTRYP PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); +typedef void (APIENTRYP PFNGLMATRIXMULT3X2FNVPROC) (GLenum matrixMode, const GLfloat *m); +typedef void (APIENTRYP PFNGLMATRIXMULT3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); +typedef void (APIENTRYP PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); +typedef void (APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode); +typedef void (APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask, GLenum coverMode); +typedef void (APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); +typedef void (APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); +typedef GLenum (APIENTRYP PFNGLPATHGLYPHINDEXRANGENVPROC) (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount[2]); +typedef GLenum (APIENTRYP PFNGLPATHGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +typedef GLenum (APIENTRYP PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +typedef void (APIENTRYP PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC) (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs); +typedef void (APIENTRYP PFNGLGETPROGRAMRESOURCEFVNVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLfloat *params); +typedef void (APIENTRYP PFNGLPATHCOLORGENNVPROC) (GLenum color, GLenum genMode, GLenum colorFormat, const GLfloat *coeffs); +typedef void (APIENTRYP PFNGLPATHTEXGENNVPROC) (GLenum texCoordSet, GLenum genMode, GLint components, const GLfloat *coeffs); +typedef void (APIENTRYP PFNGLPATHFOGGENNVPROC) (GLenum genMode); +typedef void (APIENTRYP PFNGLGETPATHCOLORGENIVNVPROC) (GLenum color, GLenum pname, GLint *value); +typedef void (APIENTRYP PFNGLGETPATHCOLORGENFVNVPROC) (GLenum color, GLenum pname, GLfloat *value); +typedef void (APIENTRYP PFNGLGETPATHTEXGENIVNVPROC) (GLenum texCoordSet, GLenum pname, GLint *value); +typedef void (APIENTRYP PFNGLGETPATHTEXGENFVNVPROC) (GLenum texCoordSet, GLenum pname, GLfloat *value); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLuint APIENTRY glGenPathsNV (GLsizei range); +GLAPI void APIENTRY glDeletePathsNV (GLuint path, GLsizei range); +GLAPI GLboolean APIENTRY glIsPathNV (GLuint path); +GLAPI void APIENTRY glPathCommandsNV (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); +GLAPI void APIENTRY glPathCoordsNV (GLuint path, GLsizei numCoords, GLenum coordType, const void *coords); +GLAPI void APIENTRY glPathSubCommandsNV (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); +GLAPI void APIENTRY glPathSubCoordsNV (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void *coords); +GLAPI void APIENTRY glPathStringNV (GLuint path, GLenum format, GLsizei length, const void *pathString); +GLAPI void APIENTRY glPathGlyphsNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +GLAPI void APIENTRY glPathGlyphRangeNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +GLAPI void APIENTRY glWeightPathsNV (GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights); +GLAPI void APIENTRY glCopyPathNV (GLuint resultPath, GLuint srcPath); +GLAPI void APIENTRY glInterpolatePathsNV (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight); +GLAPI void APIENTRY glTransformPathNV (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues); +GLAPI void APIENTRY glPathParameterivNV (GLuint path, GLenum pname, const GLint *value); +GLAPI void APIENTRY glPathParameteriNV (GLuint path, GLenum pname, GLint value); +GLAPI void APIENTRY glPathParameterfvNV (GLuint path, GLenum pname, const GLfloat *value); +GLAPI void APIENTRY glPathParameterfNV (GLuint path, GLenum pname, GLfloat value); +GLAPI void APIENTRY glPathDashArrayNV (GLuint path, GLsizei dashCount, const GLfloat *dashArray); +GLAPI void APIENTRY glPathStencilFuncNV (GLenum func, GLint ref, GLuint mask); +GLAPI void APIENTRY glPathStencilDepthOffsetNV (GLfloat factor, GLfloat units); +GLAPI void APIENTRY glStencilFillPathNV (GLuint path, GLenum fillMode, GLuint mask); +GLAPI void APIENTRY glStencilStrokePathNV (GLuint path, GLint reference, GLuint mask); +GLAPI void APIENTRY glStencilFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues); +GLAPI void APIENTRY glStencilStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues); +GLAPI void APIENTRY glPathCoverDepthFuncNV (GLenum func); +GLAPI void APIENTRY glCoverFillPathNV (GLuint path, GLenum coverMode); +GLAPI void APIENTRY glCoverStrokePathNV (GLuint path, GLenum coverMode); +GLAPI void APIENTRY glCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); +GLAPI void APIENTRY glCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); +GLAPI void APIENTRY glGetPathParameterivNV (GLuint path, GLenum pname, GLint *value); +GLAPI void APIENTRY glGetPathParameterfvNV (GLuint path, GLenum pname, GLfloat *value); +GLAPI void APIENTRY glGetPathCommandsNV (GLuint path, GLubyte *commands); +GLAPI void APIENTRY glGetPathCoordsNV (GLuint path, GLfloat *coords); +GLAPI void APIENTRY glGetPathDashArrayNV (GLuint path, GLfloat *dashArray); +GLAPI void APIENTRY glGetPathMetricsNV (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics); +GLAPI void APIENTRY glGetPathMetricRangeNV (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat *metrics); +GLAPI void APIENTRY glGetPathSpacingNV (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing); +GLAPI GLboolean APIENTRY glIsPointInFillPathNV (GLuint path, GLuint mask, GLfloat x, GLfloat y); +GLAPI GLboolean APIENTRY glIsPointInStrokePathNV (GLuint path, GLfloat x, GLfloat y); +GLAPI GLfloat APIENTRY glGetPathLengthNV (GLuint path, GLsizei startSegment, GLsizei numSegments); +GLAPI GLboolean APIENTRY glPointAlongPathNV (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY); +GLAPI void APIENTRY glMatrixLoad3x2fNV (GLenum matrixMode, const GLfloat *m); +GLAPI void APIENTRY glMatrixLoad3x3fNV (GLenum matrixMode, const GLfloat *m); +GLAPI void APIENTRY glMatrixLoadTranspose3x3fNV (GLenum matrixMode, const GLfloat *m); +GLAPI void APIENTRY glMatrixMult3x2fNV (GLenum matrixMode, const GLfloat *m); +GLAPI void APIENTRY glMatrixMult3x3fNV (GLenum matrixMode, const GLfloat *m); +GLAPI void APIENTRY glMatrixMultTranspose3x3fNV (GLenum matrixMode, const GLfloat *m); +GLAPI void APIENTRY glStencilThenCoverFillPathNV (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode); +GLAPI void APIENTRY glStencilThenCoverStrokePathNV (GLuint path, GLint reference, GLuint mask, GLenum coverMode); +GLAPI void APIENTRY glStencilThenCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); +GLAPI void APIENTRY glStencilThenCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); +GLAPI GLenum APIENTRY glPathGlyphIndexRangeNV (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount[2]); +GLAPI GLenum APIENTRY glPathGlyphIndexArrayNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +GLAPI GLenum APIENTRY glPathMemoryGlyphIndexArrayNV (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +GLAPI void APIENTRY glProgramPathFragmentInputGenNV (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs); +GLAPI void APIENTRY glGetProgramResourcefvNV (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLfloat *params); +GLAPI void APIENTRY glPathColorGenNV (GLenum color, GLenum genMode, GLenum colorFormat, const GLfloat *coeffs); +GLAPI void APIENTRY glPathTexGenNV (GLenum texCoordSet, GLenum genMode, GLint components, const GLfloat *coeffs); +GLAPI void APIENTRY glPathFogGenNV (GLenum genMode); +GLAPI void APIENTRY glGetPathColorGenivNV (GLenum color, GLenum pname, GLint *value); +GLAPI void APIENTRY glGetPathColorGenfvNV (GLenum color, GLenum pname, GLfloat *value); +GLAPI void APIENTRY glGetPathTexGenivNV (GLenum texCoordSet, GLenum pname, GLint *value); +GLAPI void APIENTRY glGetPathTexGenfvNV (GLenum texCoordSet, GLenum pname, GLfloat *value); +#endif +#endif /* GL_NV_path_rendering */ + +#ifndef GL_NV_path_rendering_shared_edge +#define GL_NV_path_rendering_shared_edge 1 +#define GL_SHARED_EDGE_NV 0xC0 +#endif /* GL_NV_path_rendering_shared_edge */ + +#ifndef GL_NV_pixel_data_range +#define GL_NV_pixel_data_range 1 +#define GL_WRITE_PIXEL_DATA_RANGE_NV 0x8878 +#define GL_READ_PIXEL_DATA_RANGE_NV 0x8879 +#define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A +#define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B +#define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C +#define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D +typedef void (APIENTRYP PFNGLPIXELDATARANGENVPROC) (GLenum target, GLsizei length, const void *pointer); +typedef void (APIENTRYP PFNGLFLUSHPIXELDATARANGENVPROC) (GLenum target); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPixelDataRangeNV (GLenum target, GLsizei length, const void *pointer); +GLAPI void APIENTRY glFlushPixelDataRangeNV (GLenum target); +#endif +#endif /* GL_NV_pixel_data_range */ + +#ifndef GL_NV_point_sprite +#define GL_NV_point_sprite 1 +#define GL_POINT_SPRITE_NV 0x8861 +#define GL_COORD_REPLACE_NV 0x8862 +#define GL_POINT_SPRITE_R_MODE_NV 0x8863 +typedef void (APIENTRYP PFNGLPOINTPARAMETERINVPROC) (GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLPOINTPARAMETERIVNVPROC) (GLenum pname, const GLint *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPointParameteriNV (GLenum pname, GLint param); +GLAPI void APIENTRY glPointParameterivNV (GLenum pname, const GLint *params); +#endif +#endif /* GL_NV_point_sprite */ + +#ifndef GL_NV_present_video +#define GL_NV_present_video 1 +#define GL_FRAME_NV 0x8E26 +#define GL_FIELDS_NV 0x8E27 +#define GL_CURRENT_TIME_NV 0x8E28 +#define GL_NUM_FILL_STREAMS_NV 0x8E29 +#define GL_PRESENT_TIME_NV 0x8E2A +#define GL_PRESENT_DURATION_NV 0x8E2B +typedef void (APIENTRYP PFNGLPRESENTFRAMEKEYEDNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1); +typedef void (APIENTRYP PFNGLPRESENTFRAMEDUALFILLNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3); +typedef void (APIENTRYP PFNGLGETVIDEOIVNVPROC) (GLuint video_slot, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETVIDEOUIVNVPROC) (GLuint video_slot, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLGETVIDEOI64VNVPROC) (GLuint video_slot, GLenum pname, GLint64EXT *params); +typedef void (APIENTRYP PFNGLGETVIDEOUI64VNVPROC) (GLuint video_slot, GLenum pname, GLuint64EXT *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPresentFrameKeyedNV (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1); +GLAPI void APIENTRY glPresentFrameDualFillNV (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3); +GLAPI void APIENTRY glGetVideoivNV (GLuint video_slot, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetVideouivNV (GLuint video_slot, GLenum pname, GLuint *params); +GLAPI void APIENTRY glGetVideoi64vNV (GLuint video_slot, GLenum pname, GLint64EXT *params); +GLAPI void APIENTRY glGetVideoui64vNV (GLuint video_slot, GLenum pname, GLuint64EXT *params); +#endif +#endif /* GL_NV_present_video */ + +#ifndef GL_NV_primitive_restart +#define GL_NV_primitive_restart 1 +#define GL_PRIMITIVE_RESTART_NV 0x8558 +#define GL_PRIMITIVE_RESTART_INDEX_NV 0x8559 +typedef void (APIENTRYP PFNGLPRIMITIVERESTARTNVPROC) (void); +typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXNVPROC) (GLuint index); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPrimitiveRestartNV (void); +GLAPI void APIENTRY glPrimitiveRestartIndexNV (GLuint index); +#endif +#endif /* GL_NV_primitive_restart */ + +#ifndef GL_NV_register_combiners +#define GL_NV_register_combiners 1 +#define GL_REGISTER_COMBINERS_NV 0x8522 +#define GL_VARIABLE_A_NV 0x8523 +#define GL_VARIABLE_B_NV 0x8524 +#define GL_VARIABLE_C_NV 0x8525 +#define GL_VARIABLE_D_NV 0x8526 +#define GL_VARIABLE_E_NV 0x8527 +#define GL_VARIABLE_F_NV 0x8528 +#define GL_VARIABLE_G_NV 0x8529 +#define GL_CONSTANT_COLOR0_NV 0x852A +#define GL_CONSTANT_COLOR1_NV 0x852B +#define GL_SPARE0_NV 0x852E +#define GL_SPARE1_NV 0x852F +#define GL_DISCARD_NV 0x8530 +#define GL_E_TIMES_F_NV 0x8531 +#define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532 +#define GL_UNSIGNED_IDENTITY_NV 0x8536 +#define GL_UNSIGNED_INVERT_NV 0x8537 +#define GL_EXPAND_NORMAL_NV 0x8538 +#define GL_EXPAND_NEGATE_NV 0x8539 +#define GL_HALF_BIAS_NORMAL_NV 0x853A +#define GL_HALF_BIAS_NEGATE_NV 0x853B +#define GL_SIGNED_IDENTITY_NV 0x853C +#define GL_SIGNED_NEGATE_NV 0x853D +#define GL_SCALE_BY_TWO_NV 0x853E +#define GL_SCALE_BY_FOUR_NV 0x853F +#define GL_SCALE_BY_ONE_HALF_NV 0x8540 +#define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541 +#define GL_COMBINER_INPUT_NV 0x8542 +#define GL_COMBINER_MAPPING_NV 0x8543 +#define GL_COMBINER_COMPONENT_USAGE_NV 0x8544 +#define GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545 +#define GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546 +#define GL_COMBINER_MUX_SUM_NV 0x8547 +#define GL_COMBINER_SCALE_NV 0x8548 +#define GL_COMBINER_BIAS_NV 0x8549 +#define GL_COMBINER_AB_OUTPUT_NV 0x854A +#define GL_COMBINER_CD_OUTPUT_NV 0x854B +#define GL_COMBINER_SUM_OUTPUT_NV 0x854C +#define GL_MAX_GENERAL_COMBINERS_NV 0x854D +#define GL_NUM_GENERAL_COMBINERS_NV 0x854E +#define GL_COLOR_SUM_CLAMP_NV 0x854F +#define GL_COMBINER0_NV 0x8550 +#define GL_COMBINER1_NV 0x8551 +#define GL_COMBINER2_NV 0x8552 +#define GL_COMBINER3_NV 0x8553 +#define GL_COMBINER4_NV 0x8554 +#define GL_COMBINER5_NV 0x8555 +#define GL_COMBINER6_NV 0x8556 +#define GL_COMBINER7_NV 0x8557 +typedef void (APIENTRYP PFNGLCOMBINERPARAMETERFVNVPROC) (GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLCOMBINERPARAMETERFNVPROC) (GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLCOMBINERPARAMETERIVNVPROC) (GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLCOMBINERPARAMETERINVPROC) (GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLCOMBINERINPUTNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); +typedef void (APIENTRYP PFNGLCOMBINEROUTPUTNVPROC) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); +typedef void (APIENTRYP PFNGLFINALCOMBINERINPUTNVPROC) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); +typedef void (APIENTRYP PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC) (GLenum variable, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC) (GLenum variable, GLenum pname, GLint *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glCombinerParameterfvNV (GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glCombinerParameterfNV (GLenum pname, GLfloat param); +GLAPI void APIENTRY glCombinerParameterivNV (GLenum pname, const GLint *params); +GLAPI void APIENTRY glCombinerParameteriNV (GLenum pname, GLint param); +GLAPI void APIENTRY glCombinerInputNV (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); +GLAPI void APIENTRY glCombinerOutputNV (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); +GLAPI void APIENTRY glFinalCombinerInputNV (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); +GLAPI void APIENTRY glGetCombinerInputParameterfvNV (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetCombinerInputParameterivNV (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetCombinerOutputParameterfvNV (GLenum stage, GLenum portion, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetCombinerOutputParameterivNV (GLenum stage, GLenum portion, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetFinalCombinerInputParameterfvNV (GLenum variable, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetFinalCombinerInputParameterivNV (GLenum variable, GLenum pname, GLint *params); +#endif +#endif /* GL_NV_register_combiners */ + +#ifndef GL_NV_register_combiners2 +#define GL_NV_register_combiners2 1 +#define GL_PER_STAGE_CONSTANTS_NV 0x8535 +typedef void (APIENTRYP PFNGLCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, GLfloat *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glCombinerStageParameterfvNV (GLenum stage, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glGetCombinerStageParameterfvNV (GLenum stage, GLenum pname, GLfloat *params); +#endif +#endif /* GL_NV_register_combiners2 */ + +#ifndef GL_NV_robustness_video_memory_purge +#define GL_NV_robustness_video_memory_purge 1 +#define GL_PURGED_CONTEXT_RESET_NV 0x92BB +#endif /* GL_NV_robustness_video_memory_purge */ + +#ifndef GL_NV_sample_locations +#define GL_NV_sample_locations 1 +#define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV 0x933D +#define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV 0x933E +#define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV 0x933F +#define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV 0x9340 +#define GL_SAMPLE_LOCATION_NV 0x8E50 +#define GL_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9341 +#define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV 0x9342 +#define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV 0x9343 +typedef void (APIENTRYP PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLenum target, GLuint start, GLsizei count, const GLfloat *v); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v); +typedef void (APIENTRYP PFNGLRESOLVEDEPTHVALUESNVPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFramebufferSampleLocationsfvNV (GLenum target, GLuint start, GLsizei count, const GLfloat *v); +GLAPI void APIENTRY glNamedFramebufferSampleLocationsfvNV (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v); +GLAPI void APIENTRY glResolveDepthValuesNV (void); +#endif +#endif /* GL_NV_sample_locations */ + +#ifndef GL_NV_sample_mask_override_coverage +#define GL_NV_sample_mask_override_coverage 1 +#endif /* GL_NV_sample_mask_override_coverage */ + +#ifndef GL_NV_shader_atomic_counters +#define GL_NV_shader_atomic_counters 1 +#endif /* GL_NV_shader_atomic_counters */ + +#ifndef GL_NV_shader_atomic_float +#define GL_NV_shader_atomic_float 1 +#endif /* GL_NV_shader_atomic_float */ + +#ifndef GL_NV_shader_atomic_float64 +#define GL_NV_shader_atomic_float64 1 +#endif /* GL_NV_shader_atomic_float64 */ + +#ifndef GL_NV_shader_atomic_fp16_vector +#define GL_NV_shader_atomic_fp16_vector 1 +#endif /* GL_NV_shader_atomic_fp16_vector */ + +#ifndef GL_NV_shader_atomic_int64 +#define GL_NV_shader_atomic_int64 1 +#endif /* GL_NV_shader_atomic_int64 */ + +#ifndef GL_NV_shader_buffer_load +#define GL_NV_shader_buffer_load 1 +#define GL_BUFFER_GPU_ADDRESS_NV 0x8F1D +#define GL_GPU_ADDRESS_NV 0x8F34 +#define GL_MAX_SHADER_BUFFER_ADDRESS_NV 0x8F35 +typedef void (APIENTRYP PFNGLMAKEBUFFERRESIDENTNVPROC) (GLenum target, GLenum access); +typedef void (APIENTRYP PFNGLMAKEBUFFERNONRESIDENTNVPROC) (GLenum target); +typedef GLboolean (APIENTRYP PFNGLISBUFFERRESIDENTNVPROC) (GLenum target); +typedef void (APIENTRYP PFNGLMAKENAMEDBUFFERRESIDENTNVPROC) (GLuint buffer, GLenum access); +typedef void (APIENTRYP PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC) (GLuint buffer); +typedef GLboolean (APIENTRYP PFNGLISNAMEDBUFFERRESIDENTNVPROC) (GLuint buffer); +typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERUI64VNVPROC) (GLenum target, GLenum pname, GLuint64EXT *params); +typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC) (GLuint buffer, GLenum pname, GLuint64EXT *params); +typedef void (APIENTRYP PFNGLGETINTEGERUI64VNVPROC) (GLenum value, GLuint64EXT *result); +typedef void (APIENTRYP PFNGLUNIFORMUI64NVPROC) (GLint location, GLuint64EXT value); +typedef void (APIENTRYP PFNGLUNIFORMUI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMUI64NVPROC) (GLuint program, GLint location, GLuint64EXT value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMakeBufferResidentNV (GLenum target, GLenum access); +GLAPI void APIENTRY glMakeBufferNonResidentNV (GLenum target); +GLAPI GLboolean APIENTRY glIsBufferResidentNV (GLenum target); +GLAPI void APIENTRY glMakeNamedBufferResidentNV (GLuint buffer, GLenum access); +GLAPI void APIENTRY glMakeNamedBufferNonResidentNV (GLuint buffer); +GLAPI GLboolean APIENTRY glIsNamedBufferResidentNV (GLuint buffer); +GLAPI void APIENTRY glGetBufferParameterui64vNV (GLenum target, GLenum pname, GLuint64EXT *params); +GLAPI void APIENTRY glGetNamedBufferParameterui64vNV (GLuint buffer, GLenum pname, GLuint64EXT *params); +GLAPI void APIENTRY glGetIntegerui64vNV (GLenum value, GLuint64EXT *result); +GLAPI void APIENTRY glUniformui64NV (GLint location, GLuint64EXT value); +GLAPI void APIENTRY glUniformui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI void APIENTRY glProgramUniformui64NV (GLuint program, GLint location, GLuint64EXT value); +GLAPI void APIENTRY glProgramUniformui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +#endif +#endif /* GL_NV_shader_buffer_load */ + +#ifndef GL_NV_shader_buffer_store +#define GL_NV_shader_buffer_store 1 +#define GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV 0x00000010 +#endif /* GL_NV_shader_buffer_store */ + +#ifndef GL_NV_shader_storage_buffer_object +#define GL_NV_shader_storage_buffer_object 1 +#endif /* GL_NV_shader_storage_buffer_object */ + +#ifndef GL_NV_shader_thread_group +#define GL_NV_shader_thread_group 1 +#define GL_WARP_SIZE_NV 0x9339 +#define GL_WARPS_PER_SM_NV 0x933A +#define GL_SM_COUNT_NV 0x933B +#endif /* GL_NV_shader_thread_group */ + +#ifndef GL_NV_shader_thread_shuffle +#define GL_NV_shader_thread_shuffle 1 +#endif /* GL_NV_shader_thread_shuffle */ + +#ifndef GL_NV_stereo_view_rendering +#define GL_NV_stereo_view_rendering 1 +#endif /* GL_NV_stereo_view_rendering */ + +#ifndef GL_NV_tessellation_program5 +#define GL_NV_tessellation_program5 1 +#define GL_MAX_PROGRAM_PATCH_ATTRIBS_NV 0x86D8 +#define GL_TESS_CONTROL_PROGRAM_NV 0x891E +#define GL_TESS_EVALUATION_PROGRAM_NV 0x891F +#define GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV 0x8C74 +#define GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV 0x8C75 +#endif /* GL_NV_tessellation_program5 */ + +#ifndef GL_NV_texgen_emboss +#define GL_NV_texgen_emboss 1 +#define GL_EMBOSS_LIGHT_NV 0x855D +#define GL_EMBOSS_CONSTANT_NV 0x855E +#define GL_EMBOSS_MAP_NV 0x855F +#endif /* GL_NV_texgen_emboss */ + +#ifndef GL_NV_texgen_reflection +#define GL_NV_texgen_reflection 1 +#define GL_NORMAL_MAP_NV 0x8511 +#define GL_REFLECTION_MAP_NV 0x8512 +#endif /* GL_NV_texgen_reflection */ + +#ifndef GL_NV_texture_barrier +#define GL_NV_texture_barrier 1 +typedef void (APIENTRYP PFNGLTEXTUREBARRIERNVPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTextureBarrierNV (void); +#endif +#endif /* GL_NV_texture_barrier */ + +#ifndef GL_NV_texture_compression_vtc +#define GL_NV_texture_compression_vtc 1 +#endif /* GL_NV_texture_compression_vtc */ + +#ifndef GL_NV_texture_env_combine4 +#define GL_NV_texture_env_combine4 1 +#define GL_COMBINE4_NV 0x8503 +#define GL_SOURCE3_RGB_NV 0x8583 +#define GL_SOURCE3_ALPHA_NV 0x858B +#define GL_OPERAND3_RGB_NV 0x8593 +#define GL_OPERAND3_ALPHA_NV 0x859B +#endif /* GL_NV_texture_env_combine4 */ + +#ifndef GL_NV_texture_expand_normal +#define GL_NV_texture_expand_normal 1 +#define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F +#endif /* GL_NV_texture_expand_normal */ + +#ifndef GL_NV_texture_multisample +#define GL_NV_texture_multisample 1 +#define GL_TEXTURE_COVERAGE_SAMPLES_NV 0x9045 +#define GL_TEXTURE_COLOR_SAMPLES_NV 0x9046 +typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); +typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); +typedef void (APIENTRYP PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC) (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); +typedef void (APIENTRYP PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC) (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); +typedef void (APIENTRYP PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC) (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); +typedef void (APIENTRYP PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC) (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTexImage2DMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); +GLAPI void APIENTRY glTexImage3DMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); +GLAPI void APIENTRY glTextureImage2DMultisampleNV (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); +GLAPI void APIENTRY glTextureImage3DMultisampleNV (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); +GLAPI void APIENTRY glTextureImage2DMultisampleCoverageNV (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); +GLAPI void APIENTRY glTextureImage3DMultisampleCoverageNV (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); +#endif +#endif /* GL_NV_texture_multisample */ + +#ifndef GL_NV_texture_rectangle +#define GL_NV_texture_rectangle 1 +#define GL_TEXTURE_RECTANGLE_NV 0x84F5 +#define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6 +#define GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7 +#define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8 +#endif /* GL_NV_texture_rectangle */ + +#ifndef GL_NV_texture_shader +#define GL_NV_texture_shader 1 +#define GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C +#define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D +#define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E +#define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9 +#define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA +#define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB +#define GL_DSDT_MAG_INTENSITY_NV 0x86DC +#define GL_SHADER_CONSISTENT_NV 0x86DD +#define GL_TEXTURE_SHADER_NV 0x86DE +#define GL_SHADER_OPERATION_NV 0x86DF +#define GL_CULL_MODES_NV 0x86E0 +#define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1 +#define GL_OFFSET_TEXTURE_SCALE_NV 0x86E2 +#define GL_OFFSET_TEXTURE_BIAS_NV 0x86E3 +#define GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1 +#define GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2 +#define GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3 +#define GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4 +#define GL_CONST_EYE_NV 0x86E5 +#define GL_PASS_THROUGH_NV 0x86E6 +#define GL_CULL_FRAGMENT_NV 0x86E7 +#define GL_OFFSET_TEXTURE_2D_NV 0x86E8 +#define GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9 +#define GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA +#define GL_DOT_PRODUCT_NV 0x86EC +#define GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED +#define GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE +#define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0 +#define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1 +#define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2 +#define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3 +#define GL_HILO_NV 0x86F4 +#define GL_DSDT_NV 0x86F5 +#define GL_DSDT_MAG_NV 0x86F6 +#define GL_DSDT_MAG_VIB_NV 0x86F7 +#define GL_HILO16_NV 0x86F8 +#define GL_SIGNED_HILO_NV 0x86F9 +#define GL_SIGNED_HILO16_NV 0x86FA +#define GL_SIGNED_RGBA_NV 0x86FB +#define GL_SIGNED_RGBA8_NV 0x86FC +#define GL_SIGNED_RGB_NV 0x86FE +#define GL_SIGNED_RGB8_NV 0x86FF +#define GL_SIGNED_LUMINANCE_NV 0x8701 +#define GL_SIGNED_LUMINANCE8_NV 0x8702 +#define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703 +#define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704 +#define GL_SIGNED_ALPHA_NV 0x8705 +#define GL_SIGNED_ALPHA8_NV 0x8706 +#define GL_SIGNED_INTENSITY_NV 0x8707 +#define GL_SIGNED_INTENSITY8_NV 0x8708 +#define GL_DSDT8_NV 0x8709 +#define GL_DSDT8_MAG8_NV 0x870A +#define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B +#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C +#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D +#define GL_HI_SCALE_NV 0x870E +#define GL_LO_SCALE_NV 0x870F +#define GL_DS_SCALE_NV 0x8710 +#define GL_DT_SCALE_NV 0x8711 +#define GL_MAGNITUDE_SCALE_NV 0x8712 +#define GL_VIBRANCE_SCALE_NV 0x8713 +#define GL_HI_BIAS_NV 0x8714 +#define GL_LO_BIAS_NV 0x8715 +#define GL_DS_BIAS_NV 0x8716 +#define GL_DT_BIAS_NV 0x8717 +#define GL_MAGNITUDE_BIAS_NV 0x8718 +#define GL_VIBRANCE_BIAS_NV 0x8719 +#define GL_TEXTURE_BORDER_VALUES_NV 0x871A +#define GL_TEXTURE_HI_SIZE_NV 0x871B +#define GL_TEXTURE_LO_SIZE_NV 0x871C +#define GL_TEXTURE_DS_SIZE_NV 0x871D +#define GL_TEXTURE_DT_SIZE_NV 0x871E +#define GL_TEXTURE_MAG_SIZE_NV 0x871F +#endif /* GL_NV_texture_shader */ + +#ifndef GL_NV_texture_shader2 +#define GL_NV_texture_shader2 1 +#define GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF +#endif /* GL_NV_texture_shader2 */ + +#ifndef GL_NV_texture_shader3 +#define GL_NV_texture_shader3 1 +#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850 +#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851 +#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852 +#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853 +#define GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854 +#define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855 +#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856 +#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857 +#define GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858 +#define GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859 +#define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A +#define GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B +#define GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C +#define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D +#define GL_HILO8_NV 0x885E +#define GL_SIGNED_HILO8_NV 0x885F +#define GL_FORCE_BLUE_TO_ONE_NV 0x8860 +#endif /* GL_NV_texture_shader3 */ + +#ifndef GL_NV_transform_feedback +#define GL_NV_transform_feedback 1 +#define GL_BACK_PRIMARY_COLOR_NV 0x8C77 +#define GL_BACK_SECONDARY_COLOR_NV 0x8C78 +#define GL_TEXTURE_COORD_NV 0x8C79 +#define GL_CLIP_DISTANCE_NV 0x8C7A +#define GL_VERTEX_ID_NV 0x8C7B +#define GL_PRIMITIVE_ID_NV 0x8C7C +#define GL_GENERIC_ATTRIB_NV 0x8C7D +#define GL_TRANSFORM_FEEDBACK_ATTRIBS_NV 0x8C7E +#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80 +#define GL_ACTIVE_VARYINGS_NV 0x8C81 +#define GL_ACTIVE_VARYING_MAX_LENGTH_NV 0x8C82 +#define GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83 +#define GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84 +#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85 +#define GL_TRANSFORM_FEEDBACK_RECORD_NV 0x8C86 +#define GL_PRIMITIVES_GENERATED_NV 0x8C87 +#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88 +#define GL_RASTERIZER_DISCARD_NV 0x8C89 +#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV 0x8C8A +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B +#define GL_INTERLEAVED_ATTRIBS_NV 0x8C8C +#define GL_SEPARATE_ATTRIBS_NV 0x8C8D +#define GL_TRANSFORM_FEEDBACK_BUFFER_NV 0x8C8E +#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F +#define GL_LAYER_NV 0x8DAA +#define GL_NEXT_BUFFER_NV -2 +#define GL_SKIP_COMPONENTS4_NV -3 +#define GL_SKIP_COMPONENTS3_NV -4 +#define GL_SKIP_COMPONENTS2_NV -5 +#define GL_SKIP_COMPONENTS1_NV -6 +typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKNVPROC) (GLenum primitiveMode); +typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKNVPROC) (void); +typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC) (GLsizei count, const GLint *attribs, GLenum bufferMode); +typedef void (APIENTRYP PFNGLBINDBUFFERRANGENVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (APIENTRYP PFNGLBINDBUFFEROFFSETNVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset); +typedef void (APIENTRYP PFNGLBINDBUFFERBASENVPROC) (GLenum target, GLuint index, GLuint buffer); +typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC) (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode); +typedef void (APIENTRYP PFNGLACTIVEVARYINGNVPROC) (GLuint program, const GLchar *name); +typedef GLint (APIENTRYP PFNGLGETVARYINGLOCATIONNVPROC) (GLuint program, const GLchar *name); +typedef void (APIENTRYP PFNGLGETACTIVEVARYINGNVPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); +typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC) (GLuint program, GLuint index, GLint *location); +typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC) (GLsizei count, const GLint *attribs, GLsizei nbuffers, const GLint *bufstreams, GLenum bufferMode); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBeginTransformFeedbackNV (GLenum primitiveMode); +GLAPI void APIENTRY glEndTransformFeedbackNV (void); +GLAPI void APIENTRY glTransformFeedbackAttribsNV (GLsizei count, const GLint *attribs, GLenum bufferMode); +GLAPI void APIENTRY glBindBufferRangeNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +GLAPI void APIENTRY glBindBufferOffsetNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset); +GLAPI void APIENTRY glBindBufferBaseNV (GLenum target, GLuint index, GLuint buffer); +GLAPI void APIENTRY glTransformFeedbackVaryingsNV (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode); +GLAPI void APIENTRY glActiveVaryingNV (GLuint program, const GLchar *name); +GLAPI GLint APIENTRY glGetVaryingLocationNV (GLuint program, const GLchar *name); +GLAPI void APIENTRY glGetActiveVaryingNV (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); +GLAPI void APIENTRY glGetTransformFeedbackVaryingNV (GLuint program, GLuint index, GLint *location); +GLAPI void APIENTRY glTransformFeedbackStreamAttribsNV (GLsizei count, const GLint *attribs, GLsizei nbuffers, const GLint *bufstreams, GLenum bufferMode); +#endif +#endif /* GL_NV_transform_feedback */ + +#ifndef GL_NV_transform_feedback2 +#define GL_NV_transform_feedback2 1 +#define GL_TRANSFORM_FEEDBACK_NV 0x8E22 +#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV 0x8E23 +#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV 0x8E24 +#define GL_TRANSFORM_FEEDBACK_BINDING_NV 0x8E25 +typedef void (APIENTRYP PFNGLBINDTRANSFORMFEEDBACKNVPROC) (GLenum target, GLuint id); +typedef void (APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSNVPROC) (GLsizei n, const GLuint *ids); +typedef void (APIENTRYP PFNGLGENTRANSFORMFEEDBACKSNVPROC) (GLsizei n, GLuint *ids); +typedef GLboolean (APIENTRYP PFNGLISTRANSFORMFEEDBACKNVPROC) (GLuint id); +typedef void (APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKNVPROC) (void); +typedef void (APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKNVPROC) (void); +typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKNVPROC) (GLenum mode, GLuint id); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBindTransformFeedbackNV (GLenum target, GLuint id); +GLAPI void APIENTRY glDeleteTransformFeedbacksNV (GLsizei n, const GLuint *ids); +GLAPI void APIENTRY glGenTransformFeedbacksNV (GLsizei n, GLuint *ids); +GLAPI GLboolean APIENTRY glIsTransformFeedbackNV (GLuint id); +GLAPI void APIENTRY glPauseTransformFeedbackNV (void); +GLAPI void APIENTRY glResumeTransformFeedbackNV (void); +GLAPI void APIENTRY glDrawTransformFeedbackNV (GLenum mode, GLuint id); +#endif +#endif /* GL_NV_transform_feedback2 */ + +#ifndef GL_NV_uniform_buffer_unified_memory +#define GL_NV_uniform_buffer_unified_memory 1 +#define GL_UNIFORM_BUFFER_UNIFIED_NV 0x936E +#define GL_UNIFORM_BUFFER_ADDRESS_NV 0x936F +#define GL_UNIFORM_BUFFER_LENGTH_NV 0x9370 +#endif /* GL_NV_uniform_buffer_unified_memory */ + +#ifndef GL_NV_vdpau_interop +#define GL_NV_vdpau_interop 1 +typedef GLintptr GLvdpauSurfaceNV; +#define GL_SURFACE_STATE_NV 0x86EB +#define GL_SURFACE_REGISTERED_NV 0x86FD +#define GL_SURFACE_MAPPED_NV 0x8700 +#define GL_WRITE_DISCARD_NV 0x88BE +typedef void (APIENTRYP PFNGLVDPAUINITNVPROC) (const void *vdpDevice, const void *getProcAddress); +typedef void (APIENTRYP PFNGLVDPAUFININVPROC) (void); +typedef GLvdpauSurfaceNV (APIENTRYP PFNGLVDPAUREGISTERVIDEOSURFACENVPROC) (const void *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames); +typedef GLvdpauSurfaceNV (APIENTRYP PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC) (const void *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames); +typedef GLboolean (APIENTRYP PFNGLVDPAUISSURFACENVPROC) (GLvdpauSurfaceNV surface); +typedef void (APIENTRYP PFNGLVDPAUUNREGISTERSURFACENVPROC) (GLvdpauSurfaceNV surface); +typedef void (APIENTRYP PFNGLVDPAUGETSURFACEIVNVPROC) (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); +typedef void (APIENTRYP PFNGLVDPAUSURFACEACCESSNVPROC) (GLvdpauSurfaceNV surface, GLenum access); +typedef void (APIENTRYP PFNGLVDPAUMAPSURFACESNVPROC) (GLsizei numSurfaces, const GLvdpauSurfaceNV *surfaces); +typedef void (APIENTRYP PFNGLVDPAUUNMAPSURFACESNVPROC) (GLsizei numSurface, const GLvdpauSurfaceNV *surfaces); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVDPAUInitNV (const void *vdpDevice, const void *getProcAddress); +GLAPI void APIENTRY glVDPAUFiniNV (void); +GLAPI GLvdpauSurfaceNV APIENTRY glVDPAURegisterVideoSurfaceNV (const void *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames); +GLAPI GLvdpauSurfaceNV APIENTRY glVDPAURegisterOutputSurfaceNV (const void *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames); +GLAPI GLboolean APIENTRY glVDPAUIsSurfaceNV (GLvdpauSurfaceNV surface); +GLAPI void APIENTRY glVDPAUUnregisterSurfaceNV (GLvdpauSurfaceNV surface); +GLAPI void APIENTRY glVDPAUGetSurfaceivNV (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); +GLAPI void APIENTRY glVDPAUSurfaceAccessNV (GLvdpauSurfaceNV surface, GLenum access); +GLAPI void APIENTRY glVDPAUMapSurfacesNV (GLsizei numSurfaces, const GLvdpauSurfaceNV *surfaces); +GLAPI void APIENTRY glVDPAUUnmapSurfacesNV (GLsizei numSurface, const GLvdpauSurfaceNV *surfaces); +#endif +#endif /* GL_NV_vdpau_interop */ + +#ifndef GL_NV_vertex_array_range +#define GL_NV_vertex_array_range 1 +#define GL_VERTEX_ARRAY_RANGE_NV 0x851D +#define GL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E +#define GL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F +#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520 +#define GL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521 +typedef void (APIENTRYP PFNGLFLUSHVERTEXARRAYRANGENVPROC) (void); +typedef void (APIENTRYP PFNGLVERTEXARRAYRANGENVPROC) (GLsizei length, const void *pointer); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFlushVertexArrayRangeNV (void); +GLAPI void APIENTRY glVertexArrayRangeNV (GLsizei length, const void *pointer); +#endif +#endif /* GL_NV_vertex_array_range */ + +#ifndef GL_NV_vertex_array_range2 +#define GL_NV_vertex_array_range2 1 +#define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533 +#endif /* GL_NV_vertex_array_range2 */ + +#ifndef GL_NV_vertex_attrib_integer_64bit +#define GL_NV_vertex_attrib_integer_64bit 1 +typedef void (APIENTRYP PFNGLVERTEXATTRIBL1I64NVPROC) (GLuint index, GLint64EXT x); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL2I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL3I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL4I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL1I64VNVPROC) (GLuint index, const GLint64EXT *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL2I64VNVPROC) (GLuint index, const GLint64EXT *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL3I64VNVPROC) (GLuint index, const GLint64EXT *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL4I64VNVPROC) (GLuint index, const GLint64EXT *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64NVPROC) (GLuint index, GLuint64EXT x); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL2UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL3UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL4UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64VNVPROC) (GLuint index, const GLuint64EXT *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL2UI64VNVPROC) (GLuint index, const GLuint64EXT *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL3UI64VNVPROC) (GLuint index, const GLuint64EXT *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL4UI64VNVPROC) (GLuint index, const GLuint64EXT *v); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLI64VNVPROC) (GLuint index, GLenum pname, GLint64EXT *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLUI64VNVPROC) (GLuint index, GLenum pname, GLuint64EXT *params); +typedef void (APIENTRYP PFNGLVERTEXATTRIBLFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertexAttribL1i64NV (GLuint index, GLint64EXT x); +GLAPI void APIENTRY glVertexAttribL2i64NV (GLuint index, GLint64EXT x, GLint64EXT y); +GLAPI void APIENTRY glVertexAttribL3i64NV (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z); +GLAPI void APIENTRY glVertexAttribL4i64NV (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); +GLAPI void APIENTRY glVertexAttribL1i64vNV (GLuint index, const GLint64EXT *v); +GLAPI void APIENTRY glVertexAttribL2i64vNV (GLuint index, const GLint64EXT *v); +GLAPI void APIENTRY glVertexAttribL3i64vNV (GLuint index, const GLint64EXT *v); +GLAPI void APIENTRY glVertexAttribL4i64vNV (GLuint index, const GLint64EXT *v); +GLAPI void APIENTRY glVertexAttribL1ui64NV (GLuint index, GLuint64EXT x); +GLAPI void APIENTRY glVertexAttribL2ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y); +GLAPI void APIENTRY glVertexAttribL3ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); +GLAPI void APIENTRY glVertexAttribL4ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); +GLAPI void APIENTRY glVertexAttribL1ui64vNV (GLuint index, const GLuint64EXT *v); +GLAPI void APIENTRY glVertexAttribL2ui64vNV (GLuint index, const GLuint64EXT *v); +GLAPI void APIENTRY glVertexAttribL3ui64vNV (GLuint index, const GLuint64EXT *v); +GLAPI void APIENTRY glVertexAttribL4ui64vNV (GLuint index, const GLuint64EXT *v); +GLAPI void APIENTRY glGetVertexAttribLi64vNV (GLuint index, GLenum pname, GLint64EXT *params); +GLAPI void APIENTRY glGetVertexAttribLui64vNV (GLuint index, GLenum pname, GLuint64EXT *params); +GLAPI void APIENTRY glVertexAttribLFormatNV (GLuint index, GLint size, GLenum type, GLsizei stride); +#endif +#endif /* GL_NV_vertex_attrib_integer_64bit */ + +#ifndef GL_NV_vertex_buffer_unified_memory +#define GL_NV_vertex_buffer_unified_memory 1 +#define GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV 0x8F1E +#define GL_ELEMENT_ARRAY_UNIFIED_NV 0x8F1F +#define GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV 0x8F20 +#define GL_VERTEX_ARRAY_ADDRESS_NV 0x8F21 +#define GL_NORMAL_ARRAY_ADDRESS_NV 0x8F22 +#define GL_COLOR_ARRAY_ADDRESS_NV 0x8F23 +#define GL_INDEX_ARRAY_ADDRESS_NV 0x8F24 +#define GL_TEXTURE_COORD_ARRAY_ADDRESS_NV 0x8F25 +#define GL_EDGE_FLAG_ARRAY_ADDRESS_NV 0x8F26 +#define GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV 0x8F27 +#define GL_FOG_COORD_ARRAY_ADDRESS_NV 0x8F28 +#define GL_ELEMENT_ARRAY_ADDRESS_NV 0x8F29 +#define GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV 0x8F2A +#define GL_VERTEX_ARRAY_LENGTH_NV 0x8F2B +#define GL_NORMAL_ARRAY_LENGTH_NV 0x8F2C +#define GL_COLOR_ARRAY_LENGTH_NV 0x8F2D +#define GL_INDEX_ARRAY_LENGTH_NV 0x8F2E +#define GL_TEXTURE_COORD_ARRAY_LENGTH_NV 0x8F2F +#define GL_EDGE_FLAG_ARRAY_LENGTH_NV 0x8F30 +#define GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31 +#define GL_FOG_COORD_ARRAY_LENGTH_NV 0x8F32 +#define GL_ELEMENT_ARRAY_LENGTH_NV 0x8F33 +#define GL_DRAW_INDIRECT_UNIFIED_NV 0x8F40 +#define GL_DRAW_INDIRECT_ADDRESS_NV 0x8F41 +#define GL_DRAW_INDIRECT_LENGTH_NV 0x8F42 +typedef void (APIENTRYP PFNGLBUFFERADDRESSRANGENVPROC) (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length); +typedef void (APIENTRYP PFNGLVERTEXFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); +typedef void (APIENTRYP PFNGLNORMALFORMATNVPROC) (GLenum type, GLsizei stride); +typedef void (APIENTRYP PFNGLCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); +typedef void (APIENTRYP PFNGLINDEXFORMATNVPROC) (GLenum type, GLsizei stride); +typedef void (APIENTRYP PFNGLTEXCOORDFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); +typedef void (APIENTRYP PFNGLEDGEFLAGFORMATNVPROC) (GLsizei stride); +typedef void (APIENTRYP PFNGLSECONDARYCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); +typedef void (APIENTRYP PFNGLFOGCOORDFORMATNVPROC) (GLenum type, GLsizei stride); +typedef void (APIENTRYP PFNGLVERTEXATTRIBFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride); +typedef void (APIENTRYP PFNGLVERTEXATTRIBIFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride); +typedef void (APIENTRYP PFNGLGETINTEGERUI64I_VNVPROC) (GLenum value, GLuint index, GLuint64EXT *result); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBufferAddressRangeNV (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length); +GLAPI void APIENTRY glVertexFormatNV (GLint size, GLenum type, GLsizei stride); +GLAPI void APIENTRY glNormalFormatNV (GLenum type, GLsizei stride); +GLAPI void APIENTRY glColorFormatNV (GLint size, GLenum type, GLsizei stride); +GLAPI void APIENTRY glIndexFormatNV (GLenum type, GLsizei stride); +GLAPI void APIENTRY glTexCoordFormatNV (GLint size, GLenum type, GLsizei stride); +GLAPI void APIENTRY glEdgeFlagFormatNV (GLsizei stride); +GLAPI void APIENTRY glSecondaryColorFormatNV (GLint size, GLenum type, GLsizei stride); +GLAPI void APIENTRY glFogCoordFormatNV (GLenum type, GLsizei stride); +GLAPI void APIENTRY glVertexAttribFormatNV (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride); +GLAPI void APIENTRY glVertexAttribIFormatNV (GLuint index, GLint size, GLenum type, GLsizei stride); +GLAPI void APIENTRY glGetIntegerui64i_vNV (GLenum value, GLuint index, GLuint64EXT *result); +#endif +#endif /* GL_NV_vertex_buffer_unified_memory */ + +#ifndef GL_NV_vertex_program +#define GL_NV_vertex_program 1 +#define GL_VERTEX_PROGRAM_NV 0x8620 +#define GL_VERTEX_STATE_PROGRAM_NV 0x8621 +#define GL_ATTRIB_ARRAY_SIZE_NV 0x8623 +#define GL_ATTRIB_ARRAY_STRIDE_NV 0x8624 +#define GL_ATTRIB_ARRAY_TYPE_NV 0x8625 +#define GL_CURRENT_ATTRIB_NV 0x8626 +#define GL_PROGRAM_LENGTH_NV 0x8627 +#define GL_PROGRAM_STRING_NV 0x8628 +#define GL_MODELVIEW_PROJECTION_NV 0x8629 +#define GL_IDENTITY_NV 0x862A +#define GL_INVERSE_NV 0x862B +#define GL_TRANSPOSE_NV 0x862C +#define GL_INVERSE_TRANSPOSE_NV 0x862D +#define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E +#define GL_MAX_TRACK_MATRICES_NV 0x862F +#define GL_MATRIX0_NV 0x8630 +#define GL_MATRIX1_NV 0x8631 +#define GL_MATRIX2_NV 0x8632 +#define GL_MATRIX3_NV 0x8633 +#define GL_MATRIX4_NV 0x8634 +#define GL_MATRIX5_NV 0x8635 +#define GL_MATRIX6_NV 0x8636 +#define GL_MATRIX7_NV 0x8637 +#define GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640 +#define GL_CURRENT_MATRIX_NV 0x8641 +#define GL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642 +#define GL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643 +#define GL_PROGRAM_PARAMETER_NV 0x8644 +#define GL_ATTRIB_ARRAY_POINTER_NV 0x8645 +#define GL_PROGRAM_TARGET_NV 0x8646 +#define GL_PROGRAM_RESIDENT_NV 0x8647 +#define GL_TRACK_MATRIX_NV 0x8648 +#define GL_TRACK_MATRIX_TRANSFORM_NV 0x8649 +#define GL_VERTEX_PROGRAM_BINDING_NV 0x864A +#define GL_PROGRAM_ERROR_POSITION_NV 0x864B +#define GL_VERTEX_ATTRIB_ARRAY0_NV 0x8650 +#define GL_VERTEX_ATTRIB_ARRAY1_NV 0x8651 +#define GL_VERTEX_ATTRIB_ARRAY2_NV 0x8652 +#define GL_VERTEX_ATTRIB_ARRAY3_NV 0x8653 +#define GL_VERTEX_ATTRIB_ARRAY4_NV 0x8654 +#define GL_VERTEX_ATTRIB_ARRAY5_NV 0x8655 +#define GL_VERTEX_ATTRIB_ARRAY6_NV 0x8656 +#define GL_VERTEX_ATTRIB_ARRAY7_NV 0x8657 +#define GL_VERTEX_ATTRIB_ARRAY8_NV 0x8658 +#define GL_VERTEX_ATTRIB_ARRAY9_NV 0x8659 +#define GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A +#define GL_VERTEX_ATTRIB_ARRAY11_NV 0x865B +#define GL_VERTEX_ATTRIB_ARRAY12_NV 0x865C +#define GL_VERTEX_ATTRIB_ARRAY13_NV 0x865D +#define GL_VERTEX_ATTRIB_ARRAY14_NV 0x865E +#define GL_VERTEX_ATTRIB_ARRAY15_NV 0x865F +#define GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660 +#define GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661 +#define GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662 +#define GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663 +#define GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664 +#define GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665 +#define GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666 +#define GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667 +#define GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668 +#define GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669 +#define GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A +#define GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B +#define GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C +#define GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D +#define GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E +#define GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F +#define GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670 +#define GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671 +#define GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672 +#define GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673 +#define GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674 +#define GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675 +#define GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676 +#define GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677 +#define GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678 +#define GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679 +#define GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A +#define GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B +#define GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C +#define GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D +#define GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E +#define GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F +typedef GLboolean (APIENTRYP PFNGLAREPROGRAMSRESIDENTNVPROC) (GLsizei n, const GLuint *programs, GLboolean *residences); +typedef void (APIENTRYP PFNGLBINDPROGRAMNVPROC) (GLenum target, GLuint id); +typedef void (APIENTRYP PFNGLDELETEPROGRAMSNVPROC) (GLsizei n, const GLuint *programs); +typedef void (APIENTRYP PFNGLEXECUTEPROGRAMNVPROC) (GLenum target, GLuint id, const GLfloat *params); +typedef void (APIENTRYP PFNGLGENPROGRAMSNVPROC) (GLsizei n, GLuint *programs); +typedef void (APIENTRYP PFNGLGETPROGRAMPARAMETERDVNVPROC) (GLenum target, GLuint index, GLenum pname, GLdouble *params); +typedef void (APIENTRYP PFNGLGETPROGRAMPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETPROGRAMIVNVPROC) (GLuint id, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETPROGRAMSTRINGNVPROC) (GLuint id, GLenum pname, GLubyte *program); +typedef void (APIENTRYP PFNGLGETTRACKMATRIXIVNVPROC) (GLenum target, GLuint address, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVNVPROC) (GLuint index, GLenum pname, GLdouble *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVNVPROC) (GLuint index, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVNVPROC) (GLuint index, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVNVPROC) (GLuint index, GLenum pname, void **pointer); +typedef GLboolean (APIENTRYP PFNGLISPROGRAMNVPROC) (GLuint id); +typedef void (APIENTRYP PFNGLLOADPROGRAMNVPROC) (GLenum target, GLuint id, GLsizei len, const GLubyte *program); +typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4DNVPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4DVNVPROC) (GLenum target, GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4FNVPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4FVNVPROC) (GLenum target, GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLPROGRAMPARAMETERS4DVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLdouble *v); +typedef void (APIENTRYP PFNGLPROGRAMPARAMETERS4FVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *v); +typedef void (APIENTRYP PFNGLREQUESTRESIDENTPROGRAMSNVPROC) (GLsizei n, const GLuint *programs); +typedef void (APIENTRYP PFNGLTRACKMATRIXNVPROC) (GLenum target, GLuint address, GLenum matrix, GLenum transform); +typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERNVPROC) (GLuint index, GLint fsize, GLenum type, GLsizei stride, const void *pointer); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1DNVPROC) (GLuint index, GLdouble x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVNVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1FNVPROC) (GLuint index, GLfloat x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVNVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1SNVPROC) (GLuint index, GLshort x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVNVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2DNVPROC) (GLuint index, GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVNVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2FNVPROC) (GLuint index, GLfloat x, GLfloat y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVNVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2SNVPROC) (GLuint index, GLshort x, GLshort y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVNVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVNVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVNVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVNVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVNVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVNVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVNVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBNVPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVNVPROC) (GLuint index, const GLubyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS1DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS1FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS1SVNVPROC) (GLuint index, GLsizei count, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS2DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS2FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS2SVNVPROC) (GLuint index, GLsizei count, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS3DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS3FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS3SVNVPROC) (GLuint index, GLsizei count, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS4DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS4FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS4SVNVPROC) (GLuint index, GLsizei count, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS4UBVNVPROC) (GLuint index, GLsizei count, const GLubyte *v); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLboolean APIENTRY glAreProgramsResidentNV (GLsizei n, const GLuint *programs, GLboolean *residences); +GLAPI void APIENTRY glBindProgramNV (GLenum target, GLuint id); +GLAPI void APIENTRY glDeleteProgramsNV (GLsizei n, const GLuint *programs); +GLAPI void APIENTRY glExecuteProgramNV (GLenum target, GLuint id, const GLfloat *params); +GLAPI void APIENTRY glGenProgramsNV (GLsizei n, GLuint *programs); +GLAPI void APIENTRY glGetProgramParameterdvNV (GLenum target, GLuint index, GLenum pname, GLdouble *params); +GLAPI void APIENTRY glGetProgramParameterfvNV (GLenum target, GLuint index, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetProgramivNV (GLuint id, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetProgramStringNV (GLuint id, GLenum pname, GLubyte *program); +GLAPI void APIENTRY glGetTrackMatrixivNV (GLenum target, GLuint address, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetVertexAttribdvNV (GLuint index, GLenum pname, GLdouble *params); +GLAPI void APIENTRY glGetVertexAttribfvNV (GLuint index, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetVertexAttribivNV (GLuint index, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetVertexAttribPointervNV (GLuint index, GLenum pname, void **pointer); +GLAPI GLboolean APIENTRY glIsProgramNV (GLuint id); +GLAPI void APIENTRY glLoadProgramNV (GLenum target, GLuint id, GLsizei len, const GLubyte *program); +GLAPI void APIENTRY glProgramParameter4dNV (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glProgramParameter4dvNV (GLenum target, GLuint index, const GLdouble *v); +GLAPI void APIENTRY glProgramParameter4fNV (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glProgramParameter4fvNV (GLenum target, GLuint index, const GLfloat *v); +GLAPI void APIENTRY glProgramParameters4dvNV (GLenum target, GLuint index, GLsizei count, const GLdouble *v); +GLAPI void APIENTRY glProgramParameters4fvNV (GLenum target, GLuint index, GLsizei count, const GLfloat *v); +GLAPI void APIENTRY glRequestResidentProgramsNV (GLsizei n, const GLuint *programs); +GLAPI void APIENTRY glTrackMatrixNV (GLenum target, GLuint address, GLenum matrix, GLenum transform); +GLAPI void APIENTRY glVertexAttribPointerNV (GLuint index, GLint fsize, GLenum type, GLsizei stride, const void *pointer); +GLAPI void APIENTRY glVertexAttrib1dNV (GLuint index, GLdouble x); +GLAPI void APIENTRY glVertexAttrib1dvNV (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib1fNV (GLuint index, GLfloat x); +GLAPI void APIENTRY glVertexAttrib1fvNV (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib1sNV (GLuint index, GLshort x); +GLAPI void APIENTRY glVertexAttrib1svNV (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib2dNV (GLuint index, GLdouble x, GLdouble y); +GLAPI void APIENTRY glVertexAttrib2dvNV (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib2fNV (GLuint index, GLfloat x, GLfloat y); +GLAPI void APIENTRY glVertexAttrib2fvNV (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib2sNV (GLuint index, GLshort x, GLshort y); +GLAPI void APIENTRY glVertexAttrib2svNV (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib3dNV (GLuint index, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glVertexAttrib3dvNV (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib3fNV (GLuint index, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glVertexAttrib3fvNV (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib3sNV (GLuint index, GLshort x, GLshort y, GLshort z); +GLAPI void APIENTRY glVertexAttrib3svNV (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib4dNV (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glVertexAttrib4dvNV (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib4fNV (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glVertexAttrib4fvNV (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib4sNV (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +GLAPI void APIENTRY glVertexAttrib4svNV (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib4ubNV (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +GLAPI void APIENTRY glVertexAttrib4ubvNV (GLuint index, const GLubyte *v); +GLAPI void APIENTRY glVertexAttribs1dvNV (GLuint index, GLsizei count, const GLdouble *v); +GLAPI void APIENTRY glVertexAttribs1fvNV (GLuint index, GLsizei count, const GLfloat *v); +GLAPI void APIENTRY glVertexAttribs1svNV (GLuint index, GLsizei count, const GLshort *v); +GLAPI void APIENTRY glVertexAttribs2dvNV (GLuint index, GLsizei count, const GLdouble *v); +GLAPI void APIENTRY glVertexAttribs2fvNV (GLuint index, GLsizei count, const GLfloat *v); +GLAPI void APIENTRY glVertexAttribs2svNV (GLuint index, GLsizei count, const GLshort *v); +GLAPI void APIENTRY glVertexAttribs3dvNV (GLuint index, GLsizei count, const GLdouble *v); +GLAPI void APIENTRY glVertexAttribs3fvNV (GLuint index, GLsizei count, const GLfloat *v); +GLAPI void APIENTRY glVertexAttribs3svNV (GLuint index, GLsizei count, const GLshort *v); +GLAPI void APIENTRY glVertexAttribs4dvNV (GLuint index, GLsizei count, const GLdouble *v); +GLAPI void APIENTRY glVertexAttribs4fvNV (GLuint index, GLsizei count, const GLfloat *v); +GLAPI void APIENTRY glVertexAttribs4svNV (GLuint index, GLsizei count, const GLshort *v); +GLAPI void APIENTRY glVertexAttribs4ubvNV (GLuint index, GLsizei count, const GLubyte *v); +#endif +#endif /* GL_NV_vertex_program */ + +#ifndef GL_NV_vertex_program1_1 +#define GL_NV_vertex_program1_1 1 +#endif /* GL_NV_vertex_program1_1 */ + +#ifndef GL_NV_vertex_program2 +#define GL_NV_vertex_program2 1 +#endif /* GL_NV_vertex_program2 */ + +#ifndef GL_NV_vertex_program2_option +#define GL_NV_vertex_program2_option 1 +#endif /* GL_NV_vertex_program2_option */ + +#ifndef GL_NV_vertex_program3 +#define GL_NV_vertex_program3 1 +#endif /* GL_NV_vertex_program3 */ + +#ifndef GL_NV_vertex_program4 +#define GL_NV_vertex_program4 1 +#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV 0x88FD +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IEXTPROC) (GLuint index, GLint x); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IEXTPROC) (GLuint index, GLint x, GLint y); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IEXTPROC) (GLuint index, GLint x, GLint y, GLint z); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IEXTPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIEXTPROC) (GLuint index, GLuint x); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIEXTPROC) (GLuint index, GLuint x, GLuint y); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVEXTPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVEXTPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVEXTPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVEXTPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVEXTPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVEXTPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVEXTPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVEXTPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVEXTPROC) (GLuint index, const GLbyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVEXTPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVEXTPROC) (GLuint index, const GLubyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVEXTPROC) (GLuint index, const GLushort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVEXTPROC) (GLuint index, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVEXTPROC) (GLuint index, GLenum pname, GLuint *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertexAttribI1iEXT (GLuint index, GLint x); +GLAPI void APIENTRY glVertexAttribI2iEXT (GLuint index, GLint x, GLint y); +GLAPI void APIENTRY glVertexAttribI3iEXT (GLuint index, GLint x, GLint y, GLint z); +GLAPI void APIENTRY glVertexAttribI4iEXT (GLuint index, GLint x, GLint y, GLint z, GLint w); +GLAPI void APIENTRY glVertexAttribI1uiEXT (GLuint index, GLuint x); +GLAPI void APIENTRY glVertexAttribI2uiEXT (GLuint index, GLuint x, GLuint y); +GLAPI void APIENTRY glVertexAttribI3uiEXT (GLuint index, GLuint x, GLuint y, GLuint z); +GLAPI void APIENTRY glVertexAttribI4uiEXT (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +GLAPI void APIENTRY glVertexAttribI1ivEXT (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttribI2ivEXT (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttribI3ivEXT (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttribI4ivEXT (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttribI1uivEXT (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttribI2uivEXT (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttribI3uivEXT (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttribI4uivEXT (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttribI4bvEXT (GLuint index, const GLbyte *v); +GLAPI void APIENTRY glVertexAttribI4svEXT (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttribI4ubvEXT (GLuint index, const GLubyte *v); +GLAPI void APIENTRY glVertexAttribI4usvEXT (GLuint index, const GLushort *v); +GLAPI void APIENTRY glVertexAttribIPointerEXT (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); +GLAPI void APIENTRY glGetVertexAttribIivEXT (GLuint index, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetVertexAttribIuivEXT (GLuint index, GLenum pname, GLuint *params); +#endif +#endif /* GL_NV_vertex_program4 */ + +#ifndef GL_NV_video_capture +#define GL_NV_video_capture 1 +#define GL_VIDEO_BUFFER_NV 0x9020 +#define GL_VIDEO_BUFFER_BINDING_NV 0x9021 +#define GL_FIELD_UPPER_NV 0x9022 +#define GL_FIELD_LOWER_NV 0x9023 +#define GL_NUM_VIDEO_CAPTURE_STREAMS_NV 0x9024 +#define GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV 0x9025 +#define GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV 0x9026 +#define GL_LAST_VIDEO_CAPTURE_STATUS_NV 0x9027 +#define GL_VIDEO_BUFFER_PITCH_NV 0x9028 +#define GL_VIDEO_COLOR_CONVERSION_MATRIX_NV 0x9029 +#define GL_VIDEO_COLOR_CONVERSION_MAX_NV 0x902A +#define GL_VIDEO_COLOR_CONVERSION_MIN_NV 0x902B +#define GL_VIDEO_COLOR_CONVERSION_OFFSET_NV 0x902C +#define GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV 0x902D +#define GL_PARTIAL_SUCCESS_NV 0x902E +#define GL_SUCCESS_NV 0x902F +#define GL_FAILURE_NV 0x9030 +#define GL_YCBYCR8_422_NV 0x9031 +#define GL_YCBAYCR8A_4224_NV 0x9032 +#define GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV 0x9033 +#define GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV 0x9034 +#define GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV 0x9035 +#define GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV 0x9036 +#define GL_Z4Y12Z4CB12Z4CR12_444_NV 0x9037 +#define GL_VIDEO_CAPTURE_FRAME_WIDTH_NV 0x9038 +#define GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV 0x9039 +#define GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV 0x903A +#define GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV 0x903B +#define GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV 0x903C +typedef void (APIENTRYP PFNGLBEGINVIDEOCAPTURENVPROC) (GLuint video_capture_slot); +typedef void (APIENTRYP PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset); +typedef void (APIENTRYP PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture); +typedef void (APIENTRYP PFNGLENDVIDEOCAPTURENVPROC) (GLuint video_capture_slot); +typedef void (APIENTRYP PFNGLGETVIDEOCAPTUREIVNVPROC) (GLuint video_capture_slot, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETVIDEOCAPTURESTREAMIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETVIDEOCAPTURESTREAMFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETVIDEOCAPTURESTREAMDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble *params); +typedef GLenum (APIENTRYP PFNGLVIDEOCAPTURENVPROC) (GLuint video_capture_slot, GLuint *sequence_num, GLuint64EXT *capture_time); +typedef void (APIENTRYP PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBeginVideoCaptureNV (GLuint video_capture_slot); +GLAPI void APIENTRY glBindVideoCaptureStreamBufferNV (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset); +GLAPI void APIENTRY glBindVideoCaptureStreamTextureNV (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture); +GLAPI void APIENTRY glEndVideoCaptureNV (GLuint video_capture_slot); +GLAPI void APIENTRY glGetVideoCaptureivNV (GLuint video_capture_slot, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetVideoCaptureStreamivNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetVideoCaptureStreamfvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetVideoCaptureStreamdvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble *params); +GLAPI GLenum APIENTRY glVideoCaptureNV (GLuint video_capture_slot, GLuint *sequence_num, GLuint64EXT *capture_time); +GLAPI void APIENTRY glVideoCaptureStreamParameterivNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint *params); +GLAPI void APIENTRY glVideoCaptureStreamParameterfvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glVideoCaptureStreamParameterdvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble *params); +#endif +#endif /* GL_NV_video_capture */ + +#ifndef GL_NV_viewport_array2 +#define GL_NV_viewport_array2 1 +#endif /* GL_NV_viewport_array2 */ + +#ifndef GL_NV_viewport_swizzle +#define GL_NV_viewport_swizzle 1 +#define GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV 0x9350 +#define GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV 0x9351 +#define GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV 0x9352 +#define GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV 0x9353 +#define GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV 0x9354 +#define GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV 0x9355 +#define GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV 0x9356 +#define GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV 0x9357 +#define GL_VIEWPORT_SWIZZLE_X_NV 0x9358 +#define GL_VIEWPORT_SWIZZLE_Y_NV 0x9359 +#define GL_VIEWPORT_SWIZZLE_Z_NV 0x935A +#define GL_VIEWPORT_SWIZZLE_W_NV 0x935B +typedef void (APIENTRYP PFNGLVIEWPORTSWIZZLENVPROC) (GLuint index, GLenum swizzlex, GLenum swizzley, GLenum swizzlez, GLenum swizzlew); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glViewportSwizzleNV (GLuint index, GLenum swizzlex, GLenum swizzley, GLenum swizzlez, GLenum swizzlew); +#endif +#endif /* GL_NV_viewport_swizzle */ + +#ifndef GL_OML_interlace +#define GL_OML_interlace 1 +#define GL_INTERLACE_OML 0x8980 +#define GL_INTERLACE_READ_OML 0x8981 +#endif /* GL_OML_interlace */ + +#ifndef GL_OML_resample +#define GL_OML_resample 1 +#define GL_PACK_RESAMPLE_OML 0x8984 +#define GL_UNPACK_RESAMPLE_OML 0x8985 +#define GL_RESAMPLE_REPLICATE_OML 0x8986 +#define GL_RESAMPLE_ZERO_FILL_OML 0x8987 +#define GL_RESAMPLE_AVERAGE_OML 0x8988 +#define GL_RESAMPLE_DECIMATE_OML 0x8989 +#endif /* GL_OML_resample */ + +#ifndef GL_OML_subsample +#define GL_OML_subsample 1 +#define GL_FORMAT_SUBSAMPLE_24_24_OML 0x8982 +#define GL_FORMAT_SUBSAMPLE_244_244_OML 0x8983 +#endif /* GL_OML_subsample */ + +#ifndef GL_OVR_multiview +#define GL_OVR_multiview 1 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR 0x9630 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR 0x9632 +#define GL_MAX_VIEWS_OVR 0x9631 +#define GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR 0x9633 +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFramebufferTextureMultiviewOVR (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews); +#endif +#endif /* GL_OVR_multiview */ + +#ifndef GL_OVR_multiview2 +#define GL_OVR_multiview2 1 +#endif /* GL_OVR_multiview2 */ + +#ifndef GL_PGI_misc_hints +#define GL_PGI_misc_hints 1 +#define GL_PREFER_DOUBLEBUFFER_HINT_PGI 0x1A1F8 +#define GL_CONSERVE_MEMORY_HINT_PGI 0x1A1FD +#define GL_RECLAIM_MEMORY_HINT_PGI 0x1A1FE +#define GL_NATIVE_GRAPHICS_HANDLE_PGI 0x1A202 +#define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 0x1A203 +#define GL_NATIVE_GRAPHICS_END_HINT_PGI 0x1A204 +#define GL_ALWAYS_FAST_HINT_PGI 0x1A20C +#define GL_ALWAYS_SOFT_HINT_PGI 0x1A20D +#define GL_ALLOW_DRAW_OBJ_HINT_PGI 0x1A20E +#define GL_ALLOW_DRAW_WIN_HINT_PGI 0x1A20F +#define GL_ALLOW_DRAW_FRG_HINT_PGI 0x1A210 +#define GL_ALLOW_DRAW_MEM_HINT_PGI 0x1A211 +#define GL_STRICT_DEPTHFUNC_HINT_PGI 0x1A216 +#define GL_STRICT_LIGHTING_HINT_PGI 0x1A217 +#define GL_STRICT_SCISSOR_HINT_PGI 0x1A218 +#define GL_FULL_STIPPLE_HINT_PGI 0x1A219 +#define GL_CLIP_NEAR_HINT_PGI 0x1A220 +#define GL_CLIP_FAR_HINT_PGI 0x1A221 +#define GL_WIDE_LINE_HINT_PGI 0x1A222 +#define GL_BACK_NORMALS_HINT_PGI 0x1A223 +typedef void (APIENTRYP PFNGLHINTPGIPROC) (GLenum target, GLint mode); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glHintPGI (GLenum target, GLint mode); +#endif +#endif /* GL_PGI_misc_hints */ + +#ifndef GL_PGI_vertex_hints +#define GL_PGI_vertex_hints 1 +#define GL_VERTEX_DATA_HINT_PGI 0x1A22A +#define GL_VERTEX_CONSISTENT_HINT_PGI 0x1A22B +#define GL_MATERIAL_SIDE_HINT_PGI 0x1A22C +#define GL_MAX_VERTEX_HINT_PGI 0x1A22D +#define GL_COLOR3_BIT_PGI 0x00010000 +#define GL_COLOR4_BIT_PGI 0x00020000 +#define GL_EDGEFLAG_BIT_PGI 0x00040000 +#define GL_INDEX_BIT_PGI 0x00080000 +#define GL_MAT_AMBIENT_BIT_PGI 0x00100000 +#define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000 +#define GL_MAT_DIFFUSE_BIT_PGI 0x00400000 +#define GL_MAT_EMISSION_BIT_PGI 0x00800000 +#define GL_MAT_COLOR_INDEXES_BIT_PGI 0x01000000 +#define GL_MAT_SHININESS_BIT_PGI 0x02000000 +#define GL_MAT_SPECULAR_BIT_PGI 0x04000000 +#define GL_NORMAL_BIT_PGI 0x08000000 +#define GL_TEXCOORD1_BIT_PGI 0x10000000 +#define GL_TEXCOORD2_BIT_PGI 0x20000000 +#define GL_TEXCOORD3_BIT_PGI 0x40000000 +#define GL_TEXCOORD4_BIT_PGI 0x80000000 +#define GL_VERTEX23_BIT_PGI 0x00000004 +#define GL_VERTEX4_BIT_PGI 0x00000008 +#endif /* GL_PGI_vertex_hints */ + +#ifndef GL_REND_screen_coordinates +#define GL_REND_screen_coordinates 1 +#define GL_SCREEN_COORDINATES_REND 0x8490 +#define GL_INVERTED_SCREEN_W_REND 0x8491 +#endif /* GL_REND_screen_coordinates */ + +#ifndef GL_S3_s3tc +#define GL_S3_s3tc 1 +#define GL_RGB_S3TC 0x83A0 +#define GL_RGB4_S3TC 0x83A1 +#define GL_RGBA_S3TC 0x83A2 +#define GL_RGBA4_S3TC 0x83A3 +#define GL_RGBA_DXT5_S3TC 0x83A4 +#define GL_RGBA4_DXT5_S3TC 0x83A5 +#endif /* GL_S3_s3tc */ + +#ifndef GL_SGIS_detail_texture +#define GL_SGIS_detail_texture 1 +#define GL_DETAIL_TEXTURE_2D_SGIS 0x8095 +#define GL_DETAIL_TEXTURE_2D_BINDING_SGIS 0x8096 +#define GL_LINEAR_DETAIL_SGIS 0x8097 +#define GL_LINEAR_DETAIL_ALPHA_SGIS 0x8098 +#define GL_LINEAR_DETAIL_COLOR_SGIS 0x8099 +#define GL_DETAIL_TEXTURE_LEVEL_SGIS 0x809A +#define GL_DETAIL_TEXTURE_MODE_SGIS 0x809B +#define GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS 0x809C +typedef void (APIENTRYP PFNGLDETAILTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points); +typedef void (APIENTRYP PFNGLGETDETAILTEXFUNCSGISPROC) (GLenum target, GLfloat *points); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDetailTexFuncSGIS (GLenum target, GLsizei n, const GLfloat *points); +GLAPI void APIENTRY glGetDetailTexFuncSGIS (GLenum target, GLfloat *points); +#endif +#endif /* GL_SGIS_detail_texture */ + +#ifndef GL_SGIS_fog_function +#define GL_SGIS_fog_function 1 +#define GL_FOG_FUNC_SGIS 0x812A +#define GL_FOG_FUNC_POINTS_SGIS 0x812B +#define GL_MAX_FOG_FUNC_POINTS_SGIS 0x812C +typedef void (APIENTRYP PFNGLFOGFUNCSGISPROC) (GLsizei n, const GLfloat *points); +typedef void (APIENTRYP PFNGLGETFOGFUNCSGISPROC) (GLfloat *points); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFogFuncSGIS (GLsizei n, const GLfloat *points); +GLAPI void APIENTRY glGetFogFuncSGIS (GLfloat *points); +#endif +#endif /* GL_SGIS_fog_function */ + +#ifndef GL_SGIS_generate_mipmap +#define GL_SGIS_generate_mipmap 1 +#define GL_GENERATE_MIPMAP_SGIS 0x8191 +#define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192 +#endif /* GL_SGIS_generate_mipmap */ + +#ifndef GL_SGIS_multisample +#define GL_SGIS_multisample 1 +#define GL_MULTISAMPLE_SGIS 0x809D +#define GL_SAMPLE_ALPHA_TO_MASK_SGIS 0x809E +#define GL_SAMPLE_ALPHA_TO_ONE_SGIS 0x809F +#define GL_SAMPLE_MASK_SGIS 0x80A0 +#define GL_1PASS_SGIS 0x80A1 +#define GL_2PASS_0_SGIS 0x80A2 +#define GL_2PASS_1_SGIS 0x80A3 +#define GL_4PASS_0_SGIS 0x80A4 +#define GL_4PASS_1_SGIS 0x80A5 +#define GL_4PASS_2_SGIS 0x80A6 +#define GL_4PASS_3_SGIS 0x80A7 +#define GL_SAMPLE_BUFFERS_SGIS 0x80A8 +#define GL_SAMPLES_SGIS 0x80A9 +#define GL_SAMPLE_MASK_VALUE_SGIS 0x80AA +#define GL_SAMPLE_MASK_INVERT_SGIS 0x80AB +#define GL_SAMPLE_PATTERN_SGIS 0x80AC +typedef void (APIENTRYP PFNGLSAMPLEMASKSGISPROC) (GLclampf value, GLboolean invert); +typedef void (APIENTRYP PFNGLSAMPLEPATTERNSGISPROC) (GLenum pattern); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glSampleMaskSGIS (GLclampf value, GLboolean invert); +GLAPI void APIENTRY glSamplePatternSGIS (GLenum pattern); +#endif +#endif /* GL_SGIS_multisample */ + +#ifndef GL_SGIS_pixel_texture +#define GL_SGIS_pixel_texture 1 +#define GL_PIXEL_TEXTURE_SGIS 0x8353 +#define GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS 0x8354 +#define GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS 0x8355 +#define GL_PIXEL_GROUP_COLOR_SGIS 0x8356 +typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERISGISPROC) (GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERFSGISPROC) (GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, GLfloat *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPixelTexGenParameteriSGIS (GLenum pname, GLint param); +GLAPI void APIENTRY glPixelTexGenParameterivSGIS (GLenum pname, const GLint *params); +GLAPI void APIENTRY glPixelTexGenParameterfSGIS (GLenum pname, GLfloat param); +GLAPI void APIENTRY glPixelTexGenParameterfvSGIS (GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glGetPixelTexGenParameterivSGIS (GLenum pname, GLint *params); +GLAPI void APIENTRY glGetPixelTexGenParameterfvSGIS (GLenum pname, GLfloat *params); +#endif +#endif /* GL_SGIS_pixel_texture */ + +#ifndef GL_SGIS_point_line_texgen +#define GL_SGIS_point_line_texgen 1 +#define GL_EYE_DISTANCE_TO_POINT_SGIS 0x81F0 +#define GL_OBJECT_DISTANCE_TO_POINT_SGIS 0x81F1 +#define GL_EYE_DISTANCE_TO_LINE_SGIS 0x81F2 +#define GL_OBJECT_DISTANCE_TO_LINE_SGIS 0x81F3 +#define GL_EYE_POINT_SGIS 0x81F4 +#define GL_OBJECT_POINT_SGIS 0x81F5 +#define GL_EYE_LINE_SGIS 0x81F6 +#define GL_OBJECT_LINE_SGIS 0x81F7 +#endif /* GL_SGIS_point_line_texgen */ + +#ifndef GL_SGIS_point_parameters +#define GL_SGIS_point_parameters 1 +#define GL_POINT_SIZE_MIN_SGIS 0x8126 +#define GL_POINT_SIZE_MAX_SGIS 0x8127 +#define GL_POINT_FADE_THRESHOLD_SIZE_SGIS 0x8128 +#define GL_DISTANCE_ATTENUATION_SGIS 0x8129 +typedef void (APIENTRYP PFNGLPOINTPARAMETERFSGISPROC) (GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLPOINTPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPointParameterfSGIS (GLenum pname, GLfloat param); +GLAPI void APIENTRY glPointParameterfvSGIS (GLenum pname, const GLfloat *params); +#endif +#endif /* GL_SGIS_point_parameters */ + +#ifndef GL_SGIS_sharpen_texture +#define GL_SGIS_sharpen_texture 1 +#define GL_LINEAR_SHARPEN_SGIS 0x80AD +#define GL_LINEAR_SHARPEN_ALPHA_SGIS 0x80AE +#define GL_LINEAR_SHARPEN_COLOR_SGIS 0x80AF +#define GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS 0x80B0 +typedef void (APIENTRYP PFNGLSHARPENTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points); +typedef void (APIENTRYP PFNGLGETSHARPENTEXFUNCSGISPROC) (GLenum target, GLfloat *points); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glSharpenTexFuncSGIS (GLenum target, GLsizei n, const GLfloat *points); +GLAPI void APIENTRY glGetSharpenTexFuncSGIS (GLenum target, GLfloat *points); +#endif +#endif /* GL_SGIS_sharpen_texture */ + +#ifndef GL_SGIS_texture4D +#define GL_SGIS_texture4D 1 +#define GL_PACK_SKIP_VOLUMES_SGIS 0x8130 +#define GL_PACK_IMAGE_DEPTH_SGIS 0x8131 +#define GL_UNPACK_SKIP_VOLUMES_SGIS 0x8132 +#define GL_UNPACK_IMAGE_DEPTH_SGIS 0x8133 +#define GL_TEXTURE_4D_SGIS 0x8134 +#define GL_PROXY_TEXTURE_4D_SGIS 0x8135 +#define GL_TEXTURE_4DSIZE_SGIS 0x8136 +#define GL_TEXTURE_WRAP_Q_SGIS 0x8137 +#define GL_MAX_4D_TEXTURE_SIZE_SGIS 0x8138 +#define GL_TEXTURE_4D_BINDING_SGIS 0x814F +typedef void (APIENTRYP PFNGLTEXIMAGE4DSGISPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLTEXSUBIMAGE4DSGISPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const void *pixels); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTexImage4DSGIS (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glTexSubImage4DSGIS (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const void *pixels); +#endif +#endif /* GL_SGIS_texture4D */ + +#ifndef GL_SGIS_texture_border_clamp +#define GL_SGIS_texture_border_clamp 1 +#define GL_CLAMP_TO_BORDER_SGIS 0x812D +#endif /* GL_SGIS_texture_border_clamp */ + +#ifndef GL_SGIS_texture_color_mask +#define GL_SGIS_texture_color_mask 1 +#define GL_TEXTURE_COLOR_WRITEMASK_SGIS 0x81EF +typedef void (APIENTRYP PFNGLTEXTURECOLORMASKSGISPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTextureColorMaskSGIS (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); +#endif +#endif /* GL_SGIS_texture_color_mask */ + +#ifndef GL_SGIS_texture_edge_clamp +#define GL_SGIS_texture_edge_clamp 1 +#define GL_CLAMP_TO_EDGE_SGIS 0x812F +#endif /* GL_SGIS_texture_edge_clamp */ + +#ifndef GL_SGIS_texture_filter4 +#define GL_SGIS_texture_filter4 1 +#define GL_FILTER4_SGIS 0x8146 +#define GL_TEXTURE_FILTER4_SIZE_SGIS 0x8147 +typedef void (APIENTRYP PFNGLGETTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLfloat *weights); +typedef void (APIENTRYP PFNGLTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLsizei n, const GLfloat *weights); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGetTexFilterFuncSGIS (GLenum target, GLenum filter, GLfloat *weights); +GLAPI void APIENTRY glTexFilterFuncSGIS (GLenum target, GLenum filter, GLsizei n, const GLfloat *weights); +#endif +#endif /* GL_SGIS_texture_filter4 */ + +#ifndef GL_SGIS_texture_lod +#define GL_SGIS_texture_lod 1 +#define GL_TEXTURE_MIN_LOD_SGIS 0x813A +#define GL_TEXTURE_MAX_LOD_SGIS 0x813B +#define GL_TEXTURE_BASE_LEVEL_SGIS 0x813C +#define GL_TEXTURE_MAX_LEVEL_SGIS 0x813D +#endif /* GL_SGIS_texture_lod */ + +#ifndef GL_SGIS_texture_select +#define GL_SGIS_texture_select 1 +#define GL_DUAL_ALPHA4_SGIS 0x8110 +#define GL_DUAL_ALPHA8_SGIS 0x8111 +#define GL_DUAL_ALPHA12_SGIS 0x8112 +#define GL_DUAL_ALPHA16_SGIS 0x8113 +#define GL_DUAL_LUMINANCE4_SGIS 0x8114 +#define GL_DUAL_LUMINANCE8_SGIS 0x8115 +#define GL_DUAL_LUMINANCE12_SGIS 0x8116 +#define GL_DUAL_LUMINANCE16_SGIS 0x8117 +#define GL_DUAL_INTENSITY4_SGIS 0x8118 +#define GL_DUAL_INTENSITY8_SGIS 0x8119 +#define GL_DUAL_INTENSITY12_SGIS 0x811A +#define GL_DUAL_INTENSITY16_SGIS 0x811B +#define GL_DUAL_LUMINANCE_ALPHA4_SGIS 0x811C +#define GL_DUAL_LUMINANCE_ALPHA8_SGIS 0x811D +#define GL_QUAD_ALPHA4_SGIS 0x811E +#define GL_QUAD_ALPHA8_SGIS 0x811F +#define GL_QUAD_LUMINANCE4_SGIS 0x8120 +#define GL_QUAD_LUMINANCE8_SGIS 0x8121 +#define GL_QUAD_INTENSITY4_SGIS 0x8122 +#define GL_QUAD_INTENSITY8_SGIS 0x8123 +#define GL_DUAL_TEXTURE_SELECT_SGIS 0x8124 +#define GL_QUAD_TEXTURE_SELECT_SGIS 0x8125 +#endif /* GL_SGIS_texture_select */ + +#ifndef GL_SGIX_async +#define GL_SGIX_async 1 +#define GL_ASYNC_MARKER_SGIX 0x8329 +typedef void (APIENTRYP PFNGLASYNCMARKERSGIXPROC) (GLuint marker); +typedef GLint (APIENTRYP PFNGLFINISHASYNCSGIXPROC) (GLuint *markerp); +typedef GLint (APIENTRYP PFNGLPOLLASYNCSGIXPROC) (GLuint *markerp); +typedef GLuint (APIENTRYP PFNGLGENASYNCMARKERSSGIXPROC) (GLsizei range); +typedef void (APIENTRYP PFNGLDELETEASYNCMARKERSSGIXPROC) (GLuint marker, GLsizei range); +typedef GLboolean (APIENTRYP PFNGLISASYNCMARKERSGIXPROC) (GLuint marker); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glAsyncMarkerSGIX (GLuint marker); +GLAPI GLint APIENTRY glFinishAsyncSGIX (GLuint *markerp); +GLAPI GLint APIENTRY glPollAsyncSGIX (GLuint *markerp); +GLAPI GLuint APIENTRY glGenAsyncMarkersSGIX (GLsizei range); +GLAPI void APIENTRY glDeleteAsyncMarkersSGIX (GLuint marker, GLsizei range); +GLAPI GLboolean APIENTRY glIsAsyncMarkerSGIX (GLuint marker); +#endif +#endif /* GL_SGIX_async */ + +#ifndef GL_SGIX_async_histogram +#define GL_SGIX_async_histogram 1 +#define GL_ASYNC_HISTOGRAM_SGIX 0x832C +#define GL_MAX_ASYNC_HISTOGRAM_SGIX 0x832D +#endif /* GL_SGIX_async_histogram */ + +#ifndef GL_SGIX_async_pixel +#define GL_SGIX_async_pixel 1 +#define GL_ASYNC_TEX_IMAGE_SGIX 0x835C +#define GL_ASYNC_DRAW_PIXELS_SGIX 0x835D +#define GL_ASYNC_READ_PIXELS_SGIX 0x835E +#define GL_MAX_ASYNC_TEX_IMAGE_SGIX 0x835F +#define GL_MAX_ASYNC_DRAW_PIXELS_SGIX 0x8360 +#define GL_MAX_ASYNC_READ_PIXELS_SGIX 0x8361 +#endif /* GL_SGIX_async_pixel */ + +#ifndef GL_SGIX_blend_alpha_minmax +#define GL_SGIX_blend_alpha_minmax 1 +#define GL_ALPHA_MIN_SGIX 0x8320 +#define GL_ALPHA_MAX_SGIX 0x8321 +#endif /* GL_SGIX_blend_alpha_minmax */ + +#ifndef GL_SGIX_calligraphic_fragment +#define GL_SGIX_calligraphic_fragment 1 +#define GL_CALLIGRAPHIC_FRAGMENT_SGIX 0x8183 +#endif /* GL_SGIX_calligraphic_fragment */ + +#ifndef GL_SGIX_clipmap +#define GL_SGIX_clipmap 1 +#define GL_LINEAR_CLIPMAP_LINEAR_SGIX 0x8170 +#define GL_TEXTURE_CLIPMAP_CENTER_SGIX 0x8171 +#define GL_TEXTURE_CLIPMAP_FRAME_SGIX 0x8172 +#define GL_TEXTURE_CLIPMAP_OFFSET_SGIX 0x8173 +#define GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8174 +#define GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX 0x8175 +#define GL_TEXTURE_CLIPMAP_DEPTH_SGIX 0x8176 +#define GL_MAX_CLIPMAP_DEPTH_SGIX 0x8177 +#define GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8178 +#define GL_NEAREST_CLIPMAP_NEAREST_SGIX 0x844D +#define GL_NEAREST_CLIPMAP_LINEAR_SGIX 0x844E +#define GL_LINEAR_CLIPMAP_NEAREST_SGIX 0x844F +#endif /* GL_SGIX_clipmap */ + +#ifndef GL_SGIX_convolution_accuracy +#define GL_SGIX_convolution_accuracy 1 +#define GL_CONVOLUTION_HINT_SGIX 0x8316 +#endif /* GL_SGIX_convolution_accuracy */ + +#ifndef GL_SGIX_depth_pass_instrument +#define GL_SGIX_depth_pass_instrument 1 +#endif /* GL_SGIX_depth_pass_instrument */ + +#ifndef GL_SGIX_depth_texture +#define GL_SGIX_depth_texture 1 +#define GL_DEPTH_COMPONENT16_SGIX 0x81A5 +#define GL_DEPTH_COMPONENT24_SGIX 0x81A6 +#define GL_DEPTH_COMPONENT32_SGIX 0x81A7 +#endif /* GL_SGIX_depth_texture */ + +#ifndef GL_SGIX_flush_raster +#define GL_SGIX_flush_raster 1 +typedef void (APIENTRYP PFNGLFLUSHRASTERSGIXPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFlushRasterSGIX (void); +#endif +#endif /* GL_SGIX_flush_raster */ + +#ifndef GL_SGIX_fog_offset +#define GL_SGIX_fog_offset 1 +#define GL_FOG_OFFSET_SGIX 0x8198 +#define GL_FOG_OFFSET_VALUE_SGIX 0x8199 +#endif /* GL_SGIX_fog_offset */ + +#ifndef GL_SGIX_fragment_lighting +#define GL_SGIX_fragment_lighting 1 +#define GL_FRAGMENT_LIGHTING_SGIX 0x8400 +#define GL_FRAGMENT_COLOR_MATERIAL_SGIX 0x8401 +#define GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX 0x8402 +#define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX 0x8403 +#define GL_MAX_FRAGMENT_LIGHTS_SGIX 0x8404 +#define GL_MAX_ACTIVE_LIGHTS_SGIX 0x8405 +#define GL_CURRENT_RASTER_NORMAL_SGIX 0x8406 +#define GL_LIGHT_ENV_MODE_SGIX 0x8407 +#define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX 0x8408 +#define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX 0x8409 +#define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX 0x840A +#define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX 0x840B +#define GL_FRAGMENT_LIGHT0_SGIX 0x840C +#define GL_FRAGMENT_LIGHT1_SGIX 0x840D +#define GL_FRAGMENT_LIGHT2_SGIX 0x840E +#define GL_FRAGMENT_LIGHT3_SGIX 0x840F +#define GL_FRAGMENT_LIGHT4_SGIX 0x8410 +#define GL_FRAGMENT_LIGHT5_SGIX 0x8411 +#define GL_FRAGMENT_LIGHT6_SGIX 0x8412 +#define GL_FRAGMENT_LIGHT7_SGIX 0x8413 +typedef void (APIENTRYP PFNGLFRAGMENTCOLORMATERIALSGIXPROC) (GLenum face, GLenum mode); +typedef void (APIENTRYP PFNGLFRAGMENTLIGHTFSGIXPROC) (GLenum light, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLFRAGMENTLIGHTISGIXPROC) (GLenum light, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELFSGIXPROC) (GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELFVSGIXPROC) (GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELISGIXPROC) (GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELIVSGIXPROC) (GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLFRAGMENTMATERIALFSGIXPROC) (GLenum face, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLFRAGMENTMATERIALISGIXPROC) (GLenum face, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLGETFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLLIGHTENVISGIXPROC) (GLenum pname, GLint param); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFragmentColorMaterialSGIX (GLenum face, GLenum mode); +GLAPI void APIENTRY glFragmentLightfSGIX (GLenum light, GLenum pname, GLfloat param); +GLAPI void APIENTRY glFragmentLightfvSGIX (GLenum light, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glFragmentLightiSGIX (GLenum light, GLenum pname, GLint param); +GLAPI void APIENTRY glFragmentLightivSGIX (GLenum light, GLenum pname, const GLint *params); +GLAPI void APIENTRY glFragmentLightModelfSGIX (GLenum pname, GLfloat param); +GLAPI void APIENTRY glFragmentLightModelfvSGIX (GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glFragmentLightModeliSGIX (GLenum pname, GLint param); +GLAPI void APIENTRY glFragmentLightModelivSGIX (GLenum pname, const GLint *params); +GLAPI void APIENTRY glFragmentMaterialfSGIX (GLenum face, GLenum pname, GLfloat param); +GLAPI void APIENTRY glFragmentMaterialfvSGIX (GLenum face, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glFragmentMaterialiSGIX (GLenum face, GLenum pname, GLint param); +GLAPI void APIENTRY glFragmentMaterialivSGIX (GLenum face, GLenum pname, const GLint *params); +GLAPI void APIENTRY glGetFragmentLightfvSGIX (GLenum light, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetFragmentLightivSGIX (GLenum light, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetFragmentMaterialfvSGIX (GLenum face, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetFragmentMaterialivSGIX (GLenum face, GLenum pname, GLint *params); +GLAPI void APIENTRY glLightEnviSGIX (GLenum pname, GLint param); +#endif +#endif /* GL_SGIX_fragment_lighting */ + +#ifndef GL_SGIX_framezoom +#define GL_SGIX_framezoom 1 +#define GL_FRAMEZOOM_SGIX 0x818B +#define GL_FRAMEZOOM_FACTOR_SGIX 0x818C +#define GL_MAX_FRAMEZOOM_FACTOR_SGIX 0x818D +typedef void (APIENTRYP PFNGLFRAMEZOOMSGIXPROC) (GLint factor); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFrameZoomSGIX (GLint factor); +#endif +#endif /* GL_SGIX_framezoom */ + +#ifndef GL_SGIX_igloo_interface +#define GL_SGIX_igloo_interface 1 +typedef void (APIENTRYP PFNGLIGLOOINTERFACESGIXPROC) (GLenum pname, const void *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glIglooInterfaceSGIX (GLenum pname, const void *params); +#endif +#endif /* GL_SGIX_igloo_interface */ + +#ifndef GL_SGIX_instruments +#define GL_SGIX_instruments 1 +#define GL_INSTRUMENT_BUFFER_POINTER_SGIX 0x8180 +#define GL_INSTRUMENT_MEASUREMENTS_SGIX 0x8181 +typedef GLint (APIENTRYP PFNGLGETINSTRUMENTSSGIXPROC) (void); +typedef void (APIENTRYP PFNGLINSTRUMENTSBUFFERSGIXPROC) (GLsizei size, GLint *buffer); +typedef GLint (APIENTRYP PFNGLPOLLINSTRUMENTSSGIXPROC) (GLint *marker_p); +typedef void (APIENTRYP PFNGLREADINSTRUMENTSSGIXPROC) (GLint marker); +typedef void (APIENTRYP PFNGLSTARTINSTRUMENTSSGIXPROC) (void); +typedef void (APIENTRYP PFNGLSTOPINSTRUMENTSSGIXPROC) (GLint marker); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLint APIENTRY glGetInstrumentsSGIX (void); +GLAPI void APIENTRY glInstrumentsBufferSGIX (GLsizei size, GLint *buffer); +GLAPI GLint APIENTRY glPollInstrumentsSGIX (GLint *marker_p); +GLAPI void APIENTRY glReadInstrumentsSGIX (GLint marker); +GLAPI void APIENTRY glStartInstrumentsSGIX (void); +GLAPI void APIENTRY glStopInstrumentsSGIX (GLint marker); +#endif +#endif /* GL_SGIX_instruments */ + +#ifndef GL_SGIX_interlace +#define GL_SGIX_interlace 1 +#define GL_INTERLACE_SGIX 0x8094 +#endif /* GL_SGIX_interlace */ + +#ifndef GL_SGIX_ir_instrument1 +#define GL_SGIX_ir_instrument1 1 +#define GL_IR_INSTRUMENT1_SGIX 0x817F +#endif /* GL_SGIX_ir_instrument1 */ + +#ifndef GL_SGIX_list_priority +#define GL_SGIX_list_priority 1 +#define GL_LIST_PRIORITY_SGIX 0x8182 +typedef void (APIENTRYP PFNGLGETLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLLISTPARAMETERFSGIXPROC) (GLuint list, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLLISTPARAMETERISGIXPROC) (GLuint list, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, const GLint *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGetListParameterfvSGIX (GLuint list, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetListParameterivSGIX (GLuint list, GLenum pname, GLint *params); +GLAPI void APIENTRY glListParameterfSGIX (GLuint list, GLenum pname, GLfloat param); +GLAPI void APIENTRY glListParameterfvSGIX (GLuint list, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glListParameteriSGIX (GLuint list, GLenum pname, GLint param); +GLAPI void APIENTRY glListParameterivSGIX (GLuint list, GLenum pname, const GLint *params); +#endif +#endif /* GL_SGIX_list_priority */ + +#ifndef GL_SGIX_pixel_texture +#define GL_SGIX_pixel_texture 1 +#define GL_PIXEL_TEX_GEN_SGIX 0x8139 +#define GL_PIXEL_TEX_GEN_MODE_SGIX 0x832B +typedef void (APIENTRYP PFNGLPIXELTEXGENSGIXPROC) (GLenum mode); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPixelTexGenSGIX (GLenum mode); +#endif +#endif /* GL_SGIX_pixel_texture */ + +#ifndef GL_SGIX_pixel_tiles +#define GL_SGIX_pixel_tiles 1 +#define GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX 0x813E +#define GL_PIXEL_TILE_CACHE_INCREMENT_SGIX 0x813F +#define GL_PIXEL_TILE_WIDTH_SGIX 0x8140 +#define GL_PIXEL_TILE_HEIGHT_SGIX 0x8141 +#define GL_PIXEL_TILE_GRID_WIDTH_SGIX 0x8142 +#define GL_PIXEL_TILE_GRID_HEIGHT_SGIX 0x8143 +#define GL_PIXEL_TILE_GRID_DEPTH_SGIX 0x8144 +#define GL_PIXEL_TILE_CACHE_SIZE_SGIX 0x8145 +#endif /* GL_SGIX_pixel_tiles */ + +#ifndef GL_SGIX_polynomial_ffd +#define GL_SGIX_polynomial_ffd 1 +#define GL_TEXTURE_DEFORMATION_BIT_SGIX 0x00000001 +#define GL_GEOMETRY_DEFORMATION_BIT_SGIX 0x00000002 +#define GL_GEOMETRY_DEFORMATION_SGIX 0x8194 +#define GL_TEXTURE_DEFORMATION_SGIX 0x8195 +#define GL_DEFORMATIONS_MASK_SGIX 0x8196 +#define GL_MAX_DEFORMATION_ORDER_SGIX 0x8197 +typedef void (APIENTRYP PFNGLDEFORMATIONMAP3DSGIXPROC) (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble *points); +typedef void (APIENTRYP PFNGLDEFORMATIONMAP3FSGIXPROC) (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat *points); +typedef void (APIENTRYP PFNGLDEFORMSGIXPROC) (GLbitfield mask); +typedef void (APIENTRYP PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC) (GLbitfield mask); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDeformationMap3dSGIX (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble *points); +GLAPI void APIENTRY glDeformationMap3fSGIX (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat *points); +GLAPI void APIENTRY glDeformSGIX (GLbitfield mask); +GLAPI void APIENTRY glLoadIdentityDeformationMapSGIX (GLbitfield mask); +#endif +#endif /* GL_SGIX_polynomial_ffd */ + +#ifndef GL_SGIX_reference_plane +#define GL_SGIX_reference_plane 1 +#define GL_REFERENCE_PLANE_SGIX 0x817D +#define GL_REFERENCE_PLANE_EQUATION_SGIX 0x817E +typedef void (APIENTRYP PFNGLREFERENCEPLANESGIXPROC) (const GLdouble *equation); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glReferencePlaneSGIX (const GLdouble *equation); +#endif +#endif /* GL_SGIX_reference_plane */ + +#ifndef GL_SGIX_resample +#define GL_SGIX_resample 1 +#define GL_PACK_RESAMPLE_SGIX 0x842E +#define GL_UNPACK_RESAMPLE_SGIX 0x842F +#define GL_RESAMPLE_REPLICATE_SGIX 0x8433 +#define GL_RESAMPLE_ZERO_FILL_SGIX 0x8434 +#define GL_RESAMPLE_DECIMATE_SGIX 0x8430 +#endif /* GL_SGIX_resample */ + +#ifndef GL_SGIX_scalebias_hint +#define GL_SGIX_scalebias_hint 1 +#define GL_SCALEBIAS_HINT_SGIX 0x8322 +#endif /* GL_SGIX_scalebias_hint */ + +#ifndef GL_SGIX_shadow +#define GL_SGIX_shadow 1 +#define GL_TEXTURE_COMPARE_SGIX 0x819A +#define GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B +#define GL_TEXTURE_LEQUAL_R_SGIX 0x819C +#define GL_TEXTURE_GEQUAL_R_SGIX 0x819D +#endif /* GL_SGIX_shadow */ + +#ifndef GL_SGIX_shadow_ambient +#define GL_SGIX_shadow_ambient 1 +#define GL_SHADOW_AMBIENT_SGIX 0x80BF +#endif /* GL_SGIX_shadow_ambient */ + +#ifndef GL_SGIX_sprite +#define GL_SGIX_sprite 1 +#define GL_SPRITE_SGIX 0x8148 +#define GL_SPRITE_MODE_SGIX 0x8149 +#define GL_SPRITE_AXIS_SGIX 0x814A +#define GL_SPRITE_TRANSLATION_SGIX 0x814B +#define GL_SPRITE_AXIAL_SGIX 0x814C +#define GL_SPRITE_OBJECT_ALIGNED_SGIX 0x814D +#define GL_SPRITE_EYE_ALIGNED_SGIX 0x814E +typedef void (APIENTRYP PFNGLSPRITEPARAMETERFSGIXPROC) (GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLSPRITEPARAMETERFVSGIXPROC) (GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLSPRITEPARAMETERISGIXPROC) (GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLSPRITEPARAMETERIVSGIXPROC) (GLenum pname, const GLint *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glSpriteParameterfSGIX (GLenum pname, GLfloat param); +GLAPI void APIENTRY glSpriteParameterfvSGIX (GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glSpriteParameteriSGIX (GLenum pname, GLint param); +GLAPI void APIENTRY glSpriteParameterivSGIX (GLenum pname, const GLint *params); +#endif +#endif /* GL_SGIX_sprite */ + +#ifndef GL_SGIX_subsample +#define GL_SGIX_subsample 1 +#define GL_PACK_SUBSAMPLE_RATE_SGIX 0x85A0 +#define GL_UNPACK_SUBSAMPLE_RATE_SGIX 0x85A1 +#define GL_PIXEL_SUBSAMPLE_4444_SGIX 0x85A2 +#define GL_PIXEL_SUBSAMPLE_2424_SGIX 0x85A3 +#define GL_PIXEL_SUBSAMPLE_4242_SGIX 0x85A4 +#endif /* GL_SGIX_subsample */ + +#ifndef GL_SGIX_tag_sample_buffer +#define GL_SGIX_tag_sample_buffer 1 +typedef void (APIENTRYP PFNGLTAGSAMPLEBUFFERSGIXPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTagSampleBufferSGIX (void); +#endif +#endif /* GL_SGIX_tag_sample_buffer */ + +#ifndef GL_SGIX_texture_add_env +#define GL_SGIX_texture_add_env 1 +#define GL_TEXTURE_ENV_BIAS_SGIX 0x80BE +#endif /* GL_SGIX_texture_add_env */ + +#ifndef GL_SGIX_texture_coordinate_clamp +#define GL_SGIX_texture_coordinate_clamp 1 +#define GL_TEXTURE_MAX_CLAMP_S_SGIX 0x8369 +#define GL_TEXTURE_MAX_CLAMP_T_SGIX 0x836A +#define GL_TEXTURE_MAX_CLAMP_R_SGIX 0x836B +#endif /* GL_SGIX_texture_coordinate_clamp */ + +#ifndef GL_SGIX_texture_lod_bias +#define GL_SGIX_texture_lod_bias 1 +#define GL_TEXTURE_LOD_BIAS_S_SGIX 0x818E +#define GL_TEXTURE_LOD_BIAS_T_SGIX 0x818F +#define GL_TEXTURE_LOD_BIAS_R_SGIX 0x8190 +#endif /* GL_SGIX_texture_lod_bias */ + +#ifndef GL_SGIX_texture_multi_buffer +#define GL_SGIX_texture_multi_buffer 1 +#define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E +#endif /* GL_SGIX_texture_multi_buffer */ + +#ifndef GL_SGIX_texture_scale_bias +#define GL_SGIX_texture_scale_bias 1 +#define GL_POST_TEXTURE_FILTER_BIAS_SGIX 0x8179 +#define GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A +#define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B +#define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C +#endif /* GL_SGIX_texture_scale_bias */ + +#ifndef GL_SGIX_vertex_preclip +#define GL_SGIX_vertex_preclip 1 +#define GL_VERTEX_PRECLIP_SGIX 0x83EE +#define GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF +#endif /* GL_SGIX_vertex_preclip */ + +#ifndef GL_SGIX_ycrcb +#define GL_SGIX_ycrcb 1 +#define GL_YCRCB_422_SGIX 0x81BB +#define GL_YCRCB_444_SGIX 0x81BC +#endif /* GL_SGIX_ycrcb */ + +#ifndef GL_SGIX_ycrcb_subsample +#define GL_SGIX_ycrcb_subsample 1 +#endif /* GL_SGIX_ycrcb_subsample */ + +#ifndef GL_SGIX_ycrcba +#define GL_SGIX_ycrcba 1 +#define GL_YCRCB_SGIX 0x8318 +#define GL_YCRCBA_SGIX 0x8319 +#endif /* GL_SGIX_ycrcba */ + +#ifndef GL_SGI_color_matrix +#define GL_SGI_color_matrix 1 +#define GL_COLOR_MATRIX_SGI 0x80B1 +#define GL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2 +#define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3 +#define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4 +#define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5 +#define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6 +#define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7 +#define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8 +#define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9 +#define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA +#define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB +#endif /* GL_SGI_color_matrix */ + +#ifndef GL_SGI_color_table +#define GL_SGI_color_table 1 +#define GL_COLOR_TABLE_SGI 0x80D0 +#define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1 +#define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2 +#define GL_PROXY_COLOR_TABLE_SGI 0x80D3 +#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4 +#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5 +#define GL_COLOR_TABLE_SCALE_SGI 0x80D6 +#define GL_COLOR_TABLE_BIAS_SGI 0x80D7 +#define GL_COLOR_TABLE_FORMAT_SGI 0x80D8 +#define GL_COLOR_TABLE_WIDTH_SGI 0x80D9 +#define GL_COLOR_TABLE_RED_SIZE_SGI 0x80DA +#define GL_COLOR_TABLE_GREEN_SIZE_SGI 0x80DB +#define GL_COLOR_TABLE_BLUE_SIZE_SGI 0x80DC +#define GL_COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD +#define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE +#define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF +typedef void (APIENTRYP PFNGLCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *table); +typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLCOPYCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +typedef void (APIENTRYP PFNGLGETCOLORTABLESGIPROC) (GLenum target, GLenum format, GLenum type, void *table); +typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, GLint *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glColorTableSGI (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *table); +GLAPI void APIENTRY glColorTableParameterfvSGI (GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glColorTableParameterivSGI (GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glCopyColorTableSGI (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +GLAPI void APIENTRY glGetColorTableSGI (GLenum target, GLenum format, GLenum type, void *table); +GLAPI void APIENTRY glGetColorTableParameterfvSGI (GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetColorTableParameterivSGI (GLenum target, GLenum pname, GLint *params); +#endif +#endif /* GL_SGI_color_table */ + +#ifndef GL_SGI_texture_color_table +#define GL_SGI_texture_color_table 1 +#define GL_TEXTURE_COLOR_TABLE_SGI 0x80BC +#define GL_PROXY_TEXTURE_COLOR_TABLE_SGI 0x80BD +#endif /* GL_SGI_texture_color_table */ + +#ifndef GL_SUNX_constant_data +#define GL_SUNX_constant_data 1 +#define GL_UNPACK_CONSTANT_DATA_SUNX 0x81D5 +#define GL_TEXTURE_CONSTANT_DATA_SUNX 0x81D6 +typedef void (APIENTRYP PFNGLFINISHTEXTURESUNXPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFinishTextureSUNX (void); +#endif +#endif /* GL_SUNX_constant_data */ + +#ifndef GL_SUN_convolution_border_modes +#define GL_SUN_convolution_border_modes 1 +#define GL_WRAP_BORDER_SUN 0x81D4 +#endif /* GL_SUN_convolution_border_modes */ + +#ifndef GL_SUN_global_alpha +#define GL_SUN_global_alpha 1 +#define GL_GLOBAL_ALPHA_SUN 0x81D9 +#define GL_GLOBAL_ALPHA_FACTOR_SUN 0x81DA +typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORBSUNPROC) (GLbyte factor); +typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORSSUNPROC) (GLshort factor); +typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORISUNPROC) (GLint factor); +typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORFSUNPROC) (GLfloat factor); +typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORDSUNPROC) (GLdouble factor); +typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUBSUNPROC) (GLubyte factor); +typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUSSUNPROC) (GLushort factor); +typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUISUNPROC) (GLuint factor); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGlobalAlphaFactorbSUN (GLbyte factor); +GLAPI void APIENTRY glGlobalAlphaFactorsSUN (GLshort factor); +GLAPI void APIENTRY glGlobalAlphaFactoriSUN (GLint factor); +GLAPI void APIENTRY glGlobalAlphaFactorfSUN (GLfloat factor); +GLAPI void APIENTRY glGlobalAlphaFactordSUN (GLdouble factor); +GLAPI void APIENTRY glGlobalAlphaFactorubSUN (GLubyte factor); +GLAPI void APIENTRY glGlobalAlphaFactorusSUN (GLushort factor); +GLAPI void APIENTRY glGlobalAlphaFactoruiSUN (GLuint factor); +#endif +#endif /* GL_SUN_global_alpha */ + +#ifndef GL_SUN_mesh_array +#define GL_SUN_mesh_array 1 +#define GL_QUAD_MESH_SUN 0x8614 +#define GL_TRIANGLE_MESH_SUN 0x8615 +typedef void (APIENTRYP PFNGLDRAWMESHARRAYSSUNPROC) (GLenum mode, GLint first, GLsizei count, GLsizei width); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawMeshArraysSUN (GLenum mode, GLint first, GLsizei count, GLsizei width); +#endif +#endif /* GL_SUN_mesh_array */ + +#ifndef GL_SUN_slice_accum +#define GL_SUN_slice_accum 1 +#define GL_SLICE_ACCUM_SUN 0x85CC +#endif /* GL_SUN_slice_accum */ + +#ifndef GL_SUN_triangle_list +#define GL_SUN_triangle_list 1 +#define GL_RESTART_SUN 0x0001 +#define GL_REPLACE_MIDDLE_SUN 0x0002 +#define GL_REPLACE_OLDEST_SUN 0x0003 +#define GL_TRIANGLE_LIST_SUN 0x81D7 +#define GL_REPLACEMENT_CODE_SUN 0x81D8 +#define GL_REPLACEMENT_CODE_ARRAY_SUN 0x85C0 +#define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1 +#define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2 +#define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3 +#define GL_R1UI_V3F_SUN 0x85C4 +#define GL_R1UI_C4UB_V3F_SUN 0x85C5 +#define GL_R1UI_C3F_V3F_SUN 0x85C6 +#define GL_R1UI_N3F_V3F_SUN 0x85C7 +#define GL_R1UI_C4F_N3F_V3F_SUN 0x85C8 +#define GL_R1UI_T2F_V3F_SUN 0x85C9 +#define GL_R1UI_T2F_N3F_V3F_SUN 0x85CA +#define GL_R1UI_T2F_C4F_N3F_V3F_SUN 0x85CB +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUISUNPROC) (GLuint code); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUSSUNPROC) (GLushort code); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUBSUNPROC) (GLubyte code); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVSUNPROC) (const GLuint *code); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUSVSUNPROC) (const GLushort *code); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUBVSUNPROC) (const GLubyte *code); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEPOINTERSUNPROC) (GLenum type, GLsizei stride, const void **pointer); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glReplacementCodeuiSUN (GLuint code); +GLAPI void APIENTRY glReplacementCodeusSUN (GLushort code); +GLAPI void APIENTRY glReplacementCodeubSUN (GLubyte code); +GLAPI void APIENTRY glReplacementCodeuivSUN (const GLuint *code); +GLAPI void APIENTRY glReplacementCodeusvSUN (const GLushort *code); +GLAPI void APIENTRY glReplacementCodeubvSUN (const GLubyte *code); +GLAPI void APIENTRY glReplacementCodePointerSUN (GLenum type, GLsizei stride, const void **pointer); +#endif +#endif /* GL_SUN_triangle_list */ + +#ifndef GL_SUN_vertex +#define GL_SUN_vertex 1 +typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX2FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y); +typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX2FVSUNPROC) (const GLubyte *c, const GLfloat *v); +typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX3FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX3FVSUNPROC) (const GLubyte *c, const GLfloat *v); +typedef void (APIENTRYP PFNGLCOLOR3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *v); +typedef void (APIENTRYP PFNGLNORMAL3FVERTEX3FSUNPROC) (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *n, const GLfloat *v); +typedef void (APIENTRYP PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *n, const GLfloat *v); +typedef void (APIENTRYP PFNGLTEXCOORD2FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLTEXCOORD2FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *v); +typedef void (APIENTRYP PFNGLTEXCOORD4FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLTEXCOORD4FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *v); +typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC) (const GLfloat *tc, const GLubyte *c, const GLfloat *v); +typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *v); +typedef void (APIENTRYP PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *n, const GLfloat *v); +typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); +typedef void (APIENTRYP PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC) (GLuint rc, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *v); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC) (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC) (const GLuint *rc, const GLubyte *c, const GLfloat *v); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *v); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *n, const GLfloat *v); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *n, const GLfloat *v); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *v); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glColor4ubVertex2fSUN (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y); +GLAPI void APIENTRY glColor4ubVertex2fvSUN (const GLubyte *c, const GLfloat *v); +GLAPI void APIENTRY glColor4ubVertex3fSUN (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glColor4ubVertex3fvSUN (const GLubyte *c, const GLfloat *v); +GLAPI void APIENTRY glColor3fVertex3fSUN (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glColor3fVertex3fvSUN (const GLfloat *c, const GLfloat *v); +GLAPI void APIENTRY glNormal3fVertex3fSUN (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glNormal3fVertex3fvSUN (const GLfloat *n, const GLfloat *v); +GLAPI void APIENTRY glColor4fNormal3fVertex3fSUN (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glColor4fNormal3fVertex3fvSUN (const GLfloat *c, const GLfloat *n, const GLfloat *v); +GLAPI void APIENTRY glTexCoord2fVertex3fSUN (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glTexCoord2fVertex3fvSUN (const GLfloat *tc, const GLfloat *v); +GLAPI void APIENTRY glTexCoord4fVertex4fSUN (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glTexCoord4fVertex4fvSUN (const GLfloat *tc, const GLfloat *v); +GLAPI void APIENTRY glTexCoord2fColor4ubVertex3fSUN (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glTexCoord2fColor4ubVertex3fvSUN (const GLfloat *tc, const GLubyte *c, const GLfloat *v); +GLAPI void APIENTRY glTexCoord2fColor3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glTexCoord2fColor3fVertex3fvSUN (const GLfloat *tc, const GLfloat *c, const GLfloat *v); +GLAPI void APIENTRY glTexCoord2fNormal3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glTexCoord2fNormal3fVertex3fvSUN (const GLfloat *tc, const GLfloat *n, const GLfloat *v); +GLAPI void APIENTRY glTexCoord2fColor4fNormal3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glTexCoord2fColor4fNormal3fVertex3fvSUN (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); +GLAPI void APIENTRY glTexCoord4fColor4fNormal3fVertex4fSUN (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glTexCoord4fColor4fNormal3fVertex4fvSUN (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); +GLAPI void APIENTRY glReplacementCodeuiVertex3fSUN (GLuint rc, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glReplacementCodeuiVertex3fvSUN (const GLuint *rc, const GLfloat *v); +GLAPI void APIENTRY glReplacementCodeuiColor4ubVertex3fSUN (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glReplacementCodeuiColor4ubVertex3fvSUN (const GLuint *rc, const GLubyte *c, const GLfloat *v); +GLAPI void APIENTRY glReplacementCodeuiColor3fVertex3fSUN (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glReplacementCodeuiColor3fVertex3fvSUN (const GLuint *rc, const GLfloat *c, const GLfloat *v); +GLAPI void APIENTRY glReplacementCodeuiNormal3fVertex3fSUN (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glReplacementCodeuiNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *n, const GLfloat *v); +GLAPI void APIENTRY glReplacementCodeuiColor4fNormal3fVertex3fSUN (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glReplacementCodeuiColor4fNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *c, const GLfloat *n, const GLfloat *v); +GLAPI void APIENTRY glReplacementCodeuiTexCoord2fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glReplacementCodeuiTexCoord2fVertex3fvSUN (const GLuint *rc, const GLfloat *tc, const GLfloat *v); +GLAPI void APIENTRY glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v); +GLAPI void APIENTRY glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); +#endif +#endif /* GL_SUN_vertex */ + +#ifndef GL_WIN_phong_shading +#define GL_WIN_phong_shading 1 +#define GL_PHONG_WIN 0x80EA +#define GL_PHONG_HINT_WIN 0x80EB +#endif /* GL_WIN_phong_shading */ + +#ifndef GL_WIN_specular_fog +#define GL_WIN_specular_fog 1 +#define GL_FOG_SPECULAR_TEXTURE_WIN 0x80EC +#endif /* GL_WIN_specular_fog */ + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/tools/jetson_multimedia/include/GL/glxext.h b/tools/jetson_multimedia/include/GL/glxext.h new file mode 100644 index 0000000..f17e0ad --- /dev/null +++ b/tools/jetson_multimedia/include/GL/glxext.h @@ -0,0 +1,934 @@ +#ifndef __glxext_h_ +#define __glxext_h_ 1 + +#ifdef __cplusplus +extern "C" { +#endif + +/* +** Copyright (c) 2013-2017 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ +/* +** This header is generated from the Khronos OpenGL / OpenGL ES XML +** API Registry. The current version of the Registry, generator scripts +** used to make the header, and the header can be found at +** https://github.com/KhronosGroup/OpenGL-Registry +*/ + +#define GLX_GLXEXT_VERSION 20170221 + +/* Generated C header for: + * API: glx + * Versions considered: .* + * Versions emitted: 1\.[3-9] + * Default extensions included: glx + * Additional extensions included: _nomatch_^ + * Extensions removed: _nomatch_^ + */ + +#ifndef GLX_VERSION_1_3 +#define GLX_VERSION_1_3 1 +typedef XID GLXContextID; +typedef struct __GLXFBConfigRec *GLXFBConfig; +typedef XID GLXWindow; +typedef XID GLXPbuffer; +#define GLX_WINDOW_BIT 0x00000001 +#define GLX_PIXMAP_BIT 0x00000002 +#define GLX_PBUFFER_BIT 0x00000004 +#define GLX_RGBA_BIT 0x00000001 +#define GLX_COLOR_INDEX_BIT 0x00000002 +#define GLX_PBUFFER_CLOBBER_MASK 0x08000000 +#define GLX_FRONT_LEFT_BUFFER_BIT 0x00000001 +#define GLX_FRONT_RIGHT_BUFFER_BIT 0x00000002 +#define GLX_BACK_LEFT_BUFFER_BIT 0x00000004 +#define GLX_BACK_RIGHT_BUFFER_BIT 0x00000008 +#define GLX_AUX_BUFFERS_BIT 0x00000010 +#define GLX_DEPTH_BUFFER_BIT 0x00000020 +#define GLX_STENCIL_BUFFER_BIT 0x00000040 +#define GLX_ACCUM_BUFFER_BIT 0x00000080 +#define GLX_CONFIG_CAVEAT 0x20 +#define GLX_X_VISUAL_TYPE 0x22 +#define GLX_TRANSPARENT_TYPE 0x23 +#define GLX_TRANSPARENT_INDEX_VALUE 0x24 +#define GLX_TRANSPARENT_RED_VALUE 0x25 +#define GLX_TRANSPARENT_GREEN_VALUE 0x26 +#define GLX_TRANSPARENT_BLUE_VALUE 0x27 +#define GLX_TRANSPARENT_ALPHA_VALUE 0x28 +#define GLX_DONT_CARE 0xFFFFFFFF +#define GLX_NONE 0x8000 +#define GLX_SLOW_CONFIG 0x8001 +#define GLX_TRUE_COLOR 0x8002 +#define GLX_DIRECT_COLOR 0x8003 +#define GLX_PSEUDO_COLOR 0x8004 +#define GLX_STATIC_COLOR 0x8005 +#define GLX_GRAY_SCALE 0x8006 +#define GLX_STATIC_GRAY 0x8007 +#define GLX_TRANSPARENT_RGB 0x8008 +#define GLX_TRANSPARENT_INDEX 0x8009 +#define GLX_VISUAL_ID 0x800B +#define GLX_SCREEN 0x800C +#define GLX_NON_CONFORMANT_CONFIG 0x800D +#define GLX_DRAWABLE_TYPE 0x8010 +#define GLX_RENDER_TYPE 0x8011 +#define GLX_X_RENDERABLE 0x8012 +#define GLX_FBCONFIG_ID 0x8013 +#define GLX_RGBA_TYPE 0x8014 +#define GLX_COLOR_INDEX_TYPE 0x8015 +#define GLX_MAX_PBUFFER_WIDTH 0x8016 +#define GLX_MAX_PBUFFER_HEIGHT 0x8017 +#define GLX_MAX_PBUFFER_PIXELS 0x8018 +#define GLX_PRESERVED_CONTENTS 0x801B +#define GLX_LARGEST_PBUFFER 0x801C +#define GLX_WIDTH 0x801D +#define GLX_HEIGHT 0x801E +#define GLX_EVENT_MASK 0x801F +#define GLX_DAMAGED 0x8020 +#define GLX_SAVED 0x8021 +#define GLX_WINDOW 0x8022 +#define GLX_PBUFFER 0x8023 +#define GLX_PBUFFER_HEIGHT 0x8040 +#define GLX_PBUFFER_WIDTH 0x8041 +typedef GLXFBConfig *( *PFNGLXGETFBCONFIGSPROC) (Display *dpy, int screen, int *nelements); +typedef GLXFBConfig *( *PFNGLXCHOOSEFBCONFIGPROC) (Display *dpy, int screen, const int *attrib_list, int *nelements); +typedef int ( *PFNGLXGETFBCONFIGATTRIBPROC) (Display *dpy, GLXFBConfig config, int attribute, int *value); +typedef XVisualInfo *( *PFNGLXGETVISUALFROMFBCONFIGPROC) (Display *dpy, GLXFBConfig config); +typedef GLXWindow ( *PFNGLXCREATEWINDOWPROC) (Display *dpy, GLXFBConfig config, Window win, const int *attrib_list); +typedef void ( *PFNGLXDESTROYWINDOWPROC) (Display *dpy, GLXWindow win); +typedef GLXPixmap ( *PFNGLXCREATEPIXMAPPROC) (Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attrib_list); +typedef void ( *PFNGLXDESTROYPIXMAPPROC) (Display *dpy, GLXPixmap pixmap); +typedef GLXPbuffer ( *PFNGLXCREATEPBUFFERPROC) (Display *dpy, GLXFBConfig config, const int *attrib_list); +typedef void ( *PFNGLXDESTROYPBUFFERPROC) (Display *dpy, GLXPbuffer pbuf); +typedef void ( *PFNGLXQUERYDRAWABLEPROC) (Display *dpy, GLXDrawable draw, int attribute, unsigned int *value); +typedef GLXContext ( *PFNGLXCREATENEWCONTEXTPROC) (Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct); +typedef Bool ( *PFNGLXMAKECONTEXTCURRENTPROC) (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx); +typedef GLXDrawable ( *PFNGLXGETCURRENTREADDRAWABLEPROC) (void); +typedef int ( *PFNGLXQUERYCONTEXTPROC) (Display *dpy, GLXContext ctx, int attribute, int *value); +typedef void ( *PFNGLXSELECTEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long event_mask); +typedef void ( *PFNGLXGETSELECTEDEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long *event_mask); +#ifdef GLX_GLXEXT_PROTOTYPES +GLXFBConfig *glXGetFBConfigs (Display *dpy, int screen, int *nelements); +GLXFBConfig *glXChooseFBConfig (Display *dpy, int screen, const int *attrib_list, int *nelements); +int glXGetFBConfigAttrib (Display *dpy, GLXFBConfig config, int attribute, int *value); +XVisualInfo *glXGetVisualFromFBConfig (Display *dpy, GLXFBConfig config); +GLXWindow glXCreateWindow (Display *dpy, GLXFBConfig config, Window win, const int *attrib_list); +void glXDestroyWindow (Display *dpy, GLXWindow win); +GLXPixmap glXCreatePixmap (Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attrib_list); +void glXDestroyPixmap (Display *dpy, GLXPixmap pixmap); +GLXPbuffer glXCreatePbuffer (Display *dpy, GLXFBConfig config, const int *attrib_list); +void glXDestroyPbuffer (Display *dpy, GLXPbuffer pbuf); +void glXQueryDrawable (Display *dpy, GLXDrawable draw, int attribute, unsigned int *value); +GLXContext glXCreateNewContext (Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct); +Bool glXMakeContextCurrent (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx); +GLXDrawable glXGetCurrentReadDrawable (void); +int glXQueryContext (Display *dpy, GLXContext ctx, int attribute, int *value); +void glXSelectEvent (Display *dpy, GLXDrawable draw, unsigned long event_mask); +void glXGetSelectedEvent (Display *dpy, GLXDrawable draw, unsigned long *event_mask); +#endif +#endif /* GLX_VERSION_1_3 */ + +#ifndef GLX_VERSION_1_4 +#define GLX_VERSION_1_4 1 +typedef void ( *__GLXextFuncPtr)(void); +#define GLX_SAMPLE_BUFFERS 100000 +#define GLX_SAMPLES 100001 +typedef __GLXextFuncPtr ( *PFNGLXGETPROCADDRESSPROC) (const GLubyte *procName); +#ifdef GLX_GLXEXT_PROTOTYPES +__GLXextFuncPtr glXGetProcAddress (const GLubyte *procName); +#endif +#endif /* GLX_VERSION_1_4 */ + +#ifndef GLX_ARB_context_flush_control +#define GLX_ARB_context_flush_control 1 +#define GLX_CONTEXT_RELEASE_BEHAVIOR_ARB 0x2097 +#define GLX_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB 0 +#define GLX_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB 0x2098 +#endif /* GLX_ARB_context_flush_control */ + +#ifndef GLX_ARB_create_context +#define GLX_ARB_create_context 1 +#define GLX_CONTEXT_DEBUG_BIT_ARB 0x00000001 +#define GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002 +#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091 +#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092 +#define GLX_CONTEXT_FLAGS_ARB 0x2094 +typedef GLXContext ( *PFNGLXCREATECONTEXTATTRIBSARBPROC) (Display *dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int *attrib_list); +#ifdef GLX_GLXEXT_PROTOTYPES +GLXContext glXCreateContextAttribsARB (Display *dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int *attrib_list); +#endif +#endif /* GLX_ARB_create_context */ + +#ifndef GLX_ARB_create_context_profile +#define GLX_ARB_create_context_profile 1 +#define GLX_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 +#define GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 +#define GLX_CONTEXT_PROFILE_MASK_ARB 0x9126 +#endif /* GLX_ARB_create_context_profile */ + +#ifndef GLX_ARB_create_context_robustness +#define GLX_ARB_create_context_robustness 1 +#define GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004 +#define GLX_LOSE_CONTEXT_ON_RESET_ARB 0x8252 +#define GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 +#define GLX_NO_RESET_NOTIFICATION_ARB 0x8261 +#endif /* GLX_ARB_create_context_robustness */ + +#ifndef GLX_ARB_fbconfig_float +#define GLX_ARB_fbconfig_float 1 +#define GLX_RGBA_FLOAT_TYPE_ARB 0x20B9 +#define GLX_RGBA_FLOAT_BIT_ARB 0x00000004 +#endif /* GLX_ARB_fbconfig_float */ + +#ifndef GLX_ARB_framebuffer_sRGB +#define GLX_ARB_framebuffer_sRGB 1 +#define GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20B2 +#endif /* GLX_ARB_framebuffer_sRGB */ + +#ifndef GLX_ARB_get_proc_address +#define GLX_ARB_get_proc_address 1 +typedef __GLXextFuncPtr ( *PFNGLXGETPROCADDRESSARBPROC) (const GLubyte *procName); +#ifdef GLX_GLXEXT_PROTOTYPES +__GLXextFuncPtr glXGetProcAddressARB (const GLubyte *procName); +#endif +#endif /* GLX_ARB_get_proc_address */ + +#ifndef GLX_ARB_multisample +#define GLX_ARB_multisample 1 +#define GLX_SAMPLE_BUFFERS_ARB 100000 +#define GLX_SAMPLES_ARB 100001 +#endif /* GLX_ARB_multisample */ + +#ifndef GLX_ARB_robustness_application_isolation +#define GLX_ARB_robustness_application_isolation 1 +#define GLX_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008 +#endif /* GLX_ARB_robustness_application_isolation */ + +#ifndef GLX_ARB_robustness_share_group_isolation +#define GLX_ARB_robustness_share_group_isolation 1 +#endif /* GLX_ARB_robustness_share_group_isolation */ + +#ifndef GLX_ARB_vertex_buffer_object +#define GLX_ARB_vertex_buffer_object 1 +#define GLX_CONTEXT_ALLOW_BUFFER_BYTE_ORDER_MISMATCH_ARB 0x2095 +#endif /* GLX_ARB_vertex_buffer_object */ + +#ifndef GLX_3DFX_multisample +#define GLX_3DFX_multisample 1 +#define GLX_SAMPLE_BUFFERS_3DFX 0x8050 +#define GLX_SAMPLES_3DFX 0x8051 +#endif /* GLX_3DFX_multisample */ + +#ifndef GLX_AMD_gpu_association +#define GLX_AMD_gpu_association 1 +#define GLX_GPU_VENDOR_AMD 0x1F00 +#define GLX_GPU_RENDERER_STRING_AMD 0x1F01 +#define GLX_GPU_OPENGL_VERSION_STRING_AMD 0x1F02 +#define GLX_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2 +#define GLX_GPU_RAM_AMD 0x21A3 +#define GLX_GPU_CLOCK_AMD 0x21A4 +#define GLX_GPU_NUM_PIPES_AMD 0x21A5 +#define GLX_GPU_NUM_SIMD_AMD 0x21A6 +#define GLX_GPU_NUM_RB_AMD 0x21A7 +#define GLX_GPU_NUM_SPI_AMD 0x21A8 +typedef unsigned int ( *PFNGLXGETGPUIDSAMDPROC) (unsigned int maxCount, unsigned int *ids); +typedef int ( *PFNGLXGETGPUINFOAMDPROC) (unsigned int id, int property, GLenum dataType, unsigned int size, void *data); +typedef unsigned int ( *PFNGLXGETCONTEXTGPUIDAMDPROC) (GLXContext ctx); +typedef GLXContext ( *PFNGLXCREATEASSOCIATEDCONTEXTAMDPROC) (unsigned int id, GLXContext share_list); +typedef GLXContext ( *PFNGLXCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC) (unsigned int id, GLXContext share_context, const int *attribList); +typedef Bool ( *PFNGLXDELETEASSOCIATEDCONTEXTAMDPROC) (GLXContext ctx); +typedef Bool ( *PFNGLXMAKEASSOCIATEDCONTEXTCURRENTAMDPROC) (GLXContext ctx); +typedef GLXContext ( *PFNGLXGETCURRENTASSOCIATEDCONTEXTAMDPROC) (void); +typedef void ( *PFNGLXBLITCONTEXTFRAMEBUFFERAMDPROC) (GLXContext dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +#ifdef GLX_GLXEXT_PROTOTYPES +unsigned int glXGetGPUIDsAMD (unsigned int maxCount, unsigned int *ids); +int glXGetGPUInfoAMD (unsigned int id, int property, GLenum dataType, unsigned int size, void *data); +unsigned int glXGetContextGPUIDAMD (GLXContext ctx); +GLXContext glXCreateAssociatedContextAMD (unsigned int id, GLXContext share_list); +GLXContext glXCreateAssociatedContextAttribsAMD (unsigned int id, GLXContext share_context, const int *attribList); +Bool glXDeleteAssociatedContextAMD (GLXContext ctx); +Bool glXMakeAssociatedContextCurrentAMD (GLXContext ctx); +GLXContext glXGetCurrentAssociatedContextAMD (void); +void glXBlitContextFramebufferAMD (GLXContext dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +#endif +#endif /* GLX_AMD_gpu_association */ + +#ifndef GLX_EXT_buffer_age +#define GLX_EXT_buffer_age 1 +#define GLX_BACK_BUFFER_AGE_EXT 0x20F4 +#endif /* GLX_EXT_buffer_age */ + +#ifndef GLX_EXT_create_context_es2_profile +#define GLX_EXT_create_context_es2_profile 1 +#define GLX_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004 +#endif /* GLX_EXT_create_context_es2_profile */ + +#ifndef GLX_EXT_create_context_es_profile +#define GLX_EXT_create_context_es_profile 1 +#define GLX_CONTEXT_ES_PROFILE_BIT_EXT 0x00000004 +#endif /* GLX_EXT_create_context_es_profile */ + +#ifndef GLX_EXT_fbconfig_packed_float +#define GLX_EXT_fbconfig_packed_float 1 +#define GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT 0x20B1 +#define GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT 0x00000008 +#endif /* GLX_EXT_fbconfig_packed_float */ + +#ifndef GLX_EXT_framebuffer_sRGB +#define GLX_EXT_framebuffer_sRGB 1 +#define GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20B2 +#endif /* GLX_EXT_framebuffer_sRGB */ + +#ifndef GLX_EXT_import_context +#define GLX_EXT_import_context 1 +#define GLX_SHARE_CONTEXT_EXT 0x800A +#define GLX_VISUAL_ID_EXT 0x800B +#define GLX_SCREEN_EXT 0x800C +typedef Display *( *PFNGLXGETCURRENTDISPLAYEXTPROC) (void); +typedef int ( *PFNGLXQUERYCONTEXTINFOEXTPROC) (Display *dpy, GLXContext context, int attribute, int *value); +typedef GLXContextID ( *PFNGLXGETCONTEXTIDEXTPROC) (const GLXContext context); +typedef GLXContext ( *PFNGLXIMPORTCONTEXTEXTPROC) (Display *dpy, GLXContextID contextID); +typedef void ( *PFNGLXFREECONTEXTEXTPROC) (Display *dpy, GLXContext context); +#ifdef GLX_GLXEXT_PROTOTYPES +Display *glXGetCurrentDisplayEXT (void); +int glXQueryContextInfoEXT (Display *dpy, GLXContext context, int attribute, int *value); +GLXContextID glXGetContextIDEXT (const GLXContext context); +GLXContext glXImportContextEXT (Display *dpy, GLXContextID contextID); +void glXFreeContextEXT (Display *dpy, GLXContext context); +#endif +#endif /* GLX_EXT_import_context */ + +#ifndef GLX_EXT_libglvnd +#define GLX_EXT_libglvnd 1 +#define GLX_VENDOR_NAMES_EXT 0x20F6 +#endif /* GLX_EXT_libglvnd */ + +#ifndef GLX_EXT_stereo_tree +#define GLX_EXT_stereo_tree 1 +typedef struct { + int type; + unsigned long serial; + Bool send_event; + Display *display; + int extension; + int evtype; + GLXDrawable window; + Bool stereo_tree; +} GLXStereoNotifyEventEXT; +#define GLX_STEREO_TREE_EXT 0x20F5 +#define GLX_STEREO_NOTIFY_MASK_EXT 0x00000001 +#define GLX_STEREO_NOTIFY_EXT 0x00000000 +#endif /* GLX_EXT_stereo_tree */ + +#ifndef GLX_EXT_swap_control +#define GLX_EXT_swap_control 1 +#define GLX_SWAP_INTERVAL_EXT 0x20F1 +#define GLX_MAX_SWAP_INTERVAL_EXT 0x20F2 +typedef void ( *PFNGLXSWAPINTERVALEXTPROC) (Display *dpy, GLXDrawable drawable, int interval); +#ifdef GLX_GLXEXT_PROTOTYPES +void glXSwapIntervalEXT (Display *dpy, GLXDrawable drawable, int interval); +#endif +#endif /* GLX_EXT_swap_control */ + +#ifndef GLX_EXT_swap_control_tear +#define GLX_EXT_swap_control_tear 1 +#define GLX_LATE_SWAPS_TEAR_EXT 0x20F3 +#endif /* GLX_EXT_swap_control_tear */ + +#ifndef GLX_EXT_texture_from_pixmap +#define GLX_EXT_texture_from_pixmap 1 +#define GLX_TEXTURE_1D_BIT_EXT 0x00000001 +#define GLX_TEXTURE_2D_BIT_EXT 0x00000002 +#define GLX_TEXTURE_RECTANGLE_BIT_EXT 0x00000004 +#define GLX_BIND_TO_TEXTURE_RGB_EXT 0x20D0 +#define GLX_BIND_TO_TEXTURE_RGBA_EXT 0x20D1 +#define GLX_BIND_TO_MIPMAP_TEXTURE_EXT 0x20D2 +#define GLX_BIND_TO_TEXTURE_TARGETS_EXT 0x20D3 +#define GLX_Y_INVERTED_EXT 0x20D4 +#define GLX_TEXTURE_FORMAT_EXT 0x20D5 +#define GLX_TEXTURE_TARGET_EXT 0x20D6 +#define GLX_MIPMAP_TEXTURE_EXT 0x20D7 +#define GLX_TEXTURE_FORMAT_NONE_EXT 0x20D8 +#define GLX_TEXTURE_FORMAT_RGB_EXT 0x20D9 +#define GLX_TEXTURE_FORMAT_RGBA_EXT 0x20DA +#define GLX_TEXTURE_1D_EXT 0x20DB +#define GLX_TEXTURE_2D_EXT 0x20DC +#define GLX_TEXTURE_RECTANGLE_EXT 0x20DD +#define GLX_FRONT_LEFT_EXT 0x20DE +#define GLX_FRONT_RIGHT_EXT 0x20DF +#define GLX_BACK_LEFT_EXT 0x20E0 +#define GLX_BACK_RIGHT_EXT 0x20E1 +#define GLX_FRONT_EXT 0x20DE +#define GLX_BACK_EXT 0x20E0 +#define GLX_AUX0_EXT 0x20E2 +#define GLX_AUX1_EXT 0x20E3 +#define GLX_AUX2_EXT 0x20E4 +#define GLX_AUX3_EXT 0x20E5 +#define GLX_AUX4_EXT 0x20E6 +#define GLX_AUX5_EXT 0x20E7 +#define GLX_AUX6_EXT 0x20E8 +#define GLX_AUX7_EXT 0x20E9 +#define GLX_AUX8_EXT 0x20EA +#define GLX_AUX9_EXT 0x20EB +typedef void ( *PFNGLXBINDTEXIMAGEEXTPROC) (Display *dpy, GLXDrawable drawable, int buffer, const int *attrib_list); +typedef void ( *PFNGLXRELEASETEXIMAGEEXTPROC) (Display *dpy, GLXDrawable drawable, int buffer); +#ifdef GLX_GLXEXT_PROTOTYPES +void glXBindTexImageEXT (Display *dpy, GLXDrawable drawable, int buffer, const int *attrib_list); +void glXReleaseTexImageEXT (Display *dpy, GLXDrawable drawable, int buffer); +#endif +#endif /* GLX_EXT_texture_from_pixmap */ + +#ifndef GLX_EXT_visual_info +#define GLX_EXT_visual_info 1 +#define GLX_X_VISUAL_TYPE_EXT 0x22 +#define GLX_TRANSPARENT_TYPE_EXT 0x23 +#define GLX_TRANSPARENT_INDEX_VALUE_EXT 0x24 +#define GLX_TRANSPARENT_RED_VALUE_EXT 0x25 +#define GLX_TRANSPARENT_GREEN_VALUE_EXT 0x26 +#define GLX_TRANSPARENT_BLUE_VALUE_EXT 0x27 +#define GLX_TRANSPARENT_ALPHA_VALUE_EXT 0x28 +#define GLX_NONE_EXT 0x8000 +#define GLX_TRUE_COLOR_EXT 0x8002 +#define GLX_DIRECT_COLOR_EXT 0x8003 +#define GLX_PSEUDO_COLOR_EXT 0x8004 +#define GLX_STATIC_COLOR_EXT 0x8005 +#define GLX_GRAY_SCALE_EXT 0x8006 +#define GLX_STATIC_GRAY_EXT 0x8007 +#define GLX_TRANSPARENT_RGB_EXT 0x8008 +#define GLX_TRANSPARENT_INDEX_EXT 0x8009 +#endif /* GLX_EXT_visual_info */ + +#ifndef GLX_EXT_visual_rating +#define GLX_EXT_visual_rating 1 +#define GLX_VISUAL_CAVEAT_EXT 0x20 +#define GLX_SLOW_VISUAL_EXT 0x8001 +#define GLX_NON_CONFORMANT_VISUAL_EXT 0x800D +#endif /* GLX_EXT_visual_rating */ + +#ifndef GLX_INTEL_swap_event +#define GLX_INTEL_swap_event 1 +#define GLX_BUFFER_SWAP_COMPLETE_INTEL_MASK 0x04000000 +#define GLX_EXCHANGE_COMPLETE_INTEL 0x8180 +#define GLX_COPY_COMPLETE_INTEL 0x8181 +#define GLX_FLIP_COMPLETE_INTEL 0x8182 +#endif /* GLX_INTEL_swap_event */ + +#ifndef GLX_MESA_agp_offset +#define GLX_MESA_agp_offset 1 +typedef unsigned int ( *PFNGLXGETAGPOFFSETMESAPROC) (const void *pointer); +#ifdef GLX_GLXEXT_PROTOTYPES +unsigned int glXGetAGPOffsetMESA (const void *pointer); +#endif +#endif /* GLX_MESA_agp_offset */ + +#ifndef GLX_MESA_copy_sub_buffer +#define GLX_MESA_copy_sub_buffer 1 +typedef void ( *PFNGLXCOPYSUBBUFFERMESAPROC) (Display *dpy, GLXDrawable drawable, int x, int y, int width, int height); +#ifdef GLX_GLXEXT_PROTOTYPES +void glXCopySubBufferMESA (Display *dpy, GLXDrawable drawable, int x, int y, int width, int height); +#endif +#endif /* GLX_MESA_copy_sub_buffer */ + +#ifndef GLX_MESA_pixmap_colormap +#define GLX_MESA_pixmap_colormap 1 +typedef GLXPixmap ( *PFNGLXCREATEGLXPIXMAPMESAPROC) (Display *dpy, XVisualInfo *visual, Pixmap pixmap, Colormap cmap); +#ifdef GLX_GLXEXT_PROTOTYPES +GLXPixmap glXCreateGLXPixmapMESA (Display *dpy, XVisualInfo *visual, Pixmap pixmap, Colormap cmap); +#endif +#endif /* GLX_MESA_pixmap_colormap */ + +#ifndef GLX_MESA_query_renderer +#define GLX_MESA_query_renderer 1 +#define GLX_RENDERER_VENDOR_ID_MESA 0x8183 +#define GLX_RENDERER_DEVICE_ID_MESA 0x8184 +#define GLX_RENDERER_VERSION_MESA 0x8185 +#define GLX_RENDERER_ACCELERATED_MESA 0x8186 +#define GLX_RENDERER_VIDEO_MEMORY_MESA 0x8187 +#define GLX_RENDERER_UNIFIED_MEMORY_ARCHITECTURE_MESA 0x8188 +#define GLX_RENDERER_PREFERRED_PROFILE_MESA 0x8189 +#define GLX_RENDERER_OPENGL_CORE_PROFILE_VERSION_MESA 0x818A +#define GLX_RENDERER_OPENGL_COMPATIBILITY_PROFILE_VERSION_MESA 0x818B +#define GLX_RENDERER_OPENGL_ES_PROFILE_VERSION_MESA 0x818C +#define GLX_RENDERER_OPENGL_ES2_PROFILE_VERSION_MESA 0x818D +#define GLX_RENDERER_ID_MESA 0x818E +typedef Bool ( *PFNGLXQUERYCURRENTRENDERERINTEGERMESAPROC) (int attribute, unsigned int *value); +typedef const char *( *PFNGLXQUERYCURRENTRENDERERSTRINGMESAPROC) (int attribute); +typedef Bool ( *PFNGLXQUERYRENDERERINTEGERMESAPROC) (Display *dpy, int screen, int renderer, int attribute, unsigned int *value); +typedef const char *( *PFNGLXQUERYRENDERERSTRINGMESAPROC) (Display *dpy, int screen, int renderer, int attribute); +#ifdef GLX_GLXEXT_PROTOTYPES +Bool glXQueryCurrentRendererIntegerMESA (int attribute, unsigned int *value); +const char *glXQueryCurrentRendererStringMESA (int attribute); +Bool glXQueryRendererIntegerMESA (Display *dpy, int screen, int renderer, int attribute, unsigned int *value); +const char *glXQueryRendererStringMESA (Display *dpy, int screen, int renderer, int attribute); +#endif +#endif /* GLX_MESA_query_renderer */ + +#ifndef GLX_MESA_release_buffers +#define GLX_MESA_release_buffers 1 +typedef Bool ( *PFNGLXRELEASEBUFFERSMESAPROC) (Display *dpy, GLXDrawable drawable); +#ifdef GLX_GLXEXT_PROTOTYPES +Bool glXReleaseBuffersMESA (Display *dpy, GLXDrawable drawable); +#endif +#endif /* GLX_MESA_release_buffers */ + +#ifndef GLX_MESA_set_3dfx_mode +#define GLX_MESA_set_3dfx_mode 1 +#define GLX_3DFX_WINDOW_MODE_MESA 0x1 +#define GLX_3DFX_FULLSCREEN_MODE_MESA 0x2 +typedef Bool ( *PFNGLXSET3DFXMODEMESAPROC) (int mode); +#ifdef GLX_GLXEXT_PROTOTYPES +Bool glXSet3DfxModeMESA (int mode); +#endif +#endif /* GLX_MESA_set_3dfx_mode */ + +#ifndef GLX_NV_copy_buffer +#define GLX_NV_copy_buffer 1 +typedef void ( *PFNGLXCOPYBUFFERSUBDATANVPROC) (Display *dpy, GLXContext readCtx, GLXContext writeCtx, GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +typedef void ( *PFNGLXNAMEDCOPYBUFFERSUBDATANVPROC) (Display *dpy, GLXContext readCtx, GLXContext writeCtx, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +#ifdef GLX_GLXEXT_PROTOTYPES +void glXCopyBufferSubDataNV (Display *dpy, GLXContext readCtx, GLXContext writeCtx, GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +void glXNamedCopyBufferSubDataNV (Display *dpy, GLXContext readCtx, GLXContext writeCtx, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +#endif +#endif /* GLX_NV_copy_buffer */ + +#ifndef GLX_NV_copy_image +#define GLX_NV_copy_image 1 +typedef void ( *PFNGLXCOPYIMAGESUBDATANVPROC) (Display *dpy, GLXContext srcCtx, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLXContext dstCtx, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); +#ifdef GLX_GLXEXT_PROTOTYPES +void glXCopyImageSubDataNV (Display *dpy, GLXContext srcCtx, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLXContext dstCtx, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); +#endif +#endif /* GLX_NV_copy_image */ + +#ifndef GLX_NV_delay_before_swap +#define GLX_NV_delay_before_swap 1 +typedef Bool ( *PFNGLXDELAYBEFORESWAPNVPROC) (Display *dpy, GLXDrawable drawable, GLfloat seconds); +#ifdef GLX_GLXEXT_PROTOTYPES +Bool glXDelayBeforeSwapNV (Display *dpy, GLXDrawable drawable, GLfloat seconds); +#endif +#endif /* GLX_NV_delay_before_swap */ + +#ifndef GLX_NV_float_buffer +#define GLX_NV_float_buffer 1 +#define GLX_FLOAT_COMPONENTS_NV 0x20B0 +#endif /* GLX_NV_float_buffer */ + +#ifndef GLX_NV_multisample_coverage +#define GLX_NV_multisample_coverage 1 +#define GLX_COVERAGE_SAMPLES_NV 100001 +#define GLX_COLOR_SAMPLES_NV 0x20B3 +#endif /* GLX_NV_multisample_coverage */ + +#ifndef GLX_NV_present_video +#define GLX_NV_present_video 1 +#define GLX_NUM_VIDEO_SLOTS_NV 0x20F0 +typedef unsigned int *( *PFNGLXENUMERATEVIDEODEVICESNVPROC) (Display *dpy, int screen, int *nelements); +typedef int ( *PFNGLXBINDVIDEODEVICENVPROC) (Display *dpy, unsigned int video_slot, unsigned int video_device, const int *attrib_list); +#ifdef GLX_GLXEXT_PROTOTYPES +unsigned int *glXEnumerateVideoDevicesNV (Display *dpy, int screen, int *nelements); +int glXBindVideoDeviceNV (Display *dpy, unsigned int video_slot, unsigned int video_device, const int *attrib_list); +#endif +#endif /* GLX_NV_present_video */ + +#ifndef GLX_NV_robustness_video_memory_purge +#define GLX_NV_robustness_video_memory_purge 1 +#define GLX_GENERATE_RESET_ON_VIDEO_MEMORY_PURGE_NV 0x20F7 +#endif /* GLX_NV_robustness_video_memory_purge */ + +#ifndef GLX_NV_swap_group +#define GLX_NV_swap_group 1 +typedef Bool ( *PFNGLXJOINSWAPGROUPNVPROC) (Display *dpy, GLXDrawable drawable, GLuint group); +typedef Bool ( *PFNGLXBINDSWAPBARRIERNVPROC) (Display *dpy, GLuint group, GLuint barrier); +typedef Bool ( *PFNGLXQUERYSWAPGROUPNVPROC) (Display *dpy, GLXDrawable drawable, GLuint *group, GLuint *barrier); +typedef Bool ( *PFNGLXQUERYMAXSWAPGROUPSNVPROC) (Display *dpy, int screen, GLuint *maxGroups, GLuint *maxBarriers); +typedef Bool ( *PFNGLXQUERYFRAMECOUNTNVPROC) (Display *dpy, int screen, GLuint *count); +typedef Bool ( *PFNGLXRESETFRAMECOUNTNVPROC) (Display *dpy, int screen); +#ifdef GLX_GLXEXT_PROTOTYPES +Bool glXJoinSwapGroupNV (Display *dpy, GLXDrawable drawable, GLuint group); +Bool glXBindSwapBarrierNV (Display *dpy, GLuint group, GLuint barrier); +Bool glXQuerySwapGroupNV (Display *dpy, GLXDrawable drawable, GLuint *group, GLuint *barrier); +Bool glXQueryMaxSwapGroupsNV (Display *dpy, int screen, GLuint *maxGroups, GLuint *maxBarriers); +Bool glXQueryFrameCountNV (Display *dpy, int screen, GLuint *count); +Bool glXResetFrameCountNV (Display *dpy, int screen); +#endif +#endif /* GLX_NV_swap_group */ + +#ifndef GLX_NV_video_capture +#define GLX_NV_video_capture 1 +typedef XID GLXVideoCaptureDeviceNV; +#define GLX_DEVICE_ID_NV 0x20CD +#define GLX_UNIQUE_ID_NV 0x20CE +#define GLX_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF +typedef int ( *PFNGLXBINDVIDEOCAPTUREDEVICENVPROC) (Display *dpy, unsigned int video_capture_slot, GLXVideoCaptureDeviceNV device); +typedef GLXVideoCaptureDeviceNV *( *PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC) (Display *dpy, int screen, int *nelements); +typedef void ( *PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC) (Display *dpy, GLXVideoCaptureDeviceNV device); +typedef int ( *PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC) (Display *dpy, GLXVideoCaptureDeviceNV device, int attribute, int *value); +typedef void ( *PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC) (Display *dpy, GLXVideoCaptureDeviceNV device); +#ifdef GLX_GLXEXT_PROTOTYPES +int glXBindVideoCaptureDeviceNV (Display *dpy, unsigned int video_capture_slot, GLXVideoCaptureDeviceNV device); +GLXVideoCaptureDeviceNV *glXEnumerateVideoCaptureDevicesNV (Display *dpy, int screen, int *nelements); +void glXLockVideoCaptureDeviceNV (Display *dpy, GLXVideoCaptureDeviceNV device); +int glXQueryVideoCaptureDeviceNV (Display *dpy, GLXVideoCaptureDeviceNV device, int attribute, int *value); +void glXReleaseVideoCaptureDeviceNV (Display *dpy, GLXVideoCaptureDeviceNV device); +#endif +#endif /* GLX_NV_video_capture */ + +#ifndef GLX_NV_video_out +#define GLX_NV_video_out 1 +typedef unsigned int GLXVideoDeviceNV; +#define GLX_VIDEO_OUT_COLOR_NV 0x20C3 +#define GLX_VIDEO_OUT_ALPHA_NV 0x20C4 +#define GLX_VIDEO_OUT_DEPTH_NV 0x20C5 +#define GLX_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6 +#define GLX_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7 +#define GLX_VIDEO_OUT_FRAME_NV 0x20C8 +#define GLX_VIDEO_OUT_FIELD_1_NV 0x20C9 +#define GLX_VIDEO_OUT_FIELD_2_NV 0x20CA +#define GLX_VIDEO_OUT_STACKED_FIELDS_1_2_NV 0x20CB +#define GLX_VIDEO_OUT_STACKED_FIELDS_2_1_NV 0x20CC +typedef int ( *PFNGLXGETVIDEODEVICENVPROC) (Display *dpy, int screen, int numVideoDevices, GLXVideoDeviceNV *pVideoDevice); +typedef int ( *PFNGLXRELEASEVIDEODEVICENVPROC) (Display *dpy, int screen, GLXVideoDeviceNV VideoDevice); +typedef int ( *PFNGLXBINDVIDEOIMAGENVPROC) (Display *dpy, GLXVideoDeviceNV VideoDevice, GLXPbuffer pbuf, int iVideoBuffer); +typedef int ( *PFNGLXRELEASEVIDEOIMAGENVPROC) (Display *dpy, GLXPbuffer pbuf); +typedef int ( *PFNGLXSENDPBUFFERTOVIDEONVPROC) (Display *dpy, GLXPbuffer pbuf, int iBufferType, unsigned long *pulCounterPbuffer, GLboolean bBlock); +typedef int ( *PFNGLXGETVIDEOINFONVPROC) (Display *dpy, int screen, GLXVideoDeviceNV VideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo); +#ifdef GLX_GLXEXT_PROTOTYPES +int glXGetVideoDeviceNV (Display *dpy, int screen, int numVideoDevices, GLXVideoDeviceNV *pVideoDevice); +int glXReleaseVideoDeviceNV (Display *dpy, int screen, GLXVideoDeviceNV VideoDevice); +int glXBindVideoImageNV (Display *dpy, GLXVideoDeviceNV VideoDevice, GLXPbuffer pbuf, int iVideoBuffer); +int glXReleaseVideoImageNV (Display *dpy, GLXPbuffer pbuf); +int glXSendPbufferToVideoNV (Display *dpy, GLXPbuffer pbuf, int iBufferType, unsigned long *pulCounterPbuffer, GLboolean bBlock); +int glXGetVideoInfoNV (Display *dpy, int screen, GLXVideoDeviceNV VideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo); +#endif +#endif /* GLX_NV_video_out */ + +#ifndef GLX_OML_swap_method +#define GLX_OML_swap_method 1 +#define GLX_SWAP_METHOD_OML 0x8060 +#define GLX_SWAP_EXCHANGE_OML 0x8061 +#define GLX_SWAP_COPY_OML 0x8062 +#define GLX_SWAP_UNDEFINED_OML 0x8063 +#endif /* GLX_OML_swap_method */ + +#ifndef GLX_OML_sync_control +#define GLX_OML_sync_control 1 +#ifndef GLEXT_64_TYPES_DEFINED +/* This code block is duplicated in glext.h, so must be protected */ +#define GLEXT_64_TYPES_DEFINED +/* Define int32_t, int64_t, and uint64_t types for UST/MSC */ +/* (as used in the GLX_OML_sync_control extension). */ +#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L +#include +#elif defined(__sun__) || defined(__digital__) +#include +#if defined(__STDC__) +#if defined(__arch64__) || defined(_LP64) +typedef long int int64_t; +typedef unsigned long int uint64_t; +#else +typedef long long int int64_t; +typedef unsigned long long int uint64_t; +#endif /* __arch64__ */ +#endif /* __STDC__ */ +#elif defined( __VMS ) || defined(__sgi) +#include +#elif defined(__SCO__) || defined(__USLC__) +#include +#elif defined(__UNIXOS2__) || defined(__SOL64__) +typedef long int int32_t; +typedef long long int int64_t; +typedef unsigned long long int uint64_t; +#elif defined(_WIN32) && defined(__GNUC__) +#include +#elif defined(_WIN32) +typedef __int32 int32_t; +typedef __int64 int64_t; +typedef unsigned __int64 uint64_t; +#else +/* Fallback if nothing above works */ +#include +#endif +#endif +typedef Bool ( *PFNGLXGETSYNCVALUESOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t *ust, int64_t *msc, int64_t *sbc); +typedef Bool ( *PFNGLXGETMSCRATEOMLPROC) (Display *dpy, GLXDrawable drawable, int32_t *numerator, int32_t *denominator); +typedef int64_t ( *PFNGLXSWAPBUFFERSMSCOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder); +typedef Bool ( *PFNGLXWAITFORMSCOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t *ust, int64_t *msc, int64_t *sbc); +typedef Bool ( *PFNGLXWAITFORSBCOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t target_sbc, int64_t *ust, int64_t *msc, int64_t *sbc); +#ifdef GLX_GLXEXT_PROTOTYPES +Bool glXGetSyncValuesOML (Display *dpy, GLXDrawable drawable, int64_t *ust, int64_t *msc, int64_t *sbc); +Bool glXGetMscRateOML (Display *dpy, GLXDrawable drawable, int32_t *numerator, int32_t *denominator); +int64_t glXSwapBuffersMscOML (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder); +Bool glXWaitForMscOML (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t *ust, int64_t *msc, int64_t *sbc); +Bool glXWaitForSbcOML (Display *dpy, GLXDrawable drawable, int64_t target_sbc, int64_t *ust, int64_t *msc, int64_t *sbc); +#endif +#endif /* GLX_OML_sync_control */ + +#ifndef GLX_SGIS_blended_overlay +#define GLX_SGIS_blended_overlay 1 +#define GLX_BLENDED_RGBA_SGIS 0x8025 +#endif /* GLX_SGIS_blended_overlay */ + +#ifndef GLX_SGIS_multisample +#define GLX_SGIS_multisample 1 +#define GLX_SAMPLE_BUFFERS_SGIS 100000 +#define GLX_SAMPLES_SGIS 100001 +#endif /* GLX_SGIS_multisample */ + +#ifndef GLX_SGIS_shared_multisample +#define GLX_SGIS_shared_multisample 1 +#define GLX_MULTISAMPLE_SUB_RECT_WIDTH_SGIS 0x8026 +#define GLX_MULTISAMPLE_SUB_RECT_HEIGHT_SGIS 0x8027 +#endif /* GLX_SGIS_shared_multisample */ + +#ifndef GLX_SGIX_dmbuffer +#define GLX_SGIX_dmbuffer 1 +typedef XID GLXPbufferSGIX; +#ifdef _DM_BUFFER_H_ +#define GLX_DIGITAL_MEDIA_PBUFFER_SGIX 0x8024 +typedef Bool ( *PFNGLXASSOCIATEDMPBUFFERSGIXPROC) (Display *dpy, GLXPbufferSGIX pbuffer, DMparams *params, DMbuffer dmbuffer); +#ifdef GLX_GLXEXT_PROTOTYPES +Bool glXAssociateDMPbufferSGIX (Display *dpy, GLXPbufferSGIX pbuffer, DMparams *params, DMbuffer dmbuffer); +#endif +#endif /* _DM_BUFFER_H_ */ +#endif /* GLX_SGIX_dmbuffer */ + +#ifndef GLX_SGIX_fbconfig +#define GLX_SGIX_fbconfig 1 +typedef struct __GLXFBConfigRec *GLXFBConfigSGIX; +#define GLX_WINDOW_BIT_SGIX 0x00000001 +#define GLX_PIXMAP_BIT_SGIX 0x00000002 +#define GLX_RGBA_BIT_SGIX 0x00000001 +#define GLX_COLOR_INDEX_BIT_SGIX 0x00000002 +#define GLX_DRAWABLE_TYPE_SGIX 0x8010 +#define GLX_RENDER_TYPE_SGIX 0x8011 +#define GLX_X_RENDERABLE_SGIX 0x8012 +#define GLX_FBCONFIG_ID_SGIX 0x8013 +#define GLX_RGBA_TYPE_SGIX 0x8014 +#define GLX_COLOR_INDEX_TYPE_SGIX 0x8015 +typedef int ( *PFNGLXGETFBCONFIGATTRIBSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, int attribute, int *value); +typedef GLXFBConfigSGIX *( *PFNGLXCHOOSEFBCONFIGSGIXPROC) (Display *dpy, int screen, int *attrib_list, int *nelements); +typedef GLXPixmap ( *PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, Pixmap pixmap); +typedef GLXContext ( *PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, int render_type, GLXContext share_list, Bool direct); +typedef XVisualInfo *( *PFNGLXGETVISUALFROMFBCONFIGSGIXPROC) (Display *dpy, GLXFBConfigSGIX config); +typedef GLXFBConfigSGIX ( *PFNGLXGETFBCONFIGFROMVISUALSGIXPROC) (Display *dpy, XVisualInfo *vis); +#ifdef GLX_GLXEXT_PROTOTYPES +int glXGetFBConfigAttribSGIX (Display *dpy, GLXFBConfigSGIX config, int attribute, int *value); +GLXFBConfigSGIX *glXChooseFBConfigSGIX (Display *dpy, int screen, int *attrib_list, int *nelements); +GLXPixmap glXCreateGLXPixmapWithConfigSGIX (Display *dpy, GLXFBConfigSGIX config, Pixmap pixmap); +GLXContext glXCreateContextWithConfigSGIX (Display *dpy, GLXFBConfigSGIX config, int render_type, GLXContext share_list, Bool direct); +XVisualInfo *glXGetVisualFromFBConfigSGIX (Display *dpy, GLXFBConfigSGIX config); +GLXFBConfigSGIX glXGetFBConfigFromVisualSGIX (Display *dpy, XVisualInfo *vis); +#endif +#endif /* GLX_SGIX_fbconfig */ + +#ifndef GLX_SGIX_hyperpipe +#define GLX_SGIX_hyperpipe 1 +typedef struct { + char pipeName[80]; /* Should be [GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX] */ + int networkId; +} GLXHyperpipeNetworkSGIX; +typedef struct { + char pipeName[80]; /* Should be [GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX] */ + int channel; + unsigned int participationType; + int timeSlice; +} GLXHyperpipeConfigSGIX; +typedef struct { + char pipeName[80]; /* Should be [GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX] */ + int srcXOrigin, srcYOrigin, srcWidth, srcHeight; + int destXOrigin, destYOrigin, destWidth, destHeight; +} GLXPipeRect; +typedef struct { + char pipeName[80]; /* Should be [GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX] */ + int XOrigin, YOrigin, maxHeight, maxWidth; +} GLXPipeRectLimits; +#define GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX 80 +#define GLX_BAD_HYPERPIPE_CONFIG_SGIX 91 +#define GLX_BAD_HYPERPIPE_SGIX 92 +#define GLX_HYPERPIPE_DISPLAY_PIPE_SGIX 0x00000001 +#define GLX_HYPERPIPE_RENDER_PIPE_SGIX 0x00000002 +#define GLX_PIPE_RECT_SGIX 0x00000001 +#define GLX_PIPE_RECT_LIMITS_SGIX 0x00000002 +#define GLX_HYPERPIPE_STEREO_SGIX 0x00000003 +#define GLX_HYPERPIPE_PIXEL_AVERAGE_SGIX 0x00000004 +#define GLX_HYPERPIPE_ID_SGIX 0x8030 +typedef GLXHyperpipeNetworkSGIX *( *PFNGLXQUERYHYPERPIPENETWORKSGIXPROC) (Display *dpy, int *npipes); +typedef int ( *PFNGLXHYPERPIPECONFIGSGIXPROC) (Display *dpy, int networkId, int npipes, GLXHyperpipeConfigSGIX *cfg, int *hpId); +typedef GLXHyperpipeConfigSGIX *( *PFNGLXQUERYHYPERPIPECONFIGSGIXPROC) (Display *dpy, int hpId, int *npipes); +typedef int ( *PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC) (Display *dpy, int hpId); +typedef int ( *PFNGLXBINDHYPERPIPESGIXPROC) (Display *dpy, int hpId); +typedef int ( *PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *attribList, void *returnAttribList); +typedef int ( *PFNGLXHYPERPIPEATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *attribList); +typedef int ( *PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *returnAttribList); +#ifdef GLX_GLXEXT_PROTOTYPES +GLXHyperpipeNetworkSGIX *glXQueryHyperpipeNetworkSGIX (Display *dpy, int *npipes); +int glXHyperpipeConfigSGIX (Display *dpy, int networkId, int npipes, GLXHyperpipeConfigSGIX *cfg, int *hpId); +GLXHyperpipeConfigSGIX *glXQueryHyperpipeConfigSGIX (Display *dpy, int hpId, int *npipes); +int glXDestroyHyperpipeConfigSGIX (Display *dpy, int hpId); +int glXBindHyperpipeSGIX (Display *dpy, int hpId); +int glXQueryHyperpipeBestAttribSGIX (Display *dpy, int timeSlice, int attrib, int size, void *attribList, void *returnAttribList); +int glXHyperpipeAttribSGIX (Display *dpy, int timeSlice, int attrib, int size, void *attribList); +int glXQueryHyperpipeAttribSGIX (Display *dpy, int timeSlice, int attrib, int size, void *returnAttribList); +#endif +#endif /* GLX_SGIX_hyperpipe */ + +#ifndef GLX_SGIX_pbuffer +#define GLX_SGIX_pbuffer 1 +#define GLX_PBUFFER_BIT_SGIX 0x00000004 +#define GLX_BUFFER_CLOBBER_MASK_SGIX 0x08000000 +#define GLX_FRONT_LEFT_BUFFER_BIT_SGIX 0x00000001 +#define GLX_FRONT_RIGHT_BUFFER_BIT_SGIX 0x00000002 +#define GLX_BACK_LEFT_BUFFER_BIT_SGIX 0x00000004 +#define GLX_BACK_RIGHT_BUFFER_BIT_SGIX 0x00000008 +#define GLX_AUX_BUFFERS_BIT_SGIX 0x00000010 +#define GLX_DEPTH_BUFFER_BIT_SGIX 0x00000020 +#define GLX_STENCIL_BUFFER_BIT_SGIX 0x00000040 +#define GLX_ACCUM_BUFFER_BIT_SGIX 0x00000080 +#define GLX_SAMPLE_BUFFERS_BIT_SGIX 0x00000100 +#define GLX_MAX_PBUFFER_WIDTH_SGIX 0x8016 +#define GLX_MAX_PBUFFER_HEIGHT_SGIX 0x8017 +#define GLX_MAX_PBUFFER_PIXELS_SGIX 0x8018 +#define GLX_OPTIMAL_PBUFFER_WIDTH_SGIX 0x8019 +#define GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX 0x801A +#define GLX_PRESERVED_CONTENTS_SGIX 0x801B +#define GLX_LARGEST_PBUFFER_SGIX 0x801C +#define GLX_WIDTH_SGIX 0x801D +#define GLX_HEIGHT_SGIX 0x801E +#define GLX_EVENT_MASK_SGIX 0x801F +#define GLX_DAMAGED_SGIX 0x8020 +#define GLX_SAVED_SGIX 0x8021 +#define GLX_WINDOW_SGIX 0x8022 +#define GLX_PBUFFER_SGIX 0x8023 +typedef GLXPbufferSGIX ( *PFNGLXCREATEGLXPBUFFERSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, unsigned int width, unsigned int height, int *attrib_list); +typedef void ( *PFNGLXDESTROYGLXPBUFFERSGIXPROC) (Display *dpy, GLXPbufferSGIX pbuf); +typedef int ( *PFNGLXQUERYGLXPBUFFERSGIXPROC) (Display *dpy, GLXPbufferSGIX pbuf, int attribute, unsigned int *value); +typedef void ( *PFNGLXSELECTEVENTSGIXPROC) (Display *dpy, GLXDrawable drawable, unsigned long mask); +typedef void ( *PFNGLXGETSELECTEDEVENTSGIXPROC) (Display *dpy, GLXDrawable drawable, unsigned long *mask); +#ifdef GLX_GLXEXT_PROTOTYPES +GLXPbufferSGIX glXCreateGLXPbufferSGIX (Display *dpy, GLXFBConfigSGIX config, unsigned int width, unsigned int height, int *attrib_list); +void glXDestroyGLXPbufferSGIX (Display *dpy, GLXPbufferSGIX pbuf); +int glXQueryGLXPbufferSGIX (Display *dpy, GLXPbufferSGIX pbuf, int attribute, unsigned int *value); +void glXSelectEventSGIX (Display *dpy, GLXDrawable drawable, unsigned long mask); +void glXGetSelectedEventSGIX (Display *dpy, GLXDrawable drawable, unsigned long *mask); +#endif +#endif /* GLX_SGIX_pbuffer */ + +#ifndef GLX_SGIX_swap_barrier +#define GLX_SGIX_swap_barrier 1 +typedef void ( *PFNGLXBINDSWAPBARRIERSGIXPROC) (Display *dpy, GLXDrawable drawable, int barrier); +typedef Bool ( *PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC) (Display *dpy, int screen, int *max); +#ifdef GLX_GLXEXT_PROTOTYPES +void glXBindSwapBarrierSGIX (Display *dpy, GLXDrawable drawable, int barrier); +Bool glXQueryMaxSwapBarriersSGIX (Display *dpy, int screen, int *max); +#endif +#endif /* GLX_SGIX_swap_barrier */ + +#ifndef GLX_SGIX_swap_group +#define GLX_SGIX_swap_group 1 +typedef void ( *PFNGLXJOINSWAPGROUPSGIXPROC) (Display *dpy, GLXDrawable drawable, GLXDrawable member); +#ifdef GLX_GLXEXT_PROTOTYPES +void glXJoinSwapGroupSGIX (Display *dpy, GLXDrawable drawable, GLXDrawable member); +#endif +#endif /* GLX_SGIX_swap_group */ + +#ifndef GLX_SGIX_video_resize +#define GLX_SGIX_video_resize 1 +#define GLX_SYNC_FRAME_SGIX 0x00000000 +#define GLX_SYNC_SWAP_SGIX 0x00000001 +typedef int ( *PFNGLXBINDCHANNELTOWINDOWSGIXPROC) (Display *display, int screen, int channel, Window window); +typedef int ( *PFNGLXCHANNELRECTSGIXPROC) (Display *display, int screen, int channel, int x, int y, int w, int h); +typedef int ( *PFNGLXQUERYCHANNELRECTSGIXPROC) (Display *display, int screen, int channel, int *dx, int *dy, int *dw, int *dh); +typedef int ( *PFNGLXQUERYCHANNELDELTASSGIXPROC) (Display *display, int screen, int channel, int *x, int *y, int *w, int *h); +typedef int ( *PFNGLXCHANNELRECTSYNCSGIXPROC) (Display *display, int screen, int channel, GLenum synctype); +#ifdef GLX_GLXEXT_PROTOTYPES +int glXBindChannelToWindowSGIX (Display *display, int screen, int channel, Window window); +int glXChannelRectSGIX (Display *display, int screen, int channel, int x, int y, int w, int h); +int glXQueryChannelRectSGIX (Display *display, int screen, int channel, int *dx, int *dy, int *dw, int *dh); +int glXQueryChannelDeltasSGIX (Display *display, int screen, int channel, int *x, int *y, int *w, int *h); +int glXChannelRectSyncSGIX (Display *display, int screen, int channel, GLenum synctype); +#endif +#endif /* GLX_SGIX_video_resize */ + +#ifndef GLX_SGIX_video_source +#define GLX_SGIX_video_source 1 +typedef XID GLXVideoSourceSGIX; +#ifdef _VL_H +typedef GLXVideoSourceSGIX ( *PFNGLXCREATEGLXVIDEOSOURCESGIXPROC) (Display *display, int screen, VLServer server, VLPath path, int nodeClass, VLNode drainNode); +typedef void ( *PFNGLXDESTROYGLXVIDEOSOURCESGIXPROC) (Display *dpy, GLXVideoSourceSGIX glxvideosource); +#ifdef GLX_GLXEXT_PROTOTYPES +GLXVideoSourceSGIX glXCreateGLXVideoSourceSGIX (Display *display, int screen, VLServer server, VLPath path, int nodeClass, VLNode drainNode); +void glXDestroyGLXVideoSourceSGIX (Display *dpy, GLXVideoSourceSGIX glxvideosource); +#endif +#endif /* _VL_H */ +#endif /* GLX_SGIX_video_source */ + +#ifndef GLX_SGIX_visual_select_group +#define GLX_SGIX_visual_select_group 1 +#define GLX_VISUAL_SELECT_GROUP_SGIX 0x8028 +#endif /* GLX_SGIX_visual_select_group */ + +#ifndef GLX_SGI_cushion +#define GLX_SGI_cushion 1 +typedef void ( *PFNGLXCUSHIONSGIPROC) (Display *dpy, Window window, float cushion); +#ifdef GLX_GLXEXT_PROTOTYPES +void glXCushionSGI (Display *dpy, Window window, float cushion); +#endif +#endif /* GLX_SGI_cushion */ + +#ifndef GLX_SGI_make_current_read +#define GLX_SGI_make_current_read 1 +typedef Bool ( *PFNGLXMAKECURRENTREADSGIPROC) (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx); +typedef GLXDrawable ( *PFNGLXGETCURRENTREADDRAWABLESGIPROC) (void); +#ifdef GLX_GLXEXT_PROTOTYPES +Bool glXMakeCurrentReadSGI (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx); +GLXDrawable glXGetCurrentReadDrawableSGI (void); +#endif +#endif /* GLX_SGI_make_current_read */ + +#ifndef GLX_SGI_swap_control +#define GLX_SGI_swap_control 1 +typedef int ( *PFNGLXSWAPINTERVALSGIPROC) (int interval); +#ifdef GLX_GLXEXT_PROTOTYPES +int glXSwapIntervalSGI (int interval); +#endif +#endif /* GLX_SGI_swap_control */ + +#ifndef GLX_SGI_video_sync +#define GLX_SGI_video_sync 1 +typedef int ( *PFNGLXGETVIDEOSYNCSGIPROC) (unsigned int *count); +typedef int ( *PFNGLXWAITVIDEOSYNCSGIPROC) (int divisor, int remainder, unsigned int *count); +#ifdef GLX_GLXEXT_PROTOTYPES +int glXGetVideoSyncSGI (unsigned int *count); +int glXWaitVideoSyncSGI (int divisor, int remainder, unsigned int *count); +#endif +#endif /* GLX_SGI_video_sync */ + +#ifndef GLX_SUN_get_transparent_index +#define GLX_SUN_get_transparent_index 1 +typedef Status ( *PFNGLXGETTRANSPARENTINDEXSUNPROC) (Display *dpy, Window overlay, Window underlay, long *pTransparentIndex); +#ifdef GLX_GLXEXT_PROTOTYPES +Status glXGetTransparentIndexSUN (Display *dpy, Window overlay, Window underlay, long *pTransparentIndex); +#endif +#endif /* GLX_SUN_get_transparent_index */ + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/tools/jetson_multimedia/include/GLES2/gl2.h b/tools/jetson_multimedia/include/GLES2/gl2.h new file mode 100644 index 0000000..e1001ab --- /dev/null +++ b/tools/jetson_multimedia/include/GLES2/gl2.h @@ -0,0 +1,675 @@ +#ifndef __gl2_h_ +#define __gl2_h_ 1 + +#ifdef __cplusplus +extern "C" { +#endif + +/* +** Copyright (c) 2013-2017 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ +/* +** This header is generated from the Khronos OpenGL / OpenGL ES XML +** API Registry. The current version of the Registry, generator scripts +** used to make the header, and the header can be found at +** https://github.com/KhronosGroup/OpenGL-Registry +*/ + +#include + +#ifndef GL_APIENTRYP +#define GL_APIENTRYP GL_APIENTRY* +#endif + +#ifndef GL_GLES_PROTOTYPES +#define GL_GLES_PROTOTYPES 1 +#endif + +/* Generated on date 20180213 */ + +/* Generated C header for: + * API: gles2 + * Profile: common + * Versions considered: 2\.[0-9] + * Versions emitted: .* + * Default extensions included: None + * Additional extensions included: _nomatch_^ + * Extensions removed: _nomatch_^ + */ + +#ifndef GL_ES_VERSION_2_0 +#define GL_ES_VERSION_2_0 1 +#include +typedef khronos_int8_t GLbyte; +typedef khronos_float_t GLclampf; +typedef khronos_int32_t GLfixed; +typedef short GLshort; +typedef unsigned short GLushort; +typedef void GLvoid; +typedef struct __GLsync *GLsync; +typedef khronos_int64_t GLint64; +typedef khronos_uint64_t GLuint64; +typedef unsigned int GLenum; +typedef unsigned int GLuint; +typedef char GLchar; +typedef khronos_float_t GLfloat; +typedef khronos_ssize_t GLsizeiptr; +typedef khronos_intptr_t GLintptr; +typedef unsigned int GLbitfield; +typedef int GLint; +typedef unsigned char GLboolean; +typedef int GLsizei; +typedef khronos_uint8_t GLubyte; +#define GL_DEPTH_BUFFER_BIT 0x00000100 +#define GL_STENCIL_BUFFER_BIT 0x00000400 +#define GL_COLOR_BUFFER_BIT 0x00004000 +#define GL_FALSE 0 +#define GL_TRUE 1 +#define GL_POINTS 0x0000 +#define GL_LINES 0x0001 +#define GL_LINE_LOOP 0x0002 +#define GL_LINE_STRIP 0x0003 +#define GL_TRIANGLES 0x0004 +#define GL_TRIANGLE_STRIP 0x0005 +#define GL_TRIANGLE_FAN 0x0006 +#define GL_ZERO 0 +#define GL_ONE 1 +#define GL_SRC_COLOR 0x0300 +#define GL_ONE_MINUS_SRC_COLOR 0x0301 +#define GL_SRC_ALPHA 0x0302 +#define GL_ONE_MINUS_SRC_ALPHA 0x0303 +#define GL_DST_ALPHA 0x0304 +#define GL_ONE_MINUS_DST_ALPHA 0x0305 +#define GL_DST_COLOR 0x0306 +#define GL_ONE_MINUS_DST_COLOR 0x0307 +#define GL_SRC_ALPHA_SATURATE 0x0308 +#define GL_FUNC_ADD 0x8006 +#define GL_BLEND_EQUATION 0x8009 +#define GL_BLEND_EQUATION_RGB 0x8009 +#define GL_BLEND_EQUATION_ALPHA 0x883D +#define GL_FUNC_SUBTRACT 0x800A +#define GL_FUNC_REVERSE_SUBTRACT 0x800B +#define GL_BLEND_DST_RGB 0x80C8 +#define GL_BLEND_SRC_RGB 0x80C9 +#define GL_BLEND_DST_ALPHA 0x80CA +#define GL_BLEND_SRC_ALPHA 0x80CB +#define GL_CONSTANT_COLOR 0x8001 +#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 +#define GL_CONSTANT_ALPHA 0x8003 +#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 +#define GL_BLEND_COLOR 0x8005 +#define GL_ARRAY_BUFFER 0x8892 +#define GL_ELEMENT_ARRAY_BUFFER 0x8893 +#define GL_ARRAY_BUFFER_BINDING 0x8894 +#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 +#define GL_STREAM_DRAW 0x88E0 +#define GL_STATIC_DRAW 0x88E4 +#define GL_DYNAMIC_DRAW 0x88E8 +#define GL_BUFFER_SIZE 0x8764 +#define GL_BUFFER_USAGE 0x8765 +#define GL_CURRENT_VERTEX_ATTRIB 0x8626 +#define GL_FRONT 0x0404 +#define GL_BACK 0x0405 +#define GL_FRONT_AND_BACK 0x0408 +#define GL_TEXTURE_2D 0x0DE1 +#define GL_CULL_FACE 0x0B44 +#define GL_BLEND 0x0BE2 +#define GL_DITHER 0x0BD0 +#define GL_STENCIL_TEST 0x0B90 +#define GL_DEPTH_TEST 0x0B71 +#define GL_SCISSOR_TEST 0x0C11 +#define GL_POLYGON_OFFSET_FILL 0x8037 +#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E +#define GL_SAMPLE_COVERAGE 0x80A0 +#define GL_NO_ERROR 0 +#define GL_INVALID_ENUM 0x0500 +#define GL_INVALID_VALUE 0x0501 +#define GL_INVALID_OPERATION 0x0502 +#define GL_OUT_OF_MEMORY 0x0505 +#define GL_CW 0x0900 +#define GL_CCW 0x0901 +#define GL_LINE_WIDTH 0x0B21 +#define GL_ALIASED_POINT_SIZE_RANGE 0x846D +#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E +#define GL_CULL_FACE_MODE 0x0B45 +#define GL_FRONT_FACE 0x0B46 +#define GL_DEPTH_RANGE 0x0B70 +#define GL_DEPTH_WRITEMASK 0x0B72 +#define GL_DEPTH_CLEAR_VALUE 0x0B73 +#define GL_DEPTH_FUNC 0x0B74 +#define GL_STENCIL_CLEAR_VALUE 0x0B91 +#define GL_STENCIL_FUNC 0x0B92 +#define GL_STENCIL_FAIL 0x0B94 +#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 +#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 +#define GL_STENCIL_REF 0x0B97 +#define GL_STENCIL_VALUE_MASK 0x0B93 +#define GL_STENCIL_WRITEMASK 0x0B98 +#define GL_STENCIL_BACK_FUNC 0x8800 +#define GL_STENCIL_BACK_FAIL 0x8801 +#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 +#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 +#define GL_STENCIL_BACK_REF 0x8CA3 +#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 +#define GL_STENCIL_BACK_WRITEMASK 0x8CA5 +#define GL_VIEWPORT 0x0BA2 +#define GL_SCISSOR_BOX 0x0C10 +#define GL_COLOR_CLEAR_VALUE 0x0C22 +#define GL_COLOR_WRITEMASK 0x0C23 +#define GL_UNPACK_ALIGNMENT 0x0CF5 +#define GL_PACK_ALIGNMENT 0x0D05 +#define GL_MAX_TEXTURE_SIZE 0x0D33 +#define GL_MAX_VIEWPORT_DIMS 0x0D3A +#define GL_SUBPIXEL_BITS 0x0D50 +#define GL_RED_BITS 0x0D52 +#define GL_GREEN_BITS 0x0D53 +#define GL_BLUE_BITS 0x0D54 +#define GL_ALPHA_BITS 0x0D55 +#define GL_DEPTH_BITS 0x0D56 +#define GL_STENCIL_BITS 0x0D57 +#define GL_POLYGON_OFFSET_UNITS 0x2A00 +#define GL_POLYGON_OFFSET_FACTOR 0x8038 +#define GL_TEXTURE_BINDING_2D 0x8069 +#define GL_SAMPLE_BUFFERS 0x80A8 +#define GL_SAMPLES 0x80A9 +#define GL_SAMPLE_COVERAGE_VALUE 0x80AA +#define GL_SAMPLE_COVERAGE_INVERT 0x80AB +#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 +#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 +#define GL_DONT_CARE 0x1100 +#define GL_FASTEST 0x1101 +#define GL_NICEST 0x1102 +#define GL_GENERATE_MIPMAP_HINT 0x8192 +#define GL_BYTE 0x1400 +#define GL_UNSIGNED_BYTE 0x1401 +#define GL_SHORT 0x1402 +#define GL_UNSIGNED_SHORT 0x1403 +#define GL_INT 0x1404 +#define GL_UNSIGNED_INT 0x1405 +#define GL_FLOAT 0x1406 +#define GL_FIXED 0x140C +#define GL_DEPTH_COMPONENT 0x1902 +#define GL_ALPHA 0x1906 +#define GL_RGB 0x1907 +#define GL_RGBA 0x1908 +#define GL_LUMINANCE 0x1909 +#define GL_LUMINANCE_ALPHA 0x190A +#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 +#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 +#define GL_UNSIGNED_SHORT_5_6_5 0x8363 +#define GL_FRAGMENT_SHADER 0x8B30 +#define GL_VERTEX_SHADER 0x8B31 +#define GL_MAX_VERTEX_ATTRIBS 0x8869 +#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB +#define GL_MAX_VARYING_VECTORS 0x8DFC +#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D +#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C +#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 +#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD +#define GL_SHADER_TYPE 0x8B4F +#define GL_DELETE_STATUS 0x8B80 +#define GL_LINK_STATUS 0x8B82 +#define GL_VALIDATE_STATUS 0x8B83 +#define GL_ATTACHED_SHADERS 0x8B85 +#define GL_ACTIVE_UNIFORMS 0x8B86 +#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 +#define GL_ACTIVE_ATTRIBUTES 0x8B89 +#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A +#define GL_SHADING_LANGUAGE_VERSION 0x8B8C +#define GL_CURRENT_PROGRAM 0x8B8D +#define GL_NEVER 0x0200 +#define GL_LESS 0x0201 +#define GL_EQUAL 0x0202 +#define GL_LEQUAL 0x0203 +#define GL_GREATER 0x0204 +#define GL_NOTEQUAL 0x0205 +#define GL_GEQUAL 0x0206 +#define GL_ALWAYS 0x0207 +#define GL_KEEP 0x1E00 +#define GL_REPLACE 0x1E01 +#define GL_INCR 0x1E02 +#define GL_DECR 0x1E03 +#define GL_INVERT 0x150A +#define GL_INCR_WRAP 0x8507 +#define GL_DECR_WRAP 0x8508 +#define GL_VENDOR 0x1F00 +#define GL_RENDERER 0x1F01 +#define GL_VERSION 0x1F02 +#define GL_EXTENSIONS 0x1F03 +#define GL_NEAREST 0x2600 +#define GL_LINEAR 0x2601 +#define GL_NEAREST_MIPMAP_NEAREST 0x2700 +#define GL_LINEAR_MIPMAP_NEAREST 0x2701 +#define GL_NEAREST_MIPMAP_LINEAR 0x2702 +#define GL_LINEAR_MIPMAP_LINEAR 0x2703 +#define GL_TEXTURE_MAG_FILTER 0x2800 +#define GL_TEXTURE_MIN_FILTER 0x2801 +#define GL_TEXTURE_WRAP_S 0x2802 +#define GL_TEXTURE_WRAP_T 0x2803 +#define GL_TEXTURE 0x1702 +#define GL_TEXTURE_CUBE_MAP 0x8513 +#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A +#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C +#define GL_TEXTURE0 0x84C0 +#define GL_TEXTURE1 0x84C1 +#define GL_TEXTURE2 0x84C2 +#define GL_TEXTURE3 0x84C3 +#define GL_TEXTURE4 0x84C4 +#define GL_TEXTURE5 0x84C5 +#define GL_TEXTURE6 0x84C6 +#define GL_TEXTURE7 0x84C7 +#define GL_TEXTURE8 0x84C8 +#define GL_TEXTURE9 0x84C9 +#define GL_TEXTURE10 0x84CA +#define GL_TEXTURE11 0x84CB +#define GL_TEXTURE12 0x84CC +#define GL_TEXTURE13 0x84CD +#define GL_TEXTURE14 0x84CE +#define GL_TEXTURE15 0x84CF +#define GL_TEXTURE16 0x84D0 +#define GL_TEXTURE17 0x84D1 +#define GL_TEXTURE18 0x84D2 +#define GL_TEXTURE19 0x84D3 +#define GL_TEXTURE20 0x84D4 +#define GL_TEXTURE21 0x84D5 +#define GL_TEXTURE22 0x84D6 +#define GL_TEXTURE23 0x84D7 +#define GL_TEXTURE24 0x84D8 +#define GL_TEXTURE25 0x84D9 +#define GL_TEXTURE26 0x84DA +#define GL_TEXTURE27 0x84DB +#define GL_TEXTURE28 0x84DC +#define GL_TEXTURE29 0x84DD +#define GL_TEXTURE30 0x84DE +#define GL_TEXTURE31 0x84DF +#define GL_ACTIVE_TEXTURE 0x84E0 +#define GL_REPEAT 0x2901 +#define GL_CLAMP_TO_EDGE 0x812F +#define GL_MIRRORED_REPEAT 0x8370 +#define GL_FLOAT_VEC2 0x8B50 +#define GL_FLOAT_VEC3 0x8B51 +#define GL_FLOAT_VEC4 0x8B52 +#define GL_INT_VEC2 0x8B53 +#define GL_INT_VEC3 0x8B54 +#define GL_INT_VEC4 0x8B55 +#define GL_BOOL 0x8B56 +#define GL_BOOL_VEC2 0x8B57 +#define GL_BOOL_VEC3 0x8B58 +#define GL_BOOL_VEC4 0x8B59 +#define GL_FLOAT_MAT2 0x8B5A +#define GL_FLOAT_MAT3 0x8B5B +#define GL_FLOAT_MAT4 0x8B5C +#define GL_SAMPLER_2D 0x8B5E +#define GL_SAMPLER_CUBE 0x8B60 +#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 +#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 +#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 +#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 +#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A +#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 +#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F +#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A +#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B +#define GL_COMPILE_STATUS 0x8B81 +#define GL_INFO_LOG_LENGTH 0x8B84 +#define GL_SHADER_SOURCE_LENGTH 0x8B88 +#define GL_SHADER_COMPILER 0x8DFA +#define GL_SHADER_BINARY_FORMATS 0x8DF8 +#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 +#define GL_LOW_FLOAT 0x8DF0 +#define GL_MEDIUM_FLOAT 0x8DF1 +#define GL_HIGH_FLOAT 0x8DF2 +#define GL_LOW_INT 0x8DF3 +#define GL_MEDIUM_INT 0x8DF4 +#define GL_HIGH_INT 0x8DF5 +#define GL_FRAMEBUFFER 0x8D40 +#define GL_RENDERBUFFER 0x8D41 +#define GL_RGBA4 0x8056 +#define GL_RGB5_A1 0x8057 +#define GL_RGB565 0x8D62 +#define GL_DEPTH_COMPONENT16 0x81A5 +#define GL_STENCIL_INDEX8 0x8D48 +#define GL_RENDERBUFFER_WIDTH 0x8D42 +#define GL_RENDERBUFFER_HEIGHT 0x8D43 +#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 +#define GL_RENDERBUFFER_RED_SIZE 0x8D50 +#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 +#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 +#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 +#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 +#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 +#define GL_COLOR_ATTACHMENT0 0x8CE0 +#define GL_DEPTH_ATTACHMENT 0x8D00 +#define GL_STENCIL_ATTACHMENT 0x8D20 +#define GL_NONE 0 +#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 +#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 +#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 +#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9 +#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD +#define GL_FRAMEBUFFER_BINDING 0x8CA6 +#define GL_RENDERBUFFER_BINDING 0x8CA7 +#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 +#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 +typedef void (GL_APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); +typedef void (GL_APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader); +typedef void (GL_APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name); +typedef void (GL_APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer); +typedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer); +typedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer); +typedef void (GL_APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture); +typedef void (GL_APIENTRYP PFNGLBLENDCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode); +typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha); +typedef void (GL_APIENTRYP PFNGLBLENDFUNCPROC) (GLenum sfactor, GLenum dfactor); +typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +typedef void (GL_APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const void *data, GLenum usage); +typedef void (GL_APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const void *data); +typedef GLenum (GL_APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target); +typedef void (GL_APIENTRYP PFNGLCLEARPROC) (GLbitfield mask); +typedef void (GL_APIENTRYP PFNGLCLEARCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +typedef void (GL_APIENTRYP PFNGLCLEARDEPTHFPROC) (GLfloat d); +typedef void (GL_APIENTRYP PFNGLCLEARSTENCILPROC) (GLint s); +typedef void (GL_APIENTRYP PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); +typedef void (GL_APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader); +typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); +typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); +typedef void (GL_APIENTRYP PFNGLCOPYTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef GLuint (GL_APIENTRYP PFNGLCREATEPROGRAMPROC) (void); +typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROC) (GLenum type); +typedef void (GL_APIENTRYP PFNGLCULLFACEPROC) (GLenum mode); +typedef void (GL_APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers); +typedef void (GL_APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers); +typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program); +typedef void (GL_APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers); +typedef void (GL_APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader); +typedef void (GL_APIENTRYP PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint *textures); +typedef void (GL_APIENTRYP PFNGLDEPTHFUNCPROC) (GLenum func); +typedef void (GL_APIENTRYP PFNGLDEPTHMASKPROC) (GLboolean flag); +typedef void (GL_APIENTRYP PFNGLDEPTHRANGEFPROC) (GLfloat n, GLfloat f); +typedef void (GL_APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader); +typedef void (GL_APIENTRYP PFNGLDISABLEPROC) (GLenum cap); +typedef void (GL_APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index); +typedef void (GL_APIENTRYP PFNGLDRAWARRAYSPROC) (GLenum mode, GLint first, GLsizei count); +typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices); +typedef void (GL_APIENTRYP PFNGLENABLEPROC) (GLenum cap); +typedef void (GL_APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index); +typedef void (GL_APIENTRYP PFNGLFINISHPROC) (void); +typedef void (GL_APIENTRYP PFNGLFLUSHPROC) (void); +typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (GL_APIENTRYP PFNGLFRONTFACEPROC) (GLenum mode); +typedef void (GL_APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers); +typedef void (GL_APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target); +typedef void (GL_APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers); +typedef void (GL_APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers); +typedef void (GL_APIENTRYP PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures); +typedef void (GL_APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); +typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); +typedef void (GL_APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); +typedef GLint (GL_APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name); +typedef void (GL_APIENTRYP PFNGLGETBOOLEANVPROC) (GLenum pname, GLboolean *data); +typedef void (GL_APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef GLenum (GL_APIENTRYP PFNGLGETERRORPROC) (void); +typedef void (GL_APIENTRYP PFNGLGETFLOATVPROC) (GLenum pname, GLfloat *data); +typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params); +typedef void (GL_APIENTRYP PFNGLGETINTEGERVPROC) (GLenum pname, GLint *data); +typedef void (GL_APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params); +typedef void (GL_APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +typedef void (GL_APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (GL_APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params); +typedef void (GL_APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +typedef void (GL_APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); +typedef void (GL_APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); +typedef const GLubyte *(GL_APIENTRYP PFNGLGETSTRINGPROC) (GLenum name); +typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (GL_APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params); +typedef void (GL_APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params); +typedef GLint (GL_APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name); +typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params); +typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params); +typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, void **pointer); +typedef void (GL_APIENTRYP PFNGLHINTPROC) (GLenum target, GLenum mode); +typedef GLboolean (GL_APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer); +typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDPROC) (GLenum cap); +typedef GLboolean (GL_APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer); +typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPROC) (GLuint program); +typedef GLboolean (GL_APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer); +typedef GLboolean (GL_APIENTRYP PFNGLISSHADERPROC) (GLuint shader); +typedef GLboolean (GL_APIENTRYP PFNGLISTEXTUREPROC) (GLuint texture); +typedef void (GL_APIENTRYP PFNGLLINEWIDTHPROC) (GLfloat width); +typedef void (GL_APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program); +typedef void (GL_APIENTRYP PFNGLPIXELSTOREIPROC) (GLenum pname, GLint param); +typedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETPROC) (GLfloat factor, GLfloat units); +typedef void (GL_APIENTRYP PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels); +typedef void (GL_APIENTRYP PFNGLRELEASESHADERCOMPILERPROC) (void); +typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GL_APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLfloat value, GLboolean invert); +typedef void (GL_APIENTRYP PFNGLSCISSORPROC) (GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GL_APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); +typedef void (GL_APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length); +typedef void (GL_APIENTRYP PFNGLSTENCILFUNCPROC) (GLenum func, GLint ref, GLuint mask); +typedef void (GL_APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask); +typedef void (GL_APIENTRYP PFNGLSTENCILMASKPROC) (GLuint mask); +typedef void (GL_APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask); +typedef void (GL_APIENTRYP PFNGLSTENCILOPPROC) (GLenum fail, GLenum zfail, GLenum zpass); +typedef void (GL_APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); +typedef void (GL_APIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); +typedef void (GL_APIENTRYP PFNGLTEXPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat param); +typedef void (GL_APIENTRYP PFNGLTEXPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); +typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIPROC) (GLenum target, GLenum pname, GLint param); +typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); +typedef void (GL_APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0); +typedef void (GL_APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0); +typedef void (GL_APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (GL_APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1); +typedef void (GL_APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1); +typedef void (GL_APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (GL_APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +typedef void (GL_APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2); +typedef void (GL_APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (GL_APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +typedef void (GL_APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +typedef void (GL_APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program); +typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program); +typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x); +typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v); +typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y); +typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v); +typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); +typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v); +typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v); +typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); +typedef void (GL_APIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height); +#if GL_GLES_PROTOTYPES +GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); +GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); +GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name); +GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); +GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); +GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); +GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); +GL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +GL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode); +GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha); +GL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor); +GL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +GL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage); +GL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void *data); +GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target); +GL_APICALL void GL_APIENTRY glClear (GLbitfield mask); +GL_APICALL void GL_APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +GL_APICALL void GL_APIENTRY glClearDepthf (GLfloat d); +GL_APICALL void GL_APIENTRY glClearStencil (GLint s); +GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); +GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader); +GL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); +GL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); +GL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +GL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GL_APICALL GLuint GL_APIENTRY glCreateProgram (void); +GL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type); +GL_APICALL void GL_APIENTRY glCullFace (GLenum mode); +GL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers); +GL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers); +GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program); +GL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers); +GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader); +GL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures); +GL_APICALL void GL_APIENTRY glDepthFunc (GLenum func); +GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag); +GL_APICALL void GL_APIENTRY glDepthRangef (GLfloat n, GLfloat f); +GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader); +GL_APICALL void GL_APIENTRY glDisable (GLenum cap); +GL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index); +GL_APICALL void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count); +GL_APICALL void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void *indices); +GL_APICALL void GL_APIENTRY glEnable (GLenum cap); +GL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index); +GL_APICALL void GL_APIENTRY glFinish (void); +GL_APICALL void GL_APIENTRY glFlush (void); +GL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GL_APICALL void GL_APIENTRY glFrontFace (GLenum mode); +GL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers); +GL_APICALL void GL_APIENTRY glGenerateMipmap (GLenum target); +GL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers); +GL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers); +GL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures); +GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); +GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); +GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); +GL_APICALL GLint GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar *name); +GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *data); +GL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params); +GL_APICALL GLenum GL_APIENTRY glGetError (void); +GL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *data); +GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params); +GL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *data); +GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params); +GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params); +GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params); +GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); +GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); +GL_APICALL const GLubyte *GL_APIENTRY glGetString (GLenum name); +GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params); +GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params); +GL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params); +GL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params); +GL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar *name); +GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params); +GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params); +GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, void **pointer); +GL_APICALL void GL_APIENTRY glHint (GLenum target, GLenum mode); +GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); +GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap); +GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer); +GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program); +GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer); +GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader); +GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture); +GL_APICALL void GL_APIENTRY glLineWidth (GLfloat width); +GL_APICALL void GL_APIENTRY glLinkProgram (GLuint program); +GL_APICALL void GL_APIENTRY glPixelStorei (GLenum pname, GLint param); +GL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units); +GL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels); +GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void); +GL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +GL_APICALL void GL_APIENTRY glSampleCoverage (GLfloat value, GLboolean invert); +GL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height); +GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); +GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length); +GL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); +GL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask); +GL_APICALL void GL_APIENTRY glStencilMask (GLuint mask); +GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask); +GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass); +GL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); +GL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); +GL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param); +GL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params); +GL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param); +GL_APICALL void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params); +GL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); +GL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat v0); +GL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value); +GL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint v0); +GL_APICALL void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value); +GL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1); +GL_APICALL void GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value); +GL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint v0, GLint v1); +GL_APICALL void GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value); +GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +GL_APICALL void GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value); +GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2); +GL_APICALL void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value); +GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +GL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value); +GL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +GL_APICALL void GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value); +GL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GL_APICALL void GL_APIENTRY glUseProgram (GLuint program); +GL_APICALL void GL_APIENTRY glValidateProgram (GLuint program); +GL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint index, GLfloat x); +GL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v); +GL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y); +GL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v); +GL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z); +GL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v); +GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v); +GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); +GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); +#endif +#endif /* GL_ES_VERSION_2_0 */ + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/tools/jetson_multimedia/include/GLES2/gl2ext.h b/tools/jetson_multimedia/include/GLES2/gl2ext.h new file mode 100644 index 0000000..28607df --- /dev/null +++ b/tools/jetson_multimedia/include/GLES2/gl2ext.h @@ -0,0 +1,3593 @@ +#ifndef __gl2ext_h_ +#define __gl2ext_h_ 1 + +#ifdef __cplusplus +extern "C" { +#endif + +/* +** Copyright (c) 2013-2017 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ +/* +** This header is generated from the Khronos OpenGL / OpenGL ES XML +** API Registry. The current version of the Registry, generator scripts +** used to make the header, and the header can be found at +** https://github.com/KhronosGroup/OpenGL-Registry +*/ + +#ifndef GL_APIENTRYP +#define GL_APIENTRYP GL_APIENTRY* +#endif + +/* Generated on date 20180213 */ + +/* Generated C header for: + * API: gles2 + * Profile: common + * Versions considered: 2\.[0-9] + * Versions emitted: _nomatch_^ + * Default extensions included: gles2 + * Additional extensions included: _nomatch_^ + * Extensions removed: _nomatch_^ + */ + +#ifndef GL_KHR_blend_equation_advanced +#define GL_KHR_blend_equation_advanced 1 +#define GL_MULTIPLY_KHR 0x9294 +#define GL_SCREEN_KHR 0x9295 +#define GL_OVERLAY_KHR 0x9296 +#define GL_DARKEN_KHR 0x9297 +#define GL_LIGHTEN_KHR 0x9298 +#define GL_COLORDODGE_KHR 0x9299 +#define GL_COLORBURN_KHR 0x929A +#define GL_HARDLIGHT_KHR 0x929B +#define GL_SOFTLIGHT_KHR 0x929C +#define GL_DIFFERENCE_KHR 0x929E +#define GL_EXCLUSION_KHR 0x92A0 +#define GL_HSL_HUE_KHR 0x92AD +#define GL_HSL_SATURATION_KHR 0x92AE +#define GL_HSL_COLOR_KHR 0x92AF +#define GL_HSL_LUMINOSITY_KHR 0x92B0 +typedef void (GL_APIENTRYP PFNGLBLENDBARRIERKHRPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glBlendBarrierKHR (void); +#endif +#endif /* GL_KHR_blend_equation_advanced */ + +#ifndef GL_KHR_blend_equation_advanced_coherent +#define GL_KHR_blend_equation_advanced_coherent 1 +#define GL_BLEND_ADVANCED_COHERENT_KHR 0x9285 +#endif /* GL_KHR_blend_equation_advanced_coherent */ + +#ifndef GL_KHR_context_flush_control +#define GL_KHR_context_flush_control 1 +#define GL_CONTEXT_RELEASE_BEHAVIOR_KHR 0x82FB +#define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x82FC +#endif /* GL_KHR_context_flush_control */ + +#ifndef GL_KHR_debug +#define GL_KHR_debug 1 +typedef void (GL_APIENTRY *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); +#define GL_SAMPLER 0x82E6 +#define GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR 0x8242 +#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR 0x8243 +#define GL_DEBUG_CALLBACK_FUNCTION_KHR 0x8244 +#define GL_DEBUG_CALLBACK_USER_PARAM_KHR 0x8245 +#define GL_DEBUG_SOURCE_API_KHR 0x8246 +#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR 0x8247 +#define GL_DEBUG_SOURCE_SHADER_COMPILER_KHR 0x8248 +#define GL_DEBUG_SOURCE_THIRD_PARTY_KHR 0x8249 +#define GL_DEBUG_SOURCE_APPLICATION_KHR 0x824A +#define GL_DEBUG_SOURCE_OTHER_KHR 0x824B +#define GL_DEBUG_TYPE_ERROR_KHR 0x824C +#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR 0x824D +#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR 0x824E +#define GL_DEBUG_TYPE_PORTABILITY_KHR 0x824F +#define GL_DEBUG_TYPE_PERFORMANCE_KHR 0x8250 +#define GL_DEBUG_TYPE_OTHER_KHR 0x8251 +#define GL_DEBUG_TYPE_MARKER_KHR 0x8268 +#define GL_DEBUG_TYPE_PUSH_GROUP_KHR 0x8269 +#define GL_DEBUG_TYPE_POP_GROUP_KHR 0x826A +#define GL_DEBUG_SEVERITY_NOTIFICATION_KHR 0x826B +#define GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR 0x826C +#define GL_DEBUG_GROUP_STACK_DEPTH_KHR 0x826D +#define GL_BUFFER_KHR 0x82E0 +#define GL_SHADER_KHR 0x82E1 +#define GL_PROGRAM_KHR 0x82E2 +#define GL_VERTEX_ARRAY_KHR 0x8074 +#define GL_QUERY_KHR 0x82E3 +#define GL_PROGRAM_PIPELINE_KHR 0x82E4 +#define GL_SAMPLER_KHR 0x82E6 +#define GL_MAX_LABEL_LENGTH_KHR 0x82E8 +#define GL_MAX_DEBUG_MESSAGE_LENGTH_KHR 0x9143 +#define GL_MAX_DEBUG_LOGGED_MESSAGES_KHR 0x9144 +#define GL_DEBUG_LOGGED_MESSAGES_KHR 0x9145 +#define GL_DEBUG_SEVERITY_HIGH_KHR 0x9146 +#define GL_DEBUG_SEVERITY_MEDIUM_KHR 0x9147 +#define GL_DEBUG_SEVERITY_LOW_KHR 0x9148 +#define GL_DEBUG_OUTPUT_KHR 0x92E0 +#define GL_CONTEXT_FLAG_DEBUG_BIT_KHR 0x00000002 +#define GL_STACK_OVERFLOW_KHR 0x0503 +#define GL_STACK_UNDERFLOW_KHR 0x0504 +typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECONTROLKHRPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); +typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTKHRPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); +typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECALLBACKKHRPROC) (GLDEBUGPROCKHR callback, const void *userParam); +typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGKHRPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); +typedef void (GL_APIENTRYP PFNGLPUSHDEBUGGROUPKHRPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message); +typedef void (GL_APIENTRYP PFNGLPOPDEBUGGROUPKHRPROC) (void); +typedef void (GL_APIENTRYP PFNGLOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); +typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); +typedef void (GL_APIENTRYP PFNGLOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei length, const GLchar *label); +typedef void (GL_APIENTRYP PFNGLGETOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); +typedef void (GL_APIENTRYP PFNGLGETPOINTERVKHRPROC) (GLenum pname, void **params); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glDebugMessageControlKHR (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); +GL_APICALL void GL_APIENTRY glDebugMessageInsertKHR (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); +GL_APICALL void GL_APIENTRY glDebugMessageCallbackKHR (GLDEBUGPROCKHR callback, const void *userParam); +GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLogKHR (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); +GL_APICALL void GL_APIENTRY glPushDebugGroupKHR (GLenum source, GLuint id, GLsizei length, const GLchar *message); +GL_APICALL void GL_APIENTRY glPopDebugGroupKHR (void); +GL_APICALL void GL_APIENTRY glObjectLabelKHR (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); +GL_APICALL void GL_APIENTRY glGetObjectLabelKHR (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); +GL_APICALL void GL_APIENTRY glObjectPtrLabelKHR (const void *ptr, GLsizei length, const GLchar *label); +GL_APICALL void GL_APIENTRY glGetObjectPtrLabelKHR (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); +GL_APICALL void GL_APIENTRY glGetPointervKHR (GLenum pname, void **params); +#endif +#endif /* GL_KHR_debug */ + +#ifndef GL_KHR_no_error +#define GL_KHR_no_error 1 +#define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008 +#endif /* GL_KHR_no_error */ + +#ifndef GL_KHR_parallel_shader_compile +#define GL_KHR_parallel_shader_compile 1 +#define GL_MAX_SHADER_COMPILER_THREADS_KHR 0x91B0 +#define GL_COMPLETION_STATUS_KHR 0x91B1 +typedef void (GL_APIENTRYP PFNGLMAXSHADERCOMPILERTHREADSKHRPROC) (GLuint count); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glMaxShaderCompilerThreadsKHR (GLuint count); +#endif +#endif /* GL_KHR_parallel_shader_compile */ + +#ifndef GL_KHR_robust_buffer_access_behavior +#define GL_KHR_robust_buffer_access_behavior 1 +#endif /* GL_KHR_robust_buffer_access_behavior */ + +#ifndef GL_KHR_robustness +#define GL_KHR_robustness 1 +#define GL_CONTEXT_ROBUST_ACCESS_KHR 0x90F3 +#define GL_LOSE_CONTEXT_ON_RESET_KHR 0x8252 +#define GL_GUILTY_CONTEXT_RESET_KHR 0x8253 +#define GL_INNOCENT_CONTEXT_RESET_KHR 0x8254 +#define GL_UNKNOWN_CONTEXT_RESET_KHR 0x8255 +#define GL_RESET_NOTIFICATION_STRATEGY_KHR 0x8256 +#define GL_NO_RESET_NOTIFICATION_KHR 0x8261 +#define GL_CONTEXT_LOST_KHR 0x0507 +typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSKHRPROC) (void); +typedef void (GL_APIENTRYP PFNGLREADNPIXELSKHRPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); +typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVKHRPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); +typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVKHRPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params); +typedef void (GL_APIENTRYP PFNGLGETNUNIFORMUIVKHRPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusKHR (void); +GL_APICALL void GL_APIENTRY glReadnPixelsKHR (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); +GL_APICALL void GL_APIENTRY glGetnUniformfvKHR (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); +GL_APICALL void GL_APIENTRY glGetnUniformivKHR (GLuint program, GLint location, GLsizei bufSize, GLint *params); +GL_APICALL void GL_APIENTRY glGetnUniformuivKHR (GLuint program, GLint location, GLsizei bufSize, GLuint *params); +#endif +#endif /* GL_KHR_robustness */ + +#ifndef GL_KHR_texture_compression_astc_hdr +#define GL_KHR_texture_compression_astc_hdr 1 +#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0 +#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1 +#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2 +#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3 +#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4 +#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5 +#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6 +#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7 +#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8 +#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9 +#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA +#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB +#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC +#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD +#endif /* GL_KHR_texture_compression_astc_hdr */ + +#ifndef GL_KHR_texture_compression_astc_ldr +#define GL_KHR_texture_compression_astc_ldr 1 +#endif /* GL_KHR_texture_compression_astc_ldr */ + +#ifndef GL_KHR_texture_compression_astc_sliced_3d +#define GL_KHR_texture_compression_astc_sliced_3d 1 +#endif /* GL_KHR_texture_compression_astc_sliced_3d */ + +#ifndef GL_OES_EGL_image +#define GL_OES_EGL_image 1 +typedef void *GLeglImageOES; +typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image); +typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image); +GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image); +#endif +#endif /* GL_OES_EGL_image */ + +#ifndef GL_OES_EGL_image_external +#define GL_OES_EGL_image_external 1 +#define GL_TEXTURE_EXTERNAL_OES 0x8D65 +#define GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67 +#define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68 +#define GL_SAMPLER_EXTERNAL_OES 0x8D66 +#endif /* GL_OES_EGL_image_external */ + +#ifndef GL_OES_EGL_image_external_essl3 +#define GL_OES_EGL_image_external_essl3 1 +#endif /* GL_OES_EGL_image_external_essl3 */ + +#ifndef GL_OES_compressed_ETC1_RGB8_sub_texture +#define GL_OES_compressed_ETC1_RGB8_sub_texture 1 +#endif /* GL_OES_compressed_ETC1_RGB8_sub_texture */ + +#ifndef GL_OES_compressed_ETC1_RGB8_texture +#define GL_OES_compressed_ETC1_RGB8_texture 1 +#define GL_ETC1_RGB8_OES 0x8D64 +#endif /* GL_OES_compressed_ETC1_RGB8_texture */ + +#ifndef GL_OES_compressed_paletted_texture +#define GL_OES_compressed_paletted_texture 1 +#define GL_PALETTE4_RGB8_OES 0x8B90 +#define GL_PALETTE4_RGBA8_OES 0x8B91 +#define GL_PALETTE4_R5_G6_B5_OES 0x8B92 +#define GL_PALETTE4_RGBA4_OES 0x8B93 +#define GL_PALETTE4_RGB5_A1_OES 0x8B94 +#define GL_PALETTE8_RGB8_OES 0x8B95 +#define GL_PALETTE8_RGBA8_OES 0x8B96 +#define GL_PALETTE8_R5_G6_B5_OES 0x8B97 +#define GL_PALETTE8_RGBA4_OES 0x8B98 +#define GL_PALETTE8_RGB5_A1_OES 0x8B99 +#endif /* GL_OES_compressed_paletted_texture */ + +#ifndef GL_OES_copy_image +#define GL_OES_copy_image 1 +typedef void (GL_APIENTRYP PFNGLCOPYIMAGESUBDATAOESPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glCopyImageSubDataOES (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); +#endif +#endif /* GL_OES_copy_image */ + +#ifndef GL_OES_depth24 +#define GL_OES_depth24 1 +#define GL_DEPTH_COMPONENT24_OES 0x81A6 +#endif /* GL_OES_depth24 */ + +#ifndef GL_OES_depth32 +#define GL_OES_depth32 1 +#define GL_DEPTH_COMPONENT32_OES 0x81A7 +#endif /* GL_OES_depth32 */ + +#ifndef GL_OES_depth_texture +#define GL_OES_depth_texture 1 +#endif /* GL_OES_depth_texture */ + +#ifndef GL_OES_draw_buffers_indexed +#define GL_OES_draw_buffers_indexed 1 +#define GL_MIN 0x8007 +#define GL_MAX 0x8008 +typedef void (GL_APIENTRYP PFNGLENABLEIOESPROC) (GLenum target, GLuint index); +typedef void (GL_APIENTRYP PFNGLDISABLEIOESPROC) (GLenum target, GLuint index); +typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONIOESPROC) (GLuint buf, GLenum mode); +typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEIOESPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); +typedef void (GL_APIENTRYP PFNGLBLENDFUNCIOESPROC) (GLuint buf, GLenum src, GLenum dst); +typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEIOESPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +typedef void (GL_APIENTRYP PFNGLCOLORMASKIOESPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); +typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDIOESPROC) (GLenum target, GLuint index); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glEnableiOES (GLenum target, GLuint index); +GL_APICALL void GL_APIENTRY glDisableiOES (GLenum target, GLuint index); +GL_APICALL void GL_APIENTRY glBlendEquationiOES (GLuint buf, GLenum mode); +GL_APICALL void GL_APIENTRY glBlendEquationSeparateiOES (GLuint buf, GLenum modeRGB, GLenum modeAlpha); +GL_APICALL void GL_APIENTRY glBlendFunciOES (GLuint buf, GLenum src, GLenum dst); +GL_APICALL void GL_APIENTRY glBlendFuncSeparateiOES (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +GL_APICALL void GL_APIENTRY glColorMaskiOES (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); +GL_APICALL GLboolean GL_APIENTRY glIsEnablediOES (GLenum target, GLuint index); +#endif +#endif /* GL_OES_draw_buffers_indexed */ + +#ifndef GL_OES_draw_elements_base_vertex +#define GL_OES_draw_elements_base_vertex 1 +typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXOESPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); +typedef void (GL_APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXOESPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); +typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXOESPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); +typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, const GLint *basevertex); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glDrawElementsBaseVertexOES (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); +GL_APICALL void GL_APIENTRY glDrawRangeElementsBaseVertexOES (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); +GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseVertexOES (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); +GL_APICALL void GL_APIENTRY glMultiDrawElementsBaseVertexEXT (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, const GLint *basevertex); +#endif +#endif /* GL_OES_draw_elements_base_vertex */ + +#ifndef GL_OES_element_index_uint +#define GL_OES_element_index_uint 1 +#endif /* GL_OES_element_index_uint */ + +#ifndef GL_OES_fbo_render_mipmap +#define GL_OES_fbo_render_mipmap 1 +#endif /* GL_OES_fbo_render_mipmap */ + +#ifndef GL_OES_fragment_precision_high +#define GL_OES_fragment_precision_high 1 +#endif /* GL_OES_fragment_precision_high */ + +#ifndef GL_OES_geometry_point_size +#define GL_OES_geometry_point_size 1 +#endif /* GL_OES_geometry_point_size */ + +#ifndef GL_OES_geometry_shader +#define GL_OES_geometry_shader 1 +#define GL_GEOMETRY_SHADER_OES 0x8DD9 +#define GL_GEOMETRY_SHADER_BIT_OES 0x00000004 +#define GL_GEOMETRY_LINKED_VERTICES_OUT_OES 0x8916 +#define GL_GEOMETRY_LINKED_INPUT_TYPE_OES 0x8917 +#define GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES 0x8918 +#define GL_GEOMETRY_SHADER_INVOCATIONS_OES 0x887F +#define GL_LAYER_PROVOKING_VERTEX_OES 0x825E +#define GL_LINES_ADJACENCY_OES 0x000A +#define GL_LINE_STRIP_ADJACENCY_OES 0x000B +#define GL_TRIANGLES_ADJACENCY_OES 0x000C +#define GL_TRIANGLE_STRIP_ADJACENCY_OES 0x000D +#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES 0x8DDF +#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES 0x8A2C +#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES 0x8A32 +#define GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES 0x9123 +#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES 0x9124 +#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES 0x8DE0 +#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES 0x8DE1 +#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES 0x8E5A +#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES 0x8C29 +#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES 0x92CF +#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES 0x92D5 +#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES 0x90CD +#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES 0x90D7 +#define GL_FIRST_VERTEX_CONVENTION_OES 0x8E4D +#define GL_LAST_VERTEX_CONVENTION_OES 0x8E4E +#define GL_UNDEFINED_VERTEX_OES 0x8260 +#define GL_PRIMITIVES_GENERATED_OES 0x8C87 +#define GL_FRAMEBUFFER_DEFAULT_LAYERS_OES 0x9312 +#define GL_MAX_FRAMEBUFFER_LAYERS_OES 0x9317 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES 0x8DA8 +#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES 0x8DA7 +#define GL_REFERENCED_BY_GEOMETRY_SHADER_OES 0x9309 +typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREOESPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glFramebufferTextureOES (GLenum target, GLenum attachment, GLuint texture, GLint level); +#endif +#endif /* GL_OES_geometry_shader */ + +#ifndef GL_OES_get_program_binary +#define GL_OES_get_program_binary 1 +#define GL_PROGRAM_BINARY_LENGTH_OES 0x8741 +#define GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE +#define GL_PROGRAM_BINARY_FORMATS_OES 0x87FF +typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); +typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLint length); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); +GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const void *binary, GLint length); +#endif +#endif /* GL_OES_get_program_binary */ + +#ifndef GL_OES_gpu_shader5 +#define GL_OES_gpu_shader5 1 +#endif /* GL_OES_gpu_shader5 */ + +#ifndef GL_OES_mapbuffer +#define GL_OES_mapbuffer 1 +#define GL_WRITE_ONLY_OES 0x88B9 +#define GL_BUFFER_ACCESS_OES 0x88BB +#define GL_BUFFER_MAPPED_OES 0x88BC +#define GL_BUFFER_MAP_POINTER_OES 0x88BD +typedef void *(GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access); +typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target); +typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, void **params); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void *GL_APIENTRY glMapBufferOES (GLenum target, GLenum access); +GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target); +GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, void **params); +#endif +#endif /* GL_OES_mapbuffer */ + +#ifndef GL_OES_packed_depth_stencil +#define GL_OES_packed_depth_stencil 1 +#define GL_DEPTH_STENCIL_OES 0x84F9 +#define GL_UNSIGNED_INT_24_8_OES 0x84FA +#define GL_DEPTH24_STENCIL8_OES 0x88F0 +#endif /* GL_OES_packed_depth_stencil */ + +#ifndef GL_OES_primitive_bounding_box +#define GL_OES_primitive_bounding_box 1 +#define GL_PRIMITIVE_BOUNDING_BOX_OES 0x92BE +typedef void (GL_APIENTRYP PFNGLPRIMITIVEBOUNDINGBOXOESPROC) (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glPrimitiveBoundingBoxOES (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); +#endif +#endif /* GL_OES_primitive_bounding_box */ + +#ifndef GL_OES_required_internalformat +#define GL_OES_required_internalformat 1 +#define GL_ALPHA8_OES 0x803C +#define GL_DEPTH_COMPONENT16_OES 0x81A5 +#define GL_LUMINANCE4_ALPHA4_OES 0x8043 +#define GL_LUMINANCE8_ALPHA8_OES 0x8045 +#define GL_LUMINANCE8_OES 0x8040 +#define GL_RGBA4_OES 0x8056 +#define GL_RGB5_A1_OES 0x8057 +#define GL_RGB565_OES 0x8D62 +#define GL_RGB8_OES 0x8051 +#define GL_RGBA8_OES 0x8058 +#define GL_RGB10_EXT 0x8052 +#define GL_RGB10_A2_EXT 0x8059 +#endif /* GL_OES_required_internalformat */ + +#ifndef GL_OES_rgb8_rgba8 +#define GL_OES_rgb8_rgba8 1 +#endif /* GL_OES_rgb8_rgba8 */ + +#ifndef GL_OES_sample_shading +#define GL_OES_sample_shading 1 +#define GL_SAMPLE_SHADING_OES 0x8C36 +#define GL_MIN_SAMPLE_SHADING_VALUE_OES 0x8C37 +typedef void (GL_APIENTRYP PFNGLMINSAMPLESHADINGOESPROC) (GLfloat value); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glMinSampleShadingOES (GLfloat value); +#endif +#endif /* GL_OES_sample_shading */ + +#ifndef GL_OES_sample_variables +#define GL_OES_sample_variables 1 +#endif /* GL_OES_sample_variables */ + +#ifndef GL_OES_shader_image_atomic +#define GL_OES_shader_image_atomic 1 +#endif /* GL_OES_shader_image_atomic */ + +#ifndef GL_OES_shader_io_blocks +#define GL_OES_shader_io_blocks 1 +#endif /* GL_OES_shader_io_blocks */ + +#ifndef GL_OES_shader_multisample_interpolation +#define GL_OES_shader_multisample_interpolation 1 +#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES 0x8E5B +#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES 0x8E5C +#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES 0x8E5D +#endif /* GL_OES_shader_multisample_interpolation */ + +#ifndef GL_OES_standard_derivatives +#define GL_OES_standard_derivatives 1 +#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B +#endif /* GL_OES_standard_derivatives */ + +#ifndef GL_OES_stencil1 +#define GL_OES_stencil1 1 +#define GL_STENCIL_INDEX1_OES 0x8D46 +#endif /* GL_OES_stencil1 */ + +#ifndef GL_OES_stencil4 +#define GL_OES_stencil4 1 +#define GL_STENCIL_INDEX4_OES 0x8D47 +#endif /* GL_OES_stencil4 */ + +#ifndef GL_OES_surfaceless_context +#define GL_OES_surfaceless_context 1 +#define GL_FRAMEBUFFER_UNDEFINED_OES 0x8219 +#endif /* GL_OES_surfaceless_context */ + +#ifndef GL_OES_tessellation_point_size +#define GL_OES_tessellation_point_size 1 +#endif /* GL_OES_tessellation_point_size */ + +#ifndef GL_OES_tessellation_shader +#define GL_OES_tessellation_shader 1 +#define GL_PATCHES_OES 0x000E +#define GL_PATCH_VERTICES_OES 0x8E72 +#define GL_TESS_CONTROL_OUTPUT_VERTICES_OES 0x8E75 +#define GL_TESS_GEN_MODE_OES 0x8E76 +#define GL_TESS_GEN_SPACING_OES 0x8E77 +#define GL_TESS_GEN_VERTEX_ORDER_OES 0x8E78 +#define GL_TESS_GEN_POINT_MODE_OES 0x8E79 +#define GL_ISOLINES_OES 0x8E7A +#define GL_QUADS_OES 0x0007 +#define GL_FRACTIONAL_ODD_OES 0x8E7B +#define GL_FRACTIONAL_EVEN_OES 0x8E7C +#define GL_MAX_PATCH_VERTICES_OES 0x8E7D +#define GL_MAX_TESS_GEN_LEVEL_OES 0x8E7E +#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES 0x8E7F +#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES 0x8E80 +#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES 0x8E81 +#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES 0x8E82 +#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES 0x8E83 +#define GL_MAX_TESS_PATCH_COMPONENTS_OES 0x8E84 +#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES 0x8E85 +#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES 0x8E86 +#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES 0x8E89 +#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES 0x8E8A +#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES 0x886C +#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES 0x886D +#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES 0x8E1E +#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES 0x8E1F +#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES 0x92CD +#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES 0x92CE +#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES 0x92D3 +#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES 0x92D4 +#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES 0x90CB +#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES 0x90CC +#define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES 0x90D8 +#define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES 0x90D9 +#define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES 0x8221 +#define GL_IS_PER_PATCH_OES 0x92E7 +#define GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES 0x9307 +#define GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES 0x9308 +#define GL_TESS_CONTROL_SHADER_OES 0x8E88 +#define GL_TESS_EVALUATION_SHADER_OES 0x8E87 +#define GL_TESS_CONTROL_SHADER_BIT_OES 0x00000008 +#define GL_TESS_EVALUATION_SHADER_BIT_OES 0x00000010 +typedef void (GL_APIENTRYP PFNGLPATCHPARAMETERIOESPROC) (GLenum pname, GLint value); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glPatchParameteriOES (GLenum pname, GLint value); +#endif +#endif /* GL_OES_tessellation_shader */ + +#ifndef GL_OES_texture_3D +#define GL_OES_texture_3D 1 +#define GL_TEXTURE_WRAP_R_OES 0x8072 +#define GL_TEXTURE_3D_OES 0x806F +#define GL_TEXTURE_BINDING_3D_OES 0x806A +#define GL_MAX_3D_TEXTURE_SIZE_OES 0x8073 +#define GL_SAMPLER_3D_OES 0x8B5F +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES 0x8CD4 +typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); +typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); +typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); +typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); +typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOESPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); +GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); +GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); +GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); +GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +#endif +#endif /* GL_OES_texture_3D */ + +#ifndef GL_OES_texture_border_clamp +#define GL_OES_texture_border_clamp 1 +#define GL_TEXTURE_BORDER_COLOR_OES 0x1004 +#define GL_CLAMP_TO_BORDER_OES 0x812D +typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIIVOESPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIUIVOESPROC) (GLenum target, GLenum pname, const GLuint *params); +typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIIVOESPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIUIVOESPROC) (GLenum target, GLenum pname, GLuint *params); +typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIIVOESPROC) (GLuint sampler, GLenum pname, const GLint *param); +typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIUIVOESPROC) (GLuint sampler, GLenum pname, const GLuint *param); +typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIIVOESPROC) (GLuint sampler, GLenum pname, GLint *params); +typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVOESPROC) (GLuint sampler, GLenum pname, GLuint *params); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glTexParameterIivOES (GLenum target, GLenum pname, const GLint *params); +GL_APICALL void GL_APIENTRY glTexParameterIuivOES (GLenum target, GLenum pname, const GLuint *params); +GL_APICALL void GL_APIENTRY glGetTexParameterIivOES (GLenum target, GLenum pname, GLint *params); +GL_APICALL void GL_APIENTRY glGetTexParameterIuivOES (GLenum target, GLenum pname, GLuint *params); +GL_APICALL void GL_APIENTRY glSamplerParameterIivOES (GLuint sampler, GLenum pname, const GLint *param); +GL_APICALL void GL_APIENTRY glSamplerParameterIuivOES (GLuint sampler, GLenum pname, const GLuint *param); +GL_APICALL void GL_APIENTRY glGetSamplerParameterIivOES (GLuint sampler, GLenum pname, GLint *params); +GL_APICALL void GL_APIENTRY glGetSamplerParameterIuivOES (GLuint sampler, GLenum pname, GLuint *params); +#endif +#endif /* GL_OES_texture_border_clamp */ + +#ifndef GL_OES_texture_buffer +#define GL_OES_texture_buffer 1 +#define GL_TEXTURE_BUFFER_OES 0x8C2A +#define GL_TEXTURE_BUFFER_BINDING_OES 0x8C2A +#define GL_MAX_TEXTURE_BUFFER_SIZE_OES 0x8C2B +#define GL_TEXTURE_BINDING_BUFFER_OES 0x8C2C +#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES 0x8C2D +#define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES 0x919F +#define GL_SAMPLER_BUFFER_OES 0x8DC2 +#define GL_INT_SAMPLER_BUFFER_OES 0x8DD0 +#define GL_UNSIGNED_INT_SAMPLER_BUFFER_OES 0x8DD8 +#define GL_IMAGE_BUFFER_OES 0x9051 +#define GL_INT_IMAGE_BUFFER_OES 0x905C +#define GL_UNSIGNED_INT_IMAGE_BUFFER_OES 0x9067 +#define GL_TEXTURE_BUFFER_OFFSET_OES 0x919D +#define GL_TEXTURE_BUFFER_SIZE_OES 0x919E +typedef void (GL_APIENTRYP PFNGLTEXBUFFEROESPROC) (GLenum target, GLenum internalformat, GLuint buffer); +typedef void (GL_APIENTRYP PFNGLTEXBUFFERRANGEOESPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glTexBufferOES (GLenum target, GLenum internalformat, GLuint buffer); +GL_APICALL void GL_APIENTRY glTexBufferRangeOES (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); +#endif +#endif /* GL_OES_texture_buffer */ + +#ifndef GL_OES_texture_compression_astc +#define GL_OES_texture_compression_astc 1 +#define GL_COMPRESSED_RGBA_ASTC_3x3x3_OES 0x93C0 +#define GL_COMPRESSED_RGBA_ASTC_4x3x3_OES 0x93C1 +#define GL_COMPRESSED_RGBA_ASTC_4x4x3_OES 0x93C2 +#define GL_COMPRESSED_RGBA_ASTC_4x4x4_OES 0x93C3 +#define GL_COMPRESSED_RGBA_ASTC_5x4x4_OES 0x93C4 +#define GL_COMPRESSED_RGBA_ASTC_5x5x4_OES 0x93C5 +#define GL_COMPRESSED_RGBA_ASTC_5x5x5_OES 0x93C6 +#define GL_COMPRESSED_RGBA_ASTC_6x5x5_OES 0x93C7 +#define GL_COMPRESSED_RGBA_ASTC_6x6x5_OES 0x93C8 +#define GL_COMPRESSED_RGBA_ASTC_6x6x6_OES 0x93C9 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES 0x93E0 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES 0x93E1 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES 0x93E2 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES 0x93E3 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES 0x93E4 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES 0x93E5 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES 0x93E6 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES 0x93E7 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES 0x93E8 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES 0x93E9 +#endif /* GL_OES_texture_compression_astc */ + +#ifndef GL_OES_texture_cube_map_array +#define GL_OES_texture_cube_map_array 1 +#define GL_TEXTURE_CUBE_MAP_ARRAY_OES 0x9009 +#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES 0x900A +#define GL_SAMPLER_CUBE_MAP_ARRAY_OES 0x900C +#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES 0x900D +#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES 0x900E +#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES 0x900F +#define GL_IMAGE_CUBE_MAP_ARRAY_OES 0x9054 +#define GL_INT_IMAGE_CUBE_MAP_ARRAY_OES 0x905F +#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES 0x906A +#endif /* GL_OES_texture_cube_map_array */ + +#ifndef GL_OES_texture_float +#define GL_OES_texture_float 1 +#endif /* GL_OES_texture_float */ + +#ifndef GL_OES_texture_float_linear +#define GL_OES_texture_float_linear 1 +#endif /* GL_OES_texture_float_linear */ + +#ifndef GL_OES_texture_half_float +#define GL_OES_texture_half_float 1 +#define GL_HALF_FLOAT_OES 0x8D61 +#endif /* GL_OES_texture_half_float */ + +#ifndef GL_OES_texture_half_float_linear +#define GL_OES_texture_half_float_linear 1 +#endif /* GL_OES_texture_half_float_linear */ + +#ifndef GL_OES_texture_npot +#define GL_OES_texture_npot 1 +#endif /* GL_OES_texture_npot */ + +#ifndef GL_OES_texture_stencil8 +#define GL_OES_texture_stencil8 1 +#define GL_STENCIL_INDEX_OES 0x1901 +#define GL_STENCIL_INDEX8_OES 0x8D48 +#endif /* GL_OES_texture_stencil8 */ + +#ifndef GL_OES_texture_storage_multisample_2d_array +#define GL_OES_texture_storage_multisample_2d_array 1 +#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES 0x9102 +#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES 0x9105 +#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910B +#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910C +#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910D +typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DMULTISAMPLEOESPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glTexStorage3DMultisampleOES (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +#endif +#endif /* GL_OES_texture_storage_multisample_2d_array */ + +#ifndef GL_OES_texture_view +#define GL_OES_texture_view 1 +#define GL_TEXTURE_VIEW_MIN_LEVEL_OES 0x82DB +#define GL_TEXTURE_VIEW_NUM_LEVELS_OES 0x82DC +#define GL_TEXTURE_VIEW_MIN_LAYER_OES 0x82DD +#define GL_TEXTURE_VIEW_NUM_LAYERS_OES 0x82DE +#define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF +typedef void (GL_APIENTRYP PFNGLTEXTUREVIEWOESPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glTextureViewOES (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); +#endif +#endif /* GL_OES_texture_view */ + +#ifndef GL_OES_vertex_array_object +#define GL_OES_vertex_array_object 1 +#define GL_VERTEX_ARRAY_BINDING_OES 0x85B5 +typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array); +typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays); +typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays); +typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLuint array); +GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays); +GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays); +GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array); +#endif +#endif /* GL_OES_vertex_array_object */ + +#ifndef GL_OES_vertex_half_float +#define GL_OES_vertex_half_float 1 +#endif /* GL_OES_vertex_half_float */ + +#ifndef GL_OES_vertex_type_10_10_10_2 +#define GL_OES_vertex_type_10_10_10_2 1 +#define GL_UNSIGNED_INT_10_10_10_2_OES 0x8DF6 +#define GL_INT_10_10_10_2_OES 0x8DF7 +#endif /* GL_OES_vertex_type_10_10_10_2 */ + +#ifndef GL_OES_viewport_array +#define GL_OES_viewport_array 1 +#define GL_MAX_VIEWPORTS_OES 0x825B +#define GL_VIEWPORT_SUBPIXEL_BITS_OES 0x825C +#define GL_VIEWPORT_BOUNDS_RANGE_OES 0x825D +#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX_OES 0x825F +typedef void (GL_APIENTRYP PFNGLVIEWPORTARRAYVOESPROC) (GLuint first, GLsizei count, const GLfloat *v); +typedef void (GL_APIENTRYP PFNGLVIEWPORTINDEXEDFOESPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); +typedef void (GL_APIENTRYP PFNGLVIEWPORTINDEXEDFVOESPROC) (GLuint index, const GLfloat *v); +typedef void (GL_APIENTRYP PFNGLSCISSORARRAYVOESPROC) (GLuint first, GLsizei count, const GLint *v); +typedef void (GL_APIENTRYP PFNGLSCISSORINDEXEDOESPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); +typedef void (GL_APIENTRYP PFNGLSCISSORINDEXEDVOESPROC) (GLuint index, const GLint *v); +typedef void (GL_APIENTRYP PFNGLDEPTHRANGEARRAYFVOESPROC) (GLuint first, GLsizei count, const GLfloat *v); +typedef void (GL_APIENTRYP PFNGLDEPTHRANGEINDEXEDFOESPROC) (GLuint index, GLfloat n, GLfloat f); +typedef void (GL_APIENTRYP PFNGLGETFLOATI_VOESPROC) (GLenum target, GLuint index, GLfloat *data); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glViewportArrayvOES (GLuint first, GLsizei count, const GLfloat *v); +GL_APICALL void GL_APIENTRY glViewportIndexedfOES (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); +GL_APICALL void GL_APIENTRY glViewportIndexedfvOES (GLuint index, const GLfloat *v); +GL_APICALL void GL_APIENTRY glScissorArrayvOES (GLuint first, GLsizei count, const GLint *v); +GL_APICALL void GL_APIENTRY glScissorIndexedOES (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); +GL_APICALL void GL_APIENTRY glScissorIndexedvOES (GLuint index, const GLint *v); +GL_APICALL void GL_APIENTRY glDepthRangeArrayfvOES (GLuint first, GLsizei count, const GLfloat *v); +GL_APICALL void GL_APIENTRY glDepthRangeIndexedfOES (GLuint index, GLfloat n, GLfloat f); +GL_APICALL void GL_APIENTRY glGetFloati_vOES (GLenum target, GLuint index, GLfloat *data); +#endif +#endif /* GL_OES_viewport_array */ + +#ifndef GL_AMD_compressed_3DC_texture +#define GL_AMD_compressed_3DC_texture 1 +#define GL_3DC_X_AMD 0x87F9 +#define GL_3DC_XY_AMD 0x87FA +#endif /* GL_AMD_compressed_3DC_texture */ + +#ifndef GL_AMD_compressed_ATC_texture +#define GL_AMD_compressed_ATC_texture 1 +#define GL_ATC_RGB_AMD 0x8C92 +#define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93 +#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE +#endif /* GL_AMD_compressed_ATC_texture */ + +#ifndef GL_AMD_performance_monitor +#define GL_AMD_performance_monitor 1 +#define GL_COUNTER_TYPE_AMD 0x8BC0 +#define GL_COUNTER_RANGE_AMD 0x8BC1 +#define GL_UNSIGNED_INT64_AMD 0x8BC2 +#define GL_PERCENTAGE_AMD 0x8BC3 +#define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4 +#define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5 +#define GL_PERFMON_RESULT_AMD 0x8BC6 +typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups); +typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); +typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); +typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); +typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, void *data); +typedef void (GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); +typedef void (GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); +typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList); +typedef void (GL_APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor); +typedef void (GL_APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor); +typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups); +GL_APICALL void GL_APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); +GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); +GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); +GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, void *data); +GL_APICALL void GL_APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors); +GL_APICALL void GL_APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors); +GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList); +GL_APICALL void GL_APIENTRY glBeginPerfMonitorAMD (GLuint monitor); +GL_APICALL void GL_APIENTRY glEndPerfMonitorAMD (GLuint monitor); +GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); +#endif +#endif /* GL_AMD_performance_monitor */ + +#ifndef GL_AMD_program_binary_Z400 +#define GL_AMD_program_binary_Z400 1 +#define GL_Z400_BINARY_AMD 0x8740 +#endif /* GL_AMD_program_binary_Z400 */ + +#ifndef GL_ANDROID_extension_pack_es31a +#define GL_ANDROID_extension_pack_es31a 1 +#endif /* GL_ANDROID_extension_pack_es31a */ + +#ifndef GL_ANGLE_depth_texture +#define GL_ANGLE_depth_texture 1 +#endif /* GL_ANGLE_depth_texture */ + +#ifndef GL_ANGLE_framebuffer_blit +#define GL_ANGLE_framebuffer_blit 1 +#define GL_READ_FRAMEBUFFER_ANGLE 0x8CA8 +#define GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9 +#define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6 +#define GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA +typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glBlitFramebufferANGLE (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +#endif +#endif /* GL_ANGLE_framebuffer_blit */ + +#ifndef GL_ANGLE_framebuffer_multisample +#define GL_ANGLE_framebuffer_multisample 1 +#define GL_RENDERBUFFER_SAMPLES_ANGLE 0x8CAB +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56 +#define GL_MAX_SAMPLES_ANGLE 0x8D57 +typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +#endif +#endif /* GL_ANGLE_framebuffer_multisample */ + +#ifndef GL_ANGLE_instanced_arrays +#define GL_ANGLE_instanced_arrays 1 +#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE +typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDANGLEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); +typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDANGLEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); +typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORANGLEPROC) (GLuint index, GLuint divisor); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenum mode, GLint first, GLsizei count, GLsizei primcount); +GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); +GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GLuint divisor); +#endif +#endif /* GL_ANGLE_instanced_arrays */ + +#ifndef GL_ANGLE_pack_reverse_row_order +#define GL_ANGLE_pack_reverse_row_order 1 +#define GL_PACK_REVERSE_ROW_ORDER_ANGLE 0x93A4 +#endif /* GL_ANGLE_pack_reverse_row_order */ + +#ifndef GL_ANGLE_program_binary +#define GL_ANGLE_program_binary 1 +#define GL_PROGRAM_BINARY_ANGLE 0x93A6 +#endif /* GL_ANGLE_program_binary */ + +#ifndef GL_ANGLE_texture_compression_dxt3 +#define GL_ANGLE_texture_compression_dxt3 1 +#define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2 +#endif /* GL_ANGLE_texture_compression_dxt3 */ + +#ifndef GL_ANGLE_texture_compression_dxt5 +#define GL_ANGLE_texture_compression_dxt5 1 +#define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3 +#endif /* GL_ANGLE_texture_compression_dxt5 */ + +#ifndef GL_ANGLE_texture_usage +#define GL_ANGLE_texture_usage 1 +#define GL_TEXTURE_USAGE_ANGLE 0x93A2 +#define GL_FRAMEBUFFER_ATTACHMENT_ANGLE 0x93A3 +#endif /* GL_ANGLE_texture_usage */ + +#ifndef GL_ANGLE_translated_shader_source +#define GL_ANGLE_translated_shader_source 1 +#define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0 +typedef void (GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); +#endif +#endif /* GL_ANGLE_translated_shader_source */ + +#ifndef GL_APPLE_clip_distance +#define GL_APPLE_clip_distance 1 +#define GL_MAX_CLIP_DISTANCES_APPLE 0x0D32 +#define GL_CLIP_DISTANCE0_APPLE 0x3000 +#define GL_CLIP_DISTANCE1_APPLE 0x3001 +#define GL_CLIP_DISTANCE2_APPLE 0x3002 +#define GL_CLIP_DISTANCE3_APPLE 0x3003 +#define GL_CLIP_DISTANCE4_APPLE 0x3004 +#define GL_CLIP_DISTANCE5_APPLE 0x3005 +#define GL_CLIP_DISTANCE6_APPLE 0x3006 +#define GL_CLIP_DISTANCE7_APPLE 0x3007 +#endif /* GL_APPLE_clip_distance */ + +#ifndef GL_APPLE_color_buffer_packed_float +#define GL_APPLE_color_buffer_packed_float 1 +#endif /* GL_APPLE_color_buffer_packed_float */ + +#ifndef GL_APPLE_copy_texture_levels +#define GL_APPLE_copy_texture_levels 1 +typedef void (GL_APIENTRYP PFNGLCOPYTEXTURELEVELSAPPLEPROC) (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glCopyTextureLevelsAPPLE (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount); +#endif +#endif /* GL_APPLE_copy_texture_levels */ + +#ifndef GL_APPLE_framebuffer_multisample +#define GL_APPLE_framebuffer_multisample 1 +#define GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56 +#define GL_MAX_SAMPLES_APPLE 0x8D57 +#define GL_READ_FRAMEBUFFER_APPLE 0x8CA8 +#define GL_DRAW_FRAMEBUFFER_APPLE 0x8CA9 +#define GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6 +#define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA +typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +GL_APICALL void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void); +#endif +#endif /* GL_APPLE_framebuffer_multisample */ + +#ifndef GL_APPLE_rgb_422 +#define GL_APPLE_rgb_422 1 +#define GL_RGB_422_APPLE 0x8A1F +#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA +#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB +#define GL_RGB_RAW_422_APPLE 0x8A51 +#endif /* GL_APPLE_rgb_422 */ + +#ifndef GL_APPLE_sync +#define GL_APPLE_sync 1 +#define GL_SYNC_OBJECT_APPLE 0x8A53 +#define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE 0x9111 +#define GL_OBJECT_TYPE_APPLE 0x9112 +#define GL_SYNC_CONDITION_APPLE 0x9113 +#define GL_SYNC_STATUS_APPLE 0x9114 +#define GL_SYNC_FLAGS_APPLE 0x9115 +#define GL_SYNC_FENCE_APPLE 0x9116 +#define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE 0x9117 +#define GL_UNSIGNALED_APPLE 0x9118 +#define GL_SIGNALED_APPLE 0x9119 +#define GL_ALREADY_SIGNALED_APPLE 0x911A +#define GL_TIMEOUT_EXPIRED_APPLE 0x911B +#define GL_CONDITION_SATISFIED_APPLE 0x911C +#define GL_WAIT_FAILED_APPLE 0x911D +#define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE 0x00000001 +#define GL_TIMEOUT_IGNORED_APPLE 0xFFFFFFFFFFFFFFFFull +typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCAPPLEPROC) (GLenum condition, GLbitfield flags); +typedef GLboolean (GL_APIENTRYP PFNGLISSYNCAPPLEPROC) (GLsync sync); +typedef void (GL_APIENTRYP PFNGLDELETESYNCAPPLEPROC) (GLsync sync); +typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); +typedef void (GL_APIENTRYP PFNGLWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); +typedef void (GL_APIENTRYP PFNGLGETINTEGER64VAPPLEPROC) (GLenum pname, GLint64 *params); +typedef void (GL_APIENTRYP PFNGLGETSYNCIVAPPLEPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL GLsync GL_APIENTRY glFenceSyncAPPLE (GLenum condition, GLbitfield flags); +GL_APICALL GLboolean GL_APIENTRY glIsSyncAPPLE (GLsync sync); +GL_APICALL void GL_APIENTRY glDeleteSyncAPPLE (GLsync sync); +GL_APICALL GLenum GL_APIENTRY glClientWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout); +GL_APICALL void GL_APIENTRY glWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout); +GL_APICALL void GL_APIENTRY glGetInteger64vAPPLE (GLenum pname, GLint64 *params); +GL_APICALL void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); +#endif +#endif /* GL_APPLE_sync */ + +#ifndef GL_APPLE_texture_format_BGRA8888 +#define GL_APPLE_texture_format_BGRA8888 1 +#define GL_BGRA_EXT 0x80E1 +#define GL_BGRA8_EXT 0x93A1 +#endif /* GL_APPLE_texture_format_BGRA8888 */ + +#ifndef GL_APPLE_texture_max_level +#define GL_APPLE_texture_max_level 1 +#define GL_TEXTURE_MAX_LEVEL_APPLE 0x813D +#endif /* GL_APPLE_texture_max_level */ + +#ifndef GL_APPLE_texture_packed_float +#define GL_APPLE_texture_packed_float 1 +#define GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE 0x8C3B +#define GL_UNSIGNED_INT_5_9_9_9_REV_APPLE 0x8C3E +#define GL_R11F_G11F_B10F_APPLE 0x8C3A +#define GL_RGB9_E5_APPLE 0x8C3D +#endif /* GL_APPLE_texture_packed_float */ + +#ifndef GL_ARM_mali_program_binary +#define GL_ARM_mali_program_binary 1 +#define GL_MALI_PROGRAM_BINARY_ARM 0x8F61 +#endif /* GL_ARM_mali_program_binary */ + +#ifndef GL_ARM_mali_shader_binary +#define GL_ARM_mali_shader_binary 1 +#define GL_MALI_SHADER_BINARY_ARM 0x8F60 +#endif /* GL_ARM_mali_shader_binary */ + +#ifndef GL_ARM_rgba8 +#define GL_ARM_rgba8 1 +#endif /* GL_ARM_rgba8 */ + +#ifndef GL_ARM_shader_framebuffer_fetch +#define GL_ARM_shader_framebuffer_fetch 1 +#define GL_FETCH_PER_SAMPLE_ARM 0x8F65 +#define GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM 0x8F66 +#endif /* GL_ARM_shader_framebuffer_fetch */ + +#ifndef GL_ARM_shader_framebuffer_fetch_depth_stencil +#define GL_ARM_shader_framebuffer_fetch_depth_stencil 1 +#endif /* GL_ARM_shader_framebuffer_fetch_depth_stencil */ + +#ifndef GL_DMP_program_binary +#define GL_DMP_program_binary 1 +#define GL_SMAPHS30_PROGRAM_BINARY_DMP 0x9251 +#define GL_SMAPHS_PROGRAM_BINARY_DMP 0x9252 +#define GL_DMP_PROGRAM_BINARY_DMP 0x9253 +#endif /* GL_DMP_program_binary */ + +#ifndef GL_DMP_shader_binary +#define GL_DMP_shader_binary 1 +#define GL_SHADER_BINARY_DMP 0x9250 +#endif /* GL_DMP_shader_binary */ + +#ifndef GL_EXT_EGL_image_array +#define GL_EXT_EGL_image_array 1 +#endif /* GL_EXT_EGL_image_array */ + +#ifndef GL_EXT_YUV_target +#define GL_EXT_YUV_target 1 +#define GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT 0x8BE7 +#endif /* GL_EXT_YUV_target */ + +#ifndef GL_EXT_base_instance +#define GL_EXT_base_instance 1 +typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEEXTPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance); +typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance); +typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glDrawArraysInstancedBaseInstanceEXT (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance); +GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseInstanceEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance); +GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseVertexBaseInstanceEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance); +#endif +#endif /* GL_EXT_base_instance */ + +#ifndef GL_EXT_blend_func_extended +#define GL_EXT_blend_func_extended 1 +#define GL_SRC1_COLOR_EXT 0x88F9 +#define GL_SRC1_ALPHA_EXT 0x8589 +#define GL_ONE_MINUS_SRC1_COLOR_EXT 0x88FA +#define GL_ONE_MINUS_SRC1_ALPHA_EXT 0x88FB +#define GL_SRC_ALPHA_SATURATE_EXT 0x0308 +#define GL_LOCATION_INDEX_EXT 0x930F +#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT 0x88FC +typedef void (GL_APIENTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDEXTPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name); +typedef void (GL_APIENTRYP PFNGLBINDFRAGDATALOCATIONEXTPROC) (GLuint program, GLuint color, const GLchar *name); +typedef GLint (GL_APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONINDEXEXTPROC) (GLuint program, GLenum programInterface, const GLchar *name); +typedef GLint (GL_APIENTRYP PFNGLGETFRAGDATAINDEXEXTPROC) (GLuint program, const GLchar *name); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glBindFragDataLocationIndexedEXT (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name); +GL_APICALL void GL_APIENTRY glBindFragDataLocationEXT (GLuint program, GLuint color, const GLchar *name); +GL_APICALL GLint GL_APIENTRY glGetProgramResourceLocationIndexEXT (GLuint program, GLenum programInterface, const GLchar *name); +GL_APICALL GLint GL_APIENTRY glGetFragDataIndexEXT (GLuint program, const GLchar *name); +#endif +#endif /* GL_EXT_blend_func_extended */ + +#ifndef GL_EXT_blend_minmax +#define GL_EXT_blend_minmax 1 +#define GL_MIN_EXT 0x8007 +#define GL_MAX_EXT 0x8008 +#endif /* GL_EXT_blend_minmax */ + +#ifndef GL_EXT_buffer_storage +#define GL_EXT_buffer_storage 1 +#define GL_MAP_READ_BIT 0x0001 +#define GL_MAP_WRITE_BIT 0x0002 +#define GL_MAP_PERSISTENT_BIT_EXT 0x0040 +#define GL_MAP_COHERENT_BIT_EXT 0x0080 +#define GL_DYNAMIC_STORAGE_BIT_EXT 0x0100 +#define GL_CLIENT_STORAGE_BIT_EXT 0x0200 +#define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT 0x00004000 +#define GL_BUFFER_IMMUTABLE_STORAGE_EXT 0x821F +#define GL_BUFFER_STORAGE_FLAGS_EXT 0x8220 +typedef void (GL_APIENTRYP PFNGLBUFFERSTORAGEEXTPROC) (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glBufferStorageEXT (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags); +#endif +#endif /* GL_EXT_buffer_storage */ + +#ifndef GL_EXT_clear_texture +#define GL_EXT_clear_texture 1 +typedef void (GL_APIENTRYP PFNGLCLEARTEXIMAGEEXTPROC) (GLuint texture, GLint level, GLenum format, GLenum type, const void *data); +typedef void (GL_APIENTRYP PFNGLCLEARTEXSUBIMAGEEXTPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glClearTexImageEXT (GLuint texture, GLint level, GLenum format, GLenum type, const void *data); +GL_APICALL void GL_APIENTRY glClearTexSubImageEXT (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data); +#endif +#endif /* GL_EXT_clear_texture */ + +#ifndef GL_EXT_clip_control +#define GL_EXT_clip_control 1 +#define GL_LOWER_LEFT_EXT 0x8CA1 +#define GL_UPPER_LEFT_EXT 0x8CA2 +#define GL_NEGATIVE_ONE_TO_ONE_EXT 0x935E +#define GL_ZERO_TO_ONE_EXT 0x935F +#define GL_CLIP_ORIGIN_EXT 0x935C +#define GL_CLIP_DEPTH_MODE_EXT 0x935D +typedef void (GL_APIENTRYP PFNGLCLIPCONTROLEXTPROC) (GLenum origin, GLenum depth); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glClipControlEXT (GLenum origin, GLenum depth); +#endif +#endif /* GL_EXT_clip_control */ + +#ifndef GL_EXT_clip_cull_distance +#define GL_EXT_clip_cull_distance 1 +#define GL_MAX_CLIP_DISTANCES_EXT 0x0D32 +#define GL_MAX_CULL_DISTANCES_EXT 0x82F9 +#define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT 0x82FA +#define GL_CLIP_DISTANCE0_EXT 0x3000 +#define GL_CLIP_DISTANCE1_EXT 0x3001 +#define GL_CLIP_DISTANCE2_EXT 0x3002 +#define GL_CLIP_DISTANCE3_EXT 0x3003 +#define GL_CLIP_DISTANCE4_EXT 0x3004 +#define GL_CLIP_DISTANCE5_EXT 0x3005 +#define GL_CLIP_DISTANCE6_EXT 0x3006 +#define GL_CLIP_DISTANCE7_EXT 0x3007 +#endif /* GL_EXT_clip_cull_distance */ + +#ifndef GL_EXT_color_buffer_float +#define GL_EXT_color_buffer_float 1 +#endif /* GL_EXT_color_buffer_float */ + +#ifndef GL_EXT_color_buffer_half_float +#define GL_EXT_color_buffer_half_float 1 +#define GL_RGBA16F_EXT 0x881A +#define GL_RGB16F_EXT 0x881B +#define GL_RG16F_EXT 0x822F +#define GL_R16F_EXT 0x822D +#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT 0x8211 +#define GL_UNSIGNED_NORMALIZED_EXT 0x8C17 +#endif /* GL_EXT_color_buffer_half_float */ + +#ifndef GL_EXT_conservative_depth +#define GL_EXT_conservative_depth 1 +#endif /* GL_EXT_conservative_depth */ + +#ifndef GL_EXT_copy_image +#define GL_EXT_copy_image 1 +typedef void (GL_APIENTRYP PFNGLCOPYIMAGESUBDATAEXTPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glCopyImageSubDataEXT (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); +#endif +#endif /* GL_EXT_copy_image */ + +#ifndef GL_EXT_debug_label +#define GL_EXT_debug_label 1 +#define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F +#define GL_PROGRAM_OBJECT_EXT 0x8B40 +#define GL_SHADER_OBJECT_EXT 0x8B48 +#define GL_BUFFER_OBJECT_EXT 0x9151 +#define GL_QUERY_OBJECT_EXT 0x9153 +#define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154 +#define GL_TRANSFORM_FEEDBACK 0x8E22 +typedef void (GL_APIENTRYP PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar *label); +typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glLabelObjectEXT (GLenum type, GLuint object, GLsizei length, const GLchar *label); +GL_APICALL void GL_APIENTRY glGetObjectLabelEXT (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label); +#endif +#endif /* GL_EXT_debug_label */ + +#ifndef GL_EXT_debug_marker +#define GL_EXT_debug_marker 1 +typedef void (GL_APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker); +typedef void (GL_APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar *marker); +typedef void (GL_APIENTRYP PFNGLPOPGROUPMARKEREXTPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glInsertEventMarkerEXT (GLsizei length, const GLchar *marker); +GL_APICALL void GL_APIENTRY glPushGroupMarkerEXT (GLsizei length, const GLchar *marker); +GL_APICALL void GL_APIENTRY glPopGroupMarkerEXT (void); +#endif +#endif /* GL_EXT_debug_marker */ + +#ifndef GL_EXT_discard_framebuffer +#define GL_EXT_discard_framebuffer 1 +#define GL_COLOR_EXT 0x1800 +#define GL_DEPTH_EXT 0x1801 +#define GL_STENCIL_EXT 0x1802 +typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments); +#endif +#endif /* GL_EXT_discard_framebuffer */ + +#ifndef GL_EXT_disjoint_timer_query +#define GL_EXT_disjoint_timer_query 1 +#define GL_QUERY_COUNTER_BITS_EXT 0x8864 +#define GL_CURRENT_QUERY_EXT 0x8865 +#define GL_QUERY_RESULT_EXT 0x8866 +#define GL_QUERY_RESULT_AVAILABLE_EXT 0x8867 +#define GL_TIME_ELAPSED_EXT 0x88BF +#define GL_TIMESTAMP_EXT 0x8E28 +#define GL_GPU_DISJOINT_EXT 0x8FBB +typedef void (GL_APIENTRYP PFNGLGENQUERIESEXTPROC) (GLsizei n, GLuint *ids); +typedef void (GL_APIENTRYP PFNGLDELETEQUERIESEXTPROC) (GLsizei n, const GLuint *ids); +typedef GLboolean (GL_APIENTRYP PFNGLISQUERYEXTPROC) (GLuint id); +typedef void (GL_APIENTRYP PFNGLBEGINQUERYEXTPROC) (GLenum target, GLuint id); +typedef void (GL_APIENTRYP PFNGLENDQUERYEXTPROC) (GLenum target); +typedef void (GL_APIENTRYP PFNGLQUERYCOUNTEREXTPROC) (GLuint id, GLenum target); +typedef void (GL_APIENTRYP PFNGLGETQUERYIVEXTPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTIVEXTPROC) (GLuint id, GLenum pname, GLint *params); +typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVEXTPROC) (GLuint id, GLenum pname, GLuint *params); +typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64 *params); +typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64 *params); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glGenQueriesEXT (GLsizei n, GLuint *ids); +GL_APICALL void GL_APIENTRY glDeleteQueriesEXT (GLsizei n, const GLuint *ids); +GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT (GLuint id); +GL_APICALL void GL_APIENTRY glBeginQueryEXT (GLenum target, GLuint id); +GL_APICALL void GL_APIENTRY glEndQueryEXT (GLenum target); +GL_APICALL void GL_APIENTRY glQueryCounterEXT (GLuint id, GLenum target); +GL_APICALL void GL_APIENTRY glGetQueryivEXT (GLenum target, GLenum pname, GLint *params); +GL_APICALL void GL_APIENTRY glGetQueryObjectivEXT (GLuint id, GLenum pname, GLint *params); +GL_APICALL void GL_APIENTRY glGetQueryObjectuivEXT (GLuint id, GLenum pname, GLuint *params); +GL_APICALL void GL_APIENTRY glGetQueryObjecti64vEXT (GLuint id, GLenum pname, GLint64 *params); +GL_APICALL void GL_APIENTRY glGetQueryObjectui64vEXT (GLuint id, GLenum pname, GLuint64 *params); +#endif +#endif /* GL_EXT_disjoint_timer_query */ + +#ifndef GL_EXT_draw_buffers +#define GL_EXT_draw_buffers 1 +#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF +#define GL_MAX_DRAW_BUFFERS_EXT 0x8824 +#define GL_DRAW_BUFFER0_EXT 0x8825 +#define GL_DRAW_BUFFER1_EXT 0x8826 +#define GL_DRAW_BUFFER2_EXT 0x8827 +#define GL_DRAW_BUFFER3_EXT 0x8828 +#define GL_DRAW_BUFFER4_EXT 0x8829 +#define GL_DRAW_BUFFER5_EXT 0x882A +#define GL_DRAW_BUFFER6_EXT 0x882B +#define GL_DRAW_BUFFER7_EXT 0x882C +#define GL_DRAW_BUFFER8_EXT 0x882D +#define GL_DRAW_BUFFER9_EXT 0x882E +#define GL_DRAW_BUFFER10_EXT 0x882F +#define GL_DRAW_BUFFER11_EXT 0x8830 +#define GL_DRAW_BUFFER12_EXT 0x8831 +#define GL_DRAW_BUFFER13_EXT 0x8832 +#define GL_DRAW_BUFFER14_EXT 0x8833 +#define GL_DRAW_BUFFER15_EXT 0x8834 +#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0 +#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1 +#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2 +#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3 +#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4 +#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5 +#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6 +#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7 +#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 +#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9 +#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA +#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB +#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC +#define GL_COLOR_ATTACHMENT13_EXT 0x8CED +#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE +#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF +typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSEXTPROC) (GLsizei n, const GLenum *bufs); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glDrawBuffersEXT (GLsizei n, const GLenum *bufs); +#endif +#endif /* GL_EXT_draw_buffers */ + +#ifndef GL_EXT_draw_buffers_indexed +#define GL_EXT_draw_buffers_indexed 1 +typedef void (GL_APIENTRYP PFNGLENABLEIEXTPROC) (GLenum target, GLuint index); +typedef void (GL_APIENTRYP PFNGLDISABLEIEXTPROC) (GLenum target, GLuint index); +typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONIEXTPROC) (GLuint buf, GLenum mode); +typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEIEXTPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); +typedef void (GL_APIENTRYP PFNGLBLENDFUNCIEXTPROC) (GLuint buf, GLenum src, GLenum dst); +typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEIEXTPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +typedef void (GL_APIENTRYP PFNGLCOLORMASKIEXTPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); +typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDIEXTPROC) (GLenum target, GLuint index); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glEnableiEXT (GLenum target, GLuint index); +GL_APICALL void GL_APIENTRY glDisableiEXT (GLenum target, GLuint index); +GL_APICALL void GL_APIENTRY glBlendEquationiEXT (GLuint buf, GLenum mode); +GL_APICALL void GL_APIENTRY glBlendEquationSeparateiEXT (GLuint buf, GLenum modeRGB, GLenum modeAlpha); +GL_APICALL void GL_APIENTRY glBlendFunciEXT (GLuint buf, GLenum src, GLenum dst); +GL_APICALL void GL_APIENTRY glBlendFuncSeparateiEXT (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +GL_APICALL void GL_APIENTRY glColorMaskiEXT (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); +GL_APICALL GLboolean GL_APIENTRY glIsEnablediEXT (GLenum target, GLuint index); +#endif +#endif /* GL_EXT_draw_buffers_indexed */ + +#ifndef GL_EXT_draw_elements_base_vertex +#define GL_EXT_draw_elements_base_vertex 1 +typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); +typedef void (GL_APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); +typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glDrawElementsBaseVertexEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); +GL_APICALL void GL_APIENTRY glDrawRangeElementsBaseVertexEXT (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); +GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseVertexEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); +#endif +#endif /* GL_EXT_draw_elements_base_vertex */ + +#ifndef GL_EXT_draw_instanced +#define GL_EXT_draw_instanced 1 +typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount); +typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glDrawArraysInstancedEXT (GLenum mode, GLint start, GLsizei count, GLsizei primcount); +GL_APICALL void GL_APIENTRY glDrawElementsInstancedEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); +#endif +#endif /* GL_EXT_draw_instanced */ + +#ifndef GL_EXT_draw_transform_feedback +#define GL_EXT_draw_transform_feedback 1 +typedef void (GL_APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKEXTPROC) (GLenum mode, GLuint id); +typedef void (GL_APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDEXTPROC) (GLenum mode, GLuint id, GLsizei instancecount); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glDrawTransformFeedbackEXT (GLenum mode, GLuint id); +GL_APICALL void GL_APIENTRY glDrawTransformFeedbackInstancedEXT (GLenum mode, GLuint id, GLsizei instancecount); +#endif +#endif /* GL_EXT_draw_transform_feedback */ + +#ifndef GL_EXT_external_buffer +#define GL_EXT_external_buffer 1 +typedef void *GLeglClientBufferEXT; +typedef void (GL_APIENTRYP PFNGLBUFFERSTORAGEEXTERNALEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags); +typedef void (GL_APIENTRYP PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glBufferStorageExternalEXT (GLenum target, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags); +GL_APICALL void GL_APIENTRY glNamedBufferStorageExternalEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags); +#endif +#endif /* GL_EXT_external_buffer */ + +#ifndef GL_EXT_float_blend +#define GL_EXT_float_blend 1 +#endif /* GL_EXT_float_blend */ + +#ifndef GL_EXT_geometry_point_size +#define GL_EXT_geometry_point_size 1 +#endif /* GL_EXT_geometry_point_size */ + +#ifndef GL_EXT_geometry_shader +#define GL_EXT_geometry_shader 1 +#define GL_GEOMETRY_SHADER_EXT 0x8DD9 +#define GL_GEOMETRY_SHADER_BIT_EXT 0x00000004 +#define GL_GEOMETRY_LINKED_VERTICES_OUT_EXT 0x8916 +#define GL_GEOMETRY_LINKED_INPUT_TYPE_EXT 0x8917 +#define GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT 0x8918 +#define GL_GEOMETRY_SHADER_INVOCATIONS_EXT 0x887F +#define GL_LAYER_PROVOKING_VERTEX_EXT 0x825E +#define GL_LINES_ADJACENCY_EXT 0x000A +#define GL_LINE_STRIP_ADJACENCY_EXT 0x000B +#define GL_TRIANGLES_ADJACENCY_EXT 0x000C +#define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0x000D +#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF +#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT 0x8A2C +#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8A32 +#define GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT 0x9123 +#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT 0x9124 +#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0 +#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1 +#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT 0x8E5A +#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29 +#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT 0x92CF +#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT 0x92D5 +#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT 0x90CD +#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT 0x90D7 +#define GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D +#define GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E +#define GL_UNDEFINED_VERTEX_EXT 0x8260 +#define GL_PRIMITIVES_GENERATED_EXT 0x8C87 +#define GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT 0x9312 +#define GL_MAX_FRAMEBUFFER_LAYERS_EXT 0x9317 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8 +#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7 +#define GL_REFERENCED_BY_GEOMETRY_SHADER_EXT 0x9309 +typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glFramebufferTextureEXT (GLenum target, GLenum attachment, GLuint texture, GLint level); +#endif +#endif /* GL_EXT_geometry_shader */ + +#ifndef GL_EXT_gpu_shader5 +#define GL_EXT_gpu_shader5 1 +#endif /* GL_EXT_gpu_shader5 */ + +#ifndef GL_EXT_instanced_arrays +#define GL_EXT_instanced_arrays 1 +#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT 0x88FE +typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISOREXTPROC) (GLuint index, GLuint divisor); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glVertexAttribDivisorEXT (GLuint index, GLuint divisor); +#endif +#endif /* GL_EXT_instanced_arrays */ + +#ifndef GL_EXT_map_buffer_range +#define GL_EXT_map_buffer_range 1 +#define GL_MAP_READ_BIT_EXT 0x0001 +#define GL_MAP_WRITE_BIT_EXT 0x0002 +#define GL_MAP_INVALIDATE_RANGE_BIT_EXT 0x0004 +#define GL_MAP_INVALIDATE_BUFFER_BIT_EXT 0x0008 +#define GL_MAP_FLUSH_EXPLICIT_BIT_EXT 0x0010 +#define GL_MAP_UNSYNCHRONIZED_BIT_EXT 0x0020 +typedef void *(GL_APIENTRYP PFNGLMAPBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); +typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void *GL_APIENTRY glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); +GL_APICALL void GL_APIENTRY glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length); +#endif +#endif /* GL_EXT_map_buffer_range */ + +#ifndef GL_EXT_memory_object +#define GL_EXT_memory_object 1 +#define GL_TEXTURE_TILING_EXT 0x9580 +#define GL_DEDICATED_MEMORY_OBJECT_EXT 0x9581 +#define GL_PROTECTED_MEMORY_OBJECT_EXT 0x959B +#define GL_NUM_TILING_TYPES_EXT 0x9582 +#define GL_TILING_TYPES_EXT 0x9583 +#define GL_OPTIMAL_TILING_EXT 0x9584 +#define GL_LINEAR_TILING_EXT 0x9585 +#define GL_NUM_DEVICE_UUIDS_EXT 0x9596 +#define GL_DEVICE_UUID_EXT 0x9597 +#define GL_DRIVER_UUID_EXT 0x9598 +#define GL_UUID_SIZE_EXT 16 +typedef void (GL_APIENTRYP PFNGLGETUNSIGNEDBYTEVEXTPROC) (GLenum pname, GLubyte *data); +typedef void (GL_APIENTRYP PFNGLGETUNSIGNEDBYTEI_VEXTPROC) (GLenum target, GLuint index, GLubyte *data); +typedef void (GL_APIENTRYP PFNGLDELETEMEMORYOBJECTSEXTPROC) (GLsizei n, const GLuint *memoryObjects); +typedef GLboolean (GL_APIENTRYP PFNGLISMEMORYOBJECTEXTPROC) (GLuint memoryObject); +typedef void (GL_APIENTRYP PFNGLCREATEMEMORYOBJECTSEXTPROC) (GLsizei n, GLuint *memoryObjects); +typedef void (GL_APIENTRYP PFNGLMEMORYOBJECTPARAMETERIVEXTPROC) (GLuint memoryObject, GLenum pname, const GLint *params); +typedef void (GL_APIENTRYP PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC) (GLuint memoryObject, GLenum pname, GLint *params); +typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEM2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset); +typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); +typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEM3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset); +typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); +typedef void (GL_APIENTRYP PFNGLBUFFERSTORAGEMEMEXTPROC) (GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset); +typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGEMEM2DEXTPROC) (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset); +typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGEMEM2DMULTISAMPLEEXTPROC) (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); +typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGEMEM3DEXTPROC) (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset); +typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGEMEM3DMULTISAMPLEEXTPROC) (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); +typedef void (GL_APIENTRYP PFNGLNAMEDBUFFERSTORAGEMEMEXTPROC) (GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glGetUnsignedBytevEXT (GLenum pname, GLubyte *data); +GL_APICALL void GL_APIENTRY glGetUnsignedBytei_vEXT (GLenum target, GLuint index, GLubyte *data); +GL_APICALL void GL_APIENTRY glDeleteMemoryObjectsEXT (GLsizei n, const GLuint *memoryObjects); +GL_APICALL GLboolean GL_APIENTRY glIsMemoryObjectEXT (GLuint memoryObject); +GL_APICALL void GL_APIENTRY glCreateMemoryObjectsEXT (GLsizei n, GLuint *memoryObjects); +GL_APICALL void GL_APIENTRY glMemoryObjectParameterivEXT (GLuint memoryObject, GLenum pname, const GLint *params); +GL_APICALL void GL_APIENTRY glGetMemoryObjectParameterivEXT (GLuint memoryObject, GLenum pname, GLint *params); +GL_APICALL void GL_APIENTRY glTexStorageMem2DEXT (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset); +GL_APICALL void GL_APIENTRY glTexStorageMem2DMultisampleEXT (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); +GL_APICALL void GL_APIENTRY glTexStorageMem3DEXT (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset); +GL_APICALL void GL_APIENTRY glTexStorageMem3DMultisampleEXT (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); +GL_APICALL void GL_APIENTRY glBufferStorageMemEXT (GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset); +GL_APICALL void GL_APIENTRY glTextureStorageMem2DEXT (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset); +GL_APICALL void GL_APIENTRY glTextureStorageMem2DMultisampleEXT (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); +GL_APICALL void GL_APIENTRY glTextureStorageMem3DEXT (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset); +GL_APICALL void GL_APIENTRY glTextureStorageMem3DMultisampleEXT (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); +GL_APICALL void GL_APIENTRY glNamedBufferStorageMemEXT (GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset); +#endif +#endif /* GL_EXT_memory_object */ + +#ifndef GL_EXT_memory_object_fd +#define GL_EXT_memory_object_fd 1 +#define GL_HANDLE_TYPE_OPAQUE_FD_EXT 0x9586 +typedef void (GL_APIENTRYP PFNGLIMPORTMEMORYFDEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, GLint fd); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glImportMemoryFdEXT (GLuint memory, GLuint64 size, GLenum handleType, GLint fd); +#endif +#endif /* GL_EXT_memory_object_fd */ + +#ifndef GL_EXT_memory_object_win32 +#define GL_EXT_memory_object_win32 1 +#define GL_HANDLE_TYPE_OPAQUE_WIN32_EXT 0x9587 +#define GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT 0x9588 +#define GL_DEVICE_LUID_EXT 0x9599 +#define GL_DEVICE_NODE_MASK_EXT 0x959A +#define GL_LUID_SIZE_EXT 8 +#define GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT 0x9589 +#define GL_HANDLE_TYPE_D3D12_RESOURCE_EXT 0x958A +#define GL_HANDLE_TYPE_D3D11_IMAGE_EXT 0x958B +#define GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT 0x958C +typedef void (GL_APIENTRYP PFNGLIMPORTMEMORYWIN32HANDLEEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, void *handle); +typedef void (GL_APIENTRYP PFNGLIMPORTMEMORYWIN32NAMEEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, const void *name); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glImportMemoryWin32HandleEXT (GLuint memory, GLuint64 size, GLenum handleType, void *handle); +GL_APICALL void GL_APIENTRY glImportMemoryWin32NameEXT (GLuint memory, GLuint64 size, GLenum handleType, const void *name); +#endif +#endif /* GL_EXT_memory_object_win32 */ + +#ifndef GL_EXT_multi_draw_arrays +#define GL_EXT_multi_draw_arrays 1 +typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); +typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); +GL_APICALL void GL_APIENTRY glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount); +#endif +#endif /* GL_EXT_multi_draw_arrays */ + +#ifndef GL_EXT_multi_draw_indirect +#define GL_EXT_multi_draw_indirect 1 +typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTEXTPROC) (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride); +typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTEXTPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glMultiDrawArraysIndirectEXT (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride); +GL_APICALL void GL_APIENTRY glMultiDrawElementsIndirectEXT (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride); +#endif +#endif /* GL_EXT_multi_draw_indirect */ + +#ifndef GL_EXT_multisampled_compatibility +#define GL_EXT_multisampled_compatibility 1 +#define GL_MULTISAMPLE_EXT 0x809D +#define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F +#endif /* GL_EXT_multisampled_compatibility */ + +#ifndef GL_EXT_multisampled_render_to_texture +#define GL_EXT_multisampled_render_to_texture 1 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C +#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 +#define GL_MAX_SAMPLES_EXT 0x8D57 +typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); +#endif +#endif /* GL_EXT_multisampled_render_to_texture */ + +#ifndef GL_EXT_multiview_draw_buffers +#define GL_EXT_multiview_draw_buffers 1 +#define GL_COLOR_ATTACHMENT_EXT 0x90F0 +#define GL_MULTIVIEW_EXT 0x90F1 +#define GL_DRAW_BUFFER_EXT 0x0C01 +#define GL_READ_BUFFER_EXT 0x0C02 +#define GL_MAX_MULTIVIEW_BUFFERS_EXT 0x90F2 +typedef void (GL_APIENTRYP PFNGLREADBUFFERINDEXEDEXTPROC) (GLenum src, GLint index); +typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSINDEXEDEXTPROC) (GLint n, const GLenum *location, const GLint *indices); +typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VEXTPROC) (GLenum target, GLuint index, GLint *data); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glReadBufferIndexedEXT (GLenum src, GLint index); +GL_APICALL void GL_APIENTRY glDrawBuffersIndexedEXT (GLint n, const GLenum *location, const GLint *indices); +GL_APICALL void GL_APIENTRY glGetIntegeri_vEXT (GLenum target, GLuint index, GLint *data); +#endif +#endif /* GL_EXT_multiview_draw_buffers */ + +#ifndef GL_EXT_occlusion_query_boolean +#define GL_EXT_occlusion_query_boolean 1 +#define GL_ANY_SAMPLES_PASSED_EXT 0x8C2F +#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT 0x8D6A +#endif /* GL_EXT_occlusion_query_boolean */ + +#ifndef GL_EXT_polygon_offset_clamp +#define GL_EXT_polygon_offset_clamp 1 +#define GL_POLYGON_OFFSET_CLAMP_EXT 0x8E1B +typedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETCLAMPEXTPROC) (GLfloat factor, GLfloat units, GLfloat clamp); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glPolygonOffsetClampEXT (GLfloat factor, GLfloat units, GLfloat clamp); +#endif +#endif /* GL_EXT_polygon_offset_clamp */ + +#ifndef GL_EXT_post_depth_coverage +#define GL_EXT_post_depth_coverage 1 +#endif /* GL_EXT_post_depth_coverage */ + +#ifndef GL_EXT_primitive_bounding_box +#define GL_EXT_primitive_bounding_box 1 +#define GL_PRIMITIVE_BOUNDING_BOX_EXT 0x92BE +typedef void (GL_APIENTRYP PFNGLPRIMITIVEBOUNDINGBOXEXTPROC) (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glPrimitiveBoundingBoxEXT (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); +#endif +#endif /* GL_EXT_primitive_bounding_box */ + +#ifndef GL_EXT_protected_textures +#define GL_EXT_protected_textures 1 +#define GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT 0x00000010 +#define GL_TEXTURE_PROTECTED_EXT 0x8BFA +#endif /* GL_EXT_protected_textures */ + +#ifndef GL_EXT_pvrtc_sRGB +#define GL_EXT_pvrtc_sRGB 1 +#define GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT 0x8A54 +#define GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT 0x8A55 +#define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT 0x8A56 +#define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT 0x8A57 +#define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG 0x93F0 +#define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG 0x93F1 +#endif /* GL_EXT_pvrtc_sRGB */ + +#ifndef GL_EXT_raster_multisample +#define GL_EXT_raster_multisample 1 +#define GL_RASTER_MULTISAMPLE_EXT 0x9327 +#define GL_RASTER_SAMPLES_EXT 0x9328 +#define GL_MAX_RASTER_SAMPLES_EXT 0x9329 +#define GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT 0x932A +#define GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT 0x932B +#define GL_EFFECTIVE_RASTER_SAMPLES_EXT 0x932C +typedef void (GL_APIENTRYP PFNGLRASTERSAMPLESEXTPROC) (GLuint samples, GLboolean fixedsamplelocations); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glRasterSamplesEXT (GLuint samples, GLboolean fixedsamplelocations); +#endif +#endif /* GL_EXT_raster_multisample */ + +#ifndef GL_EXT_read_format_bgra +#define GL_EXT_read_format_bgra 1 +#define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365 +#define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366 +#endif /* GL_EXT_read_format_bgra */ + +#ifndef GL_EXT_render_snorm +#define GL_EXT_render_snorm 1 +#define GL_R8_SNORM 0x8F94 +#define GL_RG8_SNORM 0x8F95 +#define GL_RGBA8_SNORM 0x8F97 +#define GL_R16_SNORM_EXT 0x8F98 +#define GL_RG16_SNORM_EXT 0x8F99 +#define GL_RGBA16_SNORM_EXT 0x8F9B +#endif /* GL_EXT_render_snorm */ + +#ifndef GL_EXT_robustness +#define GL_EXT_robustness 1 +#define GL_GUILTY_CONTEXT_RESET_EXT 0x8253 +#define GL_INNOCENT_CONTEXT_RESET_EXT 0x8254 +#define GL_UNKNOWN_CONTEXT_RESET_EXT 0x8255 +#define GL_CONTEXT_ROBUST_ACCESS_EXT 0x90F3 +#define GL_RESET_NOTIFICATION_STRATEGY_EXT 0x8256 +#define GL_LOSE_CONTEXT_ON_RESET_EXT 0x8252 +#define GL_NO_RESET_NOTIFICATION_EXT 0x8261 +typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSEXTPROC) (void); +typedef void (GL_APIENTRYP PFNGLREADNPIXELSEXTPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); +typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); +typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusEXT (void); +GL_APICALL void GL_APIENTRY glReadnPixelsEXT (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); +GL_APICALL void GL_APIENTRY glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); +GL_APICALL void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GLint *params); +#endif +#endif /* GL_EXT_robustness */ + +#ifndef GL_EXT_sRGB +#define GL_EXT_sRGB 1 +#define GL_SRGB_EXT 0x8C40 +#define GL_SRGB_ALPHA_EXT 0x8C42 +#define GL_SRGB8_ALPHA8_EXT 0x8C43 +#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210 +#endif /* GL_EXT_sRGB */ + +#ifndef GL_EXT_sRGB_write_control +#define GL_EXT_sRGB_write_control 1 +#define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9 +#endif /* GL_EXT_sRGB_write_control */ + +#ifndef GL_EXT_semaphore +#define GL_EXT_semaphore 1 +#define GL_LAYOUT_GENERAL_EXT 0x958D +#define GL_LAYOUT_COLOR_ATTACHMENT_EXT 0x958E +#define GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT 0x958F +#define GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT 0x9590 +#define GL_LAYOUT_SHADER_READ_ONLY_EXT 0x9591 +#define GL_LAYOUT_TRANSFER_SRC_EXT 0x9592 +#define GL_LAYOUT_TRANSFER_DST_EXT 0x9593 +#define GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT 0x9530 +#define GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT 0x9531 +typedef void (GL_APIENTRYP PFNGLGENSEMAPHORESEXTPROC) (GLsizei n, GLuint *semaphores); +typedef void (GL_APIENTRYP PFNGLDELETESEMAPHORESEXTPROC) (GLsizei n, const GLuint *semaphores); +typedef GLboolean (GL_APIENTRYP PFNGLISSEMAPHOREEXTPROC) (GLuint semaphore); +typedef void (GL_APIENTRYP PFNGLSEMAPHOREPARAMETERUI64VEXTPROC) (GLuint semaphore, GLenum pname, const GLuint64 *params); +typedef void (GL_APIENTRYP PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC) (GLuint semaphore, GLenum pname, GLuint64 *params); +typedef void (GL_APIENTRYP PFNGLWAITSEMAPHOREEXTPROC) (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *srcLayouts); +typedef void (GL_APIENTRYP PFNGLSIGNALSEMAPHOREEXTPROC) (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *dstLayouts); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glGenSemaphoresEXT (GLsizei n, GLuint *semaphores); +GL_APICALL void GL_APIENTRY glDeleteSemaphoresEXT (GLsizei n, const GLuint *semaphores); +GL_APICALL GLboolean GL_APIENTRY glIsSemaphoreEXT (GLuint semaphore); +GL_APICALL void GL_APIENTRY glSemaphoreParameterui64vEXT (GLuint semaphore, GLenum pname, const GLuint64 *params); +GL_APICALL void GL_APIENTRY glGetSemaphoreParameterui64vEXT (GLuint semaphore, GLenum pname, GLuint64 *params); +GL_APICALL void GL_APIENTRY glWaitSemaphoreEXT (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *srcLayouts); +GL_APICALL void GL_APIENTRY glSignalSemaphoreEXT (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *dstLayouts); +#endif +#endif /* GL_EXT_semaphore */ + +#ifndef GL_EXT_semaphore_fd +#define GL_EXT_semaphore_fd 1 +typedef void (GL_APIENTRYP PFNGLIMPORTSEMAPHOREFDEXTPROC) (GLuint semaphore, GLenum handleType, GLint fd); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glImportSemaphoreFdEXT (GLuint semaphore, GLenum handleType, GLint fd); +#endif +#endif /* GL_EXT_semaphore_fd */ + +#ifndef GL_EXT_semaphore_win32 +#define GL_EXT_semaphore_win32 1 +#define GL_HANDLE_TYPE_D3D12_FENCE_EXT 0x9594 +#define GL_D3D12_FENCE_VALUE_EXT 0x9595 +typedef void (GL_APIENTRYP PFNGLIMPORTSEMAPHOREWIN32HANDLEEXTPROC) (GLuint semaphore, GLenum handleType, void *handle); +typedef void (GL_APIENTRYP PFNGLIMPORTSEMAPHOREWIN32NAMEEXTPROC) (GLuint semaphore, GLenum handleType, const void *name); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glImportSemaphoreWin32HandleEXT (GLuint semaphore, GLenum handleType, void *handle); +GL_APICALL void GL_APIENTRY glImportSemaphoreWin32NameEXT (GLuint semaphore, GLenum handleType, const void *name); +#endif +#endif /* GL_EXT_semaphore_win32 */ + +#ifndef GL_EXT_separate_shader_objects +#define GL_EXT_separate_shader_objects 1 +#define GL_ACTIVE_PROGRAM_EXT 0x8259 +#define GL_VERTEX_SHADER_BIT_EXT 0x00000001 +#define GL_FRAGMENT_SHADER_BIT_EXT 0x00000002 +#define GL_ALL_SHADER_BITS_EXT 0xFFFFFFFF +#define GL_PROGRAM_SEPARABLE_EXT 0x8258 +#define GL_PROGRAM_PIPELINE_BINDING_EXT 0x825A +typedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMEXTPROC) (GLuint pipeline, GLuint program); +typedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEEXTPROC) (GLuint pipeline); +typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVEXTPROC) (GLenum type, GLsizei count, const GLchar **strings); +typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESEXTPROC) (GLsizei n, const GLuint *pipelines); +typedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESEXTPROC) (GLsizei n, GLuint *pipelines); +typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEIVEXTPROC) (GLuint pipeline, GLenum pname, GLint *params); +typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPIPELINEEXTPROC) (GLuint pipeline); +typedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLUSEPROGRAMSTAGESEXTPROC) (GLuint pipeline, GLbitfield stages, GLuint program); +typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEEXTPROC) (GLuint pipeline); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glActiveShaderProgramEXT (GLuint pipeline, GLuint program); +GL_APICALL void GL_APIENTRY glBindProgramPipelineEXT (GLuint pipeline); +GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramvEXT (GLenum type, GLsizei count, const GLchar **strings); +GL_APICALL void GL_APIENTRY glDeleteProgramPipelinesEXT (GLsizei n, const GLuint *pipelines); +GL_APICALL void GL_APIENTRY glGenProgramPipelinesEXT (GLsizei n, GLuint *pipelines); +GL_APICALL void GL_APIENTRY glGetProgramPipelineInfoLogEXT (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +GL_APICALL void GL_APIENTRY glGetProgramPipelineivEXT (GLuint pipeline, GLenum pname, GLint *params); +GL_APICALL GLboolean GL_APIENTRY glIsProgramPipelineEXT (GLuint pipeline); +GL_APICALL void GL_APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value); +GL_APICALL void GL_APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat v0); +GL_APICALL void GL_APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); +GL_APICALL void GL_APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint v0); +GL_APICALL void GL_APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); +GL_APICALL void GL_APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1); +GL_APICALL void GL_APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); +GL_APICALL void GL_APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint v0, GLint v1); +GL_APICALL void GL_APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); +GL_APICALL void GL_APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +GL_APICALL void GL_APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); +GL_APICALL void GL_APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); +GL_APICALL void GL_APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); +GL_APICALL void GL_APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +GL_APICALL void GL_APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); +GL_APICALL void GL_APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +GL_APICALL void GL_APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); +GL_APICALL void GL_APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GL_APICALL void GL_APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GL_APICALL void GL_APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GL_APICALL void GL_APIENTRY glUseProgramStagesEXT (GLuint pipeline, GLbitfield stages, GLuint program); +GL_APICALL void GL_APIENTRY glValidateProgramPipelineEXT (GLuint pipeline); +GL_APICALL void GL_APIENTRY glProgramUniform1uiEXT (GLuint program, GLint location, GLuint v0); +GL_APICALL void GL_APIENTRY glProgramUniform2uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1); +GL_APICALL void GL_APIENTRY glProgramUniform3uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); +GL_APICALL void GL_APIENTRY glProgramUniform4uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +GL_APICALL void GL_APIENTRY glProgramUniform1uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); +GL_APICALL void GL_APIENTRY glProgramUniform2uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); +GL_APICALL void GL_APIENTRY glProgramUniform3uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); +GL_APICALL void GL_APIENTRY glProgramUniform4uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); +GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +#endif +#endif /* GL_EXT_separate_shader_objects */ + +#ifndef GL_EXT_shader_framebuffer_fetch +#define GL_EXT_shader_framebuffer_fetch 1 +#define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52 +#endif /* GL_EXT_shader_framebuffer_fetch */ + +#ifndef GL_EXT_shader_group_vote +#define GL_EXT_shader_group_vote 1 +#endif /* GL_EXT_shader_group_vote */ + +#ifndef GL_EXT_shader_implicit_conversions +#define GL_EXT_shader_implicit_conversions 1 +#endif /* GL_EXT_shader_implicit_conversions */ + +#ifndef GL_EXT_shader_integer_mix +#define GL_EXT_shader_integer_mix 1 +#endif /* GL_EXT_shader_integer_mix */ + +#ifndef GL_EXT_shader_io_blocks +#define GL_EXT_shader_io_blocks 1 +#endif /* GL_EXT_shader_io_blocks */ + +#ifndef GL_EXT_shader_non_constant_global_initializers +#define GL_EXT_shader_non_constant_global_initializers 1 +#endif /* GL_EXT_shader_non_constant_global_initializers */ + +#ifndef GL_EXT_shader_pixel_local_storage +#define GL_EXT_shader_pixel_local_storage 1 +#define GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT 0x8F63 +#define GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT 0x8F67 +#define GL_SHADER_PIXEL_LOCAL_STORAGE_EXT 0x8F64 +#endif /* GL_EXT_shader_pixel_local_storage */ + +#ifndef GL_EXT_shader_pixel_local_storage2 +#define GL_EXT_shader_pixel_local_storage2 1 +#define GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT 0x9650 +#define GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT 0x9651 +#define GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT 0x9652 +typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC) (GLuint target, GLsizei size); +typedef GLsizei (GL_APIENTRYP PFNGLGETFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC) (GLuint target); +typedef void (GL_APIENTRYP PFNGLCLEARPIXELLOCALSTORAGEUIEXTPROC) (GLsizei offset, GLsizei n, const GLuint *values); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glFramebufferPixelLocalStorageSizeEXT (GLuint target, GLsizei size); +GL_APICALL GLsizei GL_APIENTRY glGetFramebufferPixelLocalStorageSizeEXT (GLuint target); +GL_APICALL void GL_APIENTRY glClearPixelLocalStorageuiEXT (GLsizei offset, GLsizei n, const GLuint *values); +#endif +#endif /* GL_EXT_shader_pixel_local_storage2 */ + +#ifndef GL_EXT_shader_texture_lod +#define GL_EXT_shader_texture_lod 1 +#endif /* GL_EXT_shader_texture_lod */ + +#ifndef GL_EXT_shadow_samplers +#define GL_EXT_shadow_samplers 1 +#define GL_TEXTURE_COMPARE_MODE_EXT 0x884C +#define GL_TEXTURE_COMPARE_FUNC_EXT 0x884D +#define GL_COMPARE_REF_TO_TEXTURE_EXT 0x884E +#define GL_SAMPLER_2D_SHADOW_EXT 0x8B62 +#endif /* GL_EXT_shadow_samplers */ + +#ifndef GL_EXT_sparse_texture +#define GL_EXT_sparse_texture 1 +#define GL_TEXTURE_SPARSE_EXT 0x91A6 +#define GL_VIRTUAL_PAGE_SIZE_INDEX_EXT 0x91A7 +#define GL_NUM_SPARSE_LEVELS_EXT 0x91AA +#define GL_NUM_VIRTUAL_PAGE_SIZES_EXT 0x91A8 +#define GL_VIRTUAL_PAGE_SIZE_X_EXT 0x9195 +#define GL_VIRTUAL_PAGE_SIZE_Y_EXT 0x9196 +#define GL_VIRTUAL_PAGE_SIZE_Z_EXT 0x9197 +#define GL_TEXTURE_2D_ARRAY 0x8C1A +#define GL_TEXTURE_3D 0x806F +#define GL_MAX_SPARSE_TEXTURE_SIZE_EXT 0x9198 +#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT 0x9199 +#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT 0x919A +#define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT 0x91A9 +typedef void (GL_APIENTRYP PFNGLTEXPAGECOMMITMENTEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glTexPageCommitmentEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); +#endif +#endif /* GL_EXT_sparse_texture */ + +#ifndef GL_EXT_sparse_texture2 +#define GL_EXT_sparse_texture2 1 +#endif /* GL_EXT_sparse_texture2 */ + +#ifndef GL_EXT_tessellation_point_size +#define GL_EXT_tessellation_point_size 1 +#endif /* GL_EXT_tessellation_point_size */ + +#ifndef GL_EXT_tessellation_shader +#define GL_EXT_tessellation_shader 1 +#define GL_PATCHES_EXT 0x000E +#define GL_PATCH_VERTICES_EXT 0x8E72 +#define GL_TESS_CONTROL_OUTPUT_VERTICES_EXT 0x8E75 +#define GL_TESS_GEN_MODE_EXT 0x8E76 +#define GL_TESS_GEN_SPACING_EXT 0x8E77 +#define GL_TESS_GEN_VERTEX_ORDER_EXT 0x8E78 +#define GL_TESS_GEN_POINT_MODE_EXT 0x8E79 +#define GL_ISOLINES_EXT 0x8E7A +#define GL_QUADS_EXT 0x0007 +#define GL_FRACTIONAL_ODD_EXT 0x8E7B +#define GL_FRACTIONAL_EVEN_EXT 0x8E7C +#define GL_MAX_PATCH_VERTICES_EXT 0x8E7D +#define GL_MAX_TESS_GEN_LEVEL_EXT 0x8E7E +#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT 0x8E7F +#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT 0x8E80 +#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT 0x8E81 +#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT 0x8E82 +#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT 0x8E83 +#define GL_MAX_TESS_PATCH_COMPONENTS_EXT 0x8E84 +#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT 0x8E85 +#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT 0x8E86 +#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT 0x8E89 +#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT 0x8E8A +#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT 0x886C +#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT 0x886D +#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT 0x8E1E +#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT 0x8E1F +#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT 0x92CD +#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT 0x92CE +#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT 0x92D3 +#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT 0x92D4 +#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT 0x90CB +#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT 0x90CC +#define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT 0x90D8 +#define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT 0x90D9 +#define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221 +#define GL_IS_PER_PATCH_EXT 0x92E7 +#define GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT 0x9307 +#define GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT 0x9308 +#define GL_TESS_CONTROL_SHADER_EXT 0x8E88 +#define GL_TESS_EVALUATION_SHADER_EXT 0x8E87 +#define GL_TESS_CONTROL_SHADER_BIT_EXT 0x00000008 +#define GL_TESS_EVALUATION_SHADER_BIT_EXT 0x00000010 +typedef void (GL_APIENTRYP PFNGLPATCHPARAMETERIEXTPROC) (GLenum pname, GLint value); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glPatchParameteriEXT (GLenum pname, GLint value); +#endif +#endif /* GL_EXT_tessellation_shader */ + +#ifndef GL_EXT_texture_border_clamp +#define GL_EXT_texture_border_clamp 1 +#define GL_TEXTURE_BORDER_COLOR_EXT 0x1004 +#define GL_CLAMP_TO_BORDER_EXT 0x812D +typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, const GLuint *params); +typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, GLuint *params); +typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIIVEXTPROC) (GLuint sampler, GLenum pname, const GLint *param); +typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIUIVEXTPROC) (GLuint sampler, GLenum pname, const GLuint *param); +typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIIVEXTPROC) (GLuint sampler, GLenum pname, GLint *params); +typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVEXTPROC) (GLuint sampler, GLenum pname, GLuint *params); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glTexParameterIivEXT (GLenum target, GLenum pname, const GLint *params); +GL_APICALL void GL_APIENTRY glTexParameterIuivEXT (GLenum target, GLenum pname, const GLuint *params); +GL_APICALL void GL_APIENTRY glGetTexParameterIivEXT (GLenum target, GLenum pname, GLint *params); +GL_APICALL void GL_APIENTRY glGetTexParameterIuivEXT (GLenum target, GLenum pname, GLuint *params); +GL_APICALL void GL_APIENTRY glSamplerParameterIivEXT (GLuint sampler, GLenum pname, const GLint *param); +GL_APICALL void GL_APIENTRY glSamplerParameterIuivEXT (GLuint sampler, GLenum pname, const GLuint *param); +GL_APICALL void GL_APIENTRY glGetSamplerParameterIivEXT (GLuint sampler, GLenum pname, GLint *params); +GL_APICALL void GL_APIENTRY glGetSamplerParameterIuivEXT (GLuint sampler, GLenum pname, GLuint *params); +#endif +#endif /* GL_EXT_texture_border_clamp */ + +#ifndef GL_EXT_texture_buffer +#define GL_EXT_texture_buffer 1 +#define GL_TEXTURE_BUFFER_EXT 0x8C2A +#define GL_TEXTURE_BUFFER_BINDING_EXT 0x8C2A +#define GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B +#define GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C +#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D +#define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT 0x919F +#define GL_SAMPLER_BUFFER_EXT 0x8DC2 +#define GL_INT_SAMPLER_BUFFER_EXT 0x8DD0 +#define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8 +#define GL_IMAGE_BUFFER_EXT 0x9051 +#define GL_INT_IMAGE_BUFFER_EXT 0x905C +#define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT 0x9067 +#define GL_TEXTURE_BUFFER_OFFSET_EXT 0x919D +#define GL_TEXTURE_BUFFER_SIZE_EXT 0x919E +typedef void (GL_APIENTRYP PFNGLTEXBUFFEREXTPROC) (GLenum target, GLenum internalformat, GLuint buffer); +typedef void (GL_APIENTRYP PFNGLTEXBUFFERRANGEEXTPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glTexBufferEXT (GLenum target, GLenum internalformat, GLuint buffer); +GL_APICALL void GL_APIENTRY glTexBufferRangeEXT (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); +#endif +#endif /* GL_EXT_texture_buffer */ + +#ifndef GL_EXT_texture_compression_astc_decode_mode +#define GL_EXT_texture_compression_astc_decode_mode 1 +#define GL_TEXTURE_ASTC_DECODE_PRECISION_EXT 0x8F69 +#endif /* GL_EXT_texture_compression_astc_decode_mode */ + +#ifndef GL_EXT_texture_compression_bptc +#define GL_EXT_texture_compression_bptc 1 +#define GL_COMPRESSED_RGBA_BPTC_UNORM_EXT 0x8E8C +#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT 0x8E8D +#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT 0x8E8E +#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT 0x8E8F +#endif /* GL_EXT_texture_compression_bptc */ + +#ifndef GL_EXT_texture_compression_dxt1 +#define GL_EXT_texture_compression_dxt1 1 +#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 +#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 +#endif /* GL_EXT_texture_compression_dxt1 */ + +#ifndef GL_EXT_texture_compression_rgtc +#define GL_EXT_texture_compression_rgtc 1 +#define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB +#define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC +#define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD +#define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE +#endif /* GL_EXT_texture_compression_rgtc */ + +#ifndef GL_EXT_texture_compression_s3tc +#define GL_EXT_texture_compression_s3tc 1 +#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 +#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 +#endif /* GL_EXT_texture_compression_s3tc */ + +#ifndef GL_EXT_texture_compression_s3tc_srgb +#define GL_EXT_texture_compression_s3tc_srgb 1 +#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C +#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D +#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E +#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F +#endif /* GL_EXT_texture_compression_s3tc_srgb */ + +#ifndef GL_EXT_texture_cube_map_array +#define GL_EXT_texture_cube_map_array 1 +#define GL_TEXTURE_CUBE_MAP_ARRAY_EXT 0x9009 +#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT 0x900A +#define GL_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900C +#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT 0x900D +#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900E +#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900F +#define GL_IMAGE_CUBE_MAP_ARRAY_EXT 0x9054 +#define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x905F +#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A +#endif /* GL_EXT_texture_cube_map_array */ + +#ifndef GL_EXT_texture_filter_anisotropic +#define GL_EXT_texture_filter_anisotropic 1 +#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE +#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF +#endif /* GL_EXT_texture_filter_anisotropic */ + +#ifndef GL_EXT_texture_filter_minmax +#define GL_EXT_texture_filter_minmax 1 +#define GL_TEXTURE_REDUCTION_MODE_EXT 0x9366 +#define GL_WEIGHTED_AVERAGE_EXT 0x9367 +#endif /* GL_EXT_texture_filter_minmax */ + +#ifndef GL_EXT_texture_format_BGRA8888 +#define GL_EXT_texture_format_BGRA8888 1 +#endif /* GL_EXT_texture_format_BGRA8888 */ + +#ifndef GL_EXT_texture_mirror_clamp_to_edge +#define GL_EXT_texture_mirror_clamp_to_edge 1 +#define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743 +#endif /* GL_EXT_texture_mirror_clamp_to_edge */ + +#ifndef GL_EXT_texture_norm16 +#define GL_EXT_texture_norm16 1 +#define GL_R16_EXT 0x822A +#define GL_RG16_EXT 0x822C +#define GL_RGBA16_EXT 0x805B +#define GL_RGB16_EXT 0x8054 +#define GL_RGB16_SNORM_EXT 0x8F9A +#endif /* GL_EXT_texture_norm16 */ + +#ifndef GL_EXT_texture_rg +#define GL_EXT_texture_rg 1 +#define GL_RED_EXT 0x1903 +#define GL_RG_EXT 0x8227 +#define GL_R8_EXT 0x8229 +#define GL_RG8_EXT 0x822B +#endif /* GL_EXT_texture_rg */ + +#ifndef GL_EXT_texture_sRGB_R8 +#define GL_EXT_texture_sRGB_R8 1 +#define GL_SR8_EXT 0x8FBD +#endif /* GL_EXT_texture_sRGB_R8 */ + +#ifndef GL_EXT_texture_sRGB_RG8 +#define GL_EXT_texture_sRGB_RG8 1 +#define GL_SRG8_EXT 0x8FBE +#endif /* GL_EXT_texture_sRGB_RG8 */ + +#ifndef GL_EXT_texture_sRGB_decode +#define GL_EXT_texture_sRGB_decode 1 +#define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48 +#define GL_DECODE_EXT 0x8A49 +#define GL_SKIP_DECODE_EXT 0x8A4A +#endif /* GL_EXT_texture_sRGB_decode */ + +#ifndef GL_EXT_texture_storage +#define GL_EXT_texture_storage 1 +#define GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F +#define GL_ALPHA8_EXT 0x803C +#define GL_LUMINANCE8_EXT 0x8040 +#define GL_LUMINANCE8_ALPHA8_EXT 0x8045 +#define GL_RGBA32F_EXT 0x8814 +#define GL_RGB32F_EXT 0x8815 +#define GL_ALPHA32F_EXT 0x8816 +#define GL_LUMINANCE32F_EXT 0x8818 +#define GL_LUMINANCE_ALPHA32F_EXT 0x8819 +#define GL_ALPHA16F_EXT 0x881C +#define GL_LUMINANCE16F_EXT 0x881E +#define GL_LUMINANCE_ALPHA16F_EXT 0x881F +#define GL_R32F_EXT 0x822E +#define GL_RG32F_EXT 0x8230 +typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); +typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); +typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); +GL_APICALL void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +GL_APICALL void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +GL_APICALL void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); +GL_APICALL void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +GL_APICALL void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +#endif +#endif /* GL_EXT_texture_storage */ + +#ifndef GL_EXT_texture_type_2_10_10_10_REV +#define GL_EXT_texture_type_2_10_10_10_REV 1 +#define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368 +#endif /* GL_EXT_texture_type_2_10_10_10_REV */ + +#ifndef GL_EXT_texture_view +#define GL_EXT_texture_view 1 +#define GL_TEXTURE_VIEW_MIN_LEVEL_EXT 0x82DB +#define GL_TEXTURE_VIEW_NUM_LEVELS_EXT 0x82DC +#define GL_TEXTURE_VIEW_MIN_LAYER_EXT 0x82DD +#define GL_TEXTURE_VIEW_NUM_LAYERS_EXT 0x82DE +typedef void (GL_APIENTRYP PFNGLTEXTUREVIEWEXTPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glTextureViewEXT (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); +#endif +#endif /* GL_EXT_texture_view */ + +#ifndef GL_EXT_unpack_subimage +#define GL_EXT_unpack_subimage 1 +#define GL_UNPACK_ROW_LENGTH_EXT 0x0CF2 +#define GL_UNPACK_SKIP_ROWS_EXT 0x0CF3 +#define GL_UNPACK_SKIP_PIXELS_EXT 0x0CF4 +#endif /* GL_EXT_unpack_subimage */ + +#ifndef GL_EXT_win32_keyed_mutex +#define GL_EXT_win32_keyed_mutex 1 +typedef GLboolean (GL_APIENTRYP PFNGLACQUIREKEYEDMUTEXWIN32EXTPROC) (GLuint memory, GLuint64 key, GLuint timeout); +typedef GLboolean (GL_APIENTRYP PFNGLRELEASEKEYEDMUTEXWIN32EXTPROC) (GLuint memory, GLuint64 key); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL GLboolean GL_APIENTRY glAcquireKeyedMutexWin32EXT (GLuint memory, GLuint64 key, GLuint timeout); +GL_APICALL GLboolean GL_APIENTRY glReleaseKeyedMutexWin32EXT (GLuint memory, GLuint64 key); +#endif +#endif /* GL_EXT_win32_keyed_mutex */ + +#ifndef GL_EXT_window_rectangles +#define GL_EXT_window_rectangles 1 +#define GL_INCLUSIVE_EXT 0x8F10 +#define GL_EXCLUSIVE_EXT 0x8F11 +#define GL_WINDOW_RECTANGLE_EXT 0x8F12 +#define GL_WINDOW_RECTANGLE_MODE_EXT 0x8F13 +#define GL_MAX_WINDOW_RECTANGLES_EXT 0x8F14 +#define GL_NUM_WINDOW_RECTANGLES_EXT 0x8F15 +typedef void (GL_APIENTRYP PFNGLWINDOWRECTANGLESEXTPROC) (GLenum mode, GLsizei count, const GLint *box); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glWindowRectanglesEXT (GLenum mode, GLsizei count, const GLint *box); +#endif +#endif /* GL_EXT_window_rectangles */ + +#ifndef GL_FJ_shader_binary_GCCSO +#define GL_FJ_shader_binary_GCCSO 1 +#define GL_GCCSO_SHADER_BINARY_FJ 0x9260 +#endif /* GL_FJ_shader_binary_GCCSO */ + +#ifndef GL_IMG_bindless_texture +#define GL_IMG_bindless_texture 1 +typedef GLuint64 (GL_APIENTRYP PFNGLGETTEXTUREHANDLEIMGPROC) (GLuint texture); +typedef GLuint64 (GL_APIENTRYP PFNGLGETTEXTURESAMPLERHANDLEIMGPROC) (GLuint texture, GLuint sampler); +typedef void (GL_APIENTRYP PFNGLUNIFORMHANDLEUI64IMGPROC) (GLint location, GLuint64 value); +typedef void (GL_APIENTRYP PFNGLUNIFORMHANDLEUI64VIMGPROC) (GLint location, GLsizei count, const GLuint64 *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64IMGPROC) (GLuint program, GLint location, GLuint64 value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64VIMGPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *values); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL GLuint64 GL_APIENTRY glGetTextureHandleIMG (GLuint texture); +GL_APICALL GLuint64 GL_APIENTRY glGetTextureSamplerHandleIMG (GLuint texture, GLuint sampler); +GL_APICALL void GL_APIENTRY glUniformHandleui64IMG (GLint location, GLuint64 value); +GL_APICALL void GL_APIENTRY glUniformHandleui64vIMG (GLint location, GLsizei count, const GLuint64 *value); +GL_APICALL void GL_APIENTRY glProgramUniformHandleui64IMG (GLuint program, GLint location, GLuint64 value); +GL_APICALL void GL_APIENTRY glProgramUniformHandleui64vIMG (GLuint program, GLint location, GLsizei count, const GLuint64 *values); +#endif +#endif /* GL_IMG_bindless_texture */ + +#ifndef GL_IMG_framebuffer_downsample +#define GL_IMG_framebuffer_downsample 1 +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_AND_DOWNSAMPLE_IMG 0x913C +#define GL_NUM_DOWNSAMPLE_SCALES_IMG 0x913D +#define GL_DOWNSAMPLE_SCALES_IMG 0x913E +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SCALE_IMG 0x913F +typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DDOWNSAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint xscale, GLint yscale); +typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERDOWNSAMPLEIMGPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer, GLint xscale, GLint yscale); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glFramebufferTexture2DDownsampleIMG (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint xscale, GLint yscale); +GL_APICALL void GL_APIENTRY glFramebufferTextureLayerDownsampleIMG (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer, GLint xscale, GLint yscale); +#endif +#endif /* GL_IMG_framebuffer_downsample */ + +#ifndef GL_IMG_multisampled_render_to_texture +#define GL_IMG_multisampled_render_to_texture 1 +#define GL_RENDERBUFFER_SAMPLES_IMG 0x9133 +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134 +#define GL_MAX_SAMPLES_IMG 0x9135 +#define GL_TEXTURE_SAMPLES_IMG 0x9136 +typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); +#endif +#endif /* GL_IMG_multisampled_render_to_texture */ + +#ifndef GL_IMG_program_binary +#define GL_IMG_program_binary 1 +#define GL_SGX_PROGRAM_BINARY_IMG 0x9130 +#endif /* GL_IMG_program_binary */ + +#ifndef GL_IMG_read_format +#define GL_IMG_read_format 1 +#define GL_BGRA_IMG 0x80E1 +#define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365 +#endif /* GL_IMG_read_format */ + +#ifndef GL_IMG_shader_binary +#define GL_IMG_shader_binary 1 +#define GL_SGX_BINARY_IMG 0x8C0A +#endif /* GL_IMG_shader_binary */ + +#ifndef GL_IMG_texture_compression_pvrtc +#define GL_IMG_texture_compression_pvrtc 1 +#define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00 +#define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01 +#define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02 +#define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03 +#endif /* GL_IMG_texture_compression_pvrtc */ + +#ifndef GL_IMG_texture_compression_pvrtc2 +#define GL_IMG_texture_compression_pvrtc2 1 +#define GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG 0x9137 +#define GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 0x9138 +#endif /* GL_IMG_texture_compression_pvrtc2 */ + +#ifndef GL_IMG_texture_filter_cubic +#define GL_IMG_texture_filter_cubic 1 +#define GL_CUBIC_IMG 0x9139 +#define GL_CUBIC_MIPMAP_NEAREST_IMG 0x913A +#define GL_CUBIC_MIPMAP_LINEAR_IMG 0x913B +#endif /* GL_IMG_texture_filter_cubic */ + +#ifndef GL_INTEL_conservative_rasterization +#define GL_INTEL_conservative_rasterization 1 +#define GL_CONSERVATIVE_RASTERIZATION_INTEL 0x83FE +#endif /* GL_INTEL_conservative_rasterization */ + +#ifndef GL_INTEL_framebuffer_CMAA +#define GL_INTEL_framebuffer_CMAA 1 +typedef void (GL_APIENTRYP PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glApplyFramebufferAttachmentCMAAINTEL (void); +#endif +#endif /* GL_INTEL_framebuffer_CMAA */ + +#ifndef GL_INTEL_performance_query +#define GL_INTEL_performance_query 1 +#define GL_PERFQUERY_SINGLE_CONTEXT_INTEL 0x00000000 +#define GL_PERFQUERY_GLOBAL_CONTEXT_INTEL 0x00000001 +#define GL_PERFQUERY_WAIT_INTEL 0x83FB +#define GL_PERFQUERY_FLUSH_INTEL 0x83FA +#define GL_PERFQUERY_DONOT_FLUSH_INTEL 0x83F9 +#define GL_PERFQUERY_COUNTER_EVENT_INTEL 0x94F0 +#define GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL 0x94F1 +#define GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL 0x94F2 +#define GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL 0x94F3 +#define GL_PERFQUERY_COUNTER_RAW_INTEL 0x94F4 +#define GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL 0x94F5 +#define GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL 0x94F8 +#define GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL 0x94F9 +#define GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL 0x94FA +#define GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL 0x94FB +#define GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL 0x94FC +#define GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL 0x94FD +#define GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL 0x94FE +#define GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL 0x94FF +#define GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL 0x9500 +typedef void (GL_APIENTRYP PFNGLBEGINPERFQUERYINTELPROC) (GLuint queryHandle); +typedef void (GL_APIENTRYP PFNGLCREATEPERFQUERYINTELPROC) (GLuint queryId, GLuint *queryHandle); +typedef void (GL_APIENTRYP PFNGLDELETEPERFQUERYINTELPROC) (GLuint queryHandle); +typedef void (GL_APIENTRYP PFNGLENDPERFQUERYINTELPROC) (GLuint queryHandle); +typedef void (GL_APIENTRYP PFNGLGETFIRSTPERFQUERYIDINTELPROC) (GLuint *queryId); +typedef void (GL_APIENTRYP PFNGLGETNEXTPERFQUERYIDINTELPROC) (GLuint queryId, GLuint *nextQueryId); +typedef void (GL_APIENTRYP PFNGLGETPERFCOUNTERINFOINTELPROC) (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue); +typedef void (GL_APIENTRYP PFNGLGETPERFQUERYDATAINTELPROC) (GLuint queryHandle, GLuint flags, GLsizei dataSize, void *data, GLuint *bytesWritten); +typedef void (GL_APIENTRYP PFNGLGETPERFQUERYIDBYNAMEINTELPROC) (GLchar *queryName, GLuint *queryId); +typedef void (GL_APIENTRYP PFNGLGETPERFQUERYINFOINTELPROC) (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glBeginPerfQueryINTEL (GLuint queryHandle); +GL_APICALL void GL_APIENTRY glCreatePerfQueryINTEL (GLuint queryId, GLuint *queryHandle); +GL_APICALL void GL_APIENTRY glDeletePerfQueryINTEL (GLuint queryHandle); +GL_APICALL void GL_APIENTRY glEndPerfQueryINTEL (GLuint queryHandle); +GL_APICALL void GL_APIENTRY glGetFirstPerfQueryIdINTEL (GLuint *queryId); +GL_APICALL void GL_APIENTRY glGetNextPerfQueryIdINTEL (GLuint queryId, GLuint *nextQueryId); +GL_APICALL void GL_APIENTRY glGetPerfCounterInfoINTEL (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue); +GL_APICALL void GL_APIENTRY glGetPerfQueryDataINTEL (GLuint queryHandle, GLuint flags, GLsizei dataSize, void *data, GLuint *bytesWritten); +GL_APICALL void GL_APIENTRY glGetPerfQueryIdByNameINTEL (GLchar *queryName, GLuint *queryId); +GL_APICALL void GL_APIENTRY glGetPerfQueryInfoINTEL (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask); +#endif +#endif /* GL_INTEL_performance_query */ + +#ifndef GL_MESA_program_binary_formats +#define GL_MESA_program_binary_formats 1 +#define GL_PROGRAM_BINARY_FORMAT_MESA 0x875F +#endif /* GL_MESA_program_binary_formats */ + +#ifndef GL_MESA_shader_integer_functions +#define GL_MESA_shader_integer_functions 1 +#endif /* GL_MESA_shader_integer_functions */ + +#ifndef GL_NVX_blend_equation_advanced_multi_draw_buffers +#define GL_NVX_blend_equation_advanced_multi_draw_buffers 1 +#endif /* GL_NVX_blend_equation_advanced_multi_draw_buffers */ + +#ifndef GL_NV_bindless_texture +#define GL_NV_bindless_texture 1 +typedef GLuint64 (GL_APIENTRYP PFNGLGETTEXTUREHANDLENVPROC) (GLuint texture); +typedef GLuint64 (GL_APIENTRYP PFNGLGETTEXTURESAMPLERHANDLENVPROC) (GLuint texture, GLuint sampler); +typedef void (GL_APIENTRYP PFNGLMAKETEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle); +typedef void (GL_APIENTRYP PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC) (GLuint64 handle); +typedef GLuint64 (GL_APIENTRYP PFNGLGETIMAGEHANDLENVPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); +typedef void (GL_APIENTRYP PFNGLMAKEIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle, GLenum access); +typedef void (GL_APIENTRYP PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC) (GLuint64 handle); +typedef void (GL_APIENTRYP PFNGLUNIFORMHANDLEUI64NVPROC) (GLint location, GLuint64 value); +typedef void (GL_APIENTRYP PFNGLUNIFORMHANDLEUI64VNVPROC) (GLint location, GLsizei count, const GLuint64 *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC) (GLuint program, GLint location, GLuint64 value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *values); +typedef GLboolean (GL_APIENTRYP PFNGLISTEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle); +typedef GLboolean (GL_APIENTRYP PFNGLISIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL GLuint64 GL_APIENTRY glGetTextureHandleNV (GLuint texture); +GL_APICALL GLuint64 GL_APIENTRY glGetTextureSamplerHandleNV (GLuint texture, GLuint sampler); +GL_APICALL void GL_APIENTRY glMakeTextureHandleResidentNV (GLuint64 handle); +GL_APICALL void GL_APIENTRY glMakeTextureHandleNonResidentNV (GLuint64 handle); +GL_APICALL GLuint64 GL_APIENTRY glGetImageHandleNV (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); +GL_APICALL void GL_APIENTRY glMakeImageHandleResidentNV (GLuint64 handle, GLenum access); +GL_APICALL void GL_APIENTRY glMakeImageHandleNonResidentNV (GLuint64 handle); +GL_APICALL void GL_APIENTRY glUniformHandleui64NV (GLint location, GLuint64 value); +GL_APICALL void GL_APIENTRY glUniformHandleui64vNV (GLint location, GLsizei count, const GLuint64 *value); +GL_APICALL void GL_APIENTRY glProgramUniformHandleui64NV (GLuint program, GLint location, GLuint64 value); +GL_APICALL void GL_APIENTRY glProgramUniformHandleui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64 *values); +GL_APICALL GLboolean GL_APIENTRY glIsTextureHandleResidentNV (GLuint64 handle); +GL_APICALL GLboolean GL_APIENTRY glIsImageHandleResidentNV (GLuint64 handle); +#endif +#endif /* GL_NV_bindless_texture */ + +#ifndef GL_NV_blend_equation_advanced +#define GL_NV_blend_equation_advanced 1 +#define GL_BLEND_OVERLAP_NV 0x9281 +#define GL_BLEND_PREMULTIPLIED_SRC_NV 0x9280 +#define GL_BLUE_NV 0x1905 +#define GL_COLORBURN_NV 0x929A +#define GL_COLORDODGE_NV 0x9299 +#define GL_CONJOINT_NV 0x9284 +#define GL_CONTRAST_NV 0x92A1 +#define GL_DARKEN_NV 0x9297 +#define GL_DIFFERENCE_NV 0x929E +#define GL_DISJOINT_NV 0x9283 +#define GL_DST_ATOP_NV 0x928F +#define GL_DST_IN_NV 0x928B +#define GL_DST_NV 0x9287 +#define GL_DST_OUT_NV 0x928D +#define GL_DST_OVER_NV 0x9289 +#define GL_EXCLUSION_NV 0x92A0 +#define GL_GREEN_NV 0x1904 +#define GL_HARDLIGHT_NV 0x929B +#define GL_HARDMIX_NV 0x92A9 +#define GL_HSL_COLOR_NV 0x92AF +#define GL_HSL_HUE_NV 0x92AD +#define GL_HSL_LUMINOSITY_NV 0x92B0 +#define GL_HSL_SATURATION_NV 0x92AE +#define GL_INVERT_OVG_NV 0x92B4 +#define GL_INVERT_RGB_NV 0x92A3 +#define GL_LIGHTEN_NV 0x9298 +#define GL_LINEARBURN_NV 0x92A5 +#define GL_LINEARDODGE_NV 0x92A4 +#define GL_LINEARLIGHT_NV 0x92A7 +#define GL_MINUS_CLAMPED_NV 0x92B3 +#define GL_MINUS_NV 0x929F +#define GL_MULTIPLY_NV 0x9294 +#define GL_OVERLAY_NV 0x9296 +#define GL_PINLIGHT_NV 0x92A8 +#define GL_PLUS_CLAMPED_ALPHA_NV 0x92B2 +#define GL_PLUS_CLAMPED_NV 0x92B1 +#define GL_PLUS_DARKER_NV 0x9292 +#define GL_PLUS_NV 0x9291 +#define GL_RED_NV 0x1903 +#define GL_SCREEN_NV 0x9295 +#define GL_SOFTLIGHT_NV 0x929C +#define GL_SRC_ATOP_NV 0x928E +#define GL_SRC_IN_NV 0x928A +#define GL_SRC_NV 0x9286 +#define GL_SRC_OUT_NV 0x928C +#define GL_SRC_OVER_NV 0x9288 +#define GL_UNCORRELATED_NV 0x9282 +#define GL_VIVIDLIGHT_NV 0x92A6 +#define GL_XOR_NV 0x1506 +typedef void (GL_APIENTRYP PFNGLBLENDPARAMETERINVPROC) (GLenum pname, GLint value); +typedef void (GL_APIENTRYP PFNGLBLENDBARRIERNVPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glBlendParameteriNV (GLenum pname, GLint value); +GL_APICALL void GL_APIENTRY glBlendBarrierNV (void); +#endif +#endif /* GL_NV_blend_equation_advanced */ + +#ifndef GL_NV_blend_equation_advanced_coherent +#define GL_NV_blend_equation_advanced_coherent 1 +#define GL_BLEND_ADVANCED_COHERENT_NV 0x9285 +#endif /* GL_NV_blend_equation_advanced_coherent */ + +#ifndef GL_NV_blend_minmax_factor +#define GL_NV_blend_minmax_factor 1 +#define GL_FACTOR_MIN_AMD 0x901C +#define GL_FACTOR_MAX_AMD 0x901D +#endif /* GL_NV_blend_minmax_factor */ + +#ifndef GL_NV_clip_space_w_scaling +#define GL_NV_clip_space_w_scaling 1 +#define GL_VIEWPORT_POSITION_W_SCALE_NV 0x937C +#define GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV 0x937D +#define GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV 0x937E +typedef void (GL_APIENTRYP PFNGLVIEWPORTPOSITIONWSCALENVPROC) (GLuint index, GLfloat xcoeff, GLfloat ycoeff); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glViewportPositionWScaleNV (GLuint index, GLfloat xcoeff, GLfloat ycoeff); +#endif +#endif /* GL_NV_clip_space_w_scaling */ + +#ifndef GL_NV_conditional_render +#define GL_NV_conditional_render 1 +#define GL_QUERY_WAIT_NV 0x8E13 +#define GL_QUERY_NO_WAIT_NV 0x8E14 +#define GL_QUERY_BY_REGION_WAIT_NV 0x8E15 +#define GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16 +typedef void (GL_APIENTRYP PFNGLBEGINCONDITIONALRENDERNVPROC) (GLuint id, GLenum mode); +typedef void (GL_APIENTRYP PFNGLENDCONDITIONALRENDERNVPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glBeginConditionalRenderNV (GLuint id, GLenum mode); +GL_APICALL void GL_APIENTRY glEndConditionalRenderNV (void); +#endif +#endif /* GL_NV_conditional_render */ + +#ifndef GL_NV_conservative_raster +#define GL_NV_conservative_raster 1 +#define GL_CONSERVATIVE_RASTERIZATION_NV 0x9346 +#define GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV 0x9347 +#define GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV 0x9348 +#define GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV 0x9349 +typedef void (GL_APIENTRYP PFNGLSUBPIXELPRECISIONBIASNVPROC) (GLuint xbits, GLuint ybits); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glSubpixelPrecisionBiasNV (GLuint xbits, GLuint ybits); +#endif +#endif /* GL_NV_conservative_raster */ + +#ifndef GL_NV_conservative_raster_pre_snap +#define GL_NV_conservative_raster_pre_snap 1 +#define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV 0x9550 +#endif /* GL_NV_conservative_raster_pre_snap */ + +#ifndef GL_NV_conservative_raster_pre_snap_triangles +#define GL_NV_conservative_raster_pre_snap_triangles 1 +#define GL_CONSERVATIVE_RASTER_MODE_NV 0x954D +#define GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV 0x954E +#define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV 0x954F +typedef void (GL_APIENTRYP PFNGLCONSERVATIVERASTERPARAMETERINVPROC) (GLenum pname, GLint param); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glConservativeRasterParameteriNV (GLenum pname, GLint param); +#endif +#endif /* GL_NV_conservative_raster_pre_snap_triangles */ + +#ifndef GL_NV_copy_buffer +#define GL_NV_copy_buffer 1 +#define GL_COPY_READ_BUFFER_NV 0x8F36 +#define GL_COPY_WRITE_BUFFER_NV 0x8F37 +typedef void (GL_APIENTRYP PFNGLCOPYBUFFERSUBDATANVPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glCopyBufferSubDataNV (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +#endif +#endif /* GL_NV_copy_buffer */ + +#ifndef GL_NV_coverage_sample +#define GL_NV_coverage_sample 1 +#define GL_COVERAGE_COMPONENT_NV 0x8ED0 +#define GL_COVERAGE_COMPONENT4_NV 0x8ED1 +#define GL_COVERAGE_ATTACHMENT_NV 0x8ED2 +#define GL_COVERAGE_BUFFERS_NV 0x8ED3 +#define GL_COVERAGE_SAMPLES_NV 0x8ED4 +#define GL_COVERAGE_ALL_FRAGMENTS_NV 0x8ED5 +#define GL_COVERAGE_EDGE_FRAGMENTS_NV 0x8ED6 +#define GL_COVERAGE_AUTOMATIC_NV 0x8ED7 +#define GL_COVERAGE_BUFFER_BIT_NV 0x00008000 +typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC) (GLboolean mask); +typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC) (GLenum operation); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glCoverageMaskNV (GLboolean mask); +GL_APICALL void GL_APIENTRY glCoverageOperationNV (GLenum operation); +#endif +#endif /* GL_NV_coverage_sample */ + +#ifndef GL_NV_depth_nonlinear +#define GL_NV_depth_nonlinear 1 +#define GL_DEPTH_COMPONENT16_NONLINEAR_NV 0x8E2C +#endif /* GL_NV_depth_nonlinear */ + +#ifndef GL_NV_draw_buffers +#define GL_NV_draw_buffers 1 +#define GL_MAX_DRAW_BUFFERS_NV 0x8824 +#define GL_DRAW_BUFFER0_NV 0x8825 +#define GL_DRAW_BUFFER1_NV 0x8826 +#define GL_DRAW_BUFFER2_NV 0x8827 +#define GL_DRAW_BUFFER3_NV 0x8828 +#define GL_DRAW_BUFFER4_NV 0x8829 +#define GL_DRAW_BUFFER5_NV 0x882A +#define GL_DRAW_BUFFER6_NV 0x882B +#define GL_DRAW_BUFFER7_NV 0x882C +#define GL_DRAW_BUFFER8_NV 0x882D +#define GL_DRAW_BUFFER9_NV 0x882E +#define GL_DRAW_BUFFER10_NV 0x882F +#define GL_DRAW_BUFFER11_NV 0x8830 +#define GL_DRAW_BUFFER12_NV 0x8831 +#define GL_DRAW_BUFFER13_NV 0x8832 +#define GL_DRAW_BUFFER14_NV 0x8833 +#define GL_DRAW_BUFFER15_NV 0x8834 +#define GL_COLOR_ATTACHMENT0_NV 0x8CE0 +#define GL_COLOR_ATTACHMENT1_NV 0x8CE1 +#define GL_COLOR_ATTACHMENT2_NV 0x8CE2 +#define GL_COLOR_ATTACHMENT3_NV 0x8CE3 +#define GL_COLOR_ATTACHMENT4_NV 0x8CE4 +#define GL_COLOR_ATTACHMENT5_NV 0x8CE5 +#define GL_COLOR_ATTACHMENT6_NV 0x8CE6 +#define GL_COLOR_ATTACHMENT7_NV 0x8CE7 +#define GL_COLOR_ATTACHMENT8_NV 0x8CE8 +#define GL_COLOR_ATTACHMENT9_NV 0x8CE9 +#define GL_COLOR_ATTACHMENT10_NV 0x8CEA +#define GL_COLOR_ATTACHMENT11_NV 0x8CEB +#define GL_COLOR_ATTACHMENT12_NV 0x8CEC +#define GL_COLOR_ATTACHMENT13_NV 0x8CED +#define GL_COLOR_ATTACHMENT14_NV 0x8CEE +#define GL_COLOR_ATTACHMENT15_NV 0x8CEF +typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSNVPROC) (GLsizei n, const GLenum *bufs); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glDrawBuffersNV (GLsizei n, const GLenum *bufs); +#endif +#endif /* GL_NV_draw_buffers */ + +#ifndef GL_NV_draw_instanced +#define GL_NV_draw_instanced 1 +typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDNVPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); +typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDNVPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glDrawArraysInstancedNV (GLenum mode, GLint first, GLsizei count, GLsizei primcount); +GL_APICALL void GL_APIENTRY glDrawElementsInstancedNV (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); +#endif +#endif /* GL_NV_draw_instanced */ + +#ifndef GL_NV_draw_vulkan_image +#define GL_NV_draw_vulkan_image 1 +typedef void (GL_APIENTRY *GLVULKANPROCNV)(void); +typedef void (GL_APIENTRYP PFNGLDRAWVKIMAGENVPROC) (GLuint64 vkImage, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1); +typedef GLVULKANPROCNV (GL_APIENTRYP PFNGLGETVKPROCADDRNVPROC) (const GLchar *name); +typedef void (GL_APIENTRYP PFNGLWAITVKSEMAPHORENVPROC) (GLuint64 vkSemaphore); +typedef void (GL_APIENTRYP PFNGLSIGNALVKSEMAPHORENVPROC) (GLuint64 vkSemaphore); +typedef void (GL_APIENTRYP PFNGLSIGNALVKFENCENVPROC) (GLuint64 vkFence); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glDrawVkImageNV (GLuint64 vkImage, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1); +GL_APICALL GLVULKANPROCNV GL_APIENTRY glGetVkProcAddrNV (const GLchar *name); +GL_APICALL void GL_APIENTRY glWaitVkSemaphoreNV (GLuint64 vkSemaphore); +GL_APICALL void GL_APIENTRY glSignalVkSemaphoreNV (GLuint64 vkSemaphore); +GL_APICALL void GL_APIENTRY glSignalVkFenceNV (GLuint64 vkFence); +#endif +#endif /* GL_NV_draw_vulkan_image */ + +#ifndef GL_NV_explicit_attrib_location +#define GL_NV_explicit_attrib_location 1 +#endif /* GL_NV_explicit_attrib_location */ + +#ifndef GL_NV_fbo_color_attachments +#define GL_NV_fbo_color_attachments 1 +#define GL_MAX_COLOR_ATTACHMENTS_NV 0x8CDF +#endif /* GL_NV_fbo_color_attachments */ + +#ifndef GL_NV_fence +#define GL_NV_fence 1 +#define GL_ALL_COMPLETED_NV 0x84F2 +#define GL_FENCE_STATUS_NV 0x84F3 +#define GL_FENCE_CONDITION_NV 0x84F4 +typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences); +typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences); +typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence); +typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence); +typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params); +typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence); +typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei n, const GLuint *fences); +GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei n, GLuint *fences); +GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint fence); +GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint fence); +GL_APICALL void GL_APIENTRY glGetFenceivNV (GLuint fence, GLenum pname, GLint *params); +GL_APICALL void GL_APIENTRY glFinishFenceNV (GLuint fence); +GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint fence, GLenum condition); +#endif +#endif /* GL_NV_fence */ + +#ifndef GL_NV_fill_rectangle +#define GL_NV_fill_rectangle 1 +#define GL_FILL_RECTANGLE_NV 0x933C +#endif /* GL_NV_fill_rectangle */ + +#ifndef GL_NV_fragment_coverage_to_color +#define GL_NV_fragment_coverage_to_color 1 +#define GL_FRAGMENT_COVERAGE_TO_COLOR_NV 0x92DD +#define GL_FRAGMENT_COVERAGE_COLOR_NV 0x92DE +typedef void (GL_APIENTRYP PFNGLFRAGMENTCOVERAGECOLORNVPROC) (GLuint color); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glFragmentCoverageColorNV (GLuint color); +#endif +#endif /* GL_NV_fragment_coverage_to_color */ + +#ifndef GL_NV_fragment_shader_interlock +#define GL_NV_fragment_shader_interlock 1 +#endif /* GL_NV_fragment_shader_interlock */ + +#ifndef GL_NV_framebuffer_blit +#define GL_NV_framebuffer_blit 1 +#define GL_READ_FRAMEBUFFER_NV 0x8CA8 +#define GL_DRAW_FRAMEBUFFER_NV 0x8CA9 +#define GL_DRAW_FRAMEBUFFER_BINDING_NV 0x8CA6 +#define GL_READ_FRAMEBUFFER_BINDING_NV 0x8CAA +typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERNVPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glBlitFramebufferNV (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +#endif +#endif /* GL_NV_framebuffer_blit */ + +#ifndef GL_NV_framebuffer_mixed_samples +#define GL_NV_framebuffer_mixed_samples 1 +#define GL_COVERAGE_MODULATION_TABLE_NV 0x9331 +#define GL_COLOR_SAMPLES_NV 0x8E20 +#define GL_DEPTH_SAMPLES_NV 0x932D +#define GL_STENCIL_SAMPLES_NV 0x932E +#define GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV 0x932F +#define GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV 0x9330 +#define GL_COVERAGE_MODULATION_NV 0x9332 +#define GL_COVERAGE_MODULATION_TABLE_SIZE_NV 0x9333 +typedef void (GL_APIENTRYP PFNGLCOVERAGEMODULATIONTABLENVPROC) (GLsizei n, const GLfloat *v); +typedef void (GL_APIENTRYP PFNGLGETCOVERAGEMODULATIONTABLENVPROC) (GLsizei bufsize, GLfloat *v); +typedef void (GL_APIENTRYP PFNGLCOVERAGEMODULATIONNVPROC) (GLenum components); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glCoverageModulationTableNV (GLsizei n, const GLfloat *v); +GL_APICALL void GL_APIENTRY glGetCoverageModulationTableNV (GLsizei bufsize, GLfloat *v); +GL_APICALL void GL_APIENTRY glCoverageModulationNV (GLenum components); +#endif +#endif /* GL_NV_framebuffer_mixed_samples */ + +#ifndef GL_NV_framebuffer_multisample +#define GL_NV_framebuffer_multisample 1 +#define GL_RENDERBUFFER_SAMPLES_NV 0x8CAB +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV 0x8D56 +#define GL_MAX_SAMPLES_NV 0x8D57 +typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLENVPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleNV (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +#endif +#endif /* GL_NV_framebuffer_multisample */ + +#ifndef GL_NV_generate_mipmap_sRGB +#define GL_NV_generate_mipmap_sRGB 1 +#endif /* GL_NV_generate_mipmap_sRGB */ + +#ifndef GL_NV_geometry_shader_passthrough +#define GL_NV_geometry_shader_passthrough 1 +#endif /* GL_NV_geometry_shader_passthrough */ + +#ifndef GL_NV_gpu_shader5 +#define GL_NV_gpu_shader5 1 +typedef khronos_int64_t GLint64EXT; +typedef khronos_uint64_t GLuint64EXT; +#define GL_INT64_NV 0x140E +#define GL_UNSIGNED_INT64_NV 0x140F +#define GL_INT8_NV 0x8FE0 +#define GL_INT8_VEC2_NV 0x8FE1 +#define GL_INT8_VEC3_NV 0x8FE2 +#define GL_INT8_VEC4_NV 0x8FE3 +#define GL_INT16_NV 0x8FE4 +#define GL_INT16_VEC2_NV 0x8FE5 +#define GL_INT16_VEC3_NV 0x8FE6 +#define GL_INT16_VEC4_NV 0x8FE7 +#define GL_INT64_VEC2_NV 0x8FE9 +#define GL_INT64_VEC3_NV 0x8FEA +#define GL_INT64_VEC4_NV 0x8FEB +#define GL_UNSIGNED_INT8_NV 0x8FEC +#define GL_UNSIGNED_INT8_VEC2_NV 0x8FED +#define GL_UNSIGNED_INT8_VEC3_NV 0x8FEE +#define GL_UNSIGNED_INT8_VEC4_NV 0x8FEF +#define GL_UNSIGNED_INT16_NV 0x8FF0 +#define GL_UNSIGNED_INT16_VEC2_NV 0x8FF1 +#define GL_UNSIGNED_INT16_VEC3_NV 0x8FF2 +#define GL_UNSIGNED_INT16_VEC4_NV 0x8FF3 +#define GL_UNSIGNED_INT64_VEC2_NV 0x8FF5 +#define GL_UNSIGNED_INT64_VEC3_NV 0x8FF6 +#define GL_UNSIGNED_INT64_VEC4_NV 0x8FF7 +#define GL_FLOAT16_NV 0x8FF8 +#define GL_FLOAT16_VEC2_NV 0x8FF9 +#define GL_FLOAT16_VEC3_NV 0x8FFA +#define GL_FLOAT16_VEC4_NV 0x8FFB +#define GL_PATCHES 0x000E +typedef void (GL_APIENTRYP PFNGLUNIFORM1I64NVPROC) (GLint location, GLint64EXT x); +typedef void (GL_APIENTRYP PFNGLUNIFORM2I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y); +typedef void (GL_APIENTRYP PFNGLUNIFORM3I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); +typedef void (GL_APIENTRYP PFNGLUNIFORM4I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); +typedef void (GL_APIENTRYP PFNGLUNIFORM1I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); +typedef void (GL_APIENTRYP PFNGLUNIFORM2I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); +typedef void (GL_APIENTRYP PFNGLUNIFORM3I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); +typedef void (GL_APIENTRYP PFNGLUNIFORM4I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); +typedef void (GL_APIENTRYP PFNGLUNIFORM1UI64NVPROC) (GLint location, GLuint64EXT x); +typedef void (GL_APIENTRYP PFNGLUNIFORM2UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y); +typedef void (GL_APIENTRYP PFNGLUNIFORM3UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); +typedef void (GL_APIENTRYP PFNGLUNIFORM4UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); +typedef void (GL_APIENTRYP PFNGLUNIFORM1UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); +typedef void (GL_APIENTRYP PFNGLUNIFORM2UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); +typedef void (GL_APIENTRYP PFNGLUNIFORM3UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); +typedef void (GL_APIENTRYP PFNGLUNIFORM4UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); +typedef void (GL_APIENTRYP PFNGLGETUNIFORMI64VNVPROC) (GLuint program, GLint location, GLint64EXT *params); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1I64NVPROC) (GLuint program, GLint location, GLint64EXT x); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glUniform1i64NV (GLint location, GLint64EXT x); +GL_APICALL void GL_APIENTRY glUniform2i64NV (GLint location, GLint64EXT x, GLint64EXT y); +GL_APICALL void GL_APIENTRY glUniform3i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); +GL_APICALL void GL_APIENTRY glUniform4i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); +GL_APICALL void GL_APIENTRY glUniform1i64vNV (GLint location, GLsizei count, const GLint64EXT *value); +GL_APICALL void GL_APIENTRY glUniform2i64vNV (GLint location, GLsizei count, const GLint64EXT *value); +GL_APICALL void GL_APIENTRY glUniform3i64vNV (GLint location, GLsizei count, const GLint64EXT *value); +GL_APICALL void GL_APIENTRY glUniform4i64vNV (GLint location, GLsizei count, const GLint64EXT *value); +GL_APICALL void GL_APIENTRY glUniform1ui64NV (GLint location, GLuint64EXT x); +GL_APICALL void GL_APIENTRY glUniform2ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y); +GL_APICALL void GL_APIENTRY glUniform3ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); +GL_APICALL void GL_APIENTRY glUniform4ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); +GL_APICALL void GL_APIENTRY glUniform1ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); +GL_APICALL void GL_APIENTRY glUniform2ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); +GL_APICALL void GL_APIENTRY glUniform3ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); +GL_APICALL void GL_APIENTRY glUniform4ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); +GL_APICALL void GL_APIENTRY glGetUniformi64vNV (GLuint program, GLint location, GLint64EXT *params); +GL_APICALL void GL_APIENTRY glProgramUniform1i64NV (GLuint program, GLint location, GLint64EXT x); +GL_APICALL void GL_APIENTRY glProgramUniform2i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y); +GL_APICALL void GL_APIENTRY glProgramUniform3i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); +GL_APICALL void GL_APIENTRY glProgramUniform4i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); +GL_APICALL void GL_APIENTRY glProgramUniform1i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +GL_APICALL void GL_APIENTRY glProgramUniform2i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +GL_APICALL void GL_APIENTRY glProgramUniform3i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +GL_APICALL void GL_APIENTRY glProgramUniform4i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +GL_APICALL void GL_APIENTRY glProgramUniform1ui64NV (GLuint program, GLint location, GLuint64EXT x); +GL_APICALL void GL_APIENTRY glProgramUniform2ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y); +GL_APICALL void GL_APIENTRY glProgramUniform3ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); +GL_APICALL void GL_APIENTRY glProgramUniform4ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); +GL_APICALL void GL_APIENTRY glProgramUniform1ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +GL_APICALL void GL_APIENTRY glProgramUniform2ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +GL_APICALL void GL_APIENTRY glProgramUniform3ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +GL_APICALL void GL_APIENTRY glProgramUniform4ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +#endif +#endif /* GL_NV_gpu_shader5 */ + +#ifndef GL_NV_image_formats +#define GL_NV_image_formats 1 +#endif /* GL_NV_image_formats */ + +#ifndef GL_NV_instanced_arrays +#define GL_NV_instanced_arrays 1 +#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV 0x88FE +typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORNVPROC) (GLuint index, GLuint divisor); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glVertexAttribDivisorNV (GLuint index, GLuint divisor); +#endif +#endif /* GL_NV_instanced_arrays */ + +#ifndef GL_NV_internalformat_sample_query +#define GL_NV_internalformat_sample_query 1 +#define GL_TEXTURE_2D_MULTISAMPLE 0x9100 +#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 +#define GL_MULTISAMPLES_NV 0x9371 +#define GL_SUPERSAMPLE_SCALE_X_NV 0x9372 +#define GL_SUPERSAMPLE_SCALE_Y_NV 0x9373 +#define GL_CONFORMANT_NV 0x9374 +typedef void (GL_APIENTRYP PFNGLGETINTERNALFORMATSAMPLEIVNVPROC) (GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei bufSize, GLint *params); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glGetInternalformatSampleivNV (GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei bufSize, GLint *params); +#endif +#endif /* GL_NV_internalformat_sample_query */ + +#ifndef GL_NV_non_square_matrices +#define GL_NV_non_square_matrices 1 +#define GL_FLOAT_MAT2x3_NV 0x8B65 +#define GL_FLOAT_MAT2x4_NV 0x8B66 +#define GL_FLOAT_MAT3x2_NV 0x8B67 +#define GL_FLOAT_MAT3x4_NV 0x8B68 +#define GL_FLOAT_MAT4x2_NV 0x8B69 +#define GL_FLOAT_MAT4x3_NV 0x8B6A +typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X3FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X2FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X4FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X2FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X4FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X3FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glUniformMatrix2x3fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GL_APICALL void GL_APIENTRY glUniformMatrix3x2fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GL_APICALL void GL_APIENTRY glUniformMatrix2x4fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GL_APICALL void GL_APIENTRY glUniformMatrix4x2fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GL_APICALL void GL_APIENTRY glUniformMatrix3x4fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GL_APICALL void GL_APIENTRY glUniformMatrix4x3fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +#endif +#endif /* GL_NV_non_square_matrices */ + +#ifndef GL_NV_path_rendering +#define GL_NV_path_rendering 1 +typedef double GLdouble; +#define GL_PATH_FORMAT_SVG_NV 0x9070 +#define GL_PATH_FORMAT_PS_NV 0x9071 +#define GL_STANDARD_FONT_NAME_NV 0x9072 +#define GL_SYSTEM_FONT_NAME_NV 0x9073 +#define GL_FILE_NAME_NV 0x9074 +#define GL_PATH_STROKE_WIDTH_NV 0x9075 +#define GL_PATH_END_CAPS_NV 0x9076 +#define GL_PATH_INITIAL_END_CAP_NV 0x9077 +#define GL_PATH_TERMINAL_END_CAP_NV 0x9078 +#define GL_PATH_JOIN_STYLE_NV 0x9079 +#define GL_PATH_MITER_LIMIT_NV 0x907A +#define GL_PATH_DASH_CAPS_NV 0x907B +#define GL_PATH_INITIAL_DASH_CAP_NV 0x907C +#define GL_PATH_TERMINAL_DASH_CAP_NV 0x907D +#define GL_PATH_DASH_OFFSET_NV 0x907E +#define GL_PATH_CLIENT_LENGTH_NV 0x907F +#define GL_PATH_FILL_MODE_NV 0x9080 +#define GL_PATH_FILL_MASK_NV 0x9081 +#define GL_PATH_FILL_COVER_MODE_NV 0x9082 +#define GL_PATH_STROKE_COVER_MODE_NV 0x9083 +#define GL_PATH_STROKE_MASK_NV 0x9084 +#define GL_COUNT_UP_NV 0x9088 +#define GL_COUNT_DOWN_NV 0x9089 +#define GL_PATH_OBJECT_BOUNDING_BOX_NV 0x908A +#define GL_CONVEX_HULL_NV 0x908B +#define GL_BOUNDING_BOX_NV 0x908D +#define GL_TRANSLATE_X_NV 0x908E +#define GL_TRANSLATE_Y_NV 0x908F +#define GL_TRANSLATE_2D_NV 0x9090 +#define GL_TRANSLATE_3D_NV 0x9091 +#define GL_AFFINE_2D_NV 0x9092 +#define GL_AFFINE_3D_NV 0x9094 +#define GL_TRANSPOSE_AFFINE_2D_NV 0x9096 +#define GL_TRANSPOSE_AFFINE_3D_NV 0x9098 +#define GL_UTF8_NV 0x909A +#define GL_UTF16_NV 0x909B +#define GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 0x909C +#define GL_PATH_COMMAND_COUNT_NV 0x909D +#define GL_PATH_COORD_COUNT_NV 0x909E +#define GL_PATH_DASH_ARRAY_COUNT_NV 0x909F +#define GL_PATH_COMPUTED_LENGTH_NV 0x90A0 +#define GL_PATH_FILL_BOUNDING_BOX_NV 0x90A1 +#define GL_PATH_STROKE_BOUNDING_BOX_NV 0x90A2 +#define GL_SQUARE_NV 0x90A3 +#define GL_ROUND_NV 0x90A4 +#define GL_TRIANGULAR_NV 0x90A5 +#define GL_BEVEL_NV 0x90A6 +#define GL_MITER_REVERT_NV 0x90A7 +#define GL_MITER_TRUNCATE_NV 0x90A8 +#define GL_SKIP_MISSING_GLYPH_NV 0x90A9 +#define GL_USE_MISSING_GLYPH_NV 0x90AA +#define GL_PATH_ERROR_POSITION_NV 0x90AB +#define GL_ACCUM_ADJACENT_PAIRS_NV 0x90AD +#define GL_ADJACENT_PAIRS_NV 0x90AE +#define GL_FIRST_TO_REST_NV 0x90AF +#define GL_PATH_GEN_MODE_NV 0x90B0 +#define GL_PATH_GEN_COEFF_NV 0x90B1 +#define GL_PATH_GEN_COMPONENTS_NV 0x90B3 +#define GL_PATH_STENCIL_FUNC_NV 0x90B7 +#define GL_PATH_STENCIL_REF_NV 0x90B8 +#define GL_PATH_STENCIL_VALUE_MASK_NV 0x90B9 +#define GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 0x90BD +#define GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 0x90BE +#define GL_PATH_COVER_DEPTH_FUNC_NV 0x90BF +#define GL_PATH_DASH_OFFSET_RESET_NV 0x90B4 +#define GL_MOVE_TO_RESETS_NV 0x90B5 +#define GL_MOVE_TO_CONTINUES_NV 0x90B6 +#define GL_CLOSE_PATH_NV 0x00 +#define GL_MOVE_TO_NV 0x02 +#define GL_RELATIVE_MOVE_TO_NV 0x03 +#define GL_LINE_TO_NV 0x04 +#define GL_RELATIVE_LINE_TO_NV 0x05 +#define GL_HORIZONTAL_LINE_TO_NV 0x06 +#define GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07 +#define GL_VERTICAL_LINE_TO_NV 0x08 +#define GL_RELATIVE_VERTICAL_LINE_TO_NV 0x09 +#define GL_QUADRATIC_CURVE_TO_NV 0x0A +#define GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B +#define GL_CUBIC_CURVE_TO_NV 0x0C +#define GL_RELATIVE_CUBIC_CURVE_TO_NV 0x0D +#define GL_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0E +#define GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F +#define GL_SMOOTH_CUBIC_CURVE_TO_NV 0x10 +#define GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11 +#define GL_SMALL_CCW_ARC_TO_NV 0x12 +#define GL_RELATIVE_SMALL_CCW_ARC_TO_NV 0x13 +#define GL_SMALL_CW_ARC_TO_NV 0x14 +#define GL_RELATIVE_SMALL_CW_ARC_TO_NV 0x15 +#define GL_LARGE_CCW_ARC_TO_NV 0x16 +#define GL_RELATIVE_LARGE_CCW_ARC_TO_NV 0x17 +#define GL_LARGE_CW_ARC_TO_NV 0x18 +#define GL_RELATIVE_LARGE_CW_ARC_TO_NV 0x19 +#define GL_RESTART_PATH_NV 0xF0 +#define GL_DUP_FIRST_CUBIC_CURVE_TO_NV 0xF2 +#define GL_DUP_LAST_CUBIC_CURVE_TO_NV 0xF4 +#define GL_RECT_NV 0xF6 +#define GL_CIRCULAR_CCW_ARC_TO_NV 0xF8 +#define GL_CIRCULAR_CW_ARC_TO_NV 0xFA +#define GL_CIRCULAR_TANGENT_ARC_TO_NV 0xFC +#define GL_ARC_TO_NV 0xFE +#define GL_RELATIVE_ARC_TO_NV 0xFF +#define GL_BOLD_BIT_NV 0x01 +#define GL_ITALIC_BIT_NV 0x02 +#define GL_GLYPH_WIDTH_BIT_NV 0x01 +#define GL_GLYPH_HEIGHT_BIT_NV 0x02 +#define GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04 +#define GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08 +#define GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10 +#define GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 0x20 +#define GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 0x40 +#define GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 0x80 +#define GL_GLYPH_HAS_KERNING_BIT_NV 0x100 +#define GL_FONT_X_MIN_BOUNDS_BIT_NV 0x00010000 +#define GL_FONT_Y_MIN_BOUNDS_BIT_NV 0x00020000 +#define GL_FONT_X_MAX_BOUNDS_BIT_NV 0x00040000 +#define GL_FONT_Y_MAX_BOUNDS_BIT_NV 0x00080000 +#define GL_FONT_UNITS_PER_EM_BIT_NV 0x00100000 +#define GL_FONT_ASCENDER_BIT_NV 0x00200000 +#define GL_FONT_DESCENDER_BIT_NV 0x00400000 +#define GL_FONT_HEIGHT_BIT_NV 0x00800000 +#define GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV 0x01000000 +#define GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV 0x02000000 +#define GL_FONT_UNDERLINE_POSITION_BIT_NV 0x04000000 +#define GL_FONT_UNDERLINE_THICKNESS_BIT_NV 0x08000000 +#define GL_FONT_HAS_KERNING_BIT_NV 0x10000000 +#define GL_ROUNDED_RECT_NV 0xE8 +#define GL_RELATIVE_ROUNDED_RECT_NV 0xE9 +#define GL_ROUNDED_RECT2_NV 0xEA +#define GL_RELATIVE_ROUNDED_RECT2_NV 0xEB +#define GL_ROUNDED_RECT4_NV 0xEC +#define GL_RELATIVE_ROUNDED_RECT4_NV 0xED +#define GL_ROUNDED_RECT8_NV 0xEE +#define GL_RELATIVE_ROUNDED_RECT8_NV 0xEF +#define GL_RELATIVE_RECT_NV 0xF7 +#define GL_FONT_GLYPHS_AVAILABLE_NV 0x9368 +#define GL_FONT_TARGET_UNAVAILABLE_NV 0x9369 +#define GL_FONT_UNAVAILABLE_NV 0x936A +#define GL_FONT_UNINTELLIGIBLE_NV 0x936B +#define GL_CONIC_CURVE_TO_NV 0x1A +#define GL_RELATIVE_CONIC_CURVE_TO_NV 0x1B +#define GL_FONT_NUM_GLYPH_INDICES_BIT_NV 0x20000000 +#define GL_STANDARD_FONT_FORMAT_NV 0x936C +#define GL_PATH_PROJECTION_NV 0x1701 +#define GL_PATH_MODELVIEW_NV 0x1700 +#define GL_PATH_MODELVIEW_STACK_DEPTH_NV 0x0BA3 +#define GL_PATH_MODELVIEW_MATRIX_NV 0x0BA6 +#define GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV 0x0D36 +#define GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV 0x84E3 +#define GL_PATH_PROJECTION_STACK_DEPTH_NV 0x0BA4 +#define GL_PATH_PROJECTION_MATRIX_NV 0x0BA7 +#define GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV 0x0D38 +#define GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV 0x84E4 +#define GL_FRAGMENT_INPUT_NV 0x936D +typedef GLuint (GL_APIENTRYP PFNGLGENPATHSNVPROC) (GLsizei range); +typedef void (GL_APIENTRYP PFNGLDELETEPATHSNVPROC) (GLuint path, GLsizei range); +typedef GLboolean (GL_APIENTRYP PFNGLISPATHNVPROC) (GLuint path); +typedef void (GL_APIENTRYP PFNGLPATHCOMMANDSNVPROC) (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); +typedef void (GL_APIENTRYP PFNGLPATHCOORDSNVPROC) (GLuint path, GLsizei numCoords, GLenum coordType, const void *coords); +typedef void (GL_APIENTRYP PFNGLPATHSUBCOMMANDSNVPROC) (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); +typedef void (GL_APIENTRYP PFNGLPATHSUBCOORDSNVPROC) (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void *coords); +typedef void (GL_APIENTRYP PFNGLPATHSTRINGNVPROC) (GLuint path, GLenum format, GLsizei length, const void *pathString); +typedef void (GL_APIENTRYP PFNGLPATHGLYPHSNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +typedef void (GL_APIENTRYP PFNGLPATHGLYPHRANGENVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +typedef void (GL_APIENTRYP PFNGLWEIGHTPATHSNVPROC) (GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights); +typedef void (GL_APIENTRYP PFNGLCOPYPATHNVPROC) (GLuint resultPath, GLuint srcPath); +typedef void (GL_APIENTRYP PFNGLINTERPOLATEPATHSNVPROC) (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight); +typedef void (GL_APIENTRYP PFNGLTRANSFORMPATHNVPROC) (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues); +typedef void (GL_APIENTRYP PFNGLPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, const GLint *value); +typedef void (GL_APIENTRYP PFNGLPATHPARAMETERINVPROC) (GLuint path, GLenum pname, GLint value); +typedef void (GL_APIENTRYP PFNGLPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLPATHPARAMETERFNVPROC) (GLuint path, GLenum pname, GLfloat value); +typedef void (GL_APIENTRYP PFNGLPATHDASHARRAYNVPROC) (GLuint path, GLsizei dashCount, const GLfloat *dashArray); +typedef void (GL_APIENTRYP PFNGLPATHSTENCILFUNCNVPROC) (GLenum func, GLint ref, GLuint mask); +typedef void (GL_APIENTRYP PFNGLPATHSTENCILDEPTHOFFSETNVPROC) (GLfloat factor, GLfloat units); +typedef void (GL_APIENTRYP PFNGLSTENCILFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask); +typedef void (GL_APIENTRYP PFNGLSTENCILSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask); +typedef void (GL_APIENTRYP PFNGLSTENCILFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues); +typedef void (GL_APIENTRYP PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues); +typedef void (GL_APIENTRYP PFNGLPATHCOVERDEPTHFUNCNVPROC) (GLenum func); +typedef void (GL_APIENTRYP PFNGLCOVERFILLPATHNVPROC) (GLuint path, GLenum coverMode); +typedef void (GL_APIENTRYP PFNGLCOVERSTROKEPATHNVPROC) (GLuint path, GLenum coverMode); +typedef void (GL_APIENTRYP PFNGLCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); +typedef void (GL_APIENTRYP PFNGLCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); +typedef void (GL_APIENTRYP PFNGLGETPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, GLint *value); +typedef void (GL_APIENTRYP PFNGLGETPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, GLfloat *value); +typedef void (GL_APIENTRYP PFNGLGETPATHCOMMANDSNVPROC) (GLuint path, GLubyte *commands); +typedef void (GL_APIENTRYP PFNGLGETPATHCOORDSNVPROC) (GLuint path, GLfloat *coords); +typedef void (GL_APIENTRYP PFNGLGETPATHDASHARRAYNVPROC) (GLuint path, GLfloat *dashArray); +typedef void (GL_APIENTRYP PFNGLGETPATHMETRICSNVPROC) (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics); +typedef void (GL_APIENTRYP PFNGLGETPATHMETRICRANGENVPROC) (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat *metrics); +typedef void (GL_APIENTRYP PFNGLGETPATHSPACINGNVPROC) (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing); +typedef GLboolean (GL_APIENTRYP PFNGLISPOINTINFILLPATHNVPROC) (GLuint path, GLuint mask, GLfloat x, GLfloat y); +typedef GLboolean (GL_APIENTRYP PFNGLISPOINTINSTROKEPATHNVPROC) (GLuint path, GLfloat x, GLfloat y); +typedef GLfloat (GL_APIENTRYP PFNGLGETPATHLENGTHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments); +typedef GLboolean (GL_APIENTRYP PFNGLPOINTALONGPATHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY); +typedef void (GL_APIENTRYP PFNGLMATRIXLOAD3X2FNVPROC) (GLenum matrixMode, const GLfloat *m); +typedef void (GL_APIENTRYP PFNGLMATRIXLOAD3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); +typedef void (GL_APIENTRYP PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); +typedef void (GL_APIENTRYP PFNGLMATRIXMULT3X2FNVPROC) (GLenum matrixMode, const GLfloat *m); +typedef void (GL_APIENTRYP PFNGLMATRIXMULT3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); +typedef void (GL_APIENTRYP PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); +typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode); +typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask, GLenum coverMode); +typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); +typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); +typedef GLenum (GL_APIENTRYP PFNGLPATHGLYPHINDEXRANGENVPROC) (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount[2]); +typedef GLenum (GL_APIENTRYP PFNGLPATHGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +typedef GLenum (GL_APIENTRYP PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +typedef void (GL_APIENTRYP PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC) (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs); +typedef void (GL_APIENTRYP PFNGLGETPROGRAMRESOURCEFVNVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLfloat *params); +typedef void (GL_APIENTRYP PFNGLMATRIXFRUSTUMEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +typedef void (GL_APIENTRYP PFNGLMATRIXLOADIDENTITYEXTPROC) (GLenum mode); +typedef void (GL_APIENTRYP PFNGLMATRIXLOADTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m); +typedef void (GL_APIENTRYP PFNGLMATRIXLOADTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m); +typedef void (GL_APIENTRYP PFNGLMATRIXLOADFEXTPROC) (GLenum mode, const GLfloat *m); +typedef void (GL_APIENTRYP PFNGLMATRIXLOADDEXTPROC) (GLenum mode, const GLdouble *m); +typedef void (GL_APIENTRYP PFNGLMATRIXMULTTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m); +typedef void (GL_APIENTRYP PFNGLMATRIXMULTTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m); +typedef void (GL_APIENTRYP PFNGLMATRIXMULTFEXTPROC) (GLenum mode, const GLfloat *m); +typedef void (GL_APIENTRYP PFNGLMATRIXMULTDEXTPROC) (GLenum mode, const GLdouble *m); +typedef void (GL_APIENTRYP PFNGLMATRIXORTHOEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +typedef void (GL_APIENTRYP PFNGLMATRIXPOPEXTPROC) (GLenum mode); +typedef void (GL_APIENTRYP PFNGLMATRIXPUSHEXTPROC) (GLenum mode); +typedef void (GL_APIENTRYP PFNGLMATRIXROTATEFEXTPROC) (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z); +typedef void (GL_APIENTRYP PFNGLMATRIXROTATEDEXTPROC) (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z); +typedef void (GL_APIENTRYP PFNGLMATRIXSCALEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z); +typedef void (GL_APIENTRYP PFNGLMATRIXSCALEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z); +typedef void (GL_APIENTRYP PFNGLMATRIXTRANSLATEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z); +typedef void (GL_APIENTRYP PFNGLMATRIXTRANSLATEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL GLuint GL_APIENTRY glGenPathsNV (GLsizei range); +GL_APICALL void GL_APIENTRY glDeletePathsNV (GLuint path, GLsizei range); +GL_APICALL GLboolean GL_APIENTRY glIsPathNV (GLuint path); +GL_APICALL void GL_APIENTRY glPathCommandsNV (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); +GL_APICALL void GL_APIENTRY glPathCoordsNV (GLuint path, GLsizei numCoords, GLenum coordType, const void *coords); +GL_APICALL void GL_APIENTRY glPathSubCommandsNV (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); +GL_APICALL void GL_APIENTRY glPathSubCoordsNV (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void *coords); +GL_APICALL void GL_APIENTRY glPathStringNV (GLuint path, GLenum format, GLsizei length, const void *pathString); +GL_APICALL void GL_APIENTRY glPathGlyphsNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +GL_APICALL void GL_APIENTRY glPathGlyphRangeNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +GL_APICALL void GL_APIENTRY glWeightPathsNV (GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights); +GL_APICALL void GL_APIENTRY glCopyPathNV (GLuint resultPath, GLuint srcPath); +GL_APICALL void GL_APIENTRY glInterpolatePathsNV (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight); +GL_APICALL void GL_APIENTRY glTransformPathNV (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues); +GL_APICALL void GL_APIENTRY glPathParameterivNV (GLuint path, GLenum pname, const GLint *value); +GL_APICALL void GL_APIENTRY glPathParameteriNV (GLuint path, GLenum pname, GLint value); +GL_APICALL void GL_APIENTRY glPathParameterfvNV (GLuint path, GLenum pname, const GLfloat *value); +GL_APICALL void GL_APIENTRY glPathParameterfNV (GLuint path, GLenum pname, GLfloat value); +GL_APICALL void GL_APIENTRY glPathDashArrayNV (GLuint path, GLsizei dashCount, const GLfloat *dashArray); +GL_APICALL void GL_APIENTRY glPathStencilFuncNV (GLenum func, GLint ref, GLuint mask); +GL_APICALL void GL_APIENTRY glPathStencilDepthOffsetNV (GLfloat factor, GLfloat units); +GL_APICALL void GL_APIENTRY glStencilFillPathNV (GLuint path, GLenum fillMode, GLuint mask); +GL_APICALL void GL_APIENTRY glStencilStrokePathNV (GLuint path, GLint reference, GLuint mask); +GL_APICALL void GL_APIENTRY glStencilFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues); +GL_APICALL void GL_APIENTRY glStencilStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues); +GL_APICALL void GL_APIENTRY glPathCoverDepthFuncNV (GLenum func); +GL_APICALL void GL_APIENTRY glCoverFillPathNV (GLuint path, GLenum coverMode); +GL_APICALL void GL_APIENTRY glCoverStrokePathNV (GLuint path, GLenum coverMode); +GL_APICALL void GL_APIENTRY glCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); +GL_APICALL void GL_APIENTRY glCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); +GL_APICALL void GL_APIENTRY glGetPathParameterivNV (GLuint path, GLenum pname, GLint *value); +GL_APICALL void GL_APIENTRY glGetPathParameterfvNV (GLuint path, GLenum pname, GLfloat *value); +GL_APICALL void GL_APIENTRY glGetPathCommandsNV (GLuint path, GLubyte *commands); +GL_APICALL void GL_APIENTRY glGetPathCoordsNV (GLuint path, GLfloat *coords); +GL_APICALL void GL_APIENTRY glGetPathDashArrayNV (GLuint path, GLfloat *dashArray); +GL_APICALL void GL_APIENTRY glGetPathMetricsNV (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics); +GL_APICALL void GL_APIENTRY glGetPathMetricRangeNV (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat *metrics); +GL_APICALL void GL_APIENTRY glGetPathSpacingNV (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing); +GL_APICALL GLboolean GL_APIENTRY glIsPointInFillPathNV (GLuint path, GLuint mask, GLfloat x, GLfloat y); +GL_APICALL GLboolean GL_APIENTRY glIsPointInStrokePathNV (GLuint path, GLfloat x, GLfloat y); +GL_APICALL GLfloat GL_APIENTRY glGetPathLengthNV (GLuint path, GLsizei startSegment, GLsizei numSegments); +GL_APICALL GLboolean GL_APIENTRY glPointAlongPathNV (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY); +GL_APICALL void GL_APIENTRY glMatrixLoad3x2fNV (GLenum matrixMode, const GLfloat *m); +GL_APICALL void GL_APIENTRY glMatrixLoad3x3fNV (GLenum matrixMode, const GLfloat *m); +GL_APICALL void GL_APIENTRY glMatrixLoadTranspose3x3fNV (GLenum matrixMode, const GLfloat *m); +GL_APICALL void GL_APIENTRY glMatrixMult3x2fNV (GLenum matrixMode, const GLfloat *m); +GL_APICALL void GL_APIENTRY glMatrixMult3x3fNV (GLenum matrixMode, const GLfloat *m); +GL_APICALL void GL_APIENTRY glMatrixMultTranspose3x3fNV (GLenum matrixMode, const GLfloat *m); +GL_APICALL void GL_APIENTRY glStencilThenCoverFillPathNV (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode); +GL_APICALL void GL_APIENTRY glStencilThenCoverStrokePathNV (GLuint path, GLint reference, GLuint mask, GLenum coverMode); +GL_APICALL void GL_APIENTRY glStencilThenCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); +GL_APICALL void GL_APIENTRY glStencilThenCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); +GL_APICALL GLenum GL_APIENTRY glPathGlyphIndexRangeNV (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount[2]); +GL_APICALL GLenum GL_APIENTRY glPathGlyphIndexArrayNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +GL_APICALL GLenum GL_APIENTRY glPathMemoryGlyphIndexArrayNV (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +GL_APICALL void GL_APIENTRY glProgramPathFragmentInputGenNV (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs); +GL_APICALL void GL_APIENTRY glGetProgramResourcefvNV (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLfloat *params); +GL_APICALL void GL_APIENTRY glMatrixFrustumEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +GL_APICALL void GL_APIENTRY glMatrixLoadIdentityEXT (GLenum mode); +GL_APICALL void GL_APIENTRY glMatrixLoadTransposefEXT (GLenum mode, const GLfloat *m); +GL_APICALL void GL_APIENTRY glMatrixLoadTransposedEXT (GLenum mode, const GLdouble *m); +GL_APICALL void GL_APIENTRY glMatrixLoadfEXT (GLenum mode, const GLfloat *m); +GL_APICALL void GL_APIENTRY glMatrixLoaddEXT (GLenum mode, const GLdouble *m); +GL_APICALL void GL_APIENTRY glMatrixMultTransposefEXT (GLenum mode, const GLfloat *m); +GL_APICALL void GL_APIENTRY glMatrixMultTransposedEXT (GLenum mode, const GLdouble *m); +GL_APICALL void GL_APIENTRY glMatrixMultfEXT (GLenum mode, const GLfloat *m); +GL_APICALL void GL_APIENTRY glMatrixMultdEXT (GLenum mode, const GLdouble *m); +GL_APICALL void GL_APIENTRY glMatrixOrthoEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +GL_APICALL void GL_APIENTRY glMatrixPopEXT (GLenum mode); +GL_APICALL void GL_APIENTRY glMatrixPushEXT (GLenum mode); +GL_APICALL void GL_APIENTRY glMatrixRotatefEXT (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z); +GL_APICALL void GL_APIENTRY glMatrixRotatedEXT (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z); +GL_APICALL void GL_APIENTRY glMatrixScalefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z); +GL_APICALL void GL_APIENTRY glMatrixScaledEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z); +GL_APICALL void GL_APIENTRY glMatrixTranslatefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z); +GL_APICALL void GL_APIENTRY glMatrixTranslatedEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z); +#endif +#endif /* GL_NV_path_rendering */ + +#ifndef GL_NV_path_rendering_shared_edge +#define GL_NV_path_rendering_shared_edge 1 +#define GL_SHARED_EDGE_NV 0xC0 +#endif /* GL_NV_path_rendering_shared_edge */ + +#ifndef GL_NV_pixel_buffer_object +#define GL_NV_pixel_buffer_object 1 +#define GL_PIXEL_PACK_BUFFER_NV 0x88EB +#define GL_PIXEL_UNPACK_BUFFER_NV 0x88EC +#define GL_PIXEL_PACK_BUFFER_BINDING_NV 0x88ED +#define GL_PIXEL_UNPACK_BUFFER_BINDING_NV 0x88EF +#endif /* GL_NV_pixel_buffer_object */ + +#ifndef GL_NV_polygon_mode +#define GL_NV_polygon_mode 1 +#define GL_POLYGON_MODE_NV 0x0B40 +#define GL_POLYGON_OFFSET_POINT_NV 0x2A01 +#define GL_POLYGON_OFFSET_LINE_NV 0x2A02 +#define GL_POINT_NV 0x1B00 +#define GL_LINE_NV 0x1B01 +#define GL_FILL_NV 0x1B02 +typedef void (GL_APIENTRYP PFNGLPOLYGONMODENVPROC) (GLenum face, GLenum mode); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glPolygonModeNV (GLenum face, GLenum mode); +#endif +#endif /* GL_NV_polygon_mode */ + +#ifndef GL_NV_read_buffer +#define GL_NV_read_buffer 1 +#define GL_READ_BUFFER_NV 0x0C02 +typedef void (GL_APIENTRYP PFNGLREADBUFFERNVPROC) (GLenum mode); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glReadBufferNV (GLenum mode); +#endif +#endif /* GL_NV_read_buffer */ + +#ifndef GL_NV_read_buffer_front +#define GL_NV_read_buffer_front 1 +#endif /* GL_NV_read_buffer_front */ + +#ifndef GL_NV_read_depth +#define GL_NV_read_depth 1 +#endif /* GL_NV_read_depth */ + +#ifndef GL_NV_read_depth_stencil +#define GL_NV_read_depth_stencil 1 +#endif /* GL_NV_read_depth_stencil */ + +#ifndef GL_NV_read_stencil +#define GL_NV_read_stencil 1 +#endif /* GL_NV_read_stencil */ + +#ifndef GL_NV_sRGB_formats +#define GL_NV_sRGB_formats 1 +#define GL_SLUMINANCE_NV 0x8C46 +#define GL_SLUMINANCE_ALPHA_NV 0x8C44 +#define GL_SRGB8_NV 0x8C41 +#define GL_SLUMINANCE8_NV 0x8C47 +#define GL_SLUMINANCE8_ALPHA8_NV 0x8C45 +#define GL_COMPRESSED_SRGB_S3TC_DXT1_NV 0x8C4C +#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV 0x8C4D +#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV 0x8C4E +#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV 0x8C4F +#define GL_ETC1_SRGB8_NV 0x88EE +#endif /* GL_NV_sRGB_formats */ + +#ifndef GL_NV_sample_locations +#define GL_NV_sample_locations 1 +#define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV 0x933D +#define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV 0x933E +#define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV 0x933F +#define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV 0x9340 +#define GL_SAMPLE_LOCATION_NV 0x8E50 +#define GL_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9341 +#define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV 0x9342 +#define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV 0x9343 +typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLenum target, GLuint start, GLsizei count, const GLfloat *v); +typedef void (GL_APIENTRYP PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v); +typedef void (GL_APIENTRYP PFNGLRESOLVEDEPTHVALUESNVPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glFramebufferSampleLocationsfvNV (GLenum target, GLuint start, GLsizei count, const GLfloat *v); +GL_APICALL void GL_APIENTRY glNamedFramebufferSampleLocationsfvNV (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v); +GL_APICALL void GL_APIENTRY glResolveDepthValuesNV (void); +#endif +#endif /* GL_NV_sample_locations */ + +#ifndef GL_NV_sample_mask_override_coverage +#define GL_NV_sample_mask_override_coverage 1 +#endif /* GL_NV_sample_mask_override_coverage */ + +#ifndef GL_NV_shader_atomic_fp16_vector +#define GL_NV_shader_atomic_fp16_vector 1 +#endif /* GL_NV_shader_atomic_fp16_vector */ + +#ifndef GL_NV_shader_noperspective_interpolation +#define GL_NV_shader_noperspective_interpolation 1 +#endif /* GL_NV_shader_noperspective_interpolation */ + +#ifndef GL_NV_shadow_samplers_array +#define GL_NV_shadow_samplers_array 1 +#define GL_SAMPLER_2D_ARRAY_SHADOW_NV 0x8DC4 +#endif /* GL_NV_shadow_samplers_array */ + +#ifndef GL_NV_shadow_samplers_cube +#define GL_NV_shadow_samplers_cube 1 +#define GL_SAMPLER_CUBE_SHADOW_NV 0x8DC5 +#endif /* GL_NV_shadow_samplers_cube */ + +#ifndef GL_NV_stereo_view_rendering +#define GL_NV_stereo_view_rendering 1 +#endif /* GL_NV_stereo_view_rendering */ + +#ifndef GL_NV_texture_border_clamp +#define GL_NV_texture_border_clamp 1 +#define GL_TEXTURE_BORDER_COLOR_NV 0x1004 +#define GL_CLAMP_TO_BORDER_NV 0x812D +#endif /* GL_NV_texture_border_clamp */ + +#ifndef GL_NV_texture_compression_s3tc_update +#define GL_NV_texture_compression_s3tc_update 1 +#endif /* GL_NV_texture_compression_s3tc_update */ + +#ifndef GL_NV_texture_npot_2D_mipmap +#define GL_NV_texture_npot_2D_mipmap 1 +#endif /* GL_NV_texture_npot_2D_mipmap */ + +#ifndef GL_NV_viewport_array +#define GL_NV_viewport_array 1 +#define GL_MAX_VIEWPORTS_NV 0x825B +#define GL_VIEWPORT_SUBPIXEL_BITS_NV 0x825C +#define GL_VIEWPORT_BOUNDS_RANGE_NV 0x825D +#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV 0x825F +typedef void (GL_APIENTRYP PFNGLVIEWPORTARRAYVNVPROC) (GLuint first, GLsizei count, const GLfloat *v); +typedef void (GL_APIENTRYP PFNGLVIEWPORTINDEXEDFNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); +typedef void (GL_APIENTRYP PFNGLVIEWPORTINDEXEDFVNVPROC) (GLuint index, const GLfloat *v); +typedef void (GL_APIENTRYP PFNGLSCISSORARRAYVNVPROC) (GLuint first, GLsizei count, const GLint *v); +typedef void (GL_APIENTRYP PFNGLSCISSORINDEXEDNVPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); +typedef void (GL_APIENTRYP PFNGLSCISSORINDEXEDVNVPROC) (GLuint index, const GLint *v); +typedef void (GL_APIENTRYP PFNGLDEPTHRANGEARRAYFVNVPROC) (GLuint first, GLsizei count, const GLfloat *v); +typedef void (GL_APIENTRYP PFNGLDEPTHRANGEINDEXEDFNVPROC) (GLuint index, GLfloat n, GLfloat f); +typedef void (GL_APIENTRYP PFNGLGETFLOATI_VNVPROC) (GLenum target, GLuint index, GLfloat *data); +typedef void (GL_APIENTRYP PFNGLENABLEINVPROC) (GLenum target, GLuint index); +typedef void (GL_APIENTRYP PFNGLDISABLEINVPROC) (GLenum target, GLuint index); +typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDINVPROC) (GLenum target, GLuint index); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glViewportArrayvNV (GLuint first, GLsizei count, const GLfloat *v); +GL_APICALL void GL_APIENTRY glViewportIndexedfNV (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); +GL_APICALL void GL_APIENTRY glViewportIndexedfvNV (GLuint index, const GLfloat *v); +GL_APICALL void GL_APIENTRY glScissorArrayvNV (GLuint first, GLsizei count, const GLint *v); +GL_APICALL void GL_APIENTRY glScissorIndexedNV (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); +GL_APICALL void GL_APIENTRY glScissorIndexedvNV (GLuint index, const GLint *v); +GL_APICALL void GL_APIENTRY glDepthRangeArrayfvNV (GLuint first, GLsizei count, const GLfloat *v); +GL_APICALL void GL_APIENTRY glDepthRangeIndexedfNV (GLuint index, GLfloat n, GLfloat f); +GL_APICALL void GL_APIENTRY glGetFloati_vNV (GLenum target, GLuint index, GLfloat *data); +GL_APICALL void GL_APIENTRY glEnableiNV (GLenum target, GLuint index); +GL_APICALL void GL_APIENTRY glDisableiNV (GLenum target, GLuint index); +GL_APICALL GLboolean GL_APIENTRY glIsEnablediNV (GLenum target, GLuint index); +#endif +#endif /* GL_NV_viewport_array */ + +#ifndef GL_NV_viewport_array2 +#define GL_NV_viewport_array2 1 +#endif /* GL_NV_viewport_array2 */ + +#ifndef GL_NV_viewport_swizzle +#define GL_NV_viewport_swizzle 1 +#define GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV 0x9350 +#define GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV 0x9351 +#define GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV 0x9352 +#define GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV 0x9353 +#define GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV 0x9354 +#define GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV 0x9355 +#define GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV 0x9356 +#define GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV 0x9357 +#define GL_VIEWPORT_SWIZZLE_X_NV 0x9358 +#define GL_VIEWPORT_SWIZZLE_Y_NV 0x9359 +#define GL_VIEWPORT_SWIZZLE_Z_NV 0x935A +#define GL_VIEWPORT_SWIZZLE_W_NV 0x935B +typedef void (GL_APIENTRYP PFNGLVIEWPORTSWIZZLENVPROC) (GLuint index, GLenum swizzlex, GLenum swizzley, GLenum swizzlez, GLenum swizzlew); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glViewportSwizzleNV (GLuint index, GLenum swizzlex, GLenum swizzley, GLenum swizzlez, GLenum swizzlew); +#endif +#endif /* GL_NV_viewport_swizzle */ + +#ifndef GL_OVR_multiview +#define GL_OVR_multiview 1 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR 0x9630 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR 0x9632 +#define GL_MAX_VIEWS_OVR 0x9631 +#define GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR 0x9633 +typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glFramebufferTextureMultiviewOVR (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews); +#endif +#endif /* GL_OVR_multiview */ + +#ifndef GL_OVR_multiview2 +#define GL_OVR_multiview2 1 +#endif /* GL_OVR_multiview2 */ + +#ifndef GL_OVR_multiview_multisampled_render_to_texture +#define GL_OVR_multiview_multisampled_render_to_texture 1 +typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREMULTISAMPLEMULTIVIEWOVRPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLsizei samples, GLint baseViewIndex, GLsizei numViews); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glFramebufferTextureMultisampleMultiviewOVR (GLenum target, GLenum attachment, GLuint texture, GLint level, GLsizei samples, GLint baseViewIndex, GLsizei numViews); +#endif +#endif /* GL_OVR_multiview_multisampled_render_to_texture */ + +#ifndef GL_QCOM_alpha_test +#define GL_QCOM_alpha_test 1 +#define GL_ALPHA_TEST_QCOM 0x0BC0 +#define GL_ALPHA_TEST_FUNC_QCOM 0x0BC1 +#define GL_ALPHA_TEST_REF_QCOM 0x0BC2 +typedef void (GL_APIENTRYP PFNGLALPHAFUNCQCOMPROC) (GLenum func, GLclampf ref); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glAlphaFuncQCOM (GLenum func, GLclampf ref); +#endif +#endif /* GL_QCOM_alpha_test */ + +#ifndef GL_QCOM_binning_control +#define GL_QCOM_binning_control 1 +#define GL_BINNING_CONTROL_HINT_QCOM 0x8FB0 +#define GL_CPU_OPTIMIZED_QCOM 0x8FB1 +#define GL_GPU_OPTIMIZED_QCOM 0x8FB2 +#define GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM 0x8FB3 +#endif /* GL_QCOM_binning_control */ + +#ifndef GL_QCOM_driver_control +#define GL_QCOM_driver_control 1 +typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls); +typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString); +typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl); +typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls); +GL_APICALL void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString); +GL_APICALL void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl); +GL_APICALL void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl); +#endif +#endif /* GL_QCOM_driver_control */ + +#ifndef GL_QCOM_extended_get +#define GL_QCOM_extended_get 1 +#define GL_TEXTURE_WIDTH_QCOM 0x8BD2 +#define GL_TEXTURE_HEIGHT_QCOM 0x8BD3 +#define GL_TEXTURE_DEPTH_QCOM 0x8BD4 +#define GL_TEXTURE_INTERNAL_FORMAT_QCOM 0x8BD5 +#define GL_TEXTURE_FORMAT_QCOM 0x8BD6 +#define GL_TEXTURE_TYPE_QCOM 0x8BD7 +#define GL_TEXTURE_IMAGE_VALID_QCOM 0x8BD8 +#define GL_TEXTURE_NUM_LEVELS_QCOM 0x8BD9 +#define GL_TEXTURE_TARGET_QCOM 0x8BDA +#define GL_TEXTURE_OBJECT_VALID_QCOM 0x8BDB +#define GL_STATE_RESTORE 0x8BDC +typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures); +typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers); +typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers); +typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers); +typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params); +typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param); +typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels); +typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, void **params); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures); +GL_APICALL void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers); +GL_APICALL void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers); +GL_APICALL void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers); +GL_APICALL void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params); +GL_APICALL void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param); +GL_APICALL void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels); +GL_APICALL void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, void **params); +#endif +#endif /* GL_QCOM_extended_get */ + +#ifndef GL_QCOM_extended_get2 +#define GL_QCOM_extended_get2 1 +typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders); +typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms); +typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program); +typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders); +GL_APICALL void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms); +GL_APICALL GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program); +GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length); +#endif +#endif /* GL_QCOM_extended_get2 */ + +#ifndef GL_QCOM_framebuffer_foveated +#define GL_QCOM_framebuffer_foveated 1 +#define GL_FOVEATION_ENABLE_BIT_QCOM 0x00000001 +#define GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM 0x00000002 +typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERFOVEATIONCONFIGQCOMPROC) (GLuint framebuffer, GLuint numLayers, GLuint focalPointsPerLayer, GLuint requestedFeatures, GLuint *providedFeatures); +typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERFOVEATIONPARAMETERSQCOMPROC) (GLuint framebuffer, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glFramebufferFoveationConfigQCOM (GLuint framebuffer, GLuint numLayers, GLuint focalPointsPerLayer, GLuint requestedFeatures, GLuint *providedFeatures); +GL_APICALL void GL_APIENTRY glFramebufferFoveationParametersQCOM (GLuint framebuffer, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea); +#endif +#endif /* GL_QCOM_framebuffer_foveated */ + +#ifndef GL_QCOM_perfmon_global_mode +#define GL_QCOM_perfmon_global_mode 1 +#define GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0 +#endif /* GL_QCOM_perfmon_global_mode */ + +#ifndef GL_QCOM_shader_framebuffer_fetch_noncoherent +#define GL_QCOM_shader_framebuffer_fetch_noncoherent 1 +#define GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM 0x96A2 +typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERFETCHBARRIERQCOMPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glFramebufferFetchBarrierQCOM (void); +#endif +#endif /* GL_QCOM_shader_framebuffer_fetch_noncoherent */ + +#ifndef GL_QCOM_texture_foveated +#define GL_QCOM_texture_foveated 1 +#define GL_TEXTURE_FOVEATED_FEATURE_BITS_QCOM 0x8BFB +#define GL_TEXTURE_FOVEATED_MIN_PIXEL_DENSITY_QCOM 0x8BFC +#define GL_TEXTURE_FOVEATED_FEATURE_QUERY_QCOM 0x8BFD +#define GL_TEXTURE_FOVEATED_NUM_FOCAL_POINTS_QUERY_QCOM 0x8BFE +#define GL_FRAMEBUFFER_INCOMPLETE_FOVEATION_QCOM 0x8BFF +typedef void (GL_APIENTRYP PFNGLTEXTUREFOVEATIONPARAMETERSQCOMPROC) (GLuint texture, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glTextureFoveationParametersQCOM (GLuint texture, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea); +#endif +#endif /* GL_QCOM_texture_foveated */ + +#ifndef GL_QCOM_tiled_rendering +#define GL_QCOM_tiled_rendering 1 +#define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001 +#define GL_COLOR_BUFFER_BIT1_QCOM 0x00000002 +#define GL_COLOR_BUFFER_BIT2_QCOM 0x00000004 +#define GL_COLOR_BUFFER_BIT3_QCOM 0x00000008 +#define GL_COLOR_BUFFER_BIT4_QCOM 0x00000010 +#define GL_COLOR_BUFFER_BIT5_QCOM 0x00000020 +#define GL_COLOR_BUFFER_BIT6_QCOM 0x00000040 +#define GL_COLOR_BUFFER_BIT7_QCOM 0x00000080 +#define GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100 +#define GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200 +#define GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400 +#define GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800 +#define GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000 +#define GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000 +#define GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000 +#define GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000 +#define GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000 +#define GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000 +#define GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000 +#define GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000 +#define GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000 +#define GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000 +#define GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000 +#define GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000 +#define GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000 +#define GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000 +#define GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000 +#define GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000 +#define GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000 +#define GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000 +#define GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000 +#define GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000 +typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask); +typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask); +GL_APICALL void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask); +#endif +#endif /* GL_QCOM_tiled_rendering */ + +#ifndef GL_QCOM_writeonly_rendering +#define GL_QCOM_writeonly_rendering 1 +#define GL_WRITEONLY_RENDERING_QCOM 0x8823 +#endif /* GL_QCOM_writeonly_rendering */ + +#ifndef GL_VIV_shader_binary +#define GL_VIV_shader_binary 1 +#define GL_SHADER_BINARY_VIV 0x8FC4 +#endif /* GL_VIV_shader_binary */ + +#include + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/tools/jetson_multimedia/include/GLES2/gl2ext_nv.h b/tools/jetson_multimedia/include/GLES2/gl2ext_nv.h new file mode 100644 index 0000000..f2530ee --- /dev/null +++ b/tools/jetson_multimedia/include/GLES2/gl2ext_nv.h @@ -0,0 +1,417 @@ +/* + * Copyright (c) 2011 - 2016 NVIDIA Corporation. All rights reserved. + * + * NVIDIA Corporation and its licensors retain all intellectual property + * and proprietary rights in and to this software, related documentation + * and any modifications thereto. Any use, reproduction, disclosure or + * distribution of this software and related documentation without an express + * license agreement from NVIDIA Corporation is strictly prohibited. + */ + +#ifndef __gl2ext_nv_h_ +#define __gl2ext_nv_h_ + +#ifdef __cplusplus +extern "C" { +#endif + +#ifndef GL_ARB_half_float_pixel +#define GL_ARB_half_float_pixel 1 +#define GL_HALF_FLOAT_ARB 0x140B +#endif /* GL_ARB_half_float_pixel */ + +#ifndef GL_ARB_texture_rectangle +#define GL_ARB_texture_rectangle 1 +#define GL_TEXTURE_RECTANGLE_ARB 0x84F5 +#define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6 +#define GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7 +#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8 +#define GL_SAMPLER_2D_RECT_ARB 0x8B63 +#define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64 +#endif /* GL_ARB_texture_rectangle */ + +#ifndef GL_EXT_texture_compression_latc +#define GL_EXT_texture_compression_latc 1 +#define GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70 +#define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71 +#define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72 +#define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73 +#endif /* GL_EXT_texture_compression_latc */ + +#ifndef GL_EXT_texture_lod_bias +#define GL_EXT_texture_lod_bias 1 +#define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD +#define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500 +#define GL_TEXTURE_LOD_BIAS_EXT 0x8501 +#endif /* GL_EXT_texture_lod_bias */ + +#ifndef GL_NV_3dvision_settings +#define GL_NV_3dvision_settings 1 +#define GL_3DVISION_STEREO_NV 0x90F4 +#define GL_STEREO_SEPARATION_NV 0x90F5 +#define GL_STEREO_CONVERGENCE_NV 0x90F6 +#define GL_STEREO_CUTOFF_NV 0x90F7 +#define GL_STEREO_PROJECTION_NV 0x90F8 +#define GL_STEREO_PROJECTION_PERSPECTIVE_NV 0x90F9 +#define GL_STEREO_PROJECTION_ORTHO_NV 0x90FA +typedef void (GL_APIENTRYP PFNGLSTEREOPARAMETERFNVPROC) (GLenum pname, GLfloat params); +typedef void (GL_APIENTRYP PFNGLSTEREOPARAMETERINVPROC) (GLenum pname, GLint params); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glStereoParameterfNV(GLenum pname, GLfloat params); +GL_APICALL void GL_APIENTRY glStereoParameteriNV(GLenum pname, GLint params); +#endif +#endif /* GL_NV_3dvision_settings */ + +#ifndef GL_NV_bgr +#define GL_NV_bgr 1 +#define GL_BGR_NV 0x80E0 +#endif /* GL_NV_bgr */ + +#ifndef GL_NV_copy_image +#define GL_NV_copy_image 1 +typedef void (GL_APIENTRYP PFNGLCOPYIMAGESUBDATANVPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glCopyImageSubDataNV(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); +#endif +#endif /* GL_NV_copy_image */ + +#ifndef GL_NV_draw_path +#define GL_NV_draw_path 1 +#define GL_PATH_QUALITY_NV 0x8ED8 +#define GL_FILL_RULE_NV 0x8ED9 +#define GL_STROKE_CAP0_STYLE_NV 0x8EE0 +#define GL_STROKE_CAP1_STYLE_NV 0x8EE1 +#define GL_STROKE_CAP2_STYLE_NV 0x8EE2 +#define GL_STROKE_CAP3_STYLE_NV 0x8EE3 +#define GL_STROKE_JOIN_STYLE_NV 0x8EE8 +#define GL_STROKE_MITER_LIMIT_NV 0x8EE9 +#define GL_EVEN_ODD_NV 0x8EF0 +#define GL_NON_ZERO_NV 0x8EF1 +#define GL_CAP_BUTT_NV 0x8EF4 +#define GL_CAP_ROUND_NV 0x8EF5 +#define GL_CAP_SQUARE_NV 0x8EF6 +#define GL_CAP_TRIANGLE_NV 0x8EF7 +#define GL_JOIN_MITER_NV 0x8EFC +#define GL_JOIN_ROUND_NV 0x8EFD +#define GL_JOIN_BEVEL_NV 0x8EFE +#define GL_JOIN_CLIPPED_MITER_NV 0x8EFF +#define GL_MATRIX_PATH_TO_CLIP_NV 0x8F04 +#define GL_MATRIX_STROKE_TO_PATH_NV 0x8F05 +#define GL_MATRIX_PATH_COORD0_NV 0x8F08 +#define GL_MATRIX_PATH_COORD1_NV 0x8F09 +#define GL_MATRIX_PATH_COORD2_NV 0x8F0A +#define GL_MATRIX_PATH_COORD3_NV 0x8F0B +#define GL_FILL_PATH_NV 0x8F18 +#define GL_STROKE_PATH_NV 0x8F19 +#define GL_QUADRATIC_BEZIER_TO_NV 0x02 +#define GL_CUBIC_BEZIER_TO_NV 0x03 +#define GL_START_MARKER_NV 0x20 +#define GL_CLOSE_NV 0x21 +#define GL_CLOSE_FILL_NV 0x22 +#define GL_STROKE_CAP0_NV 0x40 +#define GL_STROKE_CAP1_NV 0x41 +#define GL_STROKE_CAP2_NV 0x42 +#define GL_STROKE_CAP3_NV 0x43 +typedef GLuint (GL_APIENTRYP PFNGLCREATEPATHNVPROC) (GLenum datatype, GLsizei numCommands, const GLubyte* commands); +typedef void (GL_APIENTRYP PFNGLDELETEPATHNVPROC) (GLuint path); +typedef void (GL_APIENTRYP PFNGLPATHVERTICESNVPROC) (GLuint path, const void* vertices); +typedef GLuint (GL_APIENTRYP PFNGLCREATEPATHPROGRAMNVPROC) (void); +typedef void (GL_APIENTRYP PFNGLPATHMATRIXNVPROC) (GLenum target, const GLfloat* value); +typedef void (GL_APIENTRYP PFNGLDRAWPATHNVPROC) (GLuint path, GLenum mode); +typedef GLuint (GL_APIENTRYP PFNGLCREATEPATHBUFFERNVPROC) (GLsizei capacity); +typedef void (GL_APIENTRYP PFNGLDELETEPATHBUFFERNVPROC) (GLuint buffer); +typedef void (GL_APIENTRYP PFNGLPATHBUFFERPATHNVPROC) (GLuint buffer, GLint index, GLuint path); +typedef void (GL_APIENTRYP PFNGLPATHBUFFERPOSITIONNVPROC) (GLuint buffer, GLint index, GLfloat x, GLfloat y); +typedef void (GL_APIENTRYP PFNGLDRAWPATHBUFFERNVPROC) (GLuint buffer, GLenum mode); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL GLuint GL_APIENTRY glCreatePathNV (GLenum datatype, GLsizei numCommands, const GLubyte* commands); +GL_APICALL void GL_APIENTRY glDeletePathNV (GLuint path); +GL_APICALL void GL_APIENTRY glPathVerticesNV (GLuint path, const void* vertices); +GL_APICALL GLuint GL_APIENTRY glCreatePathProgramNV (void); +GL_APICALL void GL_APIENTRY glPathMatrixNV (GLenum target, const GLfloat* value); +GL_APICALL void GL_APIENTRY glDrawPathNV (GLuint path, GLenum mode); +GL_APICALL GLuint GL_APIENTRY glCreatePathbufferNV (GLsizei capacity); +GL_APICALL void GL_APIENTRY glDeletePathbufferNV (GLuint buffer); +GL_APICALL void GL_APIENTRY glPathbufferPathNV (GLuint buffer, GLint index, GLuint path); +GL_APICALL void GL_APIENTRY glPathbufferPositionNV (GLuint buffer, GLint index, GLfloat x, GLfloat y); +GL_APICALL void GL_APIENTRY glDrawPathbufferNV (GLuint buffer, GLenum mode); +#endif +#endif /* GL_NV_draw_path */ + +#ifndef GL_NV_draw_texture +#define GL_NV_draw_texture 1 +typedef void (GL_APIENTRYP PFNGLDRAWTEXTURENVPROC) (GLuint texture, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glDrawTextureNV(GLuint texture, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1); +#endif +#endif /* GL_NV_draw_texture */ + +#ifndef GL_NV_EGL_image_YUV +#define GL_NV_EGL_image_YUV 1 +#define GL_IMAGE_PLANE_Y_NV 0x313D +#define GL_IMAGE_PLANE_UV_NV 0x313E +typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DYUVNVPROC) (GLenum target, GLenum plane, GLeglImageOES image); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DYUVNV(GLenum target, GLenum plane, GLeglImageOES image); +#endif +#endif /* GL_NV_EGL_image_YUV */ + +#ifndef GL_NV_framebuffer_sRGB +#define GL_NV_framebuffer_sRGB 1 +#define GL_FRAMEBUFFER_SRGB_NV 0x8DB9 +#endif /* GL_NV_framebuffer_sRGB */ + +#ifndef GL_NV_framebuffer_vertex_attrib_array +#define GL_NV_framebuffer_vertex_attrib_array 1 +#define GL_FRAMEBUFFER_ATTACHABLE_NV 0x852A +#define GL_VERTEX_ATTRIB_ARRAY_NV 0x852B +#define GL_FRAMEBUFFER_ATTACHMENT_VERTEX_ATTRIB_ARRAY_SIZE_NV 0x852C +#define GL_FRAMEBUFFER_ATTACHMENT_VERTEX_ATTRIB_ARRAY_TYPE_NV 0x852D +#define GL_FRAMEBUFFER_ATTACHMENT_VERTEX_ATTRIB_ARRAY_NORMALIZED_NV 0x852E +#define GL_FRAMEBUFFER_ATTACHMENT_VERTEX_ATTRIB_ARRAY_OFFSET_NV 0x852F +#define GL_FRAMEBUFFER_ATTACHMENT_VERTEX_ATTRIB_ARRAY_WIDTH_NV 0x8530 +#define GL_FRAMEBUFFER_ATTACHMENT_VERTEX_ATTRIB_ARRAY_STRIDE_NV 0x8531 +#define GL_FRAMEBUFFER_ATTACHMENT_VERTEX_ATTRIB_ARRAY_HEIGHT_NV 0x8532 +typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERVERTEXATTRIBARRAYNVPROC) (GLenum target, GLenum attachment, GLenum buffertarget, GLuint bufferobject, GLint size, GLenum type, GLboolean normalized, GLintptr offset, GLsizeiptr width, GLsizeiptr height, GLsizei stride); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glFramebufferVertexAttribArrayNV (GLenum target, GLenum attachment, GLenum buffertarget, GLuint bufferobject, GLint size, GLenum type, GLboolean normalized, GLintptr offset, GLsizeiptr width, GLsizeiptr height, GLsizei stride); +#endif +#endif /* GL_NV_framebuffer_vertex_attrib_array */ + +#ifndef GL_NV_get_tex_image +#define GL_NV_get_tex_image 1 +#define GL_TEXTURE_WIDTH_NV 0x1000 +#define GL_TEXTURE_HEIGHT_NV 0x1001 +#define GL_TEXTURE_INTERNAL_FORMAT_NV 0x1003 +#define GL_TEXTURE_COMPONENTS_NV GL_TEXTURE_INTERNAL_FORMAT_NV +#define GL_TEXTURE_BORDER_NV 0x1005 +#define GL_TEXTURE_RED_SIZE_NV 0x805C +#define GL_TEXTURE_GREEN_SIZE_NV 0x805D +#define GL_TEXTURE_BLUE_SIZE_NV 0x805E +#define GL_TEXTURE_ALPHA_SIZE_NV 0x805F +#define GL_TEXTURE_LUMINANCE_SIZE_NV 0x8060 +#define GL_TEXTURE_INTENSITY_SIZE_NV 0x8061 +#define GL_TEXTURE_DEPTH_NV 0x8071 +#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_NV 0x86A0 +#define GL_TEXTURE_COMPRESSED_NV 0x86A1 +#define GL_TEXTURE_DEPTH_SIZE_NV 0x884A +#define GL_PACK_SKIP_IMAGES_NV 0x806B +#define GL_PACK_IMAGE_HEIGHT_NV 0x806C +typedef void (GL_APIENTRYP PFNGLGETTEXIMAGENVPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLvoid* img); +typedef void (GL_APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGENVPROC) (GLenum target, GLint level, GLvoid* img); +typedef void (GL_APIENTRYP PFNGLGETTEXLEVELPARAMETERFVNVPROC) (GLenum target, GLint level, GLenum pname, GLfloat* params); +typedef void (GL_APIENTRYP PFNGLGETTEXLEVELPARAMETERIVNVPROC) (GLenum target, GLint level, GLenum pname, GLint* params); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glGetTexImageNV (GLenum target, GLint level, GLenum format, GLenum type, GLvoid* img); +GL_APICALL void GL_APIENTRY glGetCompressedTexImageNV (GLenum target, GLint level, GLvoid* img); +GL_APICALL void GL_APIENTRY glGetTexLevelParameterfvNV (GLenum target, GLint level, GLenum pname, GLfloat* params); +GL_APICALL void GL_APIENTRY glGetTexLevelParameterivNV (GLenum target, GLint level, GLenum pname, GLint* params); +#endif +#endif /* GL_NV_get_tex_image */ + +#ifndef GL_NV_occlusion_query_samples +#define GL_NV_occlusion_query_samples 1 +#define GL_SAMPLES_PASSED_NV 0x8914 +#endif /* GL_NV_occlusion_query_samples */ + +#ifndef GL_NV_pack_subimage +#define GL_NV_pack_subimage 1 +#define GL_PACK_ROW_LENGTH_NV 0x0D02 +#define GL_PACK_SKIP_ROWS_NV 0x0D03 +#define GL_PACK_SKIP_PIXELS_NV 0x0D04 +#endif /* GL_NV_pack_subimage */ + +#ifndef GL_NV_packed_float +#define GL_NV_packed_float 1 +#define GL_R11F_G11F_B10F_NV 0x8C3A +#define GL_UNSIGNED_INT_10F_11F_11F_REV_NV 0x8C3B +#endif /* GL_NV_packed_float */ + +#ifndef GL_NV_platform_binary +#define GL_NV_platform_binary 1 +#define GL_NVIDIA_PLATFORM_BINARY_NV 0x890B +#endif /* GL_NV_platform_binary */ + +#ifndef GL_NV_sample_mask +#define GL_NV_sample_mask 1 +#define GL_SAMPLE_POSITION_NV 0x8E50 +#define GL_SAMPLE_MASK_NV 0x8E51 +#define GL_SAMPLE_MASK_VALUE_NV 0x8E52 +#define GL_MAX_SAMPLE_MASK_WORDS_NV 0x8E59 +/* PFNGLGETINTEGERI_VNVPROC defined by NV_uniform_buffer_object */ +typedef void (GL_APIENTRYP PFNGLGETMULTISAMPLEFVNVPROC) (GLenum pname, GLuint index, GLfloat *value); +typedef void (GL_APIENTRYP PFNGLSAMPLEMASKINVPROC) (GLuint index, GLbitfield mask); +#ifdef GL_GLEXT_PROTOTYPES +/* glGetIntegeri_vNV defined by NV_uniform_buffer_object */ +GL_APICALL void GL_APIENTRY glGetMultisamplefvNV (GLenum pname, GLuint index, GLfloat *value); +GL_APICALL void GL_APIENTRY glSampleMaskiNV (GLuint index, GLbitfield mask); +#endif +#endif /* NV_sample_mask */ + +#ifndef GL_NV_sampler_objects +#define GL_NV_sampler_objects 1 +#define GL_SAMPLER_BINDING_NV 0x8919 +typedef void (GL_APIENTRYP PFNGLGENSAMPLERSNVPROC) (GLsizei count, GLuint *samplers); +typedef void (GL_APIENTRYP PFNGLDELETESAMPLERSNVPROC) (GLsizei count, const GLuint *samplers); +typedef GLboolean (GL_APIENTRYP PFNGLISSAMPLERNVPROC) (GLuint sampler); +typedef void (GL_APIENTRYP PFNGLBINDSAMPLERNVPROC) (GLuint unit, GLuint sampler); +typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERINVPROC) (GLuint sampler, GLenum pname, GLint param); +typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERFNVPROC) (GLuint sampler, GLenum pname, GLfloat param); +typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIVNVPROC) (GLuint sampler, GLenum pname, const GLint *params); +typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIIVNVPROC) (GLuint sampler, GLenum pname, const GLint *params); +typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIUIVNVPROC) (GLuint sampler, GLenum pname, const GLuint *params); +typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERFVNVPROC) (GLuint sampler, GLenum pname, const GLfloat *params); +typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIVNVPROC) (GLuint sampler, GLenum pname, GLint *params); +typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERFVNVPROC) (GLuint sampler, GLenum pname, GLfloat *params); +typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIIVNVPROC) (GLuint sampler, GLenum pname, GLint *params); +typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVNVPROC) (GLuint sampler, GLenum pname, GLuint *params); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glGenSamplersNV (GLsizei count, GLuint *samplers); +GL_APICALL void GL_APIENTRY glDeleteSamplersNV (GLsizei count, const GLuint *samplers); +GL_APICALL GLboolean GL_APIENTRY glIsSamplerNV (GLuint sampler); +GL_APICALL void GL_APIENTRY glBindSamplerNV (GLuint unit, GLuint sampler); +GL_APICALL void GL_APIENTRY glSamplerParameteriNV (GLuint sampler, GLenum pname, GLint param); +GL_APICALL void GL_APIENTRY glSamplerParameterfNV (GLuint sampler, GLenum pname, GLfloat param); +GL_APICALL void GL_APIENTRY glSamplerParameterivNV (GLuint sampler, GLenum pname, const GLint *params); +GL_APICALL void GL_APIENTRY glSamplerParameterfvNV (GLuint sampler, GLenum pname, const GLfloat *params); +GL_APICALL void GL_APIENTRY glSamplerParameterIivNV (GLuint sampler, GLenum pname, const GLint *params); +GL_APICALL void GL_APIENTRY glSamplerParameterIuivNV (GLuint sampler, GLenum pname, const GLint *params); +GL_APICALL void GL_APIENTRY glGetSamplerParameterivNV (GLuint sampler, GLenum pname, GLint *params); +GL_APICALL void GL_APIENTRY glGetSamplerParameterfvNV (GLuint sampler, GLenum pname, GLfloat *params); +GL_APICALL void GL_APIENTRY glGetSamplerParameterIivNV (GLuint sampler, GLenum pname, GLint *params); +GL_APICALL void GL_APIENTRY glGetSamplerParameterIuivNV (GLuint sampler, GLenum pname, GLuint *params); +#endif +#endif /* GL_NV_sampler_objects */ + +#ifndef GL_NV_shader_framebuffer_fetch +#define GL_NV_shader_framebuffer_fetch 1 +#endif /* GL_NV_shader_framebuffer_fetch */ + +#ifndef GL_NV_texture_array +#define GL_NV_texture_array 1 +#define GL_UNPACK_SKIP_IMAGES_NV 0x806D +#define GL_UNPACK_IMAGE_HEIGHT_NV 0x806E +#define GL_TEXTURE_2D_ARRAY_NV 0x8C1A +#define GL_SAMPLER_2D_ARRAY_NV 0x8DC1 +#define GL_TEXTURE_BINDING_2D_ARRAY_NV 0x8C1D +#define GL_MAX_ARRAY_TEXTURE_LAYERS_NV 0x88FF +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_NV 0x8CD4 +typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DNVPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels); +typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DNVPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* pixels); +typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DNVPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DNVPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void* data); +typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DNVPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* data); +typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERNVPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glTexImage3DNV (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void* pixels); +GL_APICALL void GL_APIENTRY glTexSubImage3DNV (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* pixels); +GL_APICALL void GL_APIENTRY glCopyTexSubImage3DNV (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GL_APICALL void GL_APIENTRY glCompressedTexImage3DNV (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void* data); +GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DNV (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* data); +GL_APICALL void GL_APIENTRY glFramebufferTextureLayerNV (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +#endif +#endif /* GL_NV_texture_array */ + +#ifndef GL_NV_texture_compression_latc +#define GL_NV_texture_compression_latc 1 +#define GL_COMPRESSED_LUMINANCE_LATC1_NV 0x8C70 +#define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_NV 0x8C71 +#define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_NV 0x8C72 +#define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_NV 0x8C73 +#endif /* GL_NV_texture_compression_latc */ + +#ifndef GL_NV_texture_compression_s3tc +#define GL_NV_texture_compression_s3tc 1 +#define GL_COMPRESSED_RGB_S3TC_DXT1_NV 0x83F0 +#define GL_COMPRESSED_RGBA_S3TC_DXT1_NV 0x83F1 +#define GL_COMPRESSED_RGBA_S3TC_DXT3_NV 0x83F2 +#define GL_COMPRESSED_RGBA_S3TC_DXT5_NV 0x83F3 +#endif /* GL_NV_texture_compression_s3tc */ + +#ifndef GL_NV_timer_query +#define GL_NV_timer_query 1 +typedef khronos_int64_t GLint64NV; +typedef khronos_uint64_t GLuint64NV; +#define GL_TIME_ELAPSED_NV 0x88BF +#define GL_TIMESTAMP_NV 0x8E28 +typedef void (GL_APIENTRYP PFNGLQUERYCOUNTERNVPROC) (GLuint id, GLenum target); +typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUI64VNVPROC) (GLuint id, GLenum pname, GLuint64NV *params); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glQueryCounterNV(GLuint id, GLenum target); +GL_APICALL void GL_APIENTRY glGetQueryObjectui64vNV(GLuint id, GLenum pname, GLuint64NV *params); +#endif +#endif /* GL_NV_timer_query */ + +#ifndef GL_NV_uniform_buffer_object_es2 +#define GL_NV_uniform_buffer_object_es2 +#define GL_UNIFORM_BUFFER_NV 0x8A11 +#define GL_UNIFORM_BUFFER_BINDING_NV 0x8A28 +#define GL_UNIFORM_BUFFER_START_NV 0x8A29 +#define GL_UNIFORM_BUFFER_SIZE_NV 0x8A2A +#define GL_MAX_VERTEX_UNIFORM_BLOCKS_NV 0x8A2B +#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS_NV 0x8A2D +#define GL_MAX_COMBINED_UNIFORM_BLOCKS_NV 0x8A2E +#define GL_MAX_UNIFORM_BUFFER_BINDINGS_NV 0x8A2F +#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS_NV 0x8A31 +#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS_NV 0x8A33 +#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT_NV 0x8A34 +#define GL_MAX_UNIFORM_BLOCK_SIZE_NV 0x8A30 +#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH_NV 0x8A35 +#define GL_ACTIVE_UNIFORM_BLOCKS_NV 0x8A36 +#define GL_UNIFORM_TYPE_NV 0x8A37 +#define GL_UNIFORM_SIZE_NV 0x8A38 +#define GL_UNIFORM_NAME_LENGTH_NV 0x8A39 +#define GL_UNIFORM_BLOCK_INDEX_NV 0x8A3A +#define GL_UNIFORM_OFFSET_NV 0x8A3B +#define GL_UNIFORM_ARRAY_STRIDE_NV 0x8A3C +#define GL_UNIFORM_MATRIX_STRIDE_NV 0x8A3D +#define GL_UNIFORM_IS_ROW_MAJOR_NV 0x8A3E +#define GL_UNIFORM_BLOCK_BINDING_NV 0x8A3F +#define GL_UNIFORM_BLOCK_DATA_SIZE_NV 0x8A40 +#define GL_UNIFORM_BLOCK_NAME_LENGTH_NV 0x8A41 +#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS_NV 0x8A42 +#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES_NV 0x8A43 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER_NV 0x8A44 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER_NV 0x8A46 +#define GL_INVALID_INDEX_NV 0xFFFFFFFFu +typedef void (GL_APIENTRYP PFNGLGETUNIFORMINDICESNVPROC) (GLuint program, GLsizei uniformCount, const GLchar * const *uniformNames, GLuint *uniformIndices); +typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMSIVNVPROC) (GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params); +typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMNAMENVPROC) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformName); +typedef GLuint (GL_APIENTRYP PFNGLGETUNIFORMBLOCKINDEXNVPROC) (GLuint program, const GLchar* uniformBlockName); +typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVNVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params); +typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMENVPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName); +typedef void (GL_APIENTRYP PFNGLBINDBUFFERRANGENVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (GL_APIENTRYP PFNGLBINDBUFFERBASENVPROC) (GLenum target, GLuint index, GLuint buffer); +typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VNVPROC) (GLenum target, GLuint index, GLint* data); +typedef void (GL_APIENTRYP PFNGLGETINTEGER64I_VNVPROC) (GLenum target, GLuint index, GLint64NV* data); +typedef void (GL_APIENTRYP PFNGLGETINTEGER64VNVPROC) (GLenum target, GLint64NV* data); +typedef void (GL_APIENTRYP PFNGLUNIFORMBLOCKBINDINGNVPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glGetUniformIndicesNV(GLuint program, GLsizei uniformCount, const GLchar * const *uniformNames, GLuint *uniformIndices); +GL_APICALL void GL_APIENTRY glGetActiveUniformsivNV(GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params); +GL_APICALL void GL_APIENTRY glGetActiveUniformNameNV(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformName); +GL_APICALL GLuint GL_APIENTRY glGetUniformBlockIndexNV(GLuint program, const GLchar* uniformBlockName); +GL_APICALL void GL_APIENTRY glGetActiveUniformBlockivNV(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params); +GL_APICALL void GL_APIENTRY glGetActiveUniformBlockNameNV(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName); +GL_APICALL void GL_APIENTRY glBindBufferRangeNV(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +GL_APICALL void GL_APIENTRY glBindBufferBaseNV(GLenum target, GLuint index, GLuint buffer); +GL_APICALL void GL_APIENTRY glGetIntegeri_vNV(GLenum target, GLuint index, GLint* data); +GL_APICALL void GL_APIENTRY glGetInteger64i_vNV(GLenum target, GLuint index, GLint64NV* data); +GL_APICALL void GL_APIENTRY glGetInteger64vNV(GLenum target, GLint64NV *data); +GL_APICALL void GL_APIENTRY glUniformBlockBindingNV(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); +#endif +#endif /* GL_NV_uniform_buffer_object_es2 */ + +#ifndef GL_SGIS_texture_lod +#define GL_SGIS_texture_lod 1 +#define GL_TEXTURE_MIN_LOD_SGIS 0x813A +#define GL_TEXTURE_MAX_LOD_SGIS 0x813B +#define GL_TEXTURE_BASE_LEVEL_SGIS 0x813C +#define GL_TEXTURE_MAX_LEVEL_SGIS 0x813D +#endif /* GL_SGIS_texture_lod */ + +#ifdef __cplusplus +} +#endif + +#endif /* __gl2ext_nv_h_ */ diff --git a/tools/jetson_multimedia/include/GLES2/gl2platform.h b/tools/jetson_multimedia/include/GLES2/gl2platform.h new file mode 100644 index 0000000..eb318dc --- /dev/null +++ b/tools/jetson_multimedia/include/GLES2/gl2platform.h @@ -0,0 +1,38 @@ +#ifndef __gl2platform_h_ +#define __gl2platform_h_ + +/* +** Copyright (c) 2017 The Khronos Group Inc. +** +** Licensed under the Apache License, Version 2.0 (the "License"); +** you may not use this file except in compliance with the License. +** You may obtain a copy of the License at +** +** http://www.apache.org/licenses/LICENSE-2.0 +** +** Unless required by applicable law or agreed to in writing, software +** distributed under the License is distributed on an "AS IS" BASIS, +** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +** See the License for the specific language governing permissions and +** limitations under the License. +*/ + +/* Platform-specific types and definitions for OpenGL ES 2.X gl2.h + * + * Adopters may modify khrplatform.h and this file to suit their platform. + * Please contribute modifications back to Khronos as pull requests on the + * public github repository: + * https://github.com/KhronosGroup/OpenGL-Registry + */ + +#include + +#ifndef GL_APICALL +#define GL_APICALL KHRONOS_APICALL +#endif + +#ifndef GL_APIENTRY +#define GL_APIENTRY KHRONOS_APIENTRY +#endif + +#endif /* __gl2platform_h_ */ diff --git a/tools/jetson_multimedia/include/GLES3/gl3.h b/tools/jetson_multimedia/include/GLES3/gl3.h new file mode 100644 index 0000000..2f9d708 --- /dev/null +++ b/tools/jetson_multimedia/include/GLES3/gl3.h @@ -0,0 +1,1211 @@ +#ifndef __gl3_h_ +#define __gl3_h_ 1 + +#ifdef __cplusplus +extern "C" { +#endif + +/* +** Copyright (c) 2013-2017 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ +/* +** This header is generated from the Khronos OpenGL / OpenGL ES XML +** API Registry. The current version of the Registry, generator scripts +** used to make the header, and the header can be found at +** https://github.com/KhronosGroup/OpenGL-Registry +*/ + +#include + +#ifndef GL_APIENTRYP +#define GL_APIENTRYP GL_APIENTRY* +#endif + +#ifndef GL_GLES_PROTOTYPES +#define GL_GLES_PROTOTYPES 1 +#endif + +/* Generated on date 20180213 */ + +/* Generated C header for: + * API: gles2 + * Profile: common + * Versions considered: 2\.[0-9]|3\.0 + * Versions emitted: .* + * Default extensions included: None + * Additional extensions included: _nomatch_^ + * Extensions removed: _nomatch_^ + */ + +#ifndef GL_ES_VERSION_2_0 +#define GL_ES_VERSION_2_0 1 +#include +typedef khronos_int8_t GLbyte; +typedef khronos_float_t GLclampf; +typedef khronos_int32_t GLfixed; +typedef short GLshort; +typedef unsigned short GLushort; +typedef void GLvoid; +typedef struct __GLsync *GLsync; +typedef khronos_int64_t GLint64; +typedef khronos_uint64_t GLuint64; +typedef unsigned int GLenum; +typedef unsigned int GLuint; +typedef char GLchar; +typedef khronos_float_t GLfloat; +typedef khronos_ssize_t GLsizeiptr; +typedef khronos_intptr_t GLintptr; +typedef unsigned int GLbitfield; +typedef int GLint; +typedef unsigned char GLboolean; +typedef int GLsizei; +typedef khronos_uint8_t GLubyte; +#define GL_DEPTH_BUFFER_BIT 0x00000100 +#define GL_STENCIL_BUFFER_BIT 0x00000400 +#define GL_COLOR_BUFFER_BIT 0x00004000 +#define GL_FALSE 0 +#define GL_TRUE 1 +#define GL_POINTS 0x0000 +#define GL_LINES 0x0001 +#define GL_LINE_LOOP 0x0002 +#define GL_LINE_STRIP 0x0003 +#define GL_TRIANGLES 0x0004 +#define GL_TRIANGLE_STRIP 0x0005 +#define GL_TRIANGLE_FAN 0x0006 +#define GL_ZERO 0 +#define GL_ONE 1 +#define GL_SRC_COLOR 0x0300 +#define GL_ONE_MINUS_SRC_COLOR 0x0301 +#define GL_SRC_ALPHA 0x0302 +#define GL_ONE_MINUS_SRC_ALPHA 0x0303 +#define GL_DST_ALPHA 0x0304 +#define GL_ONE_MINUS_DST_ALPHA 0x0305 +#define GL_DST_COLOR 0x0306 +#define GL_ONE_MINUS_DST_COLOR 0x0307 +#define GL_SRC_ALPHA_SATURATE 0x0308 +#define GL_FUNC_ADD 0x8006 +#define GL_BLEND_EQUATION 0x8009 +#define GL_BLEND_EQUATION_RGB 0x8009 +#define GL_BLEND_EQUATION_ALPHA 0x883D +#define GL_FUNC_SUBTRACT 0x800A +#define GL_FUNC_REVERSE_SUBTRACT 0x800B +#define GL_BLEND_DST_RGB 0x80C8 +#define GL_BLEND_SRC_RGB 0x80C9 +#define GL_BLEND_DST_ALPHA 0x80CA +#define GL_BLEND_SRC_ALPHA 0x80CB +#define GL_CONSTANT_COLOR 0x8001 +#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 +#define GL_CONSTANT_ALPHA 0x8003 +#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 +#define GL_BLEND_COLOR 0x8005 +#define GL_ARRAY_BUFFER 0x8892 +#define GL_ELEMENT_ARRAY_BUFFER 0x8893 +#define GL_ARRAY_BUFFER_BINDING 0x8894 +#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 +#define GL_STREAM_DRAW 0x88E0 +#define GL_STATIC_DRAW 0x88E4 +#define GL_DYNAMIC_DRAW 0x88E8 +#define GL_BUFFER_SIZE 0x8764 +#define GL_BUFFER_USAGE 0x8765 +#define GL_CURRENT_VERTEX_ATTRIB 0x8626 +#define GL_FRONT 0x0404 +#define GL_BACK 0x0405 +#define GL_FRONT_AND_BACK 0x0408 +#define GL_TEXTURE_2D 0x0DE1 +#define GL_CULL_FACE 0x0B44 +#define GL_BLEND 0x0BE2 +#define GL_DITHER 0x0BD0 +#define GL_STENCIL_TEST 0x0B90 +#define GL_DEPTH_TEST 0x0B71 +#define GL_SCISSOR_TEST 0x0C11 +#define GL_POLYGON_OFFSET_FILL 0x8037 +#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E +#define GL_SAMPLE_COVERAGE 0x80A0 +#define GL_NO_ERROR 0 +#define GL_INVALID_ENUM 0x0500 +#define GL_INVALID_VALUE 0x0501 +#define GL_INVALID_OPERATION 0x0502 +#define GL_OUT_OF_MEMORY 0x0505 +#define GL_CW 0x0900 +#define GL_CCW 0x0901 +#define GL_LINE_WIDTH 0x0B21 +#define GL_ALIASED_POINT_SIZE_RANGE 0x846D +#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E +#define GL_CULL_FACE_MODE 0x0B45 +#define GL_FRONT_FACE 0x0B46 +#define GL_DEPTH_RANGE 0x0B70 +#define GL_DEPTH_WRITEMASK 0x0B72 +#define GL_DEPTH_CLEAR_VALUE 0x0B73 +#define GL_DEPTH_FUNC 0x0B74 +#define GL_STENCIL_CLEAR_VALUE 0x0B91 +#define GL_STENCIL_FUNC 0x0B92 +#define GL_STENCIL_FAIL 0x0B94 +#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 +#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 +#define GL_STENCIL_REF 0x0B97 +#define GL_STENCIL_VALUE_MASK 0x0B93 +#define GL_STENCIL_WRITEMASK 0x0B98 +#define GL_STENCIL_BACK_FUNC 0x8800 +#define GL_STENCIL_BACK_FAIL 0x8801 +#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 +#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 +#define GL_STENCIL_BACK_REF 0x8CA3 +#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 +#define GL_STENCIL_BACK_WRITEMASK 0x8CA5 +#define GL_VIEWPORT 0x0BA2 +#define GL_SCISSOR_BOX 0x0C10 +#define GL_COLOR_CLEAR_VALUE 0x0C22 +#define GL_COLOR_WRITEMASK 0x0C23 +#define GL_UNPACK_ALIGNMENT 0x0CF5 +#define GL_PACK_ALIGNMENT 0x0D05 +#define GL_MAX_TEXTURE_SIZE 0x0D33 +#define GL_MAX_VIEWPORT_DIMS 0x0D3A +#define GL_SUBPIXEL_BITS 0x0D50 +#define GL_RED_BITS 0x0D52 +#define GL_GREEN_BITS 0x0D53 +#define GL_BLUE_BITS 0x0D54 +#define GL_ALPHA_BITS 0x0D55 +#define GL_DEPTH_BITS 0x0D56 +#define GL_STENCIL_BITS 0x0D57 +#define GL_POLYGON_OFFSET_UNITS 0x2A00 +#define GL_POLYGON_OFFSET_FACTOR 0x8038 +#define GL_TEXTURE_BINDING_2D 0x8069 +#define GL_SAMPLE_BUFFERS 0x80A8 +#define GL_SAMPLES 0x80A9 +#define GL_SAMPLE_COVERAGE_VALUE 0x80AA +#define GL_SAMPLE_COVERAGE_INVERT 0x80AB +#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 +#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 +#define GL_DONT_CARE 0x1100 +#define GL_FASTEST 0x1101 +#define GL_NICEST 0x1102 +#define GL_GENERATE_MIPMAP_HINT 0x8192 +#define GL_BYTE 0x1400 +#define GL_UNSIGNED_BYTE 0x1401 +#define GL_SHORT 0x1402 +#define GL_UNSIGNED_SHORT 0x1403 +#define GL_INT 0x1404 +#define GL_UNSIGNED_INT 0x1405 +#define GL_FLOAT 0x1406 +#define GL_FIXED 0x140C +#define GL_DEPTH_COMPONENT 0x1902 +#define GL_ALPHA 0x1906 +#define GL_RGB 0x1907 +#define GL_RGBA 0x1908 +#define GL_LUMINANCE 0x1909 +#define GL_LUMINANCE_ALPHA 0x190A +#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 +#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 +#define GL_UNSIGNED_SHORT_5_6_5 0x8363 +#define GL_FRAGMENT_SHADER 0x8B30 +#define GL_VERTEX_SHADER 0x8B31 +#define GL_MAX_VERTEX_ATTRIBS 0x8869 +#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB +#define GL_MAX_VARYING_VECTORS 0x8DFC +#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D +#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C +#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 +#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD +#define GL_SHADER_TYPE 0x8B4F +#define GL_DELETE_STATUS 0x8B80 +#define GL_LINK_STATUS 0x8B82 +#define GL_VALIDATE_STATUS 0x8B83 +#define GL_ATTACHED_SHADERS 0x8B85 +#define GL_ACTIVE_UNIFORMS 0x8B86 +#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 +#define GL_ACTIVE_ATTRIBUTES 0x8B89 +#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A +#define GL_SHADING_LANGUAGE_VERSION 0x8B8C +#define GL_CURRENT_PROGRAM 0x8B8D +#define GL_NEVER 0x0200 +#define GL_LESS 0x0201 +#define GL_EQUAL 0x0202 +#define GL_LEQUAL 0x0203 +#define GL_GREATER 0x0204 +#define GL_NOTEQUAL 0x0205 +#define GL_GEQUAL 0x0206 +#define GL_ALWAYS 0x0207 +#define GL_KEEP 0x1E00 +#define GL_REPLACE 0x1E01 +#define GL_INCR 0x1E02 +#define GL_DECR 0x1E03 +#define GL_INVERT 0x150A +#define GL_INCR_WRAP 0x8507 +#define GL_DECR_WRAP 0x8508 +#define GL_VENDOR 0x1F00 +#define GL_RENDERER 0x1F01 +#define GL_VERSION 0x1F02 +#define GL_EXTENSIONS 0x1F03 +#define GL_NEAREST 0x2600 +#define GL_LINEAR 0x2601 +#define GL_NEAREST_MIPMAP_NEAREST 0x2700 +#define GL_LINEAR_MIPMAP_NEAREST 0x2701 +#define GL_NEAREST_MIPMAP_LINEAR 0x2702 +#define GL_LINEAR_MIPMAP_LINEAR 0x2703 +#define GL_TEXTURE_MAG_FILTER 0x2800 +#define GL_TEXTURE_MIN_FILTER 0x2801 +#define GL_TEXTURE_WRAP_S 0x2802 +#define GL_TEXTURE_WRAP_T 0x2803 +#define GL_TEXTURE 0x1702 +#define GL_TEXTURE_CUBE_MAP 0x8513 +#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A +#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C +#define GL_TEXTURE0 0x84C0 +#define GL_TEXTURE1 0x84C1 +#define GL_TEXTURE2 0x84C2 +#define GL_TEXTURE3 0x84C3 +#define GL_TEXTURE4 0x84C4 +#define GL_TEXTURE5 0x84C5 +#define GL_TEXTURE6 0x84C6 +#define GL_TEXTURE7 0x84C7 +#define GL_TEXTURE8 0x84C8 +#define GL_TEXTURE9 0x84C9 +#define GL_TEXTURE10 0x84CA +#define GL_TEXTURE11 0x84CB +#define GL_TEXTURE12 0x84CC +#define GL_TEXTURE13 0x84CD +#define GL_TEXTURE14 0x84CE +#define GL_TEXTURE15 0x84CF +#define GL_TEXTURE16 0x84D0 +#define GL_TEXTURE17 0x84D1 +#define GL_TEXTURE18 0x84D2 +#define GL_TEXTURE19 0x84D3 +#define GL_TEXTURE20 0x84D4 +#define GL_TEXTURE21 0x84D5 +#define GL_TEXTURE22 0x84D6 +#define GL_TEXTURE23 0x84D7 +#define GL_TEXTURE24 0x84D8 +#define GL_TEXTURE25 0x84D9 +#define GL_TEXTURE26 0x84DA +#define GL_TEXTURE27 0x84DB +#define GL_TEXTURE28 0x84DC +#define GL_TEXTURE29 0x84DD +#define GL_TEXTURE30 0x84DE +#define GL_TEXTURE31 0x84DF +#define GL_ACTIVE_TEXTURE 0x84E0 +#define GL_REPEAT 0x2901 +#define GL_CLAMP_TO_EDGE 0x812F +#define GL_MIRRORED_REPEAT 0x8370 +#define GL_FLOAT_VEC2 0x8B50 +#define GL_FLOAT_VEC3 0x8B51 +#define GL_FLOAT_VEC4 0x8B52 +#define GL_INT_VEC2 0x8B53 +#define GL_INT_VEC3 0x8B54 +#define GL_INT_VEC4 0x8B55 +#define GL_BOOL 0x8B56 +#define GL_BOOL_VEC2 0x8B57 +#define GL_BOOL_VEC3 0x8B58 +#define GL_BOOL_VEC4 0x8B59 +#define GL_FLOAT_MAT2 0x8B5A +#define GL_FLOAT_MAT3 0x8B5B +#define GL_FLOAT_MAT4 0x8B5C +#define GL_SAMPLER_2D 0x8B5E +#define GL_SAMPLER_CUBE 0x8B60 +#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 +#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 +#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 +#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 +#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A +#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 +#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F +#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A +#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B +#define GL_COMPILE_STATUS 0x8B81 +#define GL_INFO_LOG_LENGTH 0x8B84 +#define GL_SHADER_SOURCE_LENGTH 0x8B88 +#define GL_SHADER_COMPILER 0x8DFA +#define GL_SHADER_BINARY_FORMATS 0x8DF8 +#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 +#define GL_LOW_FLOAT 0x8DF0 +#define GL_MEDIUM_FLOAT 0x8DF1 +#define GL_HIGH_FLOAT 0x8DF2 +#define GL_LOW_INT 0x8DF3 +#define GL_MEDIUM_INT 0x8DF4 +#define GL_HIGH_INT 0x8DF5 +#define GL_FRAMEBUFFER 0x8D40 +#define GL_RENDERBUFFER 0x8D41 +#define GL_RGBA4 0x8056 +#define GL_RGB5_A1 0x8057 +#define GL_RGB565 0x8D62 +#define GL_DEPTH_COMPONENT16 0x81A5 +#define GL_STENCIL_INDEX8 0x8D48 +#define GL_RENDERBUFFER_WIDTH 0x8D42 +#define GL_RENDERBUFFER_HEIGHT 0x8D43 +#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 +#define GL_RENDERBUFFER_RED_SIZE 0x8D50 +#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 +#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 +#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 +#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 +#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 +#define GL_COLOR_ATTACHMENT0 0x8CE0 +#define GL_DEPTH_ATTACHMENT 0x8D00 +#define GL_STENCIL_ATTACHMENT 0x8D20 +#define GL_NONE 0 +#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 +#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 +#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 +#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9 +#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD +#define GL_FRAMEBUFFER_BINDING 0x8CA6 +#define GL_RENDERBUFFER_BINDING 0x8CA7 +#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 +#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 +typedef void (GL_APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); +typedef void (GL_APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader); +typedef void (GL_APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name); +typedef void (GL_APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer); +typedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer); +typedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer); +typedef void (GL_APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture); +typedef void (GL_APIENTRYP PFNGLBLENDCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode); +typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha); +typedef void (GL_APIENTRYP PFNGLBLENDFUNCPROC) (GLenum sfactor, GLenum dfactor); +typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +typedef void (GL_APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const void *data, GLenum usage); +typedef void (GL_APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const void *data); +typedef GLenum (GL_APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target); +typedef void (GL_APIENTRYP PFNGLCLEARPROC) (GLbitfield mask); +typedef void (GL_APIENTRYP PFNGLCLEARCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +typedef void (GL_APIENTRYP PFNGLCLEARDEPTHFPROC) (GLfloat d); +typedef void (GL_APIENTRYP PFNGLCLEARSTENCILPROC) (GLint s); +typedef void (GL_APIENTRYP PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); +typedef void (GL_APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader); +typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); +typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); +typedef void (GL_APIENTRYP PFNGLCOPYTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef GLuint (GL_APIENTRYP PFNGLCREATEPROGRAMPROC) (void); +typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROC) (GLenum type); +typedef void (GL_APIENTRYP PFNGLCULLFACEPROC) (GLenum mode); +typedef void (GL_APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers); +typedef void (GL_APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers); +typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program); +typedef void (GL_APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers); +typedef void (GL_APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader); +typedef void (GL_APIENTRYP PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint *textures); +typedef void (GL_APIENTRYP PFNGLDEPTHFUNCPROC) (GLenum func); +typedef void (GL_APIENTRYP PFNGLDEPTHMASKPROC) (GLboolean flag); +typedef void (GL_APIENTRYP PFNGLDEPTHRANGEFPROC) (GLfloat n, GLfloat f); +typedef void (GL_APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader); +typedef void (GL_APIENTRYP PFNGLDISABLEPROC) (GLenum cap); +typedef void (GL_APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index); +typedef void (GL_APIENTRYP PFNGLDRAWARRAYSPROC) (GLenum mode, GLint first, GLsizei count); +typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices); +typedef void (GL_APIENTRYP PFNGLENABLEPROC) (GLenum cap); +typedef void (GL_APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index); +typedef void (GL_APIENTRYP PFNGLFINISHPROC) (void); +typedef void (GL_APIENTRYP PFNGLFLUSHPROC) (void); +typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (GL_APIENTRYP PFNGLFRONTFACEPROC) (GLenum mode); +typedef void (GL_APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers); +typedef void (GL_APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target); +typedef void (GL_APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers); +typedef void (GL_APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers); +typedef void (GL_APIENTRYP PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures); +typedef void (GL_APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); +typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); +typedef void (GL_APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); +typedef GLint (GL_APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name); +typedef void (GL_APIENTRYP PFNGLGETBOOLEANVPROC) (GLenum pname, GLboolean *data); +typedef void (GL_APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef GLenum (GL_APIENTRYP PFNGLGETERRORPROC) (void); +typedef void (GL_APIENTRYP PFNGLGETFLOATVPROC) (GLenum pname, GLfloat *data); +typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params); +typedef void (GL_APIENTRYP PFNGLGETINTEGERVPROC) (GLenum pname, GLint *data); +typedef void (GL_APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params); +typedef void (GL_APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +typedef void (GL_APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (GL_APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params); +typedef void (GL_APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +typedef void (GL_APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); +typedef void (GL_APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); +typedef const GLubyte *(GL_APIENTRYP PFNGLGETSTRINGPROC) (GLenum name); +typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (GL_APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params); +typedef void (GL_APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params); +typedef GLint (GL_APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name); +typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params); +typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params); +typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, void **pointer); +typedef void (GL_APIENTRYP PFNGLHINTPROC) (GLenum target, GLenum mode); +typedef GLboolean (GL_APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer); +typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDPROC) (GLenum cap); +typedef GLboolean (GL_APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer); +typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPROC) (GLuint program); +typedef GLboolean (GL_APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer); +typedef GLboolean (GL_APIENTRYP PFNGLISSHADERPROC) (GLuint shader); +typedef GLboolean (GL_APIENTRYP PFNGLISTEXTUREPROC) (GLuint texture); +typedef void (GL_APIENTRYP PFNGLLINEWIDTHPROC) (GLfloat width); +typedef void (GL_APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program); +typedef void (GL_APIENTRYP PFNGLPIXELSTOREIPROC) (GLenum pname, GLint param); +typedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETPROC) (GLfloat factor, GLfloat units); +typedef void (GL_APIENTRYP PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels); +typedef void (GL_APIENTRYP PFNGLRELEASESHADERCOMPILERPROC) (void); +typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GL_APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLfloat value, GLboolean invert); +typedef void (GL_APIENTRYP PFNGLSCISSORPROC) (GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GL_APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); +typedef void (GL_APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length); +typedef void (GL_APIENTRYP PFNGLSTENCILFUNCPROC) (GLenum func, GLint ref, GLuint mask); +typedef void (GL_APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask); +typedef void (GL_APIENTRYP PFNGLSTENCILMASKPROC) (GLuint mask); +typedef void (GL_APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask); +typedef void (GL_APIENTRYP PFNGLSTENCILOPPROC) (GLenum fail, GLenum zfail, GLenum zpass); +typedef void (GL_APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); +typedef void (GL_APIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); +typedef void (GL_APIENTRYP PFNGLTEXPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat param); +typedef void (GL_APIENTRYP PFNGLTEXPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); +typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIPROC) (GLenum target, GLenum pname, GLint param); +typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); +typedef void (GL_APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0); +typedef void (GL_APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0); +typedef void (GL_APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (GL_APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1); +typedef void (GL_APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1); +typedef void (GL_APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (GL_APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +typedef void (GL_APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2); +typedef void (GL_APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (GL_APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +typedef void (GL_APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +typedef void (GL_APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program); +typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program); +typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x); +typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v); +typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y); +typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v); +typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); +typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v); +typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v); +typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); +typedef void (GL_APIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height); +#if GL_GLES_PROTOTYPES +GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); +GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); +GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name); +GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); +GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); +GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); +GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); +GL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +GL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode); +GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha); +GL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor); +GL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +GL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage); +GL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void *data); +GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target); +GL_APICALL void GL_APIENTRY glClear (GLbitfield mask); +GL_APICALL void GL_APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +GL_APICALL void GL_APIENTRY glClearDepthf (GLfloat d); +GL_APICALL void GL_APIENTRY glClearStencil (GLint s); +GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); +GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader); +GL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); +GL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); +GL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +GL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GL_APICALL GLuint GL_APIENTRY glCreateProgram (void); +GL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type); +GL_APICALL void GL_APIENTRY glCullFace (GLenum mode); +GL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers); +GL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers); +GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program); +GL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers); +GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader); +GL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures); +GL_APICALL void GL_APIENTRY glDepthFunc (GLenum func); +GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag); +GL_APICALL void GL_APIENTRY glDepthRangef (GLfloat n, GLfloat f); +GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader); +GL_APICALL void GL_APIENTRY glDisable (GLenum cap); +GL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index); +GL_APICALL void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count); +GL_APICALL void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void *indices); +GL_APICALL void GL_APIENTRY glEnable (GLenum cap); +GL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index); +GL_APICALL void GL_APIENTRY glFinish (void); +GL_APICALL void GL_APIENTRY glFlush (void); +GL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GL_APICALL void GL_APIENTRY glFrontFace (GLenum mode); +GL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers); +GL_APICALL void GL_APIENTRY glGenerateMipmap (GLenum target); +GL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers); +GL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers); +GL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures); +GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); +GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); +GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); +GL_APICALL GLint GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar *name); +GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *data); +GL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params); +GL_APICALL GLenum GL_APIENTRY glGetError (void); +GL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *data); +GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params); +GL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *data); +GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params); +GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params); +GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params); +GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); +GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); +GL_APICALL const GLubyte *GL_APIENTRY glGetString (GLenum name); +GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params); +GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params); +GL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params); +GL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params); +GL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar *name); +GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params); +GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params); +GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, void **pointer); +GL_APICALL void GL_APIENTRY glHint (GLenum target, GLenum mode); +GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); +GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap); +GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer); +GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program); +GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer); +GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader); +GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture); +GL_APICALL void GL_APIENTRY glLineWidth (GLfloat width); +GL_APICALL void GL_APIENTRY glLinkProgram (GLuint program); +GL_APICALL void GL_APIENTRY glPixelStorei (GLenum pname, GLint param); +GL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units); +GL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels); +GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void); +GL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +GL_APICALL void GL_APIENTRY glSampleCoverage (GLfloat value, GLboolean invert); +GL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height); +GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); +GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length); +GL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); +GL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask); +GL_APICALL void GL_APIENTRY glStencilMask (GLuint mask); +GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask); +GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass); +GL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); +GL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); +GL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param); +GL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params); +GL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param); +GL_APICALL void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params); +GL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); +GL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat v0); +GL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value); +GL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint v0); +GL_APICALL void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value); +GL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1); +GL_APICALL void GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value); +GL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint v0, GLint v1); +GL_APICALL void GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value); +GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +GL_APICALL void GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value); +GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2); +GL_APICALL void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value); +GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +GL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value); +GL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +GL_APICALL void GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value); +GL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GL_APICALL void GL_APIENTRY glUseProgram (GLuint program); +GL_APICALL void GL_APIENTRY glValidateProgram (GLuint program); +GL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint index, GLfloat x); +GL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v); +GL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y); +GL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v); +GL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z); +GL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v); +GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v); +GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); +GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); +#endif +#endif /* GL_ES_VERSION_2_0 */ + +#ifndef GL_ES_VERSION_3_0 +#define GL_ES_VERSION_3_0 1 +typedef unsigned short GLhalf; +#define GL_READ_BUFFER 0x0C02 +#define GL_UNPACK_ROW_LENGTH 0x0CF2 +#define GL_UNPACK_SKIP_ROWS 0x0CF3 +#define GL_UNPACK_SKIP_PIXELS 0x0CF4 +#define GL_PACK_ROW_LENGTH 0x0D02 +#define GL_PACK_SKIP_ROWS 0x0D03 +#define GL_PACK_SKIP_PIXELS 0x0D04 +#define GL_COLOR 0x1800 +#define GL_DEPTH 0x1801 +#define GL_STENCIL 0x1802 +#define GL_RED 0x1903 +#define GL_RGB8 0x8051 +#define GL_RGBA8 0x8058 +#define GL_RGB10_A2 0x8059 +#define GL_TEXTURE_BINDING_3D 0x806A +#define GL_UNPACK_SKIP_IMAGES 0x806D +#define GL_UNPACK_IMAGE_HEIGHT 0x806E +#define GL_TEXTURE_3D 0x806F +#define GL_TEXTURE_WRAP_R 0x8072 +#define GL_MAX_3D_TEXTURE_SIZE 0x8073 +#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 +#define GL_MAX_ELEMENTS_VERTICES 0x80E8 +#define GL_MAX_ELEMENTS_INDICES 0x80E9 +#define GL_TEXTURE_MIN_LOD 0x813A +#define GL_TEXTURE_MAX_LOD 0x813B +#define GL_TEXTURE_BASE_LEVEL 0x813C +#define GL_TEXTURE_MAX_LEVEL 0x813D +#define GL_MIN 0x8007 +#define GL_MAX 0x8008 +#define GL_DEPTH_COMPONENT24 0x81A6 +#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD +#define GL_TEXTURE_COMPARE_MODE 0x884C +#define GL_TEXTURE_COMPARE_FUNC 0x884D +#define GL_CURRENT_QUERY 0x8865 +#define GL_QUERY_RESULT 0x8866 +#define GL_QUERY_RESULT_AVAILABLE 0x8867 +#define GL_BUFFER_MAPPED 0x88BC +#define GL_BUFFER_MAP_POINTER 0x88BD +#define GL_STREAM_READ 0x88E1 +#define GL_STREAM_COPY 0x88E2 +#define GL_STATIC_READ 0x88E5 +#define GL_STATIC_COPY 0x88E6 +#define GL_DYNAMIC_READ 0x88E9 +#define GL_DYNAMIC_COPY 0x88EA +#define GL_MAX_DRAW_BUFFERS 0x8824 +#define GL_DRAW_BUFFER0 0x8825 +#define GL_DRAW_BUFFER1 0x8826 +#define GL_DRAW_BUFFER2 0x8827 +#define GL_DRAW_BUFFER3 0x8828 +#define GL_DRAW_BUFFER4 0x8829 +#define GL_DRAW_BUFFER5 0x882A +#define GL_DRAW_BUFFER6 0x882B +#define GL_DRAW_BUFFER7 0x882C +#define GL_DRAW_BUFFER8 0x882D +#define GL_DRAW_BUFFER9 0x882E +#define GL_DRAW_BUFFER10 0x882F +#define GL_DRAW_BUFFER11 0x8830 +#define GL_DRAW_BUFFER12 0x8831 +#define GL_DRAW_BUFFER13 0x8832 +#define GL_DRAW_BUFFER14 0x8833 +#define GL_DRAW_BUFFER15 0x8834 +#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 +#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A +#define GL_SAMPLER_3D 0x8B5F +#define GL_SAMPLER_2D_SHADOW 0x8B62 +#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B +#define GL_PIXEL_PACK_BUFFER 0x88EB +#define GL_PIXEL_UNPACK_BUFFER 0x88EC +#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED +#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF +#define GL_FLOAT_MAT2x3 0x8B65 +#define GL_FLOAT_MAT2x4 0x8B66 +#define GL_FLOAT_MAT3x2 0x8B67 +#define GL_FLOAT_MAT3x4 0x8B68 +#define GL_FLOAT_MAT4x2 0x8B69 +#define GL_FLOAT_MAT4x3 0x8B6A +#define GL_SRGB 0x8C40 +#define GL_SRGB8 0x8C41 +#define GL_SRGB8_ALPHA8 0x8C43 +#define GL_COMPARE_REF_TO_TEXTURE 0x884E +#define GL_MAJOR_VERSION 0x821B +#define GL_MINOR_VERSION 0x821C +#define GL_NUM_EXTENSIONS 0x821D +#define GL_RGBA32F 0x8814 +#define GL_RGB32F 0x8815 +#define GL_RGBA16F 0x881A +#define GL_RGB16F 0x881B +#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD +#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF +#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 +#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 +#define GL_MAX_VARYING_COMPONENTS 0x8B4B +#define GL_TEXTURE_2D_ARRAY 0x8C1A +#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D +#define GL_R11F_G11F_B10F 0x8C3A +#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B +#define GL_RGB9_E5 0x8C3D +#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E +#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 +#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 +#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 +#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 +#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 +#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 +#define GL_RASTERIZER_DISCARD 0x8C89 +#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B +#define GL_INTERLEAVED_ATTRIBS 0x8C8C +#define GL_SEPARATE_ATTRIBS 0x8C8D +#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E +#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F +#define GL_RGBA32UI 0x8D70 +#define GL_RGB32UI 0x8D71 +#define GL_RGBA16UI 0x8D76 +#define GL_RGB16UI 0x8D77 +#define GL_RGBA8UI 0x8D7C +#define GL_RGB8UI 0x8D7D +#define GL_RGBA32I 0x8D82 +#define GL_RGB32I 0x8D83 +#define GL_RGBA16I 0x8D88 +#define GL_RGB16I 0x8D89 +#define GL_RGBA8I 0x8D8E +#define GL_RGB8I 0x8D8F +#define GL_RED_INTEGER 0x8D94 +#define GL_RGB_INTEGER 0x8D98 +#define GL_RGBA_INTEGER 0x8D99 +#define GL_SAMPLER_2D_ARRAY 0x8DC1 +#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 +#define GL_SAMPLER_CUBE_SHADOW 0x8DC5 +#define GL_UNSIGNED_INT_VEC2 0x8DC6 +#define GL_UNSIGNED_INT_VEC3 0x8DC7 +#define GL_UNSIGNED_INT_VEC4 0x8DC8 +#define GL_INT_SAMPLER_2D 0x8DCA +#define GL_INT_SAMPLER_3D 0x8DCB +#define GL_INT_SAMPLER_CUBE 0x8DCC +#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF +#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 +#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 +#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 +#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 +#define GL_BUFFER_ACCESS_FLAGS 0x911F +#define GL_BUFFER_MAP_LENGTH 0x9120 +#define GL_BUFFER_MAP_OFFSET 0x9121 +#define GL_DEPTH_COMPONENT32F 0x8CAC +#define GL_DEPTH32F_STENCIL8 0x8CAD +#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD +#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 +#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 +#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 +#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 +#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 +#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 +#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 +#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 +#define GL_FRAMEBUFFER_DEFAULT 0x8218 +#define GL_FRAMEBUFFER_UNDEFINED 0x8219 +#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A +#define GL_DEPTH_STENCIL 0x84F9 +#define GL_UNSIGNED_INT_24_8 0x84FA +#define GL_DEPTH24_STENCIL8 0x88F0 +#define GL_UNSIGNED_NORMALIZED 0x8C17 +#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6 +#define GL_READ_FRAMEBUFFER 0x8CA8 +#define GL_DRAW_FRAMEBUFFER 0x8CA9 +#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA +#define GL_RENDERBUFFER_SAMPLES 0x8CAB +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 +#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF +#define GL_COLOR_ATTACHMENT1 0x8CE1 +#define GL_COLOR_ATTACHMENT2 0x8CE2 +#define GL_COLOR_ATTACHMENT3 0x8CE3 +#define GL_COLOR_ATTACHMENT4 0x8CE4 +#define GL_COLOR_ATTACHMENT5 0x8CE5 +#define GL_COLOR_ATTACHMENT6 0x8CE6 +#define GL_COLOR_ATTACHMENT7 0x8CE7 +#define GL_COLOR_ATTACHMENT8 0x8CE8 +#define GL_COLOR_ATTACHMENT9 0x8CE9 +#define GL_COLOR_ATTACHMENT10 0x8CEA +#define GL_COLOR_ATTACHMENT11 0x8CEB +#define GL_COLOR_ATTACHMENT12 0x8CEC +#define GL_COLOR_ATTACHMENT13 0x8CED +#define GL_COLOR_ATTACHMENT14 0x8CEE +#define GL_COLOR_ATTACHMENT15 0x8CEF +#define GL_COLOR_ATTACHMENT16 0x8CF0 +#define GL_COLOR_ATTACHMENT17 0x8CF1 +#define GL_COLOR_ATTACHMENT18 0x8CF2 +#define GL_COLOR_ATTACHMENT19 0x8CF3 +#define GL_COLOR_ATTACHMENT20 0x8CF4 +#define GL_COLOR_ATTACHMENT21 0x8CF5 +#define GL_COLOR_ATTACHMENT22 0x8CF6 +#define GL_COLOR_ATTACHMENT23 0x8CF7 +#define GL_COLOR_ATTACHMENT24 0x8CF8 +#define GL_COLOR_ATTACHMENT25 0x8CF9 +#define GL_COLOR_ATTACHMENT26 0x8CFA +#define GL_COLOR_ATTACHMENT27 0x8CFB +#define GL_COLOR_ATTACHMENT28 0x8CFC +#define GL_COLOR_ATTACHMENT29 0x8CFD +#define GL_COLOR_ATTACHMENT30 0x8CFE +#define GL_COLOR_ATTACHMENT31 0x8CFF +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 +#define GL_MAX_SAMPLES 0x8D57 +#define GL_HALF_FLOAT 0x140B +#define GL_MAP_READ_BIT 0x0001 +#define GL_MAP_WRITE_BIT 0x0002 +#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 +#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 +#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 +#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 +#define GL_RG 0x8227 +#define GL_RG_INTEGER 0x8228 +#define GL_R8 0x8229 +#define GL_RG8 0x822B +#define GL_R16F 0x822D +#define GL_R32F 0x822E +#define GL_RG16F 0x822F +#define GL_RG32F 0x8230 +#define GL_R8I 0x8231 +#define GL_R8UI 0x8232 +#define GL_R16I 0x8233 +#define GL_R16UI 0x8234 +#define GL_R32I 0x8235 +#define GL_R32UI 0x8236 +#define GL_RG8I 0x8237 +#define GL_RG8UI 0x8238 +#define GL_RG16I 0x8239 +#define GL_RG16UI 0x823A +#define GL_RG32I 0x823B +#define GL_RG32UI 0x823C +#define GL_VERTEX_ARRAY_BINDING 0x85B5 +#define GL_R8_SNORM 0x8F94 +#define GL_RG8_SNORM 0x8F95 +#define GL_RGB8_SNORM 0x8F96 +#define GL_RGBA8_SNORM 0x8F97 +#define GL_SIGNED_NORMALIZED 0x8F9C +#define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69 +#define GL_COPY_READ_BUFFER 0x8F36 +#define GL_COPY_WRITE_BUFFER 0x8F37 +#define GL_COPY_READ_BUFFER_BINDING 0x8F36 +#define GL_COPY_WRITE_BUFFER_BINDING 0x8F37 +#define GL_UNIFORM_BUFFER 0x8A11 +#define GL_UNIFORM_BUFFER_BINDING 0x8A28 +#define GL_UNIFORM_BUFFER_START 0x8A29 +#define GL_UNIFORM_BUFFER_SIZE 0x8A2A +#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B +#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D +#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E +#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F +#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 +#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 +#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 +#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 +#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 +#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 +#define GL_UNIFORM_TYPE 0x8A37 +#define GL_UNIFORM_SIZE 0x8A38 +#define GL_UNIFORM_NAME_LENGTH 0x8A39 +#define GL_UNIFORM_BLOCK_INDEX 0x8A3A +#define GL_UNIFORM_OFFSET 0x8A3B +#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C +#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D +#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E +#define GL_UNIFORM_BLOCK_BINDING 0x8A3F +#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 +#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 +#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 +#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 +#define GL_INVALID_INDEX 0xFFFFFFFFu +#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 +#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 +#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 +#define GL_OBJECT_TYPE 0x9112 +#define GL_SYNC_CONDITION 0x9113 +#define GL_SYNC_STATUS 0x9114 +#define GL_SYNC_FLAGS 0x9115 +#define GL_SYNC_FENCE 0x9116 +#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 +#define GL_UNSIGNALED 0x9118 +#define GL_SIGNALED 0x9119 +#define GL_ALREADY_SIGNALED 0x911A +#define GL_TIMEOUT_EXPIRED 0x911B +#define GL_CONDITION_SATISFIED 0x911C +#define GL_WAIT_FAILED 0x911D +#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 +#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull +#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE +#define GL_ANY_SAMPLES_PASSED 0x8C2F +#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A +#define GL_SAMPLER_BINDING 0x8919 +#define GL_RGB10_A2UI 0x906F +#define GL_TEXTURE_SWIZZLE_R 0x8E42 +#define GL_TEXTURE_SWIZZLE_G 0x8E43 +#define GL_TEXTURE_SWIZZLE_B 0x8E44 +#define GL_TEXTURE_SWIZZLE_A 0x8E45 +#define GL_GREEN 0x1904 +#define GL_BLUE 0x1905 +#define GL_INT_2_10_10_10_REV 0x8D9F +#define GL_TRANSFORM_FEEDBACK 0x8E22 +#define GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23 +#define GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24 +#define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25 +#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257 +#define GL_PROGRAM_BINARY_LENGTH 0x8741 +#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE +#define GL_PROGRAM_BINARY_FORMATS 0x87FF +#define GL_COMPRESSED_R11_EAC 0x9270 +#define GL_COMPRESSED_SIGNED_R11_EAC 0x9271 +#define GL_COMPRESSED_RG11_EAC 0x9272 +#define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273 +#define GL_COMPRESSED_RGB8_ETC2 0x9274 +#define GL_COMPRESSED_SRGB8_ETC2 0x9275 +#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276 +#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 +#define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 +#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279 +#define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F +#define GL_MAX_ELEMENT_INDEX 0x8D6B +#define GL_NUM_SAMPLE_COUNTS 0x9380 +#define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF +typedef void (GL_APIENTRYP PFNGLREADBUFFERPROC) (GLenum src); +typedef void (GL_APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); +typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); +typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); +typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); +typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); +typedef void (GL_APIENTRYP PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids); +typedef void (GL_APIENTRYP PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids); +typedef GLboolean (GL_APIENTRYP PFNGLISQUERYPROC) (GLuint id); +typedef void (GL_APIENTRYP PFNGLBEGINQUERYPROC) (GLenum target, GLuint id); +typedef void (GL_APIENTRYP PFNGLENDQUERYPROC) (GLenum target); +typedef void (GL_APIENTRYP PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params); +typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFERPROC) (GLenum target); +typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, void **params); +typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs); +typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +typedef void *(GL_APIENTRYP PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); +typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length); +typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYPROC) (GLuint array); +typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays); +typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays); +typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYPROC) (GLuint array); +typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data); +typedef void (GL_APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode); +typedef void (GL_APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC) (void); +typedef void (GL_APIENTRYP PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (GL_APIENTRYP PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer); +typedef void (GL_APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode); +typedef void (GL_APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); +typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); +typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params); +typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params); +typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w); +typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v); +typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v); +typedef void (GL_APIENTRYP PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params); +typedef GLint (GL_APIENTRYP PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name); +typedef void (GL_APIENTRYP PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0); +typedef void (GL_APIENTRYP PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1); +typedef void (GL_APIENTRYP PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2); +typedef void (GL_APIENTRYP PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +typedef void (GL_APIENTRYP PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (GL_APIENTRYP PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (GL_APIENTRYP PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (GL_APIENTRYP PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (GL_APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value); +typedef void (GL_APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value); +typedef void (GL_APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); +typedef const GLubyte *(GL_APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index); +typedef void (GL_APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +typedef void (GL_APIENTRYP PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); +typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); +typedef GLuint (GL_APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar *uniformBlockName); +typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); +typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); +typedef void (GL_APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); +typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount); +typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount); +typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCPROC) (GLenum condition, GLbitfield flags); +typedef GLboolean (GL_APIENTRYP PFNGLISSYNCPROC) (GLsync sync); +typedef void (GL_APIENTRYP PFNGLDELETESYNCPROC) (GLsync sync); +typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); +typedef void (GL_APIENTRYP PFNGLWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); +typedef void (GL_APIENTRYP PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64 *data); +typedef void (GL_APIENTRYP PFNGLGETSYNCIVPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); +typedef void (GL_APIENTRYP PFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data); +typedef void (GL_APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum pname, GLint64 *params); +typedef void (GL_APIENTRYP PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint *samplers); +typedef void (GL_APIENTRYP PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint *samplers); +typedef GLboolean (GL_APIENTRYP PFNGLISSAMPLERPROC) (GLuint sampler); +typedef void (GL_APIENTRYP PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler); +typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param); +typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint *param); +typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param); +typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat *param); +typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint *params); +typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat *params); +typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor); +typedef void (GL_APIENTRYP PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id); +typedef void (GL_APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint *ids); +typedef void (GL_APIENTRYP PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids); +typedef GLboolean (GL_APIENTRYP PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id); +typedef void (GL_APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKPROC) (void); +typedef void (GL_APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKPROC) (void); +typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); +typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length); +typedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value); +typedef void (GL_APIENTRYP PFNGLINVALIDATEFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments); +typedef void (GL_APIENTRYP PFNGLINVALIDATESUBFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +typedef void (GL_APIENTRYP PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params); +#if GL_GLES_PROTOTYPES +GL_APICALL void GL_APIENTRY glReadBuffer (GLenum src); +GL_APICALL void GL_APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); +GL_APICALL void GL_APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); +GL_APICALL void GL_APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); +GL_APICALL void GL_APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GL_APICALL void GL_APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); +GL_APICALL void GL_APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); +GL_APICALL void GL_APIENTRY glGenQueries (GLsizei n, GLuint *ids); +GL_APICALL void GL_APIENTRY glDeleteQueries (GLsizei n, const GLuint *ids); +GL_APICALL GLboolean GL_APIENTRY glIsQuery (GLuint id); +GL_APICALL void GL_APIENTRY glBeginQuery (GLenum target, GLuint id); +GL_APICALL void GL_APIENTRY glEndQuery (GLenum target); +GL_APICALL void GL_APIENTRY glGetQueryiv (GLenum target, GLenum pname, GLint *params); +GL_APICALL void GL_APIENTRY glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params); +GL_APICALL GLboolean GL_APIENTRY glUnmapBuffer (GLenum target); +GL_APICALL void GL_APIENTRY glGetBufferPointerv (GLenum target, GLenum pname, void **params); +GL_APICALL void GL_APIENTRY glDrawBuffers (GLsizei n, const GLenum *bufs); +GL_APICALL void GL_APIENTRY glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GL_APICALL void GL_APIENTRY glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GL_APICALL void GL_APIENTRY glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GL_APICALL void GL_APIENTRY glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GL_APICALL void GL_APIENTRY glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GL_APICALL void GL_APIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GL_APICALL void GL_APIENTRY glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +GL_APICALL void GL_APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +GL_APICALL void *GL_APIENTRY glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); +GL_APICALL void GL_APIENTRY glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length); +GL_APICALL void GL_APIENTRY glBindVertexArray (GLuint array); +GL_APICALL void GL_APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint *arrays); +GL_APICALL void GL_APIENTRY glGenVertexArrays (GLsizei n, GLuint *arrays); +GL_APICALL GLboolean GL_APIENTRY glIsVertexArray (GLuint array); +GL_APICALL void GL_APIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint *data); +GL_APICALL void GL_APIENTRY glBeginTransformFeedback (GLenum primitiveMode); +GL_APICALL void GL_APIENTRY glEndTransformFeedback (void); +GL_APICALL void GL_APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +GL_APICALL void GL_APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer); +GL_APICALL void GL_APIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode); +GL_APICALL void GL_APIENTRY glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); +GL_APICALL void GL_APIENTRY glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); +GL_APICALL void GL_APIENTRY glGetVertexAttribIiv (GLuint index, GLenum pname, GLint *params); +GL_APICALL void GL_APIENTRY glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint *params); +GL_APICALL void GL_APIENTRY glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w); +GL_APICALL void GL_APIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +GL_APICALL void GL_APIENTRY glVertexAttribI4iv (GLuint index, const GLint *v); +GL_APICALL void GL_APIENTRY glVertexAttribI4uiv (GLuint index, const GLuint *v); +GL_APICALL void GL_APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint *params); +GL_APICALL GLint GL_APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name); +GL_APICALL void GL_APIENTRY glUniform1ui (GLint location, GLuint v0); +GL_APICALL void GL_APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1); +GL_APICALL void GL_APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2); +GL_APICALL void GL_APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +GL_APICALL void GL_APIENTRY glUniform1uiv (GLint location, GLsizei count, const GLuint *value); +GL_APICALL void GL_APIENTRY glUniform2uiv (GLint location, GLsizei count, const GLuint *value); +GL_APICALL void GL_APIENTRY glUniform3uiv (GLint location, GLsizei count, const GLuint *value); +GL_APICALL void GL_APIENTRY glUniform4uiv (GLint location, GLsizei count, const GLuint *value); +GL_APICALL void GL_APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value); +GL_APICALL void GL_APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value); +GL_APICALL void GL_APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value); +GL_APICALL void GL_APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); +GL_APICALL const GLubyte *GL_APIENTRY glGetStringi (GLenum name, GLuint index); +GL_APICALL void GL_APIENTRY glCopyBufferSubData (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +GL_APICALL void GL_APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); +GL_APICALL void GL_APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); +GL_APICALL GLuint GL_APIENTRY glGetUniformBlockIndex (GLuint program, const GLchar *uniformBlockName); +GL_APICALL void GL_APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); +GL_APICALL void GL_APIENTRY glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); +GL_APICALL void GL_APIENTRY glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); +GL_APICALL void GL_APIENTRY glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei instancecount); +GL_APICALL void GL_APIENTRY glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount); +GL_APICALL GLsync GL_APIENTRY glFenceSync (GLenum condition, GLbitfield flags); +GL_APICALL GLboolean GL_APIENTRY glIsSync (GLsync sync); +GL_APICALL void GL_APIENTRY glDeleteSync (GLsync sync); +GL_APICALL GLenum GL_APIENTRY glClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout); +GL_APICALL void GL_APIENTRY glWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout); +GL_APICALL void GL_APIENTRY glGetInteger64v (GLenum pname, GLint64 *data); +GL_APICALL void GL_APIENTRY glGetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); +GL_APICALL void GL_APIENTRY glGetInteger64i_v (GLenum target, GLuint index, GLint64 *data); +GL_APICALL void GL_APIENTRY glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64 *params); +GL_APICALL void GL_APIENTRY glGenSamplers (GLsizei count, GLuint *samplers); +GL_APICALL void GL_APIENTRY glDeleteSamplers (GLsizei count, const GLuint *samplers); +GL_APICALL GLboolean GL_APIENTRY glIsSampler (GLuint sampler); +GL_APICALL void GL_APIENTRY glBindSampler (GLuint unit, GLuint sampler); +GL_APICALL void GL_APIENTRY glSamplerParameteri (GLuint sampler, GLenum pname, GLint param); +GL_APICALL void GL_APIENTRY glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint *param); +GL_APICALL void GL_APIENTRY glSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param); +GL_APICALL void GL_APIENTRY glSamplerParameterfv (GLuint sampler, GLenum pname, const GLfloat *param); +GL_APICALL void GL_APIENTRY glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint *params); +GL_APICALL void GL_APIENTRY glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat *params); +GL_APICALL void GL_APIENTRY glVertexAttribDivisor (GLuint index, GLuint divisor); +GL_APICALL void GL_APIENTRY glBindTransformFeedback (GLenum target, GLuint id); +GL_APICALL void GL_APIENTRY glDeleteTransformFeedbacks (GLsizei n, const GLuint *ids); +GL_APICALL void GL_APIENTRY glGenTransformFeedbacks (GLsizei n, GLuint *ids); +GL_APICALL GLboolean GL_APIENTRY glIsTransformFeedback (GLuint id); +GL_APICALL void GL_APIENTRY glPauseTransformFeedback (void); +GL_APICALL void GL_APIENTRY glResumeTransformFeedback (void); +GL_APICALL void GL_APIENTRY glGetProgramBinary (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); +GL_APICALL void GL_APIENTRY glProgramBinary (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length); +GL_APICALL void GL_APIENTRY glProgramParameteri (GLuint program, GLenum pname, GLint value); +GL_APICALL void GL_APIENTRY glInvalidateFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments); +GL_APICALL void GL_APIENTRY glInvalidateSubFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); +GL_APICALL void GL_APIENTRY glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +GL_APICALL void GL_APIENTRY glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +GL_APICALL void GL_APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params); +#endif +#endif /* GL_ES_VERSION_3_0 */ + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/tools/jetson_multimedia/include/GLES3/gl31.h b/tools/jetson_multimedia/include/GLES3/gl31.h new file mode 100644 index 0000000..4806181 --- /dev/null +++ b/tools/jetson_multimedia/include/GLES3/gl31.h @@ -0,0 +1,1528 @@ +#ifndef __gl31_h_ +#define __gl31_h_ 1 + +#ifdef __cplusplus +extern "C" { +#endif + +/* +** Copyright (c) 2013-2016 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ +/* +** This header is generated from the Khronos OpenGL / OpenGL ES XML +** API Registry. The current version of the Registry, generator scripts +** used to make the header, and the header can be found at +** http://www.opengl.org/registry/ +** +** Khronos $Revision$ on $Date$ +*/ + +#include + +#ifndef GL_APIENTRYP +#define GL_APIENTRYP GL_APIENTRY* +#endif + +#ifndef GL_GLES_PROTOTYPES +#define GL_GLES_PROTOTYPES 1 +#endif + +/* Generated on date 20161024 */ + +/* Generated C header for: + * API: gles2 + * Profile: common + * Versions considered: 2\.[0-9]|3\.[01] + * Versions emitted: .* + * Default extensions included: None + * Additional extensions included: _nomatch_^ + * Extensions removed: _nomatch_^ + */ + +#ifndef GL_ES_VERSION_2_0 +#define GL_ES_VERSION_2_0 1 +#include +typedef khronos_int8_t GLbyte; +typedef khronos_float_t GLclampf; +typedef khronos_int32_t GLfixed; +typedef short GLshort; +typedef unsigned short GLushort; +typedef void GLvoid; +typedef struct __GLsync *GLsync; +typedef khronos_int64_t GLint64; +typedef khronos_uint64_t GLuint64; +typedef unsigned int GLenum; +typedef unsigned int GLuint; +typedef char GLchar; +typedef khronos_float_t GLfloat; +typedef khronos_ssize_t GLsizeiptr; +typedef khronos_intptr_t GLintptr; +typedef unsigned int GLbitfield; +typedef int GLint; +typedef unsigned char GLboolean; +typedef int GLsizei; +typedef khronos_uint8_t GLubyte; +#define GL_DEPTH_BUFFER_BIT 0x00000100 +#define GL_STENCIL_BUFFER_BIT 0x00000400 +#define GL_COLOR_BUFFER_BIT 0x00004000 +#define GL_FALSE 0 +#define GL_TRUE 1 +#define GL_POINTS 0x0000 +#define GL_LINES 0x0001 +#define GL_LINE_LOOP 0x0002 +#define GL_LINE_STRIP 0x0003 +#define GL_TRIANGLES 0x0004 +#define GL_TRIANGLE_STRIP 0x0005 +#define GL_TRIANGLE_FAN 0x0006 +#define GL_ZERO 0 +#define GL_ONE 1 +#define GL_SRC_COLOR 0x0300 +#define GL_ONE_MINUS_SRC_COLOR 0x0301 +#define GL_SRC_ALPHA 0x0302 +#define GL_ONE_MINUS_SRC_ALPHA 0x0303 +#define GL_DST_ALPHA 0x0304 +#define GL_ONE_MINUS_DST_ALPHA 0x0305 +#define GL_DST_COLOR 0x0306 +#define GL_ONE_MINUS_DST_COLOR 0x0307 +#define GL_SRC_ALPHA_SATURATE 0x0308 +#define GL_FUNC_ADD 0x8006 +#define GL_BLEND_EQUATION 0x8009 +#define GL_BLEND_EQUATION_RGB 0x8009 +#define GL_BLEND_EQUATION_ALPHA 0x883D +#define GL_FUNC_SUBTRACT 0x800A +#define GL_FUNC_REVERSE_SUBTRACT 0x800B +#define GL_BLEND_DST_RGB 0x80C8 +#define GL_BLEND_SRC_RGB 0x80C9 +#define GL_BLEND_DST_ALPHA 0x80CA +#define GL_BLEND_SRC_ALPHA 0x80CB +#define GL_CONSTANT_COLOR 0x8001 +#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 +#define GL_CONSTANT_ALPHA 0x8003 +#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 +#define GL_BLEND_COLOR 0x8005 +#define GL_ARRAY_BUFFER 0x8892 +#define GL_ELEMENT_ARRAY_BUFFER 0x8893 +#define GL_ARRAY_BUFFER_BINDING 0x8894 +#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 +#define GL_STREAM_DRAW 0x88E0 +#define GL_STATIC_DRAW 0x88E4 +#define GL_DYNAMIC_DRAW 0x88E8 +#define GL_BUFFER_SIZE 0x8764 +#define GL_BUFFER_USAGE 0x8765 +#define GL_CURRENT_VERTEX_ATTRIB 0x8626 +#define GL_FRONT 0x0404 +#define GL_BACK 0x0405 +#define GL_FRONT_AND_BACK 0x0408 +#define GL_TEXTURE_2D 0x0DE1 +#define GL_CULL_FACE 0x0B44 +#define GL_BLEND 0x0BE2 +#define GL_DITHER 0x0BD0 +#define GL_STENCIL_TEST 0x0B90 +#define GL_DEPTH_TEST 0x0B71 +#define GL_SCISSOR_TEST 0x0C11 +#define GL_POLYGON_OFFSET_FILL 0x8037 +#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E +#define GL_SAMPLE_COVERAGE 0x80A0 +#define GL_NO_ERROR 0 +#define GL_INVALID_ENUM 0x0500 +#define GL_INVALID_VALUE 0x0501 +#define GL_INVALID_OPERATION 0x0502 +#define GL_OUT_OF_MEMORY 0x0505 +#define GL_CW 0x0900 +#define GL_CCW 0x0901 +#define GL_LINE_WIDTH 0x0B21 +#define GL_ALIASED_POINT_SIZE_RANGE 0x846D +#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E +#define GL_CULL_FACE_MODE 0x0B45 +#define GL_FRONT_FACE 0x0B46 +#define GL_DEPTH_RANGE 0x0B70 +#define GL_DEPTH_WRITEMASK 0x0B72 +#define GL_DEPTH_CLEAR_VALUE 0x0B73 +#define GL_DEPTH_FUNC 0x0B74 +#define GL_STENCIL_CLEAR_VALUE 0x0B91 +#define GL_STENCIL_FUNC 0x0B92 +#define GL_STENCIL_FAIL 0x0B94 +#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 +#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 +#define GL_STENCIL_REF 0x0B97 +#define GL_STENCIL_VALUE_MASK 0x0B93 +#define GL_STENCIL_WRITEMASK 0x0B98 +#define GL_STENCIL_BACK_FUNC 0x8800 +#define GL_STENCIL_BACK_FAIL 0x8801 +#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 +#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 +#define GL_STENCIL_BACK_REF 0x8CA3 +#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 +#define GL_STENCIL_BACK_WRITEMASK 0x8CA5 +#define GL_VIEWPORT 0x0BA2 +#define GL_SCISSOR_BOX 0x0C10 +#define GL_COLOR_CLEAR_VALUE 0x0C22 +#define GL_COLOR_WRITEMASK 0x0C23 +#define GL_UNPACK_ALIGNMENT 0x0CF5 +#define GL_PACK_ALIGNMENT 0x0D05 +#define GL_MAX_TEXTURE_SIZE 0x0D33 +#define GL_MAX_VIEWPORT_DIMS 0x0D3A +#define GL_SUBPIXEL_BITS 0x0D50 +#define GL_RED_BITS 0x0D52 +#define GL_GREEN_BITS 0x0D53 +#define GL_BLUE_BITS 0x0D54 +#define GL_ALPHA_BITS 0x0D55 +#define GL_DEPTH_BITS 0x0D56 +#define GL_STENCIL_BITS 0x0D57 +#define GL_POLYGON_OFFSET_UNITS 0x2A00 +#define GL_POLYGON_OFFSET_FACTOR 0x8038 +#define GL_TEXTURE_BINDING_2D 0x8069 +#define GL_SAMPLE_BUFFERS 0x80A8 +#define GL_SAMPLES 0x80A9 +#define GL_SAMPLE_COVERAGE_VALUE 0x80AA +#define GL_SAMPLE_COVERAGE_INVERT 0x80AB +#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 +#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 +#define GL_DONT_CARE 0x1100 +#define GL_FASTEST 0x1101 +#define GL_NICEST 0x1102 +#define GL_GENERATE_MIPMAP_HINT 0x8192 +#define GL_BYTE 0x1400 +#define GL_UNSIGNED_BYTE 0x1401 +#define GL_SHORT 0x1402 +#define GL_UNSIGNED_SHORT 0x1403 +#define GL_INT 0x1404 +#define GL_UNSIGNED_INT 0x1405 +#define GL_FLOAT 0x1406 +#define GL_FIXED 0x140C +#define GL_DEPTH_COMPONENT 0x1902 +#define GL_ALPHA 0x1906 +#define GL_RGB 0x1907 +#define GL_RGBA 0x1908 +#define GL_LUMINANCE 0x1909 +#define GL_LUMINANCE_ALPHA 0x190A +#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 +#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 +#define GL_UNSIGNED_SHORT_5_6_5 0x8363 +#define GL_FRAGMENT_SHADER 0x8B30 +#define GL_VERTEX_SHADER 0x8B31 +#define GL_MAX_VERTEX_ATTRIBS 0x8869 +#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB +#define GL_MAX_VARYING_VECTORS 0x8DFC +#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D +#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C +#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 +#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD +#define GL_SHADER_TYPE 0x8B4F +#define GL_DELETE_STATUS 0x8B80 +#define GL_LINK_STATUS 0x8B82 +#define GL_VALIDATE_STATUS 0x8B83 +#define GL_ATTACHED_SHADERS 0x8B85 +#define GL_ACTIVE_UNIFORMS 0x8B86 +#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 +#define GL_ACTIVE_ATTRIBUTES 0x8B89 +#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A +#define GL_SHADING_LANGUAGE_VERSION 0x8B8C +#define GL_CURRENT_PROGRAM 0x8B8D +#define GL_NEVER 0x0200 +#define GL_LESS 0x0201 +#define GL_EQUAL 0x0202 +#define GL_LEQUAL 0x0203 +#define GL_GREATER 0x0204 +#define GL_NOTEQUAL 0x0205 +#define GL_GEQUAL 0x0206 +#define GL_ALWAYS 0x0207 +#define GL_KEEP 0x1E00 +#define GL_REPLACE 0x1E01 +#define GL_INCR 0x1E02 +#define GL_DECR 0x1E03 +#define GL_INVERT 0x150A +#define GL_INCR_WRAP 0x8507 +#define GL_DECR_WRAP 0x8508 +#define GL_VENDOR 0x1F00 +#define GL_RENDERER 0x1F01 +#define GL_VERSION 0x1F02 +#define GL_EXTENSIONS 0x1F03 +#define GL_NEAREST 0x2600 +#define GL_LINEAR 0x2601 +#define GL_NEAREST_MIPMAP_NEAREST 0x2700 +#define GL_LINEAR_MIPMAP_NEAREST 0x2701 +#define GL_NEAREST_MIPMAP_LINEAR 0x2702 +#define GL_LINEAR_MIPMAP_LINEAR 0x2703 +#define GL_TEXTURE_MAG_FILTER 0x2800 +#define GL_TEXTURE_MIN_FILTER 0x2801 +#define GL_TEXTURE_WRAP_S 0x2802 +#define GL_TEXTURE_WRAP_T 0x2803 +#define GL_TEXTURE 0x1702 +#define GL_TEXTURE_CUBE_MAP 0x8513 +#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A +#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C +#define GL_TEXTURE0 0x84C0 +#define GL_TEXTURE1 0x84C1 +#define GL_TEXTURE2 0x84C2 +#define GL_TEXTURE3 0x84C3 +#define GL_TEXTURE4 0x84C4 +#define GL_TEXTURE5 0x84C5 +#define GL_TEXTURE6 0x84C6 +#define GL_TEXTURE7 0x84C7 +#define GL_TEXTURE8 0x84C8 +#define GL_TEXTURE9 0x84C9 +#define GL_TEXTURE10 0x84CA +#define GL_TEXTURE11 0x84CB +#define GL_TEXTURE12 0x84CC +#define GL_TEXTURE13 0x84CD +#define GL_TEXTURE14 0x84CE +#define GL_TEXTURE15 0x84CF +#define GL_TEXTURE16 0x84D0 +#define GL_TEXTURE17 0x84D1 +#define GL_TEXTURE18 0x84D2 +#define GL_TEXTURE19 0x84D3 +#define GL_TEXTURE20 0x84D4 +#define GL_TEXTURE21 0x84D5 +#define GL_TEXTURE22 0x84D6 +#define GL_TEXTURE23 0x84D7 +#define GL_TEXTURE24 0x84D8 +#define GL_TEXTURE25 0x84D9 +#define GL_TEXTURE26 0x84DA +#define GL_TEXTURE27 0x84DB +#define GL_TEXTURE28 0x84DC +#define GL_TEXTURE29 0x84DD +#define GL_TEXTURE30 0x84DE +#define GL_TEXTURE31 0x84DF +#define GL_ACTIVE_TEXTURE 0x84E0 +#define GL_REPEAT 0x2901 +#define GL_CLAMP_TO_EDGE 0x812F +#define GL_MIRRORED_REPEAT 0x8370 +#define GL_FLOAT_VEC2 0x8B50 +#define GL_FLOAT_VEC3 0x8B51 +#define GL_FLOAT_VEC4 0x8B52 +#define GL_INT_VEC2 0x8B53 +#define GL_INT_VEC3 0x8B54 +#define GL_INT_VEC4 0x8B55 +#define GL_BOOL 0x8B56 +#define GL_BOOL_VEC2 0x8B57 +#define GL_BOOL_VEC3 0x8B58 +#define GL_BOOL_VEC4 0x8B59 +#define GL_FLOAT_MAT2 0x8B5A +#define GL_FLOAT_MAT3 0x8B5B +#define GL_FLOAT_MAT4 0x8B5C +#define GL_SAMPLER_2D 0x8B5E +#define GL_SAMPLER_CUBE 0x8B60 +#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 +#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 +#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 +#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 +#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A +#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 +#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F +#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A +#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B +#define GL_COMPILE_STATUS 0x8B81 +#define GL_INFO_LOG_LENGTH 0x8B84 +#define GL_SHADER_SOURCE_LENGTH 0x8B88 +#define GL_SHADER_COMPILER 0x8DFA +#define GL_SHADER_BINARY_FORMATS 0x8DF8 +#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 +#define GL_LOW_FLOAT 0x8DF0 +#define GL_MEDIUM_FLOAT 0x8DF1 +#define GL_HIGH_FLOAT 0x8DF2 +#define GL_LOW_INT 0x8DF3 +#define GL_MEDIUM_INT 0x8DF4 +#define GL_HIGH_INT 0x8DF5 +#define GL_FRAMEBUFFER 0x8D40 +#define GL_RENDERBUFFER 0x8D41 +#define GL_RGBA4 0x8056 +#define GL_RGB5_A1 0x8057 +#define GL_RGB565 0x8D62 +#define GL_DEPTH_COMPONENT16 0x81A5 +#define GL_STENCIL_INDEX8 0x8D48 +#define GL_RENDERBUFFER_WIDTH 0x8D42 +#define GL_RENDERBUFFER_HEIGHT 0x8D43 +#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 +#define GL_RENDERBUFFER_RED_SIZE 0x8D50 +#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 +#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 +#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 +#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 +#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 +#define GL_COLOR_ATTACHMENT0 0x8CE0 +#define GL_DEPTH_ATTACHMENT 0x8D00 +#define GL_STENCIL_ATTACHMENT 0x8D20 +#define GL_NONE 0 +#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 +#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 +#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 +#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9 +#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD +#define GL_FRAMEBUFFER_BINDING 0x8CA6 +#define GL_RENDERBUFFER_BINDING 0x8CA7 +#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 +#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 +typedef void (GL_APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); +typedef void (GL_APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader); +typedef void (GL_APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name); +typedef void (GL_APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer); +typedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer); +typedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer); +typedef void (GL_APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture); +typedef void (GL_APIENTRYP PFNGLBLENDCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode); +typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha); +typedef void (GL_APIENTRYP PFNGLBLENDFUNCPROC) (GLenum sfactor, GLenum dfactor); +typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +typedef void (GL_APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const void *data, GLenum usage); +typedef void (GL_APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const void *data); +typedef GLenum (GL_APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target); +typedef void (GL_APIENTRYP PFNGLCLEARPROC) (GLbitfield mask); +typedef void (GL_APIENTRYP PFNGLCLEARCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +typedef void (GL_APIENTRYP PFNGLCLEARDEPTHFPROC) (GLfloat d); +typedef void (GL_APIENTRYP PFNGLCLEARSTENCILPROC) (GLint s); +typedef void (GL_APIENTRYP PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); +typedef void (GL_APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader); +typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); +typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); +typedef void (GL_APIENTRYP PFNGLCOPYTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef GLuint (GL_APIENTRYP PFNGLCREATEPROGRAMPROC) (void); +typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROC) (GLenum type); +typedef void (GL_APIENTRYP PFNGLCULLFACEPROC) (GLenum mode); +typedef void (GL_APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers); +typedef void (GL_APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers); +typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program); +typedef void (GL_APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers); +typedef void (GL_APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader); +typedef void (GL_APIENTRYP PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint *textures); +typedef void (GL_APIENTRYP PFNGLDEPTHFUNCPROC) (GLenum func); +typedef void (GL_APIENTRYP PFNGLDEPTHMASKPROC) (GLboolean flag); +typedef void (GL_APIENTRYP PFNGLDEPTHRANGEFPROC) (GLfloat n, GLfloat f); +typedef void (GL_APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader); +typedef void (GL_APIENTRYP PFNGLDISABLEPROC) (GLenum cap); +typedef void (GL_APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index); +typedef void (GL_APIENTRYP PFNGLDRAWARRAYSPROC) (GLenum mode, GLint first, GLsizei count); +typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices); +typedef void (GL_APIENTRYP PFNGLENABLEPROC) (GLenum cap); +typedef void (GL_APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index); +typedef void (GL_APIENTRYP PFNGLFINISHPROC) (void); +typedef void (GL_APIENTRYP PFNGLFLUSHPROC) (void); +typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (GL_APIENTRYP PFNGLFRONTFACEPROC) (GLenum mode); +typedef void (GL_APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers); +typedef void (GL_APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target); +typedef void (GL_APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers); +typedef void (GL_APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers); +typedef void (GL_APIENTRYP PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures); +typedef void (GL_APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); +typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); +typedef void (GL_APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); +typedef GLint (GL_APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name); +typedef void (GL_APIENTRYP PFNGLGETBOOLEANVPROC) (GLenum pname, GLboolean *data); +typedef void (GL_APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef GLenum (GL_APIENTRYP PFNGLGETERRORPROC) (void); +typedef void (GL_APIENTRYP PFNGLGETFLOATVPROC) (GLenum pname, GLfloat *data); +typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params); +typedef void (GL_APIENTRYP PFNGLGETINTEGERVPROC) (GLenum pname, GLint *data); +typedef void (GL_APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params); +typedef void (GL_APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +typedef void (GL_APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (GL_APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params); +typedef void (GL_APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +typedef void (GL_APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); +typedef void (GL_APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); +typedef const GLubyte *(GL_APIENTRYP PFNGLGETSTRINGPROC) (GLenum name); +typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (GL_APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params); +typedef void (GL_APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params); +typedef GLint (GL_APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name); +typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params); +typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params); +typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, void **pointer); +typedef void (GL_APIENTRYP PFNGLHINTPROC) (GLenum target, GLenum mode); +typedef GLboolean (GL_APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer); +typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDPROC) (GLenum cap); +typedef GLboolean (GL_APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer); +typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPROC) (GLuint program); +typedef GLboolean (GL_APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer); +typedef GLboolean (GL_APIENTRYP PFNGLISSHADERPROC) (GLuint shader); +typedef GLboolean (GL_APIENTRYP PFNGLISTEXTUREPROC) (GLuint texture); +typedef void (GL_APIENTRYP PFNGLLINEWIDTHPROC) (GLfloat width); +typedef void (GL_APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program); +typedef void (GL_APIENTRYP PFNGLPIXELSTOREIPROC) (GLenum pname, GLint param); +typedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETPROC) (GLfloat factor, GLfloat units); +typedef void (GL_APIENTRYP PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels); +typedef void (GL_APIENTRYP PFNGLRELEASESHADERCOMPILERPROC) (void); +typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GL_APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLfloat value, GLboolean invert); +typedef void (GL_APIENTRYP PFNGLSCISSORPROC) (GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GL_APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); +typedef void (GL_APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length); +typedef void (GL_APIENTRYP PFNGLSTENCILFUNCPROC) (GLenum func, GLint ref, GLuint mask); +typedef void (GL_APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask); +typedef void (GL_APIENTRYP PFNGLSTENCILMASKPROC) (GLuint mask); +typedef void (GL_APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask); +typedef void (GL_APIENTRYP PFNGLSTENCILOPPROC) (GLenum fail, GLenum zfail, GLenum zpass); +typedef void (GL_APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); +typedef void (GL_APIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); +typedef void (GL_APIENTRYP PFNGLTEXPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat param); +typedef void (GL_APIENTRYP PFNGLTEXPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); +typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIPROC) (GLenum target, GLenum pname, GLint param); +typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); +typedef void (GL_APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0); +typedef void (GL_APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0); +typedef void (GL_APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (GL_APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1); +typedef void (GL_APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1); +typedef void (GL_APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (GL_APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +typedef void (GL_APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2); +typedef void (GL_APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (GL_APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +typedef void (GL_APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +typedef void (GL_APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program); +typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program); +typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x); +typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v); +typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y); +typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v); +typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); +typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v); +typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v); +typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); +typedef void (GL_APIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height); +#if GL_GLES_PROTOTYPES +GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); +GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); +GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name); +GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); +GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); +GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); +GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); +GL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +GL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode); +GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha); +GL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor); +GL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +GL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage); +GL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void *data); +GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target); +GL_APICALL void GL_APIENTRY glClear (GLbitfield mask); +GL_APICALL void GL_APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +GL_APICALL void GL_APIENTRY glClearDepthf (GLfloat d); +GL_APICALL void GL_APIENTRY glClearStencil (GLint s); +GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); +GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader); +GL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); +GL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); +GL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +GL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GL_APICALL GLuint GL_APIENTRY glCreateProgram (void); +GL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type); +GL_APICALL void GL_APIENTRY glCullFace (GLenum mode); +GL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers); +GL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers); +GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program); +GL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers); +GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader); +GL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures); +GL_APICALL void GL_APIENTRY glDepthFunc (GLenum func); +GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag); +GL_APICALL void GL_APIENTRY glDepthRangef (GLfloat n, GLfloat f); +GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader); +GL_APICALL void GL_APIENTRY glDisable (GLenum cap); +GL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index); +GL_APICALL void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count); +GL_APICALL void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void *indices); +GL_APICALL void GL_APIENTRY glEnable (GLenum cap); +GL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index); +GL_APICALL void GL_APIENTRY glFinish (void); +GL_APICALL void GL_APIENTRY glFlush (void); +GL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GL_APICALL void GL_APIENTRY glFrontFace (GLenum mode); +GL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers); +GL_APICALL void GL_APIENTRY glGenerateMipmap (GLenum target); +GL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers); +GL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers); +GL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures); +GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); +GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); +GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); +GL_APICALL GLint GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar *name); +GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *data); +GL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params); +GL_APICALL GLenum GL_APIENTRY glGetError (void); +GL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *data); +GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params); +GL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *data); +GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params); +GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params); +GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params); +GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); +GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); +GL_APICALL const GLubyte *GL_APIENTRY glGetString (GLenum name); +GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params); +GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params); +GL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params); +GL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params); +GL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar *name); +GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params); +GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params); +GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, void **pointer); +GL_APICALL void GL_APIENTRY glHint (GLenum target, GLenum mode); +GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); +GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap); +GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer); +GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program); +GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer); +GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader); +GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture); +GL_APICALL void GL_APIENTRY glLineWidth (GLfloat width); +GL_APICALL void GL_APIENTRY glLinkProgram (GLuint program); +GL_APICALL void GL_APIENTRY glPixelStorei (GLenum pname, GLint param); +GL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units); +GL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels); +GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void); +GL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +GL_APICALL void GL_APIENTRY glSampleCoverage (GLfloat value, GLboolean invert); +GL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height); +GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); +GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length); +GL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); +GL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask); +GL_APICALL void GL_APIENTRY glStencilMask (GLuint mask); +GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask); +GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass); +GL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); +GL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); +GL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param); +GL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params); +GL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param); +GL_APICALL void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params); +GL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); +GL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat v0); +GL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value); +GL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint v0); +GL_APICALL void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value); +GL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1); +GL_APICALL void GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value); +GL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint v0, GLint v1); +GL_APICALL void GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value); +GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +GL_APICALL void GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value); +GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2); +GL_APICALL void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value); +GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +GL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value); +GL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +GL_APICALL void GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value); +GL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GL_APICALL void GL_APIENTRY glUseProgram (GLuint program); +GL_APICALL void GL_APIENTRY glValidateProgram (GLuint program); +GL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint index, GLfloat x); +GL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v); +GL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y); +GL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v); +GL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z); +GL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v); +GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v); +GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); +GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); +#endif +#endif /* GL_ES_VERSION_2_0 */ + +#ifndef GL_ES_VERSION_3_0 +#define GL_ES_VERSION_3_0 1 +typedef unsigned short GLhalf; +#define GL_READ_BUFFER 0x0C02 +#define GL_UNPACK_ROW_LENGTH 0x0CF2 +#define GL_UNPACK_SKIP_ROWS 0x0CF3 +#define GL_UNPACK_SKIP_PIXELS 0x0CF4 +#define GL_PACK_ROW_LENGTH 0x0D02 +#define GL_PACK_SKIP_ROWS 0x0D03 +#define GL_PACK_SKIP_PIXELS 0x0D04 +#define GL_COLOR 0x1800 +#define GL_DEPTH 0x1801 +#define GL_STENCIL 0x1802 +#define GL_RED 0x1903 +#define GL_RGB8 0x8051 +#define GL_RGBA8 0x8058 +#define GL_RGB10_A2 0x8059 +#define GL_TEXTURE_BINDING_3D 0x806A +#define GL_UNPACK_SKIP_IMAGES 0x806D +#define GL_UNPACK_IMAGE_HEIGHT 0x806E +#define GL_TEXTURE_3D 0x806F +#define GL_TEXTURE_WRAP_R 0x8072 +#define GL_MAX_3D_TEXTURE_SIZE 0x8073 +#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 +#define GL_MAX_ELEMENTS_VERTICES 0x80E8 +#define GL_MAX_ELEMENTS_INDICES 0x80E9 +#define GL_TEXTURE_MIN_LOD 0x813A +#define GL_TEXTURE_MAX_LOD 0x813B +#define GL_TEXTURE_BASE_LEVEL 0x813C +#define GL_TEXTURE_MAX_LEVEL 0x813D +#define GL_MIN 0x8007 +#define GL_MAX 0x8008 +#define GL_DEPTH_COMPONENT24 0x81A6 +#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD +#define GL_TEXTURE_COMPARE_MODE 0x884C +#define GL_TEXTURE_COMPARE_FUNC 0x884D +#define GL_CURRENT_QUERY 0x8865 +#define GL_QUERY_RESULT 0x8866 +#define GL_QUERY_RESULT_AVAILABLE 0x8867 +#define GL_BUFFER_MAPPED 0x88BC +#define GL_BUFFER_MAP_POINTER 0x88BD +#define GL_STREAM_READ 0x88E1 +#define GL_STREAM_COPY 0x88E2 +#define GL_STATIC_READ 0x88E5 +#define GL_STATIC_COPY 0x88E6 +#define GL_DYNAMIC_READ 0x88E9 +#define GL_DYNAMIC_COPY 0x88EA +#define GL_MAX_DRAW_BUFFERS 0x8824 +#define GL_DRAW_BUFFER0 0x8825 +#define GL_DRAW_BUFFER1 0x8826 +#define GL_DRAW_BUFFER2 0x8827 +#define GL_DRAW_BUFFER3 0x8828 +#define GL_DRAW_BUFFER4 0x8829 +#define GL_DRAW_BUFFER5 0x882A +#define GL_DRAW_BUFFER6 0x882B +#define GL_DRAW_BUFFER7 0x882C +#define GL_DRAW_BUFFER8 0x882D +#define GL_DRAW_BUFFER9 0x882E +#define GL_DRAW_BUFFER10 0x882F +#define GL_DRAW_BUFFER11 0x8830 +#define GL_DRAW_BUFFER12 0x8831 +#define GL_DRAW_BUFFER13 0x8832 +#define GL_DRAW_BUFFER14 0x8833 +#define GL_DRAW_BUFFER15 0x8834 +#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 +#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A +#define GL_SAMPLER_3D 0x8B5F +#define GL_SAMPLER_2D_SHADOW 0x8B62 +#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B +#define GL_PIXEL_PACK_BUFFER 0x88EB +#define GL_PIXEL_UNPACK_BUFFER 0x88EC +#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED +#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF +#define GL_FLOAT_MAT2x3 0x8B65 +#define GL_FLOAT_MAT2x4 0x8B66 +#define GL_FLOAT_MAT3x2 0x8B67 +#define GL_FLOAT_MAT3x4 0x8B68 +#define GL_FLOAT_MAT4x2 0x8B69 +#define GL_FLOAT_MAT4x3 0x8B6A +#define GL_SRGB 0x8C40 +#define GL_SRGB8 0x8C41 +#define GL_SRGB8_ALPHA8 0x8C43 +#define GL_COMPARE_REF_TO_TEXTURE 0x884E +#define GL_MAJOR_VERSION 0x821B +#define GL_MINOR_VERSION 0x821C +#define GL_NUM_EXTENSIONS 0x821D +#define GL_RGBA32F 0x8814 +#define GL_RGB32F 0x8815 +#define GL_RGBA16F 0x881A +#define GL_RGB16F 0x881B +#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD +#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF +#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 +#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 +#define GL_MAX_VARYING_COMPONENTS 0x8B4B +#define GL_TEXTURE_2D_ARRAY 0x8C1A +#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D +#define GL_R11F_G11F_B10F 0x8C3A +#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B +#define GL_RGB9_E5 0x8C3D +#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E +#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 +#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 +#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 +#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 +#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 +#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 +#define GL_RASTERIZER_DISCARD 0x8C89 +#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B +#define GL_INTERLEAVED_ATTRIBS 0x8C8C +#define GL_SEPARATE_ATTRIBS 0x8C8D +#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E +#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F +#define GL_RGBA32UI 0x8D70 +#define GL_RGB32UI 0x8D71 +#define GL_RGBA16UI 0x8D76 +#define GL_RGB16UI 0x8D77 +#define GL_RGBA8UI 0x8D7C +#define GL_RGB8UI 0x8D7D +#define GL_RGBA32I 0x8D82 +#define GL_RGB32I 0x8D83 +#define GL_RGBA16I 0x8D88 +#define GL_RGB16I 0x8D89 +#define GL_RGBA8I 0x8D8E +#define GL_RGB8I 0x8D8F +#define GL_RED_INTEGER 0x8D94 +#define GL_RGB_INTEGER 0x8D98 +#define GL_RGBA_INTEGER 0x8D99 +#define GL_SAMPLER_2D_ARRAY 0x8DC1 +#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 +#define GL_SAMPLER_CUBE_SHADOW 0x8DC5 +#define GL_UNSIGNED_INT_VEC2 0x8DC6 +#define GL_UNSIGNED_INT_VEC3 0x8DC7 +#define GL_UNSIGNED_INT_VEC4 0x8DC8 +#define GL_INT_SAMPLER_2D 0x8DCA +#define GL_INT_SAMPLER_3D 0x8DCB +#define GL_INT_SAMPLER_CUBE 0x8DCC +#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF +#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 +#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 +#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 +#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 +#define GL_BUFFER_ACCESS_FLAGS 0x911F +#define GL_BUFFER_MAP_LENGTH 0x9120 +#define GL_BUFFER_MAP_OFFSET 0x9121 +#define GL_DEPTH_COMPONENT32F 0x8CAC +#define GL_DEPTH32F_STENCIL8 0x8CAD +#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD +#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 +#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 +#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 +#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 +#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 +#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 +#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 +#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 +#define GL_FRAMEBUFFER_DEFAULT 0x8218 +#define GL_FRAMEBUFFER_UNDEFINED 0x8219 +#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A +#define GL_DEPTH_STENCIL 0x84F9 +#define GL_UNSIGNED_INT_24_8 0x84FA +#define GL_DEPTH24_STENCIL8 0x88F0 +#define GL_UNSIGNED_NORMALIZED 0x8C17 +#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6 +#define GL_READ_FRAMEBUFFER 0x8CA8 +#define GL_DRAW_FRAMEBUFFER 0x8CA9 +#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA +#define GL_RENDERBUFFER_SAMPLES 0x8CAB +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 +#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF +#define GL_COLOR_ATTACHMENT1 0x8CE1 +#define GL_COLOR_ATTACHMENT2 0x8CE2 +#define GL_COLOR_ATTACHMENT3 0x8CE3 +#define GL_COLOR_ATTACHMENT4 0x8CE4 +#define GL_COLOR_ATTACHMENT5 0x8CE5 +#define GL_COLOR_ATTACHMENT6 0x8CE6 +#define GL_COLOR_ATTACHMENT7 0x8CE7 +#define GL_COLOR_ATTACHMENT8 0x8CE8 +#define GL_COLOR_ATTACHMENT9 0x8CE9 +#define GL_COLOR_ATTACHMENT10 0x8CEA +#define GL_COLOR_ATTACHMENT11 0x8CEB +#define GL_COLOR_ATTACHMENT12 0x8CEC +#define GL_COLOR_ATTACHMENT13 0x8CED +#define GL_COLOR_ATTACHMENT14 0x8CEE +#define GL_COLOR_ATTACHMENT15 0x8CEF +#define GL_COLOR_ATTACHMENT16 0x8CF0 +#define GL_COLOR_ATTACHMENT17 0x8CF1 +#define GL_COLOR_ATTACHMENT18 0x8CF2 +#define GL_COLOR_ATTACHMENT19 0x8CF3 +#define GL_COLOR_ATTACHMENT20 0x8CF4 +#define GL_COLOR_ATTACHMENT21 0x8CF5 +#define GL_COLOR_ATTACHMENT22 0x8CF6 +#define GL_COLOR_ATTACHMENT23 0x8CF7 +#define GL_COLOR_ATTACHMENT24 0x8CF8 +#define GL_COLOR_ATTACHMENT25 0x8CF9 +#define GL_COLOR_ATTACHMENT26 0x8CFA +#define GL_COLOR_ATTACHMENT27 0x8CFB +#define GL_COLOR_ATTACHMENT28 0x8CFC +#define GL_COLOR_ATTACHMENT29 0x8CFD +#define GL_COLOR_ATTACHMENT30 0x8CFE +#define GL_COLOR_ATTACHMENT31 0x8CFF +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 +#define GL_MAX_SAMPLES 0x8D57 +#define GL_HALF_FLOAT 0x140B +#define GL_MAP_READ_BIT 0x0001 +#define GL_MAP_WRITE_BIT 0x0002 +#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 +#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 +#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 +#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 +#define GL_RG 0x8227 +#define GL_RG_INTEGER 0x8228 +#define GL_R8 0x8229 +#define GL_RG8 0x822B +#define GL_R16F 0x822D +#define GL_R32F 0x822E +#define GL_RG16F 0x822F +#define GL_RG32F 0x8230 +#define GL_R8I 0x8231 +#define GL_R8UI 0x8232 +#define GL_R16I 0x8233 +#define GL_R16UI 0x8234 +#define GL_R32I 0x8235 +#define GL_R32UI 0x8236 +#define GL_RG8I 0x8237 +#define GL_RG8UI 0x8238 +#define GL_RG16I 0x8239 +#define GL_RG16UI 0x823A +#define GL_RG32I 0x823B +#define GL_RG32UI 0x823C +#define GL_VERTEX_ARRAY_BINDING 0x85B5 +#define GL_R8_SNORM 0x8F94 +#define GL_RG8_SNORM 0x8F95 +#define GL_RGB8_SNORM 0x8F96 +#define GL_RGBA8_SNORM 0x8F97 +#define GL_SIGNED_NORMALIZED 0x8F9C +#define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69 +#define GL_COPY_READ_BUFFER 0x8F36 +#define GL_COPY_WRITE_BUFFER 0x8F37 +#define GL_COPY_READ_BUFFER_BINDING 0x8F36 +#define GL_COPY_WRITE_BUFFER_BINDING 0x8F37 +#define GL_UNIFORM_BUFFER 0x8A11 +#define GL_UNIFORM_BUFFER_BINDING 0x8A28 +#define GL_UNIFORM_BUFFER_START 0x8A29 +#define GL_UNIFORM_BUFFER_SIZE 0x8A2A +#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B +#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D +#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E +#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F +#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 +#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 +#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 +#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 +#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 +#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 +#define GL_UNIFORM_TYPE 0x8A37 +#define GL_UNIFORM_SIZE 0x8A38 +#define GL_UNIFORM_NAME_LENGTH 0x8A39 +#define GL_UNIFORM_BLOCK_INDEX 0x8A3A +#define GL_UNIFORM_OFFSET 0x8A3B +#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C +#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D +#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E +#define GL_UNIFORM_BLOCK_BINDING 0x8A3F +#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 +#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 +#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 +#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 +#define GL_INVALID_INDEX 0xFFFFFFFFu +#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 +#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 +#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 +#define GL_OBJECT_TYPE 0x9112 +#define GL_SYNC_CONDITION 0x9113 +#define GL_SYNC_STATUS 0x9114 +#define GL_SYNC_FLAGS 0x9115 +#define GL_SYNC_FENCE 0x9116 +#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 +#define GL_UNSIGNALED 0x9118 +#define GL_SIGNALED 0x9119 +#define GL_ALREADY_SIGNALED 0x911A +#define GL_TIMEOUT_EXPIRED 0x911B +#define GL_CONDITION_SATISFIED 0x911C +#define GL_WAIT_FAILED 0x911D +#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 +#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull +#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE +#define GL_ANY_SAMPLES_PASSED 0x8C2F +#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A +#define GL_SAMPLER_BINDING 0x8919 +#define GL_RGB10_A2UI 0x906F +#define GL_TEXTURE_SWIZZLE_R 0x8E42 +#define GL_TEXTURE_SWIZZLE_G 0x8E43 +#define GL_TEXTURE_SWIZZLE_B 0x8E44 +#define GL_TEXTURE_SWIZZLE_A 0x8E45 +#define GL_GREEN 0x1904 +#define GL_BLUE 0x1905 +#define GL_INT_2_10_10_10_REV 0x8D9F +#define GL_TRANSFORM_FEEDBACK 0x8E22 +#define GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23 +#define GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24 +#define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25 +#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257 +#define GL_PROGRAM_BINARY_LENGTH 0x8741 +#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE +#define GL_PROGRAM_BINARY_FORMATS 0x87FF +#define GL_COMPRESSED_R11_EAC 0x9270 +#define GL_COMPRESSED_SIGNED_R11_EAC 0x9271 +#define GL_COMPRESSED_RG11_EAC 0x9272 +#define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273 +#define GL_COMPRESSED_RGB8_ETC2 0x9274 +#define GL_COMPRESSED_SRGB8_ETC2 0x9275 +#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276 +#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 +#define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 +#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279 +#define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F +#define GL_MAX_ELEMENT_INDEX 0x8D6B +#define GL_NUM_SAMPLE_COUNTS 0x9380 +#define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF +typedef void (GL_APIENTRYP PFNGLREADBUFFERPROC) (GLenum src); +typedef void (GL_APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); +typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); +typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); +typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); +typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); +typedef void (GL_APIENTRYP PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids); +typedef void (GL_APIENTRYP PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids); +typedef GLboolean (GL_APIENTRYP PFNGLISQUERYPROC) (GLuint id); +typedef void (GL_APIENTRYP PFNGLBEGINQUERYPROC) (GLenum target, GLuint id); +typedef void (GL_APIENTRYP PFNGLENDQUERYPROC) (GLenum target); +typedef void (GL_APIENTRYP PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params); +typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFERPROC) (GLenum target); +typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, void **params); +typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs); +typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +typedef void *(GL_APIENTRYP PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); +typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length); +typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYPROC) (GLuint array); +typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays); +typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays); +typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYPROC) (GLuint array); +typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data); +typedef void (GL_APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode); +typedef void (GL_APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC) (void); +typedef void (GL_APIENTRYP PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (GL_APIENTRYP PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer); +typedef void (GL_APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode); +typedef void (GL_APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); +typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); +typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params); +typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params); +typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w); +typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v); +typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v); +typedef void (GL_APIENTRYP PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params); +typedef GLint (GL_APIENTRYP PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name); +typedef void (GL_APIENTRYP PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0); +typedef void (GL_APIENTRYP PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1); +typedef void (GL_APIENTRYP PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2); +typedef void (GL_APIENTRYP PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +typedef void (GL_APIENTRYP PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (GL_APIENTRYP PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (GL_APIENTRYP PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (GL_APIENTRYP PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (GL_APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value); +typedef void (GL_APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value); +typedef void (GL_APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); +typedef const GLubyte *(GL_APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index); +typedef void (GL_APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +typedef void (GL_APIENTRYP PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); +typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); +typedef GLuint (GL_APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar *uniformBlockName); +typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); +typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); +typedef void (GL_APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); +typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount); +typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount); +typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCPROC) (GLenum condition, GLbitfield flags); +typedef GLboolean (GL_APIENTRYP PFNGLISSYNCPROC) (GLsync sync); +typedef void (GL_APIENTRYP PFNGLDELETESYNCPROC) (GLsync sync); +typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); +typedef void (GL_APIENTRYP PFNGLWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); +typedef void (GL_APIENTRYP PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64 *data); +typedef void (GL_APIENTRYP PFNGLGETSYNCIVPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); +typedef void (GL_APIENTRYP PFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data); +typedef void (GL_APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum pname, GLint64 *params); +typedef void (GL_APIENTRYP PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint *samplers); +typedef void (GL_APIENTRYP PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint *samplers); +typedef GLboolean (GL_APIENTRYP PFNGLISSAMPLERPROC) (GLuint sampler); +typedef void (GL_APIENTRYP PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler); +typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param); +typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint *param); +typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param); +typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat *param); +typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint *params); +typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat *params); +typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor); +typedef void (GL_APIENTRYP PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id); +typedef void (GL_APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint *ids); +typedef void (GL_APIENTRYP PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids); +typedef GLboolean (GL_APIENTRYP PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id); +typedef void (GL_APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKPROC) (void); +typedef void (GL_APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKPROC) (void); +typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); +typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length); +typedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value); +typedef void (GL_APIENTRYP PFNGLINVALIDATEFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments); +typedef void (GL_APIENTRYP PFNGLINVALIDATESUBFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +typedef void (GL_APIENTRYP PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params); +#if GL_GLES_PROTOTYPES +GL_APICALL void GL_APIENTRY glReadBuffer (GLenum src); +GL_APICALL void GL_APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); +GL_APICALL void GL_APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); +GL_APICALL void GL_APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); +GL_APICALL void GL_APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GL_APICALL void GL_APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); +GL_APICALL void GL_APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); +GL_APICALL void GL_APIENTRY glGenQueries (GLsizei n, GLuint *ids); +GL_APICALL void GL_APIENTRY glDeleteQueries (GLsizei n, const GLuint *ids); +GL_APICALL GLboolean GL_APIENTRY glIsQuery (GLuint id); +GL_APICALL void GL_APIENTRY glBeginQuery (GLenum target, GLuint id); +GL_APICALL void GL_APIENTRY glEndQuery (GLenum target); +GL_APICALL void GL_APIENTRY glGetQueryiv (GLenum target, GLenum pname, GLint *params); +GL_APICALL void GL_APIENTRY glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params); +GL_APICALL GLboolean GL_APIENTRY glUnmapBuffer (GLenum target); +GL_APICALL void GL_APIENTRY glGetBufferPointerv (GLenum target, GLenum pname, void **params); +GL_APICALL void GL_APIENTRY glDrawBuffers (GLsizei n, const GLenum *bufs); +GL_APICALL void GL_APIENTRY glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GL_APICALL void GL_APIENTRY glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GL_APICALL void GL_APIENTRY glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GL_APICALL void GL_APIENTRY glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GL_APICALL void GL_APIENTRY glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GL_APICALL void GL_APIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GL_APICALL void GL_APIENTRY glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +GL_APICALL void GL_APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +GL_APICALL void *GL_APIENTRY glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); +GL_APICALL void GL_APIENTRY glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length); +GL_APICALL void GL_APIENTRY glBindVertexArray (GLuint array); +GL_APICALL void GL_APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint *arrays); +GL_APICALL void GL_APIENTRY glGenVertexArrays (GLsizei n, GLuint *arrays); +GL_APICALL GLboolean GL_APIENTRY glIsVertexArray (GLuint array); +GL_APICALL void GL_APIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint *data); +GL_APICALL void GL_APIENTRY glBeginTransformFeedback (GLenum primitiveMode); +GL_APICALL void GL_APIENTRY glEndTransformFeedback (void); +GL_APICALL void GL_APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +GL_APICALL void GL_APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer); +GL_APICALL void GL_APIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode); +GL_APICALL void GL_APIENTRY glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); +GL_APICALL void GL_APIENTRY glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); +GL_APICALL void GL_APIENTRY glGetVertexAttribIiv (GLuint index, GLenum pname, GLint *params); +GL_APICALL void GL_APIENTRY glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint *params); +GL_APICALL void GL_APIENTRY glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w); +GL_APICALL void GL_APIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +GL_APICALL void GL_APIENTRY glVertexAttribI4iv (GLuint index, const GLint *v); +GL_APICALL void GL_APIENTRY glVertexAttribI4uiv (GLuint index, const GLuint *v); +GL_APICALL void GL_APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint *params); +GL_APICALL GLint GL_APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name); +GL_APICALL void GL_APIENTRY glUniform1ui (GLint location, GLuint v0); +GL_APICALL void GL_APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1); +GL_APICALL void GL_APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2); +GL_APICALL void GL_APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +GL_APICALL void GL_APIENTRY glUniform1uiv (GLint location, GLsizei count, const GLuint *value); +GL_APICALL void GL_APIENTRY glUniform2uiv (GLint location, GLsizei count, const GLuint *value); +GL_APICALL void GL_APIENTRY glUniform3uiv (GLint location, GLsizei count, const GLuint *value); +GL_APICALL void GL_APIENTRY glUniform4uiv (GLint location, GLsizei count, const GLuint *value); +GL_APICALL void GL_APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value); +GL_APICALL void GL_APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value); +GL_APICALL void GL_APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value); +GL_APICALL void GL_APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); +GL_APICALL const GLubyte *GL_APIENTRY glGetStringi (GLenum name, GLuint index); +GL_APICALL void GL_APIENTRY glCopyBufferSubData (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +GL_APICALL void GL_APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); +GL_APICALL void GL_APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); +GL_APICALL GLuint GL_APIENTRY glGetUniformBlockIndex (GLuint program, const GLchar *uniformBlockName); +GL_APICALL void GL_APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); +GL_APICALL void GL_APIENTRY glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); +GL_APICALL void GL_APIENTRY glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); +GL_APICALL void GL_APIENTRY glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei instancecount); +GL_APICALL void GL_APIENTRY glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount); +GL_APICALL GLsync GL_APIENTRY glFenceSync (GLenum condition, GLbitfield flags); +GL_APICALL GLboolean GL_APIENTRY glIsSync (GLsync sync); +GL_APICALL void GL_APIENTRY glDeleteSync (GLsync sync); +GL_APICALL GLenum GL_APIENTRY glClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout); +GL_APICALL void GL_APIENTRY glWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout); +GL_APICALL void GL_APIENTRY glGetInteger64v (GLenum pname, GLint64 *data); +GL_APICALL void GL_APIENTRY glGetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); +GL_APICALL void GL_APIENTRY glGetInteger64i_v (GLenum target, GLuint index, GLint64 *data); +GL_APICALL void GL_APIENTRY glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64 *params); +GL_APICALL void GL_APIENTRY glGenSamplers (GLsizei count, GLuint *samplers); +GL_APICALL void GL_APIENTRY glDeleteSamplers (GLsizei count, const GLuint *samplers); +GL_APICALL GLboolean GL_APIENTRY glIsSampler (GLuint sampler); +GL_APICALL void GL_APIENTRY glBindSampler (GLuint unit, GLuint sampler); +GL_APICALL void GL_APIENTRY glSamplerParameteri (GLuint sampler, GLenum pname, GLint param); +GL_APICALL void GL_APIENTRY glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint *param); +GL_APICALL void GL_APIENTRY glSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param); +GL_APICALL void GL_APIENTRY glSamplerParameterfv (GLuint sampler, GLenum pname, const GLfloat *param); +GL_APICALL void GL_APIENTRY glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint *params); +GL_APICALL void GL_APIENTRY glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat *params); +GL_APICALL void GL_APIENTRY glVertexAttribDivisor (GLuint index, GLuint divisor); +GL_APICALL void GL_APIENTRY glBindTransformFeedback (GLenum target, GLuint id); +GL_APICALL void GL_APIENTRY glDeleteTransformFeedbacks (GLsizei n, const GLuint *ids); +GL_APICALL void GL_APIENTRY glGenTransformFeedbacks (GLsizei n, GLuint *ids); +GL_APICALL GLboolean GL_APIENTRY glIsTransformFeedback (GLuint id); +GL_APICALL void GL_APIENTRY glPauseTransformFeedback (void); +GL_APICALL void GL_APIENTRY glResumeTransformFeedback (void); +GL_APICALL void GL_APIENTRY glGetProgramBinary (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); +GL_APICALL void GL_APIENTRY glProgramBinary (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length); +GL_APICALL void GL_APIENTRY glProgramParameteri (GLuint program, GLenum pname, GLint value); +GL_APICALL void GL_APIENTRY glInvalidateFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments); +GL_APICALL void GL_APIENTRY glInvalidateSubFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); +GL_APICALL void GL_APIENTRY glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +GL_APICALL void GL_APIENTRY glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +GL_APICALL void GL_APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params); +#endif +#endif /* GL_ES_VERSION_3_0 */ + +#ifndef GL_ES_VERSION_3_1 +#define GL_ES_VERSION_3_1 1 +#define GL_COMPUTE_SHADER 0x91B9 +#define GL_MAX_COMPUTE_UNIFORM_BLOCKS 0x91BB +#define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC +#define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD +#define GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262 +#define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263 +#define GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264 +#define GL_MAX_COMPUTE_ATOMIC_COUNTERS 0x8265 +#define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266 +#define GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS 0x90EB +#define GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE +#define GL_MAX_COMPUTE_WORK_GROUP_SIZE 0x91BF +#define GL_COMPUTE_WORK_GROUP_SIZE 0x8267 +#define GL_DISPATCH_INDIRECT_BUFFER 0x90EE +#define GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF +#define GL_COMPUTE_SHADER_BIT 0x00000020 +#define GL_DRAW_INDIRECT_BUFFER 0x8F3F +#define GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43 +#define GL_MAX_UNIFORM_LOCATIONS 0x826E +#define GL_FRAMEBUFFER_DEFAULT_WIDTH 0x9310 +#define GL_FRAMEBUFFER_DEFAULT_HEIGHT 0x9311 +#define GL_FRAMEBUFFER_DEFAULT_SAMPLES 0x9313 +#define GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314 +#define GL_MAX_FRAMEBUFFER_WIDTH 0x9315 +#define GL_MAX_FRAMEBUFFER_HEIGHT 0x9316 +#define GL_MAX_FRAMEBUFFER_SAMPLES 0x9318 +#define GL_UNIFORM 0x92E1 +#define GL_UNIFORM_BLOCK 0x92E2 +#define GL_PROGRAM_INPUT 0x92E3 +#define GL_PROGRAM_OUTPUT 0x92E4 +#define GL_BUFFER_VARIABLE 0x92E5 +#define GL_SHADER_STORAGE_BLOCK 0x92E6 +#define GL_ATOMIC_COUNTER_BUFFER 0x92C0 +#define GL_TRANSFORM_FEEDBACK_VARYING 0x92F4 +#define GL_ACTIVE_RESOURCES 0x92F5 +#define GL_MAX_NAME_LENGTH 0x92F6 +#define GL_MAX_NUM_ACTIVE_VARIABLES 0x92F7 +#define GL_NAME_LENGTH 0x92F9 +#define GL_TYPE 0x92FA +#define GL_ARRAY_SIZE 0x92FB +#define GL_OFFSET 0x92FC +#define GL_BLOCK_INDEX 0x92FD +#define GL_ARRAY_STRIDE 0x92FE +#define GL_MATRIX_STRIDE 0x92FF +#define GL_IS_ROW_MAJOR 0x9300 +#define GL_ATOMIC_COUNTER_BUFFER_INDEX 0x9301 +#define GL_BUFFER_BINDING 0x9302 +#define GL_BUFFER_DATA_SIZE 0x9303 +#define GL_NUM_ACTIVE_VARIABLES 0x9304 +#define GL_ACTIVE_VARIABLES 0x9305 +#define GL_REFERENCED_BY_VERTEX_SHADER 0x9306 +#define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A +#define GL_REFERENCED_BY_COMPUTE_SHADER 0x930B +#define GL_TOP_LEVEL_ARRAY_SIZE 0x930C +#define GL_TOP_LEVEL_ARRAY_STRIDE 0x930D +#define GL_LOCATION 0x930E +#define GL_VERTEX_SHADER_BIT 0x00000001 +#define GL_FRAGMENT_SHADER_BIT 0x00000002 +#define GL_ALL_SHADER_BITS 0xFFFFFFFF +#define GL_PROGRAM_SEPARABLE 0x8258 +#define GL_ACTIVE_PROGRAM 0x8259 +#define GL_PROGRAM_PIPELINE_BINDING 0x825A +#define GL_ATOMIC_COUNTER_BUFFER_BINDING 0x92C1 +#define GL_ATOMIC_COUNTER_BUFFER_START 0x92C2 +#define GL_ATOMIC_COUNTER_BUFFER_SIZE 0x92C3 +#define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC +#define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0 +#define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1 +#define GL_MAX_VERTEX_ATOMIC_COUNTERS 0x92D2 +#define GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6 +#define GL_MAX_COMBINED_ATOMIC_COUNTERS 0x92D7 +#define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8 +#define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC +#define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9 +#define GL_UNSIGNED_INT_ATOMIC_COUNTER 0x92DB +#define GL_MAX_IMAGE_UNITS 0x8F38 +#define GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA +#define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE +#define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF +#define GL_IMAGE_BINDING_NAME 0x8F3A +#define GL_IMAGE_BINDING_LEVEL 0x8F3B +#define GL_IMAGE_BINDING_LAYERED 0x8F3C +#define GL_IMAGE_BINDING_LAYER 0x8F3D +#define GL_IMAGE_BINDING_ACCESS 0x8F3E +#define GL_IMAGE_BINDING_FORMAT 0x906E +#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001 +#define GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002 +#define GL_UNIFORM_BARRIER_BIT 0x00000004 +#define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008 +#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020 +#define GL_COMMAND_BARRIER_BIT 0x00000040 +#define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080 +#define GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100 +#define GL_BUFFER_UPDATE_BARRIER_BIT 0x00000200 +#define GL_FRAMEBUFFER_BARRIER_BIT 0x00000400 +#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800 +#define GL_ATOMIC_COUNTER_BARRIER_BIT 0x00001000 +#define GL_ALL_BARRIER_BITS 0xFFFFFFFF +#define GL_IMAGE_2D 0x904D +#define GL_IMAGE_3D 0x904E +#define GL_IMAGE_CUBE 0x9050 +#define GL_IMAGE_2D_ARRAY 0x9053 +#define GL_INT_IMAGE_2D 0x9058 +#define GL_INT_IMAGE_3D 0x9059 +#define GL_INT_IMAGE_CUBE 0x905B +#define GL_INT_IMAGE_2D_ARRAY 0x905E +#define GL_UNSIGNED_INT_IMAGE_2D 0x9063 +#define GL_UNSIGNED_INT_IMAGE_3D 0x9064 +#define GL_UNSIGNED_INT_IMAGE_CUBE 0x9066 +#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY 0x9069 +#define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7 +#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8 +#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9 +#define GL_READ_ONLY 0x88B8 +#define GL_WRITE_ONLY 0x88B9 +#define GL_READ_WRITE 0x88BA +#define GL_SHADER_STORAGE_BUFFER 0x90D2 +#define GL_SHADER_STORAGE_BUFFER_BINDING 0x90D3 +#define GL_SHADER_STORAGE_BUFFER_START 0x90D4 +#define GL_SHADER_STORAGE_BUFFER_SIZE 0x90D5 +#define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6 +#define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA +#define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB +#define GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC +#define GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD +#define GL_MAX_SHADER_STORAGE_BLOCK_SIZE 0x90DE +#define GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF +#define GL_SHADER_STORAGE_BARRIER_BIT 0x00002000 +#define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39 +#define GL_DEPTH_STENCIL_TEXTURE_MODE 0x90EA +#define GL_STENCIL_INDEX 0x1901 +#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E +#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F +#define GL_SAMPLE_POSITION 0x8E50 +#define GL_SAMPLE_MASK 0x8E51 +#define GL_SAMPLE_MASK_VALUE 0x8E52 +#define GL_TEXTURE_2D_MULTISAMPLE 0x9100 +#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59 +#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E +#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F +#define GL_MAX_INTEGER_SAMPLES 0x9110 +#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104 +#define GL_TEXTURE_SAMPLES 0x9106 +#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107 +#define GL_TEXTURE_WIDTH 0x1000 +#define GL_TEXTURE_HEIGHT 0x1001 +#define GL_TEXTURE_DEPTH 0x8071 +#define GL_TEXTURE_INTERNAL_FORMAT 0x1003 +#define GL_TEXTURE_RED_SIZE 0x805C +#define GL_TEXTURE_GREEN_SIZE 0x805D +#define GL_TEXTURE_BLUE_SIZE 0x805E +#define GL_TEXTURE_ALPHA_SIZE 0x805F +#define GL_TEXTURE_DEPTH_SIZE 0x884A +#define GL_TEXTURE_STENCIL_SIZE 0x88F1 +#define GL_TEXTURE_SHARED_SIZE 0x8C3F +#define GL_TEXTURE_RED_TYPE 0x8C10 +#define GL_TEXTURE_GREEN_TYPE 0x8C11 +#define GL_TEXTURE_BLUE_TYPE 0x8C12 +#define GL_TEXTURE_ALPHA_TYPE 0x8C13 +#define GL_TEXTURE_DEPTH_TYPE 0x8C16 +#define GL_TEXTURE_COMPRESSED 0x86A1 +#define GL_SAMPLER_2D_MULTISAMPLE 0x9108 +#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109 +#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A +#define GL_VERTEX_ATTRIB_BINDING 0x82D4 +#define GL_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D5 +#define GL_VERTEX_BINDING_DIVISOR 0x82D6 +#define GL_VERTEX_BINDING_OFFSET 0x82D7 +#define GL_VERTEX_BINDING_STRIDE 0x82D8 +#define GL_VERTEX_BINDING_BUFFER 0x8F4F +#define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9 +#define GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA +#define GL_MAX_VERTEX_ATTRIB_STRIDE 0x82E5 +typedef void (GL_APIENTRYP PFNGLDISPATCHCOMPUTEPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z); +typedef void (GL_APIENTRYP PFNGLDISPATCHCOMPUTEINDIRECTPROC) (GLintptr indirect); +typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINDIRECTPROC) (GLenum mode, const void *indirect); +typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const void *indirect); +typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERPARAMETERIPROC) (GLenum target, GLenum pname, GLint param); +typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (GL_APIENTRYP PFNGLGETPROGRAMINTERFACEIVPROC) (GLuint program, GLenum programInterface, GLenum pname, GLint *params); +typedef GLuint (GL_APIENTRYP PFNGLGETPROGRAMRESOURCEINDEXPROC) (GLuint program, GLenum programInterface, const GLchar *name); +typedef void (GL_APIENTRYP PFNGLGETPROGRAMRESOURCENAMEPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name); +typedef void (GL_APIENTRYP PFNGLGETPROGRAMRESOURCEIVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params); +typedef GLint (GL_APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONPROC) (GLuint program, GLenum programInterface, const GLchar *name); +typedef void (GL_APIENTRYP PFNGLUSEPROGRAMSTAGESPROC) (GLuint pipeline, GLbitfield stages, GLuint program); +typedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMPROC) (GLuint pipeline, GLuint program); +typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVPROC) (GLenum type, GLsizei count, const GLchar *const*strings); +typedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEPROC) (GLuint pipeline); +typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESPROC) (GLsizei n, const GLuint *pipelines); +typedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESPROC) (GLsizei n, GLuint *pipelines); +typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPIPELINEPROC) (GLuint pipeline); +typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEIVPROC) (GLuint pipeline, GLenum pname, GLint *params); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IPROC) (GLuint program, GLint location, GLint v0); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IPROC) (GLuint program, GLint location, GLint v0, GLint v1); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIPROC) (GLuint program, GLint location, GLuint v0); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FPROC) (GLuint program, GLint location, GLfloat v0); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEPROC) (GLuint pipeline); +typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +typedef void (GL_APIENTRYP PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); +typedef void (GL_APIENTRYP PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data); +typedef void (GL_APIENTRYP PFNGLMEMORYBARRIERPROC) (GLbitfield barriers); +typedef void (GL_APIENTRYP PFNGLMEMORYBARRIERBYREGIONPROC) (GLbitfield barriers); +typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +typedef void (GL_APIENTRYP PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat *val); +typedef void (GL_APIENTRYP PFNGLSAMPLEMASKIPROC) (GLuint maskNumber, GLbitfield mask); +typedef void (GL_APIENTRYP PFNGLGETTEXLEVELPARAMETERIVPROC) (GLenum target, GLint level, GLenum pname, GLint *params); +typedef void (GL_APIENTRYP PFNGLGETTEXLEVELPARAMETERFVPROC) (GLenum target, GLint level, GLenum pname, GLfloat *params); +typedef void (GL_APIENTRYP PFNGLBINDVERTEXBUFFERPROC) (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); +typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); +typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBIFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBBINDINGPROC) (GLuint attribindex, GLuint bindingindex); +typedef void (GL_APIENTRYP PFNGLVERTEXBINDINGDIVISORPROC) (GLuint bindingindex, GLuint divisor); +#if GL_GLES_PROTOTYPES +GL_APICALL void GL_APIENTRY glDispatchCompute (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z); +GL_APICALL void GL_APIENTRY glDispatchComputeIndirect (GLintptr indirect); +GL_APICALL void GL_APIENTRY glDrawArraysIndirect (GLenum mode, const void *indirect); +GL_APICALL void GL_APIENTRY glDrawElementsIndirect (GLenum mode, GLenum type, const void *indirect); +GL_APICALL void GL_APIENTRY glFramebufferParameteri (GLenum target, GLenum pname, GLint param); +GL_APICALL void GL_APIENTRY glGetFramebufferParameteriv (GLenum target, GLenum pname, GLint *params); +GL_APICALL void GL_APIENTRY glGetProgramInterfaceiv (GLuint program, GLenum programInterface, GLenum pname, GLint *params); +GL_APICALL GLuint GL_APIENTRY glGetProgramResourceIndex (GLuint program, GLenum programInterface, const GLchar *name); +GL_APICALL void GL_APIENTRY glGetProgramResourceName (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name); +GL_APICALL void GL_APIENTRY glGetProgramResourceiv (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params); +GL_APICALL GLint GL_APIENTRY glGetProgramResourceLocation (GLuint program, GLenum programInterface, const GLchar *name); +GL_APICALL void GL_APIENTRY glUseProgramStages (GLuint pipeline, GLbitfield stages, GLuint program); +GL_APICALL void GL_APIENTRY glActiveShaderProgram (GLuint pipeline, GLuint program); +GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramv (GLenum type, GLsizei count, const GLchar *const*strings); +GL_APICALL void GL_APIENTRY glBindProgramPipeline (GLuint pipeline); +GL_APICALL void GL_APIENTRY glDeleteProgramPipelines (GLsizei n, const GLuint *pipelines); +GL_APICALL void GL_APIENTRY glGenProgramPipelines (GLsizei n, GLuint *pipelines); +GL_APICALL GLboolean GL_APIENTRY glIsProgramPipeline (GLuint pipeline); +GL_APICALL void GL_APIENTRY glGetProgramPipelineiv (GLuint pipeline, GLenum pname, GLint *params); +GL_APICALL void GL_APIENTRY glProgramUniform1i (GLuint program, GLint location, GLint v0); +GL_APICALL void GL_APIENTRY glProgramUniform2i (GLuint program, GLint location, GLint v0, GLint v1); +GL_APICALL void GL_APIENTRY glProgramUniform3i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); +GL_APICALL void GL_APIENTRY glProgramUniform4i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +GL_APICALL void GL_APIENTRY glProgramUniform1ui (GLuint program, GLint location, GLuint v0); +GL_APICALL void GL_APIENTRY glProgramUniform2ui (GLuint program, GLint location, GLuint v0, GLuint v1); +GL_APICALL void GL_APIENTRY glProgramUniform3ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); +GL_APICALL void GL_APIENTRY glProgramUniform4ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +GL_APICALL void GL_APIENTRY glProgramUniform1f (GLuint program, GLint location, GLfloat v0); +GL_APICALL void GL_APIENTRY glProgramUniform2f (GLuint program, GLint location, GLfloat v0, GLfloat v1); +GL_APICALL void GL_APIENTRY glProgramUniform3f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +GL_APICALL void GL_APIENTRY glProgramUniform4f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +GL_APICALL void GL_APIENTRY glProgramUniform1iv (GLuint program, GLint location, GLsizei count, const GLint *value); +GL_APICALL void GL_APIENTRY glProgramUniform2iv (GLuint program, GLint location, GLsizei count, const GLint *value); +GL_APICALL void GL_APIENTRY glProgramUniform3iv (GLuint program, GLint location, GLsizei count, const GLint *value); +GL_APICALL void GL_APIENTRY glProgramUniform4iv (GLuint program, GLint location, GLsizei count, const GLint *value); +GL_APICALL void GL_APIENTRY glProgramUniform1uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); +GL_APICALL void GL_APIENTRY glProgramUniform2uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); +GL_APICALL void GL_APIENTRY glProgramUniform3uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); +GL_APICALL void GL_APIENTRY glProgramUniform4uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); +GL_APICALL void GL_APIENTRY glProgramUniform1fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); +GL_APICALL void GL_APIENTRY glProgramUniform2fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); +GL_APICALL void GL_APIENTRY glProgramUniform3fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); +GL_APICALL void GL_APIENTRY glProgramUniform4fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); +GL_APICALL void GL_APIENTRY glProgramUniformMatrix2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GL_APICALL void GL_APIENTRY glProgramUniformMatrix3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GL_APICALL void GL_APIENTRY glProgramUniformMatrix4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GL_APICALL void GL_APIENTRY glValidateProgramPipeline (GLuint pipeline); +GL_APICALL void GL_APIENTRY glGetProgramPipelineInfoLog (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +GL_APICALL void GL_APIENTRY glBindImageTexture (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); +GL_APICALL void GL_APIENTRY glGetBooleani_v (GLenum target, GLuint index, GLboolean *data); +GL_APICALL void GL_APIENTRY glMemoryBarrier (GLbitfield barriers); +GL_APICALL void GL_APIENTRY glMemoryBarrierByRegion (GLbitfield barriers); +GL_APICALL void GL_APIENTRY glTexStorage2DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +GL_APICALL void GL_APIENTRY glGetMultisamplefv (GLenum pname, GLuint index, GLfloat *val); +GL_APICALL void GL_APIENTRY glSampleMaski (GLuint maskNumber, GLbitfield mask); +GL_APICALL void GL_APIENTRY glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params); +GL_APICALL void GL_APIENTRY glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params); +GL_APICALL void GL_APIENTRY glBindVertexBuffer (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); +GL_APICALL void GL_APIENTRY glVertexAttribFormat (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); +GL_APICALL void GL_APIENTRY glVertexAttribIFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +GL_APICALL void GL_APIENTRY glVertexAttribBinding (GLuint attribindex, GLuint bindingindex); +GL_APICALL void GL_APIENTRY glVertexBindingDivisor (GLuint bindingindex, GLuint divisor); +#endif +#endif /* GL_ES_VERSION_3_1 */ + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/tools/jetson_multimedia/include/GLES3/gl32.h b/tools/jetson_multimedia/include/GLES3/gl32.h new file mode 100644 index 0000000..a1af7c6 --- /dev/null +++ b/tools/jetson_multimedia/include/GLES3/gl32.h @@ -0,0 +1,1829 @@ +#ifndef __gl32_h_ +#define __gl32_h_ 1 + +#ifdef __cplusplus +extern "C" { +#endif + +/* +** Copyright (c) 2013-2016 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ +/* +** This header is generated from the Khronos OpenGL / OpenGL ES XML +** API Registry. The current version of the Registry, generator scripts +** used to make the header, and the header can be found at +** http://www.opengl.org/registry/ +** +** Khronos $Revision$ on $Date$ +*/ + +#include + +#ifndef GL_APIENTRYP +#define GL_APIENTRYP GL_APIENTRY* +#endif + +#ifndef GL_GLES_PROTOTYPES +#define GL_GLES_PROTOTYPES 1 +#endif + +/* Generated on date 20161024 */ + +/* Generated C header for: + * API: gles2 + * Profile: common + * Versions considered: 2\.[0-9]|3\.[012] + * Versions emitted: .* + * Default extensions included: None + * Additional extensions included: _nomatch_^ + * Extensions removed: _nomatch_^ + */ + +#ifndef GL_ES_VERSION_2_0 +#define GL_ES_VERSION_2_0 1 +#include +typedef khronos_int8_t GLbyte; +typedef khronos_float_t GLclampf; +typedef khronos_int32_t GLfixed; +typedef short GLshort; +typedef unsigned short GLushort; +typedef void GLvoid; +typedef struct __GLsync *GLsync; +typedef khronos_int64_t GLint64; +typedef khronos_uint64_t GLuint64; +typedef unsigned int GLenum; +typedef unsigned int GLuint; +typedef char GLchar; +typedef khronos_float_t GLfloat; +typedef khronos_ssize_t GLsizeiptr; +typedef khronos_intptr_t GLintptr; +typedef unsigned int GLbitfield; +typedef int GLint; +typedef unsigned char GLboolean; +typedef int GLsizei; +typedef khronos_uint8_t GLubyte; +#define GL_DEPTH_BUFFER_BIT 0x00000100 +#define GL_STENCIL_BUFFER_BIT 0x00000400 +#define GL_COLOR_BUFFER_BIT 0x00004000 +#define GL_FALSE 0 +#define GL_TRUE 1 +#define GL_POINTS 0x0000 +#define GL_LINES 0x0001 +#define GL_LINE_LOOP 0x0002 +#define GL_LINE_STRIP 0x0003 +#define GL_TRIANGLES 0x0004 +#define GL_TRIANGLE_STRIP 0x0005 +#define GL_TRIANGLE_FAN 0x0006 +#define GL_ZERO 0 +#define GL_ONE 1 +#define GL_SRC_COLOR 0x0300 +#define GL_ONE_MINUS_SRC_COLOR 0x0301 +#define GL_SRC_ALPHA 0x0302 +#define GL_ONE_MINUS_SRC_ALPHA 0x0303 +#define GL_DST_ALPHA 0x0304 +#define GL_ONE_MINUS_DST_ALPHA 0x0305 +#define GL_DST_COLOR 0x0306 +#define GL_ONE_MINUS_DST_COLOR 0x0307 +#define GL_SRC_ALPHA_SATURATE 0x0308 +#define GL_FUNC_ADD 0x8006 +#define GL_BLEND_EQUATION 0x8009 +#define GL_BLEND_EQUATION_RGB 0x8009 +#define GL_BLEND_EQUATION_ALPHA 0x883D +#define GL_FUNC_SUBTRACT 0x800A +#define GL_FUNC_REVERSE_SUBTRACT 0x800B +#define GL_BLEND_DST_RGB 0x80C8 +#define GL_BLEND_SRC_RGB 0x80C9 +#define GL_BLEND_DST_ALPHA 0x80CA +#define GL_BLEND_SRC_ALPHA 0x80CB +#define GL_CONSTANT_COLOR 0x8001 +#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 +#define GL_CONSTANT_ALPHA 0x8003 +#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 +#define GL_BLEND_COLOR 0x8005 +#define GL_ARRAY_BUFFER 0x8892 +#define GL_ELEMENT_ARRAY_BUFFER 0x8893 +#define GL_ARRAY_BUFFER_BINDING 0x8894 +#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 +#define GL_STREAM_DRAW 0x88E0 +#define GL_STATIC_DRAW 0x88E4 +#define GL_DYNAMIC_DRAW 0x88E8 +#define GL_BUFFER_SIZE 0x8764 +#define GL_BUFFER_USAGE 0x8765 +#define GL_CURRENT_VERTEX_ATTRIB 0x8626 +#define GL_FRONT 0x0404 +#define GL_BACK 0x0405 +#define GL_FRONT_AND_BACK 0x0408 +#define GL_TEXTURE_2D 0x0DE1 +#define GL_CULL_FACE 0x0B44 +#define GL_BLEND 0x0BE2 +#define GL_DITHER 0x0BD0 +#define GL_STENCIL_TEST 0x0B90 +#define GL_DEPTH_TEST 0x0B71 +#define GL_SCISSOR_TEST 0x0C11 +#define GL_POLYGON_OFFSET_FILL 0x8037 +#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E +#define GL_SAMPLE_COVERAGE 0x80A0 +#define GL_NO_ERROR 0 +#define GL_INVALID_ENUM 0x0500 +#define GL_INVALID_VALUE 0x0501 +#define GL_INVALID_OPERATION 0x0502 +#define GL_OUT_OF_MEMORY 0x0505 +#define GL_CW 0x0900 +#define GL_CCW 0x0901 +#define GL_LINE_WIDTH 0x0B21 +#define GL_ALIASED_POINT_SIZE_RANGE 0x846D +#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E +#define GL_CULL_FACE_MODE 0x0B45 +#define GL_FRONT_FACE 0x0B46 +#define GL_DEPTH_RANGE 0x0B70 +#define GL_DEPTH_WRITEMASK 0x0B72 +#define GL_DEPTH_CLEAR_VALUE 0x0B73 +#define GL_DEPTH_FUNC 0x0B74 +#define GL_STENCIL_CLEAR_VALUE 0x0B91 +#define GL_STENCIL_FUNC 0x0B92 +#define GL_STENCIL_FAIL 0x0B94 +#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 +#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 +#define GL_STENCIL_REF 0x0B97 +#define GL_STENCIL_VALUE_MASK 0x0B93 +#define GL_STENCIL_WRITEMASK 0x0B98 +#define GL_STENCIL_BACK_FUNC 0x8800 +#define GL_STENCIL_BACK_FAIL 0x8801 +#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 +#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 +#define GL_STENCIL_BACK_REF 0x8CA3 +#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 +#define GL_STENCIL_BACK_WRITEMASK 0x8CA5 +#define GL_VIEWPORT 0x0BA2 +#define GL_SCISSOR_BOX 0x0C10 +#define GL_COLOR_CLEAR_VALUE 0x0C22 +#define GL_COLOR_WRITEMASK 0x0C23 +#define GL_UNPACK_ALIGNMENT 0x0CF5 +#define GL_PACK_ALIGNMENT 0x0D05 +#define GL_MAX_TEXTURE_SIZE 0x0D33 +#define GL_MAX_VIEWPORT_DIMS 0x0D3A +#define GL_SUBPIXEL_BITS 0x0D50 +#define GL_RED_BITS 0x0D52 +#define GL_GREEN_BITS 0x0D53 +#define GL_BLUE_BITS 0x0D54 +#define GL_ALPHA_BITS 0x0D55 +#define GL_DEPTH_BITS 0x0D56 +#define GL_STENCIL_BITS 0x0D57 +#define GL_POLYGON_OFFSET_UNITS 0x2A00 +#define GL_POLYGON_OFFSET_FACTOR 0x8038 +#define GL_TEXTURE_BINDING_2D 0x8069 +#define GL_SAMPLE_BUFFERS 0x80A8 +#define GL_SAMPLES 0x80A9 +#define GL_SAMPLE_COVERAGE_VALUE 0x80AA +#define GL_SAMPLE_COVERAGE_INVERT 0x80AB +#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 +#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 +#define GL_DONT_CARE 0x1100 +#define GL_FASTEST 0x1101 +#define GL_NICEST 0x1102 +#define GL_GENERATE_MIPMAP_HINT 0x8192 +#define GL_BYTE 0x1400 +#define GL_UNSIGNED_BYTE 0x1401 +#define GL_SHORT 0x1402 +#define GL_UNSIGNED_SHORT 0x1403 +#define GL_INT 0x1404 +#define GL_UNSIGNED_INT 0x1405 +#define GL_FLOAT 0x1406 +#define GL_FIXED 0x140C +#define GL_DEPTH_COMPONENT 0x1902 +#define GL_ALPHA 0x1906 +#define GL_RGB 0x1907 +#define GL_RGBA 0x1908 +#define GL_LUMINANCE 0x1909 +#define GL_LUMINANCE_ALPHA 0x190A +#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 +#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 +#define GL_UNSIGNED_SHORT_5_6_5 0x8363 +#define GL_FRAGMENT_SHADER 0x8B30 +#define GL_VERTEX_SHADER 0x8B31 +#define GL_MAX_VERTEX_ATTRIBS 0x8869 +#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB +#define GL_MAX_VARYING_VECTORS 0x8DFC +#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D +#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C +#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 +#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD +#define GL_SHADER_TYPE 0x8B4F +#define GL_DELETE_STATUS 0x8B80 +#define GL_LINK_STATUS 0x8B82 +#define GL_VALIDATE_STATUS 0x8B83 +#define GL_ATTACHED_SHADERS 0x8B85 +#define GL_ACTIVE_UNIFORMS 0x8B86 +#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 +#define GL_ACTIVE_ATTRIBUTES 0x8B89 +#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A +#define GL_SHADING_LANGUAGE_VERSION 0x8B8C +#define GL_CURRENT_PROGRAM 0x8B8D +#define GL_NEVER 0x0200 +#define GL_LESS 0x0201 +#define GL_EQUAL 0x0202 +#define GL_LEQUAL 0x0203 +#define GL_GREATER 0x0204 +#define GL_NOTEQUAL 0x0205 +#define GL_GEQUAL 0x0206 +#define GL_ALWAYS 0x0207 +#define GL_KEEP 0x1E00 +#define GL_REPLACE 0x1E01 +#define GL_INCR 0x1E02 +#define GL_DECR 0x1E03 +#define GL_INVERT 0x150A +#define GL_INCR_WRAP 0x8507 +#define GL_DECR_WRAP 0x8508 +#define GL_VENDOR 0x1F00 +#define GL_RENDERER 0x1F01 +#define GL_VERSION 0x1F02 +#define GL_EXTENSIONS 0x1F03 +#define GL_NEAREST 0x2600 +#define GL_LINEAR 0x2601 +#define GL_NEAREST_MIPMAP_NEAREST 0x2700 +#define GL_LINEAR_MIPMAP_NEAREST 0x2701 +#define GL_NEAREST_MIPMAP_LINEAR 0x2702 +#define GL_LINEAR_MIPMAP_LINEAR 0x2703 +#define GL_TEXTURE_MAG_FILTER 0x2800 +#define GL_TEXTURE_MIN_FILTER 0x2801 +#define GL_TEXTURE_WRAP_S 0x2802 +#define GL_TEXTURE_WRAP_T 0x2803 +#define GL_TEXTURE 0x1702 +#define GL_TEXTURE_CUBE_MAP 0x8513 +#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A +#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C +#define GL_TEXTURE0 0x84C0 +#define GL_TEXTURE1 0x84C1 +#define GL_TEXTURE2 0x84C2 +#define GL_TEXTURE3 0x84C3 +#define GL_TEXTURE4 0x84C4 +#define GL_TEXTURE5 0x84C5 +#define GL_TEXTURE6 0x84C6 +#define GL_TEXTURE7 0x84C7 +#define GL_TEXTURE8 0x84C8 +#define GL_TEXTURE9 0x84C9 +#define GL_TEXTURE10 0x84CA +#define GL_TEXTURE11 0x84CB +#define GL_TEXTURE12 0x84CC +#define GL_TEXTURE13 0x84CD +#define GL_TEXTURE14 0x84CE +#define GL_TEXTURE15 0x84CF +#define GL_TEXTURE16 0x84D0 +#define GL_TEXTURE17 0x84D1 +#define GL_TEXTURE18 0x84D2 +#define GL_TEXTURE19 0x84D3 +#define GL_TEXTURE20 0x84D4 +#define GL_TEXTURE21 0x84D5 +#define GL_TEXTURE22 0x84D6 +#define GL_TEXTURE23 0x84D7 +#define GL_TEXTURE24 0x84D8 +#define GL_TEXTURE25 0x84D9 +#define GL_TEXTURE26 0x84DA +#define GL_TEXTURE27 0x84DB +#define GL_TEXTURE28 0x84DC +#define GL_TEXTURE29 0x84DD +#define GL_TEXTURE30 0x84DE +#define GL_TEXTURE31 0x84DF +#define GL_ACTIVE_TEXTURE 0x84E0 +#define GL_REPEAT 0x2901 +#define GL_CLAMP_TO_EDGE 0x812F +#define GL_MIRRORED_REPEAT 0x8370 +#define GL_FLOAT_VEC2 0x8B50 +#define GL_FLOAT_VEC3 0x8B51 +#define GL_FLOAT_VEC4 0x8B52 +#define GL_INT_VEC2 0x8B53 +#define GL_INT_VEC3 0x8B54 +#define GL_INT_VEC4 0x8B55 +#define GL_BOOL 0x8B56 +#define GL_BOOL_VEC2 0x8B57 +#define GL_BOOL_VEC3 0x8B58 +#define GL_BOOL_VEC4 0x8B59 +#define GL_FLOAT_MAT2 0x8B5A +#define GL_FLOAT_MAT3 0x8B5B +#define GL_FLOAT_MAT4 0x8B5C +#define GL_SAMPLER_2D 0x8B5E +#define GL_SAMPLER_CUBE 0x8B60 +#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 +#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 +#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 +#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 +#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A +#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 +#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F +#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A +#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B +#define GL_COMPILE_STATUS 0x8B81 +#define GL_INFO_LOG_LENGTH 0x8B84 +#define GL_SHADER_SOURCE_LENGTH 0x8B88 +#define GL_SHADER_COMPILER 0x8DFA +#define GL_SHADER_BINARY_FORMATS 0x8DF8 +#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 +#define GL_LOW_FLOAT 0x8DF0 +#define GL_MEDIUM_FLOAT 0x8DF1 +#define GL_HIGH_FLOAT 0x8DF2 +#define GL_LOW_INT 0x8DF3 +#define GL_MEDIUM_INT 0x8DF4 +#define GL_HIGH_INT 0x8DF5 +#define GL_FRAMEBUFFER 0x8D40 +#define GL_RENDERBUFFER 0x8D41 +#define GL_RGBA4 0x8056 +#define GL_RGB5_A1 0x8057 +#define GL_RGB565 0x8D62 +#define GL_DEPTH_COMPONENT16 0x81A5 +#define GL_STENCIL_INDEX8 0x8D48 +#define GL_RENDERBUFFER_WIDTH 0x8D42 +#define GL_RENDERBUFFER_HEIGHT 0x8D43 +#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 +#define GL_RENDERBUFFER_RED_SIZE 0x8D50 +#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 +#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 +#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 +#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 +#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 +#define GL_COLOR_ATTACHMENT0 0x8CE0 +#define GL_DEPTH_ATTACHMENT 0x8D00 +#define GL_STENCIL_ATTACHMENT 0x8D20 +#define GL_NONE 0 +#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 +#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 +#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 +#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9 +#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD +#define GL_FRAMEBUFFER_BINDING 0x8CA6 +#define GL_RENDERBUFFER_BINDING 0x8CA7 +#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 +#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 +typedef void (GL_APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); +typedef void (GL_APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader); +typedef void (GL_APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name); +typedef void (GL_APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer); +typedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer); +typedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer); +typedef void (GL_APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture); +typedef void (GL_APIENTRYP PFNGLBLENDCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode); +typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha); +typedef void (GL_APIENTRYP PFNGLBLENDFUNCPROC) (GLenum sfactor, GLenum dfactor); +typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +typedef void (GL_APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const void *data, GLenum usage); +typedef void (GL_APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const void *data); +typedef GLenum (GL_APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target); +typedef void (GL_APIENTRYP PFNGLCLEARPROC) (GLbitfield mask); +typedef void (GL_APIENTRYP PFNGLCLEARCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +typedef void (GL_APIENTRYP PFNGLCLEARDEPTHFPROC) (GLfloat d); +typedef void (GL_APIENTRYP PFNGLCLEARSTENCILPROC) (GLint s); +typedef void (GL_APIENTRYP PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); +typedef void (GL_APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader); +typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); +typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); +typedef void (GL_APIENTRYP PFNGLCOPYTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef GLuint (GL_APIENTRYP PFNGLCREATEPROGRAMPROC) (void); +typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROC) (GLenum type); +typedef void (GL_APIENTRYP PFNGLCULLFACEPROC) (GLenum mode); +typedef void (GL_APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers); +typedef void (GL_APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers); +typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program); +typedef void (GL_APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers); +typedef void (GL_APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader); +typedef void (GL_APIENTRYP PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint *textures); +typedef void (GL_APIENTRYP PFNGLDEPTHFUNCPROC) (GLenum func); +typedef void (GL_APIENTRYP PFNGLDEPTHMASKPROC) (GLboolean flag); +typedef void (GL_APIENTRYP PFNGLDEPTHRANGEFPROC) (GLfloat n, GLfloat f); +typedef void (GL_APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader); +typedef void (GL_APIENTRYP PFNGLDISABLEPROC) (GLenum cap); +typedef void (GL_APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index); +typedef void (GL_APIENTRYP PFNGLDRAWARRAYSPROC) (GLenum mode, GLint first, GLsizei count); +typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices); +typedef void (GL_APIENTRYP PFNGLENABLEPROC) (GLenum cap); +typedef void (GL_APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index); +typedef void (GL_APIENTRYP PFNGLFINISHPROC) (void); +typedef void (GL_APIENTRYP PFNGLFLUSHPROC) (void); +typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (GL_APIENTRYP PFNGLFRONTFACEPROC) (GLenum mode); +typedef void (GL_APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers); +typedef void (GL_APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target); +typedef void (GL_APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers); +typedef void (GL_APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers); +typedef void (GL_APIENTRYP PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures); +typedef void (GL_APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); +typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); +typedef void (GL_APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); +typedef GLint (GL_APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name); +typedef void (GL_APIENTRYP PFNGLGETBOOLEANVPROC) (GLenum pname, GLboolean *data); +typedef void (GL_APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef GLenum (GL_APIENTRYP PFNGLGETERRORPROC) (void); +typedef void (GL_APIENTRYP PFNGLGETFLOATVPROC) (GLenum pname, GLfloat *data); +typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params); +typedef void (GL_APIENTRYP PFNGLGETINTEGERVPROC) (GLenum pname, GLint *data); +typedef void (GL_APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params); +typedef void (GL_APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +typedef void (GL_APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (GL_APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params); +typedef void (GL_APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +typedef void (GL_APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); +typedef void (GL_APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); +typedef const GLubyte *(GL_APIENTRYP PFNGLGETSTRINGPROC) (GLenum name); +typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (GL_APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params); +typedef void (GL_APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params); +typedef GLint (GL_APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name); +typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params); +typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params); +typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, void **pointer); +typedef void (GL_APIENTRYP PFNGLHINTPROC) (GLenum target, GLenum mode); +typedef GLboolean (GL_APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer); +typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDPROC) (GLenum cap); +typedef GLboolean (GL_APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer); +typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPROC) (GLuint program); +typedef GLboolean (GL_APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer); +typedef GLboolean (GL_APIENTRYP PFNGLISSHADERPROC) (GLuint shader); +typedef GLboolean (GL_APIENTRYP PFNGLISTEXTUREPROC) (GLuint texture); +typedef void (GL_APIENTRYP PFNGLLINEWIDTHPROC) (GLfloat width); +typedef void (GL_APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program); +typedef void (GL_APIENTRYP PFNGLPIXELSTOREIPROC) (GLenum pname, GLint param); +typedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETPROC) (GLfloat factor, GLfloat units); +typedef void (GL_APIENTRYP PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels); +typedef void (GL_APIENTRYP PFNGLRELEASESHADERCOMPILERPROC) (void); +typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GL_APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLfloat value, GLboolean invert); +typedef void (GL_APIENTRYP PFNGLSCISSORPROC) (GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GL_APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); +typedef void (GL_APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length); +typedef void (GL_APIENTRYP PFNGLSTENCILFUNCPROC) (GLenum func, GLint ref, GLuint mask); +typedef void (GL_APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask); +typedef void (GL_APIENTRYP PFNGLSTENCILMASKPROC) (GLuint mask); +typedef void (GL_APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask); +typedef void (GL_APIENTRYP PFNGLSTENCILOPPROC) (GLenum fail, GLenum zfail, GLenum zpass); +typedef void (GL_APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); +typedef void (GL_APIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); +typedef void (GL_APIENTRYP PFNGLTEXPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat param); +typedef void (GL_APIENTRYP PFNGLTEXPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); +typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIPROC) (GLenum target, GLenum pname, GLint param); +typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); +typedef void (GL_APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0); +typedef void (GL_APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0); +typedef void (GL_APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (GL_APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1); +typedef void (GL_APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1); +typedef void (GL_APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (GL_APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +typedef void (GL_APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2); +typedef void (GL_APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (GL_APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +typedef void (GL_APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +typedef void (GL_APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program); +typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program); +typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x); +typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v); +typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y); +typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v); +typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); +typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v); +typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v); +typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); +typedef void (GL_APIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height); +#if GL_GLES_PROTOTYPES +GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); +GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); +GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name); +GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); +GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); +GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); +GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); +GL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +GL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode); +GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha); +GL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor); +GL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +GL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage); +GL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void *data); +GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target); +GL_APICALL void GL_APIENTRY glClear (GLbitfield mask); +GL_APICALL void GL_APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +GL_APICALL void GL_APIENTRY glClearDepthf (GLfloat d); +GL_APICALL void GL_APIENTRY glClearStencil (GLint s); +GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); +GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader); +GL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); +GL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); +GL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +GL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GL_APICALL GLuint GL_APIENTRY glCreateProgram (void); +GL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type); +GL_APICALL void GL_APIENTRY glCullFace (GLenum mode); +GL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers); +GL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers); +GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program); +GL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers); +GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader); +GL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures); +GL_APICALL void GL_APIENTRY glDepthFunc (GLenum func); +GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag); +GL_APICALL void GL_APIENTRY glDepthRangef (GLfloat n, GLfloat f); +GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader); +GL_APICALL void GL_APIENTRY glDisable (GLenum cap); +GL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index); +GL_APICALL void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count); +GL_APICALL void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void *indices); +GL_APICALL void GL_APIENTRY glEnable (GLenum cap); +GL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index); +GL_APICALL void GL_APIENTRY glFinish (void); +GL_APICALL void GL_APIENTRY glFlush (void); +GL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GL_APICALL void GL_APIENTRY glFrontFace (GLenum mode); +GL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers); +GL_APICALL void GL_APIENTRY glGenerateMipmap (GLenum target); +GL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers); +GL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers); +GL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures); +GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); +GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); +GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); +GL_APICALL GLint GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar *name); +GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *data); +GL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params); +GL_APICALL GLenum GL_APIENTRY glGetError (void); +GL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *data); +GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params); +GL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *data); +GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params); +GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params); +GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params); +GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); +GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); +GL_APICALL const GLubyte *GL_APIENTRY glGetString (GLenum name); +GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params); +GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params); +GL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params); +GL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params); +GL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar *name); +GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params); +GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params); +GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, void **pointer); +GL_APICALL void GL_APIENTRY glHint (GLenum target, GLenum mode); +GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); +GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap); +GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer); +GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program); +GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer); +GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader); +GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture); +GL_APICALL void GL_APIENTRY glLineWidth (GLfloat width); +GL_APICALL void GL_APIENTRY glLinkProgram (GLuint program); +GL_APICALL void GL_APIENTRY glPixelStorei (GLenum pname, GLint param); +GL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units); +GL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels); +GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void); +GL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +GL_APICALL void GL_APIENTRY glSampleCoverage (GLfloat value, GLboolean invert); +GL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height); +GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); +GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length); +GL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); +GL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask); +GL_APICALL void GL_APIENTRY glStencilMask (GLuint mask); +GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask); +GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass); +GL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); +GL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); +GL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param); +GL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params); +GL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param); +GL_APICALL void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params); +GL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); +GL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat v0); +GL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value); +GL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint v0); +GL_APICALL void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value); +GL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1); +GL_APICALL void GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value); +GL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint v0, GLint v1); +GL_APICALL void GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value); +GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +GL_APICALL void GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value); +GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2); +GL_APICALL void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value); +GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +GL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value); +GL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +GL_APICALL void GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value); +GL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GL_APICALL void GL_APIENTRY glUseProgram (GLuint program); +GL_APICALL void GL_APIENTRY glValidateProgram (GLuint program); +GL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint index, GLfloat x); +GL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v); +GL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y); +GL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v); +GL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z); +GL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v); +GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v); +GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); +GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); +#endif +#endif /* GL_ES_VERSION_2_0 */ + +#ifndef GL_ES_VERSION_3_0 +#define GL_ES_VERSION_3_0 1 +typedef unsigned short GLhalf; +#define GL_READ_BUFFER 0x0C02 +#define GL_UNPACK_ROW_LENGTH 0x0CF2 +#define GL_UNPACK_SKIP_ROWS 0x0CF3 +#define GL_UNPACK_SKIP_PIXELS 0x0CF4 +#define GL_PACK_ROW_LENGTH 0x0D02 +#define GL_PACK_SKIP_ROWS 0x0D03 +#define GL_PACK_SKIP_PIXELS 0x0D04 +#define GL_COLOR 0x1800 +#define GL_DEPTH 0x1801 +#define GL_STENCIL 0x1802 +#define GL_RED 0x1903 +#define GL_RGB8 0x8051 +#define GL_RGBA8 0x8058 +#define GL_RGB10_A2 0x8059 +#define GL_TEXTURE_BINDING_3D 0x806A +#define GL_UNPACK_SKIP_IMAGES 0x806D +#define GL_UNPACK_IMAGE_HEIGHT 0x806E +#define GL_TEXTURE_3D 0x806F +#define GL_TEXTURE_WRAP_R 0x8072 +#define GL_MAX_3D_TEXTURE_SIZE 0x8073 +#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 +#define GL_MAX_ELEMENTS_VERTICES 0x80E8 +#define GL_MAX_ELEMENTS_INDICES 0x80E9 +#define GL_TEXTURE_MIN_LOD 0x813A +#define GL_TEXTURE_MAX_LOD 0x813B +#define GL_TEXTURE_BASE_LEVEL 0x813C +#define GL_TEXTURE_MAX_LEVEL 0x813D +#define GL_MIN 0x8007 +#define GL_MAX 0x8008 +#define GL_DEPTH_COMPONENT24 0x81A6 +#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD +#define GL_TEXTURE_COMPARE_MODE 0x884C +#define GL_TEXTURE_COMPARE_FUNC 0x884D +#define GL_CURRENT_QUERY 0x8865 +#define GL_QUERY_RESULT 0x8866 +#define GL_QUERY_RESULT_AVAILABLE 0x8867 +#define GL_BUFFER_MAPPED 0x88BC +#define GL_BUFFER_MAP_POINTER 0x88BD +#define GL_STREAM_READ 0x88E1 +#define GL_STREAM_COPY 0x88E2 +#define GL_STATIC_READ 0x88E5 +#define GL_STATIC_COPY 0x88E6 +#define GL_DYNAMIC_READ 0x88E9 +#define GL_DYNAMIC_COPY 0x88EA +#define GL_MAX_DRAW_BUFFERS 0x8824 +#define GL_DRAW_BUFFER0 0x8825 +#define GL_DRAW_BUFFER1 0x8826 +#define GL_DRAW_BUFFER2 0x8827 +#define GL_DRAW_BUFFER3 0x8828 +#define GL_DRAW_BUFFER4 0x8829 +#define GL_DRAW_BUFFER5 0x882A +#define GL_DRAW_BUFFER6 0x882B +#define GL_DRAW_BUFFER7 0x882C +#define GL_DRAW_BUFFER8 0x882D +#define GL_DRAW_BUFFER9 0x882E +#define GL_DRAW_BUFFER10 0x882F +#define GL_DRAW_BUFFER11 0x8830 +#define GL_DRAW_BUFFER12 0x8831 +#define GL_DRAW_BUFFER13 0x8832 +#define GL_DRAW_BUFFER14 0x8833 +#define GL_DRAW_BUFFER15 0x8834 +#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 +#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A +#define GL_SAMPLER_3D 0x8B5F +#define GL_SAMPLER_2D_SHADOW 0x8B62 +#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B +#define GL_PIXEL_PACK_BUFFER 0x88EB +#define GL_PIXEL_UNPACK_BUFFER 0x88EC +#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED +#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF +#define GL_FLOAT_MAT2x3 0x8B65 +#define GL_FLOAT_MAT2x4 0x8B66 +#define GL_FLOAT_MAT3x2 0x8B67 +#define GL_FLOAT_MAT3x4 0x8B68 +#define GL_FLOAT_MAT4x2 0x8B69 +#define GL_FLOAT_MAT4x3 0x8B6A +#define GL_SRGB 0x8C40 +#define GL_SRGB8 0x8C41 +#define GL_SRGB8_ALPHA8 0x8C43 +#define GL_COMPARE_REF_TO_TEXTURE 0x884E +#define GL_MAJOR_VERSION 0x821B +#define GL_MINOR_VERSION 0x821C +#define GL_NUM_EXTENSIONS 0x821D +#define GL_RGBA32F 0x8814 +#define GL_RGB32F 0x8815 +#define GL_RGBA16F 0x881A +#define GL_RGB16F 0x881B +#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD +#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF +#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 +#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 +#define GL_MAX_VARYING_COMPONENTS 0x8B4B +#define GL_TEXTURE_2D_ARRAY 0x8C1A +#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D +#define GL_R11F_G11F_B10F 0x8C3A +#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B +#define GL_RGB9_E5 0x8C3D +#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E +#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 +#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 +#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 +#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 +#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 +#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 +#define GL_RASTERIZER_DISCARD 0x8C89 +#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B +#define GL_INTERLEAVED_ATTRIBS 0x8C8C +#define GL_SEPARATE_ATTRIBS 0x8C8D +#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E +#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F +#define GL_RGBA32UI 0x8D70 +#define GL_RGB32UI 0x8D71 +#define GL_RGBA16UI 0x8D76 +#define GL_RGB16UI 0x8D77 +#define GL_RGBA8UI 0x8D7C +#define GL_RGB8UI 0x8D7D +#define GL_RGBA32I 0x8D82 +#define GL_RGB32I 0x8D83 +#define GL_RGBA16I 0x8D88 +#define GL_RGB16I 0x8D89 +#define GL_RGBA8I 0x8D8E +#define GL_RGB8I 0x8D8F +#define GL_RED_INTEGER 0x8D94 +#define GL_RGB_INTEGER 0x8D98 +#define GL_RGBA_INTEGER 0x8D99 +#define GL_SAMPLER_2D_ARRAY 0x8DC1 +#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 +#define GL_SAMPLER_CUBE_SHADOW 0x8DC5 +#define GL_UNSIGNED_INT_VEC2 0x8DC6 +#define GL_UNSIGNED_INT_VEC3 0x8DC7 +#define GL_UNSIGNED_INT_VEC4 0x8DC8 +#define GL_INT_SAMPLER_2D 0x8DCA +#define GL_INT_SAMPLER_3D 0x8DCB +#define GL_INT_SAMPLER_CUBE 0x8DCC +#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF +#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 +#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 +#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 +#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 +#define GL_BUFFER_ACCESS_FLAGS 0x911F +#define GL_BUFFER_MAP_LENGTH 0x9120 +#define GL_BUFFER_MAP_OFFSET 0x9121 +#define GL_DEPTH_COMPONENT32F 0x8CAC +#define GL_DEPTH32F_STENCIL8 0x8CAD +#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD +#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 +#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 +#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 +#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 +#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 +#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 +#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 +#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 +#define GL_FRAMEBUFFER_DEFAULT 0x8218 +#define GL_FRAMEBUFFER_UNDEFINED 0x8219 +#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A +#define GL_DEPTH_STENCIL 0x84F9 +#define GL_UNSIGNED_INT_24_8 0x84FA +#define GL_DEPTH24_STENCIL8 0x88F0 +#define GL_UNSIGNED_NORMALIZED 0x8C17 +#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6 +#define GL_READ_FRAMEBUFFER 0x8CA8 +#define GL_DRAW_FRAMEBUFFER 0x8CA9 +#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA +#define GL_RENDERBUFFER_SAMPLES 0x8CAB +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 +#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF +#define GL_COLOR_ATTACHMENT1 0x8CE1 +#define GL_COLOR_ATTACHMENT2 0x8CE2 +#define GL_COLOR_ATTACHMENT3 0x8CE3 +#define GL_COLOR_ATTACHMENT4 0x8CE4 +#define GL_COLOR_ATTACHMENT5 0x8CE5 +#define GL_COLOR_ATTACHMENT6 0x8CE6 +#define GL_COLOR_ATTACHMENT7 0x8CE7 +#define GL_COLOR_ATTACHMENT8 0x8CE8 +#define GL_COLOR_ATTACHMENT9 0x8CE9 +#define GL_COLOR_ATTACHMENT10 0x8CEA +#define GL_COLOR_ATTACHMENT11 0x8CEB +#define GL_COLOR_ATTACHMENT12 0x8CEC +#define GL_COLOR_ATTACHMENT13 0x8CED +#define GL_COLOR_ATTACHMENT14 0x8CEE +#define GL_COLOR_ATTACHMENT15 0x8CEF +#define GL_COLOR_ATTACHMENT16 0x8CF0 +#define GL_COLOR_ATTACHMENT17 0x8CF1 +#define GL_COLOR_ATTACHMENT18 0x8CF2 +#define GL_COLOR_ATTACHMENT19 0x8CF3 +#define GL_COLOR_ATTACHMENT20 0x8CF4 +#define GL_COLOR_ATTACHMENT21 0x8CF5 +#define GL_COLOR_ATTACHMENT22 0x8CF6 +#define GL_COLOR_ATTACHMENT23 0x8CF7 +#define GL_COLOR_ATTACHMENT24 0x8CF8 +#define GL_COLOR_ATTACHMENT25 0x8CF9 +#define GL_COLOR_ATTACHMENT26 0x8CFA +#define GL_COLOR_ATTACHMENT27 0x8CFB +#define GL_COLOR_ATTACHMENT28 0x8CFC +#define GL_COLOR_ATTACHMENT29 0x8CFD +#define GL_COLOR_ATTACHMENT30 0x8CFE +#define GL_COLOR_ATTACHMENT31 0x8CFF +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 +#define GL_MAX_SAMPLES 0x8D57 +#define GL_HALF_FLOAT 0x140B +#define GL_MAP_READ_BIT 0x0001 +#define GL_MAP_WRITE_BIT 0x0002 +#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 +#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 +#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 +#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 +#define GL_RG 0x8227 +#define GL_RG_INTEGER 0x8228 +#define GL_R8 0x8229 +#define GL_RG8 0x822B +#define GL_R16F 0x822D +#define GL_R32F 0x822E +#define GL_RG16F 0x822F +#define GL_RG32F 0x8230 +#define GL_R8I 0x8231 +#define GL_R8UI 0x8232 +#define GL_R16I 0x8233 +#define GL_R16UI 0x8234 +#define GL_R32I 0x8235 +#define GL_R32UI 0x8236 +#define GL_RG8I 0x8237 +#define GL_RG8UI 0x8238 +#define GL_RG16I 0x8239 +#define GL_RG16UI 0x823A +#define GL_RG32I 0x823B +#define GL_RG32UI 0x823C +#define GL_VERTEX_ARRAY_BINDING 0x85B5 +#define GL_R8_SNORM 0x8F94 +#define GL_RG8_SNORM 0x8F95 +#define GL_RGB8_SNORM 0x8F96 +#define GL_RGBA8_SNORM 0x8F97 +#define GL_SIGNED_NORMALIZED 0x8F9C +#define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69 +#define GL_COPY_READ_BUFFER 0x8F36 +#define GL_COPY_WRITE_BUFFER 0x8F37 +#define GL_COPY_READ_BUFFER_BINDING 0x8F36 +#define GL_COPY_WRITE_BUFFER_BINDING 0x8F37 +#define GL_UNIFORM_BUFFER 0x8A11 +#define GL_UNIFORM_BUFFER_BINDING 0x8A28 +#define GL_UNIFORM_BUFFER_START 0x8A29 +#define GL_UNIFORM_BUFFER_SIZE 0x8A2A +#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B +#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D +#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E +#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F +#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 +#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 +#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 +#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 +#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 +#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 +#define GL_UNIFORM_TYPE 0x8A37 +#define GL_UNIFORM_SIZE 0x8A38 +#define GL_UNIFORM_NAME_LENGTH 0x8A39 +#define GL_UNIFORM_BLOCK_INDEX 0x8A3A +#define GL_UNIFORM_OFFSET 0x8A3B +#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C +#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D +#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E +#define GL_UNIFORM_BLOCK_BINDING 0x8A3F +#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 +#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 +#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 +#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 +#define GL_INVALID_INDEX 0xFFFFFFFFu +#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 +#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 +#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 +#define GL_OBJECT_TYPE 0x9112 +#define GL_SYNC_CONDITION 0x9113 +#define GL_SYNC_STATUS 0x9114 +#define GL_SYNC_FLAGS 0x9115 +#define GL_SYNC_FENCE 0x9116 +#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 +#define GL_UNSIGNALED 0x9118 +#define GL_SIGNALED 0x9119 +#define GL_ALREADY_SIGNALED 0x911A +#define GL_TIMEOUT_EXPIRED 0x911B +#define GL_CONDITION_SATISFIED 0x911C +#define GL_WAIT_FAILED 0x911D +#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 +#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull +#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE +#define GL_ANY_SAMPLES_PASSED 0x8C2F +#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A +#define GL_SAMPLER_BINDING 0x8919 +#define GL_RGB10_A2UI 0x906F +#define GL_TEXTURE_SWIZZLE_R 0x8E42 +#define GL_TEXTURE_SWIZZLE_G 0x8E43 +#define GL_TEXTURE_SWIZZLE_B 0x8E44 +#define GL_TEXTURE_SWIZZLE_A 0x8E45 +#define GL_GREEN 0x1904 +#define GL_BLUE 0x1905 +#define GL_INT_2_10_10_10_REV 0x8D9F +#define GL_TRANSFORM_FEEDBACK 0x8E22 +#define GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23 +#define GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24 +#define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25 +#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257 +#define GL_PROGRAM_BINARY_LENGTH 0x8741 +#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE +#define GL_PROGRAM_BINARY_FORMATS 0x87FF +#define GL_COMPRESSED_R11_EAC 0x9270 +#define GL_COMPRESSED_SIGNED_R11_EAC 0x9271 +#define GL_COMPRESSED_RG11_EAC 0x9272 +#define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273 +#define GL_COMPRESSED_RGB8_ETC2 0x9274 +#define GL_COMPRESSED_SRGB8_ETC2 0x9275 +#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276 +#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 +#define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 +#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279 +#define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F +#define GL_MAX_ELEMENT_INDEX 0x8D6B +#define GL_NUM_SAMPLE_COUNTS 0x9380 +#define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF +typedef void (GL_APIENTRYP PFNGLREADBUFFERPROC) (GLenum src); +typedef void (GL_APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); +typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); +typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); +typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); +typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); +typedef void (GL_APIENTRYP PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids); +typedef void (GL_APIENTRYP PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids); +typedef GLboolean (GL_APIENTRYP PFNGLISQUERYPROC) (GLuint id); +typedef void (GL_APIENTRYP PFNGLBEGINQUERYPROC) (GLenum target, GLuint id); +typedef void (GL_APIENTRYP PFNGLENDQUERYPROC) (GLenum target); +typedef void (GL_APIENTRYP PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params); +typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFERPROC) (GLenum target); +typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, void **params); +typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs); +typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +typedef void *(GL_APIENTRYP PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); +typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length); +typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYPROC) (GLuint array); +typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays); +typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays); +typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYPROC) (GLuint array); +typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data); +typedef void (GL_APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode); +typedef void (GL_APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC) (void); +typedef void (GL_APIENTRYP PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (GL_APIENTRYP PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer); +typedef void (GL_APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode); +typedef void (GL_APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); +typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); +typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params); +typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params); +typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w); +typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v); +typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v); +typedef void (GL_APIENTRYP PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params); +typedef GLint (GL_APIENTRYP PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name); +typedef void (GL_APIENTRYP PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0); +typedef void (GL_APIENTRYP PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1); +typedef void (GL_APIENTRYP PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2); +typedef void (GL_APIENTRYP PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +typedef void (GL_APIENTRYP PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (GL_APIENTRYP PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (GL_APIENTRYP PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (GL_APIENTRYP PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (GL_APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value); +typedef void (GL_APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value); +typedef void (GL_APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); +typedef const GLubyte *(GL_APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index); +typedef void (GL_APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +typedef void (GL_APIENTRYP PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); +typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); +typedef GLuint (GL_APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar *uniformBlockName); +typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); +typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); +typedef void (GL_APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); +typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount); +typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount); +typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCPROC) (GLenum condition, GLbitfield flags); +typedef GLboolean (GL_APIENTRYP PFNGLISSYNCPROC) (GLsync sync); +typedef void (GL_APIENTRYP PFNGLDELETESYNCPROC) (GLsync sync); +typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); +typedef void (GL_APIENTRYP PFNGLWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); +typedef void (GL_APIENTRYP PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64 *data); +typedef void (GL_APIENTRYP PFNGLGETSYNCIVPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); +typedef void (GL_APIENTRYP PFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data); +typedef void (GL_APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum pname, GLint64 *params); +typedef void (GL_APIENTRYP PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint *samplers); +typedef void (GL_APIENTRYP PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint *samplers); +typedef GLboolean (GL_APIENTRYP PFNGLISSAMPLERPROC) (GLuint sampler); +typedef void (GL_APIENTRYP PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler); +typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param); +typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint *param); +typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param); +typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat *param); +typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint *params); +typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat *params); +typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor); +typedef void (GL_APIENTRYP PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id); +typedef void (GL_APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint *ids); +typedef void (GL_APIENTRYP PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids); +typedef GLboolean (GL_APIENTRYP PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id); +typedef void (GL_APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKPROC) (void); +typedef void (GL_APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKPROC) (void); +typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); +typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length); +typedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value); +typedef void (GL_APIENTRYP PFNGLINVALIDATEFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments); +typedef void (GL_APIENTRYP PFNGLINVALIDATESUBFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +typedef void (GL_APIENTRYP PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params); +#if GL_GLES_PROTOTYPES +GL_APICALL void GL_APIENTRY glReadBuffer (GLenum src); +GL_APICALL void GL_APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); +GL_APICALL void GL_APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); +GL_APICALL void GL_APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); +GL_APICALL void GL_APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GL_APICALL void GL_APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); +GL_APICALL void GL_APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); +GL_APICALL void GL_APIENTRY glGenQueries (GLsizei n, GLuint *ids); +GL_APICALL void GL_APIENTRY glDeleteQueries (GLsizei n, const GLuint *ids); +GL_APICALL GLboolean GL_APIENTRY glIsQuery (GLuint id); +GL_APICALL void GL_APIENTRY glBeginQuery (GLenum target, GLuint id); +GL_APICALL void GL_APIENTRY glEndQuery (GLenum target); +GL_APICALL void GL_APIENTRY glGetQueryiv (GLenum target, GLenum pname, GLint *params); +GL_APICALL void GL_APIENTRY glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params); +GL_APICALL GLboolean GL_APIENTRY glUnmapBuffer (GLenum target); +GL_APICALL void GL_APIENTRY glGetBufferPointerv (GLenum target, GLenum pname, void **params); +GL_APICALL void GL_APIENTRY glDrawBuffers (GLsizei n, const GLenum *bufs); +GL_APICALL void GL_APIENTRY glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GL_APICALL void GL_APIENTRY glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GL_APICALL void GL_APIENTRY glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GL_APICALL void GL_APIENTRY glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GL_APICALL void GL_APIENTRY glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GL_APICALL void GL_APIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GL_APICALL void GL_APIENTRY glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +GL_APICALL void GL_APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +GL_APICALL void *GL_APIENTRY glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); +GL_APICALL void GL_APIENTRY glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length); +GL_APICALL void GL_APIENTRY glBindVertexArray (GLuint array); +GL_APICALL void GL_APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint *arrays); +GL_APICALL void GL_APIENTRY glGenVertexArrays (GLsizei n, GLuint *arrays); +GL_APICALL GLboolean GL_APIENTRY glIsVertexArray (GLuint array); +GL_APICALL void GL_APIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint *data); +GL_APICALL void GL_APIENTRY glBeginTransformFeedback (GLenum primitiveMode); +GL_APICALL void GL_APIENTRY glEndTransformFeedback (void); +GL_APICALL void GL_APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +GL_APICALL void GL_APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer); +GL_APICALL void GL_APIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode); +GL_APICALL void GL_APIENTRY glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); +GL_APICALL void GL_APIENTRY glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); +GL_APICALL void GL_APIENTRY glGetVertexAttribIiv (GLuint index, GLenum pname, GLint *params); +GL_APICALL void GL_APIENTRY glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint *params); +GL_APICALL void GL_APIENTRY glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w); +GL_APICALL void GL_APIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +GL_APICALL void GL_APIENTRY glVertexAttribI4iv (GLuint index, const GLint *v); +GL_APICALL void GL_APIENTRY glVertexAttribI4uiv (GLuint index, const GLuint *v); +GL_APICALL void GL_APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint *params); +GL_APICALL GLint GL_APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name); +GL_APICALL void GL_APIENTRY glUniform1ui (GLint location, GLuint v0); +GL_APICALL void GL_APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1); +GL_APICALL void GL_APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2); +GL_APICALL void GL_APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +GL_APICALL void GL_APIENTRY glUniform1uiv (GLint location, GLsizei count, const GLuint *value); +GL_APICALL void GL_APIENTRY glUniform2uiv (GLint location, GLsizei count, const GLuint *value); +GL_APICALL void GL_APIENTRY glUniform3uiv (GLint location, GLsizei count, const GLuint *value); +GL_APICALL void GL_APIENTRY glUniform4uiv (GLint location, GLsizei count, const GLuint *value); +GL_APICALL void GL_APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value); +GL_APICALL void GL_APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value); +GL_APICALL void GL_APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value); +GL_APICALL void GL_APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); +GL_APICALL const GLubyte *GL_APIENTRY glGetStringi (GLenum name, GLuint index); +GL_APICALL void GL_APIENTRY glCopyBufferSubData (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +GL_APICALL void GL_APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); +GL_APICALL void GL_APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); +GL_APICALL GLuint GL_APIENTRY glGetUniformBlockIndex (GLuint program, const GLchar *uniformBlockName); +GL_APICALL void GL_APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); +GL_APICALL void GL_APIENTRY glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); +GL_APICALL void GL_APIENTRY glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); +GL_APICALL void GL_APIENTRY glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei instancecount); +GL_APICALL void GL_APIENTRY glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount); +GL_APICALL GLsync GL_APIENTRY glFenceSync (GLenum condition, GLbitfield flags); +GL_APICALL GLboolean GL_APIENTRY glIsSync (GLsync sync); +GL_APICALL void GL_APIENTRY glDeleteSync (GLsync sync); +GL_APICALL GLenum GL_APIENTRY glClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout); +GL_APICALL void GL_APIENTRY glWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout); +GL_APICALL void GL_APIENTRY glGetInteger64v (GLenum pname, GLint64 *data); +GL_APICALL void GL_APIENTRY glGetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); +GL_APICALL void GL_APIENTRY glGetInteger64i_v (GLenum target, GLuint index, GLint64 *data); +GL_APICALL void GL_APIENTRY glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64 *params); +GL_APICALL void GL_APIENTRY glGenSamplers (GLsizei count, GLuint *samplers); +GL_APICALL void GL_APIENTRY glDeleteSamplers (GLsizei count, const GLuint *samplers); +GL_APICALL GLboolean GL_APIENTRY glIsSampler (GLuint sampler); +GL_APICALL void GL_APIENTRY glBindSampler (GLuint unit, GLuint sampler); +GL_APICALL void GL_APIENTRY glSamplerParameteri (GLuint sampler, GLenum pname, GLint param); +GL_APICALL void GL_APIENTRY glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint *param); +GL_APICALL void GL_APIENTRY glSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param); +GL_APICALL void GL_APIENTRY glSamplerParameterfv (GLuint sampler, GLenum pname, const GLfloat *param); +GL_APICALL void GL_APIENTRY glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint *params); +GL_APICALL void GL_APIENTRY glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat *params); +GL_APICALL void GL_APIENTRY glVertexAttribDivisor (GLuint index, GLuint divisor); +GL_APICALL void GL_APIENTRY glBindTransformFeedback (GLenum target, GLuint id); +GL_APICALL void GL_APIENTRY glDeleteTransformFeedbacks (GLsizei n, const GLuint *ids); +GL_APICALL void GL_APIENTRY glGenTransformFeedbacks (GLsizei n, GLuint *ids); +GL_APICALL GLboolean GL_APIENTRY glIsTransformFeedback (GLuint id); +GL_APICALL void GL_APIENTRY glPauseTransformFeedback (void); +GL_APICALL void GL_APIENTRY glResumeTransformFeedback (void); +GL_APICALL void GL_APIENTRY glGetProgramBinary (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); +GL_APICALL void GL_APIENTRY glProgramBinary (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length); +GL_APICALL void GL_APIENTRY glProgramParameteri (GLuint program, GLenum pname, GLint value); +GL_APICALL void GL_APIENTRY glInvalidateFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments); +GL_APICALL void GL_APIENTRY glInvalidateSubFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); +GL_APICALL void GL_APIENTRY glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +GL_APICALL void GL_APIENTRY glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +GL_APICALL void GL_APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params); +#endif +#endif /* GL_ES_VERSION_3_0 */ + +#ifndef GL_ES_VERSION_3_1 +#define GL_ES_VERSION_3_1 1 +#define GL_COMPUTE_SHADER 0x91B9 +#define GL_MAX_COMPUTE_UNIFORM_BLOCKS 0x91BB +#define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC +#define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD +#define GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262 +#define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263 +#define GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264 +#define GL_MAX_COMPUTE_ATOMIC_COUNTERS 0x8265 +#define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266 +#define GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS 0x90EB +#define GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE +#define GL_MAX_COMPUTE_WORK_GROUP_SIZE 0x91BF +#define GL_COMPUTE_WORK_GROUP_SIZE 0x8267 +#define GL_DISPATCH_INDIRECT_BUFFER 0x90EE +#define GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF +#define GL_COMPUTE_SHADER_BIT 0x00000020 +#define GL_DRAW_INDIRECT_BUFFER 0x8F3F +#define GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43 +#define GL_MAX_UNIFORM_LOCATIONS 0x826E +#define GL_FRAMEBUFFER_DEFAULT_WIDTH 0x9310 +#define GL_FRAMEBUFFER_DEFAULT_HEIGHT 0x9311 +#define GL_FRAMEBUFFER_DEFAULT_SAMPLES 0x9313 +#define GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314 +#define GL_MAX_FRAMEBUFFER_WIDTH 0x9315 +#define GL_MAX_FRAMEBUFFER_HEIGHT 0x9316 +#define GL_MAX_FRAMEBUFFER_SAMPLES 0x9318 +#define GL_UNIFORM 0x92E1 +#define GL_UNIFORM_BLOCK 0x92E2 +#define GL_PROGRAM_INPUT 0x92E3 +#define GL_PROGRAM_OUTPUT 0x92E4 +#define GL_BUFFER_VARIABLE 0x92E5 +#define GL_SHADER_STORAGE_BLOCK 0x92E6 +#define GL_ATOMIC_COUNTER_BUFFER 0x92C0 +#define GL_TRANSFORM_FEEDBACK_VARYING 0x92F4 +#define GL_ACTIVE_RESOURCES 0x92F5 +#define GL_MAX_NAME_LENGTH 0x92F6 +#define GL_MAX_NUM_ACTIVE_VARIABLES 0x92F7 +#define GL_NAME_LENGTH 0x92F9 +#define GL_TYPE 0x92FA +#define GL_ARRAY_SIZE 0x92FB +#define GL_OFFSET 0x92FC +#define GL_BLOCK_INDEX 0x92FD +#define GL_ARRAY_STRIDE 0x92FE +#define GL_MATRIX_STRIDE 0x92FF +#define GL_IS_ROW_MAJOR 0x9300 +#define GL_ATOMIC_COUNTER_BUFFER_INDEX 0x9301 +#define GL_BUFFER_BINDING 0x9302 +#define GL_BUFFER_DATA_SIZE 0x9303 +#define GL_NUM_ACTIVE_VARIABLES 0x9304 +#define GL_ACTIVE_VARIABLES 0x9305 +#define GL_REFERENCED_BY_VERTEX_SHADER 0x9306 +#define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A +#define GL_REFERENCED_BY_COMPUTE_SHADER 0x930B +#define GL_TOP_LEVEL_ARRAY_SIZE 0x930C +#define GL_TOP_LEVEL_ARRAY_STRIDE 0x930D +#define GL_LOCATION 0x930E +#define GL_VERTEX_SHADER_BIT 0x00000001 +#define GL_FRAGMENT_SHADER_BIT 0x00000002 +#define GL_ALL_SHADER_BITS 0xFFFFFFFF +#define GL_PROGRAM_SEPARABLE 0x8258 +#define GL_ACTIVE_PROGRAM 0x8259 +#define GL_PROGRAM_PIPELINE_BINDING 0x825A +#define GL_ATOMIC_COUNTER_BUFFER_BINDING 0x92C1 +#define GL_ATOMIC_COUNTER_BUFFER_START 0x92C2 +#define GL_ATOMIC_COUNTER_BUFFER_SIZE 0x92C3 +#define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC +#define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0 +#define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1 +#define GL_MAX_VERTEX_ATOMIC_COUNTERS 0x92D2 +#define GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6 +#define GL_MAX_COMBINED_ATOMIC_COUNTERS 0x92D7 +#define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8 +#define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC +#define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9 +#define GL_UNSIGNED_INT_ATOMIC_COUNTER 0x92DB +#define GL_MAX_IMAGE_UNITS 0x8F38 +#define GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA +#define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE +#define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF +#define GL_IMAGE_BINDING_NAME 0x8F3A +#define GL_IMAGE_BINDING_LEVEL 0x8F3B +#define GL_IMAGE_BINDING_LAYERED 0x8F3C +#define GL_IMAGE_BINDING_LAYER 0x8F3D +#define GL_IMAGE_BINDING_ACCESS 0x8F3E +#define GL_IMAGE_BINDING_FORMAT 0x906E +#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001 +#define GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002 +#define GL_UNIFORM_BARRIER_BIT 0x00000004 +#define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008 +#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020 +#define GL_COMMAND_BARRIER_BIT 0x00000040 +#define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080 +#define GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100 +#define GL_BUFFER_UPDATE_BARRIER_BIT 0x00000200 +#define GL_FRAMEBUFFER_BARRIER_BIT 0x00000400 +#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800 +#define GL_ATOMIC_COUNTER_BARRIER_BIT 0x00001000 +#define GL_ALL_BARRIER_BITS 0xFFFFFFFF +#define GL_IMAGE_2D 0x904D +#define GL_IMAGE_3D 0x904E +#define GL_IMAGE_CUBE 0x9050 +#define GL_IMAGE_2D_ARRAY 0x9053 +#define GL_INT_IMAGE_2D 0x9058 +#define GL_INT_IMAGE_3D 0x9059 +#define GL_INT_IMAGE_CUBE 0x905B +#define GL_INT_IMAGE_2D_ARRAY 0x905E +#define GL_UNSIGNED_INT_IMAGE_2D 0x9063 +#define GL_UNSIGNED_INT_IMAGE_3D 0x9064 +#define GL_UNSIGNED_INT_IMAGE_CUBE 0x9066 +#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY 0x9069 +#define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7 +#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8 +#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9 +#define GL_READ_ONLY 0x88B8 +#define GL_WRITE_ONLY 0x88B9 +#define GL_READ_WRITE 0x88BA +#define GL_SHADER_STORAGE_BUFFER 0x90D2 +#define GL_SHADER_STORAGE_BUFFER_BINDING 0x90D3 +#define GL_SHADER_STORAGE_BUFFER_START 0x90D4 +#define GL_SHADER_STORAGE_BUFFER_SIZE 0x90D5 +#define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6 +#define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA +#define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB +#define GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC +#define GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD +#define GL_MAX_SHADER_STORAGE_BLOCK_SIZE 0x90DE +#define GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF +#define GL_SHADER_STORAGE_BARRIER_BIT 0x00002000 +#define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39 +#define GL_DEPTH_STENCIL_TEXTURE_MODE 0x90EA +#define GL_STENCIL_INDEX 0x1901 +#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E +#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F +#define GL_SAMPLE_POSITION 0x8E50 +#define GL_SAMPLE_MASK 0x8E51 +#define GL_SAMPLE_MASK_VALUE 0x8E52 +#define GL_TEXTURE_2D_MULTISAMPLE 0x9100 +#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59 +#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E +#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F +#define GL_MAX_INTEGER_SAMPLES 0x9110 +#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104 +#define GL_TEXTURE_SAMPLES 0x9106 +#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107 +#define GL_TEXTURE_WIDTH 0x1000 +#define GL_TEXTURE_HEIGHT 0x1001 +#define GL_TEXTURE_DEPTH 0x8071 +#define GL_TEXTURE_INTERNAL_FORMAT 0x1003 +#define GL_TEXTURE_RED_SIZE 0x805C +#define GL_TEXTURE_GREEN_SIZE 0x805D +#define GL_TEXTURE_BLUE_SIZE 0x805E +#define GL_TEXTURE_ALPHA_SIZE 0x805F +#define GL_TEXTURE_DEPTH_SIZE 0x884A +#define GL_TEXTURE_STENCIL_SIZE 0x88F1 +#define GL_TEXTURE_SHARED_SIZE 0x8C3F +#define GL_TEXTURE_RED_TYPE 0x8C10 +#define GL_TEXTURE_GREEN_TYPE 0x8C11 +#define GL_TEXTURE_BLUE_TYPE 0x8C12 +#define GL_TEXTURE_ALPHA_TYPE 0x8C13 +#define GL_TEXTURE_DEPTH_TYPE 0x8C16 +#define GL_TEXTURE_COMPRESSED 0x86A1 +#define GL_SAMPLER_2D_MULTISAMPLE 0x9108 +#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109 +#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A +#define GL_VERTEX_ATTRIB_BINDING 0x82D4 +#define GL_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D5 +#define GL_VERTEX_BINDING_DIVISOR 0x82D6 +#define GL_VERTEX_BINDING_OFFSET 0x82D7 +#define GL_VERTEX_BINDING_STRIDE 0x82D8 +#define GL_VERTEX_BINDING_BUFFER 0x8F4F +#define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9 +#define GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA +#define GL_MAX_VERTEX_ATTRIB_STRIDE 0x82E5 +typedef void (GL_APIENTRYP PFNGLDISPATCHCOMPUTEPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z); +typedef void (GL_APIENTRYP PFNGLDISPATCHCOMPUTEINDIRECTPROC) (GLintptr indirect); +typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINDIRECTPROC) (GLenum mode, const void *indirect); +typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const void *indirect); +typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERPARAMETERIPROC) (GLenum target, GLenum pname, GLint param); +typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (GL_APIENTRYP PFNGLGETPROGRAMINTERFACEIVPROC) (GLuint program, GLenum programInterface, GLenum pname, GLint *params); +typedef GLuint (GL_APIENTRYP PFNGLGETPROGRAMRESOURCEINDEXPROC) (GLuint program, GLenum programInterface, const GLchar *name); +typedef void (GL_APIENTRYP PFNGLGETPROGRAMRESOURCENAMEPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name); +typedef void (GL_APIENTRYP PFNGLGETPROGRAMRESOURCEIVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params); +typedef GLint (GL_APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONPROC) (GLuint program, GLenum programInterface, const GLchar *name); +typedef void (GL_APIENTRYP PFNGLUSEPROGRAMSTAGESPROC) (GLuint pipeline, GLbitfield stages, GLuint program); +typedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMPROC) (GLuint pipeline, GLuint program); +typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVPROC) (GLenum type, GLsizei count, const GLchar *const*strings); +typedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEPROC) (GLuint pipeline); +typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESPROC) (GLsizei n, const GLuint *pipelines); +typedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESPROC) (GLsizei n, GLuint *pipelines); +typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPIPELINEPROC) (GLuint pipeline); +typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEIVPROC) (GLuint pipeline, GLenum pname, GLint *params); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IPROC) (GLuint program, GLint location, GLint v0); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IPROC) (GLuint program, GLint location, GLint v0, GLint v1); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIPROC) (GLuint program, GLint location, GLuint v0); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FPROC) (GLuint program, GLint location, GLfloat v0); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEPROC) (GLuint pipeline); +typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +typedef void (GL_APIENTRYP PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); +typedef void (GL_APIENTRYP PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data); +typedef void (GL_APIENTRYP PFNGLMEMORYBARRIERPROC) (GLbitfield barriers); +typedef void (GL_APIENTRYP PFNGLMEMORYBARRIERBYREGIONPROC) (GLbitfield barriers); +typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +typedef void (GL_APIENTRYP PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat *val); +typedef void (GL_APIENTRYP PFNGLSAMPLEMASKIPROC) (GLuint maskNumber, GLbitfield mask); +typedef void (GL_APIENTRYP PFNGLGETTEXLEVELPARAMETERIVPROC) (GLenum target, GLint level, GLenum pname, GLint *params); +typedef void (GL_APIENTRYP PFNGLGETTEXLEVELPARAMETERFVPROC) (GLenum target, GLint level, GLenum pname, GLfloat *params); +typedef void (GL_APIENTRYP PFNGLBINDVERTEXBUFFERPROC) (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); +typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); +typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBIFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBBINDINGPROC) (GLuint attribindex, GLuint bindingindex); +typedef void (GL_APIENTRYP PFNGLVERTEXBINDINGDIVISORPROC) (GLuint bindingindex, GLuint divisor); +#if GL_GLES_PROTOTYPES +GL_APICALL void GL_APIENTRY glDispatchCompute (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z); +GL_APICALL void GL_APIENTRY glDispatchComputeIndirect (GLintptr indirect); +GL_APICALL void GL_APIENTRY glDrawArraysIndirect (GLenum mode, const void *indirect); +GL_APICALL void GL_APIENTRY glDrawElementsIndirect (GLenum mode, GLenum type, const void *indirect); +GL_APICALL void GL_APIENTRY glFramebufferParameteri (GLenum target, GLenum pname, GLint param); +GL_APICALL void GL_APIENTRY glGetFramebufferParameteriv (GLenum target, GLenum pname, GLint *params); +GL_APICALL void GL_APIENTRY glGetProgramInterfaceiv (GLuint program, GLenum programInterface, GLenum pname, GLint *params); +GL_APICALL GLuint GL_APIENTRY glGetProgramResourceIndex (GLuint program, GLenum programInterface, const GLchar *name); +GL_APICALL void GL_APIENTRY glGetProgramResourceName (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name); +GL_APICALL void GL_APIENTRY glGetProgramResourceiv (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params); +GL_APICALL GLint GL_APIENTRY glGetProgramResourceLocation (GLuint program, GLenum programInterface, const GLchar *name); +GL_APICALL void GL_APIENTRY glUseProgramStages (GLuint pipeline, GLbitfield stages, GLuint program); +GL_APICALL void GL_APIENTRY glActiveShaderProgram (GLuint pipeline, GLuint program); +GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramv (GLenum type, GLsizei count, const GLchar *const*strings); +GL_APICALL void GL_APIENTRY glBindProgramPipeline (GLuint pipeline); +GL_APICALL void GL_APIENTRY glDeleteProgramPipelines (GLsizei n, const GLuint *pipelines); +GL_APICALL void GL_APIENTRY glGenProgramPipelines (GLsizei n, GLuint *pipelines); +GL_APICALL GLboolean GL_APIENTRY glIsProgramPipeline (GLuint pipeline); +GL_APICALL void GL_APIENTRY glGetProgramPipelineiv (GLuint pipeline, GLenum pname, GLint *params); +GL_APICALL void GL_APIENTRY glProgramUniform1i (GLuint program, GLint location, GLint v0); +GL_APICALL void GL_APIENTRY glProgramUniform2i (GLuint program, GLint location, GLint v0, GLint v1); +GL_APICALL void GL_APIENTRY glProgramUniform3i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); +GL_APICALL void GL_APIENTRY glProgramUniform4i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +GL_APICALL void GL_APIENTRY glProgramUniform1ui (GLuint program, GLint location, GLuint v0); +GL_APICALL void GL_APIENTRY glProgramUniform2ui (GLuint program, GLint location, GLuint v0, GLuint v1); +GL_APICALL void GL_APIENTRY glProgramUniform3ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); +GL_APICALL void GL_APIENTRY glProgramUniform4ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +GL_APICALL void GL_APIENTRY glProgramUniform1f (GLuint program, GLint location, GLfloat v0); +GL_APICALL void GL_APIENTRY glProgramUniform2f (GLuint program, GLint location, GLfloat v0, GLfloat v1); +GL_APICALL void GL_APIENTRY glProgramUniform3f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +GL_APICALL void GL_APIENTRY glProgramUniform4f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +GL_APICALL void GL_APIENTRY glProgramUniform1iv (GLuint program, GLint location, GLsizei count, const GLint *value); +GL_APICALL void GL_APIENTRY glProgramUniform2iv (GLuint program, GLint location, GLsizei count, const GLint *value); +GL_APICALL void GL_APIENTRY glProgramUniform3iv (GLuint program, GLint location, GLsizei count, const GLint *value); +GL_APICALL void GL_APIENTRY glProgramUniform4iv (GLuint program, GLint location, GLsizei count, const GLint *value); +GL_APICALL void GL_APIENTRY glProgramUniform1uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); +GL_APICALL void GL_APIENTRY glProgramUniform2uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); +GL_APICALL void GL_APIENTRY glProgramUniform3uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); +GL_APICALL void GL_APIENTRY glProgramUniform4uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); +GL_APICALL void GL_APIENTRY glProgramUniform1fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); +GL_APICALL void GL_APIENTRY glProgramUniform2fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); +GL_APICALL void GL_APIENTRY glProgramUniform3fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); +GL_APICALL void GL_APIENTRY glProgramUniform4fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); +GL_APICALL void GL_APIENTRY glProgramUniformMatrix2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GL_APICALL void GL_APIENTRY glProgramUniformMatrix3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GL_APICALL void GL_APIENTRY glProgramUniformMatrix4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GL_APICALL void GL_APIENTRY glValidateProgramPipeline (GLuint pipeline); +GL_APICALL void GL_APIENTRY glGetProgramPipelineInfoLog (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +GL_APICALL void GL_APIENTRY glBindImageTexture (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); +GL_APICALL void GL_APIENTRY glGetBooleani_v (GLenum target, GLuint index, GLboolean *data); +GL_APICALL void GL_APIENTRY glMemoryBarrier (GLbitfield barriers); +GL_APICALL void GL_APIENTRY glMemoryBarrierByRegion (GLbitfield barriers); +GL_APICALL void GL_APIENTRY glTexStorage2DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +GL_APICALL void GL_APIENTRY glGetMultisamplefv (GLenum pname, GLuint index, GLfloat *val); +GL_APICALL void GL_APIENTRY glSampleMaski (GLuint maskNumber, GLbitfield mask); +GL_APICALL void GL_APIENTRY glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params); +GL_APICALL void GL_APIENTRY glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params); +GL_APICALL void GL_APIENTRY glBindVertexBuffer (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); +GL_APICALL void GL_APIENTRY glVertexAttribFormat (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); +GL_APICALL void GL_APIENTRY glVertexAttribIFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +GL_APICALL void GL_APIENTRY glVertexAttribBinding (GLuint attribindex, GLuint bindingindex); +GL_APICALL void GL_APIENTRY glVertexBindingDivisor (GLuint bindingindex, GLuint divisor); +#endif +#endif /* GL_ES_VERSION_3_1 */ + +#ifndef GL_ES_VERSION_3_2 +#define GL_ES_VERSION_3_2 1 +typedef void (GL_APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); +#define GL_MULTISAMPLE_LINE_WIDTH_RANGE 0x9381 +#define GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY 0x9382 +#define GL_MULTIPLY 0x9294 +#define GL_SCREEN 0x9295 +#define GL_OVERLAY 0x9296 +#define GL_DARKEN 0x9297 +#define GL_LIGHTEN 0x9298 +#define GL_COLORDODGE 0x9299 +#define GL_COLORBURN 0x929A +#define GL_HARDLIGHT 0x929B +#define GL_SOFTLIGHT 0x929C +#define GL_DIFFERENCE 0x929E +#define GL_EXCLUSION 0x92A0 +#define GL_HSL_HUE 0x92AD +#define GL_HSL_SATURATION 0x92AE +#define GL_HSL_COLOR 0x92AF +#define GL_HSL_LUMINOSITY 0x92B0 +#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242 +#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243 +#define GL_DEBUG_CALLBACK_FUNCTION 0x8244 +#define GL_DEBUG_CALLBACK_USER_PARAM 0x8245 +#define GL_DEBUG_SOURCE_API 0x8246 +#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247 +#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248 +#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249 +#define GL_DEBUG_SOURCE_APPLICATION 0x824A +#define GL_DEBUG_SOURCE_OTHER 0x824B +#define GL_DEBUG_TYPE_ERROR 0x824C +#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D +#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E +#define GL_DEBUG_TYPE_PORTABILITY 0x824F +#define GL_DEBUG_TYPE_PERFORMANCE 0x8250 +#define GL_DEBUG_TYPE_OTHER 0x8251 +#define GL_DEBUG_TYPE_MARKER 0x8268 +#define GL_DEBUG_TYPE_PUSH_GROUP 0x8269 +#define GL_DEBUG_TYPE_POP_GROUP 0x826A +#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B +#define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C +#define GL_DEBUG_GROUP_STACK_DEPTH 0x826D +#define GL_BUFFER 0x82E0 +#define GL_SHADER 0x82E1 +#define GL_PROGRAM 0x82E2 +#define GL_VERTEX_ARRAY 0x8074 +#define GL_QUERY 0x82E3 +#define GL_PROGRAM_PIPELINE 0x82E4 +#define GL_SAMPLER 0x82E6 +#define GL_MAX_LABEL_LENGTH 0x82E8 +#define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143 +#define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144 +#define GL_DEBUG_LOGGED_MESSAGES 0x9145 +#define GL_DEBUG_SEVERITY_HIGH 0x9146 +#define GL_DEBUG_SEVERITY_MEDIUM 0x9147 +#define GL_DEBUG_SEVERITY_LOW 0x9148 +#define GL_DEBUG_OUTPUT 0x92E0 +#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002 +#define GL_STACK_OVERFLOW 0x0503 +#define GL_STACK_UNDERFLOW 0x0504 +#define GL_GEOMETRY_SHADER 0x8DD9 +#define GL_GEOMETRY_SHADER_BIT 0x00000004 +#define GL_GEOMETRY_VERTICES_OUT 0x8916 +#define GL_GEOMETRY_INPUT_TYPE 0x8917 +#define GL_GEOMETRY_OUTPUT_TYPE 0x8918 +#define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F +#define GL_LAYER_PROVOKING_VERTEX 0x825E +#define GL_LINES_ADJACENCY 0x000A +#define GL_LINE_STRIP_ADJACENCY 0x000B +#define GL_TRIANGLES_ADJACENCY 0x000C +#define GL_TRIANGLE_STRIP_ADJACENCY 0x000D +#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF +#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C +#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32 +#define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123 +#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124 +#define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0 +#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1 +#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A +#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29 +#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF +#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS 0x92D5 +#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD +#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS 0x90D7 +#define GL_FIRST_VERTEX_CONVENTION 0x8E4D +#define GL_LAST_VERTEX_CONVENTION 0x8E4E +#define GL_UNDEFINED_VERTEX 0x8260 +#define GL_PRIMITIVES_GENERATED 0x8C87 +#define GL_FRAMEBUFFER_DEFAULT_LAYERS 0x9312 +#define GL_MAX_FRAMEBUFFER_LAYERS 0x9317 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8 +#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7 +#define GL_REFERENCED_BY_GEOMETRY_SHADER 0x9309 +#define GL_PRIMITIVE_BOUNDING_BOX 0x92BE +#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT 0x00000004 +#define GL_CONTEXT_FLAGS 0x821E +#define GL_LOSE_CONTEXT_ON_RESET 0x8252 +#define GL_GUILTY_CONTEXT_RESET 0x8253 +#define GL_INNOCENT_CONTEXT_RESET 0x8254 +#define GL_UNKNOWN_CONTEXT_RESET 0x8255 +#define GL_RESET_NOTIFICATION_STRATEGY 0x8256 +#define GL_NO_RESET_NOTIFICATION 0x8261 +#define GL_CONTEXT_LOST 0x0507 +#define GL_SAMPLE_SHADING 0x8C36 +#define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37 +#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B +#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C +#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D +#define GL_PATCHES 0x000E +#define GL_PATCH_VERTICES 0x8E72 +#define GL_TESS_CONTROL_OUTPUT_VERTICES 0x8E75 +#define GL_TESS_GEN_MODE 0x8E76 +#define GL_TESS_GEN_SPACING 0x8E77 +#define GL_TESS_GEN_VERTEX_ORDER 0x8E78 +#define GL_TESS_GEN_POINT_MODE 0x8E79 +#define GL_ISOLINES 0x8E7A +#define GL_QUADS 0x0007 +#define GL_FRACTIONAL_ODD 0x8E7B +#define GL_FRACTIONAL_EVEN 0x8E7C +#define GL_MAX_PATCH_VERTICES 0x8E7D +#define GL_MAX_TESS_GEN_LEVEL 0x8E7E +#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F +#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80 +#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81 +#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82 +#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83 +#define GL_MAX_TESS_PATCH_COMPONENTS 0x8E84 +#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85 +#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86 +#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89 +#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A +#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C +#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D +#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E +#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F +#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD +#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE +#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3 +#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4 +#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB +#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC +#define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS 0x90D8 +#define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 0x90D9 +#define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221 +#define GL_IS_PER_PATCH 0x92E7 +#define GL_REFERENCED_BY_TESS_CONTROL_SHADER 0x9307 +#define GL_REFERENCED_BY_TESS_EVALUATION_SHADER 0x9308 +#define GL_TESS_CONTROL_SHADER 0x8E88 +#define GL_TESS_EVALUATION_SHADER 0x8E87 +#define GL_TESS_CONTROL_SHADER_BIT 0x00000008 +#define GL_TESS_EVALUATION_SHADER_BIT 0x00000010 +#define GL_TEXTURE_BORDER_COLOR 0x1004 +#define GL_CLAMP_TO_BORDER 0x812D +#define GL_TEXTURE_BUFFER 0x8C2A +#define GL_TEXTURE_BUFFER_BINDING 0x8C2A +#define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B +#define GL_TEXTURE_BINDING_BUFFER 0x8C2C +#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D +#define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT 0x919F +#define GL_SAMPLER_BUFFER 0x8DC2 +#define GL_INT_SAMPLER_BUFFER 0x8DD0 +#define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8 +#define GL_IMAGE_BUFFER 0x9051 +#define GL_INT_IMAGE_BUFFER 0x905C +#define GL_UNSIGNED_INT_IMAGE_BUFFER 0x9067 +#define GL_TEXTURE_BUFFER_OFFSET 0x919D +#define GL_TEXTURE_BUFFER_SIZE 0x919E +#define GL_COMPRESSED_RGBA_ASTC_4x4 0x93B0 +#define GL_COMPRESSED_RGBA_ASTC_5x4 0x93B1 +#define GL_COMPRESSED_RGBA_ASTC_5x5 0x93B2 +#define GL_COMPRESSED_RGBA_ASTC_6x5 0x93B3 +#define GL_COMPRESSED_RGBA_ASTC_6x6 0x93B4 +#define GL_COMPRESSED_RGBA_ASTC_8x5 0x93B5 +#define GL_COMPRESSED_RGBA_ASTC_8x6 0x93B6 +#define GL_COMPRESSED_RGBA_ASTC_8x8 0x93B7 +#define GL_COMPRESSED_RGBA_ASTC_10x5 0x93B8 +#define GL_COMPRESSED_RGBA_ASTC_10x6 0x93B9 +#define GL_COMPRESSED_RGBA_ASTC_10x8 0x93BA +#define GL_COMPRESSED_RGBA_ASTC_10x10 0x93BB +#define GL_COMPRESSED_RGBA_ASTC_12x10 0x93BC +#define GL_COMPRESSED_RGBA_ASTC_12x12 0x93BD +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4 0x93D0 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4 0x93D1 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5 0x93D2 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5 0x93D3 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6 0x93D4 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5 0x93D5 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6 0x93D6 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8 0x93D7 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5 0x93D8 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6 0x93D9 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8 0x93DA +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10 0x93DB +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10 0x93DC +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12 0x93DD +#define GL_TEXTURE_CUBE_MAP_ARRAY 0x9009 +#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A +#define GL_SAMPLER_CUBE_MAP_ARRAY 0x900C +#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D +#define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E +#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F +#define GL_IMAGE_CUBE_MAP_ARRAY 0x9054 +#define GL_INT_IMAGE_CUBE_MAP_ARRAY 0x905F +#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A +#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 +#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105 +#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B +#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C +#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D +typedef void (GL_APIENTRYP PFNGLBLENDBARRIERPROC) (void); +typedef void (GL_APIENTRYP PFNGLCOPYIMAGESUBDATAPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); +typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECONTROLPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); +typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); +typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECALLBACKPROC) (GLDEBUGPROC callback, const void *userParam); +typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); +typedef void (GL_APIENTRYP PFNGLPUSHDEBUGGROUPPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message); +typedef void (GL_APIENTRYP PFNGLPOPDEBUGGROUPPROC) (void); +typedef void (GL_APIENTRYP PFNGLOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); +typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); +typedef void (GL_APIENTRYP PFNGLOBJECTPTRLABELPROC) (const void *ptr, GLsizei length, const GLchar *label); +typedef void (GL_APIENTRYP PFNGLGETOBJECTPTRLABELPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); +typedef void (GL_APIENTRYP PFNGLGETPOINTERVPROC) (GLenum pname, void **params); +typedef void (GL_APIENTRYP PFNGLENABLEIPROC) (GLenum target, GLuint index); +typedef void (GL_APIENTRYP PFNGLDISABLEIPROC) (GLenum target, GLuint index); +typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONIPROC) (GLuint buf, GLenum mode); +typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEIPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); +typedef void (GL_APIENTRYP PFNGLBLENDFUNCIPROC) (GLuint buf, GLenum src, GLenum dst); +typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEIPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +typedef void (GL_APIENTRYP PFNGLCOLORMASKIPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); +typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDIPROC) (GLenum target, GLuint index); +typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); +typedef void (GL_APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); +typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); +typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); +typedef void (GL_APIENTRYP PFNGLPRIMITIVEBOUNDINGBOXPROC) (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); +typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSPROC) (void); +typedef void (GL_APIENTRYP PFNGLREADNPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); +typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); +typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params); +typedef void (GL_APIENTRYP PFNGLGETNUNIFORMUIVPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params); +typedef void (GL_APIENTRYP PFNGLMINSAMPLESHADINGPROC) (GLfloat value); +typedef void (GL_APIENTRYP PFNGLPATCHPARAMETERIPROC) (GLenum pname, GLint value); +typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint *params); +typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint *params); +typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, const GLint *param); +typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, const GLuint *param); +typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, GLint *params); +typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, GLuint *params); +typedef void (GL_APIENTRYP PFNGLTEXBUFFERPROC) (GLenum target, GLenum internalformat, GLuint buffer); +typedef void (GL_APIENTRYP PFNGLTEXBUFFERRANGEPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +#if GL_GLES_PROTOTYPES +GL_APICALL void GL_APIENTRY glBlendBarrier (void); +GL_APICALL void GL_APIENTRY glCopyImageSubData (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); +GL_APICALL void GL_APIENTRY glDebugMessageControl (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); +GL_APICALL void GL_APIENTRY glDebugMessageInsert (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); +GL_APICALL void GL_APIENTRY glDebugMessageCallback (GLDEBUGPROC callback, const void *userParam); +GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLog (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); +GL_APICALL void GL_APIENTRY glPushDebugGroup (GLenum source, GLuint id, GLsizei length, const GLchar *message); +GL_APICALL void GL_APIENTRY glPopDebugGroup (void); +GL_APICALL void GL_APIENTRY glObjectLabel (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); +GL_APICALL void GL_APIENTRY glGetObjectLabel (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); +GL_APICALL void GL_APIENTRY glObjectPtrLabel (const void *ptr, GLsizei length, const GLchar *label); +GL_APICALL void GL_APIENTRY glGetObjectPtrLabel (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); +GL_APICALL void GL_APIENTRY glGetPointerv (GLenum pname, void **params); +GL_APICALL void GL_APIENTRY glEnablei (GLenum target, GLuint index); +GL_APICALL void GL_APIENTRY glDisablei (GLenum target, GLuint index); +GL_APICALL void GL_APIENTRY glBlendEquationi (GLuint buf, GLenum mode); +GL_APICALL void GL_APIENTRY glBlendEquationSeparatei (GLuint buf, GLenum modeRGB, GLenum modeAlpha); +GL_APICALL void GL_APIENTRY glBlendFunci (GLuint buf, GLenum src, GLenum dst); +GL_APICALL void GL_APIENTRY glBlendFuncSeparatei (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +GL_APICALL void GL_APIENTRY glColorMaski (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); +GL_APICALL GLboolean GL_APIENTRY glIsEnabledi (GLenum target, GLuint index); +GL_APICALL void GL_APIENTRY glDrawElementsBaseVertex (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); +GL_APICALL void GL_APIENTRY glDrawRangeElementsBaseVertex (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); +GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseVertex (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); +GL_APICALL void GL_APIENTRY glFramebufferTexture (GLenum target, GLenum attachment, GLuint texture, GLint level); +GL_APICALL void GL_APIENTRY glPrimitiveBoundingBox (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); +GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatus (void); +GL_APICALL void GL_APIENTRY glReadnPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); +GL_APICALL void GL_APIENTRY glGetnUniformfv (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); +GL_APICALL void GL_APIENTRY glGetnUniformiv (GLuint program, GLint location, GLsizei bufSize, GLint *params); +GL_APICALL void GL_APIENTRY glGetnUniformuiv (GLuint program, GLint location, GLsizei bufSize, GLuint *params); +GL_APICALL void GL_APIENTRY glMinSampleShading (GLfloat value); +GL_APICALL void GL_APIENTRY glPatchParameteri (GLenum pname, GLint value); +GL_APICALL void GL_APIENTRY glTexParameterIiv (GLenum target, GLenum pname, const GLint *params); +GL_APICALL void GL_APIENTRY glTexParameterIuiv (GLenum target, GLenum pname, const GLuint *params); +GL_APICALL void GL_APIENTRY glGetTexParameterIiv (GLenum target, GLenum pname, GLint *params); +GL_APICALL void GL_APIENTRY glGetTexParameterIuiv (GLenum target, GLenum pname, GLuint *params); +GL_APICALL void GL_APIENTRY glSamplerParameterIiv (GLuint sampler, GLenum pname, const GLint *param); +GL_APICALL void GL_APIENTRY glSamplerParameterIuiv (GLuint sampler, GLenum pname, const GLuint *param); +GL_APICALL void GL_APIENTRY glGetSamplerParameterIiv (GLuint sampler, GLenum pname, GLint *params); +GL_APICALL void GL_APIENTRY glGetSamplerParameterIuiv (GLuint sampler, GLenum pname, GLuint *params); +GL_APICALL void GL_APIENTRY glTexBuffer (GLenum target, GLenum internalformat, GLuint buffer); +GL_APICALL void GL_APIENTRY glTexBufferRange (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); +GL_APICALL void GL_APIENTRY glTexStorage3DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +#endif +#endif /* GL_ES_VERSION_3_2 */ + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/tools/jetson_multimedia/include/GLES3/gl3platform.h b/tools/jetson_multimedia/include/GLES3/gl3platform.h new file mode 100644 index 0000000..ca9d7a6 --- /dev/null +++ b/tools/jetson_multimedia/include/GLES3/gl3platform.h @@ -0,0 +1,38 @@ +#ifndef __gl3platform_h_ +#define __gl3platform_h_ + +/* +** Copyright (c) 2017 The Khronos Group Inc. +** +** Licensed under the Apache License, Version 2.0 (the "License"); +** you may not use this file except in compliance with the License. +** You may obtain a copy of the License at +** +** http://www.apache.org/licenses/LICENSE-2.0 +** +** Unless required by applicable law or agreed to in writing, software +** distributed under the License is distributed on an "AS IS" BASIS, +** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +** See the License for the specific language governing permissions and +** limitations under the License. +*/ + +/* Platform-specific types and definitions for OpenGL ES 3.X gl3.h + * + * Adopters may modify khrplatform.h and this file to suit their platform. + * Please contribute modifications back to Khronos as pull requests on the + * public github repository: + * https://github.com/KhronosGroup/OpenGL-Registry + */ + +#include + +#ifndef GL_APICALL +#define GL_APICALL KHRONOS_APICALL +#endif + +#ifndef GL_APIENTRY +#define GL_APIENTRY KHRONOS_APIENTRY +#endif + +#endif /* __gl3platform_h_ */ diff --git a/tools/jetson_multimedia/include/KHR/khrplatform.h b/tools/jetson_multimedia/include/KHR/khrplatform.h new file mode 100644 index 0000000..975bbff --- /dev/null +++ b/tools/jetson_multimedia/include/KHR/khrplatform.h @@ -0,0 +1,282 @@ +#ifndef __khrplatform_h_ +#define __khrplatform_h_ + +/* +** Copyright (c) 2008-2018 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ + +/* Khronos platform-specific types and definitions. + * + * The master copy of khrplatform.h is maintained in the Khronos EGL + * Registry repository at https://github.com/KhronosGroup/EGL-Registry + * The last semantic modification to khrplatform.h was at commit ID: + * 67a3e0864c2d75ea5287b9f3d2eb74a745936692 + * + * Adopters may modify this file to suit their platform. Adopters are + * encouraged to submit platform specific modifications to the Khronos + * group so that they can be included in future versions of this file. + * Please submit changes by filing pull requests or issues on + * the EGL Registry repository linked above. + * + * + * See the Implementer's Guidelines for information about where this file + * should be located on your system and for more details of its use: + * http://www.khronos.org/registry/implementers_guide.pdf + * + * This file should be included as + * #include + * by Khronos client API header files that use its types and defines. + * + * The types in khrplatform.h should only be used to define API-specific types. + * + * Types defined in khrplatform.h: + * khronos_int8_t signed 8 bit + * khronos_uint8_t unsigned 8 bit + * khronos_int16_t signed 16 bit + * khronos_uint16_t unsigned 16 bit + * khronos_int32_t signed 32 bit + * khronos_uint32_t unsigned 32 bit + * khronos_int64_t signed 64 bit + * khronos_uint64_t unsigned 64 bit + * khronos_intptr_t signed same number of bits as a pointer + * khronos_uintptr_t unsigned same number of bits as a pointer + * khronos_ssize_t signed size + * khronos_usize_t unsigned size + * khronos_float_t signed 32 bit floating point + * khronos_time_ns_t unsigned 64 bit time in nanoseconds + * khronos_utime_nanoseconds_t unsigned time interval or absolute time in + * nanoseconds + * khronos_stime_nanoseconds_t signed time interval in nanoseconds + * khronos_boolean_enum_t enumerated boolean type. This should + * only be used as a base type when a client API's boolean type is + * an enum. Client APIs which use an integer or other type for + * booleans cannot use this as the base type for their boolean. + * + * Tokens defined in khrplatform.h: + * + * KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values. + * + * KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0. + * KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0. + * + * Calling convention macros defined in this file: + * KHRONOS_APICALL + * KHRONOS_APIENTRY + * KHRONOS_APIATTRIBUTES + * + * These may be used in function prototypes as: + * + * KHRONOS_APICALL void KHRONOS_APIENTRY funcname( + * int arg1, + * int arg2) KHRONOS_APIATTRIBUTES; + */ + +/*------------------------------------------------------------------------- + * Definition of KHRONOS_APICALL + *------------------------------------------------------------------------- + * This precedes the return type of the function in the function prototype. + */ +#if defined(_WIN32) && !defined(__SCITECH_SNAP__) +# define KHRONOS_APICALL __declspec(dllimport) +#elif defined (__SYMBIAN32__) +# define KHRONOS_APICALL IMPORT_C +#elif defined(__ANDROID__) +# define KHRONOS_APICALL __attribute__((visibility("default"))) +#else +# define KHRONOS_APICALL +#endif + +/*------------------------------------------------------------------------- + * Definition of KHRONOS_APIENTRY + *------------------------------------------------------------------------- + * This follows the return type of the function and precedes the function + * name in the function prototype. + */ +#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__) + /* Win32 but not WinCE */ +# define KHRONOS_APIENTRY __stdcall +#else +# define KHRONOS_APIENTRY +#endif + +/*------------------------------------------------------------------------- + * Definition of KHRONOS_APIATTRIBUTES + *------------------------------------------------------------------------- + * This follows the closing parenthesis of the function prototype arguments. + */ +#if defined (__ARMCC_2__) +#define KHRONOS_APIATTRIBUTES __softfp +#else +#define KHRONOS_APIATTRIBUTES +#endif + +/*------------------------------------------------------------------------- + * basic type definitions + *-----------------------------------------------------------------------*/ +#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__) + + +/* + * Using + */ +#include +typedef int32_t khronos_int32_t; +typedef uint32_t khronos_uint32_t; +typedef int64_t khronos_int64_t; +typedef uint64_t khronos_uint64_t; +#define KHRONOS_SUPPORT_INT64 1 +#define KHRONOS_SUPPORT_FLOAT 1 + +#elif defined(__VMS ) || defined(__sgi) + +/* + * Using + */ +#include +typedef int32_t khronos_int32_t; +typedef uint32_t khronos_uint32_t; +typedef int64_t khronos_int64_t; +typedef uint64_t khronos_uint64_t; +#define KHRONOS_SUPPORT_INT64 1 +#define KHRONOS_SUPPORT_FLOAT 1 + +#elif defined(_WIN32) && !defined(__SCITECH_SNAP__) + +/* + * Win32 + */ +typedef __int32 khronos_int32_t; +typedef unsigned __int32 khronos_uint32_t; +typedef __int64 khronos_int64_t; +typedef unsigned __int64 khronos_uint64_t; +#define KHRONOS_SUPPORT_INT64 1 +#define KHRONOS_SUPPORT_FLOAT 1 + +#elif defined(__sun__) || defined(__digital__) + +/* + * Sun or Digital + */ +typedef int khronos_int32_t; +typedef unsigned int khronos_uint32_t; +#if defined(__arch64__) || defined(_LP64) +typedef long int khronos_int64_t; +typedef unsigned long int khronos_uint64_t; +#else +typedef long long int khronos_int64_t; +typedef unsigned long long int khronos_uint64_t; +#endif /* __arch64__ */ +#define KHRONOS_SUPPORT_INT64 1 +#define KHRONOS_SUPPORT_FLOAT 1 + +#elif 0 + +/* + * Hypothetical platform with no float or int64 support + */ +typedef int khronos_int32_t; +typedef unsigned int khronos_uint32_t; +#define KHRONOS_SUPPORT_INT64 0 +#define KHRONOS_SUPPORT_FLOAT 0 + +#else + +/* + * Generic fallback + */ +#include +typedef int32_t khronos_int32_t; +typedef uint32_t khronos_uint32_t; +typedef int64_t khronos_int64_t; +typedef uint64_t khronos_uint64_t; +#define KHRONOS_SUPPORT_INT64 1 +#define KHRONOS_SUPPORT_FLOAT 1 + +#endif + + +/* + * Types that are (so far) the same on all platforms + */ +typedef signed char khronos_int8_t; +typedef unsigned char khronos_uint8_t; +typedef signed short int khronos_int16_t; +typedef unsigned short int khronos_uint16_t; + +/* + * Types that differ between LLP64 and LP64 architectures - in LLP64, + * pointers are 64 bits, but 'long' is still 32 bits. Win64 appears + * to be the only LLP64 architecture in current use. + */ +#ifdef _WIN64 +typedef signed long long int khronos_intptr_t; +typedef unsigned long long int khronos_uintptr_t; +typedef signed long long int khronos_ssize_t; +typedef unsigned long long int khronos_usize_t; +#else +typedef signed long int khronos_intptr_t; +typedef unsigned long int khronos_uintptr_t; +typedef signed long int khronos_ssize_t; +typedef unsigned long int khronos_usize_t; +#endif + +#if KHRONOS_SUPPORT_FLOAT +/* + * Float type + */ +typedef float khronos_float_t; +#endif + +#if KHRONOS_SUPPORT_INT64 +/* Time types + * + * These types can be used to represent a time interval in nanoseconds or + * an absolute Unadjusted System Time. Unadjusted System Time is the number + * of nanoseconds since some arbitrary system event (e.g. since the last + * time the system booted). The Unadjusted System Time is an unsigned + * 64 bit value that wraps back to 0 every 584 years. Time intervals + * may be either signed or unsigned. + */ +typedef khronos_uint64_t khronos_utime_nanoseconds_t; +typedef khronos_int64_t khronos_stime_nanoseconds_t; +#endif + +/* + * Dummy value used to pad enum types to 32 bits. + */ +#ifndef KHRONOS_MAX_ENUM +#define KHRONOS_MAX_ENUM 0x7FFFFFFF +#endif + +/* + * Enumerated boolean type + * + * Values other than zero should be considered to be true. Therefore + * comparisons should not be made against KHRONOS_TRUE. + */ +typedef enum { + KHRONOS_FALSE = 0, + KHRONOS_TRUE = 1, + KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM +} khronos_boolean_enum_t; + +#endif /* __khrplatform_h_ */ diff --git a/tools/jetson_multimedia/include/NvApplicationProfiler.h b/tools/jetson_multimedia/include/NvApplicationProfiler.h new file mode 100644 index 0000000..a41b6c4 --- /dev/null +++ b/tools/jetson_multimedia/include/NvApplicationProfiler.h @@ -0,0 +1,206 @@ +/* + * Copyright (c) 2016, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + + +/** + * @file + * NVIDIA Multimedia API: Application Resource Profiling API + * + * @b Description: This file declares the NvApplicationProfiler API. + */ +#ifndef __NV_PROFILER_H__ +#define __NV_PROFILER_H__ + +#include +#include +#include +#include +#include + +/** + * + * Helper class for profiling the overall application + * resource usage. + * + * NvApplicationProfiler spawns a background thread which periodically measures resource + * usage. This sampling interval can be configured. Smaller sampling intervals + * may lead to more accurate results but the background thread itself will + * have a higher CPU usage. + * + * Only one instance of NvApplicationProfiler object gets created for the application. + * It can be accessed using getProfilerInstance(). + * + * NvApplicationProfiler currently samples CPU usage and provides peak and average CPU + * usage during the profiling duration. It requires that the CPU frequency be + * constant over the entire duration. To force this, NvApplicationProfiler will start only + * when the CPU governor is set to @b performance. + * + * @defgroup l4t_mm_nvapplicationprofiler_group Application Resource Profiler API + * @ingroup aa_framework_api_group + * @{ + */ +class NvApplicationProfiler +{ +public: + /** + * Holds the profiling data. + */ + typedef struct + { + /** Total time for which the profiler ran or is running. */ + struct timeval total_time; + /** Peak CPU usage during the profiling time. */ + float peak_cpu_usage; + /** Average CPU usage over the entire profiling duration. */ + float avg_cpu_usage; + /** Number of cpu cores. */ + uint32_t num_cpu_cores; + /** Operating frequency of the cpu in MHz. */ + uint32_t cpu_freq_mhz; + } NvAppProfilerData; + + static const uint64_t DefaultSamplingInterval = 100; + + /** + * Gets a reference to the global #NvApplicationProfiler instance. + * + * @return A reference to the global NvApplicationProfiler instance. + */ + static NvApplicationProfiler& getProfilerInstance(); + + /** + * Starts the profiler with the specified sampling interval. + * + * This method resets the internal profiler data measurements. + * + * Starting an already started profiler does nothing. + * + * @param[in] sampling_interval_ms Sampling interval in milliseconds. + */ + void start(uint32_t sampling_interval_ms); + + /** + * Stops the profiler. + */ + void stop(); + + /** + * Prints the profiler data to an output stream. + * + * @param[in] outstream A reference to an output stream of type std::ostream. + * std::cout if not specified. + */ + void printProfilerData(std::ostream &outstream = std::cout); + + /** + * Gets the profiler data. + * + * @param[out] data Pointer to the ProfilerData structure to be filled. + */ + void getProfilerData(NvAppProfilerData &data); + +private: + /** + * Method run by the background profiling thread. + * + * Waits on a condition till the next periodic sampling time and calls + * profile() for measurement. + * + * Runs in an infinite loop till signaled to stop. + */ + static void * ProfilerThread(void *); + + bool running; /**< Boolean flag indicating if profiling thread is running. */ + uint32_t sampling_interval; /**< Interval between two measurements, + in milliseconds. */ + + pthread_mutex_t thread_lock; /**< Lock for synchronized multithreaded + access to NvApplicationProfiler::data */ + pthread_t profiling_thread; /** ID of the profiling thread running in + background */ + + uint32_t num_cpu_cores; /**< Number of CPU cores. */ + uint32_t cpu_freq; /**< Operating frequency of CPU cores in MHz. */ + bool check_cpu_usage; /**< Flag indicating if cpu usage should be checked. */ + + /** + * Holds resource usage readings (internal use only). + */ + struct ProfilerDataInternal + { + /** Wall-clock time at which profiler was started. */ + struct timeval start_time; + /** Wall-clock time at which profiler was stopped. */ + struct timeval stop_time; + + /** CPU clock time occupied by the process when the + * profiler was started. */ + struct timespec start_proc_cpu_clock_time; + /** Total CPU clock time when the profiler was started. */ + struct timespec start_cpu_clock_time; + + /** CPU clock time occupied by the process when the + * latest readings were taken. */ + struct timespec stop_proc_cpu_clock_time; + /** Total CPU clock time when the latest readings were taken. */ + struct timespec stop_cpu_clock_time; + + /** Maximum of CPU usages of all sampled periods. */ + float max_cpu_usage; + /** Minimum of CPU usages of all sampled periods. */ + float min_cpu_usage; + /** Average CPU usage over the entire profiling duration. */ + float avg_cpu_usage; + + /** Number of readings taken. */ + uint64_t num_readings; + } data; /**< Internal structure to hold intermediate measurements. */ + + /** + * Measures resource usage parameters. + */ + void profile(); + + /** + * Default constructor used by getProfilerInstance. + */ + NvApplicationProfiler(); + + /** + * Disallows copy constructor. + */ + NvApplicationProfiler(const NvApplicationProfiler& that); + /** + * Disallows assignment. + */ + void operator=(NvApplicationProfiler const&); +}; + +/** @} */ + +#endif diff --git a/tools/jetson_multimedia/include/NvBuffer.h b/tools/jetson_multimedia/include/NvBuffer.h new file mode 100644 index 0000000..8c3e3f9 --- /dev/null +++ b/tools/jetson_multimedia/include/NvBuffer.h @@ -0,0 +1,293 @@ +/* + * Copyright (c) 2016, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions, and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +/** + * @file + * NVIDIA Multimedia API: Buffer API + * + * @b Description: This file declares the NvBuffer APIs. + */ + +#ifndef __NV_BUFFER_H__ +#define __NV_BUFFER_H__ + +#include +#include +#include + +#include "v4l2_nv_extensions.h" + +/** + * + * @defgroup l4t_mm_nvbuffer_group Buffer API + * + * The @c %NvBuffer API provides buffer functionality, including reference + * count functionality and convenience methods. + * @ingroup aa_framework_api_group + * @{ + */ + +/** + * Specifies the maximum number of planes a buffer can contain. + */ +#define MAX_PLANES 3 + +/** + * @brief Class representing a buffer. + * + * The NvBuffer class is modeled on the basis of the @c v4l2_buffer + * structure. The buffer has @c buf_type @c v4l2_buf_type, @c + * memory_type @c v4l2_memory, and an index. It contains an + * NvBufferPlane array similar to the array of @c v4l2_plane + * structures in @c v4l2_buffer.m.planes. It also contains a + * corresponding NvBufferPlaneFormat array that describes the + * format of each of the planes. + * + * Even though @c %NvBuffer closely resembles v4l2 structures, it can + * be easily used with other non-v4l2 components. @c %NvBuffer + * contains data pointers, buffer length, file descriptor (FD) of + * buffer planes, buffer format (height, width, stride, etc.), and + * other members that are required by such components. + * + * This class also provides buffer reference count functionality. This + * is useful when the same buffer is being used by multiple elements. + * + * In the case of a V4L2 MMAP, this class provides convenience methods + * for mapping or unmapping the contents of the buffer to or from + * memory, allocating or deallocating software memory depending on its + * format. + */ +class NvBuffer +{ +public: + /** + * Holds the buffer plane format. + */ + typedef struct + { + uint32_t width; /**< Holds the width of the plane in pixels. */ + uint32_t height; /**< Holds the height of the plane in pixels. */ + + uint32_t bytesperpixel; /**< Holds the bytes used to represent one + pixel in the plane. */ + uint32_t stride; /**< Holds the stride of the plane in bytes. */ + uint32_t sizeimage; /**< Holds the size of the plane in bytes. */ + } NvBufferPlaneFormat; + + /** + * Holds the buffer plane parameters. + */ + typedef struct + { + NvBufferPlaneFormat fmt; /**< Holds the format of the plane. */ + + unsigned char *data; /**< Holds a pointer to the plane memory. */ + uint32_t bytesused; /**< Holds the number of valid bytes in the plane. */ + + int fd; /**< Holds the file descriptor (FD) of the plane of the + exported buffer, in the case of V4L2 MMAP buffers. */ + uint32_t mem_offset; /**< Holds the offset of the first valid byte + from the data pointer. */ + uint32_t length; /**< Holds the size of the buffer in bytes. */ + } NvBufferPlane; + + /** + * Creates a new NvBuffer object. + * + * This convenience method for V4L2 elements creates a new buffer + * with the planes array memset to zero and the refcount + * initialized to zero. + * + + * @param[in] buf_type Type of buffer, enumerated as @c + * v4l2_buf_type. + * @param[in] memory_type @c %NvBuffer memory, enumerated as an + * @c v4l2_memory enum. + * @param[in] n_planes Number of planes in the buffer. + * @param[in] fmt Specifies a pointer to the array of buffer plane formats. + * Should contain at least @a n_planes elements. + * @param[in] index Index of the buffer in the plane. + */ + NvBuffer(enum v4l2_buf_type buf_type, enum v4l2_memory memory_type, + uint32_t n_planes, NvBufferPlaneFormat *fmt, uint32_t index); + + /** + * Creates a new NvBuffer for raw pixel formats. + * + * This convenience method for V4L2 elements is an @c %NvBuffer + * constructor for raw pixel formats only. It requires width, + * height, and pixel format to be specified. + * + * The planes array is memset to zero and the refcount is + * initialized to zero. + * + * @attention The memory must be allocated by the application + * by calling NvBuffer::allocateMemory. + * + * @param[in] pixfmt Pixel format of the buffer. + * @param[in] width Width of the buffer in pixels. + * @param[in] height Height of the buffer in pixels. + * @param[in] index Index/ID of the buffer. + */ + NvBuffer(uint32_t pixfmt, uint32_t width, uint32_t height, uint32_t index); + + /** + * Creates a new NvBuffer object for non-raw pixel formats. + * + * This convenience method for V4L2 elements is an @c %NvBuffer + * constructor for non raw pixel formats. It requires size of the + * buffer to be supplied. + * + * The planes array is memset to zero and refcount initialized to + * zero. + * + * @attention The memory needs to be allocated by the application + * by calling NvBuffer::allocateMemory. + * + * @param[in] size Size of the buffer in bytes. + * @param[in] index Index/ID of the buffer. + */ + NvBuffer(uint32_t size, uint32_t index); + + /** + * Destroys an NvBuffer object. + * + * This method cleans up class instances, unmapping any mapped + * planes. + */ + ~NvBuffer(); + + /** + * Maps the contents of the buffer to memory. + * + * This method maps the file descriptor (FD) of the planes to + * a data pointer of @c planes. (MMAP buffers only.) + * + * @return 0 on success, -1 otherwise. + */ + int map(); + /** + * Unmaps the contents of the buffer from memory. (MMAP buffers only.) + * + */ + void unmap(); + + /** + * Allocates software memory for the buffer. + * + * @warning This method works only for @c V4L2_MEMORY_USERPTR memory. + * + * This method allocates memory on the basis of the buffer format: + * @a height, @a width, @a bytesperpixel, and @a sizeimage. + * + * @return 0 for success, -1 otherwise. + */ + int allocateMemory(); + /** + * Deallocates buffer memory. + * + * @warning This method works only for @c V4L2_MEMORY_USERPTR memory and if + * the memory was previously allocated using NvBuffer::allocateMemory. + */ + void deallocateMemory(); + + /** + * Increases the reference count of the buffer. + * + * This method is thread safe. + * + * @return Reference count of the buffer after the operation. + */ + int ref(); + /** + * Decreases the reference count of the buffer. + * + * This thread-safe method decreases the buffer reference count if the + * buffer reference count is above 0. + * + * @return Reference count of the buffer after the operation. + */ + int unref(); + + const enum v4l2_buf_type buf_type; /**< Type of the buffer. */ + const enum v4l2_memory memory_type; /**< Type of memory associated + with the buffer. */ + + const uint32_t index; /**< Holds the buffer index. */ + + uint32_t n_planes; /**< Holds the number of planes in the buffer. */ + NvBufferPlane planes[MAX_PLANES]; /**< Holds the data pointer, plane file + descriptor (FD), plane format, etc. */ + + /** + * Fills the NvBuffer::NvBufferPlaneFormat array. + * + * This convenience method populates the + * @c %NvBuffer::NvBufferPlaneFormat array on the basis of @a width, + * @a height and pixel format (@a raw_pixfmt). It also returns the number of planes + * required for the pixel format in @a num_planes. + * + * + * @param[out] num_planes The number of planes. Must not be NULL. + * @param[in,out] planefmts Array of %NvBuffer::NvBufferPlaneFormat to + * fill. Must be at least \a num_planes in length. For best + * results, pass an array of length #MAX_PLANES. + * @param[in] width Width of the buffer in pixels. + * @param[in] height Height of the buffer in pixels. + * @param[in] raw_pixfmt Raw V4L2 pixel formats. + * @return 0 for success, -1 for an unsupported pixel format. + */ + static int fill_buffer_plane_format(uint32_t *num_planes, + NvBuffer::NvBufferPlaneFormat *planefmts, + uint32_t width, uint32_t height, uint32_t raw_pixfmt); +private: + uint32_t ref_count; /**< Holds the reference count of the buffer. */ + pthread_mutex_t ref_lock; /**< Mutex to synchronize increment/ + decrement operations of @c ref_count. */ + + bool mapped; /**< Indicates if the buffer is mapped to + memory. */ + bool allocated; /**< Indicates if the buffer is allocated + memory. */ + NvBuffer *shared_buffer; /**< If this is a DMABUF buffer, @c shared_buffer + points to the MMAP @c NvBuffer whose FD was + sent when this buffer was queued. */ + + /** + * Disallows copy constructor. + */ + NvBuffer(const NvBuffer& that); + /** + * Disallows assignment. + */ + void operator=(NvBuffer const&); + + friend class NvV4l2ElementPlane; +}; +/** @} */ +#endif diff --git a/tools/jetson_multimedia/include/NvDrmRenderer.h b/tools/jetson_multimedia/include/NvDrmRenderer.h new file mode 100644 index 0000000..243c895 --- /dev/null +++ b/tools/jetson_multimedia/include/NvDrmRenderer.h @@ -0,0 +1,358 @@ +/* + * Copyright (c) 2016-2021, NVIDIA CORPORATION. All rights reserved. + * NVIDIA CORPORATION and its licensors retain all intellectual property + * and proprietary rights in and to this software, related documentation + * and any modifications thereto. Any use, reproduction, disclosure or + * distribution of this software and related documentation without an express + * license agreement from NVIDIA CORPORATION is strictly prohibited. + */ + +/** + * @file + * + * NVIDIA Multimedia API: DRM Renderer API + * + * @b Description: Helper class for rendering using LibDRM. + */ +#ifndef __NV_DRM_RENDERER_H__ +#define __NV_DRM_RENDERER_H__ + +#include "NvElement.h" +#include +#include +#include +#include + +/** + * + * @defgroup l4t_mm_nvdrmrenderer_group DRM Renderer API + * + * @ingroup aa_framework_api_group + * @{ + */ + +/** Holds a buffer object handle. */ +typedef struct _NvDrmBO { + uint32_t bo_handle; /**< Holds DRM buffer index. */ + int width; /**< Holds width of the DRM buffer in pixels. */ + int height; /**< Holds height of the DRM buffer in pixels. */ + int pitch; /**< Holds stride/pitch of the DRM buffer. */ + uint8_t* data; /**< Holds mapped CPU accessible address. */ +} NvDrmBO; + +/** Holds information about the frame. */ +typedef struct _NvDrmFB { + uint32_t fb_id; /**< Holds the frame ID. */ + int width; /**< Holds width of the frame in pixels. */ + int height; /**< Holds height of the frame in pixels. */ + int format; /**< Holds frame format, such as @c DRM_FORMAT_RGB332. + This class supports a subset of the formats defined + in @c drm_fourcc.h, the standard DRM header. */ + NvDrmBO bo[4]; /**< Holds DRM buffer handles. */ + int num_buffers; /**< Holds the number of DRM buffers, which depends on + the buffer format. */ +} NvDrmFB; + + +/** + * @brief Helper class for rendering using LibDRM. + * + * The renderer requires the file descriptor of a buffer as input. The caller + * must set the rendering rate in frames per second (FPS). + * + * The caller specifies the width, height, connector, and CRTC index. + * Based on the connector and CRTC index, the renderer finds a suitable encoder + * and configures the CRTC mode. + */ +class NvDrmRenderer:public NvElement +{ +public: + /** + * Creates a new DRM based renderer named @a name. + * + * @param[in] name Unique name to identity the element instance. + * @param[in] width Width of the window in pixels. + * @param[in] height Height of the window in pixels. + * @param[in] w_x x offset of window location. + * @param[in] w_y y offset of window location. + * @param[in] connector Index of connector to use. + * @param[in] crtc Index of CRTC to use. + * @param[in] metadata Contains HDR metadata. + * @param[in] streamHDR Flag indicating that current stream has HDR + * metadata, and hence @a metadata is set. + * @returns Reference to the newly created renderer object if successful, + * or NULL if initialization failed. + */ + static NvDrmRenderer *createDrmRenderer(const char *name, uint32_t width, + uint32_t height, uint32_t w_x, uint32_t w_y, + uint32_t connector, uint32_t crtc, + struct drm_tegra_hdr_metadata_smpte_2086 metadata, + bool streamHDR); + ~NvDrmRenderer(); + + /** + * Enqueues a buffer file descriptor for rendering. + * + * This is a non-blocking call. The function waits for the estimated + * rendering time of the next buffer. The estimated rendering time is + * calculated based on the rendering time of the last buffer and the + * rendering rate. + * + * @param[in] fd File descriptor of the exported buffer to render. + * @returns 0 if successful, or -1 otherwise. + */ + int enqueBuffer(int fd); + + /** + * Dequeues a previously rendered buffer. + * + * This is blocking function that waits until a free buffer is available. + * The renderer retains one buffer, which must not be overwritten + * by any other component. This buffer can be used when the renderer + * is closed or after sending an EOS to the component. + * + * @returns File descriptor of the previously rendered buffer. + */ + int dequeBuffer(); + + /** + * Sets the rendering rate. + * + * \warning @a fps may not be set to zero. + * + * @param[in] fps Rendering rate in frames per second. + * @returns 0 if successful, or -1 otherwise. + */ + int setFPS(float fps); + + /** + * Enables/disables DRM universal planes client caps, + * such as @c DRM_CLIENT_CAP_UNIVERSAL_PLANES. + * + * @param[in] enable 1 to enable the caps, or 0 to disable. + * @returns true if successful, or false otherwise. + */ + bool enableUniversalPlanes(int enable); + + /** + * Allocates a framebuffer of size (w, h). + * + * @post If the call is successful, the application must remove (free) the + * framebuffer by calling removeFB(). + * + * @param[in] width Framebuffer width in pixels. + * @param[in] height Framebuffer height in pixels. + * @param[in] drm_format DRM format of @a _NvDrmBO::bo_handle in @a *fb. + * @param[out] fb A pointer to an \ref NvDrmFB structure that + * contains the fb_id and the buffer mapping. + * + * @return 1 if successful, or 0 otherwise. + */ + uint32_t createDumbFB(uint32_t width, uint32_t height, uint32_t drm_format, NvDrmFB *fb); + + /** + * Destroys (frees) a framebuffer previously allocated by createDumbFB(). + * + * @param fb_id ID of the framebuffer to be destroyed. + * @return 0 if the framebuffer is successfully destroyed, or @c -ENOENT + * if the framebuffer is not found. + */ + int removeFB(uint32_t fb_id); + + + /** + * Close GEM (Graphics Execution Manager) handles. + * + * @param fd FD of the buffer. + * @param bo_handle the gem-handle to be closed. + * + * @return 1 for success, 0 for failure. + */ + int drmUtilCloseGemBo(int fd, uint32_t bo_handle); + + /** + * Changes a plane's framebuffer and position. + * + * @note The @a crtc_... and @a src_... parameters accept the special input + * value -1, which indicates that the hardware offset value is not to be + * changed. (Kernel-based DRM drivers return the error code @c -ERANGE when + * given this value.) + * + * @note All @c %setPlane() operations are synced to vblank and are + * blocking. + * + * @param pl_index Plane index of the plane to be changed. + * @param fb_id Framebuffer ID of the framebuffer to display on the + * plane, or -1 to leave the framebuffer unchanged. + * @param crtc_x Offset from left of active display region to show plane. + * @param crtc_y Offset from top of active display region to show plane. + * @param crtc_w Width of output rectangle on display. + * @param crtc_h Height of output rectangle on display. + * @param src_x Clip offset from left of source framebuffer + * (Q16.16 fixed point). + * @param src_y Clip offset from top of source framebuffer + * (Q16.16 fixed point). + * @param src_w Width of source rectangle (Q16.16 fixed point). + * @param src_h Height of source rectangle (Q16.16 fixed point). + * @retval 0 if successful. + * @retval -EINVAL if @a pl_index is invalid. + * @retval -errno otherwise. + */ + int setPlane(uint32_t pl_index, + uint32_t fb_id, + uint32_t crtc_x, + uint32_t crtc_y, + uint32_t crtc_w, + uint32_t crtc_h, + uint32_t src_x, + uint32_t src_y, + uint32_t src_w, + uint32_t src_h); + + /** + * Gets total number of planes available. + * + * By default, the count returned includes only "Overlay" type (regular) + * planes—not "Primary" and "Cursor" planes. If + * @c DRM_CLIENT_CAP_UNIVERSAL_PLANES has been enabled with + * enableUniversalPlanes(), the count returned includes "Primary" and + * "Cursor" planes as well. + * + * @return Count of total planes available. + */ + int getPlaneCount(); + + /** + * Gets count of available CRTCs. + * + * @return Count of available CRTCs. + */ + int getCrtcCount(); + + /** + * Gets count of available encoders. + * + * @return Count of available encoders. + */ + int getEncoderCount(); + + /** + * Checks whether HDR mode is supported on the DRM renderer. + * + * @return True if HDR mode is supported, or false otherwise. + */ + bool hdrSupported(); + + /** + * Sets the HDR metadata retrieved from the decoder. + * + * @return 0 if successful, or -1 otherwise. + */ + int setHDRMetadataSmpte2086(struct drm_tegra_hdr_metadata_smpte_2086); + +private: + + struct timespec last_render_time; /**< Rendering time of the last buffer. */ + + int drm_fd; /**< File descriptor of opened DRM device. */ + int conn, crtc; + uint32_t width, height; + uint32_t drm_conn_id; /** DRM connector ID. */ + uint32_t drm_enc_id; /** DRM encoder ID. */ + uint32_t drm_crtc_id; /** DRM CRTC ID. */ + uint32_t last_fb; + int activeFd; + int flippedFd; + bool flipPending; + bool renderingStarted; + bool planeIsSet; + + uint32_t hdrBlobId; + bool hdrBlobCreated; + + std::queue freeBuffers; + std::queue pendingBuffers; + std::unordered_map map_list; + + bool stop_thread; /**< Boolean variable used to signal rendering thread + to stop. */ + pthread_t render_thread; /**< pthread ID of the rendering thread. */ + + pthread_mutex_t render_lock; /**< Used for synchronization. */ + pthread_cond_t render_cond; /**< Used for synchronization. */ + pthread_mutex_t enqueue_lock; /**< Used for synchronization. */ + pthread_cond_t enqueue_cond; /**< Used for synchronization. */ + pthread_mutex_t dequeue_lock; /**< Used for synchronization. */ + pthread_cond_t dequeue_cond; /**< Used for synchronization. */ + + float fps; /**< Rendering rate in frames per second. */ + uint64_t render_time_sec; /**< Seconds part of the time for which + a frame should be displayed. */ + uint64_t render_time_nsec; /**< Nanoseconds part of the time for which + a frame should be displayed. */ + + /** + * Constructor called by the wrapper createDrmRenderer(). + * + * \param[in] name A pointer to a unique name that identifies + * the element instance. + * \param[in] width Width of the window in pixels. + * \param[in] height Height of the window in pixels. + * \param[in] w_x X coordinate of the window's upper left corner. + * \param[in] w_y Y coordinate of the window's upper left corner. + * \param[in] connector Index of the connector to use. + * \param[in] crtc Index of the CRTC to use. + * \param[in] metadata A pointer to HDR metadata. + * \param[in] streamHDR True if the current stream has HDR metadata, + * or false otherwise. If true, + * @a metadata must be set. + */ + NvDrmRenderer(const char *name, uint32_t width, uint32_t height, + uint32_t w_x, uint32_t w_y, uint32_t connector, uint32_t crtc, + struct drm_tegra_hdr_metadata_smpte_2086 metadata, bool streamHDR); + + /** + * Function executed by the renderThread. + * + * This function is executed repeatedly until signalled to stop + * by the @c stop_thread variable. The function contains a while loop + * which calls renderInternal(). + * + * \param[in] arg A pointer to an NvDrmRenderer object. + */ + static void * renderThread(void *arg); + + /** + * Callback function registered with libdrm through drmHandleEvent. + */ + + static void page_flip_handler(int fd, unsigned int frame, + unsigned int sec, unsigned int usec, void *data); + + /** + * Implements the logic of rendering a buffer + * and waiting until the buffer render time. + * + * \param[in] fd Identifier for the buffer to be rendered. + */ + int renderInternal(int fd); + + /* + * Returns a DRM buffer_object handle. + * + * \param[in] w Width of the window in pixels. + * \param[in] h Height of the window in pixels. + * \param[in] bpp Bits per pixel in the window. + * \param[in] bo A pointer to a buffer object handle. + * \return A DRM buffer_object handle allocated of size (w,h). + */ + int createDumbBO(int w, int h, int bpp, NvDrmBO *bo); + + static const NvElementProfiler::ProfilerField valid_fields = + NvElementProfiler::PROFILER_FIELD_TOTAL_UNITS | + NvElementProfiler::PROFILER_FIELD_FPS | + NvElementProfiler::PROFILER_FIELD_LATE_UNITS; +}; + +/** @} */ +#endif diff --git a/tools/jetson_multimedia/include/NvEglRenderer.h b/tools/jetson_multimedia/include/NvEglRenderer.h new file mode 100644 index 0000000..56ad47c --- /dev/null +++ b/tools/jetson_multimedia/include/NvEglRenderer.h @@ -0,0 +1,254 @@ +/* + * Copyright (c) 2016, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +/** + * @file + * NVIDIA Multimedia API: EGL Renderer API + * + * @b Description: This file declares the NvEgl Renderer API. + */ +#ifndef __NV_EGL_RENDERER_H__ +#define __NV_EGL_RENDERER_H__ + +#include "NvElement.h" + +#include +#include +#include +#include + +#include + +/** + * @defgroup l4t_mm_nveglrenderer_group Rendering API + * + * The \c %NvEglRenderer API provides EGL and Open GL ES 2.0 rendering + * functionality. + * + * @ingroup aa_framework_api_group + * @{ + */ + +/** + * + * @c %NvEglRenderer is a helper class for rendering using EGL and OpenGL + * ES 2.0. The renderer requires the file descriptor (FD) of a buffer + * as an input. The rendering rate, in frames per second (fps), is + * configurable. + * + * The renderer creates an X Window of its own. The width, height, + * horizontal offset, and vertical offset of the window are + * configurable. + * + * All EGL calls must be made through one thread only. This class + * internally creates a thread which performs all EGL/GL + * initializations, gets @c EGLImage objects from FD, renders the @c + * EGLImage objects, and then deinitializes all the EGL/GL structures. + * + */ +class NvEglRenderer:public NvElement +{ +public: + /** + * Creates a new EGL-based renderer named @a name. + * + * This method creates a new X window for rendering, of size @a + * width and @a height, that is offset by @a x_offset and @a + * y_offset. If @a width or @a height is zero, a full screen + * window is created with @a x_offset and @a y_offset set to zero. + * + * It internally initializes EGL, creates an @c eglContext, an + * @c eglSurface, a GL texture, and shaders for rendering. + * + * + * @param[in] name Specifies a pointer to a unique name to identity the + * element instance. + * @param[in] width Specifies the width of the window in pixels. + * @param[in] height Specifies the height of the window in pixels. + * @param[in] x_offset Specifies the horizontal offset of the window in pixels. + * @param[in] y_offset Specifies the vertical offset of the window in pixels. + * @return A reference to the newly created renderer object, otherwise @c NULL in + * case of failure during initialization. + */ + static NvEglRenderer *createEglRenderer(const char *name, uint32_t width, + uint32_t height, uint32_t x_offset, + uint32_t y_offset); + ~NvEglRenderer(); + + /** + * Renders a buffer. + * + * This method waits until the rendering time of the next buffer, + * caluclated from the rendering time of the last buffer and the + * render rate in frames per second (fps). This is a blocking + * call. + * + * @param[in] fd Specifies the file descriptor (FD) of the exported buffer + * to render. + * @return 0 for success, -1 otherwise. + */ + int render(int fd); + + /** + * Sets the rendering rate in frames per second (fps). + * + * @warning An @a fps of zero is not allowed. + * + * @param[in] fps Specifies the render rate in fps. + * @return 0 for success, -1 otherwise. + */ + int setFPS(float fps); + + /** + * Gets underlying EGLDisplay. + * + * @return EGLDisplay handle + */ + EGLDisplay getEGLDisplay() { return egl_display; } + + /** + * Gets the display resolution. + * + * + * @param[out] width A pointer to the full screen width, in pixels. + * @param[out] height A pointer to the full screen height, in pixels. + * @return 0 for success, -1 otherwise. + */ + static int getDisplayResolution(uint32_t &width, uint32_t &height); + + /** + * Sets the overlay string. + * + * + * @param[in] str A pointer to the overlay text. + * @param[in] x Horizontal offset, in pixels. + * @param[in] y Vertical offset, in pixels. + * @return 0 for success, -1 otherwise. + */ + int setOverlayText(char *str, uint32_t x, uint32_t y); + +private: + Display * x_display; /**< Connection to the X server created using + XOpenDisplay(). */ + Window x_window; /**< Holds the window to be used for rendering created using + XCreateWindow(). */ + + EGLDisplay egl_display; /**< Holds the EGL Display connection. */ + EGLContext egl_context; /**< Holds the EGL rendering context. */ + EGLSurface egl_surface; /**< Holds the EGL Window render surface. */ + EGLConfig egl_config; /**< Holds the EGL frame buffer configuration to be used + for rendering. */ + + uint32_t texture_id; /**< Holds the GL Texture ID used for rendering. */ + GC gc; /**< Graphic Context */ + XFontStruct *fontinfo; /**< Brush's font info */ + char overlay_str[512]; /**< Overlay's text */ + + /** + * Creates a GL texture used for rendering. + * + * @return 0 for success, -1 otherwise. + */ + int create_texture(); + /** + * Initializes shaders with shader programs required for drawing a + * buffer. + * + * @return 0 for success, -1 otherwise. + */ + int InitializeShaders(); + /** + * Creates, compiles and attaches a shader to the @a program. + * + * @param[in] program Specifies the GL Program ID. + * @param[in] type Specifies the type of the vertex shader. Must be either + @c GL_VERTEX_SHADER or @c GL_FRAGMENT_SHADER. + * @param[in] source Specifies the source code of the shader in form of a string. + * @param[in] size Specifies the character length of @a source. + */ + void CreateShader(GLuint program, GLenum type, const char *source, + int size); + + struct timespec last_render_time; /**< Rendering time for the last buffer. */ + + int render_fd; /**< File descriptor (FD) of the next buffer to + render. */ + bool stop_thread; /**< Boolean variable used to signal rendering thread + to stop. */ + pthread_t render_thread; /**< The pthread id of the rendering thread. */ + pthread_mutex_t render_lock; /**< Used for synchronization. */ + pthread_cond_t render_cond; /**< Used for synchronization. */ + uint32_t overlay_str_x_offset; /**< Overlay text's position in horizontal direction. */ + uint32_t overlay_str_y_offset; /**< Overlay text's position in vertical direction. */ + float fps; /**< The render rate in frames per second. */ + uint64_t render_time_sec; /**< Seconds component of the time for which a + frame should be displayed. */ + uint64_t render_time_nsec; /**< Nanoseconds component of the time for which + a frame should be displayed. */ + + /** + * Constructor called by the wrapper createEglRenderer. + */ + NvEglRenderer(const char *name, uint32_t width, uint32_t height, + uint32_t x_offset, uint32_t y_offset); + /** + * Gets the pointers to the required EGL methods. + */ + static int initEgl(); + /** + * Method executed by the renderThread. + * + * This method continues to execute infinitely until signalled to + * stop with the @c stop_thread variable. This method contains a + * while loop that calls NvEglRenderer::renderInternal(). + */ + static void * renderThread(void *arg); + /** + * This method contains the actual logic of rendering a buffer + * and waiting until the buffer render time. + */ + int renderInternal(); + + /** + * These EGL function pointers are required by the renderer. + */ + static PFNEGLCREATEIMAGEKHRPROC eglCreateImageKHR; + static PFNEGLDESTROYIMAGEKHRPROC eglDestroyImageKHR; + static PFNEGLCREATESYNCKHRPROC eglCreateSyncKHR; + static PFNEGLDESTROYSYNCKHRPROC eglDestroySyncKHR; + static PFNEGLCLIENTWAITSYNCKHRPROC eglClientWaitSyncKHR; + static PFNEGLGETSYNCATTRIBKHRPROC eglGetSyncAttribKHR; + static PFNGLEGLIMAGETARGETTEXTURE2DOESPROC glEGLImageTargetTexture2DOES; + + static const NvElementProfiler::ProfilerField valid_fields = + NvElementProfiler::PROFILER_FIELD_TOTAL_UNITS | + NvElementProfiler::PROFILER_FIELD_FPS | + NvElementProfiler::PROFILER_FIELD_LATE_UNITS; +}; +/** @} */ +#endif diff --git a/tools/jetson_multimedia/include/NvElement.h b/tools/jetson_multimedia/include/NvElement.h new file mode 100644 index 0000000..543f47b --- /dev/null +++ b/tools/jetson_multimedia/include/NvElement.h @@ -0,0 +1,137 @@ +/* + * Copyright (c) 2016, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +/** + * @file + * NVIDIA Multimedia API: %NvElement Base Class + * + * @b This file declares the NvElement base class. + */ + +#ifndef __NV_ELEMENT_H__ +#define __NV_ELEMENT_H__ + +#include +#include +#include +#include + +#include "NvElementProfiler.h" + +/** + * + * @defgroup l4t_mm_nvelement_base_group NvElement Base Class + * @ingroup l4t_mm_nvelement_group + * + * This class is the class from which both V4L2 and non-V4L2 + * components are derived. + * + * @{ + */ +/** + * Every element has a unique name that can be used for identifying + * the element in debug logs. + * + * @c %NvElement also provides other common functionality, such as keeping + * track of errors. + */ +class NvElement +{ +public: + /** + * Indicates whether the element encountered an error during its operation. + * + * @return 0 if no error was encountered, a non-zero value if an + * error was encountered. + */ + virtual int isInError() + { + return is_in_error; + } + virtual ~NvElement() + { + } + + /** + * Gets profiling data for the element. + * + * @return A constant reference to the element's profiling data. + */ + void getProfilingData(NvElementProfiler::NvElementProfilerData &data); + + /** + * Prints profiling data for the element to an output stream. + * + * @param[in] out_stream Output stream of type std::ostream to print the + * data to. It takes the default value std::cout if not specified. + */ + void printProfilingStats(std::ostream &out_stream = std::cout); + + /** + * Enables profiling for the element. + */ + virtual void enableProfiling(); + + /** + * Checks whether profiling is enabled for the element. + * + * @return Boolean value indicating if profiling is enabled. + */ + bool isProfilingEnabled(); + +protected: + + /** + * Creates a new NvElement object with name @a name. + * + * If the @a name parameter is NULL, this method sets the internal + * error variable. + * + * @param[in] name If non-NULL, a pointer to the name of the + * element. + */ + NvElement(const char *name, NvElementProfiler::ProfilerField = NvElementProfiler::PROFILER_FIELD_NONE); + + int is_in_error; /**< Indicates if an error was encountered during + the operation of the element. */ + const char *comp_name; /**< Specifies the name of the component, + for debugging. */ + NvElementProfiler profiler; /**< Profiler for the element. */ + + /** + * Disallows copy constructor. + */ + NvElement(const NvElement& that); + /** + * Disallows assignment. + */ + void operator=(NvElement const&); + +}; +/** @} */ +#endif diff --git a/tools/jetson_multimedia/include/NvElementProfiler.h b/tools/jetson_multimedia/include/NvElementProfiler.h new file mode 100644 index 0000000..945bb93 --- /dev/null +++ b/tools/jetson_multimedia/include/NvElementProfiler.h @@ -0,0 +1,223 @@ +/* + * Copyright (c) 2016, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#ifndef __NV_ELEMENT_PROFILER_H__ +#define __NV_ELEMENT_PROFILER_H__ + +#include +#include +#include +#include +#include + +/** + * @file + * NVIDIA Multimedia API: Element Profiler API + * + * @b Description: This file profiles the performance of individual elements. + */ + + +/** + * + * Helper class for profiling the performance of individual elements. + * + * NvElementProfiler currently measures processing latencies, average processing rate, and + * the number of units that arrived late at the element. Components should use this + * information internally. + * + * If you require latency measurements, + * you must call startProcessing() to indicate that a unit has been submitted + * for processing and finishProcessing() to indicate that a unit has finished processing. + * If you require only averaging processing rate or the number of units that + * arrived late need not call startProcessing(). + * + * You can get data from NvElementProfiler using getProfilerData(). This function + * fills the [NvElementProfilerData](@ref NvElementProfiler::NvElementProfilerData) + * structure. Components that do not support all + * the fields available in the structure must use the variable + * [valid_fields](@ref NvElementProfiler::NvElementProfilerData::valid_fields) of + * type [ProfilerField](@ref NvElementProfiler::ProfilerField), which is also + * included in the structure. + * + * @defgroup l4t_mm_nvelementprofiler_group Element Profiler API + * @ingroup aa_framework_api_group + * @{ + */ +class NvElementProfiler { +public: + /** + * @defgroup Defines @c valid_field values for the #NvElementProfilerData structure. + * @ingroup l4t_mm_nvelementprofiler_group + * @{ + */ + typedef int ProfilerField; + static const ProfilerField PROFILER_FIELD_NONE = 0; + static const ProfilerField PROFILER_FIELD_TOTAL_UNITS = 1; + static const ProfilerField PROFILER_FIELD_LATE_UNITS = 2; + static const ProfilerField PROFILER_FIELD_LATENCIES = 4; + static const ProfilerField PROFILER_FIELD_FPS = 8; + static const ProfilerField PROFILER_FIELD_ALL = (PROFILER_FIELD_FPS << 1) - 1; + /** @} */ + + /** + * Holds profiling data for the element. + * + * Some elements may not support all the fields in the structure. User must check + * the @a valid_fields flag to determine which fields are valid. + */ + typedef struct { + /** Valid Fields which are supported by the element. */ + ProfilerField valid_fields; + + /** Average latency of all processed units, in microseconds. */ + uint64_t average_latency_usec; + /** Minimum of latencies for each processed units, in microseconds. */ + uint64_t min_latency_usec; + /** Maximum of latencies for each processed units, in microseconds. */ + uint64_t max_latency_usec; + + /** Total units processed. */ + uint64_t total_processed_units; + /** Number of units which arrived late at the element. */ + uint64_t num_late_units; + + /** Average rate at which the units were processed. */ + float average_fps; + + /** Total profiling time. */ + struct timeval profiling_time; + } NvElementProfilerData; + + /** + * Gets the profiling data for the element. + * + * @param[out] data Reference to the NvElementProfilerData structure which should be filled. + */ + void getProfilerData(NvElementProfilerData &data); + + /** + * Prints the element's profiling data to an output stream. + * + * @param[in] out_stream Reference to a std::ostream. + */ + void printProfilerData(std::ostream &out_stream = std::cout); + + /** + * Informs the profiler that processing has started. + * + * Has no effect if profiler is disabled. + * + * @return ID of the unit, to be supplied with finishProcessing();. + */ + uint64_t startProcessing(); + + /** + * Informs the profiler that processing has finished. + * + * Has no effect if profiler is disabled. + * + * @param[in] id ID of the unit whose processing is finished, + * 0 if the first unit in the profiler's queue should be picked. + * @param[in] is_late Should be true if the frame arrived late at the element. + */ + void finishProcessing(uint64_t id, bool is_late); + + /** + * Enables the profiler. + * + * startProcessing() and finishProcessing() are ineffective until the profiler is enabled. + * + * @param[in] reset_data Reset the profiled data. + */ + void enableProfiling(bool reset_data); + + /** + * Disables the profiler. + */ + void disableProfiling(); +private: + /** + * Resets the profiler data. + */ + void reset(); + + pthread_mutex_t profiler_lock; /**< Mutex to synchronize multithreaded access to profiler data. */ + + bool enabled; /**< Flag indicating if profiler is enabled. */ + + const ProfilerField valid_fields; /**< Valid fields for the element. */ + + struct NvElementProfilerDataInternal : NvElementProfilerData { + /** Wall-clock time at which the first unit was processed. */ + struct timeval start_time; + + /** Wall-clock time at which the latest unit was processed. */ + struct timeval stop_time; + + /** Total accumulated time. + * When performance measurement is restarted @a start_time and @a stop_time + * are reset. This field is used to accumulate time before + * resetting. */ + struct timeval accumulated_time; + + /** Total accumulated latency for all units, in microseconds. */ + uint64_t total_latency; + } data_int; + + /** Queue used to maintain the timestamps of when the unit + * processing started. Required to calculate latency. */ + std::map unit_start_time_queue; + + uint64_t unit_id_counter; /**< Unique ID of the last unit. */ + + /** + * Constructor for NvElementProfiler. + * + * Initializes internal data structures. The profiler is disabled by default. + * @param fields + */ + NvElementProfiler(ProfilerField fields); + + /** + * Disallow copy constructor. + */ + NvElementProfiler(const NvElementProfiler& that); + /** + * Disallow assignment. + */ + void operator=(NvElementProfiler const&); + + ~NvElementProfiler(); + + friend class NvElement; +}; + +/** @} */ + +#endif diff --git a/tools/jetson_multimedia/include/NvJpegDecoder.h b/tools/jetson_multimedia/include/NvJpegDecoder.h new file mode 100644 index 0000000..1cbb85f --- /dev/null +++ b/tools/jetson_multimedia/include/NvJpegDecoder.h @@ -0,0 +1,163 @@ +/* + * Copyright (c) 2016-2018, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions, and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +/** + * @file + * NVIDIA Multiemdia API: Image Decode API + * + * @b Description: This file declares the NvJpegDecoder APIs. + */ + +#ifndef __NV_JPEG_DECODER_H__ +#define __NV_JPEG_DECODER_H__ + +/** + * + * @defgroup l4t_mm_nvjpegdecoder_group Image Decoder + * @ingroup l4t_mm_nvimage_group + * + * The \c %NvJPEGDecoder API provides functionality for decoding JPEG + * images using libjpeg APIs. + * + * @{ + */ + +#ifndef TEGRA_ACCELERATE +/** + * @c TEGRA_ACCELERATE must be defined to enable hardware-accelerated + * JPEG decoding. + */ +#define TEGRA_ACCELERATE +#endif + +#include +#include "jpeglib.h" +#include "NvElement.h" +#include "NvBuffer.h" + +#ifndef MAX_CHANNELS +/** + * Specifies the maximum number of channels to be used with the + * decoder. + */ +#define MAX_CHANNELS 3 +#endif + +/** + * @brief Helper class for decoding JPEG images using libjpeg APIs. + * + * @c %NvJPEGDecoder uses the @c libjpeg APIs for decoding JPEG images. It + * supports two methods for decoding: + * + * - Decode to a @c DMABUF and return its file descriptor (FD). + * - Decode and write data to a NvBuffer object, i.e., software allocated + * memory (@c malloc). + * + * The JPEG decoder is capable of decoding YUV420, YUV422, and YUV444 JPEG images. + * + * @note Only the @c JCS_YCbCr (YUV420) color space is currently + * supported. + */ +class NvJPEGDecoder:public NvElement +{ +public: + /** + * Creates a new JPEG Decoder named @a comp_name. + * + * @return Reference to the newly created decoder object, or NULL + * in case of failure during initialization. + */ + static NvJPEGDecoder *createJPEGDecoder(const char *comp_name); + ~NvJPEGDecoder(); + + /** + * Decodes a JPEG image to hardware buffer memory. + * + * This method decodes JPEG images in hardware memory to a + * specified width and size. + * + * @param[out] fd A reference to the file descriptor (FD) of the hardware buffer. + * @param[in] in_buf A pointer to the memory containing + * the JPEG image. + * @param[in] in_buf_size Size of the input buffer in bytes. + * @param[out] pixfmt A reference to the V4L2 pixel format + * of the decoded image. + * @param[out] width A reference to the width of the + * decoded image in pixels. + * @param[out] height A reference to the height of the + * decoded image in pixels. + + * @return 0 for success, -1 otherwise. + */ + int decodeToFd(int &fd, + unsigned char *in_buf, unsigned long in_buf_size, + uint32_t &pixfmt, uint32_t &width, uint32_t &height); + /** + * Decodes a JPEG image to software buffer memory. + * + * This method decodes JPEG images in software memory to a + * specified width and size. + * + * @note The @c decodeToBuffer method is slower than the + * NvJPEGDecoder::decodeToFd method because it involves conversion + * from hardware buffer memory to software buffer memory. + * + * @attention The application must free the NvBuffer object. + * + * @param[out] buffer Indirect pointer to an @c %NvBuffer object that contains + * the decoded image. The object is allocated by + * the method and the buffer memory is + * allocated using NvBuffer::allocateMemory. + * @param[in] in_buf A pointer to the memory containing the JPEG. + * @param[in] in_buf_size Size of the input buffer in bytes. + * @param[out] pixfmt A pointer to the V4L2 pixel format + * of the decoded image. + * @param[out] width A pointer to the width of the decoded image + * in pixels. + * @param[out] height A pointer to the height of the decoded image + * in pixels. + * @return 0 for success, -1 otherwise. + */ + int decodeToBuffer(NvBuffer ** buffer, + unsigned char *in_buf, unsigned long in_buf_size, + uint32_t *pixfmt, uint32_t *width, uint32_t *height); + +private: + + NvJPEGDecoder(const char *comp_name); + void decodeIndirect(NvBuffer *out_buf, uint32_t pixel_format); + void decodeDirect(NvBuffer *out_buf, uint32_t pixel_format); + struct jpeg_decompress_struct cinfo; + struct jpeg_error_mgr jerr; + + static const NvElementProfiler::ProfilerField valid_fields = + NvElementProfiler::PROFILER_FIELD_TOTAL_UNITS | + NvElementProfiler::PROFILER_FIELD_LATENCIES; +}; +/** @} */ +#endif diff --git a/tools/jetson_multimedia/include/NvJpegEncoder.h b/tools/jetson_multimedia/include/NvJpegEncoder.h new file mode 100644 index 0000000..be40589 --- /dev/null +++ b/tools/jetson_multimedia/include/NvJpegEncoder.h @@ -0,0 +1,190 @@ +/* + * Copyright (c) 2016-2018, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +/** + * @file + * NVIDIA Multimedia API: Image Encode API + * + * @b This file declares the NvJpegEncoder APIs. + */ + +#ifndef __NV_JPEG_ENCODER_H__ +#define __NV_JPEG_ENCODER_H__ + +/** + * + * @defgroup l4t_mm_nvjpegencoder_group Image Encoder + * @ingroup l4t_mm_nvimage_group + * + * The \c %NvJPEGEncoder API provides functionality for encoding JPEG + * images using libjpeg APIs. + * + * @{ + */ + + +#ifndef TEGRA_ACCELERATE +/** + * @c TEGRA_ACCELERATE must be defined to enable hardware acceleration of + * JPEG encoding. + */ +#define TEGRA_ACCELERATE +#endif + +#include +#include "jpeglib.h" +#include "NvElement.h" +#include "NvBuffer.h" + +#ifndef MAX_CHANNELS +/** + * Specifies the maximum number of channels to be used with the + * encoder. + */ +#define MAX_CHANNELS 3 +#endif + +/** + * + * \c NvJpegEncoder uses the @c libjpeg APIs for decoding JPEG images. It + * supports two methods for encoding: + * + * - Encode using a file descriptor (FD) of the MMAP buffer created by + * a V4L2 element (supports YUV420 and NV12 color formats). + * - Encode using data pointers in NvBuffer object, i.e., software allocated + * memory (@c malloc); supports YUV420 color format. + * + * @note Only the JCS_YCbCr (YUV420) color space is currently + * supported. + */ +class NvJPEGEncoder:public NvElement +{ +public: + /** + * Creates a new JPEG encoder named @a comp_name. + * + * @return Reference to the newly created decoder object, or NULL + * in case of failure during initialization. + */ + static NvJPEGEncoder *createJPEGEncoder(const char *comp_name); + ~NvJPEGEncoder(); + + /** + * + * Encodes a JPEG image from a file descriptor (FD) of hardware + * buffer memory. + * + * The application may allocate the memory for storing the JPEG + * image. If the allocation is less than what is required, @c + * libjpeg allocates more memory. The @a out_buf pointer and @a + * out_buf_size are updated accordingly. + * + * Supports YUV420 and NV12 formats. + * + * @attention The application must free the @a out_buf memory. + * + * @param[out] fd Indicates the file descriptor (FD) of the hardware buffer. + * @param[out] color_space Indicates the color_space to use for encoding. + * @param[in] out_buf Specifies a pointer to the memory for the JPEG image. + * @param[in] out_buf_size Specifies the size of the output buffer in bytes. + * @param[in] quality Sets the image quality. + * @return 0 for success, -1 otherwise. + */ + int encodeFromFd(int fd, J_COLOR_SPACE color_space, + unsigned char **out_buf, unsigned long &out_buf_size, + int quality = 75); + + /** + * Encodes a JPEG image from software buffer memory. + * + * The application may allocate the memory for storing the JPEG + * image. If the allocation is less than what is required, @c + * libjpeg allocates more memory. The @a out_buf pointer and @a + * out_buf_size are updated accordingly. + * + * The @c encodeFromBuffer method is slower than + * NvJPEGEncoder::encodeFromFd because @c encodeFromBuffer + * involves conversion from software buffer memory to hardware + * buffer memory. + * + * Supports the YUV420 format only. + * + * @attention The application must free the @a out_buf memory. + * + * @param[out] buffer Indicates the NvBuffer object to contain the encoded + image. + * @param[out] color_space Indicates the color_space to use for encoding. + * @param[in] out_buf Specifies a pointer to the memory for the JPEG image. + * @param[in] out_buf_size Specifies the size of the output buffer in bytes. + * @param[in] quality Sets the image quality. + * @return 0 for success, -1 otherwise. + */ + int encodeFromBuffer(NvBuffer & buffer, J_COLOR_SPACE color_space, + unsigned char **out_buf, unsigned long &out_buf_size, + int quality = 75); + + /** + * Sets the cropping rectangle used by the JPEG encoder. This method + * must be called before #encodeFromFd or #encodeFromBuffer for the + * cropping to take effect. + * + * @attention The JPEG encoder resets the crop paramaters after each call + * to jpeg_finish_compress. Therefore, this method must be called before every + * call to %encodeFromFd or %encodeFromBuffer. + * + * @param[in] left Horizontal offset of the cropping rectangle, in pixels. + * @param[in] top Vertical offset of the cropping rectangle, in pixels. + * @param[in] width Width of the cropping rectangle, in pixels. + * @param[in] height Height of the cropping rectangle, in pixels. + */ + void setCropRect(uint32_t left, uint32_t top, uint32_t width, + uint32_t height); + + + /** + * Sets scaling parameters by which image needs to be scaled and encoded. + * This method must be called before #encodeFromFd or #encodeFromBuffer for + * scaled encoding to take effect. + * + * @param[in] scale_width Specifies width of the scaled image. + * @param[in] scale_height Specifies height of the scaled image. + */ + void setScaledEncodeParams(uint32_t scale_width, uint32_t scale_height); + +private: + + NvJPEGEncoder(const char *comp_name); + struct jpeg_compress_struct cinfo; + struct jpeg_error_mgr jerr; + + static const NvElementProfiler::ProfilerField valid_fields = + NvElementProfiler::PROFILER_FIELD_TOTAL_UNITS | + NvElementProfiler::PROFILER_FIELD_LATENCIES; +}; +#endif +/** @} */ diff --git a/tools/jetson_multimedia/include/NvLogging.h b/tools/jetson_multimedia/include/NvLogging.h new file mode 100644 index 0000000..f1bc676 --- /dev/null +++ b/tools/jetson_multimedia/include/NvLogging.h @@ -0,0 +1,233 @@ +/* + * Copyright (c) 2016, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +/** + * @file + * NVIDIA Multimedia API: Logging API + * + * @brief Description: This file defines macros for logging messages. + */ + +#ifndef __NV_LOGGING_H_ +#define __NV_LOGGING_H_ + +#include +#include + +/** + * + * @defgroup l4t_mm_nvlogging_group Logging API + * + * This file defines macros that provide message logging + * functionality. + * + * @ingroup aa_framework_api_group + * @{ + */ + + +/** + * Specifies the log level for Information messages. + */ +#define LOG_LEVEL_INFO 0 +/** + * Specifies the log level for Error messages. + */ +#define LOG_LEVEL_ERROR 1 +/** + * Specifies the log level for Warning messages. + */ +#define LOG_LEVEL_WARN 2 +/** + * Specifies the log level for Debug messages. + */ +#define LOG_LEVEL_DEBUG 3 + +/** + * Holds the current log level at runtime by assignment of one of the + * @c LOG_LEVEL_* values. + */ +extern int log_level; + +/** + * Specifies the default log level. + */ +#define DEFAULT_LOG_LEVEL LOG_LEVEL_ERROR + +/** + * @cond + */ +#define stringify(s) #s +#define xstringify(s) stringify(s) +#define __LINE_NUM_STR__ xstringify(__LINE__) + +extern const char *log_level_name[]; +/** + * @endcond + */ + +/** + * + * Prints log messages. + * + * Prints a log message only if the current log_level is greater + * than or equal to the level of the message. + * + * Messages are in the following form: + * [LEVEL] (FILE: LINE_NUM) Message + * + * @param[in] level The Log level of the message. + * @param[in] str1 The NULL-terminated char array to print. + */ +#define PRINT_MSG(level, str1) if(level <= log_level) { \ + std::ostringstream ostr; \ + ostr << "[" << log_level_name[level] << "] (" << \ + __FILE__ << ":" __LINE_NUM_STR__ ") " << \ + str1 << std::endl; \ + std::cerr << ostr.str(); \ + } + +/** + * Prints a log message of level LOG_LEVEL_INFO. + */ +#define INFO_MSG(str) PRINT_MSG(LOG_LEVEL_INFO, str) +/** + * Prints a component-specific log message of level LOG_LEVEL_INFO. + * This is used by the components internally and should not be used by + * the application. + * + * Messages are in the following form: + * [LEVEL] (FILE: LINE_NUM) + */ +#define COMP_INFO_MSG(str) INFO_MSG("<" << comp_name << "> " << str) +/** + * Prints a category-specific (Component type) system error log + * message of level LOG_LEVEL_INFO. This is used by the components + * internally and should not be used by the application. + * + * Messages are in the following form: + * [LEVEL] (FILE: LINE_NUM) + */ +#define CAT_INFO_MSG(str) INFO_MSG("<" CAT_NAME "> " << str) + +/** + * Prints a log message of level LOG_LEVEL_ERROR. + */ +#define ERROR_MSG(str) PRINT_MSG(LOG_LEVEL_ERROR, str) +/** + * Prints a component-specific log message of level + * LOG_LEVEL_ERROR. This is used by the components internally + * and should not be used by the application. + * + * Messages are in the following form: + * [LEVEL] (FILE:LINE_NUM) + */ +#define COMP_ERROR_MSG(str) ERROR_MSG("<" << comp_name << "> " << str) +/** + * Prints a category-specific (Component type) log message of level + * LOG_LEVEL_ERROR. This is used by the components internally and + * should not be used by the application. + * + * Messages are in the following form: + * [LEVEL] (FILE:LINE_NUM) + */ +#define CAT_ERROR_MSG(str) ERROR_MSG("<" CAT_NAME "> " << str) + +/** + * Prints a system error log message of level LOG_LEVEL_ERROR with + * the string description of the errno value appended. + */ +#define SYS_ERROR_MSG(str) ERROR_MSG(str << ": " << strerror(errno)) +/** + * Prints a component-specific system error log message of level + * LOG_LEVEL_ERROR. This is used by the components internally and + * should not be used by the application. + * + * Messages are in the following form: + * [LEVEL] (FILE:LINE_NUM) + */ +#define COMP_SYS_ERROR_MSG(str) SYS_ERROR_MSG("<" << comp_name << "> " << str) +/** + * Prints a category-specific (Component type) system error log + * message of level LOG_LEVEL_ERROR. This is used by the components + * internally and should not be used by the application. + * + * Messages are in the following form: + * [LEVEL] (FILE:LINE_NUM) + */ +#define CAT_SYS_ERROR_MSG(str) SYS_ERROR_MSG("<" CAT_NAME "> " << str) + +/** + * Prints a log message of level LOG_LEVEL_WARN. + */ +#define WARN_MSG(str) PRINT_MSG(LOG_LEVEL_WARN, str) +/** + * Prints a component-specific log message of level LOG_LEVEL_WARN. + * This is used by the components internally and should not be used by + * the application. + * + * Messages are in the following form: + * [LEVEL] (FILE:LINE_NUM) + */ +#define COMP_WARN_MSG(str) WARN_MSG("<" << comp_name << "> :" << str) +/** + * Print a category-specific (Component type) log message of level + * LOG_LEVEL_WARN. + * This is used by the components internally and should not be used by the + * application. + * + * Messages are in the following form: + * [LEVEL] (FILE:LINE_NUM) + */ +#define CAT_WARN_MSG(str) WARN_MSG("<" CAT_NAME "> " << str) + +/** + * Prints a log message of level LOG_LEVEL_DEBUG. + */ +#define DEBUG_MSG(str) PRINT_MSG(LOG_LEVEL_DEBUG, str) +/** + * Prints a component-specific log message of level LOG_LEVEL_DEBUG. + * This is used by the components internally and should not be used by the + * application. + * + * Messages are in the following form: + * [LEVEL] (FILE:LINE_NUM) + */ +#define COMP_DEBUG_MSG(str) DEBUG_MSG("<" << comp_name << "> :" << str) +/** + * Prints a category-specific (Component type) log message of level + * LOG_LEVEL_DEBUG. This is used by the components internally and + * should not be used by the application. + * + * Messages are in the following form: + * [LEVEL] (FILE:LINE_NUM) + */ +#define CAT_DEBUG_MSG(str) DEBUG_MSG("<" CAT_NAME "> " << str) + +#endif +/** @} */ diff --git a/tools/jetson_multimedia/include/NvUtils.h b/tools/jetson_multimedia/include/NvUtils.h new file mode 100644 index 0000000..c7b44fc --- /dev/null +++ b/tools/jetson_multimedia/include/NvUtils.h @@ -0,0 +1,107 @@ +/* + * Copyright (c) 2016-2019, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +/** + * @file + * NVIDIA Multimedia API: Utility Functions + * + * @b Description: This file declares the video frame utility functions. + */ + +/** + * @defgroup l4t_mm_nvutils_group Video Read/Write + * @ingroup l4t_mm_nvvideo_group + * + * Utility functions for reading video frames from a file to the buffer + * structure and for writing from the buffer structure to a file. + * + * @{ + */ + +#ifndef __NV_UTILS_H_ +#define __NV_UTILS_H_ + +#include +#include "NvBuffer.h" + +/** + * @brief Reads a video frame from a file to the buffer structure. + * + * This function reads data from the file into the buffer, one data plane + * at a time. For each data plane, the number of bytes read is: + * + * @code stride * height @endcode + * or + * @code width * height * bytes_per_pixel @endcode + * + * @param[in] stream A pointer to the input file stream. + * @param[in] buffer A reference to the buffer object into which data is read. + * @return 0 if successful, or -1 otherwise. + */ +int read_video_frame(std::ifstream * stream, NvBuffer & buffer); + +/** + * @brief Writes a video frame from the buffer structure to a file. + * + * This function writes data to the file from the buffer, one plane at a time. + * For each data plane, the number of bytes written is: + * + * @code stride * height @endcode + * or + * @code width * height * bytes_per_pixel @endcode + * + * @param[in] stream A pointer to the output file stream. + * @param[in] buffer A reference to the buffer object from which + * data is written. + * @return 0 if successful, or -1 otherwise. + */ +int write_video_frame(std::ofstream * stream, NvBuffer & buffer); + +/** + * @brief Writes a plane of data from the buffer to a file. + * + * @param[in] dmabuf_fd The DMABUF file descriptor of the buffer. + * @param[in] plane Index of the video frame plane. + * @param[in] stream A pointer to the output file stream. + * @return 0 if successful, or -1 otherwise. + */ +int dump_dmabuf(int dmabuf_fd, unsigned int plane, std::ofstream * stream); + +/** + * @brief Parses the reference recon file to write the Y, U and V checksums. + * + * This function parses Y, U and V checksums from the reference recon file. + * + * @param[in] stream A pointer to the input recon file stream. + * @param[in] recon_params A pointer to an array in which to store + * the parsed Y, U and V strings. + * @return 0 for success, -1 otherwise. + */ +int parse_csv_recon_file(std::ifstream * stream, std::string * recon_params); +/** @} */ +#endif diff --git a/tools/jetson_multimedia/include/NvV4l2Element.h b/tools/jetson_multimedia/include/NvV4l2Element.h new file mode 100644 index 0000000..2f7a72d --- /dev/null +++ b/tools/jetson_multimedia/include/NvV4l2Element.h @@ -0,0 +1,201 @@ +/* + * Copyright (c) 2016, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +/** + * @file + * NVIDIA Multimedia API: V4L2 Helper Class + * + * @b Description: This file declares a helper class for V4L2-based components. + */ + +/** + * @defgroup l4t_mm_nvv4l2element_group V4L2 Element Class + * @ingroup l4t_mm_nvelement_group + * + * Helper class that provides common functionality for V4L2-based components, + * such as encoder and decoder. Objects instantiated from this class create + * new V4L2 elements, subscribes to V4L2 events, dequeues an event from + * an element, and sets/gets control values. + * @{ + */ +#ifndef __NV_V4L2_ELEMENT_H__ +#define __NV_V4L2_ELEMENT_H__ + +#include "NvElement.h" +#include "NvV4l2ElementPlane.h" + +#include "v4l2_nv_extensions.h" + +/** + * Defines a helper class for V4L2 based components. + * + * This derived class provides common functionality for V4L2 components. V4L2-based + * components such as encoder/decoder extend from this class. + * + * This class is modeled on V4L2 M2M devices. It includes the file descriptor (FD) of the device + * opened using %v4l2_open, two planes (NvV4l2ElementPlane), output plane, + * capture plane, and other helper methods, such as setting/getting controls, + * subscribing/dequeueing events, etc. + */ +class NvV4l2Element:public NvElement +{ +public: + virtual ~NvV4l2Element(); + + /** + * Subscribes to an V4L2 event. + * + * Calls \c VIDIOC_SUBSCRIBE_EVENT IOCTL internally. + * + * @param[in] type Type of the event. + * @param[in] id ID of the event source. + * @param[in] flags Event flags. + * @return 0 for success, -1 otherwise. + */ + int subscribeEvent(uint32_t type, uint32_t id, uint32_t flags); + /** + * Dequeues an event from the element. + * + * Calls \c VIDIOC_DQEVENT IOCTL internally. The caller can specify the maximum time + * to wait for dequeuing the event. The call blocks until an event is + * dequeued successfully or timeout is reached. + * + * @param[in,out] event A reference to the \c v4l2_event structure to fill. + * @param[in] max_wait_ms Specifies the max wait time for dequeuing an event, + * in milliseconds. + * @return 0 for success, -1 otherwise. + */ + int dqEvent(struct v4l2_event &event, uint32_t max_wait_ms); + + /** + * Sets the value of a control. + * + * Calls \c VIDIOC_S_CTRL IOCTL internally. + * + * @param[in] id ID of the control to be set. + * @param[in] value Value to be set on the control. + * @return 0 for success, -1 otherwise. + */ + int setControl(uint32_t id, int32_t value); + /** + * Gets the value of a control. + * + * Calls \c VIDIOC_G_CTRL IOCTL internally. + * + * @param[in] id ID of the control to get. + * @param[out] value A reference to the variable into which the control value + is read. + * @return 0 for success, -1 otherwise. + */ + int getControl(uint32_t id, int32_t &value); + + /** + * Sets the value of several controls. + * + * Calls \c VIDIOC_S_EXT_CTRLS IOCTL internally. + * + * @param[in] ctl A pointer to the controls to set. + * @return 0 for success, -1 otherwise. + */ + int setExtControls(struct v4l2_ext_controls &ctl); + /** + * Gets the value of several controls. + * + * Calls \c VIDIOC_G_EXT_CTRLS IOCTL internally. + * + * @param[in,out] ctl A pointer to the controls to get. + * @return 0 for success, -1 otherwise. + */ + int getExtControls(struct v4l2_ext_controls &ctl); + + virtual int isInError(); + + /** + * Sets the output plane. + */ + NvV4l2ElementPlane output_plane; /**< Output plane of the element */ + /** + * Sets the capture plane. + */ + NvV4l2ElementPlane capture_plane; /**< Capture plane of the element */ + + /** + * + * Terminates processing of queued buffers immediately. All the buffers are + * returned to the application. + * + * Calls VIDIOC_STREAMOFF IOCTL on both of the planes internally. + * + * @return 0 for success, -1 otherwise. + */ + int abort(); + + /** + * Waits until the element processes all the output plane buffers. + * + * Objects extending @c V4l2Element must implement this because the idle + * condition is component-specific. + * + * @param[in] max_wait_ms Max time to wait in milliseconds. + * @return 0 for success, -1 otherwise. + */ + virtual int waitForIdle(uint32_t max_wait_ms); + + void *app_data; /**< A pointer to the application-specific data. */ + + /** + * Enables profiling for the V4l2Element. + * + * Must be called before setting either plane formats. + */ + void enableProfiling(); + +protected: + int fd; /**< Specifies the FD of the device opened using \c v4l2_open. */ + + uint32_t output_plane_pixfmt; /**< Pixel format of output plane buffers */ + uint32_t capture_plane_pixfmt; /**< Pixel format of capture plane buffers */ + + /** + * Creates a new V4l2Element named \a name. + * + * This constructor calls v4l2_open on the \a dev_node. It sets an error if + * v4l2_open fails. + * + * This function also checks if the device supports V4L2_CAP_VIDEO_M2M_MPLANE + * capability. + * + * @param[in] comp_name A pointer to the unique name to identity the element instance. + * @param[in] dev_node A pointer to /dev/ * node of the device. + * @param[in] flags Flags with which to open the device. + * @param[in] fields Profiler fields that are valid for the element. + */ + NvV4l2Element(const char *comp_name, const char *dev_node, int flags, NvElementProfiler::ProfilerField fields); +}; +/** @} */ +#endif diff --git a/tools/jetson_multimedia/include/NvV4l2ElementPlane.h b/tools/jetson_multimedia/include/NvV4l2ElementPlane.h new file mode 100644 index 0000000..64378f1 --- /dev/null +++ b/tools/jetson_multimedia/include/NvV4l2ElementPlane.h @@ -0,0 +1,586 @@ +/* + * Copyright (c) 2016, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +/** + * @file + * NVIDIA Multimedia API: V4L2 Element Plane + * + * @b Description: This file declares a helper class for operations + * performed on a V4L2 Element plane. + */ + +/** + * @defgroup l4t_mm_nvv4lelementplane_group NvV4l2ElementPlane Class + * @ingroup l4t_mm_nvelement_group + * + * Helper class for operations performed on a V4L2 element plane. + * This includes getting/setting plane formats, plane buffers, + * and cropping. + * @{ + */ + +#ifndef __NV_V4L2_ELELMENT_PLANE_H__ +#define __NV_V4L2_ELELMENT_PLANE_H__ + +#include +#include "NvElement.h" +#include "NvLogging.h" +#include "NvBuffer.h" + +/** + * Prints a plane-specific message of level LOG_LEVEL_DEBUG. + * Must not be used by applications. + */ +#define PLANE_DEBUG_MSG(str) COMP_DEBUG_MSG(plane_name << ":" << str); +/** + * Prints a plane-specific message of level LOG_LEVEL_INFO. + * Must not be used by applications. + */ +#define PLANE_INFO_MSG(str) COMP_INFO_MSG(plane_name << ":" << str); +/** + * Prints a plane-specific message of level LOG_LEVEL_WARN. + * Must not be used by applications. + */ +#define PLANE_WARN_MSG(str) COMP_WARN_MSG(plane_name << ":" << str); +/** + * Prints a plane-specific message of level LOG_LEVEL_ERROR. + * Must not be used by applications. + */ +#define PLANE_ERROR_MSG(str) COMP_ERROR_MSG(plane_name << ":" << str); +/** + * Prints a plane-specific system error message of level LOG_LEVEL_ERROR. + * Must not be used by applications. + */ +#define PLANE_SYS_ERROR_MSG(str) COMP_SYS_ERROR_MSG(plane_name << ":" << str); + +/** + * @brief Defines a helper class for operations performed on a V4L2 Element plane. + * + * This derived class is modeled on the planes of a V4L2 Element. It provides + * convenient wrapper methods around V4L2 IOCTLs associated with plane + * operations such as VIDIOC_G_FMT/VIDIOC_S_FMT, \c VIDIOC_REQBUFS, + * VIDIOC_STREAMON/VIDIOC_STREAMOFF, etc. + * + * The plane buffer type can be either \c V4L2_BUF_TYPE_VIDEO_OUTPUT_MPLANE (for + * the output plane) or \c V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE (for the capture + * plane). + * + * The plane has an array of NvBuffer object pointers that is allocated and + * initialized during reqbuf call. These \c NvBuffer objects are similar to the + * \c v4l2_buffer structures that are queued/dequeued. + * + * This class provides another feature useful for multi-threading. On calling + * #startDQThread, it internally spawns a thread that runs infinitely until + * signaled to stop. This thread keeps trying to dequeue a buffer from the + * plane and calls a #dqThreadCallback method specified by the user on + * successful dequeue. + * + */ +class NvV4l2ElementPlane +{ + +public: + /** + * Gets the plane format. + * + * Calls @b VIDIOC_G_FMT \c IOCTL internally. + * + * @param[in,out] format A reference to the \c v4l2_format structure to be filled. + * @return 0 for success, -1 otherwise. + */ + int getFormat(struct v4l2_format & format); + /** + * Sets the plane format. + * + * Calls @b VIDIOC_S_FMT \c IOCTL internally. + * + * @param[in] format A reference to the \c v4l2_format structure to be set on the plane. + * @return 0 for success, -1 otherwise. + */ + int setFormat(struct v4l2_format & format); + + /** + * Maps the NvMMBuffer to NvBuffer for V4L2_MEMORY_DMABUF. + * + * @param[in] v4l2_buf Address of the NvBuffer to which the NvMMBuffer is mapped. + * @param[in] dmabuff_fd Index to the field that holds NvMMBuffer attributes. + * @return 0 for success, -1 otherwise. + */ + + int mapOutputBuffers(struct v4l2_buffer &v4l2_buf, int dmabuff_fd); + + /** + * Unmaps the NvMMBuffer for V4L2_MEMORY_DMABUF. + * + * @param[in] index for the current buffer index. + * @param[in] dmabuff_fd Index to the field that holds NvMMBuffer attributes. + * @return 0 for success, -1 otherwise. + */ + + int unmapOutputBuffers(int index, int dmabuff_fd); + + /** + * Gets the cropping rectangle for the plane. + * + * Calls @b VIDIOC_G_CROP \c IOCTL internally. + * + * @param[in] crop A reference to the \c v4l2_crop structure to be filled. + * @return 0 for success, -1 otherwise. + */ + int getCrop(struct v4l2_crop & crop); + + /** + * Sets the selection rectangle for the plane. + * + * Calls @b VIDIOC_S_SELECTION IOCTL internally. + * + * @param[in] target Specifies the rectangle selection type. + * @param[in] flags Specifies the flags to control selection adjustments. + * @param[in] rect A reference to the selection rectangle. + * @return 0 for success, -1 otherwise. + */ + int setSelection(uint32_t target, uint32_t flags, struct v4l2_rect & rect); + + /** + * Requests for buffers on the plane. + * + * Calls \c VIDIOC_REQBUFS IOCTL internally. Creates an array of NvBuffer of + * length equal to the count returned by the IOCTL. + * + * @param[in] mem_type Specifies the type of V4L2 memory to be requested. + * @param[in] num Specifies the number of buffers to request on the plane. + * @return 0 for success, -1 otherwise. + */ + int reqbufs(enum v4l2_memory mem_type, uint32_t num); + /** + * Queries the status of the buffer at the index. + * + * @warning This method works only for \c V4L2_MEMORY_MMAP memory. + * + * Calls \c VIDIOC_QUERYBUF IOCTL internally. Populates the \a length and \a + * mem_offset members of all the NvBuffer::NvBufferPlane members of the + * \c %NvBuffer object at index \a buf_index. + * + * @param[in] buf_index Specifies the index of the buffer to query. + * @return 0 for success, -1 otherwise. + */ + int queryBuffer(uint32_t buf_index); + /** + * Exports the buffer as DMABUF FD. + * + * @warning This method works only for \c V4L2_MEMORY_MMAP memory. + * + * Calls \c VIDIOC_EXPBUF IOCTL internally. Populates the \a fd member of all + * the \c NvBuffer::NvBufferPlane members of \c NvBuffer object at index \a buf_in. + * + * @param[in] buf_index Specifies the index of the buffer to export. + * @return 0 for success, -1 otherwise. + */ + int exportBuffer(uint32_t buf_index); + + /** + * Starts or stops streaming on the plane. + * + * Calls \c VIDIOC_STREAMON/VIDIOC_STREAMOFF IOCTLs internally. + * + * @param[in] status Must be TRUE to start the stream, FALSE to stop the stream. + * @return 0 for success, -1 otherwise. + */ + int setStreamStatus(bool status); + + /** + * Checks whether the plane is streaming. + * + * @returns true if the plane is streaming, false otherwise. + */ + bool getStreamStatus(); + + /** + * Sets streaming parameters. + * + * Calls \c VIDIOC_S_PARM IOCTL internally. + * + * @param[in] parm A reference to the \c v4l2_streamparm structure to be set on the + * plane. + * @return 0 for success, -1 otherwise. + */ + int setStreamParms(struct v4l2_streamparm & parm); + + /** + * Helper method that encapsulates all the method calls required to + * set up the plane for streaming. + * + * Calls reqbuf internally. Then, for each of the buffers, calls #queryBuffer, + * #exportBuffer and maps the buffer/allocates the buffer memory depending + * on the memory type. + * + * @sa deinitPlane + * + * @param[in] mem_type V4L2 Memory to use on the buffer. + * @param[in] num_buffers Number of buffer to request on the plane. + * @param[in] map boolean value indicating if the buffers should be mapped to + memory (Only for V4L2_MEMORY_MMAP). + * @param[in] allocate boolean valued indicating whether the buffers should be + allocated memory (Only for V4L2_MEMORY_USERPTR). + * @return 0 for success, -1 otherwise. + */ + int setupPlane(enum v4l2_memory mem_type, uint32_t num_buffers, bool map, bool allocate); + /** + * Helper method that encapsulates all the method calls required to + * deinitialize the plane for streaming. + * + * For each of the buffers, unmaps/deallocates memory depending on the + * memory type. Then, calls reqbuf with count zero. + * + * @sa setupPlane + */ + void deinitPlane(); + + /** + * Gets the streaming/buffer type of this plane. + * + * @returns Type of the buffer belonging to enum \c v4l2_buf_type. + */ + inline enum v4l2_buf_type getBufType() + { + return buf_type; + } + + /** + * Gets the \c NvBuffer object at index n. + * + * @returns \c %NvBuffer object at index n, NULL if n >= number of buffers. + */ + NvBuffer *getNthBuffer(uint32_t n); + + /** + * Dequeues a buffer from the plane. + * + * This is a blocking call. This call returns when a buffer is successfully + * dequeued or timeout is reached. If \a buffer is not NULL, returns the + * \c NvBuffer object at the index returned by the \c VIDIOC_DQBUF IOCTL. If this + * plane shares a buffer with other elements and \a shared_buffer is not + * NULL, returns the shared \c %NvBuffer object in \a shared_buffer. + * + * @param[in] v4l2_buf A reference to the \c v4l2_buffer structure to use for dequeueing. + * @param[out] buffer Returns a pointer to a pointer to the \c %NvBuffer object associated with the dequeued + * buffer. Can be NULL. + * @param[out] shared_buffer Returns a pointer to a pointer to the shared \c %NvBuffer object if the queued + buffer is shared with other elements. Can be NULL. + * @param[in] num_retries Number of times to try dequeuing a buffer before + * a failure is returned. In case of non-blocking + * mode, this is equivalent to the number of + * milliseconds to try to dequeue a buffer. + * @return 0 for success, -1 otherwise. + */ + int dqBuffer(struct v4l2_buffer &v4l2_buf, NvBuffer ** buffer, + NvBuffer ** shared_buffer, uint32_t num_retries); + /** + * Queues a buffer on the plane. + * + * This method calls \c VIDIOC_QBUF internally. If this plane is sharing a + * buffer with other elements, the application can pass the pointer to the + * shared NvBuffer object in \a shared_buffer. + * + * @param[in] v4l2_buf A reference to the \c v4l2_buffer structure to use for queueing. + * @param[in] shared_buffer A pointer to the shared \c %NvBuffer object. + * @return 0 for success, -1 otherwise. + */ + int qBuffer(struct v4l2_buffer &v4l2_buf, NvBuffer * shared_buffer); + + /** + * Gets the number of buffers allocated/requested on the plane. + * + * @returns Number of buffers. + */ + inline uint32_t getNumBuffers() + { + return num_buffers; + } + + /** + * Gets the number of planes buffers on this plane for the currently + * set format. + * + * @returns Number of planes. + */ + inline uint32_t getNumPlanes() + { + return n_planes; + } + + /** + * Sets the format of the planes of the buffer that is used with this + * plane. + * + * The buffer plane format must be set before calling reqbuf since + * these are needed by the NvBuffer constructor. + * + * @sa reqbufs + * + * @param[in] n_planes Number of planes in the buffer. + * @param[in] planefmts A pointer to the array of \c NvBufferPlaneFormat that describes the + * format of each of the plane. The array length must be at + * least @a n_planes. + */ + void setBufferPlaneFormat(int n_planes, NvBuffer::NvBufferPlaneFormat * planefmts); + + /** + * Gets the number of buffers currently queued on the plane. + * + * @returns Number of buffers currently queued on the plane. + */ + inline uint32_t getNumQueuedBuffers() + { + return num_queued_buffers; + } + + /** + * Gets the total number of buffers dequeued from the plane. + * + * @returns Total number of buffers dequeued from the plane. + */ + inline uint32_t getTotalDequeuedBuffers() + { + return total_dequeued_buffers; + } + + /** + * Gets the total number of buffers queued on the plane. + * + * @returns Total number of buffers queued on the plane. + */ + inline uint32_t getTotalQueuedBuffers() + { + return total_queued_buffers; + } + + /** + * Waits until all buffers of the plane are queued. + * + * This is a blocking call that returns when all the buffers are queued + * or timeout is reached. + + * @param[in] max_wait_ms Maximum time to wait, in milliseconds. + * @return 0 for success, -1 otherwise. + */ + int waitAllBuffersQueued(uint32_t max_wait_ms); + /** + * Waits until all buffers of the plane are dequeued. + * + * This is a blocking call that returns when all the buffers are dequeued + * or timeout is reached. + + * @param[in] max_wait_ms Maximum time to wait, in milliseconds + * @return 0 for success, -1 otherwise. + */ + int waitAllBuffersDequeued(uint32_t max_wait_ms); + + /** + * This is a callback function type method that is called by the DQ Thread when + * it successfully dequeues a buffer from the plane. Applications must implement + * this and set the callback using #setDQThreadCallback. + * + * Setting the stream to off automatically stops this thread. + * + * @sa setDQThreadCallback, #startDQThread + * + * @param v4l2_buf A pointer to the \c v4l2_buffer structure that is used for dequeueing. + * @param buffer A pointer to the NvBuffer object at the \c index contained in \c v4l2_buf. + * @param shared_buffer A pointer to the NvBuffer object if the plane shares a buffer with other elements, + * else NULL. + * @param data A pointer to application specific data that is set with + * #startDQThread. + * @returns If the application implementing this call returns FALSE, + * the DQThread is stopped; else, the DQ Thread continues running. + */ + typedef bool(*dqThreadCallback) (struct v4l2_buffer * v4l2_buf, + NvBuffer * buffer, NvBuffer * shared_buffer, + void *data); + + /** + * Sets the DQ Thread callback method. + * + * The callback method is called from the DQ Thread once a buffer is + * successfully dequeued. + + * @param[in] callback Method to be called upon succesful dequeue. + * @returns TRUE for success, FALSE for failure. + */ + bool setDQThreadCallback(dqThreadCallback callback); + /** + * Starts DQ Thread. + * + * This method starts a thread internally. On successful dequeue of a + * buffer from the plane, the #dqThreadCallback method set using + * #setDQThreadCallback is called. + * + * Setting the stream to off automatically stops the thread. + * + * @sa stopDQThread, waitForDQThread + * + * @param[in] data A pointer to the application data. This is provided as an + * argument in the \c dqThreadCallback method. + * @return 0 for success, -1 otherwise. + */ + int startDQThread(void *data); + /** + * Force stops the DQ Thread if it is running. + * + * Does not work when the device is opened in blocking mode. + * + * @sa startDQThread, waitForDQThread + * + * @return 0 for success, -1 otherwise. + */ + int stopDQThread(); + /** + * Waits for the DQ Thread to stop. + * + * This method waits until the DQ Thread stops or timeout is reached. + * + * @sa startDQThread, stopDQThread + * + * @param[in] max_wait_ms Maximum wait time, in milliseconds. + * @return 0 for success, -1 otherwise. + */ + int waitForDQThread(uint32_t max_wait_ms); + + pthread_mutex_t plane_lock; /**< Mutex lock used along with #plane_cond. */ + pthread_cond_t plane_cond; /**< Plane condition that application can wait on + to receive notifications from + #qBuffer/#dqBuffer. */ + +private: + int &fd; /**< A reference to the FD of the V4l2 Element the plane is associated with. */ + + const char *plane_name; /**< A pointer to the name of the plane. Could be "Output Plane" or + "Capture Plane". Used only for debug logs. */ + enum v4l2_buf_type buf_type; /**< Speciifes the type of the stream. */ + + bool blocking; /**< Specifies whether the V4l2 element is opened with + blocking mode. */ + + uint32_t num_buffers; /**< Holds the number of buffers returned by \c VIDIOC_REQBUFS + IOCTL. */ + NvBuffer **buffers; /**< A pointer to an array of NvBuffer object pointers. This array is + allocated and initialized in #reqbufs. */ + + uint8_t n_planes; /**< Specifies the number of planes in the buffers. */ + NvBuffer::NvBufferPlaneFormat planefmts[MAX_PLANES]; + /**< Format of the buffer planes. This must be + initialized before calling #reqbufs since this + is required by the \c %NvBuffer constructor. */ + + enum v4l2_memory memory_type; /**< Specifies the V4l2 memory type of the buffers. */ + + uint32_t num_queued_buffers; /**< Holds the number of buffers currently queued on the + plane. */ + uint32_t total_queued_buffers; /**< Holds the total number of buffers queued on the + plane. */ + uint32_t total_dequeued_buffers; /**< Holds the total number of buffers dequeued from + the plane. */ + + bool streamon; /**< Specifies whether the plane is streaming. */ + + bool dqthread_running; /**< Specifies whether DQ Thread is running. + Its value is toggled by the DQ Thread. */ + bool stop_dqthread; /**< Specifies the value used to signal the DQ Thread to stop. */ + + pthread_t dq_thread; /**< Speciifes the pthread ID of the DQ Thread. */ + + dqThreadCallback callback; /**< Specifies the callback method used by the DQ Thread. */ + + void *dqThread_data; /**< Application supplied pointer provided as an + argument in #dqThreadCallback. */ + + /** + * The DQ thread method. + * + * This method runs indefinitely until it is signaled to stop + * by #stopDQThread or the #dqThreadCallback method returns FALSE. + * It keeps on trying to dequeue a buffer from the plane and calls the + * #dqThreadCallback method on successful dequeue. + * + * @param[in] v4l2_element_plane A pointer to the NvV4l2ElementPlane object + * for which the thread started. + */ + static void *dqThread(void *v4l2_element_plane); + + NvElementProfiler &v4l2elem_profiler; /**< A reference to the profiler belonging + to the plane's parent element. */ + + /** + * Indicates whether the plane encountered an error during its operation. + * + * @return 0 if no error was encountered, a non-zero value if an + * error was encountered. + */ + inline int isInError() + { + return is_in_error; + } + + /** + * Creates a new V4l2Element plane. + * + * + * @param[in] buf_type Type of the stream. + * @param[in] device_name A pointer to the name of the element the plane belongs to. + * @param[in] fd A reference to the FD of the device opened using v4l2_open. + * @param[in] blocking A flag that indicates whether the device has been opened with blocking mode. + * @param[in] profiler The profiler. + */ + NvV4l2ElementPlane(enum v4l2_buf_type buf_type, const char *device_name, + int &fd, bool blocking, NvElementProfiler &profiler); + + /** + * Disallows copy constructor. + */ + NvV4l2ElementPlane(const NvV4l2ElementPlane& that); + /** + * Disallows assignment. + */ + void operator=(NvV4l2ElementPlane const&); + + /** + * NvV4l2ElementPlane destructor. + * + * Calls #deinitPlane internally. + */ + ~NvV4l2ElementPlane(); + + int is_in_error; /**< Indicates if an error was encountered during + the operation of the element. */ + const char *comp_name; /**< Specifies the name of the component, + for debugging. */ + + friend class NvV4l2Element; +}; +/** @} */ +#endif diff --git a/tools/jetson_multimedia/include/NvVideoConverter.h b/tools/jetson_multimedia/include/NvVideoConverter.h new file mode 100644 index 0000000..630b627 --- /dev/null +++ b/tools/jetson_multimedia/include/NvVideoConverter.h @@ -0,0 +1,248 @@ +/* + * Copyright (c) 2016, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +/** + * @file + * NVIDIA Multimedia API: Video Converter + * + * @b Description: This file declares a helper class for V4L2 Video Converter. + */ + +/** + * @defgroup l4t_mm_nvvideoconverter_group Video Converter + * @ingroup l4t_mm_nvvideo_group + * + * Helper class that creates new V4L2 + * video converters, and it sets converter capture and output plane + * formats. + * @{ + */ + +#ifndef __NV_VIDEO_CONVERTER_H__ +#define __NV_VIDEO_CONVERTER_H__ + +#include "NvV4l2Element.h" + +/** + * @brief Defines a helper class for V4L2 Video Converter. + * + * Use video converter for color space conversion, scaling, and + * conversion between hardware buffer memory (V4L2_MEMORY_MMAP/ + * V4L2_MEMORY_DMABUF) and software buffer memory (\c V4L2_MEMORY_USERPTR). + * + * The video converter device node is \c "/dev/nvhost-vic". The category name + * for the converter is \c "NVVIDCONV". + * + * Refer to [V4L2 Video Converter](group__V4L2Conv.html) for more information on the converter. + */ + +class NvVideoConverter:public NvV4l2Element +{ +public: + + /** + * Creates a new V4L2 Video Converter object named \a name. + * + * This method internally calls \c v4l2_open on the converter dev node + * \c "/dev/nvhost-vic" and checks for \c V4L2_CAP_VIDEO_M2M_MPLANE + * capability on the device. This method allows the caller to specify + * additional flags with which the device should be opened. + * + * The device is opened in blocking mode, which can be modified by passing + * the O_NONBLOCK flag to this method. + * + * @returns Reference to the newly created converter object, else \a NULL in + * case of failure during initialization. + */ + static NvVideoConverter *createVideoConverter(const char *name, int flags = 0); + + ~NvVideoConverter(); + /** + * Sets the format on the converter output plane. + * + * Calls \c VIDIOC_S_FMT IOCTL internally on the capture plane. + * + * @param[in] pixfmt One of the raw V4L2 pixel formats. + * @param[in] width Width of the output buffers in pixels. + * @param[in] height Height of the output buffers in pixels. + * @param[in] type Layout of the buffers in plane, one of + * enum v4l2_nv_buffer_layout. + * @return 0 for success, -1 otherwise. + */ + int setCapturePlaneFormat(uint32_t pixfmt, uint32_t width, uint32_t height, + enum v4l2_nv_buffer_layout type); + /** + * Sets the format on the converter output plane. + * + * Calls \c VIDIOC_S_FMT IOCTL internally on the output plane. + * + * @param[in] pixfmt One of the raw V4L2 pixel formats. + * @param[in] width Width of the output buffers in pixels. + * @param[in] height Height of the output buffers in pixels. + * @param[in] type Layout of the buffers in plane, one of + * enum v4l2_nv_buffer_layout. + * @return 0 for success, -1 otherwise. + */ + int setOutputPlaneFormat(uint32_t pixfmt, uint32_t width, uint32_t height, + enum v4l2_nv_buffer_layout type); + + /** + * Sets the buffer layout of the output plane buffers. + * + * Calls the VIDIOC_S_EXT_CTRLS IOCTL internally with control ID + * #V4L2_CID_VIDEO_CONVERT_OUTPUT_PLANE_LAYOUT. Must be called before + * setFormat() on any of the planes. + * + * @param[in] type Type of layout, one of enum v4l2_nv_buffer_layout. + * + * @return 0 for success, -1 otherwise. + */ + int setOutputPlaneBufferLayout(enum v4l2_nv_buffer_layout type); + + /** + * Sets the buffer layout of the capture plane buffers. + * + * Calls the VIDIOC_S_EXT_CTRLS IOCTL internally with Control ID + * #V4L2_CID_VIDEO_CONVERT_CAPTURE_PLANE_LAYOUT. Must be called before + * setFormat() on any of the planes. + * + * @param[in] type Type of layout, one of enum v4l2_nv_buffer_layout. + * + * @return 0 for success, -1 otherwise. + */ + int setCapturePlaneBufferLayout(enum v4l2_nv_buffer_layout type); + + /** + * Sets the interpolation(filter) method used for scaling. + * + * Calls the VIDIOC_S_EXT_CTRLS IOCTL internally with Control ID + * #V4L2_CID_VIDEO_CONVERT_INTERPOLATION_METHOD. Must be called before + * setFormat() on any of the planes. + * + * @param[in] method Type of interpolation method, one of enum + * v4l2_interpolation_method. + * + * @return 0 for success, -1 otherwise. + */ + int setInterpolationMethod(enum v4l2_interpolation_method method); + + /** + * Sets the flip method. + * + * Calls the VIDIOC_S_EXT_CTRLS IOCTL internally with Control ID + * #V4L2_CID_VIDEO_CONVERT_FLIP_METHOD. Must be called before + * setFormat() on any of the planes. + * + * @param[in] method Type of flip method, one of enum v4l2_flip_method. + * + * @return 0 for success, -1 otherwise. + */ + int setFlipMethod(enum v4l2_flip_method method); + + /** + * Sets the TNR(Temporal Noise Reduction) algorithm to use. + * + * Calls the VIDIOC_S_EXT_CTRLS IOCTL internally with Control ID + * #V4L2_CID_VIDEO_CONVERT_TNR_ALGORITHM. Must be called before + * setForma() on any of the planes. + * + * @param[in] algorithm Type of TNR algorithm to use, one of enum + * v4l2_tnr_algorithm. + * + * @return 0 for success, -1 otherwise. + */ + int setTnrAlgorithm(enum v4l2_tnr_algorithm algorithm); + + /** + * Sets the YUV Rescale method to use. + * + * Calls the VIDIOC_S_EXT_CTRLS IOCTL internally with Control ID + * #V4L2_CID_VIDEO_CONVERT_YUV_RESCALE_METHOD. Must be called before + * setFormat() on any of the planes. + * + * @param[in] method Type of YUV Rescale method to use, one of enum + * v4l2_yuv_rescale_method. + * + * @return 0 for success, -1 otherwise. + */ + int setYUVRescale(enum v4l2_yuv_rescale_method method); + + /** + * Set the cropping rectangle for the converter + * + * Calls the VIDIOC_S_SELECTION internally on the capture plane. Must be called + * before setFormat() on any of the planes. + * + * @param[in] left Horizontal offset of the rectangle, in pixels. + * @param[in] top Verticaal offset of the rectangle, in pixels. + * @param[in] width Width of the rectangle, in pixels. + * @param[in] height Height of the rectangle, in pixels. + * + * @returns 0 for success, -1 for failure + */ + int setCropRect(uint32_t left, uint32_t top, uint32_t width, + uint32_t height); + + /** + * Sets the destnation rectangle for the converter. + * + * Calls the VIDIOC_S_SELECTION internally on output plane. Must be called + * before setFormat() on any of the planes. + * + * @param[in] left Horizontal offset of the rectangle, in pixels + * @param[in] top Verticaal offset of the rectangle, in pixels + * @param[in] width Width of the rectangle, in pixels + * @param[in] height Height of the rectangle, in pixels + * + * @returns 0 for success, -1 for failure + */ + int setDestRect(uint32_t left, uint32_t top, uint32_t width, + uint32_t height); + + /** + * Waits until all buffers queued on the output plane are converted and + * dequeued from the capture plane. This is a blocking call. + * + * @param[in] max_wait_ms Maximum time to wait in milliseconds + * @returns 0 for success, -1 for timeout. + */ + int waitForIdle(uint32_t max_wait_ms); + +private: + /** + * Constructor used by #createVideoConverter. + */ + NvVideoConverter(const char *name, int flags); + + static const NvElementProfiler::ProfilerField valid_fields = + NvElementProfiler::PROFILER_FIELD_TOTAL_UNITS | + NvElementProfiler::PROFILER_FIELD_LATENCIES | + NvElementProfiler::PROFILER_FIELD_FPS; +}; +/** @} */ +#endif diff --git a/tools/jetson_multimedia/include/NvVideoDecoder.h b/tools/jetson_multimedia/include/NvVideoDecoder.h new file mode 100644 index 0000000..e875de7 --- /dev/null +++ b/tools/jetson_multimedia/include/NvVideoDecoder.h @@ -0,0 +1,258 @@ +/* + * Copyright (c) 2016, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +/** + * @file + * NVIDIA Multimedia API: Video Decode API + * + */ + +/** + * @defgroup l4t_mm_nvvideodecoder_group Video Decoder + * @ingroup l4t_mm_nvvideo_group + * + * Helper class that creates new V4L2 + * video decoders, and it sets decoder capture and output plane + * formats. + * @{ + */ + +#ifndef __NV_VIDEO_DECODER_H__ +#define __NV_VIDEO_DECODER_H__ + +#include "NvV4l2Element.h" + +/** + * @brief Defines a helper class for V4L2 Video Decoder. + * + * The video decoder device node is `/dev/nvhost-nvdec`. The category name + * for the decoder is \c "NVDEC". + * + * Refer to [V4L2 Video Decoder](group__V4L2Dec.html) for more information on the decoder. + */ +class NvVideoDecoder:public NvV4l2Element +{ +public: + /** + * Creates a new V4L2 Video Decoder object named \a name. + * + * This method internally calls \c v4l2_open on the decoder dev node + * \c "/dev/nvhost-nvdec" and checks for \c V4L2_CAP_VIDEO_M2M_MPLANE + * capability on the device. This method allows the caller to specify + * additional flags with which the device should be opened. + * + * The device is opened in blocking mode, which can be modified by passing + * the @a O_NONBLOCK flag to this method. + * + * @returns Reference to the newly created decoder object else \a NULL in + * case of failure during initialization. + */ + static NvVideoDecoder *createVideoDecoder(const char *name, int flags = 0); + + ~NvVideoDecoder(); + /** + * Sets the format on the decoder output plane. + * + * Calls \c VIDIOC_S_FMT IOCTL internally on the capture plane. + * + * @param[in] pixfmt One of the raw V4L2 pixel formats. + * @param[in] width Width of the output buffers in pixels. + * @param[in] height Height of the output buffers in pixels. + * @return 0 for success, -1 otherwise. + */ + int setCapturePlaneFormat(uint32_t pixfmt, uint32_t width, uint32_t height); + /** + * Sets the format on the decoder output plane. + * + * Calls the \c VIDIOC_S_FMT IOCTL internally on the output plane. + * + * @param[in] pixfmt One of the coded V4L2 pixel formats. + * @param[in] sizeimage Maximum size of the buffers on the output plane. + containing encoded data in bytes. + * @return 0 for success, -1 otherwise. + */ + int setOutputPlaneFormat(uint32_t pixfmt, uint32_t sizeimage); + + /** + * Informs the decoder that input buffers may not contain complete frames. + * Deprecated interface, Use setFrameInputMode instead. + * + * Calls the VIDIOC_S_EXT_CTRLS IOCTL internally with Control ID + * V4L2_CID_MPEG_VIDEO_DISABLE_COMPLETE_FRAME_INPUT. + * + * @return 0 for success, -1 otherwise. + */ + int disableCompleteFrameInputBuffer(); + + /** + * Informs the decoder that input buffers may not contain complete frames. + * + * Calls the VIDIOC_S_EXT_CTRLS IOCTL internally with Control ID + * V4L2_CID_MPEG_VIDEO_DISABLE_COMPLETE_FRAME_INPUT. + * + * @param[in] ctrl_value control value to disable + * complete frame input buffer. + * @return 0 for success, -1 otherwise. + */ + int setFrameInputMode(unsigned int ctrl_value); + + /** + * Disables the display picture buffer. + * + * Calls the VIDIOC_S_EXT_CTRLS IOCTL internally with Control ID + * V4L2_CID_MPEG_VIDEO_DISABLE_DPB. Must be called after setFormat on both + * the planes and before requestBuffers on any of the planes. + * + * @return 0 for success, -1 otherwise. + */ + int disableDPB(); + + /** + * Gets the minimum number of buffers to be requested on the decoder capture plane. + * + * Calls the VIDIOC_G_CTRL IOCTL internally with Control ID + * V4L2_CID_MIN_BUFFERS_FOR_CAPTURE. It is valid after the first + * V4L2_RESOLUTION_CHANGE_EVENT and may change after each subsequent + * event. + * + * @param[out] num A reference to the integer to return the number of buffers. + * + * @return 0 for success, -1 otherwise. + */ + int getMinimumCapturePlaneBuffers(int & num); + + /** + * Sets the skip-frames parameter of the decoder. + * + * Calls the VIDIOC_S_EXT_CTRLS IOCTL internally with Control ID + * V4L2_CID_MPEG_VIDEO_SKIP_FRAMES. Must be called after setFormat on both + * the planes and before requestBuffers on any of the planes. + * + * @param[in] skip_frames Type of frames to skip decoding, one of + * enum v4l2_skip_frames_type. + * + * @return 0 for success, -1 otherwise. + */ + int setSkipFrames(enum v4l2_skip_frames_type skip_frames); + + /** + * Sets the decoder for maximum performance. + * + * Calls the VIDIOC_S_EXT_CTRLS IOCTL internally with Control ID + * V4L2_CID_MPEG_VIDEO_MAX_PERFORMANCE. Must be called after setFormat on both + * the planes and before requestBuffers on any of the planes. + * + * @param[in] flag Integer variable to indicate whether max performance is to be + * enabled/disabled. + * + * @return 0 for success, -1 otherwise. + */ + int setMaxPerfMode(int flag); + + /** + * Enables video decoder output metadata reporting. + * + * Calls the VIDIOC_S_EXT_CTRLS IOCTL internally with Control ID + * V4L2_CID_MPEG_VIDEO_ERROR_REPORTING. Must be called after setFormat on + * both the planes and before requestBuffers on any of the planes. + * + * @return 0 for success, -1 otherwise. + */ + int enableMetadataReporting(); + + int checkifMasteringDisplayDataPresent(v4l2_ctrl_video_displaydata &displaydata); + int MasteringDisplayData(v4l2_ctrl_video_hdrmasteringdisplaydata *hdrmasteringdisplaydata); + + /** + * Gets metadata for the decoded capture plane buffer. + * + * Calls the VIDIOC_G_EXT_CTRLS IOCTL internally with Control ID + * V4L2_CID_MPEG_VIDEODEC_METADATA. Must be called for a buffer that has + * been dequeued from the capture plane. The returned metadata corresponds + * to the last dequeued buffer with index @a buffer_index. + * + * @param[in] buffer_index Index of the capture plane buffer whose metadata + * is required. + * @param[in,out] metadata Reference to the metadata structure + * v4l2_ctrl_videodec_outputbuf_metadata to be filled. + * + * @return 0 for success, -1 otherwise. + */ + int getMetadata(uint32_t buffer_index, + v4l2_ctrl_videodec_outputbuf_metadata &metadata); + + /** + * Gets metadata for the decoder output plane buffer. + * + * Calls the VIDIOC_G_EXT_CTRLS IOCTL internally with Control ID + * V4L2_CID_MPEG_VIDEODEC_INPUT_METADATA. Must be called for a buffer that has + * been dequeued from the output plane. The returned metadata corresponds + * to the last dequeued buffer with index @a buffer_index. + * + * @param[in] buffer_index Index of the output plane buffer whose metadata + * is required. + * @param[in,out] input_metadata Reference to the metadata structure + * v4l2_ctrl_videodec_inputbuf_metadata to be filled. + * + * @return 0 for success, -1 otherwise. + */ + int getInputMetadata(uint32_t buffer_index, + v4l2_ctrl_videodec_inputbuf_metadata &input_metadata); + + /** + * Issues Poll on the device which blocks until : + * a) Either there is something to dequeue from capture or output plane or any events. + * b) Poll was interrupted by a call to the device using V4L2_CID_SET_POLL_INTERRUPT + * c) Application has already interrupted polling by V4L2_CID_SET_POLL_INTERRUPT + */ + int DevicePoll(v4l2_ctrl_video_device_poll *devicepoll); + + /** + * Sets the polling interrupt, now if the application calls Poll, the device should + * not block, in other words polling is disabled. + */ + int SetPollInterrupt(); + + /** + * Clears the polling interrupt, now if the application calls Poll, the device should + * block until the event is triggered, in other words polling is enabled. + */ + int ClearPollInterrupt(); + +private: + /** + * Constructor used by #createVideoDecoder. + */ + NvVideoDecoder(const char *name, int flags); + + static const NvElementProfiler::ProfilerField valid_fields = + NvElementProfiler::PROFILER_FIELD_TOTAL_UNITS | + NvElementProfiler::PROFILER_FIELD_FPS; +}; +/** @} */ +#endif diff --git a/tools/jetson_multimedia/include/NvVideoEncoder.h b/tools/jetson_multimedia/include/NvVideoEncoder.h new file mode 100644 index 0000000..f578c49 --- /dev/null +++ b/tools/jetson_multimedia/include/NvVideoEncoder.h @@ -0,0 +1,664 @@ +/* + * Copyright (c) 2016-2021, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +/** + * @file + * NVIDIA Multimedia API: Video Encode API + * + */ + +/** + * @defgroup l4t_mm_nvvideoencoder_group Video Encoder + * @ingroup l4t_mm_nvvideo_group + * + * Helper class that creates new V4L2 + * video encoders, and it sets encoder capture and output plane + * formats. + * @{ + */ + +#ifndef __NV_VIDEO_ENCODER_H__ +#define __NV_VIDEO_ENCODER_H__ + +#include "NvV4l2Element.h" + +/** + * @brief Defines a helper class for V4L2 Video Encoder. + * + * The video encoder device node is \c "/dev/nvhost-msenc". The category name + * for the encoder is \c "NVENC". + * + * Refer to [V4L2 Video Encoder](group__V4L2Enc.html) for more information on the encoder. + */ + +class NvVideoEncoder:public NvV4l2Element +{ +public: + /** + * Creates a new V4L2 Video Encoder object named \a name. + * + * This method internally calls \c v4l2_open on the encoder dev node + * \c "/dev/nvhost-msenc" and checks for \c V4L2_CAP_VIDEO_M2M_MPLANE + * capability on the device. This method allows the caller to specify + * additional flags with which the device must be opened. + * + * The device is opened in blocking mode, which can be modified by passing + * the @a O_NONBLOCK flag to this method. + * + * @returns Reference to the newly created encoder object, else NULL in + * case of failure during initialization. + */ + static NvVideoEncoder *createVideoEncoder(const char *name, int flags = 0); + + ~NvVideoEncoder(); + + /** + * Sets the format on the encoder output plane. + * + * Calls \c VIDIOC_S_FMT IOCTL internally on the output plane. + * + * @pre Applications must set the capture plane format using #setCapturePlaneFormat before calling this method. + * + * @param[in] pixfmt One of the raw V4L2 pixel formats. + * @param[in] width Width of the input buffers in pixels. + * @param[in] height Height of the input buffers in pixels. + * @return 0 for success, -1 otherwise. + */ + int setOutputPlaneFormat(uint32_t pixfmt, uint32_t width, uint32_t height); + /** + * Sets the format on the converter capture plane. + * + * Calls \c VIDIOC_S_FMT IOCTL internally on the capture plane. + * + * @param[in] pixfmt One of the coded V4L2 pixel formats. + * @param[in] width Width of the input buffers in pixels. + * @param[in] height Height of the input buffers in pixels. + * @param[in] sizeimage Maximum size of the encoded buffers on the capture. + * plane in bytes + * @return 0 for success, -1 otherwise. + */ + int setCapturePlaneFormat(uint32_t pixfmt, uint32_t width, + uint32_t height, uint32_t sizeimage); + + /** + * Sets the encode framerate. + * + * Calls the VIDIOC_S_PARM IOCTL on the encoder capture plane. Can be + * called any time after setFormat on both the planes. + * + * @param[in] framerate_num Numerator part of the framerate fraction. + * @param[in] framerate_den Denominator part of the framerate fraction. + * + * @return 0 for success, -1 otherwise. + */ + int setFrameRate(uint32_t framerate_num, uint32_t framerate_den); + + /** + * Sets the encoder bitrate. + * + * Calls the VIDIOC_S_EXT_CTRLS IOCTL internally with Control ID + * \c V4L2_CID_MPEG_VIDEO_BITRATE. Can be called any time after setFormat on + * both the planes. + * + * @param[in] bitrate Bitrate of the encoded stream, in bits per second. + * + * @return 0 for success, -1 otherwise. + */ + int setBitrate(uint32_t bitrate); + + /** + * Sets the encoder peak bitrate. + * + * Calls the VIDIOC_S_EXT_CTRLS IOCTL internally with Control ID + * \c V4L2_CID_MPEG_VIDEO_BITRATE_PEAK. Can be called any time after setFormat on + * both the planes. Takes effect in VBR mode + * + * @param[in] peak_bitrate Peak Bitrate of the encoded stream, in bits per second. + * + * @return 0 for success, -1 otherwise. + */ + int setPeakBitrate(uint32_t peak_bitrate); + + /** + * Sets the encoder profile. + * + * Calls the VIDIOC_S_EXT_CTRLS IOCTL internally with Control ID + * \c V4L2_CID_MPEG_VIDEO_H264_PROFILE or #V4L2_CID_MPEG_VIDEO_H265_PROFILE, + * depending on the encoder type. Must be called after setFormat on both + * the planes and before \c requestBuffers on any of the planes. + * + * @param[in] profile Profile to be used for encoding. + * + * @return 0 for success, -1 otherwise. + */ + int setProfile(uint32_t profile); + + /** + * Sets the encoder command. + * + * Calls the VIDIOC_ENCODER_CMD internally with encoder commands. + * + * @return 0 for succes, -1 otherwise. + */ + int setEncoderCommand(int cmd, int flags); + + /** + * Set the encoder level. + * + * Calls the VIDIOC_S_EXT_CTRLS IOCTL internally with Control ID + * \c V4L2_CID_MPEG_VIDEO_H264_LEVEL or #V4L2_CID_MPEG_VIDEOENC_H265_LEVEL, + * depending on encoder type. Must be called after setFormat on both + * the planes and before \c requestBuffers on any of the planes. + * + * @param[in] level Level to be used for encoding + * + * @return 0 for success, -1 otherwise. + */ + int setLevel(uint32_t level); + + /** + * Sets the encoder for maximum performance. + * + * Calls the VIDIOC_S_EXT_CTRLS IOCTL internally with Control ID + * V4L2_CID_MPEG_VIDEO_MAX_PERFORMANCE. Must be called after setFormat on both + * the planes and before requestBuffers on any of the planes. + * + * @param[in] flag Integer variable to indicate whether max performance is to be + * enabled/disabled. + * + * @return 0 for success, -1 otherwise. + */ + int setMaxPerfMode(int flag); + /** + * Sets the encoder constant qp. + * + * Calls the VIDIOC_S_EXT_CTRLS IOCTL internally with Control ID + * \c V4L2_CID_MPEG_VIDEO_FRAME_RC_ENABLE, V4L2_CID_MPEG_VIDEO_H264_I_FRAME_QP, + * \c and V4L2_CID_MPEG_VIDEO_H264_P_FRAME_QP. Must be called after setFormat on both + * the planes and before \c requestBuffers on any of the planes. + * + * @param[in] qp_value Qp value + * + * @return 0 for success, -1 otherwise. + */ + int setConstantQp(int qp_value); + + /** + * Sets the encoder rate control mode. + * + * Calls the VIDIOC_S_EXT_CTRLS IOCTL internally with Control ID + * \c V4L2_CID_MPEG_VIDEO_BITRATE_MODE. Must be called after setFormat on both + * the planes and before \c requestBuffers on any of the planes. + * + * @param[in] mode Type of rate control, one of enum + * v4l2_mpeg_video_bitrate_mode. + * + * @return 0 for success, -1 otherwise. + */ + int setRateControlMode(enum v4l2_mpeg_video_bitrate_mode mode); + + /** + * Sets the encoder I-frame interval. + * + * Calls the VIDIOC_S_EXT_CTRLS IOCTL internally with Control ID + * \c V4L2_CID_MPEG_VIDEO_GOP_SIZE. Must be called after setFormat on both + * the planes and before \c requestBuffers on any of the planes. + * + * @param[in] interval Interval between two I frames, in number of frames. + * + * @return 0 for success, -1 otherwise. + */ + int setIFrameInterval(uint32_t interval); + + /** + * Sets the encoder IDR interval. + * + * Calls the VIDIOC_S_EXT_CTRLS IOCTL internally with Control ID + * #V4L2_CID_MPEG_VIDEO_IDR_INTERVAL. Must be called after setFormat on both + * the planes and before \c requestBuffers on any of the planes. + * + * @param[in] interval Interval between two IDR frames, in number of frames. + * + * @return 0 for success, -1 otherwise. + */ + int setIDRInterval(uint32_t interval); + + /** + * Forces an IDR frame. + * + * Calls the VIDIOC_S_EXT_CTRLS IOCTL internally with Control ID + * \c V4L2_CID_MPEG_MFC51_VIDEO_FORCE_FRAME_TYPE. Must be called after + * setFormat on both the planes. + * + * @return 0 for success, -1 otherwise. + */ + int forceIDR(); + + /** + * Sets the encoder Temporal Tradeoff. + * + * Calls the VIDIOC_S_EXT_CTRLS IOCTL internally with Control ID + * #V4L2_CID_MPEG_VIDEOENC_TEMPORAL_TRADEOFF_LEVEL. Must be called after + * setFormat on both the planes and before \c requestBuffers on any of the + * planes. + * + * @param[in] level Temporal tradeoff level, one of + * v4l2_enc_temporal_tradeoff_level_type. + * @return 0 for success, -1 otherwise. + */ + int setTemporalTradeoff(v4l2_enc_temporal_tradeoff_level_type level); + + /** + * Sets the encoder output slice length. + * + * Calls the VIDIOC_S_EXT_CTRLS IOCTL internally with Control ID + * #V4L2_CID_MPEG_VIDEOENC_SLICE_LENGTH_PARAM. Must be called after setFormat on + * both the planes and before \c requestBuffers on any of the planes. + * + * @param[in] type Slice length type, one of enum v4l2_enc_slice_length_type. + * @param[in] length Length of the slice, in bytes if the type is + * #V4L2_ENC_SLICE_LENGTH_TYPE_BITS, else in number of MBs if the type is + * #V4L2_ENC_SLICE_LENGTH_TYPE_MBLK. + * @return 0 for success, -1 otherwise. + */ + int setSliceLength(v4l2_enc_slice_length_type type, uint32_t length); + + /** + * Sets the encoder HW Preset Type. + * + * Calls the VIDIOC_S_EXT_CTRLS ioctl internally with Control ID + * #V4L2_CID_MPEG_VIDEOENC_HW_PRESET_TYPE_PARAM. Must be called after setFormat() on + * both the planes and before \c requestBuffers on any of the planes. + * + * @param[in] type HW Preset Type, one of + * enum v4l2_enc_hw_preset_type_param. + * @return 0 for success, -1 otherwise. + */ + int setHWPresetType(v4l2_enc_hw_preset_type type); + + /** + * Sets the Region of Interest (ROI) parameters for the next buffer, which will + * be queued on the output plane with index \a buffer_index. + * + * Calls the VIDIOC_S_EXT_CTRLS IOCTL internally with Control ID + * #V4L2_CID_MPEG_VIDEOENC_ROI_PARAMS. Must be called after + * requesting buffer on both the planes. + * + * @param[in] buffer_index Index of the output plane buffer to apply the ROI + * params. + * @param[in] params A reference to the parameters to be applied on the frame, structure of + * type v4l2_enc_frame_ROI_params. + * @return 0 for success, -1 otherwise. + */ + int setROIParams(uint32_t buffer_index, v4l2_enc_frame_ROI_params & params); + + /** + * Enables External ROI. + * + * Calls the VIDIOC_S_EXT_CTRLS IOCTL internally with Control ID + * #V4L2_CID_MPEG_VIDEOENC_ENABLE_ROI_PARAM. Must be called after + * requesting buffer on both the planes. + * + * @param[in] params Parameters to be applied on the frame, structure of + * type #v4l2_enc_enable_roi_param. + * @return 0 for success, -1 otherwise. + */ + int enableROI(v4l2_enc_enable_roi_param ¶ms); + + /** + * Enables Recon CRC. + * + * Calls the VIDIOC_S_EXT_CTRLS IOCTL internally with Control ID + * #V4L2_CID_MPEG_VIDEOENC_ENABLE_RECONCRC_PARAM. Must be called after + * requesting buffer on both the planes. + * + * @param[in] params Parameters to be applied on the frame, structure of + * type #v4l2_enc_enable_reconcrc_param. + * @return 0 for success, -1 otherwise. + */ + int enableReconCRC(v4l2_enc_enable_reconcrc_param ¶ms); + + /** + * Enable External RPS + * + * Calls the VIDIOC_S_EXT_CTRLS IOCTL internally with Control ID + * #V4L2_CID_MPEG_VIDEOENC_ENABLE_EXTERNAL_RPS_CONTROL. Must be called after + * requesting buffer on both the planes. + * + * @param[in] params Parameters to be applied on the frame, structure of + * type #v4l2_enc_enable_ext_rps_ctr + * @return 0 for success, -1 otherwise. + */ + int enableExternalRPS(v4l2_enc_enable_ext_rps_ctr ¶ms); + + /** + * Enable External Picture RC + * + * Calls the VIDIOC_S_EXT_CTRLS IOCTL internally with Control ID + * #V4L2_CID_MPEG_VIDEOENC_ENABLE_EXTERNAL_RATE_CONTROL. Must be called after + * requesting buffer on both the planes. + * + * @param[in] params Parameters to be applied on the frame, structure of + * type ##v4l2_enc_enable_ext_rate_ctr + * @return 0 for success, -1 otherwise. + */ + int enableExternalRC(v4l2_enc_enable_ext_rate_ctr ¶ms); + + /** + * Set input Metadata parameters for the next buffer which will + * be queued on output plane with index \a buffer_index + * + * Calls the VIDIOC_S_EXT_CTRLS IOCTL internally with Control ID + * #V4L2_CID_MPEG_VIDEOENC_INPUT_METADATA. Must be called after + * requesting buffer on both the planes. + * + * @param[in] buffer_index Index of output plane buffer on which the external + * RC params should be applied. + * @param[in] params Parameters to be applied on the frame, structure of + * type #v4l2_ctrl_videoenc_input_metadata + * @return 0 for success, -1 otherwise. + */ + int SetInputMetaParams(uint32_t buffer_index, v4l2_ctrl_videoenc_input_metadata ¶ms); + + /** + * Sets the virtual buffer size of the encoder. + * + * Calls the VIDIOC_S_EXT_CTRLS IOCTL internally with Control ID + * #V4L2_CID_MPEG_VIDEOENC_VIRTUALBUFFER_SIZE. Must be called after + * setFormat on both the planes. + * + * @param[in] size Virtual buffer size, in bytes. + * @return 0 for success, -1 otherwise. + */ + int setVirtualBufferSize(uint32_t size); + + /** + * Sets the number of reference frames of the encoder. + * + * Calls the VIDIOC_S_EXT_CTRLS IOCTL internally with Control ID + * #V4L2_CID_MPEG_VIDEOENC_NUM_REFERENCE_FRAMES. Must be called after + * setFormat on both the planes. + * + * @param[in] num_frames Number of reference frames. + * @return 0 for success, -1 otherwise. + */ + int setNumReferenceFrames(uint32_t num_frames); + + /** + * Sets slice intra-refresh interval params. + * + * Calls the VIDIOC_S_EXT_CTRLS IOCTL internally with Control ID + * #V4L2_CID_MPEG_VIDEOENC_SLICE_INTRAREFRESH_PARAM. Must be called after + * setFormat on both the planes. + * + * @param[in] interval Slice intra-refresh interval, in number of slices. + * @return 0 for success, -1 otherwise. + */ + int setSliceIntrarefresh(uint32_t interval); + + /** + * Sets the number of B frames to P frames. + * + * Calls the VIDIOC_S_EXT_CTRLS IOCTL internally with Control ID + * #V4L2_CID_MPEG_VIDEOENC_NUM_BFRAMES. Must be called after + * setFormat on both the planes. + * + * @param[in] num Number of B frames. + * @return 0 for success, -1 otherwise. + */ + int setNumBFrames(uint32_t num); + + /** + * Enables/disables insert SPS PPS at every IDR. + * + * Calls the VIDIOC_S_EXT_CTRLS IOCTL internally with Control ID + * #V4L2_CID_MPEG_VIDEOENC_INSERT_SPS_PPS_AT_IDR. Must be called after + * setFormat on both the planes. + * + * @param[in] enabled Boolean value indicating whether to enable/disable + * the control. + * @return 0 for success, -1 otherwise. + */ + int setInsertSpsPpsAtIdrEnabled(bool enabled); + + /** + * Enables/disables CABAC entropy encoding for H264. + * + * Calls the VIDIOC_S_EXT_CTRLS IOCTL internally with Control ID + * #V4L2_CID_MPEG_VIDEO_H264_ENTROPY_MODE. Must be called after + * setFormat on both the planes. + * + * @param[in] enabled Boolean value indicating whether to enable/disable + * the control. + * @return 0 for success, -1 otherwise. + */ + int setCABAC(bool enabled); + + /** + * Enables/disables Slice level encoding for H264 / HEVC. + * + * Calls the VIDIOC_S_EXT_CTRLS IOCTL internally with Control ID + * #V4L2_CID_MPEG_VIDEOENC_ENABLE_SLICE_LEVEL_ENCODE. Must be called after + * setFormat on both the planes. + * + * @param[in] enabled Boolean value indicating whether to enable/disable + * the control. + * @return 0 for success, -1 otherwise. + */ + int setSliceLevelEncode(bool enabled); + + /** + * Enables video encoder output motion vector metadata reporting. + * + * Calls the VIDIOC_S_EXT_CTRLS IOCTL internally with Control ID + * #V4L2_CID_MPEG_VIDEOENC_METADATA_MV. Must be called after setFormat on + * both the planes and before \c requestBuffers on any of the planes. + * + * @return 0 for success, -1 otherwise. + */ + int enableMotionVectorReporting(); + + /** + * Gets metadata for the encoded capture plane buffer. + * + * Calls the VIDIOC_S_EXT_CTRLS IOCTL internally with Control ID + * #V4L2_CID_MPEG_VIDEOENC_METADATA. Must be called for a buffer that has + * been dequeued from the capture plane. The returned metadata corresponds + * to the last dequeued buffer with index @a buffer_index. + * + * @param[in] buffer_index Index of the capture plane buffer whose metadata + * is required. + * @param[in,out] enc_metadata Reference to the metadata structure + * v4l2_ctrl_videoenc_outputbuf_metadata to be filled. + * + * @return 0 for success, -1 otherwise. + */ + int getMetadata(uint32_t buffer_index, + v4l2_ctrl_videoenc_outputbuf_metadata &enc_metadata); + + /** + * Gets motion vector metadata for the encoded capture plane buffer. + * + * Calls the VIDIOC_S_EXT_CTRLS IOCTL internally with Control ID + * #V4L2_CID_MPEG_VIDEOENC_METADATA_MV. Must be called for a buffer that has + * been dequeued from the capture plane. The returned metadata corresponds + * to the last dequeued buffer with index @a buffer_index. + * + * @param[in] buffer_index Index of the capture plane buffer whose metadata + * is required. + * @param[in,out] enc_mv_metadata Reference to the metadata structure + * v4l2_ctrl_videoenc_outputbuf_metadata_MV to be filled. + * + * @return 0 for success, -1 otherwise. + */ + int getMotionVectors(uint32_t buffer_index, + v4l2_ctrl_videoenc_outputbuf_metadata_MV &enc_mv_metadata); + + /** + * Sets QP values for I/P/B frames. + * + * Calls the VIDIOC_S_EXT_CTRLS IOCTL internally with control Id + * %V4L2_CID_MPEG_VIDEOENC_QP_RANGE. Must be called after + * setFormat on both the planes. + * + * @param[in] MinQpI Minimum Qp Value for I frame. + * @param[in] MaxQpI Minimum Qp Value for I frame. + * @param[in] MinQpP Minimum Qp Value for P frame. + * @param[in] MaxQpP Minimum Qp Value for P frame. + * @param[in] MinQpB Minimum Qp Value for B frame. + * @param[in] MaxQpB Minimum Qp Value for B frame. + * @returns 0 for success, -1 otherwise. + */ + int setQpRange(uint32_t MinQpI, uint32_t MaxQpI, uint32_t MinQpP, + uint32_t MaxQpP, uint32_t MinQpB, uint32_t MaxQpB); + + /** + * Sets Sample Aspect Ratio width for VUI encoding. + * + * Calls the VIDIOC_S_EXT_CTRLS IOCTL internally with control Id + * \c V4L2_CID_MPEG_VIDEO_H264_VUI_EXT_SAR_WIDTH or + * #V4L2_CID_MPEG_VIDEOENC_H265_VUI_EXT_SAR_WIDTH, depending on the + * encoder type. Must be called after setFormat on both the planes. + * + * @param[in] sar_width SAR for width. + * @returns 0 for success, -1 otherwise. + */ + int setSampleAspectRatioWidth(uint32_t sar_width); + + /** + * Sets Sample Aspect Ratio height for VUI encoding. + * + * Calls the VIDIOC_S_EXT_CTRLS IOCTL internally with control Id + * \c V4L2_CID_MPEG_VIDEO_H264_VUI_EXT_SAR_HEIGHT or + * #V4L2_CID_MPEG_VIDEOENC_H265_VUI_EXT_SAR_HEIGHT, depending on the + * encoder type. Must be called after setFormat on both the planes. + * + * @param[in] sar_height SAR for height. + * @returns 0 for success, -1 otherwise. + */ + int setSampleAspectRatioHeight(uint32_t sar_height); + + /** + * Enables/disables insert VUI. + * + * Calls the VIDIOC_S_EXT_CTRLS IOCTL internally with Control ID + * @c V4L2_CID_MPEG_VIDEOENC_INSERT_VUI. Must be called after + * setFormat on both the planes. + * + * @param[in] enabled Boolean value indicating whether to enable/disable + * the control. + * @return 0 for success, -1 otherwise. + */ + int setInsertVuiEnabled(bool enabled); + + /** + * Enables/disables extended color format. + * + * Calls the VIDIOC_S_EXT_CTRLS IOCTL internally with Control ID + * @c V4L2_CID_MPEG_VIDEOENC_EXTEDED_COLORFORMAT. Must be called after + * setFormat on both the planes. + * + * @param[in] enabled Boolean value indicating whether to enable/disable + * the control. + * @return 0 for success, -1 otherwise. + */ + int setExtendedColorFormat(bool enabled); + + /** + * Enables/disables insert AUD. + * + * Calls the VIDIOC_S_EXT_CTRLS IOCTL internally with Control ID + * @c V4L2_CID_MPEG_VIDEO_H264_AUD_SAR_ENABLE. Must be called after + * setFormat on both the planes. + * + * @param[in] enabled Boolean value indicating whether to enable/disable + * the control. + * @return 0 for success, -1 otherwise. + */ + int setInsertAudEnabled(bool enabled); + + /** + * Enables/disables all i-frame encode. + * + * Calls the VIDIOC_S_EXT_CTRLS IOCTL internally with Control ID + * @c V4L2_CID_MPEG_VIDEOENC_ENABLE_ALLIFRAME_ENCODE. Must be called after + * setFormat on both the planes. + * + * @param[in] enabled Boolean value indicating whether to enable/disable + * the control. + * @return 0 for success, -1 otherwise. + */ + int setAlliFramesEncode(bool enabled); + + /** + * Sets the encoder Picture Order Control type. + * + * Calls the VIDIOC_S_EXT_CTRLS IOCTL internally with Control ID + * #V4L2_CID_MPEG_VIDEOENC_POC_TYPE. Must be called after setFormat on both + * the planes and before \c requestBuffers on any of the planes. + * + * @param[in] pocType Set the Picture Order Count for the encoder. + * + * @return 0 for success, -1 otherwise. + */ + int setPocType(uint32_t pocType); + + /** + * Issues Poll on the device which blocks until : + * a) Either there is something to dequeue from capture or output plane or any events. + * b) Poll was interrupted by a call to the device using V4L2_CID_SET_POLL_INTERRUPT + * c) Application has already interrupted polling by V4L2_CID_SET_POLL_INTERRUPT + */ + int DevicePoll(v4l2_ctrl_video_device_poll *devicepoll); + + /** + * Sets the polling interrupt, now if the application calls Poll, the device should + * not block, in other words polling is disabled. + */ + int SetPollInterrupt(); + + /** + * Clears the polling interrupt, now if the application calls Poll, the device should + * block until the event is triggered, in other words polling is enabled. + */ + int ClearPollInterrupt(); + +private: + /** + * Constructor used by #createVideoEncoder. + */ + NvVideoEncoder(const char *name, int flags); + + static const NvElementProfiler::ProfilerField valid_fields = + NvElementProfiler::PROFILER_FIELD_TOTAL_UNITS | + NvElementProfiler::PROFILER_FIELD_LATENCIES | + NvElementProfiler::PROFILER_FIELD_FPS; +}; +/** @} */ + +#endif diff --git a/tools/jetson_multimedia/include/libjpeg-8b/jconfig.h b/tools/jetson_multimedia/include/libjpeg-8b/jconfig.h new file mode 100644 index 0000000..c8ea3d6 --- /dev/null +++ b/tools/jetson_multimedia/include/libjpeg-8b/jconfig.h @@ -0,0 +1,66 @@ +/* jconfig.h. Generated from jconfig.cfg by configure. */ +/* jconfig.cfg --- source file edited by configure script */ +/* see jconfig.txt for explanations */ + +#define HAVE_PROTOTYPES 1 +#define HAVE_UNSIGNED_CHAR 1 +#define HAVE_UNSIGNED_SHORT 1 +/* #undef void */ +/* #undef const */ +/* #undef CHAR_IS_UNSIGNED */ +#define HAVE_STDDEF_H 1 +#define HAVE_STDLIB_H 1 +#define HAVE_LOCALE_H 1 +/* #undef NEED_BSD_STRINGS */ +/* #undef NEED_SYS_TYPES_H */ +/* #undef NEED_FAR_POINTERS */ +/* #undef NEED_SHORT_EXTERNAL_NAMES */ +/* Define this if you get warnings about undefined structures. */ +/* #undef INCOMPLETE_TYPES_BROKEN */ + +/* Define "boolean" as unsigned char, not int, on Windows systems. */ +#ifdef _WIN32 +#ifndef __RPCNDR_H__ /* don't conflict if rpcndr.h already read */ +typedef unsigned char boolean; +#endif +#define HAVE_BOOLEAN /* prevent jmorecfg.h from redefining it */ +#endif + +#ifdef JPEG_INTERNALS + +/* #undef RIGHT_SHIFT_IS_UNSIGNED */ +#define INLINE __inline__ +/* These are for configuring the JPEG memory manager. */ +/* #undef DEFAULT_MAX_MEM */ +/* #undef NO_MKTEMP */ + +#endif /* JPEG_INTERNALS */ + +/* TODO : TEGRA_ACCELERATE should be part of all Makefile.tmk using libjpeg-8b + * Since jconfig.h is generated when ./configure is run to compile libjpeg-8b for CPU + * This is temporary solution so that camera scf function tests pass GVS without defining + * in it's Makefile.tmk + * This is with assumption that ./configure will never be run. + * */ +#ifndef TEGRA_ACCELERATE +#if !defined (GPU_ACCELERATE) +#define TEGRA_ACCELERATE +#endif +#endif + +#ifdef JPEG_CJPEG_DJPEG + +#define BMP_SUPPORTED /* BMP image file format */ +#define GIF_SUPPORTED /* GIF image file format */ +#define PPM_SUPPORTED /* PBMPLUS PPM/PGM image file format */ +/* #undef RLE_SUPPORTED */ +#define TARGA_SUPPORTED /* Targa image file format */ + +/* #undef TWO_FILE_COMMANDLINE */ +/* #undef NEED_SIGNAL_CATCHER */ +/* #undef DONT_USE_B_MODE */ + +/* Define this if you want percent-done progress reports from cjpeg/djpeg. */ +/* #undef PROGRESS_REPORT */ + +#endif /* JPEG_CJPEG_DJPEG */ diff --git a/tools/jetson_multimedia/include/libjpeg-8b/jmorecfg.h b/tools/jetson_multimedia/include/libjpeg-8b/jmorecfg.h new file mode 100644 index 0000000..928d052 --- /dev/null +++ b/tools/jetson_multimedia/include/libjpeg-8b/jmorecfg.h @@ -0,0 +1,371 @@ +/* + * jmorecfg.h + * + * Copyright (C) 1991-1997, Thomas G. Lane. + * Modified 1997-2009 by Guido Vollbeding. + * This file is part of the Independent JPEG Group's software. + * For conditions of distribution and use, see the accompanying README file. + * + * This file contains additional configuration options that customize the + * JPEG software for special applications or support machine-dependent + * optimizations. Most users will not need to touch this file. + */ + + +/* + * Define BITS_IN_JSAMPLE as either + * 8 for 8-bit sample values (the usual setting) + * 12 for 12-bit sample values + * Only 8 and 12 are legal data precisions for lossy JPEG according to the + * JPEG standard, and the IJG code does not support anything else! + * We do not support run-time selection of data precision, sorry. + */ + +#define BITS_IN_JSAMPLE 8 /* use 8 or 12 */ + + +/* + * Maximum number of components (color channels) allowed in JPEG image. + * To meet the letter of the JPEG spec, set this to 255. However, darn + * few applications need more than 4 channels (maybe 5 for CMYK + alpha + * mask). We recommend 10 as a reasonable compromise; use 4 if you are + * really short on memory. (Each allowed component costs a hundred or so + * bytes of storage, whether actually used in an image or not.) + */ + +#define MAX_COMPONENTS 10 /* maximum number of image components */ + + +/* + * Basic data types. + * You may need to change these if you have a machine with unusual data + * type sizes; for example, "char" not 8 bits, "short" not 16 bits, + * or "long" not 32 bits. We don't care whether "int" is 16 or 32 bits, + * but it had better be at least 16. + */ + +/* Representation of a single sample (pixel element value). + * We frequently allocate large arrays of these, so it's important to keep + * them small. But if you have memory to burn and access to char or short + * arrays is very slow on your hardware, you might want to change these. + */ + +#if BITS_IN_JSAMPLE == 8 +/* JSAMPLE should be the smallest type that will hold the values 0..255. + * You can use a signed char by having GETJSAMPLE mask it with 0xFF. + */ + +#ifdef HAVE_UNSIGNED_CHAR + +typedef unsigned char JSAMPLE; +#define GETJSAMPLE(value) ((int) (value)) + +#else /* not HAVE_UNSIGNED_CHAR */ + +typedef char JSAMPLE; +#ifdef CHAR_IS_UNSIGNED +#define GETJSAMPLE(value) ((int) (value)) +#else +#define GETJSAMPLE(value) ((int) (value) & 0xFF) +#endif /* CHAR_IS_UNSIGNED */ + +#endif /* HAVE_UNSIGNED_CHAR */ + +#define MAXJSAMPLE 255 +#define CENTERJSAMPLE 128 + +#endif /* BITS_IN_JSAMPLE == 8 */ + + +#if BITS_IN_JSAMPLE == 12 +/* JSAMPLE should be the smallest type that will hold the values 0..4095. + * On nearly all machines "short" will do nicely. + */ + +typedef short JSAMPLE; +#define GETJSAMPLE(value) ((int) (value)) + +#define MAXJSAMPLE 4095 +#define CENTERJSAMPLE 2048 + +#endif /* BITS_IN_JSAMPLE == 12 */ + + +/* Representation of a DCT frequency coefficient. + * This should be a signed value of at least 16 bits; "short" is usually OK. + * Again, we allocate large arrays of these, but you can change to int + * if you have memory to burn and "short" is really slow. + */ + +typedef short JCOEF; + + +/* Compressed datastreams are represented as arrays of JOCTET. + * These must be EXACTLY 8 bits wide, at least once they are written to + * external storage. Note that when using the stdio data source/destination + * managers, this is also the data type passed to fread/fwrite. + */ + +#ifdef HAVE_UNSIGNED_CHAR + +typedef unsigned char JOCTET; +#define GETJOCTET(value) (value) + +#else /* not HAVE_UNSIGNED_CHAR */ + +typedef char JOCTET; +#ifdef CHAR_IS_UNSIGNED +#define GETJOCTET(value) (value) +#else +#define GETJOCTET(value) ((value) & 0xFF) +#endif /* CHAR_IS_UNSIGNED */ + +#endif /* HAVE_UNSIGNED_CHAR */ + + +/* These typedefs are used for various table entries and so forth. + * They must be at least as wide as specified; but making them too big + * won't cost a huge amount of memory, so we don't provide special + * extraction code like we did for JSAMPLE. (In other words, these + * typedefs live at a different point on the speed/space tradeoff curve.) + */ + +/* UINT8 must hold at least the values 0..255. */ + +#ifdef HAVE_UNSIGNED_CHAR +typedef unsigned char UINT8; +#else /* not HAVE_UNSIGNED_CHAR */ +#ifdef CHAR_IS_UNSIGNED +typedef char UINT8; +#else /* not CHAR_IS_UNSIGNED */ +typedef short UINT8; +#endif /* CHAR_IS_UNSIGNED */ +#endif /* HAVE_UNSIGNED_CHAR */ + +/* UINT16 must hold at least the values 0..65535. */ + +#ifdef HAVE_UNSIGNED_SHORT +typedef unsigned short UINT16; +#else /* not HAVE_UNSIGNED_SHORT */ +typedef unsigned int UINT16; +#endif /* HAVE_UNSIGNED_SHORT */ + +/* INT16 must hold at least the values -32768..32767. */ + +#ifndef XMD_H /* X11/xmd.h correctly defines INT16 */ +typedef short INT16; +#endif + +/* INT32 must hold at least signed 32-bit values. */ + +#ifndef XMD_H /* X11/xmd.h correctly defines INT32 */ +#ifndef _BASETSD_H_ /* Microsoft defines it in basetsd.h */ +#ifndef _BASETSD_H /* MinGW is slightly different */ +#ifndef QGLOBAL_H /* Qt defines it in qglobal.h */ +typedef long INT32; +#endif +#endif +#endif +#endif + +/* Datatype used for image dimensions. The JPEG standard only supports + * images up to 64K*64K due to 16-bit fields in SOF markers. Therefore + * "unsigned int" is sufficient on all machines. However, if you need to + * handle larger images and you don't mind deviating from the spec, you + * can change this datatype. + */ + +typedef unsigned int JDIMENSION; + +#define JPEG_MAX_DIMENSION 65500L /* a tad under 64K to prevent overflows */ + + +/* These macros are used in all function definitions and extern declarations. + * You could modify them if you need to change function linkage conventions; + * in particular, you'll need to do that to make the library a Windows DLL. + * Another application is to make all functions global for use with debuggers + * or code profilers that require it. + */ + +/* a function called through method pointers: */ +#define METHODDEF(type) static type +/* a function used only in its module: */ +#define LOCAL(type) static type +/* a function referenced thru EXTERNs: */ +#define GLOBAL(type) type +/* a reference to a GLOBAL function: */ +#define EXTERN(type) extern type + + +/* This macro is used to declare a "method", that is, a function pointer. + * We want to supply prototype parameters if the compiler can cope. + * Note that the arglist parameter must be parenthesized! + * Again, you can customize this if you need special linkage keywords. + */ + +#ifdef HAVE_PROTOTYPES +#define JMETHOD(type,methodname,arglist) type (*methodname) arglist +#else +#define JMETHOD(type,methodname,arglist) type (*methodname) () +#endif + + +/* Here is the pseudo-keyword for declaring pointers that must be "far" + * on 80x86 machines. Most of the specialized coding for 80x86 is handled + * by just saying "FAR *" where such a pointer is needed. In a few places + * explicit coding is needed; see uses of the NEED_FAR_POINTERS symbol. + */ + +#ifndef FAR +#ifdef NEED_FAR_POINTERS +#define FAR far +#else +#define FAR +#endif +#endif + + +/* + * On a few systems, type boolean and/or its values FALSE, TRUE may appear + * in standard header files. Or you may have conflicts with application- + * specific header files that you want to include together with these files. + * Defining HAVE_BOOLEAN before including jpeglib.h should make it work. + */ + +#ifndef HAVE_BOOLEAN +typedef int boolean; +#endif +#ifndef FALSE /* in case these macros already exist */ +#define FALSE 0 /* values of boolean */ +#endif +#ifndef TRUE +#define TRUE 1 +#endif + + +/* + * The remaining options affect code selection within the JPEG library, + * but they don't need to be visible to most applications using the library. + * To minimize application namespace pollution, the symbols won't be + * defined unless JPEG_INTERNALS or JPEG_INTERNAL_OPTIONS has been defined. + */ + +#ifdef JPEG_INTERNALS +#define JPEG_INTERNAL_OPTIONS +#endif + +#ifdef JPEG_INTERNAL_OPTIONS + + +/* + * These defines indicate whether to include various optional functions. + * Undefining some of these symbols will produce a smaller but less capable + * library. Note that you can leave certain source files out of the + * compilation/linking process if you've #undef'd the corresponding symbols. + * (You may HAVE to do that if your compiler doesn't like null source files.) + */ + +/* Capability options common to encoder and decoder: */ + +#define DCT_ISLOW_SUPPORTED /* slow but accurate integer algorithm */ +#define DCT_IFAST_SUPPORTED /* faster, less accurate integer method */ +#define DCT_FLOAT_SUPPORTED /* floating-point: accurate, fast on fast HW */ + +/* Encoder capability options: */ + +#define C_ARITH_CODING_SUPPORTED /* Arithmetic coding back end? */ +#define C_MULTISCAN_FILES_SUPPORTED /* Multiple-scan JPEG files? */ +#define C_PROGRESSIVE_SUPPORTED /* Progressive JPEG? (Requires MULTISCAN)*/ +#define DCT_SCALING_SUPPORTED /* Input rescaling via DCT? (Requires DCT_ISLOW)*/ +#define ENTROPY_OPT_SUPPORTED /* Optimization of entropy coding parms? */ +/* Note: if you selected 12-bit data precision, it is dangerous to turn off + * ENTROPY_OPT_SUPPORTED. The standard Huffman tables are only good for 8-bit + * precision, so jchuff.c normally uses entropy optimization to compute + * usable tables for higher precision. If you don't want to do optimization, + * you'll have to supply different default Huffman tables. + * The exact same statements apply for progressive JPEG: the default tables + * don't work for progressive mode. (This may get fixed, however.) + */ +#define INPUT_SMOOTHING_SUPPORTED /* Input image smoothing option? */ + +/* Decoder capability options: */ + +#define D_ARITH_CODING_SUPPORTED /* Arithmetic coding back end? */ +#define D_MULTISCAN_FILES_SUPPORTED /* Multiple-scan JPEG files? */ +#define D_PROGRESSIVE_SUPPORTED /* Progressive JPEG? (Requires MULTISCAN)*/ +#define IDCT_SCALING_SUPPORTED /* Output rescaling via IDCT? */ +#define SAVE_MARKERS_SUPPORTED /* jpeg_save_markers() needed? */ +#define BLOCK_SMOOTHING_SUPPORTED /* Block smoothing? (Progressive only) */ +#undef UPSAMPLE_SCALING_SUPPORTED /* Output rescaling at upsample stage? */ +#define UPSAMPLE_MERGING_SUPPORTED /* Fast path for sloppy upsampling? */ +#define QUANT_1PASS_SUPPORTED /* 1-pass color quantization? */ +#define QUANT_2PASS_SUPPORTED /* 2-pass color quantization? */ + +/* more capability options later, no doubt */ + + +/* + * Ordering of RGB data in scanlines passed to or from the application. + * If your application wants to deal with data in the order B,G,R, just + * change these macros. You can also deal with formats such as R,G,B,X + * (one extra byte per pixel) by changing RGB_PIXELSIZE. Note that changing + * the offsets will also change the order in which colormap data is organized. + * RESTRICTIONS: + * 1. The sample applications cjpeg,djpeg do NOT support modified RGB formats. + * 2. These macros only affect RGB<=>YCbCr color conversion, so they are not + * useful if you are using JPEG color spaces other than YCbCr or grayscale. + * 3. The color quantizer modules will not behave desirably if RGB_PIXELSIZE + * is not 3 (they don't understand about dummy color components!). So you + * can't use color quantization if you change that value. + */ + +#define RGB_RED 0 /* Offset of Red in an RGB scanline element */ +#define RGB_GREEN 1 /* Offset of Green */ +#define RGB_BLUE 2 /* Offset of Blue */ +#define RGB_PIXELSIZE 3 /* JSAMPLEs per RGB scanline element */ + + +/* Definitions for speed-related optimizations. */ + + +/* If your compiler supports inline functions, define INLINE + * as the inline keyword; otherwise define it as empty. + */ + +#ifndef INLINE +#ifdef __GNUC__ /* for instance, GNU C knows about inline */ +#define INLINE __inline__ +#endif +#ifndef INLINE +#define INLINE /* default is to define it as empty */ +#endif +#endif + + +/* On some machines (notably 68000 series) "int" is 32 bits, but multiplying + * two 16-bit shorts is faster than multiplying two ints. Define MULTIPLIER + * as short on such a machine. MULTIPLIER must be at least 16 bits wide. + */ + +#ifndef MULTIPLIER +#define MULTIPLIER int /* type for fastest integer multiply */ +#endif + + +/* FAST_FLOAT should be either float or double, whichever is done faster + * by your compiler. (Note that this type is only used in the floating point + * DCT routines, so it only matters if you've defined DCT_FLOAT_SUPPORTED.) + * Typically, float is faster in ANSI C compilers, while double is faster in + * pre-ANSI compilers (because they insist on converting to double anyway). + * The code below therefore chooses float if we have ANSI-style prototypes. + */ + +#ifndef FAST_FLOAT +#ifdef HAVE_PROTOTYPES +#define FAST_FLOAT float +#else +#define FAST_FLOAT double +#endif +#endif + +#endif /* JPEG_INTERNAL_OPTIONS */ diff --git a/tools/jetson_multimedia/include/libjpeg-8b/jpeglib.h b/tools/jetson_multimedia/include/libjpeg-8b/jpeglib.h new file mode 100644 index 0000000..a79b0dd --- /dev/null +++ b/tools/jetson_multimedia/include/libjpeg-8b/jpeglib.h @@ -0,0 +1,1356 @@ +/* + * jpeglib.h + * + * Copyright (C) 1991-1998, Thomas G. Lane. + * Copyright (c) 2016, NVIDIA CORPORATION. All rights reserved. + * Modified 2002-2009 by Guido Vollbeding. + * Copyright (c) 2016, NVIDIA CORPORATION. All rights reserved. + * This file is part of the Independent JPEG Group's software. + * For conditions of distribution and use, see the accompanying README file. + * + * This file defines the application interface for the JPEG library. + * Most applications using the library need only include this file, + * and perhaps jerror.h if they want to know the exact error codes. + */ + +#ifndef JPEGLIB_H +#define JPEGLIB_H + +/* + * First we include the configuration files that record how this + * installation of the JPEG library is set up. jconfig.h can be + * generated automatically for many systems. jmorecfg.h contains + * manual configuration options that most people need not worry about. + */ + +#ifndef JCONFIG_INCLUDED /* in case jinclude.h already did */ +#include "jconfig.h" /* widely used configuration options */ +#endif +#include "jmorecfg.h" /* seldom changed options */ + +#ifdef GPU_ACCELERATE +using namespace std; +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include "cuda_runtime.h" +#include "nvjpeg.h" +#include "nvbufsurface.h" +inline bool CHECK_(cudaError_t e, int iLine, const char *szFile) { + if (e != cudaSuccess) { + std::cout << "CUDA runtime error " << e << " " << cudaGetErrorName(e) << " at line " << iLine << " in file " << szFile << std::endl; + abort (); + return false; + } + return true; + } +inline bool CHECK_(NppStatus status, int iLine, const char *szFile) { + if (!(status == NPP_SUCCESS)) { + std::cout << "NPP runtime error " << status << " at line " << iLine << " in file " << szFile << std::endl; + abort (); + return false; + } + return true; + } +#define ck(call) CHECK_((call), __LINE__, __FILE__) +#define cudaCheckError() { \ + cudaError_t e=cudaGetLastError(); \ + if(e!=cudaSuccess) { \ + std::cout << "Cuda failure: '" << cudaGetErrorString(e) << "'\n"; \ + return 1; \ + } \ +} + +#define nvjpegCheckError(call) { \ + nvjpegStatus_t e = (call); \ + if(e != NVJPEG_STATUS_SUCCESS) { \ + std::cout << "nvjpeg failure: error #" << e << "\n"; \ + return 1; \ + } \ +} +#endif + + +#ifdef __cplusplus +#ifndef DONT_USE_EXTERN_C +extern "C" { +#endif +#endif + + +/* Version ID for the JPEG library. + * Might be useful for tests like "#if JPEG_LIB_VERSION >= 80". + */ + +#define JPEG_LIB_VERSION 80 /* Version 8.0 */ + + +/* Various constants determining the sizes of things. + * All of these are specified by the JPEG standard, so don't change them + * if you want to be compatible. + */ + +#define DCTSIZE 8 /* The basic DCT block is 8x8 samples */ +#define DCTSIZE2 64 /* DCTSIZE squared; # of elements in a block */ +#define NUM_QUANT_TBLS 4 /* Quantization tables are numbered 0..3 */ +#define NUM_HUFF_TBLS 4 /* Huffman tables are numbered 0..3 */ +#define NUM_ARITH_TBLS 16 /* Arith-coding tables are numbered 0..15 */ +#define MAX_COMPS_IN_SCAN 4 /* JPEG limit on # of components in one scan */ +#define MAX_SAMP_FACTOR 4 /* JPEG limit on sampling factors */ +/* Unfortunately, some bozo at Adobe saw no reason to be bound by the standard; + * the PostScript DCT filter can emit files with many more than 10 blocks/MCU. + * If you happen to run across such a file, you can up D_MAX_BLOCKS_IN_MCU + * to handle it. We even let you do this from the jconfig.h file. However, + * we strongly discourage changing C_MAX_BLOCKS_IN_MCU; just because Adobe + * sometimes emits noncompliant files doesn't mean you should too. + */ +#define C_MAX_BLOCKS_IN_MCU 10 /* compressor's limit on blocks per MCU */ +#ifndef D_MAX_BLOCKS_IN_MCU +#define D_MAX_BLOCKS_IN_MCU 10 /* decompressor's limit on blocks per MCU */ +#endif + + +/* Data structures for images (arrays of samples and of DCT coefficients). + * On 80x86 machines, the image arrays are too big for near pointers, + * but the pointer arrays can fit in near memory. + */ + +typedef JSAMPLE FAR *JSAMPROW; /* ptr to one image row of pixel samples. */ +typedef JSAMPROW *JSAMPARRAY; /* ptr to some rows (a 2-D sample array) */ +typedef JSAMPARRAY *JSAMPIMAGE; /* a 3-D sample array: top index is color */ + +typedef JCOEF JBLOCK[DCTSIZE2]; /* one block of coefficients */ +typedef JBLOCK FAR *JBLOCKROW; /* pointer to one row of coefficient blocks */ +typedef JBLOCKROW *JBLOCKARRAY; /* a 2-D array of coefficient blocks */ +typedef JBLOCKARRAY *JBLOCKIMAGE; /* a 3-D array of coefficient blocks */ + +typedef JCOEF FAR *JCOEFPTR; /* useful in a couple of places */ + + +/* Types for JPEG compression parameters and working tables. */ + + +/* DCT coefficient quantization tables. */ + +typedef struct { + /* This array gives the coefficient quantizers in natural array order + * (not the zigzag order in which they are stored in a JPEG DQT marker). + * CAUTION: IJG versions prior to v6a kept this array in zigzag order. + */ + UINT16 quantval[DCTSIZE2]; /* quantization step for each coefficient */ + /* This field is used only during compression. It's initialized FALSE when + * the table is created, and set TRUE when it's been output to the file. + * You could suppress output of a table by setting this to TRUE. + * (See jpeg_suppress_tables for an example.) + */ + boolean sent_table; /* TRUE when table has been output */ +} JQUANT_TBL; + + +/* Huffman coding tables. */ + +typedef struct { + /* These two fields directly represent the contents of a JPEG DHT marker */ + UINT8 bits[17]; /* bits[k] = # of symbols with codes of */ + /* length k bits; bits[0] is unused */ + UINT8 huffval[256]; /* The symbols, in order of incr code length */ + /* This field is used only during compression. It's initialized FALSE when + * the table is created, and set TRUE when it's been output to the file. + * You could suppress output of a table by setting this to TRUE. + * (See jpeg_suppress_tables for an example.) + */ + boolean sent_table; /* TRUE when table has been output */ +} JHUFF_TBL; + + +/* Basic info about one component (color channel). */ + +typedef struct { + /* These values are fixed over the whole image. */ + /* For compression, they must be supplied by parameter setup; */ + /* for decompression, they are read from the SOF marker. */ + int component_id; /* identifier for this component (0..255) */ + int component_index; /* its index in SOF or cinfo->comp_info[] */ + int h_samp_factor; /* horizontal sampling factor (1..4) */ + int v_samp_factor; /* vertical sampling factor (1..4) */ + int quant_tbl_no; /* quantization table selector (0..3) */ + /* These values may vary between scans. */ + /* For compression, they must be supplied by parameter setup; */ + /* for decompression, they are read from the SOS marker. */ + /* The decompressor output side may not use these variables. */ + int dc_tbl_no; /* DC entropy table selector (0..3) */ + int ac_tbl_no; /* AC entropy table selector (0..3) */ + + /* Remaining fields should be treated as private by applications. */ + + /* These values are computed during compression or decompression startup: */ + /* Component's size in DCT blocks. + * Any dummy blocks added to complete an MCU are not counted; therefore + * these values do not depend on whether a scan is interleaved or not. + */ + JDIMENSION width_in_blocks; + JDIMENSION height_in_blocks; + /* Size of a DCT block in samples, + * reflecting any scaling we choose to apply during the DCT step. + * Values from 1 to 16 are supported. + * Note that different components may receive different DCT scalings. + */ + int DCT_h_scaled_size; + int DCT_v_scaled_size; + /* The downsampled dimensions are the component's actual, unpadded number + * of samples at the main buffer (preprocessing/compression interface); + * DCT scaling is included, so + * downsampled_width = ceil(image_width * Hi/Hmax * DCT_h_scaled_size/DCTSIZE) + * and similarly for height. + */ + JDIMENSION downsampled_width; /* actual width in samples */ + JDIMENSION downsampled_height; /* actual height in samples */ + /* This flag is used only for decompression. In cases where some of the + * components will be ignored (eg grayscale output from YCbCr image), + * we can skip most computations for the unused components. + */ + boolean component_needed; /* do we need the value of this component? */ + + /* These values are computed before starting a scan of the component. */ + /* The decompressor output side may not use these variables. */ + int MCU_width; /* number of blocks per MCU, horizontally */ + int MCU_height; /* number of blocks per MCU, vertically */ + int MCU_blocks; /* MCU_width * MCU_height */ + int MCU_sample_width; /* MCU width in samples: MCU_width * DCT_h_scaled_size */ + int last_col_width; /* # of non-dummy blocks across in last MCU */ + int last_row_height; /* # of non-dummy blocks down in last MCU */ + + /* Saved quantization table for component; NULL if none yet saved. + * See jdinput.c comments about the need for this information. + * This field is currently used only for decompression. + */ + JQUANT_TBL * quant_table; + + /* Private per-component storage for DCT or IDCT subsystem. */ + void * dct_table; +} jpeg_component_info; + + +/* The script for encoding a multiple-scan file is an array of these: */ + +typedef struct { + int comps_in_scan; /* number of components encoded in this scan */ + int component_index[MAX_COMPS_IN_SCAN]; /* their SOF/comp_info[] indexes */ + int Ss, Se; /* progressive JPEG spectral selection parms */ + int Ah, Al; /* progressive JPEG successive approx. parms */ +} jpeg_scan_info; + +/* The decompressor can save APPn and COM markers in a list of these: */ + +typedef struct jpeg_marker_struct FAR * jpeg_saved_marker_ptr; + +struct jpeg_marker_struct { + jpeg_saved_marker_ptr next; /* next in list, or NULL */ + UINT8 marker; /* marker code: JPEG_COM, or JPEG_APP0+n */ + unsigned int original_length; /* # bytes of data in the file */ + unsigned int data_length; /* # bytes of data saved at data[] */ + JOCTET FAR * data; /* the data contained in the marker */ + /* the marker length word is not counted in data_length or original_length */ +}; + +/* Known color spaces. */ + +typedef enum { + JCS_UNKNOWN, /* error/unspecified */ + JCS_GRAYSCALE, /* monochrome */ + JCS_RGB, /* red/green/blue */ + JCS_YCbCr, /* Y/Cb/Cr (also known as YUV) */ + JCS_CMYK, /* C/M/Y/K */ + JCS_YCCK, /* Y/Cb/Cr/K */ +#ifdef ANDROID_RGB + JCS_RGBA_8888, /* red/green/blue/alpha */ + JCS_RGB_565 /* red/green/blue in 565 format */ +#else +#ifdef TEGRA_ACCELERATE + JCS_RGBA_8888, /* red/green/blue/alpha */ + JCS_RGB_565 /* red/green/blue in 565 format */ +#endif +#endif +} J_COLOR_SPACE; + +/* DCT/IDCT algorithm options. */ + +typedef enum { + JDCT_ISLOW, /* slow but accurate integer algorithm */ + JDCT_IFAST, /* faster, less accurate integer method */ + JDCT_FLOAT /* floating-point: accurate, fast on fast HW */ +} J_DCT_METHOD; + +#ifndef JDCT_DEFAULT /* may be overridden in jconfig.h */ +#define JDCT_DEFAULT JDCT_ISLOW +#endif +#ifndef JDCT_FASTEST /* may be overridden in jconfig.h */ +#define JDCT_FASTEST JDCT_IFAST +#endif + +/* Dithering options for decompression. */ + +typedef enum { + JDITHER_NONE, /* no dithering */ + JDITHER_ORDERED, /* simple ordered dither */ + JDITHER_FS /* Floyd-Steinberg error diffusion dither */ +} J_DITHER_MODE; + +/* Tegra acceleration data structure */ +#ifdef TEGRA_ACCELERATE +struct jpeg_tegra_mgr { + unsigned char *buff[3]; + unsigned int pitch[3]; + unsigned int mcu_type; // 0: Y=2x2, U,V=1x1 + // 1: Y=2x1, U,V=1x1 + // 2: Y=1x2, U,V=1x1 + // 3: Y=1x1, U,V=1x1 + // 4: Y=1x1, U,V not present +}; + +typedef struct jpeg_tegra_mgr j_tegra_mgr; +typedef struct jpeg_tegra_mgr * j_tegra_mgr_ptr; +#endif + +/* Common fields between JPEG compression and decompression master structs. */ + +#ifdef TEGRA_ACCELERATE +#define jpeg_common_fields \ + struct jpeg_error_mgr * err; /* Error handler module */\ + struct jpeg_memory_mgr * mem; /* Memory manager module */\ + struct jpeg_progress_mgr * progress; /* Progress monitor, or NULL if none */\ + struct jpeg_tegra_mgr * jpegTegraMgr; /* Tegra related manager */\ + void * client_data; /* Available for use by application */\ + boolean is_decompressor; /* So common code can tell which is which */\ + boolean tegra_acceleration; /* Enable Tegra based hardware acceleration*/\ + boolean is_deepstream; /* Check if pipeline running in deepstream or legacy*/\ + boolean buffer_in_use; /* Buffer provided to the caller is still in use*/\ + unsigned int initWidth; /* Initial width for hardware acceleration */ \ + void *nvbufsurfptr; /* */\ + unsigned int initHeight; /* Initial height for hardware acceleration */ \ + unsigned int initBitstreamBuffer; /* Initial bitstream buffer size */ \ + unsigned int inputBuffSize; /* Maximum input buffer size */ \ + unsigned int outputBuffSize; /* Maximum output buffer size */ \ + boolean rgb565; /* Force output color to red/green/blue in 565 format */ \ + boolean IsVendorbuf; /* check if input buffer is vendor specific buffer */ \ + unsigned char *pVendor_buf; /* pointer to vendor specific buffer */ \ + unsigned int Vendorbuf_Size; /* size of vendor buffer */ \ + int global_state; /* For checking call sequence validity */ \ + int fd; \ + boolean bMeasure_ImageProcessTime; /* Measure image process time */ +#elif GPU_ACCELERATE +#define jpeg_common_fields \ + struct jpeg_error_mgr * err; /* Error handler module */\ + struct jpeg_memory_mgr * mem; /* Memory manager module */\ + struct jpeg_progress_mgr * progress; /* Progress monitor, or NULL if none */\ + void * client_data; /* Available for use by application */\ + boolean is_decompressor; /* So common code can tell which is which */\ + int global_state; /* For checking call sequence validity */\ + unsigned int inputBuffSize; /* Maximum input buffer size */ \ + unsigned char *start_of_data; \ + boolean IsVendorbuf; /* check if input buffer is vendor specific buffer */ \ + unsigned char *pVendor_buf; /* pointer to vendor specific buffer */ \ + unsigned int Vendorbuf_Size; /* size of vendor buffer */ \ + void *surf_ptr; \ + int batch_size; \ + int gpu_id; \ + unsigned char *alpha; \ + nvjpegJpegState_t nvjpeg_state; \ + nvjpegHandle_t nvjpeg_handle; \ + cudaStream_t stream; \ + nvjpegOutputFormat_t fmt; \ + bool write_decoded; \ + std::string output_dir; \ + bool pipelined; \ + bool batched; \ + vector file_len; \ + vector widths; \ + vector heights; \ + vector iout; \ + vector isz; \ + GQueue *buf_q;\ + cudaStream_t cuda_stream; \ + unsigned int nvjpegdec_init; +#else +#define jpeg_common_fields \ + struct jpeg_error_mgr * err; /* Error handler module */\ + struct jpeg_memory_mgr * mem; /* Memory manager module */\ + struct jpeg_progress_mgr * progress; /* Progress monitor, or NULL if none */\ + void * client_data; /* Available for use by application */\ + boolean is_decompressor; /* So common code can tell which is which */\ + int global_state /* For checking call sequence validity */ +#endif + +/* Routines that are to be used by both halves of the library are declared + * to receive a pointer to this structure. There are no actual instances of + * jpeg_common_struct, only of jpeg_compress_struct and jpeg_decompress_struct. + */ +struct jpeg_common_struct { + jpeg_common_fields; /* Fields common to both master struct types */ + /* Additional fields follow in an actual jpeg_compress_struct or + * jpeg_decompress_struct. All three structs must agree on these + * initial fields! (This would be a lot cleaner in C++.) + */ +}; + +typedef struct jpeg_common_struct * j_common_ptr; +typedef struct jpeg_compress_struct * j_compress_ptr; +typedef struct jpeg_decompress_struct * j_decompress_ptr; + +#ifdef TEGRA_ACCELERATE +typedef struct { + unsigned int left, top; /* ROI coordinates */ + unsigned int width, height; /* ROI coordinates */ +}jpeg_rect_struct; +#endif + +/* Master record for a compression instance */ + +struct jpeg_compress_struct { + jpeg_common_fields; /* Fields shared with jpeg_decompress_struct */ + + /* Destination for compressed data */ + struct jpeg_destination_mgr * dest; + + /* Description of source image --- these fields must be filled in by + * outer application before starting compression. in_color_space must + * be correct before you can even call jpeg_set_defaults(). + */ + + JDIMENSION image_width; /* input image width */ + JDIMENSION image_height; /* input image height */ + int input_components; /* # of color components in input image */ + J_COLOR_SPACE in_color_space; /* colorspace of input image */ + + double input_gamma; /* image gamma of input image */ + + /* Compression parameters --- these fields must be set before calling + * jpeg_start_compress(). We recommend calling jpeg_set_defaults() to + * initialize everything to reasonable defaults, then changing anything + * the application specifically wants to change. That way you won't get + * burnt when new parameters are added. Also note that there are several + * helper routines to simplify changing parameters. + */ + + unsigned int scale_num, scale_denom; /* fraction by which to scale image */ + + JDIMENSION jpeg_width; /* scaled JPEG image width */ + JDIMENSION jpeg_height; /* scaled JPEG image height */ + /* Dimensions of actual JPEG image that will be written to file, + * derived from input dimensions by scaling factors above. + * These fields are computed by jpeg_start_compress(). + * You can also use jpeg_calc_jpeg_dimensions() to determine these values + * in advance of calling jpeg_start_compress(). + */ + + int data_precision; /* bits of precision in image data */ + + int num_components; /* # of color components in JPEG image */ + J_COLOR_SPACE jpeg_color_space; /* colorspace of JPEG image */ + + jpeg_component_info * comp_info; + /* comp_info[i] describes component that appears i'th in SOF */ + + JQUANT_TBL * quant_tbl_ptrs[NUM_QUANT_TBLS]; + int q_scale_factor[NUM_QUANT_TBLS]; + /* ptrs to coefficient quantization tables, or NULL if not defined, + * and corresponding scale factors (percentage, initialized 100). + */ + + JHUFF_TBL * dc_huff_tbl_ptrs[NUM_HUFF_TBLS]; + JHUFF_TBL * ac_huff_tbl_ptrs[NUM_HUFF_TBLS]; + /* ptrs to Huffman coding tables, or NULL if not defined */ + + UINT8 arith_dc_L[NUM_ARITH_TBLS]; /* L values for DC arith-coding tables */ + UINT8 arith_dc_U[NUM_ARITH_TBLS]; /* U values for DC arith-coding tables */ + UINT8 arith_ac_K[NUM_ARITH_TBLS]; /* Kx values for AC arith-coding tables */ + + int num_scans; /* # of entries in scan_info array */ + const jpeg_scan_info * scan_info; /* script for multi-scan file, or NULL */ + /* The default value of scan_info is NULL, which causes a single-scan + * sequential JPEG file to be emitted. To create a multi-scan file, + * set num_scans and scan_info to point to an array of scan definitions. + */ + + boolean raw_data_in; /* TRUE=caller supplies downsampled data */ + boolean arith_code; /* TRUE=arithmetic coding, FALSE=Huffman */ + boolean optimize_coding; /* TRUE=optimize entropy encoding parms */ + boolean CCIR601_sampling; /* TRUE=first samples are cosited */ + boolean do_fancy_downsampling; /* TRUE=apply fancy downsampling */ + int smoothing_factor; /* 1..100, or 0 for no input smoothing */ + J_DCT_METHOD dct_method; /* DCT algorithm selector */ + + /* The restart interval can be specified in absolute MCUs by setting + * restart_interval, or in MCU rows by setting restart_in_rows + * (in which case the correct restart_interval will be figured + * for each scan). + */ + unsigned int restart_interval; /* MCUs per restart, or 0 for no restart */ + int restart_in_rows; /* if > 0, MCU rows per restart interval */ + + /* Parameters controlling emission of special markers. */ + + boolean write_JFIF_header; /* should a JFIF marker be written? */ + UINT8 JFIF_major_version; /* What to write for the JFIF version number */ + UINT8 JFIF_minor_version; + /* These three values are not used by the JPEG code, merely copied */ + /* into the JFIF APP0 marker. density_unit can be 0 for unknown, */ + /* 1 for dots/inch, or 2 for dots/cm. Note that the pixel aspect */ + /* ratio is defined by X_density/Y_density even when density_unit=0. */ + UINT8 density_unit; /* JFIF code for pixel size units */ + UINT16 X_density; /* Horizontal pixel density */ + UINT16 Y_density; /* Vertical pixel density */ + boolean write_Adobe_marker; /* should an Adobe marker be written? */ + + /* State variable: index of next scanline to be written to + * jpeg_write_scanlines(). Application may use this to control its + * processing loop, e.g., "while (next_scanline < image_height)". + */ + + JDIMENSION next_scanline; /* 0 .. image_height-1 */ + + /* Remaining fields are known throughout compressor, but generally + * should not be touched by a surrounding application. + */ + + /* + * These fields are computed during compression startup + */ + boolean progressive_mode; /* TRUE if scan script uses progressive mode */ + int max_h_samp_factor; /* largest h_samp_factor */ + int max_v_samp_factor; /* largest v_samp_factor */ + + int min_DCT_h_scaled_size; /* smallest DCT_h_scaled_size of any component */ + int min_DCT_v_scaled_size; /* smallest DCT_v_scaled_size of any component */ + + JDIMENSION total_iMCU_rows; /* # of iMCU rows to be input to coef ctlr */ + /* The coefficient controller receives data in units of MCU rows as defined + * for fully interleaved scans (whether the JPEG file is interleaved or not). + * There are v_samp_factor * DCTSIZE sample rows of each component in an + * "iMCU" (interleaved MCU) row. + */ + + /* + * These fields are valid during any one scan. + * They describe the components and MCUs actually appearing in the scan. + */ + int comps_in_scan; /* # of JPEG components in this scan */ + jpeg_component_info * cur_comp_info[MAX_COMPS_IN_SCAN]; + /* *cur_comp_info[i] describes component that appears i'th in SOS */ + + JDIMENSION MCUs_per_row; /* # of MCUs across the image */ + JDIMENSION MCU_rows_in_scan; /* # of MCU rows in the image */ + + int blocks_in_MCU; /* # of DCT blocks per MCU */ + int MCU_membership[C_MAX_BLOCKS_IN_MCU]; + /* MCU_membership[i] is index in cur_comp_info of component owning */ + /* i'th block in an MCU */ + + int Ss, Se, Ah, Al; /* progressive JPEG parameters for scan */ + + int block_size; /* the basic DCT block size: 1..16 */ + const int * natural_order; /* natural-order position array */ + int lim_Se; /* min( Se, DCTSIZE2-1 ) */ + + boolean frame_to_encode; /* make sure that hw encoding takes place only once */ + unsigned int buf_size_to_encode; /* full frame buffer size to be encoded */ + unsigned char *pOutputSurface; /* moving pointer inside output surface. + * Need to increment after every row component + * RGB to RGBA conversion to keep track of current + * location to be updated inside output surface. + */ + boolean init_encMgr; /* check if encoder manager is already initialised */ + /* + * Links to compression subobjects (methods and private variables of modules) + */ + struct jpeg_comp_master * master; + struct jpeg_c_main_controller * main; + struct jpeg_c_prep_controller * prep; + struct jpeg_c_coef_controller * coef; + struct jpeg_marker_writer * marker; + struct jpeg_color_converter * cconvert; + struct jpeg_downsampler * downsample; + struct jpeg_forward_dct * fdct; + struct jpeg_entropy_encoder * entropy; + jpeg_scan_info * script_space; /* workspace for jpeg_simple_progression */ + int script_space_size; +#ifdef TEGRA_ACCELERATE + boolean skip_SOI; + boolean exif_data; + boolean header_len; + boolean crop_region; + jpeg_rect_struct crop_rect; + boolean image_scale; + JDIMENSION scaled_image_width; /* scaled image width */ + JDIMENSION scaled_image_height; /* scaled image height */ +#endif +}; + + +/* Master record for a decompression instance */ + +struct jpeg_decompress_struct { + jpeg_common_fields; /* Fields shared with jpeg_compress_struct */ + + /* Source of compressed data */ + struct jpeg_source_mgr * src; + + /* Basic description of image --- filled in by jpeg_read_header(). */ + /* Application may inspect these values to decide how to process image. */ + + JDIMENSION image_width; /* nominal image width (from SOF marker) */ + JDIMENSION image_height; /* nominal image height */ + int num_components; /* # of color components in JPEG image */ + J_COLOR_SPACE jpeg_color_space; /* colorspace of JPEG image */ + + /* Decompression processing parameters --- these fields must be set before + * calling jpeg_start_decompress(). Note that jpeg_read_header() initializes + * them to default values. + */ + + J_COLOR_SPACE out_color_space; /* colorspace for output */ + + unsigned int scale_num, scale_denom; /* fraction by which to scale image */ + + double output_gamma; /* image gamma wanted in output */ + + boolean buffered_image; /* TRUE=multiple output passes */ + boolean raw_data_out; /* TRUE=downsampled data wanted */ + + J_DCT_METHOD dct_method; /* IDCT algorithm selector */ + boolean do_fancy_upsampling; /* TRUE=apply fancy upsampling */ + boolean do_block_smoothing; /* TRUE=apply interblock smoothing */ + + boolean quantize_colors; /* TRUE=colormapped output wanted */ + /* the following are ignored if not quantize_colors: */ + J_DITHER_MODE dither_mode; /* type of color dithering to use */ + boolean two_pass_quantize; /* TRUE=use two-pass color quantization */ + int desired_number_of_colors; /* max # colors to use in created colormap */ + /* these are significant only in buffered-image mode: */ + boolean enable_1pass_quant; /* enable future use of 1-pass quantizer */ + boolean enable_external_quant;/* enable future use of external colormap */ + boolean enable_2pass_quant; /* enable future use of 2-pass quantizer */ + + /* Description of actual output image that will be returned to application. + * These fields are computed by jpeg_start_decompress(). + * You can also use jpeg_calc_output_dimensions() to determine these values + * in advance of calling jpeg_start_decompress(). + */ + + JDIMENSION output_width; /* scaled image width */ + JDIMENSION output_height; /* scaled image height */ + int out_color_components; /* # of color components in out_color_space */ + int output_components; /* # of color components returned */ + /* output_components is 1 (a colormap index) when quantizing colors; + * otherwise it equals out_color_components. + */ + int rec_outbuf_height; /* min recommended height of scanline buffer */ + /* If the buffer passed to jpeg_read_scanlines() is less than this many rows + * high, space and time will be wasted due to unnecessary data copying. + * Usually rec_outbuf_height will be 1 or 2, at most 4. + */ + + /* When quantizing colors, the output colormap is described by these fields. + * The application can supply a colormap by setting colormap non-NULL before + * calling jpeg_start_decompress; otherwise a colormap is created during + * jpeg_start_decompress or jpeg_start_output. + * The map has out_color_components rows and actual_number_of_colors columns. + */ + int actual_number_of_colors; /* number of entries in use */ + JSAMPARRAY colormap; /* The color map as a 2-D pixel array */ + + /* State variables: these variables indicate the progress of decompression. + * The application may examine these but must not modify them. + */ + + /* Row index of next scanline to be read from jpeg_read_scanlines(). + * Application may use this to control its processing loop, e.g., + * "while (output_scanline < output_height)". + */ + JDIMENSION output_scanline; /* 0 .. output_height-1 */ + + /* Current input scan number and number of iMCU rows completed in scan. + * These indicate the progress of the decompressor input side. + */ + int input_scan_number; /* Number of SOS markers seen so far */ + JDIMENSION input_iMCU_row; /* Number of iMCU rows completed */ + + /* The "output scan number" is the notional scan being displayed by the + * output side. The decompressor will not allow output scan/row number + * to get ahead of input scan/row, but it can fall arbitrarily far behind. + */ + int output_scan_number; /* Nominal scan number being displayed */ + JDIMENSION output_iMCU_row; /* Number of iMCU rows read */ + + /* Current progression status. coef_bits[c][i] indicates the precision + * with which component c's DCT coefficient i (in zigzag order) is known. + * It is -1 when no data has yet been received, otherwise it is the point + * transform (shift) value for the most recent scan of the coefficient + * (thus, 0 at completion of the progression). + * This pointer is NULL when reading a non-progressive file. + */ + int (*coef_bits)[DCTSIZE2]; /* -1 or current Al value for each coef */ + + /* Internal JPEG parameters --- the application usually need not look at + * these fields. Note that the decompressor output side may not use + * any parameters that can change between scans. + */ + + /* Quantization and Huffman tables are carried forward across input + * datastreams when processing abbreviated JPEG datastreams. + */ + + JQUANT_TBL * quant_tbl_ptrs[NUM_QUANT_TBLS]; + /* ptrs to coefficient quantization tables, or NULL if not defined */ + + JHUFF_TBL * dc_huff_tbl_ptrs[NUM_HUFF_TBLS]; + JHUFF_TBL * ac_huff_tbl_ptrs[NUM_HUFF_TBLS]; + /* ptrs to Huffman coding tables, or NULL if not defined */ + + /* These parameters are never carried across datastreams, since they + * are given in SOF/SOS markers or defined to be reset by SOI. + */ + + int data_precision; /* bits of precision in image data */ + + jpeg_component_info * comp_info; + /* comp_info[i] describes component that appears i'th in SOF */ + + boolean is_baseline; /* TRUE if Baseline SOF0 encountered */ + boolean progressive_mode; /* TRUE if SOFn specifies progressive mode */ + boolean arith_code; /* TRUE=arithmetic coding, FALSE=Huffman */ + + UINT8 arith_dc_L[NUM_ARITH_TBLS]; /* L values for DC arith-coding tables */ + UINT8 arith_dc_U[NUM_ARITH_TBLS]; /* U values for DC arith-coding tables */ + UINT8 arith_ac_K[NUM_ARITH_TBLS]; /* Kx values for AC arith-coding tables */ + + unsigned int restart_interval; /* MCUs per restart interval, or 0 for no restart */ + + /* These fields record data obtained from optional markers recognized by + * the JPEG library. + */ + boolean saw_JFIF_marker; /* TRUE iff a JFIF APP0 marker was found */ + /* Data copied from JFIF marker; only valid if saw_JFIF_marker is TRUE: */ + UINT8 JFIF_major_version; /* JFIF version number */ + UINT8 JFIF_minor_version; + UINT8 density_unit; /* JFIF code for pixel size units */ + UINT16 X_density; /* Horizontal pixel density */ + UINT16 Y_density; /* Vertical pixel density */ + boolean saw_Adobe_marker; /* TRUE iff an Adobe APP14 marker was found */ + UINT8 Adobe_transform; /* Color transform code from Adobe marker */ + + boolean CCIR601_sampling; /* TRUE=first samples are cosited */ + + /* Aside from the specific data retained from APPn markers known to the + * library, the uninterpreted contents of any or all APPn and COM markers + * can be saved in a list for examination by the application. + */ + jpeg_saved_marker_ptr marker_list; /* Head of list of saved markers */ + + /* Remaining fields are known throughout decompressor, but generally + * should not be touched by a surrounding application. + */ + + /* + * These fields are computed during decompression startup + */ + int max_h_samp_factor; /* largest h_samp_factor */ + int max_v_samp_factor; /* largest v_samp_factor */ + + int min_DCT_h_scaled_size; /* smallest DCT_h_scaled_size of any component */ + int min_DCT_v_scaled_size; /* smallest DCT_v_scaled_size of any component */ + + JDIMENSION total_iMCU_rows; /* # of iMCU rows in image */ + /* The coefficient controller's input and output progress is measured in + * units of "iMCU" (interleaved MCU) rows. These are the same as MCU rows + * in fully interleaved JPEG scans, but are used whether the scan is + * interleaved or not. We define an iMCU row as v_samp_factor DCT block + * rows of each component. Therefore, the IDCT output contains + * v_samp_factor*DCT_v_scaled_size sample rows of a component per iMCU row. + */ + + JSAMPLE * sample_range_limit; /* table for fast range-limiting */ + + /* + * These fields are valid during any one scan. + * They describe the components and MCUs actually appearing in the scan. + * Note that the decompressor output side must not use these fields. + */ + int comps_in_scan; /* # of JPEG components in this scan */ + jpeg_component_info * cur_comp_info[MAX_COMPS_IN_SCAN]; + /* *cur_comp_info[i] describes component that appears i'th in SOS */ + + JDIMENSION MCUs_per_row; /* # of MCUs across the image */ + JDIMENSION MCU_rows_in_scan; /* # of MCU rows in the image */ + + int blocks_in_MCU; /* # of DCT blocks per MCU */ + int MCU_membership[D_MAX_BLOCKS_IN_MCU]; + /* MCU_membership[i] is index in cur_comp_info of component owning */ + /* i'th block in an MCU */ + + int Ss, Se, Ah, Al; /* progressive JPEG parameters for scan */ + + /* These fields are derived from Se of first SOS marker. + */ + int block_size; /* the basic DCT block size: 1..16 */ + const int * natural_order; /* natural-order position array for entropy decode */ + int lim_Se; /* min( Se, DCTSIZE2-1 ) for entropy decode */ + + /* This field is shared between entropy decoder and marker parser. + * It is either zero or the code of a JPEG marker that has been + * read from the data source, but has not yet been processed. + */ + int unread_marker; + + + boolean b_frametodecode; /* make sure that hw decoding takes place only once though + * jpeg_read_raw_data is called on MCU row basis. + */ + boolean b_surface_alloc_done; /* make sure that surfaces are created only when + * jpegTegraDecoderMgrCreate() is called. + */ + void * tegra_surf; /*Surface handle of the output buffers*/ + unsigned char * input_frame_buf; /* Buffer to hold encoded input frame */ + unsigned int pixel_row_cnt; /* number of Y pixel rows to be copied in one MCU row */ + unsigned int u_pixel_row_cnt; /* number of U pixel rows to be copied in one MCU row */ + unsigned int v_pixel_row_cnt; /* number of V pixel rows to be copied in one MCU row */ + + +#ifdef TEGRA_ACCELERATE + int hw_error_status; +#endif + + /* + * Links to decompression subobjects (methods, private variables of modules) + */ + struct jpeg_decomp_master * master; + struct jpeg_d_main_controller * main; + struct jpeg_d_coef_controller * coef; + struct jpeg_d_post_controller * post; + struct jpeg_input_controller * inputctl; + struct jpeg_marker_reader * marker; + struct jpeg_entropy_decoder * entropy; + struct jpeg_inverse_dct * idct; + struct jpeg_upsampler * upsample; + struct jpeg_color_deconverter * cconvert; + struct jpeg_color_quantizer * cquantize; +}; + + +/* "Object" declarations for JPEG modules that may be supplied or called + * directly by the surrounding application. + * As with all objects in the JPEG library, these structs only define the + * publicly visible methods and state variables of a module. Additional + * private fields may exist after the public ones. + */ + + +/* Error handler object */ + +struct jpeg_error_mgr { + /* Error exit handler: does not return to caller */ + JMETHOD(void, error_exit, (j_common_ptr cinfo)); + /* Conditionally emit a trace or warning message */ + JMETHOD(void, emit_message, (j_common_ptr cinfo, int msg_level)); + /* Routine that actually outputs a trace or error message */ + JMETHOD(void, output_message, (j_common_ptr cinfo)); + /* Format a message string for the most recent JPEG error or message */ + JMETHOD(void, format_message, (j_common_ptr cinfo, char * buffer)); +#define JMSG_LENGTH_MAX 200 /* recommended size of format_message buffer */ + /* Reset error state variables at start of a new image */ + JMETHOD(void, reset_error_mgr, (j_common_ptr cinfo)); + + /* The message ID code and any parameters are saved here. + * A message can have one string parameter or up to 8 int parameters. + */ + int msg_code; +#define JMSG_STR_PARM_MAX 80 + union { + int i[8]; + char s[JMSG_STR_PARM_MAX]; + } msg_parm; + + /* Standard state variables for error facility */ + + int trace_level; /* max msg_level that will be displayed */ + + /* For recoverable corrupt-data errors, we emit a warning message, + * but keep going unless emit_message chooses to abort. emit_message + * should count warnings in num_warnings. The surrounding application + * can check for bad data by seeing if num_warnings is nonzero at the + * end of processing. + */ + long num_warnings; /* number of corrupt-data warnings */ + + /* These fields point to the table(s) of error message strings. + * An application can change the table pointer to switch to a different + * message list (typically, to change the language in which errors are + * reported). Some applications may wish to add additional error codes + * that will be handled by the JPEG library error mechanism; the second + * table pointer is used for this purpose. + * + * First table includes all errors generated by JPEG library itself. + * Error code 0 is reserved for a "no such error string" message. + */ + const char * const * jpeg_message_table; /* Library errors */ + int last_jpeg_message; /* Table contains strings 0..last_jpeg_message */ + /* Second table can be added by application (see cjpeg/djpeg for example). + * It contains strings numbered first_addon_message..last_addon_message. + */ + const char * const * addon_message_table; /* Non-library errors */ + int first_addon_message; /* code for first string in addon table */ + int last_addon_message; /* code for last string in addon table */ +}; + + +/* Progress monitor object */ + +struct jpeg_progress_mgr { + JMETHOD(void, progress_monitor, (j_common_ptr cinfo)); + + long pass_counter; /* work units completed in this pass */ + long pass_limit; /* total number of work units in this pass */ + int completed_passes; /* passes completed so far */ + int total_passes; /* total number of passes expected */ +}; + + +/* Data destination object for compression */ + +struct jpeg_destination_mgr { + JOCTET * next_output_byte; /* => next byte to write in buffer */ + size_t free_in_buffer; /* # of byte spaces remaining in buffer */ + + JMETHOD(void, init_destination, (j_compress_ptr cinfo)); + JMETHOD(boolean, empty_output_buffer, (j_compress_ptr cinfo)); + JMETHOD(void, term_destination, (j_compress_ptr cinfo)); +}; + + +/* Data source object for decompression */ + +struct jpeg_source_mgr { + const JOCTET * next_input_byte; /* => next byte to read from buffer */ + size_t bytes_in_buffer; /* # of bytes remaining in buffer */ + + JMETHOD(void, init_source, (j_decompress_ptr cinfo)); + JMETHOD(boolean, fill_input_buffer, (j_decompress_ptr cinfo)); + JMETHOD(void, skip_input_data, (j_decompress_ptr cinfo, long num_bytes)); + JMETHOD(boolean, resync_to_restart, (j_decompress_ptr cinfo, int desired)); + JMETHOD(void, term_source, (j_decompress_ptr cinfo)); +}; + + +/* Memory manager object. + * Allocates "small" objects (a few K total), "large" objects (tens of K), + * and "really big" objects (virtual arrays with backing store if needed). + * The memory manager does not allow individual objects to be freed; rather, + * each created object is assigned to a pool, and whole pools can be freed + * at once. This is faster and more convenient than remembering exactly what + * to free, especially where malloc()/free() are not too speedy. + * NB: alloc routines never return NULL. They exit to error_exit if not + * successful. + */ + +#define JPOOL_PERMANENT 0 /* lasts until master record is destroyed */ +#define JPOOL_IMAGE 1 /* lasts until done with image/datastream */ +#define JPOOL_NUMPOOLS 2 + +typedef struct jvirt_sarray_control * jvirt_sarray_ptr; +typedef struct jvirt_barray_control * jvirt_barray_ptr; + + +struct jpeg_memory_mgr { + /* Method pointers */ + JMETHOD(void *, alloc_small, (j_common_ptr cinfo, int pool_id, + size_t sizeofobject)); + JMETHOD(void FAR *, alloc_large, (j_common_ptr cinfo, int pool_id, + size_t sizeofobject)); + JMETHOD(JSAMPARRAY, alloc_sarray, (j_common_ptr cinfo, int pool_id, + JDIMENSION samplesperrow, + JDIMENSION numrows)); + JMETHOD(JBLOCKARRAY, alloc_barray, (j_common_ptr cinfo, int pool_id, + JDIMENSION blocksperrow, + JDIMENSION numrows)); + JMETHOD(jvirt_sarray_ptr, request_virt_sarray, (j_common_ptr cinfo, + int pool_id, + boolean pre_zero, + JDIMENSION samplesperrow, + JDIMENSION numrows, + JDIMENSION maxaccess)); + JMETHOD(jvirt_barray_ptr, request_virt_barray, (j_common_ptr cinfo, + int pool_id, + boolean pre_zero, + JDIMENSION blocksperrow, + JDIMENSION numrows, + JDIMENSION maxaccess)); + JMETHOD(void, realize_virt_arrays, (j_common_ptr cinfo)); + JMETHOD(JSAMPARRAY, access_virt_sarray, (j_common_ptr cinfo, + jvirt_sarray_ptr ptr, + JDIMENSION start_row, + JDIMENSION num_rows, + boolean writable)); + JMETHOD(JBLOCKARRAY, access_virt_barray, (j_common_ptr cinfo, + jvirt_barray_ptr ptr, + JDIMENSION start_row, + JDIMENSION num_rows, + boolean writable)); + JMETHOD(void, free_pool, (j_common_ptr cinfo, int pool_id)); + JMETHOD(void, self_destruct, (j_common_ptr cinfo)); + + /* Limit on memory allocation for this JPEG object. (Note that this is + * merely advisory, not a guaranteed maximum; it only affects the space + * used for virtual-array buffers.) May be changed by outer application + * after creating the JPEG object. + */ + long max_memory_to_use; + + /* Maximum allocation request accepted by alloc_large. */ + long max_alloc_chunk; +}; + + +/* Routine signature for application-supplied marker processing methods. + * Need not pass marker code since it is stored in cinfo->unread_marker. + */ +typedef JMETHOD(boolean, jpeg_marker_parser_method, (j_decompress_ptr cinfo)); + + +/* Declarations for routines called by application. + * The JPP macro hides prototype parameters from compilers that can't cope. + * Note JPP requires double parentheses. + */ + +#ifdef HAVE_PROTOTYPES +#define JPP(arglist) arglist +#else +#define JPP(arglist) () +#endif + + +/* Short forms of external names for systems with brain-damaged linkers. + * We shorten external names to be unique in the first six letters, which + * is good enough for all known systems. + * (If your compiler itself needs names to be unique in less than 15 + * characters, you are out of luck. Get a better compiler.) + */ + +#ifdef NEED_SHORT_EXTERNAL_NAMES +#define jpeg_std_error jStdError +#define jpeg_CreateCompress jCreaCompress +#define jpeg_CreateDecompress jCreaDecompress +#define jpeg_destroy_compress jDestCompress +#define jpeg_destroy_decompress jDestDecompress +#define jpeg_destroy_surface jDestSurf +#define jpeg_stdio_dest jStdDest +#define jpeg_stdio_src jStdSrc +#define jpeg_mem_dest jMemDest +#define jpeg_mem_src jMemSrc +#define jpeg_set_defaults jSetDefaults +#define jpeg_set_colorspace jSetColorspace +#define jpeg_default_colorspace jDefColorspace +#define jpeg_set_quality jSetQuality +#define jpeg_set_linear_quality jSetLQuality +#define jpeg_default_qtables jDefQTables +#define jpeg_add_quant_table jAddQuantTable +#define jpeg_quality_scaling jQualityScaling +#define jpeg_simple_progression jSimProgress +#define jpeg_suppress_tables jSuppressTables +#define jpeg_alloc_quant_table jAlcQTable +#define jpeg_alloc_huff_table jAlcHTable +#define jpeg_start_compress jStrtCompress +#define jpeg_write_scanlines jWrtScanlines +#define jpeg_finish_compress jFinCompress +#define jpeg_calc_jpeg_dimensions jCjpegDimensions +#define jpeg_write_raw_data jWrtRawData +#define jpeg_write_marker jWrtMarker +#define jpeg_write_m_header jWrtMHeader +#define jpeg_write_m_byte jWrtMByte +#define jpeg_write_tables jWrtTables +#define jpeg_read_header jReadHeader +#define jpeg_start_decompress jStrtDecompress +#define jpeg_read_scanlines jReadScanlines +#define jpeg_finish_decompress jFinDecompress +#define jpeg_read_raw_data jReadRawData +#define jpeg_has_multiple_scans jHasMultScn +#define jpeg_start_output jStrtOutput +#define jpeg_finish_output jFinOutput +#define jpeg_input_complete jInComplete +#define jpeg_new_colormap jNewCMap +#define jpeg_consume_input jConsumeInput +#define jpeg_core_output_dimensions jCoreDimensions +#define jpeg_calc_output_dimensions jCalcDimensions +#define jpeg_save_markers jSaveMarkers +#define jpeg_set_marker_processor jSetMarker +#define jpeg_read_coefficients jReadCoefs +#define jpeg_write_coefficients jWrtCoefs +#define jpeg_copy_critical_parameters jCopyCrit +#define jpeg_abort_compress jAbrtCompress +#define jpeg_abort_decompress jAbrtDecompress +#define jpeg_abort jAbort +#define jpeg_destroy jDestroy +#define jpeg_resync_to_restart jResyncRestart +#endif /* NEED_SHORT_EXTERNAL_NAMES */ + + +/* Default error-management setup */ +EXTERN(struct jpeg_error_mgr *) jpeg_std_error + JPP((struct jpeg_error_mgr * err)); + +/* Initialization of JPEG compression objects. + * jpeg_create_compress() and jpeg_create_decompress() are the exported + * names that applications should call. These expand to calls on + * jpeg_CreateCompress and jpeg_CreateDecompress with additional information + * passed for version mismatch checking. + * NB: you must set up the error-manager BEFORE calling jpeg_create_xxx. + */ +#define jpeg_create_compress(cinfo) \ + jpeg_CreateCompress((cinfo), JPEG_LIB_VERSION, \ + (size_t) sizeof(struct jpeg_compress_struct)) +#define jpeg_create_decompress(cinfo) \ + jpeg_CreateDecompress((cinfo), JPEG_LIB_VERSION, \ + (size_t) sizeof(struct jpeg_decompress_struct)) +EXTERN(void) jpeg_CreateCompress JPP((j_compress_ptr cinfo, + int version, size_t structsize)); +EXTERN(void) jpeg_CreateDecompress JPP((j_decompress_ptr cinfo, + int version, size_t structsize)); +/* Destruction of JPEG compression objects */ +EXTERN(void) jpeg_destroy_compress JPP((j_compress_ptr cinfo)); +EXTERN(void) jpeg_destroy_decompress JPP((j_decompress_ptr cinfo)); + +/* Destruction of JPEG output surface */ +EXTERN(void) jpeg_destroy_surface JPP((void* surf)); + +/* Standard data source and destination managers: stdio streams. */ +/* Caller is responsible for opening the file before and closing after. */ +EXTERN(void) jpeg_stdio_dest JPP((j_compress_ptr cinfo, FILE * outfile)); +EXTERN(void) jpeg_stdio_src JPP((j_decompress_ptr cinfo, FILE * infile)); + +/* Data source and destination managers: memory buffers. */ +EXTERN(void) jpeg_mem_dest JPP((j_compress_ptr cinfo, + unsigned char ** outbuffer, + unsigned long * outsize)); +EXTERN(void) jpeg_mem_src JPP((j_decompress_ptr cinfo, + unsigned char * inbuffer, + unsigned long insize)); + +/* Default parameter setup for compression */ +EXTERN(void) jpeg_set_defaults JPP((j_compress_ptr cinfo)); +/* Compression parameter setup aids */ +EXTERN(void) jpeg_set_colorspace JPP((j_compress_ptr cinfo, + J_COLOR_SPACE colorspace)); +EXTERN(void) jpeg_default_colorspace JPP((j_compress_ptr cinfo)); +EXTERN(void) jpeg_set_quality JPP((j_compress_ptr cinfo, int quality, + boolean force_baseline)); +EXTERN(void) jpeg_set_linear_quality JPP((j_compress_ptr cinfo, + int scale_factor, + boolean force_baseline)); +EXTERN(void) jpeg_default_qtables JPP((j_compress_ptr cinfo, + boolean force_baseline)); +EXTERN(void) jpeg_add_quant_table JPP((j_compress_ptr cinfo, int which_tbl, + const unsigned int *basic_table, + int scale_factor, + boolean force_baseline)); +EXTERN(int) jpeg_quality_scaling JPP((int quality)); +EXTERN(void) jpeg_simple_progression JPP((j_compress_ptr cinfo)); +EXTERN(void) jpeg_suppress_tables JPP((j_compress_ptr cinfo, + boolean suppress)); +EXTERN(JQUANT_TBL *) jpeg_alloc_quant_table JPP((j_common_ptr cinfo)); +EXTERN(JHUFF_TBL *) jpeg_alloc_huff_table JPP((j_common_ptr cinfo)); + +/* Main entry points for compression */ +EXTERN(void) jpeg_start_compress JPP((j_compress_ptr cinfo, + boolean write_all_tables)); +EXTERN(JDIMENSION) jpeg_write_scanlines JPP((j_compress_ptr cinfo, + JSAMPARRAY scanlines, + JDIMENSION num_lines)); +EXTERN(void) jpeg_finish_compress JPP((j_compress_ptr cinfo)); + +/* Precalculate JPEG dimensions for current compression parameters. */ +EXTERN(void) jpeg_calc_jpeg_dimensions JPP((j_compress_ptr cinfo)); + +/* Replaces jpeg_write_scanlines when writing raw downsampled data. */ +EXTERN(JDIMENSION) jpeg_write_raw_data JPP((j_compress_ptr cinfo, + JSAMPIMAGE data, + JDIMENSION num_lines)); + +/* Write a special marker. See libjpeg.txt concerning safe usage. */ +EXTERN(void) jpeg_write_marker + JPP((j_compress_ptr cinfo, int marker, + const JOCTET * dataptr, unsigned int datalen)); +/* Same, but piecemeal. */ +EXTERN(void) jpeg_write_m_header + JPP((j_compress_ptr cinfo, int marker, unsigned int datalen)); +EXTERN(void) jpeg_write_m_byte + JPP((j_compress_ptr cinfo, int val)); + +/* Alternate compression function: just write an abbreviated table file */ +EXTERN(void) jpeg_write_tables JPP((j_compress_ptr cinfo)); + +/* Decompression startup: read start of JPEG datastream to see what's there */ +EXTERN(int) jpeg_read_header JPP((j_decompress_ptr cinfo, + boolean require_image)); +/* Return value is one of: */ +#define JPEG_SUSPENDED 0 /* Suspended due to lack of input data */ +#define JPEG_HEADER_OK 1 /* Found valid image datastream */ +#define JPEG_HEADER_TABLES_ONLY 2 /* Found valid table-specs-only datastream */ +/* If you pass require_image = TRUE (normal case), you need not check for + * a TABLES_ONLY return code; an abbreviated file will cause an error exit. + * JPEG_SUSPENDED is only possible if you use a data source module that can + * give a suspension return (the stdio source module doesn't). + */ + +/* Main entry points for decompression */ +EXTERN(boolean) jpeg_start_decompress JPP((j_decompress_ptr cinfo)); +EXTERN(JDIMENSION) jpeg_read_scanlines JPP((j_decompress_ptr cinfo, + JSAMPARRAY scanlines, + JDIMENSION max_lines)); +EXTERN(boolean) jpeg_finish_decompress JPP((j_decompress_ptr cinfo)); + +/* Replaces jpeg_read_scanlines when reading raw downsampled data. */ +EXTERN(JDIMENSION) jpeg_read_raw_data JPP((j_decompress_ptr cinfo, + JSAMPIMAGE data, + JDIMENSION max_lines)); + +/* Additional entry points for buffered-image mode. */ +EXTERN(boolean) jpeg_has_multiple_scans JPP((j_decompress_ptr cinfo)); +EXTERN(boolean) jpeg_start_output JPP((j_decompress_ptr cinfo, + int scan_number)); +EXTERN(boolean) jpeg_finish_output JPP((j_decompress_ptr cinfo)); +EXTERN(boolean) jpeg_input_complete JPP((j_decompress_ptr cinfo)); +EXTERN(void) jpeg_new_colormap JPP((j_decompress_ptr cinfo)); +EXTERN(int) jpeg_consume_input JPP((j_decompress_ptr cinfo)); +/* Return value is one of: */ +/* #define JPEG_SUSPENDED 0 Suspended due to lack of input data */ +#define JPEG_REACHED_SOS 1 /* Reached start of new scan */ +#define JPEG_REACHED_EOI 2 /* Reached end of image */ +#define JPEG_ROW_COMPLETED 3 /* Completed one iMCU row */ +#define JPEG_SCAN_COMPLETED 4 /* Completed last iMCU row of a scan */ + +/* Precalculate output dimensions for current decompression parameters. */ +EXTERN(void) jpeg_core_output_dimensions JPP((j_decompress_ptr cinfo)); +EXTERN(void) jpeg_calc_output_dimensions JPP((j_decompress_ptr cinfo)); + +/* Control saving of COM and APPn markers into marker_list. */ +EXTERN(void) jpeg_save_markers + JPP((j_decompress_ptr cinfo, int marker_code, + unsigned int length_limit)); + +/* Install a special processing method for COM or APPn markers. */ +EXTERN(void) jpeg_set_marker_processor + JPP((j_decompress_ptr cinfo, int marker_code, + jpeg_marker_parser_method routine)); + +/* Read or write raw DCT coefficients --- useful for lossless transcoding. */ +EXTERN(jvirt_barray_ptr *) jpeg_read_coefficients JPP((j_decompress_ptr cinfo)); +EXTERN(void) jpeg_write_coefficients JPP((j_compress_ptr cinfo, + jvirt_barray_ptr * coef_arrays)); +EXTERN(void) jpeg_copy_critical_parameters JPP((j_decompress_ptr srcinfo, + j_compress_ptr dstinfo)); + +/* If you choose to abort compression or decompression before completing + * jpeg_finish_(de)compress, then you need to clean up to release memory, + * temporary files, etc. You can just call jpeg_destroy_(de)compress + * if you're done with the JPEG object, but if you want to clean it up and + * reuse it, call this: + */ +EXTERN(void) jpeg_abort_compress JPP((j_compress_ptr cinfo)); +EXTERN(void) jpeg_abort_decompress JPP((j_decompress_ptr cinfo)); + +/* Generic versions of jpeg_abort and jpeg_destroy that work on either + * flavor of JPEG object. These may be more convenient in some places. + */ +EXTERN(void) jpeg_abort JPP((j_common_ptr cinfo)); +EXTERN(void) jpeg_destroy JPP((j_common_ptr cinfo)); + +/* Default restart-marker-resync procedure for use by data source modules */ +EXTERN(boolean) jpeg_resync_to_restart JPP((j_decompress_ptr cinfo, + int desired)); + +#ifdef TEGRA_ACCELERATE +EXTERN(void) jpeg_set_hardware_acceleration_parameters_enc JPP((j_compress_ptr cinfo, + boolean hw_acceleration, + unsigned int defaultBuffSize, + unsigned int defaultWidth, + unsigned int defaultHeight + )); + +EXTERN(void) jpeg_set_hardware_acceleration_parameters_dec JPP((j_decompress_ptr cinfo, + boolean hw_acceleration, + unsigned int defaultBuffSize, + unsigned int defaultWidth, + unsigned int defaultHeight, + unsigned int defaultBitstreamBuffSize, + boolean rgb565 + )); +#endif + + +/* These marker codes are exported since applications and data source modules + * are likely to want to use them. + */ + +#define JPEG_RST0 0xD0 /* RST0 marker code */ +#define JPEG_EOI 0xD9 /* EOI marker code */ +#define JPEG_APP0 0xE0 /* APP0 marker code */ +#define JPEG_COM 0xFE /* COM marker code */ + + +/* If we have a brain-damaged compiler that emits warnings (or worse, errors) + * for structure definitions that are never filled in, keep it quiet by + * supplying dummy definitions for the various substructures. + */ + +#ifdef INCOMPLETE_TYPES_BROKEN +#ifndef JPEG_INTERNALS /* will be defined in jpegint.h */ +struct jvirt_sarray_control { long dummy; }; +struct jvirt_barray_control { long dummy; }; +struct jpeg_comp_master { long dummy; }; +struct jpeg_c_main_controller { long dummy; }; +struct jpeg_c_prep_controller { long dummy; }; +struct jpeg_c_coef_controller { long dummy; }; +struct jpeg_marker_writer { long dummy; }; +struct jpeg_color_converter { long dummy; }; +struct jpeg_downsampler { long dummy; }; +struct jpeg_forward_dct { long dummy; }; +struct jpeg_entropy_encoder { long dummy; }; +struct jpeg_decomp_master { long dummy; }; +struct jpeg_d_main_controller { long dummy; }; +struct jpeg_d_coef_controller { long dummy; }; +struct jpeg_d_post_controller { long dummy; }; +struct jpeg_input_controller { long dummy; }; +struct jpeg_marker_reader { long dummy; }; +struct jpeg_entropy_decoder { long dummy; }; +struct jpeg_inverse_dct { long dummy; }; +struct jpeg_upsampler { long dummy; }; +struct jpeg_color_deconverter { long dummy; }; +struct jpeg_color_quantizer { long dummy; }; +#endif /* JPEG_INTERNALS */ +#endif /* INCOMPLETE_TYPES_BROKEN */ + + +/* + * The JPEG library modules define JPEG_INTERNALS before including this file. + * The internal structure declarations are read only when that is true. + * Applications using the library should not include jpegint.h, but may wish + * to include jerror.h. + */ + +#ifdef JPEG_INTERNALS +#include "jpegint.h" /* fetch private declarations */ +#include "jerror.h" /* fetch error codes too */ +#endif + +#ifdef __cplusplus +#ifndef DONT_USE_EXTERN_C +} +#endif +#endif + +#endif /* JPEGLIB_H */ diff --git a/tools/jetson_multimedia/include/libv4l2.h b/tools/jetson_multimedia/include/libv4l2.h new file mode 100644 index 0000000..ea1870d --- /dev/null +++ b/tools/jetson_multimedia/include/libv4l2.h @@ -0,0 +1,116 @@ +/* +# (C) 2008 Hans de Goede + +# This program is free software; you can redistribute it and/or modify +# it under the terms of the GNU Lesser General Public License as published by +# the Free Software Foundation; either version 2.1 of the License, or +# (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU Lesser General Public License for more details. +# +# You should have received a copy of the GNU Lesser General Public License +# along with this program; if not, write to the Free Software +# Foundation, Inc., 51 Franklin Street, Suite 500, Boston, MA 02110-1335 USA +*/ + +#ifndef __LIBV4L2_H +#define __LIBV4L2_H + +#include +#include +#include + +#ifdef __cplusplus +extern "C" { +#endif /* __cplusplus */ + +#if HAVE_VISIBILITY +#define LIBV4L_PUBLIC __attribute__ ((visibility("default"))) +#else +#define LIBV4L_PUBLIC +#endif + +/* Point this to a FILE opened for writing when you want to log error and + status messages to a file, when NULL errors will get send to stderr */ +LIBV4L_PUBLIC extern FILE *v4l2_log_file; + +/* Just like your regular open/close/etc, except that format conversion is + done if necessary when capturing. That is if you (try to) set a capture + format which is not supported by the cam, but is supported by libv4lconvert, + then the try_fmt / set_fmt will succeed as if the cam supports the format + and on dqbuf / read the data will be converted for you and returned in + the request format. enum_fmt will also report support for the formats to + which conversion is possible. + + Another difference is that you can make v4l2_read() calls even on devices + which do not support the regular read() method. + + Note the device name passed to v4l2_open must be of a video4linux2 device, + if it is anything else (including a video4linux1 device), v4l2_open will + fail. + + Note that the argument to v4l2_ioctl after the request must be a valid + memory address of structure of the appropriate type for the request (for + v4l2 requests which expect a structure address). Passing in NULL or an + invalid memory address will not lead to failure with errno being EFAULT, + as it would with a real ioctl, but will cause libv4l2 to break, and you + get to keep both pieces. +*/ + +LIBV4L_PUBLIC int v4l2_open(const char *file, int oflag, ...); +LIBV4L_PUBLIC int v4l2_close(int fd); +LIBV4L_PUBLIC int v4l2_dup(int fd); +LIBV4L_PUBLIC int v4l2_ioctl(int fd, unsigned long int request, ...); +LIBV4L_PUBLIC ssize_t v4l2_read(int fd, void *buffer, size_t n); +LIBV4L_PUBLIC ssize_t v4l2_write(int fd, const void *buffer, size_t n); +LIBV4L_PUBLIC void *v4l2_mmap(void *start, size_t length, int prot, int flags, + int fd, int64_t offset); +LIBV4L_PUBLIC int v4l2_munmap(void *_start, size_t length); + + +/* Misc utility functions */ + +/* This function takes a value of 0 - 65535, and then scales that range to + the actual range of the given v4l control id, and then if the cid exists + and is not locked sets the cid to the scaled value. + + Normally returns 0, even if the cid did not exist or was locked, returns + non 0 when an other error occurred. */ +LIBV4L_PUBLIC int v4l2_set_control(int fd, int cid, int value); + +/* This function returns a value of 0 - 65535, scaled to from the actual range + of the given v4l control id. When the cid does not exist, or could not be + accessed -1 is returned. */ +LIBV4L_PUBLIC int v4l2_get_control(int fd, int cid); + + +/* "low level" access functions, these functions allow somewhat lower level + access to libv4l2 (currently there only is v4l2_fd_open here) */ + +/* Flags for v4l2_fd_open's v4l2_flags argument */ + +/* Disable all format conversion done by libv4l2, this includes the software + whitebalance, gamma correction, flipping, etc. libv4lconvert does. Use this + if you want raw frame data, but still want the additional error checks and + the read() emulation libv4l2 offers. */ +#define V4L2_DISABLE_CONVERSION 0x01 +/* This flag is *OBSOLETE*, since version 0.5.98 libv4l *always* reports + emulated formats to ENUM_FMT, except when conversion is disabled. */ +#define V4L2_ENABLE_ENUM_FMT_EMULATION 0x02 + +/* v4l2_fd_open: open an already opened fd for further use through + v4l2lib and possibly modify libv4l2's default behavior through the + v4l2_flags argument. + + Returns fd on success, -1 if the fd is not suitable for use through libv4l2 + (note the fd is left open in this case). */ +LIBV4L_PUBLIC int v4l2_fd_open(int fd, int v4l2_flags); + +#ifdef __cplusplus +} +#endif /* __cplusplus */ + +#endif diff --git a/tools/jetson_multimedia/include/nvbuf_utils.h b/tools/jetson_multimedia/include/nvbuf_utils.h new file mode 100644 index 0000000..6a60dad --- /dev/null +++ b/tools/jetson_multimedia/include/nvbuf_utils.h @@ -0,0 +1,898 @@ +/* + * Copyright (c) 2016-2021, NVIDIA CORPORATION. All rights reserved. + * + * NVIDIA Corporation and its licensors retain all intellectual property + * and proprietary rights in and to this software, related documentation + * and any modifications thereto. Any use, reproduction, disclosure or + * distribution of this software and related documentation without an express + * license agreement from NVIDIA Corporation is strictly prohibited. + */ + +/** + * @file + * NVIDIA Multimedia Utilities: Buffering and Transform/Composition/Blending + * + */ + +/** + * @defgroup ee_nvbuffering_group Buffer Manager + * @ingroup common_utility_group + * NVIDIA buffering utility library for use by applications. + * The utility also transforms, composits, and blends. + * @{ + */ + +#ifndef _NVBUF_UTILS_H_ +#define _NVBUF_UTILS_H_ + +#ifdef __cplusplus +extern "C" +{ +#endif + +#include +#include +#include +#include + +/** + * Defines the maximum number of planes for a video frame. + */ +#define MAX_NUM_PLANES 4 + +/** + * Defines the maximum number of input video frames that can be used for composition. + */ +#define MAX_COMPOSITE_FRAME 16 + +/** + * Defines the default values for chroma subsampling. + * The default value matches JPEG/MPEG use cases. + */ +#define NVBUF_CHROMA_SUBSAMPLING_HORIZ_DEFAULT 0 +#define NVBUF_CHROMA_SUBSAMPLING_VERT_DEFAULT 1 + +/** + * Defines the maximum number of sync object parameters. + */ +#define NVBUF_MAX_SYNCOBJ_PARAMS 5 + +/** + * Use this value to represent an infinite wait interval. + * A value of zero should not be interpreted as infinite, + * it should be interpreted as "time out immediately" and + * simply check whether the event has already happened. + */ +#define NVBUFFER_SYNCPOINT_WAIT_INFINITE 0xFFFFFFFF + +/** + * Defines Payload types for NvBuffer. + */ +typedef enum +{ + /** buffer payload with hardware memory handle for set of planes. */ + NvBufferPayload_SurfArray, + /** buffer payload with hardware memory handle for specific memory size. */ + NvBufferPayload_MemHandle, +} NvBufferPayloadType; + +/** + * Defines display scan formats for NvBuffer video planes. + */ +typedef enum +{ + /** Progessive scan formats. */ + NvBufferDisplayScanFormat_Progressive = 0, + /** Interlaced scan formats. */ + NvBufferDisplayScanFormat_Interlaced, +} NvBufferDisplayScanFormat; + +/** + * Defines Layout formats for NvBuffer video planes. + */ +typedef enum +{ + /** Pitch Layout. */ + NvBufferLayout_Pitch, + /** BlockLinear Layout. */ + NvBufferLayout_BlockLinear, +} NvBufferLayout; + +/** + * Defines memory access flags for NvBuffer. + */ +typedef enum +{ + /** Memory read. */ + NvBufferMem_Read, + /** Memory write. */ + NvBufferMem_Write, + /** Memory read & write. */ + NvBufferMem_Read_Write, +} NvBufferMemFlags; + +/** + * Defines tags that identify the components requesting a memory allocation. + * The tags can be used later to identify the total memory allocated to + * particular types of components. + */ +typedef enum +{ + /** tag None. */ + NvBufferTag_NONE = 0x0, + /** tag for Camera. */ + NvBufferTag_CAMERA = 0x200, + /** tag for Jpeg Encoder/Decoder. */ + NvBufferTag_JPEG = 0x1500, + /** tag for VPR Buffers. */ + NvBufferTag_PROTECTED = 0x1504, + /** tag for H264/H265 Video Encoder. */ + NvBufferTag_VIDEO_ENC = 0x1200, + /** tag for H264/H265/VP9 Video Decoder. */ + NvBufferTag_VIDEO_DEC = 0x1400, + /** tag for Video Transform/Composite. */ + NvBufferTag_VIDEO_CONVERT = 0xf01, +} NvBufferTag; + +/** + * Defines color formats for NvBuffer. + */ +typedef enum +{ + /** BT.601 colorspace - YUV420 multi-planar. */ + NvBufferColorFormat_YUV420, + /** BT.601 colorspace - YUV420 multi-planar. */ + NvBufferColorFormat_YVU420, + /** BT.601 colorspace - YUV422 multi-planar. */ + NvBufferColorFormat_YUV422, + /** BT.601 colorspace - YUV420 ER multi-planar. */ + NvBufferColorFormat_YUV420_ER, + /** BT.601 colorspace - YVU420 ER multi-planar. */ + NvBufferColorFormat_YVU420_ER, + /** BT.601 colorspace - Y/CbCr 4:2:0 multi-planar. */ + NvBufferColorFormat_NV12, + /** BT.601 colorspace - Y/CbCr ER 4:2:0 multi-planar. */ + NvBufferColorFormat_NV12_ER, + /** BT.601 colorspace - Y/CbCr 4:2:0 multi-planar. */ + NvBufferColorFormat_NV21, + /** BT.601 colorspace - Y/CbCr ER 4:2:0 multi-planar. */ + NvBufferColorFormat_NV21_ER, + /** BT.601 colorspace - YUV 4:2:2 planar. */ + NvBufferColorFormat_UYVY, + /** BT.601 colorspace - YUV ER 4:2:2 planar. */ + NvBufferColorFormat_UYVY_ER, + /** BT.601 colorspace - YUV 4:2:2 planar. */ + NvBufferColorFormat_VYUY, + /** BT.601 colorspace - YUV ER 4:2:2 planar. */ + NvBufferColorFormat_VYUY_ER, + /** BT.601 colorspace - YUV 4:2:2 planar. */ + NvBufferColorFormat_YUYV, + /** BT.601 colorspace - YUV ER 4:2:2 planar. */ + NvBufferColorFormat_YUYV_ER, + /** BT.601 colorspace - YUV 4:2:2 planar. */ + NvBufferColorFormat_YVYU, + /** BT.601 colorspace - YUV ER 4:2:2 planar. */ + NvBufferColorFormat_YVYU_ER, + /** LegacyRGBA colorspace - BGRA-8-8-8-8 planar. */ + NvBufferColorFormat_ABGR32, + /** LegacyRGBA colorspace - XRGB-8-8-8-8 planar. */ + NvBufferColorFormat_XRGB32, + /** LegacyRGBA colorspace - ARGB-8-8-8-8 planar. */ + NvBufferColorFormat_ARGB32, + /** BT.601 colorspace - Y/CbCr 4:2:0 10-bit multi-planar. */ + NvBufferColorFormat_NV12_10LE, + /** BT.709 colorspace - Y/CbCr 4:2:0 10-bit multi-planar. */ + NvBufferColorFormat_NV12_10LE_709, + /** BT.709_ER colorspace - Y/CbCr 4:2:0 10-bit multi-planar. */ + NvBufferColorFormat_NV12_10LE_709_ER, + /** BT.2020 colorspace - Y/CbCr 4:2:0 10-bit multi-planar. */ + NvBufferColorFormat_NV12_10LE_2020, + /** BT.601 colorspace - Y/CrCb 4:2:0 10-bit multi-planar. */ + NvBufferColorFormat_NV21_10LE, + /** BT.601 colorspace - Y/CbCr 4:2:0 12-bit multi-planar. */ + NvBufferColorFormat_NV12_12LE, + /** BT.2020 colorspace - Y/CbCr 4:2:0 12-bit multi-planar. */ + NvBufferColorFormat_NV12_12LE_2020, + /** BT.601 colorspace - Y/CrCb 4:2:0 12-bit multi-planar. */ + NvBufferColorFormat_NV21_12LE, + /** BT.709 colorspace - YUV420 multi-planar. */ + NvBufferColorFormat_YUV420_709, + /** BT.709 colorspace - YUV420 ER multi-planar. */ + NvBufferColorFormat_YUV420_709_ER, + /** BT.709 colorspace - Y/CbCr 4:2:0 multi-planar. */ + NvBufferColorFormat_NV12_709, + /** BT.709 colorspace - Y/CbCr ER 4:2:0 multi-planar. */ + NvBufferColorFormat_NV12_709_ER, + /** BT.2020 colorspace - YUV420 multi-planar. */ + NvBufferColorFormat_YUV420_2020, + /** BT.2020 colorspace - Y/CbCr 4:2:0 multi-planar. */ + NvBufferColorFormat_NV12_2020, + /** Optical flow */ + NvBufferColorFormat_SignedR16G16, + /** Optical flow SAD calculation Buffer format */ + NvBufferColorFormat_A32, + /** BT.601 colorspace - YUV444 multi-planar. */ + NvBufferColorFormat_YUV444, + /** 8-bit grayscale. */ + NvBufferColorFormat_GRAY8, + /** BT.601 colorspace - Y/CbCr 4:2:2 multi-planar. */ + NvBufferColorFormat_NV16, + /** BT.601 colorspace - Y/CbCr 4:2:2 10-bit semi-planar. */ + NvBufferColorFormat_NV16_10LE, + /** BT.601 colorspace - Y/CbCr 4:4:4 multi-planar. */ + NvBufferColorFormat_NV24, + /** BT.601 colorspace - Y/CrCb 4:4:4 10-bit multi-planar. */ + NvBufferColorFormat_NV24_10LE, + /** BT.601_ER colorspace - Y/CbCr 4:2:2 multi-planar. */ + NvBufferColorFormat_NV16_ER, + /** BT.601_ER colorspace - Y/CbCr 4:4:4 multi-planar. */ + NvBufferColorFormat_NV24_ER, + /** BT.709 colorspace - Y/CbCr 4:2:2 multi-planar. */ + NvBufferColorFormat_NV16_709, + /** BT.709 colorspace - Y/CbCr 4:4:4 multi-planar. */ + NvBufferColorFormat_NV24_709, + /** BT.709_ER colorspace - Y/CbCr 4:2:2 multi-planar. */ + NvBufferColorFormat_NV16_709_ER, + /** BT.709_ER colorspace - Y/CbCr 4:4:4 multi-planar. */ + NvBufferColorFormat_NV24_709_ER, + /** BT.709 colorspace - Y/CbCr 10 bit 4:4:4 multi-planar. */ + NvBufferColorFormat_NV24_10LE_709, + /** BT.709 ER colorspace - Y/CbCr 10 bit 4:4:4 multi-planar. */ + NvBufferColorFormat_NV24_10LE_709_ER, + /** BT.2020 colorspace - Y/CbCr 10 bit 4:4:4 multi-planar. */ + NvBufferColorFormat_NV24_10LE_2020, + /** BT.2020 colorspace - Y/CbCr 12 bit 4:4:4 multi-planar. */ + NvBufferColorFormat_NV24_12LE_2020, + /** Non-linear RGB BT.709 colorspace - RGBA-10-10-10-2 planar. */ + NvBufferColorFormat_RGBA_10_10_10_2_709, + /** Non-linear RGB BT.2020 colorspace - RGBA-10-10-10-2 planar. */ + NvBufferColorFormat_RGBA_10_10_10_2_2020, + /** Non-linear RGB BT.709 colorspace - BGRA-10-10-10-2 planar. */ + NvBufferColorFormat_BGRA_10_10_10_2_709, + /** Non-linear RGB BT.2020 colorspace - BGRA-10-10-10-2 planar. */ + NvBufferColorFormat_BGRA_10_10_10_2_2020, + /** Invalid color format. */ + NvBufferColorFormat_Invalid, +} NvBufferColorFormat; + +/** + * Defines video flip methods. + */ +typedef enum +{ + /** Video flip none. */ + NvBufferTransform_None, + /** Video flip rotate 90 degree counter-clockwise. */ + NvBufferTransform_Rotate90, + /** Video flip rotate 180 degree. */ + NvBufferTransform_Rotate180, + /** Video flip rotate 270 degree counter-clockwise. */ + NvBufferTransform_Rotate270, + /** Video flip with respect to X-axis. */ + NvBufferTransform_FlipX, + /** Video flip with respect to Y-axis. */ + NvBufferTransform_FlipY, + /** Video flip transpose. */ + NvBufferTransform_Transpose, + /** Video flip inverse transpode. */ + NvBufferTransform_InvTranspose, +} NvBufferTransform_Flip; + +/** + * Defines transform video filter types. + */ +typedef enum +{ + /** transform filter nearest. */ + NvBufferTransform_Filter_Nearest, + /** transform filter bilinear. */ + NvBufferTransform_Filter_Bilinear, + /** transform filter 5 tap. */ + NvBufferTransform_Filter_5_Tap, + /** transform filter 10 tap. */ + NvBufferTransform_Filter_10_Tap, + /** transform filter smart. */ + NvBufferTransform_Filter_Smart, + /** transform filter nicest. */ + NvBufferTransform_Filter_Nicest, +} NvBufferTransform_Filter; + +/** + * Defines flags to indicate for valid transform. + */ +typedef enum { + /** transform flag to crop source rectangle. */ + NVBUFFER_TRANSFORM_CROP_SRC = 1, + /** transform flag to crop destination rectangle. */ + NVBUFFER_TRANSFORM_CROP_DST = 1 << 1, + /** transform flag to set filter type. */ + NVBUFFER_TRANSFORM_FILTER = 1 << 2, + /** transform flag to set flip method. */ + NVBUFFER_TRANSFORM_FLIP = 1 << 3, +} NvBufferTransform_Flag; + +/** + * Defines flags that specify valid composition/blending operations. + */ +typedef enum { + /** flag to set for composition. */ + NVBUFFER_COMPOSITE = 1, + /** flag to set for blending. */ + NVBUFFER_BLEND = 1 << 1, + /** composition flag to set filter type. */ + NVBUFFER_COMPOSITE_FILTER = 1 << 2, +} NvBufferComposite_Flag; + +/** + * Holds parameters for buffer sync point object. + * sync object params is simply a data structure containing [sync point ID,value] pair. + * This can be used by clients to describe an event that might want to wait for. + */ +typedef struct _NvBufferSyncObjParams +{ + uint32_t syncpointID; + uint32_t value; +}NvBufferSyncObjParams; + +/** + * buffer sync point object. + */ +typedef struct _NvBufferSyncObjRec +{ + NvBufferSyncObjParams insyncobj[NVBUF_MAX_SYNCOBJ_PARAMS]; + uint32_t num_insyncobj; + NvBufferSyncObjParams outsyncobj; + uint32_t use_outsyncobj; +}NvBufferSyncObj; + +/** + * Holds composition background r,g,b colors. + */ +typedef struct +{ + /** background color value for r. */ + float r; + /** background color value for g. */ + float g; + /** background color value for b. */ + float b; +}NvBufferCompositeBackground; + +/** + * Holds coordinates for a rectangle. + */ +typedef struct +{ + /** rectangle top. */ + uint32_t top; + /** rectangle left. */ + uint32_t left; + /** rectangle width. */ + uint32_t width; + /** rectangle height. */ + uint32_t height; +}NvBufferRect; + +/** + * Holds an opaque NvBuffer session type required for parallel buffer + * tranformations and compositions. Operations using a single session are + * scheduled sequentially, after the previous operation finishes. Operations for + * multiple sessions are scheduled in parallel. + */ +typedef struct _NvBufferSession * NvBufferSession; + +/** + * Holds Chroma Subsampling parameters. + */ +typedef struct _NvBufferChromaSubSamplingParams +{ + /** location settings */ + uint8_t chromaLocHoriz; + uint8_t chromaLocVert; +}NvBufferChromaSubsamplingParams; + +#define NVBUF_CHROMA_SUBSAMPLING_PARAMS_DEFAULT \ + { \ + NVBUF_CHROMA_SUBSAMPLING_HORIZ_DEFAULT, \ + NVBUF_CHROMA_SUBSAMPLING_VERT_DEFAULT \ + } + +/** + * Holds the input parameters for hardware buffer creation. + */ +typedef struct _NvBufferCreateParams +{ + /** width of the buffer. */ + int32_t width; + /** height of the buffer. */ + int32_t height; + /** payload type of the buffer. */ + NvBufferPayloadType payloadType; + /** size of the memory.(Applicale for NvBufferPayload_MemHandle) */ + int32_t memsize; + /** layout of the buffer. */ + NvBufferLayout layout; + /** colorformat of the buffer. */ + NvBufferColorFormat colorFormat; + /** tag to associate with the buffer. */ + NvBufferTag nvbuf_tag; +}NvBufferCreateParams; + +/** + * Holds parameters for a hardware buffer. + */ +typedef struct _NvBufferParams +{ + /** Holds the DMABUF FD of the hardware buffer. */ + uint32_t dmabuf_fd; + /** pointer to hardware buffer memory. */ + void *nv_buffer; + /** payload type of the buffer. */ + NvBufferPayloadType payloadType; + /** size of the memory.(Applicale for NvBufferPayload_MemHandle) */ + int32_t memsize; + /** size of hardware buffer. */ + uint32_t nv_buffer_size; + /** video format type of hardware buffer. */ + NvBufferColorFormat pixel_format; + /** number of planes of hardware buffer. */ + uint32_t num_planes; + /** width of each planes of hardware buffer. */ + uint32_t width[MAX_NUM_PLANES]; + /** height of each planes of hardware buffer. */ + uint32_t height[MAX_NUM_PLANES]; + /** pitch of each planes of hardware buffer. */ + uint32_t pitch[MAX_NUM_PLANES]; + /** memory offset values of each video planes of hardware buffer. */ + uint32_t offset[MAX_NUM_PLANES]; + /** size of each vodeo planes of hardware buffer. */ + uint32_t psize[MAX_NUM_PLANES]; + /** layout type of each planes of hardware buffer. */ + uint32_t layout[MAX_NUM_PLANES]; +}NvBufferParams; + +/** + * Holds extended parameters for a hardware buffer. + */ +typedef struct _NvBufferParamsEx +{ + /** nvbuffer basic parameters. */ + NvBufferParams params; + /** offset in bytes from the start of the buffer to the first valid byte. + (Applicale for NvBufferPayload_MemHandle) */ + int32_t startofvaliddata; + /** size of the valid data from the first to the last valid byte. + (Applicale for NvBufferPayload_MemHandle) */ + int32_t sizeofvaliddatainbytes; + /** display scan format - progressive/interlaced. */ + NvBufferDisplayScanFormat scanformat[MAX_NUM_PLANES]; + /** offset of the second field for interlaced buffer. */ + uint32_t secondfieldoffset[MAX_NUM_PLANES]; + /** block height of the planes for blockLinear layout hardware buffer. */ + uint32_t blockheightlog2[MAX_NUM_PLANES]; + /** physical address of allocated planes. */ + uint32_t physicaladdress[MAX_NUM_PLANES]; + /** flags associated with planes */ + uint64_t flags[MAX_NUM_PLANES]; + /** metadata associated with the hardware buffer. */ + void *payloadmetaInfo; + /** chroma subsampling parameters */ + NvBufferChromaSubsamplingParams chromaSubsampling; + /** get buffer vpr information. */ + bool is_protected; + /** buffer sync point object parameters */ + NvBufferSyncObj syncobj; + /** reserved field. */ + void *reserved; +}NvBufferParamsEx; + +/** + * Holds parameters related to compositing/blending. + */ +typedef struct _NvBufferCompositeParams +{ + /** flag to indicate which of the composition/blending parameters are valid. */ + uint32_t composite_flag; + /** number of the input buffers to be composited. */ + uint32_t input_buf_count; + /** filters to use for composition. */ + NvBufferTransform_Filter composite_filter[MAX_COMPOSITE_FRAME]; + /** alpha values of input buffers for the blending. */ + float dst_comp_rect_alpha[MAX_COMPOSITE_FRAME]; + /** source rectangle coordinates of input buffers for composition. */ + NvBufferRect src_comp_rect[MAX_COMPOSITE_FRAME]; + /** destination rectangle coordinates of input buffers for composition. */ + NvBufferRect dst_comp_rect[MAX_COMPOSITE_FRAME]; + /** background color values for composition. */ + NvBufferCompositeBackground composite_bgcolor; + /** NvBufferSession to be used for composition. If NULL, the default session + * is used. */ + NvBufferSession session; +}NvBufferCompositeParams; + +/** + * Holds parameters for buffer transform functions. + */ +typedef struct _NvBufferTransformParams +{ + /** flag to indicate which of the transform parameters are valid. */ + uint32_t transform_flag; + /** flip method. */ + NvBufferTransform_Flip transform_flip; + /** transform filter. */ + NvBufferTransform_Filter transform_filter; + /** source rectangle coordinates for crop opeartion. */ + NvBufferRect src_rect; + /** destination rectangle coordinates for crop opeartion. */ + NvBufferRect dst_rect; + /** NvBufferSession to be used for transform. If NULL, the default session + * is used. */ + NvBufferSession session; +}NvBufferTransformParams; + + +/** +* This method can be used to wait on sync point ID. +* +* @param[in] syncobj_params sync point object parameters. +* @param[in] timeout sync point wait timeout value. +* +* @returns 0 for success, -1 for failure +*/ +int NvBufferSyncObjWait (NvBufferSyncObjParams *syncobj_params, unsigned int timeout); + +/** +* This method can be used to get hardware Buffer struct size. +* +* @returns hardware Buffer struct size. +*/ +int NvBufferGetSize (void); + +/** +* Creates an instance of EGLImage from a DMABUF FD. +* +* @param[in] display An EGLDisplay object used during the creation +* of the EGLImage. If NULL, nvbuf_utils() uses +* its own instance of EGLDisplay. +* @param[in] dmabuf_fd DMABUF FD of the buffer from which the EGLImage +* is to be created. +* +* @returns `EGLImageKHR` for success, `NULL` for failure +*/ +EGLImageKHR NvEGLImageFromFd (EGLDisplay display, int dmabuf_fd); + +/** +* Destroys an EGLImage object. +* +* @param[in] display An EGLDisplay object used to destroy the EGLImage. +* If NULL, nvbuf_utils() uses its own instance of +* EGLDisplay. +* @param[in] eglImage The EGLImageKHR object to be destroyed. +* +* @returns 0 for success, -1 for failure +*/ +int NvDestroyEGLImage (EGLDisplay display, EGLImageKHR eglImage); + +/** + * Allocates a hardware buffer (deprecated). + * + * @deprecated Use NvBufferCreateEx() instead. + * @param[out] dmabuf_fd Returns the DMABUF FD of the hardware buffer. + * @param[in] width Buffer width, in bytes. + * @param[in] height Buffer height, in bytes. + * @param[in] layout Layout of the buffer. + * @param[in] colorFormat Color format of the buffer. + * + * @return 0 if successful, or -1 otherwise. + */ +int NvBufferCreate (int *dmabuf_fd, int width, int height, + NvBufferLayout layout, NvBufferColorFormat colorFormat); + +/** + * Allocates a hardware buffer. + * + * @param[out] dmabuf_fd Returns the DMABUF FD of the hardware buffer. + * @param[in] input_params Input parameters for hardware buffer creation. + * + * @returns 0 for success, -1 for failure + */ +int NvBufferCreateEx (int *dmabuf_fd, NvBufferCreateParams *input_params); + +/** + * Allocates a hardware buffer for interlace scan format. + * + * @param[out] dmabuf_fd Returns the DMABUF FD of the hardware buffer. + * @param[in] input_params Input parameters for hardware buffer creation. + * + * @returns 0 for success, -1 for failure + */ +int NvBufferCreateInterlace (int *dmabuf_fd, NvBufferCreateParams *input_params); + + +/** + * Allocates a hardware buffer with a given chroma subsampling location. + * + * @param[in] dmabuf_fd DMABUF FD of the buffer. + * @param[in] input_params Input parameters for hardware buffer creation. + * @param[in] chromaSubsampling Chroma location parameters. + * + * @returns 0 for success, -1 for failure + */ +int NvBufferCreateWithChromaLoc (int *dmabuf_fd, NvBufferCreateParams *input_params, NvBufferChromaSubsamplingParams *chromaSubsampling); + +/** + * Gets buffer parameters. + * @param[in] dmabuf_fd `DMABUF FD` of buffer. + * @param[out] params A pointer to the structure to fill with parameters. + * + * @returns 0 for success, -1 for failure. + */ +int NvBufferGetParams (int dmabuf_fd, NvBufferParams *params); + +/** + * Gets buffer extended parameters. + * @param[in] dmabuf_fd `DMABUF FD` of buffer. + * @param[out] exparams A pointer to the structure to fill with extended parameters. + * + * @returns 0 for success, -1 for failure. + */ +int NvBufferGetParamsEx (int dmabuf_fd, NvBufferParamsEx *exparams); + +/** +* Destroys a hardware buffer. +* @param[in] dmabuf_fd Specifies the `dmabuf_fd` `hw_buffer` to destroy. +* +* @returns 0 for success, -1 for failure. +*/ +int NvBufferDestroy (int dmabuf_fd); + +/** +* Extracts the `dmabuf_fd` from the hardware buffer. +* @param[in] nvbuf Specifies the `hw_buffer`. +* @param[out] dmabuf_fd Returns DMABUF FD of `hw_buffer`. +* +* @returns 0 for success, -1 for failure. +*/ +int ExtractFdFromNvBuffer (void *nvbuf, int *dmabuf_fd); + +/** +* Releases the `dmabuf_fd` buffer. +* @see ExtractfdFromNvBuffer() +* @param[in] dmabuf_fd Specifies the `dmabuf_fd` to release. +* +* @returns 0 for success, -1 for failure. +*/ +int NvReleaseFd (int dmabuf_fd); + +/** +* Syncs the hardware memory cache for the CPU. +* +* \sa NvBufferMemMap for the purpose of the function +* +* @param[in] dmabuf_fd DMABUF FD of buffer. +* @param[in] plane video frame plane. +* @param[in] pVirtAddr Virtual Address pointer of the memory-mapped plane. +* +* @returns 0 for success, -1 for failure. +*/ +int NvBufferMemSyncForCpu (int dmabuf_fd, unsigned int plane, void **pVirtAddr); + +/** +* Syncs the hardware memory cache for the CPU, API to be used for another process. +* +* \sa NvBufferMemMapEx for the purpose of the function +* +* @param[in] dmabuf_fd DMABUF FD of buffer. +* @param[in] exparams extended parameters for a hardware buffer. +* @param[in] plane video frame plane. +* @param[in] pVirtAddr Virtual Address pointer of the memory-mapped plane. +* +* @returns 0 for success, -1 for failure. +*/ +int NvBufferMemSyncForCpuEx (int dmabuf_fd, NvBufferParamsEx *exparams, unsigned int plane, void **pVirtAddr); + +/** +* Syncs the hardware memory cache for the device. +* +* \sa NvBufferMemMap for the purpose of the function +* +* @param[in] dmabuf_fd DMABUF FD of buffer. +* @param[in] plane video frame plane. +* @param[in] pVirtAddr Virtual Address pointer of the memory-mapped plane. +* +* @returns 0 for success, -1 for failure. +*/ +int NvBufferMemSyncForDevice (int dmabuf_fd, unsigned int plane, void **pVirtAddr); + +/** +* Syncs the hardware memory cache for the device, API to be used for another process. +* +* \sa NvBufferMemMapEx for the purpose of the function +* +* @param[in] dmabuf_fd DMABUF FD of buffer. +* @param[in] exparams extended parameters for a hardware buffer. +* @param[in] plane video frame plane. +* @param[in] pVirtAddr Virtual Address pointer of the memory-mapped plane. +* +* @returns 0 for success, -1 for failure. +*/ +int NvBufferMemSyncForDeviceEx (int dmabuf_fd, NvBufferParamsEx *exparams, unsigned int plane, void **pVirtAddr); + +/** +* Gets the memory-mapped virtual address of the plane. +* +* The client must call NvBufferMemSyncForCpu() with the virtual address returned +* by this function before accessing the mapped memory in CPU. +* +* After memory mapping is complete, mapped memory modification +* must be coordinated between the CPU and hardware device as +* follows: +* - CPU: If the CPU modifies any mapped memory, the client must call +* NvBufferMemSyncForDevice() before any hardware device accesses the memory. +* - Hardware device: If the mapped memory is modified by any hardware device, +* the client must call NvBufferMemSyncForCpu() before CPU accesses the memory. +* +* @param[in] dmabuf_fd DMABUF FD of buffer. +* @param[in] plane video frame plane.(Applies to @ref NvBufferPayload_SurfArray.) +* @param[in] memflag NvBuffer memory flag. +* @param[out] pVirtAddr Virtual Address pointer of the memory-mapped plane. +* +* @returns 0 for success, -1 for failure. +*/ +int NvBufferMemMap (int dmabuf_fd, unsigned int plane, NvBufferMemFlags memflag, void **pVirtAddr); + +/** +* Gets the memory-mapped virtual address of the plane, API to be used for another process. +* +* The client must call NvBufferMemSyncForCpuEx() with the virtual address returned +* by this function before accessing the mapped memory in CPU in another process. +* +* After memory mapping is complete, mapped memory modification +* must be coordinated between the CPU and hardware device as +* follows: +* - CPU: If the CPU modifies any mapped memory, the client must call +* NvBufferMemSyncForDeviceEx() before any hardware device accesses the memory. +* - Hardware device: If the mapped memory is modified by any hardware device, +* the client must call NvBufferMemSyncForCpuEx() before CPU accesses the memory. +* +* @param[in] dmabuf_fd DMABUF FD of buffer. +* @param[in] exparams extended parameters for a hardware buffer. +* @param[in] plane video frame plane.(Applies to @ref NvBufferPayload_SurfArray.) +* @param[in] memflag NvBuffer memory flag. +* @param[out] pVirtAddr Virtual Address pointer of the memory-mapped plane. +* +* @returns 0 for success, -1 for failure. +*/ +int NvBufferMemMapEx (int dmabuf_fd, NvBufferParamsEx *exparams, unsigned int plane, NvBufferMemFlags memflag, void **pVirtAddr); + +/** +* Unmaps the mapped virtual address of the plane. +* +* If the following conditions are both true, the client must call +* NvBufferMemSyncForDevice() before unmapping the memory: +* - Mapped memory was modified by the CPU. +* - Mapped memory will be accessed by a hardware device. +* +* @param[in] dmabuf_fd DMABUF FD of the buffer. +* @param[in] plane Video frame plane. Applies to +* @ref NvBufferPayload_SurfArray. +* @param[in] pVirtAddr Virtual address pointer to the memory-mapped plane. +* +* @returns 0 for success, -1 for failure. +*/ +int NvBufferMemUnMap (int dmabuf_fd, unsigned int plane, void **pVirtAddr); + +/** +* Unmaps the mapped virtual address of the plane, API to be used for another process. +* +* If the following conditions are both true, the client must call +* NvBufferMemSyncForDeviceEx() before unmapping the memory in another process: +* - Mapped memory was modified by the CPU. +* - Mapped memory will be accessed by a hardware device. +* +* @param[in] dmabuf_fd DMABUF FD of the buffer. +* @param[in] exparams extended parameters for a hardware buffer. +* @param[in] plane Video frame plane. Applies to +* @ref NvBufferPayload_SurfArray. +* @param[in] pVirtAddr Virtual address pointer to the memory-mapped plane. +* +* @returns 0 for success, -1 for failure. +*/ +int NvBufferMemUnMapEx (int dmabuf_fd, NvBufferParamsEx *exparams, unsigned int plane, void **pVirtAddr); + +/** +* Copies the NvBuffer plane contents to a raw buffer plane. +* @param[in] dmabuf_fd DMABUF FD of NvBuffer. +* @param[in] plane video frame plane. +* @param[in] out_width aligned width of the raw data plane. +* @param[in] out_height aligned height of the raw data plane. +* @param[in] ptr pointer to the output raw plane data. +* +* @returns 0 for success, -1 for failure. +*/ +int NvBuffer2Raw (int dmabuf_fd, unsigned int plane, unsigned int out_width, unsigned int out_height, unsigned char *ptr); + +/** +* Copies raw buffer plane contents to an NvBuffer plane. +* @param[in] ptr pointer to the input raw plane data. +* @param[in] plane video frame plane. +* @param[in] in_width aligned width of the raw data plane. +* @param[in] in_height aligned height of the raw data plane. +* @param[in] dmabuf_fd DMABUF FD of NvBuffer. +* +* @returns 0 for success, -1 for failure. +*/ +int Raw2NvBuffer (unsigned char *ptr, unsigned int plane, unsigned int in_width, unsigned int in_height, int dmabuf_fd); + +/** +* Creates a new NvBufferSession for parallel scheduling of +* buffer transformations and compositions. +* +* @returns A session pointer, NULL for failure. +*/ +NvBufferSession NvBufferSessionCreate(void); + +/** +* Destroys an existing \ref NvBufferSession. +* @param[in] session An existing NvBufferSession. +*/ +void NvBufferSessionDestroy(NvBufferSession session); + +/** + * Transforms one DMA buffer to another DMA buffer. + * This function can support transforms for copying, scaling, fliping, rotating, and cropping. + * @param[in] src_dmabuf_fd DMABUF FD of source buffer + * @param[in] dst_dmabuf_fd DMABUF FD of destination buffer + * @param[in] transform_params transform parameters + * + * @return 0 for sucess, -1 for failure. + */ +int NvBufferTransform (int src_dmabuf_fd, int dst_dmabuf_fd, NvBufferTransformParams *transform_params); + +/** + * Transforms one DMA buffer to another DMA buffer, API to be used for another process. + * This function can support transforms for copying, scaling, fliping, rotating, and cropping. + * @param[in] src_dmabuf_fd DMABUF FD of source buffer + * @param[in] input_params extended input parameters for a hardware buffer. + * @param[in] dst_dmabuf_fd DMABUF FD of destination buffer + * @param[in] output_params extended output parameters for a hardware buffer. + * @param[in] transform_params transform parameters + * + * @return 0 for sucess, -1 for failure. + */ +int NvBufferTransformEx (int src_dmabuf_fd, NvBufferParamsEx *input_params, int dst_dmabuf_fd, NvBufferParamsEx *output_params, NvBufferTransformParams *transform_params); + +/** + * Transforms one DMA buffer to another DMA buffer asyncroniously (non-blocking). + * This function can support transforms for copying, scaling, fliping, rotating, and cropping. + * @param[in] src_dmabuf_fd DMABUF FD of source buffer + * @param[in] dst_dmabuf_fd DMABUF FD of destination buffer + * @param[in] transform_params transform parameters + * @param[in] syncobj nvbuffer sync point object + * + * @return 0 for sucess, -1 for failure. + */ +int NvBufferTransformAsync (int src_dmabuf_fd, int dst_dmabuf_fd, NvBufferTransformParams *transform_params, NvBufferSyncObj *syncobj); + + +/** + * \brief Composites multiple input DMA buffers to one output DMA buffer. + * + * This function can composite multiple input frames to one output. + * + * @param[in] src_dmabuf_fds An array of DMABUF FDs of source buffers. + * These buffers are composited together. Output + * is copied to the output buffer referenced by + * @a dst_dmabuf_fd. + * @param[in] dst_dmabuf_fd DMABUF FD of the compositing destination buffer. + * @param[in] composite_params Compositing parameters. + */ +int NvBufferComposite (int *src_dmabuf_fds, int dst_dmabuf_fd, NvBufferCompositeParams *composite_params); + +#ifdef __cplusplus +} +#endif + +/** @} */ + +#endif diff --git a/tools/jetson_multimedia/include/nvosd.h b/tools/jetson_multimedia/include/nvosd.h new file mode 100644 index 0000000..f8bdf37 --- /dev/null +++ b/tools/jetson_multimedia/include/nvosd.h @@ -0,0 +1,323 @@ +/* + * Copyright (c) 2016-2017, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the + * distribution. + * 3. The names of its contributors may not be used to endorse or promote + * products derived from this software without specific prior written + * permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR + * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT + * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED + * TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF + * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + + +/** + * @file + * NVIDIA Multimedia Utilities: On-Screen Display Manager + * + * This file defines the NvOSD library to be used to draw rectangles and text over the frame + * for given parameters. + */ + +/** + * @defgroup ee_nvosd_group On-Screen Display Manager + * Defines the NvOSD library to be used to draw rectangles and text over the frame + * for given parameters. + * @ingroup common_utility_group + * @{ + */ + +#ifndef __NVOSD_DEFS__ +#define __NVOSD_DEFS__ + +#ifdef __cplusplus +extern "C" +{ +#endif + +#define NVOSD_MAX_NUM_RECTS 128 +#define MAX_BG_CLR 20 + +/** + * Holds the color parameters of the box or text to be overlayed. + */ +typedef struct _NvOSD_ColorParams { + double red; /**< Holds red component of color. + Value must be in the range 0-1. */ + + double green; /**< Holds green component of color. + Value must be in the range 0-1.*/ + + double blue; /**< Holds blue component of color. + Value must be in the range 0-1.*/ + + double alpha; /**< Holds alpha component of color. + Value must be in the range 0-1.*/ +}NvOSD_ColorParams; + + +/** + * Holds the font parameters of the text to be overlayed. + */ +typedef struct _NvOSD_FontParams { + char * font_name; /**< Holds pointer to the string containing + font name. */ + + unsigned int font_size; /**< Holds size of the font. */ + + NvOSD_ColorParams font_color; /**< Holds font color. */ +}NvOSD_FontParams; + + +/** + * Holds the text parameters of the text to be overlayed. + */ + +typedef struct _NvOSD_TextParams { + char * display_text; /**< Holds the text to be overlayed. */ + + unsigned int x_offset; /**< Holds horizontal offset w.r.t top left pixel of + the frame. */ + unsigned int y_offset; /**< Holds vertical offset w.r.t top left pixel of + the frame. */ + + NvOSD_FontParams font_params; /**< font_params. */ + + int set_bg_clr; /**< Boolean to indicate text has background color. */ + + NvOSD_ColorParams text_bg_clr; /**< Background color for text. */ + +}NvOSD_TextParams; + + +typedef struct _NvOSD_Color_info { + int id; + NvOSD_ColorParams color; +}NvOSD_Color_info; + + +/** + * Holds the box parameters of the box to be overlayed. + */ +typedef struct _NvOSD_RectParams { + unsigned int left; /**< Holds left coordinate of the box in pixels. */ + + unsigned int top; /**< Holds top coordinate of the box in pixels. */ + + unsigned int width; /**< Holds width of the box in pixels. */ + + unsigned int height; /**< Holds height of the box in pixels. */ + + unsigned int border_width; /**< Holds border_width of the box in pixels. */ + + NvOSD_ColorParams border_color; /**< Holds color params of the border + of the box. */ + + unsigned int has_bg_color; /**< Holds boolean value indicating whether box + has background color. */ + + unsigned int reserved; /** Reserved field for future usage. + For internal purpose only */ + + NvOSD_ColorParams bg_color; /**< Holds background color of the box. */ + + int has_color_info; + int color_id; + +}NvOSD_RectParams; + +/** + * Holds the box parameters of the line to be overlayed. + */ +typedef struct _NvOSD_LineParams { + unsigned int x1; /**< Holds left coordinate of the box in pixels. */ + + unsigned int y1; /**< Holds top coordinate of the box in pixels. */ + + unsigned int x2; /**< Holds width of the box in pixels. */ + + unsigned int y2; /**< Holds height of the box in pixels. */ + + unsigned int line_width; /**< Holds border_width of the box in pixels. */ + + NvOSD_ColorParams line_color; /**< Holds color params of the border + of the box. */ +} NvOSD_LineParams; + +/** + * Holds the arrow parameters to be overlayed. + */ +typedef struct _NvOSD_ArrowParams { + unsigned int x1; /**< Holds start horizontal coordinate in pixels. */ + + unsigned int y1; /**< Holds start vertical coordinate in pixels. */ + + unsigned int x2; /**< Holds end horizontal coordinate in pixels. */ + + unsigned int y2; /**< Holds end vertical coordinate in pixels. */ + + unsigned int arrow_width; /**< Holds arrow_width in pixels. */ + + unsigned int start_arrow_head; /** Holds boolean value indicating whether + arrow head is at start or at end. + Setting to value 1 indicates arrow head is + at start. Otherwise it is at end. */ + + NvOSD_ColorParams arrow_color; /**< Holds color params of the arrow box. */ + + unsigned int reserved; /**< reserved field for future usage. + For internal purpose only. */ + +}NvOSD_ArrowParams; + + +/** + * Holds the circle parameters to be overlayed. + */ +typedef struct _NvOSD_CircleParams { + unsigned int xc; /**< Holds start horizontal coordinate in pixels. */ + + unsigned int yc; /**< Holds start vertical coordinate in pixels. */ + + unsigned int radius; /**< Holds radius of circle in pixels. */ + + NvOSD_ColorParams circle_color; /**< Holds color params of the arrow box. */ + + unsigned int reserved; /**< reserved field for future usage. + For internal purpose only. */ + +}NvOSD_CircleParams; + +/** + * List modes used to overlay boxes and text. + */ +typedef enum{ + MODE_CPU, /**< Selects CPU for OSD processing. + Works with RGBA data only */ + MODE_GPU, /**< Selects GPU for OSD processing. + Yet to be implemented */ + MODE_HW /**< Selects NV HW engine for rectangle draw and mask. + This mode works with both YUV and RGB data. + It does not consider alpha parameter. + Not applicable for drawing text. */ +} NvOSD_Mode; + +/** + * Creates NvOSD context. + * + * @returns A pointer to NvOSD context, NULL in case of failure. + */ +void *nvosd_create_context(void); + +/** + * Destroys NvOSD context. + * + * @param[in] nvosd_ctx A pointer to NvOSD context. + */ + +void nvosd_destroy_context(void *nvosd_ctx); + +/** + * Sets clock parameters for the given context. + * + * The clock is overlayed when nvosd_put_text() is called. + * If no other text is to be overlayed, nvosd_put_text must be called with + * @a num_strings as 0 and @a text_params_list as NULL. + * + * @param[in] nvosd_ctx A pointer to NvOSD context. + * @param[in] clk_params A pointer to NvOSD_TextParams structure for the clock + * to be overlayed; NULL to disable the clock. + */ +void nvosd_set_clock_params(void *nvosd_ctx, NvOSD_TextParams *clk_params); + + +/** + * Overlays clock and given text at given location on a buffer. + * + * To overlay the clock, you must set clock params using + * nvosd_set_clock_params(). + * You must ensure that the length of @a text_params_list is at least + * @a num_strings. + * + * @note Currently only #MODE_CPU is supported. Specifying other modes wil have + * no effect. + * + * @param[in] nvosd_ctx A pointer to NvOSD context. + * @param[in] mode Mode selection to draw the text. + * @param[in] fd DMABUF FD of buffer on which text is to be overlayed. + * @param[in] num_strings Number of strings to be overlayed. + * @param[in] text_params_list A pointer to an array of NvOSD_TextParams + * structure for the clock and text to be overlayed. + * + * @returns 0 for success, -1 for failure. + */ +int nvosd_put_text(void *nvosd_ctx, NvOSD_Mode mode, int fd, int num_strings, + NvOSD_TextParams *text_params_list); + + +/** + * Overlays boxes at given location on a buffer. + * + * Boxes can be configured with: + * a. Only border + * To draw boxes with only border, you must set @a border_width and set + * @a has_bg_color to 0 for the given box. + * b. Border and background color + * To draw boxes with border and background color, you must set @a + * border_width and set @a has_bg_color to 1, and specify background color + * parameters for the given box. + * c. Solid fill acting as mask region + * To draw boxes with solid fill acting as mask region, you must set @a + * border_width to 0 and @a has_bg_color to 1 for the given box. + * + * + * You must ensure that the length of @a rect_params_list is at least + * @a num_rects. + * + * @param[in] nvosd_ctx A pointer to NvOSD context. + * @param[in] mode Mode selection to draw the boxes. + * @param[in] fd DMABUF FD of buffer on which boxes are to be overlayed. + * @param[in] num_rects Number of boxes to be overlayed. + * @param[in] rect_params_list A pointer to an array of NvOSD_TextParams + * structure for the clock and text to be overlayed. + * + * @returns 0 for success, -1 for failure. + */ +int nvosd_draw_rectangles(void *nvosd_ctx, NvOSD_Mode mode, int fd, + int num_rects, NvOSD_RectParams *rect_params_list); + +int nvosd_init_colors_for_hw_blend(void *nvosd_ctx, NvOSD_Color_info * color_info, + int num_classes); + + +int nvosd_draw_arrows(void *nvosd_ctx, NvOSD_Mode mode, int fd, + int num_arrows, NvOSD_ArrowParams *arrow_params_list); + +int nvosd_draw_circles(void *nvosd_ctx, NvOSD_Mode mode, int fd, + int num_circles, NvOSD_CircleParams *circle_params_list); + +int nvosd_draw_lines(void *nvosd_ctx, NvOSD_Mode mode, int fd, + int num_lines, NvOSD_LineParams *line_params_list); + +#ifdef __cplusplus +} +#endif +/** @} */ +#endif diff --git a/tools/jetson_multimedia/include/tegra_drm_nvdc.h b/tools/jetson_multimedia/include/tegra_drm_nvdc.h new file mode 100644 index 0000000..02b0068 --- /dev/null +++ b/tools/jetson_multimedia/include/tegra_drm_nvdc.h @@ -0,0 +1,59 @@ +/* + * Copyright (c) 2018-2019, NVIDIA CORPORATION. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#ifndef _TEGRA_DRM_NVDC_H_ +#define _TEGRA_DRM_NVDC_H_ + +#define fourcc_code_tegra(a,b,c,d) ((__u32)(a) | ((__u32)(b) << 8) | \ + ((__u32)(c) << 16) | ((__u32)(d) << 24)) + +/* + * 2 plane YCrCb, 10 bits per channel + * index 0 = Y plane, [15:0] Y + * index 1 = Cr:Cb plane, [31:0] Cr:Cb + * + * Pixel packing: + * + * Y plane + * MS-Byte LS-Byte + * Y9Y8Y7Y6Y5Y4Y3Y2 | Y1Y0XXXXXX + * + * UV plane + * MS-Byte LS-Byte + * V9V8V7V6V5V4V3V2 | V1V0XXXXXX | U9U8U7U6U5U4U3U2 | U1U0XXXXXX + */ + +#define DRM_FORMAT_TEGRA_P010_709 fourcc_code_tegra('H', 'D', '0', '1') /* 2x2 subsampled Cr:Cb plane BT.709 */ +#define DRM_FORMAT_TEGRA_P010_2020 fourcc_code_tegra('U', 'H', 'D', '0') /* 2x2 subsampled Cr:Cb plane BT.2020 */ + + +struct drm_tegra_hdr_metadata_smpte_2086 { + // idx 0 : G, 1 : B, 2 : R + __u16 display_primaries_x[3]; // normalized x chromaticity cordinate. It shall be in the range of 0 to 50000 + __u16 display_primaries_y[3]; // normalized y chromaticity cordinate. It shall be in the range of 0 to 50000 + __u16 white_point_x; // normalized x chromaticity cordinate of white point of mastering display + __u16 white_point_y; // normalized y chromaticity cordinate of white point of mastering display + __u32 max_display_parameter_luminance; // nominal maximum display luminance in units of 0.0001 candelas per square metre + __u32 min_display_parameter_luminance; // nominal minimum display luminance in units of 0.0001 candelas per square metre +}; + +#endif diff --git a/tools/jetson_multimedia/include/v4l2_nv_extensions.h b/tools/jetson_multimedia/include/v4l2_nv_extensions.h new file mode 100644 index 0000000..b209bb5 --- /dev/null +++ b/tools/jetson_multimedia/include/v4l2_nv_extensions.h @@ -0,0 +1,2405 @@ +/* + * Copyright (c) 2016-2021, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the + * distribution. + * 3. The names of its contributors may not be used to endorse or promote + * products derived from this software without specific prior written + * permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR + * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT + * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED + * TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF + * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +/* This file contains amendments to the V4L2 headers made after the + * supported kernel version and NVIDIA extensions. + */ + +#ifndef __V4L2_NV_EXTENSIONS_H__ +#define __V4L2_NV_EXTENSIONS_H__ + +/** + * @file + * NVIDIA V4L2 API Extensions + * + * @b Description: This file declares NVIDIA V4L2 extensions, + * controls and structures. + */ + +/** + * + * @defgroup ee_extensions_group V4L2 NV Extensions API + * + * This file declares NVIDIA V4L2 extensions, controls, and structures. + * + */ +/** + * Defines V4L2 pixel format for DIVX. + */ +#define V4L2_PIX_FMT_DIVX4 v4l2_fourcc('D', 'V', 'X', '4') + +#define V4L2_PIX_FMT_DIVX5 v4l2_fourcc('D', 'V', 'X', '5') +/** + * Defines V4L2 pixel format for H.265. + */ +#define V4L2_PIX_FMT_H265 v4l2_fourcc('H', '2', '6', '5') + +/** + * Defines the V4L2 pixel format for VP9. + */ +#define V4L2_PIX_FMT_VP9 v4l2_fourcc('V', 'P', '9', '0') + +/** + * Defines the V4L2 pixel format for representing single plane 10-bit Y/CbCr 4:2:0 decoder data. + */ +#define V4L2_PIX_FMT_P010 v4l2_fourcc('P', '0', '1', '0') /* Y/CbCr 4:2:0, 10 bits per channel */ + +/** + * Defines the V4L2 pixel format for representing semi-planar 10-bit Y/CbCr 4:2:0 decoder data. + */ +#define V4L2_PIX_FMT_P010M v4l2_fourcc('P', 'M', '1', '0') /* Y/CbCr 4:2:0, 10 bits per channel */ + +/** + * Defines the V4L2 pixel format for representing single plane 12-bit Y/CbCr 4:2:0 decoder data. + */ +#define V4L2_PIX_FMT_P012 v4l2_fourcc('P', '0', '1', '2') /* Y/CbCr 4:2:0, 12 bits per channel */ + +/** + * Defines the V4L2 pixel format for representing semi-planar 12-bit Y/CbCr 4:2:0 decoder data. + */ +#define V4L2_PIX_FMT_P012M v4l2_fourcc('P', 'M', '1', '2') /* Y/CbCr 4:2:0, 12 bits per channel */ + +/** + * Defines the V4L2 pixel format for representing semi-planar 8-bit Y/CbCr 4:4:4 decoder data. + */ +#define V4L2_PIX_FMT_NV24M v4l2_fourcc('N', 'M', '2', '4') /* Y/CbCr 4:4:4, 8 bits per channel */ + +/** + * Defines the V4L2 pixel format for representing semi-planar 10-bit Y/CbCr 4:4:4 decoder data. + */ +#define V4L2_PIX_FMT_NV24_10LE v4l2_fourcc('N', 'V', '1', '0') /* Y/CbCr 4:4:4, 10 bits per channel */ + + +/** @cond UNUSED */ +/* >> The declarations from here to the next endcond statement are not + * >> currently implemented. DO NOT USE. */ + +#define V4L2_PIX_FMT_YUV422RM v4l2_fourcc('4', '2', 'R', 'M') + + +#define V4L2_PIX_FMT_H264_SLICE v4l2_fourcc('S', '2', '6', '4') /** H264 parsed slices. */ +#define V4L2_PIX_FMT_VP8_FRAME v4l2_fourcc('V', 'P', '8', 'F') /** VP8 parsed frames. */ + +#define V4L2_CTRL_FLAG_CAN_STORE 0x0200 + +/** @endcond */ + +/** + * Defines the V4L2 event type for decoder resolution event change. + */ +#define V4L2_EVENT_RESOLUTION_CHANGE 5 + +/** @cond UNUSED */ +/* >> The declarations from here to the next endcond statement are not + * >> currently implemented. DO NOT USE. */ + +/*---------------Below are changes from the v4l2-controls.h----------------------*/ + +#define V4L2_CID_MPEG_VIDEO_H264_SPS (V4L2_CID_MPEG_BASE+383) +#define V4L2_CID_MPEG_VIDEO_H264_PPS (V4L2_CID_MPEG_BASE+384) +#define V4L2_CID_MPEG_VIDEO_H264_SCALING_MATRIX (V4L2_CID_MPEG_BASE+385) +#define V4L2_CID_MPEG_VIDEO_H264_SLICE_PARAM (V4L2_CID_MPEG_BASE+386) +#define V4L2_CID_MPEG_VIDEO_H264_DECODE_PARAM (V4L2_CID_MPEG_BASE+387) + +#define V4L2_CID_MPEG_VIDEO_VP8_FRAME_HDR (V4L2_CID_MPEG_BASE+512) + +/** @endcond */ + +/** + * Defines the control ID to set the H.265 encoder profile. + * + * A v4l2_mpeg_video_h265_profile must be passed. + */ +#define V4L2_CID_MPEG_VIDEO_H265_PROFILE (V4L2_CID_MPEG_BASE+513) + +/** + * Defines the possible profiles for H.265 encoder. + */ +enum v4l2_mpeg_video_h265_profile { + /** H.265 Main profile. */ + V4L2_MPEG_VIDEO_H265_PROFILE_MAIN = 0, + /** H.265 Main10 profile. */ + V4L2_MPEG_VIDEO_H265_PROFILE_MAIN10 = 1, + /** H.265 MainStillPicture profile. */ + V4L2_MPEG_VIDEO_H265_PROFILE_MAINSTILLPICTURE = 2, +}; + +/** + * Defines the control ID to set the encoder IDR frame interval. + * Must be used with \c VIDIOC_S_EXT_CTRLS IOCTL. + */ +#define V4L2_CID_MPEG_VIDEO_IDR_INTERVAL (V4L2_CID_MPEG_BASE+514) + +/** @cond UNUSED */ +/* >> The declarations from here to the next endcond statement are not + * >> currently implemented. DO NOT USE. */ + +/* Complex controls */ + +#define V4L2_H264_SPS_CONSTRAINT_SET0_FLAG 0x01 +#define V4L2_H264_SPS_CONSTRAINT_SET1_FLAG 0x02 +#define V4L2_H264_SPS_CONSTRAINT_SET2_FLAG 0x04 +#define V4L2_H264_SPS_CONSTRAINT_SET3_FLAG 0x08 +#define V4L2_H264_SPS_CONSTRAINT_SET4_FLAG 0x10 +#define V4L2_H264_SPS_CONSTRAINT_SET5_FLAG 0x20 + +#define V4L2_H264_SPS_FLAG_SEPARATE_COLOUR_PLANE 0x01 +#define V4L2_H264_SPS_FLAG_QPPRIME_Y_ZERO_TRANSFORM_BYPASS 0x02 +#define V4L2_H264_SPS_FLAG_DELTA_PIC_ORDER_ALWAYS_ZERO 0x04 +#define V4L2_H264_SPS_FLAG_GAPS_IN_FRAME_NUM_VALUE_ALLOWED 0x08 +#define V4L2_H264_SPS_FLAG_FRAME_MBS_ONLY 0x10 +#define V4L2_H264_SPS_FLAG_MB_ADAPTIVE_FRAME_FIELD 0x20 +#define V4L2_H264_SPS_FLAG_DIRECT_8X8_INFERENCE 0x40 +struct v4l2_ctrl_h264_sps { + __u8 profile_idc; + __u8 constraint_set_flags; + __u8 level_idc; + __u8 seq_parameter_set_id; + __u8 chroma_format_idc; + __u8 bit_depth_luma_minus8; + __u8 bit_depth_chroma_minus8; + __u8 log2_max_frame_num_minus4; + __u8 pic_order_cnt_type; + __u8 log2_max_pic_order_cnt_lsb_minus4; + __s32 offset_for_non_ref_pic; + __s32 offset_for_top_to_bottom_field; + __u8 num_ref_frames_in_pic_order_cnt_cycle; + __s32 offset_for_ref_frame[255]; + __u8 max_num_ref_frames; + __u16 pic_width_in_mbs_minus1; + __u16 pic_height_in_map_units_minus1; + __u8 flags; +}; + +#define V4L2_H264_PPS_FLAG_ENTROPY_CODING_MODE 0x0001 +#define V4L2_H264_PPS_FLAG_BOTTOM_FIELD_PIC_ORDER_IN_FRAME_PRESENT 0x0002 +#define V4L2_H264_PPS_FLAG_WEIGHTED_PRED 0x0004 +#define V4L2_H264_PPS_FLAG_DEBLOCKING_FILTER_CONTROL_PRESENT 0x0008 +#define V4L2_H264_PPS_FLAG_CONSTRAINED_INTRA_PRED 0x0010 +#define V4L2_H264_PPS_FLAG_REDUNDANT_PIC_CNT_PRESENT 0x0020 +#define V4L2_H264_PPS_FLAG_TRANSFORM_8X8_MODE 0x0040 +#define V4L2_H264_PPS_FLAG_PIC_SCALING_MATRIX_PRESENT 0x0080 +struct v4l2_ctrl_h264_pps { + __u8 pic_parameter_set_id; + __u8 seq_parameter_set_id; + __u8 num_slice_groups_minus1; + __u8 num_ref_idx_l0_default_active_minus1; + __u8 num_ref_idx_l1_default_active_minus1; + __u8 weighted_bipred_idc; + __s8 pic_init_qp_minus26; + __s8 pic_init_qs_minus26; + __s8 chroma_qp_index_offset; + __s8 second_chroma_qp_index_offset; + __u8 flags; +}; + +struct v4l2_ctrl_h264_scaling_matrix { + __u8 scaling_list_4x4[6][16]; + __u8 scaling_list_8x8[6][64]; +}; + +struct v4l2_h264_weight_factors { + __s8 luma_weight[32]; + __s8 luma_offset[32]; + __s8 chroma_weight[32][2]; + __s8 chroma_offset[32][2]; +}; + +struct v4l2_h264_pred_weight_table { + __u8 luma_log2_weight_denom; + __u8 chroma_log2_weight_denom; + struct v4l2_h264_weight_factors weight_factors[2]; +}; + +#define V4L2_SLICE_FLAG_FIELD_PIC 0x01 +#define V4L2_SLICE_FLAG_BOTTOM_FIELD 0x02 +#define V4L2_SLICE_FLAG_DIRECT_SPATIAL_MV_PRED 0x04 +#define V4L2_SLICE_FLAG_SP_FOR_SWITCH 0x08 +struct v4l2_ctrl_h264_slice_param { + /** Holds the size in bytes, including the header. */ + __u32 size; + /** Holds the offset in bits to slice_data() from the beginning of this slice. */ + __u32 header_bit_size; + + __u16 first_mb_in_slice; + __u8 slice_type; + __u8 pic_parameter_set_id; + __u8 colour_plane_id; + __u16 frame_num; + __u16 idr_pic_id; + __u16 pic_order_cnt_lsb; + __s32 delta_pic_order_cnt_bottom; + __s32 delta_pic_order_cnt0; + __s32 delta_pic_order_cnt1; + __u8 redundant_pic_cnt; + + struct v4l2_h264_pred_weight_table pred_weight_table; + /* Size in bits of dec_ref_pic_marking() syntax element. */ + __u32 dec_ref_pic_marking_bit_size; + /* Size in bits of pic order count syntax. */ + __u32 pic_order_cnt_bit_size; + + __u8 cabac_init_idc; + __s8 slice_qp_delta; + __s8 slice_qs_delta; + __u8 disable_deblocking_filter_idc; + __s8 slice_alpha_c0_offset_div2; + __s8 slice_beta_offset_div2; + __u32 slice_group_change_cycle; + + __u8 num_ref_idx_l0_active_minus1; + __u8 num_ref_idx_l1_active_minus1; + /* Entries on each list are indices + * into v4l2_ctrl_h264_decode_param.dpb[]. */ + __u8 ref_pic_list0[32]; + __u8 ref_pic_list1[32]; + + __u8 flags; +}; + +/** Defines whether the v4l2_h264_dpb_entry structure is used. +If not set, this entry is unused for reference. */ +#define V4L2_H264_DPB_ENTRY_FLAG_ACTIVE 0x01 +#define V4L2_H264_DPB_ENTRY_FLAG_LONG_TERM 0x02 +struct v4l2_h264_dpb_entry { + __u32 buf_index; /**< v4l2_buffer index. */ + __u16 frame_num; + __u16 pic_num; + /** @note `v4l2_buffer.field` specifies this field. */ + __s32 top_field_order_cnt; + __s32 bottom_field_order_cnt; + __u8 flags; /* V4L2_H264_DPB_ENTRY_FLAG_* */ +}; + +struct v4l2_ctrl_h264_decode_param { + __u32 num_slices; + __u8 idr_pic_flag; + __u8 nal_ref_idc; + __s32 top_field_order_cnt; + __s32 bottom_field_order_cnt; + __u8 ref_pic_list_p0[32]; + __u8 ref_pic_list_b0[32]; + __u8 ref_pic_list_b1[32]; + struct v4l2_h264_dpb_entry dpb[16]; +}; + +#define V4L2_VP8_SEGMNT_HDR_FLAG_ENABLED 0x01 +#define V4L2_VP8_SEGMNT_HDR_FLAG_UPDATE_MAP 0x02 +#define V4L2_VP8_SEGMNT_HDR_FLAG_UPDATE_FEATURE_DATA 0x04 +struct v4l2_vp8_sgmnt_hdr { + __u8 segment_feature_mode; + + __s8 quant_update[4]; + __s8 lf_update[4]; + __u8 segment_probs[3]; + + __u8 flags; +}; + +#define V4L2_VP8_LF_HDR_ADJ_ENABLE 0x01 +#define V4L2_VP8_LF_HDR_DELTA_UPDATE 0x02 +struct v4l2_vp8_loopfilter_hdr { + __u8 type; + __u8 level; + __u8 sharpness_level; + __s8 ref_frm_delta_magnitude[4]; + __s8 mb_mode_delta_magnitude[4]; + + __u8 flags; +}; + +struct v4l2_vp8_quantization_hdr { + __u8 y_ac_qi; + __s8 y_dc_delta; + __s8 y2_dc_delta; + __s8 y2_ac_delta; + __s8 uv_dc_delta; + __s8 uv_ac_delta; + __u16 dequant_factors[4][3][2]; +}; + +struct v4l2_vp8_entropy_hdr { + __u8 coeff_probs[4][8][3][11]; + __u8 y_mode_probs[4]; + __u8 uv_mode_probs[3]; + __u8 mv_probs[2][19]; +}; + +#define V4L2_VP8_FRAME_HDR_FLAG_EXPERIMENTAL 0x01 +#define V4L2_VP8_FRAME_HDR_FLAG_SHOW_FRAME 0x02 +#define V4L2_VP8_FRAME_HDR_FLAG_MB_NO_SKIP_COEFF 0x04 +struct v4l2_ctrl_vp8_frame_hdr { + /** 0: keyframe, 1: not a keyframe. */ + __u8 key_frame; + __u8 version; + + /** Populated also if not a key frame. */ + __u16 width; + __u8 horizontal_scale; + __u16 height; + __u8 vertical_scale; + + struct v4l2_vp8_sgmnt_hdr sgmnt_hdr; + struct v4l2_vp8_loopfilter_hdr lf_hdr; + struct v4l2_vp8_quantization_hdr quant_hdr; + struct v4l2_vp8_entropy_hdr entropy_hdr; + + __u8 sign_bias_golden; + __u8 sign_bias_alternate; + + __u8 prob_skip_false; + __u8 prob_intra; + __u8 prob_last; + __u8 prob_gf; + + __u32 first_part_size; + /** + * Holds the offset in bits of the MB data in the first partition, + * i.e. bit offset starting from first_part_offset. + */ + __u32 first_part_offset; + __u32 macroblock_bit_offset; + + __u8 num_dct_parts; + __u32 dct_part_sizes[8]; + + __u8 bool_dec_range; + __u8 bool_dec_value; + __u8 bool_dec_count; + + /** Holds the v4l2_buffer index of the last reference frame. */ + __u32 last_frame; + /** Holds the v4l2_buffer index of the golden reference frame. */ + __u32 golden_frame; + /** Holds the v4l2_buffer index of the alt reference frame. */ + __u32 alt_frame; + + __u8 flags; +}; + +/** @endcond */ + +/*---------------Add below NVIDIA specific extensions ----------------------*/ + +/** + * @defgroup V4L2Dec V4L2 Video Decoder + * + * @brief NVIDIA V4L2 Video Decoder Description and Extensions + * + * The video decoder device node is + * + * /dev/nvhost-nvdec + * + * ### Supported Pixel Formats + * OUTPUT PLANE | CAPTURE PLANE + * :----------------: | :----------------: + * V4L2_PIX_FMT_H264 | V4L2_PIX_FMT_NV12M + * V4L2_PIX_FMT_H265 | V4L2_PIX_FMT_NV12M + * + * ### Supported Memory Types + * MEMORY | OUTPUT PLANE | CAPTURE PLANE + * :------------------: | :----------: | :-----------: + * V4L2_MEMORY_MMAP | Y | Y + * V4L2_MEMORY_DMABUF | N | N + * V4L2_MEMORY_USERPTR | N | N + * + * ### Supported Controls + * - #V4L2_CID_MPEG_VIDEO_DISABLE_COMPLETE_FRAME_INPUT + * - #V4L2_CID_MPEG_VIDEO_DISABLE_DPB + * - #V4L2_CID_MPEG_VIDEO_ERROR_REPORTING + * - #V4L2_CID_MPEG_VIDEO_SKIP_FRAMES + * - V4L2_CID_MIN_BUFFERS_FOR_CAPTURE (Get the minimum buffers to be allocated on capture plane. + * Read only. Valid after #V4L2_EVENT_RESOLUTION_CHANGE) + * - #V4L2_CID_MPEG_VIDEODEC_INPUT_METADATA + * - #V4L2_CID_MPEG_VIDEODEC_METADATA + * - #V4L2_CID_MPEG_VIDEO_BUF_API_TYPE + * - #V4L2_CID_MPEG_VIDEO_CUDA_MEM_TYPE + * - #V4L2_CID_MPEG_VIDEO_CUDA_GPU_ID + * - #V4L2_CID_MPEG_VIDEODEC_DROP_FRAME_INTERVAL + * + * ### Supported Events + * Event | Purpose + * ----------------------------- | :----------------------------: + * #V4L2_EVENT_RESOLUTION_CHANGE | Resolution of the stream has changed. + * + * ### Handling Resolution Change Events + * When the decoder generates a \c V4L2_EVENT_RESOLUTION_CHANGE event, the + * application calls \c STREAMOFF on the capture plane to tell the decoder to + * deallocate the current buffers by calling REQBUF with count zero, get + * the new capture plane format, and then proceed with setting up the buffers + * for the capture plane. + * + * In case of decoder, the buffer format might differ from the display resolution. + * The application must use \c VIDIOC_G_CROP to get the display resolution. + * + * ### EOS Handling + * The following sequence must be followed for sending EOS and recieving EOS + * from the decoder. + * -# Send EOS to decoder by queueing on the output plane a buffer with + * bytesused = 0 for the 0th plane (`v4l2_buffer.m.planes[0].bytesused = 0`). + * -# Dequeues buffers on the output plane until it gets a buffer with bytesused = 0 + * for the 0th plane (`v4l2_buffer.m.planes[0].bytesused == 0`) + * -# Dequeues buffers on the capture plane until it gets a buffer with bytesused = 0 + * for the 0th plane. + * + * ### Decoder Input Frame Metadata + * Decoder supports reporting stream header parsing error info as input frame metadata. + * See \c V4L2_CID_MPEG_VIDEO_ERROR_REPORTING, \c V4L2_CID_MPEG_VIDEODEC_INPUT_METADATA + * and \c v4l2_ctrl_video_metadata for more information. + * + * ### Decoder Output Frame Metadata + * Decoder supports reporting frame related metadata, including error reports and + * DPB info. See \c V4L2_CID_MPEG_VIDEO_ERROR_REPORTING, \c V4L2_CID_MPEG_VIDEODEC_METADATA + * and \c v4l2_ctrl_video_metadata for more information. + * + * @note Currently, V4L2 plugins do not support odd resolution. + * @{ + * @ingroup ee_extensions_group + */ + +/** + * Defines the Control ID to indicate to the decoder that the input + * buffers do not contain complete buffers. + * + * @note This control must be set in case of frames containing multiple slices + * when the input buffers do not contain all the slices of the frame. + * + * A boolean value must be supplied with this control. + * + */ +#define V4L2_CID_MPEG_VIDEO_DISABLE_COMPLETE_FRAME_INPUT (V4L2_CID_MPEG_BASE+515) + +/** + * Defines the Control ID to disable decoder DPB management. + * + * @note This only works for streams having a single reference frame. + * + * A boolean value must be supplied with this control. + * + * @attention This control must be set after setting formats on both the planes + * and before requesting buffers on either plane. + */ +#define V4L2_CID_MPEG_VIDEO_DISABLE_DPB (V4L2_CID_MPEG_BASE+516) + +/** + * Defines the Control ID to enable decoder error and metadata reporting. + * + * A boolean value must be supplied with this control. + * + * @attention This control must be set after setting formats on both the planes + * and before requesting buffers on either plane. + */ +#define V4L2_CID_MPEG_VIDEO_ERROR_REPORTING (V4L2_CID_MPEG_BASE+517) + +/** + * Defines the Control ID to set the skip frames property of the decoder. + * + * Decoder must be configured to skip certain types of frames. One + * \c v4l2_skip_frames_type must be passed. + * + * @attention This control must be set after setting formats on both the planes + * and before requesting buffers on either plane. + * This control ID is supported only for H264. + */ +#define V4L2_CID_MPEG_VIDEO_SKIP_FRAMES (V4L2_CID_MPEG_BASE+518) + +/** + * Defines the Control ID to get the decoder output metadata. + * + * @note Metadata reporting must be enabled using + * #V4L2_CID_MPEG_VIDEO_ERROR_REPORTING IOCTL for this. + * + * A pointer to a valid \c v4l2_ctrl_video_metadata structure must be supplied + * with this control. + * + * @attention This control must be read after dequeueing a buffer successfully from + * the capture plane. The values in the structure are valid until the buffer is queued + * again. + */ +#define V4L2_CID_MPEG_VIDEODEC_METADATA (V4L2_CID_MPEG_BASE+519) + +/** + * Defines the Control ID to get the decoder input header error metadata. + * + * @note Metadata reporting must be enabled using + * #V4L2_CID_MPEG_VIDEO_ERROR_REPORTING IOCTL for this. + * + * A pointer to a valid \c v4l2_ctrl_video_metadata structure must be supplied + * with this control. + * + * @attention This control must be read after dequeueing a buffer successfully from + * the output plane. The values in the structure are valid until the buffer is queued + * again. + */ +#define V4L2_CID_MPEG_VIDEODEC_INPUT_METADATA (V4L2_CID_MPEG_BASE+520) + +/** + * Defines the Control ID to check if display data is present. + * + * This control returns true if HDR metadata is present in the stream. + * + */ +#define V4L2_CID_VIDEODEC_DISPLAYDATA_PRESENT (V4L2_CID_MPEG_BASE+521) + +/** + * Defines the Control ID to get display data if V4L2_CID_VIDEODEC_DISPLAYDATA_PRESENT returns true. + * + * This control returns display data such as display_primaries, white_point and + * display_parameter_luminance required for display module. + * + */ +#define V4L2_CID_VIDEODEC_HDR_MASTERING_DISPLAY_DATA (V4L2_CID_MPEG_BASE+522) + +/** @} */ + +/** + * @defgroup V4L2Conv V4L2 Video Converter + * + * @brief NVIDIA V4L2 Video Converter Description and Extensions + * + * Use the video converter for color space conversion, scaling, and + * conversion between hardware buffer memory (\c V4L2_MEMORY_MMAP/\c + * V4L2_MEMORY_DMABUF), software buffer memory (\c V4L2_MEMORY_USERPTR), and + * other operations such as cropping, flipping/rotating, and + * temporal noise reduction (TNR). + * The video converter device node is \c "/dev/nvhost-vic". + * + * ### Supported Pixelformats + * PIXEL FORMAT | PIXEL FORMAT + * :---------------------: | :--------------: + * V4L2_PIX_FMT_YUV444M | V4L2_PIX_FMT_YVU422M + * V4L2_PIX_FMT_YUV420M | V4L2_PIX_FMT_YVU420M + * V4L2_PIX_FMT_NV12M | V4L2_PIX_FMT_GREY + * V4L2_PIX_FMT_YUYV | V4L2_PIX_FMT_YVYU + * V4L2_PIX_FMT_UYVY | V4L2_PIX_FMT_VYUY + * V4L2_PIX_FMT_ABGR32 | V4L2_PIX_FMT_XBGR32 + * + * ### Supported Pixel Formats for TNR + * PIXEL FORMAT | PIXEL FORMAT + * :---------------------: | :--------------: + * V4L2_PIX_FMT_YUV420M | V4L2_PIX_FMT_NV12M + * V4L2_PIX_FMT_UYVY | V4L2_PIX_FMT_YUYV + * + * ### Supported Memory Types + * MEMORY | OUTPUT PLANE | CAPTURE PLANE + * :------------------: | :----------: | :-----------: + * V4L2_MEMORY_MMAP | Y | Y + * V4L2_MEMORY_DMABUF | Y | Y + * V4L2_MEMORY_USERPTR | Y | Y + * + * ### Supported Controls + * - #V4L2_CID_VIDEO_CONVERT_OUTPUT_PLANE_LAYOUT + * - #V4L2_CID_VIDEO_CONVERT_CAPTURE_PLANE_LAYOUT + * - #V4L2_CID_VIDEO_CONVERT_FLIP_METHOD + * - #V4L2_CID_VIDEO_CONVERT_INTERPOLATION_METHOD + * - #V4L2_CID_VIDEO_CONVERT_TNR_ALGORITHM + * - #V4L2_CID_VIDEO_CONVERT_YUV_RESCALE_METHOD + * + * ### Cropping + * Video converter supports cropping using \c VIDIOC_S_SELECTION IOCTL with type + * \c V4L2_BUF_TYPE_VIDEO_CAPTURE and target \c V4L2_SEL_TGT_CROP. This must + * be set before requesting buffers on either plane. + * + * ### EOS Handling + * The following sequence must be followed for sending EOS and recieving EOS + * from the converter. + * -# Send EOS to converter by queueing on the output plane a buffer with + * bytesused = 0 for the 0th plane (`v4l2_buffer.m.planes[0].bytesused = 0`). + * -# Dequeues buffers on the capture plane until it gets a buffer with bytesused = 0 + * for the 0th plane. + * + * @note Currently, V4L2 plugins do not support odd resolution. + * @{ + * @ingroup ee_extensions_group + */ + +/** + * Defines the Control ID to set converter output plane buffer layout. + * + * A value of type \c v4l2_nv_buffer_layout must be supplied with this control. + * + * @attention This control must be set before requesting buffers on the output plane. + */ +#define V4L2_CID_VIDEO_CONVERT_OUTPUT_PLANE_LAYOUT (V4L2_CID_MPEG_BASE+523) + +/** + * Defines the Control ID to set converter capture plane buffer layout. + * + * A value of type \c v4l2_nv_buffer_layout must be supplied with this control. + * + * @attention This control must be set before requesting buffers on the capture plane. + */ +#define V4L2_CID_VIDEO_CONVERT_CAPTURE_PLANE_LAYOUT (V4L2_CID_MPEG_BASE+524) + +/** + * Defines the Control ID to set the converter flip/rotation method. + * + * A value of type \c v4l2_flip_method must be supplied with this control. + * + * @attention This control must be set before requesting buffers on either plane. + */ +#define V4L2_CID_VIDEO_CONVERT_FLIP_METHOD (V4L2_CID_MPEG_BASE+525) + +/** + * Defines the Control ID to set the converter interpolation method. + * + * A value of type \c v4l2_interpolation_method must be supplied with this control. + * + * @attention This control must be set before requesting buffers on either plane. + */ +#define V4L2_CID_VIDEO_CONVERT_INTERPOLATION_METHOD (V4L2_CID_MPEG_BASE+526) + +/** + * Defines the Control ID to set the converter Temporal Noise Reduction (TNR) algorithm. + * + * A value of type \c v4l2_tnr_algorithm must be supplied with this control. + * + * @attention This control must be set before requesting buffers on either plane. + * @attention TNR algorithms are not supported with YUV422 and YUV444 capture + * plane formats. + */ +#define V4L2_CID_VIDEO_CONVERT_TNR_ALGORITHM (V4L2_CID_MPEG_BASE+527) +/** @} */ + +/** + * @defgroup V4L2Enc V4L2 Video Encoder + * + * @brief NVIDIA V4L2 Video Encoder Description and Extensions + * + * The video encoder device node is \c "/dev/nvhost-msenc". + * + * ### Supported Pixelformats + * OUTPUT PLANE | CAPTURE PLANE + * :---------------------: | :-------------- + * V4L2_PIX_FMT_YUV420M | V4L2_PIX_FMT_H264 + * - | V4L2_PIX_FMT_H265 + * + * ### Supported Memory Types + * MEMORY | OUTPUT PLANE | CAPTURE PLANE + * :------------------: | :----------: | :-----------: + * V4L2_MEMORY_MMAP | Y | Y + * V4L2_MEMORY_DMABUF | Y | N + * V4L2_MEMORY_USERPTR | N | N + * \attention For the video encoder, it is necessary that the capture plane + * format be set before the output plane format and only then request buffers on + * any of the planes. + * + * ### Supported Controls + * The following sections describe the supported controls. + * + * #### Controls From the Open Source V4L2-Controls Header + * Control ID | Purpose | Runtime Configurable + * -------------------------------- | -------------------- | :------------------: + * V4L2_CID_MPEG_VIDEO_BITRATE | Bitrate | Y + * V4L2_CID_MPEG_VIDEO_H264_PROFILE | H.264 Encode Profile | N + * V4L2_CID_MPEG_VIDEO_BITRATE_MODE | Rate Control Mode | N + * V4L2_CID_MPEG_VIDEO_GOP_SIZE | I-frame Interval | N + * V4L2_CID_MPEG_VIDEO_H264_LEVEL | Encode Level | N + * V4L2_CID_MPEG_MFC51_VIDEO_FORCE_FRAME_TYPE | Force I-frame on one of queued output plane buffer | Y + * + * All non-runtime configurable options must be set after setting formats on + * both the planes and before requesting buffers on either plane. + * + * The runtime configurable parameters can be called anytime after setting + * formats on both the planes. + * + * #### NVIDIA-Specific Controls + * - #V4L2_CID_MPEG_VIDEO_H265_PROFILE + * - #V4L2_CID_MPEG_VIDEO_IDR_INTERVAL + * - #V4L2_CID_MPEG_VIDEOENC_TEMPORAL_TRADEOFF_LEVEL + * - #V4L2_CID_MPEG_VIDEOENC_SLICE_LENGTH_PARAM + * - #V4L2_CID_MPEG_VIDEOENC_ROI_PARAMS + * - #V4L2_CID_MPEG_VIDEOENC_VIRTUALBUFFER_SIZE + * - #V4L2_CID_MPEG_VIDEOENC_NUM_REFERENCE_FRAMES + * - #V4L2_CID_MPEG_VIDEOENC_SLICE_INTRAREFRESH_PARAM + * - #V4L2_CID_MPEG_VIDEOENC_NUM_BFRAMES + * - #V4L2_CID_MPEG_VIDEOENC_INSERT_SPS_PPS_AT_IDR + * - #V4L2_CID_MPEG_VIDEOENC_METADATA + * - #V4L2_CID_MPEG_VIDEOENC_METADATA_MV + * - #V4L2_CID_MPEG_VIDEOENC_ENABLE_METADATA_MV + * - #V4L2_CID_MPEG_VIDEOENC_QP_RANGE + * - #V4L2_CID_MPEG_VIDEOENC_HW_PRESET_TYPE_PARAM + * - #V4L2_CID_MPEG_VIDEOENC_INPUT_METADATA + * - #V4L2_CID_MPEG_VIDEOENC_ENABLE_EXTERNAL_RPS_CONTROL + * - #V4L2_CID_MPEG_VIDEOENC_ENABLE_EXTERNAL_RATE_CONTROL + * - #V4L2_CID_MPEG_VIDEOENC_ENABLE_ROI_PARAM + * - #V4L2_CID_MPEG_VIDEOENC_ENABLE_RECONCRC_PARAM + * - #V4L2_CID_MPEG_VIDEOENC_INSERT_VUI + * - #V4L2_CID_MPEG_VIDEOENC_INSERT_AUD + * - #V4L2_CID_MPEG_VIDEOENC_EXTEDED_COLORFORMAT + * - #V4L2_CID_MPEG_VIDEOENC_ENABLE_ALLIFRAME_ENCODE + * - #V4L2_CID_MPEG_VIDEOENC_H265_LEVEL + * - #V4L2_CID_MPEG_VIDEOENC_ENABLE_SLICE_LEVEL_ENCODE + * + * #### Setting Framerate + * The encoder framerate can be set with \c VIDIOC_S_PARM IOCTL by setting the numerator + * and denominator in `v4l2_streamparm.parm.output.timeperframe`. + * + * ### Supported Encoder Profiles + * #### H.264 + * - V4L2_MPEG_VIDEO_H264_PROFILE_MAIN + * - V4L2_MPEG_VIDEO_H264_PROFILE_BASELINE + * - V4L2_MPEG_VIDEO_H264_PROFILE_HIGH + * + * #### H.265 + * - V4L2_MPEG_VIDEO_H265_PROFILE_MAIN + * - V4L2_MPEG_VIDEO_H265_PROFILE_MAIN10 + * + * ### Encoder Output Metadata + * The encoder supports reporting frame related metadata, including motion vectors + * for that frame. See \c V4L2_CID_MPEG_VIDEOENC_METADATA, + * \c V4L2_CID_MPEG_VIDEOENC_METADATA_MV and \c V4L2_CID_MPEG_VIDEOENC_ENABLE_METADATA_MV + * for more information. + * + * ### EOS Handling + * The following sequence must be followed for sending EOS and recieving EOS + * from the encoder. + * -# Send EOS to encoder by queueing on the output plane a buffer with + * bytesused = 0 for the 0th plane (`v4l2_buffer.m.planes[0].bytesused = 0`). + * -# Dequeues buffers on the capture plane until it gets a buffer with bytesused = 0 + * for the 0th plane. + * + * @note Currently, V4L2 plugins do not support odd resolution. + * @{ + * @ingroup ee_extensions_group + */ + + +/** + * Defines the Control ID to configure encoder to drop frames while encoding. + * + * A value of type \c v4l2_enc_temporal_tradeoff_level_type must be supplied + * with this control. + * + * @attention This control must be set after setting formats on both the planes + * and before requesting buffers on either plane. + */ +#define V4L2_CID_MPEG_VIDEOENC_TEMPORAL_TRADEOFF_LEVEL (V4L2_CID_MPEG_BASE+528) + +/** + * Defines the Control ID to configure encoder slice length either in terms of MBs or bits. + * + * A pointer to a valid \c v4l2_enc_slice_length_param structure must be supplied + * with this control. + * + * @attention This control must be set after setting formats on both the planes + * and before requesting buffers on either plane. + */ +#define V4L2_CID_MPEG_VIDEOENC_SLICE_LENGTH_PARAM (V4L2_CID_MPEG_BASE+529) + +/** + * Defines the Control ID to configure encoder to encode particular region of frame in high + * quality. + * + * A pointer to a valid \c v4l2_enc_frame_ROI_params structure must be supplied + * with this control. + * + * @attention This control must be set after requesting buffers on both the + * planes. + */ +#define V4L2_CID_MPEG_VIDEOENC_ROI_PARAMS (V4L2_CID_MPEG_BASE+530) + +/** + * Defines the Control ID to specify virtual buffer size in bits for encoder. + * + * A pointer to a valid \c v4l2_enc_virtual_buffer_size structure must be + * supplied with this control. + * + * @attention This control must be set after setting formats on both the planes + * and before requesting buffers on either plane. + */ +#define V4L2_CID_MPEG_VIDEOENC_VIRTUALBUFFER_SIZE (V4L2_CID_MPEG_BASE+531) + +/** + * Defines the Control ID to specify maximum number of reference frames that can be used. + * + * An integer value must be supplied with this control. + * + * @attention This control must be set after setting formats on both the planes + * and before requesting buffers on either plane. + */ +#define V4L2_CID_MPEG_VIDEOENC_NUM_REFERENCE_FRAMES (V4L2_CID_MPEG_BASE+532) + +/** + * Defines the Control ID to specify the encoder slice intra refresh interval. + * + * A pointer to a valid \c v4l2_enc_slice_intrarefresh_param structure must be + * supplied with this control. + * + * @attention This control must be set after setting formats on both the planes + * and before requesting buffers on either plane. + */ +#define V4L2_CID_MPEG_VIDEOENC_SLICE_INTRAREFRESH_PARAM (V4L2_CID_MPEG_BASE+533) + +/** + * Defines the Control ID to set number of B frames to be encoded between two P frames. + * + * This works with H.264 encoder. This also works with H.265 encoder for Jetson Xavier and + * Jetson Xavier NX platforms. An integer value must be supplied with this control. + * + * @attention This control must be set after setting formats on both the planes + * and before requesting buffers on either plane. + */ +#define V4L2_CID_MPEG_VIDEOENC_NUM_BFRAMES (V4L2_CID_MPEG_BASE+534) + +/** + * Defines the Control ID to enable/disable inserting SPS and PPS explicitly at IDR interval. + * + * A boolean value must be supplied with this control. + * + * @attention This control must be set after setting formats on both the planes + * and before requesting buffers on either plane. + */ +#define V4L2_CID_MPEG_VIDEOENC_INSERT_SPS_PPS_AT_IDR (V4L2_CID_MPEG_BASE+535) + +/** + * Defines the Control ID to get encoder output metadata. + * + * A pointer to valid #v4l2_ctrl_video_metadata structure must be supplied with + * this control. + * + * @attention This control must be read after dequeueing a buffer successfully from + * the capture plane. The values in the structure are valid until the buffer is queued + * again. + */ +#define V4L2_CID_MPEG_VIDEOENC_METADATA (V4L2_CID_MPEG_BASE+536) + +/** + * Defines the Control ID to enable/disable encoder motion vector reporting. + * + * A boolean value must be supplied with this control. + * + * @attention This control must be set after setting formats on both the planes + * and before requesting buffers on either plane. + */ +#define V4L2_CID_MPEG_VIDEOENC_ENABLE_METADATA_MV (V4L2_CID_MPEG_BASE+537) + +/** + * Defines the Control ID to get encoder output motion vector metadata. + * + * A pointer to valid \c v4l2_ctrl_videoenc_outputbuf_metadata_MV structure must + * be supplied with this control. + * + * @attention This control must be read after dequeueing a buffer successfully from + * the capture plane. The values in the structure are valid until the buffer is queued + * again. + */ +#define V4L2_CID_MPEG_VIDEOENC_METADATA_MV (V4L2_CID_MPEG_BASE+538) + +/** + * Defines the Control ID to set QP range for I/P/B frames. + * + * A pointer to a valid \c v4l2_ctrl_video_qp_range structure must + * be supplied with this control. + * + * @attention This control must be set after setting formats on both the planes + * and before requesting buffers on either plane. + */ +#define V4L2_CID_MPEG_VIDEOENC_QP_RANGE (V4L2_CID_MPEG_BASE+539) + +/** + * Defines the Control ID to set encoder HW Preset type. + * + * A pointer to valid #v4l2_enc_hw_preset_type_param structure must + * be supplied with this control. + * + * @attention This control must be set after setting formats on both the planes + * and before requesting buffers on either plane. + */ +#define V4L2_CID_MPEG_VIDEOENC_HW_PRESET_TYPE_PARAM (V4L2_CID_MPEG_BASE+540) + +/** + * Defines the Control ID to provide input metadata for encoder buffer. + * + * A pointer to valid #v4l2_ctrl_videoenc_input_metadata structure must be + * supplied with this control. + * + * @attention This control must be called before queueing a buffer on the output + * plane. Use the bitwise OR of v4l2_enc_input_metadata_param in the + * v4l2_ctrl_videoenc_input_metadata.metadata_flag to provide different input + * metadata parameters in one s_ctrl call. + */ +#define V4L2_CID_MPEG_VIDEOENC_INPUT_METADATA (V4L2_CID_MPEG_BASE+541) + +/** + * Defines the Control ID to configure encoder for external RPS control. + * + * A pointer to a valid #v4l2_enc_enable_ext_rps_ctr structure must be supplied + * with this control. + * + * @attention This control must be set after requesting buffers on both the + * planes. The value for V4L2_CID_MPEG_VIDEOENC_NUM_REFERENCE_FRAMES, if being entered, + * must be set after this control. + */ +#define V4L2_CID_MPEG_VIDEOENC_ENABLE_EXTERNAL_RPS_CONTROL (V4L2_CID_MPEG_BASE+542) + +/** + * Defines the Control ID to configure encoder for external rate control. + * + * A pointer to a valid #v4l2_enc_enable_ext_rate_ctr structure must be supplied + * with this control. + * + * @attention This control must be set after requesting buffers on both the + * planes. + */ +#define V4L2_CID_MPEG_VIDEOENC_ENABLE_EXTERNAL_RATE_CONTROL (V4L2_CID_MPEG_BASE+543) + +/** + * Defines the Control ID to configure ROI encoding for a session. + * + * A pointer to a valid #v4l2_enc_enable_roi_param structure must be supplied + * with this control. + * + * @attention This control must be set after requesting buffers on both the + * planes. + */ +#define V4L2_CID_MPEG_VIDEOENC_ENABLE_ROI_PARAM (V4L2_CID_MPEG_BASE+544) + +/** + * Defines the Control ID to configure Reconstructed CRC for a session. + * + * A pointer to a valid #v4l2_enc_enable_reconcrc_param structure must be supplied + * with this control. + * + * @attention This control must be set after requesting buffers on both the + * planes. + */ +#define V4L2_CID_MPEG_VIDEOENC_ENABLE_RECONCRC_PARAM (V4L2_CID_MPEG_BASE+545) + +/** + * Control ID to enable/disable inserting VUI in SPS. + * + * A boolean value should be supplied with this control. + * + * @attention This control should be set after setting formats on both the planes + * and before requesting buffers on either plane. + */ +#define V4L2_CID_MPEG_VIDEOENC_INSERT_VUI (V4L2_CID_MPEG_BASE+546) + +/** + * Control ID to enable/disable inserting AUD(Access Unit Delimiter). + * + * A boolean value should be supplied with this control. + * + * @attention This control should be set after setting formats on both the planes + * and before requesting buffers on either plane. + */ +#define V4L2_CID_MPEG_VIDEOENC_INSERT_AUD (V4L2_CID_MPEG_BASE+547) + +/** + * Control ID to enable/disable setting extended color format. + * + * A boolean value should be supplied with this control. + * + * @attention This control should be set after setting formats on both the planes + * and before requesting buffers on either plane. Also this control should be + * enabled/disabled only after V4L2_CID_MPEG_VIDEOENC_INSERT_VUI is set + */ +#define V4L2_CID_MPEG_VIDEOENC_EXTEDED_COLORFORMAT (V4L2_CID_MPEG_BASE+548) + +/** + * Control ID to select which NVDEC IP to decode. + * + * @note This functionality is currently being deprecated and no longer + * functional. + * + * A v4l2_decode_instance_type should be supplied with this control. + * + * @attention This control should be set after setting formats on both the planes + * and before requesting buffers on either plane. + */ +#define V4L2_CID_MPEG_VIDEO_DECODE_INSTANCE (V4L2_CID_MPEG_BASE+549) +/** + * Control ID to issue a pseudo POLL call on the fd opened in non blocking mode. + * + * A pointer to a valid #v4l2_ctrl_video_device_poll must be supplied with this control. + * + * @attention This should only be called when the Decoder or Encoder is opened with + * O_NONBLOCK flag. + */ +#define V4L2_CID_MPEG_VIDEO_DEVICE_POLL (V4L2_CID_MPEG_BASE+550) + +/** + * Control ID to set/clear the polling interrupt mode. Useful when a POLL issued from the + * application but wants the wait to be interrupted. + * + * A boolean value must be supplied with this control, True indicates polling interrupt shall be + * enabled and it shall stay enabled (i.e calls to POLL will return immediately) until a call to + * same control ID is made by passing a boolean 0 value. + * + * @attention This should only be called when the Decoder or Encoder is opened with + * O_NONBLOCK flag. + */ +#define V4L2_CID_MPEG_SET_POLL_INTERRUPT (V4L2_CID_MPEG_BASE+551) + +/** + * Control ID to enable/disable setting rate control two pass CBR. + * + * A boolean value should be supplied with this control. + * + * @attention This control should be set after setting formats on both the planes + * and before requesting buffers on either plane. + */ +#define V4L2_CID_MPEG_VIDEOENC_TWO_PASS_CBR (V4L2_CID_MPEG_BASE+552) + +/** + * Defines the Control ID to set the converter YUV Rescale method. + * + * A value of type \c v4l2_yuv_rescale_method must be supplied with this control. + * + * @attention This control must be set before requesting buffers on either plane. + */ +#define V4L2_CID_VIDEO_CONVERT_YUV_RESCALE_METHOD (V4L2_CID_MPEG_BASE+553) + +/** + * Control ID to enable maximum Performance. + * + * An integer value must be supplied with this control. + * + * @attention This control should be set after setting formats on both the planes + * and before requesting buffers on either plane. + */ +#define V4L2_CID_MPEG_VIDEO_MAX_PERFORMANCE (V4L2_CID_MPEG_BASE+554) + +/** + * Control ID to enable/disable setting for all i-Frame encoding. + * + * A boolean value should be supplied with this control. + * + * @attention This control should be set after setting formats on both the planes + * and before requesting buffers on either plane. + */ +#define V4L2_CID_MPEG_VIDEOENC_ENABLE_ALLIFRAME_ENCODE (V4L2_CID_MPEG_BASE+555) + +/** + * Defines the Control ID to set buf api to be used by decoder/encoder. + * + * A boolean value should be supplied with this control, default is 0 + * This has to be called before any other ioctls are used and cannot be changed. + * + * @attention This control must be set after setting formats on both the planes + * and before requesting buffers on either plane. + * This is internal ioctl due to be removed later. + */ +#define V4L2_CID_MPEG_VIDEO_BUF_API_TYPE (V4L2_CID_MPEG_BASE+556) + +/** + * Defines the Control ID to set cuda memory type to be used by decoder/encoder. + * + * This control can be used by the decoder to set the memory type for surfaces. + * A value of \c v4l2_cuda_mem_type needs to be set with this control. + * + * @attention This control must be set after setting formats on both the planes + * and before requesting buffers on either plane. + */ +#define V4L2_CID_MPEG_VIDEO_CUDA_MEM_TYPE (V4L2_CID_MPEG_BASE+557) + +/** + * Defines the Control ID to set GPU ID to be used by decoder/encoder. + * + * An integer value should be supplied with this control. + * + * @attention This control must be set after setting formats on both the planes + * and before requesting buffers on either plane. + */ +#define V4L2_CID_MPEG_VIDEO_CUDA_GPU_ID (V4L2_CID_MPEG_BASE+558) + +/** + * Defines the Control ID to set drop frames interval for decoder. + * + * An integer value should be supplied with this control. A value of "x" + * indicates every "x"th frame should be given out from the decoder, rest shall + * dropped after decoding. + * + * @attention This control must be set after setting formats on both the planes + * and before requesting buffers on either plane. + */ +#define V4L2_CID_MPEG_VIDEODEC_DROP_FRAME_INTERVAL (V4L2_CID_MPEG_BASE+559) + +/** + * Control ID to enable/disable setting for attaching VP8/9 headers. + * Only to be used for VP8/9 pixel format not for H264/5. + * + * A boolean value should be supplied with this control. + * If value is false headers will be disabled and true will enable the headers. + * + * @attention This control should be set after setting formats on both the planes + * and before requesting buffers on either plane. + */ + #define V4L2_CID_MPEG_VIDEOENC_VPX_HEADERS_WITH_FRAME (V4L2_CID_MPEG_BASE+560) + +/** + * Defines the control ID to set the H.265 encoder level. + * + * A v4l2_mpeg_video_h265_level must be passed. + */ +#define V4L2_CID_MPEG_VIDEOENC_H265_LEVEL (V4L2_CID_MPEG_BASE+561) + +/** + * Control ID to enable/disable slice level encode output. + * + * A boolean value should be supplied with this control. + * + * @attention This control should be set after setting formats on both the planes + * and before requesting buffers on either plane. + */ +#define V4L2_CID_MPEG_VIDEOENC_ENABLE_SLICE_LEVEL_ENCODE (V4L2_CID_MPEG_BASE+562) + +/** + * Defines the Control ID to set Picture Order Count property in frames. + * + * This works only with H.264 encoder. An integer value must be supplied with this + * control. + * + * @attention This control should be set after setting formats on both the planes + * and before requesting buffers on either plane. + */ +#define V4L2_CID_MPEG_VIDEOENC_POC_TYPE (V4L2_CID_MPEG_BASE+563) + +/** + * Defines the Control ID to set Sample Aspect Ratio width for H265 VUI encoding. + * + * An integer value must be supplied with this control. + * The VUI Sample Aspect Ratio indicator for H265 follows the standard enum defined for + * v4l2_mpeg_video_h264_vui_sar_idc. + * + * @attention This control should be set after setting formats on both the planes + * and before requesting buffers on either plane. + */ +#define V4L2_CID_MPEG_VIDEOENC_H265_VUI_EXT_SAR_WIDTH (V4L2_CID_MPEG_BASE+564) + +/** + * Defines the Control ID to set Sample Aspect Ratio height for H265 VUI encoding. + * + * An integer value must be supplied with this control. + * The VUI Sample Aspect Ratio indicator for H265 follows the standard enum defined + * for v4l2_mpeg_video_h264_vui_sar_idc. + * + * @attention This control should be set after setting formats on both the planes + * and before requesting buffers on either plane. + */ +#define V4L2_CID_MPEG_VIDEOENC_H265_VUI_EXT_SAR_HEIGHT (V4L2_CID_MPEG_BASE+565) + +/** + * Defines the Control ID to force INTRA frame. + * + * This control can be used by encoder to force encoding an intra frame. + * + * @attention This control should be set after setting formats on both the planes + * and before requesting buffers on either plane. + */ +#define V4L2_CID_MPEG_VIDEOENC_FORCE_INTRA_FRAME (V4L2_CID_MPEG_BASE+566) + +/** + * Defines the Control ID to force IDR frame. + * + * This control can be used by encoder to force encoding an idr frame. + * + * @attention This control should be set after setting formats on both the planes + * and before requesting buffers on either plane. + */ +#define V4L2_CID_MPEG_VIDEOENC_FORCE_IDR_FRAME (V4L2_CID_MPEG_BASE+567) + + /** + * Defines the Control ID to set low latency to be used by decoder. + * + * This control can be used by decoder to set low latency for streams having + * I and IPPP frames. + * + * @attention This control must be set before requesting buffers on either plane. + */ +#define V4L2_CID_MPEG_VIDEO_CUDA_LOW_LATENCY (V4L2_CID_MPEG_BASE+568) + +/** @} */ + +/** + * @defgroup V4L2Argus V4L2 Video Camera + * + * @brief NVIDIA V4L2 Camera Description and Extensions + * + * The camera device node is \c "/dev/video%d". + * + * ### Supported Pixelformats + * CAPTURE PLANE + * :--------------------- + * V4L2_PIX_FMT_NV12M + * - + * + * ### Supported Memory Types + * MEMORY | CAPTURE PLANE + * :------------------: | :-----------: + * V4L2_MEMORY_MMAP | Y + * V4L2_MEMORY_DMABUF | Y + * V4L2_MEMORY_USERPTR | N + * \attention For the camera, it is necessary that the capture plane + * format be set and only then request buffers. + * + * ### Supported Controls + * The following sections describe the supported controls. + * + * #### Controls From the Open Source V4L2-Controls Header + * Control ID | Purpose | Runtime Configurable + * -------------------------------- | -------------------- | :------------------: + * - #V4L2_CID_3A_LOCK | AWB/AE Lock | Y + * + * All non-runtime configurable options must be set after setting format on + * the capture planes and before requesting buffers. + * + * + * ### NVIDIA-Specific Controls + * - #V4L2_CID_ARGUS_AUTO_WHITE_BALANCE_MODE + * - #V4L2_CID_ARGUS_SENSOR_MODE + * - #V4L2_CID_ARGUS_DENOISE_STRENGTH + * - #V4L2_CID_ARGUS_DENOISE_MODE + * - #V4L2_CID_ARGUS_EE_STRENGTH + * - #V4L2_CID_ARGUS_EE_MODE + * - #V4L2_CID_ARGUS_AE_ANTIBANDING_MODE + * - #V4L2_CID_ARGUS_ISP_DIGITAL_GAIN_RANGE + * - #V4L2_CID_ARGUS_COLOR_SATURATION + * - #V4L2_CID_ARGUS_GAIN_RANGE + * - #V4L2_CID_ARGUS_EXPOSURE_TIME_RANGE + * - #V4L2_CID_ARGUS_METADATA + * + * ### Setting Framerate + * The camera framerate can be set with \c VIDIOC_S_PARM IOCTL by setting the numerator + * and denominator in `v4l2_streamparm.parm.output.timeperframe`. + * Selection of camera mode can override this setting. If the camera mode is to be + * selected along with the specified framerate, then camera mode must be selected before + * setting the framerate. + * + * ### Camera Capture Metadata + * The camera can be queried to report frame related metadata. See \c V4L2_CID_ARGUS_METADATA + * for more information. + * + * ### EOS Handling + * Camera outputs all the queued empty buffers with data and TIME_OUT if no more empty buffers + * are queued. If error is encountered, am empty buffer is queued to the output with + * V4L2_BUF_FLAG_LAST flag. + * @{ + * @ingroup ee_extensions_group + */ +/** + * Defines the Control ID to set auto white balance mode for camera. + * + * A value of type \c v4l2_argus_ac_awb_mode must be supplied + * with this control. + * + * @attention This control should be set after setting format + * on the capture plane. + */ +#define V4L2_CID_ARGUS_AUTO_WHITE_BALANCE_MODE (V4L2_CID_CAMERA_CLASS_BASE+20) + +/** + * Defines the Control ID to set sensor mode for camera. + * + * A non-negative integer value must be supplied with this control. + * + * @attention This control should be set after setting format + * and before requesting buffers on the capture plane. + */ +#define V4L2_CID_ARGUS_SENSOR_MODE (V4L2_CID_CAMERA_CLASS_BASE+32) + +/** + * Defines the Control ID to set denoise strength for camera. + * + * A pointer to a valid structure \c v4l2_argus_denoise_strength must be + * supplied with this control. + * + * @attention This control should be set after setting format + * on the capture plane. + */ +#define V4L2_CID_ARGUS_DENOISE_STRENGTH (V4L2_CID_CAMERA_CLASS_BASE+33) + +/** + * Defines the Control ID to set denoise mode for camera. + * + * A value of type \c v4l2_argus_denoise_mode must be + * supplied with this control. + * + * @attention This control should be set after setting format + * on the capture plane. + */ +#define V4L2_CID_ARGUS_DENOISE_MODE (V4L2_CID_CAMERA_CLASS_BASE+34) + +/** + * Defines the Control ID to set edge enhancement strength for camera. + * + * A pointer to a valid structure \c v4l2_argus_edge_enhance_strength + * must be supplied with this control. + * + * @attention This control should be set after setting format + * on the capture plane. + */ +#define V4L2_CID_ARGUS_EE_STRENGTH (V4L2_CID_CAMERA_CLASS_BASE+35) + +/** + * Defines the Control ID to set edge enhancement mode for camera. + * + * A value of type \c v4l2_argus_edge_enhance_mode + * must be supplied with this control. + * + * @attention This control should be set after setting format + * on the capture plane. + */ +#define V4L2_CID_ARGUS_EE_MODE (V4L2_CID_CAMERA_CLASS_BASE+36) + +/** + * Defines the Control ID to set Auto Exposure antibanding mode for camera. + * + * A value of type \c v4l2_argus_ac_ae_antibanding_mode must be supplied + * with this control. + * + * @attention This control should be set after setting format + * on the capture plane. + */ +#define V4L2_CID_ARGUS_AE_ANTIBANDING_MODE (V4L2_CID_CAMERA_CLASS_BASE+37) + +/** + * Defines the Control ID to set edge enhancement settings for camera. + * + * A pointer to a valid structure \c v4l2_argus_exposure_compensation + * must be supplied with this control. + * + * @attention This control should be set after setting format + * on the capture plane. + */ +#define V4L2_CID_ARGUS_EXPOSURE_COMPENSATION (V4L2_CID_CAMERA_CLASS_BASE+38) + +/** + * Defines the Control ID to set edge enhancement settings for camera. + * + * A pointer to a valid structure \c v4l2_argus_ispdigital_gainrange + * must be supplied with this control. + * + * @attention This control should be set after setting format + * on the capture plane. + */ +#define V4L2_CID_ARGUS_ISP_DIGITAL_GAIN_RANGE (V4L2_CID_CAMERA_CLASS_BASE+39) + +/** + * Defines the Control ID to set sensor mode for camera. + * + * A pointer to a valid structure \c v4l2_argus_color_saturation + * must be supplied with this control. + * The flag `EnableSaturation` must be set to true to enable setting + * the specified color saturation + * + * @attention This control should be set after setting format + * and before requesting buffers on the capture plane. + */ +#define V4L2_CID_ARGUS_COLOR_SATURATION (V4L2_CID_CAMERA_CLASS_BASE+40) + +/** + * Defines the Control ID to set edge enhancement settings for camera. + * + * A pointer to a valid structure \c v4l2_argus_gainrange + * must be supplied with this control. + * + * @attention This control should be set after setting format + * on the capture plane. + */ +#define V4L2_CID_ARGUS_GAIN_RANGE (V4L2_CID_CAMERA_CLASS_BASE+41) + +/** + * Defines the Control ID to set edge enhancement settings for camera. + * + * A pointer to a valid structure \c v4l2_argus_exposure_timerange + * must be supplied with this control. + * + * @attention This control should be set after setting format + * on the capture plane. + */ +#define V4L2_CID_ARGUS_EXPOSURE_TIME_RANGE (V4L2_CID_CAMERA_CLASS_BASE+42) + +/** + * Defines the Control ID to get the camera argus output metadata. + * + * A pointer to a valid structure \c v4l2_argus_ctrl_metadata must be supplied + * with this control. + * + * @attention This control must be read after dequeueing a buffer successfully from + * the capture plane. The values in the structure are valid until the buffer is queued + * again. + */ +#define V4L2_CID_ARGUS_METADATA (V4L2_CID_CAMERA_CLASS_BASE+43) + +/** @} */ + +/** @addtogroup V4L2Dec */ +/** @{ */ +/** + * Enum v4l2_skip_frames_type, possible methods for decoder skip frames. */ +enum v4l2_skip_frames_type { + /** Do not skip any frame. */ + V4L2_SKIP_FRAMES_TYPE_NONE = 0, + /** Skip all non-reference frames. */ + V4L2_SKIP_FRAMES_TYPE_NONREF = 1, + /** Skip all frames except IDR */ + V4L2_SKIP_FRAMES_TYPE_DECODE_IDR_ONLY = 2, +}; + +/** + * Enum v4l2_cuda_mem_type, possible methods for cuda memory tpye. */ +enum v4l2_cuda_mem_type { + /** Memory type device. */ + V4L2_CUDA_MEM_TYPE_DEVICE = 0, + /** Memory type host. */ + V4L2_CUDA_MEM_TYPE_PINNED = 1, + /** Memory type unified. */ + V4L2_CUDA_MEM_TYPE_UNIFIED = 2, +}; + +/** + * Enum v4l2_videodec_input_error_type, possible error types for input stream. */ +enum v4l2_videodec_input_error_type { + /** no error. */ + V4L2_DEC_ERROR_NONE = 0x0, + /** sps error. */ + V4L2_DEC_ERROR_SPS = 0x1, + /** pps error. */ + V4L2_DEC_ERROR_PPS = 0x2, + /** slice header error. */ + V4L2_DEC_ERROR_SLICE_HDR = 0x4, + /** missing reference frame error. */ + V4L2_DEC_ERROR_MISSING_REF_FRAME = 0x8, + /** VPS error. */ + V4L2_DEC_ERROR_VPS = 0x10, +}; + +/** + * Holds the decoder error status metadata for the frame. + */ +typedef struct v4l2_ctrl_videodec_statusmetadata_ +{ + /** Error types: + * bit 0: Fatal + * bit 1: MB level syntax + * bit 2: Missing Slice(s) + * bit 3: PrevFrameLostFlag */ + __u32 DecodeError; + /** Number of macro blocks decoded without error. */ + __u32 DecodedMBs; + /** Number of macro blocks where error was concealed. */ + __u32 ConcealedMBs; + /** POC of the reference frame used for concealment. */ + __u32 nConcealedFromPOC; + /** Time required to decode the frame, in microseconds. */ + __u32 FrameDecodeTime; +}v4l2_ctrl_videodec_statusmetadata; + +/** + * Holds the the frame specific metadata for a reference frame. + */ +typedef struct v4l2_ctrl_videodec_refframe_metadata_ +{ + /** Boolean value indicating if the frame is present in DPB. */ + __u32 bPresent; + /** Boolean value indicating if the frame is an IDR. */ + __u32 bIdrFrame; + /** Boolean value indicating if the frame is a long term reference frame. */ + __u32 bLTRefFrame; + /** Boolean value indicating if it is a predicted frame. */ + __u32 bPredicted; + /** Picture order count of the frame. */ + __u32 nPictureOrderCnt; + /** Frame number. Resets to zero for an IDR frame. */ + __u32 nFrameNum; + /** Long Term Frame Index of the frame. */ + __u32 nLTRFrameIdx; +} v4l2_ctrl_videodec_refframe_metadata; + +/** + * Holds the the frame specific metadata for the current frame. + */ +typedef struct v4l2_ctrl_videodec_currentframe_metadata_ +{ + /** Boolean value indicating if the current frame is a reference frame. */ + __u32 bRefFrame; + /** Boolean value indicating if the current frame is an IDR. */ + __u32 bIdrFrame; + /** Boolean value indicating if the current frame is a long term reference frame. */ + __u32 bLTRefFrame; + /** Picture order count of the current frame. */ + __u32 nPictureOrderCnt; + /** Frame number. Resets to zero for an IDR frame. */ + __u32 nFrameNum; + /** Long Term Frame Index of the current frame. */ + __u32 nLTRFrameIdx; +} v4l2_ctrl_videodec_currentframe_metadata; + +/** + * Holds the decoder DPB info metadata. + */ +typedef struct v4l2_ctrl_videodec_dpbinfometadata_ +{ + /** Metadata for the current decoded frame. */ + v4l2_ctrl_videodec_currentframe_metadata currentFrame; + /** Number of active frames present in the DPB. */ + __u32 nActiveRefFrames; + /** An array of metadatas for the active frames in the DPB. Only + * nActiveRefFrames elements in the array are valid. */ + v4l2_ctrl_videodec_refframe_metadata RPSList[16]; +} v4l2_ctrl_videodec_dpbinfometadata; + +/** + * Holds H.264 specific decoder metadata for the frame. + */ +typedef struct v4l2_ctrl_h264dec_bufmetadata_ +{ + /** Holds the number of bits in the frame. */ + __u32 nFrameNumBits; + /** Type of frame: + * 0 = B + * 1 = P + * 2 = I */ + __u32 FrameType; + /** Holds the current DPB information of the decoder. */ + v4l2_ctrl_videodec_dpbinfometadata dpbInfo; +}v4l2_ctrl_h264dec_bufmetadata; + +/** + * Holds H.265 specific decoder metadata for the frame. + */ +typedef struct v4l2_ctrl_hevcdec_bufmetadata_ +{ + /** Holds the number of bits in the frame. */ + __u32 nPocLsbBits; + /** Type of frame: + * 0 = B + * 1 = P + * 2 = I */ + __u32 FrameType; + /** Holds the current DPB information of the decoder. */ + v4l2_ctrl_videodec_dpbinfometadata dpbInfo; +}v4l2_ctrl_hevcdec_bufmetadata; + +/** + * Holds the video decoder input header error metadata for a frame. + */ +typedef struct v4l2_ctrl_videodec_inputbuf_metadata_ +{ + /** Bits represent types of error as defined + * with v4l2_videodec_input_error_type. */ + __u32 nBitStreamError; +} v4l2_ctrl_videodec_inputbuf_metadata; + +/** + * Holds the video decoder output metadata for a frame. + */ +typedef struct v4l2_ctrl_videodec_outputbuf_metadata_ +{ + /** Color primaries. */ + __u8 ucColorPrimaries; + /** Transfer characteristics. */ + __u8 ucTransferCharacteristics; + /** Matrix coefficients. */ + __u8 ucMatrixCoefficients; + /** Boolean value indicating if \c FrameDecStats has valid contents. */ + __u32 bValidFrameStatus; + /** Frame decode statistics. */ + v4l2_ctrl_videodec_statusmetadata FrameDecStats; + /** Codec specific metadata for the frame. */ + union { + /** H.264 specific metadata. */ + v4l2_ctrl_h264dec_bufmetadata H264DecParams; + /** H.265 specific metadata. */ + v4l2_ctrl_hevcdec_bufmetadata HEVCDecParams; + }CodecParams; +} v4l2_ctrl_videodec_outputbuf_metadata; +/** @} */ + +/** @addtogroup V4L2Enc */ +/** @{ */ + +/** + * Specifies the types of encoder temporal tradeoff levels + */ +enum v4l2_enc_temporal_tradeoff_level_type { + /** Do not drop any buffers. */ + V4L2_ENC_TEMPORAL_TRADEOFF_LEVEL_DROPNONE = 0, + /** Drop 1 in every 5 buffers. */ + V4L2_ENC_TEMPORAL_TRADEOFF_LEVEL_DROP1IN5, + /** Drop 1 in every 3 buffers. */ + V4L2_ENC_TEMPORAL_TRADEOFF_LEVEL_DROP1IN3, + /** Drop 1 in every 2 buffers. */ + V4L2_ENC_TEMPORAL_TRADEOFF_LEVEL_DROP1IN2, + /** Drop 2 in every 3 buffers. */ + V4L2_ENC_TEMPORAL_TRADEOFF_LEVEL_DROP2IN3, +}; + +/** + * Specifies the encoder HW Preset type. + */ +enum v4l2_enc_hw_preset_type { + /** Encoder HWPreset DISABLED. */ + V4L2_ENC_HW_PRESET_DISABLE = 0, + /** Encoder HWPreset with per frame encode time UltraFast. */ + V4L2_ENC_HW_PRESET_ULTRAFAST = 1, + /** Encoder HWPreset with per frame encode time Fast. */ + V4L2_ENC_HW_PRESET_FAST, + /** Encoder HWPreset with per frame encode time Medium. */ + V4L2_ENC_HW_PRESET_MEDIUM, + /** Encoder HWPreset with per frame encode time Slow. */ + V4L2_ENC_HW_PRESET_SLOW, +}; + +/** + * Holds encoder HW Preset type parameters + * to be used with #V4L2_CID_MPEG_VIDEOENC_HW_PRESET_TYPE_PARAM IOCTL. + */ +typedef struct v4l2_enc_hw_preset_type_param_ +{ + /** Type in which the encoder hw preset is specified, one of type #v4l2_enc_hw_preset_type. */ + enum v4l2_enc_hw_preset_type hw_preset_type; + /** Boolean value indicating if encoder set to max clock. */ + __u8 set_max_enc_clock; +}v4l2_enc_hw_preset_type_param; + +/** + * Enum specifying the type of slice length. + */ +enum v4l2_enc_slice_length_type { + /** Slice size is specified in terms of number of bytes. */ + V4L2_ENC_SLICE_LENGTH_TYPE_BITS = 0, + /** Slice size is specified in terms of number of macroblocks. */ + V4L2_ENC_SLICE_LENGTH_TYPE_MBLK, +}; + +/** + * Specifies the input buffer metadata flag. + */ +enum v4l2_enc_input_metadata_param { + /** Input metadata structure contains ROI parameters. */ + V4L2_ENC_INPUT_ROI_PARAM_FLAG = 1, + /** Input metadata structure contains GDR parameters. */ + V4L2_ENC_INPUT_GDR_PARAM_FLAG = 1 << 1, + /** Input metadata structure contains External RPS parameters. */ + V4L2_ENC_INPUT_RPS_PARAM_FLAG = 1 << 2, + /** Input metadata structure contains External RC parameters. */ + V4L2_ENC_INPUT_RC_PARAM_FLAG = 1 << 3, + /** Input metadata structure contains ReconCRC parameters. */ + V4L2_ENC_INPUT_RECONCRC_PARAM_FLAG = 1 << 4, +}; + +/** + * Defines the possible levels for H.265 encoder. + */ +enum v4l2_mpeg_video_h265_level { + + V4L2_MPEG_VIDEO_H265_LEVEL_1_0_MAIN_TIER = 0, + V4L2_MPEG_VIDEO_H265_LEVEL_1_0_HIGH_TIER, + V4L2_MPEG_VIDEO_H265_LEVEL_2_0_MAIN_TIER, + V4L2_MPEG_VIDEO_H265_LEVEL_2_0_HIGH_TIER, + V4L2_MPEG_VIDEO_H265_LEVEL_2_1_MAIN_TIER, + V4L2_MPEG_VIDEO_H265_LEVEL_2_1_HIGH_TIER, + V4L2_MPEG_VIDEO_H265_LEVEL_3_0_MAIN_TIER, + V4L2_MPEG_VIDEO_H265_LEVEL_3_0_HIGH_TIER, + V4L2_MPEG_VIDEO_H265_LEVEL_3_1_MAIN_TIER, + V4L2_MPEG_VIDEO_H265_LEVEL_3_1_HIGH_TIER, + V4L2_MPEG_VIDEO_H265_LEVEL_4_0_MAIN_TIER, + V4L2_MPEG_VIDEO_H265_LEVEL_4_0_HIGH_TIER, + V4L2_MPEG_VIDEO_H265_LEVEL_4_1_MAIN_TIER, + V4L2_MPEG_VIDEO_H265_LEVEL_4_1_HIGH_TIER, + V4L2_MPEG_VIDEO_H265_LEVEL_5_0_MAIN_TIER, + V4L2_MPEG_VIDEO_H265_LEVEL_5_0_HIGH_TIER, + V4L2_MPEG_VIDEO_H265_LEVEL_5_1_MAIN_TIER, + V4L2_MPEG_VIDEO_H265_LEVEL_5_1_HIGH_TIER, + V4L2_MPEG_VIDEO_H265_LEVEL_5_2_MAIN_TIER, + V4L2_MPEG_VIDEO_H265_LEVEL_5_2_HIGH_TIER, + V4L2_MPEG_VIDEO_H265_LEVEL_6_0_MAIN_TIER, + V4L2_MPEG_VIDEO_H265_LEVEL_6_0_HIGH_TIER, + V4L2_MPEG_VIDEO_H265_LEVEL_6_1_MAIN_TIER, + V4L2_MPEG_VIDEO_H265_LEVEL_6_1_HIGH_TIER, + V4L2_MPEG_VIDEO_H265_LEVEL_6_2_MAIN_TIER, + V4L2_MPEG_VIDEO_H265_LEVEL_6_2_HIGH_TIER, +}; + +/** + * Holds encoder slice length parameters, to be used with + * \c V4L2_CID_MPEG_VIDEOENC_SLICE_LENGTH_PARAM IOCTL. + */ +typedef struct v4l2_enc_slice_length_param_ +{ + /** Type in which the slice length is specified, one of type \c v4l2_enc_slice_length_type. */ + enum v4l2_enc_slice_length_type slice_length_type; + /** Size of the slice in either number of bytes or number of macro blocks. */ + __u32 slice_length; +}v4l2_enc_slice_length_param; + +/** + * Holds encoder virtual buffer size parameters, to be used with + * \c V4L2_CID_MPEG_VIDEOENC_VIRTUALBUFFER_SIZE IOCTL. + */ +typedef struct v4l2_enc_virtual_buffer_size_ +{ + /** Size of the virtual buffer, in bits. */ + __u32 size; +}v4l2_enc_virtual_buffer_size; + +/** + * Holds encoder number of reference frame parameters, to be used with + * \c V4L2_CID_MPEG_VIDEOENC_NUM_REFERENCE_FRAMES IOCTL. + * + * This is not supported for H.265. + */ +typedef struct v4l2_enc_num_ref_frames_ +{ + /** Number of reference frames. */ + __u32 frames; +}v4l2_enc_num_ref_frames; + +/** + * Holds encoder slice intrareferesh parameters, to be used with + * \c V4L2_CID_MPEG_VIDEOENC_SLICE_INTRAREFRESH_PARAM IOCTL. + */ +typedef struct v4l2_enc_slice_intrarefresh_param_ +{ + /** Slice intrarefresh interval, in number of slices. */ + __u32 interval; +}v4l2_enc_slice_intrarefresh_param; + +/** + * Defines the maximum number of ROI regions supported by the encoder. + */ +#define V4L2_MAX_ROI_REGIONS 8 + +/** + * Holds the encoder quality parameters for a single ROI region. + */ +typedef struct v4l2_enc_ROI_param_ +{ + /** Region of interest rectangle. */ + struct v4l2_rect ROIRect; + /** QP delta for the region. */ + __s32 QPdelta; +} v4l2_enc_ROI_param; + +/** + * Holds the encoder frame ROI parameters + * to be used with #V4L2_CID_MPEG_VIDEOENC_ROI_PARAMS IOCTL. + */ +typedef struct v4l2_enc_frame_ROI_params_ +{ + /** Number of regions. */ + __u32 num_ROI_regions; + /** Array of indiviudal ROI parameters. */ + v4l2_enc_ROI_param ROI_params[V4L2_MAX_ROI_REGIONS]; + /** Config store integer to which this control is to be applied. + * This must be same as the value of config store of \c v4l2_buffer to which + * the ROI params is applied. */ + __u32 config_store; +}v4l2_enc_frame_ROI_params; + +/** + * Holds the motion vector parameters for a single block. + * For H.264, nvenc provides one motion vector per 16x16 block(Macroblock). + * For H.265, nvenc provides one motion vector per 32x32 block(Coded Tree Block). + */ +typedef struct MVInfo_ { + /** Number of pixels the macro block moved in horizontal direction. */ + __s32 mv_x : 16; + /** Number of pixels the macro block moved in vertical direction. */ + __s32 mv_y : 14; + /** Temporal hints used by hardware for Motion Estimation. */ + __u32 weight : 2; +} MVInfo; + +/** + * Holds the motion vector parameters for one complete frame. + */ +typedef struct v4l2_ctrl_videoenc_outputbuf_metadata_MV_ { + /** Size of the pMVInfo buffer, in bytes. */ + __u32 bufSize; + /** Pointer to the buffer containing the motion vectors. */ + MVInfo *pMVInfo; +} v4l2_ctrl_videoenc_outputbuf_metadata_MV; + +/** + * Maximum number of reference frames supported by the encoder. + */ +#define V4L2_MAX_REF_FRAMES 8 + +/** + * Holds the RPS List parameters of encoded frame. + */ +typedef struct v4l2_enc_frame_full_prop_ +{ + /** Unique frame ID. */ + __u32 nFrameId; + /** Boolean value indicating if current frame is an IDR. */ + __u8 bIdrFrame; + /** Boolean value indicating if set Long Term Ref Flag. */ + __u8 bLTRefFrame; + /** Picture Order Count. */ + __u32 nPictureOrderCnt; + /** FrameNum. */ + __u32 nFrameNum; + /** LongTermFrameIdx of a picture. */ + __u32 nLTRFrameIdx; +} v4l2_enc_frame_full_prop; + +/** + * Holds the encoder output metadata for a frame, to be used with + * \c V4L2_CID_MPEG_VIDEOENC_METADATA IOCTL. + */ +typedef struct v4l2_ctrl_videoenc_outputbuf_metadata_ +{ + /** Boolean value indicating if current frame is a key frame. */ + __u8 KeyFrame; + /** Boolean value indicating end of frame in case of multi slice encoding. */ + __u8 EndofFrame; + /** Average QP value of the frame. */ + __u16 AvgQP; + /** Boolean value indicating if current frame is a golden or alternate frame. */ + __u8 bIsGoldenOrAlternateFrame; + /** CRC for Reconstructed frame. */ + __u8 bValidReconCRC; + /** Recon Y-frame CRC */ + __u32 ReconFrame_Y_CRC; + /** Recon U-frame CRC */ + __u32 ReconFrame_U_CRC; + /** Recon V-frame CRC */ + __u32 ReconFrame_V_CRC; + /** Number of bits needed to encode the frame. */ + __u32 EncodedFrameBits; + /** Minumum QP value in the frame. */ + __u32 FrameMinQP; + /** Maximum QP value in the frame. */ + __u32 FrameMaxQP; + /** RPS Feedback. */ + __u32 bRPSFeedback_status; + /** Reference frame ID used for Motion Estimation of current frame, + ignored for IDR */ + __u32 nCurrentRefFrameId; + /** Number of active reference frames. */ + __u32 nActiveRefFrames; + /** RPS List including most recent frame if it is reference frame. */ + v4l2_enc_frame_full_prop RPSList[V4L2_MAX_REF_FRAMES]; +} v4l2_ctrl_videoenc_outputbuf_metadata; + +/** + * Holds the metadata parameters for video encoder and decoder. + * + * The metadata is valid for the buffer with index \c buffer_index after the + * buffer is dequeued until it is queued again. + */ +typedef struct v4l2_ctrl_video_metadata_ +{ + /** A pointer to #v4l2_ctrl_videodec_inputbuf_metadata structure. + * This must be a valid pointer when used with #V4L2_CID_MPEG_VIDEODEC_INPUT_METADATA + * IOCTL. */ + v4l2_ctrl_videodec_inputbuf_metadata *VideoDecHeaderErrorMetadata; + /** A pointer to #v4l2_ctrl_videodec_outputbuf_metadata structure. + * This must be a valid pointer when used with #V4L2_CID_MPEG_VIDEODEC_METADATA + * IOCTL. */ + v4l2_ctrl_videodec_outputbuf_metadata *VideoDecMetadata; + /** A pointer to #v4l2_ctrl_videoenc_outputbuf_metadata structure. + * This must be a valid pointer when used with #V4L2_CID_MPEG_VIDEOENC_METADATA + * IOCTL. */ + v4l2_ctrl_videoenc_outputbuf_metadata *VideoEncMetadata; + /** A pointer to #v4l2_ctrl_videoenc_outputbuf_metadata_MV structure. + * This must be a valid pointer when used with #V4L2_CID_MPEG_VIDEOENC_METADATA_MV + * IOCTL. */ + v4l2_ctrl_videoenc_outputbuf_metadata_MV *VideoEncMetadataMV; + /** Index of the buffer whose metadata is required. */ + __u32 buffer_index; +} v4l2_ctrl_video_metadata; + +/** + * Holds the encoder GDR parameters + * to be used with #V4L2_CID_MPEG_VIDEOENC_INPUT_METADATA IOCTL. + */ +typedef struct v4l2_enc_gdr_params_ +{ + /** Parameter for GDR (Intra Refresh) for specified number of frames. */ + __u32 nGDRFrames; +} v4l2_enc_gdr_params; + +/** + * Holds the params to configure encoder for external rps control + * to be used with #V4L2_CID_MPEG_VIDEOENC_ENABLE_EXTERNAL_RPS_CONTROL IOCTL. + */ +typedef struct v4l2_enc_enable_ext_rps_ctrl_ +{ + /** Boolean value indicating if enabled External RPS control. */ + __u8 bEnableExternalRPS; + /** Boolean value indicating if allowed gap in frame number. */ + __u8 bGapsInFrameNumAllowed; + /* TODO : Check for field details. */ + __u32 nH264FrameNumBits; + /* TODO : Check for field details. */ + __u32 nH265PocLsbBits; +}v4l2_enc_enable_ext_rps_ctr; + + +/** + * Holds the encoder frame property. + */ +typedef struct _v4l2_enc_frame_prop +{ + /** unique Id. */ + __u32 nFrameId; + /** Long Term Ref Flag. */ + __u8 bLTRefFrame; +} v4l2_enc_frame_prop; + +/** + * Holds the encoder frame external rps control parameters + * to be used with #V4L2_CID_MPEG_VIDEOENC_INPUT_METADATA IOCTL. + */ +typedef struct v4l2_enc_frame_ext_rps_ctrl_params_ +{ + /** unique Id of current frame. */ + __u32 nFrameId; + /** Boolean value indicating if current frame referenced or non-referenced. */ + __u8 bRefFrame; + /** Boolean value indicating if current frame long Term Ref Flag. */ + __u8 bLTRefFrame; + /** Max Number of reference frames to use for inter-motion search. */ + __u32 nMaxRefFrames; + /** # of valid entries in RPS, 0 means IDR. */ + __u32 nActiveRefFrames;; + /** frame id of reference frame to be used for motion search, ignored for IDR. */ + __u32 nCurrentRefFrameId; + /** Array of RPS */ + v4l2_enc_frame_prop RPSList[V4L2_MAX_REF_FRAMES]; +}v4l2_enc_frame_ext_rps_ctrl_params; + + +/** + * Holds the params to configure encoder for external rate control mode + * to be used with #V4L2_CID_MPEG_VIDEOENC_ENABLE_EXTERNAL_RATE_CONTROL IOCTL. + */ +typedef struct v4l2_enc_enable_ext_rate_ctrl_ +{ + /** Boolean value indicating if enabled External Picture RC. */ + __u8 bEnableExternalPictureRC; + /** Max QP per session when external picture RC enabled. */ + __u32 nsessionMaxQP; +}v4l2_enc_enable_ext_rate_ctr; + +/** + * Holds the encoder frame external rate control parameters + * to be used with #V4L2_CID_MPEG_VIDEOENC_INPUT_METADATA ioctl. + */ +typedef struct v4l2_enc_frame_ext_rate_ctrl_params_ +{ + /** Target frame bits. */ + __u32 nTargetFrameBits; + /** Frame start QP. */ + __u32 nFrameQP; + /** Frame min QP. */ + __u32 nFrameMinQp; + /** Frame max QP. */ + __u32 nFrameMaxQp; + /** Frame min QP deviation. */ + __u32 nMaxQPDeviation; +}v4l2_enc_frame_ext_rate_ctrl_params; + +/** + * Holds the params to configure encoder for ROI parameters encoding + * + * Must be used with #V4L2_CID_MPEG_VIDEOENC_ENABLE_ROI_PARAM IOCTL. + */ +typedef struct v4l2_enc_enable_roi_param_ +{ + /** Boolean value to indicating ROI param encoding. */ + __u8 bEnableROI; +}v4l2_enc_enable_roi_param; + +/** + * Holds the params to configure encoder for Reconstructed CRC encoding + * + * Must be used with #V4L2_CID_MPEG_VIDEOENC_ENABLE_RECONCRC_PARAM IOCTL. + */ +typedef struct v4l2_enc_enable_reconcrc_param_ +{ + /** Boolean value to indicating Reconstructed CRC encoding. */ + __u8 bEnableReconCRC; +}v4l2_enc_enable_reconcrc_param; + +/** + * Holds the encoder frame Reconstructed CRC parameters. + * + * Must be used with #V4L2_CID_MPEG_VIDEOENC_INPUT_METADATA IOCTL. + */ +typedef struct v4l2_enc_frame_ReconCRC_params_ +{ + /** Rectangle to specify the co-ordinates of the input frame + * used to calculate reconstructed picture CRC. */ + struct v4l2_rect ReconCRCRect; +}v4l2_enc_frame_ReconCRC_params; + +/** + * Holds the encoder frame input metadata parameters. + * + * Must be used with #V4L2_CID_MPEG_VIDEOENC_INPUT_METADATA IOCTL. + */ +typedef struct v4l2_ctrl_videoenc_input_metadata_ +{ + /** Flag to indicate which inputbuffer metadata is valid. */ + __u32 flag; + /** Pointer to the ROI params structure when ROI param is in metadata_flag. */ + v4l2_enc_frame_ROI_params *VideoEncROIParams; + /** Pointer to the Reconstructed CRC parameter structure when ReconCRC param is in + * metadata flag. */ + v4l2_enc_frame_ReconCRC_params *VideoReconCRCParams; + /** Pointer to the GDR params structure when GDR param is in metadata_flag. */ + v4l2_enc_gdr_params *VideoEncGDRParams; + /** Pointer to the External RPL control parameter structure when RPS param is in + * metadata flag. */ + v4l2_enc_frame_ext_rps_ctrl_params *VideoEncRPSParams; + /** Pointer to the External Rate control parameter structure when RC param is in + * metadata flag. */ + v4l2_enc_frame_ext_rate_ctrl_params *VideoEncExtRCParams; + /** Config store integer to which these parameters are to be applied. + * This must be same as the value of config store of queued v4l2_buffer + * for which these parameters are valid. */ + __u32 config_store; +} v4l2_ctrl_videoenc_input_metadata; + +/** + * Setting Qp values in #v4l2_ctrl_video_qp_range to QP_RETAIN_VAL + * retains default or previously set QP values. + */ +#define QP_RETAIN_VAL -1 + +/** + * Holds the encoder frame min/max QP parameters. + * + * Must be used with #V4L2_CID_MPEG_VIDEOENC_QP_RANGE IOCTL. + */ +typedef struct _v4l2_ctrl_video_qp_range +{ + /** Minimum QP value for I frame. */ + __u32 MinQpI; + /** Maximum QP value for I frame. */ + __u32 MaxQpI; + /** Minimum QP value for P frame. */ + __u32 MinQpP; + /** Maximum QP value for P frame. */ + __u32 MaxQpP; + /** Minimum QP value for B frame. */ + __u32 MinQpB; + /** Maximum QP value for B frame. */ + __u32 MaxQpB; +} v4l2_ctrl_video_qp_range; +/** @} */ + +/** @addtogroup V4L2Argus */ +/** @{ */ + +/** + * Enum specifying types of denoise modes. + */ +enum v4l2_argus_denoise_mode { + V4L2_ARGUS_DENOISE_MODE_UNKNOWN = 0, + V4L2_ARGUS_DENOISE_MODE_OFF = 1, + V4L2_ARGUS_DENOISE_MODE_FAST = 2, + V4L2_ARGUS_DENOISE_MODE_HIGH_QUALITY = 3, +}; + +/** + * Enum specifying types of edge enhancement modes. + */ +enum v4l2_argus_edge_enhance_mode { + V4L2_ARGUS_EDGE_ENHANCE_MODE_UNKNOWN = 0, + V4L2_ARGUS_EDGE_ENHANCE_MODE_OFF = 1, + V4L2_ARGUS_EDGE_ENHANCE_MODE_FAST = 2, + V4L2_ARGUS_EDGE_ENHANCE_MODE_HIGH_QUALITY = 3, +}; + +/** + * Enum specifying types of AE antibanding modes. + */ +enum v4l2_argus_ac_ae_antibanding_mode { + V4L2_ARGUS_AE_ANTIBANDING_MODE_UNKNOWN = 0, + V4L2_ARGUS_AE_ANTIBANDING_MODE_OFF = 1, + V4L2_ARGUS_AE_ANTIBANDING_MODE_AUTO = 2, + V4L2_ARGUS_AE_ANTIBANDING_MODE_50HZ = 3, + V4L2_ARGUS_AE_ANTIBANDING_MODE_60HZ = 4, +}; + +/** + * Enum specifying types of AC AWB modes. + */ +enum v4l2_argus_ac_awb_mode { + V4L2_ARGUS_AWB_MODE_OFF = 1, + V4L2_ARGUS_AWB_MODE_AUTO = 2, + V4L2_ARGUS_AWB_MODE_INCANDESCENT = 3, + V4L2_ARGUS_AWB_MODE_FLUORESCENT = 4, + V4L2_ARGUS_AWB_MODE_WARM_FLUORESCENT = 5, + V4L2_ARGUS_AWB_MODE_DAYLIGHT = 6, + V4L2_ARGUS_AWB_MODE_CLOUDY_DAYLIGHT = 7, + V4L2_ARGUS_AWB_MODE_TWILIGHT = 8, + V4L2_ARGUS_AWB_MODE_SHADE = 9, + V4L2_ARGUS_AWB_MODE_MANUAL = 10, +}; + +/** + * Enum specifying types of AE states. + */ +enum v4l2_argus_ae_state { + V4L2_ARGUS_AeState_Unknown = 0, + V4L2_ARGUS_AE_STATE_INACTIVE = 1, + V4L2_ARGUS_AE_STATE_SEARCHING = 2, + V4L2_ARGUS_AE_STATE_CONVERGED = 3, + V4L2_ARGUS_AE_STATE_FLASH_REQUIRED = 4, + V4L2_ARGUS_AE_STATE_TIMEOUT = 5, +}; + +/** + * Enum specifying types of AWB states. + */ +enum v4l2_argus_awb_state { + V4L2_ARGUS_AwbState_Unknown = 0, + V4L2_ARGUS_AWB_STATE_INACTIVE = 1, + V4L2_ARGUS_AWB_STATE_SEARCHING = 2, + V4L2_ARGUS_AWB_STATE_CONVERGED = 3, + V4L2_ARGUS_AWB_STATE_LOCKED = 4, +}; + +/** + * Holds the strength value for denoise operation. + * + * Must be used with #V4L2_CID_ARGUS_DENOISE_STRENGTH ioctl. + */ +typedef struct _v4l2_argus_denoise_strength +{ + /** Denoise Strength. Range: {-1.0f, 1.0f} **/ + float DenoiseStrength; +}v4l2_argus_denoise_strength; + +/** + * Holds the strength value for edge enhancement operation. + * + * Must be used with #V4L2_CID_ARGUS_EE_STRENGTH ioctl. + */ +typedef struct _v4l2_argus_edge_enhance_strength +{ + /** Edge Enhance Strength. Range: {-1.0f, 1.0f} **/ + float EdgeEnhanceStrength; +}v4l2_argus_edge_enhance_strength; + +/** + * Holds the value for exposure compensation. + * + * Must be used with #V4L2_CID_ARGUS_EXPOSURE_COMPENSATION ioctl. + */ +typedef struct _v4l2_argus_exposure_compensation +{ + /** Exposure Compensation. Range: {-2.0f, 2.0f} **/ + float ExposureCompensation; +}v4l2_argus_exposure_compensation; + +/** + * Holds the value for Isp Digital gain range. + * + * Must be used with #V4L2_CID_ARGUS_ISP_DIGITAL_GAIN_RANGE ioctl. + */ +typedef struct _v4l2_argus_ispdigital_gainrange +{ + /** Range: {1, 256} **/ + /** Digital Gain Range start limit **/ + float MinISPDigitalGainRange; + /** Digital Gain Range end limit **/ + float MaxISPDigitalGainRange; +}v4l2_argus_ispdigital_gainrange; + +/** + * Holds the value for absolute color saturation. + * + * Must be used with #V4L2_CID_ARGUS_COLOR_SATURATION ioctl. + */ +typedef struct _v4l2_argus_color_saturation +{ + /** Boolean value to indicate enable of user-specified absolute color saturation **/ + __u8 EnableSaturation; + /** Specified absolute color saturation **/ + float ColorSaturation; +}v4l2_argus_color_saturation; + +/** + * Holds the value for gain range. + * + * Must be used with #V4L2_CID_ARGUS_GAIN_RANGE ioctl. + */ +typedef struct _v4l2_argus_gainrange +{ + /** Analog Gain Range start limit **/ + float MinGainRange; + /** Analog Gain Range end limit **/ + float MaxGainRange; +}v4l2_argus_gainrange; + +/** + * Holds the value for exposure range. + * + * Must be used with #V4L2_CID_ARGUS_EXPOSURE_TIME_RANGE ioctl. + */ +typedef struct _v4l2_argus_exposure_timerange +{ + /** Exposure Time Range start limit **/ + __u64 MinExposureTimeRange; + /** Exposure Time Range end limit **/ + __u64 MaxExposureTimeRange; +}v4l2_argus_exposure_timerange; + +/** + * Holds the value for camera output metadata. + * + * Must be used with #V4L2_CID_ARGUS_METADATA ioctl. + */ +typedef struct _v4l2_argus_ctrl_metadata +{ + /** Boolean value to indicate if AE was locked for this capture **/ + __u8 AeLocked; + /** Boolean value to indicate if metadata has valid contents **/ + __u8 ValidFrameStatus; + /** Index of the buffer captured **/ + __u32 BufferIndex; + /** Focuser Position used for capture**/ + __u32 FocuserPosition; + /** CCT value calculated by AWB **/ + __u32 AwbCCT; + /** ISO value used for capture **/ + __u32 SensorSensitivity; + /** Time (nanoseconds) taken to integrate the capture **/ + __u64 FrameDuration; + /** Frame readout time for the capture **/ + __u64 FrameReadoutTime; + /** Sensor Exposure time value for the capture **/ + __u64 SensorExposureTime; + /** ISP Digital gain value for the capture **/ + float IspDigitalGain; + /** Estimated scene brightness for the capture **/ + float SceneLux; + /** Sensor analog gain for the capture **/ + float SensorAnalogGain; + /** AE state ran for capture **/ + enum v4l2_argus_ae_state AEState; + /** AWB state ran for capture **/ + enum v4l2_argus_awb_state AWBState; +}v4l2_argus_ctrl_metadata; +/** @} */ + +/** @addtogroup V4L2Conv */ +/** @{ */ + +/** + * Enum specifying types of buffer layouts. + */ +enum v4l2_nv_buffer_layout { + V4L2_NV_BUFFER_LAYOUT_PITCH = 0, /**< Pitch Linear Layout. */ + V4L2_NV_BUFFER_LAYOUT_BLOCKLINEAR = 1, /**< Block Linear Layout. */ +}; + +/** + * Specifies the types of rotation/flip algorithms. + */ +enum v4l2_flip_method { + V4L2_FLIP_METHOD_IDENTITY = 0, /**< Identity (no rotation). */ + V4L2_FLIP_METHOD_90L = 1, /**< Rotate counter-clockwise 90 degrees. */ + V4L2_FLIP_METHOD_180 = 2, /**< Rotate 180 degrees. */ + V4L2_FLIP_METHOD_90R = 3, /**< Rotate clockwise 90 degrees. */ + V4L2_FLIP_METHOD_HORIZ = 4, /**< Flip horizontally. */ + V4L2_FLIP_METHOD_INVTRANS = 5, /**< Flip across upper right/lower left diagonal. */ + V4L2_FLIP_METHOD_VERT = 6, /**< Flip vertically. */ + V4L2_FLIP_METHOD_TRANS = 7, /**< Flip across upper left/lower right diagonal. */ +}; + +/** + * Specifies the types of interpolation methods. + */ +enum v4l2_interpolation_method { + V4L2_INTERPOLATION_NEAREST = 1, /**< Nearest interpolation method */ + V4L2_INTERPOLATION_BILINEAR = 2, /**< Bi-Linear interpolation method */ + V4L2_INTERPOLATION_5_TAP = 3, /**< 5-Tap interpolation method */ + V4L2_INTERPOLATION_10_TAP = 4, /**< 10-Tap interpolation method */ + V4L2_INTERPOLATION_SMART = 5, /**< Smart interpolation method */ + V4L2_INTERPOLATION_NICEST = 6, /**< Nicest interpolation method */ +}; + +/** + * Specifies the types of TNR algorithms. + */ +enum v4l2_tnr_algorithm { + V4L2_TNR_ALGO_ORIGINAL = 0, /**< Default TNR algorithm. */ + V4L2_TNR_ALGO_OUTDOOR_LOW_LIGHT = 1, /**< Outdoor Low Light TNR algorithm. */ + V4L2_TNR_ALGO_OUTDOOR_MEDIUM_LIGHT = 2, /**< Outdoor Medium Light TNR algorithm. */ + V4L2_TNR_ALGO_OUTDOOR_HIGH_LIGHT = 3, /**< Outdoor High Light TNR algorithm. */ + V4L2_TNR_ALGO_INDOOR_LOW_LIGHT = 4, /**< Indoor Low Light TNR algorithm. */ + V4L2_TNR_ALGO_INDOOR_MEDIUM_LIGHT = 5, /**< Indoor Medium Light TNR algorithm. */ + V4L2_TNR_ALGO_INDOOR_HIGH_LIGHT = 6, /**< Indoor High Light TNR algorithm. */ +}; + +/** + * Specifies the types of YUV rescale methods. + */ +enum v4l2_yuv_rescale_method { + /**< Disable */ + V4L2_YUV_RESCALE_NONE = 0, + /**< Standard(limited range [16 235]) to extension(full range [0 255]) */ + V4L2_YUV_RESCALE_STD_TO_EXT = 1, + /**< Extension(full range [0 255] to standard(limited range [16 235]) */ + V4L2_YUV_RESCALE_EXT_TO_STD = 2, +}; + +typedef struct v4l2_ctrl_video_displaydata_ +{ + __u32 masteringdisplaydatapresent; +}v4l2_ctrl_video_displaydata; + +/** + * HDR Metadata. + */ + +typedef struct _v4l2_ctrl_video_hdrmasteringdisplaydata +{ + // idx 0 : G, 1 : B, 2 : R + __u16 display_primaries_x[3]; // normalized x chromaticity cordinate. It shall be in the range of 0 to 50000 + __u16 display_primaries_y[3]; // normalized y chromaticity cordinate. It shall be in the range of 0 to 50000 + __u16 white_point_x; // normalized x chromaticity cordinate of white point of mastering display + __u16 white_point_y; // normalized y chromaticity cordinate of white point of mastering display + __u32 max_display_parameter_luminance; // nominal maximum display luminance in units of 0.0001 candelas per square metre + __u32 min_display_parameter_luminance; // nominal minimum display luminance in units of 0.0001 candelas per square metre +} v4l2_ctrl_video_hdrmasteringdisplaydata; + + +/** + * Poll device + */ +typedef struct _v4l2_ctrl_video_device_poll +{ + __u16 req_events; // Requested events, a bitmask of POLLIN, POLLOUT, POLLERR, POLLPRI. + __u16 resp_events; // Returned events a similar bitmask of above events. +} v4l2_ctrl_video_device_poll; + +/** @} */ +#endif /*__V4L2_NV_EXTENSIONS_H__*/ diff --git a/tools/jetson_multimedia/include/video_codec/FF_CircleQueue.h b/tools/jetson_multimedia/include/video_codec/FF_CircleQueue.h new file mode 100644 index 0000000..adac32f --- /dev/null +++ b/tools/jetson_multimedia/include/video_codec/FF_CircleQueue.h @@ -0,0 +1,395 @@ +#ifndef _FF_CIRCLEQUEUE_H__ +#define _FF_CIRCLEQUEUE_H__ + +#include +#include +#include +#include +#include +#include +#include + +#include "QueueStructDefine.h" + + +using namespace std; + +template +class FF_CircleQueue +{ +public: + /** + * @brief Construct a new ff circlequeue object + * + * @param Size Circle Queue元素数量 + * @param ElemArray 元素数组 + */ + FF_CircleQueue(int Size, T ElemArray); + ~FF_CircleQueue(); + + + /** + * @brief 慢队列 入队 + * + * @param Elem + * @return int + */ + int EnFullQueue(const T& Elem); + + /** + * @brief 满队列 出队 + * + * @param Elem + * @return int + */ + int DeFullQueue(T& Elem); + + /** + * @brief 满队列尝试出对,如果此时队列为空,返回false,有数据返回true + * + * @param Elem + * @return true + * @return false + */ + bool Try_DeFullQueue(T& Elem); + + /** + * @brief + * + * @param Elem + * @return int + */ + int Peek_DeFullQueue(T& Elem); ///< 获取数据,但不出队 + + /** + * @brief + * + * @param Elem + * @return int + */ + int TryPeek_DeFullQueue(T& Elem); + + + /** + * @brief 空队列 入队 + * + * @param Elem + * @return int + */ + int EnFreeQueue(const T& Elem); + /** + * @brief 空队列 出队 + * + * @param Elem + * @return int + */ + int DeFreeQueue(T& Elem); + /** + * @brief 空队列尝试出对,有数据为true,无数据返回false + * + * @param Elem + * @return true + * @return false + */ + bool Try_DeFreeQueue(T& Elem); + + /** + * @brief + * + * @return true + * @return false + */ + bool IsValid(); + + /** + * @brief 获取各队列所持有元素数量 + * + * @return unsigned int + */ + unsigned int GetFullQueueSize(); + unsigned int GetFreeQueueSize(); + +private: + void SetValid() + { + qValid = true; + } + + void SetInvalid() + { + qValid = false; + } + bool qValid; + + int NumElem; + + /** + * @brief 空队列,及其锁,条件变量 + * + */ + std::queue free_queue_; + pthread_mutexattr_t free_mutAttr_; + pthread_mutex_t free_mutex_; + pthread_cond_t free_condition_ = PTHREAD_COND_INITIALIZER; + + /** + * @brief 满队列,及其锁,条件变量 + * + */ + std::queue full_queue_; + pthread_mutexattr_t full_mutAttr_; + pthread_mutex_t full_mutex_; + pthread_cond_t full_condition_ = PTHREAD_COND_INITIALIZER; + +}; + + +/** + * Implementation of Circle Queue, Designed by Derek. + */ + + +/** + * @brief Construct a new queuemanager object + * @tparam T + * @param Size + * @param ElemArray + */ +template +FF_CircleQueue::FF_CircleQueue(int Size, T ElemArray) +{ + qValid = false; + NumElem = 0; + /// Prevent invalid queue element + if(Size==0 || ElemArray==NULL){ + /// NULL + } + memset(&free_mutAttr_, 0, sizeof(pthread_mutexattr_t)); + pthread_mutexattr_init(&free_mutAttr_); + pthread_mutexattr_settype(&free_mutAttr_, PTHREAD_MUTEX_RECURSIVE_NP); + pthread_mutex_init(&free_mutex_, &free_mutAttr_); + + memset(&full_mutAttr_, 0, sizeof(pthread_mutexattr_t)); + pthread_mutexattr_init(&full_mutAttr_); + pthread_mutexattr_settype(&full_mutAttr_, PTHREAD_MUTEX_RECURSIVE_NP); + pthread_mutex_init(&full_mutex_, &full_mutAttr_); + + NumElem = Size; ///< Element size + + for(int i=0; i +FF_CircleQueue::~FF_CircleQueue() +{ + pthread_mutex_destroy(&free_mutex_); + pthread_mutex_destroy(&full_mutex_); + + /// NULL +} + +/** + * @brief + * @param Elem + * @return int + */ +template +int FF_CircleQueue::EnFullQueue(const T& Elem) ///< 入队 +{ + pthread_mutex_lock(&full_mutex_); + full_queue_.push(Elem); + pthread_mutex_unlock(&full_mutex_); ///< 主动释放 + + pthread_cond_signal(&full_condition_); + return 0; +} + +/** + * @brief + * @param Elem + * @return int + */ +template +int FF_CircleQueue::DeFullQueue(T& Elem) ///< 出队 +{ + pthread_mutex_lock(&full_mutex_); + while (full_queue_.empty()) { + pthread_cond_wait(&full_condition_, &full_mutex_); + } + + Elem = full_queue_.front(); + full_queue_.pop(); + pthread_mutex_unlock(&full_mutex_); + + return 0; +} + +/** + * @brief + * @param Elem + * @return int + */ +template +int FF_CircleQueue::Peek_DeFullQueue(T& Elem) ///< 获取数据,但不出队 +{ + // *Elem = full_queue_.peek(); + + return 0; +} + +/** + * @brief + * @tparam T + * @param Elem + * @return int + */ +template +bool FF_CircleQueue::Try_DeFullQueue(T& Elem) +{ + pthread_mutex_lock(&full_mutex_); + + if (full_queue_.empty()) { + pthread_mutex_unlock(&full_mutex_); + return false; + } + + Elem = full_queue_.front(); + full_queue_.pop(); + pthread_mutex_unlock(&full_mutex_); + return true; +} + +/** + * @brief + * @tparam T + * @param Elem + * @return int + */ +template +int FF_CircleQueue::TryPeek_DeFullQueue(T& Elem) +{ + //bool ret = false; + + pthread_mutex_lock(&full_mutex_); + + if (full_queue_.empty()) { + pthread_mutex_unlock(&full_mutex_); + return -1; + } + + Elem = full_queue_.front(); + pthread_mutex_unlock(&full_mutex_); + + return 0; +} + + +/** + * @brief + * @param Elem + * @return int + */ +template +int FF_CircleQueue::EnFreeQueue(const T& Elem) +{ + pthread_mutex_lock(&free_mutex_); + free_queue_.push(Elem); + pthread_mutex_unlock(&free_mutex_); ///< 主动释放 + + pthread_cond_signal(&free_condition_); + + return 0; +} + +/** + * @brief + * @param Elem + * @return int + */ +template +int FF_CircleQueue::DeFreeQueue(T& Elem) +{ + pthread_mutex_lock(&free_mutex_); + + while (free_queue_.empty()) { + pthread_cond_wait(&free_condition_, &free_mutex_); + } + + Elem = free_queue_.front(); + free_queue_.pop(); + pthread_mutex_unlock(&free_mutex_); + + return 0; +} + +/** + * @brief + * @tparam T + * @param Elem + * @return int + */ +template +bool FF_CircleQueue::Try_DeFreeQueue(T& Elem) +{ + pthread_mutex_lock(&free_mutex_); + if (free_queue_.empty()) { + pthread_mutex_unlock(&free_mutex_); + return false; + } + + Elem = free_queue_.front(); + free_queue_.pop(); + pthread_mutex_unlock(&free_mutex_); + return true; +} + +/** + * @brief Check if queue manager is valid + * @return true + * @return false + */ +template +bool FF_CircleQueue::IsValid() +{ + return qValid; +} + +/** + * @brief Get the number of elements in the fullqueue + * @tparam T + * @return int + */ +template +unsigned int FF_CircleQueue::GetFullQueueSize() +{ + return full_queue_.size(); +} + +/** + * @brief Get the number of elements in the freequeue + * @tparam T + * @return int + */ +template +unsigned int FF_CircleQueue::GetFreeQueueSize() +{ + return free_queue_.size(); +} + +template class FF_CircleQueue; ///< TEST +template class FF_CircleQueue; ///< TEST +template class FF_CircleQueue; ///< TEST + +// int fun(); + +/////////////////////////////////////////////////////////////////////////////////// + +#endif ///_FF_QUEUE_MANAGER_H__ \ No newline at end of file diff --git a/tools/jetson_multimedia/include/video_codec/H2645Encoder.h b/tools/jetson_multimedia/include/video_codec/H2645Encoder.h new file mode 100644 index 0000000..2bcd515 --- /dev/null +++ b/tools/jetson_multimedia/include/video_codec/H2645Encoder.h @@ -0,0 +1,227 @@ + +#ifndef _H2645ENCODER_H__ +#define _H2645ENCODER_H__ + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + +#include "NvVideoEncoder.h" +#include "nvbuf_utils.h" +#include "nvosd.h" +#include "NvUtils.h" + +#include "FF_CircleQueue.h" +#include "VCCommon.h" + + +using namespace std; + +#define CRC32_POLYNOMIAL 0xEDB88320L +#define MAX_OUT_BUFFERS 32 + +typedef struct CrcRec +{ + unsigned int CRCTable[256]; + unsigned int CrcValue; +}Crc; + +typedef struct +{ + NvVideoEncoder *enc; + uint32_t encoder_pixfmt; + uint32_t raw_pixfmt; + + char *in_file_path; + std::ifstream *in_file; + + uint32_t width; + uint32_t height; + + char *out_file_path; + std::ofstream *out_file; + + char *ROI_Param_file_path; + char *Recon_Ref_file_path; + char *RPS_Param_file_path; + char *hints_Param_file_path; + char *GDR_Param_file_path; + char *GDR_out_file_path; + std::ifstream *roi_Param_file; + std::ifstream *recon_Ref_file; + std::ifstream *rps_Param_file; + std::ifstream *hints_Param_file; + std::ifstream *gdr_Param_file; + std::ofstream *gdr_out_file; + + uint32_t bitrate; + uint32_t peak_bitrate; + uint32_t profile; + enum v4l2_mpeg_video_bitrate_mode ratecontrol; + uint32_t iframe_interval; + uint32_t idr_interval; + uint32_t level; + uint32_t fps_n; + uint32_t fps_d; + uint32_t gdr_start_frame_number; /* Frame number where GDR has to be started */ + uint32_t gdr_num_frames; /* Number of frames where GDR to be applied */ + uint32_t gdr_out_frame_number; /* Frames number from where encoded buffers are to be dumped */ + enum v4l2_enc_temporal_tradeoff_level_type temporal_tradeoff_level; + enum v4l2_enc_hw_preset_type hw_preset_type; + v4l2_enc_slice_length_type slice_length_type; + uint32_t slice_length; + uint32_t virtual_buffer_size; + uint32_t num_reference_frames; + uint32_t slice_intrarefresh_interval; + uint32_t num_b_frames; + uint32_t nMinQpI; /* Minimum QP value to use for index frames */ + uint32_t nMaxQpI; /* Maximum QP value to use for index frames */ + uint32_t nMinQpP; /* Minimum QP value to use for P frames */ + uint32_t nMaxQpP; /* Maximum QP value to use for P frames */ + uint32_t nMinQpB; /* Minimum QP value to use for B frames */ + uint32_t nMaxQpB; /* Maximum QP value to use for B frames */ + uint32_t sMaxQp; /* Session Maximum QP value */ + int output_plane_fd[32]; + bool insert_sps_pps_at_idr; + bool enable_slice_level_encode; + bool disable_cabac; + bool insert_vui; + bool enable_extended_colorformat; + bool insert_aud; + bool alliframes; + enum v4l2_memory output_memory_type; + enum v4l2_colorspace cs; + + bool report_metadata; + bool input_metadata; + bool copy_timestamp; + uint32_t start_ts; + bool dump_mv; + bool externalRPS; + bool enableGDR; + bool bGapsInFrameNumAllowed; + bool bnoIframe; + uint32_t nH264FrameNumBits; + uint32_t nH265PocLsbBits; + bool externalRCHints; + bool enableROI; + bool b_use_enc_cmd; + bool enableLossless; + bool got_eos; + + bool use_gold_crc; + char gold_crc[20]; + Crc *pBitStreamCrc; + + bool bReconCrc; + uint32_t rl; /* Reconstructed surface Left cordinate */ + uint32_t rt; /* Reconstructed surface Top cordinate */ + uint32_t rw; /* Reconstructed surface width */ + uint32_t rh; /* Reconstructed surface height */ + + uint64_t timestamp; + uint64_t timestampincr; + + bool stats; + + std::stringstream *runtime_params_str; + uint32_t next_param_change_frame; + bool got_error; + int stress_test; + uint32_t endofstream_capture; + uint32_t endofstream_output; + + uint32_t input_frames_queued_count; + uint32_t startf; + uint32_t endf; + uint32_t num_output_buffers; + int32_t num_frames_to_encode; + uint32_t poc_type; + + int max_perf; + int blocking_mode; //Set if running in blocking mode + sem_t pollthread_sema; // Polling thread waits on this to be signalled to issue Poll + sem_t encoderthread_sema; // Encoder thread waits on this to be signalled to continue q/dq loop + pthread_t enc_pollthread; // Polling thread, created if running in non-blocking mode. + pthread_t enc_capture_loop; // Encoder capture thread + + pthread_t encode_thread; // Current thread, encoding stream + + void *g_this; + void *nvosd_context; + vector rectParams; +} h2645enc_context_t; + +class H2645Encoder +{ +public: + H2645Encoder(FF_CircleQueue* _InBufQueue, FF_CircleQueue* _outBufQueue); + ~H2645Encoder(); + + /** @brief 初始化 */ + // int InitEncode(int chn, int width, int height); //use libVideoCodec.so + int InitEncode(int chn, int width, int height, uint32_t bitrate = 4); //libVideoCodecV2.so + + + /** @brief 启动编码通道 */ + int RunEncoderChn(int chn); + +private: + + //void set_defaults(h2645enc_context_t ** ctx); + void abort(h2645enc_context_t *ctx); + Crc* InitCrc(unsigned int CrcPolynomial); + void CalculateCrc(Crc *phCrc, unsigned char *buffer, uint32_t count); + void CloseCrc(Crc **phCrc); + int write_encoder_output_frame (ofstream * stream, NvBuffer * buffer); + static bool encoder_capture_plane_dq_callback(struct v4l2_buffer *v4l2_buf, NvBuffer * buffer, + NvBuffer * shared_buffer, void *arg); + int get_next_parsed_pair(h2645enc_context_t *ctx, char *id, uint32_t *value); + int set_runtime_params(h2645enc_context_t *ctx); + int get_next_runtime_param_change_frame(h2645enc_context_t *ctx); + void populate_roi_Param(std::ifstream * stream, v4l2_enc_frame_ROI_params *VEnc_ROI_params); + void populate_ext_rps_ctrl_Param (std::ifstream * stream, v4l2_enc_frame_ext_rps_ctrl_params *VEnc_ext_rps_ctrl_params); + int setup_output_dmabuf(h2645enc_context_t *ctx, uint32_t num_buffers ); + void populate_ext_rate_ctrl_Param(std::ifstream * stream, v4l2_enc_frame_ext_rate_ctrl_params *VEnc_ext_rate_ctrl_params); + void populate_gdr_Param(std::ifstream * stream, uint32_t *start_frame_num, uint32_t *gdr_num_frames); + static void* encoder_pollthread_fcn(void *arg); + int encoder_proc_nonblocking(h2645enc_context_t &ctx, bool eos); + int encoder_proc_blocking(h2645enc_context_t &ctx, bool eos); + static void* encode_proc(void *p_ctx); + int set_defaults(int chn, int width, int height, uint32_t bitrate = 2); + int write_encoder_output_frame_to_queue (NvBuffer * buffer); + int read_video_frame_from_queue(NvBuffer & buffer); + + + FF_CircleQueue* ff_InBufQueue; + FF_CircleQueue* ff_outBufQueue; + + bool m_StopProcBlocking; + + h2645enc_context_t *m_H2645Enc_Ctx; + FILE *pfile = NULL; + +public: +#define TEST_ERROR(cond, str, label) if(cond) { \ + cerr << str << endl; \ + error = 1; \ + goto label; } + +#define TEST_PARSE_ERROR(cond, label) if(cond) { \ + cerr << "Error parsing runtime parameter changes string" << endl; \ + goto label; } + +#define IS_DIGIT(c) (c >= '0' && c <= '9') +#define MICROSECOND_UNIT 1000000 + +}; + +#endif //_H2645ENCODER_H__ + diff --git a/tools/jetson_multimedia/include/video_codec/JpegDecode.h b/tools/jetson_multimedia/include/video_codec/JpegDecode.h new file mode 100644 index 0000000..c2849ec --- /dev/null +++ b/tools/jetson_multimedia/include/video_codec/JpegDecode.h @@ -0,0 +1,87 @@ +#ifndef _JPEG_DECODE_H__ +#define _JPEG_DECODE_H__ + +#include +#include +#include + +#include "NvJpegDecoder.h" +#include "NvVideoConverter.h" + +#include "FF_CircleQueue.h" +#include "VCCommon.h" + +#define NUM_FILE_DECODE 10 + +typedef struct +{ + NvVideoConverter *conv; + NvJPEGDecoder *jpegdec; + + char *in_file_path[NUM_FILE_DECODE]; + std::ifstream * in_file[NUM_FILE_DECODE]; + uint64_t in_file_size; + unsigned char *in_buffer; + + char *out_file_path[NUM_FILE_DECODE]; + std::ofstream * out_file[NUM_FILE_DECODE]; + + int out_fd; + bool got_error; + bool use_fd; + bool perf; + int stress_test; + int num_files; + int current_file; + + void* g_this; + pthread_t decode_thread; // Current thread, decoding stream. + uint32_t video_height; + uint32_t video_width; + uint32_t thread_num; +}jepg_context_t; + + +class JpegDecode +{ +public: + JpegDecode(FF_CircleQueue* _InBufQueue, FF_CircleQueue* _outBufQueue); + ~JpegDecode(); + + /** + * @brief 初始化通道 + */ + int InitJpegDecode(int chn, uint32_t inWidth = 1920, uint32_t inHeight = 1080); + + /** @brief 启动解码通道idx */ + int RunJpegDecoderChn(int chn); + +private: + void abort(jepg_context_t * ctx); + static bool conv_capture_dqbuf_thread_callback(struct v4l2_buffer *v4l2_buf, + NvBuffer * buffer, NvBuffer * shared_buffer, void *arg); + uint64_t get_file_size(ifstream * stream); + static void* jpeg_decode_proc(void *pctx); + int set_defaults(int chn, uint32_t inWidth, uint32_t inHeight); + int read_input_data_from_queue(uint32_t ch_num, unsigned char* inbuffer); + int write_video_frame_to_queue(int chn, NvBuffer &buffer); +private: + + FF_CircleQueue* ff_InBufQueue; + FF_CircleQueue* ff_outBufQueue; + + bool m_StopProcBlocking; + + jepg_context_t m_JpegDec_Ctx; + + FILE *pfile = NULL; + +#define JPEG_TEST_ERROR(cond, str, label) if(cond) { \ + cerr << str << endl; \ + error = 1; \ + goto label; } + +}; + + +#endif //_JPEG_DECODE_H__ diff --git a/tools/jetson_multimedia/include/video_codec/JpegEncode.h b/tools/jetson_multimedia/include/video_codec/JpegEncode.h new file mode 100644 index 0000000..e21e891 --- /dev/null +++ b/tools/jetson_multimedia/include/video_codec/JpegEncode.h @@ -0,0 +1,62 @@ +#ifndef _JPEG_ENCODE_H__ +#define _JPEG_ENCODE_H__ + +#include +#include +#include + +#include "NvJpegEncoder.h" +#include "NvVideoConverter.h" + +typedef struct +{ + NvVideoConverter *conv; + NvJPEGEncoder *jpegenc; + + char *in_file_path; + std::ifstream * in_file; + uint32_t in_width; + uint32_t in_height; + uint32_t in_pixfmt; + + char *out_file_path; + std::ofstream * out_file; + + bool got_error; + bool use_fd; + + bool perf; + + uint32_t crop_left; + uint32_t crop_top; + uint32_t crop_width; + uint32_t crop_height; + int stress_test; + bool scaled_encode; + uint32_t scale_width; + uint32_t scale_height; + int quality; +} jpeg_encode_context_t; + +class JpegEncode +{ +public: + JpegEncode(); + ~JpegEncode(); + int JpegEncodeOneFrame(int width, int height, char* frameData, char *path); ///< 输入图片格式必须为yuv420m +private: + void set_defaults(jpeg_encode_context_t * ctx, int width, int height); + int read_video_frame(char* frameData, NvBuffer & buffer); +private: + jpeg_encode_context_t m_ctx; + +#define TEST_ERROR(cond, str, label) if(cond) { \ + std::cerr << str << std::endl; \ + error = 1; \ + goto label; } + +#define PERF_LOOP 300 + +}; + +#endif //_JPEG_ENCODE_H__ \ No newline at end of file diff --git a/tools/jetson_multimedia/include/video_codec/QueueStructDefine.h b/tools/jetson_multimedia/include/video_codec/QueueStructDefine.h new file mode 100644 index 0000000..9c1502f --- /dev/null +++ b/tools/jetson_multimedia/include/video_codec/QueueStructDefine.h @@ -0,0 +1,36 @@ +#ifndef _QUEUE_STRUCT_DEFINE_H__ +#define _QUEUE_STRUCT_DEFINE_H__ + +#include + +typedef struct _FFQBuffer +{ + uint32_t max_size; ///< buf总长度 + uint32_t use_size; ///< 已存放数据的长度 + char* data; +}FFQBuffer; + + +/// 模块监听者buf +typedef struct _ListenerQBuffer +{ + uint32_t max_size; ///< buf总长度 + uint32_t use_size; ///< 已存放数据的长度 + unsigned char main_code; ///< 记录属于哪一个模块的标志码 + unsigned char sub_code; ///< 记录属于该模块子命令标志码 + char* data; ///< 记录数据 +}ListenerQBuffer; + +//存放视频数据 +typedef struct _VideoQBuffer +{ + uint32_t max_size; // buf总长度 + uint32_t use_size; // 已存放数据的长度 + uint32_t id; // 队列编号 + //uint32_t videoType; // 视频类型 h264/h265 + //uint32_t videoH; // 视频高 + //uint32_t videoW; // 视频宽 + char* data; // 记录数据 +}VideoQBuffer; + +#endif //_QUEUE_STRUCT_DEFINE_H__ diff --git a/tools/jetson_multimedia/include/video_codec/VCCommon.h b/tools/jetson_multimedia/include/video_codec/VCCommon.h new file mode 100644 index 0000000..36311ea --- /dev/null +++ b/tools/jetson_multimedia/include/video_codec/VCCommon.h @@ -0,0 +1,118 @@ +#ifndef _VCCOMMON_H_ +#define _VCCOMMON_H_ + +/* Includes */ +#include +#include +#include +#include +#include + +using namespace std; + +/* Defines */ +#define _64BITARG_ "q" +#define _S64BITARG_ "lld" +#define _U64BITARG_ "llu" + +#define _S32BITARG_ "ld" +#define _U32BITARG_ "lu" +#define _SPOINTERSIZEARG_ _S32BITARG_ +#define _UPOINTERSIZEARG_ _U32BITARG_ + +/* paths */ +#define kEOLString "\n" +#define kPathDelimiterString "/" +#define kPathDelimiterChar '/' +#define kPartialPathBeginsWithDelimiter 0 + +/* Constants */ +#define QT_TIME_TO_LOCAL_TIME (-2082844800) +#define QT_PATH_SEPARATOR '/' + +#define kSInt16_Max (SInt16) SHRT_MAX +#define kUInt16_Max (uint16) USHRT_MAX + +#define kSInt32_Max (sint32) LONG_MAX +#define kuint32_Max (uint32)0xFFFFFFFF//ULONG_MAX + +#define kSInt64_Max (sint64) LONG_LONG_MAX +#define kUInt64_Max (uint64) ULONG_LONG_MAX + +/* Typedefs */ +typedef signed long PointerSizedInt; +typedef unsigned long PointerSizedUInt; +typedef uint8_t uint8; +typedef int8_t sint8; +typedef uint16_t uint16; +typedef int16_t sint16; +typedef uint32_t uint32; +typedef int32_t sint32; +typedef int64_t sint64; +typedef uint64_t uint64; +typedef float float32; +typedef double float64; +typedef uint16 bool16; +typedef uint8 bool8; + +#ifndef CONST +#define CONST const +#endif + +#ifndef FALSE +#define FALSE 0 +#endif + +#ifndef TRUE +#define TRUE 1 +#endif + + +#ifndef NULL +#define NULL ((void *)0) +#endif + +typedef void *HANDLE; + +#ifdef FOUR_CHARS_TO_INT +#error Conflicting Macro "FOUR_CHARS_TO_INT" +#endif + +#define FOUR_CHARS_TO_INT( c1, c2, c3, c4 ) ( c1 << 24 | c2 << 16 | c3 << 8 | c4 ) + +#ifdef TW0_CHARS_TO_INT +#error Conflicting Macro "TW0_CHARS_TO_INT" +#endif + +#define TW0_CHARS_TO_INT( c1, c2 ) ( c1 << 8 | c2 ) +#define MAX_PATH 260 + +#define FF_ALIGN(x, a) (((x)+(a)-1)&~((a)-1)) ///< 对齐 + + +typedef sint32 S_Res; +typedef sint32 OS_Error; + + +enum +{ + OS_NoErr = (OS_Error) 0, + OS_SocketFailed = (OS_Error) -50, + OS_BadURLFormat = (OS_Error) -100, + OS_NotEnoughSpace = (OS_Error) -101 +}; + + +#define APP_QUEUE_BUF_COUNT 8 //监听Queue中节点的个数 +#define APP_VIDEO_QUEUE_BUF_SIZE (1280*720*3) //video Queue中节点buf大小 + +#define QUEUE_BUF_COUNT 8 //监听Queue中节点的个数 +#define VIDEO_QUEUE_BUF_SIZE (1920*1080*3) //video Queue中节点buf大小 + +///紫外队列相关 +#define UV_QUEUE_NODE_NUM 8 ///队列中节点的个数 +#define UV_VIDEO_QUEUE_BUF_SIZE (720*576*3) + + +#endif //_VCCOMMON_H_ + \ No newline at end of file diff --git a/tools/jetson_multimedia/src/common/algorithm/cuda/NvAnalysis.cu b/tools/jetson_multimedia/src/common/algorithm/cuda/NvAnalysis.cu new file mode 100644 index 0000000..6206071 --- /dev/null +++ b/tools/jetson_multimedia/src/common/algorithm/cuda/NvAnalysis.cu @@ -0,0 +1,132 @@ +/* + * Copyright (c) 2016, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#include +#include "NvAnalysis.h" + +#define BOX_W 32 +#define BOX_H 32 + +__global__ void +addLabelsKernel(int *pDevPtr, int pitch) +{ + int row = blockIdx.y * blockDim.y + threadIdx.y + BOX_H; + int col = blockIdx.x * blockDim.x + threadIdx.x + BOX_W; + char *pElement = (char *)pDevPtr + row * pitch + col; + + pElement[0] = 0; + + return; +} + +int +addLabels(CUdeviceptr pDevPtr, int pitch) +{ + dim3 threadsPerBlock(BOX_W, BOX_H); + dim3 blocks(1,1); + + addLabelsKernel<<>>((int *)pDevPtr, pitch); + + return 0; +} + + +__global__ void +convertIntToFloatKernelRGB(CUdeviceptr pDevPtr, int width, int height, + void* cuda_buf, int pitch, void* offsets_gpu, void* scales_gpu) +{ + float *pdata = (float *)cuda_buf; + char *psrcdata = (char *)pDevPtr; + int *offsets = (int *)offsets_gpu; + float *scales = (float *)scales_gpu; + int row = blockIdx.y * blockDim.y + threadIdx.y; + int col = blockIdx.x * blockDim.x + threadIdx.x; + + if (col < width && row < height) + { + for (int k = 0; k < 3; k++) + { + pdata[width * height * k + row * width + col] = + (float)(*(psrcdata + row * pitch + col * 4 + (3 - 1 - k)) - offsets[k]) * scales[k]; + } + } +} + +__global__ void +convertIntToFloatKernelBGR(CUdeviceptr pDevPtr, int width, int height, + void* cuda_buf, int pitch, void* offsets_gpu, void* scales_gpu) +{ + float *pdata = (float *)cuda_buf; + char *psrcdata = (char *)pDevPtr; + int *offsets = (int *)offsets_gpu; + float *scales = (float *)scales_gpu; + int row = blockIdx.y * blockDim.y + threadIdx.y; + int col = blockIdx.x * blockDim.x + threadIdx.x; + + + if (col < width && row < height) + { + // For V4L2_PIX_FMT_ABGR32 --> BGRA-8-8-8-8 + for (int k = 0; k < 3; k++) + { + pdata[width * height * k + row * width + col] = + (float)(*(psrcdata + row * pitch + col * 4 + k) - offsets[k]) * scales[k]; + } + } +} + +int convertIntToFloat(CUdeviceptr pDevPtr, + int width, + int height, + int pitch, + COLOR_FORMAT color_format, + void* offsets, + void* scales, + void* cuda_buf, void* pstream) +{ + dim3 threadsPerBlock(32, 32); + dim3 blocks(width/threadsPerBlock.x, height/threadsPerBlock.y); + cudaStream_t stream; + if (pstream!= NULL) + stream = *(cudaStream_t*)pstream; + else + stream = 0; + + if (color_format == COLOR_FORMAT_RGB) + { + convertIntToFloatKernelRGB<<>>(pDevPtr, width, + height, cuda_buf, pitch, offsets, scales); + } + else if (color_format == COLOR_FORMAT_BGR) + { + convertIntToFloatKernelBGR<<>>(pDevPtr, width, + height, cuda_buf, pitch, offsets, scales); + } + + return 0; +} diff --git a/tools/jetson_multimedia/src/common/algorithm/cuda/NvAnalysis.h b/tools/jetson_multimedia/src/common/algorithm/cuda/NvAnalysis.h new file mode 100644 index 0000000..90ccf46 --- /dev/null +++ b/tools/jetson_multimedia/src/common/algorithm/cuda/NvAnalysis.h @@ -0,0 +1,48 @@ +/* + * Copyright (c) 2016, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#ifndef __NVANALYSIS_H +#define __NVANALYSIS_H + +#include "NvCudaProc.h" + +//interface to cuda kernel +//@pDevPtr: ptr to buffer data +//@pitch: stride per line +int addLabels(CUdeviceptr pDevPtr, int pitch); + +int convertIntToFloat(CUdeviceptr pDevPtr, + int width, + int height, + int pitch, + COLOR_FORMAT color_format, + void* offsets, + void* scales, + void* cuda_buf, void* pstream = NULL); + +#endif diff --git a/tools/jetson_multimedia/src/common/algorithm/cuda/NvCudaProc.cpp b/tools/jetson_multimedia/src/common/algorithm/cuda/NvCudaProc.cpp new file mode 100644 index 0000000..64f058f --- /dev/null +++ b/tools/jetson_multimedia/src/common/algorithm/cuda/NvCudaProc.cpp @@ -0,0 +1,195 @@ +/* + * Copyright (c) 2016, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#include +#include +#include +#include +#include +#include + +#include +#include + +#include "cudaEGL.h" +#include "NvAnalysis.h" + +#include "NvCudaProc.h" + +static void +Handle_EGLImage(EGLImageKHR image); + +void +HandleEGLImage(void *pEGLImage) +{ + EGLImageKHR *pImage = (EGLImageKHR *)pEGLImage; + Handle_EGLImage(*pImage); +} + + +/** + * Performs CUDA Operations on egl image. + * + * @param image : EGL image + */ +static void +Handle_EGLImage(EGLImageKHR image) +{ + CUresult status; + CUeglFrame eglFrame; + CUgraphicsResource pResource = NULL; + + cudaFree(0); + status = cuGraphicsEGLRegisterImage(&pResource, image, + CU_GRAPHICS_MAP_RESOURCE_FLAGS_NONE); + if (status != CUDA_SUCCESS) + { + printf("cuGraphicsEGLRegisterImage failed: %d, cuda process stop\n", + status); + return; + } + + status = cuGraphicsResourceGetMappedEglFrame(&eglFrame, pResource, 0, 0); + if (status != CUDA_SUCCESS) + { + printf("cuGraphicsSubResourceGetMappedArray failed\n"); + } + + status = cuCtxSynchronize(); + if (status != CUDA_SUCCESS) + { + printf("cuCtxSynchronize failed\n"); + } + + if (eglFrame.frameType == CU_EGL_FRAME_TYPE_PITCH) + { + //Rect label in plan Y, you can replace this with any cuda algorithms. + addLabels((CUdeviceptr) eglFrame.frame.pPitch[0], eglFrame.pitch); + } + + status = cuCtxSynchronize(); + if (status != CUDA_SUCCESS) + { + printf("cuCtxSynchronize failed after memcpy\n"); + } + + status = cuGraphicsUnregisterResource(pResource); + if (status != CUDA_SUCCESS) + { + printf("cuGraphicsEGLUnRegisterResource failed: %d\n", status); + } +} + +/** + * Performs map egl image into cuda memory. + * + * @param pEGLImage: EGL image + * @param width: Image width + * @param height: Image height + * @param color_format: The input color format + * @param cuda_buf: destnation cuda address + */ +void mapEGLImage2Float(void* pEGLImage, int width, int height, + COLOR_FORMAT color_format, + void* cuda_buf, + void* offsets, + void* scales) +{ + CUresult status; + CUeglFrame eglFrame; + CUgraphicsResource pResource = NULL; + EGLImageKHR *pImage = (EGLImageKHR *)pEGLImage; + + cudaFree(0); + status = cuGraphicsEGLRegisterImage(&pResource, *pImage, + CU_GRAPHICS_MAP_RESOURCE_FLAGS_NONE); + if (status != CUDA_SUCCESS) + { + printf("cuGraphicsEGLRegisterImage failed: %d, cuda process stop\n", + status); + return; + } + + status = cuGraphicsResourceGetMappedEglFrame(&eglFrame, pResource, 0, 0); + if (status != CUDA_SUCCESS) + { + printf("cuGraphicsSubResourceGetMappedArray failed\n"); + } + + status = cuCtxSynchronize(); + if (status != CUDA_SUCCESS) + { + printf("cuCtxSynchronize failed\n"); + } + + if (eglFrame.frameType == CU_EGL_FRAME_TYPE_PITCH) + { + // Using GPU to convert int buffer into float buffer. + convertIntToFloat((CUdeviceptr) eglFrame.frame.pPitch[0], + width, + height, + eglFrame.pitch, + color_format, + offsets, + scales, + cuda_buf); + } + status = cuCtxSynchronize(); + if (status != CUDA_SUCCESS) + { + printf("cuCtxSynchronize failed after memcpy\n"); + } + + status = cuGraphicsUnregisterResource(pResource); + if (status != CUDA_SUCCESS) + { + printf("cuGraphicsEGLUnRegisterResource failed: %d\n", status); + } +} + +void convertEglFrameIntToFloat(void* pEglFrame, int width, int height, + COLOR_FORMAT color_format, + void* cuda_buf, + void* offsets, + void* scales, void* pstream) +{ + CUeglFrame eglFrame = *(CUeglFrame*)pEglFrame; + + if (eglFrame.frameType == CU_EGL_FRAME_TYPE_PITCH) + { + // Using GPU to convert int buffer into float buffer. + convertIntToFloat((CUdeviceptr) eglFrame.frame.pPitch[0], + width, + height, + eglFrame.pitch, + color_format, + offsets, + scales, + cuda_buf, pstream); + } +} \ No newline at end of file diff --git a/tools/jetson_multimedia/src/common/algorithm/cuda/NvCudaProc.h b/tools/jetson_multimedia/src/common/algorithm/cuda/NvCudaProc.h new file mode 100644 index 0000000..5a6f694 --- /dev/null +++ b/tools/jetson_multimedia/src/common/algorithm/cuda/NvCudaProc.h @@ -0,0 +1,47 @@ +/* + * Copyright (c) 2016, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#ifndef __NVCUDAPROC_H +#define __NVCUDAPROC_H + +typedef enum { + COLOR_FORMAT_RGB, + COLOR_FORMAT_BGR, +} COLOR_FORMAT; + +void HandleEGLImage(void* pEGLImage); + +void mapEGLImage2Float(void* pEGLImage, int width, int height, COLOR_FORMAT color_format, + void* cuda_buf, void* offsets, + void* scales); + +void convertEglFrameIntToFloat(void* pEglFrame, int width, int height, + COLOR_FORMAT color_format, void* cuda_buf,void* offsets, + void* scales, void* pstream); + +#endif diff --git a/tools/jetson_multimedia/src/common/algorithm/trt/trt_inference.cpp b/tools/jetson_multimedia/src/common/algorithm/trt/trt_inference.cpp new file mode 100644 index 0000000..6b18cb7 --- /dev/null +++ b/tools/jetson_multimedia/src/common/algorithm/trt/trt_inference.cpp @@ -0,0 +1,1008 @@ +/* + * Copyright (c) 2016, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#include "trt_inference.h" +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + +static const int TIMING_ITERATIONS = 1; +static const int NUM_BINDINGS = 3; +static const int FILTER_NUM = 6; + +#define CHECK(status) \ +{ \ + if (status != 0) \ + { \ + std::cout << "Cuda failure: " << status; \ + abort(); \ + } \ +} + +// Logger for TRT info/warning/errors +class Logger : public ILogger +{ + void log(Severity severity, const char* msg) noexcept override + { + // suppress info-level messages + if (severity == Logger::Severity::kINTERNAL_ERROR || + severity == Logger::Severity::kERROR || + severity == Logger::Severity::kWARNING) + std::cout << msg << std::endl; + } +}; + +class Profiler : public IProfiler +{ + typedef std::pair Record; + std::vector mProfile; + + virtual void reportLayerTime(const char* layerName, float ms) noexcept + { + auto record = std::find_if(mProfile.begin(), mProfile.end(), + [&](const Record& r){ return r.first == layerName; }); + if (record == mProfile.end()) + mProfile.push_back(std::make_pair(layerName, ms)); + else + record->second += ms; + } + + void printLayerTimes() + { + float totalTime = 0; + for (size_t i = 0; i < mProfile.size(); i++) + { + printf("%-40.40s %4.3fms\n", mProfile[i].first.c_str(), + mProfile[i].second / TIMING_ITERATIONS); + totalTime += mProfile[i].second; + } + printf("Time over all layers: %4.3f\n", totalTime / TIMING_ITERATIONS); + } + +}; + +class Int8EntropyCalibrator : public IInt8EntropyCalibrator +{ + public: + Int8EntropyCalibrator(bool readCache = true, bool onnxModel = false) + { + mReadCache = readCache; + mOnnxModel = onnxModel; + } + + virtual ~Int8EntropyCalibrator() + { + } + + //We don't support int8 calibration till now[ToDo]. + int getBatchSize() const noexcept override { return 0 /*mBF.m_Dims.n()*/; } + + bool getBatch(void* bindings[], const char* names[], int nbBindings) noexcept override + { + return false; + } + + const void* readCalibrationCache(size_t& length) noexcept override + { + mCalibrationCache.clear(); + const char* CACHE_PATH = mOnnxModel ? "../../data/Model/resnet10/CalibrationTable_ONNX" + : "../../data/Model/resnet10/CalibrationTable_CAFFE"; + std::ifstream input(CACHE_PATH, std::ios::binary); + input >> std::noskipws; + if (mReadCache && input.good()) + std::copy(std::istream_iterator(input), std::istream_iterator(), std::back_inserter(mCalibrationCache)); + length = mCalibrationCache.size(); + cout<<"text:"<<(char*)(&mCalibrationCache[0])<(cache), length); + } + + private: + bool mReadCache{ true }; + bool mOnnxModel{ false }; + std::vector mCalibrationCache; +}; + +string stringtrim(string); + +//This function is used to trim space +string +stringtrim(string s) +{ + int i = 0; + while (s[i] == ' ') + { + i++; + } + s = s.substr(i); + i = s.size()-1; + while (s[i] == ' ') + { + i--; + } + + s = s.substr(0, i + 1); + return s; +} + +int +TRT_Context::getNetWidth() const +{ + return net_width; +} + +int +TRT_Context::getNetHeight() const +{ + return net_height; +} + + +int +TRT_Context::getFilterNum() const +{ + return filter_num; +} + +void +TRT_Context::setFilterNum(const unsigned int& filter_num) +{ + this->filter_num = filter_num; +} + +void*& +TRT_Context::getBuffer(const int& index) +{ + assert(index >= 0 && index < num_bindings); + return buffers[index]; +} + +float*& +TRT_Context::getInputBuf() +{ + return input_buf; +} + +uint32_t +TRT_Context::getNumTrtInstances() const +{ + return trtinstance_num; +} + +uint32_t +TRT_Context::getBatchSize() const +{ + return batch_size; +} + +int +TRT_Context::getModelClassCnt() const +{ + return g_pModelNetAttr->classCnt; +} + + +void* +TRT_Context::getScales() const +{ + return scales_gpu; +} + +void* +TRT_Context::getOffsets() const +{ + return offset_gpu; +} + +//0 fp16 1 fp32 2 int8 +void +TRT_Context::setMode(const int& mode) +{ + this->mode = mode; +} + +void +TRT_Context::setBatchSize(const uint32_t& batchsize) +{ + this->batch_size = batchsize; +} + +void +TRT_Context::setDumpResult(const bool& dump_result) +{ + this->dump_result = dump_result; +} + +void +TRT_Context::setTrtProfilerEnabled(const bool& enable_trt_profiler) +{ + this->enable_trt_profiler = enable_trt_profiler; +} + +int +TRT_Context::getChannel() const +{ + return channel; +} + + +TRT_Context::TRT_Context() +{ + net_width = 0; + net_height = 0; + filter_num = FILTER_NUM; + buffers = new void *[NUM_BINDINGS]; + for (int i = 0; i < NUM_BINDINGS; i++) + { + buffers[i] = NULL; + } + input_buf = NULL; + output_cov_buf = NULL; + output_bbox_buf = NULL; + + runtime = NULL; + engine = NULL; + context = NULL; + pResultArray = new uint32_t[100*4]; + + channel = 0; + num_bindings = NUM_BINDINGS; + + batch_size = 1; + + trtinstance_num = 1; + + mode = MODE_FP16; + elapsed_frame_num = 0; + elapsed_time = 0; + enable_trt_profiler = 1; + dump_result = 0; + frame_num = 0; + result_file = "result.txt"; + pLogger = new Logger; + pProfiler = new Profiler; +} + + +void +TRT_Context::allocateMemory(bool bUseCPUBuf) +{ + const ICudaEngine& cuda_engine = context->getEngine(); + // input and output buffer pointers that we pass to the engine + // the engine requires exactly IEngine::getNbBindings() of these + // but in this case we know that there is exactly one input and one output + assert(cuda_engine.getNbBindings() == num_bindings); + + // In order to bind the buffers, we need to know the names of the input + // and output tensors. note that indices are guaranteed to be less than + // IEngine::getNbBindings() + inputIndex = cuda_engine.getBindingIndex(g_pModelNetAttr->INPUT_BLOB_NAME); + outputIndex = cuda_engine.getBindingIndex(g_pModelNetAttr->OUTPUT_BLOB_NAME); + outputIndexBBOX = cuda_engine.getBindingIndex(g_pModelNetAttr->OUTPUT_BBOX_NAME); + // allocate GPU buffers + if (is_onnx_model) + { + //It's explicit batch + Dims inputD = cuda_engine.getBindingDimensions(inputIndex); + Dims outputD = cuda_engine.getBindingDimensions(outputIndex); + Dims outputDB = cuda_engine.getBindingDimensions(outputIndexBBOX); + inputDims = Dims3{inputD.d[1], inputD.d[2], inputD.d[3]}; + outputDims = Dims3{outputD.d[1], outputD.d[2], outputD.d[3]}; + outputDimsBBOX = Dims3{outputDB.d[1], outputDB.d[2], outputDB.d[3]}; + } + else + { + inputDims = static_cast(cuda_engine.getBindingDimensions(inputIndex)); + outputDims = static_cast(cuda_engine.getBindingDimensions(outputIndex)); + outputDimsBBOX = static_cast(cuda_engine.getBindingDimensions(outputIndexBBOX)); + } + + net_height = inputDims.d[1]; + net_width = inputDims.d[2]; + + inputSize = batch_size * inputDims.d[0] * inputDims.d[1] * inputDims.d[2] * sizeof(float); + outputSize = batch_size * outputDims.d[0] * outputDims.d[1] * + outputDims.d[2] * sizeof(float); + outputSizeBBOX = batch_size * outputDimsBBOX.d[0] * outputDimsBBOX.d[1] * + outputDimsBBOX.d[2] * sizeof(float); + if (bUseCPUBuf && input_buf == NULL) + { + input_buf = (float *)malloc(inputSize); + assert(input_buf != NULL); + } + + if (output_cov_buf == NULL) + { + output_cov_buf = (float *)malloc(outputSize); + assert(output_cov_buf != NULL); + } + if (outputIndexBBOX >= 0) + { + if (output_bbox_buf == NULL) + { + output_bbox_buf = (float *)malloc(outputSizeBBOX); + assert(output_bbox_buf != NULL); + } + } + // create GPU buffers and a stream + if (buffers[inputIndex] == NULL) + { + CHECK(cudaMalloc(&buffers[inputIndex], inputSize)); + } + if (buffers[outputIndex] == NULL) + { + CHECK(cudaMalloc(&buffers[outputIndex], outputSize)); + } + if (outputIndexBBOX >= 0) + { + if (buffers[outputIndexBBOX] == NULL) + { + CHECK(cudaMalloc(&buffers[outputIndexBBOX], outputSizeBBOX)); + } + } + CHECK(cudaMalloc(&offset_gpu, sizeof(int) * 3)); + CHECK(cudaMalloc(&scales_gpu, sizeof(float) * 3)); + CHECK(cudaMemcpy(offset_gpu, (void*)g_pModelNetAttr->offsets, + sizeof(int) * 3, + cudaMemcpyHostToDevice)); + CHECK(cudaMemcpy(scales_gpu, (void*)g_pModelNetAttr->input_scale, + sizeof(float) * 3, + cudaMemcpyHostToDevice)); + if (dump_result) + { + fstream.open(result_file.c_str(), ios::out); + } +} + +void +TRT_Context::releaseMemory(bool bUseCPUBuf) +{ + for (int i = 0; i < NUM_BINDINGS; i++) + { + if (buffers[i] != NULL) + { + CHECK(cudaFree(buffers[i])); + buffers[i] = NULL; + } + } + if (bUseCPUBuf && input_buf != NULL) + { + free(input_buf); + input_buf = NULL; + } + if (output_cov_buf != NULL) + { + free(output_cov_buf); + output_cov_buf = NULL; + } + if (output_bbox_buf != NULL) + { + free(output_bbox_buf); + output_bbox_buf = NULL; + } + + if (pResultArray != NULL) + { + delete []pResultArray; + pResultArray = NULL; + } + + if (dump_result) + { + fstream.close(); + } + CHECK(cudaFree(offset_gpu)); + CHECK(cudaFree(scales_gpu)); +} + +TRT_Context::~TRT_Context() +{ + + delete pLogger; + delete pProfiler; + delete []buffers; +} + +void +TRT_Context::caffeToTRTModel(const string& deployfile, const string& modelfile) +{ + Int8EntropyCalibrator calibrator; + IInt8Calibrator* int8Calibrator = &calibrator; + // create API root class - must span the lifetime of the engine usage + IBuilder *builder = createInferBuilder(*pLogger); + INetworkDefinition *network = builder->createNetworkV2(0U); + IBuilderConfig* config = builder->createBuilderConfig(); + + // parse the caffe model to populate the network, then set the outputs + ICaffeParser *parser = createCaffeParser(); + + bool hasFp16 = builder->platformHasFastFp16(); + + // if user specify + if (mode == MODE_FP16) + { + if (hasFp16) + { + printf("mode has been set to 0(using fp16)\n"); + } + else + { + printf("platform don't have fp16, force to 1(using fp32)\n"); + } + } + else if(mode >= MODE_FP32) + { + printf("mode >= 1(using fp32 or int8)\n"); + hasFp16 = 0; + } + + // create a 16-bit model if it's natively supported + DataType modelDataType = hasFp16 ? DataType::kHALF : DataType::kFLOAT; + const IBlobNameToTensor *blobNameToTensor = + parser->parse(deployfile.c_str(), // caffe deploy file + modelfile.c_str(), // caffe model file + *network, // network definition that parser populate + modelDataType); + assert(blobNameToTensor != nullptr); + + // the caffe file has no notion of outputs + // so we need to manually say which tensors the engine should generate + outputs = {g_pModelNetAttr->OUTPUT_BLOB_NAME, + g_pModelNetAttr->OUTPUT_BBOX_NAME}; + for (auto& s : outputs) + { + network->markOutput(*blobNameToTensor->find(s.c_str())); + printf("outputs %s\n", s.c_str()); + } + + // Build the engine + builder->setMaxBatchSize(batch_size); + config->setMaxWorkspaceSize(g_pModelNetAttr->WORKSPACE_SIZE); + if (mode == MODE_INT8) + { + config->setFlag(BuilderFlag::kINT8); + config->setInt8Calibrator(int8Calibrator); + } + + // Eliminate the side-effect from the delay of GPU frequency boost + config->setMinTimingIterations(3); + config->setAvgTimingIterations(2); + + // set up the network for paired-fp16 format, only on DriveCX + if (hasFp16) + { + config->setFlag(BuilderFlag::kFP16); + } + + ICudaEngine* engine = builder->buildEngineWithConfig(*network, *config); + assert(engine); + + // we don't need the network any more, and we can destroy the parser + network->destroy(); + parser->destroy(); + config->destroy(); + + // serialize the engine, then close everything down + trtModelStream = engine->serialize(); + engine->destroy(); + builder->destroy(); + shutdownProtobufLibrary(); +} + +void +TRT_Context::onnxToTRTModel(const string& modelfile) +{ + Int8EntropyCalibrator calibrator(true, true); + IInt8Calibrator* int8Calibrator = &calibrator; + // create API root class - must span the lifetime of the engine usage + IBuilder *builder = createInferBuilder(*pLogger); + const auto explicitBatch = 1U << static_cast(NetworkDefinitionCreationFlag::kEXPLICIT_BATCH); + INetworkDefinition* network = builder->createNetworkV2(explicitBatch); + + IBuilderConfig* config = builder->createBuilderConfig(); + + auto parser = nvonnxparser::createParser(*network, *pLogger); + + bool hasFp16 = builder->platformHasFastFp16(); + + // if user specify + if (mode == MODE_FP16) + { + if (hasFp16) + { + printf("mode has been set to 0(using fp16)\n"); + } + else + { + printf("platform don't have fp16, force to 1(using fp32)\n"); + } + } + else if(mode >= MODE_FP32) + { + printf("mode >= 1(using fp32 or int8)\n"); + hasFp16 = 0; + } + + auto parsed = parser->parseFromFile(modelfile.c_str(), static_cast(ILogger::Severity::kWARNING)); + if (!parsed) + { + printf("Failed to parse onnx model\n"); + return; + } + + // Only support one input for resnet10(default model) + auto input = network->getInput(0); + auto inputDims = input->getDimensions(); + IOptimizationProfile* profile = builder->createOptimizationProfile(); + profile->setDimensions(input->getName(), OptProfileSelector::kMIN, Dims4{batch_size, inputDims.d[1], inputDims.d[2], inputDims.d[3]}); + profile->setDimensions(input->getName(), OptProfileSelector::kOPT, Dims4{batch_size, inputDims.d[1], inputDims.d[2], inputDims.d[3]}); + profile->setDimensions(input->getName(), OptProfileSelector::kMAX, Dims4{batch_size, inputDims.d[1], inputDims.d[2], inputDims.d[3]}); + assert(config->addOptimizationProfile(profile) != -1); + assert(profile->isValid()); + config->setCalibrationProfile(profile); + + // Build the engine + config->setMaxWorkspaceSize(g_pModelNetAttr->WORKSPACE_SIZE); + if (mode == MODE_INT8) + { + config->setFlag(BuilderFlag::kINT8); + config->setInt8Calibrator(int8Calibrator); + } + + // Eliminate the side-effect from the delay of GPU frequency boost + config->setMinTimingIterations(3); + config->setAvgTimingIterations(2); + + // set up the network for paired-fp16 format, only on DriveCX + if (hasFp16) + { + config->setFlag(BuilderFlag::kFP16); + } + + ICudaEngine* engine = builder->buildEngineWithConfig(*network, *config); + assert(engine); + + // we don't need the network any more, and we can destroy the parser + network->destroy(); + parser->destroy(); + config->destroy(); + + // serialize the engine, then close everything down + trtModelStream = engine->serialize(); + engine->destroy(); + builder->destroy(); + shutdownProtobufLibrary(); +} + +void +TRT_Context::setModelIndex(int index) +{ + assert(index == GOOGLENET_SINGLE_CLASS || + index == GOOGLENET_THREE_CLASS || + index == RESNET_THREE_CLASS); + g_pModelNetAttr = gModelNetAttr + index; + assert(g_pModelNetAttr->classCnt > 0); + assert(g_pModelNetAttr->STRIDE > 0); + assert(g_pModelNetAttr->WORKSPACE_SIZE > 0); +} + +void +TRT_Context::buildTrtContext(const string& deployfile, + const string& modelfile, bool bUseCPUBuf, bool isOnnxModel) +{ + this->is_onnx_model = isOnnxModel; + if (!parseNet(deployfile) && !isOnnxModel) + { + cout<<"parse net failed, exit!"<deserializeCudaEngine((void *)buff, size, nullptr); + } + else + { + if (isOnnxModel) + { + onnxToTRTModel(modelfile); + } else + { + caffeToTRTModel(deployfile, modelfile); + } + cout<<"Create TRT model cache"<data(), trtModelStream->size()); + trtModelFile.close(); + runtime = createInferRuntime(*pLogger); + engine = runtime->deserializeCudaEngine(trtModelStream->data(), trtModelStream->size(), nullptr); + trtModelStream->destroy(); + } + context = engine->createExecutionContext(); + allocateMemory(bUseCPUBuf); +} + +void +TRT_Context::destroyTrtContext(bool bUseCPUBuf) +{ + releaseMemory(bUseCPUBuf); + context->destroy(); + engine->destroy(); + runtime->destroy(); +} + +void +TRT_Context::doInference( + queue< vector >* rectList_queue, + float *input) +{ + struct timeval input_time; + struct timeval output_time; + + if (!enable_trt_profiler) + { + cudaStream_t stream; + CHECK(cudaStreamCreate(&stream)); + + // DMA the input to the GPU, execute the batch asynchronously + // and DMA it back + if (input != NULL) //NULL means we have use GPU to map memory + { + CHECK(cudaMemcpyAsync(buffers[inputIndex], input, inputSize, + cudaMemcpyHostToDevice, stream)); + } + + if (is_onnx_model) + { + context->setBindingDimensions(0, Dims4{batch_size, inputDims.d[0], inputDims.d[1], inputDims.d[2]}); + context->executeV2(buffers); + } + else + { + context->enqueue(batch_size, buffers, stream, nullptr); + } + + CHECK(cudaMemcpyAsync(output_cov_buf, buffers[outputIndex], outputSize, + cudaMemcpyDeviceToHost, stream)); + if (outputIndexBBOX >= 0) + { + CHECK(cudaMemcpyAsync(output_bbox_buf, buffers[outputIndexBBOX], + outputSizeBBOX, cudaMemcpyDeviceToHost, stream)); + } + + cudaStreamSynchronize(stream); + + // release the stream and the buffers + cudaStreamDestroy(stream); + } + else + { + // DMA the input to the GPU, execute the batch synchronously + // and DMA it back + if (input != NULL) //NULL means we have use GPU to map memory + { + CHECK(cudaMemcpy(buffers[inputIndex], input, inputSize, + cudaMemcpyHostToDevice)); + } + + gettimeofday(&input_time, NULL); + if (is_onnx_model) + { + context->setBindingDimensions(0, Dims4{batch_size, inputDims.d[0], inputDims.d[1], inputDims.d[2]}); + context->executeV2(buffers); + } + else + { + context->execute(batch_size, buffers); + } + gettimeofday(&output_time, NULL); + CHECK(cudaMemcpy(output_cov_buf, buffers[outputIndex], outputSize, + cudaMemcpyDeviceToHost)); + if (outputIndexBBOX >= 0) + { + CHECK(cudaMemcpy(output_bbox_buf, buffers[outputIndexBBOX], + outputSizeBBOX, cudaMemcpyDeviceToHost)); + } + elapsed_frame_num += batch_size; + elapsed_time += (output_time.tv_sec - input_time.tv_sec) * 1000 + + (output_time.tv_usec - input_time.tv_usec) / 1000; + if (elapsed_frame_num >= 100) + { + printf("Time elapsed:%ld ms per frame in past %ld frames\n", + elapsed_time / elapsed_frame_num, elapsed_frame_num); + elapsed_frame_num = 0; + elapsed_time = 0; + } + } + + vector rectList[getModelClassCnt()]; + for (int i = 0; i < batch_size; i++) + { + if (g_pModelNetAttr->ParseFunc_ID == 0) + parseBbox(rectList, i); + else if(g_pModelNetAttr->ParseFunc_ID == 1) + ParseResnet10Bbox(rectList, i); + if (dump_result) + { + for (int class_num = 0; + class_num < (g_pModelNetAttr->ParseFunc_ID == 1 ? getModelClassCnt() - 1 : getModelClassCnt()); + class_num++) + { + fstream << "frame:" << frame_num << " class num:" << class_num + << " has rect:" << rectList[class_num].size() << endl; + for (uint32_t i = 0; i < rectList[class_num].size(); i++) + { + fstream << "\tx,y,w,h:" + << (float) rectList[class_num][i].x / net_width << " " + << (float) rectList[class_num][i].y / net_height << " " + << (float) rectList[class_num][i].width / net_width << " " + << (float) rectList[class_num][i].height / net_height << endl; + } + fstream << endl; + } + frame_num++; + } + + for (int class_num = 0; class_num < getModelClassCnt(); class_num++) + { + rectList_queue[class_num].push(rectList[class_num]); + } + } +} + +void +TRT_Context::parseBbox(vector* rectList, int batch_th) +{ + int gridsize = outputDims.d[1] * outputDims.d[2]; + int gridoffset = outputDims.d[0] * outputDims.d[1] * outputDims.d[2] * batch_th; + + for (int class_num = 0; class_num < getModelClassCnt(); class_num++) + { + float *output_x1 = output_bbox_buf + + outputDimsBBOX.d[0] * outputDimsBBOX.d[1] * outputDimsBBOX.d[2] * batch_th + + class_num * 4 * outputDimsBBOX.d[1] * outputDimsBBOX.d[2]; + float *output_y1 = output_x1 + outputDimsBBOX.d[1] * outputDimsBBOX.d[2]; + float *output_x2 = output_y1 + outputDimsBBOX.d[1] * outputDimsBBOX.d[2]; + float *output_y2 = output_x2 + outputDimsBBOX.d[1] * outputDimsBBOX.d[2]; + + for (int i = 0; i < gridsize; ++i) + { + if (output_cov_buf[gridoffset + class_num * gridsize + i] >= + g_pModelNetAttr->THRESHOLD[class_num]) + { + int g_x = i % outputDims.d[2]; + int g_y = i / outputDims.d[2]; + int i_x = g_x * g_pModelNetAttr->STRIDE; + int i_y = g_y * g_pModelNetAttr->STRIDE; + int rectx1 = g_pModelNetAttr->bbox_output_scales[0] * output_x1[i] + i_x; + int recty1 = g_pModelNetAttr->bbox_output_scales[1] * output_y1[i] + i_y; + int rectx2 = g_pModelNetAttr->bbox_output_scales[2] * output_x2[i] + i_x; + int recty2 = g_pModelNetAttr->bbox_output_scales[3] * output_y2[i] + i_y; + if (rectx1 < 0) + { + rectx1 = 0; + } + if (rectx2 < 0) + { + rectx2 = 0; + } + if (recty1 < 0) + { + recty1 = 0; + } + if (recty2 < 0) + { + recty2 = 0; + } + if (rectx1 >= (int)net_width) + { + rectx1 = net_width - 1; + } + if (rectx2 >= (int)net_width) + { + rectx2 = net_width - 1; + } + if (recty1 >= (int)net_height) + { + recty1 = net_height - 1; + } + if (recty2 >= (int)net_height) + { + recty2 = net_height - 1; + } + rectList[class_num].push_back(cv::Rect(rectx1, recty1, + rectx2 - rectx1, recty2 - recty1)); + } + } + + cv::groupRectangles(rectList[class_num], 3, 0.2); + } +} + +void +TRT_Context::ParseResnet10Bbox(vector* rectList, int batch_th) +{ + int grid_x_ = outputDims.d[2]; + int grid_y_ = outputDims.d[1]; + int gridsize_ = grid_x_ * grid_y_; + + int target_shape[2] = {grid_x_, grid_y_}; + float bbox_norm[2] = {35.0, 35.0}; + float gc_centers_0[target_shape[0]]; + float gc_centers_1[target_shape[1]]; + for (int i = 0; i < target_shape[0]; i++) + gc_centers_0[i] = (float)(i * 16 + 0.5)/bbox_norm[0]; + for (int i = 0; i < target_shape[1]; i++) + gc_centers_1[i] = (float)(i * 16 + 0.5)/bbox_norm[1]; + for (int class_num = 0; + class_num < (g_pModelNetAttr->ParseFunc_ID == 1 ? getModelClassCnt() - 1 : getModelClassCnt()); + class_num++) + { + float *output_x1 = output_bbox_buf + class_num * 4 * outputDimsBBOX.d[1] * outputDimsBBOX.d[2]; + float *output_y1 = output_x1 + outputDimsBBOX.d[1] * outputDimsBBOX.d[2]; + float *output_x2 = output_y1 + outputDimsBBOX.d[1] * outputDimsBBOX.d[2]; + float *output_y2 = output_x2 + outputDimsBBOX.d[1] * outputDimsBBOX.d[2]; + + for (int h = 0; h < grid_y_; h++) + { + for (int w = 0; w < grid_x_; w++) + { + int i = w + h * grid_x_; + if (output_cov_buf[class_num * gridsize_ + i] >= + g_pModelNetAttr->THRESHOLD[class_num]) + { + + float rectx1_f, recty1_f, rectx2_f, recty2_f; + int rectx1, recty1, rectx2, recty2; + + rectx1_f = recty1_f = rectx2_f = recty2_f = 0.0; + + rectx1_f = output_x1[w + h * grid_x_] - gc_centers_0[w]; + recty1_f = output_y1[w + h * grid_x_] - gc_centers_1[h]; + rectx2_f = output_x2[w + h * grid_x_] + gc_centers_0[w]; + recty2_f = output_y2[w + h * grid_x_] + gc_centers_1[h]; + + rectx1_f *= (float)(-bbox_norm[0]); + recty1_f *= (float)(-bbox_norm[1]); + rectx2_f *= (float)(bbox_norm[0]); + recty2_f *= (float)(bbox_norm[1]); + + rectx1 = (int)rectx1_f; + recty1 = (int)recty1_f; + rectx2 = (int)rectx2_f; + recty2 = (int)recty2_f; + + rectx1 = rectx1 < 0 ? 0 : (rectx1 >= net_width ? (net_width - 1) : rectx1); + rectx2 = rectx2 < 0 ? 0 : (rectx2 >= net_width ? (net_width - 1) : rectx2); + recty1 = recty1 < 0 ? 0 : (recty1 >= net_height ? (net_height - 1) : recty1); + recty2 = recty2 < 0 ? 0 : (recty2 >= net_height ? (net_height - 1) : recty2); + + rectList[class_num].push_back(cv::Rect(rectx1, recty1, + rectx2 - rectx1, recty2 - recty1)); + } + } + } + cv::groupRectangles(rectList[class_num], 1, 0.1); + } +} + +int +TRT_Context::parseNet(const string& deployfile) +{ + ifstream readfile; + string line; + readfile.open(deployfile, ios::in); + if (!readfile) + { + return 0; + } + int iterator = 0; + + while (1) + { + getline(readfile, line); + string::size_type index; + + index = line.find("input_dim"); + if (index ==std::string::npos) + { + continue; + } + + index = line.find_first_of(":", 0); + string first = line.substr(0, index); + string second = line.substr(index + 1); + switch(iterator) + { + case 0: //for batch size + // Deprecate this interface, and let APP set batch size + //batch_size = atoi(stringtrim(second).c_str()); + //assert(batch_size > 0); + break; + + case 1: // for channel num in net + channel = atoi(stringtrim(second).c_str()); + assert(channel > 0); + break; + + case 2: // for net's height + net_height = atoi(stringtrim(second).c_str()); + assert(net_height > 0); + break; + case 3: // for net's width + net_width = atoi(stringtrim(second).c_str()); + assert(net_width > 0); + break; + + default: + break; + } + + if (iterator == 3) + { + break; + } + + iterator++; + } + + cout<<"Net has batch_size, channel, net_height, net_width:" << + batch_size << " " << channel << " " << net_height << " " << + net_width << endl; + + readfile.close(); + + return 1; +} diff --git a/tools/jetson_multimedia/src/common/algorithm/trt/trt_inference.h b/tools/jetson_multimedia/src/common/algorithm/trt/trt_inference.h new file mode 100644 index 0000000..5d20ade --- /dev/null +++ b/tools/jetson_multimedia/src/common/algorithm/trt/trt_inference.h @@ -0,0 +1,221 @@ +/* + * Copyright (c) 2016, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ +#ifndef TRT_INFERENCE_H_ +#define TRT_INFERENCE_H_ + +#include +#include +#include "NvInfer.h" +#include "NvCaffeParser.h" +#include "NvOnnxParser.h" +#include "opencv2/video/tracking.hpp" +#include "opencv2/imgproc/imgproc.hpp" +#include "opencv2/highgui/highgui.hpp" +#include +using namespace nvinfer1; +using namespace nvcaffeparser1; +using namespace nvonnxparser; +using namespace std; + +// Model Index +#define GOOGLENET_SINGLE_CLASS 0 +#define GOOGLENET_THREE_CLASS 1 +#define RESNET_THREE_CLASS 2 + +class Logger; + +class Profiler; + +class TRT_Context +{ +public: + //net related parameter + int getNetWidth() const; + + int getNetHeight() const; + + uint32_t getBatchSize() const; + + int getChannel() const; + + int getModelClassCnt() const; + + void* getScales() const; + + void* getOffsets() const; + + // Buffer is allocated in TRT_Conxtex, + // Expose this interface for inputing data + void*& getBuffer(const int& index); + + float*& getInputBuf(); + + uint32_t getNumTrtInstances() const; + + //0 fp16 1 fp32 2 int8 + void setMode(const int& mode); + + void setBatchSize(const uint32_t& batchsize); + + void setDumpResult(const bool& dump_result); + + void setTrtProfilerEnabled(const bool& enable_trt_profiler); + + int getFilterNum() const; + void setFilterNum(const unsigned int& filter_num); + + TRT_Context(); + + void setModelIndex(int modelIndex); + + void buildTrtContext(const string& deployfile, + const string& modelfile, bool bUseCPUBuf = false, bool isOnnxModel = false); + + void doInference( + queue< vector >* rectList_queue, + float *input = NULL); + + void destroyTrtContext(bool bUseCPUBuf = false); + + ~TRT_Context(); + +private: + int net_width; + int net_height; + int filter_num; + void **buffers; + float *input_buf; + float *output_cov_buf; + float *output_bbox_buf; + void* offset_gpu; + void* scales_gpu; + float helnet_scale[4]; + IRuntime *runtime; + ICudaEngine *engine; + IExecutionContext *context; + uint32_t *pResultArray; + int channel; //input file's channel + int num_bindings; + int trtinstance_num; //inference channel num + int batch_size; + int mode; + bool dump_result; + ofstream fstream; + bool enable_trt_profiler; + bool is_onnx_model; + IHostMemory *trtModelStream{nullptr}; + vector outputs; + string result_file; + Logger *pLogger; + Profiler *pProfiler; + int frame_num; + uint64_t elapsed_frame_num; + uint64_t elapsed_time; + int inputIndex; + int outputIndex; + int outputIndexBBOX; + Dims3 inputDims; + Dims3 outputDims; + Dims3 outputDimsBBOX; + size_t inputSize; + size_t outputSize; + size_t outputSizeBBOX; + + struct { + const int classCnt; + float THRESHOLD[3]; + const char *INPUT_BLOB_NAME; + const char *OUTPUT_BLOB_NAME; + const char *OUTPUT_BBOX_NAME; + const int STRIDE; + const int WORKSPACE_SIZE; + int offsets[3]; + float input_scale[3]; + float bbox_output_scales[4]; + const int ParseFunc_ID; + } *g_pModelNetAttr, gModelNetAttr[4] = { + { + // GOOGLENET_SINGLE_CLASS + 1, + {0.8, 0, 0}, + "data", + "coverage", + "bboxes", + 4, + 450 * 1024 * 1024, + {0, 0, 0}, + {1.0f, 1.0f, 1.0f}, + {1, 1, 1, 1}, + 0 + }, + + { + // GOOGLENET_THREE_CLASS + 3, + {0.6, 0.6, 1.0}, //People, Motorbike, Car + "data", + "Layer16_cov", + "Layer16_bbox", + 16, + 110 * 1024 * 1024, + {124, 117, 104}, + {1.0f, 1.0f, 1.0f}, + {-640, -368, 640, 368}, + 0 + }, + + { + // RESNET_THREE_CLASS + 4, + {0.1, 0.1, 0.1}, //People, Motorbike, Car + "data", + "Layer7_cov", + "Layer7_bbox", + 16, + 110 * 1024 * 1024, + {0, 0, 0}, + {0.0039215697906911373, 0.0039215697906911373, 0.0039215697906911373}, + {-640, -368, 640, 368}, + 1 + }, + }; + enum Mode_type{ + MODE_FP16 = 0, + MODE_FP32 = 1, + MODE_INT8 = 2 + }; + int parseNet(const string& deployfile); + void parseBbox(vector* rectList, int batch_th); + void ParseResnet10Bbox(vector* rectList, int batch_th); + void allocateMemory(bool bUseCPUBuf); + void releaseMemory(bool bUseCPUBuf); + void caffeToTRTModel(const string& deployfile, const string& modelfile); + void onnxToTRTModel(const string& modelfile); +}; + +#endif diff --git a/tools/jetson_multimedia/src/common/classes/NvApplicationProfiler.cpp b/tools/jetson_multimedia/src/common/classes/NvApplicationProfiler.cpp new file mode 100644 index 0000000..f37a31b --- /dev/null +++ b/tools/jetson_multimedia/src/common/classes/NvApplicationProfiler.cpp @@ -0,0 +1,254 @@ +/* + * Copyright (c) 2016, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#include "NvApplicationProfiler.h" +#include +#include +#include +#include +#include +#include + +#define GOVERNOR_SYS_FILE "/sys/devices/system/cpu/cpu0/cpufreq/scaling_governor" +#define CPU_FREQ_FILE "/sys/devices/system/cpu/cpu0/cpufreq/scaling_cur_freq" +#define REQUIRED_GOVERNOR "performance" + +#define TIMESPEC_DIFF_USEC(timespec1, timespec2) \ + (timespec1.tv_sec - timespec2.tv_sec) * 1000000.0 + \ + (timespec1.tv_nsec - timespec2.tv_nsec) / 1000.0 + +using namespace std; + +NvApplicationProfiler::NvApplicationProfiler() +{ + char governor[64]; + uint64_t cpu_freq_khz; + + memset(&data, 0, sizeof(data)); + + running = false; + + data.max_cpu_usage = 0; + data.min_cpu_usage = 100; + sampling_interval = DefaultSamplingInterval; + + profiling_thread = 0; + pthread_mutex_init(&thread_lock, NULL); + check_cpu_usage = true; + + ifstream cpu_governor_file(GOVERNOR_SYS_FILE, std::ifstream::in); + cpu_governor_file >> governor; + if (strcmp(governor, REQUIRED_GOVERNOR)) + { + cerr << "Set governor to " REQUIRED_GOVERNOR " before enabling profiler" + << endl; + check_cpu_usage = false; + } + num_cpu_cores = sysconf(_SC_NPROCESSORS_ONLN); + + ifstream cpu_freq_file(CPU_FREQ_FILE, std::ifstream::in); + cpu_freq_file >> cpu_freq_khz; + cpu_freq = cpu_freq_khz / 1000; +} + +NvApplicationProfiler& +NvApplicationProfiler::getProfilerInstance() +{ + static NvApplicationProfiler profiler; + return profiler; +} + +void +NvApplicationProfiler::start(uint32_t sampling_interval_ms) +{ + + pthread_mutex_lock(&thread_lock); + + if (running) + { + pthread_mutex_unlock(&thread_lock); + return; + } + + if (!check_cpu_usage) + { + cerr << "Set governor to " REQUIRED_GOVERNOR " before enabling profiler" + << endl; + pthread_mutex_unlock(&thread_lock); + return; + } + + running = true; + sampling_interval = sampling_interval_ms; + + memset(&data, 0, sizeof(data)); + + gettimeofday(&data.start_time, NULL); + + if (check_cpu_usage) + { + clock_gettime(CLOCK_PROCESS_CPUTIME_ID, &data.start_proc_cpu_clock_time); + clock_gettime(CLOCK_MONOTONIC, &data.start_cpu_clock_time); + } + + pthread_create(&profiling_thread, NULL, ProfilerThread, this); + pthread_setname_np(profiling_thread, "ProfilingThread"); + + pthread_mutex_unlock(&thread_lock); +} + +void +NvApplicationProfiler::stop() +{ + running = false; + pthread_join(profiling_thread, NULL); + + pthread_mutex_lock(&thread_lock); + gettimeofday(&data.stop_time, NULL); + pthread_mutex_unlock(&thread_lock); +} + +void +NvApplicationProfiler::profile() +{ + if (check_cpu_usage) + { + struct timespec cur_proc_cpu_clock_time; + struct timespec cur_cpu_clock_time; + + clock_gettime(CLOCK_PROCESS_CPUTIME_ID, &cur_proc_cpu_clock_time); + clock_gettime(CLOCK_MONOTONIC, &cur_cpu_clock_time); + + if (data.num_readings) + { + float proc_cpu_time = TIMESPEC_DIFF_USEC(cur_proc_cpu_clock_time, + data.stop_proc_cpu_clock_time); + + float total_cpu_time = TIMESPEC_DIFF_USEC(cur_cpu_clock_time, + data.stop_cpu_clock_time); + + float cpu_usage = proc_cpu_time * 100 / total_cpu_time; + if (cpu_usage < data.min_cpu_usage && cpu_usage > 0) + { + data.min_cpu_usage = cpu_usage; + } + if (cpu_usage > data.max_cpu_usage) + { + data.max_cpu_usage = cpu_usage; + } + } + + data.stop_proc_cpu_clock_time = cur_proc_cpu_clock_time; + data.stop_cpu_clock_time = cur_cpu_clock_time; + } + data.num_readings++; +} + +void * +NvApplicationProfiler::ProfilerThread(void * data) +{ + NvApplicationProfiler *profiler = (NvApplicationProfiler *) data; + struct timespec next_profile_time; + struct timeval now; + pthread_cond_t sleep_cond; + + pthread_cond_init(&sleep_cond, NULL); + + gettimeofday(&now, NULL); + next_profile_time.tv_sec = now.tv_sec; + next_profile_time.tv_nsec = now.tv_usec * 1000L; + + pthread_mutex_lock(&profiler->thread_lock); + while (profiler->running) + { + pthread_cond_timedwait(&sleep_cond, &profiler->thread_lock, + &next_profile_time); + profiler->profile(); + + next_profile_time.tv_sec += profiler->sampling_interval / 1000; + next_profile_time.tv_nsec += (profiler->sampling_interval % 1000) * 1000000L; + next_profile_time.tv_sec += next_profile_time.tv_nsec / 1000000000L; + next_profile_time.tv_nsec %= 1000000000L; + + } + pthread_mutex_unlock(&profiler->thread_lock); + + return NULL; +} + +void +NvApplicationProfiler::getProfilerData(NvAppProfilerData &pdata) +{ + pthread_mutex_lock(&thread_lock); + + memset (&pdata, 0, sizeof(pdata)); + + if (check_cpu_usage) + { + float proc_cpu_time = TIMESPEC_DIFF_USEC(data.stop_proc_cpu_clock_time, + data.start_proc_cpu_clock_time); + + float total_cpu_time = TIMESPEC_DIFF_USEC(data.stop_cpu_clock_time, + data.start_cpu_clock_time); + + pdata.peak_cpu_usage = data.max_cpu_usage / num_cpu_cores; + pdata.avg_cpu_usage = proc_cpu_time * 100 / total_cpu_time / num_cpu_cores; + + pdata.total_time.tv_sec = data.stop_time.tv_sec - data.start_time.tv_sec; + pdata.total_time.tv_usec = data.stop_time.tv_usec - data.start_time.tv_usec; + if (pdata.total_time.tv_usec < 0) + { + pdata.total_time.tv_sec--; + pdata.total_time.tv_usec += 1000000; + } + + pdata.num_cpu_cores = num_cpu_cores; + pdata.cpu_freq_mhz = cpu_freq; + } + + pthread_mutex_unlock(&thread_lock); +} +void +NvApplicationProfiler::printProfilerData(std::ostream &outstream) +{ + NvAppProfilerData data; + getProfilerData(data); + outstream << "************************************" << endl; + outstream << "Total Profiling Time = " << + (data.total_time.tv_sec + 0.000001 * data.total_time.tv_usec) << + " sec" << endl; + if (check_cpu_usage) + { + outstream << "Peak CPU Usage = " << data.peak_cpu_usage << "%" << endl; + outstream << "Avg CPU Usage = " << data.avg_cpu_usage << "%" << endl; + outstream << "Num. of Cores = " << data.num_cpu_cores << endl; + outstream << "CPU frequency = " << data.cpu_freq_mhz << "MHz" << endl; + } + outstream << "************************************" << endl; +} + diff --git a/tools/jetson_multimedia/src/common/classes/NvBuffer.cpp b/tools/jetson_multimedia/src/common/classes/NvBuffer.cpp new file mode 100644 index 0000000..0b76e49 --- /dev/null +++ b/tools/jetson_multimedia/src/common/classes/NvBuffer.cpp @@ -0,0 +1,456 @@ +/* + * Copyright (c) 2016-2021, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#include "NvBuffer.h" +#include "NvLogging.h" + +#include +#include +#include +#include + +#define CAT_NAME "Buffer" + +#define MAX(a,b) (a > b ? a : b) + +NvBuffer::NvBuffer(enum v4l2_buf_type buf_type, enum v4l2_memory memory_type, + uint32_t n_planes, NvBufferPlaneFormat * fmt, uint32_t index) + :buf_type(buf_type), + memory_type(memory_type), + index(index), + n_planes(n_planes) +{ + uint32_t i; + + mapped = false; + allocated = false; + + memset(planes, 0, sizeof(planes)); + for (i = 0; i < n_planes; i++) + { + this->planes[i].fd = -1; + this->planes[i].fmt = fmt[i]; + } + + ref_count = 0; + pthread_mutex_init(&ref_lock, NULL); + shared_buffer = NULL; +} + +NvBuffer::NvBuffer(uint32_t pixfmt, uint32_t width, uint32_t height, + uint32_t index) + :buf_type(V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE), + memory_type(V4L2_MEMORY_USERPTR), + index(index) +{ + uint32_t i; + NvBuffer::NvBufferPlaneFormat fmt[MAX_PLANES]; + + mapped = false; + allocated = false; + + fill_buffer_plane_format(&n_planes, fmt, width, height, pixfmt); + + for (i = 0; i < MAX_PLANES; i++) + { + this->planes[i].fd = -1; + this->planes[i].data = NULL; + this->planes[i].bytesused = 0; + this->planes[i].mem_offset = 0; + this->planes[i].length = 0; + this->planes[i].fmt = fmt[i]; + this->planes[i].fmt.sizeimage = fmt[i].width * fmt[i].height * + fmt[i].bytesperpixel; + this->planes[i].fmt.stride = fmt[i].width * fmt[i].bytesperpixel; + } + + ref_count = 0; + pthread_mutex_init(&ref_lock, NULL); + shared_buffer = NULL; +} + +NvBuffer::NvBuffer(uint32_t size, uint32_t index) + :buf_type(V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE), + memory_type(V4L2_MEMORY_USERPTR), + index(index) +{ + uint32_t i; + + mapped = false; + allocated = false; + + n_planes = 1; + for (i = 0; i < n_planes; i++) + { + this->planes[i].fd = -1; + this->planes[i].data = NULL; + this->planes[i].bytesused = 0; + this->planes[i].mem_offset = 0; + this->planes[i].length = 0; + this->planes[i].fmt.sizeimage = size; + } + + ref_count = 0; + pthread_mutex_init(&ref_lock, NULL); + shared_buffer = NULL; +} + +NvBuffer::~NvBuffer() +{ + if (mapped) + { + unmap(); + } + if (allocated) + { + deallocateMemory(); + } + + pthread_mutex_destroy(&ref_lock); +} + +int +NvBuffer::map() +{ + uint32_t j; + + if (memory_type != V4L2_MEMORY_MMAP) + { + CAT_WARN_MSG("Buffer " << index << "already mapped"); + return -1; + } + + if (mapped) + { + CAT_WARN_MSG("Buffer " << index << "already mapped"); + return 0; + } + + for (j = 0; j < n_planes; j++) + { + if (planes[j].fd == -1) + { + return -1; + } + + planes[j].data = (unsigned char *) mmap(NULL, + planes[j].length, + PROT_READ | PROT_WRITE, + MAP_SHARED, + planes[j].fd, + planes[j].mem_offset); + if (planes[j].data == MAP_FAILED) + { + CAT_ERROR_MSG("Could not map buffer " << index << ", plane " << j); + return -1; + } + else + { + CAT_DEBUG_MSG("Mapped buffer " << index << ", plane " << j << " to " + << planes[j].data); + } + } + mapped = true; + return 0; +} + +void +NvBuffer::unmap() +{ + if (memory_type != V4L2_MEMORY_MMAP || !mapped) + { + CAT_WARN_MSG("Cannot Unmap Buffer " << index << + ". Only mapped MMAP buffer can be unmapped"); + return; + } + + for (uint32_t j = 0; j < n_planes; j++) + { + if (planes[j].data) + { + munmap(planes[j].data, planes[j].length); + } + planes[j].data = NULL; + } + mapped = false; + CAT_DEBUG_MSG("Buffer " << index << " unmapped "); +} + +int +NvBuffer::allocateMemory() +{ + uint32_t j; + + if (memory_type != V4L2_MEMORY_USERPTR) + { + CAT_ERROR_MSG("Only USERPTR buffers can be allocated"); + return -1; + } + + if (allocated) + { + CAT_WARN_MSG("Buffer " << index << "already allocated memory"); + return 0; + } + + for (j = 0; j < n_planes; j++) + { + if (planes[j].data) + { + ERROR_MSG("Buffer " << index << ", Plane " << j << + " already allocated"); + return -1; + } + + planes[j].length = MAX(planes[j].fmt.sizeimage, + planes[j].fmt.width * + planes[j].fmt.bytesperpixel * + planes[j].fmt.height); + planes[j].data = new unsigned char [planes[j].length]; + + if (planes[j].data == MAP_FAILED) + { + SYS_ERROR_MSG("Error while allocating buffer " << index << + " plane " << j); + return -1; + } + else + { + DEBUG_MSG("Buffer " << index << ", Plane " << j << + " allocated to " << (void *) planes[j].data); + } + } + allocated = true; + return 0; +} + +void +NvBuffer::deallocateMemory() +{ + uint32_t j; + + if (memory_type != V4L2_MEMORY_USERPTR || !allocated) + { + ERROR_MSG("Only allocated USERPTR buffers can be deallocated"); + return; + } + + for (j = 0; j < n_planes; j++) + { + if (!planes[j].data) + { + DEBUG_MSG("Buffer " << index << ", Plane " << j << + " not allocated"); + continue; + } + delete[] planes[j].data; + planes[j].data = NULL; + } + allocated = false; + DEBUG_MSG("Buffer " << index << " deallocated"); +} + +int +NvBuffer::ref() +{ + int ref_count; + + pthread_mutex_lock(&ref_lock); + ref_count = ++this->ref_count; + pthread_mutex_unlock(&ref_lock); + return ref_count; +} + +int +NvBuffer::unref() +{ + int ref_count; + + pthread_mutex_lock(&ref_lock); + if (this->ref_count > 0) + { + --this->ref_count; + } + ref_count = this->ref_count; + pthread_mutex_unlock(&ref_lock); + return ref_count; +} + +int +NvBuffer::fill_buffer_plane_format(uint32_t *num_planes, + NvBuffer::NvBufferPlaneFormat *planefmts, + uint32_t width, uint32_t height, uint32_t raw_pixfmt) +{ + switch (raw_pixfmt) + { + case V4L2_PIX_FMT_YUV444M: + *num_planes = 3; + + planefmts[0].width = width; + planefmts[1].width = width; + planefmts[2].width = width; + + planefmts[0].height = height; + planefmts[1].height = height; + planefmts[2].height = height; + + planefmts[0].bytesperpixel = 1; + planefmts[1].bytesperpixel = 1; + planefmts[2].bytesperpixel = 1; + break; + case V4L2_PIX_FMT_YUV422M: + *num_planes = 3; + + planefmts[0].width = width; + planefmts[1].width = width / 2; + planefmts[2].width = width / 2; + + planefmts[0].height = height; + planefmts[1].height = height; + planefmts[2].height = height; + + planefmts[0].bytesperpixel = 1; + planefmts[1].bytesperpixel = 1; + planefmts[2].bytesperpixel = 1; + break; + case V4L2_PIX_FMT_YUV422RM: + *num_planes = 3; + + planefmts[0].width = width; + planefmts[1].width = width; + planefmts[2].width = width; + + planefmts[0].height = height; + planefmts[1].height = height / 2; + planefmts[2].height = height / 2; + + planefmts[0].bytesperpixel = 1; + planefmts[1].bytesperpixel = 1; + planefmts[2].bytesperpixel = 1; + break; + case V4L2_PIX_FMT_YUV420M: + case V4L2_PIX_FMT_YVU420M: + *num_planes = 3; + + planefmts[0].width = width; + planefmts[1].width = width / 2; + planefmts[2].width = width / 2; + + planefmts[0].height = height; + planefmts[1].height = height / 2; + planefmts[2].height = height / 2; + + planefmts[0].bytesperpixel = 1; + planefmts[1].bytesperpixel = 1; + planefmts[2].bytesperpixel = 1; + break; + case V4L2_PIX_FMT_NV12M: + *num_planes = 2; + + planefmts[0].width = width; + planefmts[1].width = width / 2; + + planefmts[0].height = height; + planefmts[1].height = height / 2; + + planefmts[0].bytesperpixel = 1; + planefmts[1].bytesperpixel = 2; + break; + case V4L2_PIX_FMT_GREY: + *num_planes = 1; + + planefmts[0].width = width; + + planefmts[0].height = height; + + planefmts[0].bytesperpixel = 1; + break; + case V4L2_PIX_FMT_YUYV: + case V4L2_PIX_FMT_YVYU: + case V4L2_PIX_FMT_UYVY: + case V4L2_PIX_FMT_VYUY: + *num_planes = 1; + + planefmts[0].width = width; + + planefmts[0].height = height; + + planefmts[0].bytesperpixel = 2; + break; + case V4L2_PIX_FMT_ABGR32: + case V4L2_PIX_FMT_XRGB32: + *num_planes = 1; + + planefmts[0].width = width; + + planefmts[0].height = height; + + planefmts[0].bytesperpixel = 4; + break; + case V4L2_PIX_FMT_P010M: + *num_planes = 2; + + planefmts[0].width = width; + planefmts[1].width = width / 2; + + planefmts[0].height = height; + planefmts[1].height = height / 2; + + planefmts[0].bytesperpixel = 2; + planefmts[1].bytesperpixel = 4; + break; + case V4L2_PIX_FMT_NV24M: + *num_planes = 2; + + planefmts[0].width = width; + planefmts[1].width = width; + + planefmts[0].height = height; + planefmts[1].height = height; + + planefmts[0].bytesperpixel = 1; + planefmts[1].bytesperpixel = 2; + break; + case V4L2_PIX_FMT_NV24_10LE: + *num_planes = 2; + + planefmts[0].width = width; + planefmts[1].width = width; + + planefmts[0].height = height; + planefmts[1].height = height; + + planefmts[0].bytesperpixel = 2; + planefmts[1].bytesperpixel = 4; + break; + default: + ERROR_MSG("Unsupported pixel format " << raw_pixfmt); + return -1; + } + return 0; +} diff --git a/tools/jetson_multimedia/src/common/classes/NvDrmRenderer.cpp b/tools/jetson_multimedia/src/common/classes/NvDrmRenderer.cpp new file mode 100644 index 0000000..52885ca --- /dev/null +++ b/tools/jetson_multimedia/src/common/classes/NvDrmRenderer.cpp @@ -0,0 +1,1047 @@ +/* + * Copyright (c) 2016-2021, NVIDIA CORPORATION. All rights reserved. + * NVIDIA CORPORATION and its licensors retain all intellectual property + * and proprietary rights in and to this software, related documentation + * and any modifications thereto. Any use, reproduction, disclosure or + * distribution of this software and related documentation without an express + * license agreement from NVIDIA CORPORATION is strictly prohibited. + */ + +#include "NvDrmRenderer.h" +#include "NvLogging.h" +#include "nvbuf_utils.h" + +#include +#include +#include +#include +#include +#include +#include +#include "tegra_drm.h" +#ifndef DOWNSTREAM_TEGRA_DRM +#include "tegra_drm_nvdc.h" +#endif + +using namespace std; + +#define CAT_NAME "DrmRenderer" +#define DRM_DEVICE_NAME "drm-nvdc" +#define ZERO_FD 0x0 + +struct NvBufDrmParams +{ + uint32_t num_planes; + uint32_t pitch[4]; + uint32_t offset[4]; + uint32_t pixel_format; +}; + +struct NvBOFormat { + uint32_t drm_format; + int num_buffers; + struct { + int w; // width divisor from overall fb_width (luma size) + int h; // height divisor from overall fb_height (luma size) + int bpp; + } buffers[3]; +}; + +const NvBOFormat NvBOFormats[] = { + // drm fourcc type #buffers w1 h1 bpp1 w2 h2 bpp2 w3 h3 bpp3 + {DRM_FORMAT_RGB332, 1, {{1, 1, 8}, {0, 0, 0}, {0, 0, 0}}}, + {DRM_FORMAT_BGR233, 1, {{1, 1, 8}, {0, 0, 0}, {0, 0, 0}}}, + + {DRM_FORMAT_XRGB4444, 1, {{1, 1, 16}, {0, 0, 0}, {0, 0, 0}}}, + {DRM_FORMAT_ARGB4444, 1, {{1, 1, 16}, {0, 0, 0}, {0, 0, 0}}}, + {DRM_FORMAT_XBGR4444, 1, {{1, 1, 16}, {0, 0, 0}, {0, 0, 0}}}, + {DRM_FORMAT_ABGR4444, 1, {{1, 1, 16}, {0, 0, 0}, {0, 0, 0}}}, + {DRM_FORMAT_RGBX4444, 1, {{1, 1, 16}, {0, 0, 0}, {0, 0, 0}}}, + {DRM_FORMAT_RGBA4444, 1, {{1, 1, 16}, {0, 0, 0}, {0, 0, 0}}}, + {DRM_FORMAT_BGRX4444, 1, {{1, 1, 16}, {0, 0, 0}, {0, 0, 0}}}, + {DRM_FORMAT_BGRA4444, 1, {{1, 1, 16}, {0, 0, 0}, {0, 0, 0}}}, + {DRM_FORMAT_XRGB1555, 1, {{1, 1, 16}, {0, 0, 0}, {0, 0, 0}}}, + {DRM_FORMAT_ARGB1555, 1, {{1, 1, 16}, {0, 0, 0}, {0, 0, 0}}}, + {DRM_FORMAT_XBGR1555, 1, {{1, 1, 16}, {0, 0, 0}, {0, 0, 0}}}, + {DRM_FORMAT_ABGR1555, 1, {{1, 1, 16}, {0, 0, 0}, {0, 0, 0}}}, + {DRM_FORMAT_RGBX5551, 1, {{1, 1, 16}, {0, 0, 0}, {0, 0, 0}}}, + {DRM_FORMAT_RGBA5551, 1, {{1, 1, 16}, {0, 0, 0}, {0, 0, 0}}}, + {DRM_FORMAT_BGRX5551, 1, {{1, 1, 16}, {0, 0, 0}, {0, 0, 0}}}, + {DRM_FORMAT_BGRA5551, 1, {{1, 1, 16}, {0, 0, 0}, {0, 0, 0}}}, + {DRM_FORMAT_RGB565, 1, {{1, 1, 16}, {0, 0, 0}, {0, 0, 0}}}, + {DRM_FORMAT_BGR565, 1, {{1, 1, 16}, {0, 0, 0}, {0, 0, 0}}}, + + {DRM_FORMAT_RGB888, 1, {{1, 1, 24}, {0, 0, 0}, {0, 0, 0}}}, + {DRM_FORMAT_BGR888, 1, {{1, 1, 24}, {0, 0, 0}, {0, 0, 0}}}, + + {DRM_FORMAT_XRGB8888, 1, {{1, 1, 32}, {0, 0, 0}, {0, 0, 0}}}, + {DRM_FORMAT_ARGB8888, 1, {{1, 1, 32}, {0, 0, 0}, {0, 0, 0}}}, + {DRM_FORMAT_XBGR8888, 1, {{1, 1, 32}, {0, 0, 0}, {0, 0, 0}}}, + {DRM_FORMAT_ABGR8888, 1, {{1, 1, 32}, {0, 0, 0}, {0, 0, 0}}}, + {DRM_FORMAT_RGBX8888, 1, {{1, 1, 32}, {0, 0, 0}, {0, 0, 0}}}, + {DRM_FORMAT_RGBA8888, 1, {{1, 1, 32}, {0, 0, 0}, {0, 0, 0}}}, + {DRM_FORMAT_BGRX8888, 1, {{1, 1, 32}, {0, 0, 0}, {0, 0, 0}}}, + {DRM_FORMAT_BGRA8888, 1, {{1, 1, 32}, {0, 0, 0}, {0, 0, 0}}}, + + {DRM_FORMAT_ARGB2101010,1, {{1, 1, 32}, {0, 0, 0}, {0, 0, 0}}}, + {DRM_FORMAT_ABGR2101010,1, {{1, 1, 32}, {0, 0, 0}, {0, 0, 0}}}, + + {DRM_FORMAT_YUYV, 1, {{1, 1, 16}, {0, 0, 0}, {0, 0, 0}}}, + {DRM_FORMAT_YVYU, 1, {{1, 1, 16}, {0, 0, 0}, {0, 0, 0}}}, + {DRM_FORMAT_UYVY, 1, {{1, 1, 16}, {0, 0, 0}, {0, 0, 0}}}, + {DRM_FORMAT_VYUY, 1, {{1, 1, 16}, {0, 0, 0}, {0, 0, 0}}}, + + {DRM_FORMAT_NV12, 2, {{1, 1, 8}, {2, 2, 16}, {0, 0, 0}}}, + {DRM_FORMAT_NV21, 2, {{1, 1, 8}, {2, 2, 16}, {0, 0, 0}}}, + {DRM_FORMAT_NV16, 2, {{1, 1, 8}, {2, 1, 16}, {0, 0, 0}}}, + {DRM_FORMAT_NV61, 2, {{1, 1, 8}, {2, 1, 16}, {0, 0, 0}}}, + {DRM_FORMAT_YUV410, 3, {{1, 1, 8}, {4, 4, 8}, {4, 4, 8}}}, + {DRM_FORMAT_YVU410, 3, {{1, 1, 8}, {4, 4, 8}, {4, 4, 8}}}, + {DRM_FORMAT_YUV411, 3, {{1, 1, 8}, {4, 1, 8}, {4, 1, 8}}}, + {DRM_FORMAT_YVU411, 3, {{1, 1, 8}, {4, 1, 8}, {4, 1, 8}}}, + {DRM_FORMAT_YUV420, 3, {{1, 1, 8}, {2, 2, 8}, {2, 2, 8}}}, + {DRM_FORMAT_YVU420, 3, {{1, 1, 8}, {2, 2, 8}, {2, 2, 8}}}, + {DRM_FORMAT_YUV422, 3, {{1, 1, 8}, {2, 1, 8}, {2, 1, 8}}}, + {DRM_FORMAT_YVU422, 3, {{1, 1, 8}, {2, 1, 8}, {2, 1, 8}}}, + {DRM_FORMAT_YUV444, 3, {{1, 1, 8}, {1, 1, 8}, {1, 1, 8}}}, + {DRM_FORMAT_YVU444, 3, {{1, 1, 8}, {1, 1, 8}, {1, 1, 8}}}, +}; + +static int NvBufGetDrmParams(NvBufferParams *params, NvBufDrmParams *dParams) +{ + unsigned int i; + + if (params == NULL || dParams == NULL) + goto error; + + memset(dParams, 0 , sizeof(NvBufDrmParams)); + + dParams->num_planes = params->num_planes; + for (i = 0; i < params->num_planes; i++) { + dParams->pitch[i] = params->pitch[i]; + dParams->offset[i] = params->offset[i]; + } + + switch (params->pixel_format) { + case NvBufferColorFormat_YUV420: + dParams->pixel_format = DRM_FORMAT_YUV420; + break; + case NvBufferColorFormat_YVU420: + dParams->pixel_format = DRM_FORMAT_YVU420; + break; + case NvBufferColorFormat_NV12: + dParams->pixel_format = DRM_FORMAT_NV12; + break; + case NvBufferColorFormat_NV21: + dParams->pixel_format = DRM_FORMAT_NV21; + break; + case NvBufferColorFormat_UYVY: + dParams->pixel_format = DRM_FORMAT_UYVY; + break; + case NvBufferColorFormat_NV12_10LE_2020: + dParams->pixel_format = DRM_FORMAT_TEGRA_P010_2020; + break; + case NvBufferColorFormat_NV12_10LE_709: + dParams->pixel_format = DRM_FORMAT_TEGRA_P010_709; + break; + case NvBufferColorFormat_NV12_10LE: + dParams->pixel_format = DRM_FORMAT_P010; + break; + case NvBufferColorFormat_Invalid: + default: + goto error; + } + return 0; + + error: + ERROR_MSG("Error in transforming buffer information "); + return -1; +} + +static int get_format_info(uint32_t drm_format, NvBOFormat *bo) +{ + unsigned int i; + for (i = 0; i < sizeof(NvBOFormats) / sizeof(NvBOFormats[0]); i++) { + if (NvBOFormats[i].drm_format == drm_format) { + *bo = NvBOFormats[i]; + return 1; + } + } + return 0; +} + +NvDrmRenderer::NvDrmRenderer(const char *name, uint32_t w, uint32_t h, + uint32_t w_x, uint32_t w_y, uint32_t aconn, uint32_t acrtc, + struct drm_tegra_hdr_metadata_smpte_2086 metadata, + bool streamHDR) + :NvElement(name, valid_fields) +{ + drmModeRes* drm_res_info = NULL; + drmModeConnector* drm_conn_info = NULL; + drmModeEncoder* drm_enc_info = NULL; + drmModeCrtc* drm_crtc_info = NULL; + uint32_t crtc_mask; + int i; + conn = aconn; + crtc = acrtc; + width = w; + height = h; + stop_thread = false; + flipPending = false; + renderingStarted = false; + planeIsSet = false; + activeFd = flippedFd = -1; + last_fb = 0; + int ret =0; + log_level = LOG_LEVEL_ERROR; + last_render_time.tv_sec = 0; + + drm_fd = drmOpen(DRM_DEVICE_NAME, NULL); + if (drm_fd == -1) { + COMP_ERROR_MSG("Couldn't open device: " << DRM_DEVICE_NAME); + goto error; + } + // Obtain DRM-KMS resources + drm_res_info = drmModeGetResources(drm_fd); + if (!drm_res_info) { + COMP_ERROR_MSG("Couldn't obtain DRM-KMS resources "); + goto error; + } + COMP_DEBUG_MSG("Obtained device information "); + + // If a specific crtc was requested, make sure it exists + if (crtc >= drm_res_info->count_crtcs) { + COMP_ERROR_MSG("Requested crtc index " << crtc << " exceeds count " << drm_res_info->count_crtcs); + goto error; + } + crtc_mask = (crtc >= 0) ? (1<count_crtcs)-1); + + // Query info for requested connector + if (conn >= drm_res_info->count_connectors) { + COMP_ERROR_MSG("Requested connector index " << conn << " exceeds count " << drm_res_info->count_connectors); + goto error; + } + + drm_conn_id = drm_res_info->connectors[conn]; + drm_conn_info = drmModeGetConnector(drm_fd, drm_conn_id); + if (!drm_conn_info) { + COMP_ERROR_MSG("Unable to obtain info for connector " << drm_conn_id); + goto error; + } else if (drm_conn_info->connection != DRM_MODE_CONNECTED) { + COMP_ERROR_MSG("Requested connnector is not connected "); + goto error; + } else if (drm_conn_info->count_modes <= 0) { + COMP_ERROR_MSG("Requested connnector has no available modes "); + goto error; + } + COMP_DEBUG_MSG("Obtained connector information\n"); + + // If there is already an encoder attached to the connector, choose + // it unless not compatible with crtc/plane + drm_enc_id = drm_conn_info->encoder_id; + drm_enc_info = drmModeGetEncoder(drm_fd, drm_enc_id); + if (drm_enc_info) { + if (!(drm_enc_info->possible_crtcs & crtc_mask)) { + drmModeFreeEncoder(drm_enc_info); + drm_enc_info = NULL; + } + } + + // If we didn't have a suitable encoder, find one + if (!drm_enc_info) { + for (i=0; icount_encoders; ++i) { + drm_enc_id = drm_conn_info->encoders[i]; + drm_enc_info = drmModeGetEncoder(drm_fd, drm_enc_id); + if (drm_enc_info) { + if (crtc_mask & drm_enc_info->possible_crtcs) { + crtc_mask &= drm_enc_info->possible_crtcs; + break; + } + drmModeFreeEncoder(drm_enc_info); + drm_enc_info = NULL; + } + } + if (i == drm_conn_info->count_encoders) { + COMP_ERROR_MSG("Unable to find suitable encoder "); + goto error; + } + } + COMP_DEBUG_MSG("Obtained encoder information "); + + // Select a suitable crtc. Give preference to one that's already + // attached to the encoder. + for (i=0; icount_crtcs; ++i) { + if (crtc_mask & (1 << i)) { + drm_crtc_id = drm_res_info->crtcs[i]; + if (drm_enc_info && drm_res_info->crtcs[i] == drm_enc_info->crtc_id) { + break; + } + } + } + + if (hdrSupported()) { + ret = setHDRMetadataSmpte2086(metadata); + if(ret!=0) + COMP_DEBUG_MSG("Error while getting HDR mastering display data\n"); + } + else { + COMP_DEBUG_MSG("APP_INFO : HDR not supported \n"); + } + // Query info for crtc + drm_crtc_info = drmModeGetCrtc(drm_fd, drm_crtc_id); + if (!drm_crtc_info) { + COMP_ERROR_MSG("Unable to obtain info for crtc " << drm_crtc_id); + goto error; + } + + COMP_DEBUG_MSG("Obtained crtc information\n"); + +#if 0 + if ((drm_conn_info->encoder_id != drm_enc_id) || + (drm_enc_info->crtc_id != drm_crtc_id) || + !drm_crtc_info->mode_valid) { + + drmModeSetCrtc(drm_fd, drm_crtc_id, -1, 0, 0, &drm_conn_id, 1, NULL); + } +#endif + + if (streamHDR) { + drmModeSetCrtc(drm_fd, drm_crtc_id, -1, w_x, w_y, &drm_conn_id, 1, drm_conn_info->modes); + } + else { + drmModeSetCrtc(drm_fd, drm_crtc_id, -1, w_x, w_y, &drm_conn_id, 1, NULL); + } + + pthread_mutex_init(&enqueue_lock, NULL); + pthread_cond_init(&enqueue_cond, NULL); + pthread_mutex_init(&dequeue_lock, NULL); + pthread_mutex_init(&render_lock, NULL); + pthread_cond_init(&render_cond, NULL); + pthread_cond_init(&dequeue_cond, NULL); + + setFPS(30); + + pthread_create(&render_thread, NULL, renderThread, this); + pthread_setname_np(render_thread, "DrmRenderer"); + + +error_crtc: + drmModeFreeCrtc(drm_crtc_info); + +error_enc: + drmModeFreeEncoder(drm_enc_info); + +error_conn: + drmModeFreeConnector(drm_conn_info); + +error_res: + drmModeFreeResources(drm_res_info); + return; + +error: + is_in_error = 1; + + if (drm_fd != -1) + drmClose(drm_fd); + + if (drm_crtc_info) + goto error_crtc; + + if (drm_enc_info) + goto error_enc; + + if (drm_conn_info) + goto error_conn; + + if (drm_res_info) + goto error_res; + + return; +} + +int +NvDrmRenderer::drmUtilCloseGemBo (int fd, uint32_t bo_handle) +{ + struct drm_gem_close gemCloseArgs; + + memset (&gemCloseArgs, 0, sizeof (gemCloseArgs)); + gemCloseArgs.handle = bo_handle; + int ret = drmIoctl (fd, DRM_IOCTL_GEM_CLOSE, &gemCloseArgs); + if (ret < 0) { + cout << "Failed to close gem buffer\n" << endl; + return 0; + } + return 1; +} + +void NvDrmRenderer::page_flip_handler(int drm_fd, unsigned int frame, + unsigned int sec, unsigned int usec, void *data) +{ + NvDrmRenderer *renderer = (NvDrmRenderer *) data; + int fd; + int ret; + + pthread_mutex_lock(&renderer->dequeue_lock); + if (renderer->activeFd != -1) { + renderer->freeBuffers.push(renderer->activeFd); + pthread_cond_signal(&renderer->dequeue_cond); + } + renderer->activeFd = renderer->flippedFd; + pthread_mutex_unlock(&renderer->dequeue_lock); + + pthread_mutex_lock(&renderer->enqueue_lock); + if (renderer->pendingBuffers.empty()) { + renderer->flipPending = false; + pthread_mutex_unlock(&renderer->enqueue_lock); + return; + } else { + fd = (int)renderer->pendingBuffers.front(); + renderer->pendingBuffers.pop(); + + if (fd == -1) { + // drmModeSetCrtc with a ZERO FD will walk through the path that + // disable the windows. + // Note: drmModePageFlip doesn't support this trick. + ret = drmModeSetCrtc(drm_fd, renderer->drm_crtc_id, + ZERO_FD, 0, 0, &renderer->drm_conn_id, 1, NULL); + if (ret) { + std::cout << "Failed to disable windows before exiting" << std::endl; + pthread_mutex_unlock(&renderer->enqueue_lock); + return; + } + + // EOS buffer. Release last buffer held. + renderer->stop_thread = true; + pthread_mutex_lock(&renderer->dequeue_lock); + renderer->freeBuffers.push(renderer->activeFd); + pthread_cond_signal(&renderer->dequeue_cond); + pthread_mutex_unlock(&renderer->dequeue_lock); + + renderer->flipPending = false; + pthread_mutex_unlock(&renderer->enqueue_lock); + return; + } + pthread_mutex_unlock(&renderer->enqueue_lock); + renderer->renderInternal(fd); + } +} + +void * +NvDrmRenderer::renderThread(void *arg) +{ + NvDrmRenderer *renderer = (NvDrmRenderer *) arg; + drmEventContext evctx; + struct pollfd fds; + int ret; + int timeout = 500; // 500ms + + memset(&fds, 0, sizeof(fds)); + fds.fd = renderer->drm_fd; + fds.events = POLLIN; + + pthread_mutex_lock(&renderer->enqueue_lock); + while (renderer->pendingBuffers.empty()) { + if (renderer->stop_thread) { + pthread_mutex_unlock(&renderer->enqueue_lock); + return NULL; + } + pthread_cond_wait(&renderer->enqueue_cond, &renderer->enqueue_lock); + } + + int fd = (int)renderer->pendingBuffers.front(); + renderer->pendingBuffers.pop(); + pthread_mutex_unlock(&renderer->enqueue_lock); + + ret = renderer->renderInternal(fd); + if (ret < 0) { + renderer->is_in_error = 1; + return NULL; + } + renderer->renderingStarted = true; + + while (!renderer->isInError() || !renderer->stop_thread) { + ret = poll(&fds, 1, timeout); + if (ret > 0) { + if (fds.revents & POLLIN) { + memset(&evctx, 0, sizeof evctx); + evctx.version = DRM_EVENT_CONTEXT_VERSION; + evctx.page_flip_handler = page_flip_handler; + drmHandleEvent(renderer->drm_fd, &evctx); + } + } else if (ret < 0) { + renderer->is_in_error = 1; + return NULL; + } else { + // Timeout + return NULL; + } + } + return NULL; +} + +bool NvDrmRenderer::hdrSupported() +{ + uint32_t i; + bool hdr_supported = 0; + drmModeObjectProperties *props; + drmModePropertyRes **props_info; + + props = drmModeObjectGetProperties(drm_fd, drm_crtc_id, DRM_MODE_OBJECT_CRTC); + props_info = (drmModePropertyRes **) calloc(props->count_props, sizeof(props_info)); + for (i = 0; i < props->count_props; i++) { + props_info[i] = drmModeGetProperty(drm_fd, props->props[i]); + } + + for (i = 0; i < props->count_props; i++) { + if (strcmp(props_info[i]->name, "HDR_SUPPORTED") == 0) { + hdr_supported = props_info[i]->values[0]; + break; + } + } + + drmModeFreeObjectProperties(props); + drmModeFreeProperty(*props_info); + + return hdr_supported; +} + +int NvDrmRenderer::setHDRMetadataSmpte2086(struct drm_tegra_hdr_metadata_smpte_2086 metadata) +{ + int prop_id = -1; + uint32_t i; + drmModeObjectProperties *props; + drmModePropertyRes **props_info; + + if (hdrBlobCreated) { + drmModeDestroyPropertyBlob(drm_fd, hdrBlobId); + hdrBlobCreated = 0; + } + + if (drmModeCreatePropertyBlob(drm_fd, &metadata, sizeof(metadata), &hdrBlobId) != 0) { + return -1; + } + + hdrBlobCreated = 1; + + props = drmModeObjectGetProperties(drm_fd, drm_crtc_id, DRM_MODE_OBJECT_CRTC); + props_info = (drmModePropertyRes **) calloc(props->count_props, sizeof(props_info)); + for (i = 0; i < props->count_props; i++) { + props_info[i] = drmModeGetProperty(drm_fd, props->props[i]); + } + + for (i = 0; i < props->count_props; i++) { + if (strcmp(props_info[i]->name, "HDR_METADATA_SMPTE_2086_ID") == 0) { + prop_id = props_info[i]->prop_id; + break; + } + } + + if (prop_id < 0) { + return -1; + } + + return drmModeObjectSetProperty(drm_fd, drm_crtc_id, DRM_MODE_OBJECT_CRTC, prop_id, hdrBlobId); +} + +NvDrmRenderer::~NvDrmRenderer() +{ + uint32_t fb; + + stop_thread = true; + pthread_mutex_lock(&enqueue_lock); + pthread_cond_broadcast(&enqueue_cond); + pthread_mutex_unlock(&enqueue_lock); + pthread_join(render_thread, NULL); + pthread_mutex_destroy(&enqueue_lock); + pthread_cond_destroy(&enqueue_cond); + + pthread_mutex_lock(&dequeue_lock); + pthread_cond_broadcast(&dequeue_cond); + pthread_mutex_unlock(&dequeue_lock); + pthread_mutex_destroy(&dequeue_lock); + pthread_cond_destroy(&dequeue_cond); + pthread_mutex_destroy(&render_lock); + pthread_cond_destroy(&render_cond); + + for (auto map_entry = map_list.begin(); + map_entry != map_list.end(); ++map_entry) { + fb = (uint32_t) map_entry->second; + drmModeRmFB(drm_fd, fb); + } + + if(last_fb) + drmModeRmFB(drm_fd, last_fb); + + if (hdrBlobCreated) { + drmModeDestroyPropertyBlob(drm_fd, hdrBlobId); + hdrBlobCreated = 0; + } + + if (drm_fd != -1) + drmClose(drm_fd); +} + +int +NvDrmRenderer::dequeBuffer() +{ + int fd = -1; + +// if (stop_thread) +// return fd; + +// usleep(15000); + + pthread_mutex_lock(&dequeue_lock); + while (freeBuffers.empty()) { + if (stop_thread) { + pthread_mutex_unlock(&dequeue_lock); + return fd; + } + pthread_cond_wait (&dequeue_cond, &dequeue_lock); + } + + fd = (int) freeBuffers.front(); + freeBuffers.pop(); + pthread_mutex_unlock(&dequeue_lock); + + return fd; +} + +int +NvDrmRenderer::enqueBuffer(int fd) +{ + int ret = -1; + int tmpFd; + + if (is_in_error) + return ret; + + pthread_mutex_lock(&enqueue_lock); + pendingBuffers.push(fd); + + if (renderingStarted && !flipPending) { + tmpFd = (int) pendingBuffers.front(); + pendingBuffers.pop(); + + if (tmpFd == -1) { + // drmModeSetCrtc with a ZERO FD will walk through the path that + // disable the windows. + // Note: drmModePageFlip doesn't support this trick. + ret = drmModeSetCrtc(drm_fd, drm_crtc_id, + ZERO_FD, 0, 0, &drm_conn_id, 1, NULL); + if (ret) { + COMP_ERROR_MSG("Failed to disable windows before exiting "); + pthread_mutex_unlock(&enqueue_lock); + return ret; + } + + // This is EOS and it is assumed to be last buffer. + // No buffer will be processed after this. + // Release last buffer held. + stop_thread = true; + pthread_mutex_lock(&dequeue_lock); + if (activeFd != -1) + freeBuffers.push(activeFd); + pthread_cond_signal(&dequeue_cond); + pthread_mutex_unlock(&dequeue_lock); + + pthread_mutex_unlock(&enqueue_lock); + return 0; + } + pthread_mutex_unlock(&enqueue_lock); + ret = renderInternal(tmpFd); + } else { + ret = 0; + pthread_cond_signal(&enqueue_cond); + pthread_mutex_unlock(&enqueue_lock); + } + return ret; +} + +int +NvDrmRenderer::renderInternal(int fd) +{ + int ret; + uint32_t i; + uint32_t handle; + uint32_t fb; + uint32_t bo_handles[4]; + uint32_t flags = 0; + bool frame_is_late = false; + + NvBufferParams params; + NvBufDrmParams dParams; + struct drm_tegra_gem_set_tiling args; + auto map_entry = map_list.find (fd); + if (map_entry != map_list.end()) { + fb = (uint32_t) map_entry->second; + } else { + // Create a new FB. + ret = NvBufferGetParams(fd, ¶ms); + if (ret < 0) { + COMP_ERROR_MSG("Failed to get buffer information "); + goto error; + } + + ret = NvBufGetDrmParams(¶ms, &dParams); + if (ret < 0) { + COMP_ERROR_MSG("Failed to convert to DRM params "); + goto error; + } + + for (i = 0; i < dParams.num_planes; i++) { + ret = drmPrimeFDToHandle(drm_fd, fd, &handle); + if (ret) + { + COMP_ERROR_MSG("Failed to import buffer object. "); + goto error; + } + + memset(&args, 0, sizeof(args)); + args.handle = handle; + args.mode = DRM_TEGRA_GEM_TILING_MODE_PITCH; + args.value = 1; + + ret = drmIoctl(drm_fd, DRM_IOCTL_TEGRA_GEM_SET_TILING, &args); + if (ret < 0) + { + COMP_ERROR_MSG("Failed to set tiling parameters "); + goto error; + } + + bo_handles[i] = handle; + } + + ret = drmModeAddFB2(drm_fd, width, height, dParams.pixel_format, bo_handles, + dParams.pitch, dParams.offset, &fb, flags); + + if (ret) + { + COMP_ERROR_MSG("Failed to create fb "); + goto error; + } + + if (planeIsSet == false) + { + ret = setPlane(0, fb, 0, 0, width, height, 0, 0, width, height); + if(ret) { + COMP_ERROR_MSG("FAILED TO SET PLANE "); + goto error; + } + planeIsSet = true; + } + + /* TODO: + * We get new FDs from camera consumer. Don't do mapping until + * we can resolve that. + */ +// map_list.insert(std::make_pair(fd, fb)); + } + + if (last_render_time.tv_sec != 0) + { + pthread_mutex_lock(&render_lock); + last_render_time.tv_sec += render_time_sec; + last_render_time.tv_nsec += render_time_nsec; + last_render_time.tv_sec += last_render_time.tv_nsec / 1000000000UL; + last_render_time.tv_nsec %= 1000000000UL; + + if (isProfilingEnabled()) + { + struct timeval cur_time; + gettimeofday(&cur_time, NULL); + if ((cur_time.tv_sec * 1000000.0 + cur_time.tv_usec) > + (last_render_time.tv_sec * 1000000.0 + + last_render_time.tv_nsec / 1000.0)) + { + frame_is_late = true; + } + } + + pthread_cond_timedwait(&render_cond, &render_lock, + &last_render_time); + pthread_mutex_unlock(&render_lock); + } + else + { + struct timeval now; + + gettimeofday(&now, NULL); + last_render_time.tv_sec = now.tv_sec; + last_render_time.tv_nsec = now.tv_usec * 1000L; + } + + flippedFd = fd; + flipPending = true; + ret = drmModePageFlip(drm_fd, drm_crtc_id, fb, + DRM_MODE_PAGE_FLIP_EVENT, + this); + if (ret) + { + COMP_ERROR_MSG("Failed to flip"); + flipPending = false; + goto error; + } + + /* TODO: + * Don't create/remove fb for each frame but maintain mapping. + * We will do that once new FD for each frame from consumer is resolved. + */ + + for (i = 0; i < dParams.num_planes; i++) + { + if (!drmUtilCloseGemBo (fd,bo_handles[i])) + { + COMP_ERROR_MSG("Failed to close bo \n"); + goto error; + } + } + + if(last_fb) + drmModeRmFB(drm_fd, last_fb); + + last_fb = fb; + + profiler.finishProcessing(0, frame_is_late); + return 0; + +error: + COMP_ERROR_MSG("Error in rendering frame "); + return -1; +} + +int +NvDrmRenderer::createDumbBO(int width, int height, int bpp, NvDrmBO *bo) +{ + struct drm_mode_create_dumb creq; + struct drm_mode_destroy_dumb dreq; + struct drm_mode_map_dumb mreq; + int ret; + uint8_t* map = NULL; + + /* create dumb buffer */ + memset(&creq, 0, sizeof(creq)); + creq.width = width; + creq.height = height; + creq.bpp = bpp; + ret = drmIoctl(drm_fd, DRM_IOCTL_MODE_CREATE_DUMB, &creq); + if (ret < 0) { + COMP_ERROR_MSG("cannot create dumb buffer\n"); + return 0; + } + + /* prepare buffer for memory mapping */ + memset(&mreq, 0, sizeof(mreq)); + mreq.handle = creq.handle; + ret = drmIoctl(drm_fd, DRM_IOCTL_MODE_MAP_DUMB, &mreq); + if (ret) { + COMP_ERROR_MSG("cannot map dumb buffer\n"); + ret = -errno; + goto err_destroy; + } + + map = (uint8_t*)(mreq.offset); + + /* clear the buffer object */ + memset(map, 0x00, creq.size); + + bo->bo_handle = creq.handle; + bo->width = width; + bo->height = height; + bo->pitch = creq.pitch; + bo->data = map; + + return 1; + +err_destroy: + memset(&dreq, 0, sizeof(dreq)); + dreq.handle = creq.handle; + drmIoctl(drm_fd, DRM_IOCTL_MODE_DESTROY_DUMB, &dreq); + return 0; +} + +int +NvDrmRenderer::setFPS(float fps) +{ + uint64_t render_time_usec; + + if (fps == 0) + { + COMP_WARN_MSG("Fps 0 is not allowed. Not changing fps"); + return -1; + } + pthread_mutex_lock(&render_lock); + this->fps = fps; + + render_time_usec = 1000000L / fps; + render_time_sec = render_time_usec / 1000000; + render_time_nsec = (render_time_usec % 1000000) * 1000L; + pthread_mutex_unlock(&render_lock); + return 0; +} + +bool NvDrmRenderer::enableUniversalPlanes (int enable) +{ + return !drmSetClientCap(drm_fd, DRM_CLIENT_CAP_UNIVERSAL_PLANES, enable); +} + +uint32_t +NvDrmRenderer::createDumbFB(uint32_t width, uint32_t height, + uint32_t drm_format, NvDrmFB *fb) +{ + int buf_count; + int i = 0; + struct drm_mode_destroy_dumb dreq; + int ret; + + struct NvBOFormat boFormat = {0}; + if (!get_format_info(drm_format, &boFormat)) { + COMP_ERROR_MSG("Can't make a FB of type " << drm_format); + return 0; + } + buf_count = boFormat.num_buffers; + + uint32_t buf_id; + uint32_t bo_handles[4] = {0}; + uint32_t pitches[4] = {0}; + uint32_t offsets[4] = {0}; + + /* create dumb buffers */ + for (i = 0; i < buf_count; i++) { + NvDrmBO *bo = &(fb->bo[i]); + ret = createDumbBO(width / boFormat.buffers[i].w, + height / boFormat.buffers[i].h, + boFormat.buffers[i].bpp, bo); + if (ret < 0) { + COMP_ERROR_MSG("cannot create dumb buffer "); + return 0; + } + bo_handles[i] = fb->bo[i].bo_handle; + pitches[i] = fb->bo[i].pitch; + offsets[i] = 0; + } + + /* create framebuffer object for the dumb-buffer */ + ret = drmModeAddFB2(drm_fd, width, height, drm_format, bo_handles, + pitches, offsets, &buf_id, 0); + if (ret) { + COMP_ERROR_MSG("cannot create framebuffer "); + goto err_destroy; + } + + fb->fb_id = buf_id; + fb->width = width; + fb->height = height; + fb->format = drm_format; + + return 1; + +err_destroy: + for (i = 0; i < buf_count; i++) { + memset(&dreq, 0, sizeof(dreq)); + dreq.handle = fb->bo[i].bo_handle; + drmIoctl(drm_fd, DRM_IOCTL_MODE_DESTROY_DUMB, &dreq); + } + + return 0; +} + +int NvDrmRenderer::removeFB(uint32_t fb_id) +{ + return drmModeRmFB(drm_fd, fb_id); +} + +int NvDrmRenderer::setPlane(uint32_t pl_index, + uint32_t fb_id, + uint32_t crtc_x, + uint32_t crtc_y, + uint32_t crtc_w, + uint32_t crtc_h, + uint32_t src_x, + uint32_t src_y, + uint32_t src_w, + uint32_t src_h) +{ + int ret = -1; + drmModePlaneResPtr pl = NULL; + drmModePlanePtr plane = NULL; + pl = drmModeGetPlaneResources(drm_fd); + if (pl) { + if (pl_index < pl->count_planes) { + plane = drmModeGetPlane(drm_fd, pl->planes[pl_index]); + + if (plane) { + ret = drmModeSetPlane(drm_fd, plane->plane_id, drm_crtc_id, + fb_id, 0, crtc_x, crtc_y, crtc_w, + crtc_h, src_x, src_y, + src_w, src_h); + + drmModeFreePlane(plane); + } + } else { + ret = -EINVAL; + } + drmModeFreePlaneResources(pl); + return ret; + } + + COMP_ERROR_MSG("No plane resource available "); + return ret; +} + +int NvDrmRenderer::getPlaneCount() +{ + drmModePlaneResPtr pl = NULL; + int count = 0; + pl = drmModeGetPlaneResources(drm_fd); + if (pl) { + count = pl->count_planes; + drmModeFreePlaneResources(pl); + } + return count; +} + +int NvDrmRenderer::getCrtcCount() +{ + drmModeResPtr resPtr = NULL; + int count = 0; + resPtr = drmModeGetResources(drm_fd); + if (resPtr) { + count = resPtr->count_crtcs; + drmModeFreeResources(resPtr); + } + return count; +} + +int NvDrmRenderer::getEncoderCount() +{ + drmModeResPtr resPtr = NULL; + int count = 0; + resPtr = drmModeGetResources(drm_fd); + if (resPtr) { + count = resPtr->count_encoders; + drmModeFreeResources(resPtr); + } + return count; +} + +NvDrmRenderer * +NvDrmRenderer::createDrmRenderer(const char *name, uint32_t width, + uint32_t height, uint32_t w_x, uint32_t w_y, + uint32_t connector, uint32_t crtc, + struct drm_tegra_hdr_metadata_smpte_2086 metadata, + bool streamHDR) +{ + if (!width || ! height) { + width = 640; + height = 480; + } + + NvDrmRenderer* renderer = new NvDrmRenderer(name, width, height, w_x, w_y, connector, crtc, metadata, streamHDR); + if (renderer && renderer->isInError()) + { + delete renderer; + return NULL; + } + return renderer; +} diff --git a/tools/jetson_multimedia/src/common/classes/NvEglRenderer.cpp b/tools/jetson_multimedia/src/common/classes/NvEglRenderer.cpp new file mode 100644 index 0000000..cc7cfef --- /dev/null +++ b/tools/jetson_multimedia/src/common/classes/NvEglRenderer.cpp @@ -0,0 +1,683 @@ +/* + * Copyright (c) 2016, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#include "NvEglRenderer.h" +#include "NvLogging.h" +#include "nvbuf_utils.h" + +#include +#include + +#define CAT_NAME "EglRenderer" + +#define ERROR_GOTO_FAIL(val, string) \ + do { \ + if (val) {\ + CAT_DEBUG_MSG(string); \ + goto fail; \ + } \ + } while (0) + +PFNEGLCREATEIMAGEKHRPROC NvEglRenderer::eglCreateImageKHR; +PFNEGLDESTROYIMAGEKHRPROC NvEglRenderer::eglDestroyImageKHR; +PFNEGLCREATESYNCKHRPROC NvEglRenderer::eglCreateSyncKHR; +PFNEGLDESTROYSYNCKHRPROC NvEglRenderer::eglDestroySyncKHR; +PFNEGLCLIENTWAITSYNCKHRPROC NvEglRenderer::eglClientWaitSyncKHR; +PFNEGLGETSYNCATTRIBKHRPROC NvEglRenderer::eglGetSyncAttribKHR; +PFNGLEGLIMAGETARGETTEXTURE2DOESPROC NvEglRenderer::glEGLImageTargetTexture2DOES; + +using namespace std; + +NvEglRenderer::NvEglRenderer(const char *name, uint32_t width, uint32_t height, + uint32_t x_offset, uint32_t y_offset) + :NvElement(name, valid_fields) +{ + int depth; + int screen_num; + XSetWindowAttributes window_attributes; + x_window = 0; + x_display = NULL; + + texture_id = 0; + gc = NULL; + fontinfo = NULL; + + egl_surface = EGL_NO_SURFACE; + egl_context = EGL_NO_CONTEXT; + egl_display = EGL_NO_DISPLAY; + egl_config = NULL; + + memset(&last_render_time, 0, sizeof(last_render_time)); + stop_thread = false; + render_thread = 0; + render_fd = 0; + + memset(overlay_str, 0, sizeof(overlay_str)); + overlay_str_x_offset = 0; + overlay_str_y_offset = 0; + + pthread_mutex_init(&render_lock, NULL); + pthread_cond_init(&render_cond, NULL); + + setFPS(30); + + if (initEgl() < 0) + { + COMP_ERROR_MSG("Error getting EGL function addresses"); + goto error; + } + + x_display = XOpenDisplay(NULL); + if (NULL == x_display) + { + COMP_ERROR_MSG("Error in opening display"); + goto error; + } + + screen_num = DefaultScreen(x_display); + if (!width || !height) + { + width = DisplayWidth(x_display, screen_num); + height = DisplayHeight(x_display, screen_num); + x_offset = 0; + y_offset = 0; + } + COMP_INFO_MSG("Setting Screen width " << width << " height " << height); + + COMP_DEBUG_MSG("Display opened successfully " << (size_t) x_display); + + depth = DefaultDepth(x_display, DefaultScreen(x_display)); + + window_attributes.background_pixel = + BlackPixel(x_display, DefaultScreen(x_display)); + + window_attributes.override_redirect = 1; + + x_window = XCreateWindow(x_display, + DefaultRootWindow(x_display), x_offset, + y_offset, width, height, + 0, + depth, CopyFromParent, + CopyFromParent, + (CWBackPixel | CWOverrideRedirect), + &window_attributes); + + XSelectInput(x_display, (int32_t) x_window, ExposureMask); + XMapWindow(x_display, (int32_t) x_window); + gc = XCreateGC(x_display, x_window, 0, NULL); + + XSetForeground(x_display, gc, + WhitePixel(x_display, DefaultScreen(x_display)) ); + fontinfo = XLoadQueryFont(x_display, "9x15bold"); + + pthread_mutex_lock(&render_lock); + pthread_create(&render_thread, NULL, renderThread, this); + pthread_setname_np(render_thread, "EglRenderer"); + pthread_cond_wait(&render_cond, &render_lock); + pthread_mutex_unlock(&render_lock); + + if(isInError()) + { + pthread_join(render_thread, NULL); + goto error; + } + + COMP_DEBUG_MSG("Renderer started successfully") + return; + +error: + COMP_ERROR_MSG("Got ERROR closing display"); + is_in_error = 1; +} + +int +NvEglRenderer::getDisplayResolution(uint32_t &width, uint32_t &height) +{ + int screen_num; + Display * x_display = XOpenDisplay(NULL); + if (NULL == x_display) + { + return -1; + } + + screen_num = DefaultScreen(x_display); + width = DisplayWidth(x_display, screen_num); + height = DisplayHeight(x_display, screen_num); + + XCloseDisplay(x_display); + x_display = NULL; + + return 0; +} + +void * +NvEglRenderer::renderThread(void *arg) +{ + EGLBoolean egl_status; + NvEglRenderer *renderer = (NvEglRenderer *) arg; + const char *comp_name = renderer->comp_name; + + static EGLint rgba8888[] = { + EGL_RED_SIZE, 8, + EGL_GREEN_SIZE, 8, + EGL_BLUE_SIZE, 8, + EGL_ALPHA_SIZE, 8, + EGL_SURFACE_TYPE, EGL_WINDOW_BIT, + EGL_NONE, + }; + int num_configs = 0; + EGLint context_attribs[] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE }; + renderer->egl_display = eglGetDisplay(renderer->x_display); + if (EGL_NO_DISPLAY == renderer->egl_display) + { + COMP_ERROR_MSG("Unable to get egl display"); + goto error; + } + COMP_DEBUG_MSG("Egl Got display " << (size_t) renderer->egl_display); + + egl_status = eglInitialize(renderer->egl_display, 0, 0); + if (!egl_status) + { + COMP_ERROR_MSG("Unable to initialize egl library"); + goto error; + } + + egl_status = + eglChooseConfig(renderer->egl_display, rgba8888, + &renderer->egl_config, 1, &num_configs); + if (!egl_status) + { + COMP_ERROR_MSG("Error at eglChooseConfig"); + goto error; + } + COMP_DEBUG_MSG("Got numconfigs as " << num_configs); + + renderer->egl_context = + eglCreateContext(renderer->egl_display, renderer->egl_config, + EGL_NO_CONTEXT, context_attribs); + if (eglGetError() != EGL_SUCCESS) + { + COMP_ERROR_MSG("Got Error in eglCreateContext " << eglGetError()); + goto error; + } + renderer->egl_surface = + eglCreateWindowSurface(renderer->egl_display, renderer->egl_config, + (EGLNativeWindowType) renderer->x_window, NULL); + if (renderer->egl_surface == EGL_NO_SURFACE) + { + COMP_ERROR_MSG("Error in creating egl surface " << eglGetError()); + goto error; + } + + eglMakeCurrent(renderer->egl_display, renderer->egl_surface, + renderer->egl_surface, renderer->egl_context); + if (eglGetError() != EGL_SUCCESS) + { + COMP_ERROR_MSG("Error in eglMakeCurrent " << eglGetError()); + goto error; + } + + if (renderer->InitializeShaders() < 0) + { + COMP_ERROR_MSG("Error while initializing shaders"); + goto error; + } + + renderer->create_texture(); + + pthread_mutex_lock(&renderer->render_lock); + pthread_cond_broadcast(&renderer->render_cond); + COMP_DEBUG_MSG("Starting render thread"); + + while (!renderer->isInError() && !renderer->stop_thread) + { + pthread_cond_wait(&renderer->render_cond, &renderer->render_lock); + pthread_mutex_unlock(&renderer->render_lock); + + if(renderer->stop_thread) + { + pthread_mutex_lock(&renderer->render_lock); + break; + } + + renderer->renderInternal(); + COMP_DEBUG_MSG("Rendered fd=" << renderer->render_fd); + + pthread_mutex_lock(&renderer->render_lock); + pthread_cond_broadcast(&renderer->render_cond); + } + pthread_mutex_unlock(&renderer->render_lock); + COMP_DEBUG_MSG("Stopped render thread"); + +finish: + if (renderer->texture_id) + { + glDeleteTextures(1, &renderer->texture_id); + } + + if (renderer->egl_display != EGL_NO_DISPLAY) + { + eglMakeCurrent(renderer->egl_display, EGL_NO_SURFACE, + EGL_NO_SURFACE, EGL_NO_CONTEXT); + } + + if (renderer->egl_surface != EGL_NO_SURFACE) + { + egl_status = eglDestroySurface(renderer->egl_display, + renderer->egl_surface); + if (egl_status == EGL_FALSE) + { + COMP_ERROR_MSG("EGL surface destruction failed"); + } + } + + if (renderer->egl_context != EGL_NO_CONTEXT) + { + egl_status = eglDestroyContext(renderer->egl_display, + renderer->egl_context); + if (egl_status == EGL_FALSE) + { + COMP_ERROR_MSG("EGL context destruction failed"); + } + } + + if (renderer->egl_display != EGL_NO_DISPLAY) + { + eglReleaseThread(); + eglTerminate(renderer->egl_display); + } + + pthread_mutex_lock(&renderer->render_lock); + pthread_cond_broadcast(&renderer->render_cond); + pthread_mutex_unlock(&renderer->render_lock); + return NULL; + +error: + renderer->is_in_error = 1; + goto finish; +} + +NvEglRenderer::~NvEglRenderer() +{ + stop_thread = true; + + pthread_mutex_lock(&render_lock); + pthread_cond_broadcast(&render_cond); + pthread_mutex_unlock(&render_lock); + + pthread_join(render_thread, NULL); + + pthread_mutex_destroy(&render_lock); + pthread_cond_destroy(&render_cond); + + if (fontinfo) + { + XFreeFont(x_display, fontinfo); + } + + if (gc) + { + XFreeGC(x_display, gc); + } + + if (x_window) + { + XUnmapWindow(x_display, (int32_t) x_window); + XFlush(x_display); + XDestroyWindow(x_display, (int32_t) x_window); + } + if (x_display) + { + XCloseDisplay(x_display); + } +} + +int +NvEglRenderer::render(int fd) +{ + this->render_fd = fd; + pthread_mutex_lock(&render_lock); + pthread_cond_broadcast(&render_cond); + COMP_DEBUG_MSG("Rendering fd=" << fd); + pthread_cond_wait(&render_cond, &render_lock); + pthread_mutex_unlock(&render_lock); + return 0; +} + +int +NvEglRenderer::renderInternal() +{ + EGLImageKHR hEglImage; + bool frame_is_late = false; + + EGLSyncKHR egl_sync; + int iErr; + hEglImage = NvEGLImageFromFd(egl_display, render_fd); + if (!hEglImage) + { + COMP_ERROR_MSG("Could not get EglImage from fd. Not rendering"); + return -1; + } + + glActiveTexture(GL_TEXTURE0); + glBindTexture(GL_TEXTURE_EXTERNAL_OES, texture_id); + glEGLImageTargetTexture2DOES(GL_TEXTURE_EXTERNAL_OES, hEglImage); + glDrawArrays(GL_TRIANGLES, 0, 6); + + iErr = glGetError(); + if (iErr != GL_NO_ERROR) + { + COMP_ERROR_MSG("glDrawArrays arrays failed:" << iErr); + return -1; + } + egl_sync = eglCreateSyncKHR(egl_display, EGL_SYNC_FENCE_KHR, NULL); + if (egl_sync == EGL_NO_SYNC_KHR) + { + COMP_ERROR_MSG("eglCreateSyncKHR() failed"); + return -1; + } + if (last_render_time.tv_sec != 0) + { + pthread_mutex_lock(&render_lock); + last_render_time.tv_sec += render_time_sec; + last_render_time.tv_nsec += render_time_nsec; + last_render_time.tv_sec += last_render_time.tv_nsec / 1000000000UL; + last_render_time.tv_nsec %= 1000000000UL; + + if (isProfilingEnabled()) + { + struct timeval cur_time; + gettimeofday(&cur_time, NULL); + if ((cur_time.tv_sec * 1000000.0 + cur_time.tv_usec) > + (last_render_time.tv_sec * 1000000.0 + + last_render_time.tv_nsec / 1000.0)) + { + frame_is_late = true; + } + } + + pthread_cond_timedwait(&render_cond, &render_lock, + &last_render_time); + + pthread_mutex_unlock(&render_lock); + } + else + { + struct timeval now; + + gettimeofday(&now, NULL); + last_render_time.tv_sec = now.tv_sec; + last_render_time.tv_nsec = now.tv_usec * 1000L; + } + eglSwapBuffers(egl_display, egl_surface); + if (eglGetError() != EGL_SUCCESS) + { + COMP_ERROR_MSG("Got Error in eglSwapBuffers " << eglGetError()); + return -1; + } + if (eglClientWaitSyncKHR (egl_display, egl_sync, + EGL_SYNC_FLUSH_COMMANDS_BIT_KHR, EGL_FOREVER_KHR) == EGL_FALSE) + { + COMP_ERROR_MSG("eglClientWaitSyncKHR failed!"); + } + + if (eglDestroySyncKHR(egl_display, egl_sync) != EGL_TRUE) + { + COMP_ERROR_MSG("eglDestroySyncKHR failed!"); + } + NvDestroyEGLImage(egl_display, hEglImage); + + if (strlen(overlay_str) != 0) + { + XSetForeground(x_display, gc, + BlackPixel(x_display, DefaultScreen(x_display))); + XSetFont(x_display, gc, fontinfo->fid); + XDrawString(x_display, x_window, gc, overlay_str_x_offset, + overlay_str_y_offset, overlay_str, strlen(overlay_str)); + } + + profiler.finishProcessing(0, frame_is_late); + + return 0; +} + +int +NvEglRenderer::setOverlayText(char *str, uint32_t x, uint32_t y) +{ + strncpy(overlay_str, str, sizeof(overlay_str)); + overlay_str[sizeof(overlay_str) - 1] = '\0'; + + overlay_str_x_offset = x; + overlay_str_y_offset = y; + + return 0; +} + +int +NvEglRenderer::setFPS(float fps) +{ + uint64_t render_time_usec; + + if (fps == 0) + { + COMP_WARN_MSG("Fps 0 is not allowed. Not changing fps"); + return -1; + } + pthread_mutex_lock(&render_lock); + this->fps = fps; + + render_time_usec = 1000000L / fps; + render_time_sec = render_time_usec / 1000000; + render_time_nsec = (render_time_usec % 1000000) * 1000L; + pthread_mutex_unlock(&render_lock); + return 0; +} + +NvEglRenderer * +NvEglRenderer::createEglRenderer(const char *name, uint32_t width, + uint32_t height, uint32_t x_offset, + uint32_t y_offset) +{ + NvEglRenderer* renderer = new NvEglRenderer(name, width, height, + x_offset, y_offset); + if (renderer->isInError()) + { + delete renderer; + return NULL; + } + return renderer; +} + +int +NvEglRenderer::initEgl() +{ + eglCreateImageKHR = + (PFNEGLCREATEIMAGEKHRPROC) eglGetProcAddress("eglCreateImageKHR"); + ERROR_GOTO_FAIL(!eglCreateImageKHR, + "ERROR getting proc addr of eglCreateImageKHR\n"); + + eglDestroyImageKHR = + (PFNEGLDESTROYIMAGEKHRPROC) eglGetProcAddress("eglDestroyImageKHR"); + ERROR_GOTO_FAIL(!eglDestroyImageKHR, + "ERROR getting proc addr of eglDestroyImageKHR\n"); + + eglCreateSyncKHR = + (PFNEGLCREATESYNCKHRPROC) eglGetProcAddress("eglCreateSyncKHR"); + ERROR_GOTO_FAIL(!eglCreateSyncKHR, + "ERROR getting proc addr of eglCreateSyncKHR\n"); + + eglDestroySyncKHR = + (PFNEGLDESTROYSYNCKHRPROC) eglGetProcAddress("eglDestroySyncKHR"); + ERROR_GOTO_FAIL(!eglDestroySyncKHR, + "ERROR getting proc addr of eglDestroySyncKHR\n"); + + eglClientWaitSyncKHR = + (PFNEGLCLIENTWAITSYNCKHRPROC) eglGetProcAddress("eglClientWaitSyncKHR"); + ERROR_GOTO_FAIL(!eglClientWaitSyncKHR, + "ERROR getting proc addr of eglClientWaitSyncKHR\n"); + + eglGetSyncAttribKHR = + (PFNEGLGETSYNCATTRIBKHRPROC) eglGetProcAddress("eglGetSyncAttribKHR"); + ERROR_GOTO_FAIL(!eglGetSyncAttribKHR, + "ERROR getting proc addr of eglGetSyncAttribKHR\n"); + + glEGLImageTargetTexture2DOES = + (PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) + eglGetProcAddress("glEGLImageTargetTexture2DOES"); + ERROR_GOTO_FAIL(!glEGLImageTargetTexture2DOES, + "ERROR getting proc addr of glEGLImageTargetTexture2DOES\n"); + + return 0; + +fail: + return -1; +} + +void +NvEglRenderer::CreateShader(GLuint program, GLenum type, const char *source, + int size) +{ + + char log[4096]; + int result = GL_FALSE; + + GLuint shader = glCreateShader(type); + + glShaderSource(shader, 1, &source, &size); + glCompileShader(shader); + glGetShaderiv(shader, GL_COMPILE_STATUS, &result); + if (!result) + { + glGetShaderInfoLog(shader, sizeof(log), NULL, log); + COMP_DEBUG_MSG("Got Fatal Log as " << log); + } + glAttachShader(program, shader); + + if (glGetError() != GL_NO_ERROR) + { + COMP_ERROR_MSG("Got gl error as " << glGetError()); + } +} + +int +NvEglRenderer::InitializeShaders(void) +{ + GLuint program; + int result = GL_FALSE; + char log[4096]; + uint32_t pos_location = 0; + + // pos_x, pos_y, uv_u, uv_v + float vertexTexBuf[24] = { + -1.0f, -1.0f, 0.0f, 1.0f, + -1.0f, 1.0f, 0.0f, 0.0f, + 1.0f, 1.0f, 1.0f, 0.0f, + -1.0f, -1.0f, 0.0f, 1.0f, + 1.0f, 1.0f, 1.0f, 0.0f, + 1.0f, -1.0f, 1.0f, 1.0f, + }; + + static const char kVertexShader[] = "varying vec2 interp_tc;\n" + "attribute vec4 in_pos;\n" + "void main() { \n" + "interp_tc = in_pos.zw; \n" "gl_Position = vec4(in_pos.xy, 0, 1); \n" "}\n"; + + static const char kFragmentShader[] = + "#extension GL_OES_EGL_image_external : require\n" + "precision mediump float;\n" "varying vec2 interp_tc; \n" + "uniform samplerExternalOES tex; \n" "void main() {\n" + "gl_FragColor = texture2D(tex, interp_tc);\n" "}\n"; + + glEnable(GL_SCISSOR_TEST); + program = glCreateProgram(); + + CreateShader(program, GL_VERTEX_SHADER, kVertexShader, + sizeof(kVertexShader)); + CreateShader(program, GL_FRAGMENT_SHADER, kFragmentShader, + sizeof(kFragmentShader)); + + glLinkProgram(program); + if (glGetError() != GL_NO_ERROR) + { + COMP_ERROR_MSG("Got gl error as " << glGetError()); + return -1; + } + + glGetProgramiv(program, GL_LINK_STATUS, &result); + if (!result) + { + glGetShaderInfoLog(program, sizeof(log), NULL, log); + COMP_ERROR_MSG("Error while Linking " << log); + return -1; + } + + glUseProgram(program); + if (glGetError() != GL_NO_ERROR) + { + COMP_ERROR_MSG("Got gl error as " << glGetError()); + return -1; + } + + GLuint vbo; // Store vetex and tex coords + glGenBuffers(1, &vbo); + glBindBuffer(GL_ARRAY_BUFFER, vbo); + glBufferData(GL_ARRAY_BUFFER, sizeof(vertexTexBuf), vertexTexBuf, GL_STATIC_DRAW); + glBindBuffer(GL_ARRAY_BUFFER, 0); + + pos_location = glGetAttribLocation(program, "in_pos"); + + glBindBuffer(GL_ARRAY_BUFFER, vbo); + glVertexAttribPointer(pos_location, 4, GL_FLOAT, GL_FALSE, 0, (void*)0); + glEnableVertexAttribArray(pos_location); + + glActiveTexture(GL_TEXTURE0); + glUniform1i(glGetUniformLocation(program, "texSampler"), 0); + if (glGetError() != GL_NO_ERROR) + { + COMP_ERROR_MSG("Got gl error as " << glGetError()); + return -1; + } + COMP_DEBUG_MSG("Shaders intialized"); + return 0; +} + +int +NvEglRenderer::create_texture() +{ + int viewport[4]; + + glGetIntegerv(GL_VIEWPORT, viewport); + glViewport(viewport[0], viewport[1], viewport[2], viewport[3]); + glScissor(viewport[0], viewport[1], viewport[2], viewport[3]); + + glGenTextures(1, &texture_id); + + glBindTexture(GL_TEXTURE_EXTERNAL_OES, texture_id); + return 0; +} + diff --git a/tools/jetson_multimedia/src/common/classes/NvElement.cpp b/tools/jetson_multimedia/src/common/classes/NvElement.cpp new file mode 100644 index 0000000..7d32974 --- /dev/null +++ b/tools/jetson_multimedia/src/common/classes/NvElement.cpp @@ -0,0 +1,60 @@ +/* + * Copyright (c) 2016, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#include "NvElement.h" + +void NvElement::getProfilingData(NvElementProfiler::NvElementProfilerData &data) +{ + profiler.getProfilerData(data); +} + +void NvElement::printProfilingStats(std::ostream &out_stream) +{ + out_stream << "----------- Element = " << comp_name << " -----------" << std::endl; + profiler.printProfilerData(out_stream); + out_stream << "-------------------------------------" << std::endl; +} + +void NvElement::enableProfiling() +{ + profiler.enableProfiling(true); +} + +bool NvElement::isProfilingEnabled() +{ + return profiler.enabled; +} + +NvElement::NvElement(const char *name, NvElementProfiler::ProfilerField fields) + :profiler(fields) +{ + is_in_error = 0; + if (!name) + is_in_error = 1; + this->comp_name = name; +} diff --git a/tools/jetson_multimedia/src/common/classes/NvElementProfiler.cpp b/tools/jetson_multimedia/src/common/classes/NvElementProfiler.cpp new file mode 100644 index 0000000..e5855f5 --- /dev/null +++ b/tools/jetson_multimedia/src/common/classes/NvElementProfiler.cpp @@ -0,0 +1,298 @@ +/* + * Copyright (c) 2016, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#include +#include +#include +#include +#include "NvElementProfiler.h" + +#define LOCK() pthread_mutex_lock(&profiler_lock) +#define UNLOCK() pthread_mutex_unlock(&profiler_lock) + +#define RETURN_IF_DISABLED() \ + if (!enabled) { \ + UNLOCK(); \ + return; \ + } + +#define GET_TIME(timeval) gettimeofday(timeval, NULL); + +#define TIMESPEC_DIFF_USEC(timespec1, timespec2) \ + (((timespec1)->tv_sec - (timespec2)->tv_sec) * 1000000L + \ + (timespec1)->tv_usec - (timespec2)->tv_usec) + +using namespace std; + +NvElementProfiler::NvElementProfiler(ProfilerField fields) + :valid_fields(fields) +{ + enabled = false; + unit_id_counter = 0; + + reset(); + + pthread_mutex_init(&profiler_lock, NULL); +} + +NvElementProfiler::~NvElementProfiler() +{ + LOCK(); + reset(); + UNLOCK(); + pthread_mutex_destroy(&profiler_lock); +} +void +NvElementProfiler::enableProfiling(bool reset_data) +{ + LOCK(); + if (enabled) + { + UNLOCK(); + return; + } + + if(reset_data) + { + reset(); + } + + enabled = true; + UNLOCK(); +} + +void +NvElementProfiler::disableProfiling() +{ + LOCK(); + RETURN_IF_DISABLED(); + + data_int.accumulated_time.tv_sec += + (data_int.stop_time.tv_sec - data_int.start_time.tv_sec); + data_int.accumulated_time.tv_usec += + (data_int.stop_time.tv_usec - data_int.start_time.tv_usec); + data_int.start_time.tv_sec = 0; + data_int.start_time.tv_usec = 0; + data_int.stop_time.tv_sec = 0; + data_int.stop_time.tv_usec = 0; + enabled = false; + UNLOCK(); +} + +void NvElementProfiler::getProfilerData(NvElementProfiler::NvElementProfilerData &data) +{ + uint64_t total_time; + + LOCK(); + + total_time = data_int.accumulated_time.tv_sec * 1000000L + + data_int.accumulated_time.tv_usec + + TIMESPEC_DIFF_USEC(&data_int.stop_time, &data_int.start_time); + + if (data_int.total_processed_units == 0 || total_time == 0) + { + data.average_fps = 0; + } + else + { + data.average_fps = ((float) (data_int.total_processed_units - 1)) * + 1000000 / total_time; + } + + if (data_int.total_processed_units == 0) + { + data.max_latency_usec = 0; + data.min_latency_usec = 0; + data.average_latency_usec = 0; + } + else + { + data.max_latency_usec = data_int.max_latency_usec; + data.min_latency_usec = data_int.min_latency_usec; + data.average_latency_usec = + data_int.total_latency / data_int.total_processed_units; + } + + data.profiling_time.tv_sec = + data_int.accumulated_time.tv_sec + data_int.stop_time.tv_sec - + data_int.start_time.tv_sec; + + data.profiling_time.tv_usec = + data_int.accumulated_time.tv_usec + data_int.stop_time.tv_usec - + data_int.start_time.tv_usec; + + if (data.profiling_time.tv_usec < 0) + { + data.profiling_time.tv_usec += 1000000; + data.profiling_time.tv_sec--; + } + + if (data.profiling_time.tv_usec > 1000000) + { + data.profiling_time.tv_usec -= 1000000; + data.profiling_time.tv_sec++; + } + + data.total_processed_units = data_int.total_processed_units; + data.num_late_units = data_int.num_late_units; + data.valid_fields = valid_fields; + UNLOCK(); +} + +void NvElementProfiler::printProfilerData(ostream &out_stream) +{ + NvElementProfilerData data; + getProfilerData(data); + + if (data.valid_fields & PROFILER_FIELD_FPS) + { + out_stream << "Total Profiling time = " << + (data.profiling_time.tv_sec + + (data.profiling_time.tv_usec / 1000000.0)) << endl; + out_stream << "Average FPS = " << data.average_fps << endl; + } + if (data.valid_fields & PROFILER_FIELD_TOTAL_UNITS) + { + out_stream << "Total units processed = " << + data.total_processed_units << endl; + } + if (data.valid_fields & PROFILER_FIELD_LATE_UNITS) + { + out_stream << "Num. of late units = " << + data.num_late_units << endl; + } + if (data.valid_fields & PROFILER_FIELD_LATENCIES) + { + out_stream << "Average latency(usec) = " << + data.average_latency_usec << endl; + out_stream << "Minimum latency(usec) = " << + data.min_latency_usec << endl; + out_stream << "Maximum latency(usec) = " << + data.max_latency_usec << endl; + } +} + +void +NvElementProfiler::reset() +{ + memset(&data_int, 0, sizeof(data_int)); + data_int.min_latency_usec = (uint64_t) -1; + + unit_start_time_queue.clear(); +} + +uint64_t +NvElementProfiler::startProcessing() +{ + struct timeval time; + uint64_t ret = 0; + LOCK(); + if (enabled) + { + std::map::iterator it = + unit_start_time_queue.end(); + + unit_id_counter++; + GET_TIME(&time); + + unit_start_time_queue.insert(it, + std::pair(unit_id_counter, time)); + + ret = unit_id_counter; + } + UNLOCK(); + return ret; +} + +void +NvElementProfiler::finishProcessing(uint64_t id, bool is_late) +{ + struct timeval unit_start_time; + struct timeval stop_time; + uint64_t latency; + + LOCK(); + RETURN_IF_DISABLED(); + + if ((valid_fields & PROFILER_FIELD_LATENCIES) && + unit_start_time_queue.empty()) + { + UNLOCK(); + return; + } + + GET_TIME(&stop_time); + + if (valid_fields & PROFILER_FIELD_LATENCIES) + { + std::map::iterator it; + if (id) + { + it = unit_start_time_queue.find(id); + } + else + { + it = unit_start_time_queue.begin(); + } + + if (it == unit_start_time_queue.end()) + { + UNLOCK(); + return; + } + unit_start_time = it->second; + unit_start_time_queue.erase(it); + + latency = TIMESPEC_DIFF_USEC(&stop_time, &unit_start_time); + data_int.total_latency += latency; + + if (latency < data_int.min_latency_usec) + { + data_int.min_latency_usec = latency; + } + if(latency > data_int.max_latency_usec) + { + data_int.max_latency_usec = latency; + } + } + + data_int.stop_time = stop_time; + + if (!data_int.start_time.tv_sec && !data_int.start_time.tv_usec) + { + data_int.start_time = data_int.stop_time; + } + + if (is_late) + { + data_int.num_late_units++; + } + data_int.total_processed_units++; + + UNLOCK(); +} diff --git a/tools/jetson_multimedia/src/common/classes/NvJpegDecoder.cpp b/tools/jetson_multimedia/src/common/classes/NvJpegDecoder.cpp new file mode 100644 index 0000000..967aa3c --- /dev/null +++ b/tools/jetson_multimedia/src/common/classes/NvJpegDecoder.cpp @@ -0,0 +1,412 @@ +/* + * Copyright (c) 2016-2019, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#include "NvJpegDecoder.h" +#include "NvLogging.h" +#include +#include +#include "unistd.h" +#include "stdlib.h" + +#define MAX(a, b) ((a) > (b) ? (a) : (b)) +#define ROUND_UP_4(num) (((num) + 3) & ~3) + +#define CAT_NAME "JpegDecoder" + +NvJPEGDecoder::NvJPEGDecoder(const char *comp_name) + :NvElement(comp_name, valid_fields) +{ + memset(&cinfo, 0, sizeof(cinfo)); + memset(&jerr, 0, sizeof(jerr)); + cinfo.err = jpeg_std_error(&jerr); + + jpeg_create_decompress(&cinfo); +} + +NvJPEGDecoder * +NvJPEGDecoder::createJPEGDecoder(const char *comp_name) +{ + NvJPEGDecoder *jpegdec = new NvJPEGDecoder(comp_name); + if (jpegdec->isInError()) + { + delete jpegdec; + return NULL; + } + return jpegdec; +} + +NvJPEGDecoder::~NvJPEGDecoder() +{ + jpeg_destroy_decompress(&cinfo); + CAT_DEBUG_MSG(comp_name << " (" << this << ") destroyed"); +} + +int +NvJPEGDecoder::decodeToFd(int &fd, unsigned char * in_buf, + unsigned long in_buf_size, uint32_t &pixfmt, uint32_t &width, + uint32_t &height) +{ + uint32_t pixel_format = 0; + uint32_t buffer_id; + + if (in_buf == NULL || in_buf_size == 0) + { + COMP_ERROR_MSG("Not decoding because input buffer = NULL or size = 0"); + return -1; + } + + buffer_id = profiler.startProcessing(); + + cinfo.out_color_space = JCS_YCbCr; + + jpeg_mem_src(&cinfo, in_buf, in_buf_size); + + cinfo.out_color_space = JCS_YCbCr; + + /* Read file header, set default decompression parameters */ + (void) jpeg_read_header(&cinfo, TRUE); + + cinfo.out_color_space = JCS_YCbCr; + cinfo.IsVendorbuf = TRUE; + + if (cinfo.comp_info[0].h_samp_factor == 2) + { + if (cinfo.comp_info[0].v_samp_factor == 2) + { + pixel_format = V4L2_PIX_FMT_YUV420M; + } + else + { + pixel_format = V4L2_PIX_FMT_YUV422M; + } + } + else + { + if (cinfo.comp_info[0].v_samp_factor == 1) + { + pixel_format = V4L2_PIX_FMT_YUV444M; + } + else + { + pixel_format = V4L2_PIX_FMT_YUV422RM; + } + } + + jpeg_start_decompress (&cinfo); + if ((cinfo.output_width % (cinfo.max_h_samp_factor * DCTSIZE)) + && pixel_format == V4L2_PIX_FMT_YUV420M) + { + COMP_ERROR_MSG("decodeToFd() failed, please run decodeToBuffer()"); + jpeg_finish_decompress(&cinfo); + profiler.finishProcessing(buffer_id, false); + return -1; + } + else + { + jpeg_read_raw_data (&cinfo, NULL, cinfo.comp_info[0].v_samp_factor * DCTSIZE); + } + + jpeg_finish_decompress(&cinfo); + + width = cinfo.image_width; + height = cinfo.image_height; + pixfmt = pixel_format; + fd = cinfo.fd; + + COMP_DEBUG_MSG("Succesfully decoded Buffer fd=" << fd); + + profiler.finishProcessing(buffer_id, false); + return 0; +} + +int +NvJPEGDecoder::decodeToBuffer(NvBuffer ** buffer, unsigned char * in_buf, + unsigned long in_buf_size, uint32_t *pixfmt, uint32_t * width, + uint32_t * height) +{ + NvBuffer *out_buf = NULL; + uint32_t pixel_format = 0; + uint32_t buffer_id; + + if (buffer == NULL) + { + COMP_ERROR_MSG("Not decoding because buffer = NULL"); + return -1; + } + + if (in_buf == NULL || in_buf_size == 0) + { + COMP_ERROR_MSG("Not decoding because input buffer = NULL or size = 0"); + return -1; + } + + buffer_id = profiler.startProcessing(); + + cinfo.out_color_space = JCS_YCbCr; + jpeg_mem_src(&cinfo, in_buf, in_buf_size); + cinfo.out_color_space = JCS_YCbCr; + + (void) jpeg_read_header(&cinfo, TRUE); + + cinfo.out_color_space = JCS_YCbCr; + + if (cinfo.comp_info[0].h_samp_factor == 2) + { + if (cinfo.comp_info[0].v_samp_factor == 2) + { + pixel_format = V4L2_PIX_FMT_YUV420M; + } + else + { + pixel_format = V4L2_PIX_FMT_YUV422M; + } + } + else + { + if (cinfo.comp_info[0].v_samp_factor == 1) + { + pixel_format = V4L2_PIX_FMT_YUV444M; + } + else + { + pixel_format = V4L2_PIX_FMT_YUV422RM; + } + } + + out_buf = new NvBuffer(pixel_format, cinfo.image_width, + cinfo.image_height, 0); + out_buf->allocateMemory(); + + cinfo.do_fancy_upsampling = FALSE; + cinfo.do_block_smoothing = FALSE; + cinfo.out_color_space = cinfo.jpeg_color_space; + cinfo.dct_method = JDCT_FASTEST; + cinfo.bMeasure_ImageProcessTime = FALSE; + cinfo.raw_data_out = TRUE; + jpeg_start_decompress (&cinfo); + + /* For some widths jpeglib requires more horizontal padding than I420 + * provides. In those cases we need to decode into separate buffers and then + * copy over the data into our final picture buffer, otherwise jpeglib might + * write over the end of a line into the beginning of the next line, + * resulting in blocky artifacts on the left side of the picture. */ + if ((cinfo.output_width % (cinfo.max_h_samp_factor * DCTSIZE)) + || cinfo.comp_info[0].h_samp_factor != 2 + || cinfo.comp_info[1].h_samp_factor != 1 + || cinfo.comp_info[2].h_samp_factor != 1 + || cinfo.comp_info[0].v_samp_factor != 2 + || cinfo.comp_info[1].v_samp_factor != 1 + || cinfo.comp_info[2].v_samp_factor != 1) + { + COMP_DEBUG_MSG("indirect decoding using extra buffer copy"); + decodeIndirect(out_buf, pixel_format); + } + else + { + decodeDirect(out_buf, pixel_format); + } + + jpeg_finish_decompress(&cinfo); + if (width) + { + *width= cinfo.image_width; + } + if (height) + { + *height= cinfo.image_height; + } + if (pixfmt) + { + *pixfmt = pixel_format; + } + *buffer = out_buf; + + COMP_DEBUG_MSG("Succesfully decoded Buffer " << buffer); + + profiler.finishProcessing(buffer_id, false); + + return 0; +} + +void +NvJPEGDecoder::decodeIndirect(NvBuffer *out_buf, uint32_t pixel_format) +{ + unsigned char *y_rows[16] = { NULL, }; + unsigned char *u_rows[16] = { NULL, }; + unsigned char *v_rows[16] = { NULL, }; + unsigned char **scanarray[3] = { y_rows, u_rows, v_rows }; + int i, j, k; + int lines; + unsigned char *base[3] = { NULL, }; + unsigned char *last[3] = { NULL, }; + int stride[3]; + int width, height; + int r_v, r_h, width_32, read_rows; + + r_v = cinfo.comp_info[0].v_samp_factor; + r_h = cinfo.comp_info[0].h_samp_factor; + width = cinfo.image_width; + height = cinfo.image_height; + read_rows = r_v * DCTSIZE; + + for (i = 0; i < 3; i++) + { + stride[i] = out_buf->planes[i].fmt.stride; + base[i] = out_buf->planes[i].data; + last[i] = base[i] + (stride[i] * (out_buf->planes[i].fmt.height - 1)); + } + width_32 = (width + 31) & 0xFFFFFFE0; + for (i = 0; i < read_rows; i++) { + y_rows[i] = new unsigned char [width_32]; + u_rows[i] = new unsigned char [width_32]; + v_rows[i] = new unsigned char [width_32]; + } + for (i = 0; i < height; i += read_rows) + { + lines = jpeg_read_raw_data (&cinfo, scanarray, read_rows); + if (lines > 0) + { + for (j = 0, k = 0; j < read_rows; j += r_v, k++) + { + if (base[0] <= last[0]) + { + memcpy ((void*)base[0], (void*)y_rows[j], + stride[0]*sizeof(unsigned char)); + base[0] += stride[0]; + } + if (r_v == 2) + { + if (base[0] <= last[0]) + { + memcpy ((void*)base[0], (void*)y_rows[j + 1], + stride[0]*sizeof(unsigned char)); + base[0] += stride[0]; + } + } + if (base[1] <= last[1] && base[2] <= last[2]) + { + if (r_h == 2 + || pixel_format == V4L2_PIX_FMT_YUV444M + || pixel_format == V4L2_PIX_FMT_YUV422RM) + { + memcpy ((void*)base[1], (void*)u_rows[k], + stride[1]*sizeof(unsigned char)); + memcpy ((void*)base[2], (void*)v_rows[k], + stride[2]*sizeof(unsigned char)); + } + } + if (r_v == 2 || (k & 1) != 0 || + pixel_format == V4L2_PIX_FMT_YUV444M) + { + base[1] += stride[1]; + base[2] += stride[2]; + } + } + } + else + { + COMP_ERROR_MSG("jpeg_read_raw_data() returned 0"); + } + } + for (i = 0; i < read_rows; i++) + { + delete[] y_rows[i]; + delete[] u_rows[i]; + delete[] v_rows[i]; + } +} + +void +NvJPEGDecoder::decodeDirect(NvBuffer *out_buf, uint32_t pixel_format) +{ + unsigned char **line[3]; + unsigned char *y[4 * DCTSIZE] = { NULL, }; + unsigned char *u[4 * DCTSIZE] = { NULL, }; + unsigned char *v[4 * DCTSIZE] = { NULL, }; + int i, j; + int lines, v_samp[3]; + unsigned char *base[3], *last[3]; + int stride[3]; + + line[0] = y; + line[1] = u; + line[2] = v; + + for (i = 0; i < 3; i++) + { + v_samp[i] = cinfo.comp_info[i].v_samp_factor; + stride[i] = out_buf->planes[i].fmt.width; + base[i] = out_buf->planes[i].data; + last[i] = base[i] + (stride[i] * (out_buf->planes[i].fmt.height - 1)); + } + + for (i = 0; i < (int) cinfo.image_height; i += v_samp[0] * DCTSIZE) + { + for (j = 0; j < (v_samp[0] * DCTSIZE); ++j) + { + /* Y */ + line[0][j] = base[0] + (i + j) * stride[0]; + + /* U,V */ + if (pixel_format == V4L2_PIX_FMT_YUV420M) + { + /* Y */ + line[0][j] = base[0] + (i + j) * stride[0]; + if ((line[0][j] > last[0])) + line[0][j] = last[0]; + /* U */ + if (v_samp[1] == v_samp[0]) { + line[1][j] = base[1] + ((i + j) / 2) * stride[1]; + } else if (j < (v_samp[1] * DCTSIZE)) { + line[1][j] = base[1] + ((i / 2) + j) * stride[1]; + } + if ((line[1][j] > last[1])) + line[1][j] = last[1]; + /* V */ + if (v_samp[2] == v_samp[0]) { + line[2][j] = base[2] + ((i + j) / 2) * stride[2]; + } else if (j < (v_samp[2] * DCTSIZE)) { + line[2][j] = base[2] + ((i / 2) + j) * stride[2]; + } + if ((line[2][j] > last[2])) + line[2][j] = last[2]; + } + else + { + line[1][j] = base[1] + (i + j) * stride[1]; + line[2][j] = base[2] + (i + j) * stride[2]; + } + } + + lines = jpeg_read_raw_data (&cinfo, line, v_samp[0] * DCTSIZE); + if ((!lines)) + { + COMP_DEBUG_MSG( "jpeg_read_raw_data() returned 0\n"); + } + } +} diff --git a/tools/jetson_multimedia/src/common/classes/NvJpegEncoder.cpp b/tools/jetson_multimedia/src/common/classes/NvJpegEncoder.cpp new file mode 100644 index 0000000..214d2c2 --- /dev/null +++ b/tools/jetson_multimedia/src/common/classes/NvJpegEncoder.cpp @@ -0,0 +1,299 @@ +/* + * Copyright (c) 2016-2018, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#include "NvJpegEncoder.h" +#include "NvLogging.h" +#include +#include + +#define MAX(a, b) ((a) > (b) ? (a) : (b)) +#define ROUND_UP_4(num) (((num) + 3) & ~3) + +#define CAT_NAME "JpegEncoder" + +NvJPEGEncoder::NvJPEGEncoder(const char *comp_name) + :NvElement(comp_name, valid_fields) +{ + memset(&cinfo, 0, sizeof(cinfo)); + memset(&jerr, 0, sizeof(jerr)); + cinfo.err = jpeg_std_error(&jerr); + + jpeg_create_compress(&cinfo); + jpeg_suppress_tables(&cinfo, TRUE); +} + +NvJPEGEncoder * +NvJPEGEncoder::createJPEGEncoder(const char *comp_name) +{ + NvJPEGEncoder *jpegenc = new NvJPEGEncoder(comp_name); + if (jpegenc->isInError()) + { + delete jpegenc; + return NULL; + } + return jpegenc; +} + +NvJPEGEncoder::~NvJPEGEncoder() +{ + jpeg_destroy_compress(&cinfo); + CAT_DEBUG_MSG(comp_name << " (" << this << ") destroyed"); +} + +int +NvJPEGEncoder::encodeFromFd(int fd, J_COLOR_SPACE color_space, + unsigned char **out_buf, unsigned long &out_buf_size, + int quality) +{ + uint32_t buffer_id; + + if (fd == -1) + { + COMP_ERROR_MSG("Not encoding because fd = -1"); + return -1; + } + + buffer_id = profiler.startProcessing(); + + jpeg_mem_dest(&cinfo, out_buf, &out_buf_size); + + cinfo.fd = fd; + cinfo.IsVendorbuf = TRUE; + + cinfo.raw_data_in = TRUE; + cinfo.in_color_space = JCS_YCbCr; + jpeg_set_defaults(&cinfo); + jpeg_set_quality(&cinfo, quality, TRUE); + jpeg_set_hardware_acceleration_parameters_enc(&cinfo, TRUE, out_buf_size, 0, 0); + + switch (color_space) + { + case JCS_YCbCr: + cinfo.in_color_space = JCS_YCbCr; + break; + default: + COMP_ERROR_MSG("Color format " << color_space << " not supported\n"); + return -1; + } + + jpeg_start_compress (&cinfo, 0); + + if (cinfo.err->msg_code) + { + char err_string[256]; + cinfo.err->format_message((j_common_ptr) &cinfo, err_string); + COMP_ERROR_MSG ("Error in jpeg_start_compress: " << err_string); + return -1; + } + + jpeg_write_raw_data (&cinfo, NULL, 0); + jpeg_finish_compress(&cinfo); + + COMP_DEBUG_MSG("Succesfully encoded Buffer fd=" << fd); + + profiler.finishProcessing(buffer_id, false); + + return 0; +} + +int +NvJPEGEncoder::encodeFromBuffer(NvBuffer & buffer, J_COLOR_SPACE color_space, + unsigned char **out_buf, unsigned long &out_buf_size, + int quality) +{ + unsigned char **line[3]; + + uint32_t comp_height[MAX_CHANNELS]; + uint32_t comp_width[MAX_CHANNELS]; + uint32_t h_samp[MAX_CHANNELS]; + uint32_t v_samp[MAX_CHANNELS]; + uint32_t h_max_samp = 0; + uint32_t v_max_samp = 0; + uint32_t channels; + + unsigned char *base[MAX_CHANNELS], *end[MAX_CHANNELS]; + unsigned int stride[MAX_CHANNELS]; + + uint32_t width; + uint32_t height; + + uint32_t i, j, k; + uint32_t buffer_id; + + buffer_id = profiler.startProcessing(); + + jpeg_mem_dest(&cinfo, out_buf, &out_buf_size); + width = buffer.planes[0].fmt.width; + height = buffer.planes[0].fmt.height; + + switch (color_space) + { + case JCS_YCbCr: + channels = 3; + + comp_width[0] = width; + comp_height[0] = height; + + comp_width[1] = width / 2; + comp_height[1] = height / 2; + + comp_width[2] = width / 2; + comp_height[2] = height / 2; + + break; + default: + COMP_ERROR_MSG("Color format " << color_space << + " not supported\n"); + return -1; + } + + if (channels != buffer.n_planes) + { + COMP_ERROR_MSG("Buffer not in proper format"); + return -1; + } + + for (i = 0; i < channels; i++) + { + if (comp_width[i] != buffer.planes[i].fmt.width || + comp_height[i] != buffer.planes[i].fmt.height) + { + COMP_ERROR_MSG("Buffer not in proper format"); + return -1; + } + } + + h_max_samp = 0; + v_max_samp = 0; + + for (i = 0; i < channels; ++i) + { + h_samp[i] = ROUND_UP_4(comp_width[0]) / comp_width[i]; + h_max_samp = MAX(h_max_samp, h_samp[i]); + v_samp[i] = ROUND_UP_4(comp_height[0]) / comp_height[i]; + v_max_samp = MAX(v_max_samp, v_samp[i]); + } + + for (i = 0; i < channels; ++i) + { + h_samp[i] = h_max_samp / h_samp[i]; + v_samp[i] = v_max_samp / v_samp[i]; + } + + cinfo.image_width = width; + cinfo.image_height = height; + cinfo.input_components = channels; + cinfo.in_color_space = color_space; + + jpeg_set_defaults(&cinfo); + jpeg_set_quality(&cinfo, quality, TRUE); + jpeg_set_hardware_acceleration_parameters_enc(&cinfo, TRUE, out_buf_size, 0, 0); + cinfo.raw_data_in = TRUE; + + if (cinfo.in_color_space == JCS_RGB) + jpeg_set_colorspace(&cinfo, JCS_RGB); + + switch (color_space) + { + case JCS_YCbCr: + cinfo.in_color_space = JCS_YCbCr; + break; + default: + COMP_ERROR_MSG("Color format " << color_space << " not supported\n"); + return -1; + } + + for (i = 0; i < channels; i++) + { + cinfo.comp_info[i].h_samp_factor = h_samp[i]; + cinfo.comp_info[i].v_samp_factor = v_samp[i]; + line[i] = (unsigned char **) malloc(v_max_samp * DCTSIZE * + sizeof(unsigned char *)); + } + + for (i = 0; i < channels; i++) + { + base[i] = (unsigned char *) buffer.planes[i].data; + stride[i] = buffer.planes[i].fmt.stride; + end[i] = base[i] + comp_height[i] * stride[i]; + } + + jpeg_start_compress(&cinfo, TRUE); + + if (cinfo.err->msg_code) + { + char err_string[256]; + cinfo.err->format_message((j_common_ptr) &cinfo, err_string); + COMP_ERROR_MSG ("Error in jpeg_start_compress: " << err_string); + return -1; + } + + for (i = 0; i < height; i += v_max_samp * DCTSIZE) + { + for (k = 0; k < channels; k++) + { + for (j = 0; j < v_samp[k] * DCTSIZE; j++) + { + line[k][j] = base[k]; + if (base[k] + stride[k] < end[k]) + base[k] += stride[k]; + } + } + jpeg_write_raw_data(&cinfo, line, v_max_samp * DCTSIZE); + } + + jpeg_finish_compress(&cinfo); + for (i = 0; i < channels; i++) + { + free(line[i]); + } + COMP_DEBUG_MSG("Succesfully encoded Buffer"); + + profiler.finishProcessing(buffer_id, false); + + return 0; +} + +void +NvJPEGEncoder::setCropRect(uint32_t left, uint32_t top, uint32_t width, + uint32_t height) +{ + cinfo.crop_rect.left = left; + cinfo.crop_rect.top = top; + cinfo.crop_rect.width = width; + cinfo.crop_rect.height = height; +} + + +void +NvJPEGEncoder::setScaledEncodeParams(uint32_t scale_width, uint32_t scale_height) +{ + cinfo.image_scale = TRUE; + cinfo.scaled_image_width = scale_width; + cinfo.scaled_image_height = scale_height; +} diff --git a/tools/jetson_multimedia/src/common/classes/NvLogging.cpp b/tools/jetson_multimedia/src/common/classes/NvLogging.cpp new file mode 100644 index 0000000..a8069ac --- /dev/null +++ b/tools/jetson_multimedia/src/common/classes/NvLogging.cpp @@ -0,0 +1,33 @@ +/* + * Copyright (c) 2016, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#include "NvLogging.h" + +int log_level = DEFAULT_LOG_LEVEL; + +const char *log_level_name[] = {"INFO", "ERROR", "WARN", "DEBUG"}; \ No newline at end of file diff --git a/tools/jetson_multimedia/src/common/classes/NvUtils.cpp b/tools/jetson_multimedia/src/common/classes/NvUtils.cpp new file mode 100644 index 0000000..57fef9e --- /dev/null +++ b/tools/jetson_multimedia/src/common/classes/NvUtils.cpp @@ -0,0 +1,175 @@ +/* + * Copyright (c) 2016-2019, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#include "NvUtils.h" +#include "NvBuffer.h" +#include "NvLogging.h" +#include "nvbuf_utils.h" +#include +#include +#include + +int +read_video_frame(std::ifstream * stream, NvBuffer & buffer) +{ + uint32_t i, j; + char *data; + + // std::cout<<"buffer.n_planes is: "<read(data, bytes_to_read); + if (stream->gcount() < bytes_to_read) + return -1; + data += plane.fmt.stride; + } + plane.bytesused = plane.fmt.stride * plane.fmt.height; + // std::cout<<"plane.bytesused is: "<write(data, bytes_to_write); + if (!stream->good()) + return -1; + data += plane.fmt.stride; + } + } + return 0; +} + +int +dump_dmabuf(int dmabuf_fd, + unsigned int plane, + std::ofstream * stream) +{ + if (dmabuf_fd <= 0) + return -1; + + int ret = -1; + NvBufferParams parm; + ret = NvBufferGetParams(dmabuf_fd, &parm); + + if (ret != 0) + { + printf("GetParams failed \n"); + return -1; + } + + void *psrc_data; + + ret = NvBufferMemMap(dmabuf_fd, plane, NvBufferMem_Read_Write, &psrc_data); + if (ret == 0) + { + unsigned int i = 0; + NvBufferMemSyncForCpu(dmabuf_fd, plane, &psrc_data); + for (i = 0; i < parm.height[plane]; ++i) + { + if((parm.pixel_format == NvBufferColorFormat_NV12 || + parm.pixel_format == NvBufferColorFormat_NV16 || + parm.pixel_format == NvBufferColorFormat_NV24 || + parm.pixel_format == NvBufferColorFormat_NV12_ER || + parm.pixel_format == NvBufferColorFormat_NV12_709 || + parm.pixel_format == NvBufferColorFormat_NV12_709_ER || + parm.pixel_format == NvBufferColorFormat_NV12_2020) && + plane == 1) + { + stream->write((char *)psrc_data + i * parm.pitch[plane], + parm.width[plane] * 2); + if (!stream->good()) + return -1; + } + else + { + stream->write((char *)psrc_data + i * parm.pitch[plane], + parm.width[plane]); + if (!stream->good()) + return -1; + } + } + NvBufferMemUnMap(dmabuf_fd, plane, &psrc_data); + } + else + { + printf("NvBufferMap failed \n"); + return -1; + } + + return 0; +} + +int +parse_csv_recon_file(std::ifstream * stream, std::string * recon_params) +{ + int parse_count = 0; + std::string ref_line, ref_parsed_word; + + getline(*stream, ref_line); + std::stringstream recon_ref_stream(ref_line); + + while (getline(recon_ref_stream, ref_parsed_word, ',')) + { + if (parse_count >= 4) + { + printf("Only YUV data is supported in reconstructed pictures \n"); + return -1; + } + recon_params[parse_count] = ref_parsed_word; + parse_count++; + } + return 0; +} diff --git a/tools/jetson_multimedia/src/common/classes/NvV4l2Element.cpp b/tools/jetson_multimedia/src/common/classes/NvV4l2Element.cpp new file mode 100644 index 0000000..0ce51c6 --- /dev/null +++ b/tools/jetson_multimedia/src/common/classes/NvV4l2Element.cpp @@ -0,0 +1,275 @@ +/* + * Copyright (c) 2016, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#include "NvV4l2Element.h" +#include "NvLogging.h" + +#include +#include +#include +#include + +#define CAT_NAME "V4l2Element" + +using namespace std; + +/*initialization of mutex for NvV4l2Element*/ +pthread_mutex_t initializer_mutex = PTHREAD_MUTEX_INITIALIZER; + +NvV4l2Element::NvV4l2Element(const char *comp_name, const char *dev_node, int flags, NvElementProfiler::ProfilerField fields) + :NvElement(comp_name, fields), + output_plane(V4L2_BUF_TYPE_VIDEO_OUTPUT_MPLANE, comp_name, + fd, !(flags & O_NONBLOCK), profiler), + capture_plane(V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE, comp_name, + fd, !(flags & O_NONBLOCK), profiler) +{ + struct v4l2_capability caps; + int ret; + + app_data = NULL; + output_plane_pixfmt = 0; + capture_plane_pixfmt = 0; + + /*Synchronization issue of libv4l2 open source library fixing here,adding lock for that*/ + pthread_mutex_lock(&initializer_mutex); + fd = v4l2_open(dev_node, flags | O_RDWR); + if (fd == -1) + { + COMP_SYS_ERROR_MSG("Could not open device '" << dev_node << "'"); + is_in_error = 1; + pthread_mutex_unlock(&initializer_mutex); + return; + } + pthread_mutex_unlock(&initializer_mutex); + + COMP_DEBUG_MSG("Opened, fd = " << fd); + + ret = v4l2_ioctl(fd, VIDIOC_QUERYCAP, &caps); + if (ret != 0) + { + COMP_SYS_ERROR_MSG("Error in VIDIOC_QUERYCAP"); + is_in_error = 1; + return; + } + if (!(caps.capabilities & V4L2_CAP_VIDEO_M2M_MPLANE)) + { + COMP_ERROR_MSG("Device does not support V4L2_CAP_VIDEO_M2M_MPLANE"); + is_in_error = 1; + return; + } +} + +NvV4l2Element::~NvV4l2Element() +{ + output_plane.deinitPlane(); + capture_plane.deinitPlane(); + + if (fd != -1) + { + v4l2_close(fd); + CAT_DEBUG_MSG("Device closed, fd = " << fd); + } +} + +int +NvV4l2Element::dqEvent(struct v4l2_event &ev, uint32_t max_wait_ms) +{ + int ret; + + do + { + ret = v4l2_ioctl(fd, VIDIOC_DQEVENT, &ev); + + if (ret == 0) + { + COMP_DEBUG_MSG("DQed event " << hex << ev.type << dec); + } + else if (errno != EAGAIN) + { + COMP_SYS_ERROR_MSG("Error while DQing event"); + break; + } + else if (max_wait_ms-- == 0) + { + COMP_WARN_MSG("Error while DQing event: Resource temporarily unavailable"); + break; + } + else + { + usleep(1000); + } + } + while (ret && (output_plane.getStreamStatus() || capture_plane.getStreamStatus())); + + return ret; +} + +int +NvV4l2Element::setControl(uint32_t id, int32_t value) +{ + struct v4l2_control ctl; + int ret; + + ctl.id = id; + ctl.value = value; + + ret = v4l2_ioctl(fd, VIDIOC_S_CTRL, &ctl); + + if (ret < 0) + { + COMP_SYS_ERROR_MSG("Error setting value " << value << " on control " << + id); + } + else + { + COMP_DEBUG_MSG("Set value " << value << " on control " << id); + } + return ret; +} + +int +NvV4l2Element::getControl(uint32_t id, int32_t &value) +{ + struct v4l2_control ctl; + int ret; + + ctl.id = id; + + ret = v4l2_ioctl(fd, VIDIOC_G_CTRL, &ctl); + + if (ret < 0) + { + COMP_SYS_ERROR_MSG("Error getting value of control " << id); + } + else + { + COMP_DEBUG_MSG("Got value " << ctl.value << " for control " << id); + value = ctl.value; + } + return ret; +} + +int +NvV4l2Element::setExtControls(v4l2_ext_controls &ctl) +{ + int ret; + + ret = v4l2_ioctl(fd, VIDIOC_S_EXT_CTRLS, &ctl); + + if (ret < 0) + { + COMP_SYS_ERROR_MSG("Error setting controls"); + } + else + { + COMP_DEBUG_MSG("Set controls"); + } + return ret; +} + +int +NvV4l2Element::getExtControls(v4l2_ext_controls &ctl) +{ + int ret; + + ret = v4l2_ioctl(fd, VIDIOC_G_EXT_CTRLS, &ctl); + + if (ret < 0) + { + COMP_SYS_ERROR_MSG("Error getting value of controls"); + } + else + { + COMP_DEBUG_MSG("Got controls"); + } + return ret; +} + +int +NvV4l2Element::subscribeEvent(uint32_t type, uint32_t id, uint32_t flags) +{ + struct v4l2_event_subscription sub; + int ret; + + memset(&sub, 0, sizeof(struct v4l2_event_subscription)); + + sub.type = type; + sub.id = id; + sub.flags = flags; + + ret = v4l2_ioctl(fd, VIDIOC_SUBSCRIBE_EVENT, &sub); + if (ret == 0) + { + COMP_DEBUG_MSG("Successfully subscribed to event " << type); + } + else + { + COMP_SYS_ERROR_MSG + ("Error while subscribing to event " << type); + } + + return ret; +} + +int +NvV4l2Element::abort() +{ + int ret = 0; + + ret |= output_plane.setStreamStatus(false); + ret |= capture_plane.setStreamStatus(false); + + return ret; +} + +int +NvV4l2Element::waitForIdle(uint32_t max_wait_ms) +{ + COMP_ERROR_MSG("wait_for_idle not implemented"); + return 0; +} + +int +NvV4l2Element::isInError() +{ + int error = is_in_error; + error |= capture_plane.isInError(); + error |= output_plane.isInError(); + return error; +} + +void +NvV4l2Element::enableProfiling() +{ + if (output_plane_pixfmt || capture_plane_pixfmt) + { + COMP_ERROR_MSG("Profiling must be enabled before setting formats on either plane"); + return; + } + profiler.enableProfiling(true); +} diff --git a/tools/jetson_multimedia/src/common/classes/NvV4l2ElementPlane.cpp b/tools/jetson_multimedia/src/common/classes/NvV4l2ElementPlane.cpp new file mode 100644 index 0000000..bcff6b7 --- /dev/null +++ b/tools/jetson_multimedia/src/common/classes/NvV4l2ElementPlane.cpp @@ -0,0 +1,927 @@ +/* + * Copyright (c) 2016-2017, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#include "NvV4l2ElementPlane.h" +#include "NvLogging.h" + +#include +#include +#include +#include +#include +#include "nvbuf_utils.h" + +#define CHECK_V4L2_RETURN(ret, str) \ + if (ret < 0) { \ + PLANE_SYS_ERROR_MSG(str << ": failed"); \ + return -1; \ + } else { \ + PLANE_DEBUG_MSG(str << ": success"); \ + return 0; \ + } + +using namespace std; + +NvV4l2ElementPlane::NvV4l2ElementPlane(enum v4l2_buf_type buf_type, + const char *device_name, int &fd, bool blocking, + NvElementProfiler &profiler) + :fd(fd), + v4l2elem_profiler(profiler), + comp_name(device_name) +{ + this->buf_type = buf_type; + this->blocking = blocking; + is_in_error = 0; + switch (buf_type) + { + case V4L2_BUF_TYPE_VIDEO_OUTPUT_MPLANE: + plane_name = "Output Plane"; + break; + case V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE: + plane_name = "Capture Plane"; + break; + default: + ERROR_MSG("Unsupported v4l2_buf_type " << buf_type); + plane_name = "Unknown"; + is_in_error = 1; + } + + num_buffers = 0; + buffers = NULL; + + n_planes = 0; + memset(&planefmts, 0, sizeof(planefmts)); + + num_queued_buffers = 0; + total_queued_buffers = 0; + total_dequeued_buffers = 0; + + streamon = false; + pthread_mutex_init(&plane_lock, NULL); + pthread_cond_init(&plane_cond, NULL); + + dqthread_running = false; + stop_dqthread = false; + dq_thread = 0; + callback = NULL; + + memory_type = V4L2_MEMORY_MMAP; + + dqThread_data = NULL; +} + +NvV4l2ElementPlane::~NvV4l2ElementPlane() +{ + pthread_mutex_destroy(&plane_lock); + pthread_cond_destroy(&plane_cond); +} + +NvBuffer * +NvV4l2ElementPlane::getNthBuffer(uint32_t n) +{ + if (n >= num_buffers) + { + PLANE_DEBUG_MSG("WARNING:Requested " << n << "th buffer out of " << + num_buffers << "buffers. Returning NULL"); + return NULL; + } + return buffers[n]; +} + +int +NvV4l2ElementPlane::dqBuffer(struct v4l2_buffer &v4l2_buf, NvBuffer ** buffer, + NvBuffer ** shared_buffer, uint32_t num_retries) +{ + int ret; + + v4l2_buf.type = buf_type; + v4l2_buf.memory = memory_type; + do + { + ret = v4l2_ioctl(fd, VIDIOC_DQBUF, &v4l2_buf); + + if (ret == 0) + { + pthread_mutex_lock(&plane_lock); + if (buffer) + *buffer = buffers[v4l2_buf.index]; + if (shared_buffer && memory_type == V4L2_MEMORY_DMABUF) + { + *shared_buffer = + (NvBuffer *) buffers[v4l2_buf.index]->shared_buffer; + } + for (uint32_t i = 0; i < buffers[v4l2_buf.index]->n_planes; i++) + { + buffers[v4l2_buf.index]->planes[i].bytesused = + v4l2_buf.m.planes[i].bytesused; + } + + if (buf_type == V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE) + { + v4l2elem_profiler.finishProcessing(0, false); + } + + total_dequeued_buffers++; + num_queued_buffers--; + pthread_cond_broadcast(&plane_cond); + PLANE_DEBUG_MSG("DQed buffer " << v4l2_buf.index); + pthread_mutex_unlock(&plane_lock); + } + else if (errno == EAGAIN) + { + pthread_mutex_lock(&plane_lock); + if (v4l2_buf.flags & V4L2_BUF_FLAG_LAST) + { + pthread_mutex_unlock(&plane_lock); + break; + } + pthread_mutex_unlock(&plane_lock); + + if (num_retries-- == 0) + { + PLANE_WARN_MSG("Error while DQing buffer: Resource temporarily unavailable"); + break; + } + if (!blocking) + { + break; + } + } + else + { + is_in_error = 1; + PLANE_SYS_ERROR_MSG("Error while DQing buffer"); + break; + } + } + while (ret && !is_in_error); + + return ret; +} + +int +NvV4l2ElementPlane::qBuffer(struct v4l2_buffer &v4l2_buf, NvBuffer * shared_buffer) +{ + int ret; + uint32_t i; + NvBuffer *buffer; + + pthread_mutex_lock(&plane_lock); + buffer = buffers[v4l2_buf.index]; + + v4l2_buf.type = buf_type; + v4l2_buf.memory = memory_type; + v4l2_buf.length = n_planes; + + switch (memory_type) + { + case V4L2_MEMORY_USERPTR: + buffer->shared_buffer = shared_buffer; + for (i = 0; i < buffer->n_planes; i++) + { + if (shared_buffer) + { + v4l2_buf.m.planes[i].m.userptr = + (unsigned long) shared_buffer->planes[i].data; + v4l2_buf.m.planes[i].bytesused = + shared_buffer->planes[i].bytesused; + } + else + { + v4l2_buf.m.planes[i].m.userptr = + (unsigned long) buffer->planes[i].data; + v4l2_buf.m.planes[i].bytesused = + buffer->planes[i].bytesused; + } + } + break; + case V4L2_MEMORY_MMAP: + for (i = 0; i < buffer->n_planes; i++) + { + v4l2_buf.m.planes[i].bytesused = buffer->planes[i].bytesused; + } + break; + case V4L2_MEMORY_DMABUF: + buffer->shared_buffer = shared_buffer; + if (shared_buffer) + { + for (i = 0; i < buffer->n_planes; i++) + { + v4l2_buf.m.planes[i].m.fd = shared_buffer->planes[i].fd; + v4l2_buf.m.planes[i].bytesused = + shared_buffer->planes[i].bytesused; + } + } + break; + default: + pthread_cond_broadcast(&plane_cond); + pthread_mutex_unlock(&plane_lock); + return -1; + } + + if(buf_type == V4L2_BUF_TYPE_VIDEO_OUTPUT_MPLANE) + { + v4l2elem_profiler.startProcessing(); + } + + ret = v4l2_ioctl(fd, VIDIOC_QBUF, &v4l2_buf); + if (ret) + { + is_in_error = 1; + PLANE_SYS_ERROR_MSG("Error while Qing buffer"); + } + else + { + PLANE_DEBUG_MSG("Qed buffer " << v4l2_buf.index); + pthread_cond_broadcast(&plane_cond); + total_queued_buffers++; + num_queued_buffers++; + } + pthread_mutex_unlock(&plane_lock); + + return ret; +} + +int +NvV4l2ElementPlane::mapOutputBuffers(struct v4l2_buffer &v4l2_buf, int dmabuff_fd) +{ + int ret; + uint32_t i; + NvBufferParams params; + pthread_mutex_lock(&plane_lock); + unsigned char *data; + + switch (memory_type) + { + case V4L2_MEMORY_DMABUF: + ret = NvBufferGetParams(dmabuff_fd, ¶ms); + if(ret < 0) + { + PLANE_SYS_ERROR_MSG("Error: NvBufferGetParams Failed\n"); + pthread_mutex_unlock(&plane_lock); + return ret; + } + for (i = 0; i < n_planes; i++) + { + buffers[v4l2_buf.index]->planes[i].fd = dmabuff_fd; + v4l2_buf.m.planes[i].m.fd = buffers[v4l2_buf.index]->planes[i].fd; + buffers[v4l2_buf.index]->planes[i].mem_offset = params.offset[i]; + ret = NvBufferMemMap (dmabuff_fd,i,NvBufferMem_Read_Write, (void **)&data); + if (ret < 0) + { + is_in_error = 1; + PLANE_SYS_ERROR_MSG("Error while Mapping buffer"); + pthread_mutex_unlock(&plane_lock); + return ret; + } + buffers[v4l2_buf.index]->planes[i].data=data; + } + break; + default: + pthread_mutex_unlock(&plane_lock); + return -1; + } + if(ret == 0) + { + PLANE_DEBUG_MSG("Mapped Nvbuffer to buffers " << v4l2_buf.index); + } + pthread_mutex_unlock(&plane_lock); + + return ret; +} + +int +NvV4l2ElementPlane::unmapOutputBuffers(int index, int dmabuff_fd) +{ + int ret = 0; + uint32_t i; + pthread_mutex_lock(&plane_lock); + + switch (memory_type) + { + case V4L2_MEMORY_DMABUF: + for (i = 0; i < n_planes; i++) + { + ret = NvBufferMemUnMap (dmabuff_fd, i, (void **)&buffers[index]->planes[i].data); + if (ret < 0) + { + is_in_error = 1; + PLANE_SYS_ERROR_MSG("Error while Unmapping buffer"); + pthread_mutex_unlock(&plane_lock); + return ret; + } + } + break; + default: + pthread_mutex_unlock(&plane_lock); + return -1; + } + if(ret == 0) + { + PLANE_DEBUG_MSG("Unmapped Nvbuffer to buffers " << index); + } + pthread_mutex_unlock(&plane_lock); + + return ret; +} + +int +NvV4l2ElementPlane::getFormat(struct v4l2_format &format) +{ + format.type = buf_type; + CHECK_V4L2_RETURN(v4l2_ioctl(fd, VIDIOC_G_FMT, &format), + "Getting format"); +} + +int +NvV4l2ElementPlane::setFormat(struct v4l2_format &format) +{ + int ret; + int j; + + format.type = buf_type; + ret = v4l2_ioctl(fd, VIDIOC_S_FMT, &format); + if (ret) + { + PLANE_SYS_ERROR_MSG("Error in VIDIOC_S_FMT"); + is_in_error = 1; + } + else + { + PLANE_DEBUG_MSG("VIDIOC_S_FMT at capture plane successful"); + n_planes = format.fmt.pix_mp.num_planes; + for (j = 0; j < n_planes; j++) + { + planefmts[j].stride = format.fmt.pix_mp.plane_fmt[j].bytesperline; + planefmts[j].sizeimage = format.fmt.pix_mp.plane_fmt[j].sizeimage; + } + } + + return ret; +} + +int +NvV4l2ElementPlane::getCrop(struct v4l2_crop & crop) +{ + crop.type = buf_type; + + CHECK_V4L2_RETURN(v4l2_ioctl(fd, VIDIOC_G_CROP, &crop), + "Getting crop params"); +} + +int +NvV4l2ElementPlane::setSelection(uint32_t target, uint32_t flags, struct v4l2_rect & rect) +{ + struct v4l2_selection select; + + switch (buf_type) + { + case V4L2_BUF_TYPE_VIDEO_OUTPUT_MPLANE: + select.type = V4L2_BUF_TYPE_VIDEO_OUTPUT; + break; + case V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE: + select.type = V4L2_BUF_TYPE_VIDEO_CAPTURE; + break; + default: + PLANE_ERROR_MSG("Unsupported v4l2_buf_type " << buf_type); + return -1; + } + + select.target = target; + select.flags = flags; + select.r = rect; + + CHECK_V4L2_RETURN(v4l2_ioctl(fd, VIDIOC_S_SELECTION, &select), + "Setting selection"); +} + +void +NvV4l2ElementPlane::setBufferPlaneFormat(int n_planes, + NvBuffer::NvBufferPlaneFormat * planefmts) +{ + int i; + + this->n_planes = n_planes; + for (i = 0; i < n_planes; i++) + { + this->planefmts[i] = planefmts[i]; + } +} + +void +NvV4l2ElementPlane::deinitPlane() +{ + setStreamStatus(false); + waitForDQThread(-1); + for (uint32_t i = 0; i < num_buffers; i++) + { + switch (memory_type) + { + case V4L2_MEMORY_USERPTR: + buffers[i]->deallocateMemory(); + break; + case V4L2_MEMORY_MMAP: + buffers[i]->unmap(); + break; + case V4L2_MEMORY_DMABUF: + break; + default: + return; + } + } + reqbufs(memory_type, 0); + PLANE_DEBUG_MSG("deinit successful"); +} + +int +NvV4l2ElementPlane::reqbufs(enum v4l2_memory mem_type, uint32_t num) +{ + struct v4l2_requestbuffers reqbufs; + int ret; + + memset(&reqbufs, 0, sizeof(struct v4l2_requestbuffers)); + reqbufs.count = num; + reqbufs.type = buf_type; + switch (mem_type) + { + case V4L2_MEMORY_USERPTR: + for (uint32_t i = 0; i < n_planes; i++) + { + planefmts[i].stride = + planefmts[i].width * planefmts[i].bytesperpixel; + if(!planefmts[i].sizeimage) + { + planefmts[i].sizeimage = + planefmts[i].width * planefmts[i].height; + } + } + break; + case V4L2_MEMORY_MMAP: + case V4L2_MEMORY_DMABUF: + break; + default: + PLANE_ERROR_MSG("Error in VIDIOC_REQBUFS:Unknown memory type " << + mem_type); + return -1; + } + memory_type = mem_type; + + reqbufs.memory = mem_type; + ret = v4l2_ioctl(fd, VIDIOC_REQBUFS, &reqbufs); + if (ret) + { + PLANE_SYS_ERROR_MSG("Error in VIDIOC_REQBUFS at output plane"); + is_in_error = 1; + } + else + { + if (reqbufs.count) + { + buffers = new NvBuffer *[reqbufs.count]; + for (uint32_t i = 0; i < reqbufs.count; i++) + { + buffers[i] = + new NvBuffer(buf_type, mem_type, n_planes, planefmts, i); + } + } + else + { + for (uint32_t i = 0; i < num_buffers; i++) + { + delete buffers[i]; + } + delete[] buffers; + buffers = NULL; + } + num_buffers = reqbufs.count; + PLANE_DEBUG_MSG("Reqbuf returned " << reqbufs.count << " buffers"); + } + + return ret; +} + +int +NvV4l2ElementPlane::setStreamStatus(bool status) +{ + int ret; + + if (status == streamon) + { + PLANE_DEBUG_MSG("Already in " << ((status) ? "STREAMON" : "STREAMOFF")); + return 0; + } + + pthread_mutex_lock(&plane_lock); + if (status) + { + ret = v4l2_ioctl(fd, VIDIOC_STREAMON, &buf_type); + } + else + { + ret = v4l2_ioctl(fd, VIDIOC_STREAMOFF, &buf_type); + } + if (ret) + { + PLANE_SYS_ERROR_MSG("Error in " << + ((status) ? "STREAMON" : "STREAMOFF")); + is_in_error = 1; + } + else + { + PLANE_DEBUG_MSG(((status) ? "STREAMON" : "STREAMOFF") << " successful"); + streamon = status; + if (!streamon) + { + num_queued_buffers = 0; + pthread_cond_broadcast(&plane_cond); + } + + if (buf_type == V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE) + { + if (status == false) + { + v4l2elem_profiler.disableProfiling(); + } + } + + } + + pthread_mutex_unlock(&plane_lock); + return ret; +} + +bool +NvV4l2ElementPlane::getStreamStatus() +{ + return streamon; +} + +int +NvV4l2ElementPlane::setStreamParms(struct v4l2_streamparm &parm) +{ + int ret; + + parm.type = buf_type; + ret = v4l2_ioctl(fd, VIDIOC_S_PARM, &parm); + + if(ret == 0) + { + PLANE_DEBUG_MSG("Successfully set stream parameters"); + } + else + { + PLANE_SYS_ERROR_MSG("Error while setting stream parameters"); + } + return ret; +} + +int +NvV4l2ElementPlane::queryBuffer(uint32_t i) +{ + struct v4l2_buffer v4l2_buf; + struct v4l2_plane planes[MAX_PLANES]; + int ret; + uint32_t j; + + memset(&v4l2_buf, 0, sizeof(struct v4l2_buffer)); + memset(planes, 0, sizeof(planes)); + v4l2_buf.index = i; + v4l2_buf.type = buf_type; + v4l2_buf.memory = memory_type; + v4l2_buf.m.planes = planes; + v4l2_buf.length = n_planes; + + ret = v4l2_ioctl(fd, VIDIOC_QUERYBUF, &v4l2_buf); + if (ret) + { + PLANE_SYS_ERROR_MSG("Error in QueryBuf for " << i << "th buffer"); + is_in_error = 1; + } + else + { + PLANE_DEBUG_MSG("QueryBuf for " << i << "th buffer successful"); + + for (j = 0; j < v4l2_buf.length; j++) + { + buffers[i]->planes[j].length = v4l2_buf.m.planes[j].length; + buffers[i]->planes[j].mem_offset = + v4l2_buf.m.planes[j].m.mem_offset; + } + } + + return ret; +} + +int +NvV4l2ElementPlane::exportBuffer(uint32_t i) +{ + struct v4l2_exportbuffer expbuf; + int ret; + int j; + + memset(&expbuf, 0, sizeof(expbuf)); + expbuf.type = buf_type; + expbuf.index = i; + + for (j = 0; j < n_planes; j++) + { + expbuf.plane = j; + ret = v4l2_ioctl(fd, VIDIOC_EXPBUF, &expbuf); + if (ret) + { + PLANE_SYS_ERROR_MSG("Error in ExportBuf for Buffer " << i << + ", Plane " << j); + is_in_error = 1; + return -1; + } + else + { + PLANE_DEBUG_MSG("ExportBuf successful for Buffer " << i << + ", Plane " << j << ", fd = " << expbuf.fd); + buffers[i]->planes[j].fd = expbuf.fd; + } + } + return 0; +} + +int +NvV4l2ElementPlane::setupPlane(enum v4l2_memory mem_type, uint32_t num_buffers, + bool map, bool allocate) +{ + uint32_t i; + + if (reqbufs(mem_type, num_buffers)) + { + goto error; + } + + for (i = 0; i < this->num_buffers; i++) + { + switch (mem_type) + { + case V4L2_MEMORY_USERPTR: + if (allocate) + { + if (buffers[i]->allocateMemory()) + { + goto error; + } + } + break; + case V4L2_MEMORY_MMAP: + if (queryBuffer(i)) + { + goto error; + } + if (exportBuffer(i)) + { + goto error; + } + if (map) + { + if (buffers[i]->map()) + { + goto error; + } + } + break; + default: + continue; + } + } + return 0; + +error: + PLANE_ERROR_MSG("Error during setup"); + is_in_error = 1; + deinitPlane(); + return -1; +} + +int +NvV4l2ElementPlane::waitAllBuffersQueued(uint32_t max_wait_ms) +{ + struct timespec timeToWait; + struct timeval now; + int return_val = 0; + int ret; + + gettimeofday(&now, NULL); + + timeToWait.tv_nsec = (now.tv_usec + (max_wait_ms % 1000) * 1000L) * 1000L; + timeToWait.tv_sec = now.tv_sec + max_wait_ms / 1000 + + timeToWait.tv_nsec / 1000000000L; + timeToWait.tv_nsec = timeToWait.tv_nsec % 1000000000L; + + pthread_mutex_lock(&plane_lock); + while (num_queued_buffers < num_buffers) + { + ret = pthread_cond_timedwait(&plane_cond, &plane_lock, &timeToWait); + if (ret == ETIMEDOUT) + { + return_val = -1; + break; + } + } + pthread_mutex_unlock(&plane_lock); + + CHECK_V4L2_RETURN(return_val, "Waiting for all buffers to get queued"); +} + +int +NvV4l2ElementPlane::waitAllBuffersDequeued(uint32_t max_wait_ms) +{ + struct timespec timeToWait; + struct timeval now; + int return_val = 0; + int ret; + + gettimeofday(&now, NULL); + + timeToWait.tv_nsec = (now.tv_usec + (max_wait_ms % 1000) * 1000L) * 1000L; + timeToWait.tv_sec = now.tv_sec + max_wait_ms / 1000 + + timeToWait.tv_nsec / 1000000000L; + timeToWait.tv_nsec = timeToWait.tv_nsec % 1000000000L; + + pthread_mutex_lock(&plane_lock); + while (num_queued_buffers) + { + ret = pthread_cond_timedwait(&plane_cond, &plane_lock, &timeToWait); + if (ret == ETIMEDOUT) + { + return_val = -1; + break; + } + } + pthread_mutex_unlock(&plane_lock); + + CHECK_V4L2_RETURN(return_val, "Waiting for all buffers to get dequeued"); +} + +bool NvV4l2ElementPlane::setDQThreadCallback(dqThreadCallback callback) +{ + if (dqthread_running) + return false; + this->callback = callback; + return true; +} + +void * +NvV4l2ElementPlane::dqThread(void *data) +{ + NvV4l2ElementPlane *plane = (NvV4l2ElementPlane *) data; + const char *comp_name = plane->comp_name; + const char *plane_name = plane->plane_name; + + PLANE_DEBUG_MSG("Starting DQthread"); + std::cout<<"Starting DQthread"<stop_dqthread = false; + while (!plane->stop_dqthread) + { + struct v4l2_buffer v4l2_buf; + struct v4l2_plane planes[MAX_PLANES]; + NvBuffer *buffer; + NvBuffer *shared_buffer; + bool ret; + + memset(&v4l2_buf, 0, sizeof(v4l2_buf)); + memset(planes, 0, sizeof(planes)); + v4l2_buf.m.planes = planes; + v4l2_buf.length = plane->n_planes; + + if (plane->dqBuffer(v4l2_buf, &buffer, &shared_buffer, -1) < 0) + { + // std::cout<<"plane dqbuffer"<is_in_error = 1; + } + if (errno != EAGAIN || plane->streamon) + { + ret = plane->callback(NULL, NULL, NULL, plane->dqThread_data); + } + if (!plane->streamon) + { + break; + } + } + else + { + // std::cout<<"plane callback"<callback(&v4l2_buf, buffer, shared_buffer, + plane->dqThread_data); + } + if (!ret) + { + std::cout<<"leave dqthread"<stop_dqthread = false; + + pthread_mutex_lock(&plane->plane_lock); + plane->dqthread_running = false; + pthread_cond_broadcast(&plane->plane_cond); + pthread_mutex_unlock(&plane->plane_lock); + PLANE_DEBUG_MSG("Exiting DQthread"); + return NULL; +} + +int +NvV4l2ElementPlane::startDQThread(void *data) +{ + pthread_mutex_lock(&plane_lock); + if (dqthread_running) + { + PLANE_DEBUG_MSG("DQ Thread already started"); + pthread_mutex_unlock(&plane_lock); + return 0; + } + dqThread_data = data; + pthread_create(&dq_thread, NULL, dqThread, this); + dqthread_running = true; + pthread_mutex_unlock(&plane_lock); + PLANE_DEBUG_MSG("Started DQ Thread"); + return 0; +} + +int +NvV4l2ElementPlane::stopDQThread() +{ + if (blocking) + { + PLANE_WARN_MSG("Should not be called in blocking mode"); + return 0; + } + stop_dqthread = true; + pthread_join(dq_thread, NULL); + dq_thread = 0; + PLANE_DEBUG_MSG("Stopped DQ Thread"); + return 0; +} + +int +NvV4l2ElementPlane::waitForDQThread(uint32_t max_wait_ms) +{ + struct timespec timeToWait; + struct timeval now; + int return_val = 0; + int ret = 0; + + gettimeofday(&now, NULL); + + timeToWait.tv_nsec = (now.tv_usec + (max_wait_ms % 1000) * 1000L) * 1000L; + timeToWait.tv_sec = now.tv_sec + max_wait_ms / 1000 + + timeToWait.tv_nsec / 1000000000L; + timeToWait.tv_nsec = timeToWait.tv_nsec % 1000000000L; + + pthread_mutex_lock(&plane_lock); + while (dqthread_running) + { + ret = pthread_cond_timedwait(&plane_cond, &plane_lock, &timeToWait); + if (ret == ETIMEDOUT) + { + return_val = -1; + break; + } + } + pthread_mutex_unlock(&plane_lock); + + if (ret == 0) + { + pthread_join(dq_thread, NULL); + dq_thread = 0; + PLANE_DEBUG_MSG("Stopped DQ Thread"); + } + else + { + PLANE_ERROR_MSG("Timed out waiting for dqthread"); + } + return return_val; +} diff --git a/tools/jetson_multimedia/src/common/classes/NvVideoConverter.cpp b/tools/jetson_multimedia/src/common/classes/NvVideoConverter.cpp new file mode 100644 index 0000000..f186488 --- /dev/null +++ b/tools/jetson_multimedia/src/common/classes/NvVideoConverter.cpp @@ -0,0 +1,333 @@ +/* + * Copyright (c) 2016, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#include "NvVideoConverter.h" +#include "NvLogging.h" + +#include +#include + +#define CONVERTER_DEV "/dev/nvhost-vic" +#define CAT_NAME "NVVIDCONV" + +#define CHECK_V4L2_RETURN(ret, str) \ + if (ret < 0) { \ + COMP_SYS_ERROR_MSG(str << ": failed"); \ + return -1; \ + } else { \ + COMP_DEBUG_MSG(str << ": success"); \ + return 0; \ + } + +#define RETURN_ERROR_IF_FORMATS_SET() \ + if (output_plane_pixfmt != 0 || capture_plane_pixfmt != 0) { \ + COMP_ERROR_MSG("Should be called before setting plane formats") \ + return -1; \ + } + +#define RETURN_ERROR_IF_BUFFERS_REQUESTED() \ + if (output_plane.getNumBuffers() != 0 && capture_plane.getNumBuffers() != 0) { \ + COMP_ERROR_MSG("Should be called before requesting buffers on either plane") \ + return -1; \ + } + +#define RETURN_ERROR_IF_FORMATS_NOT_SET() \ + if (output_plane_pixfmt == 0 || capture_plane_pixfmt == 0) { \ + COMP_ERROR_MSG("Should be called after setting plane formats") \ + return -1; \ + } + +using namespace std; + +NvVideoConverter::NvVideoConverter(const char *name, int flags) + :NvV4l2Element(name, CONVERTER_DEV, flags, valid_fields) +{ +} + +NvVideoConverter * +NvVideoConverter::createVideoConverter(const char *name, int flags) +{ + NvVideoConverter *conv = new NvVideoConverter(name, flags); + if (conv->isInError()) + { + delete conv; + return NULL; + } + return conv; +} + +NvVideoConverter::~NvVideoConverter() +{ +} + +int +NvVideoConverter::setCapturePlaneFormat(uint32_t pixfmt, uint32_t width, + uint32_t height, enum v4l2_nv_buffer_layout type) +{ + struct v4l2_format format; + uint32_t num_bufferplanes; + NvBuffer::NvBufferPlaneFormat planefmts[MAX_PLANES]; + + if (setCapturePlaneBufferLayout(type) < 0) + { + return -1; + } + + capture_plane_pixfmt = pixfmt; + NvBuffer::fill_buffer_plane_format(&num_bufferplanes, planefmts, width, + height, pixfmt); + capture_plane.setBufferPlaneFormat(num_bufferplanes, planefmts); + + memset(&format, 0, sizeof(struct v4l2_format)); + format.type = capture_plane.getBufType(); + format.fmt.pix_mp.width = width; + format.fmt.pix_mp.height = height; + format.fmt.pix_mp.pixelformat = pixfmt; + format.fmt.pix_mp.num_planes = num_bufferplanes; + + CHECK_V4L2_RETURN(capture_plane.setFormat(format), + "Setting capture plane format"); +} + +int +NvVideoConverter::setOutputPlaneFormat(uint32_t pixfmt, uint32_t width, + uint32_t height, enum v4l2_nv_buffer_layout type) +{ + struct v4l2_format format; + uint32_t num_bufferplanes; + NvBuffer::NvBufferPlaneFormat planefmts[MAX_PLANES]; + + if (setOutputPlaneBufferLayout(type) < 0) + { + return -1; + } + + output_plane_pixfmt = pixfmt; + NvBuffer::fill_buffer_plane_format(&num_bufferplanes, planefmts, width, + height, pixfmt); + output_plane.setBufferPlaneFormat(num_bufferplanes, planefmts); + + memset(&format, 0, sizeof(struct v4l2_format)); + format.type = output_plane.getBufType(); + format.fmt.pix_mp.width = width; + format.fmt.pix_mp.height = height; + format.fmt.pix_mp.pixelformat = pixfmt; + format.fmt.pix_mp.num_planes = num_bufferplanes; + + CHECK_V4L2_RETURN(output_plane.setFormat(format), + "Setting output plane format"); +} + +int +NvVideoConverter::waitForIdle(uint32_t max_wait_ms) +{ + struct timespec timeToWait; + struct timeval now; + int return_val = 0; + int ret; + + gettimeofday(&now, NULL); + + timeToWait.tv_nsec = (now.tv_usec + (max_wait_ms % 1000) * 1000L) * 1000L; + timeToWait.tv_sec = now.tv_sec + max_wait_ms / 1000 + + timeToWait.tv_nsec / 1000000000L; + timeToWait.tv_nsec = timeToWait.tv_nsec % 1000000000L; + + pthread_mutex_lock(&capture_plane.plane_lock); + while (output_plane.getTotalQueuedBuffers() > + capture_plane.getTotalDequeuedBuffers()) + { + if (!capture_plane.getStreamStatus()) + { + return_val = -2; + break; + } + ret = pthread_cond_timedwait(&capture_plane.plane_cond, + &capture_plane.plane_lock, &timeToWait); + if (ret == ETIMEDOUT) + { + return_val = -1; + break; + } + } + pthread_mutex_unlock(&capture_plane.plane_lock); + + return return_val; +} + +int +NvVideoConverter::setOutputPlaneBufferLayout(enum v4l2_nv_buffer_layout type) +{ + struct v4l2_ext_control ctl; + struct v4l2_ext_controls controls; + + RETURN_ERROR_IF_BUFFERS_REQUESTED(); + + memset(&ctl, 0, sizeof(ctl)); + memset(&controls, 0, sizeof(controls)); + + ctl.id = V4L2_CID_VIDEO_CONVERT_OUTPUT_PLANE_LAYOUT; + ctl.value = (uint32_t) type; + controls.controls = &ctl; + controls.count = 1; + + CHECK_V4L2_RETURN(setExtControls(controls), + "Setting output plane buffer layout to " << type); +} + +int +NvVideoConverter::setCapturePlaneBufferLayout(enum v4l2_nv_buffer_layout type) +{ + struct v4l2_ext_control ctl; + struct v4l2_ext_controls controls; + + RETURN_ERROR_IF_BUFFERS_REQUESTED(); + + memset(&ctl, 0, sizeof(ctl)); + memset(&controls, 0, sizeof(controls)); + + ctl.id = V4L2_CID_VIDEO_CONVERT_CAPTURE_PLANE_LAYOUT; + ctl.value = (uint32_t) type; + controls.controls = &ctl; + controls.count = 1; + + CHECK_V4L2_RETURN(setExtControls(controls), + "Setting capture plane buffer layout to " << type); +} + +int +NvVideoConverter::setInterpolationMethod(enum v4l2_interpolation_method method) +{ + struct v4l2_ext_control ctl; + struct v4l2_ext_controls controls; + + RETURN_ERROR_IF_BUFFERS_REQUESTED(); + + memset(&ctl, 0, sizeof(ctl)); + memset(&controls, 0, sizeof(controls)); + + ctl.id = V4L2_CID_VIDEO_CONVERT_INTERPOLATION_METHOD; + ctl.value = (uint32_t) method; + controls.controls = &ctl; + controls.count = 1; + + CHECK_V4L2_RETURN(setExtControls(controls), + "Setting interpolation method to " << method); +} + +int +NvVideoConverter::setFlipMethod(enum v4l2_flip_method method) +{ + struct v4l2_ext_control ctl; + struct v4l2_ext_controls controls; + + RETURN_ERROR_IF_BUFFERS_REQUESTED(); + + memset(&ctl, 0, sizeof(ctl)); + memset(&controls, 0, sizeof(controls)); + + ctl.id = V4L2_CID_VIDEO_CONVERT_FLIP_METHOD; + ctl.value = (uint32_t) method; + controls.controls = &ctl; + controls.count = 1; + + CHECK_V4L2_RETURN(setExtControls(controls), + "Setting flip method to " << method); +} + +int +NvVideoConverter::setTnrAlgorithm(enum v4l2_tnr_algorithm algorithm) +{ + struct v4l2_ext_control ctl; + struct v4l2_ext_controls controls; + + RETURN_ERROR_IF_BUFFERS_REQUESTED(); + + memset(&ctl, 0, sizeof(ctl)); + memset(&controls, 0, sizeof(controls)); + + ctl.id = V4L2_CID_VIDEO_CONVERT_TNR_ALGORITHM; + ctl.value = (uint32_t) algorithm; + controls.controls = &ctl; + controls.count = 1; + + CHECK_V4L2_RETURN(setExtControls(controls), + "Setting TNR algorithm to " << algorithm); +} + +int +NvVideoConverter::setYUVRescale(enum v4l2_yuv_rescale_method method) +{ + struct v4l2_ext_control ctl; + struct v4l2_ext_controls controls; + + RETURN_ERROR_IF_BUFFERS_REQUESTED(); + + memset(&ctl, 0, sizeof(ctl)); + memset(&controls, 0, sizeof(controls)); + + ctl.id = V4L2_CID_VIDEO_CONVERT_YUV_RESCALE_METHOD; + ctl.value = (uint32_t) method; + controls.controls = &ctl; + controls.count = 1; + + CHECK_V4L2_RETURN(setExtControls(controls), + "Setting YUV Rescale mothod to " << method); +} + +int +NvVideoConverter::setCropRect(uint32_t left, uint32_t top, uint32_t width, + uint32_t height) +{ + struct v4l2_rect rect; + + rect.left = left; + rect.top = top; + rect.width = width; + rect.height = height; + + CHECK_V4L2_RETURN(capture_plane.setSelection(V4L2_SEL_TGT_CROP, 0, rect), + "Setting crop rectangle to left=" << left << ", top=" << top << + ", width=" << width << ", height=" << height); +} + +int +NvVideoConverter::setDestRect(uint32_t left, uint32_t top, uint32_t width, + uint32_t height) +{ + struct v4l2_rect rect; + + rect.left = left; + rect.top = top; + rect.width = width; + rect.height = height; + + CHECK_V4L2_RETURN(output_plane.setSelection(V4L2_SEL_TGT_COMPOSE, 0, rect), + "Setting compose rectangle to left=" << left << ", top=" << top << + ", width=" << width << ", height=" << height); +} diff --git a/tools/jetson_multimedia/src/common/classes/NvVideoDecoder.cpp b/tools/jetson_multimedia/src/common/classes/NvVideoDecoder.cpp new file mode 100644 index 0000000..91676e3 --- /dev/null +++ b/tools/jetson_multimedia/src/common/classes/NvVideoDecoder.cpp @@ -0,0 +1,423 @@ +/* + * Copyright (c) 2016-2021, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#include "NvVideoDecoder.h" +#include "NvLogging.h" + +#include +#include +#include + +#define DECODER_DEV "/dev/nvhost-nvdec" +#define CAT_NAME "NVDEC" + +#define CHECK_V4L2_RETURN(ret, str) \ + if (ret < 0) { \ + COMP_SYS_ERROR_MSG(str << ": failed"); \ + return -1; \ + } else { \ + COMP_DEBUG_MSG(str << ": success"); \ + return 0; \ + } + +#define RETURN_ERROR_IF_FORMATS_SET() \ + if (output_plane_pixfmt != 0) { \ + COMP_ERROR_MSG("Should be called before setting plane formats") \ + return -1; \ + } + +#define RETURN_ERROR_IF_BUFFERS_REQUESTED() \ + if (output_plane.getNumBuffers() != 0 && capture_plane.getNumBuffers() != 0) { \ + COMP_ERROR_MSG("Should be called before requesting buffers on either plane") \ + return -1; \ + } + +#define RETURN_ERROR_IF_FORMATS_NOT_SET() \ + if (output_plane_pixfmt == 0) { \ + COMP_ERROR_MSG("Should be called after setting plane formats") \ + return -1; \ + } + +using namespace std; + +NvVideoDecoder::NvVideoDecoder(const char *name, int flags) + :NvV4l2Element(name, DECODER_DEV, flags, valid_fields) +{ +} + +NvVideoDecoder * +NvVideoDecoder::createVideoDecoder(const char *name, int flags) +{ + NvVideoDecoder *dec = new NvVideoDecoder(name, flags); + if (dec->isInError()) + { + delete dec; + return NULL; + } + return dec; +} + +NvVideoDecoder::~NvVideoDecoder() +{ +} + +int +NvVideoDecoder::setCapturePlaneFormat(uint32_t pixfmt, uint32_t width, + uint32_t height) +{ + struct v4l2_format format; + uint32_t num_bufferplanes; + NvBuffer::NvBufferPlaneFormat planefmts[MAX_PLANES]; + + if (! ((pixfmt == V4L2_PIX_FMT_NV12M) || (pixfmt == V4L2_PIX_FMT_P010M) || (pixfmt == V4L2_PIX_FMT_YUV422M) || + (pixfmt == V4L2_PIX_FMT_NV24M) || (pixfmt == V4L2_PIX_FMT_NV24_10LE))) + { + COMP_ERROR_MSG("Only NV12M, P010M, YUV422M, NV24M and NV24_10LE is supported"); + return -1; + } + + capture_plane_pixfmt = pixfmt; + NvBuffer::fill_buffer_plane_format(&num_bufferplanes, planefmts, width, + height, pixfmt); + capture_plane.setBufferPlaneFormat(num_bufferplanes, planefmts); + + memset(&format, 0, sizeof(struct v4l2_format)); + format.type = capture_plane.getBufType(); + format.fmt.pix_mp.width = width; + format.fmt.pix_mp.height = height; + format.fmt.pix_mp.pixelformat = pixfmt; + format.fmt.pix_mp.num_planes = num_bufferplanes; + + return capture_plane.setFormat(format); +} + +int +NvVideoDecoder::setOutputPlaneFormat(uint32_t pixfmt, uint32_t sizeimage) +{ + struct v4l2_format format; + + memset(&format, 0, sizeof(struct v4l2_format)); + format.type = V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE; + switch (pixfmt) + { + case V4L2_PIX_FMT_H264: + case V4L2_PIX_FMT_H265: + case V4L2_PIX_FMT_VP8: + case V4L2_PIX_FMT_VP9: + case V4L2_PIX_FMT_MPEG2: + case V4L2_PIX_FMT_MPEG4: + case V4L2_PIX_FMT_MJPEG: + output_plane_pixfmt = pixfmt; + break; + default: + COMP_ERROR_MSG("Unsupported pixel format for decoder output plane " + << pixfmt); + return -1; + } + format.fmt.pix_mp.pixelformat = pixfmt; + format.fmt.pix_mp.num_planes = 1; + format.fmt.pix_mp.plane_fmt[0].sizeimage = sizeimage; + + return output_plane.setFormat(format); +} + +int +NvVideoDecoder::disableDPB() +{ + struct v4l2_ext_control control; + struct v4l2_ext_controls ctrls; + + RETURN_ERROR_IF_FORMATS_NOT_SET(); + RETURN_ERROR_IF_BUFFERS_REQUESTED(); + + memset(&control, 0, sizeof(control)); + memset(&ctrls, 0, sizeof(ctrls)); + + ctrls.count = 1; + ctrls.controls = &control; + + control.id = V4L2_CID_MPEG_VIDEO_DISABLE_DPB; + + CHECK_V4L2_RETURN(setExtControls(ctrls), + "Disabling decoder DPB"); +} + +int +NvVideoDecoder::disableCompleteFrameInputBuffer() +{ + struct v4l2_ext_control control; + struct v4l2_ext_controls ctrls; + + RETURN_ERROR_IF_FORMATS_NOT_SET(); + + memset(&control, 0, sizeof(control)); + memset(&ctrls, 0, sizeof(ctrls)); + + ctrls.count = 1; + ctrls.controls = &control; + + control.id = V4L2_CID_MPEG_VIDEO_DISABLE_COMPLETE_FRAME_INPUT; + control.value = 1; + + CHECK_V4L2_RETURN(setExtControls(ctrls), + "Disabling decoder complete frame input buffer"); +} + +int +NvVideoDecoder::setFrameInputMode(unsigned int ctrl_value) +{ + struct v4l2_ext_control control; + struct v4l2_ext_controls ctrls; + + RETURN_ERROR_IF_FORMATS_NOT_SET(); + + memset(&control, 0, sizeof(control)); + memset(&ctrls, 0, sizeof(ctrls)); + + ctrls.count = 1; + ctrls.controls = &control; + + control.id = V4L2_CID_MPEG_VIDEO_DISABLE_COMPLETE_FRAME_INPUT; + control.value = ctrl_value; + + CHECK_V4L2_RETURN(setExtControls(ctrls), + "Setting decoder frame input mode to " << ctrl_value); +} + + +int +NvVideoDecoder::getMinimumCapturePlaneBuffers(int &num) +{ + CHECK_V4L2_RETURN(getControl(V4L2_CID_MIN_BUFFERS_FOR_CAPTURE, num), + "Getting decoder minimum capture plane buffers (" << num << ")"); +} + +int +NvVideoDecoder::setSkipFrames(enum v4l2_skip_frames_type skip_frames) +{ + struct v4l2_ext_control control; + struct v4l2_ext_controls ctrls; + + RETURN_ERROR_IF_FORMATS_NOT_SET(); + RETURN_ERROR_IF_BUFFERS_REQUESTED(); + + memset(&control, 0, sizeof(control)); + memset(&ctrls, 0, sizeof(ctrls)); + + ctrls.count = 1; + ctrls.controls = &control; + + control.id = V4L2_CID_MPEG_VIDEO_SKIP_FRAMES; + control.value = skip_frames; + + CHECK_V4L2_RETURN(setExtControls(ctrls), + "Setting decoder skip frames to " << skip_frames); +} + +int +NvVideoDecoder::setMaxPerfMode(int flag) +{ + struct v4l2_ext_control control; + struct v4l2_ext_controls ctrls; + + RETURN_ERROR_IF_FORMATS_NOT_SET(); + RETURN_ERROR_IF_BUFFERS_REQUESTED(); + + memset(&control, 0, sizeof(control)); + memset(&ctrls, 0, sizeof(ctrls)); + + ctrls.count = 1; + ctrls.controls = &control; + + control.id = V4L2_CID_MPEG_VIDEO_MAX_PERFORMANCE; + control.value = flag; + + CHECK_V4L2_RETURN(setExtControls(ctrls), + "Enabling Maximum Performance "); +} + +int +NvVideoDecoder::enableMetadataReporting() +{ + struct v4l2_ext_control control; + struct v4l2_ext_controls ctrls; + + RETURN_ERROR_IF_FORMATS_NOT_SET(); + RETURN_ERROR_IF_BUFFERS_REQUESTED(); + + memset(&control, 0, sizeof(control)); + memset(&ctrls, 0, sizeof(ctrls)); + + ctrls.count = 1; + ctrls.controls = &control; + + control.id = V4L2_CID_MPEG_VIDEO_ERROR_REPORTING; + + CHECK_V4L2_RETURN(setExtControls(ctrls), + "Enabling decoder output metadata reporting"); +} + +int +NvVideoDecoder::getMetadata(uint32_t buffer_index, + v4l2_ctrl_videodec_outputbuf_metadata &dec_metadata) +{ + v4l2_ctrl_video_metadata metadata; + struct v4l2_ext_control control; + struct v4l2_ext_controls ctrls; + + ctrls.count = 1; + ctrls.controls = &control; + + metadata.buffer_index = buffer_index; + metadata.VideoDecMetadata = &dec_metadata; + + control.id = V4L2_CID_MPEG_VIDEODEC_METADATA; + control.string = (char *)&metadata; + + CHECK_V4L2_RETURN(getExtControls(ctrls), + "Getting decoder output metadata for buffer " << buffer_index); +} + +int +NvVideoDecoder::getInputMetadata(uint32_t buffer_index, + v4l2_ctrl_videodec_inputbuf_metadata &dec_input_metadata) +{ + v4l2_ctrl_video_metadata metadata; + struct v4l2_ext_control control; + struct v4l2_ext_controls ctrls; + + ctrls.count = 1; + ctrls.controls = &control; + + metadata.buffer_index = buffer_index; + metadata.VideoDecHeaderErrorMetadata = &dec_input_metadata; + + control.id = V4L2_CID_MPEG_VIDEODEC_INPUT_METADATA; + control.string = (char *)&metadata; + + CHECK_V4L2_RETURN(getExtControls(ctrls), + "Getting decoder input metadata for buffer " << buffer_index); +} + +int +NvVideoDecoder::checkifMasteringDisplayDataPresent(v4l2_ctrl_video_displaydata + &displaydata) +{ + struct v4l2_ext_control control; + struct v4l2_ext_controls ctrls; + + ctrls.count = 1; + ctrls.controls = &control; + + control.id = V4L2_CID_VIDEODEC_DISPLAYDATA_PRESENT; + control.string = (char *)&displaydata; + + CHECK_V4L2_RETURN(getExtControls(ctrls), + "Getting decoder output displaydata for buffer "); +} + +int +NvVideoDecoder::MasteringDisplayData(v4l2_ctrl_video_hdrmasteringdisplaydata + *hdrmasteringdisplaydata) +{ + struct v4l2_ext_control control; + struct v4l2_ext_controls ctrls; + + ctrls.count = 1; + ctrls.controls = &control; + + control.id = V4L2_CID_VIDEODEC_HDR_MASTERING_DISPLAY_DATA; + control.string = (char *)hdrmasteringdisplaydata; + + CHECK_V4L2_RETURN(getExtControls(ctrls), + "Getting decoder output hdrdisplaydata for buffer "); +} + +int +NvVideoDecoder::DevicePoll(v4l2_ctrl_video_device_poll *devicepoll) +{ + struct v4l2_ext_control control; + struct v4l2_ext_controls ctrls; + + RETURN_ERROR_IF_FORMATS_NOT_SET(); + + memset(&control, 0, sizeof(control)); + memset(&ctrls, 0, sizeof(ctrls)); + + ctrls.count = 1; + ctrls.controls = &control; + + control.id = V4L2_CID_MPEG_VIDEO_DEVICE_POLL; + control.string = (char *)devicepoll; + + CHECK_V4L2_RETURN(setExtControls(ctrls), + "Done calling video device poll "); +} + +int +NvVideoDecoder::SetPollInterrupt() +{ + struct v4l2_ext_control control; + struct v4l2_ext_controls ctrls; + + RETURN_ERROR_IF_FORMATS_NOT_SET(); + + memset(&control, 0, sizeof(control)); + memset(&ctrls, 0, sizeof(ctrls)); + + ctrls.count = 1; + ctrls.controls = &control; + + control.id = V4L2_CID_MPEG_SET_POLL_INTERRUPT; + control.value = 1; + + CHECK_V4L2_RETURN(setExtControls(ctrls), + "Setting decoder poll interrupt to 1 "); +} + +int +NvVideoDecoder::ClearPollInterrupt() +{ + struct v4l2_ext_control control; + struct v4l2_ext_controls ctrls; + + RETURN_ERROR_IF_FORMATS_NOT_SET(); + + memset(&control, 0, sizeof(control)); + memset(&ctrls, 0, sizeof(ctrls)); + + ctrls.count = 1; + ctrls.controls = &control; + + control.id = V4L2_CID_MPEG_SET_POLL_INTERRUPT; + control.value = 0; + + CHECK_V4L2_RETURN(setExtControls(ctrls), + "Setting decoder poll interrupt to 0 "); +} + diff --git a/tools/jetson_multimedia/src/common/classes/NvVideoEncoder.cpp b/tools/jetson_multimedia/src/common/classes/NvVideoEncoder.cpp new file mode 100644 index 0000000..d494368 --- /dev/null +++ b/tools/jetson_multimedia/src/common/classes/NvVideoEncoder.cpp @@ -0,0 +1,1172 @@ +/* + * Copyright (c) 2016-2021, NVIDIA CORPORATION. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of NVIDIA CORPORATION nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#include "NvVideoEncoder.h" +#include "NvLogging.h" + +#include +#include +#include + +#define ENCODER_DEV "/dev/nvhost-msenc" +#define ENCODER_COMP_NAME "NVENC" + +#define CHECK_V4L2_RETURN(ret, str) \ + if (ret < 0) { \ + COMP_SYS_ERROR_MSG(str << ": failed"); \ + return -1; \ + } else { \ + COMP_DEBUG_MSG(str << ": success"); \ + return 0; \ + } + +#define RETURN_ERROR_IF_FORMATS_SET() \ + if (output_plane_pixfmt != 0 || capture_plane_pixfmt != 0) { \ + COMP_ERROR_MSG("Should be called before setting plane formats") \ + return -1; \ + } + +#define RETURN_ERROR_IF_BUFFERS_REQUESTED() \ + if (output_plane.getNumBuffers() != 0 && capture_plane.getNumBuffers() != 0) { \ + COMP_ERROR_MSG("Should be called before requesting buffers on either plane") \ + return -1; \ + } + +#define RETURN_ERROR_IF_BUFFERS_NOT_REQUESTED() \ + if (output_plane.getNumBuffers() == 0 || capture_plane.getNumBuffers() == 0) { \ + COMP_ERROR_MSG("Should be called before requesting buffers on either plane") \ + return -1; \ + } + +#define RETURN_ERROR_IF_FORMATS_NOT_SET() \ + if (output_plane_pixfmt == 0 || capture_plane_pixfmt == 0) { \ + COMP_ERROR_MSG("Should be called after setting plane formats") \ + return -1; \ + } + +using namespace std; + +NvVideoEncoder::NvVideoEncoder(const char *name, int flags) + :NvV4l2Element(name, ENCODER_DEV, flags, valid_fields) +{ +} + +NvVideoEncoder * +NvVideoEncoder::createVideoEncoder(const char *name, int flags) +{ + NvVideoEncoder *enc = new NvVideoEncoder(name, flags); + if (enc->isInError()) + { + delete enc; + return NULL; + } + return enc; +} + +NvVideoEncoder::~NvVideoEncoder() +{ +} + +int +NvVideoEncoder::setOutputPlaneFormat(uint32_t pixfmt, uint32_t width, + uint32_t height) +{ + struct v4l2_format format; + uint32_t num_bufferplanes; + NvBuffer::NvBufferPlaneFormat planefmts[MAX_PLANES]; + + if (pixfmt != V4L2_PIX_FMT_YUV420M && + pixfmt != V4L2_PIX_FMT_P010M && pixfmt != V4L2_PIX_FMT_NV12M && + pixfmt != V4L2_PIX_FMT_NV24M && pixfmt != V4L2_PIX_FMT_NV24_10LE && + pixfmt != V4L2_PIX_FMT_YUV444M) + { + COMP_ERROR_MSG("Only YUV420M, NV24, NV24_10LE, YUV444, P010M and NV12M are supported"); + return -1; + } + + output_plane_pixfmt = pixfmt; + NvBuffer::fill_buffer_plane_format(&num_bufferplanes, planefmts, width, + height, pixfmt); + output_plane.setBufferPlaneFormat(num_bufferplanes, planefmts); + + memset(&format, 0, sizeof(struct v4l2_format)); + format.type = output_plane.getBufType(); + format.fmt.pix_mp.width = width; + format.fmt.pix_mp.height = height; + format.fmt.pix_mp.pixelformat = pixfmt; + format.fmt.pix_mp.num_planes = num_bufferplanes; + + return output_plane.setFormat(format); +} + +int +NvVideoEncoder::setCapturePlaneFormat(uint32_t pixfmt, uint32_t width, + uint32_t height, uint32_t sizeimage) +{ + struct v4l2_format format; + + memset(&format, 0, sizeof(struct v4l2_format)); + format.type = V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE; + switch (pixfmt) + { + case V4L2_PIX_FMT_H264: + case V4L2_PIX_FMT_H265: + case V4L2_PIX_FMT_VP8: + case V4L2_PIX_FMT_VP9: + capture_plane_pixfmt = pixfmt; + break; + default: + ERROR_MSG("Unknown supported pixel format for encoder " << pixfmt); + return -1; + } + + format.fmt.pix_mp.pixelformat = pixfmt; + format.fmt.pix_mp.width = width; + format.fmt.pix_mp.height = height; + format.fmt.pix_mp.num_planes = 1; + format.fmt.pix_mp.plane_fmt[0].sizeimage = sizeimage; + + return capture_plane.setFormat(format); +} + +int +NvVideoEncoder::setFrameRate(uint32_t framerate_num, uint32_t framerate_den) +{ + struct v4l2_streamparm parms; + + RETURN_ERROR_IF_FORMATS_NOT_SET(); + + memset(&parms, 0, sizeof(parms)); + parms.parm.output.timeperframe.numerator = framerate_den; + parms.parm.output.timeperframe.denominator = framerate_num; + + CHECK_V4L2_RETURN(output_plane.setStreamParms(parms), + "Setting framerate to " << framerate_num << "/" << framerate_den); +} + +int +NvVideoEncoder::setBitrate(uint32_t bitrate) +{ + struct v4l2_ext_control control; + struct v4l2_ext_controls ctrls; + + cout << capture_plane_pixfmt <. See http://bjoern.hoehrmann.de/utf-8/decoder/dfa/ for +details. + +The original license: + +Copyright (c) 2008-2009 Bjoern Hoehrmann + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in +all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. diff --git a/tools/rtsp_server/3rdpart/md5/md5.hpp b/tools/rtsp_server/3rdpart/md5/md5.hpp new file mode 100644 index 0000000..19772da --- /dev/null +++ b/tools/rtsp_server/3rdpart/md5/md5.hpp @@ -0,0 +1,461 @@ +/* + md5.hpp is a reformulation of the md5.h and md5.c code from + http://www.opensource.apple.com/source/cups/cups-59/cups/md5.c to allow it to + function as a component of a header only library. This conversion was done by + Peter Thorson (webmaster@zaphoyd.com) in 2012 for the WebSocket++ project. The + changes are released under the same license as the original (listed below) +*/ +/* + Copyright (C) 1999, 2002 Aladdin Enterprises. All rights reserved. + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. + + L. Peter Deutsch + ghost@aladdin.com + + */ +/* $Id: md5.h,v 1.4 2002/04/13 19:20:28 lpd Exp $ */ +/* + Independent implementation of MD5 (RFC 1321). + + This code implements the MD5 Algorithm defined in RFC 1321, whose + text is available at + http://www.ietf.org/rfc/rfc1321.txt + The code is derived from the text of the RFC, including the test suite + (section A.5) but excluding the rest of Appendix A. It does not include + any code or documentation that is identified in the RFC as being + copyrighted. + + The original and principal author of md5.h is L. Peter Deutsch + . Other authors are noted in the change history + that follows (in reverse chronological order): + + 2002-04-13 lpd Removed support for non-ANSI compilers; removed + references to Ghostscript; clarified derivation from RFC 1321; + now handles byte order either statically or dynamically. + 1999-11-04 lpd Edited comments slightly for automatic TOC extraction. + 1999-10-18 lpd Fixed typo in header comment (ansi2knr rather than md5); + added conditionalization for C++ compilation from Martin + Purschke . + 1999-05-03 lpd Original version. + */ + +#ifndef WEBSOCKETPP_COMMON_MD5_HPP +#define WEBSOCKETPP_COMMON_MD5_HPP + +/* + * This package supports both compile-time and run-time determination of CPU + * byte order. If ARCH_IS_BIG_ENDIAN is defined as 0, the code will be + * compiled to run only on little-endian CPUs; if ARCH_IS_BIG_ENDIAN is + * defined as non-zero, the code will be compiled to run only on big-endian + * CPUs; if ARCH_IS_BIG_ENDIAN is not defined, the code will be compiled to + * run on either big- or little-endian CPUs, but will run slightly less + * efficiently on either one than if ARCH_IS_BIG_ENDIAN is defined. + */ + +#include +#include +#include +#include +#include +#include + +//namespace websocketpp { +/// Provides MD5 hashing functionality +namespace md5 { + +typedef unsigned char md5_byte_t; /* 8-bit byte */ +typedef unsigned int md5_word_t; /* 32-bit word */ + +/* Define the state of the MD5 Algorithm. */ +typedef struct md5_state_s { + md5_word_t count[2]; /* message length in bits, lsw first */ + md5_word_t abcd[4]; /* digest buffer */ + md5_byte_t buf[64]; /* accumulate block */ +} md5_state_t; + +/* Initialize the algorithm. */ +inline void md5_init(md5_state_t *pms); + +/* Append a string to the message. */ +inline void md5_append(md5_state_t *pms, md5_byte_t const * data, size_t nbytes); + +/* Finish the message and return the digest. */ +inline void md5_finish(md5_state_t *pms, md5_byte_t digest[16]); + +#undef ZSW_MD5_BYTE_ORDER /* 1 = big-endian, -1 = little-endian, 0 = unknown */ +#ifdef ARCH_IS_BIG_ENDIAN +# define ZSW_MD5_BYTE_ORDER (ARCH_IS_BIG_ENDIAN ? 1 : -1) +#else +# define ZSW_MD5_BYTE_ORDER 0 +#endif + +#define ZSW_MD5_T_MASK ((md5_word_t)~0) +#define ZSW_MD5_T1 /* 0xd76aa478 */ (ZSW_MD5_T_MASK ^ 0x28955b87) +#define ZSW_MD5_T2 /* 0xe8c7b756 */ (ZSW_MD5_T_MASK ^ 0x173848a9) +#define ZSW_MD5_T3 0x242070db +#define ZSW_MD5_T4 /* 0xc1bdceee */ (ZSW_MD5_T_MASK ^ 0x3e423111) +#define ZSW_MD5_T5 /* 0xf57c0faf */ (ZSW_MD5_T_MASK ^ 0x0a83f050) +#define ZSW_MD5_T6 0x4787c62a +#define ZSW_MD5_T7 /* 0xa8304613 */ (ZSW_MD5_T_MASK ^ 0x57cfb9ec) +#define ZSW_MD5_T8 /* 0xfd469501 */ (ZSW_MD5_T_MASK ^ 0x02b96afe) +#define ZSW_MD5_T9 0x698098d8 +#define ZSW_MD5_T10 /* 0x8b44f7af */ (ZSW_MD5_T_MASK ^ 0x74bb0850) +#define ZSW_MD5_T11 /* 0xffff5bb1 */ (ZSW_MD5_T_MASK ^ 0x0000a44e) +#define ZSW_MD5_T12 /* 0x895cd7be */ (ZSW_MD5_T_MASK ^ 0x76a32841) +#define ZSW_MD5_T13 0x6b901122 +#define ZSW_MD5_T14 /* 0xfd987193 */ (ZSW_MD5_T_MASK ^ 0x02678e6c) +#define ZSW_MD5_T15 /* 0xa679438e */ (ZSW_MD5_T_MASK ^ 0x5986bc71) +#define ZSW_MD5_T16 0x49b40821 +#define ZSW_MD5_T17 /* 0xf61e2562 */ (ZSW_MD5_T_MASK ^ 0x09e1da9d) +#define ZSW_MD5_T18 /* 0xc040b340 */ (ZSW_MD5_T_MASK ^ 0x3fbf4cbf) +#define ZSW_MD5_T19 0x265e5a51 +#define ZSW_MD5_T20 /* 0xe9b6c7aa */ (ZSW_MD5_T_MASK ^ 0x16493855) +#define ZSW_MD5_T21 /* 0xd62f105d */ (ZSW_MD5_T_MASK ^ 0x29d0efa2) +#define ZSW_MD5_T22 0x02441453 +#define ZSW_MD5_T23 /* 0xd8a1e681 */ (ZSW_MD5_T_MASK ^ 0x275e197e) +#define ZSW_MD5_T24 /* 0xe7d3fbc8 */ (ZSW_MD5_T_MASK ^ 0x182c0437) +#define ZSW_MD5_T25 0x21e1cde6 +#define ZSW_MD5_T26 /* 0xc33707d6 */ (ZSW_MD5_T_MASK ^ 0x3cc8f829) +#define ZSW_MD5_T27 /* 0xf4d50d87 */ (ZSW_MD5_T_MASK ^ 0x0b2af278) +#define ZSW_MD5_T28 0x455a14ed +#define ZSW_MD5_T29 /* 0xa9e3e905 */ (ZSW_MD5_T_MASK ^ 0x561c16fa) +#define ZSW_MD5_T30 /* 0xfcefa3f8 */ (ZSW_MD5_T_MASK ^ 0x03105c07) +#define ZSW_MD5_T31 0x676f02d9 +#define ZSW_MD5_T32 /* 0x8d2a4c8a */ (ZSW_MD5_T_MASK ^ 0x72d5b375) +#define ZSW_MD5_T33 /* 0xfffa3942 */ (ZSW_MD5_T_MASK ^ 0x0005c6bd) +#define ZSW_MD5_T34 /* 0x8771f681 */ (ZSW_MD5_T_MASK ^ 0x788e097e) +#define ZSW_MD5_T35 0x6d9d6122 +#define ZSW_MD5_T36 /* 0xfde5380c */ (ZSW_MD5_T_MASK ^ 0x021ac7f3) +#define ZSW_MD5_T37 /* 0xa4beea44 */ (ZSW_MD5_T_MASK ^ 0x5b4115bb) +#define ZSW_MD5_T38 0x4bdecfa9 +#define ZSW_MD5_T39 /* 0xf6bb4b60 */ (ZSW_MD5_T_MASK ^ 0x0944b49f) +#define ZSW_MD5_T40 /* 0xbebfbc70 */ (ZSW_MD5_T_MASK ^ 0x4140438f) +#define ZSW_MD5_T41 0x289b7ec6 +#define ZSW_MD5_T42 /* 0xeaa127fa */ (ZSW_MD5_T_MASK ^ 0x155ed805) +#define ZSW_MD5_T43 /* 0xd4ef3085 */ (ZSW_MD5_T_MASK ^ 0x2b10cf7a) +#define ZSW_MD5_T44 0x04881d05 +#define ZSW_MD5_T45 /* 0xd9d4d039 */ (ZSW_MD5_T_MASK ^ 0x262b2fc6) +#define ZSW_MD5_T46 /* 0xe6db99e5 */ (ZSW_MD5_T_MASK ^ 0x1924661a) +#define ZSW_MD5_T47 0x1fa27cf8 +#define ZSW_MD5_T48 /* 0xc4ac5665 */ (ZSW_MD5_T_MASK ^ 0x3b53a99a) +#define ZSW_MD5_T49 /* 0xf4292244 */ (ZSW_MD5_T_MASK ^ 0x0bd6ddbb) +#define ZSW_MD5_T50 0x432aff97 +#define ZSW_MD5_T51 /* 0xab9423a7 */ (ZSW_MD5_T_MASK ^ 0x546bdc58) +#define ZSW_MD5_T52 /* 0xfc93a039 */ (ZSW_MD5_T_MASK ^ 0x036c5fc6) +#define ZSW_MD5_T53 0x655b59c3 +#define ZSW_MD5_T54 /* 0x8f0ccc92 */ (ZSW_MD5_T_MASK ^ 0x70f3336d) +#define ZSW_MD5_T55 /* 0xffeff47d */ (ZSW_MD5_T_MASK ^ 0x00100b82) +#define ZSW_MD5_T56 /* 0x85845dd1 */ (ZSW_MD5_T_MASK ^ 0x7a7ba22e) +#define ZSW_MD5_T57 0x6fa87e4f +#define ZSW_MD5_T58 /* 0xfe2ce6e0 */ (ZSW_MD5_T_MASK ^ 0x01d3191f) +#define ZSW_MD5_T59 /* 0xa3014314 */ (ZSW_MD5_T_MASK ^ 0x5cfebceb) +#define ZSW_MD5_T60 0x4e0811a1 +#define ZSW_MD5_T61 /* 0xf7537e82 */ (ZSW_MD5_T_MASK ^ 0x08ac817d) +#define ZSW_MD5_T62 /* 0xbd3af235 */ (ZSW_MD5_T_MASK ^ 0x42c50dca) +#define ZSW_MD5_T63 0x2ad7d2bb +#define ZSW_MD5_T64 /* 0xeb86d391 */ (ZSW_MD5_T_MASK ^ 0x14792c6e) + +static void md5_process(md5_state_t *pms, md5_byte_t const * data /*[64]*/) { + md5_word_t + a = pms->abcd[0], b = pms->abcd[1], + c = pms->abcd[2], d = pms->abcd[3]; + md5_word_t t; +#if ZSW_MD5_BYTE_ORDER > 0 + /* Define storage only for big-endian CPUs. */ + md5_word_t X[16]; +#else + /* Define storage for little-endian or both types of CPUs. */ + md5_word_t xbuf[16]; + md5_word_t const * X; +#endif + + { +#if ZSW_MD5_BYTE_ORDER == 0 + /* + * Determine dynamically whether this is a big-endian or + * little-endian machine, since we can use a more efficient + * algorithm on the latter. + */ + static int const w = 1; + + if (*((md5_byte_t const *)&w)) /* dynamic little-endian */ +#endif +#if ZSW_MD5_BYTE_ORDER <= 0 /* little-endian */ + { + /* + * On little-endian machines, we can process properly aligned + * data without copying it. + */ + if (!((data - (md5_byte_t const *)0) & 3)) { + /* data are properly aligned */ + X = (md5_word_t const *)data; + } else { + /* not aligned */ + std::memcpy(xbuf, data, 64); + X = xbuf; + } + } +#endif +#if ZSW_MD5_BYTE_ORDER == 0 + else /* dynamic big-endian */ +#endif +#if ZSW_MD5_BYTE_ORDER >= 0 /* big-endian */ + { + /* + * On big-endian machines, we must arrange the bytes in the + * right order. + */ + const md5_byte_t *xp = data; + int i; + +# if ZSW_MD5_BYTE_ORDER == 0 + X = xbuf; /* (dynamic only) */ +# else +# define xbuf X /* (static only) */ +# endif + for (i = 0; i < 16; ++i, xp += 4) + xbuf[i] = xp[0] + (xp[1] << 8) + (xp[2] << 16) + (xp[3] << 24); + } +#endif + } + +#define ZSW_MD5_ROTATE_LEFT(x, n) (((x) << (n)) | ((x) >> (32 - (n)))) + + /* Round 1. */ + /* Let [abcd k s i] denote the operation + a = b + ((a + F(b,c,d) + X[k] + T[i]) <<< s). */ +#define ZSW_MD5_F(x, y, z) (((x) & (y)) | (~(x) & (z))) +#define SET(a, b, c, d, k, s, Ti)\ + t = a + ZSW_MD5_F(b,c,d) + X[k] + Ti;\ + a = ZSW_MD5_ROTATE_LEFT(t, s) + b + /* Do the following 16 operations. */ + SET(a, b, c, d, 0, 7, ZSW_MD5_T1); + SET(d, a, b, c, 1, 12, ZSW_MD5_T2); + SET(c, d, a, b, 2, 17, ZSW_MD5_T3); + SET(b, c, d, a, 3, 22, ZSW_MD5_T4); + SET(a, b, c, d, 4, 7, ZSW_MD5_T5); + SET(d, a, b, c, 5, 12, ZSW_MD5_T6); + SET(c, d, a, b, 6, 17, ZSW_MD5_T7); + SET(b, c, d, a, 7, 22, ZSW_MD5_T8); + SET(a, b, c, d, 8, 7, ZSW_MD5_T9); + SET(d, a, b, c, 9, 12, ZSW_MD5_T10); + SET(c, d, a, b, 10, 17, ZSW_MD5_T11); + SET(b, c, d, a, 11, 22, ZSW_MD5_T12); + SET(a, b, c, d, 12, 7, ZSW_MD5_T13); + SET(d, a, b, c, 13, 12, ZSW_MD5_T14); + SET(c, d, a, b, 14, 17, ZSW_MD5_T15); + SET(b, c, d, a, 15, 22, ZSW_MD5_T16); +#undef SET + + /* Round 2. */ + /* Let [abcd k s i] denote the operation + a = b + ((a + G(b,c,d) + X[k] + T[i]) <<< s). */ +#define ZSW_MD5_G(x, y, z) (((x) & (z)) | ((y) & ~(z))) +#define SET(a, b, c, d, k, s, Ti)\ + t = a + ZSW_MD5_G(b,c,d) + X[k] + Ti;\ + a = ZSW_MD5_ROTATE_LEFT(t, s) + b + /* Do the following 16 operations. */ + SET(a, b, c, d, 1, 5, ZSW_MD5_T17); + SET(d, a, b, c, 6, 9, ZSW_MD5_T18); + SET(c, d, a, b, 11, 14, ZSW_MD5_T19); + SET(b, c, d, a, 0, 20, ZSW_MD5_T20); + SET(a, b, c, d, 5, 5, ZSW_MD5_T21); + SET(d, a, b, c, 10, 9, ZSW_MD5_T22); + SET(c, d, a, b, 15, 14, ZSW_MD5_T23); + SET(b, c, d, a, 4, 20, ZSW_MD5_T24); + SET(a, b, c, d, 9, 5, ZSW_MD5_T25); + SET(d, a, b, c, 14, 9, ZSW_MD5_T26); + SET(c, d, a, b, 3, 14, ZSW_MD5_T27); + SET(b, c, d, a, 8, 20, ZSW_MD5_T28); + SET(a, b, c, d, 13, 5, ZSW_MD5_T29); + SET(d, a, b, c, 2, 9, ZSW_MD5_T30); + SET(c, d, a, b, 7, 14, ZSW_MD5_T31); + SET(b, c, d, a, 12, 20, ZSW_MD5_T32); +#undef SET + + /* Round 3. */ + /* Let [abcd k s t] denote the operation + a = b + ((a + H(b,c,d) + X[k] + T[i]) <<< s). */ +#define ZSW_MD5_H(x, y, z) ((x) ^ (y) ^ (z)) +#define SET(a, b, c, d, k, s, Ti)\ + t = a + ZSW_MD5_H(b,c,d) + X[k] + Ti;\ + a = ZSW_MD5_ROTATE_LEFT(t, s) + b + /* Do the following 16 operations. */ + SET(a, b, c, d, 5, 4, ZSW_MD5_T33); + SET(d, a, b, c, 8, 11, ZSW_MD5_T34); + SET(c, d, a, b, 11, 16, ZSW_MD5_T35); + SET(b, c, d, a, 14, 23, ZSW_MD5_T36); + SET(a, b, c, d, 1, 4, ZSW_MD5_T37); + SET(d, a, b, c, 4, 11, ZSW_MD5_T38); + SET(c, d, a, b, 7, 16, ZSW_MD5_T39); + SET(b, c, d, a, 10, 23, ZSW_MD5_T40); + SET(a, b, c, d, 13, 4, ZSW_MD5_T41); + SET(d, a, b, c, 0, 11, ZSW_MD5_T42); + SET(c, d, a, b, 3, 16, ZSW_MD5_T43); + SET(b, c, d, a, 6, 23, ZSW_MD5_T44); + SET(a, b, c, d, 9, 4, ZSW_MD5_T45); + SET(d, a, b, c, 12, 11, ZSW_MD5_T46); + SET(c, d, a, b, 15, 16, ZSW_MD5_T47); + SET(b, c, d, a, 2, 23, ZSW_MD5_T48); +#undef SET + + /* Round 4. */ + /* Let [abcd k s t] denote the operation + a = b + ((a + I(b,c,d) + X[k] + T[i]) <<< s). */ +#define ZSW_MD5_I(x, y, z) ((y) ^ ((x) | ~(z))) +#define SET(a, b, c, d, k, s, Ti)\ + t = a + ZSW_MD5_I(b,c,d) + X[k] + Ti;\ + a = ZSW_MD5_ROTATE_LEFT(t, s) + b + /* Do the following 16 operations. */ + SET(a, b, c, d, 0, 6, ZSW_MD5_T49); + SET(d, a, b, c, 7, 10, ZSW_MD5_T50); + SET(c, d, a, b, 14, 15, ZSW_MD5_T51); + SET(b, c, d, a, 5, 21, ZSW_MD5_T52); + SET(a, b, c, d, 12, 6, ZSW_MD5_T53); + SET(d, a, b, c, 3, 10, ZSW_MD5_T54); + SET(c, d, a, b, 10, 15, ZSW_MD5_T55); + SET(b, c, d, a, 1, 21, ZSW_MD5_T56); + SET(a, b, c, d, 8, 6, ZSW_MD5_T57); + SET(d, a, b, c, 15, 10, ZSW_MD5_T58); + SET(c, d, a, b, 6, 15, ZSW_MD5_T59); + SET(b, c, d, a, 13, 21, ZSW_MD5_T60); + SET(a, b, c, d, 4, 6, ZSW_MD5_T61); + SET(d, a, b, c, 11, 10, ZSW_MD5_T62); + SET(c, d, a, b, 2, 15, ZSW_MD5_T63); + SET(b, c, d, a, 9, 21, ZSW_MD5_T64); +#undef SET + + /* Then perform the following additions. (That is increment each + of the four registers by the value it had before this block + was started.) */ + pms->abcd[0] += a; + pms->abcd[1] += b; + pms->abcd[2] += c; + pms->abcd[3] += d; +} + +void md5_init(md5_state_t *pms) { + pms->count[0] = pms->count[1] = 0; + pms->abcd[0] = 0x67452301; + pms->abcd[1] = /*0xefcdab89*/ ZSW_MD5_T_MASK ^ 0x10325476; + pms->abcd[2] = /*0x98badcfe*/ ZSW_MD5_T_MASK ^ 0x67452301; + pms->abcd[3] = 0x10325476; +} + +void md5_append(md5_state_t *pms, md5_byte_t const * data, size_t nbytes) { + md5_byte_t const * p = data; + size_t left = nbytes; + int offset = (pms->count[0] >> 3) & 63; + md5_word_t nbits = (md5_word_t)(nbytes << 3); + + if (nbytes <= 0) + return; + + /* Update the message length. */ + pms->count[1] += (md5_word_t)(nbytes >> 29); + pms->count[0] += nbits; + if (pms->count[0] < nbits) + pms->count[1]++; + + /* Process an initial partial block. */ + if (offset) { + int copy = (offset + nbytes > 64 ? 64 - offset : static_cast(nbytes)); + + std::memcpy(pms->buf + offset, p, copy); + if (offset + copy < 64) + return; + p += copy; + left -= copy; + md5_process(pms, pms->buf); + } + + /* Process full blocks. */ + for (; left >= 64; p += 64, left -= 64) + md5_process(pms, p); + + /* Process a final partial block. */ + if (left) + std::memcpy(pms->buf, p, left); +} + +void md5_finish(md5_state_t *pms, md5_byte_t digest[16]) { + static md5_byte_t const pad[64] = { + 0x80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 + }; + md5_byte_t data[8]; + int i; + + /* Save the length before padding. */ + for (i = 0; i < 8; ++i) + data[i] = (md5_byte_t)(pms->count[i >> 2] >> ((i & 3) << 3)); + /* Pad to 56 bytes mod 64. */ + md5_append(pms, pad, ((55 - (pms->count[0] >> 3)) & 63) + 1); + /* Append the length. */ + md5_append(pms, data, 8); + for (i = 0; i < 16; ++i) + digest[i] = (md5_byte_t)(pms->abcd[i >> 2] >> ((i & 3) << 3)); +} + +// some convenience c++ functions +inline std::string md5_hash_string(std::string const & s) { + char digest[16]; + + md5_state_t state; + + md5_init(&state); + md5_append(&state, (md5_byte_t const *)s.c_str(), s.size()); + md5_finish(&state, (md5_byte_t *)digest); + + std::string ret; + ret.resize(16); + std::copy(digest,digest+16,ret.begin()); + + return ret; +} + +const char hexval[16] = {'0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'a', 'b', 'c', 'd', 'e', 'f'}; + +inline std::string md5_hash_hex(std::string const & input) { + std::string hash = md5_hash_string(input); + std::string hex; + + for (size_t i = 0; i < hash.size(); i++) { + hex.push_back(hexval[((hash[i] >> 4) & 0xF)]); + hex.push_back(hexval[(hash[i]) & 0x0F]); + } + + return hex; +} + +inline std::string generate_nonce() +{ + std::random_device rd; + + auto timePoint = std::chrono::time_point_cast(std::chrono::steady_clock::now()); + uint32_t timestamp = (uint32_t)timePoint.time_since_epoch().count(); + + return md5_hash_hex(std::to_string(timestamp + rd())); +} + +} // md5 +//} // websocketpp + +#endif // WEBSOCKETPP_COMMON_MD5_HPP diff --git a/tools/rtsp_server/net/Acceptor.cpp b/tools/rtsp_server/net/Acceptor.cpp new file mode 100644 index 0000000..b1cb124 --- /dev/null +++ b/tools/rtsp_server/net/Acceptor.cpp @@ -0,0 +1,72 @@ +#include "Acceptor.h" +#include "EventLoop.h" +#include "SocketUtil.h" +#include "Logger.h" + +using namespace xop; + +Acceptor::Acceptor(EventLoop* eventLoop) + : event_loop_(eventLoop) + , tcp_socket_(new TcpSocket) +{ + +} + +Acceptor::~Acceptor() +{ + +} + +int Acceptor::Listen(std::string ip, uint16_t port) +{ + std::lock_guard locker(mutex_); + + if (tcp_socket_->GetSocket() > 0) { + tcp_socket_->Close(); + } + + SOCKET sockfd = tcp_socket_->Create(); + channel_ptr_.reset(new Channel(sockfd)); + SocketUtil::SetReuseAddr(sockfd); + SocketUtil::SetReusePort(sockfd); + SocketUtil::SetNonBlock(sockfd); + + if (!tcp_socket_->Bind(ip, port)) { + return -1; + } + + if (!tcp_socket_->Listen(1024)) { + return -1; + } + + channel_ptr_->SetReadCallback([this]() { this->OnAccept(); }); + channel_ptr_->EnableReading(); + event_loop_->UpdateChannel(channel_ptr_); + return 0; +} + +void Acceptor::Close() +{ + std::lock_guard locker(mutex_); + + if (tcp_socket_->GetSocket() > 0) { + event_loop_->RemoveChannel(channel_ptr_); + tcp_socket_->Close(); + } +} + +void Acceptor::OnAccept() +{ + std::lock_guard locker(mutex_); + + SOCKET socket = tcp_socket_->Accept(); + if (socket > 0) { + if (new_connection_callback_) { + new_connection_callback_(socket); + } + else { + SocketUtil::Close(socket); + } + } +} + diff --git a/tools/rtsp_server/net/Acceptor.h b/tools/rtsp_server/net/Acceptor.h new file mode 100644 index 0000000..461d8c4 --- /dev/null +++ b/tools/rtsp_server/net/Acceptor.h @@ -0,0 +1,41 @@ +#ifndef XOP_ACCEPTOR_H +#define XOP_ACCEPTOR_H + +#include +#include +#include +#include "Channel.h" +#include "TcpSocket.h" + +namespace xop +{ + +typedef std::function NewConnectionCallback; + +class EventLoop; + +class Acceptor +{ +public: + Acceptor(EventLoop* eventLoop); + virtual ~Acceptor(); + + void SetNewConnectionCallback(const NewConnectionCallback& cb) + { new_connection_callback_ = cb; } + + int Listen(std::string ip, uint16_t port); + void Close(); + +private: + void OnAccept(); + + EventLoop* event_loop_ = nullptr; + std::mutex mutex_; + std::unique_ptr tcp_socket_; + ChannelPtr channel_ptr_; + NewConnectionCallback new_connection_callback_; +}; + +} + +#endif diff --git a/tools/rtsp_server/net/BufferReader.cpp b/tools/rtsp_server/net/BufferReader.cpp new file mode 100644 index 0000000..d539197 --- /dev/null +++ b/tools/rtsp_server/net/BufferReader.cpp @@ -0,0 +1,108 @@ +// PHZ +// 2018-5-15 + +#include "BufferReader.h" +#include "Socket.h" +#include + +using namespace xop; +uint32_t xop::ReadUint32BE(char* data) +{ + uint8_t* p = (uint8_t*)data; + uint32_t value = (p[0] << 24) | (p[1] << 16) | (p[2] << 8) | p[3]; + return value; +} + +uint32_t xop::ReadUint32LE(char* data) +{ + uint8_t* p = (uint8_t*)data; + uint32_t value = (p[3] << 24) | (p[2] << 16) | (p[1] << 8) | p[0]; + return value; +} + +uint32_t xop::ReadUint24BE(char* data) +{ + uint8_t* p = (uint8_t*)data; + uint32_t value = (p[0] << 16) | (p[1] << 8) | p[2]; + return value; +} + +uint32_t xop::ReadUint24LE(char* data) +{ + uint8_t* p = (uint8_t*)data; + uint32_t value = (p[2] << 16) | (p[1] << 8) | p[0]; + return value; +} + +uint16_t xop::ReadUint16BE(char* data) +{ + uint8_t* p = (uint8_t*)data; + uint16_t value = (p[0] << 8) | p[1]; + return value; +} + +uint16_t xop::ReadUint16LE(char* data) +{ + uint8_t* p = (uint8_t*)data; + uint16_t value = (p[1] << 8) | p[0]; + return value; +} + +const char BufferReader::kCRLF[] = "\r\n"; + +BufferReader::BufferReader(uint32_t initial_size) +{ + buffer_.resize(initial_size); +} + +BufferReader::~BufferReader() +{ + +} + +int BufferReader::Read(SOCKET sockfd) +{ + uint32_t size = WritableBytes(); + if(size < MAX_BYTES_PER_READ) { + uint32_t bufferReaderSize = (uint32_t)buffer_.size(); + if(bufferReaderSize > MAX_BUFFER_SIZE) { + return 0; + } + + buffer_.resize(bufferReaderSize + MAX_BYTES_PER_READ); + } + + int bytes_read = ::recv(sockfd, beginWrite(), MAX_BYTES_PER_READ, 0); + if(bytes_read > 0) { + writer_index_ += bytes_read; + } + + return bytes_read; +} + + +uint32_t BufferReader::ReadAll(std::string& data) +{ + uint32_t size = ReadableBytes(); + if(size > 0) { + data.assign(Peek(), size); + writer_index_ = 0; + reader_index_ = 0; + } + + return size; +} + +uint32_t BufferReader::ReadUntilCrlf(std::string& data) +{ + const char* crlf = FindLastCrlf(); + if(crlf == nullptr) { + return 0; + } + + uint32_t size = (uint32_t)(crlf - Peek() + 2); + data.assign(Peek(), size); + Retrieve(size); + return size; +} + diff --git a/tools/rtsp_server/net/BufferReader.h b/tools/rtsp_server/net/BufferReader.h new file mode 100644 index 0000000..8836d82 --- /dev/null +++ b/tools/rtsp_server/net/BufferReader.h @@ -0,0 +1,112 @@ +// PHZ +// 2018-5-15 + +#ifndef XOP_BUFFER_READER_H +#define XOP_BUFFER_READER_H + +#include +#include +#include +#include +#include +#include "Socket.h" + +namespace xop +{ + +uint32_t ReadUint32BE(char* data); +uint32_t ReadUint32LE(char* data); +uint32_t ReadUint24BE(char* data); +uint32_t ReadUint24LE(char* data); +uint16_t ReadUint16BE(char* data); +uint16_t ReadUint16LE(char* data); + +class BufferReader +{ +public: + BufferReader(uint32_t initial_size = 2048); + virtual ~BufferReader(); + + uint32_t ReadableBytes() const + { return (uint32_t)(writer_index_ - reader_index_); } + + uint32_t WritableBytes() const + { return (uint32_t)(buffer_.size() - writer_index_); } + + char* Peek() + { return Begin() + reader_index_; } + + const char* Peek() const + { return Begin() + reader_index_; } + + const char* FindFirstCrlf() const { + const char* crlf = std::search(Peek(), BeginWrite(), kCRLF, kCRLF+2); + return crlf == BeginWrite() ? nullptr : crlf; + } + + const char* FindLastCrlf() const { + const char* crlf = std::find_end(Peek(), BeginWrite(), kCRLF, kCRLF+2); + return crlf == BeginWrite() ? nullptr : crlf; + } + + const char* FindLastCrlfCrlf() const { + char crlfCrlf[] = "\r\n\r\n"; + const char* crlf = std::find_end(Peek(), BeginWrite(), crlfCrlf, crlfCrlf + 4); + return crlf == BeginWrite() ? nullptr : crlf; + } + + void RetrieveAll() { + writer_index_ = 0; + reader_index_ = 0; + } + + void Retrieve(size_t len) { + if (len <= ReadableBytes()) { + reader_index_ += len; + if(reader_index_ == writer_index_) { + reader_index_ = 0; + writer_index_ = 0; + } + } + else { + RetrieveAll(); + } + } + + void RetrieveUntil(const char* end) + { Retrieve(end - Peek()); } + + int Read(SOCKET sockfd); + uint32_t ReadAll(std::string& data); + uint32_t ReadUntilCrlf(std::string& data); + + uint32_t Size() const + { return (uint32_t)buffer_.size(); } + +private: + char* Begin() + { return &*buffer_.begin(); } + + const char* Begin() const + { return &*buffer_.begin(); } + + char* beginWrite() + { return Begin() + writer_index_; } + + const char* BeginWrite() const + { return Begin() + writer_index_; } + + std::vector buffer_; + size_t reader_index_ = 0; + size_t writer_index_ = 0; + + static const char kCRLF[]; + static const uint32_t MAX_BYTES_PER_READ = 4096; + static const uint32_t MAX_BUFFER_SIZE = 1024 * 100000; +}; + +} + +#endif + + diff --git a/tools/rtsp_server/net/BufferWriter.cpp b/tools/rtsp_server/net/BufferWriter.cpp new file mode 100644 index 0000000..c57e85e --- /dev/null +++ b/tools/rtsp_server/net/BufferWriter.cpp @@ -0,0 +1,137 @@ +// PHZ +// 2018-5-15 + +#include "BufferWriter.h" +#include "Socket.h" +#include "SocketUtil.h" + +using namespace xop; + +void xop::WriteUint32BE(char* p, uint32_t value) +{ + p[0] = value >> 24; + p[1] = value >> 16; + p[2] = value >> 8; + p[3] = value & 0xff; +} + +void xop::WriteUint32LE(char* p, uint32_t value) +{ + p[0] = value & 0xff; + p[1] = value >> 8; + p[2] = value >> 16; + p[3] = value >> 24; +} + +void xop::WriteUint24BE(char* p, uint32_t value) +{ + p[0] = value >> 16; + p[1] = value >> 8; + p[2] = value & 0xff; +} + +void xop::WriteUint24LE(char* p, uint32_t value) +{ + p[0] = value & 0xff; + p[1] = value >> 8; + p[2] = value >> 16; +} + +void xop::WriteUint16BE(char* p, uint16_t value) +{ + p[0] = value >> 8; + p[1] = value & 0xff; +} + +void xop::WriteUint16LE(char* p, uint16_t value) +{ + p[0] = value & 0xff; + p[1] = value >> 8; +} + +BufferWriter::BufferWriter(int capacity) + : max_queue_length_(capacity) +{ + +} + +bool BufferWriter::Append(std::shared_ptr data, uint32_t size, uint32_t index) +{ + if (size <= index) { + return false; + } + + if ((int)buffer_.size() >= max_queue_length_) { + return false; + } + + Packet pkt = { data, size, index }; + buffer_.emplace(std::move(pkt)); + return true; +} + +bool BufferWriter::Append(const char* data, uint32_t size, uint32_t index) +{ + if (size <= index) { + return false; + } + + if ((int)buffer_.size() >= max_queue_length_) { + return false; + } + + Packet pkt; + pkt.data.reset(new char[size+512]); + memcpy(pkt.data.get(), data, size); + pkt.size = size; + pkt.writeIndex = index; + buffer_.emplace(std::move(pkt)); + return true; +} + +int BufferWriter::Send(SOCKET sockfd, int timeout) +{ + if (timeout > 0) { + SocketUtil::SetBlock(sockfd, timeout); + } + + int ret = 0; + int count = 1; + + do + { + if (buffer_.empty()) { + return 0; + } + + count -= 1; + Packet &pkt = buffer_.front(); + ret = ::send(sockfd, pkt.data.get() + pkt.writeIndex, pkt.size - pkt.writeIndex, 0); + if (ret > 0) { + pkt.writeIndex += ret; + if (pkt.size == pkt.writeIndex) { + count += 1; + buffer_.pop(); + } + } + else if (ret < 0) { +#if defined(__linux) || defined(__linux__) + if (errno == EINTR || errno == EAGAIN) +#elif defined(WIN32) || defined(_WIN32) + int error = WSAGetLastError(); + if (error == WSAEWOULDBLOCK || error == WSAEINPROGRESS || error == 0) +#endif + { + ret = 0; + } + } + } while (count > 0); + + if (timeout > 0) { + SocketUtil::SetNonBlock(sockfd); + } + + return ret; +} + + diff --git a/tools/rtsp_server/net/BufferWriter.h b/tools/rtsp_server/net/BufferWriter.h new file mode 100644 index 0000000..75b4cb6 --- /dev/null +++ b/tools/rtsp_server/net/BufferWriter.h @@ -0,0 +1,59 @@ +// PHZ +// 2018-5-15 + +#ifndef XOP_BUFFER_WRITER_H +#define XOP_BUFFER_WRITER_H + +#include +#include +#include +#include +#include "Socket.h" + +namespace xop +{ + +void WriteUint32BE(char* p, uint32_t value); +void WriteUint32LE(char* p, uint32_t value); +void WriteUint24BE(char* p, uint32_t value); +void WriteUint24LE(char* p, uint32_t value); +void WriteUint16BE(char* p, uint16_t value); +void WriteUint16LE(char* p, uint16_t value); + +class BufferWriter +{ +public: + BufferWriter(int capacity = kMaxQueueLength); + ~BufferWriter() {} + + bool Append(std::shared_ptr data, uint32_t size, uint32_t index=0); + bool Append(const char* data, uint32_t size, uint32_t index=0); + int Send(SOCKET sockfd, int timeout=0); + + bool IsEmpty() const + { return buffer_.empty(); } + + bool IsFull() const + { return ((int)buffer_.size() >= max_queue_length_ ? true : false); } + + uint32_t Size() const + { return (uint32_t)buffer_.size(); } + +private: + typedef struct + { + std::shared_ptr data; + uint32_t size; + uint32_t writeIndex; + } Packet; + + std::queue buffer_; + int max_queue_length_ = 0; + + static const int kMaxQueueLength = 10000; +}; + +} + +#endif + diff --git a/tools/rtsp_server/net/Channel.h b/tools/rtsp_server/net/Channel.h new file mode 100644 index 0000000..ffa1d7e --- /dev/null +++ b/tools/rtsp_server/net/Channel.h @@ -0,0 +1,108 @@ +// PHZ +// 2018-5-15 + +#ifndef XOP_CHANNEL_H +#define XOP_CHANNEL_H + +#include +#include +#include "Socket.h" + +namespace xop +{ + +enum EventType +{ + EVENT_NONE = 0, + EVENT_IN = 1, + EVENT_PRI = 2, + EVENT_OUT = 4, + EVENT_ERR = 8, + EVENT_HUP = 16, + EVENT_RDHUP = 8192 +}; + +class Channel +{ +public: + typedef std::function EventCallback; + + Channel() = delete; + + Channel(SOCKET sockfd) + : sockfd_(sockfd) + { + + } + + virtual ~Channel() {}; + + void SetReadCallback(const EventCallback& cb) + { read_callback_ = cb; } + + void SetWriteCallback(const EventCallback& cb) + { write_callback_ = cb; } + + void SetCloseCallback(const EventCallback& cb) + { close_callback_ = cb; } + + void SetErrorCallback(const EventCallback& cb) + { error_callback_ = cb; } + + SOCKET GetSocket() const { return sockfd_; } + + int GetEvents() const { return events_; } + void SetEvents(int events) { events_ = events; } + + void EnableReading() + { events_ |= EVENT_IN; } + + void EnableWriting() + { events_ |= EVENT_OUT; } + + void DisableReading() + { events_ &= ~EVENT_IN; } + + void DisableWriting() + { events_ &= ~EVENT_OUT; } + + bool IsNoneEvent() const { return events_ == EVENT_NONE; } + bool IsWriting() const { return (events_ & EVENT_OUT) != 0; } + bool IsReading() const { return (events_ & EVENT_IN) != 0; } + + void HandleEvent(int events) + { + if (events & (EVENT_PRI | EVENT_IN)) { + read_callback_(); + } + + if (events & EVENT_OUT) { + write_callback_(); + } + + if (events & EVENT_HUP) { + close_callback_(); + return ; + } + + if (events & (EVENT_ERR)) { + error_callback_(); + } + } + +private: + EventCallback read_callback_ = []{}; + EventCallback write_callback_ = []{}; + EventCallback close_callback_ = []{}; + EventCallback error_callback_ = []{}; + + SOCKET sockfd_ = 0; + int events_ = 0; +}; + +typedef std::shared_ptr ChannelPtr; + +} + +#endif + diff --git a/tools/rtsp_server/net/EpollTaskScheduler.cpp b/tools/rtsp_server/net/EpollTaskScheduler.cpp new file mode 100644 index 0000000..ade1590 --- /dev/null +++ b/tools/rtsp_server/net/EpollTaskScheduler.cpp @@ -0,0 +1,108 @@ +// PHZ +// 2018-5-15 + +#include "EpollTaskScheduler.h" + +#if defined(__linux) || defined(__linux__) +#include +#include +#endif + +using namespace xop; + +EpollTaskScheduler::EpollTaskScheduler(int id) + : TaskScheduler(id) +{ +#if defined(__linux) || defined(__linux__) + epollfd_ = epoll_create(1024); + #endif + this->UpdateChannel(wakeup_channel_); +} + +EpollTaskScheduler::~EpollTaskScheduler() +{ +#if defined(__linux) || defined(__linux__) + if (epollfd_ >= 0) { + close(epollfd_); + epollfd_ = -1; + } +#endif +} + +void EpollTaskScheduler::UpdateChannel(ChannelPtr channel) +{ + std::lock_guard lock(mutex_); +#if defined(__linux) || defined(__linux__) + int fd = channel->GetSocket(); + if(channels_.find(fd) != channels_.end()) { + if(channel->IsNoneEvent()) { + Update(EPOLL_CTL_DEL, channel); + channels_.erase(fd); + } + else { + Update(EPOLL_CTL_MOD, channel); + } + } + else { + if(!channel->IsNoneEvent()) { + channels_.emplace(fd, channel); + Update(EPOLL_CTL_ADD, channel); + } + } +#endif +} + +void EpollTaskScheduler::Update(int operation, ChannelPtr& channel) +{ +#if defined(__linux) || defined(__linux__) + struct epoll_event event = {0}; + + if(operation != EPOLL_CTL_DEL) { + event.data.ptr = channel.get(); + event.events = channel->GetEvents(); + } + + if(::epoll_ctl(epollfd_, operation, channel->GetSocket(), &event) < 0) { + + } +#endif +} + +void EpollTaskScheduler::RemoveChannel(ChannelPtr& channel) +{ + std::lock_guard lock(mutex_); +#if defined(__linux) || defined(__linux__) + int fd = channel->GetSocket(); + + if(channels_.find(fd) != channels_.end()) { + Update(EPOLL_CTL_DEL, channel); + channels_.erase(fd); + } +#endif +} + +bool EpollTaskScheduler::HandleEvent(int timeout) +{ +#if defined(__linux) || defined(__linux__) + struct epoll_event events[512] = {0}; + int num_events = -1; + + num_events = epoll_wait(epollfd_, events, 512, timeout); + if(num_events < 0) { + if(errno != EINTR) { + return false; + } + } + + for(int n=0; nHandleEvent(events[n].events); + } + } + return true; +#else + return false; +#endif +} + + diff --git a/tools/rtsp_server/net/EpollTaskScheduler.h b/tools/rtsp_server/net/EpollTaskScheduler.h new file mode 100644 index 0000000..8139d5c --- /dev/null +++ b/tools/rtsp_server/net/EpollTaskScheduler.h @@ -0,0 +1,35 @@ +// PHZ +// 2018-5-15 + +#ifndef XOP_EPOLL_TASK_SCHEDULER_H +#define XOP_EPOLL_TASK_SCHEDULER_H + +#include "TaskScheduler.h" +#include +#include + +namespace xop +{ +class EpollTaskScheduler : public TaskScheduler +{ +public: + EpollTaskScheduler(int id = 0); + virtual ~EpollTaskScheduler(); + + void UpdateChannel(ChannelPtr channel); + void RemoveChannel(ChannelPtr& channel); + + // timeout: ms + bool HandleEvent(int timeout); + +private: + void Update(int operation, ChannelPtr& channel); + + int epollfd_ = -1; + std::mutex mutex_; + std::unordered_map channels_; +}; + +} + +#endif diff --git a/tools/rtsp_server/net/EventLoop.cpp b/tools/rtsp_server/net/EventLoop.cpp new file mode 100644 index 0000000..f1ce613 --- /dev/null +++ b/tools/rtsp_server/net/EventLoop.cpp @@ -0,0 +1,157 @@ +// PHZ +// 2019-10-18 + +#include "EventLoop.h" + +#if defined(WIN32) || defined(_WIN32) +#include +#endif + +#if defined(WIN32) || defined(_WIN32) +#pragma comment(lib, "Ws2_32.lib") +#pragma comment(lib,"Iphlpapi.lib") +#endif + +using namespace xop; + +EventLoop::EventLoop(uint32_t num_threads) + : index_(1) +{ + num_threads_ = 1; + if (num_threads > 0) { + num_threads_ = num_threads; + } + + this->Loop(); +} + +EventLoop::~EventLoop() +{ + this->Quit(); +} + +std::shared_ptr EventLoop::GetTaskScheduler() +{ + std::lock_guard locker(mutex_); + if (task_schedulers_.size() == 1) { + return task_schedulers_.at(0); + } + else { + auto task_scheduler = task_schedulers_.at(index_); + index_++; + if (index_ >= task_schedulers_.size()) { + index_ = 1; + } + return task_scheduler; + } + + return nullptr; +} + +void EventLoop::Loop() +{ + std::lock_guard locker(mutex_); + + if (!task_schedulers_.empty()) { + return ; + } + + for (uint32_t n = 0; n < num_threads_; n++) + { +#if defined(__linux) || defined(__linux__) + std::shared_ptr task_scheduler_ptr(new EpollTaskScheduler(n)); +#elif defined(WIN32) || defined(_WIN32) + std::shared_ptr task_scheduler_ptr(new SelectTaskScheduler(n)); +#endif + task_schedulers_.push_back(task_scheduler_ptr); + std::shared_ptr thread(new std::thread(&TaskScheduler::Start, task_scheduler_ptr.get())); + thread->native_handle(); + threads_.push_back(thread); + } + + const int priority = TASK_SCHEDULER_PRIORITY_REALTIME; + + for (auto iter : threads_) + { +#if defined(__linux) || defined(__linux__) + +#elif defined(WIN32) || defined(_WIN32) + switch (priority) + { + case TASK_SCHEDULER_PRIORITY_LOW: + SetThreadPriority(iter->native_handle(), THREAD_PRIORITY_BELOW_NORMAL); + break; + case TASK_SCHEDULER_PRIORITY_NORMAL: + SetThreadPriority(iter->native_handle(), THREAD_PRIORITY_NORMAL); + break; + case TASK_SCHEDULER_PRIORITYO_HIGH: + SetThreadPriority(iter->native_handle(), THREAD_PRIORITY_ABOVE_NORMAL); + break; + case TASK_SCHEDULER_PRIORITY_HIGHEST: + SetThreadPriority(iter->native_handle(), THREAD_PRIORITY_HIGHEST); + break; + case TASK_SCHEDULER_PRIORITY_REALTIME: + SetThreadPriority(iter->native_handle(), THREAD_PRIORITY_TIME_CRITICAL); + break; + } +#endif + } +} + +void EventLoop::Quit() +{ + std::lock_guard locker(mutex_); + + for (auto iter : task_schedulers_) { + iter->Stop(); + } + + for (auto iter : threads_) { + iter->join(); + } + + task_schedulers_.clear(); + threads_.clear(); +} + +void EventLoop::UpdateChannel(ChannelPtr channel) +{ + std::lock_guard locker(mutex_); + if (task_schedulers_.size() > 0) { + task_schedulers_[0]->UpdateChannel(channel); + } +} + +void EventLoop::RemoveChannel(ChannelPtr& channel) +{ + std::lock_guard locker(mutex_); + if (task_schedulers_.size() > 0) { + task_schedulers_[0]->RemoveChannel(channel); + } +} + +TimerId EventLoop::AddTimer(TimerEvent timerEvent, uint32_t msec) +{ + std::lock_guard locker(mutex_); + if (task_schedulers_.size() > 0) { + return task_schedulers_[0]->AddTimer(timerEvent, msec); + } + return 0; +} + +void EventLoop::RemoveTimer(TimerId timerId) +{ + std::lock_guard locker(mutex_); + if (task_schedulers_.size() > 0) { + task_schedulers_[0]->RemoveTimer(timerId); + } +} + +bool EventLoop::AddTriggerEvent(TriggerEvent callback) +{ + std::lock_guard locker(mutex_); + if (task_schedulers_.size() > 0) { + return task_schedulers_[0]->AddTriggerEvent(callback); + } + return false; +} diff --git a/tools/rtsp_server/net/EventLoop.h b/tools/rtsp_server/net/EventLoop.h new file mode 100644 index 0000000..e10a045 --- /dev/null +++ b/tools/rtsp_server/net/EventLoop.h @@ -0,0 +1,60 @@ +// PHZ +// 2018-5-15 + +#ifndef XOP_EVENT_LOOP_H +#define XOP_EVENT_LOOP_H + +#include +#include +#include +#include +#include +#include +#include + +#include "SelectTaskScheduler.h" +#include "EpollTaskScheduler.h" +#include "Pipe.h" +#include "Timer.h" +#include "RingBuffer.h" + +#define TASK_SCHEDULER_PRIORITY_LOW 0 +#define TASK_SCHEDULER_PRIORITY_NORMAL 1 +#define TASK_SCHEDULER_PRIORITYO_HIGH 2 +#define TASK_SCHEDULER_PRIORITY_HIGHEST 3 +#define TASK_SCHEDULER_PRIORITY_REALTIME 4 + +namespace xop +{ + +class EventLoop +{ +public: + EventLoop(const EventLoop&) = delete; + EventLoop &operator = (const EventLoop&) = delete; + EventLoop(uint32_t num_threads =1); //std::thread::hardware_concurrency() + virtual ~EventLoop(); + + std::shared_ptr GetTaskScheduler(); + + bool AddTriggerEvent(TriggerEvent callback); + TimerId AddTimer(TimerEvent timerEvent, uint32_t msec); + void RemoveTimer(TimerId timerId); + void UpdateChannel(ChannelPtr channel); + void RemoveChannel(ChannelPtr& channel); + + void Loop(); + void Quit(); + +private: + std::mutex mutex_; + uint32_t num_threads_ = 1; + uint32_t index_ = 1; + std::vector> task_schedulers_; + std::vector> threads_; +}; + +} + +#endif + diff --git a/tools/rtsp_server/net/Logger.cpp b/tools/rtsp_server/net/Logger.cpp new file mode 100644 index 0000000..aae559c --- /dev/null +++ b/tools/rtsp_server/net/Logger.cpp @@ -0,0 +1,99 @@ +// PHZ +// 2018-5-15 + +#if defined(WIN32) || defined(_WIN32) +#ifndef _CRT_SECURE_NO_WARNINGS +#define _CRT_SECURE_NO_WARNINGS +#endif +#endif + +#include "Logger.h" +#include "Timestamp.h" +#include +#include + +using namespace xop; + +const char* Priority_To_String[] = +{ + "DEBUG", + "CONFIG", + "INFO", + "WARNING", + "ERROR" +}; + +Logger::Logger() +{ + +} + +Logger& Logger::Instance() +{ + static Logger s_logger; + return s_logger; +} + +Logger::~Logger() +{ + +} + +void Logger::Init(char *pathname) +{ + std::unique_lock lock(mutex_); + + if (pathname != nullptr) { + ofs_.open(pathname, std::ios::out | std::ios::binary); + if (ofs_.fail()) + { + std::cerr << "Failed to open logfile." << std::endl; + } + } +} + +void Logger::Exit() +{ + std::unique_lock lock(mutex_); + + if (ofs_.is_open()) { + ofs_.close(); + } +} + +void Logger::Log(Priority priority, const char* __file, const char* __func, int __line, const char *fmt, ...) +{ + std::unique_lock lock(mutex_); + + char buf[2048] = {0}; + sprintf(buf, "[%s][%s:%s:%d] ", Priority_To_String[priority], __file, __func, __line); + va_list args; + va_start(args, fmt); + vsprintf(buf + strlen(buf), fmt, args); + va_end(args); + this->Write(std::string(buf)); +} + +void Logger::Log2(Priority priority, const char *fmt, ...) +{ + std::unique_lock lock(mutex_); + + char buf[4096] = { 0 }; + sprintf(buf, "[%s] ", Priority_To_String[priority]); + va_list args; + va_start(args, fmt); + vsprintf(buf + strlen(buf), fmt, args); + va_end(args); + this->Write(std::string(buf)); +} + +void Logger::Write(std::string info) +{ + if (ofs_.is_open()) { + ofs_ << "[" << Timestamp::Localtime() << "]" + << info << std::endl; + } + + std::cout << "[" << Timestamp::Localtime() << "]" + << info << std::endl; +} diff --git a/tools/rtsp_server/net/Logger.h b/tools/rtsp_server/net/Logger.h new file mode 100644 index 0000000..c7f8f4d --- /dev/null +++ b/tools/rtsp_server/net/Logger.h @@ -0,0 +1,56 @@ +// PHZ +// 2020-5-15 + +#ifndef XOP_LOGGER_H +#define XOP_LOGGER_H + +#include +#include +#include +#include +#include +#include +#include + +namespace xop { + + +enum Priority +{ + LOG_DEBUG, LOG_STATE, LOG_INFO, LOG_WARNING, LOG_ERROR, +}; + +class Logger +{ +public: + Logger &operator=(const Logger &) = delete; + Logger(const Logger &) = delete; + static Logger& Instance(); + ~Logger(); + + void Init(char *pathname = nullptr); + void Exit(); + + void Log(Priority priority, const char* __file, const char* __func, int __line, const char *fmt, ...); + void Log2(Priority priority, const char *fmt, ...); + +private: + void Write(std::string buf); + Logger(); + + std::mutex mutex_; + std::ofstream ofs_; +}; + +} + +#ifdef _DEBUG +#define LOG_DEBUG(fmt, ...) xop::Logger::Instance().Log(LOG_DEBUG, __FILE__, __FUNCTION__,__LINE__, fmt, ##__VA_ARGS__) +#else +#define LOG_DEBUG(fmt, ...) +#endif +#define LOG_INFO(fmt, ...) xop::Logger::Instance().Log2(LOG_INFO, fmt, ##__VA_ARGS__) +#define LOG_ERROR(fmt, ...) xop::Logger::Instance().Log(LOG_ERROR, __FILE__, __FUNCTION__,__LINE__, fmt, ##__VA_ARGS__) + +#endif + diff --git a/tools/rtsp_server/net/MemoryManager.cpp b/tools/rtsp_server/net/MemoryManager.cpp new file mode 100644 index 0000000..55abc78 --- /dev/null +++ b/tools/rtsp_server/net/MemoryManager.cpp @@ -0,0 +1,126 @@ +#include "MemoryManager.h" + +using namespace xop; + +void* xop::Alloc(uint32_t size) +{ + return MemoryManager::Instance().Alloc(size); +} + +void xop::Free(void *ptr) +{ + return MemoryManager::Instance().Free(ptr); +} + +MemoryPool::MemoryPool() +{ + +} + +MemoryPool::~MemoryPool() +{ + if (memory_) { + free(memory_); + } +} + +void MemoryPool::Init(uint32_t size, uint32_t n) +{ + if (memory_) { + return; + } + + block_size_ = size; + num_blocks_ = n; + memory_ = (char*)malloc(num_blocks_ * (block_size_ + sizeof(MemoryBlock))); + head_ = (MemoryBlock*)memory_; + head_->block_id = 1; + head_->pool = this; + head_->next = nullptr; + + MemoryBlock* current = head_; + for (uint32_t n = 1; n < num_blocks_; n++) { + MemoryBlock* next = (MemoryBlock*)(memory_ + (n * (block_size_ + sizeof(MemoryBlock)))); + next->block_id = n + 1; + next->pool = this; + next->next = nullptr; + + current->next = next; + current = next; + } +} + +void* MemoryPool::Alloc(uint32_t size) +{ + std::lock_guard locker(mutex_); + if (head_ != nullptr) { + MemoryBlock* block = head_; + head_ = head_->next; + return ((char*)block + sizeof(MemoryBlock)); + } + + return nullptr; +} + +void MemoryPool::Free(void* ptr) +{ + MemoryBlock *block = (MemoryBlock*)((char*)ptr - sizeof(MemoryBlock)); + if (block->block_id != 0) { + std::lock_guard locker(mutex_); + block->next = head_; + head_ = block; + } +} + +MemoryManager::MemoryManager() +{ + memory_pools_[0].Init(4096, 50); + memory_pools_[1].Init(40960, 10); + memory_pools_[2].Init(102400, 5); + //memory_pools_[3].Init(204800, 2); +} + +MemoryManager::~MemoryManager() +{ + +} + +MemoryManager& MemoryManager::Instance() +{ + static MemoryManager s_mgr; + return s_mgr; +} + +void* MemoryManager::Alloc(uint32_t size) +{ + for (int n = 0; n < kMaxMemoryPool; n++) { + if (size <= memory_pools_[n].BolckSize()) { + void* ptr = memory_pools_[n].Alloc(size); + if (ptr != nullptr) { + return ptr; + } + else { + break; + } + } + } + + MemoryBlock *block = (MemoryBlock*)malloc(size + sizeof(MemoryBlock)); + block->block_id = 0; + block->pool = nullptr; + block->next = nullptr; + return ((char*)block + sizeof(MemoryBlock)); +} + +void MemoryManager::Free(void* ptr) +{ + MemoryBlock *block = (MemoryBlock*)((char*)ptr - sizeof(MemoryBlock)); + MemoryPool *pool = block->pool; + + if (pool != nullptr && block->block_id > 0) { + pool->Free(ptr); + } + else { + ::free(block); + } +} diff --git a/tools/rtsp_server/net/MemoryManager.h b/tools/rtsp_server/net/MemoryManager.h new file mode 100644 index 0000000..82bc6c7 --- /dev/null +++ b/tools/rtsp_server/net/MemoryManager.h @@ -0,0 +1,62 @@ +#ifndef XOP_MEMMORY_MANAGER_H +#define XOP_MEMMORY_MANAGER_H + +#include +#include +#include +#include + +namespace xop +{ + +void* Alloc(uint32_t size); +void Free(void *ptr); + +class MemoryPool; + +struct MemoryBlock +{ + uint32_t block_id = 0; + MemoryPool *pool = nullptr; + MemoryBlock *next = nullptr; +}; + +class MemoryPool +{ +public: + MemoryPool(); + virtual ~MemoryPool(); + + void Init(uint32_t size, uint32_t n); + void* Alloc(uint32_t size); + void Free(void* ptr); + + size_t BolckSize() const + { return block_size_; } + +//private: + char* memory_ = nullptr; + uint32_t block_size_ = 0; + uint32_t num_blocks_ = 0; + MemoryBlock* head_ = nullptr; + std::mutex mutex_; +}; + +class MemoryManager +{ +public: + static MemoryManager& Instance(); + ~MemoryManager(); + + void* Alloc(uint32_t size); + void Free(void* ptr); + +private: + MemoryManager(); + + static const int kMaxMemoryPool = 3; + MemoryPool memory_pools_[kMaxMemoryPool]; +}; + +} +#endif diff --git a/tools/rtsp_server/net/NetInterface.cpp b/tools/rtsp_server/net/NetInterface.cpp new file mode 100644 index 0000000..e2dfff3 --- /dev/null +++ b/tools/rtsp_server/net/NetInterface.cpp @@ -0,0 +1,90 @@ +// PHZ +// 2018-5-15 + +#include "NetInterface.h" +#include "Socket.h" + +using namespace xop; + +std::string NetInterface::GetLocalIPAddress() +{ +#if defined(__linux) || defined(__linux__) + SOCKET sockfd = 0; + char buf[512] = { 0 }; + struct ifconf ifconf; + struct ifreq *ifreq; + sockfd = socket(AF_INET, SOCK_DGRAM, 0); + if (sockfd == INVALID_SOCKET) + { + close(sockfd); + return "0.0.0.0"; + } + + ifconf.ifc_len = 512; + ifconf.ifc_buf = buf; + if (ioctl(sockfd, SIOCGIFCONF, &ifconf) < 0) + { + close(sockfd); + return "0.0.0.0"; + } + + close(sockfd); + + ifreq = (struct ifreq*)ifconf.ifc_buf; + for (int i = (ifconf.ifc_len / sizeof(struct ifreq)); i>0; i--) + { + if (ifreq->ifr_flags == AF_INET) + { + if (strcmp(ifreq->ifr_name, "lo") != 0) + { + return inet_ntoa(((struct sockaddr_in*)&(ifreq->ifr_addr))->sin_addr); + } + ifreq++; + } + } + return "0.0.0.0"; +#elif defined(WIN32) || defined(_WIN32) + PIP_ADAPTER_INFO pIpAdapterInfo = new IP_ADAPTER_INFO(); + unsigned long size = sizeof(IP_ADAPTER_INFO); + + int ret = GetAdaptersInfo(pIpAdapterInfo, &size); + if (ret == ERROR_BUFFER_OVERFLOW) + { + delete pIpAdapterInfo; + pIpAdapterInfo = (PIP_ADAPTER_INFO)new BYTE[size]; + ret = GetAdaptersInfo(pIpAdapterInfo, &size); + } + + if (ret != ERROR_SUCCESS) + { + delete pIpAdapterInfo; + return "0.0.0.0"; + } + + while (pIpAdapterInfo) + { + IP_ADDR_STRING *pIpAddrString = &(pIpAdapterInfo->IpAddressList); + while(pIpAddrString) + { + if (strcmp(pIpAddrString->IpAddress.String, "127.0.0.1")!=0 + && strcmp(pIpAddrString->IpAddress.String, "0.0.0.0")!=0) + { + // pIpAddrString->IpMask.String + //pIpAdapterInfo->GatewayList.IpAddress.String + std::string ip(pIpAddrString->IpAddress.String); + //delete pIpAdapterInfo; + return ip; + } + pIpAddrString = pIpAddrString->Next; + } while (pIpAddrString); + pIpAdapterInfo = pIpAdapterInfo->Next; + } + + delete pIpAdapterInfo; + return "0.0.0.0"; +#else + return "0.0.0.0"; +#endif +} + + diff --git a/tools/rtsp_server/net/NetInterface.h b/tools/rtsp_server/net/NetInterface.h new file mode 100644 index 0000000..c1fbab0 --- /dev/null +++ b/tools/rtsp_server/net/NetInterface.h @@ -0,0 +1,19 @@ +// PHZ +// 2018-5-15 + +#ifndef XOP_NET_INTERFACE_H +#define XOP_NET_INTERFACE_H + +#include + +namespace xop { + +class NetInterface +{ +public: + static std::string GetLocalIPAddress(); +}; + +} + +#endif diff --git a/tools/rtsp_server/net/Pipe.cpp b/tools/rtsp_server/net/Pipe.cpp new file mode 100644 index 0000000..bd22b0f --- /dev/null +++ b/tools/rtsp_server/net/Pipe.cpp @@ -0,0 +1,95 @@ +// PHZ +// 2018-5-15 + +#include "Pipe.h" +#include "SocketUtil.h" +#include +#include +#include + +using namespace xop; + +Pipe::Pipe() +{ + +} + +Pipe::~Pipe() +{ + Close(); +} + +bool Pipe::Create() +{ +#if defined(WIN32) || defined(_WIN32) + TcpSocket rp(socket(AF_INET, SOCK_STREAM, 0)), wp(socket(AF_INET, SOCK_STREAM, 0)); + std::random_device rd; + + pipe_fd_[0] = rp.GetSocket(); + pipe_fd_[1] = wp.GetSocket(); + uint16_t port = 0; + int again = 5; + + while(again--) { + port = rd(); + if (rp.Bind("127.0.0.1", port)) { + break; + } + } + + if (again == 0) { + return false; + } + + if (!rp.Listen(1)) { + return false; + } + + if (!wp.Connect("127.0.0.1", port)) { + return false; + } + + pipe_fd_[0] = rp.Accept(); + if (pipe_fd_[0] < 0) { + return false; + } + + SocketUtil::SetNonBlock(pipe_fd_[0]); + SocketUtil::SetNonBlock(pipe_fd_[1]); +#elif defined(__linux) || defined(__linux__) + if (pipe2(pipe_fd_, O_NONBLOCK | O_CLOEXEC) < 0) { + return false; + } +#endif + return true; +} + +int Pipe::Write(void *buf, int len) +{ +#if defined(WIN32) || defined(_WIN32) + return ::send(pipe_fd_[1], (char *)buf, len, 0); +#elif defined(__linux) || defined(__linux__) + return ::write(pipe_fd_[1], buf, len); +#endif +} + +int Pipe::Read(void *buf, int len) +{ +#if defined(WIN32) || defined(_WIN32) + return recv(pipe_fd_[0], (char *)buf, len, 0); +#elif defined(__linux) || defined(__linux__) + return ::read(pipe_fd_[0], buf, len); +#endif +} + +void Pipe::Close() +{ +#if defined(WIN32) || defined(_WIN32) + closesocket(pipe_fd_[0]); + closesocket(pipe_fd_[1]); +#elif defined(__linux) || defined(__linux__) + ::close(pipe_fd_[0]); + ::close(pipe_fd_[1]); +#endif + +} diff --git a/tools/rtsp_server/net/Pipe.h b/tools/rtsp_server/net/Pipe.h new file mode 100644 index 0000000..12fa487 --- /dev/null +++ b/tools/rtsp_server/net/Pipe.h @@ -0,0 +1,31 @@ +// PHZ +// 2018-5-15 + +#ifndef XOP_PIPE_H +#define XOP_PIPE_H + +#include "TcpSocket.h" + +namespace xop +{ + +class Pipe +{ +public: + Pipe(); + virtual ~Pipe(); + bool Create(); + int Write(void *buf, int len); + int Read(void *buf, int len); + void Close(); + + SOCKET Read() const { return pipe_fd_[0]; } + SOCKET Write() const { return pipe_fd_[1]; } + +private: + SOCKET pipe_fd_[2]; +}; + +} + +#endif diff --git a/tools/rtsp_server/net/RingBuffer.h b/tools/rtsp_server/net/RingBuffer.h new file mode 100644 index 0000000..04c4349 --- /dev/null +++ b/tools/rtsp_server/net/RingBuffer.h @@ -0,0 +1,96 @@ +// PHZ +// 2018-5-15 + +#ifndef XOP_RING_BUFFER_H +#define XOP_RING_BUFFER_H + +#include +#include +#include +#include + +namespace xop +{ + +template +class RingBuffer +{ +public: + RingBuffer(int capacity=60) + : capacity_(capacity) + , num_datas_(0) + , buffer_(capacity) + { } + + virtual ~RingBuffer() { } + + bool Push(const T& data) + { + return pushData(std::forward(data)); + } + + bool Push(T&& data) + { + return PushData(data); + } + + bool Pop(T& data) + { + if(num_datas_ > 0) { + data = std::move(buffer_[get_pos_]); + Add(get_pos_); + num_datas_--; + return true; + } + + return false; + } + + bool IsFull() const + { + return ((num_datas_==capacity_) ? true : false); + } + + bool IsEmpty() const + { + return ((num_datas_==0) ? true : false); + } + + int Size() const + { + return num_datas_; + } + +private: + template + bool PushData(F&& data) + { + if (num_datas_ < capacity_) + { + buffer_[put_pos_] = std::forward(data); + Add(put_pos_); + num_datas_++; + return true; + } + + return false; + } + + void Add(int& pos) + { + pos = (((pos+1)==capacity_) ? 0 : (pos+1)); + } + + int capacity_ = 0; + int put_pos_ = 0; + int get_pos_ = 0; + + std::atomic_int num_datas_; + std::vector buffer_; +}; + +} + +#endif + + diff --git a/tools/rtsp_server/net/SelectTaskScheduler.cpp b/tools/rtsp_server/net/SelectTaskScheduler.cpp new file mode 100644 index 0000000..119747e --- /dev/null +++ b/tools/rtsp_server/net/SelectTaskScheduler.cpp @@ -0,0 +1,202 @@ +// PHZ +// 2018-5-15 + +#include "SelectTaskScheduler.h" +#include "Logger.h" +#include "Timer.h" +#include +#include + +using namespace xop; + +#define SELECT_CTL_ADD 0 +#define SELECT_CTL_MOD 1 +#define SELECT_CTL_DEL 2 + +SelectTaskScheduler::SelectTaskScheduler(int id) + : TaskScheduler(id) +{ + FD_ZERO(&fd_read_backup_); + FD_ZERO(&fd_write_backup_); + FD_ZERO(&fd_exp_backup_); + + this->UpdateChannel(wakeup_channel_); +} + +SelectTaskScheduler::~SelectTaskScheduler() +{ + +} + +void SelectTaskScheduler::UpdateChannel(ChannelPtr channel) +{ + std::lock_guard lock(mutex_); + + SOCKET socket = channel->GetSocket(); + + if(channels_.find(socket) != channels_.end()) { + if(channel->IsNoneEvent()) { + is_fd_read_reset_ = true; + is_fd_write_reset_ = true; + is_fd_exp_reset_ = true; + channels_.erase(socket); + } + else { + //is_fd_read_reset_ = true; + is_fd_write_reset_ = true; + } + } + else { + if(!channel->IsNoneEvent()) { + channels_.emplace(socket, channel); + is_fd_read_reset_ = true; + is_fd_write_reset_ = true; + is_fd_exp_reset_ = true; + } + } +} + +void SelectTaskScheduler::RemoveChannel(ChannelPtr& channel) +{ + std::lock_guard lock(mutex_); + + SOCKET fd = channel->GetSocket(); + + if(channels_.find(fd) != channels_.end()) { + is_fd_read_reset_ = true; + is_fd_write_reset_ = true; + is_fd_exp_reset_ = true; + channels_.erase(fd); + } +} + +bool SelectTaskScheduler::HandleEvent(int timeout) +{ + if(channels_.empty()) { + if (timeout <= 0) { + timeout = 10; + } + + Timer::Sleep(timeout); + return true; + } + + fd_set fd_read; + fd_set fd_write; + fd_set fd_exp; + FD_ZERO(&fd_read); + FD_ZERO(&fd_write); + FD_ZERO(&fd_exp); + bool fd_read_reset = false; + bool fd_write_reset = false; + bool fd_exp_reset = false; + + if(is_fd_read_reset_ || is_fd_write_reset_ || is_fd_exp_reset_) { + if (is_fd_exp_reset_) { + maxfd_ = 0; + } + + std::lock_guard lock(mutex_); + for(auto iter : channels_) { + int events = iter.second->GetEvents(); + SOCKET fd = iter.second->GetSocket(); + + if (is_fd_read_reset_ && (events&EVENT_IN)) { + FD_SET(fd, &fd_read); + } + + if(is_fd_write_reset_ && (events&EVENT_OUT)) { + FD_SET(fd, &fd_write); + } + + if(is_fd_exp_reset_) { + FD_SET(fd, &fd_exp); + if(fd > maxfd_) { + maxfd_ = fd; + } + } + } + + fd_read_reset = is_fd_read_reset_; + fd_write_reset = is_fd_write_reset_; + fd_exp_reset = is_fd_exp_reset_; + is_fd_read_reset_ = false; + is_fd_write_reset_ = false; + is_fd_exp_reset_ = false; + } + + if(fd_read_reset) { + FD_ZERO(&fd_read_backup_); + memcpy(&fd_read_backup_, &fd_read, sizeof(fd_set)); + } + else { + memcpy(&fd_read, &fd_read_backup_, sizeof(fd_set)); + } + + + if(fd_write_reset) { + FD_ZERO(&fd_write_backup_); + memcpy(&fd_write_backup_, &fd_write, sizeof(fd_set)); + } + else { + memcpy(&fd_write, &fd_write_backup_, sizeof(fd_set)); + } + + + if(fd_exp_reset) { + FD_ZERO(&fd_exp_backup_); + memcpy(&fd_exp_backup_, &fd_exp, sizeof(fd_set)); + } + else { + memcpy(&fd_exp, &fd_exp_backup_, sizeof(fd_set)); + } + + if(timeout <= 0) { + timeout = 10; + } + + struct timeval tv = { timeout/1000, timeout%1000*1000 }; + int ret = select((int)maxfd_+1, &fd_read, &fd_write, &fd_exp, &tv); + if (ret < 0) { +#if defined(__linux) || defined(__linux__) + if(errno == EINTR) { + return true; + } +#endif + return false; + } + + std::forward_list> event_list; + if(ret > 0) { + std::lock_guard lock(mutex_); + for(auto iter : channels_) { + int events = 0; + SOCKET socket = iter.second->GetSocket(); + + if (FD_ISSET(socket, &fd_read)) { + events |= EVENT_IN; + } + + if (FD_ISSET(socket, &fd_write)) { + events |= EVENT_OUT; + } + + if (FD_ISSET(socket, &fd_exp)) { + events |= (EVENT_HUP); // close + } + + if(events != 0) { + event_list.emplace_front(iter.second, events); + } + } + } + + for(auto& iter: event_list) { + iter.first->HandleEvent(iter.second); + } + + return true; +} + + + diff --git a/tools/rtsp_server/net/SelectTaskScheduler.h b/tools/rtsp_server/net/SelectTaskScheduler.h new file mode 100644 index 0000000..9f25bc7 --- /dev/null +++ b/tools/rtsp_server/net/SelectTaskScheduler.h @@ -0,0 +1,48 @@ +// PHZ +// 2018-5-15 + +#ifndef XOP_SELECT_TASK_SCHEDULER_H +#define XOP_SELECT_TASK_SCHEDULER_H + +#include "TaskScheduler.h" +#include "Socket.h" +#include +#include + +#if defined(__linux) || defined(__linux__) +#include +#include +#include +#include +#endif + +namespace xop +{ + +class SelectTaskScheduler : public TaskScheduler +{ +public: + SelectTaskScheduler(int id = 0); + virtual ~SelectTaskScheduler(); + + void UpdateChannel(ChannelPtr channel); + void RemoveChannel(ChannelPtr& channel); + bool HandleEvent(int timeout); + +private: + fd_set fd_read_backup_; + fd_set fd_write_backup_; + fd_set fd_exp_backup_; + SOCKET maxfd_ = 0; + + bool is_fd_read_reset_ = false; + bool is_fd_write_reset_ = false; + bool is_fd_exp_reset_ = false; + + std::mutex mutex_; + std::unordered_map channels_; +}; + +} + +#endif diff --git a/tools/rtsp_server/net/Socket.h b/tools/rtsp_server/net/Socket.h new file mode 100644 index 0000000..8c76ed8 --- /dev/null +++ b/tools/rtsp_server/net/Socket.h @@ -0,0 +1,47 @@ +// PHZ +// 2018-5-15 + +#ifndef XOP_SOCKET_H +#define XOP_SOCKET_H + +#if defined(__linux) || defined(__linux__) +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#define SOCKET int +#define INVALID_SOCKET (-1) +#define SOCKET_ERROR (-1) + +#elif defined(WIN32) || defined(_WIN32) +#define FD_SETSIZE 1024 +#define WIN32_LEAN_AND_MEAN +#define _WINSOCK_DEPRECATED_NO_WARNINGS +#include +#include +#include +#include +#define SHUT_RD 0 +#define SHUT_WR 1 +#define SHUT_RDWR 2 + +#else + +#endif + +#include +#include + +#endif // _XOP_SOCKET_H diff --git a/tools/rtsp_server/net/SocketUtil.cpp b/tools/rtsp_server/net/SocketUtil.cpp new file mode 100644 index 0000000..5689450 --- /dev/null +++ b/tools/rtsp_server/net/SocketUtil.cpp @@ -0,0 +1,193 @@ +// PHZ +// 2018-5-15 + +#include "SocketUtil.h" +#include "Socket.h" +#include + +using namespace xop; + +bool SocketUtil::Bind(SOCKET sockfd, std::string ip, uint16_t port) +{ + struct sockaddr_in addr = {0}; + addr.sin_family = AF_INET; + addr.sin_addr.s_addr = inet_addr(ip.c_str()); + addr.sin_port = htons(port); + + if(::bind(sockfd, (struct sockaddr*)&addr, sizeof addr) == SOCKET_ERROR) { + return false; + } + + return true; +} + +void SocketUtil::SetNonBlock(SOCKET fd) +{ +#if defined(__linux) || defined(__linux__) + int flags = fcntl(fd, F_GETFL, 0); + fcntl(fd, F_SETFL, flags | O_NONBLOCK); +#else + unsigned long on = 1; + ioctlsocket(fd, FIONBIO, &on); +#endif +} + +void SocketUtil::SetBlock(SOCKET fd, int write_timeout) +{ +#if defined(__linux) || defined(__linux__) + int flags = fcntl(fd, F_GETFL, 0); + fcntl(fd, F_SETFL, flags&(~O_NONBLOCK)); +#elif defined(WIN32) || defined(_WIN32) + unsigned long on = 0; + ioctlsocket(fd, FIONBIO, &on); +#else +#endif + if(write_timeout > 0) + { +#ifdef SO_SNDTIMEO +#if defined(__linux) || defined(__linux__) + struct timeval tv = {write_timeout/1000, (write_timeout%1000)*1000}; + setsockopt(fd, SOL_SOCKET, SO_SNDTIMEO, (char*)&tv, sizeof tv); +#elif defined(WIN32) || defined(_WIN32) + unsigned long ms = (unsigned long)write_timeout; + setsockopt(fd, SOL_SOCKET, SO_SNDTIMEO, (char *)&ms, sizeof(unsigned long)); +#else +#endif +#endif + } +} + +void SocketUtil::SetReuseAddr(SOCKET sockfd) +{ + int on = 1; + setsockopt(sockfd, SOL_SOCKET, SO_REUSEADDR, (const char*)&on, sizeof on); +} + +void SocketUtil::SetReusePort(SOCKET sockfd) +{ +#ifdef SO_REUSEPORT + int on = 1; + setsockopt(sockfd, SOL_SOCKET, SO_REUSEPORT, (const char*)&on, sizeof(on)); +#endif +} + +void SocketUtil::SetNoDelay(SOCKET sockfd) +{ +#ifdef TCP_NODELAY + int on = 1; + int ret = setsockopt(sockfd, IPPROTO_TCP, TCP_NODELAY, (char *)&on, sizeof(on)); +#endif +} + +void SocketUtil::SetKeepAlive(SOCKET sockfd) +{ + int on = 1; + setsockopt(sockfd, SOL_SOCKET, SO_KEEPALIVE, (char *)&on, sizeof(on)); +} + +void SocketUtil::SetNoSigpipe(SOCKET sockfd) +{ +#ifdef SO_NOSIGPIPE + int on = 1; + setsockopt(sockfd, SOL_SOCKET, SO_NOSIGPIPE, (char *)&on, sizeof(on)); +#endif +} + +void SocketUtil::SetSendBufSize(SOCKET sockfd, int size) +{ + setsockopt(sockfd, SOL_SOCKET, SO_SNDBUF, (char *)&size, sizeof(size)); +} + +void SocketUtil::SetRecvBufSize(SOCKET sockfd, int size) +{ + setsockopt(sockfd, SOL_SOCKET, SO_RCVBUF, (char *)&size, sizeof(size)); +} + +std::string SocketUtil::GetPeerIp(SOCKET sockfd) +{ + struct sockaddr_in addr = { 0 }; + socklen_t addrlen = sizeof(struct sockaddr_in); + if (getpeername(sockfd, (struct sockaddr *)&addr, &addrlen) == 0) + { + return inet_ntoa(addr.sin_addr); + } + return "0.0.0.0"; +} + +std::string SocketUtil::GetSocketIp(SOCKET sockfd) +{ + struct sockaddr_in addr = {0}; + char str[INET_ADDRSTRLEN] = "127.0.0.1"; + if (GetSocketAddr(sockfd, &addr) == 0) { + inet_ntop(AF_INET, &addr.sin_addr, str, sizeof(str)); + } + return str; +} + +int SocketUtil::GetSocketAddr(SOCKET sockfd, struct sockaddr_in* addr) +{ + socklen_t addrlen = sizeof(struct sockaddr_in); + return getsockname(sockfd, (struct sockaddr*)addr, &addrlen); +} + +uint16_t SocketUtil::GetPeerPort(SOCKET sockfd) +{ + struct sockaddr_in addr = { 0 }; + socklen_t addrlen = sizeof(struct sockaddr_in); + if (getpeername(sockfd, (struct sockaddr *)&addr, &addrlen) == 0) + { + return ntohs(addr.sin_port); + } + return 0; +} + +int SocketUtil::GetPeerAddr(SOCKET sockfd, struct sockaddr_in *addr) +{ + socklen_t addrlen = sizeof(struct sockaddr_in); + return getpeername(sockfd, (struct sockaddr *)addr, &addrlen); +} + +void SocketUtil::Close(SOCKET sockfd) +{ +#if defined(__linux) || defined(__linux__) + ::close(sockfd); +#elif defined(WIN32) || defined(_WIN32) + ::closesocket(sockfd); +#endif +} + +bool SocketUtil::Connect(SOCKET sockfd, std::string ip, uint16_t port, int timeout) +{ + bool is_connected = true; + + if (timeout > 0) { + SocketUtil::SetNonBlock(sockfd); + } + + struct sockaddr_in addr = { 0 }; + socklen_t addrlen = sizeof(addr); + addr.sin_family = AF_INET; + addr.sin_port = htons(port); + addr.sin_addr.s_addr = inet_addr(ip.c_str()); + + if (::connect(sockfd, (struct sockaddr*)&addr, addrlen) == SOCKET_ERROR) { + if (timeout > 0) { + is_connected = false; + fd_set fd_write; + FD_ZERO(&fd_write); + FD_SET(sockfd, &fd_write); + struct timeval tv = { timeout / 1000, timeout % 1000 * 1000 }; + select((int)sockfd + 1, NULL, &fd_write, NULL, &tv); + if (FD_ISSET(sockfd, &fd_write)) { + is_connected = true; + } + SocketUtil::SetBlock(sockfd); + } + else { + is_connected = false; + } + } + + return is_connected; +} + diff --git a/tools/rtsp_server/net/SocketUtil.h b/tools/rtsp_server/net/SocketUtil.h new file mode 100644 index 0000000..fdf0fe1 --- /dev/null +++ b/tools/rtsp_server/net/SocketUtil.h @@ -0,0 +1,41 @@ +// PHZ +// 2018-5-15 + +#ifndef XOP_SOCKET_UTIL_H +#define XOP_SOCKET_UTIL_H + +#include "Socket.h" +#include + +namespace xop +{ + +class SocketUtil +{ +public: + static bool Bind(SOCKET sockfd, std::string ip, uint16_t port); + static void SetNonBlock(SOCKET fd); + static void SetBlock(SOCKET fd, int write_timeout=0); + static void SetReuseAddr(SOCKET fd); + static void SetReusePort(SOCKET sockfd); + static void SetNoDelay(SOCKET sockfd); + static void SetKeepAlive(SOCKET sockfd); + static void SetNoSigpipe(SOCKET sockfd); + static void SetSendBufSize(SOCKET sockfd, int size); + static void SetRecvBufSize(SOCKET sockfd, int size); + static std::string GetPeerIp(SOCKET sockfd); + static std::string GetSocketIp(SOCKET sockfd); + static int GetSocketAddr(SOCKET sockfd, struct sockaddr_in* addr); + static uint16_t GetPeerPort(SOCKET sockfd); + static int GetPeerAddr(SOCKET sockfd, struct sockaddr_in *addr); + static void Close(SOCKET sockfd); + static bool Connect(SOCKET sockfd, std::string ip, uint16_t port, int timeout=0); +}; + +} + +#endif // _SOCKET_UTIL_H + + + + diff --git a/tools/rtsp_server/net/TaskScheduler.cpp b/tools/rtsp_server/net/TaskScheduler.cpp new file mode 100644 index 0000000..6657aad --- /dev/null +++ b/tools/rtsp_server/net/TaskScheduler.cpp @@ -0,0 +1,100 @@ +#include "TaskScheduler.h" +#if defined(__linux) || defined(__linux__) +#include +#endif + +using namespace xop; + +TaskScheduler::TaskScheduler(int id) + : id_(id) + , is_shutdown_(false) + , wakeup_pipe_(new Pipe()) + , trigger_events_(new xop::RingBuffer(kMaxTriggetEvents)) +{ + static std::once_flag flag; + std::call_once(flag, [] { +#if defined(WIN32) || defined(_WIN32) + WSADATA wsa_data; + if (WSAStartup(MAKEWORD(2, 2), &wsa_data)) { + WSACleanup(); + } +#endif + }); + + if (wakeup_pipe_->Create()) { + wakeup_channel_.reset(new Channel(wakeup_pipe_->Read())); + wakeup_channel_->EnableReading(); + wakeup_channel_->SetReadCallback([this]() { this->Wake(); }); + } +} + +TaskScheduler::~TaskScheduler() +{ + +} + +void TaskScheduler::Start() +{ +#if defined(__linux) || defined(__linux__) + signal(SIGPIPE, SIG_IGN); + signal(SIGQUIT, SIG_IGN); + signal(SIGUSR1, SIG_IGN); + signal(SIGTERM, SIG_IGN); + signal(SIGKILL, SIG_IGN); +#endif + is_shutdown_ = false; + while (!is_shutdown_) { + this->HandleTriggerEvent(); + this->timer_queue_.HandleTimerEvent(); + int64_t timeout = this->timer_queue_.GetTimeRemaining(); + this->HandleEvent((int)timeout); + } +} + +void TaskScheduler::Stop() +{ + is_shutdown_ = true; + char event = kTriggetEvent; + wakeup_pipe_->Write(&event, 1); +} + +TimerId TaskScheduler::AddTimer(TimerEvent timerEvent, uint32_t msec) +{ + TimerId id = timer_queue_.AddTimer(timerEvent, msec); + return id; +} + +void TaskScheduler::RemoveTimer(TimerId timerId) +{ + timer_queue_.RemoveTimer(timerId); +} + +bool TaskScheduler::AddTriggerEvent(TriggerEvent callback) +{ + if (trigger_events_->Size() < kMaxTriggetEvents) { + std::lock_guard lock(mutex_); + char event = kTriggetEvent; + trigger_events_->Push(std::move(callback)); + wakeup_pipe_->Write(&event, 1); + return true; + } + + return false; +} + +void TaskScheduler::Wake() +{ + char event[10] = { 0 }; + while (wakeup_pipe_->Read(event, 10) > 0); +} + +void TaskScheduler::HandleTriggerEvent() +{ + do + { + TriggerEvent callback; + if (trigger_events_->Pop(callback)) { + callback(); + } + } while (trigger_events_->Size() > 0); +} diff --git a/tools/rtsp_server/net/TaskScheduler.h b/tools/rtsp_server/net/TaskScheduler.h new file mode 100644 index 0000000..5b4ec11 --- /dev/null +++ b/tools/rtsp_server/net/TaskScheduler.h @@ -0,0 +1,56 @@ +// PHZ +// 2018-5-15 + +#ifndef XOP_TASK_SCHEDULER_H +#define XOP_TASK_SCHEDULER_H + +#include "Channel.h" +#include "Pipe.h" +#include "Timer.h" +#include "RingBuffer.h" + +namespace xop +{ + +typedef std::function TriggerEvent; + +class TaskScheduler +{ +public: + TaskScheduler(int id=1); + virtual ~TaskScheduler(); + + void Start(); + void Stop(); + TimerId AddTimer(TimerEvent timerEvent, uint32_t msec); + void RemoveTimer(TimerId timerId); + bool AddTriggerEvent(TriggerEvent callback); + + virtual void UpdateChannel(ChannelPtr channel) { }; + virtual void RemoveChannel(ChannelPtr& channel) { }; + virtual bool HandleEvent(int timeout) { return false; }; + + int GetId() const + { return id_; } + +protected: + void Wake(); + void HandleTriggerEvent(); + + int id_ = 0; + std::atomic_bool is_shutdown_; + std::unique_ptr wakeup_pipe_; + std::shared_ptr wakeup_channel_; + std::unique_ptr> trigger_events_; + + std::mutex mutex_; + TimerQueue timer_queue_; + + static const char kTriggetEvent = 1; + static const char kTimerEvent = 2; + static const int kMaxTriggetEvents = 50000; +}; + +} +#endif + diff --git a/tools/rtsp_server/net/TcpConnection.cpp b/tools/rtsp_server/net/TcpConnection.cpp new file mode 100644 index 0000000..93b28c5 --- /dev/null +++ b/tools/rtsp_server/net/TcpConnection.cpp @@ -0,0 +1,155 @@ +#include "TcpConnection.h" +#include "SocketUtil.h" + +using namespace xop; + +TcpConnection::TcpConnection(TaskScheduler *task_scheduler, SOCKET sockfd) + : task_scheduler_(task_scheduler) + , read_buffer_(new BufferReader) + , write_buffer_(new BufferWriter(500)) + , channel_(new Channel(sockfd)) +{ + is_closed_ = false; + + channel_->SetReadCallback([this]() { this->HandleRead(); }); + channel_->SetWriteCallback([this]() { this->HandleWrite(); }); + channel_->SetCloseCallback([this]() { this->HandleClose(); }); + channel_->SetErrorCallback([this]() { this->HandleError(); }); + + SocketUtil::SetNonBlock(sockfd); + SocketUtil::SetSendBufSize(sockfd, 100 * 1024); + SocketUtil::SetKeepAlive(sockfd); + + channel_->EnableReading(); + task_scheduler_->UpdateChannel(channel_); +} + +TcpConnection::~TcpConnection() +{ + SOCKET fd = channel_->GetSocket(); + if (fd > 0) { + SocketUtil::Close(fd); + } +} + +void TcpConnection::Send(std::shared_ptr data, uint32_t size) +{ + if (!is_closed_) { + mutex_.lock(); + write_buffer_->Append(data, size); + mutex_.unlock(); + + this->HandleWrite(); + } +} + +void TcpConnection::Send(const char *data, uint32_t size) +{ + if (!is_closed_) { + mutex_.lock(); + write_buffer_->Append(data, size); + mutex_.unlock(); + + this->HandleWrite(); + } +} + +void TcpConnection::Disconnect() +{ + std::lock_guard lock(mutex_); + auto conn = shared_from_this(); + task_scheduler_->AddTriggerEvent([conn]() { + conn->Close(); + }); +} + +void TcpConnection::HandleRead() +{ + { + std::lock_guard lock(mutex_); + + if (is_closed_) { + return; + } + + int ret = read_buffer_->Read(channel_->GetSocket()); + if (ret <= 0) { + this->Close(); + return; + } + } + + if (read_cb_) { + bool ret = read_cb_(shared_from_this(), *read_buffer_); + if (false == ret) { + std::lock_guard lock(mutex_); + this->Close(); + } + } +} + +void TcpConnection::HandleWrite() +{ + if (is_closed_) { + return; + } + + //std::lock_guard lock(mutex_); + if (!mutex_.try_lock()) { + return; + } + + int ret = 0; + bool empty = false; + do + { + ret = write_buffer_->Send(channel_->GetSocket()); + if (ret < 0) { + this->Close(); + mutex_.unlock(); + return; + } + empty = write_buffer_->IsEmpty(); + } while (0); + + if (empty) { + if (channel_->IsWriting()) { + channel_->DisableWriting(); + task_scheduler_->UpdateChannel(channel_); + } + } + else if(!channel_->IsWriting()) { + channel_->EnableWriting(); + task_scheduler_->UpdateChannel(channel_); + } + + mutex_.unlock(); +} + +void TcpConnection::Close() +{ + if (!is_closed_) { + is_closed_ = true; + task_scheduler_->RemoveChannel(channel_); + + if (close_cb_) { + close_cb_(shared_from_this()); + } + + if (disconnect_cb_) { + disconnect_cb_(shared_from_this()); + } + } +} + +void TcpConnection::HandleClose() +{ + std::lock_guard lock(mutex_); + this->Close(); +} + +void TcpConnection::HandleError() +{ + std::lock_guard lock(mutex_); + this->Close(); +} diff --git a/tools/rtsp_server/net/TcpConnection.h b/tools/rtsp_server/net/TcpConnection.h new file mode 100644 index 0000000..745ec7a --- /dev/null +++ b/tools/rtsp_server/net/TcpConnection.h @@ -0,0 +1,80 @@ +#ifndef XOP_TCP_CONNECTION_H +#define XOP_TCP_CONNECTION_H + +#include +#include +#include "TaskScheduler.h" +#include "BufferReader.h" +#include "BufferWriter.h" +#include "Channel.h" +#include "SocketUtil.h" + +namespace xop +{ + +class TcpConnection : public std::enable_shared_from_this +{ +public: + using Ptr = std::shared_ptr; + using DisconnectCallback = std::function conn)> ; + using CloseCallback = std::function conn)>; + using ReadCallback = std::function conn, xop::BufferReader& buffer)>; + + TcpConnection(TaskScheduler *task_scheduler, SOCKET sockfd); + virtual ~TcpConnection(); + + TaskScheduler* GetTaskScheduler() const + { return task_scheduler_; } + + void SetReadCallback(const ReadCallback& cb) + { read_cb_ = cb; } + + void SetCloseCallback(const CloseCallback& cb) + { close_cb_ = cb; } + + void Send(std::shared_ptr data, uint32_t size); + void Send(const char *data, uint32_t size); + + void Disconnect(); + + bool IsClosed() const + { return is_closed_; } + + SOCKET GetSocket() const + { return channel_->GetSocket(); } + + uint16_t GetPort() const + { return SocketUtil::GetPeerPort(channel_->GetSocket()); } + + std::string GetIp() const + { return SocketUtil::GetPeerIp(channel_->GetSocket()); } + +protected: + friend class TcpServer; + + virtual void HandleRead(); + virtual void HandleWrite(); + virtual void HandleClose(); + virtual void HandleError(); + + void SetDisconnectCallback(const DisconnectCallback& cb) + { disconnect_cb_ = cb; } + + TaskScheduler* task_scheduler_; + std::unique_ptr read_buffer_; + std::unique_ptr write_buffer_; + std::atomic_bool is_closed_; + +private: + void Close(); + + std::shared_ptr channel_; + std::mutex mutex_; + DisconnectCallback disconnect_cb_; + CloseCallback close_cb_; + ReadCallback read_cb_; +}; + +} + +#endif diff --git a/tools/rtsp_server/net/TcpServer.cpp b/tools/rtsp_server/net/TcpServer.cpp new file mode 100644 index 0000000..9fb5cff --- /dev/null +++ b/tools/rtsp_server/net/TcpServer.cpp @@ -0,0 +1,90 @@ +#include "TcpServer.h" +#include "Acceptor.h" +#include "EventLoop.h" +#include "Logger.h" +#include + +using namespace xop; +using namespace std; + +TcpServer::TcpServer(EventLoop* event_loop) + : event_loop_(event_loop) + , port_(0) + , acceptor_(new Acceptor(event_loop_)) + , is_started_(false) +{ + acceptor_->SetNewConnectionCallback([this](SOCKET sockfd) { + TcpConnection::Ptr conn = this->OnConnect(sockfd); + if (conn) { + this->AddConnection(sockfd, conn); + conn->SetDisconnectCallback([this](TcpConnection::Ptr conn) { + auto scheduler = conn->GetTaskScheduler(); + SOCKET sockfd = conn->GetSocket(); + if (!scheduler->AddTriggerEvent([this, sockfd] {this->RemoveConnection(sockfd); })) { + scheduler->AddTimer([this, sockfd]() {this->RemoveConnection(sockfd); return false; }, 100); + } + }); + } + }); +} + +TcpServer::~TcpServer() +{ + Stop(); +} + +bool TcpServer::Start(std::string ip, uint16_t port) +{ + Stop(); + + if (!is_started_) { + if (acceptor_->Listen(ip, port) < 0) { + return false; + } + + port_ = port; + ip_ = ip; + is_started_ = true; + return true; + } + + return false; +} + +void TcpServer::Stop() +{ + if (is_started_) { + mutex_.lock(); + for (auto iter : connections_) { + iter.second->Disconnect(); + } + mutex_.unlock(); + + acceptor_->Close(); + is_started_ = false; + + while (1) { + Timer::Sleep(10); + if (connections_.empty()) { + break; + } + } + } +} + +TcpConnection::Ptr TcpServer::OnConnect(SOCKET sockfd) +{ + return std::make_shared(event_loop_->GetTaskScheduler().get(), sockfd); +} + +void TcpServer::AddConnection(SOCKET sockfd, TcpConnection::Ptr tcpConn) +{ + std::lock_guard locker(mutex_); + connections_.emplace(sockfd, tcpConn); +} + +void TcpServer::RemoveConnection(SOCKET sockfd) +{ + std::lock_guard locker(mutex_); + connections_.erase(sockfd); +} diff --git a/tools/rtsp_server/net/TcpServer.h b/tools/rtsp_server/net/TcpServer.h new file mode 100644 index 0000000..cfe3e11 --- /dev/null +++ b/tools/rtsp_server/net/TcpServer.h @@ -0,0 +1,51 @@ +// PHZ +// 2018-11-10 + +#ifndef XOP_TCPSERVER_H +#define XOP_TCPSERVER_H + +#include +#include +#include +#include +#include "Socket.h" +#include "TcpConnection.h" + +namespace xop +{ + +class Acceptor; +class EventLoop; + +class TcpServer +{ +public: + TcpServer(EventLoop* event_loop); + virtual ~TcpServer(); + + virtual bool Start(std::string ip, uint16_t port); + virtual void Stop(); + + std::string GetIPAddress() const + { return ip_; } + + uint16_t GetPort() const + { return port_; } + +protected: + virtual TcpConnection::Ptr OnConnect(SOCKET sockfd); + virtual void AddConnection(SOCKET sockfd, TcpConnection::Ptr tcp_conn); + virtual void RemoveConnection(SOCKET sockfd); + + EventLoop* event_loop_; + uint16_t port_; + std::string ip_; + std::unique_ptr acceptor_; + bool is_started_; + std::mutex mutex_; + std::unordered_map connections_; +}; + +} + +#endif diff --git a/tools/rtsp_server/net/TcpSocket.cpp b/tools/rtsp_server/net/TcpSocket.cpp new file mode 100644 index 0000000..b3fe47b --- /dev/null +++ b/tools/rtsp_server/net/TcpSocket.cpp @@ -0,0 +1,88 @@ +// PHZ +// 2018-5-15 + +#include "TcpSocket.h" +#include "Socket.h" +#include "SocketUtil.h" +#include "Logger.h" + +using namespace xop; + +TcpSocket::TcpSocket(SOCKET sockfd) + : sockfd_(sockfd) +{ + +} + +TcpSocket::~TcpSocket() +{ + +} + +SOCKET TcpSocket::Create() +{ + sockfd_ = ::socket(AF_INET, SOCK_STREAM, 0); + return sockfd_; +} + +bool TcpSocket::Bind(std::string ip, uint16_t port) +{ + struct sockaddr_in addr = {0}; + addr.sin_family = AF_INET; + addr.sin_addr.s_addr = inet_addr(ip.c_str()); + addr.sin_port = htons(port); + + if(::bind(sockfd_, (struct sockaddr*)&addr, sizeof(addr)) == SOCKET_ERROR) { + LOG_DEBUG(" bind <%s:%u> failed.\n", sockfd_, ip.c_str(), port); + return false; + } + + return true; +} + +bool TcpSocket::Listen(int backlog) +{ + if(::listen(sockfd_, backlog) == SOCKET_ERROR) { + LOG_DEBUG(" listen failed.\n", sockfd_); + return false; + } + + return true; +} + +SOCKET TcpSocket::Accept() +{ + struct sockaddr_in addr = {0}; + socklen_t addrlen = sizeof addr; + + SOCKET socket_fd = ::accept(sockfd_, (struct sockaddr*)&addr, &addrlen); + return socket_fd; +} + +bool TcpSocket::Connect(std::string ip, uint16_t port, int timeout) +{ + if(!SocketUtil::Connect(sockfd_, ip, port, timeout)) { + LOG_DEBUG(" connect failed.\n", sockfd_); + return false; + } + + return true; +} + +void TcpSocket::Close() +{ +#if defined(__linux) || defined(__linux__) + ::close(sockfd_); +#elif defined(WIN32) || defined(_WIN32) + closesocket(sockfd_); +#else + +#endif + sockfd_ = 0; +} + +void TcpSocket::ShutdownWrite() +{ + shutdown(sockfd_, SHUT_WR); + sockfd_ = 0; +} diff --git a/tools/rtsp_server/net/TcpSocket.h b/tools/rtsp_server/net/TcpSocket.h new file mode 100644 index 0000000..3b66b86 --- /dev/null +++ b/tools/rtsp_server/net/TcpSocket.h @@ -0,0 +1,35 @@ +// PHZ +// 2018-5-15 + +#ifndef XOP_TCP_SOCKET_H +#define XOP_TCP_SOCKET_H + +#include +#include +#include "Socket.h" + +namespace xop +{ + +class TcpSocket +{ +public: + TcpSocket(SOCKET sockfd=-1); + virtual ~TcpSocket(); + + SOCKET Create(); + bool Bind(std::string ip, uint16_t port); + bool Listen(int backlog); + SOCKET Accept(); + bool Connect(std::string ip, uint16_t port, int timeout = 0); + void Close(); + void ShutdownWrite(); + SOCKET GetSocket() const { return sockfd_; } + +private: + SOCKET sockfd_ = -1; +}; + +} + +#endif diff --git a/tools/rtsp_server/net/ThreadSafeQueue.h b/tools/rtsp_server/net/ThreadSafeQueue.h new file mode 100644 index 0000000..4f26b0f --- /dev/null +++ b/tools/rtsp_server/net/ThreadSafeQueue.h @@ -0,0 +1,119 @@ +#ifndef THREAD_SAFE_QUEUE_H +#define THREAD_SAFE_QUEUE_H + +#include +#include +#include + +namespace xop +{ + +template +class ThreadSafeQueue +{ +public: + ThreadSafeQueue() + { + + } + + ThreadSafeQueue(ThreadSafeQueue const& other) + { + std::lock_guard lock(other._mutex); + _dataQueue = other._dataQueue; + } + + ~ThreadSafeQueue() + { + + } + + void push(T value) + { + std::lock_guard lock(_mutex); + _dataQueue.push(value); + _dataCond.notify_one(); + } + + bool waitAndPop(T& value) + { + std::unique_lock lock(_mutex); + _dataCond.wait(lock); + if (_dataQueue.empty()) + { + return false; + } + value = _dataQueue.front(); + _dataQueue.pop(); + return true; + } + + std::shared_ptr waitAndPop() + { + std::unique_lock lock(_mutex); + _dataCond.wait(lock); + if (_dataQueue.empty()) + { + return nullptr; + } + std::shared_ptr res(std::make_shared(_dataQueue.front())); + _dataQueue.pop(); + return res; + } + + bool tryPop(T& value) + { + std::lock_guard lock(_mutex); + if(_dataQueue.empty()) + return false; + + value = _dataQueue.front(); + _dataQueue.pop(); + + return true; + } + + std::shared_ptr tryPop() + { + std::lock_guard lock(_mutex); + if(_dataQueue.empty()) + return std::shared_ptr(); + std::shared_ptr res(std::make_shared(_dataQueue.front())); + _dataQueue.pop(); + return res; + } + + size_t size() const + { + std::lock_guard lock(_mutex); + return _dataQueue.size(); + } + + bool empty() const + { + std::lock_guard lock(_mutex); + return _dataQueue.empty(); + } + + void clear() + { + std::lock_guard lock(_mutex); + std::queue empty; + _dataQueue.swap(empty); + } + + void wake() + { + _dataCond.notify_one(); + } + +private: + mutable std::mutex _mutex; + std::queue _dataQueue; + std::condition_variable _dataCond; +}; + +} + +#endif + diff --git a/tools/rtsp_server/net/Timer.cpp b/tools/rtsp_server/net/Timer.cpp new file mode 100644 index 0000000..0620485 --- /dev/null +++ b/tools/rtsp_server/net/Timer.cpp @@ -0,0 +1,78 @@ +#include "Timer.h" +#include + +using namespace xop; +using namespace std; +using namespace std::chrono; + +TimerId TimerQueue::AddTimer(const TimerEvent& event, uint32_t ms) +{ + std::lock_guard locker(mutex_); + + int64_t timeout = GetTimeNow(); + TimerId timer_id = ++last_timer_id_; + + auto timer = make_shared(event, ms); + timer->SetNextTimeout(timeout); + timers_.emplace(timer_id, timer); + events_.emplace(std::pair(timeout + ms, timer_id), std::move(timer)); + return timer_id; +} + +void TimerQueue::RemoveTimer(TimerId timerId) +{ + std::lock_guard locker(mutex_); + + auto iter = timers_.find(timerId); + if (iter != timers_.end()) { + int64_t timeout = iter->second->getNextTimeout(); + events_.erase(std::pair(timeout, timerId)); + timers_.erase(timerId); + } +} + +int64_t TimerQueue::GetTimeNow() +{ + auto time_point = steady_clock::now(); + return duration_cast(time_point.time_since_epoch()).count(); +} + +int64_t TimerQueue::GetTimeRemaining() +{ + std::lock_guard locker(mutex_); + + if (timers_.empty()) { + return -1; + } + + int64_t msec = events_.begin()->first.first - GetTimeNow(); + if (msec < 0) { + msec = 0; + } + + return msec; +} + +void TimerQueue::HandleTimerEvent() +{ + if(!timers_.empty()) { + std::lock_guard locker(mutex_); + int64_t timePoint = GetTimeNow(); + while(!timers_.empty() && events_.begin()->first.first<=timePoint) + { + TimerId timerId = events_.begin()->first.second; + bool flag = events_.begin()->second->event_callback_(); + if(flag == true) { + events_.begin()->second->SetNextTimeout(timePoint); + auto timerPtr = std::move(events_.begin()->second); + events_.erase(events_.begin()); + events_.emplace(std::pair(timerPtr->getNextTimeout(), timerId), timerPtr); + } + else { + events_.erase(events_.begin()); + timers_.erase(timerId); + } + } + } +} + diff --git a/tools/rtsp_server/net/Timer.h b/tools/rtsp_server/net/Timer.h new file mode 100644 index 0000000..915c301 --- /dev/null +++ b/tools/rtsp_server/net/Timer.h @@ -0,0 +1,113 @@ +// PHZ +// 2018-5-15 + +#ifndef _XOP_TIMER_H +#define _XOP_TIMER_H + +#include +#include +#include +#include +#include +#include +#include +#include +#include + +namespace xop +{ + +typedef std::function TimerEvent; +typedef uint32_t TimerId; + +class Timer +{ +public: + Timer(const TimerEvent& event, uint32_t msec) + : event_callback_(event) + , interval_(msec) + { + if (interval_ == 0) { + interval_ = 1; + } + } + + static void Sleep(uint32_t msec) + { + std::this_thread::sleep_for(std::chrono::milliseconds(msec)); + } + + void SetEventCallback(const TimerEvent& event) + { + event_callback_ = event; + } + + void Start(int64_t microseconds, bool repeat = false) + { + is_repeat_ = repeat; + auto time_begin = std::chrono::high_resolution_clock::now(); + int64_t elapsed = 0; + + do + { + std::this_thread::sleep_for(std::chrono::microseconds(microseconds - elapsed)); + time_begin = std::chrono::high_resolution_clock::now(); + if (event_callback_) { + event_callback_(); + } + elapsed = std::chrono::duration_cast(std::chrono::high_resolution_clock::now() - time_begin).count(); + if (elapsed < 0) { + elapsed = 0; + } + + } while (is_repeat_); + } + + void Stop() + { + is_repeat_ = false; + } + +private: + friend class TimerQueue; + + void SetNextTimeout(int64_t time_point) + { + next_timeout_ = time_point + interval_; + } + + int64_t getNextTimeout() const + { + return next_timeout_; + } + + bool is_repeat_ = false; + TimerEvent event_callback_ = [] { return false; }; + uint32_t interval_ = 0; + int64_t next_timeout_ = 0; +}; + +class TimerQueue +{ +public: + TimerId AddTimer(const TimerEvent& event, uint32_t msec); + void RemoveTimer(TimerId timerId); + + int64_t GetTimeRemaining(); + void HandleTimerEvent(); + +private: + int64_t GetTimeNow(); + + std::mutex mutex_; + std::unordered_map> timers_; + std::map, std::shared_ptr> events_; + uint32_t last_timer_id_ = 0; +}; + +} + +#endif + + + diff --git a/tools/rtsp_server/net/Timestamp.cpp b/tools/rtsp_server/net/Timestamp.cpp new file mode 100644 index 0000000..c40b420 --- /dev/null +++ b/tools/rtsp_server/net/Timestamp.cpp @@ -0,0 +1,27 @@ +#include "Timestamp.h" +#include +#include +#include + +using namespace xop; +using namespace std; +using namespace std::chrono; + +std::string Timestamp::Localtime() +{ + std::ostringstream stream; + auto now = system_clock::now(); + time_t tt = system_clock::to_time_t(now); + +#if defined(WIN32) || defined(_WIN32) + struct tm tm; + localtime_s(&tm, &tt); + stream << std::put_time(&tm, "%F %T"); +#elif defined(__linux) || defined(__linux__) + char buffer[200] = {0}; + std::string timeString; + std::strftime(buffer, 200, "%F %T", std::localtime(&tt)); + stream << buffer; +#endif + return stream.str(); +} \ No newline at end of file diff --git a/tools/rtsp_server/net/Timestamp.h b/tools/rtsp_server/net/Timestamp.h new file mode 100644 index 0000000..e3b1eef --- /dev/null +++ b/tools/rtsp_server/net/Timestamp.h @@ -0,0 +1,41 @@ +// PHZ +// 2018-5-15 + +#ifndef XOP_TIMESTAMP_H +#define XOP_TIMESTAMP_H + +#include +#include +#include +#include +#include + +namespace xop +{ + +class Timestamp +{ +public: + Timestamp() + : begin_time_point_(std::chrono::high_resolution_clock::now()) + { } + + void Reset() + { + begin_time_point_ = std::chrono::high_resolution_clock::now(); + } + + int64_t Elapsed() + { + return std::chrono::duration_cast(std::chrono::high_resolution_clock::now() - begin_time_point_).count(); + } + + static std::string Localtime(); + +private: + std::chrono::time_point begin_time_point_; +}; + +} + +#endif diff --git a/tools/rtsp_server/net/log.h b/tools/rtsp_server/net/log.h new file mode 100644 index 0000000..7decce5 --- /dev/null +++ b/tools/rtsp_server/net/log.h @@ -0,0 +1,17 @@ +#ifndef _XOP_LOG_H +#define _XOP_LOG_H + +#include + +//#ifdef _DEBUG +#define LOG(format, ...) \ +{ \ + fprintf(stderr, "[DEBUG] [%s:%s:%d] " format "", \ + __FILE__, __FUNCTION__ , __LINE__, ##__VA_ARGS__); \ +} +//#else +//#define LOG(format, ...) +//#endif + + +#endif diff --git a/tools/rtsp_server/net/md5.hpp b/tools/rtsp_server/net/md5.hpp new file mode 100644 index 0000000..19772da --- /dev/null +++ b/tools/rtsp_server/net/md5.hpp @@ -0,0 +1,461 @@ +/* + md5.hpp is a reformulation of the md5.h and md5.c code from + http://www.opensource.apple.com/source/cups/cups-59/cups/md5.c to allow it to + function as a component of a header only library. This conversion was done by + Peter Thorson (webmaster@zaphoyd.com) in 2012 for the WebSocket++ project. The + changes are released under the same license as the original (listed below) +*/ +/* + Copyright (C) 1999, 2002 Aladdin Enterprises. All rights reserved. + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. + + L. Peter Deutsch + ghost@aladdin.com + + */ +/* $Id: md5.h,v 1.4 2002/04/13 19:20:28 lpd Exp $ */ +/* + Independent implementation of MD5 (RFC 1321). + + This code implements the MD5 Algorithm defined in RFC 1321, whose + text is available at + http://www.ietf.org/rfc/rfc1321.txt + The code is derived from the text of the RFC, including the test suite + (section A.5) but excluding the rest of Appendix A. It does not include + any code or documentation that is identified in the RFC as being + copyrighted. + + The original and principal author of md5.h is L. Peter Deutsch + . Other authors are noted in the change history + that follows (in reverse chronological order): + + 2002-04-13 lpd Removed support for non-ANSI compilers; removed + references to Ghostscript; clarified derivation from RFC 1321; + now handles byte order either statically or dynamically. + 1999-11-04 lpd Edited comments slightly for automatic TOC extraction. + 1999-10-18 lpd Fixed typo in header comment (ansi2knr rather than md5); + added conditionalization for C++ compilation from Martin + Purschke . + 1999-05-03 lpd Original version. + */ + +#ifndef WEBSOCKETPP_COMMON_MD5_HPP +#define WEBSOCKETPP_COMMON_MD5_HPP + +/* + * This package supports both compile-time and run-time determination of CPU + * byte order. If ARCH_IS_BIG_ENDIAN is defined as 0, the code will be + * compiled to run only on little-endian CPUs; if ARCH_IS_BIG_ENDIAN is + * defined as non-zero, the code will be compiled to run only on big-endian + * CPUs; if ARCH_IS_BIG_ENDIAN is not defined, the code will be compiled to + * run on either big- or little-endian CPUs, but will run slightly less + * efficiently on either one than if ARCH_IS_BIG_ENDIAN is defined. + */ + +#include +#include +#include +#include +#include +#include + +//namespace websocketpp { +/// Provides MD5 hashing functionality +namespace md5 { + +typedef unsigned char md5_byte_t; /* 8-bit byte */ +typedef unsigned int md5_word_t; /* 32-bit word */ + +/* Define the state of the MD5 Algorithm. */ +typedef struct md5_state_s { + md5_word_t count[2]; /* message length in bits, lsw first */ + md5_word_t abcd[4]; /* digest buffer */ + md5_byte_t buf[64]; /* accumulate block */ +} md5_state_t; + +/* Initialize the algorithm. */ +inline void md5_init(md5_state_t *pms); + +/* Append a string to the message. */ +inline void md5_append(md5_state_t *pms, md5_byte_t const * data, size_t nbytes); + +/* Finish the message and return the digest. */ +inline void md5_finish(md5_state_t *pms, md5_byte_t digest[16]); + +#undef ZSW_MD5_BYTE_ORDER /* 1 = big-endian, -1 = little-endian, 0 = unknown */ +#ifdef ARCH_IS_BIG_ENDIAN +# define ZSW_MD5_BYTE_ORDER (ARCH_IS_BIG_ENDIAN ? 1 : -1) +#else +# define ZSW_MD5_BYTE_ORDER 0 +#endif + +#define ZSW_MD5_T_MASK ((md5_word_t)~0) +#define ZSW_MD5_T1 /* 0xd76aa478 */ (ZSW_MD5_T_MASK ^ 0x28955b87) +#define ZSW_MD5_T2 /* 0xe8c7b756 */ (ZSW_MD5_T_MASK ^ 0x173848a9) +#define ZSW_MD5_T3 0x242070db +#define ZSW_MD5_T4 /* 0xc1bdceee */ (ZSW_MD5_T_MASK ^ 0x3e423111) +#define ZSW_MD5_T5 /* 0xf57c0faf */ (ZSW_MD5_T_MASK ^ 0x0a83f050) +#define ZSW_MD5_T6 0x4787c62a +#define ZSW_MD5_T7 /* 0xa8304613 */ (ZSW_MD5_T_MASK ^ 0x57cfb9ec) +#define ZSW_MD5_T8 /* 0xfd469501 */ (ZSW_MD5_T_MASK ^ 0x02b96afe) +#define ZSW_MD5_T9 0x698098d8 +#define ZSW_MD5_T10 /* 0x8b44f7af */ (ZSW_MD5_T_MASK ^ 0x74bb0850) +#define ZSW_MD5_T11 /* 0xffff5bb1 */ (ZSW_MD5_T_MASK ^ 0x0000a44e) +#define ZSW_MD5_T12 /* 0x895cd7be */ (ZSW_MD5_T_MASK ^ 0x76a32841) +#define ZSW_MD5_T13 0x6b901122 +#define ZSW_MD5_T14 /* 0xfd987193 */ (ZSW_MD5_T_MASK ^ 0x02678e6c) +#define ZSW_MD5_T15 /* 0xa679438e */ (ZSW_MD5_T_MASK ^ 0x5986bc71) +#define ZSW_MD5_T16 0x49b40821 +#define ZSW_MD5_T17 /* 0xf61e2562 */ (ZSW_MD5_T_MASK ^ 0x09e1da9d) +#define ZSW_MD5_T18 /* 0xc040b340 */ (ZSW_MD5_T_MASK ^ 0x3fbf4cbf) +#define ZSW_MD5_T19 0x265e5a51 +#define ZSW_MD5_T20 /* 0xe9b6c7aa */ (ZSW_MD5_T_MASK ^ 0x16493855) +#define ZSW_MD5_T21 /* 0xd62f105d */ (ZSW_MD5_T_MASK ^ 0x29d0efa2) +#define ZSW_MD5_T22 0x02441453 +#define ZSW_MD5_T23 /* 0xd8a1e681 */ (ZSW_MD5_T_MASK ^ 0x275e197e) +#define ZSW_MD5_T24 /* 0xe7d3fbc8 */ (ZSW_MD5_T_MASK ^ 0x182c0437) +#define ZSW_MD5_T25 0x21e1cde6 +#define ZSW_MD5_T26 /* 0xc33707d6 */ (ZSW_MD5_T_MASK ^ 0x3cc8f829) +#define ZSW_MD5_T27 /* 0xf4d50d87 */ (ZSW_MD5_T_MASK ^ 0x0b2af278) +#define ZSW_MD5_T28 0x455a14ed +#define ZSW_MD5_T29 /* 0xa9e3e905 */ (ZSW_MD5_T_MASK ^ 0x561c16fa) +#define ZSW_MD5_T30 /* 0xfcefa3f8 */ (ZSW_MD5_T_MASK ^ 0x03105c07) +#define ZSW_MD5_T31 0x676f02d9 +#define ZSW_MD5_T32 /* 0x8d2a4c8a */ (ZSW_MD5_T_MASK ^ 0x72d5b375) +#define ZSW_MD5_T33 /* 0xfffa3942 */ (ZSW_MD5_T_MASK ^ 0x0005c6bd) +#define ZSW_MD5_T34 /* 0x8771f681 */ (ZSW_MD5_T_MASK ^ 0x788e097e) +#define ZSW_MD5_T35 0x6d9d6122 +#define ZSW_MD5_T36 /* 0xfde5380c */ (ZSW_MD5_T_MASK ^ 0x021ac7f3) +#define ZSW_MD5_T37 /* 0xa4beea44 */ (ZSW_MD5_T_MASK ^ 0x5b4115bb) +#define ZSW_MD5_T38 0x4bdecfa9 +#define ZSW_MD5_T39 /* 0xf6bb4b60 */ (ZSW_MD5_T_MASK ^ 0x0944b49f) +#define ZSW_MD5_T40 /* 0xbebfbc70 */ (ZSW_MD5_T_MASK ^ 0x4140438f) +#define ZSW_MD5_T41 0x289b7ec6 +#define ZSW_MD5_T42 /* 0xeaa127fa */ (ZSW_MD5_T_MASK ^ 0x155ed805) +#define ZSW_MD5_T43 /* 0xd4ef3085 */ (ZSW_MD5_T_MASK ^ 0x2b10cf7a) +#define ZSW_MD5_T44 0x04881d05 +#define ZSW_MD5_T45 /* 0xd9d4d039 */ (ZSW_MD5_T_MASK ^ 0x262b2fc6) +#define ZSW_MD5_T46 /* 0xe6db99e5 */ (ZSW_MD5_T_MASK ^ 0x1924661a) +#define ZSW_MD5_T47 0x1fa27cf8 +#define ZSW_MD5_T48 /* 0xc4ac5665 */ (ZSW_MD5_T_MASK ^ 0x3b53a99a) +#define ZSW_MD5_T49 /* 0xf4292244 */ (ZSW_MD5_T_MASK ^ 0x0bd6ddbb) +#define ZSW_MD5_T50 0x432aff97 +#define ZSW_MD5_T51 /* 0xab9423a7 */ (ZSW_MD5_T_MASK ^ 0x546bdc58) +#define ZSW_MD5_T52 /* 0xfc93a039 */ (ZSW_MD5_T_MASK ^ 0x036c5fc6) +#define ZSW_MD5_T53 0x655b59c3 +#define ZSW_MD5_T54 /* 0x8f0ccc92 */ (ZSW_MD5_T_MASK ^ 0x70f3336d) +#define ZSW_MD5_T55 /* 0xffeff47d */ (ZSW_MD5_T_MASK ^ 0x00100b82) +#define ZSW_MD5_T56 /* 0x85845dd1 */ (ZSW_MD5_T_MASK ^ 0x7a7ba22e) +#define ZSW_MD5_T57 0x6fa87e4f +#define ZSW_MD5_T58 /* 0xfe2ce6e0 */ (ZSW_MD5_T_MASK ^ 0x01d3191f) +#define ZSW_MD5_T59 /* 0xa3014314 */ (ZSW_MD5_T_MASK ^ 0x5cfebceb) +#define ZSW_MD5_T60 0x4e0811a1 +#define ZSW_MD5_T61 /* 0xf7537e82 */ (ZSW_MD5_T_MASK ^ 0x08ac817d) +#define ZSW_MD5_T62 /* 0xbd3af235 */ (ZSW_MD5_T_MASK ^ 0x42c50dca) +#define ZSW_MD5_T63 0x2ad7d2bb +#define ZSW_MD5_T64 /* 0xeb86d391 */ (ZSW_MD5_T_MASK ^ 0x14792c6e) + +static void md5_process(md5_state_t *pms, md5_byte_t const * data /*[64]*/) { + md5_word_t + a = pms->abcd[0], b = pms->abcd[1], + c = pms->abcd[2], d = pms->abcd[3]; + md5_word_t t; +#if ZSW_MD5_BYTE_ORDER > 0 + /* Define storage only for big-endian CPUs. */ + md5_word_t X[16]; +#else + /* Define storage for little-endian or both types of CPUs. */ + md5_word_t xbuf[16]; + md5_word_t const * X; +#endif + + { +#if ZSW_MD5_BYTE_ORDER == 0 + /* + * Determine dynamically whether this is a big-endian or + * little-endian machine, since we can use a more efficient + * algorithm on the latter. + */ + static int const w = 1; + + if (*((md5_byte_t const *)&w)) /* dynamic little-endian */ +#endif +#if ZSW_MD5_BYTE_ORDER <= 0 /* little-endian */ + { + /* + * On little-endian machines, we can process properly aligned + * data without copying it. + */ + if (!((data - (md5_byte_t const *)0) & 3)) { + /* data are properly aligned */ + X = (md5_word_t const *)data; + } else { + /* not aligned */ + std::memcpy(xbuf, data, 64); + X = xbuf; + } + } +#endif +#if ZSW_MD5_BYTE_ORDER == 0 + else /* dynamic big-endian */ +#endif +#if ZSW_MD5_BYTE_ORDER >= 0 /* big-endian */ + { + /* + * On big-endian machines, we must arrange the bytes in the + * right order. + */ + const md5_byte_t *xp = data; + int i; + +# if ZSW_MD5_BYTE_ORDER == 0 + X = xbuf; /* (dynamic only) */ +# else +# define xbuf X /* (static only) */ +# endif + for (i = 0; i < 16; ++i, xp += 4) + xbuf[i] = xp[0] + (xp[1] << 8) + (xp[2] << 16) + (xp[3] << 24); + } +#endif + } + +#define ZSW_MD5_ROTATE_LEFT(x, n) (((x) << (n)) | ((x) >> (32 - (n)))) + + /* Round 1. */ + /* Let [abcd k s i] denote the operation + a = b + ((a + F(b,c,d) + X[k] + T[i]) <<< s). */ +#define ZSW_MD5_F(x, y, z) (((x) & (y)) | (~(x) & (z))) +#define SET(a, b, c, d, k, s, Ti)\ + t = a + ZSW_MD5_F(b,c,d) + X[k] + Ti;\ + a = ZSW_MD5_ROTATE_LEFT(t, s) + b + /* Do the following 16 operations. */ + SET(a, b, c, d, 0, 7, ZSW_MD5_T1); + SET(d, a, b, c, 1, 12, ZSW_MD5_T2); + SET(c, d, a, b, 2, 17, ZSW_MD5_T3); + SET(b, c, d, a, 3, 22, ZSW_MD5_T4); + SET(a, b, c, d, 4, 7, ZSW_MD5_T5); + SET(d, a, b, c, 5, 12, ZSW_MD5_T6); + SET(c, d, a, b, 6, 17, ZSW_MD5_T7); + SET(b, c, d, a, 7, 22, ZSW_MD5_T8); + SET(a, b, c, d, 8, 7, ZSW_MD5_T9); + SET(d, a, b, c, 9, 12, ZSW_MD5_T10); + SET(c, d, a, b, 10, 17, ZSW_MD5_T11); + SET(b, c, d, a, 11, 22, ZSW_MD5_T12); + SET(a, b, c, d, 12, 7, ZSW_MD5_T13); + SET(d, a, b, c, 13, 12, ZSW_MD5_T14); + SET(c, d, a, b, 14, 17, ZSW_MD5_T15); + SET(b, c, d, a, 15, 22, ZSW_MD5_T16); +#undef SET + + /* Round 2. */ + /* Let [abcd k s i] denote the operation + a = b + ((a + G(b,c,d) + X[k] + T[i]) <<< s). */ +#define ZSW_MD5_G(x, y, z) (((x) & (z)) | ((y) & ~(z))) +#define SET(a, b, c, d, k, s, Ti)\ + t = a + ZSW_MD5_G(b,c,d) + X[k] + Ti;\ + a = ZSW_MD5_ROTATE_LEFT(t, s) + b + /* Do the following 16 operations. */ + SET(a, b, c, d, 1, 5, ZSW_MD5_T17); + SET(d, a, b, c, 6, 9, ZSW_MD5_T18); + SET(c, d, a, b, 11, 14, ZSW_MD5_T19); + SET(b, c, d, a, 0, 20, ZSW_MD5_T20); + SET(a, b, c, d, 5, 5, ZSW_MD5_T21); + SET(d, a, b, c, 10, 9, ZSW_MD5_T22); + SET(c, d, a, b, 15, 14, ZSW_MD5_T23); + SET(b, c, d, a, 4, 20, ZSW_MD5_T24); + SET(a, b, c, d, 9, 5, ZSW_MD5_T25); + SET(d, a, b, c, 14, 9, ZSW_MD5_T26); + SET(c, d, a, b, 3, 14, ZSW_MD5_T27); + SET(b, c, d, a, 8, 20, ZSW_MD5_T28); + SET(a, b, c, d, 13, 5, ZSW_MD5_T29); + SET(d, a, b, c, 2, 9, ZSW_MD5_T30); + SET(c, d, a, b, 7, 14, ZSW_MD5_T31); + SET(b, c, d, a, 12, 20, ZSW_MD5_T32); +#undef SET + + /* Round 3. */ + /* Let [abcd k s t] denote the operation + a = b + ((a + H(b,c,d) + X[k] + T[i]) <<< s). */ +#define ZSW_MD5_H(x, y, z) ((x) ^ (y) ^ (z)) +#define SET(a, b, c, d, k, s, Ti)\ + t = a + ZSW_MD5_H(b,c,d) + X[k] + Ti;\ + a = ZSW_MD5_ROTATE_LEFT(t, s) + b + /* Do the following 16 operations. */ + SET(a, b, c, d, 5, 4, ZSW_MD5_T33); + SET(d, a, b, c, 8, 11, ZSW_MD5_T34); + SET(c, d, a, b, 11, 16, ZSW_MD5_T35); + SET(b, c, d, a, 14, 23, ZSW_MD5_T36); + SET(a, b, c, d, 1, 4, ZSW_MD5_T37); + SET(d, a, b, c, 4, 11, ZSW_MD5_T38); + SET(c, d, a, b, 7, 16, ZSW_MD5_T39); + SET(b, c, d, a, 10, 23, ZSW_MD5_T40); + SET(a, b, c, d, 13, 4, ZSW_MD5_T41); + SET(d, a, b, c, 0, 11, ZSW_MD5_T42); + SET(c, d, a, b, 3, 16, ZSW_MD5_T43); + SET(b, c, d, a, 6, 23, ZSW_MD5_T44); + SET(a, b, c, d, 9, 4, ZSW_MD5_T45); + SET(d, a, b, c, 12, 11, ZSW_MD5_T46); + SET(c, d, a, b, 15, 16, ZSW_MD5_T47); + SET(b, c, d, a, 2, 23, ZSW_MD5_T48); +#undef SET + + /* Round 4. */ + /* Let [abcd k s t] denote the operation + a = b + ((a + I(b,c,d) + X[k] + T[i]) <<< s). */ +#define ZSW_MD5_I(x, y, z) ((y) ^ ((x) | ~(z))) +#define SET(a, b, c, d, k, s, Ti)\ + t = a + ZSW_MD5_I(b,c,d) + X[k] + Ti;\ + a = ZSW_MD5_ROTATE_LEFT(t, s) + b + /* Do the following 16 operations. */ + SET(a, b, c, d, 0, 6, ZSW_MD5_T49); + SET(d, a, b, c, 7, 10, ZSW_MD5_T50); + SET(c, d, a, b, 14, 15, ZSW_MD5_T51); + SET(b, c, d, a, 5, 21, ZSW_MD5_T52); + SET(a, b, c, d, 12, 6, ZSW_MD5_T53); + SET(d, a, b, c, 3, 10, ZSW_MD5_T54); + SET(c, d, a, b, 10, 15, ZSW_MD5_T55); + SET(b, c, d, a, 1, 21, ZSW_MD5_T56); + SET(a, b, c, d, 8, 6, ZSW_MD5_T57); + SET(d, a, b, c, 15, 10, ZSW_MD5_T58); + SET(c, d, a, b, 6, 15, ZSW_MD5_T59); + SET(b, c, d, a, 13, 21, ZSW_MD5_T60); + SET(a, b, c, d, 4, 6, ZSW_MD5_T61); + SET(d, a, b, c, 11, 10, ZSW_MD5_T62); + SET(c, d, a, b, 2, 15, ZSW_MD5_T63); + SET(b, c, d, a, 9, 21, ZSW_MD5_T64); +#undef SET + + /* Then perform the following additions. (That is increment each + of the four registers by the value it had before this block + was started.) */ + pms->abcd[0] += a; + pms->abcd[1] += b; + pms->abcd[2] += c; + pms->abcd[3] += d; +} + +void md5_init(md5_state_t *pms) { + pms->count[0] = pms->count[1] = 0; + pms->abcd[0] = 0x67452301; + pms->abcd[1] = /*0xefcdab89*/ ZSW_MD5_T_MASK ^ 0x10325476; + pms->abcd[2] = /*0x98badcfe*/ ZSW_MD5_T_MASK ^ 0x67452301; + pms->abcd[3] = 0x10325476; +} + +void md5_append(md5_state_t *pms, md5_byte_t const * data, size_t nbytes) { + md5_byte_t const * p = data; + size_t left = nbytes; + int offset = (pms->count[0] >> 3) & 63; + md5_word_t nbits = (md5_word_t)(nbytes << 3); + + if (nbytes <= 0) + return; + + /* Update the message length. */ + pms->count[1] += (md5_word_t)(nbytes >> 29); + pms->count[0] += nbits; + if (pms->count[0] < nbits) + pms->count[1]++; + + /* Process an initial partial block. */ + if (offset) { + int copy = (offset + nbytes > 64 ? 64 - offset : static_cast(nbytes)); + + std::memcpy(pms->buf + offset, p, copy); + if (offset + copy < 64) + return; + p += copy; + left -= copy; + md5_process(pms, pms->buf); + } + + /* Process full blocks. */ + for (; left >= 64; p += 64, left -= 64) + md5_process(pms, p); + + /* Process a final partial block. */ + if (left) + std::memcpy(pms->buf, p, left); +} + +void md5_finish(md5_state_t *pms, md5_byte_t digest[16]) { + static md5_byte_t const pad[64] = { + 0x80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 + }; + md5_byte_t data[8]; + int i; + + /* Save the length before padding. */ + for (i = 0; i < 8; ++i) + data[i] = (md5_byte_t)(pms->count[i >> 2] >> ((i & 3) << 3)); + /* Pad to 56 bytes mod 64. */ + md5_append(pms, pad, ((55 - (pms->count[0] >> 3)) & 63) + 1); + /* Append the length. */ + md5_append(pms, data, 8); + for (i = 0; i < 16; ++i) + digest[i] = (md5_byte_t)(pms->abcd[i >> 2] >> ((i & 3) << 3)); +} + +// some convenience c++ functions +inline std::string md5_hash_string(std::string const & s) { + char digest[16]; + + md5_state_t state; + + md5_init(&state); + md5_append(&state, (md5_byte_t const *)s.c_str(), s.size()); + md5_finish(&state, (md5_byte_t *)digest); + + std::string ret; + ret.resize(16); + std::copy(digest,digest+16,ret.begin()); + + return ret; +} + +const char hexval[16] = {'0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'a', 'b', 'c', 'd', 'e', 'f'}; + +inline std::string md5_hash_hex(std::string const & input) { + std::string hash = md5_hash_string(input); + std::string hex; + + for (size_t i = 0; i < hash.size(); i++) { + hex.push_back(hexval[((hash[i] >> 4) & 0xF)]); + hex.push_back(hexval[(hash[i]) & 0x0F]); + } + + return hex; +} + +inline std::string generate_nonce() +{ + std::random_device rd; + + auto timePoint = std::chrono::time_point_cast(std::chrono::steady_clock::now()); + uint32_t timestamp = (uint32_t)timePoint.time_since_epoch().count(); + + return md5_hash_hex(std::to_string(timestamp + rd())); +} + +} // md5 +//} // websocketpp + +#endif // WEBSOCKETPP_COMMON_MD5_HPP diff --git a/tools/rtsp_server/xop/AACSource.cpp b/tools/rtsp_server/xop/AACSource.cpp new file mode 100644 index 0000000..7fea096 --- /dev/null +++ b/tools/rtsp_server/xop/AACSource.cpp @@ -0,0 +1,134 @@ +// PHZ +// 2018-5-16 + +#if defined(WIN32) || defined(_WIN32) +#ifndef _CRT_SECURE_NO_WARNINGS +#define _CRT_SECURE_NO_WARNINGS +#endif +#endif +#include "AACSource.h" +#include +#include +#include +#if defined(__linux) || defined(__linux__) +#include +#endif + +using namespace xop; +using namespace std; + +AACSource::AACSource(uint32_t samplerate, uint32_t channels, bool has_adts) + : samplerate_(samplerate) + , channels_(channels) + , has_adts_(has_adts) +{ + payload_ = 97; + media_type_ = AAC; + clock_rate_ = samplerate; +} + +AACSource* AACSource::CreateNew(uint32_t samplerate, uint32_t channels, bool has_adts) +{ + return new AACSource(samplerate, channels, has_adts); +} + +AACSource::~AACSource() +{ + +} + +string AACSource::GetMediaDescription(uint16_t port) +{ + char buf[100] = { 0 }; + sprintf(buf, "m=audio %hu RTP/AVP 97", port); // \r\nb=AS:64 + return string(buf); +} + +static uint32_t AACSampleRate[16] = +{ + 96000, 88200, 64000, 48000, + 44100, 32000, 24000, 22050, + 16000, 12000, 11025, 8000, + 7350, 0, 0, 0 /*reserved */ +}; + +string AACSource::GetAttribute() // RFC 3640 +{ + char buf[500] = { 0 }; + sprintf(buf, "a=rtpmap:97 MPEG4-GENERIC/%u/%u\r\n", samplerate_, channels_); + + uint8_t index = 0; + for (index = 0; index < 16; index++) { + if (AACSampleRate[index] == samplerate_) { + break; + } + } + + if (index == 16) { + return ""; // error + } + + uint8_t profile = 1; + char config[10] = {0}; + + sprintf(config, "%02x%02x", (uint8_t)((profile+1) << 3)|(index >> 1), (uint8_t)((index << 7)|(channels_<< 3))); + sprintf(buf+strlen(buf), + "a=fmtp:97 profile-level-id=1;" + "mode=AAC-hbr;" + "sizelength=13;indexlength=3;indexdeltalength=3;" + "config=%04u", + atoi(config)); + + return string(buf); +} + + + +bool AACSource::HandleFrame(MediaChannelId channel_id, AVFrame frame) +{ + if (frame.size > (MAX_RTP_PAYLOAD_SIZE-AU_SIZE)) { + return false; + } + + int adts_size = 0; + if (has_adts_) { + adts_size = ADTS_SIZE; + } + + uint8_t *frame_buf = frame.buffer.get() + adts_size; + uint32_t frame_size = frame.size - adts_size; + + char AU[AU_SIZE] = { 0 }; + AU[0] = 0x00; + AU[1] = 0x10; + AU[2] = (frame_size & 0x1fe0) >> 5; + AU[3] = (frame_size & 0x1f) << 3; + + RtpPacket rtp_pkt; + rtp_pkt.type = frame.type; + rtp_pkt.timestamp = frame.timestamp; + rtp_pkt.size = frame_size + RTP_TCP_HEAD_SIZE + RTP_HEADER_SIZE + AU_SIZE; + rtp_pkt.last = 1; + + rtp_pkt.data.get()[RTP_TCP_HEAD_SIZE + RTP_HEADER_SIZE + 0] = AU[0]; + rtp_pkt.data.get()[RTP_TCP_HEAD_SIZE + RTP_HEADER_SIZE + 1] = AU[1]; + rtp_pkt.data.get()[RTP_TCP_HEAD_SIZE + RTP_HEADER_SIZE + 2] = AU[2]; + rtp_pkt.data.get()[RTP_TCP_HEAD_SIZE + RTP_HEADER_SIZE + 3] = AU[3]; + + memcpy(rtp_pkt.data.get()+RTP_TCP_HEAD_SIZE+RTP_HEADER_SIZE+AU_SIZE, frame_buf, frame_size); + + if (send_frame_callback_) { + send_frame_callback_(channel_id, rtp_pkt); + } + + return true; +} + +uint32_t AACSource::GetTimestamp(uint32_t sampleRate) +{ + //auto time_point = chrono::time_point_cast(chrono::high_resolution_clock::now()); + //return (uint32_t)(time_point.time_since_epoch().count() * sampleRate / 1000); + + auto time_point = chrono::time_point_cast(chrono::steady_clock::now()); + return (uint32_t)((time_point.time_since_epoch().count()+500) / 1000 * sampleRate / 1000); +} diff --git a/tools/rtsp_server/xop/AACSource.h b/tools/rtsp_server/xop/AACSource.h new file mode 100644 index 0000000..efb2061 --- /dev/null +++ b/tools/rtsp_server/xop/AACSource.h @@ -0,0 +1,46 @@ +// PHZ +// 2018-5-16 + +#ifndef XOP_AAC_SOURCE_H +#define XOP_AAC_SOURCE_H + +#include "MediaSource.h" +#include "rtp.h" + +namespace xop +{ + +class AACSource : public MediaSource +{ +public: + static AACSource* CreateNew(uint32_t samplerate=44100, uint32_t channels=2, bool has_adts=true); + virtual ~AACSource(); + + uint32_t GetSamplerate() const + { return samplerate_; } + + uint32_t GetChannels() const + { return channels_; } + + virtual std::string GetMediaDescription(uint16_t port=0); + + virtual std::string GetAttribute(); + + virtual bool HandleFrame(MediaChannelId channel_id, AVFrame frame); + + static uint32_t GetTimestamp(uint32_t samplerate =44100); + +private: + AACSource(uint32_t samplerate, uint32_t channels, bool has_adts); + + uint32_t samplerate_ = 44100; + uint32_t channels_ = 2; + bool has_adts_ = true; + + static const int ADTS_SIZE = 7; + static const int AU_SIZE = 4; +}; + +} + +#endif diff --git a/tools/rtsp_server/xop/DigestAuthentication.cpp b/tools/rtsp_server/xop/DigestAuthentication.cpp new file mode 100644 index 0000000..94824ab --- /dev/null +++ b/tools/rtsp_server/xop/DigestAuthentication.cpp @@ -0,0 +1,33 @@ +#include "DigestAuthentication.h" +#include "md5.hpp" + +using namespace xop; + +DigestAuthentication::DigestAuthentication(std::string realm, std::string username, std::string password) + : realm_(realm) + , username_(username) + , password_(password) +{ + +} + +DigestAuthentication::~DigestAuthentication() +{ + +} + +std::string DigestAuthentication::GetNonce() +{ + return md5::generate_nonce(); +} + +std::string DigestAuthentication::GetResponse(std::string nonce, std::string cmd, std::string url) +{ + //md5(md5(: : ) : : md5(:)) + + auto hex1 = md5::md5_hash_hex(username_ + ":" + realm_ + ":" + password_); + auto hex2 = md5::md5_hash_hex(cmd + ":" + url); + auto response = md5::md5_hash_hex(hex1 + ":" + nonce + ":" + hex2); + return response; +} + diff --git a/tools/rtsp_server/xop/DigestAuthentication.h b/tools/rtsp_server/xop/DigestAuthentication.h new file mode 100644 index 0000000..4f6d027 --- /dev/null +++ b/tools/rtsp_server/xop/DigestAuthentication.h @@ -0,0 +1,40 @@ +//PHZ +//2019-10-6 + +#ifndef RTSP_DIGEST_AUTHENTICATION_H +#define RTSP_DIGEST_AUTHENTICATION_H + +#include +#include + +namespace xop +{ + +class DigestAuthentication +{ +public: + DigestAuthentication(std::string realm, std::string username, std::string password); + virtual ~DigestAuthentication(); + + std::string GetRealm() const + { return realm_; } + + std::string GetUsername() const + { return username_; } + + std::string GetPassword() const + { return password_; } + + std::string GetNonce(); + std::string GetResponse(std::string nonce, std::string cmd, std::string url); + +private: + std::string realm_; + std::string username_; + std::string password_; + +}; + +} + +#endif diff --git a/tools/rtsp_server/xop/G711ASource.cpp b/tools/rtsp_server/xop/G711ASource.cpp new file mode 100644 index 0000000..29046b1 --- /dev/null +++ b/tools/rtsp_server/xop/G711ASource.cpp @@ -0,0 +1,77 @@ +// PHZ +// 2018-5-16 + +#if defined(WIN32) || defined(_WIN32) +#ifndef _CRT_SECURE_NO_WARNINGS +#define _CRT_SECURE_NO_WARNINGS +#endif +#endif +#include "G711ASource.h" +#include +#include +#if defined(__linux) || defined(__linux__) +#include +#endif + +using namespace xop; +using namespace std; + +G711ASource::G711ASource() +{ + payload_ = 8; + media_type_ = PCMA; + clock_rate_ = 8000; +} + +G711ASource* G711ASource::CreateNew() +{ + return new G711ASource(); +} + +G711ASource::~G711ASource() +{ + +} + +string G711ASource::GetMediaDescription(uint16_t port) +{ + char buf[100] = {0}; + sprintf(buf, "m=audio %hu RTP/AVP 8", port); + return string(buf); +} + +string G711ASource::GetAttribute() +{ + return string("a=rtpmap:8 PCMA/8000/1"); +} + +bool G711ASource::HandleFrame(MediaChannelId channel_id, AVFrame frame) +{ + if (frame.size > MAX_RTP_PAYLOAD_SIZE) { + return false; + } + + uint8_t *frame_buf = frame.buffer.get(); + uint32_t frame_size = frame.size; + + RtpPacket rtp_pkt; + rtp_pkt.type = frame.type; + rtp_pkt.timestamp = frame.timestamp; + rtp_pkt.size = frame_size + RTP_TCP_HEAD_SIZE + RTP_HEADER_SIZE; + rtp_pkt.last = 1; + + memcpy(rtp_pkt.data.get()+RTP_TCP_HEAD_SIZE+RTP_HEADER_SIZE, frame_buf, frame_size); + + if (send_frame_callback_) { + send_frame_callback_(channel_id, rtp_pkt); + } + + return true; +} + +uint32_t G711ASource::GetTimestamp() +{ + auto time_point = chrono::time_point_cast(chrono::steady_clock::now()); + return (uint32_t)((time_point.time_since_epoch().count()+500)/1000*8); +} + diff --git a/tools/rtsp_server/xop/G711ASource.h b/tools/rtsp_server/xop/G711ASource.h new file mode 100644 index 0000000..26ac448 --- /dev/null +++ b/tools/rtsp_server/xop/G711ASource.h @@ -0,0 +1,42 @@ +// PHZ +// 2018-5-16 + +#ifndef XOP_G711A_SOURCE_H +#define XOP_G711A_SOURCE_H + +#include "MediaSource.h" +#include "rtp.h" + +namespace xop +{ + +class G711ASource : public MediaSource +{ +public: + static G711ASource* CreateNew(); + virtual ~G711ASource(); + + uint32_t GetSampleRate() const + { return samplerate_; } + + uint32_t GetChannels() const + { return channels_; } + + virtual std::string GetMediaDescription(uint16_t port=0); + + virtual std::string GetAttribute(); + + virtual bool HandleFrame(MediaChannelId channel_id, AVFrame frame); + + static uint32_t GetTimestamp(); + +private: + G711ASource(); + + uint32_t samplerate_ = 8000; + uint32_t channels_ = 1; +}; + +} + +#endif diff --git a/tools/rtsp_server/xop/H264Parser.cpp b/tools/rtsp_server/xop/H264Parser.cpp new file mode 100644 index 0000000..d3f26dd --- /dev/null +++ b/tools/rtsp_server/xop/H264Parser.cpp @@ -0,0 +1,72 @@ +#include "H264Parser.h" +#include + +using namespace xop; + +Nal H264Parser::findNal(const uint8_t *data, uint32_t size) +{ + Nal nal(nullptr, nullptr); + + if(size < 5) + { + return nal; + } + + nal.second = const_cast(data) + (size-1); + + uint32_t startCode = 0; + uint32_t pos = 0; + uint8_t prefix[3] = {0}; + memcpy(prefix, data, 3); + size -= 3; + data += 2; + + while(size--) + { + if ((prefix[pos % 3] == 0) && (prefix[(pos + 1) % 3] == 0) && (prefix[(pos + 2) % 3] == 1)) + { + if(nal.first == nullptr) // 00 00 01 + { + nal.first = const_cast(data) + 1; + startCode = 3; + } + else if(startCode == 3) + { + nal.second = const_cast(data) - 3; + break; + } + } + else if ((prefix[pos % 3] == 0) && (prefix[(pos + 1) % 3] == 0) && (prefix[(pos + 2) % 3] == 0)) + { + if (*(data+1) == 0x01) // 00 00 00 01 + { + if(nal.first == nullptr) + { + if(size >= 1) + { + nal.first = const_cast(data) + 2; + } + else + { + break; + } + startCode = 4; + } + else if(startCode == 4) + { + nal.second = const_cast(data) - 3; + break; + } + } + } + + prefix[(pos++) % 3] = *(++data); + } + + if(nal.first == nullptr) + nal.second = nullptr; + + return nal; +} + + diff --git a/tools/rtsp_server/xop/H264Parser.h b/tools/rtsp_server/xop/H264Parser.h new file mode 100644 index 0000000..454c612 --- /dev/null +++ b/tools/rtsp_server/xop/H264Parser.h @@ -0,0 +1,24 @@ +#ifndef XOP_H264_PARSER_H +#define XOP_H264_PARSER_H + +#include +#include + +namespace xop +{ + +typedef std::pair Nal; // + +class H264Parser +{ +public: + static Nal findNal(const uint8_t *data, uint32_t size); + +private: + +}; + +} + +#endif + diff --git a/tools/rtsp_server/xop/H264Source.cpp b/tools/rtsp_server/xop/H264Source.cpp new file mode 100644 index 0000000..4fc5269 --- /dev/null +++ b/tools/rtsp_server/xop/H264Source.cpp @@ -0,0 +1,139 @@ +// PHZ +// 2018-5-16 + +#if defined(WIN32) || defined(_WIN32) +#ifndef _CRT_SECURE_NO_WARNINGS +#define _CRT_SECURE_NO_WARNINGS +#endif +#endif + +#include "H264Source.h" +#include +#include +#if defined(__linux) || defined(__linux__) +#include +#endif + +using namespace xop; +using namespace std; + +H264Source::H264Source(uint32_t framerate) + : framerate_(framerate) +{ + payload_ = 96; + media_type_ = H264; + clock_rate_ = 90000; +} + +H264Source* H264Source::CreateNew(uint32_t framerate) +{ + return new H264Source(framerate); +} + +H264Source::~H264Source() +{ + +} + +string H264Source::GetMediaDescription(uint16_t port) +{ + char buf[100] = {0}; + sprintf(buf, "m=video %hu RTP/AVP 96", port); // \r\nb=AS:2000 + return string(buf); +} + +string H264Source::GetAttribute() +{ + return string("a=rtpmap:96 H264/90000"); +} + +bool H264Source::HandleFrame(MediaChannelId channel_id, AVFrame frame) +{ + uint8_t* frame_buf = frame.buffer.get(); + uint32_t frame_size = frame.size; + + if (frame.timestamp == 0) { + frame.timestamp = GetTimestamp(); + } + + if (frame_size <= MAX_RTP_PAYLOAD_SIZE) { + RtpPacket rtp_pkt; + rtp_pkt.type = frame.type; + rtp_pkt.timestamp = frame.timestamp; + rtp_pkt.size = frame_size + RTP_TCP_HEAD_SIZE + RTP_HEADER_SIZE; + rtp_pkt.last = 1; + memcpy(rtp_pkt.data.get()+RTP_TCP_HEAD_SIZE+RTP_HEADER_SIZE, frame_buf, frame_size); + + if (send_frame_callback_) { + if (!send_frame_callback_(channel_id, rtp_pkt)) { + return false; + } + } + } + else { + char FU_A[2] = {0}; + + FU_A[0] = (frame_buf[0] & 0xE0) | 28; + FU_A[1] = 0x80 | (frame_buf[0] & 0x1f); + + frame_buf += 1; + frame_size -= 1; + + while (frame_size + 2 > MAX_RTP_PAYLOAD_SIZE) { + RtpPacket rtp_pkt; + rtp_pkt.type = frame.type; + rtp_pkt.timestamp = frame.timestamp; + rtp_pkt.size = RTP_TCP_HEAD_SIZE + RTP_HEADER_SIZE + MAX_RTP_PAYLOAD_SIZE; + rtp_pkt.last = 0; + + rtp_pkt.data.get()[RTP_TCP_HEAD_SIZE + RTP_HEADER_SIZE + 0] = FU_A[0]; + rtp_pkt.data.get()[RTP_TCP_HEAD_SIZE + RTP_HEADER_SIZE + 1] = FU_A[1]; + memcpy(rtp_pkt.data.get()+RTP_TCP_HEAD_SIZE+RTP_HEADER_SIZE+2, frame_buf, MAX_RTP_PAYLOAD_SIZE-2); + + if (send_frame_callback_) { + if (!send_frame_callback_(channel_id, rtp_pkt)) + return false; + } + + frame_buf += MAX_RTP_PAYLOAD_SIZE - 2; + frame_size -= MAX_RTP_PAYLOAD_SIZE - 2; + + FU_A[1] &= ~0x80; + } + + { + RtpPacket rtp_pkt; + rtp_pkt.type = frame.type; + rtp_pkt.timestamp = frame.timestamp; + rtp_pkt.size = 4 + RTP_HEADER_SIZE + 2 + frame_size; + rtp_pkt.last = 1; + + FU_A[1] |= 0x40; + rtp_pkt.data.get()[RTP_TCP_HEAD_SIZE + RTP_HEADER_SIZE + 0] = FU_A[0]; + rtp_pkt.data.get()[RTP_TCP_HEAD_SIZE + RTP_HEADER_SIZE + 1] = FU_A[1]; + memcpy(rtp_pkt.data.get()+RTP_TCP_HEAD_SIZE+RTP_HEADER_SIZE+2, frame_buf, frame_size); + + if (send_frame_callback_) { + if (!send_frame_callback_(channel_id, rtp_pkt)) { + return false; + } + } + } + } + + return true; +} + +uint32_t H264Source::GetTimestamp() +{ +/* #if defined(__linux) || defined(__linux__) + struct timeval tv = {0}; + gettimeofday(&tv, NULL); + uint32_t ts = ((tv.tv_sec*1000)+((tv.tv_usec+500)/1000))*90; // 90: _clockRate/1000; + return ts; +#else */ + auto time_point = chrono::time_point_cast(chrono::steady_clock::now()); + return (uint32_t)((time_point.time_since_epoch().count() + 500) / 1000 * 90 ); +//#endif +} + \ No newline at end of file diff --git a/tools/rtsp_server/xop/H264Source.h b/tools/rtsp_server/xop/H264Source.h new file mode 100644 index 0000000..a2ff414 --- /dev/null +++ b/tools/rtsp_server/xop/H264Source.h @@ -0,0 +1,44 @@ +// PHZ +// 2018-5-16 + +#ifndef XOP_H264_SOURCE_H +#define XOP_H264_SOURCE_H + +#include "MediaSource.h" +#include "rtp.h" + +namespace xop +{ + +class H264Source : public MediaSource +{ +public: + static H264Source* CreateNew(uint32_t framerate=25); + ~H264Source(); + + void SetFramerate(uint32_t framerate) + { framerate_ = framerate; } + + uint32_t GetFramerate() const + { return framerate_; } + + virtual std::string GetMediaDescription(uint16_t port); + + virtual std::string GetAttribute(); + + virtual bool HandleFrame(MediaChannelId channel_id, AVFrame frame); + + static uint32_t GetTimestamp(); + +private: + H264Source(uint32_t framerate); + + uint32_t framerate_ = 25; +}; + +} + +#endif + + + diff --git a/tools/rtsp_server/xop/H265Source.cpp b/tools/rtsp_server/xop/H265Source.cpp new file mode 100644 index 0000000..08821ed --- /dev/null +++ b/tools/rtsp_server/xop/H265Source.cpp @@ -0,0 +1,145 @@ +// PHZ +// 2018-6-7 + +#if defined(WIN32) || defined(_WIN32) +#ifndef _CRT_SECURE_NO_WARNINGS +#define _CRT_SECURE_NO_WARNINGS +#endif +#endif + +#include "H265Source.h" +#include +#include +#if defined(__linux) || defined(__linux__) +#include +#endif + +using namespace xop; +using namespace std; + +H265Source::H265Source(uint32_t framerate) + : framerate_(framerate) +{ + payload_ = 96; + media_type_ = H265; + clock_rate_ = 90000; +} + +H265Source* H265Source::CreateNew(uint32_t framerate) +{ + return new H265Source(framerate); +} + +H265Source::~H265Source() +{ + +} + +string H265Source::GetMediaDescription(uint16_t port) +{ + char buf[100] = {0}; + sprintf(buf, "m=video %hu RTP/AVP 96", port); + return string(buf); +} + +string H265Source::GetAttribute() +{ + return string("a=rtpmap:96 H265/90000"); +} + +bool H265Source::HandleFrame(MediaChannelId channelId, AVFrame frame) +{ + uint8_t *frame_buf = frame.buffer.get(); + uint32_t frame_size = frame.size; + + if (frame.timestamp == 0) { + frame.timestamp = GetTimestamp(); + } + + if (frame_size <= MAX_RTP_PAYLOAD_SIZE) { + RtpPacket rtp_pkt; + rtp_pkt.type = frame.type; + rtp_pkt.timestamp = frame.timestamp; + rtp_pkt.size = frame_size + RTP_TCP_HEAD_SIZE + RTP_HEADER_SIZE; + rtp_pkt.last = 1; + + memcpy(rtp_pkt.data.get()+RTP_TCP_HEAD_SIZE+RTP_HEADER_SIZE, frame_buf, frame_size); + + if (send_frame_callback_) { + if (!send_frame_callback_(channelId, rtp_pkt)) { + return false; + } + } + } + else { + char FU[3] = {0}; + char nalUnitType = (frame_buf[0] & 0x7E) >> 1; + FU[0] = (frame_buf[0] & 0x81) | (49<<1); + FU[1] = frame_buf[1]; + FU[2] = (0x80 | nalUnitType); + + frame_buf += 2; + frame_size -= 2; + + while (frame_size + 3 > MAX_RTP_PAYLOAD_SIZE) { + RtpPacket rtp_pkt; + rtp_pkt.type = frame.type; + rtp_pkt.timestamp = frame.timestamp; + rtp_pkt.size = RTP_TCP_HEAD_SIZE + RTP_HEADER_SIZE + MAX_RTP_PAYLOAD_SIZE; + rtp_pkt.last = 0; + + rtp_pkt.data.get()[RTP_TCP_HEAD_SIZE + RTP_HEADER_SIZE + 0] = FU[0]; + rtp_pkt.data.get()[RTP_TCP_HEAD_SIZE + RTP_HEADER_SIZE + 1] = FU[1]; + rtp_pkt.data.get()[RTP_TCP_HEAD_SIZE + RTP_HEADER_SIZE + 2] = FU[2]; + memcpy(rtp_pkt.data.get()+RTP_TCP_HEAD_SIZE+RTP_HEADER_SIZE+3, frame_buf, MAX_RTP_PAYLOAD_SIZE-3); + + if (send_frame_callback_) { + if (!send_frame_callback_(channelId, rtp_pkt)) { + return false; + } + } + + frame_buf += (MAX_RTP_PAYLOAD_SIZE - 3); + frame_size -= (MAX_RTP_PAYLOAD_SIZE - 3); + + FU[2] &= ~0x80; + } + + { + RtpPacket rtp_pkt; + rtp_pkt.type = frame.type; + rtp_pkt.timestamp = frame.timestamp; + rtp_pkt.size = RTP_TCP_HEAD_SIZE + RTP_HEADER_SIZE + 3 + frame_size; + rtp_pkt.last = 1; + + FU[2] |= 0x40; + rtp_pkt.data.get()[RTP_TCP_HEAD_SIZE + RTP_HEADER_SIZE + 0] = FU[0]; + rtp_pkt.data.get()[RTP_TCP_HEAD_SIZE + RTP_HEADER_SIZE + 1] = FU[1]; + rtp_pkt.data.get()[RTP_TCP_HEAD_SIZE + RTP_HEADER_SIZE + 2] = FU[2]; + memcpy(rtp_pkt.data.get()+RTP_TCP_HEAD_SIZE+RTP_HEADER_SIZE+3, frame_buf, frame_size); + + if (send_frame_callback_) { + if (!send_frame_callback_(channelId, rtp_pkt)) { + return false; + } + } + } + } + + return true; +} + +uint32_t H265Source::GetTimestamp() +{ +/* #if defined(__linux) || defined(__linux__) + struct timeval tv = {0}; + gettimeofday(&tv, NULL); + uint32_t ts = ((tv.tv_sec*1000)+((tv.tv_usec+500)/1000))*90; // 90: _clockRate/1000; + return ts; +#else */ + //auto time_point = chrono::time_point_cast(chrono::system_clock::now()); + //auto time_point = chrono::time_point_cast(chrono::steady_clock::now()); + auto time_point = chrono::time_point_cast(chrono::steady_clock::now()); + return (uint32_t)((time_point.time_since_epoch().count() + 500) / 1000 * 90); +//#endif +} diff --git a/tools/rtsp_server/xop/H265Source.h b/tools/rtsp_server/xop/H265Source.h new file mode 100644 index 0000000..af647bf --- /dev/null +++ b/tools/rtsp_server/xop/H265Source.h @@ -0,0 +1,43 @@ +// PHZ +// 2018-5-16 + +#ifndef XOP_H265_SOURCE_H +#define XOP_H265_SOURCE_H + +#include "MediaSource.h" +#include "rtp.h" + +namespace xop +{ + +class H265Source : public MediaSource +{ +public: + static H265Source* CreateNew(uint32_t framerate=25); + ~H265Source(); + + void Setframerate(uint32_t framerate) + { framerate_ = framerate; } + + uint32_t GetFramerate() const + { return framerate_; } + + virtual std::string GetMediaDescription(uint16_t port=0); + + virtual std::string GetAttribute(); + + virtual bool HandleFrame(MediaChannelId channelId, AVFrame frame); + + static uint32_t GetTimestamp(); + +private: + H265Source(uint32_t framerate); + + uint32_t framerate_ = 25; +}; + +} + +#endif + + diff --git a/tools/rtsp_server/xop/MediaSession.cpp b/tools/rtsp_server/xop/MediaSession.cpp new file mode 100644 index 0000000..c8cf8ef --- /dev/null +++ b/tools/rtsp_server/xop/MediaSession.cpp @@ -0,0 +1,249 @@ +// PHZ +// 2018-9-30 + +#include "MediaSession.h" +#include "RtpConnection.h" +#include +#include +#include +#include +#include "Logger.h" +#include "SocketUtil.h" + +using namespace xop; +using namespace std; + +std::atomic_uint MediaSession::last_session_id_(1); + +MediaSession::MediaSession(std::string url_suffxx) + : suffix_(url_suffxx) + , media_sources_(MAX_MEDIA_CHANNEL) + , buffer_(MAX_MEDIA_CHANNEL) +{ + has_new_client_ = false; + session_id_ = ++last_session_id_; + + for(int n=0; nSetSendFrameCallback([this](MediaChannelId channel_id, RtpPacket pkt) { + std::forward_list> clients; + std::map packets; + { + std::lock_guard lock(map_mutex_); + for (auto iter = clients_.begin(); iter != clients_.end();) { + auto conn = iter->second.lock(); + if (conn == nullptr) { + clients_.erase(iter++); + } + else { + int id = conn->GetId(); + if (id >= 0) { + if (packets.find(id) == packets.end()) { + RtpPacket tmp_pkt; + memcpy(tmp_pkt.data.get(), pkt.data.get(), pkt.size); + tmp_pkt.size = pkt.size; + tmp_pkt.last = pkt.last; + tmp_pkt.timestamp = pkt.timestamp; + tmp_pkt.type = pkt.type; + packets.emplace(id, tmp_pkt); + } + clients.emplace_front(conn); + } + iter++; + } + } + } + + int count = 0; + for(auto iter : clients) { + int ret = 0; + int id = iter->GetId(); + if (id >= 0) { + auto iter2 = packets.find(id); + if (iter2 != packets.end()) { + count++; + ret = iter->SendRtpPacket(channel_id, iter2->second); + if (is_multicast_ && ret == 0) { + break; + } + } + } + } + return true; + }); + + media_sources_[channel_id].reset(source); + return true; +} + +bool MediaSession::RemoveSource(MediaChannelId channel_id) +{ + media_sources_[channel_id] = nullptr; + return true; +} + +bool MediaSession::StartMulticast() +{ + if (is_multicast_) { + return true; + } + + multicast_ip_ = MulticastAddr::instance().GetAddr(); + if (multicast_ip_ == "") { + return false; + } + + std::random_device rd; + multicast_port_[channel_0] = htons(rd() & 0xfffe); + multicast_port_[channel_1] = htons(rd() & 0xfffe); + + is_multicast_ = true; + return true; +} + +std::string MediaSession::GetSdpMessage(std::string ip, std::string session_name) +{ + if (sdp_ != "") { + return sdp_; + } + + if (media_sources_.empty()) { + return ""; + } + + char buf[2048] = {0}; + + snprintf(buf, sizeof(buf), + "v=0\r\n" + "o=- 9%ld 1 IN IP4 %s\r\n" + "t=0 0\r\n" + "a=control:*\r\n" , + (long)std::time(NULL), ip.c_str()); + + if(session_name != "") { + snprintf(buf+strlen(buf), sizeof(buf)-strlen(buf), + "s=%s\r\n", + session_name.c_str()); + } + + if(is_multicast_) { + snprintf(buf+strlen(buf), sizeof(buf)-strlen(buf), + "a=type:broadcast\r\n" + "a=rtcp-unicast: reflection\r\n"); + } + + for (uint32_t chn=0; chnGetMediaDescription(multicast_port_[chn]).c_str()); + + snprintf(buf+strlen(buf), sizeof(buf)-strlen(buf), + "c=IN IP4 %s/255\r\n", + multicast_ip_.c_str()); + } + else { + snprintf(buf+strlen(buf), sizeof(buf)-strlen(buf), + "%s\r\n", + media_sources_[chn]->GetMediaDescription(0).c_str()); + } + + snprintf(buf+strlen(buf), sizeof(buf)-strlen(buf), + "%s\r\n", + media_sources_[chn]->GetAttribute().c_str()); + + snprintf(buf+strlen(buf), sizeof(buf)-strlen(buf), + "a=control:track%d\r\n", chn); + } + } + + sdp_ = buf; + return sdp_; +} + +MediaSource* MediaSession::GetMediaSource(MediaChannelId channel_id) +{ + if (media_sources_[channel_id]) { + return media_sources_[channel_id].get(); + } + + return nullptr; +} + +bool MediaSession::HandleFrame(MediaChannelId channel_id, AVFrame frame) +{ + std::lock_guard lock(mutex_); + + if(media_sources_[channel_id]) { + media_sources_[channel_id]->HandleFrame(channel_id, frame); + } + else { + return false; + } + + return true; +} + +bool MediaSession::AddClient(SOCKET rtspfd, std::shared_ptr rtp_conn) +{ + std::lock_guard lock(map_mutex_); + + auto iter = clients_.find (rtspfd); + if(iter == clients_.end()) { + std::weak_ptr rtp_conn_weak_ptr = rtp_conn; + clients_.emplace(rtspfd, rtp_conn_weak_ptr); + for (auto& callback : notify_connected_callbacks_) { + callback(session_id_, rtp_conn->GetIp(), rtp_conn->GetPort()); + } + + has_new_client_ = true; + return true; + } + + return false; +} + +void MediaSession::RemoveClient(SOCKET rtspfd) +{ + std::lock_guard lock(map_mutex_); + + auto iter = clients_.find(rtspfd); + if (iter != clients_.end()) { + auto conn = iter->second.lock(); + if (conn) { + for (auto& callback : notify_disconnected_callbacks_) { + callback(session_id_, conn->GetIp(), conn->GetPort()); + } + } + clients_.erase(iter); + } +} + diff --git a/tools/rtsp_server/xop/MediaSession.h b/tools/rtsp_server/xop/MediaSession.h new file mode 100644 index 0000000..4007e32 --- /dev/null +++ b/tools/rtsp_server/xop/MediaSession.h @@ -0,0 +1,154 @@ +// PHZ +// 2018-6-8 + +#ifndef XOP_MEDIA_SESSION_H +#define XOP_MEDIA_SESSION_H + +#include +#include +#include +#include +#include +#include +#include +#include +#include "media.h" +#include "H264Source.h" +#include "H265Source.h" +#include "VP8Source.h" +#include "G711ASource.h" +#include "AACSource.h" +#include "MediaSource.h" +#include "Socket.h" +#include "RingBuffer.h" + +namespace xop +{ + +class RtpConnection; + +class MediaSession +{ +public: + using Ptr = std::shared_ptr; + using NotifyConnectedCallback = std::function ; + using NotifyDisconnectedCallback = std::function ; + + static MediaSession* CreateNew(std::string url_suffix="live"); + virtual ~MediaSession(); + + bool AddSource(MediaChannelId channel_id, MediaSource* source); + bool RemoveSource(MediaChannelId channel_id); + + bool StartMulticast(); + + void AddNotifyConnectedCallback(const NotifyConnectedCallback& callback); + void AddNotifyDisconnectedCallback(const NotifyDisconnectedCallback& callback); + + std::string GetRtspUrlSuffix() const + { return suffix_; } + + void SetRtspUrlSuffix(std::string& suffix) + { suffix_ = suffix; } + + std::string GetSdpMessage(std::string ip, std::string session_name =""); + + MediaSource* GetMediaSource(MediaChannelId channel_id); + + bool HandleFrame(MediaChannelId channel_id, AVFrame frame); + + bool AddClient(SOCKET rtspfd, std::shared_ptr rtp_conn); + void RemoveClient(SOCKET rtspfd); + + MediaSessionId GetMediaSessionId() + { return session_id_; } + + uint32_t GetNumClient() const + { return (uint32_t)clients_.size(); } + + bool IsMulticast() const + { return is_multicast_; } + + std::string GetMulticastIp() const + { return multicast_ip_; } + + uint16_t GetMulticastPort(MediaChannelId channel_id) const + { + if (channel_id >= MAX_MEDIA_CHANNEL) { + return 0; + } + return multicast_port_[channel_id]; + } + +private: + friend class MediaSource; + friend class RtspServer; + MediaSession(std::string url_suffxx); + + MediaSessionId session_id_ = 0; + std::string suffix_; + std::string sdp_; + + std::vector> media_sources_; + std::vector> buffer_; + + std::vector notify_connected_callbacks_; + std::vector notify_disconnected_callbacks_; + std::mutex mutex_; + std::mutex map_mutex_; + std::map> clients_; + + bool is_multicast_ = false; + uint16_t multicast_port_[MAX_MEDIA_CHANNEL]; + std::string multicast_ip_; + std::atomic_bool has_new_client_; + + static std::atomic_uint last_session_id_; +}; + +class MulticastAddr +{ +public: + static MulticastAddr& instance() + { + static MulticastAddr s_multi_addr; + return s_multi_addr; + } + + std::string GetAddr() + { + std::lock_guard lock(mutex_); + std::string addr_str; + struct sockaddr_in addr = { 0 }; + std::random_device rd; + + for (int n = 0; n <= 10; n++) { + uint32_t range = 0xE8FFFFFF - 0xE8000100; + addr.sin_addr.s_addr = htonl(0xE8000100 + (rd()) % range); + addr_str = inet_ntoa(addr.sin_addr); + + if (addrs_.find(addr_str) != addrs_.end()) { + addr_str.clear(); + } + else { + addrs_.insert(addr_str); + break; + } + } + + return addr_str; + } + + void Release(std::string addr) { + std::lock_guard lock(mutex_); + addrs_.erase(addr); + } + +private: + std::mutex mutex_; + std::unordered_set addrs_; +}; + +} + +#endif diff --git a/tools/rtsp_server/xop/MediaSource.h b/tools/rtsp_server/xop/MediaSource.h new file mode 100644 index 0000000..7f9275a --- /dev/null +++ b/tools/rtsp_server/xop/MediaSource.h @@ -0,0 +1,53 @@ +// PHZ +// 2018-6-8 + +#ifndef XOP_MEDIA_SOURCE_H +#define XOP_MEDIA_SOURCE_H + +#include "media.h" +#include "rtp.h" +#include "Socket.h" +#include +#include +#include +#include +#include + +namespace xop +{ + +class MediaSource +{ +public: + using SendFrameCallback = std::function; + + MediaSource() {} + virtual ~MediaSource() {} + + virtual MediaType GetMediaType() const + { return media_type_; } + + virtual std::string GetMediaDescription(uint16_t port=0) = 0; + + virtual std::string GetAttribute() = 0; + + virtual bool HandleFrame(MediaChannelId channelId, AVFrame frame) = 0; + virtual void SetSendFrameCallback(const SendFrameCallback callback) + { send_frame_callback_ = callback; } + + virtual uint32_t GetPayloadType() const + { return payload_; } + + virtual uint32_t GetClockRate() const + { return clock_rate_; } + +protected: + MediaType media_type_ = NONE; + uint32_t payload_ = 0; + uint32_t clock_rate_ = 0; + SendFrameCallback send_frame_callback_; +}; + +} + +#endif diff --git a/tools/rtsp_server/xop/RtpConnection.cpp b/tools/rtsp_server/xop/RtpConnection.cpp new file mode 100644 index 0000000..0e9513d --- /dev/null +++ b/tools/rtsp_server/xop/RtpConnection.cpp @@ -0,0 +1,296 @@ +// PHZ +// 2018-9-30 + +#include "RtpConnection.h" +#include "RtspConnection.h" +#include "SocketUtil.h" + +using namespace std; +using namespace xop; + +RtpConnection::RtpConnection(std::weak_ptr rtsp_connection) + : rtsp_connection_(rtsp_connection) +{ + std::random_device rd; + + for(int chn=0; chnGetIp(); + rtsp_port_ = conn->GetPort(); +} + +RtpConnection::~RtpConnection() +{ + for(int chn=0; chn 0) { + SocketUtil::Close(rtpfd_[chn]); + } + + if(rtcpfd_[chn] > 0) { + SocketUtil::Close(rtcpfd_[chn]); + } + } +} + +int RtpConnection::GetId() const +{ + auto conn = rtsp_connection_.lock(); + if (!conn) { + return -1; + } + RtspConnection *rtspConn = (RtspConnection *)conn.get(); + return rtspConn->GetId(); +} + +bool RtpConnection::SetupRtpOverTcp(MediaChannelId channel_id, uint16_t rtp_channel, uint16_t rtcp_channel) +{ + auto conn = rtsp_connection_.lock(); + if (!conn) { + return false; + } + + media_channel_info_[channel_id].rtp_channel = rtp_channel; + media_channel_info_[channel_id].rtcp_channel = rtcp_channel; + rtpfd_[channel_id] = conn->GetSocket(); + rtcpfd_[channel_id] = conn->GetSocket(); + media_channel_info_[channel_id].is_setup = true; + transport_mode_ = RTP_OVER_TCP; + + return true; +} + +bool RtpConnection::SetupRtpOverUdp(MediaChannelId channel_id, uint16_t rtp_port, uint16_t rtcp_port) +{ + auto conn = rtsp_connection_.lock(); + if (!conn) { + return false; + } + + if(SocketUtil::GetPeerAddr(conn->GetSocket(), &peer_addr_) < 0) { + return false; + } + + media_channel_info_[channel_id].rtp_port = rtp_port; + media_channel_info_[channel_id].rtcp_port = rtcp_port; + + std::random_device rd; + for (int n = 0; n <= 10; n++) { + if (n == 10) { + return false; + } + + local_rtp_port_[channel_id] = rd() & 0xfffe; + local_rtcp_port_[channel_id] =local_rtp_port_[channel_id] + 1; + + rtpfd_[channel_id] = ::socket(AF_INET, SOCK_DGRAM, 0); + if(!SocketUtil::Bind(rtpfd_[channel_id], "0.0.0.0", local_rtp_port_[channel_id])) { + SocketUtil::Close(rtpfd_[channel_id]); + continue; + } + + rtcpfd_[channel_id] = ::socket(AF_INET, SOCK_DGRAM, 0); + if(!SocketUtil::Bind(rtcpfd_[channel_id], "0.0.0.0", local_rtcp_port_[channel_id])) { + SocketUtil::Close(rtpfd_[channel_id]); + SocketUtil::Close(rtcpfd_[channel_id]); + continue; + } + + break; + } + + SocketUtil::SetSendBufSize(rtpfd_[channel_id], 50*1024); + + peer_rtp_addr_[channel_id].sin_family = AF_INET; + peer_rtp_addr_[channel_id].sin_addr.s_addr = peer_addr_.sin_addr.s_addr; + peer_rtp_addr_[channel_id].sin_port = htons(media_channel_info_[channel_id].rtp_port); + + peer_rtcp_sddr_[channel_id].sin_family = AF_INET; + peer_rtcp_sddr_[channel_id].sin_addr.s_addr = peer_addr_.sin_addr.s_addr; + peer_rtcp_sddr_[channel_id].sin_port = htons(media_channel_info_[channel_id].rtcp_port); + + media_channel_info_[channel_id].is_setup = true; + transport_mode_ = RTP_OVER_UDP; + + return true; +} + +bool RtpConnection::SetupRtpOverMulticast(MediaChannelId channel_id, std::string ip, uint16_t port) +{ + std::random_device rd; + for (int n = 0; n <= 10; n++) { + if (n == 10) { + return false; + } + + local_rtp_port_[channel_id] = rd() & 0xfffe; + rtpfd_[channel_id] = ::socket(AF_INET, SOCK_DGRAM, 0); + if (!SocketUtil::Bind(rtpfd_[channel_id], "0.0.0.0", local_rtp_port_[channel_id])) { + SocketUtil::Close(rtpfd_[channel_id]); + continue; + } + + break; + } + + media_channel_info_[channel_id].rtp_port = port; + + peer_rtp_addr_[channel_id].sin_family = AF_INET; + peer_rtp_addr_[channel_id].sin_addr.s_addr = inet_addr(ip.c_str()); + peer_rtp_addr_[channel_id].sin_port = htons(port); + + media_channel_info_[channel_id].is_setup = true; + transport_mode_ = RTP_OVER_MULTICAST; + is_multicast_ = true; + return true; +} + +void RtpConnection::Play() +{ + for(int chn=0; chn(chrono::steady_clock::now()); + auto ts = time_point.time_since_epoch().count(); + for (int chn = 0; chntask_scheduler_->AddTriggerEvent([this, channel_id, pkt] { + this->SetFrameType(pkt.type); + this->SetRtpHeader(channel_id, pkt); + if((media_channel_info_[channel_id].is_play || media_channel_info_[channel_id].is_record) && has_key_frame_ ) { + if(transport_mode_ == RTP_OVER_TCP) { + SendRtpOverTcp(channel_id, pkt); + } + else { + SendRtpOverUdp(channel_id, pkt); + } + + //media_channel_info_[channel_id].octetCount += pkt.size; + //media_channel_info_[channel_id].packetCount += 1; + } + }); + + return ret ? 0 : -1; +} + +int RtpConnection::SendRtpOverTcp(MediaChannelId channel_id, RtpPacket pkt) +{ + auto conn = rtsp_connection_.lock(); + if (!conn) { + return -1; + } + + uint8_t* rtpPktPtr = pkt.data.get(); + rtpPktPtr[0] = '$'; + rtpPktPtr[1] = (char)media_channel_info_[channel_id].rtp_channel; + rtpPktPtr[2] = (char)(((pkt.size-4)&0xFF00)>>8); + rtpPktPtr[3] = (char)((pkt.size -4)&0xFF); + + conn->Send((char*)rtpPktPtr, pkt.size); + return pkt.size; +} + +int RtpConnection::SendRtpOverUdp(MediaChannelId channel_id, RtpPacket pkt) +{ + int ret = sendto(rtpfd_[channel_id], (const char*)pkt.data.get()+4, pkt.size-4, 0, + (struct sockaddr *)&(peer_rtp_addr_[channel_id]), sizeof(struct sockaddr_in)); + + if(ret < 0) { + Teardown(); + return -1; + } + + return ret; +} diff --git a/tools/rtsp_server/xop/RtpConnection.h b/tools/rtsp_server/xop/RtpConnection.h new file mode 100644 index 0000000..6a0962e --- /dev/null +++ b/tools/rtsp_server/xop/RtpConnection.h @@ -0,0 +1,114 @@ +// PHZ +// 2018-6-8 + +#ifndef XOP_RTP_CONNECTION_H +#define XOP_RTP_CONNECTION_H + +#include +#include +#include +#include +#include +#include "rtp.h" +#include "media.h" +#include "Socket.h" +#include "TcpConnection.h" + +namespace xop +{ + +class RtspConnection; + +class RtpConnection +{ +public: + RtpConnection(std::weak_ptr rtsp_connection); + virtual ~RtpConnection(); + + void SetClockRate(MediaChannelId channel_id, uint32_t clock_rate) + { media_channel_info_[channel_id].clock_rate = clock_rate; } + + void SetPayloadType(MediaChannelId channel_id, uint32_t payload) + { media_channel_info_[channel_id].rtp_header.payload = payload; } + + bool SetupRtpOverTcp(MediaChannelId channel_id, uint16_t rtp_channel, uint16_t rtcp_channel); + bool SetupRtpOverUdp(MediaChannelId channel_id, uint16_t rtp_port, uint16_t rtcp_port); + bool SetupRtpOverMulticast(MediaChannelId channel_id, std::string ip, uint16_t port); + + uint32_t GetRtpSessionId() const + { return (uint32_t)((size_t)(this)); } + + uint16_t GetRtpPort(MediaChannelId channel_id) const + { return local_rtp_port_[channel_id]; } + + uint16_t GetRtcpPort(MediaChannelId channel_id) const + { return local_rtcp_port_[channel_id]; } + + SOCKET GetRtpSocket(MediaChannelId channel_id) const + { return rtpfd_[channel_id]; } + + SOCKET GetRtcpSocket(MediaChannelId channel_id) const + { return rtcpfd_[channel_id]; } + + std::string GetIp() + { return rtsp_ip_; } + + uint16_t GetPort() + { return rtsp_port_; } + + bool IsMulticast() const + { return is_multicast_; } + + bool IsSetup(MediaChannelId channel_id) const + { return media_channel_info_[channel_id].is_setup; } + + std::string GetMulticastIp(MediaChannelId channel_id) const; + + void Play(); + void Record(); + void Teardown(); + + std::string GetRtpInfo(const std::string& rtsp_url); + int SendRtpPacket(MediaChannelId channel_id, RtpPacket pkt); + + bool IsClosed() const + { return is_closed_; } + + int GetId() const; + + bool HasKeyFrame() const + { return has_key_frame_; } + +private: + friend class RtspConnection; + friend class MediaSession; + void SetFrameType(uint8_t frameType = 0); + void SetRtpHeader(MediaChannelId channel_id, RtpPacket pkt); + int SendRtpOverTcp(MediaChannelId channel_id, RtpPacket pkt); + int SendRtpOverUdp(MediaChannelId channel_id, RtpPacket pkt); + + std::weak_ptr rtsp_connection_; + std::string rtsp_ip_; + uint16_t rtsp_port_; + + TransportMode transport_mode_; + bool is_multicast_ = false; + + bool is_closed_ = false; + bool has_key_frame_ = false; + + uint8_t frame_type_ = 0; + uint16_t local_rtp_port_[MAX_MEDIA_CHANNEL]; + uint16_t local_rtcp_port_[MAX_MEDIA_CHANNEL]; + SOCKET rtpfd_[MAX_MEDIA_CHANNEL]; + SOCKET rtcpfd_[MAX_MEDIA_CHANNEL]; + + struct sockaddr_in peer_addr_; + struct sockaddr_in peer_rtp_addr_[MAX_MEDIA_CHANNEL]; + struct sockaddr_in peer_rtcp_sddr_[MAX_MEDIA_CHANNEL]; + MediaChannelInfo media_channel_info_[MAX_MEDIA_CHANNEL]; +}; + +} + +#endif diff --git a/tools/rtsp_server/xop/RtspConnection.cpp b/tools/rtsp_server/xop/RtspConnection.cpp new file mode 100644 index 0000000..d77c23f --- /dev/null +++ b/tools/rtsp_server/xop/RtspConnection.cpp @@ -0,0 +1,534 @@ +// PHZ +// 2018-6-10 + +#include "RtspConnection.h" +#include "RtspServer.h" +#include "MediaSession.h" +#include "MediaSource.h" +#include "SocketUtil.h" + +#define USER_AGENT "-_-" +#define RTSP_DEBUG 0 +#define MAX_RTSP_MESSAGE_SIZE 2048 + +using namespace xop; +using namespace std; + +RtspConnection::RtspConnection(std::shared_ptr rtsp, TaskScheduler *task_scheduler, SOCKET sockfd) + : TcpConnection(task_scheduler, sockfd) + , rtsp_(rtsp) + , task_scheduler_(task_scheduler) + , rtp_channel_(new Channel(sockfd)) + , rtsp_request_(new RtspRequest) + , rtsp_response_(new RtspResponse) +{ + this->SetReadCallback([this](std::shared_ptr conn, xop::BufferReader& buffer) { + return this->OnRead(buffer); + }); + + this->SetCloseCallback([this](std::shared_ptr conn) { + this->OnClose(); + }); + + alive_count_ = 1; + + rtp_channel_->SetReadCallback([this]() { this->HandleRead(); }); + rtp_channel_->SetWriteCallback([this]() { this->HandleWrite(); }); + rtp_channel_->SetCloseCallback([this]() { this->HandleClose(); }); + rtp_channel_->SetErrorCallback([this]() { this->HandleError(); }); + + for(int chn=0; chnhas_auth_info_) { + has_auth_ = false; + auth_info_.reset(new DigestAuthentication(rtsp->realm_, rtsp->username_, rtsp->password_)); + } +} + +RtspConnection::~RtspConnection() +{ + +} + +bool RtspConnection::OnRead(BufferReader& buffer) +{ + KeepAlive(); + + int size = buffer.ReadableBytes(); + if (size <= 0) { + return false; //close + } + + if (conn_mode_ == RTSP_SERVER) { + if (!HandleRtspRequest(buffer)){ + return false; + } + } + else if (conn_mode_ == RTSP_PUSHER) { + if (!HandleRtspResponse(buffer)) { + return false; + } + } + + if (buffer.ReadableBytes() > MAX_RTSP_MESSAGE_SIZE) { + buffer.RetrieveAll(); + } + + return true; +} + +void RtspConnection::OnClose() +{ + if(session_id_ != 0) { + auto rtsp = rtsp_.lock(); + if (rtsp) { + MediaSession::Ptr media_session = rtsp->LookMediaSession(session_id_); + if (media_session) { + media_session->RemoveClient(this->GetSocket()); + } + } + } + + for(int chn=0; chnIsNoneEvent()) { + task_scheduler_->RemoveChannel(rtcp_channels_[chn]); + } + } +} + +bool RtspConnection::HandleRtspRequest(BufferReader& buffer) +{ +#if RTSP_DEBUG + string str(buffer.Peek(), buffer.ReadableBytes()); + if (str.find("rtsp") != string::npos || str.find("RTSP") != string::npos) + { + std::cout << str << std::endl; + } +#endif + + if (rtsp_request_->ParseRequest(&buffer)) { + RtspRequest::Method method = rtsp_request_->GetMethod(); + if(method == RtspRequest::RTCP) { + HandleRtcp(buffer); + return true; + } + else if(!rtsp_request_->GotAll()) { + return true; + } + + switch (method) + { + case RtspRequest::OPTIONS: + HandleCmdOption(); + break; + case RtspRequest::DESCRIBE: + HandleCmdDescribe(); + break; + case RtspRequest::SETUP: + HandleCmdSetup(); + break; + case RtspRequest::PLAY: + HandleCmdPlay(); + break; + case RtspRequest::TEARDOWN: + HandleCmdTeardown(); + break; + case RtspRequest::GET_PARAMETER: + HandleCmdGetParamter(); + break; + default: + break; + } + + if (rtsp_request_->GotAll()) { + rtsp_request_->Reset(); + } + } + else { + return false; + } + + return true; +} + +bool RtspConnection::HandleRtspResponse(BufferReader& buffer) +{ +#if RTSP_DEBUG + string str(buffer.Peek(), buffer.ReadableBytes()); + if (str.find("rtsp") != string::npos || str.find("RTSP") != string::npos) { + cout << str << endl; + } +#endif + + if (rtsp_response_->ParseResponse(&buffer)) { + RtspResponse::Method method = rtsp_response_->GetMethod(); + switch (method) + { + case RtspResponse::OPTIONS: + if (conn_mode_ == RTSP_PUSHER) { + SendAnnounce(); + } + break; + case RtspResponse::ANNOUNCE: + case RtspResponse::DESCRIBE: + SendSetup(); + break; + case RtspResponse::SETUP: + SendSetup(); + break; + case RtspResponse::RECORD: + HandleRecord(); + break; + default: + break; + } + } + else { + return false; + } + + return true; +} + +void RtspConnection::SendRtspMessage(std::shared_ptr buf, uint32_t size) +{ +#if RTSP_DEBUG + cout << buf.get() << endl; +#endif + + this->Send(buf, size); + return; +} + +void RtspConnection::HandleRtcp(BufferReader& buffer) +{ + char *peek = buffer.Peek(); + if(peek[0] == '$' && buffer.ReadableBytes() > 4) { + uint32_t pkt_size = peek[2]<<8 | peek[3]; + if(pkt_size +4 >= buffer.ReadableBytes()) { + buffer.Retrieve(pkt_size +4); + } + } +} + +void RtspConnection::HandleRtcp(SOCKET sockfd) +{ + char buf[1024] = {0}; + if(recv(sockfd, buf, 1024, 0) > 0) { + KeepAlive(); + } +} + +void RtspConnection::HandleCmdOption() +{ + std::shared_ptr res(new char[2048], std::default_delete()); + int size = rtsp_request_->BuildOptionRes(res.get(), 2048); + this->SendRtspMessage(res, size); +} + +void RtspConnection::HandleCmdDescribe() +{ + if (auth_info_!=nullptr && !HandleAuthentication()) { + return; + } + + if (rtp_conn_ == nullptr) { + rtp_conn_.reset(new RtpConnection(shared_from_this())); + } + + int size = 0; + std::shared_ptr res(new char[4096], std::default_delete()); + MediaSession::Ptr media_session = nullptr; + + auto rtsp = rtsp_.lock(); + if (rtsp) { + media_session = rtsp->LookMediaSession(rtsp_request_->GetRtspUrlSuffix()); + } + + if(!rtsp || !media_session) { + size = rtsp_request_->BuildNotFoundRes(res.get(), 4096); + } + else { + session_id_ = media_session->GetMediaSessionId(); + media_session->AddClient(this->GetSocket(), rtp_conn_); + + for(int chn=0; chnGetMediaSource((MediaChannelId)chn); + if(source != nullptr) { + rtp_conn_->SetClockRate((MediaChannelId)chn, source->GetClockRate()); + rtp_conn_->SetPayloadType((MediaChannelId)chn, source->GetPayloadType()); + } + } + + std::string sdp = media_session->GetSdpMessage(SocketUtil::GetSocketIp(this->GetSocket()), rtsp->GetVersion()); + if(sdp == "") { + size = rtsp_request_->BuildServerErrorRes(res.get(), 4096); + } + else { + size = rtsp_request_->BuildDescribeRes(res.get(), 4096, sdp.c_str()); + } + } + + SendRtspMessage(res, size); + return ; +} + +void RtspConnection::HandleCmdSetup() +{ + if (auth_info_ != nullptr && !HandleAuthentication()) { + return; + } + + int size = 0; + std::shared_ptr res(new char[4096], std::default_delete()); + MediaChannelId channel_id = rtsp_request_->GetChannelId(); + MediaSession::Ptr media_session = nullptr; + + auto rtsp = rtsp_.lock(); + if (rtsp) { + media_session = rtsp->LookMediaSession(session_id_); + } + + if(!rtsp || !media_session) { + goto server_error; + } + + if(media_session->IsMulticast()) { + std::string multicast_ip = media_session->GetMulticastIp(); + if(rtsp_request_->GetTransportMode() == RTP_OVER_MULTICAST) { + uint16_t port = media_session->GetMulticastPort(channel_id); + uint16_t session_id = rtp_conn_->GetRtpSessionId(); + if (!rtp_conn_->SetupRtpOverMulticast(channel_id, multicast_ip.c_str(), port)) { + goto server_error; + } + + size = rtsp_request_->BuildSetupMulticastRes(res.get(), 4096, multicast_ip.c_str(), port, session_id); + } + else { + goto transport_unsupport; + } + } + else { + if(rtsp_request_->GetTransportMode() == RTP_OVER_TCP) { + uint16_t rtp_channel = rtsp_request_->GetRtpChannel(); + uint16_t rtcp_channel = rtsp_request_->GetRtcpChannel(); + uint16_t session_id = rtp_conn_->GetRtpSessionId(); + + rtp_conn_->SetupRtpOverTcp(channel_id, rtp_channel, rtcp_channel); + size = rtsp_request_->BuildSetupTcpRes(res.get(), 4096, rtp_channel, rtcp_channel, session_id); + } + else if(rtsp_request_->GetTransportMode() == RTP_OVER_UDP) { + uint16_t peer_rtp_port = rtsp_request_->GetRtpPort(); + uint16_t peer_rtcp_port = rtsp_request_->GetRtcpPort(); + uint16_t session_id = rtp_conn_->GetRtpSessionId(); + + if(rtp_conn_->SetupRtpOverUdp(channel_id, peer_rtp_port, peer_rtcp_port)) { + SOCKET rtcp_fd = rtp_conn_->GetRtcpSocket(channel_id); + rtcp_channels_[channel_id].reset(new Channel(rtcp_fd)); + rtcp_channels_[channel_id]->SetReadCallback([rtcp_fd, this]() { this->HandleRtcp(rtcp_fd); }); + rtcp_channels_[channel_id]->EnableReading(); + task_scheduler_->UpdateChannel(rtcp_channels_[channel_id]); + } + else { + goto server_error; + } + + uint16_t serRtpPort = rtp_conn_->GetRtpPort(channel_id); + uint16_t serRtcpPort = rtp_conn_->GetRtcpPort(channel_id); + size = rtsp_request_->BuildSetupUdpRes(res.get(), 4096, serRtpPort, serRtcpPort, session_id); + } + else { + goto transport_unsupport; + } + } + + SendRtspMessage(res, size); + return ; + +transport_unsupport: + size = rtsp_request_->BuildUnsupportedRes(res.get(), 4096); + SendRtspMessage(res, size); + return ; + +server_error: + size = rtsp_request_->BuildServerErrorRes(res.get(), 4096); + SendRtspMessage(res, size); + return ; +} + +void RtspConnection::HandleCmdPlay() +{ + if (auth_info_ != nullptr) { + if (!HandleAuthentication()) { + return; + } + } + + if (rtp_conn_ == nullptr) { + return; + } + + conn_state_ = START_PLAY; + rtp_conn_->Play(); + + uint16_t session_id = rtp_conn_->GetRtpSessionId(); + std::shared_ptr res(new char[2048], std::default_delete()); + + int size = rtsp_request_->BuildPlayRes(res.get(), 2048, nullptr, session_id); + SendRtspMessage(res, size); +} + +void RtspConnection::HandleCmdTeardown() +{ + if (rtp_conn_ == nullptr) { + return; + } + + rtp_conn_->Teardown(); + + uint16_t session_id = rtp_conn_->GetRtpSessionId(); + std::shared_ptr res(new char[2048], std::default_delete()); + int size = rtsp_request_->BuildTeardownRes(res.get(), 2048, session_id); + SendRtspMessage(res, size); + + //HandleClose(); +} + +void RtspConnection::HandleCmdGetParamter() +{ + if (rtp_conn_ == nullptr) { + return; + } + + uint16_t session_id = rtp_conn_->GetRtpSessionId(); + std::shared_ptr res(new char[2048], std::default_delete()); + int size = rtsp_request_->BuildGetParamterRes(res.get(), 2048, session_id); + SendRtspMessage(res, size); +} + +bool RtspConnection::HandleAuthentication() +{ + if (auth_info_ != nullptr && !has_auth_) { + std::string cmd = rtsp_request_->MethodToString[rtsp_request_->GetMethod()]; + std::string url = rtsp_request_->GetRtspUrl(); + + if (_nonce.size() > 0 && (auth_info_->GetResponse(_nonce, cmd, url) == rtsp_request_->GetAuthResponse())) { + _nonce.clear(); + has_auth_ = true; + } + else { + std::shared_ptr res(new char[4096], std::default_delete()); + _nonce = auth_info_->GetNonce(); + int size = rtsp_request_->BuildUnauthorizedRes(res.get(), 4096, auth_info_->GetRealm().c_str(), _nonce.c_str()); + SendRtspMessage(res, size); + return false; + } + } + + return true; +} + +void RtspConnection::SendOptions(ConnectionMode mode) +{ + if (rtp_conn_ == nullptr) { + rtp_conn_.reset(new RtpConnection(shared_from_this())); + } + + auto rtsp = rtsp_.lock(); + if (!rtsp) { + HandleClose(); + return; + } + + conn_mode_ = mode; + rtsp_response_->SetUserAgent(USER_AGENT); + rtsp_response_->SetRtspUrl(rtsp->GetRtspUrl().c_str()); + + std::shared_ptr req(new char[2048], std::default_delete()); + int size = rtsp_response_->BuildOptionReq(req.get(), 2048); + SendRtspMessage(req, size); +} + +void RtspConnection::SendAnnounce() +{ + MediaSession::Ptr media_session = nullptr; + + auto rtsp = rtsp_.lock(); + if (rtsp) { + media_session = rtsp->LookMediaSession(1); + } + + if (!rtsp || !media_session) { + HandleClose(); + return; + } + else { + session_id_ = media_session->GetMediaSessionId(); + media_session->AddClient(this->GetSocket(), rtp_conn_); + + for (int chn = 0; chn<2; chn++) { + MediaSource* source = media_session->GetMediaSource((MediaChannelId)chn); + if (source != nullptr) { + rtp_conn_->SetClockRate((MediaChannelId)chn, source->GetClockRate()); + rtp_conn_->SetPayloadType((MediaChannelId)chn, source->GetPayloadType()); + } + } + } + + std::string sdp = media_session->GetSdpMessage(SocketUtil::GetSocketIp(this->GetSocket()), rtsp->GetVersion()); + if (sdp == "") { + HandleClose(); + return; + } + + std::shared_ptr req(new char[4096], std::default_delete()); + int size = rtsp_response_->BuildAnnounceReq(req.get(), 4096, sdp.c_str()); + SendRtspMessage(req, size); +} + +void RtspConnection::SendDescribe() +{ + std::shared_ptr req(new char[2048], std::default_delete()); + int size = rtsp_response_->BuildDescribeReq(req.get(), 2048); + SendRtspMessage(req, size); +} + +void RtspConnection::SendSetup() +{ + int size = 0; + std::shared_ptr buf(new char[2048], std::default_delete()); + MediaSession::Ptr media_session = nullptr; + + auto rtsp = rtsp_.lock(); + if (rtsp) { + media_session = rtsp->LookMediaSession(session_id_); + } + + if (!rtsp || !media_session) { + HandleClose(); + return; + } + + if (media_session->GetMediaSource(channel_0) && !rtp_conn_->IsSetup(channel_0)) { + rtp_conn_->SetupRtpOverTcp(channel_0, 0, 1); + size = rtsp_response_->BuildSetupTcpReq(buf.get(), 2048, channel_0); + } + else if (media_session->GetMediaSource(channel_1) && !rtp_conn_->IsSetup(channel_1)) { + rtp_conn_->SetupRtpOverTcp(channel_1, 2, 3); + size = rtsp_response_->BuildSetupTcpReq(buf.get(), 2048, channel_1); + } + else { + size = rtsp_response_->BuildRecordReq(buf.get(), 2048); + } + + SendRtspMessage(buf, size); +} + +void RtspConnection::HandleRecord() +{ + conn_state_ = START_PUSH; + rtp_conn_->Record(); +} diff --git a/tools/rtsp_server/xop/RtspConnection.h b/tools/rtsp_server/xop/RtspConnection.h new file mode 100644 index 0000000..7b0ecc3 --- /dev/null +++ b/tools/rtsp_server/xop/RtspConnection.h @@ -0,0 +1,134 @@ +// PHZ +// 2018-6-8 + +#ifndef _RTSP_CONNECTION_H +#define _RTSP_CONNECTION_H + +#include "EventLoop.h" +#include "TcpConnection.h" +#include "RtpConnection.h" +#include "RtspMessage.h" +#include "DigestAuthentication.h" +#include "rtsp.h" +#include +#include +#include +#include +#include + +namespace xop +{ + +class RtspServer; +class MediaSession; + +class RtspConnection : public TcpConnection +{ +public: + using CloseCallback = std::function; + + enum ConnectionMode + { + RTSP_SERVER, + RTSP_PUSHER, + //RTSP_CLIENT, + }; + + enum ConnectionState + { + START_CONNECT, + START_PLAY, + START_PUSH + }; + + RtspConnection() = delete; + RtspConnection(std::shared_ptr rtsp_server, TaskScheduler *task_scheduler, SOCKET sockfd); + virtual ~RtspConnection(); + + MediaSessionId GetMediaSessionId() + { return session_id_; } + + TaskScheduler *GetTaskScheduler() const + { return task_scheduler_; } + + void KeepAlive() + { alive_count_++; } + + bool IsAlive() const + { + if (IsClosed()) { + return false; + } + + if(rtp_conn_ != nullptr) { + if (rtp_conn_->IsMulticast()) { + return true; + } + } + + return (alive_count_ > 0); + } + + void ResetAliveCount() + { alive_count_ = 0; } + + int GetId() const + { return task_scheduler_->GetId(); } + + bool IsPlay() const + { return conn_state_ == START_PLAY; } + + bool IsRecord() const + { return conn_state_ == START_PUSH; } + +private: + friend class RtpConnection; + friend class MediaSession; + friend class RtspServer; + friend class RtspPusher; + + bool OnRead(BufferReader& buffer); + void OnClose(); + void HandleRtcp(SOCKET sockfd); + void HandleRtcp(BufferReader& buffer); + bool HandleRtspRequest(BufferReader& buffer); + bool HandleRtspResponse(BufferReader& buffer); + + void SendRtspMessage(std::shared_ptr buf, uint32_t size); + + void HandleCmdOption(); + void HandleCmdDescribe(); + void HandleCmdSetup(); + void HandleCmdPlay(); + void HandleCmdTeardown(); + void HandleCmdGetParamter(); + bool HandleAuthentication(); + + void SendOptions(ConnectionMode mode= RTSP_SERVER); + void SendDescribe(); + void SendAnnounce(); + void SendSetup(); + void HandleRecord(); + + std::atomic_int alive_count_; + std::weak_ptr rtsp_; + xop::TaskScheduler *task_scheduler_ = nullptr; + + ConnectionMode conn_mode_ = RTSP_SERVER; + ConnectionState conn_state_ = START_CONNECT; + MediaSessionId session_id_ = 0; + + bool has_auth_ = true; + std::string _nonce; + std::unique_ptr auth_info_; + + std::shared_ptr rtp_channel_; + std::shared_ptr rtcp_channels_[MAX_MEDIA_CHANNEL]; + std::unique_ptr rtsp_request_; + std::unique_ptr rtsp_response_; + std::shared_ptr rtp_conn_; +}; + +} + +#endif diff --git a/tools/rtsp_server/xop/RtspMessage.cpp b/tools/rtsp_server/xop/RtspMessage.cpp new file mode 100644 index 0000000..e675c89 --- /dev/null +++ b/tools/rtsp_server/xop/RtspMessage.cpp @@ -0,0 +1,677 @@ +// PHZ +// 2018-5-16 + +#if defined(WIN32) || defined(_WIN32) +#ifndef _CRT_SECURE_NO_WARNINGS +#define _CRT_SECURE_NO_WARNINGS +#endif +#endif + +#include "RtspMessage.h" +#include "media.h" + +using namespace std; +using namespace xop; + +bool RtspRequest::ParseRequest(BufferReader *buffer) +{ + if(buffer->Peek()[0] == '$') { + method_ = RTCP; + return true; + } + + bool ret = true; + while(1) { + if(state_ == kParseRequestLine) { + const char* firstCrlf = buffer->FindFirstCrlf(); + if(firstCrlf != nullptr) + { + ret = ParseRequestLine(buffer->Peek(), firstCrlf); + buffer->RetrieveUntil(firstCrlf + 2); + } + + if (state_ == kParseHeadersLine) { + continue; + } + else { + break; + } + } + else if(state_ == kParseHeadersLine) { + const char* lastCrlf = buffer->FindLastCrlf(); + if(lastCrlf != nullptr) { + ret = ParseHeadersLine(buffer->Peek(), lastCrlf); + buffer->RetrieveUntil(lastCrlf + 2); + } + break; + } + else if(state_ == kGotAll) { + buffer->RetrieveAll(); + return true; + } + } + + return ret; +} + +bool RtspRequest::ParseRequestLine(const char* begin, const char* end) +{ + string message(begin, end); + char method[64] = {0}; + char url[512] = {0}; + char version[64] = {0}; + + if(sscanf(message.c_str(), "%s %s %s", method, url, version) != 3) { + return true; + } + + string method_str(method); + if(method_str == "OPTIONS") { + method_ = OPTIONS; + } + else if(method_str == "DESCRIBE") { + method_ = DESCRIBE; + } + else if(method_str == "SETUP") { + method_ = SETUP; + } + else if(method_str == "PLAY") { + method_ = PLAY; + } + else if(method_str == "TEARDOWN") { + method_ = TEARDOWN; + } + else if(method_str == "GET_PARAMETER") { + method_ = GET_PARAMETER; + } + else { + method_ = NONE; + return false; + } + + if(strncmp(url, "rtsp://", 7) != 0) { + return false; + } + + // parse url + uint16_t port = 0; + char ip[64] = {0}; + char suffix[64] = {0}; + + if(sscanf(url+7, "%[^:]:%hu/%s", ip, &port, suffix) == 3) { + + } + else if(sscanf(url+7, "%[^/]/%s", ip, suffix) == 2) { + port = 554; + } + else { + return false; + } + + request_line_param_.emplace("url", make_pair(string(url), 0)); + request_line_param_.emplace("url_ip", make_pair(string(ip), 0)); + request_line_param_.emplace("url_port", make_pair("", (uint32_t)port)); + request_line_param_.emplace("url_suffix", make_pair(string(suffix), 0)); + request_line_param_.emplace("version", make_pair(string(version), 0)); + request_line_param_.emplace("method", make_pair(move(method_str), 0)); + + state_ = kParseHeadersLine; + return true; +} + +bool RtspRequest::ParseHeadersLine(const char* begin, const char* end) +{ + string message(begin, end); + if(!ParseCSeq(message)) { + if (header_line_param_.find("cseq") == header_line_param_.end()) { + return false; + } + } + + if (method_ == DESCRIBE || method_ == SETUP || method_ == PLAY) { + ParseAuthorization(message); + } + + if(method_ == OPTIONS) { + state_ = kGotAll; + return true; + } + + if(method_ == DESCRIBE) { + if(ParseAccept(message)) { + state_ = kGotAll; + } + return true; + } + + if(method_ == SETUP) { + if(ParseTransport(message)) { + ParseMediaChannel(message); + state_ = kGotAll; + } + + return true; + } + + if(method_ == PLAY) { + if(ParseSessionId(message)) { + state_ = kGotAll; + } + return true; + } + + if(method_ == TEARDOWN) { + state_ = kGotAll; + return true; + } + + if(method_ == GET_PARAMETER) { + state_ = kGotAll; + return true; + } + + return true; +} + +bool RtspRequest::ParseCSeq(std::string& message) +{ + std::size_t pos = message.find("CSeq"); + if (pos != std::string::npos) { + uint32_t cseq = 0; + sscanf(message.c_str()+pos, "%*[^:]: %u", &cseq); + header_line_param_.emplace("cseq", make_pair("", cseq)); + return true; + } + + return false; +} + +bool RtspRequest::ParseAccept(std::string& message) +{ + if ((message.rfind("Accept")==std::string::npos) + || (message.rfind("sdp")==std::string::npos)) { + return false; + } + + return true; +} + +bool RtspRequest::ParseTransport(std::string& message) +{ + std::size_t pos = message.find("Transport"); + if(pos != std::string::npos) { + if((pos=message.find("RTP/AVP/TCP")) != std::string::npos) { + transport_ = RTP_OVER_TCP; + uint16_t rtpChannel = 0, rtcpChannel = 0; + if (sscanf(message.c_str() + pos, "%*[^;];%*[^;];%*[^=]=%hu-%hu", &rtpChannel, &rtcpChannel) != 2) { + return false; + } + header_line_param_.emplace("rtp_channel", make_pair("", rtpChannel)); + header_line_param_.emplace("rtcp_channel", make_pair("", rtcpChannel)); + } + else if((pos=message.find("RTP/AVP")) != std::string::npos) { + uint16_t rtp_port = 0, rtcpPort = 0; + if(((message.find("unicast", pos)) != std::string::npos)) { + transport_ = RTP_OVER_UDP; + if(sscanf(message.c_str()+pos, "%*[^;];%*[^;];%*[^=]=%hu-%hu", + &rtp_port, &rtcpPort) != 2) + { + return false; + } + + } + else if((message.find("multicast", pos)) != std::string::npos) { + transport_ = RTP_OVER_MULTICAST; + } + else { + return false; + } + + header_line_param_.emplace("rtp_port", make_pair("", rtp_port)); + header_line_param_.emplace("rtcp_port", make_pair("", rtcpPort)); + } + else { + return false; + } + + return true; + } + + return false; +} + +bool RtspRequest::ParseSessionId(std::string& message) +{ + std::size_t pos = message.find("Session"); + if (pos != std::string::npos) { + uint32_t session_id = 0; + if (sscanf(message.c_str() + pos, "%*[^:]: %u", &session_id) != 1) { + return false; + } + return true; + } + + return false; +} + +bool RtspRequest::ParseMediaChannel(std::string& message) +{ + channel_id_ = channel_0; + + auto iter = request_line_param_.find("url"); + if(iter != request_line_param_.end()) { + std::size_t pos = iter->second.first.find("track1"); + if (pos != std::string::npos) { + channel_id_ = channel_1; + } + } + + return true; +} + +bool RtspRequest::ParseAuthorization(std::string& message) +{ + std::size_t pos = message.find("Authorization"); + if (pos != std::string::npos) { + if ((pos = message.find("response=")) != std::string::npos) { + auth_response_ = message.substr(pos + 10, 32); + if (auth_response_.size() == 32) { + return true; + } + } + } + + auth_response_.clear(); + return false; +} + +uint32_t RtspRequest::GetCSeq() const +{ + uint32_t cseq = 0; + auto iter = header_line_param_.find("cseq"); + if(iter != header_line_param_.end()) { + cseq = iter->second.second; + } + + return cseq; +} + +std::string RtspRequest::GetIp() const +{ + auto iter = request_line_param_.find("url_ip"); + if(iter != request_line_param_.end()) { + return iter->second.first; + } + + return ""; +} + +std::string RtspRequest::GetRtspUrl() const +{ + auto iter = request_line_param_.find("url"); + if(iter != request_line_param_.end()) { + return iter->second.first; + } + + return ""; +} + +std::string RtspRequest::GetRtspUrlSuffix() const +{ + auto iter = request_line_param_.find("url_suffix"); + if(iter != request_line_param_.end()) { + return iter->second.first; + } + + return ""; +} + +std::string RtspRequest::GetAuthResponse() const +{ + return auth_response_; +} + +uint8_t RtspRequest::GetRtpChannel() const +{ + auto iter = header_line_param_.find("rtp_channel"); + if(iter != header_line_param_.end()) { + return iter->second.second; + } + + return 0; +} + +uint8_t RtspRequest::GetRtcpChannel() const +{ + auto iter = header_line_param_.find("rtcp_channel"); + if(iter != header_line_param_.end()) { + return iter->second.second; + } + + return 0; +} + +uint16_t RtspRequest::GetRtpPort() const +{ + auto iter = header_line_param_.find("rtp_port"); + if(iter != header_line_param_.end()) { + return iter->second.second; + } + + return 0; +} + +uint16_t RtspRequest::GetRtcpPort() const +{ + auto iter = header_line_param_.find("rtcp_port"); + if(iter != header_line_param_.end()) { + return iter->second.second; + } + + return 0; +} + +int RtspRequest::BuildOptionRes(const char* buf, int buf_size) +{ + memset((void*)buf, 0, buf_size); + snprintf((char*)buf, buf_size, + "RTSP/1.0 200 OK\r\n" + "CSeq: %u\r\n" + "Public: OPTIONS, DESCRIBE, SETUP, TEARDOWN, PLAY\r\n" + "\r\n", + this->GetCSeq()); + + return (int)strlen(buf); +} + +int RtspRequest::BuildDescribeRes(const char* buf, int buf_size, const char* sdp) +{ + memset((void*)buf, 0, buf_size); + snprintf((char*)buf, buf_size, + "RTSP/1.0 200 OK\r\n" + "CSeq: %u\r\n" + "Content-Length: %d\r\n" + "Content-Type: application/sdp\r\n" + "\r\n" + "%s", + this->GetCSeq(), + (int)strlen(sdp), + sdp); + + return (int)strlen(buf); +} + +int RtspRequest::BuildSetupMulticastRes(const char* buf, int buf_size, const char* multicast_ip, uint16_t port, uint32_t session_id) +{ + memset((void*)buf, 0, buf_size); + snprintf((char*)buf, buf_size, + "RTSP/1.0 200 OK\r\n" + "CSeq: %u\r\n" + "Transport: RTP/AVP;multicast;destination=%s;source=%s;port=%u-0;ttl=255\r\n" + "Session: %u\r\n" + "\r\n", + this->GetCSeq(), + multicast_ip, + this->GetIp().c_str(), + port, + session_id); + + return (int)strlen(buf); +} + +int RtspRequest::BuildSetupUdpRes(const char* buf, int buf_size, uint16_t rtp_chn, uint16_t rtcp_chn, uint32_t session_id) +{ + memset((void*)buf, 0, buf_size); + snprintf((char*)buf, buf_size, + "RTSP/1.0 200 OK\r\n" + "CSeq: %u\r\n" + "Transport: RTP/AVP;unicast;client_port=%hu-%hu;server_port=%hu-%hu\r\n" + "Session: %u\r\n" + "\r\n", + this->GetCSeq(), + this->GetRtpPort(), + this->GetRtcpPort(), + rtp_chn, + rtcp_chn, + session_id); + + return (int)strlen(buf); +} + +int RtspRequest::BuildSetupTcpRes(const char* buf, int buf_size, uint16_t rtp_chn, uint16_t rtcp_chn, uint32_t session_id) +{ + memset((void*)buf, 0, buf_size); + snprintf((char*)buf, buf_size, + "RTSP/1.0 200 OK\r\n" + "CSeq: %u\r\n" + "Transport: RTP/AVP/TCP;unicast;interleaved=%d-%d\r\n" + "Session: %u\r\n" + "\r\n", + this->GetCSeq(), + rtp_chn, rtcp_chn, + session_id); + + return (int)strlen(buf); +} + +int RtspRequest::BuildPlayRes(const char* buf, int buf_size, const char* rtpInfo, uint32_t session_id) +{ + memset((void*)buf, 0, buf_size); + snprintf((char*)buf, buf_size, + "RTSP/1.0 200 OK\r\n" + "CSeq: %d\r\n" + "Range: npt=0.000-\r\n" + "Session: %u; timeout=60\r\n", + this->GetCSeq(), + session_id); + + if (rtpInfo != nullptr) { + snprintf((char*)buf + strlen(buf), buf_size - strlen(buf), "%s\r\n", rtpInfo); + } + + snprintf((char*)buf + strlen(buf), buf_size - strlen(buf), "\r\n"); + return (int)strlen(buf); +} + +int RtspRequest::BuildTeardownRes(const char* buf, int buf_size, uint32_t session_id) +{ + memset((void*)buf, 0, buf_size); + snprintf((char*)buf, buf_size, + "RTSP/1.0 200 OK\r\n" + "CSeq: %d\r\n" + "Session: %u\r\n" + "\r\n", + this->GetCSeq(), + session_id); + + return (int)strlen(buf); +} + +int RtspRequest::BuildGetParamterRes(const char* buf, int buf_size, uint32_t session_id) +{ + memset((void*)buf, 0, buf_size); + snprintf((char*)buf, buf_size, + "RTSP/1.0 200 OK\r\n" + "CSeq: %d\r\n" + "Session: %u\r\n" + "\r\n", + this->GetCSeq(), + session_id); + + return (int)strlen(buf); +} + +int RtspRequest::BuildNotFoundRes(const char* buf, int buf_size) +{ + memset((void*)buf, 0, buf_size); + snprintf((char*)buf, buf_size, + "RTSP/1.0 404 Stream Not Found\r\n" + "CSeq: %u\r\n" + "\r\n", + this->GetCSeq()); + + return (int)strlen(buf); +} + +int RtspRequest::BuildServerErrorRes(const char* buf, int buf_size) +{ + memset((void*)buf, 0, buf_size); + snprintf((char*)buf, buf_size, + "RTSP/1.0 500 Internal Server Error\r\n" + "CSeq: %u\r\n" + "\r\n", + this->GetCSeq()); + + return (int)strlen(buf); +} + +int RtspRequest::BuildUnsupportedRes(const char* buf, int buf_size) +{ + memset((void*)buf, 0, buf_size); + snprintf((char*)buf, buf_size, + "RTSP/1.0 461 Unsupported transport\r\n" + "CSeq: %d\r\n" + "\r\n", + this->GetCSeq()); + + return (int)strlen(buf); +} + +int RtspRequest::BuildUnauthorizedRes(const char* buf, int buf_size, const char* realm, const char* nonce) +{ + memset((void*)buf, 0, buf_size); + snprintf((char*)buf, buf_size, + "RTSP/1.0 401 Unauthorized\r\n" + "CSeq: %d\r\n" + "WWW-Authenticate: Digest realm=\"%s\", nonce=\"%s\"\r\n" + "\r\n", + this->GetCSeq(), + realm, + nonce); + + return (int)strlen(buf); +} + +bool RtspResponse::ParseResponse(xop::BufferReader *buffer) +{ + if (strstr(buffer->Peek(), "\r\n\r\n") != NULL) { + if (strstr(buffer->Peek(), "OK") == NULL) { + return false; + } + + char* ptr = strstr(buffer->Peek(), "Session"); + if (ptr != NULL) { + char session_id[50] = {0}; + if (sscanf(ptr, "%*[^:]: %s", session_id) == 1) + session_ = session_id; + } + + cseq_++; + buffer->RetrieveUntil("\r\n\r\n"); + } + + return true; +} + +int RtspResponse::BuildOptionReq(const char* buf, int buf_size) +{ + memset((void*)buf, 0, buf_size); + snprintf((char*)buf, buf_size, + "OPTIONS %s RTSP/1.0\r\n" + "CSeq: %u\r\n" + "User-Agent: %s\r\n" + "\r\n", + rtsp_url_.c_str(), + this->GetCSeq() + 1, + user_agent_.c_str()); + + method_ = OPTIONS; + return (int)strlen(buf); +} + +int RtspResponse::BuildAnnounceReq(const char* buf, int buf_size, const char *sdp) +{ + memset((void*)buf, 0, buf_size); + snprintf((char*)buf, buf_size, + "ANNOUNCE %s RTSP/1.0\r\n" + "Content-Type: application/sdp\r\n" + "CSeq: %u\r\n" + "User-Agent: %s\r\n" + "Session: %s\r\n" + "Content-Length: %d\r\n" + "\r\n" + "%s", + rtsp_url_.c_str(), + this->GetCSeq() + 1, + user_agent_.c_str(), + this->GetSession().c_str(), + (int)strlen(sdp), + sdp); + + method_ = ANNOUNCE; + return (int)strlen(buf); +} + +int RtspResponse::BuildDescribeReq(const char* buf, int buf_size) +{ + memset((void*)buf, 0, buf_size); + snprintf((char*)buf, buf_size, + "DESCRIBE %s RTSP/1.0\r\n" + "CSeq: %u\r\n" + "Accept: application/sdp\r\n" + "User-Agent: %s\r\n" + "\r\n", + rtsp_url_.c_str(), + this->GetCSeq() + 1, + user_agent_.c_str()); + + method_ = DESCRIBE; + return (int)strlen(buf); +} + +int RtspResponse::BuildSetupTcpReq(const char* buf, int buf_size, int trackId) +{ + int interleaved[2] = { 0, 1 }; + if (trackId == 1) { + interleaved[0] = 2; + interleaved[1] = 3; + } + + memset((void*)buf, 0, buf_size); + snprintf((char*)buf, buf_size, + "SETUP %s/track%d RTSP/1.0\r\n" + "Transport: RTP/AVP/TCP;unicast;mode=record;interleaved=%d-%d\r\n" + "CSeq: %u\r\n" + "User-Agent: %s\r\n" + "Session: %s\r\n" + "\r\n", + rtsp_url_.c_str(), + trackId, + interleaved[0], + interleaved[1], + this->GetCSeq() + 1, + user_agent_.c_str(), + this->GetSession().c_str()); + + method_ = SETUP; + return (int)strlen(buf); +} + +int RtspResponse::BuildRecordReq(const char* buf, int buf_size) +{ + memset((void*)buf, 0, buf_size); + snprintf((char*)buf, buf_size, + "RECORD %s RTSP/1.0\r\n" + "Range: npt=0.000-\r\n" + "CSeq: %u\r\n" + "User-Agent: %s\r\n" + "Session: %s\r\n" + "\r\n", + rtsp_url_.c_str(), + this->GetCSeq() + 1, + user_agent_.c_str(), + this->GetSession().c_str()); + + method_ = RECORD; + return (int)strlen(buf); +} diff --git a/tools/rtsp_server/xop/RtspMessage.h b/tools/rtsp_server/xop/RtspMessage.h new file mode 100644 index 0000000..fbf2930 --- /dev/null +++ b/tools/rtsp_server/xop/RtspMessage.h @@ -0,0 +1,152 @@ +// PHZ +// 2018-6-8 + +#ifndef XOP_RTSP_MESSAGE_H +#define XOP_RTSP_MESSAGE_H + +#include +#include +#include +#include +#include "rtp.h" +#include "media.h" +#include "BufferReader.h" + +namespace xop +{ + +class RtspRequest +{ +public: + enum Method + { + OPTIONS=0, DESCRIBE, SETUP, PLAY, TEARDOWN, GET_PARAMETER, + RTCP, NONE, + }; + + const char* MethodToString[8] = + { + "OPTIONS", "DESCRIBE", "SETUP", "PLAY", "TEARDOWN", "GET_PARAMETER", + "RTCP", "NONE" + }; + + enum RtspRequestParseState + { + kParseRequestLine, + kParseHeadersLine, + //kParseBody, + kGotAll, + }; + + bool ParseRequest(xop::BufferReader *buffer); + + bool GotAll() const + { return state_ == kGotAll; } + + void Reset() + { + state_ = kParseRequestLine; + request_line_param_.clear(); + header_line_param_.clear(); + } + + Method GetMethod() const + { return method_; } + + uint32_t GetCSeq() const; + + std::string GetRtspUrl() const; + + std::string GetRtspUrlSuffix() const; + + std::string GetIp() const; + + std::string GetAuthResponse() const; + + TransportMode GetTransportMode() const + { return transport_; } + + MediaChannelId GetChannelId() const + { return channel_id_; } + + uint8_t GetRtpChannel() const; + uint8_t GetRtcpChannel() const; + uint16_t GetRtpPort() const; + uint16_t GetRtcpPort() const; + + int BuildOptionRes(const char* buf, int buf_size); + int BuildDescribeRes(const char* buf, int buf_size, const char* sdp); + int BuildSetupMulticastRes(const char* buf, int buf_size, const char* multicast_ip, uint16_t port, uint32_t session_id); + int BuildSetupTcpRes(const char* buf, int buf_size, uint16_t rtp_chn, uint16_t rtcp_chn, uint32_t session_id); + int BuildSetupUdpRes(const char* buf, int buf_size, uint16_t rtp_chn, uint16_t rtcp_chn, uint32_t session_id); + int BuildPlayRes(const char* buf, int buf_size, const char* rtp_info, uint32_t session_id); + int BuildTeardownRes(const char* buf, int buf_size, uint32_t session_id); + int BuildGetParamterRes(const char* buf, int buf_size, uint32_t session_id); + int BuildNotFoundRes(const char* buf, int buf_size); + int BuildServerErrorRes(const char* buf, int buf_size); + int BuildUnsupportedRes(const char* buf, int buf_size); + int BuildUnauthorizedRes(const char* buf, int buf_size, const char* realm, const char* nonce); + +private: + bool ParseRequestLine(const char* begin, const char* end); + bool ParseHeadersLine(const char* begin, const char* end); + bool ParseCSeq(std::string& message); + bool ParseAccept(std::string& message); + bool ParseTransport(std::string& message); + bool ParseSessionId(std::string& message); + bool ParseMediaChannel(std::string& message); + bool ParseAuthorization(std::string& message); + + Method method_; + MediaChannelId channel_id_; + TransportMode transport_; + std::string auth_response_; + std::unordered_map> request_line_param_; + std::unordered_map> header_line_param_; + + RtspRequestParseState state_ = kParseRequestLine; +}; + +class RtspResponse +{ +public: + enum Method + { + OPTIONS=0, DESCRIBE, ANNOUNCE, SETUP, RECORD, RTCP, + NONE, + }; + + bool ParseResponse(xop::BufferReader *buffer); + + Method GetMethod() const + { return method_; } + + uint32_t GetCSeq() const + { return cseq_; } + + std::string GetSession() const + { return session_; } + + void SetUserAgent(const char *user_agent) + { user_agent_ = std::string(user_agent); } + + void SetRtspUrl(const char *url) + { rtsp_url_ = std::string(url); } + + int BuildOptionReq(const char* buf, int buf_size); + int BuildDescribeReq(const char* buf, int buf_size); + int BuildAnnounceReq(const char* buf, int buf_size, const char *sdp); + int BuildSetupTcpReq(const char* buf, int buf_size, int channel); + int BuildRecordReq(const char* buf, int buf_size); + +private: + Method method_; + uint32_t cseq_ = 0; + std::string user_agent_; + std::string rtsp_url_; + std::string session_; +}; + +} + +#endif diff --git a/tools/rtsp_server/xop/RtspPusher.cpp b/tools/rtsp_server/xop/RtspPusher.cpp new file mode 100644 index 0000000..c63b567 --- /dev/null +++ b/tools/rtsp_server/xop/RtspPusher.cpp @@ -0,0 +1,140 @@ +#include "RtspPusher.h" +#include "RtspConnection.h" +#include "Logger.h" +#include "TcpSocket.h" +#include "Timestamp.h" +#include + +using namespace xop; + +RtspPusher::RtspPusher(xop::EventLoop *event_loop) + : event_loop_(event_loop) +{ + +} + +RtspPusher::~RtspPusher() +{ + this->Close(); +} + +std::shared_ptr RtspPusher::Create(xop::EventLoop* loop) +{ + std::shared_ptr pusher(new RtspPusher(loop)); + return pusher; +} + +void RtspPusher::AddSession(MediaSession* session) +{ + std::lock_guard locker(mutex_); + media_session_.reset(session); +} + +void RtspPusher::RemoveSession(MediaSessionId sessionId) +{ + std::lock_guard locker(mutex_); + media_session_ = nullptr; +} + +MediaSession::Ptr RtspPusher::LookMediaSession(MediaSessionId session_id) +{ + return media_session_; +} + +int RtspPusher::OpenUrl(std::string url, int msec) +{ + std::lock_guard lock(mutex_); + + static xop::Timestamp timestamp; + int timeout = msec; + if (timeout <= 0) { + timeout = 10000; + } + + timestamp.Reset(); + + if (!this->ParseRtspUrl(url)) { + LOG_ERROR("rtsp url(%s) was illegal.\n", url.c_str()); + return -1; + } + + if (rtsp_conn_ != nullptr) { + std::shared_ptr rtspConn = rtsp_conn_; + SOCKET sockfd = rtspConn->GetSocket(); + task_scheduler_->AddTriggerEvent([sockfd, rtspConn]() { + rtspConn->Disconnect(); + }); + rtsp_conn_ = nullptr; + } + + TcpSocket tcpSocket; + tcpSocket.Create(); + if (!tcpSocket.Connect(rtsp_url_info_.ip, rtsp_url_info_.port, timeout)) + { + tcpSocket.Close(); + return -1; + } + + task_scheduler_ = event_loop_->GetTaskScheduler().get(); + rtsp_conn_.reset(new RtspConnection(shared_from_this(), task_scheduler_, tcpSocket.GetSocket())); + event_loop_->AddTriggerEvent([this]() { + rtsp_conn_->SendOptions(RtspConnection::RTSP_PUSHER); + }); + + timeout -= (int)timestamp.Elapsed(); + if (timeout < 0) { + timeout = 1000; + } + + do + { + xop::Timer::Sleep(100); + timeout -= 100; + } while (!rtsp_conn_->IsRecord() && timeout > 0); + + if (!rtsp_conn_->IsRecord()) { + std::shared_ptr rtspConn = rtsp_conn_; + SOCKET sockfd = rtspConn->GetSocket(); + task_scheduler_->AddTriggerEvent([sockfd, rtspConn]() { + rtspConn->Disconnect(); + }); + rtsp_conn_ = nullptr; + return -1; + } + + return 0; +} + +void RtspPusher::Close() +{ + std::lock_guard lock(mutex_); + + if (rtsp_conn_ != nullptr) { + std::shared_ptr rtsp_conn = rtsp_conn_; + SOCKET sockfd = rtsp_conn->GetSocket(); + task_scheduler_->AddTriggerEvent([sockfd, rtsp_conn]() { + rtsp_conn->Disconnect(); + }); + rtsp_conn_ = nullptr; + } +} + +bool RtspPusher::IsConnected() +{ + std::lock_guard lock(mutex_); + + if (rtsp_conn_ != nullptr) { + return (!rtsp_conn_->IsClosed()); + } + return false; +} + +bool RtspPusher::PushFrame(MediaChannelId channelId, AVFrame frame) +{ + std::lock_guard locker(mutex_); + if (!media_session_ || !rtsp_conn_) { + return false; + } + + return media_session_->HandleFrame(channelId, frame); +} \ No newline at end of file diff --git a/tools/rtsp_server/xop/RtspPusher.h b/tools/rtsp_server/xop/RtspPusher.h new file mode 100644 index 0000000..acc8210 --- /dev/null +++ b/tools/rtsp_server/xop/RtspPusher.h @@ -0,0 +1,43 @@ +#ifndef XOP_RTSP_PUSHER_H +#define XOP_RTSP_PUSHER_H + +#include +#include +#include "rtsp.h" + +namespace xop +{ + +class RtspConnection; + +class RtspPusher : public Rtsp +{ +public: + static std::shared_ptr Create(xop::EventLoop* loop); + ~RtspPusher(); + + void AddSession(MediaSession* session); + void RemoveSession(MediaSessionId session_id); + + int OpenUrl(std::string url, int msec = 3000); + void Close(); + bool IsConnected(); + + bool PushFrame(MediaChannelId channelId, AVFrame frame); + +private: + friend class RtspConnection; + + RtspPusher(xop::EventLoop *event_loop); + MediaSession::Ptr LookMediaSession(MediaSessionId session_id); + + xop::EventLoop* event_loop_ = nullptr; + xop::TaskScheduler* task_scheduler_ = nullptr; + std::mutex mutex_; + std::shared_ptr rtsp_conn_; + std::shared_ptr media_session_; +}; + +} + +#endif \ No newline at end of file diff --git a/tools/rtsp_server/xop/RtspServer.cpp b/tools/rtsp_server/xop/RtspServer.cpp new file mode 100644 index 0000000..44a69b6 --- /dev/null +++ b/tools/rtsp_server/xop/RtspServer.cpp @@ -0,0 +1,104 @@ +#include "RtspServer.h" +#include "RtspConnection.h" +#include "SocketUtil.h" +#include "Logger.h" + +using namespace xop; +using namespace std; + +RtspServer::RtspServer(EventLoop* loop) + : TcpServer(loop) +{ + +} + +RtspServer::~RtspServer() +{ + +} + +std::shared_ptr RtspServer::Create(xop::EventLoop* loop) +{ + std::shared_ptr server(new RtspServer(loop)); + return server; +} + +MediaSessionId RtspServer::AddSession(MediaSession* session) +{ + std::lock_guard locker(mutex_); + + if (rtsp_suffix_map_.find(session->GetRtspUrlSuffix()) != rtsp_suffix_map_.end()) { + return 0; + } + + std::shared_ptr media_session(session); + MediaSessionId sessionId = media_session->GetMediaSessionId(); + rtsp_suffix_map_.emplace(std::move(media_session->GetRtspUrlSuffix()), sessionId); + media_sessions_.emplace(sessionId, std::move(media_session)); + + return sessionId; +} + +void RtspServer::RemoveSession(MediaSessionId sessionId) +{ + std::lock_guard locker(mutex_); + + auto iter = media_sessions_.find(sessionId); + if(iter != media_sessions_.end()) { + rtsp_suffix_map_.erase(iter->second->GetRtspUrlSuffix()); + media_sessions_.erase(sessionId); + } +} + +MediaSession::Ptr RtspServer::LookMediaSession(const std::string& suffix) +{ + std::lock_guard locker(mutex_); + + auto iter = rtsp_suffix_map_.find(suffix); + if(iter != rtsp_suffix_map_.end()) { + MediaSessionId id = iter->second; + return media_sessions_[id]; + } + + return nullptr; +} + +MediaSession::Ptr RtspServer::LookMediaSession(MediaSessionId session_Id) +{ + std::lock_guard locker(mutex_); + + auto iter = media_sessions_.find(session_Id); + if(iter != media_sessions_.end()) { + return iter->second; + } + + return nullptr; +} + +bool RtspServer::PushFrame(MediaSessionId session_id, MediaChannelId channel_id, AVFrame frame) +{ + std::shared_ptr sessionPtr = nullptr; + + { + std::lock_guard locker(mutex_); + auto iter = media_sessions_.find(session_id); + if (iter != media_sessions_.end()) { + sessionPtr = iter->second; + } + else { + return false; + } + } + + if (sessionPtr!=nullptr && sessionPtr->GetNumClient()!=0) { + return sessionPtr->HandleFrame(channel_id, frame); + } + + return false; +} + +TcpConnection::Ptr RtspServer::OnConnect(SOCKET sockfd) +{ + return std::make_shared(shared_from_this(), event_loop_->GetTaskScheduler().get(), sockfd); +} + diff --git a/tools/rtsp_server/xop/RtspServer.h b/tools/rtsp_server/xop/RtspServer.h new file mode 100644 index 0000000..f37fef7 --- /dev/null +++ b/tools/rtsp_server/xop/RtspServer.h @@ -0,0 +1,46 @@ +// PHZ +// 2020-4-2 + +#ifndef XOP_RTSP_SERVER_H +#define XOP_RTSP_SERVER_H + +#include +#include +#include +#include +#include "TcpServer.h" +#include "rtsp.h" + +namespace xop +{ + +class RtspConnection; + +class RtspServer : public Rtsp, public TcpServer +{ +public: + static std::shared_ptr Create(xop::EventLoop* loop); + ~RtspServer(); + + MediaSessionId AddSession(MediaSession* session); + void RemoveSession(MediaSessionId sessionId); + + bool PushFrame(MediaSessionId sessionId, MediaChannelId channelId, AVFrame frame); + +private: + friend class RtspConnection; + + RtspServer(xop::EventLoop* loop); + MediaSession::Ptr LookMediaSession(const std::string& suffix); + MediaSession::Ptr LookMediaSession(MediaSessionId session_id); + virtual TcpConnection::Ptr OnConnect(SOCKET sockfd); + + std::mutex mutex_; + std::unordered_map> media_sessions_; + std::unordered_map rtsp_suffix_map_; +}; + +} + +#endif + diff --git a/tools/rtsp_server/xop/VP8Source.cpp b/tools/rtsp_server/xop/VP8Source.cpp new file mode 100644 index 0000000..a8cbf2c --- /dev/null +++ b/tools/rtsp_server/xop/VP8Source.cpp @@ -0,0 +1,95 @@ + +#if defined(WIN32) || defined(_WIN32) +#ifndef _CRT_SECURE_NO_WARNINGS +#define _CRT_SECURE_NO_WARNINGS +#endif +#endif + +#include "VP8Source.h" +#include +#include +#if defined(__linux) || defined(__linux__) +#include +#endif + +using namespace xop; +using namespace std; + +VP8Source::VP8Source(uint32_t framerate) + : framerate_(framerate) +{ + payload_ = 96; + clock_rate_ = 90000; +} + +VP8Source* VP8Source::CreateNew(uint32_t framerate) +{ + return new VP8Source(framerate); +} + +VP8Source::~VP8Source() +{ + +} + +string VP8Source::GetMediaDescription(uint16_t port) +{ + char buf[100] = { 0 }; + sprintf(buf, "m=video %hu RTP/AVP 96", port); + return string(buf); +} + +string VP8Source::GetAttribute() +{ + return string("a=rtpmap:96 VP8/90000"); +} + +bool VP8Source::HandleFrame(MediaChannelId channel_id, AVFrame frame) +{ + uint8_t* frame_buf = frame.buffer.get(); + uint32_t frame_size = frame.size; + + if (frame.timestamp == 0) { + frame.timestamp = GetTimestamp(); + } + + // X = R = N = 0; PartID = 0; + // S = 1 if this is the first (or only) fragment of the frame + uint8_t vp8_payload_descriptor = 0x10; + + while (frame_size > 0) { + uint32_t payload_size = MAX_RTP_PAYLOAD_SIZE; + + RtpPacket rtp_pkt; + rtp_pkt.type = frame.type; + rtp_pkt.timestamp = frame.timestamp; + rtp_pkt.size = RTP_TCP_HEAD_SIZE + RTP_HEADER_SIZE + RTP_VPX_HEAD_SIZE + MAX_RTP_PAYLOAD_SIZE; + rtp_pkt.last = 0; + + if (frame_size < MAX_RTP_PAYLOAD_SIZE) { + payload_size = frame_size; + rtp_pkt.size = RTP_TCP_HEAD_SIZE + RTP_HEADER_SIZE + RTP_VPX_HEAD_SIZE + frame_size; + rtp_pkt.last = 1; + } + + rtp_pkt.data.get()[RTP_TCP_HEAD_SIZE + RTP_HEADER_SIZE + 0] = vp8_payload_descriptor; + memcpy(rtp_pkt.data.get() + RTP_TCP_HEAD_SIZE + RTP_HEADER_SIZE + RTP_VPX_HEAD_SIZE, frame_buf, payload_size); + + if (send_frame_callback_) { + if (!send_frame_callback_(channel_id, rtp_pkt)) + return false; + } + + frame_buf += payload_size; + frame_size -= payload_size; + vp8_payload_descriptor = 0x00; + } + + return true; +} + +uint32_t VP8Source::GetTimestamp() +{ + auto time_point = chrono::time_point_cast(chrono::steady_clock::now()); + return (uint32_t)((time_point.time_since_epoch().count() + 500) / 1000 * 90); +} diff --git a/tools/rtsp_server/xop/VP8Source.h b/tools/rtsp_server/xop/VP8Source.h new file mode 100644 index 0000000..56b6605 --- /dev/null +++ b/tools/rtsp_server/xop/VP8Source.h @@ -0,0 +1,43 @@ +#ifndef XOP_VP8_SOURCE_H +#define XOP_VP8_SOURCE_H + +#include "MediaSource.h" +#include "rtp.h" + +namespace xop +{ + +class VP8Source : public MediaSource +{ +public: + static VP8Source* CreateNew(uint32_t framerate = 25); + ~VP8Source(); + + void Setframerate(uint32_t framerate) + { + framerate_ = framerate; + } + + uint32_t GetFramerate() const + { + return framerate_; + } + + virtual std::string GetMediaDescription(uint16_t port = 0); + + virtual std::string GetAttribute(); + + virtual bool HandleFrame(MediaChannelId channelId, AVFrame frame); + + static uint32_t GetTimestamp(); + +private: + VP8Source(uint32_t framerate); + + uint32_t framerate_ = 25; +}; + +} + + +#endif \ No newline at end of file diff --git a/tools/rtsp_server/xop/media.h b/tools/rtsp_server/xop/media.h new file mode 100644 index 0000000..25503be --- /dev/null +++ b/tools/rtsp_server/xop/media.h @@ -0,0 +1,60 @@ +// PHZ +// 2018-5-16 + +#ifndef XOP_MEDIA_H +#define XOP_MEDIA_H + +#include + +namespace xop +{ + +/* RTSP服务支持的媒体类型 */ +enum MediaType +{ + //PCMU = 0, + PCMA = 8, + H264 = 96, + AAC = 37, + H265 = 265, + NONE +}; + +enum FrameType +{ + VIDEO_FRAME_I = 0x01, + VIDEO_FRAME_P = 0x02, + VIDEO_FRAME_B = 0x03, + AUDIO_FRAME = 0x11, +}; + +struct AVFrame +{ + AVFrame(uint32_t size = 0) + :buffer(new uint8_t[size + 1], std::default_delete< uint8_t[]>()) + { + this->size = size; + type = 0; + timestamp = 0; + } + + std::shared_ptr buffer; /* 帧数据 */ + uint32_t size; /* 帧大小 */ + uint8_t type; /* 帧类型 */ + uint32_t timestamp; /* 时间戳 */ +}; + +static const int MAX_MEDIA_CHANNEL = 2; + +enum MediaChannelId +{ + channel_0, + channel_1 +}; + +typedef uint32_t MediaSessionId; + +} + +#endif + diff --git a/tools/rtsp_server/xop/rtp.h b/tools/rtsp_server/xop/rtp.h new file mode 100644 index 0000000..50f2911 --- /dev/null +++ b/tools/rtsp_server/xop/rtp.h @@ -0,0 +1,96 @@ +// PHZ +// 2021-9-2 + +#ifndef XOP_RTP_H +#define XOP_RTP_H + +#include +#include + +#define RTP_HEADER_SIZE 12 +#define MAX_RTP_PAYLOAD_SIZE 1420 //1460 1500-20-12-8 +#define RTP_VERSION 2 +#define RTP_TCP_HEAD_SIZE 4 +#define RTP_VPX_HEAD_SIZE 1 + +#define RTP_HEADER_BIG_ENDIAN 0 + +namespace xop +{ + +enum TransportMode +{ + RTP_OVER_TCP = 1, + RTP_OVER_UDP = 2, + RTP_OVER_MULTICAST = 3, +}; + +typedef struct _RTP_header +{ +#if RTP_HEADER_BIG_ENDIAN + /* 大端序 */ + unsigned char version : 2; + unsigned char padding : 1; + unsigned char extension : 1; + unsigned char csrc : 4; + unsigned char marker : 1; + unsigned char payload : 7; +#else + /* 小端序 */ + unsigned char csrc : 4; + unsigned char extension : 1; + unsigned char padding : 1; + unsigned char version : 2; + unsigned char payload : 7; + unsigned char marker : 1; +#endif + unsigned short seq; + unsigned int ts; + unsigned int ssrc; +} RtpHeader; + +struct MediaChannelInfo +{ + RtpHeader rtp_header; + + // tcp + uint16_t rtp_channel; + uint16_t rtcp_channel; + + // udp + uint16_t rtp_port; + uint16_t rtcp_port; + uint16_t packet_seq; + uint32_t clock_rate; + + // rtcp + uint64_t packet_count; + uint64_t octet_count; + uint64_t last_rtcp_ntp_time; + + bool is_setup; + bool is_play; + bool is_record; +}; + +struct RtpPacket +{ + RtpPacket() + : data(new uint8_t[1600], std::default_delete()) + { + type = 0; + size = 0; + timestamp = 0; + last = 0; + } + + std::shared_ptr data; + uint32_t size; + uint32_t timestamp; + uint8_t type; + uint8_t last; +}; + +} + +#endif diff --git a/tools/rtsp_server/xop/rtsp.h b/tools/rtsp_server/xop/rtsp.h new file mode 100644 index 0000000..7b14d1c --- /dev/null +++ b/tools/rtsp_server/xop/rtsp.h @@ -0,0 +1,107 @@ +// PHZ +// 2018-6-8 + +#ifndef XOP_RTSP_H +#define XOP_RTSP_H + +#include +#include +#include "MediaSession.h" +#include "Acceptor.h" +#include "EventLoop.h" +#include "Socket.h" +#include "Timer.h" + +namespace xop +{ + +struct RtspUrlInfo +{ + std::string url; + std::string ip; + uint16_t port; + std::string suffix; +}; + +class Rtsp : public std::enable_shared_from_this +{ +public: + Rtsp() : has_auth_info_(false) {} + virtual ~Rtsp() {} + + virtual void SetAuthConfig(std::string realm, std::string username, std::string password) + { + realm_ = realm; + username_ = username; + password_ = password; + has_auth_info_ = true; + + if (realm_=="" || username=="") { + has_auth_info_ = false; + } + } + + virtual void SetVersion(std::string version) // SDP Session Name + { version_ = std::move(version); } + + virtual std::string GetVersion() + { return version_; } + + virtual std::string GetRtspUrl() + { return rtsp_url_info_.url; } + + bool ParseRtspUrl(std::string url) + { + char ip[100] = { 0 }; + char suffix[100] = { 0 }; + uint16_t port = 0; +#if defined(__linux) || defined(__linux__) + if (sscanf(url.c_str() + 7, "%[^:]:%hu/%s", ip, &port, suffix) == 3) +#elif defined(WIN32) || defined(_WIN32) + if (sscanf_s(url.c_str() + 7, "%[^:]:%hu/%s", ip, 100, &port, suffix, 100) == 3) +#endif + { + rtsp_url_info_.port = port; + } +#if defined(__linux) || defined(__linux__) + else if (sscanf(url.c_str() + 7, "%[^/]/%s", ip, suffix) == 2) +#elif defined(WIN32) || defined(_WIN32) + else if (sscanf_s(url.c_str() + 7, "%[^/]/%s", ip, 100, suffix, 100) == 2) +#endif + { + rtsp_url_info_.port = 554; + } + else + { + //LOG("%s was illegal.\n", url.c_str()); + return false; + } + + rtsp_url_info_.ip = ip; + rtsp_url_info_.suffix = suffix; + rtsp_url_info_.url = url; + return true; + } + +protected: + friend class RtspConnection; + + virtual MediaSession::Ptr LookMediaSession(const std::string& suffix) + { return nullptr; } + + virtual MediaSession::Ptr LookMediaSession(MediaSessionId sessionId) + { return nullptr; } + + bool has_auth_info_ = false; + std::string realm_; + std::string username_; + std::string password_; + std::string version_; + struct RtspUrlInfo rtsp_url_info_; +}; + +} + +#endif + + diff --git a/tools/yolov5/.vscode/settings.json b/tools/yolov5/.vscode/settings.json new file mode 100644 index 0000000..e69de29 diff --git a/tools/yolov5/README.md b/tools/yolov5/README.md new file mode 100644 index 0000000..64cf925 --- /dev/null +++ b/tools/yolov5/README.md @@ -0,0 +1,92 @@ +# yolov5 + +The Pytorch implementation is [ultralytics/yolov5](https://github.com/ultralytics/yolov5). + +## Different versions of yolov5 + +Currently, we support yolov5 v1.0, v2.0, v3.0, v3.1, v4.0, v5.0 and v6.0. + +- For yolov5 v6.0, download .pt from [yolov5 release v6.0](https://github.com/ultralytics/yolov5/releases/tag/v6.0), `git clone -b v6.0 https://github.com/ultralytics/yolov5.git` and `git clone https://github.com/wang-xinyu/tensorrtx.git`, then follow how-to-run in current page. +- For yolov5 v5.0, download .pt from [yolov5 release v5.0](https://github.com/ultralytics/yolov5/releases/tag/v5.0), `git clone -b v5.0 https://github.com/ultralytics/yolov5.git` and `git clone -b yolov5-v5.0 https://github.com/wang-xinyu/tensorrtx.git`, then follow how-to-run in [tensorrtx/yolov5-v5.0](https://github.com/wang-xinyu/tensorrtx/tree/yolov5-v5.0/yolov5). +- For yolov5 v4.0, download .pt from [yolov5 release v4.0](https://github.com/ultralytics/yolov5/releases/tag/v4.0), `git clone -b v4.0 https://github.com/ultralytics/yolov5.git` and `git clone -b yolov5-v4.0 https://github.com/wang-xinyu/tensorrtx.git`, then follow how-to-run in [tensorrtx/yolov5-v4.0](https://github.com/wang-xinyu/tensorrtx/tree/yolov5-v4.0/yolov5). +- For yolov5 v3.1, download .pt from [yolov5 release v3.1](https://github.com/ultralytics/yolov5/releases/tag/v3.1), `git clone -b v3.1 https://github.com/ultralytics/yolov5.git` and `git clone -b yolov5-v3.1 https://github.com/wang-xinyu/tensorrtx.git`, then follow how-to-run in [tensorrtx/yolov5-v3.1](https://github.com/wang-xinyu/tensorrtx/tree/yolov5-v3.1/yolov5). +- For yolov5 v3.0, download .pt from [yolov5 release v3.0](https://github.com/ultralytics/yolov5/releases/tag/v3.0), `git clone -b v3.0 https://github.com/ultralytics/yolov5.git` and `git clone -b yolov5-v3.0 https://github.com/wang-xinyu/tensorrtx.git`, then follow how-to-run in [tensorrtx/yolov5-v3.0](https://github.com/wang-xinyu/tensorrtx/tree/yolov5-v3.0/yolov5). +- For yolov5 v2.0, download .pt from [yolov5 release v2.0](https://github.com/ultralytics/yolov5/releases/tag/v2.0), `git clone -b v2.0 https://github.com/ultralytics/yolov5.git` and `git clone -b yolov5-v2.0 https://github.com/wang-xinyu/tensorrtx.git`, then follow how-to-run in [tensorrtx/yolov5-v2.0](https://github.com/wang-xinyu/tensorrtx/tree/yolov5-v2.0/yolov5). +- For yolov5 v1.0, download .pt from [yolov5 release v1.0](https://github.com/ultralytics/yolov5/releases/tag/v1.0), `git clone -b v1.0 https://github.com/ultralytics/yolov5.git` and `git clone -b yolov5-v1.0 https://github.com/wang-xinyu/tensorrtx.git`, then follow how-to-run in [tensorrtx/yolov5-v1.0](https://github.com/wang-xinyu/tensorrtx/tree/yolov5-v1.0/yolov5). + +## Config + +- Choose the model n/s/m/l/x/n6/s6/m6/l6/x6 from command line arguments. +- Input shape defined in yololayer.h +- Number of classes defined in yololayer.h, **DO NOT FORGET TO ADAPT THIS, If using your own model** +- INT8/FP16/FP32 can be selected by the macro in yolov5.cpp, **INT8 need more steps, pls follow `How to Run` first and then go the `INT8 Quantization` below** +- GPU id can be selected by the macro in yolov5.cpp +- NMS thresh in yolov5.cpp +- BBox confidence thresh in yolov5.cpp +- Batch size in yolov5.cpp + +## How to Run, yolov5s as example + +1. generate .wts from pytorch with .pt, or download .wts from model zoo + +``` +// clone code according to above #Different versions of yolov5 +// download https://github.com/ultralytics/yolov5/releases/download/v6.0/yolov5s.pt +cp {tensorrtx}/yolov5/gen_wts.py {ultralytics}/yolov5 +cd {ultralytics}/yolov5 +python gen_wts.py -w yolov5s.pt -o yolov5s.wts +// a file 'yolov5s.wts' will be generated. +``` + +2. build tensorrtx/yolov5 and run + +``` +cd {tensorrtx}/yolov5/ +// update CLASS_NUM in yololayer.h if your model is trained on custom dataset +mkdir build +cd build +cp {ultralytics}/yolov5/yolov5s.wts {tensorrtx}/yolov5/build +cmake .. +make +sudo ./yolov5 -s [.wts] [.engine] [n/s/m/l/x/n6/s6/m6/l6/x6 or c/c6 gd gw] // serialize model to plan file +sudo ./yolov5 -d [.engine] [image folder] // deserialize and run inference, the images in [image folder] will be processed. +// For example yolov5s +sudo ./yolov5 -s yolov5s.wts yolov5s.engine s +sudo ./yolov5 -d yolov5s.engine ../samples +// For example Custom model with depth_multiple=0.17, width_multiple=0.25 in yolov5.yaml +sudo ./yolov5 -s yolov5_custom.wts yolov5.engine c 0.17 0.25 +sudo ./yolov5 -d yolov5.engine ../samples +``` + +3. check the images generated, as follows. _zidane.jpg and _bus.jpg + +4. optional, load and run the tensorrt model in python + +``` +// install python-tensorrt, pycuda, etc. +// ensure the yolov5s.engine and libmyplugins.so have been built +python yolov5_trt.py +``` + +# INT8 Quantization + +1. Prepare calibration images, you can randomly select 1000s images from your train set. For coco, you can also download my calibration images `coco_calib` from [GoogleDrive](https://drive.google.com/drive/folders/1s7jE9DtOngZMzJC1uL307J2MiaGwdRSI?usp=sharing) or [BaiduPan](https://pan.baidu.com/s/1GOm_-JobpyLMAqZWCDUhKg) pwd: a9wh + +2. unzip it in yolov5/build + +3. set the macro `USE_INT8` in yolov5.cpp and make + +4. serialize the model and test + +

+ +

+ +

+ +

+ +## More Information + +See the readme in [home page.](https://github.com/wang-xinyu/tensorrtx) + diff --git a/tools/yolov5/include/calibrator.h b/tools/yolov5/include/calibrator.h new file mode 100644 index 0000000..aae4ca4 --- /dev/null +++ b/tools/yolov5/include/calibrator.h @@ -0,0 +1,40 @@ +#ifndef ENTROPY_CALIBRATOR_H +#define ENTROPY_CALIBRATOR_H + +#include +#include +#include +#include "macros.h" + +//! \class Int8EntropyCalibrator2 +//! +//! \brief Implements Entropy calibrator 2. +//! CalibrationAlgoType is kENTROPY_CALIBRATION_2. +//! +class Int8EntropyCalibrator2 : public nvinfer1::IInt8EntropyCalibrator2 +{ +public: + Int8EntropyCalibrator2(int batchsize, int input_w, int input_h, const char* img_dir, const char* calib_table_name, const char* input_blob_name, bool read_cache = true); + + virtual ~Int8EntropyCalibrator2(); + int getBatchSize() const TRT_NOEXCEPT override; + bool getBatch(void* bindings[], const char* names[], int nbBindings) TRT_NOEXCEPT override; + const void* readCalibrationCache(size_t& length) TRT_NOEXCEPT override; + void writeCalibrationCache(const void* cache, size_t length) TRT_NOEXCEPT override; + +private: + int batchsize_; + int input_w_; + int input_h_; + int img_idx_; + std::string img_dir_; + std::vector img_files_; + size_t input_count_; + std::string calib_table_name_; + const char* input_blob_name_; + bool read_cache_; + void* device_input_; + std::vector calib_cache_; +}; + +#endif // ENTROPY_CALIBRATOR_H diff --git a/tools/yolov5/include/cuda_utils.h b/tools/yolov5/include/cuda_utils.h new file mode 100644 index 0000000..8fbd319 --- /dev/null +++ b/tools/yolov5/include/cuda_utils.h @@ -0,0 +1,18 @@ +#ifndef TRTX_CUDA_UTILS_H_ +#define TRTX_CUDA_UTILS_H_ + +#include + +#ifndef CUDA_CHECK +#define CUDA_CHECK(callstr)\ + {\ + cudaError_t error_code = callstr;\ + if (error_code != cudaSuccess) {\ + std::cerr << "CUDA error " << error_code << " at " << __FILE__ << ":" << __LINE__;\ + assert(0);\ + }\ + } +#endif // CUDA_CHECK + +#endif // TRTX_CUDA_UTILS_H_ + diff --git a/tools/yolov5/include/inference.h b/tools/yolov5/include/inference.h new file mode 100644 index 0000000..b30bbfc --- /dev/null +++ b/tools/yolov5/include/inference.h @@ -0,0 +1,49 @@ +#ifndef _INFERENCE_H +#define _INFERENCE_H + +#include "AppCommon.h" + +#define ENABLE_CUDA_PREPROCESS + +class Inference +{ +public: + Inference(); + ~Inference(); + + ICudaEngine* build_engine_onnx(Logger gLogger, unsigned int maxBatchSize, unsigned int maxWorkSpaceSize, IBuilder* builder, IBuilderConfig* config, std::string& source_onnx); + + void APIToModel(Logger gLogger, unsigned int maxBatchSize, unsigned int maxWorkSpaceSize, IHostMemory** modelStream, std::string& onnx_model_name); + + void doInference(IExecutionContext& context, cudaStream_t& stream, void **buffers, unsigned int inputIndex, float* input, int inputSize, + unsigned int ouputIndex, float* output, int outputSize, int batchSize); + + void doInferenceV2(IExecutionContext& context, cudaStream_t& stream, void **buffers, unsigned int ouputIndex, float* output, int outputSize, int batchSize); + + void doInferenceV3(IExecutionContext& context, cudaStream_t& stream, void **buffers, unsigned int inputIndex, float* input, int inputSize, + unsigned int ouputIndex, float* output, int outputSize, int batchSize); + + void doInferenceV4(IExecutionContext& context, cudaStream_t& stream, void **buffers, unsigned int ouputIndex, float* output, int outputSize, int batchSize); + + + float* pfBuffers_[2]; + float* pfInputData_ = nullptr; + float* pfOutputData_ = nullptr; + + uint8_t* pu8ImgHost_ = nullptr; //相关内存分配 + uint8_t* pu8ImgDevice_ = nullptr; + + unsigned int uiInputIndex_ = 0, uiOutputIndex_ = 0; + + cudaStream_t* pImagePreprocessStream_ = nullptr; //图像预处理CUDA流 + cudaStream_t* pInferenceModelStream_ = nullptr; //模型推理CUDA流 + + Logger* pGLogger_ = nullptr; + IRuntime* pRuntime_ = nullptr; + ICudaEngine* pEngine_ = nullptr; + IExecutionContext* pContext_ = nullptr; + +private: +}; + +#endif //END OF _INFERENCE_H \ No newline at end of file diff --git a/tools/yolov5/include/logging.h b/tools/yolov5/include/logging.h new file mode 100644 index 0000000..6b79a8b --- /dev/null +++ b/tools/yolov5/include/logging.h @@ -0,0 +1,504 @@ +/* + * Copyright (c) 2019, NVIDIA CORPORATION. All rights reserved. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef TENSORRT_LOGGING_H +#define TENSORRT_LOGGING_H + +#include "NvInferRuntimeCommon.h" +#include +#include +#include +#include +#include +#include +#include +#include "macros.h" + +using Severity = nvinfer1::ILogger::Severity; + +class LogStreamConsumerBuffer : public std::stringbuf +{ +public: + LogStreamConsumerBuffer(std::ostream& stream, const std::string& prefix, bool shouldLog) + : mOutput(stream) + , mPrefix(prefix) + , mShouldLog(shouldLog) + { + } + + LogStreamConsumerBuffer(LogStreamConsumerBuffer&& other) + : mOutput(other.mOutput) + { + } + + ~LogStreamConsumerBuffer() + { + // std::streambuf::pbase() gives a pointer to the beginning of the buffered part of the output sequence + // std::streambuf::pptr() gives a pointer to the current position of the output sequence + // if the pointer to the beginning is not equal to the pointer to the current position, + // call putOutput() to log the output to the stream + if (pbase() != pptr()) + { + putOutput(); + } + } + + // synchronizes the stream buffer and returns 0 on success + // synchronizing the stream buffer consists of inserting the buffer contents into the stream, + // resetting the buffer and flushing the stream + virtual int sync() + { + putOutput(); + return 0; + } + + void putOutput() + { + if (mShouldLog) + { + // prepend timestamp + std::time_t timestamp = std::time(nullptr); + tm* tm_local = std::localtime(×tamp); + std::cout << "["; + std::cout << std::setw(2) << std::setfill('0') << 1 + tm_local->tm_mon << "/"; + std::cout << std::setw(2) << std::setfill('0') << tm_local->tm_mday << "/"; + std::cout << std::setw(4) << std::setfill('0') << 1900 + tm_local->tm_year << "-"; + std::cout << std::setw(2) << std::setfill('0') << tm_local->tm_hour << ":"; + std::cout << std::setw(2) << std::setfill('0') << tm_local->tm_min << ":"; + std::cout << std::setw(2) << std::setfill('0') << tm_local->tm_sec << "] "; + // std::stringbuf::str() gets the string contents of the buffer + // insert the buffer contents pre-appended by the appropriate prefix into the stream + mOutput << mPrefix << str(); + // set the buffer to empty + str(""); + // flush the stream + mOutput.flush(); + } + } + + void setShouldLog(bool shouldLog) + { + mShouldLog = shouldLog; + } + +private: + std::ostream& mOutput; + std::string mPrefix; + bool mShouldLog; +}; + +//! +//! \class LogStreamConsumerBase +//! \brief Convenience object used to initialize LogStreamConsumerBuffer before std::ostream in LogStreamConsumer +//! +class LogStreamConsumerBase +{ +public: + LogStreamConsumerBase(std::ostream& stream, const std::string& prefix, bool shouldLog) + : mBuffer(stream, prefix, shouldLog) + { + } + +protected: + LogStreamConsumerBuffer mBuffer; +}; + +//! +//! \class LogStreamConsumer +//! \brief Convenience object used to facilitate use of C++ stream syntax when logging messages. +//! Order of base classes is LogStreamConsumerBase and then std::ostream. +//! This is because the LogStreamConsumerBase class is used to initialize the LogStreamConsumerBuffer member field +//! in LogStreamConsumer and then the address of the buffer is passed to std::ostream. +//! This is necessary to prevent the address of an uninitialized buffer from being passed to std::ostream. +//! Please do not change the order of the parent classes. +//! +class LogStreamConsumer : protected LogStreamConsumerBase, public std::ostream +{ +public: + //! \brief Creates a LogStreamConsumer which logs messages with level severity. + //! Reportable severity determines if the messages are severe enough to be logged. + LogStreamConsumer(Severity reportableSeverity, Severity severity) + : LogStreamConsumerBase(severityOstream(severity), severityPrefix(severity), severity <= reportableSeverity) + , std::ostream(&mBuffer) // links the stream buffer with the stream + , mShouldLog(severity <= reportableSeverity) + , mSeverity(severity) + { + } + + LogStreamConsumer(LogStreamConsumer&& other) + : LogStreamConsumerBase(severityOstream(other.mSeverity), severityPrefix(other.mSeverity), other.mShouldLog) + , std::ostream(&mBuffer) // links the stream buffer with the stream + , mShouldLog(other.mShouldLog) + , mSeverity(other.mSeverity) + { + } + + void setReportableSeverity(Severity reportableSeverity) + { + mShouldLog = mSeverity <= reportableSeverity; + mBuffer.setShouldLog(mShouldLog); + } + +private: + static std::ostream& severityOstream(Severity severity) + { + return severity >= Severity::kINFO ? std::cout : std::cerr; + } + + static std::string severityPrefix(Severity severity) + { + switch (severity) + { + case Severity::kINTERNAL_ERROR: return "[F] "; + case Severity::kERROR: return "[E] "; + case Severity::kWARNING: return "[W] "; + case Severity::kINFO: return "[I] "; + case Severity::kVERBOSE: return "[V] "; + default: assert(0); return ""; + } + } + + bool mShouldLog; + Severity mSeverity; +}; + +//! \class Logger +//! +//! \brief Class which manages logging of TensorRT tools and samples +//! +//! \details This class provides a common interface for TensorRT tools and samples to log information to the console, +//! and supports logging two types of messages: +//! +//! - Debugging messages with an associated severity (info, warning, error, or internal error/fatal) +//! - Test pass/fail messages +//! +//! The advantage of having all samples use this class for logging as opposed to emitting directly to stdout/stderr is +//! that the logic for controlling the verbosity and formatting of sample output is centralized in one location. +//! +//! In the future, this class could be extended to support dumping test results to a file in some standard format +//! (for example, JUnit XML), and providing additional metadata (e.g. timing the duration of a test run). +//! +//! TODO: For backwards compatibility with existing samples, this class inherits directly from the nvinfer1::ILogger +//! interface, which is problematic since there isn't a clean separation between messages coming from the TensorRT +//! library and messages coming from the sample. +//! +//! In the future (once all samples are updated to use Logger::getTRTLogger() to access the ILogger) we can refactor the +//! class to eliminate the inheritance and instead make the nvinfer1::ILogger implementation a member of the Logger +//! object. + +class Logger : public nvinfer1::ILogger +{ +public: + Logger(Severity severity = Severity::kWARNING) + : mReportableSeverity(severity) + { + } + + //! + //! \enum TestResult + //! \brief Represents the state of a given test + //! + enum class TestResult + { + kRUNNING, //!< The test is running + kPASSED, //!< The test passed + kFAILED, //!< The test failed + kWAIVED //!< The test was waived + }; + + //! + //! \brief Forward-compatible method for retrieving the nvinfer::ILogger associated with this Logger + //! \return The nvinfer1::ILogger associated with this Logger + //! + //! TODO Once all samples are updated to use this method to register the logger with TensorRT, + //! we can eliminate the inheritance of Logger from ILogger + //! + nvinfer1::ILogger& getTRTLogger() + { + return *this; + } + + //! + //! \brief Implementation of the nvinfer1::ILogger::log() virtual method + //! + //! Note samples should not be calling this function directly; it will eventually go away once we eliminate the + //! inheritance from nvinfer1::ILogger + //! + void log(Severity severity, const char* msg) TRT_NOEXCEPT override + { + LogStreamConsumer(mReportableSeverity, severity) << "[TRT] " << std::string(msg) << std::endl; + } + + //! + //! \brief Method for controlling the verbosity of logging output + //! + //! \param severity The logger will only emit messages that have severity of this level or higher. + //! + void setReportableSeverity(Severity severity) + { + mReportableSeverity = severity; + } + + //! + //! \brief Opaque handle that holds logging information for a particular test + //! + //! This object is an opaque handle to information used by the Logger to print test results. + //! The sample must call Logger::defineTest() in order to obtain a TestAtom that can be used + //! with Logger::reportTest{Start,End}(). + //! + class TestAtom + { + public: + TestAtom(TestAtom&&) = default; + + private: + friend class Logger; + + TestAtom(bool started, const std::string& name, const std::string& cmdline) + : mStarted(started) + , mName(name) + , mCmdline(cmdline) + { + } + + bool mStarted; + std::string mName; + std::string mCmdline; + }; + + //! + //! \brief Define a test for logging + //! + //! \param[in] name The name of the test. This should be a string starting with + //! "TensorRT" and containing dot-separated strings containing + //! the characters [A-Za-z0-9_]. + //! For example, "TensorRT.sample_googlenet" + //! \param[in] cmdline The command line used to reproduce the test + // + //! \return a TestAtom that can be used in Logger::reportTest{Start,End}(). + //! + static TestAtom defineTest(const std::string& name, const std::string& cmdline) + { + return TestAtom(false, name, cmdline); + } + + //! + //! \brief A convenience overloaded version of defineTest() that accepts an array of command-line arguments + //! as input + //! + //! \param[in] name The name of the test + //! \param[in] argc The number of command-line arguments + //! \param[in] argv The array of command-line arguments (given as C strings) + //! + //! \return a TestAtom that can be used in Logger::reportTest{Start,End}(). + static TestAtom defineTest(const std::string& name, int argc, char const* const* argv) + { + auto cmdline = genCmdlineString(argc, argv); + return defineTest(name, cmdline); + } + + //! + //! \brief Report that a test has started. + //! + //! \pre reportTestStart() has not been called yet for the given testAtom + //! + //! \param[in] testAtom The handle to the test that has started + //! + static void reportTestStart(TestAtom& testAtom) + { + reportTestResult(testAtom, TestResult::kRUNNING); + assert(!testAtom.mStarted); + testAtom.mStarted = true; + } + + //! + //! \brief Report that a test has ended. + //! + //! \pre reportTestStart() has been called for the given testAtom + //! + //! \param[in] testAtom The handle to the test that has ended + //! \param[in] result The result of the test. Should be one of TestResult::kPASSED, + //! TestResult::kFAILED, TestResult::kWAIVED + //! + static void reportTestEnd(const TestAtom& testAtom, TestResult result) + { + assert(result != TestResult::kRUNNING); + assert(testAtom.mStarted); + reportTestResult(testAtom, result); + } + + static int reportPass(const TestAtom& testAtom) + { + reportTestEnd(testAtom, TestResult::kPASSED); + return EXIT_SUCCESS; + } + + static int reportFail(const TestAtom& testAtom) + { + reportTestEnd(testAtom, TestResult::kFAILED); + return EXIT_FAILURE; + } + + static int reportWaive(const TestAtom& testAtom) + { + reportTestEnd(testAtom, TestResult::kWAIVED); + return EXIT_SUCCESS; + } + + static int reportTest(const TestAtom& testAtom, bool pass) + { + return pass ? reportPass(testAtom) : reportFail(testAtom); + } + + Severity getReportableSeverity() const + { + return mReportableSeverity; + } + +private: + //! + //! \brief returns an appropriate string for prefixing a log message with the given severity + //! + static const char* severityPrefix(Severity severity) + { + switch (severity) + { + case Severity::kINTERNAL_ERROR: return "[F] "; + case Severity::kERROR: return "[E] "; + case Severity::kWARNING: return "[W] "; + case Severity::kINFO: return "[I] "; + case Severity::kVERBOSE: return "[V] "; + default: assert(0); return ""; + } + } + + //! + //! \brief returns an appropriate string for prefixing a test result message with the given result + //! + static const char* testResultString(TestResult result) + { + switch (result) + { + case TestResult::kRUNNING: return "RUNNING"; + case TestResult::kPASSED: return "PASSED"; + case TestResult::kFAILED: return "FAILED"; + case TestResult::kWAIVED: return "WAIVED"; + default: assert(0); return ""; + } + } + + //! + //! \brief returns an appropriate output stream (cout or cerr) to use with the given severity + //! + static std::ostream& severityOstream(Severity severity) + { + return severity >= Severity::kINFO ? std::cout : std::cerr; + } + + //! + //! \brief method that implements logging test results + //! + static void reportTestResult(const TestAtom& testAtom, TestResult result) + { + severityOstream(Severity::kINFO) << "&&&& " << testResultString(result) << " " << testAtom.mName << " # " + << testAtom.mCmdline << std::endl; + } + + //! + //! \brief generate a command line string from the given (argc, argv) values + //! + static std::string genCmdlineString(int argc, char const* const* argv) + { + std::stringstream ss; + for (int i = 0; i < argc; i++) + { + if (i > 0) + ss << " "; + ss << argv[i]; + } + return ss.str(); + } + + Severity mReportableSeverity; +}; + +namespace +{ + +//! +//! \brief produces a LogStreamConsumer object that can be used to log messages of severity kVERBOSE +//! +//! Example usage: +//! +//! LOG_VERBOSE(logger) << "hello world" << std::endl; +//! +inline LogStreamConsumer LOG_VERBOSE(const Logger& logger) +{ + return LogStreamConsumer(logger.getReportableSeverity(), Severity::kVERBOSE); +} + +//! +//! \brief produces a LogStreamConsumer object that can be used to log messages of severity kINFO +//! +//! Example usage: +//! +//! LOG_INFO(logger) << "hello world" << std::endl; +//! +inline LogStreamConsumer LOG_INFO(const Logger& logger) +{ + return LogStreamConsumer(logger.getReportableSeverity(), Severity::kINFO); +} + +//! +//! \brief produces a LogStreamConsumer object that can be used to log messages of severity kWARNING +//! +//! Example usage: +//! +//! LOG_WARN(logger) << "hello world" << std::endl; +//! +inline LogStreamConsumer LOG_WARN(const Logger& logger) +{ + return LogStreamConsumer(logger.getReportableSeverity(), Severity::kWARNING); +} + +//! +//! \brief produces a LogStreamConsumer object that can be used to log messages of severity kERROR +//! +//! Example usage: +//! +//! LOG_ERROR(logger) << "hello world" << std::endl; +//! +inline LogStreamConsumer LOG_ERROR(const Logger& logger) +{ + return LogStreamConsumer(logger.getReportableSeverity(), Severity::kERROR); +} + +//! +//! \brief produces a LogStreamConsumer object that can be used to log messages of severity kINTERNAL_ERROR +// ("fatal" severity) +//! +//! Example usage: +//! +//! LOG_FATAL(logger) << "hello world" << std::endl; +//! +inline LogStreamConsumer LOG_FATAL(const Logger& logger) +{ + return LogStreamConsumer(logger.getReportableSeverity(), Severity::kINTERNAL_ERROR); +} + +} // anonymous namespace + +#endif // TENSORRT_LOGGING_H diff --git a/tools/yolov5/include/macros.h b/tools/yolov5/include/macros.h new file mode 100644 index 0000000..0e5b71b --- /dev/null +++ b/tools/yolov5/include/macros.h @@ -0,0 +1,27 @@ +#ifndef __MACROS_H +#define __MACROS_H + +#ifdef API_EXPORTS +#if defined(_MSC_VER) +#define API __declspec(dllexport) +#else +#define API __attribute__((visibility("default"))) +#endif +#else + +#if defined(_MSC_VER) +#define API __declspec(dllimport) +#else +#define API +#endif +#endif // API_EXPORTS + +#if NV_TENSORRT_MAJOR >= 8 +#define TRT_NOEXCEPT noexcept +#define TRT_CONST_ENQUEUE const +#else +#define TRT_NOEXCEPT +#define TRT_CONST_ENQUEUE +#endif + +#endif // __MACROS_H diff --git a/tools/yolov5/include/preprocess.h b/tools/yolov5/include/preprocess.h new file mode 100644 index 0000000..40ec69c --- /dev/null +++ b/tools/yolov5/include/preprocess.h @@ -0,0 +1,33 @@ +#ifndef __PREPROCESS_H +#define __PREPROCESS_H + +#include +#include + + +struct AffineMatrix{ + float value[6]; +}; + + +void preprocess_kernel_img(uint8_t* src, int src_width, int src_height, + float* dst, int dst_width, int dst_height, + cudaStream_t stream); + +void yolov5_preprocess_kernel_img(uint8_t* src, int src_width, int src_height, + float* dst, int dst_width, int dst_height, + cudaStream_t stream); + +void yolov5_clear_preprocess_kernel_img(uint8_t* src, int src_width, int src_height, + float* dst, int dst_width, int dst_height, + cudaStream_t stream); + +void yolov5_classify_preprocess_kernel_img(uint8_t* src, int src_width, int src_height, + float* dst, int dst_width, int dst_height, + cudaStream_t stream); + +void retinanet_classify_preprocess_kernel_img(uint8_t* src, int src_width, int src_height, + float* dst, int dst_width, int dst_height, + cudaStream_t stream); + +#endif // __PREPROCESS_H diff --git a/tools/yolov5/include/retinanet_classify_inference.h b/tools/yolov5/include/retinanet_classify_inference.h new file mode 100644 index 0000000..2247c7e --- /dev/null +++ b/tools/yolov5/include/retinanet_classify_inference.h @@ -0,0 +1,22 @@ +#ifndef _RETINANET_CLASSIFY_INFERENCE_H_ +#define _RETINANET_CLASSIFY_INFERENCE_H_ + +#include "AppCommon.h" +#include "inference.h" + +class RetinanetClassifyInference: public Inference +{ +public: + RetinanetClassifyInference(); + ~RetinanetClassifyInference(); + + int RetinanetClassifyInferenceInit(ModelCommonInfo* pRetinanetModelInfo, const std::string& strModelName, const std::string& strEngineName); + int RetinanetClassifyInferenceDeinit(void); + int RetinanetClassifyInferenceModel(cv::Mat& frame, bool& bLabel); + +private: + ModelCommonInfo* pRetinanetModelInfo_ = nullptr; +}; + + +#endif //END OF _RETINANET_CLASSIFY_INFERENCE_H_ \ No newline at end of file diff --git a/tools/yolov5/include/utils.h b/tools/yolov5/include/utils.h new file mode 100644 index 0000000..64c3785 --- /dev/null +++ b/tools/yolov5/include/utils.h @@ -0,0 +1,55 @@ +#ifndef TRTX_YOLOV5_UTILS_H_ +#define TRTX_YOLOV5_UTILS_H_ + +#include +#include + +//使用CV进行图像预处理 +static inline cv::Mat preprocess_img(cv::Mat& img, int input_w, int input_h) { + int w, h, x, y; + float r_w = input_w / (img.cols*1.0); + float r_h = input_h / (img.rows*1.0); + if (r_h > r_w) { + w = input_w; + h = r_w * img.rows; + x = 0; + y = (input_h - h) / 2; + } else { + w = r_h * img.cols; + h = input_h; + x = (input_w - w) / 2; + y = 0; + } + cv::Mat re(h, w, CV_8UC3); + cv::resize(img, re, re.size(), 0, 0, cv::INTER_LINEAR); + cv::Mat out(input_h, input_w, CV_8UC3, cv::Scalar(128, 128, 128)); + // re.copyTo(out(cv::Rect(x, y, re.cols, re.rows))); //中心贴图 + re.copyTo(out(cv::Rect(0, 0, re.cols, re.rows))); //左上顶点贴图 + return out; +} + +//从指定文件夹中读取文件 +static inline int read_files_in_dir(const char *p_dir_name, std::vector &file_names) { + DIR *p_dir = opendir(p_dir_name); + if (p_dir == nullptr) { + return -1; + } + + struct dirent* p_file = nullptr; + while ((p_file = readdir(p_dir)) != nullptr) { + if (strcmp(p_file->d_name, ".") != 0 && + strcmp(p_file->d_name, "..") != 0) { + //std::string cur_file_name(p_dir_name); + //cur_file_name += "/"; + //cur_file_name += p_file->d_name; + std::string cur_file_name(p_file->d_name); + file_names.push_back(cur_file_name); + } + } + + closedir(p_dir); + return 0; +} + +#endif // TRTX_YOLOV5_UTILS_H_ + diff --git a/tools/yolov5/include/yololayer.h b/tools/yolov5/include/yololayer.h new file mode 100644 index 0000000..38ce3dd --- /dev/null +++ b/tools/yolov5/include/yololayer.h @@ -0,0 +1,139 @@ +#ifndef _YOLO_LAYER_H +#define _YOLO_LAYER_H + +#include +#include +#include +#include "macros.h" + +namespace Yolo +{ + static constexpr int CHECK_COUNT = 3; + static constexpr float IGNORE_THRESH = 0.1f; + struct YoloKernel + { + int width; + int height; + float anchors[CHECK_COUNT * 2]; + }; + static constexpr int MAX_OUTPUT_BBOX_COUNT = 1000; + static constexpr int CLASS_NUM = 80; + // static constexpr int CLASS_NUM = 2; + static constexpr int INPUT_H = 640; // yolov5's input height and width must be divisible by 32. + static constexpr int INPUT_W = 640; + + static constexpr int LOCATIONS = 4; + struct alignas(float) Detection { + //center_x center_y w h + float bbox[LOCATIONS]; + float conf; // bbox_conf * cls_conf + float class_id; + }; +} + +namespace nvinfer1 +{ + class API YoloLayerPlugin : public IPluginV2IOExt + { + public: + YoloLayerPlugin(int classCount, int netWidth, int netHeight, int maxOut, const std::vector& vYoloKernel); + YoloLayerPlugin(const void* data, size_t length); + ~YoloLayerPlugin(); + + int getNbOutputs() const TRT_NOEXCEPT override + { + return 1; + } + + Dims getOutputDimensions(int index, const Dims* inputs, int nbInputDims) TRT_NOEXCEPT override; + + int initialize() TRT_NOEXCEPT override; + + virtual void terminate() TRT_NOEXCEPT override {}; + + virtual size_t getWorkspaceSize(int maxBatchSize) const TRT_NOEXCEPT override { return 0; } + + virtual int enqueue(int batchSize, const void* const* inputs, void*TRT_CONST_ENQUEUE* outputs, void* workspace, cudaStream_t stream) TRT_NOEXCEPT override; + + virtual size_t getSerializationSize() const TRT_NOEXCEPT override; + + virtual void serialize(void* buffer) const TRT_NOEXCEPT override; + + bool supportsFormatCombination(int pos, const PluginTensorDesc* inOut, int nbInputs, int nbOutputs) const TRT_NOEXCEPT override { + return inOut[pos].format == TensorFormat::kLINEAR && inOut[pos].type == DataType::kFLOAT; + } + + const char* getPluginType() const TRT_NOEXCEPT override; + + const char* getPluginVersion() const TRT_NOEXCEPT override; + + void destroy() TRT_NOEXCEPT override; + + IPluginV2IOExt* clone() const TRT_NOEXCEPT override; + + void setPluginNamespace(const char* pluginNamespace) TRT_NOEXCEPT override; + + const char* getPluginNamespace() const TRT_NOEXCEPT override; + + DataType getOutputDataType(int index, const nvinfer1::DataType* inputTypes, int nbInputs) const TRT_NOEXCEPT override; + + bool isOutputBroadcastAcrossBatch(int outputIndex, const bool* inputIsBroadcasted, int nbInputs) const TRT_NOEXCEPT override; + + bool canBroadcastInputAcrossBatch(int inputIndex) const TRT_NOEXCEPT override; + + void attachToContext( + cudnnContext* cudnnContext, cublasContext* cublasContext, IGpuAllocator* gpuAllocator) TRT_NOEXCEPT override; + + void configurePlugin(const PluginTensorDesc* in, int nbInput, const PluginTensorDesc* out, int nbOutput) TRT_NOEXCEPT override; + + void detachFromContext() TRT_NOEXCEPT override; + + private: + void forwardGpu(const float* const* inputs, float *output, cudaStream_t stream, int batchSize = 1); + int mThreadCount = 256; + const char* mPluginNamespace; + int mKernelCount; + int mClassCount; + int mYoloV5NetWidth; + int mYoloV5NetHeight; + int mMaxOutObject; + std::vector mYoloKernel; + void** mAnchor; + }; + + class API YoloPluginCreator : public IPluginCreator + { + public: + YoloPluginCreator(); + + ~YoloPluginCreator() override = default; + + const char* getPluginName() const TRT_NOEXCEPT override; + + const char* getPluginVersion() const TRT_NOEXCEPT override; + + const PluginFieldCollection* getFieldNames() TRT_NOEXCEPT override; + + IPluginV2IOExt* createPlugin(const char* name, const PluginFieldCollection* fc) TRT_NOEXCEPT override; + + IPluginV2IOExt* deserializePlugin(const char* name, const void* serialData, size_t serialLength) TRT_NOEXCEPT override; + + void setPluginNamespace(const char* libNamespace) TRT_NOEXCEPT override + { + mNamespace = libNamespace; + } + + const char* getPluginNamespace() const TRT_NOEXCEPT override + { + return mNamespace.c_str(); + } + + private: + std::string mNamespace; + static PluginFieldCollection mFC; + static std::vector mPluginAttributes; + }; + REGISTER_TENSORRT_PLUGIN(YoloPluginCreator); +}; + +#endif // _YOLO_LAYER_H diff --git a/tools/yolov5/include/yolov5_classify_inference.h b/tools/yolov5/include/yolov5_classify_inference.h new file mode 100644 index 0000000..734c394 --- /dev/null +++ b/tools/yolov5/include/yolov5_classify_inference.h @@ -0,0 +1,22 @@ +#ifndef _YOLOV5_CLASSIFY_INFERENCE_H_ +#define _YOLOV5_CLASSIFY_INFERENCE_H_ + +#include "AppCommon.h" +#include "inference.h" + +class YoloV5ClassifyInference: public Inference +{ +public: + YoloV5ClassifyInference(); + ~YoloV5ClassifyInference(); + + int YoloV5ClassifyInferenceInit(ModelCommonInfo* pYoloV5ClassifyModelInfo, std::string strModelName, std::string strEngineName); + int YoloV5ClassifyInferenceDeinit(void); + int YoloV5ClassifyInferenceModel(cv::Mat& frame, unsigned int* uiClassLabel); + +private: + ModelCommonInfo* pYoloV5ClassifyModelInfo_ = nullptr; + std::vector softMax(std::vector vecInput); +}; + +#endif // END OF _YOLOV5_CLERAITY_INFERENCE_H_ diff --git a/tools/yolov5/include/yolov5_clearity_inference.h b/tools/yolov5/include/yolov5_clearity_inference.h new file mode 100644 index 0000000..c34d48d --- /dev/null +++ b/tools/yolov5/include/yolov5_clearity_inference.h @@ -0,0 +1,21 @@ +#ifndef _YOLOV5_CLERAITY_INFERENCE_H_ +#define _YOLOV5_CLERAITY_INFERENCE_H_ + +#include "AppCommon.h" +#include "inference.h" + +class YoloV5ClearityInference: public Inference +{ +public: + YoloV5ClearityInference(); + ~YoloV5ClearityInference(); + + int YoloV5ClearityInferenceInit(YoloV5ClearityModelInfo* pYoloV5ClearityModelInfo, std::string strModelName, std::string strEngineName); + int YoloV5ClearityInferenceDeinit(void); + int YoloV5ClearityInferenceModel(cv::Mat& frame, std::vector& res, int i = 1); + +private: + YoloV5ClearityModelInfo* pYoloV5ClearityModelInfo_ = nullptr; +}; + +#endif // END OF _YOLOV5_CLERAITY_INFERENCE_H_ diff --git a/tools/yolov5/include/yolov5_common.h b/tools/yolov5/include/yolov5_common.h new file mode 100644 index 0000000..a2f74bd --- /dev/null +++ b/tools/yolov5/include/yolov5_common.h @@ -0,0 +1,98 @@ +#ifndef YOLOV5_COMMON_H_ +#define YOLOV5_COMMON_H_ + +#include +#include +#include +#include +#include +#include +#include "NvInfer.h" +#include "yololayer.h" + +using namespace std; +using namespace nvinfer1; + +#define LOCATIONS 4 + +struct alignas(float) stDetection { //alignas(float) + float bbox[LOCATIONS]; + float class_conf; + float clear_conf; + int class_id; + int clear_id; +}; + +struct alignas(float) yolov5Detection { //alignas(float) + float bbox[LOCATIONS]; + float class_conf; + int class_id; +}; + + +//HSV2BGR +std::tuple hsv2bgr(float h, float s, float v); + +//HSV2RGB +std::tuple hsv2rgb(float h, float s, float v); + +//随机颜色生成 +std::tuple random_color(int id); + +//center x, y, w, h to x1,y1,x2,y2 +void xywh2xyxy(float *xywh, float * xyxy); + +//获取区域框1 +cv::Rect get_rect(cv::Mat& img, float bbox[4]); + +//获取区域框2 +cv::Rect get_rectangle(cv::Mat& img, float bbox[4]); + +//计算IOU +float iou(float lbox[4], float rbox[4]); + +//比较两者置信度 +bool cmp(const Yolo::Detection& a, const Yolo::Detection& b); + +//非极大值抑制,默认0.5 +void nms(std::vector& res, float *output, float conf_thresh, float nms_thresh); + +//获取缩放比例 +float GetResizeRatio(unsigned int img_width, unsigned int img_height, unsigned int model_width, unsigned int model_height); + +//坐标还原 +void UpperVertexResetLocation(float fResizeRatio, unsigned int orig_width, unsigned int orig_height, stDetection &detection); //左上顶点补边方式坐标还原 +void CenterResetLocation(float fResizeRatio, unsigned int orig_width, unsigned int orig_height, unsigned int input_w, unsigned int input_h, stDetection &detection); //中心补边方式坐标还原 + +//yolov5带清晰度后处理 +void yolov5_clearity_decode_opencv_nms(std::vector& res, float *output, int outSize, unsigned int detSize, unsigned int classNum, unsigned int clearNum, float confThresh, float nmsThresh); + +//yolov5后处理 +void yolov5_decode_opencv_nms(std::vector& res, float *output, int outSize, unsigned int detSize, unsigned int classNum, float confThresh, float nmsThresh); + +// TensorRT weight files have a simple space delimited format: +// [type] [size] +std::map loadWeights(const std::string file); + +IScaleLayer* addBatchNorm2d(INetworkDefinition *network, std::map& weightMap, ITensor& input, std::string lname, float eps) ; + +ILayer* convBlock(INetworkDefinition *network, std::map& weightMap, ITensor& input, int outch, int ksize, int s, int g, std::string lname); + +ILayer* focus(INetworkDefinition *network, std::map& weightMap, ITensor& input, int inch, int outch, int ksize, std::string lname); + +ILayer* bottleneck(INetworkDefinition *network, std::map& weightMap, ITensor& input, int c1, int c2, bool shortcut, int g, float e, std::string lname); + +ILayer* bottleneckCSP(INetworkDefinition *network, std::map& weightMap, ITensor& input, int c1, int c2, int n, bool shortcut, int g, float e, std::string lname); + +ILayer* C3(INetworkDefinition *network, std::map& weightMap, ITensor& input, int c1, int c2, int n, bool shortcut, int g, float e, std::string lname); + +ILayer* SPP(INetworkDefinition *network, std::map& weightMap, ITensor& input, int c1, int c2, int k1, int k2, int k3, std::string lname); + +ILayer* SPPF(INetworkDefinition *network, std::map& weightMap, ITensor& input, int c1, int c2, int k, std::string lname); + +std::vector> getAnchors(std::map& weightMap, std::string lname); + +IPluginV2Layer* addYoLoLayer(INetworkDefinition *network, std::map& weightMap, std::string lname, std::vector dets); + +#endif + diff --git a/tools/yolov5/include/yolov5_inference.h b/tools/yolov5/include/yolov5_inference.h new file mode 100644 index 0000000..aa42541 --- /dev/null +++ b/tools/yolov5/include/yolov5_inference.h @@ -0,0 +1,21 @@ +#ifndef _YOLOV5_INFERENCE_H_ +#define _YOLOV5_INFERENCE_H_ + +#include "AppCommon.h" +#include "inference.h" + +class YoloV5Inference: public Inference +{ +public: + YoloV5Inference(); + ~YoloV5Inference(); + + int YoloV5InferenceInit(YoloV5ModelInfo* pYolov5ModelInfo, const std::string& strModelName, const std::string& strEngineName); + int YoloV5InferenceDeinit(void); + int YoloV5InferenceModel(cv::Mat& frame, std::vector& res); + +private: + YoloV5ModelInfo* pYoloV5ModelInfo_ = nullptr; +}; + +#endif // END OF _YOLOV5_CLERAITY_INFERENCE_H_ diff --git a/tools/yolov5/include/yolov8_inference.h b/tools/yolov5/include/yolov8_inference.h new file mode 100644 index 0000000..3f5974f --- /dev/null +++ b/tools/yolov5/include/yolov8_inference.h @@ -0,0 +1,24 @@ +#ifndef _YOLOV8_INFERENCE_H_ +#define _YOLOV8_INFERENCE_H_ + +#include "AppCommon.h" +#include "inference.h" + +class YoloV8Inference: public Inference +{ +public: + YoloV8Inference(); + ~YoloV8Inference(); + + int YoloV8InferenceInit(YoloV5ModelInfo* pYoloV5ModelInfo, const std::string& strModelName, const std::string& strEngineName); + int YoloV8InferenceDeinit(void); +// int YoloV8InferenceModel(cv::Mat& frame, std::vector& res); + int YoloV8InferenceModelCommon(cv::Mat& frame, float& fResizeRatio); + int YoloV8InferenceModelGetType(cv::Mat& frame, float* fResult, int nsize); + +private: + YoloV5ModelInfo* pYoloV5ModelInfo_ = nullptr; + float *pfTransposeData_ = nullptr; +}; + +#endif // END OF _YOLOV8_CLERAITY_INFERENCE_H_ diff --git a/tools/yolov5/script/gen_wts.py b/tools/yolov5/script/gen_wts.py new file mode 100644 index 0000000..5ae9497 --- /dev/null +++ b/tools/yolov5/script/gen_wts.py @@ -0,0 +1,49 @@ +import sys +import argparse +import os +import struct +import torch +from utils.torch_utils import select_device + + +def parse_args(): + parser = argparse.ArgumentParser(description='Convert .pt file to .wts') + parser.add_argument('-w', '--weights', required=True, help='Input weights (.pt) file path (required)') + parser.add_argument('-o', '--output', help='Output (.wts) file path (optional)') + args = parser.parse_args() + if not os.path.isfile(args.weights): + raise SystemExit('Invalid input file') + if not args.output: + args.output = os.path.splitext(args.weights)[0] + '.wts' + elif os.path.isdir(args.output): + args.output = os.path.join( + args.output, + os.path.splitext(os.path.basename(args.weights))[0] + '.wts') + return args.weights, args.output + + +pt_file, wts_file = parse_args() + +# Initialize +device = select_device('cpu') +# Load model +model = torch.load(pt_file, map_location=device) # load to FP32 +model = model['ema' if model.get('ema') else 'model'].float() + +# update anchor_grid info +anchor_grid = model.model[-1].anchors * model.model[-1].stride[...,None,None] +# model.model[-1].anchor_grid = anchor_grid +delattr(model.model[-1], 'anchor_grid') # model.model[-1] is detect layer +model.model[-1].register_buffer("anchor_grid",anchor_grid) #The parameters are saved in the OrderDict through the "register_buffer" method, and then saved to the weight. + +model.to(device).eval() + +with open(wts_file, 'w') as f: + f.write('{}\n'.format(len(model.state_dict().keys()))) + for k, v in model.state_dict().items(): + vr = v.reshape(-1).cpu().numpy() + f.write('{} {} '.format(k, len(vr))) + for vv in vr: + f.write(' ') + f.write(struct.pack('>f' ,float(vv)).hex()) + f.write('\n') diff --git a/tools/yolov5/script/yolov5_trt.py b/tools/yolov5/script/yolov5_trt.py new file mode 100644 index 0000000..b2b03d9 --- /dev/null +++ b/tools/yolov5/script/yolov5_trt.py @@ -0,0 +1,450 @@ +""" +An example that uses TensorRT's Python api to make inferences. +""" +import ctypes +import os +import shutil +import random +import sys +import threading +import time +import cv2 +import numpy as np +import pycuda.autoinit +import pycuda.driver as cuda +import tensorrt as trt + +CONF_THRESH = 0.5 +IOU_THRESHOLD = 0.4 + + +def get_img_path_batches(batch_size, img_dir): + ret = [] + batch = [] + for root, dirs, files in os.walk(img_dir): + for name in files: + if len(batch) == batch_size: + ret.append(batch) + batch = [] + batch.append(os.path.join(root, name)) + if len(batch) > 0: + ret.append(batch) + return ret + +def plot_one_box(x, img, color=None, label=None, line_thickness=None): + """ + description: Plots one bounding box on image img, + this function comes from YoLov5 project. + param: + x: a box likes [x1,y1,x2,y2] + img: a opencv image object + color: color to draw rectangle, such as (0,255,0) + label: str + line_thickness: int + return: + no return + + """ + tl = ( + line_thickness or round(0.002 * (img.shape[0] + img.shape[1]) / 2) + 1 + ) # line/font thickness + color = color or [random.randint(0, 255) for _ in range(3)] + c1, c2 = (int(x[0]), int(x[1])), (int(x[2]), int(x[3])) + cv2.rectangle(img, c1, c2, color, thickness=tl, lineType=cv2.LINE_AA) + if label: + tf = max(tl - 1, 1) # font thickness + t_size = cv2.getTextSize(label, 0, fontScale=tl / 3, thickness=tf)[0] + c2 = c1[0] + t_size[0], c1[1] - t_size[1] - 3 + cv2.rectangle(img, c1, c2, color, -1, cv2.LINE_AA) # filled + cv2.putText( + img, + label, + (c1[0], c1[1] - 2), + 0, + tl / 3, + [225, 255, 255], + thickness=tf, + lineType=cv2.LINE_AA, + ) + + +class YoLov5TRT(object): + """ + description: A YOLOv5 class that warps TensorRT ops, preprocess and postprocess ops. + """ + + def __init__(self, engine_file_path): + # Create a Context on this device, + self.ctx = cuda.Device(0).make_context() + stream = cuda.Stream() + TRT_LOGGER = trt.Logger(trt.Logger.INFO) + runtime = trt.Runtime(TRT_LOGGER) + + # Deserialize the engine from file + with open(engine_file_path, "rb") as f: + engine = runtime.deserialize_cuda_engine(f.read()) + context = engine.create_execution_context() + + host_inputs = [] + cuda_inputs = [] + host_outputs = [] + cuda_outputs = [] + bindings = [] + + for binding in engine: + print('bingding:', binding, engine.get_binding_shape(binding)) + size = trt.volume(engine.get_binding_shape(binding)) * engine.max_batch_size + dtype = trt.nptype(engine.get_binding_dtype(binding)) + # Allocate host and device buffers + host_mem = cuda.pagelocked_empty(size, dtype) + cuda_mem = cuda.mem_alloc(host_mem.nbytes) + # Append the device buffer to device bindings. + bindings.append(int(cuda_mem)) + # Append to the appropriate list. + if engine.binding_is_input(binding): + self.input_w = engine.get_binding_shape(binding)[-1] + self.input_h = engine.get_binding_shape(binding)[-2] + host_inputs.append(host_mem) + cuda_inputs.append(cuda_mem) + else: + host_outputs.append(host_mem) + cuda_outputs.append(cuda_mem) + + # Store + self.stream = stream + self.context = context + self.engine = engine + self.host_inputs = host_inputs + self.cuda_inputs = cuda_inputs + self.host_outputs = host_outputs + self.cuda_outputs = cuda_outputs + self.bindings = bindings + self.batch_size = engine.max_batch_size + + def infer(self, raw_image_generator): + threading.Thread.__init__(self) + # Make self the active context, pushing it on top of the context stack. + self.ctx.push() + # Restore + stream = self.stream + context = self.context + engine = self.engine + host_inputs = self.host_inputs + cuda_inputs = self.cuda_inputs + host_outputs = self.host_outputs + cuda_outputs = self.cuda_outputs + bindings = self.bindings + # Do image preprocess + batch_image_raw = [] + batch_origin_h = [] + batch_origin_w = [] + batch_input_image = np.empty(shape=[self.batch_size, 3, self.input_h, self.input_w]) + for i, image_raw in enumerate(raw_image_generator): + input_image, image_raw, origin_h, origin_w = self.preprocess_image(image_raw) + batch_image_raw.append(image_raw) + batch_origin_h.append(origin_h) + batch_origin_w.append(origin_w) + np.copyto(batch_input_image[i], input_image) + batch_input_image = np.ascontiguousarray(batch_input_image) + + # Copy input image to host buffer + np.copyto(host_inputs[0], batch_input_image.ravel()) + start = time.time() + # Transfer input data to the GPU. + cuda.memcpy_htod_async(cuda_inputs[0], host_inputs[0], stream) + # Run inference. + context.execute_async(batch_size=self.batch_size, bindings=bindings, stream_handle=stream.handle) + # Transfer predictions back from the GPU. + cuda.memcpy_dtoh_async(host_outputs[0], cuda_outputs[0], stream) + # Synchronize the stream + stream.synchronize() + end = time.time() + # Remove any context from the top of the context stack, deactivating it. + self.ctx.pop() + # Here we use the first row of output in that batch_size = 1 + output = host_outputs[0] + # Do postprocess + for i in range(self.batch_size): + result_boxes, result_scores, result_classid = self.post_process( + output[i * 6001: (i + 1) * 6001], batch_origin_h[i], batch_origin_w[i] + ) + # Draw rectangles and labels on the original image + for j in range(len(result_boxes)): + box = result_boxes[j] + plot_one_box( + box, + batch_image_raw[i], + label="{}:{:.2f}".format( + categories[int(result_classid[j])], result_scores[j] + ), + ) + return batch_image_raw, end - start + + def destroy(self): + # Remove any context from the top of the context stack, deactivating it. + self.ctx.pop() + + def get_raw_image(self, image_path_batch): + """ + description: Read an image from image path + """ + for img_path in image_path_batch: + yield cv2.imread(img_path) + + def get_raw_image_zeros(self, image_path_batch=None): + """ + description: Ready data for warmup + """ + for _ in range(self.batch_size): + yield np.zeros([self.input_h, self.input_w, 3], dtype=np.uint8) + + def preprocess_image(self, raw_bgr_image): + """ + description: Convert BGR image to RGB, + resize and pad it to target size, normalize to [0,1], + transform to NCHW format. + param: + input_image_path: str, image path + return: + image: the processed image + image_raw: the original image + h: original height + w: original width + """ + image_raw = raw_bgr_image + h, w, c = image_raw.shape + image = cv2.cvtColor(image_raw, cv2.COLOR_BGR2RGB) + # Calculate widht and height and paddings + r_w = self.input_w / w + r_h = self.input_h / h + if r_h > r_w: + tw = self.input_w + th = int(r_w * h) + tx1 = tx2 = 0 + ty1 = int((self.input_h - th) / 2) + ty2 = self.input_h - th - ty1 + else: + tw = int(r_h * w) + th = self.input_h + tx1 = int((self.input_w - tw) / 2) + tx2 = self.input_w - tw - tx1 + ty1 = ty2 = 0 + # Resize the image with long side while maintaining ratio + image = cv2.resize(image, (tw, th)) + # Pad the short side with (128,128,128) + image = cv2.copyMakeBorder( + image, ty1, ty2, tx1, tx2, cv2.BORDER_CONSTANT, None, (128, 128, 128) + ) + image = image.astype(np.float32) + # Normalize to [0,1] + image /= 255.0 + # HWC to CHW format: + image = np.transpose(image, [2, 0, 1]) + # CHW to NCHW format + image = np.expand_dims(image, axis=0) + # Convert the image to row-major order, also known as "C order": + image = np.ascontiguousarray(image) + return image, image_raw, h, w + + def xywh2xyxy(self, origin_h, origin_w, x): + """ + description: Convert nx4 boxes from [x, y, w, h] to [x1, y1, x2, y2] where xy1=top-left, xy2=bottom-right + param: + origin_h: height of original image + origin_w: width of original image + x: A boxes numpy, each row is a box [center_x, center_y, w, h] + return: + y: A boxes numpy, each row is a box [x1, y1, x2, y2] + """ + y = np.zeros_like(x) + r_w = self.input_w / origin_w + r_h = self.input_h / origin_h + if r_h > r_w: + y[:, 0] = x[:, 0] - x[:, 2] / 2 + y[:, 2] = x[:, 0] + x[:, 2] / 2 + y[:, 1] = x[:, 1] - x[:, 3] / 2 - (self.input_h - r_w * origin_h) / 2 + y[:, 3] = x[:, 1] + x[:, 3] / 2 - (self.input_h - r_w * origin_h) / 2 + y /= r_w + else: + y[:, 0] = x[:, 0] - x[:, 2] / 2 - (self.input_w - r_h * origin_w) / 2 + y[:, 2] = x[:, 0] + x[:, 2] / 2 - (self.input_w - r_h * origin_w) / 2 + y[:, 1] = x[:, 1] - x[:, 3] / 2 + y[:, 3] = x[:, 1] + x[:, 3] / 2 + y /= r_h + + return y + + def post_process(self, output, origin_h, origin_w): + """ + description: postprocess the prediction + param: + output: A numpy likes [num_boxes,cx,cy,w,h,conf,cls_id, cx,cy,w,h,conf,cls_id, ...] + origin_h: height of original image + origin_w: width of original image + return: + result_boxes: finally boxes, a boxes numpy, each row is a box [x1, y1, x2, y2] + result_scores: finally scores, a numpy, each element is the score correspoing to box + result_classid: finally classid, a numpy, each element is the classid correspoing to box + """ + # Get the num of boxes detected + num = int(output[0]) + # Reshape to a two dimentional ndarray + pred = np.reshape(output[1:], (-1, 6))[:num, :] + # Do nms + boxes = self.non_max_suppression(pred, origin_h, origin_w, conf_thres=CONF_THRESH, nms_thres=IOU_THRESHOLD) + result_boxes = boxes[:, :4] if len(boxes) else np.array([]) + result_scores = boxes[:, 4] if len(boxes) else np.array([]) + result_classid = boxes[:, 5] if len(boxes) else np.array([]) + return result_boxes, result_scores, result_classid + + def bbox_iou(self, box1, box2, x1y1x2y2=True): + """ + description: compute the IoU of two bounding boxes + param: + box1: A box coordinate (can be (x1, y1, x2, y2) or (x, y, w, h)) + box2: A box coordinate (can be (x1, y1, x2, y2) or (x, y, w, h)) + x1y1x2y2: select the coordinate format + return: + iou: computed iou + """ + if not x1y1x2y2: + # Transform from center and width to exact coordinates + b1_x1, b1_x2 = box1[:, 0] - box1[:, 2] / 2, box1[:, 0] + box1[:, 2] / 2 + b1_y1, b1_y2 = box1[:, 1] - box1[:, 3] / 2, box1[:, 1] + box1[:, 3] / 2 + b2_x1, b2_x2 = box2[:, 0] - box2[:, 2] / 2, box2[:, 0] + box2[:, 2] / 2 + b2_y1, b2_y2 = box2[:, 1] - box2[:, 3] / 2, box2[:, 1] + box2[:, 3] / 2 + else: + # Get the coordinates of bounding boxes + b1_x1, b1_y1, b1_x2, b1_y2 = box1[:, 0], box1[:, 1], box1[:, 2], box1[:, 3] + b2_x1, b2_y1, b2_x2, b2_y2 = box2[:, 0], box2[:, 1], box2[:, 2], box2[:, 3] + + # Get the coordinates of the intersection rectangle + inter_rect_x1 = np.maximum(b1_x1, b2_x1) + inter_rect_y1 = np.maximum(b1_y1, b2_y1) + inter_rect_x2 = np.minimum(b1_x2, b2_x2) + inter_rect_y2 = np.minimum(b1_y2, b2_y2) + # Intersection area + inter_area = np.clip(inter_rect_x2 - inter_rect_x1 + 1, 0, None) * \ + np.clip(inter_rect_y2 - inter_rect_y1 + 1, 0, None) + # Union Area + b1_area = (b1_x2 - b1_x1 + 1) * (b1_y2 - b1_y1 + 1) + b2_area = (b2_x2 - b2_x1 + 1) * (b2_y2 - b2_y1 + 1) + + iou = inter_area / (b1_area + b2_area - inter_area + 1e-16) + + return iou + + def non_max_suppression(self, prediction, origin_h, origin_w, conf_thres=0.5, nms_thres=0.4): + """ + description: Removes detections with lower object confidence score than 'conf_thres' and performs + Non-Maximum Suppression to further filter detections. + param: + prediction: detections, (x1, y1, x2, y2, conf, cls_id) + origin_h: original image height + origin_w: original image width + conf_thres: a confidence threshold to filter detections + nms_thres: a iou threshold to filter detections + return: + boxes: output after nms with the shape (x1, y1, x2, y2, conf, cls_id) + """ + # Get the boxes that score > CONF_THRESH + boxes = prediction[prediction[:, 4] >= conf_thres] + # Trandform bbox from [center_x, center_y, w, h] to [x1, y1, x2, y2] + boxes[:, :4] = self.xywh2xyxy(origin_h, origin_w, boxes[:, :4]) + # clip the coordinates + boxes[:, 0] = np.clip(boxes[:, 0], 0, origin_w -1) + boxes[:, 2] = np.clip(boxes[:, 2], 0, origin_w -1) + boxes[:, 1] = np.clip(boxes[:, 1], 0, origin_h -1) + boxes[:, 3] = np.clip(boxes[:, 3], 0, origin_h -1) + # Object confidence + confs = boxes[:, 4] + # Sort by the confs + boxes = boxes[np.argsort(-confs)] + # Perform non-maximum suppression + keep_boxes = [] + while boxes.shape[0]: + large_overlap = self.bbox_iou(np.expand_dims(boxes[0, :4], 0), boxes[:, :4]) > nms_thres + label_match = boxes[0, -1] == boxes[:, -1] + # Indices of boxes with lower confidence scores, large IOUs and matching labels + invalid = large_overlap & label_match + keep_boxes += [boxes[0]] + boxes = boxes[~invalid] + boxes = np.stack(keep_boxes, 0) if len(keep_boxes) else np.array([]) + return boxes + + +class inferThread(threading.Thread): + def __init__(self, yolov5_wrapper, image_path_batch): + threading.Thread.__init__(self) + self.yolov5_wrapper = yolov5_wrapper + self.image_path_batch = image_path_batch + + def run(self): + batch_image_raw, use_time = self.yolov5_wrapper.infer(self.yolov5_wrapper.get_raw_image(self.image_path_batch)) + for i, img_path in enumerate(self.image_path_batch): + parent, filename = os.path.split(img_path) + save_name = os.path.join('output', filename) + # Save image + cv2.imwrite(save_name, batch_image_raw[i]) + print('input->{}, time->{:.2f}ms, saving into output/'.format(self.image_path_batch, use_time * 1000)) + + +class warmUpThread(threading.Thread): + def __init__(self, yolov5_wrapper): + threading.Thread.__init__(self) + self.yolov5_wrapper = yolov5_wrapper + + def run(self): + batch_image_raw, use_time = self.yolov5_wrapper.infer(self.yolov5_wrapper.get_raw_image_zeros()) + print('warm_up->{}, time->{:.2f}ms'.format(batch_image_raw[0].shape, use_time * 1000)) + + + +if __name__ == "__main__": + # load custom plugin and engine + PLUGIN_LIBRARY = "build/libmyplugins.so" + engine_file_path = "build/yolov5s.engine" + + if len(sys.argv) > 1: + engine_file_path = sys.argv[1] + if len(sys.argv) > 2: + PLUGIN_LIBRARY = sys.argv[2] + + ctypes.CDLL(PLUGIN_LIBRARY) + + # load coco labels + + categories = ["person", "bicycle", "car", "motorcycle", "airplane", "bus", "train", "truck", "boat", "traffic light", + "fire hydrant", "stop sign", "parking meter", "bench", "bird", "cat", "dog", "horse", "sheep", "cow", + "elephant", "bear", "zebra", "giraffe", "backpack", "umbrella", "handbag", "tie", "suitcase", "frisbee", + "skis", "snowboard", "sports ball", "kite", "baseball bat", "baseball glove", "skateboard", "surfboard", + "tennis racket", "bottle", "wine glass", "cup", "fork", "knife", "spoon", "bowl", "banana", "apple", + "sandwich", "orange", "broccoli", "carrot", "hot dog", "pizza", "donut", "cake", "chair", "couch", + "potted plant", "bed", "dining table", "toilet", "tv", "laptop", "mouse", "remote", "keyboard", "cell phone", + "microwave", "oven", "toaster", "sink", "refrigerator", "book", "clock", "vase", "scissors", "teddy bear", + "hair drier", "toothbrush"] + + if os.path.exists('output/'): + shutil.rmtree('output/') + os.makedirs('output/') + # a YoLov5TRT instance + yolov5_wrapper = YoLov5TRT(engine_file_path) + try: + print('batch size is', yolov5_wrapper.batch_size) + + image_dir = "samples/" + image_path_batches = get_img_path_batches(yolov5_wrapper.batch_size, image_dir) + + for i in range(10): + # create a new thread to do warm_up + thread1 = warmUpThread(yolov5_wrapper) + thread1.start() + thread1.join() + for batch in image_path_batches: + # create a new thread to do inference + thread1 = inferThread(yolov5_wrapper, batch) + thread1.start() + thread1.join() + finally: + # destroy the instance + yolov5_wrapper.destroy() diff --git a/tools/yolov5/src/calibrator.cpp b/tools/yolov5/src/calibrator.cpp new file mode 100644 index 0000000..2e2f586 --- /dev/null +++ b/tools/yolov5/src/calibrator.cpp @@ -0,0 +1,80 @@ +#include +#include +#include +#include +#include "calibrator.h" +#include "cuda_utils.h" +#include "utils.h" + +Int8EntropyCalibrator2::Int8EntropyCalibrator2(int batchsize, int input_w, int input_h, const char* img_dir, const char* calib_table_name, const char* input_blob_name, bool read_cache) + : batchsize_(batchsize) + , input_w_(input_w) + , input_h_(input_h) + , img_idx_(0) + , img_dir_(img_dir) + , calib_table_name_(calib_table_name) + , input_blob_name_(input_blob_name) + , read_cache_(read_cache) +{ + input_count_ = 3 * input_w * input_h * batchsize; + CUDA_CHECK(cudaMalloc(&device_input_, input_count_ * sizeof(float))); + read_files_in_dir(img_dir, img_files_); +} + +Int8EntropyCalibrator2::~Int8EntropyCalibrator2() +{ + CUDA_CHECK(cudaFree(device_input_)); +} + +int Int8EntropyCalibrator2::getBatchSize() const TRT_NOEXCEPT +{ + return batchsize_; +} + +bool Int8EntropyCalibrator2::getBatch(void* bindings[], const char* names[], int nbBindings) TRT_NOEXCEPT +{ + if (img_idx_ + batchsize_ > (int)img_files_.size()) { + return false; + } + + std::vector input_imgs_; + for (int i = img_idx_; i < img_idx_ + batchsize_; i++) { + std::cout << img_files_[i] << " " << i << std::endl; + cv::Mat temp = cv::imread(img_dir_ + img_files_[i]); + if (temp.empty()){ + std::cerr << "Fatal error: image cannot open!" << std::endl; + return false; + } + cv::Mat pr_img = preprocess_img(temp, input_w_, input_h_); + input_imgs_.push_back(pr_img); + } + img_idx_ += batchsize_; + cv::Mat blob = cv::dnn::blobFromImages(input_imgs_, 1.0 / 255.0, cv::Size(input_w_, input_h_), cv::Scalar(0, 0, 0), true, false); + + CUDA_CHECK(cudaMemcpy(device_input_, blob.ptr(0), input_count_ * sizeof(float), cudaMemcpyHostToDevice)); + assert(!strcmp(names[0], input_blob_name_)); + bindings[0] = device_input_; + return true; +} + +const void* Int8EntropyCalibrator2::readCalibrationCache(size_t& length) TRT_NOEXCEPT +{ + std::cout << "reading calib cache: " << calib_table_name_ << std::endl; + calib_cache_.clear(); + std::ifstream input(calib_table_name_, std::ios::binary); + input >> std::noskipws; + if (read_cache_ && input.good()) + { + std::copy(std::istream_iterator(input), std::istream_iterator(), std::back_inserter(calib_cache_)); + } + length = calib_cache_.size(); + return length ? calib_cache_.data() : nullptr; +} + +void Int8EntropyCalibrator2::writeCalibrationCache(const void* cache, size_t length) TRT_NOEXCEPT +{ + std::cout << "writing calib cache: " << calib_table_name_ << " size: " << length << std::endl; + std::ofstream output(calib_table_name_, std::ios::binary); + output.write(reinterpret_cast(cache), length); +} + diff --git a/tools/yolov5/src/inference.cu b/tools/yolov5/src/inference.cu new file mode 100644 index 0000000..e894fb8 --- /dev/null +++ b/tools/yolov5/src/inference.cu @@ -0,0 +1,140 @@ +#include "inference.h" + +Inference::Inference() {} + +Inference::~Inference() {} + +//onnx解析器 +ICudaEngine* Inference::build_engine_onnx(Logger gLogger, unsigned int maxBatchSize, unsigned int maxWorkSpaceSize, IBuilder* builder, IBuilderConfig* config, std::string& source_onnx) +{ + const auto explicitBatch = 1U << static_cast(nvinfer1::NetworkDefinitionCreationFlag::kEXPLICIT_BATCH); + INetworkDefinition* network = builder->createNetworkV2(explicitBatch); + + //创建onnx解析器 + nvonnxparser::IParser* onnxParser = nvonnxparser::createParser(*network, gLogger); + //解析onnx文件 + onnxParser->parseFromFile(source_onnx.c_str(), 1); + + // Build engine + builder->setMaxBatchSize(maxBatchSize); + config->setMaxWorkspaceSize(maxWorkSpaceSize); // 16MB + float max_workspace_size = (float)maxWorkSpaceSize/1024.0f/1024.0f; + + #if defined(USE_FP16) + config->setFlag(BuilderFlag::kFP16); + #endif + + std::cout<<"Set max batch size = "<getNbInputs(); //获取网络输入个数 + printf("Network has %d inputs:\n", net_num_input); + std::vector input_names(net_num_input); + for(int i = 0; i < net_num_input; ++i){ //获取每个输入的张量及张量维度 + auto tensor = network->getInput(i); + auto dims = tensor->getDimensions(); + auto dims_str = join_dims(vector(dims.d, dims.d+dims.nbDims)); + printf(" %d.[%s] shape is %s\n", i, tensor->getName(), dims_str.c_str()); + + input_names[i] = tensor->getName(); + } + + int net_num_output = network->getNbOutputs(); //获取网络输出个数 + printf("Network has %d outputs:\n", net_num_output); + for(int i = 0; i < net_num_output; ++i){ //获取每个输出的张量及张量维度 + auto tensor = network->getOutput(i); + auto dims = tensor->getDimensions(); + auto dims_str = join_dims(vector(dims.d, dims.d+dims.nbDims)); + printf(" %d.[%s] shape is %s\n", i, tensor->getName(), dims_str.c_str()); + } + + int net_num_layers = network->getNbLayers(); //获取网络层数 + printf("Network has %d layers\n", net_num_layers); + + //配置OptimizationProfile文件(最佳优化) + auto profile = builder->createOptimizationProfile(); + for(int i = 0; i < net_num_input; ++i){ + auto input = network->getInput(i); + auto input_dims = input->getDimensions(); + input_dims.d[0] = 1; + profile->setDimensions(input->getName(), nvinfer1::OptProfileSelector::kMIN, input_dims); + profile->setDimensions(input->getName(), nvinfer1::OptProfileSelector::kOPT, input_dims); + input_dims.d[0] = maxBatchSize; + profile->setDimensions(input->getName(), nvinfer1::OptProfileSelector::kMAX, input_dims); + } + config->addOptimizationProfile(profile); //builderconfig里面添加OptimizationProfile文件 + + + std::cout << "Building engine with onnx parser, please wait for a while..." << std::endl; + //计时 计算编译时间 + auto time_start = chrono::duration_cast(chrono::system_clock::now().time_since_epoch()).count(); + ICudaEngine* engine = builder->buildEngineWithConfig(*network, *config); + auto time_end = chrono::duration_cast(chrono::system_clock::now().time_since_epoch()).count(); + std::cout << "Build engine with onnx parser successfully!" << std::endl; + printf("Build done %lld ms !\n", time_end - time_start); + + // Don't need the network any more + network->destroy(); + + return engine; +} + +//转换模型 +void Inference::APIToModel(Logger gLogger, unsigned int maxBatchSize, unsigned int maxWorkSpaceSize, IHostMemory** modelStream, std::string& onnx_model_name) +{ + IBuilder* builder = createInferBuilder(gLogger); //创建builder(要传入gLogger) + IBuilderConfig* config = builder->createBuilderConfig(); //创建builderconfig + + // 创建模型来填充网络,然后设置输出并创建一个引擎 + ICudaEngine *engine = nullptr; + + engine = build_engine_onnx(gLogger, maxBatchSize, maxWorkSpaceSize, builder, config, onnx_model_name); + assert(engine != nullptr); + + //序列化引擎生成模型流 + (*modelStream) = engine->serialize(); + + //释放相关资源 + engine->destroy(); + builder->destroy(); + config->destroy(); +} + +//执行推理 +void Inference::doInference(IExecutionContext& context, cudaStream_t& stream, void **buffers, unsigned int inputIndex, float* input, int inputSize, + unsigned int ouputIndex, float* output, int outputSize, int batchSize) +{ + CUDA_CHECK(cudaMemcpyAsync(buffers[inputIndex], input, batchSize * inputSize * sizeof(float), cudaMemcpyHostToDevice, stream)); + context.enqueue(batchSize, buffers, stream, nullptr); + //context.enqueueV2(buffers, stream, nullptr); + CUDA_CHECK(cudaMemcpyAsync(output, buffers[ouputIndex], batchSize * outputSize * sizeof(float), cudaMemcpyDeviceToHost, stream)); + cudaStreamSynchronize(stream); +} + +void Inference::doInferenceV2(IExecutionContext& context, cudaStream_t& stream, void **buffers, unsigned int outputIndex, float* output, int outputSize, int batchSize) +{ + context.enqueue(batchSize, buffers, stream, nullptr); + //context.enqueueV2(buffers, stream, nullptr); + CUDA_CHECK(cudaMemcpyAsync(output, buffers[outputIndex], batchSize * outputSize * sizeof(float), cudaMemcpyDeviceToHost, stream)); + cudaStreamSynchronize(stream); +} + +//执行推理3 +void Inference::doInferenceV3(IExecutionContext& context, cudaStream_t& stream, void **buffers, unsigned int inputIndex, float* input, int inputSize, + unsigned int ouputIndex, float* output, int outputSize, int batchSize) +{ + CUDA_CHECK(cudaMemcpyAsync(buffers[inputIndex], input, batchSize * inputSize * sizeof(float), cudaMemcpyHostToDevice, stream)); + context.enqueueV2(buffers, stream, nullptr); + CUDA_CHECK(cudaMemcpyAsync(output, buffers[ouputIndex], batchSize * outputSize * sizeof(float), cudaMemcpyDeviceToHost, stream)); + cudaStreamSynchronize(stream); +} + +//执行推理4 +void Inference::doInferenceV4(IExecutionContext& context, cudaStream_t& stream, void **buffers, unsigned int outputIndex, float* output, int outputSize, int batchSize) +{ + context.enqueueV2(buffers, stream, nullptr); + CUDA_CHECK(cudaMemcpyAsync(output, buffers[outputIndex], batchSize * outputSize * sizeof(float), cudaMemcpyDeviceToHost, stream)); + cudaStreamSynchronize(stream); +} + + diff --git a/tools/yolov5/src/preprocess.cu b/tools/yolov5/src/preprocess.cu new file mode 100644 index 0000000..537eb60 --- /dev/null +++ b/tools/yolov5/src/preprocess.cu @@ -0,0 +1,583 @@ +#include "preprocess.h" +#include + +//仿射变换核函数 +__global__ void warpaffine_kernel( + uint8_t* src, int src_line_size, int src_width, + int src_height, float* dst, int dst_width, + int dst_height, uint8_t const_value_st, + AffineMatrix d2s, int edge) { + int position = blockDim.x * blockIdx.x + threadIdx.x; + if (position >= edge) return; + + float m_x1 = d2s.value[0]; + float m_y1 = d2s.value[1]; + float m_z1 = d2s.value[2]; + float m_x2 = d2s.value[3]; + float m_y2 = d2s.value[4]; + float m_z2 = d2s.value[5]; + + int dx = position % dst_width; + int dy = position / dst_width; + float src_x = m_x1 * dx + m_y1 * dy + m_z1 + 0.5f; + float src_y = m_x2 * dx + m_y2 * dy + m_z2 + 0.5f; + float c0, c1, c2; + + if (src_x <= -1 || src_x >= src_width || src_y <= -1 || src_y >= src_height) { + // out of range + c0 = const_value_st; + c1 = const_value_st; + c2 = const_value_st; + } else { + int y_low = floorf(src_y); + int x_low = floorf(src_x); + int y_high = y_low + 1; + int x_high = x_low + 1; + + uint8_t const_value[] = {const_value_st, const_value_st, const_value_st}; + float ly = src_y - y_low; + float lx = src_x - x_low; + float hy = 1 - ly; + float hx = 1 - lx; + float w1 = hy * hx, w2 = hy * lx, w3 = ly * hx, w4 = ly * lx; + uint8_t* v1 = const_value; + uint8_t* v2 = const_value; + uint8_t* v3 = const_value; + uint8_t* v4 = const_value; + + if (y_low >= 0) { + if (x_low >= 0) + v1 = src + y_low * src_line_size + x_low * 3; + + if (x_high < src_width) + v2 = src + y_low * src_line_size + x_high * 3; + } + + if (y_high < src_height) { + if (x_low >= 0) + v3 = src + y_high * src_line_size + x_low * 3; + + if (x_high < src_width) + v4 = src + y_high * src_line_size + x_high * 3; + } + + c0 = w1 * v1[0] + w2 * v2[0] + w3 * v3[0] + w4 * v4[0]; + c1 = w1 * v1[1] + w2 * v2[1] + w3 * v3[1] + w4 * v4[1]; + c2 = w1 * v1[2] + w2 * v2[2] + w3 * v3[2] + w4 * v4[2]; + } + + //bgr to rgb + float t = c2; + c2 = c0; + c0 = t; + + //normalization + c0 = c0 / 255.0f; + c1 = c1 / 255.0f; + c2 = c2 / 255.0f; + + //rgbrgbrgb to rrrgggbbb + int area = dst_width * dst_height; + float* pdst_c0 = dst + dy * dst_width + dx; + float* pdst_c1 = pdst_c0 + area; + float* pdst_c2 = pdst_c1 + area; + *pdst_c0 = c0; + *pdst_c1 = c1; + *pdst_c2 = c2; +} + +__global__ void yolov5_warpaffine_kernel( + uint8_t* src, int src_line_size, int src_width, + int src_height, float* dst, int dst_width, + int dst_height, uint8_t const_value_st, + AffineMatrix d2s, int edge) { + int position = blockDim.x * blockIdx.x + threadIdx.x; + if (position >= edge) return; + + float m_x1 = d2s.value[0]; + float m_y1 = d2s.value[1]; + float m_z1 = d2s.value[2]; + float m_x2 = d2s.value[3]; + float m_y2 = d2s.value[4]; + float m_z2 = d2s.value[5]; + + int dx = position % dst_width; + int dy = position / dst_width; + float src_x = m_x1 * dx + m_y1 * dy + m_z1 + 0.5f; + float src_y = m_x2 * dx + m_y2 * dy + m_z2 + 0.5f; + float c0, c1, c2; + + if (src_x <= -1 || src_x >= src_width || src_y <= -1 || src_y >= src_height) { + // out of range + c0 = const_value_st; + c1 = const_value_st; + c2 = const_value_st; + } else { + int y_low = floorf(src_y); + int x_low = floorf(src_x); + int y_high = y_low + 1; + int x_high = x_low + 1; + + uint8_t const_value[] = {const_value_st, const_value_st, const_value_st}; + float ly = src_y - y_low; + float lx = src_x - x_low; + float hy = 1 - ly; + float hx = 1 - lx; + float w1 = hy * hx, w2 = hy * lx, w3 = ly * hx, w4 = ly * lx; + uint8_t* v1 = const_value; + uint8_t* v2 = const_value; + uint8_t* v3 = const_value; + uint8_t* v4 = const_value; + + if (y_low >= 0) { + if (x_low >= 0) + v1 = src + y_low * src_line_size + x_low * 3; + + if (x_high < src_width) + v2 = src + y_low * src_line_size + x_high * 3; + } + + if (y_high < src_height) { + if (x_low >= 0) + v3 = src + y_high * src_line_size + x_low * 3; + + if (x_high < src_width) + v4 = src + y_high * src_line_size + x_high * 3; + } + + c0 = w1 * v1[0] + w2 * v2[0] + w3 * v3[0] + w4 * v4[0]; + c1 = w1 * v1[1] + w2 * v2[1] + w3 * v3[1] + w4 * v4[1]; + c2 = w1 * v1[2] + w2 * v2[2] + w3 * v3[2] + w4 * v4[2]; + } + + //bgr to rgb + float t = c2; + c2 = c0; + c0 = t; + + //normalization + c0 = c0 / 255.0f; + c1 = c1 / 255.0f; + c2 = c2 / 255.0f; + + //rgbrgbrgb to rrrgggbbb + int area = dst_width * dst_height; + float* pdst_c0 = dst + dy * dst_width + dx; + float* pdst_c1 = pdst_c0 + area; + float* pdst_c2 = pdst_c1 + area; + *pdst_c0 = c0; + *pdst_c1 = c1; + *pdst_c2 = c2; +} + +__global__ void yolov5_clear_warpaffine_kernel( + uint8_t* src, int src_line_size, int src_width, + int src_height, float* dst, int dst_width, + int dst_height, uint8_t const_value_st, + AffineMatrix d2s, int edge) { + int position = blockDim.x * blockIdx.x + threadIdx.x; + if (position >= edge) return; + + float m_x1 = d2s.value[0]; + float m_y1 = d2s.value[1]; + float m_z1 = d2s.value[2]; + float m_x2 = d2s.value[3]; + float m_y2 = d2s.value[4]; + float m_z2 = d2s.value[5]; + + int dx = position % dst_width; + int dy = position / dst_width; + float src_x = m_x1 * dx + m_y1 * dy + m_z1 + 0.5f; + float src_y = m_x2 * dx + m_y2 * dy + m_z2 + 0.5f; + float c0, c1, c2; + + if (src_x <= -1 || src_x >= src_width || src_y <= -1 || src_y >= src_height) { + // out of range + c0 = const_value_st; + c1 = const_value_st; + c2 = const_value_st; + } else { + int y_low = floorf(src_y); + int x_low = floorf(src_x); + int y_high = y_low + 1; + int x_high = x_low + 1; + + uint8_t const_value[] = {const_value_st, const_value_st, const_value_st}; + float ly = src_y - y_low; + float lx = src_x - x_low; + float hy = 1 - ly; + float hx = 1 - lx; + float w1 = hy * hx, w2 = hy * lx, w3 = ly * hx, w4 = ly * lx; + uint8_t* v1 = const_value; + uint8_t* v2 = const_value; + uint8_t* v3 = const_value; + uint8_t* v4 = const_value; + + if (y_low >= 0) { + if (x_low >= 0) + v1 = src + y_low * src_line_size + x_low * 3; + + if (x_high < src_width) + v2 = src + y_low * src_line_size + x_high * 3; + } + + if (y_high < src_height) { + if (x_low >= 0) + v3 = src + y_high * src_line_size + x_low * 3; + + if (x_high < src_width) + v4 = src + y_high * src_line_size + x_high * 3; + } + + c0 = w1 * v1[0] + w2 * v2[0] + w3 * v3[0] + w4 * v4[0]; + c1 = w1 * v1[1] + w2 * v2[1] + w3 * v3[1] + w4 * v4[1]; + c2 = w1 * v1[2] + w2 * v2[2] + w3 * v3[2] + w4 * v4[2]; + } + + //bgr to rgb + float t = c2; + c2 = c0; + c0 = t; + + //normalization + c0 = c0 / 255.0f; + c1 = c1 / 255.0f; + c2 = c2 / 255.0f; + + //rgbrgbrgb to rrrgggbbb + int area = dst_width * dst_height; + float* pdst_c0 = dst + dy * dst_width + dx; + float* pdst_c1 = pdst_c0 + area; + float* pdst_c2 = pdst_c1 + area; + *pdst_c0 = c0; + *pdst_c1 = c1; + *pdst_c2 = c2; +} + +__global__ void yolov5_classify_warpaffine_kernel( + uint8_t* src, int src_line_size, int src_width, + int src_height, float* dst, int dst_width, + int dst_height, uint8_t const_value_st, + AffineMatrix d2s, int edge) { + int position = blockDim.x * blockIdx.x + threadIdx.x; + if (position >= edge) return; + + float m_x1 = d2s.value[0]; + float m_y1 = d2s.value[1]; + float m_z1 = d2s.value[2]; + float m_x2 = d2s.value[3]; + float m_y2 = d2s.value[4]; + float m_z2 = d2s.value[5]; + + int dx = position % dst_width; + int dy = position / dst_width; + float src_x = m_x1 * dx + m_y1 * dy + m_z1 + 0.5f; + float src_y = m_x2 * dx + m_y2 * dy + m_z2 + 0.5f; + float c0, c1, c2; + + if (src_x <= -1 || src_x >= src_width || src_y <= -1 || src_y >= src_height) { + // out of range + c0 = const_value_st; + c1 = const_value_st; + c2 = const_value_st; + } else { + int y_low = floorf(src_y); + int x_low = floorf(src_x); + int y_high = y_low + 1; + int x_high = x_low + 1; + + uint8_t const_value[] = {const_value_st, const_value_st, const_value_st}; + float ly = src_y - y_low; + float lx = src_x - x_low; + float hy = 1 - ly; + float hx = 1 - lx; + float w1 = hy * hx, w2 = hy * lx, w3 = ly * hx, w4 = ly * lx; + uint8_t* v1 = const_value; + uint8_t* v2 = const_value; + uint8_t* v3 = const_value; + uint8_t* v4 = const_value; + + if (y_low >= 0) { + if (x_low >= 0) + v1 = src + y_low * src_line_size + x_low * 3; + + if (x_high < src_width) + v2 = src + y_low * src_line_size + x_high * 3; + } + + if (y_high < src_height) { + if (x_low >= 0) + v3 = src + y_high * src_line_size + x_low * 3; + + if (x_high < src_width) + v4 = src + y_high * src_line_size + x_high * 3; + } + + c0 = w1 * v1[0] + w2 * v2[0] + w3 * v3[0] + w4 * v4[0]; + c1 = w1 * v1[1] + w2 * v2[1] + w3 * v3[1] + w4 * v4[1]; + c2 = w1 * v1[2] + w2 * v2[2] + w3 * v3[2] + w4 * v4[2]; + } + + //bgr to rgb + float t = c2; + c2 = c0; + c0 = t; + + // 先进行归一化然后减均值除以标准差 + c0 = ((c0 / 255.0f) - 0.406) / 0.225; + c1 = ((c1 / 255.0f) - 0.456) / 0.224; + c2 = ((c2 / 255.0f) - 0.485) / 0.229; + + //rgbrgbrgb to rrrgggbbb + int area = dst_width * dst_height; + float* pdst_c0 = dst + dy * dst_width + dx; + float* pdst_c1 = pdst_c0 + area; + float* pdst_c2 = pdst_c1 + area; + *pdst_c0 = c0; + *pdst_c1 = c1; + *pdst_c2 = c2; +} + +__global__ void retinanet_classify_warpaffine_kernel( + uint8_t* src, int src_line_size, int src_width, + int src_height, float* dst, int dst_width, + int dst_height, uint8_t const_value_st, + AffineMatrix d2s, int edge) { + int position = blockDim.x * blockIdx.x + threadIdx.x; + if (position >= edge) return; + + float m_x1 = d2s.value[0]; + float m_y1 = d2s.value[1]; + float m_z1 = d2s.value[2]; + float m_x2 = d2s.value[3]; + float m_y2 = d2s.value[4]; + float m_z2 = d2s.value[5]; + + int dx = position % dst_width; + int dy = position / dst_width; + float src_x = m_x1 * dx + m_y1 * dy + m_z1 + 0.5f; + float src_y = m_x2 * dx + m_y2 * dy + m_z2 + 0.5f; + float c0, c1, c2; + + if (src_x <= -1 || src_x >= src_width || src_y <= -1 || src_y >= src_height) { + // out of range + c0 = const_value_st; + c1 = const_value_st; + c2 = const_value_st; + } else { + int y_low = floorf(src_y); + int x_low = floorf(src_x); + int y_high = y_low + 1; + int x_high = x_low + 1; + + uint8_t const_value[] = {const_value_st, const_value_st, const_value_st}; + float ly = src_y - y_low; + float lx = src_x - x_low; + float hy = 1 - ly; + float hx = 1 - lx; + float w1 = hy * hx, w2 = hy * lx, w3 = ly * hx, w4 = ly * lx; + uint8_t* v1 = const_value; + uint8_t* v2 = const_value; + uint8_t* v3 = const_value; + uint8_t* v4 = const_value; + + if (y_low >= 0) { + if (x_low >= 0) + v1 = src + y_low * src_line_size + x_low * 3; + + if (x_high < src_width) + v2 = src + y_low * src_line_size + x_high * 3; + } + + if (y_high < src_height) { + if (x_low >= 0) + v3 = src + y_high * src_line_size + x_low * 3; + + if (x_high < src_width) + v4 = src + y_high * src_line_size + x_high * 3; + } + + c0 = w1 * v1[0] + w2 * v2[0] + w3 * v3[0] + w4 * v4[0]; + c1 = w1 * v1[1] + w2 * v2[1] + w3 * v3[1] + w4 * v4[1]; + c2 = w1 * v1[2] + w2 * v2[2] + w3 * v3[2] + w4 * v4[2]; + } + + //bgr to rgb + float t = c2; + c2 = c0; + c0 = t; + + //subtract the mean + c0 -= 104; + c1 -= 117; + c2 -= 123; + + //rgbrgbrgb to rrrgggbbb + int area = dst_width * dst_height; + float* pdst_c0 = dst + dy * dst_width + dx; + float* pdst_c1 = pdst_c0 + area; + float* pdst_c2 = pdst_c1 + area; + *pdst_c0 = c0; + *pdst_c1 = c1; + *pdst_c2 = c2; +} + +//图像预处理 +void preprocess_kernel_img( + uint8_t* src, int src_width, int src_height, + float* dst, int dst_width, int dst_height, + cudaStream_t stream) { + AffineMatrix s2d,d2s; + float scale = std::min(dst_height / (float)src_height, dst_width / (float)src_width); + + s2d.value[0] = scale; + s2d.value[1] = 0; + s2d.value[2] = 0; //左上顶点贴图 + // s2d.value[2] = -scale * src_width * 0.5 + dst_width * 0.5; //中心贴图 + s2d.value[3] = 0; + s2d.value[4] = scale; + s2d.value[5] = 0; //左上顶点贴图 + // s2d.value[5] = -scale * src_height * 0.5 + dst_height * 0.5; //中心贴图 + + cv::Mat m2x3_s2d(2, 3, CV_32F, s2d.value); + cv::Mat m2x3_d2s(2, 3, CV_32F, d2s.value); + cv::invertAffineTransform(m2x3_s2d, m2x3_d2s); + + memcpy(d2s.value, m2x3_d2s.ptr(0), sizeof(d2s.value)); + + int jobs = dst_height * dst_width; + int threads = 256; + int blocks = ceil(jobs / (float)threads); + warpaffine_kernel<<>>( + src, src_width*3, src_width, + src_height, dst, dst_width, + dst_height, 128, d2s, jobs); + +} + +void yolov5_preprocess_kernel_img( + uint8_t* src, int src_width, int src_height, + float* dst, int dst_width, int dst_height, + cudaStream_t stream) { + AffineMatrix s2d,d2s; + float scale = std::min(dst_height / (float)src_height, dst_width / (float)src_width); + + s2d.value[0] = scale; + s2d.value[1] = 0; +// s2d.value[2] = 0; //左上顶点贴图 + s2d.value[2] = -scale * src_width * 0.5 + dst_width * 0.5; //中心贴图 + s2d.value[3] = 0; + s2d.value[4] = scale; +// s2d.value[5] = 0; //左上顶点贴图 + s2d.value[5] = -scale * src_height * 0.5 + dst_height * 0.5; //中心贴图 + + cv::Mat m2x3_s2d(2, 3, CV_32F, s2d.value); + cv::Mat m2x3_d2s(2, 3, CV_32F, d2s.value); + cv::invertAffineTransform(m2x3_s2d, m2x3_d2s); + + memcpy(d2s.value, m2x3_d2s.ptr(0), sizeof(d2s.value)); + + int jobs = dst_height * dst_width; + int threads = 256; + int blocks = ceil(jobs / (float)threads); + yolov5_warpaffine_kernel<<>>( + src, src_width*3, src_width, + src_height, dst, dst_width, + dst_height, 128, d2s, jobs); + +} + +void yolov5_clear_preprocess_kernel_img( + uint8_t* src, int src_width, int src_height, + float* dst, int dst_width, int dst_height, + cudaStream_t stream) { + AffineMatrix s2d,d2s; + float scale = std::min(dst_height / (float)src_height, dst_width / (float)src_width); + + s2d.value[0] = scale; + s2d.value[1] = 0; + //s2d.value[2] = 0; //左上顶点贴图 + s2d.value[2] = -scale * src_width * 0.5 + dst_width * 0.5; //中心贴图 + s2d.value[3] = 0; + s2d.value[4] = scale; + //s2d.value[5] = 0; //左上顶点贴图 + s2d.value[5] = -scale * src_height * 0.5 + dst_height * 0.5; //中心贴图 + + cv::Mat m2x3_s2d(2, 3, CV_32F, s2d.value); + cv::Mat m2x3_d2s(2, 3, CV_32F, d2s.value); + cv::invertAffineTransform(m2x3_s2d, m2x3_d2s); + + memcpy(d2s.value, m2x3_d2s.ptr(0), sizeof(d2s.value)); + + int jobs = dst_height * dst_width; + int threads = 256; + int blocks = ceil(jobs / (float)threads); + yolov5_clear_warpaffine_kernel<<>>( + src, src_width*3, src_width, + src_height, dst, dst_width, + dst_height, 128, d2s, jobs); + +} + +void yolov5_classify_preprocess_kernel_img( + uint8_t* src, int src_width, int src_height, + float* dst, int dst_width, int dst_height, + cudaStream_t stream) { + AffineMatrix s2d,d2s; + float scale = std::min(dst_height / (float)src_height, dst_width / (float)src_width); + + s2d.value[0] = scale; + s2d.value[1] = 0; + s2d.value[2] = 0; //左上顶点贴图 + // s2d.value[2] = -scale * src_width * 0.5 + dst_width * 0.5; //中心贴图 + s2d.value[3] = 0; + s2d.value[4] = scale; + s2d.value[5] = 0; //左上顶点贴图 + // s2d.value[5] = -scale * src_height * 0.5 + dst_height * 0.5; //中心贴图 + + cv::Mat m2x3_s2d(2, 3, CV_32F, s2d.value); + cv::Mat m2x3_d2s(2, 3, CV_32F, d2s.value); + cv::invertAffineTransform(m2x3_s2d, m2x3_d2s); + + memcpy(d2s.value, m2x3_d2s.ptr(0), sizeof(d2s.value)); + + int jobs = dst_height * dst_width; + int threads = 256; + int blocks = ceil(jobs / (float)threads); + yolov5_classify_warpaffine_kernel<<>>( + src, src_width*3, src_width, + src_height, dst, dst_width, + dst_height, 128, d2s, jobs); + +} + +void retinanet_classify_preprocess_kernel_img( + uint8_t* src, int src_width, int src_height, + float* dst, int dst_width, int dst_height, + cudaStream_t stream) { + AffineMatrix s2d,d2s; + float scale = std::min(dst_height / (float)src_height, dst_width / (float)src_width); + + s2d.value[0] = scale; + s2d.value[1] = 0; + s2d.value[2] = 0; //左上顶点贴图 + // s2d.value[2] = -scale * src_width * 0.5 + dst_width * 0.5; //中心贴图 + s2d.value[3] = 0; + s2d.value[4] = scale; + s2d.value[5] = 0; //左上顶点贴图 + // s2d.value[5] = -scale * src_height * 0.5 + dst_height * 0.5; //中心贴图 + + cv::Mat m2x3_s2d(2, 3, CV_32F, s2d.value); + cv::Mat m2x3_d2s(2, 3, CV_32F, d2s.value); + cv::invertAffineTransform(m2x3_s2d, m2x3_d2s); + + memcpy(d2s.value, m2x3_d2s.ptr(0), sizeof(d2s.value)); + + int jobs = dst_height * dst_width; + int threads = 256; + int blocks = ceil(jobs / (float)threads); + retinanet_classify_warpaffine_kernel<<>>( + src, src_width*3, src_width, + src_height, dst, dst_width, + dst_height, 128, d2s, jobs); +} \ No newline at end of file diff --git a/tools/yolov5/src/retinanet_classify_inference.cu b/tools/yolov5/src/retinanet_classify_inference.cu new file mode 100644 index 0000000..36ab76a --- /dev/null +++ b/tools/yolov5/src/retinanet_classify_inference.cu @@ -0,0 +1,203 @@ +#include "retinanet_classify_inference.h" + +RetinanetClassifyInference::RetinanetClassifyInference() {} + +RetinanetClassifyInference::~RetinanetClassifyInference() {} + +#define ENABLE_CUDA_PREPROCESS 1 + +int RetinanetClassifyInference::RetinanetClassifyInferenceInit(ModelCommonInfo* pRetinanetModelInfo, const std::string& strModelName, const std::string& strEngineName) +{ + pRetinanetModelInfo_ = pRetinanetModelInfo; + + //资源分配(创建流,host及device侧内存) + cudaSetDevice(DEVICE); //设置GPU + + //创建图像预处理CUDA流 + pImagePreprocessStream_ = new cudaStream_t; + CUDA_CHECK(cudaStreamCreate(pImagePreprocessStream_)); + + //创建模型推理CUDA流 + pInferenceModelStream_ = new cudaStream_t; + CUDA_CHECK(cudaStreamCreate(pInferenceModelStream_)); + + pGLogger_ = new Logger; + + //相关资源分配 + pfBuffers_[0] = nullptr; pfBuffers_[1] = nullptr; + CUDA_CHECK(cudaMalloc((void**)&pfBuffers_[0], pRetinanetModelInfo_->uiInputSize * sizeof(float))); //输入资源分配 + CUDA_CHECK(cudaMalloc((void**)&pfBuffers_[1], pRetinanetModelInfo_->uiOutputSize * sizeof(float))); //输出资源分配 + + pu8ImgHost_ = new uint8_t; + pu8ImgDevice_ = new uint8_t; + + CUDA_CHECK(cudaMallocHost((void**)&pu8ImgHost_, MAX_IMAGE_INPUT_SIZE_THRESH * pRetinanetModelInfo_->uiChannel)); //在HOST侧申请预处理数据缓存 + CUDA_CHECK(cudaMalloc((void**)&pu8ImgDevice_, MAX_IMAGE_INPUT_SIZE_THRESH * pRetinanetModelInfo_->uiChannel)); //在DEVICE侧申请预处理数据缓存 + + pfInputData_ = new float[pRetinanetModelInfo_->uiBatchSize * pRetinanetModelInfo_->uiInputSize]; + pfOutputData_ = new float[pRetinanetModelInfo_->uiBatchSize * pRetinanetModelInfo_->uiOutputSize]; + + //序列化引擎 + //直接使用API创建一个模型,并将其序列化为流 编译成TensorRT引擎engine文件后无需再次调用,调用依次生成engine即可 + //基于onnx解析器编译tensorrt引擎 + #if 0 + if (!strModelName.empty()) { + IHostMemory* modelStream{ nullptr }; + APIToModel(*pGLogger_, pRetinanetModelInfo_->uiBatchSize, MAX_WORKSPAXE_SIZE, &modelStream, strModelName); + assert(modelStream != nullptr); + std::ofstream p(strEngineName, std::ios::binary); + if (!p) { + std::cerr << "could not open plan output file" << std::endl; + return -1; + } + p.write(reinterpret_cast(modelStream->data()), modelStream->size()); + modelStream->destroy(); + } + #endif + + //反序列化模型并运行推理 + std::ifstream file(strEngineName, std::ios::binary); + if (!file.good()) { + std::cerr << "read " << strEngineName << " error!" << std::endl; + return -1; + } + + //创建tensorRT流对象trtModelStream,这个就跟文件流中的ifstream类似的 + //trtModelStream是一块内存区域,用于保存序列化的plan文件 + char *trtModelStream = nullptr; + size_t size = 0; + file.seekg(0, file.end); //将指针移动至距离文件末尾0处的位置 + size = file.tellg(); //获得当前字符的位置 + file.seekg(0, file.beg); //将指针移动至距离文件开头0处的位置 + trtModelStream = new char[size]; + assert(trtModelStream); + file.read(trtModelStream, size); //将序列化engine模型(数据及数据大小)读入trtModelStream + file.close(); + + //1.设置运行时环境 + pRuntime_ = createInferRuntime(*pGLogger_); //创建运行时环境IRuntime对象,传入gLogger用于打印信息 + assert(pRuntime_ != nullptr); + //2.生成反序列化引擎 + //engine = new ICudaEngine; + bool didInitPlugins = initLibNvInferPlugins(nullptr, ""); + pEngine_ = pRuntime_->deserializeCudaEngine(trtModelStream, size); //反序列化引擎engine(根据trtModelStream反序列化) + assert(pEngine_ != nullptr); + //3.创建上下文环境 + //context = new IExecutionContext; + pContext_ = pEngine_->createExecutionContext(); //创建上下文环境,主要用于inference函数中启动cuda核 + assert(pContext_ != nullptr); + delete[] trtModelStream; //析构trtModelStream +// std::cout<<"Engine get NB Bindings is: "<getNbBindings()<getNbBindings() == 2); + + //获取绑定的输入输入 + uiInputIndex_ = pEngine_->getBindingIndex((pRetinanetModelInfo_->strInputBlobName).c_str()); + uiOutputIndex_ = pEngine_->getBindingIndex((pRetinanetModelInfo_->strOutputBlobName).c_str()); +// std::cout<<"inputIndex: "<destroy(); //析构绘话 + pEngine_->destroy(); //析构TensorRT引擎 + pRuntime_->destroy(); //析构运行时环境 + + if(pGLogger_){ //释放Logger + delete pGLogger_; + pGLogger_ = nullptr; + } + + if(pfInputData_){ + delete[] pfInputData_; + pfInputData_ = nullptr; + } + + if(pfOutputData_){ + delete[] pfOutputData_; + pfOutputData_ = nullptr; + } + + return 0; +} + +int RetinanetClassifyInference::RetinanetClassifyInferenceModel(cv::Mat& frame, bool& bLabel) +{ + size_t size_image_src = frame.cols * frame.rows * pRetinanetModelInfo_->uiChannel; + unsigned int img_width = frame.cols, img_height = frame.rows; + size_t size_image_dst = pRetinanetModelInfo_->uiModelWidth * pRetinanetModelInfo_->uiModelHeight * pRetinanetModelInfo_->uiChannel; + auto preprocess_start = std::chrono::system_clock::now(); //计时开始 + + #ifdef ENABLE_CUDA_PREPROCESS + memcpy(pu8ImgHost_, frame.data, size_image_src); //拷贝预处理数据到HOST侧 + CUDA_CHECK(cudaMemcpyAsync(pu8ImgDevice_, pu8ImgHost_, size_image_src, cudaMemcpyHostToDevice, *pImagePreprocessStream_)); //拷贝预处理数据到Device侧 + retinanet_classify_preprocess_kernel_img(pu8ImgDevice_, frame.cols, frame.rows, (float*)pfBuffers_[0], pRetinanetModelInfo_->uiModelWidth, pRetinanetModelInfo_->uiModelHeight, *pImagePreprocessStream_); + cudaStreamSynchronize(*pImagePreprocessStream_); + #else + cv::Mat pr_img = preprocess_img(frame, pRetinanetModelInfo_->uiModelWidth, pRetinanetModelInfo_->uiModelHeight); // letterbox BGR to RGB + + + int n = 0; + for (int row = 0; row < pRetinanetModelInfo_->uiModelHeight; ++row) { + uchar* uc_pixel = pr_img.data + row * pr_img.step; + for (int col = 0; col < pRetinanetModelInfo_->uiModelWidth; ++col) { + pfInputData_[n] = (float)uc_pixel[2] - 104; + pfInputData_[n + pRetinanetModelInfo_->uiModelHeight * pRetinanetModelInfo_->uiModelWidth] = (float)uc_pixel[1] - 117; + pfInputData_[n + 2 * pRetinanetModelInfo_->uiModelHeight * pRetinanetModelInfo_->uiModelWidth] = (float)uc_pixel[0] - 123; + uc_pixel += pRetinanetModelInfo_->uiChannel; + ++n; + } + } + #endif + auto preprocess_end = std::chrono::system_clock::now(); + //std::cout << "retinanet classify preprocess time: " << std::chrono::duration_cast(preprocess_end - preprocess_start).count() << "ms" << std::endl; + + //2.推理 + auto start = std::chrono::system_clock::now(); //计时开始 + #ifdef ENABLE_CUDA_PREPROCESS + doInferenceV2(*pContext_, *pInferenceModelStream_, (void**)pfBuffers_, + uiOutputIndex_, pfOutputData_, pRetinanetModelInfo_->uiOutputSize, + pRetinanetModelInfo_->uiBatchSize); + #else + doInference(*pContext_, *pInferenceModelStream_, (void**)pfBuffers_, + uiInputIndex_, pfInputData_, pRetinanetModelInfo_->uiInputSize, + uiOutputIndex_, pfOutputData_, pRetinanetModelInfo_->uiOutputSize, + pRetinanetModelInfo_->uiBatchSize); + #endif + auto end = std::chrono::system_clock::now(); +// std::cout << "retinanet classify inference time: " << std::chrono::duration_cast(end - start).count() << "ms" << std::endl; + + //3.后处理 + //std::cout.setf(std::ios_base::fixed, std::ios_base::floatfield); + //std::cout << "pfOutputData_ 0:[" <<(float)*pfOutputData_ << "] 1:["<< (float)*(pfOutputData_ + 1)<<"]"< +#include +#include +#include "yololayer.h" +#include "cuda_utils.h" + +namespace Tn +{ + template + void write(char*& buffer, const T& val) + { + *reinterpret_cast(buffer) = val; + buffer += sizeof(T); + } + + template + void read(const char*& buffer, T& val) + { + val = *reinterpret_cast(buffer); + buffer += sizeof(T); + } +} + +using namespace Yolo; + +namespace nvinfer1 +{ + YoloLayerPlugin::YoloLayerPlugin(int classCount, int netWidth, int netHeight, int maxOut, const std::vector& vYoloKernel) + { + mClassCount = classCount; + mYoloV5NetWidth = netWidth; + mYoloV5NetHeight = netHeight; + mMaxOutObject = maxOut; + mYoloKernel = vYoloKernel; + mKernelCount = vYoloKernel.size(); + + CUDA_CHECK(cudaMallocHost(&mAnchor, mKernelCount * sizeof(void*))); + size_t AnchorLen = sizeof(float)* CHECK_COUNT * 2; + for (int ii = 0; ii < mKernelCount; ii++) + { + CUDA_CHECK(cudaMalloc(&mAnchor[ii], AnchorLen)); + const auto& yolo = mYoloKernel[ii]; + CUDA_CHECK(cudaMemcpy(mAnchor[ii], yolo.anchors, AnchorLen, cudaMemcpyHostToDevice)); + } + } + YoloLayerPlugin::~YoloLayerPlugin() + { + for (int ii = 0; ii < mKernelCount; ii++) + { + CUDA_CHECK(cudaFree(mAnchor[ii])); + } + CUDA_CHECK(cudaFreeHost(mAnchor)); + } + + // create the plugin at runtime from a byte stream + YoloLayerPlugin::YoloLayerPlugin(const void* data, size_t length) + { + using namespace Tn; + const char *d = reinterpret_cast(data), *a = d; + read(d, mClassCount); + read(d, mThreadCount); + read(d, mKernelCount); + read(d, mYoloV5NetWidth); + read(d, mYoloV5NetHeight); + read(d, mMaxOutObject); + mYoloKernel.resize(mKernelCount); + auto kernelSize = mKernelCount * sizeof(YoloKernel); + memcpy(mYoloKernel.data(), d, kernelSize); + d += kernelSize; + CUDA_CHECK(cudaMallocHost(&mAnchor, mKernelCount * sizeof(void*))); + size_t AnchorLen = sizeof(float)* CHECK_COUNT * 2; + for (int ii = 0; ii < mKernelCount; ii++) + { + CUDA_CHECK(cudaMalloc(&mAnchor[ii], AnchorLen)); + const auto& yolo = mYoloKernel[ii]; + CUDA_CHECK(cudaMemcpy(mAnchor[ii], yolo.anchors, AnchorLen, cudaMemcpyHostToDevice)); + } + assert(d == a + length); + } + + void YoloLayerPlugin::serialize(void* buffer) const TRT_NOEXCEPT + { + using namespace Tn; + char* d = static_cast(buffer), *a = d; + write(d, mClassCount); + write(d, mThreadCount); + write(d, mKernelCount); + write(d, mYoloV5NetWidth); + write(d, mYoloV5NetHeight); + write(d, mMaxOutObject); + auto kernelSize = mKernelCount * sizeof(YoloKernel); + memcpy(d, mYoloKernel.data(), kernelSize); + d += kernelSize; + + assert(d == a + getSerializationSize()); + } + + size_t YoloLayerPlugin::getSerializationSize() const TRT_NOEXCEPT + { + return sizeof(mClassCount) + sizeof(mThreadCount) + sizeof(mKernelCount) + sizeof(Yolo::YoloKernel) * mYoloKernel.size() + sizeof(mYoloV5NetWidth) + sizeof(mYoloV5NetHeight) + sizeof(mMaxOutObject); + } + + int YoloLayerPlugin::initialize() TRT_NOEXCEPT + { + return 0; + } + + Dims YoloLayerPlugin::getOutputDimensions(int index, const Dims* inputs, int nbInputDims) TRT_NOEXCEPT + { + //output the result to channel + int totalsize = mMaxOutObject * sizeof(Detection) / sizeof(float); + + return Dims3(totalsize + 1, 1, 1); + } + + // Set plugin namespace + void YoloLayerPlugin::setPluginNamespace(const char* pluginNamespace) TRT_NOEXCEPT + { + mPluginNamespace = pluginNamespace; + } + + const char* YoloLayerPlugin::getPluginNamespace() const TRT_NOEXCEPT + { + return mPluginNamespace; + } + + // Return the DataType of the plugin output at the requested index + DataType YoloLayerPlugin::getOutputDataType(int index, const nvinfer1::DataType* inputTypes, int nbInputs) const TRT_NOEXCEPT + { + return DataType::kFLOAT; + } + + // Return true if output tensor is broadcast across a batch. + bool YoloLayerPlugin::isOutputBroadcastAcrossBatch(int outputIndex, const bool* inputIsBroadcasted, int nbInputs) const TRT_NOEXCEPT + { + return false; + } + + // Return true if plugin can use input that is broadcast across batch without replication. + bool YoloLayerPlugin::canBroadcastInputAcrossBatch(int inputIndex) const TRT_NOEXCEPT + { + return false; + } + + void YoloLayerPlugin::configurePlugin(const PluginTensorDesc* in, int nbInput, const PluginTensorDesc* out, int nbOutput) TRT_NOEXCEPT + { + } + + // Attach the plugin object to an execution context and grant the plugin the access to some context resource. + void YoloLayerPlugin::attachToContext(cudnnContext* cudnnContext, cublasContext* cublasContext, IGpuAllocator* gpuAllocator) TRT_NOEXCEPT + { + } + + // Detach the plugin object from its execution context. + void YoloLayerPlugin::detachFromContext() TRT_NOEXCEPT {} + + const char* YoloLayerPlugin::getPluginType() const TRT_NOEXCEPT + { + return "YoloLayer_TRT"; + } + + const char* YoloLayerPlugin::getPluginVersion() const TRT_NOEXCEPT + { + return "1"; + } + + void YoloLayerPlugin::destroy() TRT_NOEXCEPT + { + delete this; + } + + // Clone the plugin + IPluginV2IOExt* YoloLayerPlugin::clone() const TRT_NOEXCEPT + { + YoloLayerPlugin* p = new YoloLayerPlugin(mClassCount, mYoloV5NetWidth, mYoloV5NetHeight, mMaxOutObject, mYoloKernel); + p->setPluginNamespace(mPluginNamespace); + return p; + } + + __device__ float Logist(float data) { return 1.0f / (1.0f + expf(-data)); }; + + __global__ void CalDetection(const float *input, float *output, int noElements, + const int netwidth, const int netheight, int maxoutobject, int yoloWidth, int yoloHeight, const float anchors[CHECK_COUNT * 2], int classes, int outputElem) + { + + int idx = threadIdx.x + blockDim.x * blockIdx.x; + if (idx >= noElements) return; + + int total_grid = yoloWidth * yoloHeight; + int bnIdx = idx / total_grid; + idx = idx - total_grid * bnIdx; + int info_len_i = 5 + classes; + const float* curInput = input + bnIdx * (info_len_i * total_grid * CHECK_COUNT); + + for (int k = 0; k < CHECK_COUNT; ++k) { + float box_prob = Logist(curInput[idx + k * info_len_i * total_grid + 4 * total_grid]); + if (box_prob < IGNORE_THRESH) continue; + int class_id = 0; + float max_cls_prob = 0.0; + for (int i = 5; i < info_len_i; ++i) { + float p = Logist(curInput[idx + k * info_len_i * total_grid + i * total_grid]); + if (p > max_cls_prob) { + max_cls_prob = p; + class_id = i - 5; + } + } + float *res_count = output + bnIdx * outputElem; + int count = (int)atomicAdd(res_count, 1); + if (count >= maxoutobject) return; + char *data = (char*)res_count + sizeof(float) + count * sizeof(Detection); + Detection *det = (Detection*)(data); + + int row = idx / yoloWidth; + int col = idx % yoloWidth; + + //Location + // pytorch: + // y = x[i].sigmoid() + // y[..., 0:2] = (y[..., 0:2] * 2. - 0.5 + self.grid[i].to(x[i].device)) * self.stride[i] # xy + // y[..., 2:4] = (y[..., 2:4] * 2) ** 2 * self.anchor_grid[i] # wh + // X: (sigmoid(tx) + cx)/FeaturemapW * netwidth + det->bbox[0] = (col - 0.5f + 2.0f * Logist(curInput[idx + k * info_len_i * total_grid + 0 * total_grid])) * netwidth / yoloWidth; + det->bbox[1] = (row - 0.5f + 2.0f * Logist(curInput[idx + k * info_len_i * total_grid + 1 * total_grid])) * netheight / yoloHeight; + + // W: (Pw * e^tw) / FeaturemapW * netwidth + // v5: https://github.com/ultralytics/yolov5/issues/471 + det->bbox[2] = 2.0f * Logist(curInput[idx + k * info_len_i * total_grid + 2 * total_grid]); + det->bbox[2] = det->bbox[2] * det->bbox[2] * anchors[2 * k]; + det->bbox[3] = 2.0f * Logist(curInput[idx + k * info_len_i * total_grid + 3 * total_grid]); + det->bbox[3] = det->bbox[3] * det->bbox[3] * anchors[2 * k + 1]; + det->conf = box_prob * max_cls_prob; + det->class_id = class_id; + } + } + + void YoloLayerPlugin::forwardGpu(const float* const* inputs, float *output, cudaStream_t stream, int batchSize) + { + int outputElem = 1 + mMaxOutObject * sizeof(Detection) / sizeof(float); + for (int idx = 0; idx < batchSize; ++idx) { + CUDA_CHECK(cudaMemsetAsync(output + idx * outputElem, 0, sizeof(float), stream)); + } + int numElem = 0; + for (unsigned int i = 0; i < mYoloKernel.size(); ++i) { + const auto& yolo = mYoloKernel[i]; + numElem = yolo.width * yolo.height * batchSize; + if (numElem < mThreadCount) mThreadCount = numElem; + + //printf("Net: %d %d \n", mYoloV5NetWidth, mYoloV5NetHeight); + CalDetection << < (numElem + mThreadCount - 1) / mThreadCount, mThreadCount, 0, stream >> > + (inputs[i], output, numElem, mYoloV5NetWidth, mYoloV5NetHeight, mMaxOutObject, yolo.width, yolo.height, (float*)mAnchor[i], mClassCount, outputElem); + } + } + + + int YoloLayerPlugin::enqueue(int batchSize, const void* const* inputs, void* TRT_CONST_ENQUEUE* outputs, void* workspace, cudaStream_t stream) TRT_NOEXCEPT + { + forwardGpu((const float* const*)inputs, (float*)outputs[0], stream, batchSize); + return 0; + } + + PluginFieldCollection YoloPluginCreator::mFC{}; + std::vector YoloPluginCreator::mPluginAttributes; + + YoloPluginCreator::YoloPluginCreator() + { + mPluginAttributes.clear(); + + mFC.nbFields = mPluginAttributes.size(); + mFC.fields = mPluginAttributes.data(); + } + + const char* YoloPluginCreator::getPluginName() const TRT_NOEXCEPT + { + return "YoloLayer_TRT"; + } + + const char* YoloPluginCreator::getPluginVersion() const TRT_NOEXCEPT + { + return "1"; + } + + const PluginFieldCollection* YoloPluginCreator::getFieldNames() TRT_NOEXCEPT + { + return &mFC; + } + + IPluginV2IOExt* YoloPluginCreator::createPlugin(const char* name, const PluginFieldCollection* fc) TRT_NOEXCEPT + { + assert(fc->nbFields == 2); + assert(strcmp(fc->fields[0].name, "netinfo") == 0); + assert(strcmp(fc->fields[1].name, "kernels") == 0); + int *p_netinfo = (int*)(fc->fields[0].data); + int class_count = p_netinfo[0]; + int input_w = p_netinfo[1]; + int input_h = p_netinfo[2]; + int max_output_object_count = p_netinfo[3]; + std::vector kernels(fc->fields[1].length); + memcpy(&kernels[0], fc->fields[1].data, kernels.size() * sizeof(Yolo::YoloKernel)); + YoloLayerPlugin* obj = new YoloLayerPlugin(class_count, input_w, input_h, max_output_object_count, kernels); + obj->setPluginNamespace(mNamespace.c_str()); + return obj; + } + + IPluginV2IOExt* YoloPluginCreator::deserializePlugin(const char* name, const void* serialData, size_t serialLength) TRT_NOEXCEPT + { + // This object will be deleted when the network is destroyed, which will + // call YoloLayerPlugin::destroy() + YoloLayerPlugin* obj = new YoloLayerPlugin(serialData, serialLength); + obj->setPluginNamespace(mNamespace.c_str()); + return obj; + } +} + diff --git a/tools/yolov5/src/yolov5.cpp.bak b/tools/yolov5/src/yolov5.cpp.bak new file mode 100644 index 0000000..973b668 --- /dev/null +++ b/tools/yolov5/src/yolov5.cpp.bak @@ -0,0 +1,493 @@ +#include +#include +#include +#include "cuda_utils.h" +#include "logging.h" +#include "yolov5_common.h" +#include "utils.h" +#include "calibrator.h" +#include "preprocess.h" + +/* + *相关宏定义: + *量化模式:TensorRT仅支持INT8,FP16,FP32三种量化,INT8量化较为复杂 + *GPU ID:默认是0 + *NMS阈值 + *置信度阈值 + *BATCH_SIZE + *图像最大尺寸阈值 +*/ +#define USE_FP32 // set USE_INT8 or USE_FP16 or USE_FP32 +#define DEVICE 0 // GPU id +#define NMS_THRESH 0.4 +#define CONF_THRESH 0.5 +#define BATCH_SIZE 1 +#define MAX_IMAGE_INPUT_SIZE_THRESH 3000 * 3000 // ensure it exceed the maximum size in the input images ! + +//输入高度,输入宽度,类别,输出大小,在yololayer.h里面可以配置,默认宽高都为640,类别为80 +// stuff we know about the network and the input/output blobs +static const int INPUT_H = Yolo::INPUT_H; +static const int INPUT_W = Yolo::INPUT_W; +static const int CLASS_NUM = Yolo::CLASS_NUM; +static const int OUTPUT_SIZE = Yolo::MAX_OUTPUT_BBOX_COUNT * sizeof(Yolo::Detection) / sizeof(float) + 1; // we assume the yololayer outputs no more than MAX_OUTPUT_BBOX_COUNT boxes that conf >= 0.1 +const char* INPUT_BLOB_NAME = "data"; //指定输入输出blob,和资源文件夹 +const char* OUTPUT_BLOB_NAME = "prob"; +static Logger gLogger; //tensorrt logger为TensorRT API中各方法的必须参数 + +//要想用TensorRT执行推理,首先需要ICudaEngine对象创建引擎engine,然后利用IExecutionContext接口执行推理 +//获取宽度 +static int get_width(int x, float gw, int divisor = 8) { + return int(ceil((x * gw) / divisor)) * divisor; +} + +//获取深度 +static int get_depth(int x, float gd) { + if (x == 1) return 1; + int r = round(x * gd); + if (x * gd - int(x * gd) == 0.5 && (int(x * gd) % 2) == 0) { + --r; + } + return std::max(r, 1); +} + +//构建普通引擎(例:yolov5s,yolov5m...) +ICudaEngine* build_engine(unsigned int maxBatchSize, IBuilder* builder, IBuilderConfig* config, DataType dt, float& gd, float& gw, std::string& wts_name) { + INetworkDefinition* network = builder->createNetworkV2(0U); + + // Create input tensor of shape {3, INPUT_H, INPUT_W} with name INPUT_BLOB_NAME + ITensor* data = network->addInput(INPUT_BLOB_NAME, dt, Dims3{ 3, INPUT_H, INPUT_W }); + assert(data); + std::map weightMap = loadWeights(wts_name); + /* ------ yolov5 backbone------ */ + auto conv0 = convBlock(network, weightMap, *data, get_width(64, gw), 6, 2, 1, "model.0"); + assert(conv0); + auto conv1 = convBlock(network, weightMap, *conv0->getOutput(0), get_width(128, gw), 3, 2, 1, "model.1"); + auto bottleneck_CSP2 = C3(network, weightMap, *conv1->getOutput(0), get_width(128, gw), get_width(128, gw), get_depth(3, gd), true, 1, 0.5, "model.2"); + auto conv3 = convBlock(network, weightMap, *bottleneck_CSP2->getOutput(0), get_width(256, gw), 3, 2, 1, "model.3"); + auto bottleneck_csp4 = C3(network, weightMap, *conv3->getOutput(0), get_width(256, gw), get_width(256, gw), get_depth(6, gd), true, 1, 0.5, "model.4"); + auto conv5 = convBlock(network, weightMap, *bottleneck_csp4->getOutput(0), get_width(512, gw), 3, 2, 1, "model.5"); + auto bottleneck_csp6 = C3(network, weightMap, *conv5->getOutput(0), get_width(512, gw), get_width(512, gw), get_depth(9, gd), true, 1, 0.5, "model.6"); + auto conv7 = convBlock(network, weightMap, *bottleneck_csp6->getOutput(0), get_width(1024, gw), 3, 2, 1, "model.7"); + auto bottleneck_csp8 = C3(network, weightMap, *conv7->getOutput(0), get_width(1024, gw), get_width(1024, gw), get_depth(3, gd), true, 1, 0.5, "model.8"); + auto spp9 = SPPF(network, weightMap, *bottleneck_csp8->getOutput(0), get_width(1024, gw), get_width(1024, gw), 5, "model.9"); + /* ------ yolov5 head ------ */ + auto conv10 = convBlock(network, weightMap, *spp9->getOutput(0), get_width(512, gw), 1, 1, 1, "model.10"); + + auto upsample11 = network->addResize(*conv10->getOutput(0)); + assert(upsample11); + upsample11->setResizeMode(ResizeMode::kNEAREST); + upsample11->setOutputDimensions(bottleneck_csp6->getOutput(0)->getDimensions()); + + ITensor* inputTensors12[] = { upsample11->getOutput(0), bottleneck_csp6->getOutput(0) }; + auto cat12 = network->addConcatenation(inputTensors12, 2); + auto bottleneck_csp13 = C3(network, weightMap, *cat12->getOutput(0), get_width(1024, gw), get_width(512, gw), get_depth(3, gd), false, 1, 0.5, "model.13"); + auto conv14 = convBlock(network, weightMap, *bottleneck_csp13->getOutput(0), get_width(256, gw), 1, 1, 1, "model.14"); + + auto upsample15 = network->addResize(*conv14->getOutput(0)); + assert(upsample15); + upsample15->setResizeMode(ResizeMode::kNEAREST); + upsample15->setOutputDimensions(bottleneck_csp4->getOutput(0)->getDimensions()); + + ITensor* inputTensors16[] = { upsample15->getOutput(0), bottleneck_csp4->getOutput(0) }; + auto cat16 = network->addConcatenation(inputTensors16, 2); + + auto bottleneck_csp17 = C3(network, weightMap, *cat16->getOutput(0), get_width(512, gw), get_width(256, gw), get_depth(3, gd), false, 1, 0.5, "model.17"); + + /* ------ detect ------ */ + IConvolutionLayer* det0 = network->addConvolutionNd(*bottleneck_csp17->getOutput(0), 3 * (Yolo::CLASS_NUM + 5), DimsHW{ 1, 1 }, weightMap["model.24.m.0.weight"], weightMap["model.24.m.0.bias"]); + auto conv18 = convBlock(network, weightMap, *bottleneck_csp17->getOutput(0), get_width(256, gw), 3, 2, 1, "model.18"); + ITensor* inputTensors19[] = { conv18->getOutput(0), conv14->getOutput(0) }; + auto cat19 = network->addConcatenation(inputTensors19, 2); + auto bottleneck_csp20 = C3(network, weightMap, *cat19->getOutput(0), get_width(512, gw), get_width(512, gw), get_depth(3, gd), false, 1, 0.5, "model.20"); + IConvolutionLayer* det1 = network->addConvolutionNd(*bottleneck_csp20->getOutput(0), 3 * (Yolo::CLASS_NUM + 5), DimsHW{ 1, 1 }, weightMap["model.24.m.1.weight"], weightMap["model.24.m.1.bias"]); + auto conv21 = convBlock(network, weightMap, *bottleneck_csp20->getOutput(0), get_width(512, gw), 3, 2, 1, "model.21"); + ITensor* inputTensors22[] = { conv21->getOutput(0), conv10->getOutput(0) }; + auto cat22 = network->addConcatenation(inputTensors22, 2); + auto bottleneck_csp23 = C3(network, weightMap, *cat22->getOutput(0), get_width(1024, gw), get_width(1024, gw), get_depth(3, gd), false, 1, 0.5, "model.23"); + IConvolutionLayer* det2 = network->addConvolutionNd(*bottleneck_csp23->getOutput(0), 3 * (Yolo::CLASS_NUM + 5), DimsHW{ 1, 1 }, weightMap["model.24.m.2.weight"], weightMap["model.24.m.2.bias"]); + + auto yolo = addYoLoLayer(network, weightMap, "model.24", std::vector{det0, det1, det2}); + yolo->getOutput(0)->setName(OUTPUT_BLOB_NAME); + network->markOutput(*yolo->getOutput(0)); + // Build engine + builder->setMaxBatchSize(maxBatchSize); + config->setMaxWorkspaceSize(16 * (1 << 20)); // 16MB +#if defined(USE_FP16) + config->setFlag(BuilderFlag::kFP16); +#elif defined(USE_INT8) + std::cout << "Your platform support int8: " << (builder->platformHasFastInt8() ? "true" : "false") << std::endl; + assert(builder->platformHasFastInt8()); + config->setFlag(BuilderFlag::kINT8); + Int8EntropyCalibrator2* calibrator = new Int8EntropyCalibrator2(1, INPUT_W, INPUT_H, "./coco_calib/", "int8calib.table", INPUT_BLOB_NAME); + config->setInt8Calibrator(calibrator); +#endif + + std::cout << "Building engine, please wait for a while..." << std::endl; + ICudaEngine* engine = builder->buildEngineWithConfig(*network, *config); + std::cout << "Build engine successfully!" << std::endl; + + // Don't need the network any more + network->destroy(); + + // Release host memory + for (auto& mem : weightMap) + { + free((void*)(mem.second.values)); + } + + return engine; +} + +//构建p6引擎(例:yolov5s6,yolov5m6...) +ICudaEngine* build_engine_p6(unsigned int maxBatchSize, IBuilder* builder, IBuilderConfig* config, DataType dt, float& gd, float& gw, std::string& wts_name) { + INetworkDefinition* network = builder->createNetworkV2(0U); + // Create input tensor of shape {3, INPUT_H, INPUT_W} with name INPUT_BLOB_NAME + ITensor* data = network->addInput(INPUT_BLOB_NAME, dt, Dims3{ 3, INPUT_H, INPUT_W }); + assert(data); + + std::map weightMap = loadWeights(wts_name); + + /* ------ yolov5 backbone------ */ + auto conv0 = convBlock(network, weightMap, *data, get_width(64, gw), 6, 2, 1, "model.0"); + auto conv1 = convBlock(network, weightMap, *conv0->getOutput(0), get_width(128, gw), 3, 2, 1, "model.1"); + auto c3_2 = C3(network, weightMap, *conv1->getOutput(0), get_width(128, gw), get_width(128, gw), get_depth(3, gd), true, 1, 0.5, "model.2"); + auto conv3 = convBlock(network, weightMap, *c3_2->getOutput(0), get_width(256, gw), 3, 2, 1, "model.3"); + auto c3_4 = C3(network, weightMap, *conv3->getOutput(0), get_width(256, gw), get_width(256, gw), get_depth(6, gd), true, 1, 0.5, "model.4"); + auto conv5 = convBlock(network, weightMap, *c3_4->getOutput(0), get_width(512, gw), 3, 2, 1, "model.5"); + auto c3_6 = C3(network, weightMap, *conv5->getOutput(0), get_width(512, gw), get_width(512, gw), get_depth(9, gd), true, 1, 0.5, "model.6"); + auto conv7 = convBlock(network, weightMap, *c3_6->getOutput(0), get_width(768, gw), 3, 2, 1, "model.7"); + auto c3_8 = C3(network, weightMap, *conv7->getOutput(0), get_width(768, gw), get_width(768, gw), get_depth(3, gd), true, 1, 0.5, "model.8"); + auto conv9 = convBlock(network, weightMap, *c3_8->getOutput(0), get_width(1024, gw), 3, 2, 1, "model.9"); + auto c3_10 = C3(network, weightMap, *conv9->getOutput(0), get_width(1024, gw), get_width(1024, gw), get_depth(3, gd), true, 1, 0.5, "model.10"); + auto sppf11 = SPPF(network, weightMap, *c3_10->getOutput(0), get_width(1024, gw), get_width(1024, gw), 5, "model.11"); + + /* ------ yolov5 head ------ */ + auto conv12 = convBlock(network, weightMap, *sppf11->getOutput(0), get_width(768, gw), 1, 1, 1, "model.12"); + auto upsample13 = network->addResize(*conv12->getOutput(0)); + assert(upsample13); + upsample13->setResizeMode(ResizeMode::kNEAREST); + upsample13->setOutputDimensions(c3_8->getOutput(0)->getDimensions()); + ITensor* inputTensors14[] = { upsample13->getOutput(0), c3_8->getOutput(0) }; + auto cat14 = network->addConcatenation(inputTensors14, 2); + auto c3_15 = C3(network, weightMap, *cat14->getOutput(0), get_width(1536, gw), get_width(768, gw), get_depth(3, gd), false, 1, 0.5, "model.15"); + + auto conv16 = convBlock(network, weightMap, *c3_15->getOutput(0), get_width(512, gw), 1, 1, 1, "model.16"); + auto upsample17 = network->addResize(*conv16->getOutput(0)); + assert(upsample17); + upsample17->setResizeMode(ResizeMode::kNEAREST); + upsample17->setOutputDimensions(c3_6->getOutput(0)->getDimensions()); + ITensor* inputTensors18[] = { upsample17->getOutput(0), c3_6->getOutput(0) }; + auto cat18 = network->addConcatenation(inputTensors18, 2); + auto c3_19 = C3(network, weightMap, *cat18->getOutput(0), get_width(1024, gw), get_width(512, gw), get_depth(3, gd), false, 1, 0.5, "model.19"); + + auto conv20 = convBlock(network, weightMap, *c3_19->getOutput(0), get_width(256, gw), 1, 1, 1, "model.20"); + auto upsample21 = network->addResize(*conv20->getOutput(0)); + assert(upsample21); + upsample21->setResizeMode(ResizeMode::kNEAREST); + upsample21->setOutputDimensions(c3_4->getOutput(0)->getDimensions()); + ITensor* inputTensors21[] = { upsample21->getOutput(0), c3_4->getOutput(0) }; + auto cat22 = network->addConcatenation(inputTensors21, 2); + auto c3_23 = C3(network, weightMap, *cat22->getOutput(0), get_width(512, gw), get_width(256, gw), get_depth(3, gd), false, 1, 0.5, "model.23"); + + auto conv24 = convBlock(network, weightMap, *c3_23->getOutput(0), get_width(256, gw), 3, 2, 1, "model.24"); + ITensor* inputTensors25[] = { conv24->getOutput(0), conv20->getOutput(0) }; + auto cat25 = network->addConcatenation(inputTensors25, 2); + auto c3_26 = C3(network, weightMap, *cat25->getOutput(0), get_width(1024, gw), get_width(512, gw), get_depth(3, gd), false, 1, 0.5, "model.26"); + + auto conv27 = convBlock(network, weightMap, *c3_26->getOutput(0), get_width(512, gw), 3, 2, 1, "model.27"); + ITensor* inputTensors28[] = { conv27->getOutput(0), conv16->getOutput(0) }; + auto cat28 = network->addConcatenation(inputTensors28, 2); + auto c3_29 = C3(network, weightMap, *cat28->getOutput(0), get_width(1536, gw), get_width(768, gw), get_depth(3, gd), false, 1, 0.5, "model.29"); + + auto conv30 = convBlock(network, weightMap, *c3_29->getOutput(0), get_width(768, gw), 3, 2, 1, "model.30"); + ITensor* inputTensors31[] = { conv30->getOutput(0), conv12->getOutput(0) }; + auto cat31 = network->addConcatenation(inputTensors31, 2); + auto c3_32 = C3(network, weightMap, *cat31->getOutput(0), get_width(2048, gw), get_width(1024, gw), get_depth(3, gd), false, 1, 0.5, "model.32"); + + /* ------ detect ------ */ + IConvolutionLayer* det0 = network->addConvolutionNd(*c3_23->getOutput(0), 3 * (Yolo::CLASS_NUM + 5), DimsHW{ 1, 1 }, weightMap["model.33.m.0.weight"], weightMap["model.33.m.0.bias"]); + IConvolutionLayer* det1 = network->addConvolutionNd(*c3_26->getOutput(0), 3 * (Yolo::CLASS_NUM + 5), DimsHW{ 1, 1 }, weightMap["model.33.m.1.weight"], weightMap["model.33.m.1.bias"]); + IConvolutionLayer* det2 = network->addConvolutionNd(*c3_29->getOutput(0), 3 * (Yolo::CLASS_NUM + 5), DimsHW{ 1, 1 }, weightMap["model.33.m.2.weight"], weightMap["model.33.m.2.bias"]); + IConvolutionLayer* det3 = network->addConvolutionNd(*c3_32->getOutput(0), 3 * (Yolo::CLASS_NUM + 5), DimsHW{ 1, 1 }, weightMap["model.33.m.3.weight"], weightMap["model.33.m.3.bias"]); + + auto yolo = addYoLoLayer(network, weightMap, "model.33", std::vector{det0, det1, det2, det3}); + yolo->getOutput(0)->setName(OUTPUT_BLOB_NAME); + network->markOutput(*yolo->getOutput(0)); + + // Build engine + builder->setMaxBatchSize(maxBatchSize); + config->setMaxWorkspaceSize(16 * (1 << 20)); // 16MB +#if defined(USE_FP16) + config->setFlag(BuilderFlag::kFP16); +#elif defined(USE_INT8) + std::cout << "Your platform support int8: " << (builder->platformHasFastInt8() ? "true" : "false") << std::endl; + assert(builder->platformHasFastInt8()); + config->setFlag(BuilderFlag::kINT8); + Int8EntropyCalibrator2* calibrator = new Int8EntropyCalibrator2(1, INPUT_W, INPUT_H, "./coco_calib/", "int8calib.table", INPUT_BLOB_NAME); + config->setInt8Calibrator(calibrator); +#endif + + std::cout << "Building engine, please wait for a while..." << std::endl; + ICudaEngine* engine = builder->buildEngineWithConfig(*network, *config); + std::cout << "Build engine successfully!" << std::endl; + + // Don't need the network any more + network->destroy(); + + // Release host memory + for (auto& mem : weightMap) + { + free((void*)(mem.second.values)); + } + + return engine; +} + +//转换模型 +void APIToModel(unsigned int maxBatchSize, IHostMemory** modelStream, bool& is_p6, float& gd, float& gw, std::string& wts_name) { + // Create builder + IBuilder* builder = createInferBuilder(gLogger); //创建builder(要传入gLogger) + IBuilderConfig* config = builder->createBuilderConfig(); //创建builderconfig + + // 创建模型来填充网络,然后设置输出并创建一个引擎 + // Create model to populate the network, then set the outputs and create an engine + ICudaEngine *engine = nullptr; + if (is_p6) { + engine = build_engine_p6(maxBatchSize, builder, config, DataType::kFLOAT, gd, gw, wts_name); + } else { + engine = build_engine(maxBatchSize, builder, config, DataType::kFLOAT, gd, gw, wts_name); + } + assert(engine != nullptr); + + // Serialize the engine + //序列化引擎生成模型流 + (*modelStream) = engine->serialize(); + + // Close everything down + //释放相关资源 + engine->destroy(); + builder->destroy(); + config->destroy(); +} + +//执行推理 +void doInference(IExecutionContext& context, cudaStream_t& stream, void **buffers, float* output, int batchSize) { + // infer on the batch asynchronously, and DMA output back to host + context.enqueue(batchSize, buffers, stream, nullptr); //执行异步推理(调用context->enqueueV2即可执行异步推理,如果用同步推理的话,可以调用context->executeV2) + CUDA_CHECK(cudaMemcpyAsync(output, buffers[1], batchSize * OUTPUT_SIZE * sizeof(float), cudaMemcpyDeviceToHost, stream)); //把推理后的结果从GPU上拷贝到CPU上 + cudaStreamSynchronize(stream); //同步之前创建的cuda流,原因很简单,直接使用的context->enqueueV2函数是异步推理,因此需要把cuda流同步一下 +} + +//解析命令参数 +bool parse_args(int argc, char** argv, std::string& wts, std::string& engine, bool& is_p6, float& gd, float& gw, std::string& img_dir) { + if (argc < 4) return false; + if (std::string(argv[1]) == "-s" && (argc == 5 || argc == 7)) { + wts = std::string(argv[2]); + engine = std::string(argv[3]); + auto net = std::string(argv[4]); + if (net[0] == 'n') { //gw width_multiple系数 gd depth_multiple系数 depth_multiple控制网络的深度,width_multiple控制网络的宽度。 + gd = 0.33; + gw = 0.25; + } else if (net[0] == 's') { + gd = 0.33; + gw = 0.50; + } else if (net[0] == 'm') { + gd = 0.67; + gw = 0.75; + } else if (net[0] == 'l') { + gd = 1.0; + gw = 1.0; + } else if (net[0] == 'x') { + gd = 1.33; + gw = 1.25; + } else if (net[0] == 'c' && argc == 7) { + gd = atof(argv[5]); + gw = atof(argv[6]); + } else { + return false; + } + if (net.size() == 2 && net[1] == '6') { + is_p6 = true; + } + } else if (std::string(argv[1]) == "-d" && argc == 4) { + engine = std::string(argv[2]); + img_dir = std::string(argv[3]); + } else { + return false; + } + return true; +} + +int main(int argc, char** argv) { + cudaSetDevice(DEVICE); //设置GPU + + std::string wts_name = ""; //wts及engine模型名称 + std::string engine_name = ""; + bool is_p6 = false; //默认不是P6模型 + float gd = 0.0f, gw = 0.0f; + std::string img_dir; //输入图像的路径 + + //解析传入命令 + if (!parse_args(argc, argv, wts_name, engine_name, is_p6, gd, gw, img_dir)) { + std::cerr << "arguments not right!" << std::endl; + std::cerr << "./yolov5 -s [.wts] [.engine] [n/s/m/l/x/n6/s6/m6/l6/x6 or c/c6 gd gw] // serialize model to plan file" << std::endl; + std::cerr << "./yolov5 -d [.engine] ../../samples // deserialize plan file and run inference" << std::endl; + return -1; + } + + // create a model using the API directly and serialize it to a stream + //直接使用API创建一个模型,并将其序列化为流 + if (!wts_name.empty()) { + IHostMemory* modelStream{ nullptr }; + APIToModel(BATCH_SIZE, &modelStream, is_p6, gd, gw, wts_name); + assert(modelStream != nullptr); + std::ofstream p(engine_name, std::ios::binary); + if (!p) { + std::cerr << "could not open plan output file" << std::endl; + return -1; + } + p.write(reinterpret_cast(modelStream->data()), modelStream->size()); + modelStream->destroy(); + return 0; + } + + // deserialize the .engine and run inference + //反序列化模型并运行推理 + std::ifstream file(engine_name, std::ios::binary); + if (!file.good()) { + std::cerr << "read " << engine_name << " error!" << std::endl; + return -1; + } + + //创建tensorRT流对象trtModelStream,这个就跟文件流中的ifstream类似的 + //trtModelStream是一块内存区域,用于保存序列化的plan文件 + char *trtModelStream = nullptr; + size_t size = 0; + file.seekg(0, file.end); //将指针移动至距离文件末尾0处的位置 + size = file.tellg(); //获得当前字符的位置 + file.seekg(0, file.beg); //将指针移动至距离文件开头0处的位置 + trtModelStream = new char[size]; + assert(trtModelStream); + file.read(trtModelStream, size); //将序列化engine模型(数据及数据大小)读入trtModelStream + file.close(); + + std::vector file_names; //读取输入的图像数据 + if (read_files_in_dir(img_dir.c_str(), file_names) < 0) { + std::cerr << "read_files_in_dir failed." << std::endl; + return -1; + } + + static float prob[BATCH_SIZE * OUTPUT_SIZE]; //输出的shape大小 + IRuntime* runtime = createInferRuntime(gLogger); //创建运行时环境IRuntime对象,传入gLogger用于打印信息 + assert(runtime != nullptr); + ICudaEngine* engine = runtime->deserializeCudaEngine(trtModelStream, size); //反序列化引擎engine(根据trtModelStream反序列化) + assert(engine != nullptr); + IExecutionContext* context = engine->createExecutionContext(); //创建上下文环境,主要用于inference函数中启动cuda核 + assert(context != nullptr); + delete[] trtModelStream; //析构trtModelStream + assert(engine->getNbBindings() == 2); + float* buffers[2]; + //为了绑定缓冲区,我们需要知道输入和输出张量的名称。 + //注意索引保证小于IEngine:: gettnbbindings () + //用TensorRT去推理模型,就必须要传入一个存有输入和输出数据(的指针)的缓冲区, + //因此我们需要用engine->getBindingIndex这个函数去拿到输入和输出在网络中的位置。 + //具体的INPUT_NAME和OUTPUT_NAME是自己在生成序列化模型的时候设置的 + //如果是像类似TensorRTx那样的工程,从头到尾用TensorRT的API去实现一个模型 + //那么INPUT_NAME和OUTPUT_NAME就是在设置输入层和输出层自己设置的name。 + // In order to bind the buffers, we need to know the names of the input and output tensors. + // Note that indices are guaranteed to be less than IEngine::getNbBindings() + const int inputIndex = engine->getBindingIndex(INPUT_BLOB_NAME); + const int outputIndex = engine->getBindingIndex(OUTPUT_BLOB_NAME); + assert(inputIndex == 0); + assert(outputIndex == 1); + // Create GPU buffers on device + //在设备端(GPU)申请内存 + CUDA_CHECK(cudaMalloc((void**)&buffers[inputIndex], BATCH_SIZE * 3 * INPUT_H * INPUT_W * sizeof(float))); + CUDA_CHECK(cudaMalloc((void**)&buffers[outputIndex], BATCH_SIZE * OUTPUT_SIZE * sizeof(float))); + + // Create stream + //创建一个cuda流,推理的时候需要用到 + cudaStream_t stream; + CUDA_CHECK(cudaStreamCreate(&stream)); + uint8_t* img_host = nullptr; + uint8_t* img_device = nullptr; + // prepare input data cache in pinned memory + // 在HOST侧申请预处理数据缓存 + CUDA_CHECK(cudaMallocHost((void**)&img_host, MAX_IMAGE_INPUT_SIZE_THRESH * 3)); + // prepare input data cache in device memory + // 在Device侧申请预处理数据缓存 + CUDA_CHECK(cudaMalloc((void**)&img_device, MAX_IMAGE_INPUT_SIZE_THRESH * 3)); + + //输入图像预处理 + int fcount = 0; + std::vector imgs_buffer(BATCH_SIZE); + for (int f = 0; f < (int)file_names.size(); f++) { + fcount++; + if (fcount < BATCH_SIZE && f + 1 != (int)file_names.size()) continue; + //auto start = std::chrono::system_clock::now(); + float* buffer_idx = (float*)buffers[inputIndex]; + for (int b = 0; b < fcount; b++) { + cv::Mat img = cv::imread(img_dir + "/" + file_names[f - fcount + 1 + b]); + if (img.empty()) continue; + imgs_buffer[b] = img; + size_t size_image = img.cols * img.rows * 3; + size_t size_image_dst = INPUT_H * INPUT_W * 3; + //copy data to pinned memory + memcpy(img_host,img.data,size_image); //拷贝预处理数据到HOST侧 + //copy data to device memory + CUDA_CHECK(cudaMemcpyAsync(img_device,img_host,size_image,cudaMemcpyHostToDevice,stream)); //拷贝预处理数据到Device侧 + preprocess_kernel_img(img_device, img.cols, img.rows, buffer_idx, INPUT_W, INPUT_H, stream); + buffer_idx += size_image_dst; + } + + + // Run inference + // 执行推理 + auto start = std::chrono::system_clock::now(); //计时开始 + doInference(*context, stream, (void**)buffers, prob, BATCH_SIZE); //context为推理的上下文环境,stream为注册流(用于异步推理时进行同步),buffers为传入的图像数据,prob为推理的结果 + auto end = std::chrono::system_clock::now(); + std::cout << "inference time: " << std::chrono::duration_cast(end - start).count() << "ms" << std::endl; + std::vector> batch_res(fcount); + + //后处理 + for (int b = 0; b < fcount; b++) { + auto& res = batch_res[b]; + nms(res, &prob[b * OUTPUT_SIZE], CONF_THRESH, NMS_THRESH); //进行非极大值抑制后res中保留着结果 + } + //根据非极大值抑制的结果标注相关信息(画框,文字信息等) + for (int b = 0; b < fcount; b++) { + auto& res = batch_res[b]; + cv::Mat img = imgs_buffer[b]; + for (size_t j = 0; j < res.size(); j++) { + cv::Rect r = get_rect(img, res[j].bbox); + cv::rectangle(img, r, cv::Scalar(0x27, 0xC1, 0x36), 2); + cv::putText(img, std::to_string((int)res[j].class_id), cv::Point(r.x, r.y - 1), cv::FONT_HERSHEY_PLAIN, 1.2, cv::Scalar(0xFF, 0xFF, 0xFF), 2); + } + cv::imwrite("_" + file_names[f - fcount + 1 + b], img); + } + fcount = 0; + } + + // Release stream and buffers + cudaStreamDestroy(stream); + CUDA_CHECK(cudaFree(img_device)); //释放cuda流 + CUDA_CHECK(cudaFreeHost(img_host)); //释放HOST端内存 + CUDA_CHECK(cudaFree(buffers[inputIndex])); //释放设备端内存 + CUDA_CHECK(cudaFree(buffers[outputIndex])); + // Destroy the engine + context->destroy(); //析构engine引擎资源 + engine->destroy(); + runtime->destroy(); + + + // Print histogram of the output distribution + //std::cout << "\nOutput:\n\n"; + //for (unsigned int i = 0; i < OUTPUT_SIZE; i++) + //{ + // std::cout << prob[i] << ", "; + // if (i % 10 == 0) std::cout << std::endl; + //} + //std::cout << std::endl; + + return 0; +} diff --git a/tools/yolov5/src/yolov5_classify_inference.cu b/tools/yolov5/src/yolov5_classify_inference.cu new file mode 100644 index 0000000..b0b9d26 --- /dev/null +++ b/tools/yolov5/src/yolov5_classify_inference.cu @@ -0,0 +1,227 @@ +#include "yolov5_classify_inference.h" + + +YoloV5ClassifyInference::YoloV5ClassifyInference() {} + +YoloV5ClassifyInference::~YoloV5ClassifyInference() {} + + +int YoloV5ClassifyInference::YoloV5ClassifyInferenceInit(ModelCommonInfo* pYoloV5ClassifyModelInfo, std::string strModelName, std::string strEngineName) +{ + pYoloV5ClassifyModelInfo_ = pYoloV5ClassifyModelInfo; + + //资源分配(创建流,host及device侧内存) + cudaSetDevice(DEVICE); //设置GPU + + //创建图像预处理CUDA流 + pImagePreprocessStream_ = new cudaStream_t; + CUDA_CHECK(cudaStreamCreate(pImagePreprocessStream_)); + + //创建模型推理CUDA流 + pInferenceModelStream_ = new cudaStream_t; + CUDA_CHECK(cudaStreamCreate(pInferenceModelStream_)); + + pGLogger_ = new Logger; + + //相关资源分配 + pfBuffers_[0] = nullptr; pfBuffers_[1] = nullptr; + CUDA_CHECK(cudaMalloc((void**)&pfBuffers_[0], pYoloV5ClassifyModelInfo_->uiInputSize * sizeof(float))); //输入资源分配 + CUDA_CHECK(cudaMalloc((void**)&pfBuffers_[1], pYoloV5ClassifyModelInfo_->uiOutputSize * sizeof(float))); //输出资源分配 + + pu8ImgHost_ = new uint8_t; + pu8ImgDevice_ = new uint8_t; + + CUDA_CHECK(cudaMallocHost((void**)&pu8ImgHost_, MAX_IMAGE_INPUT_SIZE_THRESH * pYoloV5ClassifyModelInfo_->uiChannel)); //在HOST侧申请预处理数据缓存 + CUDA_CHECK(cudaMalloc((void**)&pu8ImgDevice_, MAX_IMAGE_INPUT_SIZE_THRESH * pYoloV5ClassifyModelInfo_->uiChannel)); //在DEVICE侧申请预处理数据缓存 + + pfInputData_ = new float[pYoloV5ClassifyModelInfo_->uiBatchSize * pYoloV5ClassifyModelInfo_->uiInputSize]; + pfOutputData_ = new float[pYoloV5ClassifyModelInfo_->uiBatchSize * pYoloV5ClassifyModelInfo_->uiOutputSize]; + + //序列化引擎 + //直接使用API创建一个模型,并将其序列化为流 编译成TensorRT引擎engine文件后无需再次调用,调用依次生成engine即可 + //基于onnx解析器编译tensorrt引擎 + #if 0 + if (!strModelName.empty()) { + IHostMemory* modelStream{ nullptr }; + APIToModel(*pGLogger_, pYoloV5ClassifyModelInfo_->uiBatchSize, MAX_WORKSPAXE_SIZE, &modelStream, strModelName); + assert(modelStream != nullptr); + std::ofstream p(strEngineName, std::ios::binary); + if (!p) { + std::cerr << "could not open plan output file" << std::endl; + return -1; + } + p.write(reinterpret_cast(modelStream->data()), modelStream->size()); + modelStream->destroy(); + } + #endif + + //反序列化模型并运行推理 + std::ifstream file(strEngineName, std::ios::binary); + if (!file.good()) { + std::cerr << "read " << strEngineName << " error!" << std::endl; + return -1; + } + + //创建tensorRT流对象trtModelStream,这个就跟文件流中的ifstream类似的 + //trtModelStream是一块内存区域,用于保存序列化的plan文件 + char *trtModelStream = nullptr; + size_t size = 0; + file.seekg(0, file.end); //将指针移动至距离文件末尾0处的位置 + size = file.tellg(); //获得当前字符的位置 + file.seekg(0, file.beg); //将指针移动至距离文件开头0处的位置 + trtModelStream = new char[size]; + assert(trtModelStream); + file.read(trtModelStream, size); //将序列化engine模型(数据及数据大小)读入trtModelStream + file.close(); + + //1.设置运行时环境 + pRuntime_ = createInferRuntime(*pGLogger_); //创建运行时环境IRuntime对象,传入gLogger用于打印信息 + assert(pRuntime_ != nullptr); + //2.生成反序列化引擎 + //engine = new ICudaEngine; + bool didInitPlugins = initLibNvInferPlugins(nullptr, ""); + pEngine_ = pRuntime_->deserializeCudaEngine(trtModelStream, size); //反序列化引擎engine(根据trtModelStream反序列化) + assert(pEngine_ != nullptr); + //3.创建上下文环境 + //context = new IExecutionContext; + pContext_ = pEngine_->createExecutionContext(); //创建上下文环境,主要用于inference函数中启动cuda核 + assert(pContext_ != nullptr); + delete[] trtModelStream; //析构trtModelStream + std::cout<<"Engine get NB Bindings is: "<getNbBindings()<getNbBindings() == 2); + + //获取绑定的输入输入 + uiInputIndex_ = pEngine_->getBindingIndex((pYoloV5ClassifyModelInfo_->strInputBlobName).c_str()); + uiOutputIndex_ = pEngine_->getBindingIndex((pYoloV5ClassifyModelInfo_->strOutputBlobName).c_str()); + std::cout<<"inputIndex: "<destroy(); //析构绘话 + pEngine_->destroy(); //析构TensorRT引擎 + pRuntime_->destroy(); //析构运行时环境 + + if(pGLogger_){ //释放Logger + delete pGLogger_; + pGLogger_ = nullptr; + } + + if(pfInputData_){ + delete[] pfInputData_; + pfInputData_ = nullptr; + } + + if(pfOutputData_){ + delete[] pfOutputData_; + pfOutputData_ = nullptr; + } + + return 0; +} + +int YoloV5ClassifyInference::YoloV5ClassifyInferenceModel(cv::Mat& frame, unsigned int* uiClassLabel) +{ + size_t size_image_src = frame.cols * frame.rows * pYoloV5ClassifyModelInfo_->uiChannel; + unsigned int img_width = frame.cols, img_height = frame.rows; + size_t size_image_dst = pYoloV5ClassifyModelInfo_->uiModelWidth * pYoloV5ClassifyModelInfo_->uiModelHeight * pYoloV5ClassifyModelInfo_->uiChannel; + auto preprocess_start = std::chrono::system_clock::now(); //计时开始 + + #ifdef ENABLE_CUDA_PREPROCESS + memcpy(pu8ImgHost_, frame.data, size_image_src); //拷贝预处理数据到HOST侧 + CUDA_CHECK(cudaMemcpyAsync(pu8ImgDevice_, pu8ImgHost_, size_image_src, cudaMemcpyHostToDevice, *pImagePreprocessStream_)); //拷贝预处理数据到Device侧 + yolov5_classify_preprocess_kernel_img(pu8ImgDevice_, frame.cols, frame.rows, (float*)pfBuffers_[0], pYoloV5ClassifyModelInfo_->uiModelWidth, pYoloV5ClassifyModelInfo_->uiModelHeight, *pImagePreprocessStream_); + cudaStreamSynchronize(*pImagePreprocessStream_); + #else + cv::Mat pr_img = preprocess_img(frame, pYoloV5ClassifyModelInfo_->uiModelWidth, pYoloV5ClassifyModelInfo_->uiModelHeight); // letterbox BGR to RGB + int n = 0; + for (int row = 0; row < pYoloV5ClassifyModelInfo_->uiModelHeight; ++row) { + uchar* uc_pixel = pr_img.data + row * pr_img.step; + for (int col = 0; col < pYoloV5ClassifyModelInfo_->uiModelWidth; ++col) { + pfInputData_[n] = ((float)uc_pixel[2]/255.0 - 0.406) / 0.225; //先进行归一化然后减均值除以标准差 + pfInputData_[n + pYoloV5ClassifyModelInfo_->uiModelHeight * pYoloV5ClassifyModelInfo_->uiModelWidth] = ((float)uc_pixel[1]/255.0 - 0.456) / 0.224; + pfInputData_[n + 2 * pYoloV5ClassifyModelInfo_->uiModelHeight * pYoloV5ClassifyModelInfo_->uiModelWidth] = ((float)uc_pixel[0]/255.0 - 0.485) / 0.229; + uc_pixel += pYoloV5ClassifyModelInfo_->uiChannel; + ++n; + } + } + #endif + auto preprocess_end = std::chrono::system_clock::now(); + // std::cout << "yolov5 classify preprocess time: " << std::chrono::duration_cast(preprocess_end - preprocess_start).count() << "ms" << std::endl; + + //2.推理 + float fResizeRatio = GetResizeRatio(img_width, img_height, pYoloV5ClassifyModelInfo_->uiModelWidth, pYoloV5ClassifyModelInfo_->uiModelHeight); + auto start = std::chrono::system_clock::now(); //计时开始 + #ifdef ENABLE_CUDA_PREPROCESS + doInferenceV2(*pContext_, *pInferenceModelStream_, (void**)pfBuffers_, + uiOutputIndex_, pfOutputData_, pYoloV5ClassifyModelInfo_->uiOutputSize, + pYoloV5ClassifyModelInfo_->uiBatchSize); + #else + doInference(*pContext_, *pInferenceModelStream_, (void**)pfBuffers_, + uiInputIndex_, pfInputData_, pYoloV5ClassifyModelInfo_->uiInputSize, + uiOutputIndex_, pfOutputData_, pYoloV5ClassifyModelInfo_->uiOutputSize, + pYoloV5ClassifyModelInfo_->uiBatchSize); + #endif + auto end = std::chrono::system_clock::now(); + std::cout << "yolov5 classify inference time: " << std::chrono::duration_cast(end - start).count() << "ms" << std::endl; + + //3. 后处理 + std::vector vecInput, vecOutput; + for(int i=0; iuiOutputSize;i++){ + vecInput.push_back(pfOutputData_[i]); + } + vecOutput = softMax(vecInput); + float fValue = 0.0; + for(unsigned int i=0; iuiOutputSize;i++){ + std::cout<fValue){ + fValue = vecOutput[i]; + *uiClassLabel = i; + } + std::cout< YoloV5ClassifyInference::softMax(std::vector vecInput) +{ + double total=0; + double dmax = vecInput[0]; + for(auto x:vecInput){ + dmax = max(x,dmax); + } + for(auto x:vecInput){ + total += exp(x-dmax); + } + std::vector vecResult; + for(auto x:vecInput){ + vecResult.push_back(exp(x-dmax)/total); + } + return vecResult; +} + + + diff --git a/tools/yolov5/src/yolov5_clearity_inference.cu b/tools/yolov5/src/yolov5_clearity_inference.cu new file mode 100644 index 0000000..9801dea --- /dev/null +++ b/tools/yolov5/src/yolov5_clearity_inference.cu @@ -0,0 +1,216 @@ +#include "yolov5_clearity_inference.h" + + +YoloV5ClearityInference::YoloV5ClearityInference() {} + +YoloV5ClearityInference::~YoloV5ClearityInference() {} + + +int YoloV5ClearityInference::YoloV5ClearityInferenceInit(YoloV5ClearityModelInfo* pYoloV5ClearityModelInfo, std::string strModelName, std::string strEngineName) +{ + pYoloV5ClearityModelInfo_ = pYoloV5ClearityModelInfo; + + //资源分配(创建流,host及device侧内存) + cudaSetDevice(DEVICE); //设置GPU + + //创建图像预处理CUDA流 + pImagePreprocessStream_ = new cudaStream_t; + CUDA_CHECK(cudaStreamCreate(pImagePreprocessStream_)); + + //创建模型推理CUDA流 + pInferenceModelStream_ = new cudaStream_t; + CUDA_CHECK(cudaStreamCreate(pInferenceModelStream_)); + + pGLogger_ = new Logger; + + //相关资源分配 + pfBuffers_[0] = nullptr; pfBuffers_[1] = nullptr; + CUDA_CHECK(cudaMalloc((void**)&pfBuffers_[0], pYoloV5ClearityModelInfo_->modelCommonInfo.uiInputSize * sizeof(float))); //输入资源分配 + CUDA_CHECK(cudaMalloc((void**)&pfBuffers_[1], pYoloV5ClearityModelInfo_->modelCommonInfo.uiOutputSize * sizeof(float))); //输出资源分配 + + pu8ImgHost_ = new uint8_t; + pu8ImgDevice_ = new uint8_t; + + CUDA_CHECK(cudaMallocHost((void**)&pu8ImgHost_, MAX_IMAGE_INPUT_SIZE_THRESH * pYoloV5ClearityModelInfo_->modelCommonInfo.uiChannel)); //在HOST侧申请预处理数据缓存 + CUDA_CHECK(cudaMalloc((void**)&pu8ImgDevice_, MAX_IMAGE_INPUT_SIZE_THRESH * pYoloV5ClearityModelInfo_->modelCommonInfo.uiChannel)); //在DEVICE侧申请预处理数据缓存 + + pfInputData_ = new float[pYoloV5ClearityModelInfo_->modelCommonInfo.uiBatchSize * pYoloV5ClearityModelInfo_->modelCommonInfo.uiInputSize]; + pfOutputData_ = new float[pYoloV5ClearityModelInfo_->modelCommonInfo.uiBatchSize * pYoloV5ClearityModelInfo_->modelCommonInfo.uiOutputSize]; + + //序列化引擎 + //直接使用API创建一个模型,并将其序列化为流 编译成TensorRT引擎engine文件后无需再次调用,调用依次生成engine即可 + //基于onnx解析器编译tensorrt引擎 + #if 0 + if (!strModelName.empty()) { + IHostMemory* modelStream{ nullptr }; + APIToModel(*pGLogger_, pYoloV5ClearityModelInfo_->modelCommonInfo.uiBatchSize, MAX_WORKSPAXE_SIZE, &modelStream, strModelName); + assert(modelStream != nullptr); + std::ofstream p(strEngineName, std::ios::binary); + if (!p) { + std::cerr << "could not open plan output file" << std::endl; + return -1; + } + p.write(reinterpret_cast(modelStream->data()), modelStream->size()); + modelStream->destroy(); + } + #endif + + //反序列化模型并运行推理 + std::ifstream file(strEngineName, std::ios::binary); + if (!file.good()) { + std::cerr << "read " << strEngineName << " error!" << std::endl; + return -1; + } + + //创建tensorRT流对象trtModelStream,这个就跟文件流中的ifstream类似的 + //trtModelStream是一块内存区域,用于保存序列化的plan文件 + char *trtModelStream = nullptr; + size_t size = 0; + file.seekg(0, file.end); //将指针移动至距离文件末尾0处的位置 + size = file.tellg(); //获得当前字符的位置 + file.seekg(0, file.beg); //将指针移动至距离文件开头0处的位置 + trtModelStream = new char[size]; + assert(trtModelStream); + file.read(trtModelStream, size); //将序列化engine模型(数据及数据大小)读入trtModelStream + file.close(); + + //1.设置运行时环境 + pRuntime_ = createInferRuntime(*pGLogger_); //创建运行时环境IRuntime对象,传入gLogger用于打印信息 + assert(pRuntime_ != nullptr); + //2.生成反序列化引擎 + //engine = new ICudaEngine; + bool didInitPlugins = initLibNvInferPlugins(nullptr, ""); + pEngine_ = pRuntime_->deserializeCudaEngine(trtModelStream, size); //反序列化引擎engine(根据trtModelStream反序列化) + assert(pEngine_ != nullptr); + //3.创建上下文环境 + //context = new IExecutionContext; + pContext_ = pEngine_->createExecutionContext(); //创建上下文环境,主要用于inference函数中启动cuda核 + assert(pContext_ != nullptr); + delete[] trtModelStream; //析构trtModelStream +// std::cout<<"Engine get NB Bindings is: "<getNbBindings()<getNbBindings() == 2); + + //获取绑定的输入输入 + uiInputIndex_ = pEngine_->getBindingIndex((pYoloV5ClearityModelInfo_->modelCommonInfo.strInputBlobName).c_str()); + uiOutputIndex_ = pEngine_->getBindingIndex((pYoloV5ClearityModelInfo_->modelCommonInfo.strOutputBlobName).c_str()); +// std::cout<<"inputIndex: "<destroy(); //析构绘话 + pEngine_->destroy(); //析构TensorRT引擎 + pRuntime_->destroy(); //析构运行时环境 + + if(pGLogger_){ //释放Logger + delete pGLogger_; + pGLogger_ = nullptr; + } + + if(pfInputData_){ + delete[] pfInputData_; + pfInputData_ = nullptr; + } + + if(pfOutputData_){ + delete[] pfOutputData_; + pfOutputData_ = nullptr; + } + + return 0; +} + +int YoloV5ClearityInference::YoloV5ClearityInferenceModel(cv::Mat& frame, std::vector& res, int i) +{ + size_t size_image_src = frame.cols * frame.rows * pYoloV5ClearityModelInfo_->modelCommonInfo.uiChannel; + unsigned int img_width = frame.cols, img_height = frame.rows; + size_t size_image_dst = pYoloV5ClearityModelInfo_->modelCommonInfo.uiModelWidth * pYoloV5ClearityModelInfo_->modelCommonInfo.uiModelHeight * pYoloV5ClearityModelInfo_->modelCommonInfo.uiChannel; + auto preprocess_start = std::chrono::system_clock::now(); //计时开始 +// LogWarn << i << " -- > 1"; + #ifdef ENABLE_CUDA_PREPROCESS + memcpy(pu8ImgHost_, frame.data, size_image_src); //拷贝预处理数据到HOST侧 + CUDA_CHECK(cudaMemcpyAsync(pu8ImgDevice_, pu8ImgHost_, size_image_src, cudaMemcpyHostToDevice, *pImagePreprocessStream_)); //拷贝预处理数据到Device侧 + yolov5_clear_preprocess_kernel_img(pu8ImgDevice_, frame.cols, frame.rows, (float*)pfBuffers_[0], pYoloV5ClearityModelInfo_->modelCommonInfo.uiModelWidth, pYoloV5ClearityModelInfo_->modelCommonInfo.uiModelHeight, *pImagePreprocessStream_); + cudaStreamSynchronize(*pImagePreprocessStream_); +// LogWarn << i << " -- > 2"; + #else + cv::Mat pr_img = preprocess_img(frame, pYoloV5ClearityModelInfo_->modelCommonInfo.uiModelWidth, pYoloV5ClearityModelInfo_->modelCommonInfo.uiModelHeight); // letterbox BGR to RGB + int n = 0; + for (int row = 0; row < pYoloV5ClearityModelInfo_->modelCommonInfo.uiModelHeight; ++row) { + uchar* uc_pixel = pr_img.data + row * pr_img.step; + for (int col = 0; col < pYoloV5ClearityModelInfo_->modelCommonInfo.uiModelWidth; ++col) { + pfInputData_[n] = (float)uc_pixel[2]/ 255.0; // (float)uc_pixel[2] / 255.0; + pfInputData_[n + pYoloV5ClearityModelInfo_->modelCommonInfo.uiModelHeight * pYoloV5ClearityModelInfo_->modelCommonInfo.uiModelWidth] = (float)uc_pixel[1]/ 255.0; //(float)uc_pixel[2] / 255.0; + pfInputData_[n + 2 * pYoloV5ClearityModelInfo_->modelCommonInfo.uiModelHeight * pYoloV5ClearityModelInfo_->modelCommonInfo.uiModelWidth] = (float)uc_pixel[0]/ 255.0; // (float)uc_pixel[2] / 255.0; + uc_pixel += pYoloV5ClearityModelInfo_->modelCommonInfo.uiChannel; + ++n; + } + } + #endif + auto preprocess_end = std::chrono::system_clock::now(); + // std::cout << "yolov5 clearity preprocess time: " << std::chrono::duration_cast(preprocess_end - preprocess_start).count() << "ms" << std::endl; + + //2.推理 + float fResizeRatio = GetResizeRatio(img_width, img_height, pYoloV5ClearityModelInfo_->modelCommonInfo.uiModelWidth, pYoloV5ClearityModelInfo_->modelCommonInfo.uiModelHeight); +// auto start = std::chrono::system_clock::now(); //计时开始 + +// LogWarn << i << " -- > 3"; + #ifdef ENABLE_CUDA_PREPROCESS + doInferenceV4(*pContext_, *pInferenceModelStream_, (void**)pfBuffers_, + uiOutputIndex_, pfOutputData_, pYoloV5ClearityModelInfo_->modelCommonInfo.uiOutputSize, + pYoloV5ClearityModelInfo_->modelCommonInfo.uiBatchSize); +// LogWarn << i << " -- > 4"; + #else + doInferenceV3(*pContext_, *pInferenceModelStream_, (void**)pfBuffers_, + uiInputIndex_, pfInputData_, pYoloV5ClearityModelInfo_->modelCommonInfo.uiInputSize, + uiOutputIndex_, pfOutputData_, pYoloV5ClearityModelInfo_->modelCommonInfo.uiOutputSize, + pYoloV5ClearityModelInfo_->modelCommonInfo.uiBatchSize); + #endif +// auto end = std::chrono::system_clock::now(); + // std::cout << "yolov5 clearity inference time: " << std::chrono::duration_cast(end - start).count() << "ms" << std::endl; + + //3.后处理 + auto decode_nms_start = std::chrono::system_clock::now(); + yolov5_clearity_decode_opencv_nms(res, pfOutputData_, pYoloV5ClearityModelInfo_->modelCommonInfo.uiOutputSize, + pYoloV5ClearityModelInfo_->yolov5ClearityModelParam.uiDetSize, + pYoloV5ClearityModelInfo_->yolov5ClearityModelParam.uiClassNum, + pYoloV5ClearityModelInfo_->yolov5ClearityModelParam.uiClearNum, + pYoloV5ClearityModelInfo_->yolov5ClearityModelParam.fScoreThreshold, + pYoloV5ClearityModelInfo_->yolov5ClearityModelParam.fNmsThreshold); + auto decode_nms_end = std::chrono::system_clock::now(); + // std::cout << "post time: " << std::chrono::duration_cast(decode_nms_end - decode_nms_start).count() << "ms" << std::endl; + // std::cout<<"this picture find "< 5"; + for(size_t j = 0; j < res.size(); j++){ + //UpperVertexResetLocation(fResizeRatio, img_width, img_height, res[j]); //左上顶点补边方式坐标还原 + CenterResetLocation(fResizeRatio, img_width, img_height, pYoloV5ClearityModelInfo_->modelCommonInfo.uiModelWidth, pYoloV5ClearityModelInfo_->modelCommonInfo.uiModelHeight, res[j]); //中心补边方式坐标还原 + } +// LogWarn << i << " -- > 6"; +} + + diff --git a/tools/yolov5/src/yolov5_common.cpp b/tools/yolov5/src/yolov5_common.cpp new file mode 100644 index 0000000..4d01894 --- /dev/null +++ b/tools/yolov5/src/yolov5_common.cpp @@ -0,0 +1,614 @@ +#include "yolov5_common.h" + +#include +#include +#include +#include +#include +#include "NvInfer.h" +#include "yololayer.h" + +using namespace nvinfer1; + +std::tuple hsv2bgr(float h, float s, float v){ + const int h_i = static_cast(h * 6); + const float f = h * 6 - h_i; + const float p = v * (1 - s); + const float q = v * (1 - f*s); + const float t = v * (1 - (1 - f) * s); + float r, g, b; + switch (h_i) { + case 0:r = v; g = t; b = p;break; + case 1:r = q; g = v; b = p;break; + case 2:r = p; g = v; b = t;break; + case 3:r = p; g = q; b = v;break; + case 4:r = t; g = p; b = v;break; + case 5:r = v; g = p; b = q;break; + default:r = 1; g = 1; b = 1;break;} + return std::make_tuple(static_cast(b * 255), static_cast(g * 255), static_cast(r * 255)); +} + +std::tuple hsv2rgb(float h, float s, float v){ + const int h_i = static_cast(h * 6); + const float f = h * 6 - h_i; + const float p = v * (1 - s); + const float q = v * (1 - f*s); + const float t = v * (1 - (1 - f) * s); + float r, g, b; + switch (h_i) { + case 0:r = v; g = t; b = p;break; + case 1:r = q; g = v; b = p;break; + case 2:r = p; g = v; b = t;break; + case 3:r = p; g = q; b = v;break; + case 4:r = t; g = p; b = v;break; + case 5:r = v; g = p; b = q;break; + default:r = 1; g = 1; b = 1;break;} + return std::make_tuple(static_cast(r * 255), static_cast(g * 255), static_cast(b * 255)); +} + +std::tuple random_color(int id){ + float h_plane = ((((unsigned int)id << 2) ^ 0x937151) % 100) / 100.0f;; + float s_plane = ((((unsigned int)id << 3) ^ 0x315793) % 100) / 100.0f; + // return hsv2bgr(h_plane, s_plane, 1); + return hsv2rgb(h_plane, s_plane, 1); +} + +//center x, y, w, h to x1,y1,x2,y2 +void xywh2xyxy(float *xywh, float * xyxy) +{ + xyxy[0] = (float)(xywh[0] - xywh[2] / 2); + xyxy[1] = (float)(xywh[1] - xywh[3] / 2); + xyxy[2] = (float)(xywh[0] + xywh[2] / 2); + xyxy[3] = (float)(xywh[1] + xywh[3] / 2); +} + +//获取区域框1 +cv::Rect get_rect(cv::Mat& img, float bbox[4]) { + float l, r, t, b; + float r_w = Yolo::INPUT_W / (img.cols * 1.0); + float r_h = Yolo::INPUT_H / (img.rows * 1.0); + if (r_h > r_w) { + l = bbox[0] - bbox[2] / 2.f; + r = bbox[0] + bbox[2] / 2.f; + t = bbox[1] - bbox[3] / 2.f - (Yolo::INPUT_H - r_w * img.rows) / 2; + b = bbox[1] + bbox[3] / 2.f - (Yolo::INPUT_H - r_w * img.rows) / 2; + l = l / r_w; + r = r / r_w; + t = t / r_w; + b = b / r_w; + } else { + l = bbox[0] - bbox[2] / 2.f - (Yolo::INPUT_W - r_h * img.cols) / 2; + r = bbox[0] + bbox[2] / 2.f - (Yolo::INPUT_W - r_h * img.cols) / 2; + t = bbox[1] - bbox[3] / 2.f; + b = bbox[1] + bbox[3] / 2.f; + l = l / r_h; + r = r / r_h; + t = t / r_h; + b = b / r_h; + } + return cv::Rect(round(l), round(t), round(r - l), round(b - t)); +} + +//获取区域框2 +cv::Rect get_rectangle(cv::Mat& img, float bbox[4]) +{ + return cv::Rect(round(bbox[0]), round(bbox[1]), round(bbox[2]-bbox[0]), round(bbox[3]-bbox[1])); +} + +//计算IOU +float iou(float lbox[4], float rbox[4]) { + float interBox[] = { + (std::max)(lbox[0] - lbox[2] / 2.f , rbox[0] - rbox[2] / 2.f), //left + (std::min)(lbox[0] + lbox[2] / 2.f , rbox[0] + rbox[2] / 2.f), //right + (std::max)(lbox[1] - lbox[3] / 2.f , rbox[1] - rbox[3] / 2.f), //top + (std::min)(lbox[1] + lbox[3] / 2.f , rbox[1] + rbox[3] / 2.f), //bottom + }; + + if (interBox[2] > interBox[3] || interBox[0] > interBox[1]) + return 0.0f; + + float interBoxS = (interBox[1] - interBox[0])*(interBox[3] - interBox[2]); + return interBoxS / (lbox[2] * lbox[3] + rbox[2] * rbox[3] - interBoxS); +} + +//比较两者置信度 +bool cmp(const Yolo::Detection& a, const Yolo::Detection& b) { + return a.conf > b.conf; +} + +//非极大值抑制,默认0.5 +void nms(std::vector& res, float *output, float conf_thresh, float nms_thresh = 0.5) { + int det_size = sizeof(Yolo::Detection) / sizeof(float); + std::map> m; + for (int i = 0; i < output[0] && i < Yolo::MAX_OUTPUT_BBOX_COUNT; i++) { + if (output[1 + det_size * i + 4] <= conf_thresh) continue; + Yolo::Detection det; + memcpy(&det, &output[1 + det_size * i], det_size * sizeof(float)); + if (m.count(det.class_id) == 0) m.emplace(det.class_id, std::vector()); + m[det.class_id].push_back(det); + } + for (auto it = m.begin(); it != m.end(); it++) { + //std::cout << it->second[0].class_id << " --- " << std::endl; + auto& dets = it->second; + std::sort(dets.begin(), dets.end(), cmp); + for (size_t m = 0; m < dets.size(); ++m) { + auto& item = dets[m]; + res.push_back(item); + for (size_t n = m + 1; n < dets.size(); ++n) { + if (iou(item.bbox, dets[n].bbox) > nms_thresh) { + dets.erase(dets.begin() + n); + --n; + } + } + } + } +} + +//获取缩放比例 +float GetResizeRatio(unsigned int img_width, unsigned int img_height, unsigned int model_width, unsigned int model_height) +{ + uint32_t iImgWidth = img_width; + uint32_t iImgHeight = img_height; + uint32_t iModelWidth = model_width; + uint32_t iModelHeight = model_height; + + float fRatioW = static_cast(iImgWidth) / iModelWidth; + float fRatioH = static_cast(iImgHeight) / iModelHeight; + + return (fRatioW - fRatioH > 1e-5) ? fRatioW : fRatioH; +} + +//左上顶点补边方式坐标还原 +void UpperVertexResetLocation(float fResizeRatio, unsigned int orig_width, unsigned int orig_height, stDetection &detection) +{ + uint32_t iOrigWidth = orig_width; + uint32_t iOrigHeight = orig_height; + + for(int i=0; i<4; i++){ + detection.bbox[i] = detection.bbox[i] * fResizeRatio; + } + + detection.bbox[0] = (detection.bbox[0] < iOrigWidth) ? detection.bbox[0] : iOrigWidth; + detection.bbox[1] = (detection.bbox[1] < iOrigHeight) ? detection.bbox[1] : iOrigHeight; + detection.bbox[2] = (detection.bbox[2] < iOrigWidth) ? detection.bbox[2] : iOrigWidth; + detection.bbox[3] = (detection.bbox[3] < iOrigHeight) ? detection.bbox[3] : iOrigHeight; + + detection.bbox[0] = (detection.bbox[0] >= 0) ? detection.bbox[0] : 0; + detection.bbox[1] = (detection.bbox[1] >= 0) ? detection.bbox[1] : 0; + detection.bbox[2] = (detection.bbox[2] >= 0) ? detection.bbox[2] : 0; + detection.bbox[3] = (detection.bbox[3] >= 0) ? detection.bbox[3] : 0; +} + +//中心补边方式坐标还原 +void CenterResetLocation(float fResizeRatio, unsigned int orig_width, unsigned int orig_height, unsigned int input_w, unsigned int input_h, stDetection &detection) +{ + uint32_t iOrigWidth = orig_width; + uint32_t iOrigHeight = orig_height; + + int w, h, x, y; + float r_w = input_w / (orig_width*1.0); + float r_h = input_h / (orig_height*1.0); + if (r_h > r_w) { + w = input_w; + h = r_w * orig_height; + x = 0; + y = (input_h - h) / 2; + detection.bbox[1] -= y; + detection.bbox[3] -= y; + } else { + w = r_h * orig_width; + h = input_h; + x = (input_w - w) / 2; + y = 0; + detection.bbox[0] -= x; + detection.bbox[2] -= x; + } + + for(int i=0; i<4; i++){ + detection.bbox[i] = detection.bbox[i] * fResizeRatio; + } + + detection.bbox[0] = (detection.bbox[0] < iOrigWidth) ? detection.bbox[0] : iOrigWidth; + detection.bbox[1] = (detection.bbox[1] < iOrigHeight) ? detection.bbox[1] : iOrigHeight; + detection.bbox[2] = (detection.bbox[2] < iOrigWidth) ? detection.bbox[2] : iOrigWidth; + detection.bbox[3] = (detection.bbox[3] < iOrigHeight) ? detection.bbox[3] : iOrigHeight; + + detection.bbox[0] = (detection.bbox[0] >= 0) ? detection.bbox[0] : 0; + detection.bbox[1] = (detection.bbox[1] >= 0) ? detection.bbox[1] : 0; + detection.bbox[2] = (detection.bbox[2] >= 0) ? detection.bbox[2] : 0; + detection.bbox[3] = (detection.bbox[3] >= 0) ? detection.bbox[3] : 0; +} + + +//非极大值抑制,默认0.5 +void yolov5_clearity_decode_opencv_nms(std::vector& res, float *output, int outSize, unsigned int detSize, unsigned int classNum, unsigned int clearNum, float confThresh, float nmsThresh = 0.5) +{ + //1.筛选出第一轮结果,根据conf > conf_thresh + std::vector filter_list; + for(int i = 0; i < outSize /detSize ; ++i){ //锚框数量(遍历锚框筛去置信度过于低的) + if(output[detSize * i + 4] > confThresh){ + // 记录下所有置信度大于conf_thresh的锚框 + filter_list.emplace_back(i); + } + } + if(filter_list.size() == 0) return; + + // for(int i : filter_list){ + // printf("filter list: %d\n", i); + // printf("the %d box conf is: %f\n", i, output[detSize * i + 4]); + // } + + //2.查找剩余锚框中每个类得分最高值并记录标签 + std::vector result; + std::vector boxes; + std::vector scores; + for(int i : filter_list){ + // printf("filter list: %d\n", i); + // printf("the %d box conf is: %f\n", i, output[detSize * i + 4]); + float* class_confidence = &output[detSize * i + 5]; //类别 + float class_conf = *class_confidence++; + int class_label = 0; + for(int j = 1; j class_conf){ + class_conf = *class_confidence; + class_label = j; + } + } + + float* clear_confidence = &output[detSize * i + 5 + classNum]; //清晰度 + float clear_conf = *clear_confidence++; + int clear_label = 0; + for(int n = 1; n clear_conf){ + clear_conf = *clear_confidence; + clear_label = n; + } + } + + float xywh[4] = {output[i*detSize + 0], output[i*detSize + 1], output[i*detSize + 2], output[i*detSize + 3]}; + float xyxy[4]; + xywh2xyxy(xywh, xyxy); //转换后的坐标 + stDetection detection; + for(int n = 0; n<4; n++){ + detection.bbox[n] = xyxy[n]; + } + detection.class_conf = output[detSize * i + 4] * class_conf; + detection.clear_conf = output[detSize * i + 4] * clear_conf; + detection.clear_id = clear_label; + detection.class_id = class_label; + // printf("the %d box conf is: %f, id is: %d\n", i, detection.conf, (int)detection.class_id); + + //总得分大于某阈值才进行NMS,此处阈值可以乘某系数!!! 如:detection.conf>0.8*conf_thresh + if(detection.class_conf>confThresh) { + cv::Rect temp_rect; + temp_rect.x = xyxy[0]; + temp_rect.y = xyxy[1]; + temp_rect.width = std::abs(xyxy[2] - xyxy[0]); + temp_rect.height = std::abs(xyxy[3] - xyxy[1]); + + boxes.push_back(temp_rect); + scores.push_back(detection.class_conf); + result.push_back(detection); + } + } + + std::vector idx; //保留nms后框的索引 + cv::dnn::NMSBoxes(boxes, scores, confThresh, nmsThresh, idx); + + for (std::size_t i = 0; i < idx.size(); i++){ + res.push_back(result[idx[i]]); + } +} + + +//非极大值抑制,默认0.5 +void yolov5_decode_opencv_nms(std::vector& res, float *output, int outSize, unsigned int detSize, unsigned int classNum, float confThresh, float nmsThresh = 0.5) +{ + //1.筛选出第一轮结果,根据conf > conf_thresh + std::vector filter_list; + for(int i = 0; i < outSize /detSize ; ++i){ //锚框数量(遍历锚框筛去置信度过于低的) + if(output[detSize * i + 4] > confThresh){ + // 记录下所有置信度大于conf_thresh的锚框 + filter_list.emplace_back(i); + } + } + if(filter_list.size() == 0) return; + + // for(int i : filter_list){ + // printf("filter list: %d\n", i); + // printf("the %d box conf is: %f\n", i, output[detSize * i + 4]); + // } + + //2.查找剩余锚框中每个类得分最高值并记录标签 + std::vector result; + std::vector boxes; + std::vector scores; + for(int i : filter_list){ +// printf("filter list: %d\n", i); +// printf("the %d box conf is: %f\n", i, output[detSize * i + 4]); + float* class_confidence = &output[detSize * i + 5]; //类别 + float class_conf = *class_confidence++; + int class_label = 0; + for(int j = 1; j class_conf){ + class_conf = *class_confidence; + class_label = j; + } + } + + float xywh[4] = {output[i*detSize + 0], output[i*detSize + 1], output[i*detSize + 2], output[i*detSize + 3]}; + float xyxy[4]; + xywh2xyxy(xywh, xyxy); //转换后的坐标 + stDetection detection; + for(int n = 0; n<4; n++){ + detection.bbox[n] = xyxy[n]; + } + detection.class_conf = output[detSize * i + 4] * class_conf; + detection.class_id = class_label; + // printf("the %d box conf is: %f, id is: %d\n", i, detection.conf, (int)detection.class_id); + + //总得分大于某阈值才进行NMS,此处阈值可以乘某系数!!! 如:detection.conf>0.8*conf_thresh + if(detection.class_conf>confThresh) { + cv::Rect temp_rect; + temp_rect.x = xyxy[0]; + temp_rect.y = xyxy[1]; + temp_rect.width = std::abs(xyxy[2] - xyxy[0]); + temp_rect.height = std::abs(xyxy[3] - xyxy[1]); + + boxes.push_back(temp_rect); + scores.push_back(detection.class_conf); + result.push_back(detection); + } + } + + std::vector idx; //保留nms后框的索引 + cv::dnn::NMSBoxes(boxes, scores, confThresh, nmsThresh, idx); + + for (std::size_t i = 0; i < idx.size(); i++){ + res.push_back(result[idx[i]]); + } +} + + +// TensorRT weight files have a simple space delimited format: +// [type] [size] +std::map loadWeights(const std::string file) { + std::cout << "Loading weights: " << file << std::endl; + std::map weightMap; + + // Open weights file + std::ifstream input(file); + assert(input.is_open() && "Unable to load weight file. please check if the .wts file path is right!!!!!!"); + + // Read number of weight blobs + int32_t count; + input >> count; + assert(count > 0 && "Invalid weight map file."); + + while (count--) + { + Weights wt{ DataType::kFLOAT, nullptr, 0 }; + uint32_t size; + + // Read name and type of blob + std::string name; + input >> name >> std::dec >> size; + wt.type = DataType::kFLOAT; + + // Load blob + uint32_t* val = reinterpret_cast(malloc(sizeof(val) * size)); + for (uint32_t x = 0, y = size; x < y; ++x) + { + input >> std::hex >> val[x]; + } + wt.values = val; + + wt.count = size; + weightMap[name] = wt; + } + + return weightMap; +} + +IScaleLayer* addBatchNorm2d(INetworkDefinition *network, std::map& weightMap, ITensor& input, std::string lname, float eps) { + float *gamma = (float*)weightMap[lname + ".weight"].values; + float *beta = (float*)weightMap[lname + ".bias"].values; + float *mean = (float*)weightMap[lname + ".running_mean"].values; + float *var = (float*)weightMap[lname + ".running_var"].values; + int len = weightMap[lname + ".running_var"].count; + + float *scval = reinterpret_cast(malloc(sizeof(float) * len)); + for (int i = 0; i < len; i++) { + scval[i] = gamma[i] / sqrt(var[i] + eps); + } + Weights scale{ DataType::kFLOAT, scval, len }; + + float *shval = reinterpret_cast(malloc(sizeof(float) * len)); + for (int i = 0; i < len; i++) { + shval[i] = beta[i] - mean[i] * gamma[i] / sqrt(var[i] + eps); + } + Weights shift{ DataType::kFLOAT, shval, len }; + + float *pval = reinterpret_cast(malloc(sizeof(float) * len)); + for (int i = 0; i < len; i++) { + pval[i] = 1.0; + } + Weights power{ DataType::kFLOAT, pval, len }; + + weightMap[lname + ".scale"] = scale; + weightMap[lname + ".shift"] = shift; + weightMap[lname + ".power"] = power; + IScaleLayer* scale_1 = network->addScale(input, ScaleMode::kCHANNEL, shift, scale, power); + assert(scale_1); + return scale_1; +} + + + +ILayer* convBlock(INetworkDefinition *network, std::map& weightMap, ITensor& input, int outch, int ksize, int s, int g, std::string lname) { + Weights emptywts{ DataType::kFLOAT, nullptr, 0 }; + int p = ksize / 3; + IConvolutionLayer* conv1 = network->addConvolutionNd(input, outch, DimsHW{ ksize, ksize }, weightMap[lname + ".conv.weight"], emptywts); + assert(conv1); + conv1->setStrideNd(DimsHW{ s, s }); + conv1->setPaddingNd(DimsHW{ p, p }); + conv1->setNbGroups(g); + IScaleLayer* bn1 = addBatchNorm2d(network, weightMap, *conv1->getOutput(0), lname + ".bn", 1e-3); + + // silu = x * sigmoid + auto sig = network->addActivation(*bn1->getOutput(0), ActivationType::kSIGMOID); + assert(sig); + auto ew = network->addElementWise(*bn1->getOutput(0), *sig->getOutput(0), ElementWiseOperation::kPROD); + assert(ew); + return ew; +} + +ILayer* focus(INetworkDefinition *network, std::map& weightMap, ITensor& input, int inch, int outch, int ksize, std::string lname) { + ISliceLayer *s1 = network->addSlice(input, Dims3{ 0, 0, 0 }, Dims3{ inch, Yolo::INPUT_H / 2, Yolo::INPUT_W / 2 }, Dims3{ 1, 2, 2 }); + ISliceLayer *s2 = network->addSlice(input, Dims3{ 0, 1, 0 }, Dims3{ inch, Yolo::INPUT_H / 2, Yolo::INPUT_W / 2 }, Dims3{ 1, 2, 2 }); + ISliceLayer *s3 = network->addSlice(input, Dims3{ 0, 0, 1 }, Dims3{ inch, Yolo::INPUT_H / 2, Yolo::INPUT_W / 2 }, Dims3{ 1, 2, 2 }); + ISliceLayer *s4 = network->addSlice(input, Dims3{ 0, 1, 1 }, Dims3{ inch, Yolo::INPUT_H / 2, Yolo::INPUT_W / 2 }, Dims3{ 1, 2, 2 }); + ITensor* inputTensors[] = { s1->getOutput(0), s2->getOutput(0), s3->getOutput(0), s4->getOutput(0) }; + auto cat = network->addConcatenation(inputTensors, 4); + auto conv = convBlock(network, weightMap, *cat->getOutput(0), outch, ksize, 1, 1, lname + ".conv"); + return conv; +} + +ILayer* bottleneck(INetworkDefinition *network, std::map& weightMap, ITensor& input, int c1, int c2, bool shortcut, int g, float e, std::string lname) { + auto cv1 = convBlock(network, weightMap, input, (int)((float)c2 * e), 1, 1, 1, lname + ".cv1"); + auto cv2 = convBlock(network, weightMap, *cv1->getOutput(0), c2, 3, 1, g, lname + ".cv2"); + if (shortcut && c1 == c2) { + auto ew = network->addElementWise(input, *cv2->getOutput(0), ElementWiseOperation::kSUM); + return ew; + } + return cv2; +} + +ILayer* bottleneckCSP(INetworkDefinition *network, std::map& weightMap, ITensor& input, int c1, int c2, int n, bool shortcut, int g, float e, std::string lname) { + Weights emptywts{ DataType::kFLOAT, nullptr, 0 }; + int c_ = (int)((float)c2 * e); + auto cv1 = convBlock(network, weightMap, input, c_, 1, 1, 1, lname + ".cv1"); + auto cv2 = network->addConvolutionNd(input, c_, DimsHW{ 1, 1 }, weightMap[lname + ".cv2.weight"], emptywts); + ITensor *y1 = cv1->getOutput(0); + for (int i = 0; i < n; i++) { + auto b = bottleneck(network, weightMap, *y1, c_, c_, shortcut, g, 1.0, lname + ".m." + std::to_string(i)); + y1 = b->getOutput(0); + } + auto cv3 = network->addConvolutionNd(*y1, c_, DimsHW{ 1, 1 }, weightMap[lname + ".cv3.weight"], emptywts); + + ITensor* inputTensors[] = { cv3->getOutput(0), cv2->getOutput(0) }; + auto cat = network->addConcatenation(inputTensors, 2); + + IScaleLayer* bn = addBatchNorm2d(network, weightMap, *cat->getOutput(0), lname + ".bn", 1e-4); + auto lr = network->addActivation(*bn->getOutput(0), ActivationType::kLEAKY_RELU); + lr->setAlpha(0.1); + + auto cv4 = convBlock(network, weightMap, *lr->getOutput(0), c2, 1, 1, 1, lname + ".cv4"); + return cv4; +} + +ILayer* C3(INetworkDefinition *network, std::map& weightMap, ITensor& input, int c1, int c2, int n, bool shortcut, int g, float e, std::string lname) { + int c_ = (int)((float)c2 * e); + auto cv1 = convBlock(network, weightMap, input, c_, 1, 1, 1, lname + ".cv1"); + auto cv2 = convBlock(network, weightMap, input, c_, 1, 1, 1, lname + ".cv2"); + ITensor *y1 = cv1->getOutput(0); + for (int i = 0; i < n; i++) { + auto b = bottleneck(network, weightMap, *y1, c_, c_, shortcut, g, 1.0, lname + ".m." + std::to_string(i)); + y1 = b->getOutput(0); + } + + ITensor* inputTensors[] = { y1, cv2->getOutput(0) }; + auto cat = network->addConcatenation(inputTensors, 2); + + auto cv3 = convBlock(network, weightMap, *cat->getOutput(0), c2, 1, 1, 1, lname + ".cv3"); + return cv3; +} + +ILayer* SPP(INetworkDefinition *network, std::map& weightMap, ITensor& input, int c1, int c2, int k1, int k2, int k3, std::string lname) { + int c_ = c1 / 2; + auto cv1 = convBlock(network, weightMap, input, c_, 1, 1, 1, lname + ".cv1"); + + auto pool1 = network->addPoolingNd(*cv1->getOutput(0), PoolingType::kMAX, DimsHW{ k1, k1 }); + pool1->setPaddingNd(DimsHW{ k1 / 2, k1 / 2 }); + pool1->setStrideNd(DimsHW{ 1, 1 }); + auto pool2 = network->addPoolingNd(*cv1->getOutput(0), PoolingType::kMAX, DimsHW{ k2, k2 }); + pool2->setPaddingNd(DimsHW{ k2 / 2, k2 / 2 }); + pool2->setStrideNd(DimsHW{ 1, 1 }); + auto pool3 = network->addPoolingNd(*cv1->getOutput(0), PoolingType::kMAX, DimsHW{ k3, k3 }); + pool3->setPaddingNd(DimsHW{ k3 / 2, k3 / 2 }); + pool3->setStrideNd(DimsHW{ 1, 1 }); + + ITensor* inputTensors[] = { cv1->getOutput(0), pool1->getOutput(0), pool2->getOutput(0), pool3->getOutput(0) }; + auto cat = network->addConcatenation(inputTensors, 4); + + auto cv2 = convBlock(network, weightMap, *cat->getOutput(0), c2, 1, 1, 1, lname + ".cv2"); + return cv2; +} + +ILayer* SPPF(INetworkDefinition *network, std::map& weightMap, ITensor& input, int c1, int c2, int k, std::string lname) { + int c_ = c1 / 2; + auto cv1 = convBlock(network, weightMap, input, c_, 1, 1, 1, lname + ".cv1"); + + auto pool1 = network->addPoolingNd(*cv1->getOutput(0), PoolingType::kMAX, DimsHW{ k, k }); + pool1->setPaddingNd(DimsHW{ k / 2, k / 2 }); + pool1->setStrideNd(DimsHW{ 1, 1 }); + auto pool2 = network->addPoolingNd(*pool1->getOutput(0), PoolingType::kMAX, DimsHW{ k, k }); + pool2->setPaddingNd(DimsHW{ k / 2, k / 2 }); + pool2->setStrideNd(DimsHW{ 1, 1 }); + auto pool3 = network->addPoolingNd(*pool2->getOutput(0), PoolingType::kMAX, DimsHW{ k, k }); + pool3->setPaddingNd(DimsHW{ k / 2, k / 2 }); + pool3->setStrideNd(DimsHW{ 1, 1 }); + ITensor* inputTensors[] = { cv1->getOutput(0), pool1->getOutput(0), pool2->getOutput(0), pool3->getOutput(0) }; + auto cat = network->addConcatenation(inputTensors, 4); + auto cv2 = convBlock(network, weightMap, *cat->getOutput(0), c2, 1, 1, 1, lname + ".cv2"); + return cv2; +} + +std::vector> getAnchors(std::map& weightMap, std::string lname) { + std::vector> anchors; + Weights wts = weightMap[lname + ".anchor_grid"]; + int anchor_len = Yolo::CHECK_COUNT * 2; + for (int i = 0; i < wts.count / anchor_len; i++) { + auto *p = (const float*)wts.values + i * anchor_len; + std::vector anchor(p, p + anchor_len); + anchors.push_back(anchor); + } + return anchors; +} + +IPluginV2Layer* addYoLoLayer(INetworkDefinition *network, std::map& weightMap, std::string lname, std::vector dets) { + auto creator = getPluginRegistry()->getPluginCreator("YoloLayer_TRT", "1"); + auto anchors = getAnchors(weightMap, lname); + PluginField plugin_fields[2]; + int netinfo[4] = {Yolo::CLASS_NUM, Yolo::INPUT_W, Yolo::INPUT_H, Yolo::MAX_OUTPUT_BBOX_COUNT}; + plugin_fields[0].data = netinfo; + plugin_fields[0].length = 4; + plugin_fields[0].name = "netinfo"; + plugin_fields[0].type = PluginFieldType::kFLOAT32; + int scale = 8; + std::vector kernels; + for (size_t i = 0; i < anchors.size(); i++) { + Yolo::YoloKernel kernel; + kernel.width = Yolo::INPUT_W / scale; + kernel.height = Yolo::INPUT_H / scale; + memcpy(kernel.anchors, &anchors[i][0], anchors[i].size() * sizeof(float)); + kernels.push_back(kernel); + scale *= 2; + } + plugin_fields[1].data = &kernels[0]; + plugin_fields[1].length = kernels.size(); + plugin_fields[1].name = "kernels"; + plugin_fields[1].type = PluginFieldType::kFLOAT32; + PluginFieldCollection plugin_data; + plugin_data.nbFields = 2; + plugin_data.fields = plugin_fields; + IPluginV2 *plugin_obj = creator->createPlugin("yololayer", &plugin_data); + std::vector input_tensors; + for (auto det: dets) { + input_tensors.push_back(det->getOutput(0)); + } + auto yolo = network->addPluginV2(&input_tensors[0], input_tensors.size(), *plugin_obj); + return yolo; +} + + diff --git a/tools/yolov5/src/yolov5_inference.cu b/tools/yolov5/src/yolov5_inference.cu new file mode 100644 index 0000000..96a3027 --- /dev/null +++ b/tools/yolov5/src/yolov5_inference.cu @@ -0,0 +1,209 @@ +#include "yolov5_inference.h" + + +YoloV5Inference::YoloV5Inference() {} + +YoloV5Inference::~YoloV5Inference() {} + + +int YoloV5Inference::YoloV5InferenceInit(YoloV5ModelInfo* pYolov5ModelInfo, const std::string& strModelName, const std::string& strEngineName) +{ + pYoloV5ModelInfo_ = pYolov5ModelInfo; + + //资源分配(创建流,host及device侧内存) + cudaSetDevice(DEVICE); //设置GPU + + //创建图像预处理CUDA流 + pImagePreprocessStream_ = new cudaStream_t; + CUDA_CHECK(cudaStreamCreate(pImagePreprocessStream_)); + + //创建模型推理CUDA流 + pInferenceModelStream_ = new cudaStream_t; + CUDA_CHECK(cudaStreamCreate(pInferenceModelStream_)); + + pGLogger_ = new Logger; + + //相关资源分配 + pfBuffers_[0] = nullptr; pfBuffers_[1] = nullptr; + CUDA_CHECK(cudaMalloc((void**)&pfBuffers_[0], pYoloV5ModelInfo_->modelCommonInfo.uiInputSize * sizeof(float))); //输入资源分配 + CUDA_CHECK(cudaMalloc((void**)&pfBuffers_[1], pYoloV5ModelInfo_->modelCommonInfo.uiOutputSize * sizeof(float))); //输出资源分配 + + pu8ImgHost_ = new uint8_t; + pu8ImgDevice_ = new uint8_t; + + CUDA_CHECK(cudaMallocHost((void**)&pu8ImgHost_, MAX_IMAGE_INPUT_SIZE_THRESH * pYoloV5ModelInfo_->modelCommonInfo.uiChannel)); //在HOST侧申请预处理数据缓存 + CUDA_CHECK(cudaMalloc((void**)&pu8ImgDevice_, MAX_IMAGE_INPUT_SIZE_THRESH * pYoloV5ModelInfo_->modelCommonInfo.uiChannel)); //在DEVICE侧申请预处理数据缓存 + + pfInputData_ = new float[pYoloV5ModelInfo_->modelCommonInfo.uiBatchSize * pYoloV5ModelInfo_->modelCommonInfo.uiInputSize]; + pfOutputData_ = new float[pYoloV5ModelInfo_->modelCommonInfo.uiBatchSize * pYoloV5ModelInfo_->modelCommonInfo.uiOutputSize]; + + //序列化引擎 + //直接使用API创建一个模型,并将其序列化为流 编译成TensorRT引擎engine文件后无需再次调用,调用依次生成engine即可 + //基于onnx解析器编译tensorrt引擎 + #if 0 + if (!strModelName.empty()) { + IHostMemory* modelStream{ nullptr }; + APIToModel(*pGLogger_, pYoloV5ModelInfo_->modelCommonInfo.uiBatchSize, MAX_WORKSPAXE_SIZE, &modelStream, strModelName); + assert(modelStream != nullptr); + std::ofstream p(strEngineName, std::ios::binary); + if (!p) { + std::cerr << "could not open plan output file" << std::endl; + return -1; + } + p.write(reinterpret_cast(modelStream->data()), modelStream->size()); + modelStream->destroy(); + } + #endif + + //反序列化模型并运行推理 + std::ifstream file(strEngineName, std::ios::binary); + if (!file.good()) { + std::cerr << "read " << strEngineName << " error!" << std::endl; + return -1; + } + + //创建tensorRT流对象trtModelStream,这个就跟文件流中的ifstream类似的 + //trtModelStream是一块内存区域,用于保存序列化的plan文件 + char *trtModelStream = nullptr; + size_t size = 0; + file.seekg(0, file.end); //将指针移动至距离文件末尾0处的位置 + size = file.tellg(); //获得当前字符的位置 + file.seekg(0, file.beg); //将指针移动至距离文件开头0处的位置 + trtModelStream = new char[size]; + assert(trtModelStream); + file.read(trtModelStream, size); //将序列化engine模型(数据及数据大小)读入trtModelStream + file.close(); + + //1.设置运行时环境 + pRuntime_ = createInferRuntime(*pGLogger_); //创建运行时环境IRuntime对象,传入gLogger用于打印信息 + assert(pRuntime_ != nullptr); + //2.生成反序列化引擎 + //engine = new ICudaEngine; + bool didInitPlugins = initLibNvInferPlugins(nullptr, ""); + pEngine_ = pRuntime_->deserializeCudaEngine(trtModelStream, size); //反序列化引擎engine(根据trtModelStream反序列化) + assert(pEngine_ != nullptr); + //3.创建上下文环境 + //context = new IExecutionContext; + pContext_ = pEngine_->createExecutionContext(); //创建上下文环境,主要用于inference函数中启动cuda核 + assert(pContext_ != nullptr); + delete[] trtModelStream; //析构trtModelStream + std::cout<<"Engine get NB Bindings is: "<getNbBindings()<getNbBindings() == 2); + + //获取绑定的输入输入 + uiInputIndex_ = pEngine_->getBindingIndex((pYoloV5ModelInfo_->modelCommonInfo.strInputBlobName).c_str()); + uiOutputIndex_ = pEngine_->getBindingIndex((pYoloV5ModelInfo_->modelCommonInfo.strOutputBlobName).c_str()); + std::cout<<"inputIndex: "<destroy(); //析构绘话 + pEngine_->destroy(); //析构TensorRT引擎 + pRuntime_->destroy(); //析构运行时环境 + + if(pGLogger_){ //释放Logger + delete pGLogger_; + pGLogger_ = nullptr; + } + + if(pfInputData_){ + delete[] pfInputData_; + pfInputData_ = nullptr; + } + + if(pfOutputData_){ + delete[] pfOutputData_; + pfOutputData_ = nullptr; + } + + return 0; +} + +int YoloV5Inference::YoloV5InferenceModel(cv::Mat& frame, std::vector& res) +{ + size_t size_image_src = frame.cols * frame.rows * pYoloV5ModelInfo_->modelCommonInfo.uiChannel; + unsigned int img_width = frame.cols, img_height = frame.rows; + size_t size_image_dst = pYoloV5ModelInfo_->modelCommonInfo.uiModelWidth * pYoloV5ModelInfo_->modelCommonInfo.uiModelHeight * pYoloV5ModelInfo_->modelCommonInfo.uiChannel; + auto preprocess_start = std::chrono::system_clock::now(); //计时开始 + + #ifdef ENABLE_CUDA_PREPROCESS + memcpy(pu8ImgHost_, frame.data, size_image_src); //拷贝预处理数据到HOST侧 + CUDA_CHECK(cudaMemcpyAsync(pu8ImgDevice_, pu8ImgHost_, size_image_src, cudaMemcpyHostToDevice, *pImagePreprocessStream_)); //拷贝预处理数据到Device侧 + yolov5_preprocess_kernel_img(pu8ImgDevice_, frame.cols, frame.rows, (float*)pfBuffers_[0], pYoloV5ModelInfo_->modelCommonInfo.uiModelWidth, pYoloV5ModelInfo_->modelCommonInfo.uiModelHeight, *pImagePreprocessStream_); + cudaStreamSynchronize(*pImagePreprocessStream_); + #else + cv::Mat pr_img = preprocess_img(frame, pYoloV5ModelInfo_->modelCommonInfo.uiModelWidth, pYoloV5ModelInfo_->modelCommonInfo.uiModelHeight); // letterbox BGR to RGB + int n = 0; + for (int row = 0; row < pYoloV5ModelInfo_->modelCommonInfo.uiModelHeight; ++row) { + uchar* uc_pixel = pr_img.data + row * pr_img.step; + for (int col = 0; col < pYoloV5ModelInfo_->modelCommonInfo.uiModelWidth; ++col) { + pfInputData_[n] = (float)uc_pixel[2]/ 255.0; // (float)uc_pixel[2] / 255.0; + pfInputData_[n + pYoloV5ModelInfo_->modelCommonInfo.uiModelHeight * pYoloV5ModelInfo_->modelCommonInfo.uiModelWidth] = (float)uc_pixel[1]/ 255.0; //(float)uc_pixel[2] / 255.0; + pfInputData_[n + 2 * pYoloV5ModelInfo_->modelCommonInfo.uiModelHeight * pYoloV5ModelInfo_->modelCommonInfo.uiModelWidth] = (float)uc_pixel[0]/ 255.0; // (float)uc_pixel[2] / 255.0; + uc_pixel += pYoloV5ModelInfo_->modelCommonInfo.uiChannel; + ++n; + } + } + #endif + auto preprocess_end = std::chrono::system_clock::now(); + // std::cout << "yolov5 preprocess time: " << std::chrono::duration_cast(preprocess_end - preprocess_start).count() << "ms" << std::endl; + + //2.推理 + float fResizeRatio = GetResizeRatio(img_width, img_height, pYoloV5ModelInfo_->modelCommonInfo.uiModelWidth, pYoloV5ModelInfo_->modelCommonInfo.uiModelHeight); + auto start = std::chrono::system_clock::now(); //计时开始 + #ifdef ENABLE_CUDA_PREPROCESS + doInferenceV2(*pContext_, *pInferenceModelStream_, (void**)pfBuffers_, + uiOutputIndex_, pfOutputData_, pYoloV5ModelInfo_->modelCommonInfo.uiOutputSize, + pYoloV5ModelInfo_->modelCommonInfo.uiBatchSize); + #else + doInference(*pContext_, *pInferenceModelStream_, (void**)pfBuffers_, + uiInputIndex_, pfInputData_, pYoloV5ModelInfo_->modelCommonInfo.uiInputSize, + uiOutputIndex_, pfOutputData_, pYoloV5ModelInfo_->modelCommonInfo.uiOutputSize, + pYoloV5ModelInfo_->modelCommonInfo.uiBatchSize); + #endif + auto end = std::chrono::system_clock::now(); +// std::cout << "yolov5 inference time: " << std::chrono::duration_cast(end - start).count() << "ms" << std::endl; + + //3.后处理 + auto decode_nms_start = std::chrono::system_clock::now(); + yolov5_decode_opencv_nms(res, pfOutputData_, pYoloV5ModelInfo_->modelCommonInfo.uiOutputSize, + pYoloV5ModelInfo_->yolov5ModelParam.uiDetSize, + pYoloV5ModelInfo_->yolov5ModelParam.uiClassNum, + pYoloV5ModelInfo_->yolov5ModelParam.fScoreThreshold, + pYoloV5ModelInfo_->yolov5ModelParam.fNmsThreshold); + auto decode_nms_end = std::chrono::system_clock::now(); + // std::cout << "post time: " << std::chrono::duration_cast(decode_nms_end - decode_nms_start).count() << "ms" << std::endl; +// std::cout<<"this picture find "<modelCommonInfo.uiModelWidth, pYoloV5ModelInfo_->modelCommonInfo.uiModelHeight, res[j]); //中心补边方式坐标还原 + } +} + + diff --git a/tools/yolov5/src/yolov8_inference.cu b/tools/yolov5/src/yolov8_inference.cu new file mode 100644 index 0000000..91701d4 --- /dev/null +++ b/tools/yolov5/src/yolov8_inference.cu @@ -0,0 +1,228 @@ +#include "yolov8_inference.h" + + +YoloV8Inference::YoloV8Inference() {} + +YoloV8Inference::~YoloV8Inference() {} + + +int YoloV8Inference::YoloV8InferenceInit(YoloV5ModelInfo* pYolov5ModelInfo, const std::string& strModelName, const std::string& strEngineName) +{ + pYoloV5ModelInfo_ = pYolov5ModelInfo; + + //资源分配(创建流,host及device侧内存) + cudaSetDevice(DEVICE); //设置GPU + + //创建图像预处理CUDA流 + pImagePreprocessStream_ = new cudaStream_t; + CUDA_CHECK(cudaStreamCreate(pImagePreprocessStream_)); + + //创建模型推理CUDA流 + pInferenceModelStream_ = new cudaStream_t; + CUDA_CHECK(cudaStreamCreate(pInferenceModelStream_)); + + pGLogger_ = new Logger; + + //相关资源分配 + pfBuffers_[0] = nullptr; pfBuffers_[1] = nullptr; + CUDA_CHECK(cudaMalloc((void**)&pfBuffers_[0], pYoloV5ModelInfo_->modelCommonInfo.uiInputSize * sizeof(float))); //输入资源分配 + CUDA_CHECK(cudaMalloc((void**)&pfBuffers_[1], pYoloV5ModelInfo_->modelCommonInfo.uiOutputSize * sizeof(float))); //输出资源分配 + + pu8ImgHost_ = new uint8_t; + pu8ImgDevice_ = new uint8_t; + + CUDA_CHECK(cudaMallocHost((void**)&pu8ImgHost_, MAX_IMAGE_INPUT_SIZE_THRESH * pYoloV5ModelInfo_->modelCommonInfo.uiChannel)); //在HOST侧申请预处理数据缓存 + CUDA_CHECK(cudaMalloc((void**)&pu8ImgDevice_, MAX_IMAGE_INPUT_SIZE_THRESH * pYoloV5ModelInfo_->modelCommonInfo.uiChannel)); //在DEVICE侧申请预处理数据缓存 + + pfInputData_ = new float[pYoloV5ModelInfo_->modelCommonInfo.uiBatchSize * pYoloV5ModelInfo_->modelCommonInfo.uiInputSize]; + pfOutputData_ = new float[pYoloV5ModelInfo_->modelCommonInfo.uiBatchSize * pYoloV5ModelInfo_->modelCommonInfo.uiOutputSize]; + + //序列化引擎 + //直接使用API创建一个模型,并将其序列化为流 编译成TensorRT引擎engine文件后无需再次调用,调用依次生成engine即可 + //基于onnx解析器编译tensorrt引擎 + #if 0 + if (!strModelName.empty()) { + IHostMemory* modelStream{ nullptr }; + APIToModel(*pGLogger_, pYoloV5ModelInfo_->modelCommonInfo.uiBatchSize, MAX_WORKSPAXE_SIZE, &modelStream, strModelName); + assert(modelStream != nullptr); + std::ofstream p(strEngineName, std::ios::binary); + if (!p) { + std::cerr << "could not open plan output file" << std::endl; + return -1; + } + p.write(reinterpret_cast(modelStream->data()), modelStream->size()); + modelStream->destroy(); + } + #endif + + //反序列化模型并运行推理 + std::ifstream file(strEngineName, std::ios::binary); + if (!file.good()) { + std::cerr << "read " << strEngineName << " error!" << std::endl; + return -1; + } + + //创建tensorRT流对象trtModelStream,这个就跟文件流中的ifstream类似的 + //trtModelStream是一块内存区域,用于保存序列化的plan文件 + char *trtModelStream = nullptr; + size_t size = 0; + file.seekg(0, file.end); //将指针移动至距离文件末尾0处的位置 + size = file.tellg(); //获得当前字符的位置 + file.seekg(0, file.beg); //将指针移动至距离文件开头0处的位置 + trtModelStream = new char[size]; + assert(trtModelStream); + file.read(trtModelStream, size); //将序列化engine模型(数据及数据大小)读入trtModelStream + file.close(); + + //1.设置运行时环境 + pRuntime_ = createInferRuntime(*pGLogger_); //创建运行时环境IRuntime对象,传入gLogger用于打印信息 + assert(pRuntime_ != nullptr); + //2.生成反序列化引擎 + //engine = new ICudaEngine; + bool didInitPlugins = initLibNvInferPlugins(nullptr, ""); + pEngine_ = pRuntime_->deserializeCudaEngine(trtModelStream, size); //反序列化引擎engine(根据trtModelStream反序列化) + assert(pEngine_ != nullptr); + //3.创建上下文环境 + //context = new IExecutionContext; + pContext_ = pEngine_->createExecutionContext(); //创建上下文环境,主要用于inference函数中启动cuda核 + assert(pContext_ != nullptr); + delete[] trtModelStream; //析构trtModelStream + std::cout<<"Engine get NB Bindings is: "<getNbBindings()<getNbBindings() == 2); + + //获取绑定的输入输入 + uiInputIndex_ = pEngine_->getBindingIndex((pYoloV5ModelInfo_->modelCommonInfo.strInputBlobName).c_str()); + uiOutputIndex_ = pEngine_->getBindingIndex((pYoloV5ModelInfo_->modelCommonInfo.strOutputBlobName).c_str()); + std::cout<<"inputIndex: "<destroy(); //析构绘话 + pEngine_->destroy(); //析构TensorRT引擎 + pRuntime_->destroy(); //析构运行时环境 + + if(pGLogger_){ //释放Logger + delete pGLogger_; + pGLogger_ = nullptr; + } + + if(pfInputData_){ + delete[] pfInputData_; + pfInputData_ = nullptr; + } + + if(pfOutputData_){ + delete[] pfOutputData_; + pfOutputData_ = nullptr; + } + + return 0; +} + +int YoloV8Inference::YoloV8InferenceModelGetType(cv::Mat& frame, float* fResult, int nsize) +{ + float fResizeRatio; + YoloV8InferenceModelCommon(frame, fResizeRatio); + memcpy(fResult, pfOutputData_, nsize); +} + +//int YoloV8Inference::YoloV8InferenceModel(cv::Mat& frame, std::vector& res) +//{ +// float fResizeRatio; +// unsigned int img_width = frame.cols, img_height = frame.rows; +// YoloV8InferenceModelCommon(frame, fResizeRatio); +// //3.后处理 +// cv::Mat probData(pYoloV5ModelInfo_->yolov5ModelParam.uiDetSize, +// pYoloV5ModelInfo_->modelCommonInfo.uiOutputSize / pYoloV5ModelInfo_->yolov5ModelParam.uiDetSize, +// CV_32FC1, pfOutputData_); +// cv::transpose(probData, probData); +// pfTransposeData_ = (float *)probData.data; +// +// auto decode_nms_start = std::chrono::system_clock::now(); +// yolov5_decode_opencv_nms(res, pfTransposeData_, pYoloV5ModelInfo_->modelCommonInfo.uiOutputSize, +// pYoloV5ModelInfo_->yolov5ModelParam.uiDetSize, +// pYoloV5ModelInfo_->yolov5ModelParam.uiClassNum, +// pYoloV5ModelInfo_->yolov5ModelParam.fScoreThreshold, +// pYoloV5ModelInfo_->yolov5ModelParam.fNmsThreshold); +// auto decode_nms_end = std::chrono::system_clock::now(); +// // std::cout << "post time: " << std::chrono::duration_cast(decode_nms_end - decode_nms_start).count() << "ms" << std::endl; +// // std::cout<<"this picture find "<modelCommonInfo.uiModelWidth, pYoloV5ModelInfo_->modelCommonInfo.uiModelHeight, res[j]); //中心补边方式坐标还原 +// } +//} + +int YoloV8Inference::YoloV8InferenceModelCommon(cv::Mat& frame, float& fResizeRatio) +{ + size_t size_image_src = frame.cols * frame.rows * pYoloV5ModelInfo_->modelCommonInfo.uiChannel; + unsigned int img_width = frame.cols, img_height = frame.rows; + size_t size_image_dst = pYoloV5ModelInfo_->modelCommonInfo.uiModelWidth * pYoloV5ModelInfo_->modelCommonInfo.uiModelHeight * pYoloV5ModelInfo_->modelCommonInfo.uiChannel; + auto preprocess_start = std::chrono::system_clock::now(); //计时开始 + + + #ifdef ENABLE_CUDA_PREPROCESS + memcpy(pu8ImgHost_, frame.data, size_image_src); //拷贝预处理数据到HOST侧 + CUDA_CHECK(cudaMemcpyAsync(pu8ImgDevice_, pu8ImgHost_, size_image_src, cudaMemcpyHostToDevice, *pImagePreprocessStream_)); //拷贝预处理数据到Device侧 + yolov5_preprocess_kernel_img(pu8ImgDevice_, frame.cols, frame.rows, (float*)pfBuffers_[0], pYoloV5ModelInfo_->modelCommonInfo.uiModelWidth, pYoloV5ModelInfo_->modelCommonInfo.uiModelHeight, *pImagePreprocessStream_); + cudaStreamSynchronize(*pImagePreprocessStream_); + #else + cv::Mat pr_img = preprocess_img(frame, pYoloV5ModelInfo_->modelCommonInfo.uiModelWidth, pYoloV5ModelInfo_->modelCommonInfo.uiModelHeight); // letterbox BGR to RGB + int n = 0; + for (int row = 0; row < pYoloV5ModelInfo_->modelCommonInfo.uiModelHeight; ++row) { + uchar* uc_pixel = pr_img.data + row * pr_img.step; + for (int col = 0; col < pYoloV5ModelInfo_->modelCommonInfo.uiModelWidth; ++col) { + pfInputData_[n] = (float)uc_pixel[2]/ 255.0; // (float)uc_pixel[2] / 255.0; + pfInputData_[n + pYoloV5ModelInfo_->modelCommonInfo.uiModelHeight * pYoloV5ModelInfo_->modelCommonInfo.uiModelWidth] = (float)uc_pixel[1]/ 255.0; //(float)uc_pixel[2] / 255.0; + pfInputData_[n + 2 * pYoloV5ModelInfo_->modelCommonInfo.uiModelHeight * pYoloV5ModelInfo_->modelCommonInfo.uiModelWidth] = (float)uc_pixel[0]/ 255.0; // (float)uc_pixel[2] / 255.0; + uc_pixel += pYoloV5ModelInfo_->modelCommonInfo.uiChannel; + ++n; + } + } + #endif + auto preprocess_end = std::chrono::system_clock::now(); + // std::cout << "yolov5 preprocess time: " << std::chrono::duration_cast(preprocess_end - preprocess_start).count() << "ms" << std::endl; + + //2.推理 + fResizeRatio = GetResizeRatio(img_width, img_height, pYoloV5ModelInfo_->modelCommonInfo.uiModelWidth, pYoloV5ModelInfo_->modelCommonInfo.uiModelHeight); +// auto start = std::chrono::system_clock::now(); //计时开始 + #ifdef ENABLE_CUDA_PREPROCESS + doInferenceV2(*pContext_, *pInferenceModelStream_, (void**)pfBuffers_, + uiOutputIndex_, pfOutputData_, pYoloV5ModelInfo_->modelCommonInfo.uiOutputSize, + pYoloV5ModelInfo_->modelCommonInfo.uiBatchSize); + #else + doInference(*pContext_, *pInferenceModelStream_, (void**)pfBuffers_, + uiInputIndex_, pfInputData_, pYoloV5ModelInfo_->modelCommonInfo.uiInputSize, + uiOutputIndex_, pfOutputData_, pYoloV5ModelInfo_->modelCommonInfo.uiOutputSize, + pYoloV5ModelInfo_->modelCommonInfo.uiBatchSize); + #endif +// auto end = std::chrono::system_clock::now(); +// std::cout << "yolov5 inference time: " << std::chrono::duration_cast(end - start).count() << "ms" << std::endl; +} +