generated from zhangwei/Matrixai
409 lines
17 KiB
C
409 lines
17 KiB
C
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/*
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* Copyright (c) 2017-2018, NVIDIA CORPORATION. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of NVIDIA CORPORATION nor the names of its
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* contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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/**
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* @file
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* <b>Libargus API: BufferStream API</b>
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*
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* @b Description: Defines an OutputStream type used to write to application-managed buffers.
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*/
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#ifndef _ARGUS_BUFFER_STREAM_H
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#define _ARGUS_BUFFER_STREAM_H
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namespace Argus
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{
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/**
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* @defgroup ArgusBufferOutputStream BufferOutputStream
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* @ingroup ArgusOutputStream
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* @ref ArgusOutputStream type that writes to application-managed buffers (STREAM_TYPE_BUFFER).
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*
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* Buffer-based OutputStream objects maintain a set of Buffer objects that are
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* created by the application to wrap native image buffers allocated and owned
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* by the application. These Buffer objects do not take possession of the native
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* resources, which continue to be owned by the application; rather, they are used
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* to control data access between libargus (as capture results are written) and the
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* application (as the capture results are read).
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*
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* Every Buffer stream is associated with a single BufferType, which corresponds
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* to the native resource type that is being wrapped by its Buffers. This BufferType
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* dictates which interfaces will be supported by the OutputStream and the child
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* BufferSettings and Buffer objects created by it, and is immutable after stream
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* creation.
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*
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* In addition to image data, Buffer objects may be optionally used to transport
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* sync information between libargus and the application in order to support hardware
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* level synchronization and pipelining across the API boundary. The type of sync
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* information, and the sync interfaces supported by a Buffer, is controlled by
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* the SyncType.
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*/
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/**
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* @defgroup ArgusBufferOutputStreamSettings BufferOutputStreamSettings
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* @ingroup ArgusOutputStreamSettings
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* Settings type used to configure/create @ref ArgusBufferOutputStream streams (STREAM_TYPE_BUFFER).
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*/
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/**
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* @ref ArgusOutputStream type that writes to application-managed Buffers.
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* @ingroup ArgusOutputStream ArgusOutputStreamSettings
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*/
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DEFINE_UUID(StreamType, STREAM_TYPE_BUFFER, c723d960,5231,11e7,9598,18,00,20,0c,9a,66);
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/**
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* @defgroup ArgusBufferBuffer Buffer Types
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* @ingroup ArgusBuffer
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* The buffer type describes the type of the image resource being wrapped by the @ref ArgusBuffer.
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*/
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/**
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* @defgroup ArgusBufferBufferSettings Buffer Types
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* @ingroup ArgusBufferSettings
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* Provides buffer type specific configuration settings.
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*/
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DEFINE_NAMED_UUID_CLASS(BufferType);
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DEFINE_UUID(BufferType, BUFFER_TYPE_NONE, c723d961,5231,11e7,9598,18,00,20,0c,9a,66);
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/**
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* @defgroup ArgusBufferSync Sync Types
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* @ingroup ArgusBuffer
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* The sync type describes the type of sync object to use with the @ref ArgusBuffer.
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*/
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/**
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* @defgroup ArgusBufferBufferSettings Buffer Types
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* @ingroup ArgusBufferSettings
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* Provides sync type specific configuration settings.
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*/
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DEFINE_NAMED_UUID_CLASS(SyncType);
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DEFINE_UUID(SyncType, SYNC_TYPE_NONE, c723d962,5231,11e7,9598,18,00,20,0c,9a,66);
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/**
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* Object that wraps an application-managed buffer for use as a capture request destination.
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*
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* Every Buffer is associated with a single BufferType, which corresponds to the
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* native resource type that is being wrapped by it, and dictates which interfaces
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* it will support.
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*
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* In addition to image data, Buffer objects may optionally transport sync
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* information between libargus and the application in order to support hardware
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* level synchronization and pipelining across the API boundary. The type of sync
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* information, and the sync interfaces supported by a Buffer, is controlled by
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* the SyncType.
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*
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* All Buffer objects will support the IBuffer interface in order to query the
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* core BufferType and SyncType.
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*
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* @defgroup ArgusBuffer Buffer
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* @ingroup ArgusObjects
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*/
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class Buffer : public InterfaceProvider, public Destructable
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{
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protected:
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~Buffer() {}
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};
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/**
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* Container for settings used to configure/create a @ref ArgusBuffer.
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*
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* These objects are created by IBufferOutputStream::createBufferSettings, and
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* are used to configure the various parameters required for Buffer creation.
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* Since the Buffer OutputStream which creates this object uses a single
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* BufferType and SyncType, the interfaces supported by BufferSettings objects
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* are dictated by these types.
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*
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* @defgroup ArgusBufferSettings BufferSettings
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* @ingroup ArgusObjects
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*/
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class BufferSettings : public InterfaceProvider, public Destructable
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{
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protected:
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~BufferSettings() {}
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};
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/**
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* @class IBufferOutputStreamSettings
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*
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* Interface that exposes the configuration available to Buffer-based OutputStreams.
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*
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* @ingroup ArgusBufferOutputStreamSettings
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*/
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DEFINE_UUID(InterfaceID, IID_BUFFER_OUTPUT_STREAM_SETTINGS,
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c723d963,5231,11e7,9598,18,00,20,0c,9a,66);
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class IBufferOutputStreamSettings : public Interface
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{
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public:
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static const InterfaceID& id() { return IID_BUFFER_OUTPUT_STREAM_SETTINGS; }
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/**
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* Sets the BufferType for the stream. This controls which type of native buffer
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* type will be wrapped by this OutputStream, and thus will dictate which interfaces
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* are supported by the OutputStream and child BufferSettings and Buffer objects.
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* This value defaults to BUFFER_TYPE_NONE and must be set by the application
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* to a BufferType supported by this libargus implementation.
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*
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* @param[in] type The BufferType to use for the new OutputStream.
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*/
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virtual Status setBufferType(const BufferType& type) = 0;
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/**
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* Returns the BufferType to be used for the stream.
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*/
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virtual BufferType getBufferType() const = 0;
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/**
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* Sets the SyncType for the stream. This controls which type of native sync
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* information will be attached to Buffers for sync support between libargus
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* and the application.
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* This value defaults to SYNC_TYPE_NONE, which means that no sync information
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* will be supported. In this case, both the application and libargus are
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* expected to be done all read and/or write operations before passing the
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* Buffer to the other.
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*
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* @param[in] type The SyncType to use for the new OutputStream.
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*/
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virtual Status setSyncType(const SyncType& type) = 0;
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/**
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* Returns the SyncType to be used for the stream.
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*/
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virtual SyncType getSyncType() const = 0;
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/**
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* Sets the metadata enable for the stream. When metadata is enabled, a CaptureMetadata
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* object may be attached to each Buffer when it is output from libargus as the result
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* of a successful capture request (see IBuffer::getMetadata).
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*
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* @param[in] enable Whether or not metadata is enabled for the stream.
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*/
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virtual void setMetadataEnable(bool enable) = 0;
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/**
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* Returns the metadata enable.
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*/
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virtual bool getMetadataEnable() const = 0;
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protected:
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~IBufferOutputStreamSettings() {}
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};
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/**
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* @class IBufferOutputStream
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*
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* Interface that provides the methods used with Buffer-based OutputStreams.
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*
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* @ingroup ArgusBufferOutputStream
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*/
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DEFINE_UUID(InterfaceID, IID_BUFFER_OUTPUT_STREAM, c723d964,5231,11e7,9598,18,00,20,0c,9a,66);
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class IBufferOutputStream : public Interface
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{
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public:
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static const InterfaceID& id() { return IID_BUFFER_OUTPUT_STREAM; }
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/**
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* Returns the BufferType of the stream.
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*/
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virtual BufferType getBufferType() const = 0;
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/**
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* @returns the SyncType of the stream.
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*/
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virtual SyncType getSyncType() const = 0;
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/**
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* Creates a BufferSettings object. This Destructable object is used to configure
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* the settings for a new Buffer object, including things like the native buffer
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* handle that is to be wrapped by the Buffer. The interfaces and settings that
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* are supported by the new BufferSettings object are dictated by the BufferType
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* and SyncType of the creating OutputStream.
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*
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* @param[out] status An optional pointer to return success/status.
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*
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* @returns a new BufferSettings, or NULL on failure (error code written to 'status').
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*/
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virtual BufferSettings* createBufferSettings(Status* status = NULL) = 0;
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/**
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* Creates a Buffer object. All of the settings used to configure Buffer creation
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* are provided by the BufferSettings object (which continues to be owned by the
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* application and can be reused until destroyed).
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*
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* New Buffer objects are returned to the application in the "acquired" state,
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* meaning that the application must call releaseBuffer on the Buffer before it
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* may be used by libargus.
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*
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* @param[in] settings the buffer settings to use for Buffer creation.
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* @param[out] status An optional pointer to return success/status.
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*
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* @returns a new BufferSettings, or NULL on failure (error code written to 'status').
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*/
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virtual Buffer* createBuffer(const BufferSettings* settings, Status* status = NULL) = 0;
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/**
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* Acquires a Buffer from the stream that was written to by a libargus capture request.
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*
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* Buffers are acquired from the stream in FIFO order relative to when they are
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* produced by libargus (which may not match the original request submission order).
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* If a non-zero timeout is provided, this operation will block until a new Buffer
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* is produced by libargus or the timeout period is exceeded.
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*
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* Once a Buffer has been acquired, the application will have exclusive access to the
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* Buffer's image data, which it will retain until the Buffer is released back to the
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* stream for further capture request use via releaseBuffer. Buffers may also be
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* destroyed while acquired; doing so prevents any further use of the Buffer object
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* within the Stream and releases any buffer resources or references held by the Buffer
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* object.
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*
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* If sync support has been enabled for this Stream/Buffer (ie. SyncType is not
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* STREAM_TYPE_NONE), hardware synchronization capabilities may be used to allow hardware
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* operations on a Buffer to still be pending when it is acquired from or released back to
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* libargus. In this case, the returned Buffer will contain the output sync information
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* provided by libargus which the application must obey before accessing the Buffer's
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* image data. Similarly, the application may need to write input sync information to
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* the Buffer before calling releaseBuffer such that libargus will obey the sync before
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* the Buffer is written to by a new capture request. The exact mechanism used for reading
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* and writing this sync state depends on and is documented by the various SyncTypes and
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* their corresponding interfaces.
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*
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* @param[in] timeout The amount of time to allow for the acquire.
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* @param[out] status An optional pointer to return success/status.
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*
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* @returns A Buffer that has been written to by a capture request
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*/
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virtual Buffer* acquireBuffer(uint64_t timeout = TIMEOUT_INFINITE, Status* status = NULL) = 0;
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/**
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* Release a Buffer back to the stream to make it available for a future capture request.
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*
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* Once a Buffer has been released to the Stream, libargus will have exclusive access to
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* the Buffer's image resources until it is once again acquired by the application via
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* acquireBuffer. Any buffer access outside of libargus during this time may lead to
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* undefined results.
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*
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* While it is often the case that Buffers may be used by libargus in the order they are
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* released, this is not a requirement; libargus may reuse Buffers in any order once they
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* have been released.
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*
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* If sync support has been enabled for this StreamBuffer (ie. SyncType is not
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* STREAM_TYPE_NONE), sync information may need to be written to the Buffer by the client
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* before releaseBuffer is called. The exact mechanism used for writing this sync state
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* depends on and is documented by the various SyncTypes and their corresponding interfaces.
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*
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* Note that while it is safe to destroy a Buffer object while it has been released to
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* libargus, it is possible that pending requests may be using this Buffer and may still
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* output Events that reference the Buffer object, and so the application is responsible
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* for making sure that it does not use any Buffer object that it has previously destroyed.
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* If there are no pending requests using a particular Stream, destroying any of its
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* released Buffers will prevent them from ever being used or returned by libargus again.
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*
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* @param[in] buffer The Buffer to release back to the stream.
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*/
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virtual Status releaseBuffer(Buffer* buffer) = 0;
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/**
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* Signals the end of the stream.
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*
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* Once the end of stream has been signalled on a stream, any call made to acquireBuffer
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* will immediately (ignoring the timeout parameter) return NULL with a STATUS_END_OF_STREAM
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* status when the following is true:
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* 1) There are no Buffers immediately available to be acquired, and
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* 2) There are no capture requests pending writes to the stream.
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* This implies that no pending or completed frames will be lost, and that all pending or
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* completed frames must be acquired before an END_OF_STREAM status is returned.
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*
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* If any thread is blocked in acquireBuffer when the end of stream is signalled, and the
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* above conditions are met, then that thread will unblock and return END_OF_STREAM immediately.
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*/
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virtual Status endOfStream() = 0;
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protected:
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~IBufferOutputStream() {}
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};
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/**
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* @class IBuffer
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*
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* Interface that provides the core methods for Buffer objects.
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*
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* @ingroup ArgusBuffer
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*/
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DEFINE_UUID(InterfaceID, IID_BUFFER, c723d965,5231,11e7,9598,18,00,20,0c,9a,66);
|
||
|
|
class IBuffer : public Interface
|
||
|
|
{
|
||
|
|
public:
|
||
|
|
static const InterfaceID& id() { return IID_BUFFER; }
|
||
|
|
|
||
|
|
/**
|
||
|
|
* Returns the BufferType of the Buffer.
|
||
|
|
*/
|
||
|
|
virtual BufferType getBufferType() const = 0;
|
||
|
|
|
||
|
|
/**
|
||
|
|
* Returns the SyncType of the Buffer.
|
||
|
|
*/
|
||
|
|
virtual SyncType getSyncType() const = 0;
|
||
|
|
|
||
|
|
/**
|
||
|
|
* Sets the client data for the Buffer.
|
||
|
|
* This is provided as a convenience for applications to be able to map Buffers to
|
||
|
|
* other client-managed data. It is not used at all by the libargus implementation,
|
||
|
|
* and is returned as-is by getClientData.
|
||
|
|
* Default value: NULL
|
||
|
|
*
|
||
|
|
* @param[in] clientData The client data pointer to set in the buffer.
|
||
|
|
*/
|
||
|
|
virtual void setClientData(const void* clientData) = 0;
|
||
|
|
|
||
|
|
/**
|
||
|
|
* Returns the client data from the Buffer.
|
||
|
|
*/
|
||
|
|
virtual const void* getClientData() const = 0;
|
||
|
|
|
||
|
|
/**
|
||
|
|
* Returns the CaptureMetadata object that was attached to this Buffer when it was last
|
||
|
|
* output to the stream from the result of a successful capture request.
|
||
|
|
*
|
||
|
|
* This method should only ever be called while the Buffer is in an acquired state; ie. the
|
||
|
|
* time between when the Buffer was acquired by IBufferOutputStream::acquireBuffer and when
|
||
|
|
* it was released by IBufferOutputStream::releaseBuffer. If called outside of the acquired
|
||
|
|
* state, NULL will be returned. Similarly, the returned object will only remain valid so
|
||
|
|
* long as the Buffer is acquired -- if this object or any of its interfaces are accessed
|
||
|
|
* outside of the acquired state, undefined results or abnormal process termination may occur.
|
||
|
|
*
|
||
|
|
* Metadata will only be written if metadata is enabled for the stream (see
|
||
|
|
* IBufferOutputStreamSettings::setMetadataEnable). NULL may also still be returned if there
|
||
|
|
* were any capture errors or metadata is otherwise unavailable.
|
||
|
|
*/
|
||
|
|
virtual const CaptureMetadata* getMetadata() const = 0;
|
||
|
|
|
||
|
|
protected:
|
||
|
|
~IBuffer() {}
|
||
|
|
};
|
||
|
|
|
||
|
|
} // namespace Argus
|
||
|
|
|
||
|
|
#endif // _ARGUS_BUFFER_STREAM_H
|