generated from zhangwei/Matrixai
			
		
			
				
	
	
		
			123 lines
		
	
	
		
			5.4 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			123 lines
		
	
	
		
			5.4 KiB
		
	
	
	
		
			C++
		
	
	
	
| /*
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|  * Copyright (c) 2017, NVIDIA CORPORATION. All rights reserved.
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|  *
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|  * Redistribution and use in source and binary forms, with or without
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|  * modification, are permitted provided that the following conditions
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|  * are met:
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|  *  * Redistributions of source code must retain the above copyright
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|  *    notice, this list of conditions and the following disclaimer.
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|  *  * Redistributions in binary form must reproduce the above copyright
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|  *    notice, this list of conditions and the following disclaimer in the
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|  *    documentation and/or other materials provided with the distribution.
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|  *  * Neither the name of NVIDIA CORPORATION nor the names of its
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|  *    contributors may be used to endorse or promote products derived
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|  *    from this software without specific prior written permission.
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|  *
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|  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
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|  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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|  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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|  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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|  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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|  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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|  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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|  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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|  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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|  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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|  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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|  */
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| 
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| /**
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|  * @file
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|  * <b>Libargus Extension: Internal Frame Count</b>
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|  *
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|  * @b Description: This file defines the InternalFrameCount extension.
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|  * @ingroup ArgusExtInternalFrameCount
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|  */
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| 
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| #ifndef _ARGUS_INTERNAL_FRAME_COUNT_H
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| #define _ARGUS_INTERNAL_FRAME_COUNT_H
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| 
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| namespace Argus
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| {
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| 
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| /**
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|  * Adds accessors for an internal frame count performance metric.
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|  * The "internal frame count" is an implementation-dependent metric that may be
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|  * used to detect performance issues and producer frame drops for libargus
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|  * implementations that make use of internal captures.
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|  *
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|  * When a device is opened by a CaptureSession, the libargus implementation may
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|  * begin to immediately capture and process frames from the device in order to
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|  * initialize the camera subsystem even before a client request has been
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|  * submitted. Similarly, frames may be captured and processed by the
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|  * implementation when the client is idle or not ready for output in order to
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|  * maintain the driver subsystem and/or auto-control state (exposure, white
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|  * balance, etc). These captures are started and processed entirely within the
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|  * libargus implementation, with no inputs from or outputs to the client
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|  * application, and so are referred to as "internal" captures. These internal
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|  * captures are typically submitted when there are no client requests in the
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|  * capture queue or no stream buffers available for output within a sensor
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|  * frame period, and so knowing when an internal capture has been submitted can
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|  * be used to detect application or performance issues in cases where these
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|  * conditions are not expected to occur. This extension provides this
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|  * information in the form of an "internal frame count", which is the total
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|  * number of captures submitted by the session including both the internal
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|  * captures as well as client-submitted requests. If an internal frame count
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|  * gap appears between two client-submitted captures, this means that one or
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|  * more internal captures have been performed.
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|  *
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|  * When an application is saturating the capture queue to maintain driver
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|  * efficiency, either manually or by using repeat capture requests, the
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|  * internal frame count can be used to detect when internal captures are
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|  * submitted due to a lack of available output stream buffers. This situation
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|  * leads to sensor frames that are not output to the client's output stream,
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|  * which is usually an undesirable behavior that is referred to as "producer
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|  * frame drop". This is generally caused by a high consumer processing time,
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|  * which starves the stream’s available buffer pool, and can often be resolved
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|  * by decreasing the consumer processing time (reducing the time a buffer is
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|  * acquired, decreasing system load, increasing hardware clocks, etc.)
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|  *
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|  * @defgroup ArgusExtInternalFrameCount Ext::InternalFrameCount
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|  * @ingroup ArgusExtensions
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|  */
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| DEFINE_UUID(ExtensionName, EXT_INTERNAL_FRAME_COUNT, 37afdbda,0020,4f91,957b,46,ea,eb,79,80,c7);
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| 
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| namespace Ext
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| {
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| 
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| /**
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|  * @class IInternalFrameCount
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|  *
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|  * Interface used to query the internal frame count for a request.
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|  *
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|  * Since internal captures do not generate events, detecting internal captures
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|  * must be done by comparing the internal capture count of successive client-
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|  * submitted capture requests.
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|  *
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|  * This interface is available from:
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|  *   - CaptureMetadata objects.
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|  *   - Event objects of type EVENT_TYPE_CAPTURE_STARTED.
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|  *
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|  * @ingroup ArgusCaptureMetadata ArgusEventCaptureStarted ArgusExtInternalFrameCount
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|  */
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| DEFINE_UUID(InterfaceID, IID_INTERNAL_FRAME_COUNT, c21a7ba2,2b3f,4275,8469,a2,56,34,93,53,93);
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| class IInternalFrameCount : public Interface
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| {
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| public:
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|     static const InterfaceID& id() { return IID_INTERNAL_FRAME_COUNT; }
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| 
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|     /**
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|      * Returns the internal frame count for the request.
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|      */
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|     virtual uint64_t getInternalFrameCount() const = 0;
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| 
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| protected:
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|     ~IInternalFrameCount() {}
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| };
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| 
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| } // namespace Ext
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| 
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| } // namespace Argus
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| 
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| #endif
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