generated from zhangwei/Matrixai
			
		
			
				
	
	
		
			84 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			84 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			C++
		
	
	
	
| /*
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|  * Copyright (c) 2016, NVIDIA CORPORATION. All rights reserved.
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|  *
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|  * Redistribution and use in source and binary forms, with or without
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|  * modification, are permitted provided that the following conditions
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|  * are met:
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|  *  * Redistributions of source code must retain the above copyright
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|  *    notice, this list of conditions and the following disclaimer.
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|  *  * Redistributions in binary form must reproduce the above copyright
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|  *    notice, this list of conditions and the following disclaimer in the
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|  *    documentation and/or other materials provided with the distribution.
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|  *  * Neither the name of NVIDIA CORPORATION nor the names of its
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|  *    contributors may be used to endorse or promote products derived
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|  *    from this software without specific prior written permission.
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|  *
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|  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
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|  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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|  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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|  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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|  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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|  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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|  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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|  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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|  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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|  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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|  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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|  */
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| 
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| #ifndef _EGLSTREAM_FRAME_H
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| #define _EGLSTREAM_FRAME_H
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| 
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| namespace EGLStream
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| {
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| 
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| class Image;
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| 
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| /**
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|  * Frame objects are acquired and returned by a FrameConsumer, and correspond
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|  * to frames that have been written to the stream. Frames contain metadata
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|  * corresponsing to the stream frame as well as the Image data of the frame.
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|  * Destroying a Frame will return its image buffers back to the stream for reuse.
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|  */
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| class Frame : public Argus::InterfaceProvider, public Argus::Destructable
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| {
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| protected:
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|     ~Frame() {}
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| };
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| 
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| /**
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|  * @class IFrame
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|  *
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|  * Interface that provides core access to a Frame.
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|  */
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| DEFINE_UUID(Argus::InterfaceID, IID_FRAME, 546F4520,87EF,11E5,A837,08,00,20,0C,9A,66);
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| class IFrame : public Argus::Interface
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| {
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| public:
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|     static const Argus::InterfaceID& id() { return IID_FRAME; }
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| 
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|     /**
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|      * Returns the frame number.
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|      */
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|     virtual uint64_t getNumber() const = 0;
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| 
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|     /**
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|      * Returns the timestamp of the frame, in nanoseconds.
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|      */
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|     virtual uint64_t getTime() const = 0;
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| 
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|     /**
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|      * Returns the Image contained in the Frame. The returned Image object is
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|      * owned by the Frame and is valid as long as the Frame is valid. (that is, while
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|      * the Frame is acquired).
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|      */
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|     virtual Image* getImage() = 0;
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| 
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| protected:
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|     ~IFrame() {}
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| };
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| 
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| } // namespace EGLStream
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| 
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| #endif // _EGLSTREAM_FRAME_H
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