generated from zhangwei/Matrixai
			
		
			
				
	
	
		
			116 lines
		
	
	
		
			4.9 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			116 lines
		
	
	
		
			4.9 KiB
		
	
	
	
		
			C++
		
	
	
	
| /*
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|  * Copyright (c) 2016-2019, NVIDIA CORPORATION. All rights reserved.
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|  *
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|  * Redistribution and use in source and binary forms, with or without
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|  * modification, are permitted provided that the following conditions
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|  * are met:
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|  *  * Redistributions of source code must retain the above copyright
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|  *    notice, this list of conditions and the following disclaimer.
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|  *  * Redistributions in binary form must reproduce the above copyright
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|  *    notice, this list of conditions and the following disclaimer in the
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|  *    documentation and/or other materials provided with the distribution.
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|  *  * Neither the name of NVIDIA CORPORATION nor the names of its
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|  *    contributors may be used to endorse or promote products derived
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|  *    from this software without specific prior written permission.
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|  *
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|  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
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|  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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|  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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|  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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|  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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|  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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|  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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|  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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|  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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|  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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|  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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|  */
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| 
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| #ifndef _EGLSTREAM_FRAME_CONSUMER_H
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| #define _EGLSTREAM_FRAME_CONSUMER_H
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| 
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| #include "Frame.h"
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| 
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| namespace EGLStream
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| {
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| 
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| /**
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|  * A FrameConsumer object acts as a consumer endpoint to an OutputStream or
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|  * EGLStream, provided during creation, and exposes interfaces to return
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|  * Frame objects that provide various image reading interfaces.
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|  *
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|  * Destroying a Consumer will disconnect the consumer from the EGLStream, but
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|  * Frame objects returned by IFrameConsumer::acquireFrame will persist until
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|  * the application explicitly destroys those objects.
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|  */
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| class FrameConsumer : public Argus::InterfaceProvider, public Argus::Destructable
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| {
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| public:
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|     /**
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|      * Creates a new FrameConsumer to read frames from an Argus OutputStream.
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|      *
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|      * @param[in] outputStream The output stream to read from.
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|      * @param[out] status An optional pointer to return an error status code.
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|      *
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|      * @returns A new FrameConsumer object, or NULL on error.
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|      */
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|     static FrameConsumer* create(Argus::OutputStream* outputStream,
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|                                  Argus::Status* status = NULL);
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| 
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|     /**
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|      * Creates a new FrameConsumer to read frames from an EGLStream.
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|      *
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|      * @param[in] eglDisplay The EGLDisplay the stream belongs to.
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|      * @param[in] eglDisplay The EGLStream to connect to.
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|      * @param[out] status An optional pointer to return an error status code.
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|      *
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|      * @returns A new FrameConsumer object, or NULL on error.
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|      */
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|     static FrameConsumer* create(EGLDisplay eglDisplay,
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|                                  EGLStreamKHR eglStream,
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|                                  Argus::Status* status = NULL);
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| protected:
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|     ~FrameConsumer() {}
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| };
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| 
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| /**
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|  * @class IFrameConsumer
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|  *
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|  * Exposes the methods used to acquire Frames from a FrameConsumer.
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|  */
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| DEFINE_UUID(Argus::InterfaceID, IID_FRAME_CONSUMER, b94a7bd1,c3c8,11e5,a837,08,00,20,0c,9a,66);
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| class IFrameConsumer : public Argus::Interface
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| {
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| public:
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|     static const Argus::InterfaceID& id() { return IID_FRAME_CONSUMER; }
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| 
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|     /**
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|      * Acquires a new frame from the FrameConsumer, returning a Frame object. This Frame object
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|      * behaves as its own entity, and may persist even after the FrameConsumer is destroyed.
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|      * It is the application's responsibility to destroy any Frame returned by this method.
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|      *
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|      * Destroying a Frame causes all resources held by that frame to be returned to the EGLStream
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|      * producer so that they may be used to produce another frame. If too many Frames are held
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|      * by the consumer, or these frames are acquired at a slower rate than the producer is
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|      * producing frames, it may be possible to stall the producer. Frame objects should always be
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|      * be destroyed as soon as possible to minimize resource overhead.
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|      *
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|      * If NULL is returned and the status code is STATUS_DISCONNECTED, the producer has
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|      * disconnected from the stream and no more frames can ever be acquired from this consumer.
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|      *
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|      * @param[in] timeout The timeout (in nanoseconds) to wait for a frame if one isn't available.
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|      * @param[out] status An optional pointer to return an error status code.
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|      *
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|      * @returns A pointer to the frame acquired from the stream, or NULL on error.
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|      */
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|     virtual Frame* acquireFrame(uint64_t timeout = Argus::TIMEOUT_INFINITE,
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|                                 Argus::Status* status = NULL) = 0;
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| 
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| protected:
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|     ~IFrameConsumer() {}
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| };
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| 
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| } // namespace EGLStream
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| 
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| #endif // _EGLSTREAM_FRAME_CONSUMER_H
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