VTrain_BothSides/tools/jetson_multimedia/include/CameraEGLStreamConsumer.h

155 lines
5.0 KiB
C++

/*
* Copyright (c) 2016, NVIDIA CORPORATION. All rights reserved.
*
* NVIDIA CORPORATION and its licensors retain all intellectual property
* and proprietary rights in and to this software, related documentation
* and any modifications thereto. Any use, reproduction, disclosure or
* distribution of this software and related documentation without an express
* license agreement from NVIDIA CORPORATION is strictly prohibited.
*/
#ifndef CAMERA_EGL_STREAM_CONSUMER_H
#define CAMERA_EGL_STREAM_CONSUMER_H
#include <EGL/egl.h>
#include <EGL/eglext.h>
enum CONSUMER_STATUS
{
/// Function succeeded.
CONSUMER_STATUS_OK,
/// The set of parameters passed was invalid.
CONSUMER_STATUS_INVALID_PARAMS,
/// The requested settings are invalid.
CONSUMER_STATUS_INVALID_SETTINGS,
/// The requested device is unavailable.
CONSUMER_STATUS_UNAVAILABLE,
/// An operation failed because of insufficient available memory.
CONSUMER_STATUS_OUT_OF_MEMORY,
/// This method has not been implemented.
CONSUMER_STATUS_UNIMPLEMENTED,
/// An operation timed out.
CONSUMER_STATUS_TIMEOUT,
/// The capture was aborted. @see ICaptureSession::cancelRequests()
CONSUMER_STATUS_CANCELLED,
/// The stream or other resource has been disconnected.
CONSUMER_STATUS_DISCONNECTED,
// Number of elements in this enum.
CONSUMER_STATUS_COUNT
};
/**
* A Consumer object maintains a consumer connection to an EGLStream and is
* used to acquire and release dmabuf Fd from the stream.
*
* Destroying a Consumer will implicitly disconnect the stream and release any
* pending or acquired frames, invalidating any currently acquired dmabuf Fd.
*/
class CameraEGLStreamConsumer
{
public:
/**
* Creates a new Consumer object. The returned Consumer will have the default state
* which can then be reconfigured using the various interfaces and settings methods
* before it is explicitly connected to the EGLStream using connect().
*
* @param[out] status An optional pointer to return an error status code.
*
* @returns A new Consumer object, or NULL on error.
*/
static CameraEGLStreamConsumer* create(CONSUMER_STATUS* status = NULL);
/**
* Sets the maximum number of frames that can be simultaneously acquired by the
* consumer at any point in time. The default is 1.
*
* @param[in] maxFrames The maximum number of frames that can be acquired.
*
* @return Success/error code of the call.
*/
virtual CONSUMER_STATUS setMaxAcquiredFrames(uint32_t maxFrames) = 0;
/** @} */ // End of PreConnect methods.
/**
* \defgroup ConnectionState EGLStream connection state methods.
* @{
*/
/**
* Connects the Consumer to an EGLStream.
*
* @param[in] eglDisplay The EGLDisplay the stream belongs to.
* @param[in] eglStream The EGLStream to connect the consumer to.
*
* @return Success/error code of the call.
*/
virtual CONSUMER_STATUS connect(EGLDisplay eglDisplay, EGLStreamKHR eglStream) = 0;
/**
* Disconnects the consumer from the EGLStream. This will notify the
* producer endpoint of the disconnect and will prevent new frames from
* being presented to the stream by the producer. It will also prevent new
* frames from being acquired, but any currently acquired frames will still
* remain valid until released or until the consumer is destroyed.
*/
virtual void disconnect() = 0;
/**
* Destroy the Consumer object. Destroying a Consumer will implicitly disconnect
* the stream and release any pending or acquired frames, invalidating any
* currently acquired dmabuf Fd.
*/
virtual void destroy() = 0;
/** @} */ // End of ConnectionState methods.
/**
* \defgroup Connected Methods available while the stream is connected.
*
* These methods can only be called once both the Consumer and Producer
* have successfully connected to the EGLStream and it is in the
* CONNECTED state. Calling any of these function when the stream is not
* in the CONNECTED state will return an INVALID_STATE status.
* @{
*/
/**
* Acquires a new dmabuf Fd. If the maximum number of fds are currently acquired,
* an error will be returned immediately. If -1 is returned and the status is
* DISCONNECTED, the producer has disconnected from the stream and no more fds
* can be acquired.
* @param[in] timeout The timeout to wait for a frame if one isn't available.
* @param[out] status An optional pointer to return an error status code.
*
* @returns dmabuf Fd of a frame acquired from the stream, or -1 on error.
* This dmabuf object is owned by the Consumer, and is valid until it is
* released by releaseFd() or is implicitly released by destroy().
*/
virtual int acquireFd(uint64_t timeout = 0xFFFFFFFFFFFFFFFF,
CONSUMER_STATUS* status = NULL) = 0;
/**
* Releases an acquired dmabuf .
* @param[in] fd The dmabuf fd to release.
*
* @return Success/error code of the call.
*/
virtual CONSUMER_STATUS releaseFd(int fd) = 0;
protected:
~CameraEGLStreamConsumer() {}
};
#endif // CAMERA_EGL_STREAM_CONSUMER_H